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| 3dd9683b47 | |||
| 842559804f | |||
| 521244b0e0 | |||
| a55f76879e | |||
| 63482dcfdc | |||
| 1192d20295 | |||
| 6ea2c7d6a8 | |||
| 3b15f35432 | |||
| 620b8d0369 | |||
| 3076571b6f | |||
| 3c762750a0 | |||
| 60261408c2 | |||
| 099333c992 | |||
| f18fff08c7 | |||
| b263c3ebaf | |||
| 6b22e7d90a | |||
| 0b35be32a4 | |||
| 6622dc42b5 | |||
| 198d0a2fc0 | |||
| f1b420eb3b | |||
| c1565e55e5 | |||
| 5874a5683e | |||
| 64cd9746b8 | |||
| 8259006bc3 | |||
| dd48f827c3 | |||
| f8193fd784 | |||
| 23ece01a0b | |||
| efd336b743 | |||
| 2eb2a2a197 | |||
| 9bb2d082e6 | |||
| afb9273823 | |||
| 784fc571b3 | |||
| 1a85ccbbf4 | |||
| eebe859f83 | |||
| e655999a23 | |||
| 7d97bbfbbf | |||
| 03dcfeabc3 | |||
| db7e68d308 | |||
| 9c6ae554fa | |||
| bf293ebbfc | |||
| a11de0f607 | |||
| 20665b9f89 | |||
| d7e4f7ec3b | |||
| b85d39bfc3 | |||
| 1024a7c7c4 | |||
| 1b7302c0ba | |||
| 4835ae35af | |||
| aea7f4aa77 | |||
| 0275b430cf | |||
| 3123432dcc | |||
| 43e0c84f64 | |||
| eefd175900 | |||
| 9b921f3c2d | |||
| f25fa26b42 | |||
| f4b98074b0 | |||
| f42e6d7374 | |||
| 96c692aefc | |||
| d249bfef4d | |||
| cd3ad0b149 | |||
| fafb88672a | |||
| 6fd824fcca |
@@ -0,0 +1,33 @@
|
||||
Standard: Cpp11
|
||||
UseTab: ForIndentation
|
||||
TabWidth: 1
|
||||
IndentWidth: 1
|
||||
AccessModifierOffset: -1
|
||||
PointerAlignment: Left
|
||||
NamespaceIndentation: All
|
||||
ColumnLimit: 100
|
||||
BreakBeforeBraces: Allman
|
||||
BreakConstructorInitializersBeforeComma: true
|
||||
BreakBeforeBinaryOperators: false
|
||||
BreakBeforeTernaryOperators: false
|
||||
AlwaysBreakTemplateDeclarations: true
|
||||
AllowShortIfStatementsOnASingleLine: true
|
||||
AllowShortBlocksOnASingleLine: true
|
||||
AllowShortCaseLabelsOnASingleLine: true
|
||||
AllowShortFunctionsOnASingleLine: false
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
Cpp11BracedListStyle: true
|
||||
IndentCaseLabels: false
|
||||
SortIncludes: false
|
||||
ReflowComments: true
|
||||
AlignConsecutiveAssignments: true
|
||||
AlignTrailingComments: true
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: false
|
||||
BinPackArguments: true
|
||||
BinPackParameters: true
|
||||
AlwaysBreakAfterReturnType: None
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
IndentWrappedFunctionNames: false
|
||||
|
||||
#SpaceAfterTemplateKeyword: false
|
||||
@@ -0,0 +1,7 @@
|
||||
root = true
|
||||
|
||||
[*.{h,cpp,hpp}]
|
||||
charset = utf-8
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
trim_trailing_whitespace = true
|
||||
+71
-13
@@ -9,21 +9,79 @@
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
/libs
|
||||
# *.a # Commented out since OpenAL Soft's binaries use this extension.
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.user
|
||||
/bin/rpcs3.exe
|
||||
/bin/RPCS3.log
|
||||
/bin/rpcs3.ini
|
||||
/bin/compiled.elf
|
||||
/bin/FragmentProgram.txt
|
||||
/bin/VertexDataArray.dump
|
||||
/bin/VertexProgram.txt
|
||||
/bin/BreakPoints.dat
|
||||
/bin/textures
|
||||
*.suo
|
||||
*.tlog
|
||||
*.idb
|
||||
*.pdb
|
||||
*.obj
|
||||
*.ilk
|
||||
*.pch
|
||||
|
||||
*.log
|
||||
*.exe
|
||||
*.dll
|
||||
*.elf
|
||||
*.lastbuildstate
|
||||
*.unsuccessfulbuild
|
||||
*.res
|
||||
*.dump
|
||||
*.wav
|
||||
|
||||
/build
|
||||
/bin
|
||||
/lib
|
||||
/tmp
|
||||
/ipch
|
||||
/rpcs3/Debug
|
||||
/rpcs3/Release
|
||||
/ipch
|
||||
/llvm_build
|
||||
/Vulkan/Vulkan-build
|
||||
/Vulkan/glslang-build
|
||||
|
||||
/wxWidgets/lib
|
||||
/bin/rpcs3.ini
|
||||
/bin/rpcs3.ipdb
|
||||
/bin/rpcs3.iobj
|
||||
/bin/FragmentProgram.txt
|
||||
/bin/VertexProgram.txt
|
||||
/bin/*.hlsl
|
||||
/bin/BreakPoints.dat
|
||||
/bin/textures
|
||||
/bin/*.lib
|
||||
/bin/*.exp
|
||||
rpcs3/git-version.h
|
||||
|
||||
# Visual Studio Files
|
||||
*.vspx
|
||||
*.psess
|
||||
*.VC.*
|
||||
|
||||
# Copyrighted files
|
||||
/bin/data/
|
||||
/bin/dev_flash/data/font
|
||||
/bin/dev_flash/sys
|
||||
/bin/dev_flash/vsh
|
||||
|
||||
# Ignore installed games except test homebrews
|
||||
!/bin/dev_hdd0/game/
|
||||
/bin/dev_hdd0/game/*
|
||||
!/bin/dev_hdd0/game/TEST12345/
|
||||
|
||||
# Ignore other system generated files
|
||||
bin/dev_hdd0/*.txt
|
||||
x64/*
|
||||
rpcs3/x64/*
|
||||
rpcs3-tests/x64/*
|
||||
|
||||
# cmake
|
||||
Makefile
|
||||
*CMakeFiles*
|
||||
CMakeCache.txt
|
||||
*cmake_install.cmake*
|
||||
|
||||
# cotire
|
||||
rpcs3/cotire/*
|
||||
rpcs3/rpcs3_*_cotire.cmake
|
||||
|
||||
+43
@@ -0,0 +1,43 @@
|
||||
[submodule "wxWidgets"]
|
||||
path = wxWidgets
|
||||
url = https://github.com/wxWidgets/wxWidgets
|
||||
ignore = dirty
|
||||
[submodule "rpcs3-ffmpeg"]
|
||||
path = 3rdparty/ffmpeg
|
||||
url = https://github.com/hrydgard/ppsspp-ffmpeg
|
||||
[submodule "asmjit"]
|
||||
path = asmjit
|
||||
url = https://github.com/kobalicek/asmjit
|
||||
ignore = dirty
|
||||
[submodule "llvm"]
|
||||
path = llvm
|
||||
url = https://github.com/llvm-mirror/llvm
|
||||
branch = release_39
|
||||
[submodule "rsx_program_decompiler"]
|
||||
path = rsx_program_decompiler
|
||||
url = https://github.com/RPCS3/rsx_program_decompiler
|
||||
[submodule "GSL"]
|
||||
path = 3rdparty/GSL
|
||||
url = https://github.com/Microsoft/GSL.git
|
||||
[submodule "libpng"]
|
||||
path = 3rdparty/libpng
|
||||
url = https://github.com/RPCS3/libpng
|
||||
ignore = dirty
|
||||
[submodule "Vulkan/glslang"]
|
||||
path = Vulkan/glslang
|
||||
url = https://github.com/KhronosGroup/glslang.git
|
||||
[submodule "Vulkan/Vulkan-LoaderAndValidationLayers"]
|
||||
path = Vulkan/Vulkan-LoaderAndValidationLayers
|
||||
url = https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers
|
||||
[submodule "Utilities/yaml-cpp"]
|
||||
path = Utilities/yaml-cpp
|
||||
url = https://github.com/RPCS3/yaml-cpp
|
||||
[submodule "3rdparty/pugixml"]
|
||||
path = 3rdparty/pugixml
|
||||
url = https://github.com/RPCS3/pugixml
|
||||
[submodule "3rdparty/cereal"]
|
||||
path = 3rdparty/cereal
|
||||
url = https://github.com/USCiLab/cereal.git
|
||||
[submodule "rsx-debugger"]
|
||||
path = rsx-debugger
|
||||
url = https://github.com/RPCS3/rsx-debugger.git
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"userBlacklist": ["AlexAltea", "tambry", "DHrpcs3"]
|
||||
}
|
||||
+90
@@ -0,0 +1,90 @@
|
||||
language: cpp
|
||||
sudo: required
|
||||
dist: trusty
|
||||
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
|
||||
osx_image: xcode6.4
|
||||
|
||||
compiler:
|
||||
- clang
|
||||
- gcc
|
||||
|
||||
env:
|
||||
global:
|
||||
- secure: "Vf+FY48nip9JppMnq11105NealdErSWsoUhHo63/V3V+LKfA9guenxCp93/qoSIdSGC/sJwb0yIIMGvkTT/rxDJNh6Z+BWUTb2E0WEIIQbvTJNOSUzoq7dfF1LT61XjVjByFzcbC2xjtaBowmcAYEs1jGUUuEjYVCMmD5lY8hUg="
|
||||
# Which Travis environment to run Coverity on
|
||||
- coverity_scan_run_condition='"$TRAVIS_OS_NAME" = linux -a "$CC" = gcc'
|
||||
# Test mode is for testing if it's working with Coverity. Change to true if testing, to avoid reaching the quota.
|
||||
- coverity_scan_script_test_mode=false
|
||||
|
||||
matrix:
|
||||
exclude:
|
||||
- os: osx
|
||||
compiler: gcc
|
||||
|
||||
git:
|
||||
submodules: false
|
||||
|
||||
before_install:
|
||||
# shutdown services on Travis, which may have a memory impact
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
|
||||
sudo apt-get install -y libwxgtk3.0-dev;
|
||||
fi;
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$CXX" = "g++" ]; then
|
||||
export CXX="g++-5" CC="gcc-5" CXXFLAGS="-Wno-format-security";
|
||||
export GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01';
|
||||
fi;
|
||||
# Add coverall for C++ so coverall.io could be triggered. Even it should be --coverage and gcov.
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
|
||||
sudo pip install cpp-coveralls requests[security];
|
||||
else
|
||||
brew update; brew update;
|
||||
brew install glew wxwidgets llvm36;
|
||||
fi;
|
||||
|
||||
before_script:
|
||||
- git submodule update --init rsx_program_decompiler asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Utilities/yaml-cpp 3rdparty/cereal
|
||||
- mkdir build
|
||||
- cd build
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi
|
||||
|
||||
script:
|
||||
# Add a command to show all the variables. May be useful for debugging Travis.
|
||||
# - echo "--Shell Export Lists START--" ; export -p; echo "--Shell Export Lists STOP--";
|
||||
# And to ensure the versions of toolchain
|
||||
- echo "--CXX version?"; "$CXX" --version; echo "--CXX version confirmed";
|
||||
- if [ "$COVERITY_SCAN_BRANCH" != 1 ]; then make -j 4; fi
|
||||
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
# - llvm-toolchain-trusty-3.6 temporarily disabled
|
||||
packages:
|
||||
- cmake
|
||||
- libopenal-dev
|
||||
- freeglut3-dev
|
||||
- libglew-dev
|
||||
- libc6-dev
|
||||
# - llvm-3.6
|
||||
# - llvm-3.6-dev
|
||||
- libedit-dev
|
||||
- g++-5
|
||||
- gcc-5
|
||||
# - clang-3.6
|
||||
- libstdc++-5-dev
|
||||
- lib32stdc++6
|
||||
- zlib1g-dev
|
||||
coverity_scan:
|
||||
project:
|
||||
name: $TRAVIS_REPO_SLUG
|
||||
description: "PS3 emulator/debugger"
|
||||
notification_email: raul.tambre@gmail.com
|
||||
build_command: "make -j 4"
|
||||
branch_pattern: coverity_scan
|
||||
|
||||
after_success:
|
||||
- if [ "$COVERITY_SCAN_BRANCH" != 1 ] && [ "$TRAVIS_OS_NAME" = linux ]; then coveralls --extension .c --extension .cpp --extension .h; fi
|
||||
Vendored
+9973
-11256
File diff suppressed because it is too large
Load Diff
+1
Submodule 3rdparty/GSL added at fc5fce4f4f
Vendored
+656
@@ -0,0 +1,656 @@
|
||||
#ifndef AL_AL_H
|
||||
#define AL_AL_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef AL_API
|
||||
#if defined(AL_LIBTYPE_STATIC)
|
||||
#define AL_API
|
||||
#elif defined(_WIN32)
|
||||
#define AL_API __declspec(dllimport)
|
||||
#else
|
||||
#define AL_API extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define AL_APIENTRY __cdecl
|
||||
#else
|
||||
#define AL_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
/** Deprecated macro. */
|
||||
#define OPENAL
|
||||
#define ALAPI AL_API
|
||||
#define ALAPIENTRY AL_APIENTRY
|
||||
#define AL_INVALID (-1)
|
||||
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
|
||||
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
|
||||
|
||||
/** Supported AL version. */
|
||||
#define AL_VERSION_1_0
|
||||
#define AL_VERSION_1_1
|
||||
|
||||
/** 8-bit boolean */
|
||||
typedef char ALboolean;
|
||||
|
||||
/** character */
|
||||
typedef char ALchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
typedef signed char ALbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
typedef short ALshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
typedef int ALint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
typedef int ALsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
typedef int ALenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
typedef float ALfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
typedef double ALdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
typedef void ALvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/** "no distance model" or "no buffer" */
|
||||
#define AL_NONE 0
|
||||
|
||||
/** Boolean False. */
|
||||
#define AL_FALSE 0
|
||||
|
||||
/** Boolean True. */
|
||||
#define AL_TRUE 1
|
||||
|
||||
|
||||
/**
|
||||
* Relative source.
|
||||
* Type: ALboolean
|
||||
* Range: [AL_TRUE, AL_FALSE]
|
||||
* Default: AL_FALSE
|
||||
*
|
||||
* Specifies if the Source has relative coordinates.
|
||||
*/
|
||||
#define AL_SOURCE_RELATIVE 0x202
|
||||
|
||||
|
||||
/**
|
||||
* Inner cone angle, in degrees.
|
||||
* Type: ALint, ALfloat
|
||||
* Range: [0 - 360]
|
||||
* Default: 360
|
||||
*
|
||||
* The angle covered by the inner cone, where the source will not attenuate.
|
||||
*/
|
||||
#define AL_CONE_INNER_ANGLE 0x1001
|
||||
|
||||
/**
|
||||
* Outer cone angle, in degrees.
|
||||
* Range: [0 - 360]
|
||||
* Default: 360
|
||||
*
|
||||
* The angle covered by the outer cone, where the source will be fully
|
||||
* attenuated.
|
||||
*/
|
||||
#define AL_CONE_OUTER_ANGLE 0x1002
|
||||
|
||||
/**
|
||||
* Source pitch.
|
||||
* Type: ALfloat
|
||||
* Range: [0.5 - 2.0]
|
||||
* Default: 1.0
|
||||
*
|
||||
* A multiplier for the frequency (sample rate) of the source's buffer.
|
||||
*/
|
||||
#define AL_PITCH 0x1003
|
||||
|
||||
/**
|
||||
* Source or listener position.
|
||||
* Type: ALfloat[3], ALint[3]
|
||||
* Default: {0, 0, 0}
|
||||
*
|
||||
* The source or listener location in three dimensional space.
|
||||
*
|
||||
* OpenAL, like OpenGL, uses a right handed coordinate system, where in a
|
||||
* frontal default view X (thumb) points right, Y points up (index finger), and
|
||||
* Z points towards the viewer/camera (middle finger).
|
||||
*
|
||||
* To switch from a left handed coordinate system, flip the sign on the Z
|
||||
* coordinate.
|
||||
*/
|
||||
#define AL_POSITION 0x1004
|
||||
|
||||
/**
|
||||
* Source direction.
|
||||
* Type: ALfloat[3], ALint[3]
|
||||
* Default: {0, 0, 0}
|
||||
*
|
||||
* Specifies the current direction in local space.
|
||||
* A zero-length vector specifies an omni-directional source (cone is ignored).
|
||||
*/
|
||||
#define AL_DIRECTION 0x1005
|
||||
|
||||
/**
|
||||
* Source or listener velocity.
|
||||
* Type: ALfloat[3], ALint[3]
|
||||
* Default: {0, 0, 0}
|
||||
*
|
||||
* Specifies the current velocity in local space.
|
||||
*/
|
||||
#define AL_VELOCITY 0x1006
|
||||
|
||||
/**
|
||||
* Source looping.
|
||||
* Type: ALboolean
|
||||
* Range: [AL_TRUE, AL_FALSE]
|
||||
* Default: AL_FALSE
|
||||
*
|
||||
* Specifies whether source is looping.
|
||||
*/
|
||||
#define AL_LOOPING 0x1007
|
||||
|
||||
/**
|
||||
* Source buffer.
|
||||
* Type: ALuint
|
||||
* Range: any valid Buffer.
|
||||
*
|
||||
* Specifies the buffer to provide sound samples.
|
||||
*/
|
||||
#define AL_BUFFER 0x1009
|
||||
|
||||
/**
|
||||
* Source or listener gain.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
*
|
||||
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
|
||||
* of about -6dB. Each multiplicaton by 2 equals an amplification of about
|
||||
* +6dB.
|
||||
*
|
||||
* A value of 0.0 is meaningless with respect to a logarithmic scale; it is
|
||||
* silent.
|
||||
*/
|
||||
#define AL_GAIN 0x100A
|
||||
|
||||
/**
|
||||
* Minimum source gain.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* The minimum gain allowed for a source, after distance and cone attenation is
|
||||
* applied (if applicable).
|
||||
*/
|
||||
#define AL_MIN_GAIN 0x100D
|
||||
|
||||
/**
|
||||
* Maximum source gain.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* The maximum gain allowed for a source, after distance and cone attenation is
|
||||
* applied (if applicable).
|
||||
*/
|
||||
#define AL_MAX_GAIN 0x100E
|
||||
|
||||
/**
|
||||
* Listener orientation.
|
||||
* Type: ALfloat[6]
|
||||
* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0}
|
||||
*
|
||||
* Effectively two three dimensional vectors. The first vector is the front (or
|
||||
* "at") and the second is the top (or "up").
|
||||
*
|
||||
* Both vectors are in local space.
|
||||
*/
|
||||
#define AL_ORIENTATION 0x100F
|
||||
|
||||
/**
|
||||
* Source state (query only).
|
||||
* Type: ALint
|
||||
* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED]
|
||||
*/
|
||||
#define AL_SOURCE_STATE 0x1010
|
||||
|
||||
/** Source state value. */
|
||||
#define AL_INITIAL 0x1011
|
||||
#define AL_PLAYING 0x1012
|
||||
#define AL_PAUSED 0x1013
|
||||
#define AL_STOPPED 0x1014
|
||||
|
||||
/**
|
||||
* Source Buffer Queue size (query only).
|
||||
* Type: ALint
|
||||
*
|
||||
* The number of buffers queued using alSourceQueueBuffers, minus the buffers
|
||||
* removed with alSourceUnqueueBuffers.
|
||||
*/
|
||||
#define AL_BUFFERS_QUEUED 0x1015
|
||||
|
||||
/**
|
||||
* Source Buffer Queue processed count (query only).
|
||||
* Type: ALint
|
||||
*
|
||||
* The number of queued buffers that have been fully processed, and can be
|
||||
* removed with alSourceUnqueueBuffers.
|
||||
*
|
||||
* Looping sources will never fully process buffers because they will be set to
|
||||
* play again for when the source loops.
|
||||
*/
|
||||
#define AL_BUFFERS_PROCESSED 0x1016
|
||||
|
||||
/**
|
||||
* Source reference distance.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
* Default: 1.0
|
||||
*
|
||||
* The distance in units that no attenuation occurs.
|
||||
*
|
||||
* At 0.0, no distance attenuation ever occurs on non-linear attenuation models.
|
||||
*/
|
||||
#define AL_REFERENCE_DISTANCE 0x1020
|
||||
|
||||
/**
|
||||
* Source rolloff factor.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
* Default: 1.0
|
||||
*
|
||||
* Multiplier to exaggerate or diminish distance attenuation.
|
||||
*
|
||||
* At 0.0, no distance attenuation ever occurs.
|
||||
*/
|
||||
#define AL_ROLLOFF_FACTOR 0x1021
|
||||
|
||||
/**
|
||||
* Outer cone gain.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
* Default: 0.0
|
||||
*
|
||||
* The gain attenuation applied when the listener is outside of the source's
|
||||
* outer cone.
|
||||
*/
|
||||
#define AL_CONE_OUTER_GAIN 0x1022
|
||||
|
||||
/**
|
||||
* Source maximum distance.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
* Default: +inf
|
||||
*
|
||||
* The distance above which the source is not attenuated any further with a
|
||||
* clamped distance model, or where attenuation reaches 0.0 gain for linear
|
||||
* distance models with a default rolloff factor.
|
||||
*/
|
||||
#define AL_MAX_DISTANCE 0x1023
|
||||
|
||||
/** Source buffer position, in seconds */
|
||||
#define AL_SEC_OFFSET 0x1024
|
||||
/** Source buffer position, in sample frames */
|
||||
#define AL_SAMPLE_OFFSET 0x1025
|
||||
/** Source buffer position, in bytes */
|
||||
#define AL_BYTE_OFFSET 0x1026
|
||||
|
||||
/**
|
||||
* Source type (query only).
|
||||
* Type: ALint
|
||||
* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED]
|
||||
*
|
||||
* A Source is Static if a Buffer has been attached using AL_BUFFER.
|
||||
*
|
||||
* A Source is Streaming if one or more Buffers have been attached using
|
||||
* alSourceQueueBuffers.
|
||||
*
|
||||
* A Source is Undetermined when it has the NULL buffer attached using
|
||||
* AL_BUFFER.
|
||||
*/
|
||||
#define AL_SOURCE_TYPE 0x1027
|
||||
|
||||
/** Source type value. */
|
||||
#define AL_STATIC 0x1028
|
||||
#define AL_STREAMING 0x1029
|
||||
#define AL_UNDETERMINED 0x1030
|
||||
|
||||
/** Buffer format specifier. */
|
||||
#define AL_FORMAT_MONO8 0x1100
|
||||
#define AL_FORMAT_MONO16 0x1101
|
||||
#define AL_FORMAT_STEREO8 0x1102
|
||||
#define AL_FORMAT_STEREO16 0x1103
|
||||
|
||||
/** Buffer frequency (query only). */
|
||||
#define AL_FREQUENCY 0x2001
|
||||
/** Buffer bits per sample (query only). */
|
||||
#define AL_BITS 0x2002
|
||||
/** Buffer channel count (query only). */
|
||||
#define AL_CHANNELS 0x2003
|
||||
/** Buffer data size (query only). */
|
||||
#define AL_SIZE 0x2004
|
||||
|
||||
/**
|
||||
* Buffer state.
|
||||
*
|
||||
* Not for public use.
|
||||
*/
|
||||
#define AL_UNUSED 0x2010
|
||||
#define AL_PENDING 0x2011
|
||||
#define AL_PROCESSED 0x2012
|
||||
|
||||
|
||||
/** No error. */
|
||||
#define AL_NO_ERROR 0
|
||||
|
||||
/** Invalid name paramater passed to AL call. */
|
||||
#define AL_INVALID_NAME 0xA001
|
||||
|
||||
/** Invalid enum parameter passed to AL call. */
|
||||
#define AL_INVALID_ENUM 0xA002
|
||||
|
||||
/** Invalid value parameter passed to AL call. */
|
||||
#define AL_INVALID_VALUE 0xA003
|
||||
|
||||
/** Illegal AL call. */
|
||||
#define AL_INVALID_OPERATION 0xA004
|
||||
|
||||
/** Not enough memory. */
|
||||
#define AL_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Context string: Vendor ID. */
|
||||
#define AL_VENDOR 0xB001
|
||||
/** Context string: Version. */
|
||||
#define AL_VERSION 0xB002
|
||||
/** Context string: Renderer ID. */
|
||||
#define AL_RENDERER 0xB003
|
||||
/** Context string: Space-separated extension list. */
|
||||
#define AL_EXTENSIONS 0xB004
|
||||
|
||||
|
||||
/**
|
||||
* Doppler scale.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
* Default: 1.0
|
||||
*
|
||||
* Scale for source and listener velocities.
|
||||
*/
|
||||
#define AL_DOPPLER_FACTOR 0xC000
|
||||
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
|
||||
|
||||
/**
|
||||
* Doppler velocity (deprecated).
|
||||
*
|
||||
* A multiplier applied to the Speed of Sound.
|
||||
*/
|
||||
#define AL_DOPPLER_VELOCITY 0xC001
|
||||
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
|
||||
|
||||
/**
|
||||
* Speed of Sound, in units per second.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0001 - ]
|
||||
* Default: 343.3
|
||||
*
|
||||
* The speed at which sound waves are assumed to travel, when calculating the
|
||||
* doppler effect.
|
||||
*/
|
||||
#define AL_SPEED_OF_SOUND 0xC003
|
||||
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
|
||||
|
||||
/**
|
||||
* Distance attenuation model.
|
||||
* Type: ALint
|
||||
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED,
|
||||
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED,
|
||||
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED]
|
||||
* Default: AL_INVERSE_DISTANCE_CLAMPED
|
||||
*
|
||||
* The model by which sources attenuate with distance.
|
||||
*
|
||||
* None - No distance attenuation.
|
||||
* Inverse - Doubling the distance halves the source gain.
|
||||
* Linear - Linear gain scaling between the reference and max distances.
|
||||
* Exponent - Exponential gain dropoff.
|
||||
*
|
||||
* Clamped variations work like the non-clamped counterparts, except the
|
||||
* distance calculated is clamped between the reference and max distances.
|
||||
*/
|
||||
#define AL_DISTANCE_MODEL 0xD000
|
||||
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
||||
|
||||
/** Distance model value. */
|
||||
#define AL_INVERSE_DISTANCE 0xD001
|
||||
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||
#define AL_LINEAR_DISTANCE 0xD003
|
||||
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
|
||||
#define AL_EXPONENT_DISTANCE 0xD005
|
||||
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||
|
||||
/** Renderer State management. */
|
||||
AL_API void AL_APIENTRY alEnable(ALenum capability);
|
||||
AL_API void AL_APIENTRY alDisable(ALenum capability);
|
||||
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
|
||||
|
||||
/** State retrieval. */
|
||||
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
|
||||
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
|
||||
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
|
||||
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values);
|
||||
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param);
|
||||
AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
|
||||
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
|
||||
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
|
||||
|
||||
/**
|
||||
* Error retrieval.
|
||||
*
|
||||
* Obtain the first error generated in the AL context since the last check.
|
||||
*/
|
||||
AL_API ALenum AL_APIENTRY alGetError(void);
|
||||
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate function
|
||||
* pointers and enum values.
|
||||
*/
|
||||
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
|
||||
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
|
||||
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
|
||||
|
||||
|
||||
/** Set Listener parameters */
|
||||
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
|
||||
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
|
||||
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
|
||||
|
||||
/** Get Listener parameters */
|
||||
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value);
|
||||
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values);
|
||||
|
||||
|
||||
/** Create Source objects. */
|
||||
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources);
|
||||
/** Delete Source objects. */
|
||||
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
|
||||
/** Verify a handle is a valid Source. */
|
||||
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
|
||||
|
||||
/** Set Source parameters. */
|
||||
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
|
||||
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
|
||||
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
|
||||
|
||||
/** Get Source parameters. */
|
||||
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value);
|
||||
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values);
|
||||
|
||||
|
||||
/** Play, replay, or resume (if paused) a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources);
|
||||
/** Stop a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources);
|
||||
/** Rewind a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources);
|
||||
/** Pause a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources);
|
||||
|
||||
/** Play, replay, or resume a Source */
|
||||
AL_API void AL_APIENTRY alSourcePlay(ALuint source);
|
||||
/** Stop a Source */
|
||||
AL_API void AL_APIENTRY alSourceStop(ALuint source);
|
||||
/** Rewind a Source (set playback postiton to beginning) */
|
||||
AL_API void AL_APIENTRY alSourceRewind(ALuint source);
|
||||
/** Pause a Source */
|
||||
AL_API void AL_APIENTRY alSourcePause(ALuint source);
|
||||
|
||||
/** Queue buffers onto a source */
|
||||
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||
/** Unqueue processed buffers from a source */
|
||||
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers);
|
||||
|
||||
|
||||
/** Create Buffer objects */
|
||||
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers);
|
||||
/** Delete Buffer objects */
|
||||
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers);
|
||||
/** Verify a handle is a valid Buffer */
|
||||
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
|
||||
|
||||
/** Specifies the data to be copied into a buffer */
|
||||
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||
|
||||
/** Set Buffer parameters, */
|
||||
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
|
||||
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
|
||||
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
|
||||
|
||||
/** Get Buffer parameters. */
|
||||
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
|
||||
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting AL entry points. */
|
||||
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability);
|
||||
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability);
|
||||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param);
|
||||
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values);
|
||||
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values);
|
||||
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param);
|
||||
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param);
|
||||
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param);
|
||||
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param);
|
||||
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname);
|
||||
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname);
|
||||
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers);
|
||||
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers);
|
||||
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* AL_AL_H */
|
||||
Vendored
+237
@@ -0,0 +1,237 @@
|
||||
#ifndef AL_ALC_H
|
||||
#define AL_ALC_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef ALC_API
|
||||
#if defined(AL_LIBTYPE_STATIC)
|
||||
#define ALC_API
|
||||
#elif defined(_WIN32)
|
||||
#define ALC_API __declspec(dllimport)
|
||||
#else
|
||||
#define ALC_API extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define ALC_APIENTRY __cdecl
|
||||
#else
|
||||
#define ALC_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
/** Deprecated macro. */
|
||||
#define ALCAPI ALC_API
|
||||
#define ALCAPIENTRY ALC_APIENTRY
|
||||
#define ALC_INVALID 0
|
||||
|
||||
/** Supported ALC version? */
|
||||
#define ALC_VERSION_0_1 1
|
||||
|
||||
/** Opaque device handle */
|
||||
typedef struct ALCdevice_struct ALCdevice;
|
||||
/** Opaque context handle */
|
||||
typedef struct ALCcontext_struct ALCcontext;
|
||||
|
||||
/** 8-bit boolean */
|
||||
typedef char ALCboolean;
|
||||
|
||||
/** character */
|
||||
typedef char ALCchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
typedef signed char ALCbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALCubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
typedef short ALCshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALCushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
typedef int ALCint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALCuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
typedef int ALCsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
typedef int ALCenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
typedef float ALCfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
typedef double ALCdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
typedef void ALCvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
|
||||
/** Boolean False. */
|
||||
#define ALC_FALSE 0
|
||||
|
||||
/** Boolean True. */
|
||||
#define ALC_TRUE 1
|
||||
|
||||
/** Context attribute: <int> Hz. */
|
||||
#define ALC_FREQUENCY 0x1007
|
||||
|
||||
/** Context attribute: <int> Hz. */
|
||||
#define ALC_REFRESH 0x1008
|
||||
|
||||
/** Context attribute: AL_TRUE or AL_FALSE. */
|
||||
#define ALC_SYNC 0x1009
|
||||
|
||||
/** Context attribute: <int> requested Mono (3D) Sources. */
|
||||
#define ALC_MONO_SOURCES 0x1010
|
||||
|
||||
/** Context attribute: <int> requested Stereo Sources. */
|
||||
#define ALC_STEREO_SOURCES 0x1011
|
||||
|
||||
/** No error. */
|
||||
#define ALC_NO_ERROR 0
|
||||
|
||||
/** Invalid device handle. */
|
||||
#define ALC_INVALID_DEVICE 0xA001
|
||||
|
||||
/** Invalid context handle. */
|
||||
#define ALC_INVALID_CONTEXT 0xA002
|
||||
|
||||
/** Invalid enum parameter passed to an ALC call. */
|
||||
#define ALC_INVALID_ENUM 0xA003
|
||||
|
||||
/** Invalid value parameter passed to an ALC call. */
|
||||
#define ALC_INVALID_VALUE 0xA004
|
||||
|
||||
/** Out of memory. */
|
||||
#define ALC_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Runtime ALC version. */
|
||||
#define ALC_MAJOR_VERSION 0x1000
|
||||
#define ALC_MINOR_VERSION 0x1001
|
||||
|
||||
/** Context attribute list properties. */
|
||||
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||
|
||||
/** String for the default device specifier. */
|
||||
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||
/**
|
||||
* String for the given device's specifier.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* strings of known device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||
/** String for space-separated list of ALC extensions. */
|
||||
#define ALC_EXTENSIONS 0x1006
|
||||
|
||||
|
||||
/** Capture extension */
|
||||
#define ALC_EXT_CAPTURE 1
|
||||
/**
|
||||
* String for the given capture device's specifier.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* strings of known capture device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||
/** String for the default capture device specifier. */
|
||||
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
|
||||
/** Number of sample frames available for capture. */
|
||||
#define ALC_CAPTURE_SAMPLES 0x312
|
||||
|
||||
|
||||
/** Enumerate All extension */
|
||||
#define ALC_ENUMERATE_ALL_EXT 1
|
||||
/** String for the default extended device specifier. */
|
||||
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||
/**
|
||||
* String for the given extended device's specifier.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* strings of known extended device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
|
||||
|
||||
/** Context management. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
|
||||
|
||||
/** Device management. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
|
||||
|
||||
|
||||
/**
|
||||
* Error support.
|
||||
*
|
||||
* Obtain the most recent Device error.
|
||||
*/
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
|
||||
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate
|
||||
* function pointers and enum values.
|
||||
*/
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
|
||||
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
|
||||
|
||||
/** Query function. */
|
||||
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
|
||||
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
|
||||
/** Capture function. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
|
||||
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
|
||||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
|
||||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* AL_ALC_H */
|
||||
Vendored
+400
@@ -0,0 +1,400 @@
|
||||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2008 by authors.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#ifndef AL_ALEXT_H
|
||||
#define AL_ALEXT_H
|
||||
|
||||
#include <stddef.h>
|
||||
/* Define int64_t and uint64_t types */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
/* Fallback if nothing above works */
|
||||
#include <inttypes.h>
|
||||
#endif
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_IMA_ADPCM_format
|
||||
#define AL_LOKI_IMA_ADPCM_format 1
|
||||
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
|
||||
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_WAVE_format
|
||||
#define AL_LOKI_WAVE_format 1
|
||||
#define AL_FORMAT_WAVE_EXT 0x10002
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_vorbis
|
||||
#define AL_EXT_vorbis 1
|
||||
#define AL_FORMAT_VORBIS_EXT 0x10003
|
||||
#endif
|
||||
|
||||
#ifndef AL_LOKI_quadriphonic
|
||||
#define AL_LOKI_quadriphonic 1
|
||||
#define AL_FORMAT_QUAD8_LOKI 0x10004
|
||||
#define AL_FORMAT_QUAD16_LOKI 0x10005
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_float32
|
||||
#define AL_EXT_float32 1
|
||||
#define AL_FORMAT_MONO_FLOAT32 0x10010
|
||||
#define AL_FORMAT_STEREO_FLOAT32 0x10011
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_double
|
||||
#define AL_EXT_double 1
|
||||
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
|
||||
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW
|
||||
#define AL_EXT_MULAW 1
|
||||
#define AL_FORMAT_MONO_MULAW_EXT 0x10014
|
||||
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_ALAW
|
||||
#define AL_EXT_ALAW 1
|
||||
#define AL_FORMAT_MONO_ALAW_EXT 0x10016
|
||||
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017
|
||||
#endif
|
||||
|
||||
#ifndef ALC_LOKI_audio_channel
|
||||
#define ALC_LOKI_audio_channel 1
|
||||
#define ALC_CHAN_MAIN_LOKI 0x500001
|
||||
#define ALC_CHAN_PCM_LOKI 0x500002
|
||||
#define ALC_CHAN_CD_LOKI 0x500003
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MCFORMATS
|
||||
#define AL_EXT_MCFORMATS 1
|
||||
#define AL_FORMAT_QUAD8 0x1204
|
||||
#define AL_FORMAT_QUAD16 0x1205
|
||||
#define AL_FORMAT_QUAD32 0x1206
|
||||
#define AL_FORMAT_REAR8 0x1207
|
||||
#define AL_FORMAT_REAR16 0x1208
|
||||
#define AL_FORMAT_REAR32 0x1209
|
||||
#define AL_FORMAT_51CHN8 0x120A
|
||||
#define AL_FORMAT_51CHN16 0x120B
|
||||
#define AL_FORMAT_51CHN32 0x120C
|
||||
#define AL_FORMAT_61CHN8 0x120D
|
||||
#define AL_FORMAT_61CHN16 0x120E
|
||||
#define AL_FORMAT_61CHN32 0x120F
|
||||
#define AL_FORMAT_71CHN8 0x1210
|
||||
#define AL_FORMAT_71CHN16 0x1211
|
||||
#define AL_FORMAT_71CHN32 0x1212
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW_MCFORMATS
|
||||
#define AL_EXT_MULAW_MCFORMATS 1
|
||||
#define AL_FORMAT_MONO_MULAW 0x10014
|
||||
#define AL_FORMAT_STEREO_MULAW 0x10015
|
||||
#define AL_FORMAT_QUAD_MULAW 0x10021
|
||||
#define AL_FORMAT_REAR_MULAW 0x10022
|
||||
#define AL_FORMAT_51CHN_MULAW 0x10023
|
||||
#define AL_FORMAT_61CHN_MULAW 0x10024
|
||||
#define AL_FORMAT_71CHN_MULAW 0x10025
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_IMA4
|
||||
#define AL_EXT_IMA4 1
|
||||
#define AL_FORMAT_MONO_IMA4 0x1300
|
||||
#define AL_FORMAT_STEREO_IMA4 0x1301
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_STATIC_BUFFER
|
||||
#define AL_EXT_STATIC_BUFFER 1
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_EFX
|
||||
#define ALC_EXT_EFX 1
|
||||
#include "efx.h"
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_disconnect
|
||||
#define ALC_EXT_disconnect 1
|
||||
#define ALC_CONNECTED 0x313
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_thread_local_context
|
||||
#define ALC_EXT_thread_local_context 1
|
||||
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_source_distance_model
|
||||
#define AL_EXT_source_distance_model 1
|
||||
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_sub_data
|
||||
#define AL_SOFT_buffer_sub_data 1
|
||||
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_loop_points
|
||||
#define AL_SOFT_loop_points 1
|
||||
#define AL_LOOP_POINTS_SOFT 0x2015
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_FOLDBACK
|
||||
#define AL_EXT_FOLDBACK 1
|
||||
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK"
|
||||
#define AL_FOLDBACK_EVENT_BLOCK 0x4112
|
||||
#define AL_FOLDBACK_EVENT_START 0x4111
|
||||
#define AL_FOLDBACK_EVENT_STOP 0x4113
|
||||
#define AL_FOLDBACK_MODE_MONO 0x4101
|
||||
#define AL_FOLDBACK_MODE_STEREO 0x4102
|
||||
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_DEDICATED
|
||||
#define ALC_EXT_DEDICATED 1
|
||||
#define AL_DEDICATED_GAIN 0x0001
|
||||
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001
|
||||
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_samples
|
||||
#define AL_SOFT_buffer_samples 1
|
||||
/* Channel configurations */
|
||||
#define AL_MONO_SOFT 0x1500
|
||||
#define AL_STEREO_SOFT 0x1501
|
||||
#define AL_REAR_SOFT 0x1502
|
||||
#define AL_QUAD_SOFT 0x1503
|
||||
#define AL_5POINT1_SOFT 0x1504
|
||||
#define AL_6POINT1_SOFT 0x1505
|
||||
#define AL_7POINT1_SOFT 0x1506
|
||||
|
||||
/* Sample types */
|
||||
#define AL_BYTE_SOFT 0x1400
|
||||
#define AL_UNSIGNED_BYTE_SOFT 0x1401
|
||||
#define AL_SHORT_SOFT 0x1402
|
||||
#define AL_UNSIGNED_SHORT_SOFT 0x1403
|
||||
#define AL_INT_SOFT 0x1404
|
||||
#define AL_UNSIGNED_INT_SOFT 0x1405
|
||||
#define AL_FLOAT_SOFT 0x1406
|
||||
#define AL_DOUBLE_SOFT 0x1407
|
||||
#define AL_BYTE3_SOFT 0x1408
|
||||
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
|
||||
|
||||
/* Storage formats */
|
||||
#define AL_MONO8_SOFT 0x1100
|
||||
#define AL_MONO16_SOFT 0x1101
|
||||
#define AL_MONO32F_SOFT 0x10010
|
||||
#define AL_STEREO8_SOFT 0x1102
|
||||
#define AL_STEREO16_SOFT 0x1103
|
||||
#define AL_STEREO32F_SOFT 0x10011
|
||||
#define AL_QUAD8_SOFT 0x1204
|
||||
#define AL_QUAD16_SOFT 0x1205
|
||||
#define AL_QUAD32F_SOFT 0x1206
|
||||
#define AL_REAR8_SOFT 0x1207
|
||||
#define AL_REAR16_SOFT 0x1208
|
||||
#define AL_REAR32F_SOFT 0x1209
|
||||
#define AL_5POINT1_8_SOFT 0x120A
|
||||
#define AL_5POINT1_16_SOFT 0x120B
|
||||
#define AL_5POINT1_32F_SOFT 0x120C
|
||||
#define AL_6POINT1_8_SOFT 0x120D
|
||||
#define AL_6POINT1_16_SOFT 0x120E
|
||||
#define AL_6POINT1_32F_SOFT 0x120F
|
||||
#define AL_7POINT1_8_SOFT 0x1210
|
||||
#define AL_7POINT1_16_SOFT 0x1211
|
||||
#define AL_7POINT1_32F_SOFT 0x1212
|
||||
|
||||
/* Buffer attributes */
|
||||
#define AL_INTERNAL_FORMAT_SOFT 0x2008
|
||||
#define AL_BYTE_LENGTH_SOFT 0x2009
|
||||
#define AL_SAMPLE_LENGTH_SOFT 0x200A
|
||||
#define AL_SEC_LENGTH_SOFT 0x200B
|
||||
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
|
||||
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
|
||||
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_direct_channels
|
||||
#define AL_SOFT_direct_channels 1
|
||||
#define AL_DIRECT_CHANNELS_SOFT 0x1033
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_loopback
|
||||
#define ALC_SOFT_loopback 1
|
||||
#define ALC_FORMAT_CHANNELS_SOFT 0x1990
|
||||
#define ALC_FORMAT_TYPE_SOFT 0x1991
|
||||
|
||||
/* Sample types */
|
||||
#define ALC_BYTE_SOFT 0x1400
|
||||
#define ALC_UNSIGNED_BYTE_SOFT 0x1401
|
||||
#define ALC_SHORT_SOFT 0x1402
|
||||
#define ALC_UNSIGNED_SHORT_SOFT 0x1403
|
||||
#define ALC_INT_SOFT 0x1404
|
||||
#define ALC_UNSIGNED_INT_SOFT 0x1405
|
||||
#define ALC_FLOAT_SOFT 0x1406
|
||||
|
||||
/* Channel configurations */
|
||||
#define ALC_MONO_SOFT 0x1500
|
||||
#define ALC_STEREO_SOFT 0x1501
|
||||
#define ALC_QUAD_SOFT 0x1503
|
||||
#define ALC_5POINT1_SOFT 0x1504
|
||||
#define ALC_6POINT1_SOFT 0x1505
|
||||
#define ALC_7POINT1_SOFT 0x1506
|
||||
|
||||
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
|
||||
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
|
||||
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_STEREO_ANGLES
|
||||
#define AL_EXT_STEREO_ANGLES 1
|
||||
#define AL_STEREO_ANGLES 0x1030
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_SOURCE_RADIUS
|
||||
#define AL_EXT_SOURCE_RADIUS 1
|
||||
#define AL_SOURCE_RADIUS 0x1031
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_latency
|
||||
#define AL_SOFT_source_latency 1
|
||||
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200
|
||||
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201
|
||||
typedef int64_t ALint64SOFT;
|
||||
typedef uint64_t ALuint64SOFT;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble);
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT);
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value);
|
||||
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3);
|
||||
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values);
|
||||
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value);
|
||||
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values);
|
||||
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value);
|
||||
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3);
|
||||
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values);
|
||||
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value);
|
||||
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_DEFAULT_FILTER_ORDER
|
||||
#define ALC_EXT_DEFAULT_FILTER_ORDER 1
|
||||
#define ALC_DEFAULT_FILTER_ORDER 0x1100
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_deferred_updates
|
||||
#define AL_SOFT_deferred_updates 1
|
||||
#define AL_DEFERRED_UPDATES_SOFT 0xC002
|
||||
typedef ALvoid (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void);
|
||||
typedef ALvoid (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void);
|
||||
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_block_alignment
|
||||
#define AL_SOFT_block_alignment 1
|
||||
#define AL_UNPACK_BLOCK_ALIGNMENT_SOFT 0x200C
|
||||
#define AL_PACK_BLOCK_ALIGNMENT_SOFT 0x200D
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_MSADPCM
|
||||
#define AL_SOFT_MSADPCM 1
|
||||
#define AL_FORMAT_MONO_MSADPCM_SOFT 0x1302
|
||||
#define AL_FORMAT_STEREO_MSADPCM_SOFT 0x1303
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_length
|
||||
#define AL_SOFT_source_length 1
|
||||
/*#define AL_BYTE_LENGTH_SOFT 0x2009*/
|
||||
/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/
|
||||
/*#define AL_SEC_LENGTH_SOFT 0x200B*/
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_pause_device
|
||||
#define ALC_SOFT_pause_device 1
|
||||
typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device);
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
/* The tokens that would be defined here are already defined in efx.h. This
|
||||
* empty file is here to provide compatibility with Windows-based projects
|
||||
* that would include it. */
|
||||
+402
@@ -0,0 +1,402 @@
|
||||
/* Reverb presets for EFX */
|
||||
|
||||
#ifndef EFX_PRESETS_H
|
||||
#define EFX_PRESETS_H
|
||||
|
||||
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
||||
#define EFXEAXREVERBPROPERTIES_DEFINED
|
||||
typedef struct {
|
||||
float flDensity;
|
||||
float flDiffusion;
|
||||
float flGain;
|
||||
float flGainHF;
|
||||
float flGainLF;
|
||||
float flDecayTime;
|
||||
float flDecayHFRatio;
|
||||
float flDecayLFRatio;
|
||||
float flReflectionsGain;
|
||||
float flReflectionsDelay;
|
||||
float flReflectionsPan[3];
|
||||
float flLateReverbGain;
|
||||
float flLateReverbDelay;
|
||||
float flLateReverbPan[3];
|
||||
float flEchoTime;
|
||||
float flEchoDepth;
|
||||
float flModulationTime;
|
||||
float flModulationDepth;
|
||||
float flAirAbsorptionGainHF;
|
||||
float flHFReference;
|
||||
float flLFReference;
|
||||
float flRoomRolloffFactor;
|
||||
int iDecayHFLimit;
|
||||
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
||||
#endif
|
||||
|
||||
/* Default Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_GENERIC \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PADDEDCELL \
|
||||
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ROOM \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_BATHROOM \
|
||||
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_LIVINGROOM \
|
||||
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_STONEROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_AUDITORIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CONCERTHALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CAVE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ARENA \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_HANGAR \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_HALLWAY \
|
||||
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_STONECORRIDOR \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ALLEY \
|
||||
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FOREST \
|
||||
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY \
|
||||
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOUNTAINS \
|
||||
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_QUARRY \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PLAIN \
|
||||
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PARKINGLOT \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SEWERPIPE \
|
||||
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_UNDERWATER \
|
||||
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRUGGED \
|
||||
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DIZZY \
|
||||
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
||||
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Castle Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
|
||||
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_HALL \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
|
||||
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
|
||||
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Factory Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
|
||||
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
|
||||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
|
||||
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
|
||||
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
|
||||
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_HALL \
|
||||
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
|
||||
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
|
||||
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
|
||||
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Ice Palace Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
|
||||
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
|
||||
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
|
||||
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
|
||||
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
|
||||
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
|
||||
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Space Station Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
|
||||
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
|
||||
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
|
||||
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
|
||||
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
|
||||
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
|
||||
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
|
||||
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
|
||||
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Wooden Galleon Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_HALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
|
||||
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Sports Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
|
||||
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
|
||||
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Prefab Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
|
||||
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
|
||||
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
|
||||
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Dome and Pipe Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DOME_TOMB \
|
||||
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_SMALL \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
|
||||
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
|
||||
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_LARGE \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_PIPE_RESONANT \
|
||||
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Outdoors Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
|
||||
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
|
||||
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
|
||||
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
|
||||
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
|
||||
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Mood Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
|
||||
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_HELL \
|
||||
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_MOOD_MEMORY \
|
||||
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* Driving Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
||||
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
||||
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
|
||||
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
|
||||
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
|
||||
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
|
||||
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
|
||||
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
|
||||
|
||||
/* City Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_STREETS \
|
||||
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_SUBWAY \
|
||||
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_MUSEUM \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_LIBRARY \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
|
||||
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CITY_ABANDONED \
|
||||
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
/* Misc. Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DUSTYROOM \
|
||||
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_CHAPEL \
|
||||
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
#endif /* EFX_PRESETS_H */
|
||||
Vendored
+761
@@ -0,0 +1,761 @@
|
||||
#ifndef AL_EFX_H
|
||||
#define AL_EFX_H
|
||||
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
||||
|
||||
#define ALC_EFX_MAJOR_VERSION 0x20001
|
||||
#define ALC_EFX_MINOR_VERSION 0x20002
|
||||
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
||||
|
||||
|
||||
/* Listener properties. */
|
||||
#define AL_METERS_PER_UNIT 0x20004
|
||||
|
||||
/* Source properties. */
|
||||
#define AL_DIRECT_FILTER 0x20005
|
||||
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
||||
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
||||
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
||||
#define AL_CONE_OUTER_GAINHF 0x20009
|
||||
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
||||
|
||||
|
||||
/* Effect properties. */
|
||||
|
||||
/* Reverb effect parameters */
|
||||
#define AL_REVERB_DENSITY 0x0001
|
||||
#define AL_REVERB_DIFFUSION 0x0002
|
||||
#define AL_REVERB_GAIN 0x0003
|
||||
#define AL_REVERB_GAINHF 0x0004
|
||||
#define AL_REVERB_DECAY_TIME 0x0005
|
||||
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
||||
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
||||
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
||||
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
||||
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
||||
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
||||
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
||||
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
||||
|
||||
/* EAX Reverb effect parameters */
|
||||
#define AL_EAXREVERB_DENSITY 0x0001
|
||||
#define AL_EAXREVERB_DIFFUSION 0x0002
|
||||
#define AL_EAXREVERB_GAIN 0x0003
|
||||
#define AL_EAXREVERB_GAINHF 0x0004
|
||||
#define AL_EAXREVERB_GAINLF 0x0005
|
||||
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
||||
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
||||
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
||||
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
||||
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
||||
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
||||
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
||||
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
||||
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
||||
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
||||
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
||||
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
||||
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
||||
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
||||
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
||||
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
||||
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
||||
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
||||
|
||||
/* Chorus effect parameters */
|
||||
#define AL_CHORUS_WAVEFORM 0x0001
|
||||
#define AL_CHORUS_PHASE 0x0002
|
||||
#define AL_CHORUS_RATE 0x0003
|
||||
#define AL_CHORUS_DEPTH 0x0004
|
||||
#define AL_CHORUS_FEEDBACK 0x0005
|
||||
#define AL_CHORUS_DELAY 0x0006
|
||||
|
||||
/* Distortion effect parameters */
|
||||
#define AL_DISTORTION_EDGE 0x0001
|
||||
#define AL_DISTORTION_GAIN 0x0002
|
||||
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
||||
#define AL_DISTORTION_EQCENTER 0x0004
|
||||
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
||||
|
||||
/* Echo effect parameters */
|
||||
#define AL_ECHO_DELAY 0x0001
|
||||
#define AL_ECHO_LRDELAY 0x0002
|
||||
#define AL_ECHO_DAMPING 0x0003
|
||||
#define AL_ECHO_FEEDBACK 0x0004
|
||||
#define AL_ECHO_SPREAD 0x0005
|
||||
|
||||
/* Flanger effect parameters */
|
||||
#define AL_FLANGER_WAVEFORM 0x0001
|
||||
#define AL_FLANGER_PHASE 0x0002
|
||||
#define AL_FLANGER_RATE 0x0003
|
||||
#define AL_FLANGER_DEPTH 0x0004
|
||||
#define AL_FLANGER_FEEDBACK 0x0005
|
||||
#define AL_FLANGER_DELAY 0x0006
|
||||
|
||||
/* Frequency shifter effect parameters */
|
||||
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
||||
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
||||
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
||||
|
||||
/* Vocal morpher effect parameters */
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
||||
#define AL_VOCAL_MORPHER_RATE 0x0006
|
||||
|
||||
/* Pitchshifter effect parameters */
|
||||
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
||||
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
||||
|
||||
/* Ringmodulator effect parameters */
|
||||
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
||||
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
||||
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
||||
|
||||
/* Autowah effect parameters */
|
||||
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
||||
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
||||
#define AL_AUTOWAH_RESONANCE 0x0003
|
||||
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
||||
|
||||
/* Compressor effect parameters */
|
||||
#define AL_COMPRESSOR_ONOFF 0x0001
|
||||
|
||||
/* Equalizer effect parameters */
|
||||
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
||||
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
||||
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
||||
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
||||
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
||||
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
||||
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
||||
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
||||
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
||||
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
||||
|
||||
/* Effect type */
|
||||
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
||||
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
||||
#define AL_EFFECT_TYPE 0x8001
|
||||
|
||||
/* Effect types, used with the AL_EFFECT_TYPE property */
|
||||
#define AL_EFFECT_NULL 0x0000
|
||||
#define AL_EFFECT_REVERB 0x0001
|
||||
#define AL_EFFECT_CHORUS 0x0002
|
||||
#define AL_EFFECT_DISTORTION 0x0003
|
||||
#define AL_EFFECT_ECHO 0x0004
|
||||
#define AL_EFFECT_FLANGER 0x0005
|
||||
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
||||
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
||||
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
||||
#define AL_EFFECT_RING_MODULATOR 0x0009
|
||||
#define AL_EFFECT_AUTOWAH 0x000A
|
||||
#define AL_EFFECT_COMPRESSOR 0x000B
|
||||
#define AL_EFFECT_EQUALIZER 0x000C
|
||||
#define AL_EFFECT_EAXREVERB 0x8000
|
||||
|
||||
/* Auxiliary Effect Slot properties. */
|
||||
#define AL_EFFECTSLOT_EFFECT 0x0001
|
||||
#define AL_EFFECTSLOT_GAIN 0x0002
|
||||
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
||||
|
||||
/* NULL Auxiliary Slot ID to disable a source send. */
|
||||
#define AL_EFFECTSLOT_NULL 0x0000
|
||||
|
||||
|
||||
/* Filter properties. */
|
||||
|
||||
/* Lowpass filter parameters */
|
||||
#define AL_LOWPASS_GAIN 0x0001
|
||||
#define AL_LOWPASS_GAINHF 0x0002
|
||||
|
||||
/* Highpass filter parameters */
|
||||
#define AL_HIGHPASS_GAIN 0x0001
|
||||
#define AL_HIGHPASS_GAINLF 0x0002
|
||||
|
||||
/* Bandpass filter parameters */
|
||||
#define AL_BANDPASS_GAIN 0x0001
|
||||
#define AL_BANDPASS_GAINLF 0x0002
|
||||
#define AL_BANDPASS_GAINHF 0x0003
|
||||
|
||||
/* Filter type */
|
||||
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
||||
#define AL_FILTER_LAST_PARAMETER 0x8000
|
||||
#define AL_FILTER_TYPE 0x8001
|
||||
|
||||
/* Filter types, used with the AL_FILTER_TYPE property */
|
||||
#define AL_FILTER_NULL 0x0000
|
||||
#define AL_FILTER_LOWPASS 0x0001
|
||||
#define AL_FILTER_HIGHPASS 0x0002
|
||||
#define AL_FILTER_BANDPASS 0x0003
|
||||
|
||||
|
||||
/* Effect object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Filter object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Auxiliary Effect Slot object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
#endif
|
||||
|
||||
/* Filter ranges and defaults. */
|
||||
|
||||
/* Lowpass filter */
|
||||
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
/* Highpass filter */
|
||||
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
/* Bandpass filter */
|
||||
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
|
||||
/* Effect parameter ranges and defaults. */
|
||||
|
||||
/* Standard reverb effect */
|
||||
#define AL_REVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_REVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_GAIN (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_REVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_REVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* EAX reverb effect */
|
||||
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
||||
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* Chorus effect */
|
||||
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
||||
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_CHORUS_MIN_WAVEFORM (0)
|
||||
#define AL_CHORUS_MAX_WAVEFORM (1)
|
||||
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_CHORUS_MIN_PHASE (-180)
|
||||
#define AL_CHORUS_MAX_PHASE (180)
|
||||
#define AL_CHORUS_DEFAULT_PHASE (90)
|
||||
|
||||
#define AL_CHORUS_MIN_RATE (0.0f)
|
||||
#define AL_CHORUS_MAX_RATE (10.0f)
|
||||
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
||||
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
||||
|
||||
#define AL_CHORUS_MIN_DELAY (0.0f)
|
||||
#define AL_CHORUS_MAX_DELAY (0.016f)
|
||||
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
||||
|
||||
/* Distortion effect */
|
||||
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
||||
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
||||
|
||||
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
||||
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
||||
|
||||
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
||||
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
||||
|
||||
/* Echo effect */
|
||||
#define AL_ECHO_MIN_DELAY (0.0f)
|
||||
#define AL_ECHO_MAX_DELAY (0.207f)
|
||||
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
||||
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
||||
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_DAMPING (0.0f)
|
||||
#define AL_ECHO_MAX_DAMPING (0.99f)
|
||||
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
||||
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
||||
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
||||
#define AL_ECHO_MAX_SPREAD (1.0f)
|
||||
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
||||
|
||||
/* Flanger effect */
|
||||
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_FLANGER_MIN_WAVEFORM (0)
|
||||
#define AL_FLANGER_MAX_WAVEFORM (1)
|
||||
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_FLANGER_MIN_PHASE (-180)
|
||||
#define AL_FLANGER_MAX_PHASE (180)
|
||||
#define AL_FLANGER_DEFAULT_PHASE (0)
|
||||
|
||||
#define AL_FLANGER_MIN_RATE (0.0f)
|
||||
#define AL_FLANGER_MAX_RATE (10.0f)
|
||||
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
||||
|
||||
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
||||
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
||||
|
||||
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
||||
|
||||
#define AL_FLANGER_MIN_DELAY (0.0f)
|
||||
#define AL_FLANGER_MAX_DELAY (0.004f)
|
||||
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
||||
|
||||
/* Frequency shifter effect */
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
||||
|
||||
/* Vocal morpher effect */
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
||||
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
||||
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
||||
|
||||
/* Pitch shifter effect */
|
||||
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
||||
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
||||
|
||||
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
||||
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
||||
|
||||
/* Ring modulator effect */
|
||||
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_SINUSOID (0)
|
||||
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
||||
#define AL_RING_MODULATOR_SQUARE (2)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
||||
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
||||
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
||||
|
||||
/* Autowah effect */
|
||||
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
||||
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
||||
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
||||
|
||||
/* Compressor effect */
|
||||
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
||||
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
||||
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
||||
|
||||
/* Equalizer effect */
|
||||
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
||||
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
||||
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
||||
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
||||
|
||||
|
||||
/* Source parameter value ranges and defaults. */
|
||||
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
||||
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
||||
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
||||
|
||||
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
|
||||
/* Listener parameter value ranges and defaults. */
|
||||
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
||||
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
||||
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* AL_EFX_H */
|
||||
+187
@@ -0,0 +1,187 @@
|
||||
EXPORTS
|
||||
alAuxiliaryEffectSlotf
|
||||
alAuxiliaryEffectSlotfv
|
||||
alAuxiliaryEffectSloti
|
||||
alAuxiliaryEffectSlotiv
|
||||
alBuffer3f
|
||||
alBuffer3i
|
||||
alBufferData
|
||||
alBufferSamplesSOFT
|
||||
alBufferSubDataSOFT
|
||||
alBufferSubSamplesSOFT
|
||||
alBufferf
|
||||
alBufferfv
|
||||
alBufferi
|
||||
alBufferiv
|
||||
alDeferUpdatesSOFT
|
||||
alDeleteAuxiliaryEffectSlots
|
||||
alDeleteBuffers
|
||||
alDeleteEffects
|
||||
alDeleteFilters
|
||||
alDeleteFontsoundsSOFT
|
||||
alDeletePresetsSOFT
|
||||
alDeleteSoundfontsSOFT
|
||||
alDeleteSources
|
||||
alDisable
|
||||
alDistanceModel
|
||||
alDopplerFactor
|
||||
alDopplerVelocity
|
||||
alEffectf
|
||||
alEffectfv
|
||||
alEffecti
|
||||
alEffectiv
|
||||
alEnable
|
||||
alFilterf
|
||||
alFilterfv
|
||||
alFilteri
|
||||
alFilteriv
|
||||
alFontsound2iSOFT
|
||||
alFontsoundModulatoriSOFT
|
||||
alFontsoundiSOFT
|
||||
alFontsoundivSOFT
|
||||
alGenAuxiliaryEffectSlots
|
||||
alGenBuffers
|
||||
alGenEffects
|
||||
alGenFilters
|
||||
alGenFontsoundsSOFT
|
||||
alGenPresetsSOFT
|
||||
alGenSoundfontsSOFT
|
||||
alGenSources
|
||||
alGetAuxiliaryEffectSlotf
|
||||
alGetAuxiliaryEffectSlotfv
|
||||
alGetAuxiliaryEffectSloti
|
||||
alGetAuxiliaryEffectSlotiv
|
||||
alGetBoolean
|
||||
alGetBooleanv
|
||||
alGetBuffer3f
|
||||
alGetBuffer3i
|
||||
alGetBufferSamplesSOFT
|
||||
alGetBufferf
|
||||
alGetBufferfv
|
||||
alGetBufferi
|
||||
alGetBufferiv
|
||||
alGetDouble
|
||||
alGetDoublev
|
||||
alGetEffectf
|
||||
alGetEffectfv
|
||||
alGetEffecti
|
||||
alGetEffectiv
|
||||
alGetEnumValue
|
||||
alGetError
|
||||
alGetFilterf
|
||||
alGetFilterfv
|
||||
alGetFilteri
|
||||
alGetFilteriv
|
||||
alGetFloat
|
||||
alGetFloatv
|
||||
alGetFontsoundModulatorivSOFT
|
||||
alGetFontsoundivSOFT
|
||||
alGetInteger
|
||||
alGetInteger64SOFT
|
||||
alGetInteger64vSOFT
|
||||
alGetIntegerv
|
||||
alGetListener3f
|
||||
alGetListener3i
|
||||
alGetListenerf
|
||||
alGetListenerfv
|
||||
alGetListeneri
|
||||
alGetListeneriv
|
||||
alGetPresetivSOFT
|
||||
alGetProcAddress
|
||||
alGetSoundfontivSOFT
|
||||
alGetSource3dSOFT
|
||||
alGetSource3f
|
||||
alGetSource3i
|
||||
alGetSource3i64SOFT
|
||||
alGetSourcedSOFT
|
||||
alGetSourcedvSOFT
|
||||
alGetSourcef
|
||||
alGetSourcefv
|
||||
alGetSourcei
|
||||
alGetSourcei64SOFT
|
||||
alGetSourcei64vSOFT
|
||||
alGetSourceiv
|
||||
alGetString
|
||||
alIsAuxiliaryEffectSlot
|
||||
alIsBuffer
|
||||
alIsBufferFormatSupportedSOFT
|
||||
alIsEffect
|
||||
alIsEnabled
|
||||
alIsExtensionPresent
|
||||
alIsFilter
|
||||
alIsFontsoundSOFT
|
||||
alIsPresetSOFT
|
||||
alIsSoundfontSOFT
|
||||
alIsSource
|
||||
alListener3f
|
||||
alListener3i
|
||||
alListenerf
|
||||
alListenerfv
|
||||
alListeneri
|
||||
alListeneriv
|
||||
alLoadSoundfontSOFT
|
||||
alMidiEventSOFT
|
||||
alMidiGainSOFT
|
||||
alMidiPauseSOFT
|
||||
alMidiPlaySOFT
|
||||
alMidiResetSOFT
|
||||
alMidiSoundfontSOFT
|
||||
alMidiSoundfontvSOFT
|
||||
alMidiStopSOFT
|
||||
alMidiSysExSOFT
|
||||
alPresetFontsoundsSOFT
|
||||
alPresetiSOFT
|
||||
alPresetivSOFT
|
||||
alProcessUpdatesSOFT
|
||||
alSoundfontPresetsSOFT
|
||||
alSource3dSOFT
|
||||
alSource3f
|
||||
alSource3i
|
||||
alSource3i64SOFT
|
||||
alSourcePause
|
||||
alSourcePausev
|
||||
alSourcePlay
|
||||
alSourcePlayv
|
||||
alSourceQueueBuffers
|
||||
alSourceRewind
|
||||
alSourceRewindv
|
||||
alSourceStop
|
||||
alSourceStopv
|
||||
alSourceUnqueueBuffers
|
||||
alSourcedSOFT
|
||||
alSourcedvSOFT
|
||||
alSourcef
|
||||
alSourcefv
|
||||
alSourcei
|
||||
alSourcei64SOFT
|
||||
alSourcei64vSOFT
|
||||
alSourceiv
|
||||
alSpeedOfSound
|
||||
alcCaptureCloseDevice
|
||||
alcCaptureOpenDevice
|
||||
alcCaptureSamples
|
||||
alcCaptureStart
|
||||
alcCaptureStop
|
||||
alcCloseDevice
|
||||
alcCreateContext
|
||||
alcDestroyContext
|
||||
alcDevicePauseSOFT
|
||||
alcDeviceResumeSOFT
|
||||
alcGetContextsDevice
|
||||
alcGetCurrentContext
|
||||
alcGetEnumValue
|
||||
alcGetError
|
||||
alcGetInteger64vSOFT
|
||||
alcGetIntegerv
|
||||
alcGetProcAddress
|
||||
alcGetString
|
||||
alcGetThreadContext
|
||||
alcIsExtensionPresent
|
||||
alcIsRenderFormatSupportedSOFT
|
||||
alcLoopbackOpenDeviceSOFT
|
||||
alcMakeContextCurrent
|
||||
alcOpenDevice
|
||||
alcProcessContext
|
||||
alcRenderSamplesSOFT
|
||||
alcSetThreadContext
|
||||
alcSuspendContext
|
||||
BIN
Binary file not shown.
Vendored
+1295
File diff suppressed because it is too large
Load Diff
Vendored
+263
@@ -0,0 +1,263 @@
|
||||
/***************************************************************************
|
||||
*
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
*
|
||||
* File: audiodefs.h
|
||||
* Content: Basic constants and data types for audio work.
|
||||
*
|
||||
* Remarks: This header file defines all of the audio format constants and
|
||||
* structures required for XAudio2 and XACT work. Providing these
|
||||
* in a single location avoids certain dependency problems in the
|
||||
* legacy audio headers (mmreg.h, mmsystem.h, ksmedia.h).
|
||||
*
|
||||
* NOTE: Including the legacy headers after this one may cause a
|
||||
* compilation error, because they define some of the same types
|
||||
* defined here without preprocessor guards to avoid multiple
|
||||
* definitions. If a source file needs one of the old headers,
|
||||
* it must include it before including audiodefs.h.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef __AUDIODEFS_INCLUDED__
|
||||
#define __AUDIODEFS_INCLUDED__
|
||||
|
||||
#include <windef.h> // For WORD, DWORD, etc.
|
||||
|
||||
#pragma pack(push, 1) // Pack structures to 1-byte boundaries
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* WAVEFORMATEX: Base structure for many audio formats. Format-specific
|
||||
* extensions can be defined for particular formats by using a non-zero
|
||||
* cbSize value and adding extra fields to the end of this structure.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _WAVEFORMATEX_
|
||||
|
||||
#define _WAVEFORMATEX_
|
||||
typedef struct tWAVEFORMATEX
|
||||
{
|
||||
WORD wFormatTag; // Integer identifier of the format
|
||||
WORD nChannels; // Number of audio channels
|
||||
DWORD nSamplesPerSec; // Audio sample rate
|
||||
DWORD nAvgBytesPerSec; // Bytes per second (possibly approximate)
|
||||
WORD nBlockAlign; // Size in bytes of a sample block (all channels)
|
||||
WORD wBitsPerSample; // Size in bits of a single per-channel sample
|
||||
WORD cbSize; // Bytes of extra data appended to this struct
|
||||
} WAVEFORMATEX;
|
||||
|
||||
#endif
|
||||
|
||||
// Defining pointer types outside of the #if block to make sure they are
|
||||
// defined even if mmreg.h or mmsystem.h is #included before this file
|
||||
|
||||
typedef WAVEFORMATEX *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
|
||||
typedef const WAVEFORMATEX *PCWAVEFORMATEX, *LPCWAVEFORMATEX;
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* WAVEFORMATEXTENSIBLE: Extended version of WAVEFORMATEX that should be
|
||||
* used as a basis for all new audio formats. The format tag is replaced
|
||||
* with a GUID, allowing new formats to be defined without registering a
|
||||
* format tag with Microsoft. There are also new fields that can be used
|
||||
* to specify the spatial positions for each channel and the bit packing
|
||||
* used for wide samples (e.g. 24-bit PCM samples in 32-bit containers).
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef _WAVEFORMATEXTENSIBLE_
|
||||
|
||||
#define _WAVEFORMATEXTENSIBLE_
|
||||
typedef struct
|
||||
{
|
||||
WAVEFORMATEX Format; // Base WAVEFORMATEX data
|
||||
union
|
||||
{
|
||||
WORD wValidBitsPerSample; // Valid bits in each sample container
|
||||
WORD wSamplesPerBlock; // Samples per block of audio data; valid
|
||||
// if wBitsPerSample=0 (but rarely used).
|
||||
WORD wReserved; // Zero if neither case above applies.
|
||||
} Samples;
|
||||
DWORD dwChannelMask; // Positions of the audio channels
|
||||
GUID SubFormat; // Format identifier GUID
|
||||
} WAVEFORMATEXTENSIBLE;
|
||||
|
||||
#endif
|
||||
|
||||
typedef WAVEFORMATEXTENSIBLE *PWAVEFORMATEXTENSIBLE, *LPWAVEFORMATEXTENSIBLE;
|
||||
typedef const WAVEFORMATEXTENSIBLE *PCWAVEFORMATEXTENSIBLE, *LPCWAVEFORMATEXTENSIBLE;
|
||||
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define the most common wave format tags used in WAVEFORMATEX formats.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef WAVE_FORMAT_PCM // Pulse Code Modulation
|
||||
|
||||
// If WAVE_FORMAT_PCM is not defined, we need to define some legacy types
|
||||
// for compatibility with the Windows mmreg.h / mmsystem.h header files.
|
||||
|
||||
// Old general format structure (information common to all formats)
|
||||
typedef struct waveformat_tag
|
||||
{
|
||||
WORD wFormatTag;
|
||||
WORD nChannels;
|
||||
DWORD nSamplesPerSec;
|
||||
DWORD nAvgBytesPerSec;
|
||||
WORD nBlockAlign;
|
||||
} WAVEFORMAT, *PWAVEFORMAT, NEAR *NPWAVEFORMAT, FAR *LPWAVEFORMAT;
|
||||
|
||||
// Specific format structure for PCM data
|
||||
typedef struct pcmwaveformat_tag
|
||||
{
|
||||
WAVEFORMAT wf;
|
||||
WORD wBitsPerSample;
|
||||
} PCMWAVEFORMAT, *PPCMWAVEFORMAT, NEAR *NPPCMWAVEFORMAT, FAR *LPPCMWAVEFORMAT;
|
||||
|
||||
#define WAVE_FORMAT_PCM 0x0001
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_ADPCM // Microsoft Adaptive Differental PCM
|
||||
|
||||
// Replicate the Microsoft ADPCM type definitions from mmreg.h.
|
||||
|
||||
typedef struct adpcmcoef_tag
|
||||
{
|
||||
short iCoef1;
|
||||
short iCoef2;
|
||||
} ADPCMCOEFSET;
|
||||
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable:4200) // Disable zero-sized array warnings
|
||||
|
||||
typedef struct adpcmwaveformat_tag {
|
||||
WAVEFORMATEX wfx;
|
||||
WORD wSamplesPerBlock;
|
||||
WORD wNumCoef;
|
||||
ADPCMCOEFSET aCoef[]; // Always 7 coefficient pairs for MS ADPCM
|
||||
} ADPCMWAVEFORMAT;
|
||||
|
||||
#pragma warning(pop)
|
||||
|
||||
#define WAVE_FORMAT_ADPCM 0x0002
|
||||
|
||||
#endif
|
||||
|
||||
// Other frequently used format tags
|
||||
|
||||
#ifndef WAVE_FORMAT_UNKNOWN
|
||||
#define WAVE_FORMAT_UNKNOWN 0x0000 // Unknown or invalid format tag
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_IEEE_FLOAT
|
||||
#define WAVE_FORMAT_IEEE_FLOAT 0x0003 // 32-bit floating-point
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_MPEGLAYER3
|
||||
#define WAVE_FORMAT_MPEGLAYER3 0x0055 // ISO/MPEG Layer3
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF
|
||||
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 // Dolby Audio Codec 3 over S/PDIF
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_WMAUDIO2
|
||||
#define WAVE_FORMAT_WMAUDIO2 0x0161 // Windows Media Audio
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_WMAUDIO3
|
||||
#define WAVE_FORMAT_WMAUDIO3 0x0162 // Windows Media Audio Pro
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_WMASPDIF
|
||||
#define WAVE_FORMAT_WMASPDIF 0x0164 // Windows Media Audio over S/PDIF
|
||||
#endif
|
||||
|
||||
#ifndef WAVE_FORMAT_EXTENSIBLE
|
||||
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE // All WAVEFORMATEXTENSIBLE formats
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Define the most common wave format GUIDs used in WAVEFORMATEXTENSIBLE
|
||||
* formats. Note that including the Windows ksmedia.h header after this
|
||||
* one will cause build problems; this cannot be avoided, since ksmedia.h
|
||||
* defines these macros without preprocessor guards.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifdef __cplusplus // uuid() and __uuidof() are only available in C++
|
||||
|
||||
#ifndef KSDATAFORMAT_SUBTYPE_PCM
|
||||
struct __declspec(uuid("00000001-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_PCM_STRUCT;
|
||||
#define KSDATAFORMAT_SUBTYPE_PCM __uuidof(KSDATAFORMAT_SUBTYPE_PCM_STRUCT)
|
||||
#endif
|
||||
|
||||
#ifndef KSDATAFORMAT_SUBTYPE_ADPCM
|
||||
struct __declspec(uuid("00000002-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT;
|
||||
#define KSDATAFORMAT_SUBTYPE_ADPCM __uuidof(KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT)
|
||||
#endif
|
||||
|
||||
#ifndef KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
|
||||
struct __declspec(uuid("00000003-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT;
|
||||
#define KSDATAFORMAT_SUBTYPE_IEEE_FLOAT __uuidof(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Speaker positions used in the WAVEFORMATEXTENSIBLE dwChannelMask field.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef SPEAKER_FRONT_LEFT
|
||||
#define SPEAKER_FRONT_LEFT 0x00000001
|
||||
#define SPEAKER_FRONT_RIGHT 0x00000002
|
||||
#define SPEAKER_FRONT_CENTER 0x00000004
|
||||
#define SPEAKER_LOW_FREQUENCY 0x00000008
|
||||
#define SPEAKER_BACK_LEFT 0x00000010
|
||||
#define SPEAKER_BACK_RIGHT 0x00000020
|
||||
#define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040
|
||||
#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
|
||||
#define SPEAKER_BACK_CENTER 0x00000100
|
||||
#define SPEAKER_SIDE_LEFT 0x00000200
|
||||
#define SPEAKER_SIDE_RIGHT 0x00000400
|
||||
#define SPEAKER_TOP_CENTER 0x00000800
|
||||
#define SPEAKER_TOP_FRONT_LEFT 0x00001000
|
||||
#define SPEAKER_TOP_FRONT_CENTER 0x00002000
|
||||
#define SPEAKER_TOP_FRONT_RIGHT 0x00004000
|
||||
#define SPEAKER_TOP_BACK_LEFT 0x00008000
|
||||
#define SPEAKER_TOP_BACK_CENTER 0x00010000
|
||||
#define SPEAKER_TOP_BACK_RIGHT 0x00020000
|
||||
#define SPEAKER_RESERVED 0x7FFC0000
|
||||
#define SPEAKER_ALL 0x80000000
|
||||
#define _SPEAKER_POSITIONS_
|
||||
#endif
|
||||
|
||||
#ifndef SPEAKER_STEREO
|
||||
#define SPEAKER_MONO (SPEAKER_FRONT_CENTER)
|
||||
#define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT)
|
||||
#define SPEAKER_2POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY)
|
||||
#define SPEAKER_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER)
|
||||
#define SPEAKER_QUAD (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
|
||||
#define SPEAKER_4POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
|
||||
#define SPEAKER_5POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
|
||||
#define SPEAKER_7POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER)
|
||||
#define SPEAKER_5POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
|
||||
#define SPEAKER_7POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
|
||||
#endif
|
||||
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
#endif // #ifndef __AUDIODEFS_INCLUDED__
|
||||
Vendored
+65
@@ -0,0 +1,65 @@
|
||||
// comdecl.h: Macros to facilitate COM interface and GUID declarations.
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
#ifndef _COMDECL_H_
|
||||
#define _COMDECL_H_
|
||||
|
||||
#ifndef _XBOX
|
||||
#include <basetyps.h> // For standard COM interface macros
|
||||
#else
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable:4061)
|
||||
#include <xtl.h> // Required by xobjbase.h
|
||||
#include <xobjbase.h> // Special definitions for Xbox build
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
// The DEFINE_CLSID() and DEFINE_IID() macros defined below allow COM GUIDs to
|
||||
// be declared and defined in such a way that clients can obtain the GUIDs using
|
||||
// either the __uuidof() extension or the old-style CLSID_Foo / IID_IFoo names.
|
||||
// If using the latter approach, the client can also choose whether to get the
|
||||
// GUID definitions by defining the INITGUID preprocessor constant or by linking
|
||||
// to a GUID library. This works in either C or C++.
|
||||
|
||||
#ifndef _MSC_VER
|
||||
|
||||
#define DEFINE_UUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) __CRT_UUID_DECL(name, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) class className; DEFINE_UUID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
|
||||
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) struct interfaceName; DEFINE_UUID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
|
||||
|
||||
#elif __cplusplus
|
||||
|
||||
#define DECLSPEC_UUID_WRAPPER(x) __declspec(uuid(#x))
|
||||
#ifdef INITGUID
|
||||
|
||||
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \
|
||||
EXTERN_C const GUID DECLSPEC_SELECTANY CLSID_##className = __uuidof(className)
|
||||
|
||||
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \
|
||||
EXTERN_C const GUID DECLSPEC_SELECTANY IID_##interfaceName = __uuidof(interfaceName)
|
||||
|
||||
#else // INITGUID
|
||||
|
||||
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \
|
||||
EXTERN_C const GUID CLSID_##className
|
||||
|
||||
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \
|
||||
EXTERN_C const GUID IID_##interfaceName
|
||||
|
||||
#endif // INITGUID
|
||||
|
||||
#else // __cplusplus
|
||||
|
||||
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
DEFINE_GUID(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
|
||||
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
DEFINE_GUID(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
|
||||
#endif // __cplusplus
|
||||
|
||||
#endif // #ifndef _COMDECL_H_
|
||||
Vendored
+18
@@ -0,0 +1,18 @@
|
||||
/*==========================================================================;
|
||||
*
|
||||
*
|
||||
* File: dxsdkver.h
|
||||
* Content: DirectX SDK Version Include File
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _DXSDKVER_H_
|
||||
#define _DXSDKVER_H_
|
||||
|
||||
#define _DXSDK_PRODUCT_MAJOR 9
|
||||
#define _DXSDK_PRODUCT_MINOR 29
|
||||
#define _DXSDK_BUILD_MAJOR 1962
|
||||
#define _DXSDK_BUILD_MINOR 0
|
||||
|
||||
#endif // _DXSDKVER_H_
|
||||
|
||||
Vendored
+718
@@ -0,0 +1,718 @@
|
||||
/***************************************************************************
|
||||
*
|
||||
* Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
*
|
||||
* File: xma2defs.h
|
||||
* Content: Constants, data types and functions for XMA2 compressed audio.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef __XMA2DEFS_INCLUDED__
|
||||
#define __XMA2DEFS_INCLUDED__
|
||||
|
||||
#include <sal.h> // Markers for documenting API semantics
|
||||
#include <winerror.h> // For S_OK, E_FAIL
|
||||
#include <audiodefs.h> // Basic data types and constants for audio work
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* Overview
|
||||
***************************************************************************/
|
||||
|
||||
// A typical XMA2 file contains these RIFF chunks:
|
||||
//
|
||||
// 'fmt' or 'XMA2' chunk (or both): A description of the XMA data's structure
|
||||
// and characteristics (length, channels, sample rate, loops, block size, etc).
|
||||
//
|
||||
// 'seek' chunk: A seek table to help navigate the XMA data.
|
||||
//
|
||||
// 'data' chunk: The encoded XMA2 data.
|
||||
//
|
||||
// The encoded XMA2 data is structured as a set of BLOCKS, which contain PACKETS,
|
||||
// which contain FRAMES, which contain SUBFRAMES (roughly speaking). The frames
|
||||
// in a file may also be divided into several subsets, called STREAMS.
|
||||
//
|
||||
// FRAME: A variable-sized segment of XMA data that decodes to exactly 512 mono
|
||||
// or stereo PCM samples. This is the smallest unit of XMA data that can
|
||||
// be decoded in isolation. Frames are an arbitrary number of bits in
|
||||
// length, and need not be byte-aligned. See "XMA frame structure" below.
|
||||
//
|
||||
// SUBFRAME: A region of bits in an XMA frame that decodes to 128 mono or stereo
|
||||
// samples. The XMA decoder cannot decode a subframe in isolation; it needs
|
||||
// a whole frame to work with. However, it can begin emitting the frame's
|
||||
// decoded samples at any one of the four subframe boundaries. Subframes
|
||||
// can be addressed for seeking and looping purposes.
|
||||
//
|
||||
// PACKET: A 2Kb region containing a 32-bit header and some XMA frames. Frames
|
||||
// can (and usually do) span packets. A packet's header includes the offset
|
||||
// in bits of the first frame that begins within that packet. All of the
|
||||
// frames that begin in a given packet belong to the same "stream" (see the
|
||||
// Multichannel Audio section below).
|
||||
//
|
||||
// STREAM: A set of packets within an XMA file that all contain data for the
|
||||
// same mono or stereo component of a PCM file with more than two channels.
|
||||
// The packets comprising a given stream may be interleaved with each other
|
||||
// more or less arbitrarily; see Multichannel Audio.
|
||||
//
|
||||
// BLOCK: An array of XMA packets; or, to break it down differently, a series of
|
||||
// consecutive XMA frames, padded at the end with reserved data. A block
|
||||
// must contain at least one 2Kb packet per stream, and it can hold up to
|
||||
// 4095 packets (8190Kb), but its size is typically in the 32Kb-128Kb range.
|
||||
// (The size chosen involves a trade-off between memory use and efficiency
|
||||
// of reading from permanent storage.)
|
||||
//
|
||||
// XMA frames do not span blocks, so a block is guaranteed to begin with a
|
||||
// set of complete frames, one per stream. Also, a block in a multi-stream
|
||||
// XMA2 file always contains the same number of samples for each stream;
|
||||
// see Multichannel Audio.
|
||||
//
|
||||
// The 'data' chunk in an XMA2 file is an array of XMA2WAVEFORMAT.BlockCount XMA
|
||||
// blocks, all the same size (as specified in XMA2WAVEFORMAT.BlockSizeInBytes)
|
||||
// except for the last one, which may be shorter.
|
||||
|
||||
|
||||
// MULTICHANNEL AUDIO: the XMA decoder can only decode raw XMA data into either
|
||||
// mono or stereo PCM data. In order to encode a 6-channel file (say), the file
|
||||
// must be deinterleaved into 3 stereo streams that are encoded independently,
|
||||
// producing 3 encoded XMA data streams. Then the packets in these 3 streams
|
||||
// are interleaved to produce a single XMA2 file, and some information is added
|
||||
// to the file so that the original 6-channel audio can be reconstructed at
|
||||
// decode time. This works using the concept of an XMA stream (see above).
|
||||
//
|
||||
// The frames for all the streams in an XMA file are interleaved in an arbitrary
|
||||
// order. To locate a frame that belongs to a given stream in a given XMA block,
|
||||
// you must examine the first few packets in the block. Here (and only here) the
|
||||
// packets are guaranteed to be presented in stream order, so that all frames
|
||||
// beginning in packet 0 belong to stream 0 (the first stereo pair), etc.
|
||||
//
|
||||
// (This means that when decoding multi-stream XMA files, only entire XMA blocks
|
||||
// should be submitted to the decoder; otherwise it cannot know which frames
|
||||
// belong to which stream.)
|
||||
//
|
||||
// Once you have one frame that belongs to a given stream, you can find the next
|
||||
// one by looking at the frame's 'NextFrameOffsetBits' value (which is stored in
|
||||
// its first 15 bits; see XMAFRAME below). The GetXmaFrameBitPosition function
|
||||
// uses this technique.
|
||||
|
||||
|
||||
// SEEKING IN XMA2 FILES: Here is some pseudocode to find the byte position and
|
||||
// subframe in an XMA2 file which will contain sample S when decoded.
|
||||
//
|
||||
// 1. Traverse the seek table to find the XMA2 block containing sample S. The
|
||||
// seek table is an array of big-endian DWORDs, one per block in the file.
|
||||
// The Nth DWORD is the total number of PCM samples that would be obtained
|
||||
// by decoding the entire XMA file up to the end of block N. Hence, the
|
||||
// block we want is the first one whose seek table entry is greater than S.
|
||||
// (See the GetXmaBlockContainingSample helper function.)
|
||||
//
|
||||
// 2. Calculate which frame F within the block found above contains sample S.
|
||||
// Since each frame decodes to 512 samples, this is straightforward. The
|
||||
// first frame in the block produces samples X to X + 512, where X is the
|
||||
// seek table entry for the prior block. So F is (S - X) / 512.
|
||||
//
|
||||
// 3. Find the bit offset within the block where frame F starts. Since frames
|
||||
// are variable-sized, this can only be done by traversing all the frames in
|
||||
// the block until we reach frame F. (See GetXmaFrameBitPosition.)
|
||||
//
|
||||
// 4. Frame F has four 128-sample subframes. To find the subframe containing S,
|
||||
// we can use the formula (S % 512) / 128.
|
||||
//
|
||||
// In the case of multi-stream XMA files, sample S is a multichannel sample with
|
||||
// parts coming from several frames, one per stream. To find all these frames,
|
||||
// steps 2-4 need to be repeated for each stream N, using the knowledge that the
|
||||
// first packets in a block are presented in stream order. The frame traversal
|
||||
// in step 3 must be started at the first frame in the Nth packet of the block,
|
||||
// which will be the first frame for stream N. (And the packet header will tell
|
||||
// you the first frame's start position within the packet.)
|
||||
//
|
||||
// Step 1 can be performed using the GetXmaBlockContainingSample function below,
|
||||
// and steps 2-4 by calling GetXmaDecodePositionForSample once for each stream.
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* XMA constants
|
||||
***************************************************************************/
|
||||
|
||||
// Size of the PCM samples produced by the XMA decoder
|
||||
#define XMA_OUTPUT_SAMPLE_BYTES 2u
|
||||
#define XMA_OUTPUT_SAMPLE_BITS (XMA_OUTPUT_SAMPLE_BYTES * 8u)
|
||||
|
||||
// Size of an XMA packet
|
||||
#define XMA_BYTES_PER_PACKET 2048u
|
||||
#define XMA_BITS_PER_PACKET (XMA_BYTES_PER_PACKET * 8u)
|
||||
|
||||
// Size of an XMA packet header
|
||||
#define XMA_PACKET_HEADER_BYTES 4u
|
||||
#define XMA_PACKET_HEADER_BITS (XMA_PACKET_HEADER_BYTES * 8u)
|
||||
|
||||
// Sample blocks in a decoded XMA frame
|
||||
#define XMA_SAMPLES_PER_FRAME 512u
|
||||
|
||||
// Sample blocks in a decoded XMA subframe
|
||||
#define XMA_SAMPLES_PER_SUBFRAME 128u
|
||||
|
||||
// Maximum encoded data that can be submitted to the XMA decoder at a time
|
||||
#define XMA_READBUFFER_MAX_PACKETS 4095u
|
||||
#define XMA_READBUFFER_MAX_BYTES (XMA_READBUFFER_MAX_PACKETS * XMA_BYTES_PER_PACKET)
|
||||
|
||||
// Maximum size allowed for the XMA decoder's output buffers
|
||||
#define XMA_WRITEBUFFER_MAX_BYTES (31u * 256u)
|
||||
|
||||
// Required byte alignment of the XMA decoder's output buffers
|
||||
#define XMA_WRITEBUFFER_BYTE_ALIGNMENT 256u
|
||||
|
||||
// Decode chunk sizes for the XMA_PLAYBACK_INIT.subframesToDecode field
|
||||
#define XMA_MIN_SUBFRAMES_TO_DECODE 1u
|
||||
#define XMA_MAX_SUBFRAMES_TO_DECODE 8u
|
||||
#define XMA_OPTIMAL_SUBFRAMES_TO_DECODE 4u
|
||||
|
||||
// LoopCount<255 means finite repetitions; LoopCount=255 means infinite looping
|
||||
#define XMA_MAX_LOOPCOUNT 254u
|
||||
#define XMA_INFINITE_LOOP 255u
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* XMA format structures
|
||||
***************************************************************************/
|
||||
|
||||
// The currently recommended way to express format information for XMA2 files
|
||||
// is the XMA2WAVEFORMATEX structure. This structure is fully compliant with
|
||||
// the WAVEFORMATEX standard and contains all the information needed to parse
|
||||
// and manage XMA2 files in a compact way.
|
||||
|
||||
#define WAVE_FORMAT_XMA2 0x166
|
||||
|
||||
typedef struct XMA2WAVEFORMATEX
|
||||
{
|
||||
WAVEFORMATEX wfx;
|
||||
// Meaning of the WAVEFORMATEX fields here:
|
||||
// wFormatTag; // Audio format type; always WAVE_FORMAT_XMA2
|
||||
// nChannels; // Channel count of the decoded audio
|
||||
// nSamplesPerSec; // Sample rate of the decoded audio
|
||||
// nAvgBytesPerSec; // Used internally by the XMA encoder
|
||||
// nBlockAlign; // Decoded sample size; channels * wBitsPerSample / 8
|
||||
// wBitsPerSample; // Bits per decoded mono sample; always 16 for XMA
|
||||
// cbSize; // Size in bytes of the rest of this structure (34)
|
||||
|
||||
WORD NumStreams; // Number of audio streams (1 or 2 channels each)
|
||||
DWORD ChannelMask; // Spatial positions of the channels in this file,
|
||||
// stored as SPEAKER_xxx values (see audiodefs.h)
|
||||
DWORD SamplesEncoded; // Total number of PCM samples the file decodes to
|
||||
DWORD BytesPerBlock; // XMA block size (but the last one may be shorter)
|
||||
DWORD PlayBegin; // First valid sample in the decoded audio
|
||||
DWORD PlayLength; // Length of the valid part of the decoded audio
|
||||
DWORD LoopBegin; // Beginning of the loop region in decoded sample terms
|
||||
DWORD LoopLength; // Length of the loop region in decoded sample terms
|
||||
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
|
||||
BYTE EncoderVersion; // Version of XMA encoder that generated the file
|
||||
WORD BlockCount; // XMA blocks in file (and entries in its seek table)
|
||||
} XMA2WAVEFORMATEX, *PXMA2WAVEFORMATEX;
|
||||
|
||||
|
||||
// The legacy XMA format structures are described here for reference, but they
|
||||
// should not be used in new content. XMAWAVEFORMAT was the structure used in
|
||||
// XMA version 1 files. XMA2WAVEFORMAT was used in early XMA2 files; it is not
|
||||
// placed in the usual 'fmt' RIFF chunk but in its own 'XMA2' chunk.
|
||||
|
||||
#ifndef WAVE_FORMAT_XMA
|
||||
#define WAVE_FORMAT_XMA 0x0165
|
||||
|
||||
// Values used in the ChannelMask fields below. Similar to the SPEAKER_xxx
|
||||
// values defined in audiodefs.h, but modified to fit in a single byte.
|
||||
#ifndef XMA_SPEAKER_LEFT
|
||||
#define XMA_SPEAKER_LEFT 0x01
|
||||
#define XMA_SPEAKER_RIGHT 0x02
|
||||
#define XMA_SPEAKER_CENTER 0x04
|
||||
#define XMA_SPEAKER_LFE 0x08
|
||||
#define XMA_SPEAKER_LEFT_SURROUND 0x10
|
||||
#define XMA_SPEAKER_RIGHT_SURROUND 0x20
|
||||
#define XMA_SPEAKER_LEFT_BACK 0x40
|
||||
#define XMA_SPEAKER_RIGHT_BACK 0x80
|
||||
#endif
|
||||
|
||||
|
||||
// Used in XMAWAVEFORMAT for per-stream data
|
||||
typedef struct XMASTREAMFORMAT
|
||||
{
|
||||
DWORD PsuedoBytesPerSec; // Used by the XMA encoder (typo preserved for legacy reasons)
|
||||
DWORD SampleRate; // The stream's decoded sample rate (in XMA2 files,
|
||||
// this is the same for all streams in the file).
|
||||
DWORD LoopStart; // Bit offset of the frame containing the loop start
|
||||
// point, relative to the beginning of the stream.
|
||||
DWORD LoopEnd; // Bit offset of the frame containing the loop end.
|
||||
BYTE SubframeData; // Two 4-bit numbers specifying the exact location of
|
||||
// the loop points within the frames that contain them.
|
||||
// SubframeEnd: Subframe of the loop end frame where
|
||||
// the loop ends. Ranges from 0 to 3.
|
||||
// SubframeSkip: Subframes to skip in the start frame to
|
||||
// reach the loop. Ranges from 0 to 4.
|
||||
BYTE Channels; // Number of channels in the stream (1 or 2)
|
||||
WORD ChannelMask; // Spatial positions of the channels in the stream
|
||||
} XMASTREAMFORMAT;
|
||||
|
||||
// Legacy XMA1 format structure
|
||||
typedef struct XMAWAVEFORMAT
|
||||
{
|
||||
WORD FormatTag; // Audio format type (always WAVE_FORMAT_XMA)
|
||||
WORD BitsPerSample; // Bit depth (currently required to be 16)
|
||||
WORD EncodeOptions; // Options for XMA encoder/decoder
|
||||
WORD LargestSkip; // Largest skip used in interleaving streams
|
||||
WORD NumStreams; // Number of interleaved audio streams
|
||||
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
|
||||
BYTE Version; // XMA encoder version that generated the file.
|
||||
// Always 3 or higher for XMA2 files.
|
||||
XMASTREAMFORMAT XmaStreams[1]; // Per-stream format information; the actual
|
||||
// array length is in the NumStreams field.
|
||||
} XMAWAVEFORMAT;
|
||||
|
||||
|
||||
// Used in XMA2WAVEFORMAT for per-stream data
|
||||
typedef struct XMA2STREAMFORMAT
|
||||
{
|
||||
BYTE Channels; // Number of channels in the stream (1 or 2)
|
||||
BYTE RESERVED; // Reserved for future use
|
||||
WORD ChannelMask; // Spatial positions of the channels in the stream
|
||||
} XMA2STREAMFORMAT;
|
||||
|
||||
// Legacy XMA2 format structure (big-endian byte ordering)
|
||||
typedef struct XMA2WAVEFORMAT
|
||||
{
|
||||
BYTE Version; // XMA encoder version that generated the file.
|
||||
// Always 3 or higher for XMA2 files.
|
||||
BYTE NumStreams; // Number of interleaved audio streams
|
||||
BYTE RESERVED; // Reserved for future use
|
||||
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
|
||||
DWORD LoopBegin; // Loop begin point, in samples
|
||||
DWORD LoopEnd; // Loop end point, in samples
|
||||
DWORD SampleRate; // The file's decoded sample rate
|
||||
DWORD EncodeOptions; // Options for the XMA encoder/decoder
|
||||
DWORD PsuedoBytesPerSec; // Used internally by the XMA encoder
|
||||
DWORD BlockSizeInBytes; // Size in bytes of this file's XMA blocks (except
|
||||
// possibly the last one). Always a multiple of
|
||||
// 2Kb, since XMA blocks are arrays of 2Kb packets.
|
||||
DWORD SamplesEncoded; // Total number of PCM samples encoded in this file
|
||||
DWORD SamplesInSource; // Actual number of PCM samples in the source
|
||||
// material used to generate this file
|
||||
DWORD BlockCount; // Number of XMA blocks in this file (and hence
|
||||
// also the number of entries in its seek table)
|
||||
XMA2STREAMFORMAT Streams[1]; // Per-stream format information; the actual
|
||||
// array length is in the NumStreams field.
|
||||
} XMA2WAVEFORMAT;
|
||||
|
||||
#endif // #ifndef WAVE_FORMAT_XMA
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* XMA packet structure (in big-endian form)
|
||||
***************************************************************************/
|
||||
|
||||
typedef struct XMA2PACKET
|
||||
{
|
||||
int FrameCount : 6; // Number of XMA frames that begin in this packet
|
||||
int FrameOffsetInBits : 15; // Bit of XmaData where the first complete frame begins
|
||||
int PacketMetaData : 3; // Metadata stored in the packet (always 1 for XMA2)
|
||||
int PacketSkipCount : 8; // How many packets belonging to other streams must be
|
||||
// skipped to find the next packet belonging to this one
|
||||
BYTE XmaData[XMA_BYTES_PER_PACKET - sizeof(DWORD)]; // XMA encoded data
|
||||
} XMA2PACKET;
|
||||
|
||||
// E.g. if the first DWORD of a packet is 0x30107902:
|
||||
//
|
||||
// 001100 000001000001111 001 00000010
|
||||
// | | | |____ Skip 2 packets to find the next one for this stream
|
||||
// | | |___________ XMA2 signature (always 001)
|
||||
// | |_____________________ First frame starts 527 bits into packet
|
||||
// |________________________________ Packet contains 12 frames
|
||||
|
||||
|
||||
// Helper functions to extract the fields above from an XMA packet. (Note that
|
||||
// the bitfields cannot be read directly on little-endian architectures such as
|
||||
// the Intel x86, as they are laid out in big-endian form.)
|
||||
|
||||
__inline DWORD GetXmaPacketFrameCount(__in_bcount(1) const BYTE* pPacket)
|
||||
{
|
||||
return (DWORD)(pPacket[0] >> 2);
|
||||
}
|
||||
|
||||
__inline DWORD GetXmaPacketFirstFrameOffsetInBits(__in_bcount(3) const BYTE* pPacket)
|
||||
{
|
||||
return ((DWORD)(pPacket[0] & 0x3) << 13) |
|
||||
((DWORD)(pPacket[1]) << 5) |
|
||||
((DWORD)(pPacket[2]) >> 3);
|
||||
}
|
||||
|
||||
__inline DWORD GetXmaPacketMetadata(__in_bcount(3) const BYTE* pPacket)
|
||||
{
|
||||
return (DWORD)(pPacket[2] & 0x7);
|
||||
}
|
||||
|
||||
__inline DWORD GetXmaPacketSkipCount(__in_bcount(4) const BYTE* pPacket)
|
||||
{
|
||||
return (DWORD)(pPacket[3]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* XMA frame structure
|
||||
***************************************************************************/
|
||||
|
||||
// There is no way to represent the XMA frame as a C struct, since it is a
|
||||
// variable-sized string of bits that need not be stored at a byte-aligned
|
||||
// position in memory. This is the layout:
|
||||
//
|
||||
// XMAFRAME
|
||||
// {
|
||||
// LengthInBits: A 15-bit number representing the length of this frame.
|
||||
// XmaData: Encoded XMA data; its size in bits is (LengthInBits - 15).
|
||||
// }
|
||||
|
||||
// Size in bits of the frame's initial LengthInBits field
|
||||
#define XMA_BITS_IN_FRAME_LENGTH_FIELD 15
|
||||
|
||||
// Special LengthInBits value that marks an invalid final frame
|
||||
#define XMA_FINAL_FRAME_MARKER 0x7FFF
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* XMA helper functions
|
||||
***************************************************************************/
|
||||
|
||||
// We define a local ASSERT macro to equal the global one if it exists.
|
||||
// You can define XMA2DEFS_ASSERT in advance to override this default.
|
||||
#ifndef XMA2DEFS_ASSERT
|
||||
#ifdef ASSERT
|
||||
#define XMA2DEFS_ASSERT ASSERT
|
||||
#else
|
||||
#define XMA2DEFS_ASSERT(a) /* No-op by default */
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
// GetXmaBlockContainingSample: Use a given seek table to find the XMA block
|
||||
// containing a given decoded sample. Note that the seek table entries in an
|
||||
// XMA file are stored in big-endian form and may need to be converted prior
|
||||
// to calling this function.
|
||||
|
||||
__inline HRESULT GetXmaBlockContainingSample
|
||||
(
|
||||
DWORD nBlockCount, // Blocks in the file (= seek table entries)
|
||||
__in_ecount(nBlockCount) const DWORD* pSeekTable, // Pointer to the seek table data
|
||||
DWORD nDesiredSample, // Decoded sample to locate
|
||||
__out DWORD* pnBlockContainingSample, // Index of the block containing the sample
|
||||
__out DWORD* pnSampleOffsetWithinBlock // Position of the sample in this block
|
||||
)
|
||||
{
|
||||
DWORD nPreviousTotalSamples = 0;
|
||||
DWORD nBlock;
|
||||
DWORD nTotalSamplesSoFar;
|
||||
|
||||
XMA2DEFS_ASSERT(pSeekTable);
|
||||
XMA2DEFS_ASSERT(pnBlockContainingSample);
|
||||
XMA2DEFS_ASSERT(pnSampleOffsetWithinBlock);
|
||||
|
||||
for (nBlock = 0; nBlock < nBlockCount; ++nBlock)
|
||||
{
|
||||
nTotalSamplesSoFar = pSeekTable[nBlock];
|
||||
if (nTotalSamplesSoFar > nDesiredSample)
|
||||
{
|
||||
*pnBlockContainingSample = nBlock;
|
||||
*pnSampleOffsetWithinBlock = nDesiredSample - nPreviousTotalSamples;
|
||||
return S_OK;
|
||||
}
|
||||
nPreviousTotalSamples = nTotalSamplesSoFar;
|
||||
}
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
|
||||
// GetXmaFrameLengthInBits: Reads a given frame's LengthInBits field.
|
||||
|
||||
__inline DWORD GetXmaFrameLengthInBits
|
||||
(
|
||||
__in_bcount(nBitPosition / 8 + 3)
|
||||
__in const BYTE* pPacket, // Pointer to XMA packet[s] containing the frame
|
||||
DWORD nBitPosition // Bit offset of the frame within this packet
|
||||
)
|
||||
{
|
||||
DWORD nRegion;
|
||||
DWORD nBytePosition = nBitPosition / 8;
|
||||
DWORD nBitOffset = nBitPosition % 8;
|
||||
|
||||
if (nBitOffset < 2) // Only need to read 2 bytes (and might not be safe to read more)
|
||||
{
|
||||
nRegion = (DWORD)(pPacket[nBytePosition+0]) << 8 |
|
||||
(DWORD)(pPacket[nBytePosition+1]);
|
||||
return (nRegion >> (1 - nBitOffset)) & 0x7FFF; // Last 15 bits
|
||||
}
|
||||
else // Need to read 3 bytes
|
||||
{
|
||||
nRegion = (DWORD)(pPacket[nBytePosition+0]) << 16 |
|
||||
(DWORD)(pPacket[nBytePosition+1]) << 8 |
|
||||
(DWORD)(pPacket[nBytePosition+2]);
|
||||
return (nRegion >> (9 - nBitOffset)) & 0x7FFF; // Last 15 bits
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// GetXmaFrameBitPosition: Calculates the bit offset of a given frame within
|
||||
// an XMA block or set of blocks. Returns 0 on failure.
|
||||
|
||||
__inline DWORD GetXmaFrameBitPosition
|
||||
(
|
||||
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
|
||||
DWORD nXmaDataBytes, // Size of pXmaData in bytes
|
||||
DWORD nStreamIndex, // Stream within which to seek
|
||||
DWORD nDesiredFrame // Frame sought
|
||||
)
|
||||
{
|
||||
const BYTE* pCurrentPacket;
|
||||
DWORD nPacketsExamined = 0;
|
||||
DWORD nFrameCountSoFar = 0;
|
||||
DWORD nFramesToSkip;
|
||||
DWORD nFrameBitOffset;
|
||||
|
||||
XMA2DEFS_ASSERT(pXmaData);
|
||||
XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
|
||||
|
||||
// Get the first XMA packet belonging to the desired stream, relying on the
|
||||
// fact that the first packets for each stream are in consecutive order at
|
||||
// the beginning of an XMA block.
|
||||
|
||||
pCurrentPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
|
||||
for (;;)
|
||||
{
|
||||
// If we have exceeded the size of the XMA data, return failure
|
||||
if (pCurrentPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// If the current packet contains the frame we are looking for...
|
||||
if (nFrameCountSoFar + GetXmaPacketFrameCount(pCurrentPacket) > nDesiredFrame)
|
||||
{
|
||||
// See how many frames in this packet we need to skip to get to it
|
||||
XMA2DEFS_ASSERT(nDesiredFrame >= nFrameCountSoFar);
|
||||
nFramesToSkip = nDesiredFrame - nFrameCountSoFar;
|
||||
|
||||
// Get the bit offset of the first frame in this packet
|
||||
nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pCurrentPacket);
|
||||
|
||||
// Advance nFrameBitOffset to the frame of interest
|
||||
while (nFramesToSkip--)
|
||||
{
|
||||
nFrameBitOffset += GetXmaFrameLengthInBits(pCurrentPacket, nFrameBitOffset);
|
||||
}
|
||||
|
||||
// The bit offset to return is the number of bits from pXmaData to
|
||||
// pCurrentPacket plus the bit offset of the frame of interest
|
||||
return (DWORD)(pCurrentPacket - pXmaData) * 8 + nFrameBitOffset;
|
||||
}
|
||||
|
||||
// If we haven't found the right packet yet, advance our counters
|
||||
++nPacketsExamined;
|
||||
nFrameCountSoFar += GetXmaPacketFrameCount(pCurrentPacket);
|
||||
|
||||
// And skip to the next packet belonging to the same stream
|
||||
pCurrentPacket += XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pCurrentPacket) + 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// GetLastXmaFrameBitPosition: Calculates the bit offset of the last complete
|
||||
// frame in an XMA block or set of blocks.
|
||||
|
||||
__inline DWORD GetLastXmaFrameBitPosition
|
||||
(
|
||||
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
|
||||
DWORD nXmaDataBytes, // Size of pXmaData in bytes
|
||||
DWORD nStreamIndex // Stream within which to seek
|
||||
)
|
||||
{
|
||||
const BYTE* pLastPacket;
|
||||
DWORD nBytesToNextPacket;
|
||||
DWORD nFrameBitOffset;
|
||||
DWORD nFramesInLastPacket;
|
||||
|
||||
XMA2DEFS_ASSERT(pXmaData);
|
||||
XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
|
||||
XMA2DEFS_ASSERT(nXmaDataBytes >= XMA_BYTES_PER_PACKET * (nStreamIndex + 1));
|
||||
|
||||
// Get the first XMA packet belonging to the desired stream, relying on the
|
||||
// fact that the first packets for each stream are in consecutive order at
|
||||
// the beginning of an XMA block.
|
||||
pLastPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
|
||||
|
||||
// Search for the last packet belonging to the desired stream
|
||||
for (;;)
|
||||
{
|
||||
nBytesToNextPacket = XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pLastPacket) + 1);
|
||||
XMA2DEFS_ASSERT(nBytesToNextPacket);
|
||||
if (pLastPacket + nBytesToNextPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
|
||||
{
|
||||
break; // The next packet would extend beyond the end of pXmaData
|
||||
}
|
||||
pLastPacket += nBytesToNextPacket;
|
||||
}
|
||||
|
||||
// The last packet can sometimes have no seekable frames, in which case we
|
||||
// have to use the previous one
|
||||
if (GetXmaPacketFrameCount(pLastPacket) == 0)
|
||||
{
|
||||
pLastPacket -= nBytesToNextPacket;
|
||||
}
|
||||
|
||||
// Found the last packet. Get the bit offset of its first frame.
|
||||
nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pLastPacket);
|
||||
|
||||
// Traverse frames until we reach the last one
|
||||
nFramesInLastPacket = GetXmaPacketFrameCount(pLastPacket);
|
||||
while (--nFramesInLastPacket)
|
||||
{
|
||||
nFrameBitOffset += GetXmaFrameLengthInBits(pLastPacket, nFrameBitOffset);
|
||||
}
|
||||
|
||||
// The bit offset to return is the number of bits from pXmaData to
|
||||
// pLastPacket plus the offset of the last frame in this packet.
|
||||
return (DWORD)(pLastPacket - pXmaData) * 8 + nFrameBitOffset;
|
||||
}
|
||||
|
||||
|
||||
// GetXmaDecodePositionForSample: Obtains the information needed to make the
|
||||
// decoder generate audio starting at a given sample position relative to the
|
||||
// beginning of the given XMA block: the bit offset of the appropriate frame,
|
||||
// and the right subframe within that frame. This data can be passed directly
|
||||
// to the XMAPlaybackSetDecodePosition function.
|
||||
|
||||
__inline HRESULT GetXmaDecodePositionForSample
|
||||
(
|
||||
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
|
||||
DWORD nXmaDataBytes, // Size of pXmaData in bytes
|
||||
DWORD nStreamIndex, // Stream within which to seek
|
||||
DWORD nDesiredSample, // Sample sought
|
||||
__out DWORD* pnBitOffset, // Returns the bit offset within pXmaData of
|
||||
// the frame containing the sample sought
|
||||
__out DWORD* pnSubFrame // Returns the subframe containing the sample
|
||||
)
|
||||
{
|
||||
DWORD nDesiredFrame = nDesiredSample / XMA_SAMPLES_PER_FRAME;
|
||||
DWORD nSubFrame = (nDesiredSample % XMA_SAMPLES_PER_FRAME) / XMA_SAMPLES_PER_SUBFRAME;
|
||||
DWORD nBitOffset = GetXmaFrameBitPosition(pXmaData, nXmaDataBytes, nStreamIndex, nDesiredFrame);
|
||||
|
||||
XMA2DEFS_ASSERT(pnBitOffset);
|
||||
XMA2DEFS_ASSERT(pnSubFrame);
|
||||
|
||||
if (nBitOffset)
|
||||
{
|
||||
*pnBitOffset = nBitOffset;
|
||||
*pnSubFrame = nSubFrame;
|
||||
return S_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// GetXmaSampleRate: Obtains the legal XMA sample rate (24, 32, 44.1 or 48Khz)
|
||||
// corresponding to a generic sample rate.
|
||||
|
||||
__inline DWORD GetXmaSampleRate(DWORD dwGeneralRate)
|
||||
{
|
||||
DWORD dwXmaRate = 48000; // Default XMA rate for all rates above 44100Hz
|
||||
|
||||
if (dwGeneralRate <= 24000) dwXmaRate = 24000;
|
||||
else if (dwGeneralRate <= 32000) dwXmaRate = 32000;
|
||||
else if (dwGeneralRate <= 44100) dwXmaRate = 44100;
|
||||
|
||||
return dwXmaRate;
|
||||
}
|
||||
|
||||
|
||||
// Functions to convert between WAVEFORMATEXTENSIBLE channel masks (combinations
|
||||
// of the SPEAKER_xxx flags defined in audiodefs.h) and XMA channel masks (which
|
||||
// are limited to eight possible speaker positions: left, right, center, low
|
||||
// frequency, side left, side right, back left and back right).
|
||||
|
||||
__inline DWORD GetStandardChannelMaskFromXmaMask(BYTE bXmaMask)
|
||||
{
|
||||
DWORD dwStandardMask = 0;
|
||||
|
||||
if (bXmaMask & XMA_SPEAKER_LEFT) dwStandardMask |= SPEAKER_FRONT_LEFT;
|
||||
if (bXmaMask & XMA_SPEAKER_RIGHT) dwStandardMask |= SPEAKER_FRONT_RIGHT;
|
||||
if (bXmaMask & XMA_SPEAKER_CENTER) dwStandardMask |= SPEAKER_FRONT_CENTER;
|
||||
if (bXmaMask & XMA_SPEAKER_LFE) dwStandardMask |= SPEAKER_LOW_FREQUENCY;
|
||||
if (bXmaMask & XMA_SPEAKER_LEFT_SURROUND) dwStandardMask |= SPEAKER_SIDE_LEFT;
|
||||
if (bXmaMask & XMA_SPEAKER_RIGHT_SURROUND) dwStandardMask |= SPEAKER_SIDE_RIGHT;
|
||||
if (bXmaMask & XMA_SPEAKER_LEFT_BACK) dwStandardMask |= SPEAKER_BACK_LEFT;
|
||||
if (bXmaMask & XMA_SPEAKER_RIGHT_BACK) dwStandardMask |= SPEAKER_BACK_RIGHT;
|
||||
|
||||
return dwStandardMask;
|
||||
}
|
||||
|
||||
__inline BYTE GetXmaChannelMaskFromStandardMask(DWORD dwStandardMask)
|
||||
{
|
||||
BYTE bXmaMask = 0;
|
||||
|
||||
if (dwStandardMask & SPEAKER_FRONT_LEFT) bXmaMask |= XMA_SPEAKER_LEFT;
|
||||
if (dwStandardMask & SPEAKER_FRONT_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT;
|
||||
if (dwStandardMask & SPEAKER_FRONT_CENTER) bXmaMask |= XMA_SPEAKER_CENTER;
|
||||
if (dwStandardMask & SPEAKER_LOW_FREQUENCY) bXmaMask |= XMA_SPEAKER_LFE;
|
||||
if (dwStandardMask & SPEAKER_SIDE_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_SURROUND;
|
||||
if (dwStandardMask & SPEAKER_SIDE_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_SURROUND;
|
||||
if (dwStandardMask & SPEAKER_BACK_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_BACK;
|
||||
if (dwStandardMask & SPEAKER_BACK_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_BACK;
|
||||
|
||||
return bXmaMask;
|
||||
}
|
||||
|
||||
|
||||
// LocalizeXma2Format: Modifies a XMA2WAVEFORMATEX structure in place to comply
|
||||
// with the current platform's byte-ordering rules (little- or big-endian).
|
||||
|
||||
__inline HRESULT LocalizeXma2Format(__inout XMA2WAVEFORMATEX* pXma2Format)
|
||||
{
|
||||
#define XMASWAP2BYTES(n) ((WORD)(((n) >> 8) | (((n) & 0xff) << 8)))
|
||||
#define XMASWAP4BYTES(n) ((DWORD)((n) >> 24 | (n) << 24 | ((n) & 0xff00) << 8 | ((n) & 0xff0000) >> 8))
|
||||
|
||||
if (pXma2Format->wfx.wFormatTag == WAVE_FORMAT_XMA2)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
else if (XMASWAP2BYTES(pXma2Format->wfx.wFormatTag) == WAVE_FORMAT_XMA2)
|
||||
{
|
||||
pXma2Format->wfx.wFormatTag = XMASWAP2BYTES(pXma2Format->wfx.wFormatTag);
|
||||
pXma2Format->wfx.nChannels = XMASWAP2BYTES(pXma2Format->wfx.nChannels);
|
||||
pXma2Format->wfx.nSamplesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nSamplesPerSec);
|
||||
pXma2Format->wfx.nAvgBytesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nAvgBytesPerSec);
|
||||
pXma2Format->wfx.nBlockAlign = XMASWAP2BYTES(pXma2Format->wfx.nBlockAlign);
|
||||
pXma2Format->wfx.wBitsPerSample = XMASWAP2BYTES(pXma2Format->wfx.wBitsPerSample);
|
||||
pXma2Format->wfx.cbSize = XMASWAP2BYTES(pXma2Format->wfx.cbSize);
|
||||
pXma2Format->NumStreams = XMASWAP2BYTES(pXma2Format->NumStreams);
|
||||
pXma2Format->ChannelMask = XMASWAP4BYTES(pXma2Format->ChannelMask);
|
||||
pXma2Format->SamplesEncoded = XMASWAP4BYTES(pXma2Format->SamplesEncoded);
|
||||
pXma2Format->BytesPerBlock = XMASWAP4BYTES(pXma2Format->BytesPerBlock);
|
||||
pXma2Format->PlayBegin = XMASWAP4BYTES(pXma2Format->PlayBegin);
|
||||
pXma2Format->PlayLength = XMASWAP4BYTES(pXma2Format->PlayLength);
|
||||
pXma2Format->LoopBegin = XMASWAP4BYTES(pXma2Format->LoopBegin);
|
||||
pXma2Format->LoopLength = XMASWAP4BYTES(pXma2Format->LoopLength);
|
||||
pXma2Format->BlockCount = XMASWAP2BYTES(pXma2Format->BlockCount);
|
||||
return S_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return E_FAIL; // Not a recognizable XMA2 format
|
||||
}
|
||||
|
||||
#undef XMASWAP2BYTES
|
||||
#undef XMASWAP4BYTES
|
||||
}
|
||||
|
||||
|
||||
#endif // #ifndef __XMA2DEFS_INCLUDED__
|
||||
+1
Submodule 3rdparty/cereal added at 42a45b6e15
+1
Submodule 3rdparty/ffmpeg added at 8dd84dc1ea
+1
Submodule 3rdparty/libpng added at ea77a6fd49
Vendored
+3768
File diff suppressed because it is too large
Load Diff
Vendored
+2529
File diff suppressed because it is too large
Load Diff
+924
@@ -0,0 +1,924 @@
|
||||
|
||||
/*=========================================================================*\
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
File: D2D1_1Helper.h
|
||||
|
||||
Module Name: D2D
|
||||
|
||||
Description: Helper files over the D2D interfaces and APIs.
|
||||
|
||||
\*=========================================================================*/
|
||||
#pragma once
|
||||
|
||||
#ifndef _D2D1_1HELPER_H_
|
||||
#define _D2D1_1HELPER_H_
|
||||
|
||||
#ifndef _D2D1_1_H_
|
||||
#include <d2d1_1.h>
|
||||
#endif // #ifndef _D2D1_H_
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
#pragma region Application Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
namespace D2D1
|
||||
{
|
||||
template<>
|
||||
struct TypeTraits<INT32>
|
||||
{
|
||||
typedef D2D1_POINT_2L Point;
|
||||
typedef D2D1_RECT_L Rect;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct TypeTraits<LONG>
|
||||
{
|
||||
typedef D2D1_POINT_2L Point;
|
||||
typedef D2D1_RECT_L Rect;
|
||||
};
|
||||
|
||||
class Matrix4x3F : public D2D1_MATRIX_4X3_F
|
||||
{
|
||||
public:
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x3F(
|
||||
FLOAT m11, FLOAT m12, FLOAT m13,
|
||||
FLOAT m21, FLOAT m22, FLOAT m23,
|
||||
FLOAT m31, FLOAT m32, FLOAT m33,
|
||||
FLOAT m41, FLOAT m42, FLOAT m43
|
||||
)
|
||||
{
|
||||
_11 = m11;
|
||||
_12 = m12;
|
||||
_13 = m13;
|
||||
|
||||
_21 = m21;
|
||||
_22 = m22;
|
||||
_23 = m23;
|
||||
|
||||
_31 = m31;
|
||||
_32 = m32;
|
||||
_33 = m33;
|
||||
|
||||
_41 = m41;
|
||||
_42 = m42;
|
||||
_43 = m43;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x3F()
|
||||
{
|
||||
_11 = 1;
|
||||
_12 = 0;
|
||||
_13 = 0;
|
||||
|
||||
_21 = 0;
|
||||
_22 = 1;
|
||||
_23 = 0;
|
||||
|
||||
_31 = 0;
|
||||
_32 = 0;
|
||||
_33 = 1;
|
||||
|
||||
_41 = 0;
|
||||
_42 = 0;
|
||||
_43 = 0;
|
||||
}
|
||||
};
|
||||
|
||||
class Matrix4x4F : public D2D1_MATRIX_4X4_F
|
||||
{
|
||||
public:
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F(
|
||||
FLOAT m11, FLOAT m12, FLOAT m13, FLOAT m14,
|
||||
FLOAT m21, FLOAT m22, FLOAT m23, FLOAT m24,
|
||||
FLOAT m31, FLOAT m32, FLOAT m33, FLOAT m34,
|
||||
FLOAT m41, FLOAT m42, FLOAT m43, FLOAT m44
|
||||
)
|
||||
{
|
||||
_11 = m11;
|
||||
_12 = m12;
|
||||
_13 = m13;
|
||||
_14 = m14;
|
||||
|
||||
_21 = m21;
|
||||
_22 = m22;
|
||||
_23 = m23;
|
||||
_24 = m24;
|
||||
|
||||
_31 = m31;
|
||||
_32 = m32;
|
||||
_33 = m33;
|
||||
_34 = m34;
|
||||
|
||||
_41 = m41;
|
||||
_42 = m42;
|
||||
_43 = m43;
|
||||
_44 = m44;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F()
|
||||
{
|
||||
_11 = 1;
|
||||
_12 = 0;
|
||||
_13 = 0;
|
||||
_14 = 0;
|
||||
|
||||
_21 = 0;
|
||||
_22 = 1;
|
||||
_23 = 0;
|
||||
_24 = 0;
|
||||
|
||||
_31 = 0;
|
||||
_32 = 0;
|
||||
_33 = 1;
|
||||
_34 = 0;
|
||||
|
||||
_41 = 0;
|
||||
_42 = 0;
|
||||
_43 = 0;
|
||||
_44 = 1;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
bool
|
||||
operator==(
|
||||
const Matrix4x4F& r
|
||||
) const
|
||||
{
|
||||
return _11 == r._11 && _12 == r._12 && _13 == r._13 && _14 == r._14 &&
|
||||
_21 == r._21 && _22 == r._22 && _23 == r._23 && _24 == r._24 &&
|
||||
_31 == r._31 && _32 == r._32 && _33 == r._33 && _34 == r._34 &&
|
||||
_41 == r._41 && _42 == r._42 && _43 == r._43 && _44 == r._44;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
bool
|
||||
operator!=(
|
||||
const Matrix4x4F& r
|
||||
) const
|
||||
{
|
||||
return !(*this == r);
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
Translation(FLOAT x, FLOAT y, FLOAT z)
|
||||
{
|
||||
Matrix4x4F translation;
|
||||
|
||||
translation._11 = 1.0; translation._12 = 0.0; translation._13 = 0.0; translation._14 = 0.0;
|
||||
translation._21 = 0.0; translation._22 = 1.0; translation._23 = 0.0; translation._24 = 0.0;
|
||||
translation._31 = 0.0; translation._32 = 0.0; translation._33 = 1.0; translation._34 = 0.0;
|
||||
translation._41 = x; translation._42 = y; translation._43 = z; translation._44 = 1.0;
|
||||
|
||||
return translation;
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
Scale(FLOAT x, FLOAT y, FLOAT z)
|
||||
{
|
||||
Matrix4x4F scale;
|
||||
|
||||
scale._11 = x; scale._12 = 0.0; scale._13 = 0.0; scale._14 = 0.0;
|
||||
scale._21 = 0.0; scale._22 = y; scale._23 = 0.0; scale._24 = 0.0;
|
||||
scale._31 = 0.0; scale._32 = 0.0; scale._33 = z; scale._34 = 0.0;
|
||||
scale._41 = 0.0; scale._42 = 0.0; scale._43 = 0.0; scale._44 = 1.0;
|
||||
|
||||
return scale;
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
RotationX(FLOAT degreeX)
|
||||
{
|
||||
FLOAT angleInRadian = degreeX * (3.141592654f / 180.0f);
|
||||
|
||||
FLOAT sinAngle = 0.0;
|
||||
FLOAT cosAngle = 0.0;
|
||||
D2D1SinCos(angleInRadian, &sinAngle, &cosAngle);
|
||||
|
||||
Matrix4x4F rotationX(
|
||||
1, 0, 0, 0,
|
||||
0, cosAngle, sinAngle, 0,
|
||||
0, -sinAngle, cosAngle, 0,
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return rotationX;
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
RotationY(FLOAT degreeY)
|
||||
{
|
||||
FLOAT angleInRadian = degreeY * (3.141592654f / 180.0f);
|
||||
|
||||
FLOAT sinAngle = 0.0;
|
||||
FLOAT cosAngle = 0.0;
|
||||
D2D1SinCos(angleInRadian, &sinAngle, &cosAngle);
|
||||
|
||||
Matrix4x4F rotationY(
|
||||
cosAngle, 0, -sinAngle, 0,
|
||||
0, 1, 0, 0,
|
||||
sinAngle, 0, cosAngle, 0,
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return rotationY;
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
RotationZ(FLOAT degreeZ)
|
||||
{
|
||||
FLOAT angleInRadian = degreeZ * (3.141592654f / 180.0f);
|
||||
|
||||
FLOAT sinAngle = 0.0;
|
||||
FLOAT cosAngle = 0.0;
|
||||
D2D1SinCos(angleInRadian, &sinAngle, &cosAngle);
|
||||
|
||||
Matrix4x4F rotationZ(
|
||||
cosAngle, sinAngle, 0, 0,
|
||||
-sinAngle, cosAngle, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return rotationZ;
|
||||
}
|
||||
|
||||
//
|
||||
// 3D Rotation matrix for an arbitrary axis specified by x, y and z
|
||||
//
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
RotationArbitraryAxis(FLOAT x, FLOAT y, FLOAT z, FLOAT degree)
|
||||
{
|
||||
// Normalize the vector represented by x, y, and z
|
||||
FLOAT magnitude = D2D1Vec3Length(x, y, z);
|
||||
x /= magnitude;
|
||||
y /= magnitude;
|
||||
z /= magnitude;
|
||||
|
||||
FLOAT angleInRadian = degree * (3.141592654f / 180.0f);
|
||||
|
||||
FLOAT sinAngle = 0.0;
|
||||
FLOAT cosAngle = 0.0;
|
||||
D2D1SinCos(angleInRadian, &sinAngle, &cosAngle);
|
||||
|
||||
FLOAT oneMinusCosAngle = 1 - cosAngle;
|
||||
|
||||
Matrix4x4F rotationArb(
|
||||
1 + oneMinusCosAngle * (x * x - 1),
|
||||
z * sinAngle + oneMinusCosAngle * x * y,
|
||||
-y * sinAngle + oneMinusCosAngle * x * z,
|
||||
0,
|
||||
|
||||
-z * sinAngle + oneMinusCosAngle * y * x,
|
||||
1 + oneMinusCosAngle * (y * y - 1),
|
||||
x * sinAngle + oneMinusCosAngle * y * z,
|
||||
0,
|
||||
|
||||
y * sinAngle + oneMinusCosAngle * z * x,
|
||||
-x * sinAngle + oneMinusCosAngle * z * y,
|
||||
1 + oneMinusCosAngle * (z * z - 1) ,
|
||||
0,
|
||||
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return rotationArb;
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
SkewX(FLOAT degreeX)
|
||||
{
|
||||
FLOAT angleInRadian = degreeX * (3.141592654f / 180.0f);
|
||||
|
||||
FLOAT tanAngle = D2D1Tan(angleInRadian);
|
||||
|
||||
Matrix4x4F skewX(
|
||||
1, 0, 0, 0,
|
||||
tanAngle, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return skewX;
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
SkewY(FLOAT degreeY)
|
||||
{
|
||||
FLOAT angleInRadian = degreeY * (3.141592654f / 180.0f);
|
||||
|
||||
FLOAT tanAngle = D2D1Tan(angleInRadian);
|
||||
|
||||
Matrix4x4F skewY(
|
||||
1, tanAngle, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return skewY;
|
||||
}
|
||||
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
PerspectiveProjection(FLOAT depth)
|
||||
{
|
||||
float proj = 0;
|
||||
|
||||
if (depth > 0)
|
||||
{
|
||||
proj = -1/depth;
|
||||
}
|
||||
|
||||
Matrix4x4F projection(
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, proj,
|
||||
0, 0, 0, 1
|
||||
);
|
||||
|
||||
return projection;
|
||||
}
|
||||
|
||||
//
|
||||
// Functions for convertion from the base D2D1_MATRIX_4X4_f to
|
||||
// this type without making a copy
|
||||
//
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
const Matrix4x4F*
|
||||
ReinterpretBaseType(const D2D1_MATRIX_4X4_F *pMatrix)
|
||||
{
|
||||
return static_cast<const Matrix4x4F *>(pMatrix);
|
||||
}
|
||||
|
||||
static
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F*
|
||||
ReinterpretBaseType(D2D1_MATRIX_4X4_F *pMatrix)
|
||||
{
|
||||
return static_cast<Matrix4x4F *>(pMatrix);
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
FLOAT
|
||||
Determinant() const
|
||||
{
|
||||
FLOAT minor1 = _41 * (_12 * (_23 * _34 - _33 * _24) - _13 * (_22 * _34 - _24 * _32) + _14 * (_22 * _33 - _23 * _32));
|
||||
FLOAT minor2 = _42 * (_11 * (_21 * _34 - _31 * _24) - _13 * (_21 * _34 - _24 * _31) + _14 * (_21 * _33 - _23 * _31));
|
||||
FLOAT minor3 = _43 * (_11 * (_22 * _34 - _32 * _24) - _12 * (_21 * _34 - _24 * _31) + _14 * (_21 * _32 - _22 * _31));
|
||||
FLOAT minor4 = _44 * (_11 * (_22 * _33 - _32 * _23) - _12 * (_21 * _33 - _23 * _31) + _13 * (_21 * _32 - _22 * _31));
|
||||
|
||||
return minor1 - minor2 + minor3 - minor4;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
bool
|
||||
IsIdentity() const
|
||||
{
|
||||
return _11 == 1.f && _12 == 0.f && _13 == 0.f && _14 == 0.f
|
||||
&& _21 == 0.f && _22 == 1.f && _23 == 0.f && _24 == 0.f
|
||||
&& _31 == 0.f && _32 == 0.f && _33 == 1.f && _34 == 0.f
|
||||
&& _41 == 0.f && _42 == 0.f && _43 == 0.f && _44 == 1.f;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
void
|
||||
SetProduct(const Matrix4x4F &a, const Matrix4x4F &b)
|
||||
{
|
||||
_11 = a._11 * b._11 + a._12 * b._21 + a._13 * b._31 + a._14 * b._41;
|
||||
_12 = a._11 * b._12 + a._12 * b._22 + a._13 * b._32 + a._14 * b._42;
|
||||
_13 = a._11 * b._13 + a._12 * b._23 + a._13 * b._33 + a._14 * b._43;
|
||||
_14 = a._11 * b._14 + a._12 * b._24 + a._13 * b._34 + a._14 * b._44;
|
||||
|
||||
_21 = a._21 * b._11 + a._22 * b._21 + a._23 * b._31 + a._24 * b._41;
|
||||
_22 = a._21 * b._12 + a._22 * b._22 + a._23 * b._32 + a._24 * b._42;
|
||||
_23 = a._21 * b._13 + a._22 * b._23 + a._23 * b._33 + a._24 * b._43;
|
||||
_24 = a._21 * b._14 + a._22 * b._24 + a._23 * b._34 + a._24 * b._44;
|
||||
|
||||
_31 = a._31 * b._11 + a._32 * b._21 + a._33 * b._31 + a._34 * b._41;
|
||||
_32 = a._31 * b._12 + a._32 * b._22 + a._33 * b._32 + a._34 * b._42;
|
||||
_33 = a._31 * b._13 + a._32 * b._23 + a._33 * b._33 + a._34 * b._43;
|
||||
_34 = a._31 * b._14 + a._32 * b._24 + a._33 * b._34 + a._34 * b._44;
|
||||
|
||||
_41 = a._41 * b._11 + a._42 * b._21 + a._43 * b._31 + a._44 * b._41;
|
||||
_42 = a._41 * b._12 + a._42 * b._22 + a._43 * b._32 + a._44 * b._42;
|
||||
_43 = a._41 * b._13 + a._42 * b._23 + a._43 * b._33 + a._44 * b._43;
|
||||
_44 = a._41 * b._14 + a._42 * b._24 + a._43 * b._34 + a._44 * b._44;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix4x4F
|
||||
operator*(const Matrix4x4F &matrix) const
|
||||
{
|
||||
Matrix4x4F result;
|
||||
|
||||
result.SetProduct(*this, matrix);
|
||||
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class Matrix5x4F : public D2D1_MATRIX_5X4_F
|
||||
{
|
||||
public:
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix5x4F(
|
||||
FLOAT m11, FLOAT m12, FLOAT m13, FLOAT m14,
|
||||
FLOAT m21, FLOAT m22, FLOAT m23, FLOAT m24,
|
||||
FLOAT m31, FLOAT m32, FLOAT m33, FLOAT m34,
|
||||
FLOAT m41, FLOAT m42, FLOAT m43, FLOAT m44,
|
||||
FLOAT m51, FLOAT m52, FLOAT m53, FLOAT m54
|
||||
)
|
||||
{
|
||||
_11 = m11;
|
||||
_12 = m12;
|
||||
_13 = m13;
|
||||
_14 = m14;
|
||||
|
||||
_21 = m21;
|
||||
_22 = m22;
|
||||
_23 = m23;
|
||||
_24 = m24;
|
||||
|
||||
_31 = m31;
|
||||
_32 = m32;
|
||||
_33 = m33;
|
||||
_34 = m34;
|
||||
|
||||
_41 = m41;
|
||||
_42 = m42;
|
||||
_43 = m43;
|
||||
_44 = m44;
|
||||
|
||||
_51 = m51;
|
||||
_52 = m52;
|
||||
_53 = m53;
|
||||
_54 = m54;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
Matrix5x4F()
|
||||
{
|
||||
_11 = 1;
|
||||
_12 = 0;
|
||||
_13 = 0;
|
||||
_14 = 0;
|
||||
|
||||
_21 = 0;
|
||||
_22 = 1;
|
||||
_23 = 0;
|
||||
_24 = 0;
|
||||
|
||||
_31 = 0;
|
||||
_32 = 0;
|
||||
_33 = 1;
|
||||
_34 = 0;
|
||||
|
||||
_41 = 0;
|
||||
_42 = 0;
|
||||
_43 = 0;
|
||||
_44 = 1;
|
||||
|
||||
_51 = 0;
|
||||
_52 = 0;
|
||||
_53 = 0;
|
||||
_54 = 0;
|
||||
}
|
||||
};
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
inline
|
||||
D2D1_COLOR_F
|
||||
ConvertColorSpace(
|
||||
D2D1_COLOR_SPACE sourceColorSpace,
|
||||
D2D1_COLOR_SPACE destinationColorSpace,
|
||||
const D2D1_COLOR_F& color
|
||||
)
|
||||
{
|
||||
return D2D1ConvertColorSpace(
|
||||
sourceColorSpace,
|
||||
destinationColorSpace,
|
||||
&color
|
||||
);
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_DRAWING_STATE_DESCRIPTION1
|
||||
DrawingStateDescription1(
|
||||
D2D1_ANTIALIAS_MODE antialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
||||
D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
|
||||
D2D1_TAG tag1 = 0,
|
||||
D2D1_TAG tag2 = 0,
|
||||
_In_ const D2D1_MATRIX_3X2_F &transform = D2D1::IdentityMatrix(),
|
||||
D2D1_PRIMITIVE_BLEND primitiveBlend = D2D1_PRIMITIVE_BLEND_SOURCE_OVER,
|
||||
D2D1_UNIT_MODE unitMode = D2D1_UNIT_MODE_DIPS
|
||||
)
|
||||
{
|
||||
D2D1_DRAWING_STATE_DESCRIPTION1 drawingStateDescription1;
|
||||
|
||||
drawingStateDescription1.antialiasMode = antialiasMode;
|
||||
drawingStateDescription1.textAntialiasMode = textAntialiasMode;
|
||||
drawingStateDescription1.tag1 = tag1;
|
||||
drawingStateDescription1.tag2 = tag2;
|
||||
drawingStateDescription1.transform = transform;
|
||||
drawingStateDescription1.primitiveBlend = primitiveBlend;
|
||||
drawingStateDescription1.unitMode = unitMode;
|
||||
|
||||
return drawingStateDescription1;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_DRAWING_STATE_DESCRIPTION1
|
||||
DrawingStateDescription1(
|
||||
_In_ const D2D1_DRAWING_STATE_DESCRIPTION &desc,
|
||||
D2D1_PRIMITIVE_BLEND primitiveBlend = D2D1_PRIMITIVE_BLEND_SOURCE_OVER,
|
||||
D2D1_UNIT_MODE unitMode = D2D1_UNIT_MODE_DIPS
|
||||
)
|
||||
{
|
||||
D2D1_DRAWING_STATE_DESCRIPTION1 drawingStateDescription1;
|
||||
|
||||
drawingStateDescription1.antialiasMode = desc.antialiasMode;
|
||||
drawingStateDescription1.textAntialiasMode = desc.textAntialiasMode;
|
||||
drawingStateDescription1.tag1 = desc.tag1;
|
||||
drawingStateDescription1.tag2 = desc.tag2;
|
||||
drawingStateDescription1.transform = desc.transform;
|
||||
drawingStateDescription1.primitiveBlend = primitiveBlend;
|
||||
drawingStateDescription1.unitMode = unitMode;
|
||||
|
||||
return drawingStateDescription1;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_BITMAP_PROPERTIES1
|
||||
BitmapProperties1(
|
||||
D2D1_BITMAP_OPTIONS bitmapOptions = D2D1_BITMAP_OPTIONS_NONE,
|
||||
_In_ CONST D2D1_PIXEL_FORMAT pixelFormat = D2D1::PixelFormat(),
|
||||
FLOAT dpiX = 96.0f,
|
||||
FLOAT dpiY = 96.0f,
|
||||
_In_opt_ ID2D1ColorContext *colorContext = NULL
|
||||
)
|
||||
{
|
||||
D2D1_BITMAP_PROPERTIES1 bitmapProperties =
|
||||
{
|
||||
pixelFormat,
|
||||
dpiX, dpiY,
|
||||
bitmapOptions,
|
||||
colorContext
|
||||
};
|
||||
|
||||
return bitmapProperties;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_LAYER_PARAMETERS1
|
||||
LayerParameters1(
|
||||
_In_ CONST D2D1_RECT_F &contentBounds = D2D1::InfiniteRect(),
|
||||
_In_opt_ ID2D1Geometry *geometricMask = NULL,
|
||||
D2D1_ANTIALIAS_MODE maskAntialiasMode = D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
||||
D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(),
|
||||
FLOAT opacity = 1.0,
|
||||
_In_opt_ ID2D1Brush *opacityBrush = NULL,
|
||||
D2D1_LAYER_OPTIONS1 layerOptions = D2D1_LAYER_OPTIONS1_NONE
|
||||
)
|
||||
{
|
||||
D2D1_LAYER_PARAMETERS1 layerParameters = { 0 };
|
||||
|
||||
layerParameters.contentBounds = contentBounds;
|
||||
layerParameters.geometricMask = geometricMask;
|
||||
layerParameters.maskAntialiasMode = maskAntialiasMode;
|
||||
layerParameters.maskTransform = maskTransform;
|
||||
layerParameters.opacity = opacity;
|
||||
layerParameters.opacityBrush = opacityBrush;
|
||||
layerParameters.layerOptions = layerOptions;
|
||||
|
||||
return layerParameters;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_STROKE_STYLE_PROPERTIES1
|
||||
StrokeStyleProperties1(
|
||||
D2D1_CAP_STYLE startCap = D2D1_CAP_STYLE_FLAT,
|
||||
D2D1_CAP_STYLE endCap = D2D1_CAP_STYLE_FLAT,
|
||||
D2D1_CAP_STYLE dashCap = D2D1_CAP_STYLE_FLAT,
|
||||
D2D1_LINE_JOIN lineJoin = D2D1_LINE_JOIN_MITER,
|
||||
FLOAT miterLimit = 10.0f,
|
||||
D2D1_DASH_STYLE dashStyle = D2D1_DASH_STYLE_SOLID,
|
||||
FLOAT dashOffset = 0.0f,
|
||||
D2D1_STROKE_TRANSFORM_TYPE transformType = D2D1_STROKE_TRANSFORM_TYPE_NORMAL
|
||||
)
|
||||
{
|
||||
D2D1_STROKE_STYLE_PROPERTIES1 strokeStyleProperties;
|
||||
|
||||
strokeStyleProperties.startCap = startCap;
|
||||
strokeStyleProperties.endCap = endCap;
|
||||
strokeStyleProperties.dashCap = dashCap;
|
||||
strokeStyleProperties.lineJoin = lineJoin;
|
||||
strokeStyleProperties.miterLimit = miterLimit;
|
||||
strokeStyleProperties.dashStyle = dashStyle;
|
||||
strokeStyleProperties.dashOffset = dashOffset;
|
||||
strokeStyleProperties.transformType = transformType;
|
||||
|
||||
return strokeStyleProperties;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_IMAGE_BRUSH_PROPERTIES
|
||||
ImageBrushProperties(
|
||||
D2D1_RECT_F sourceRectangle,
|
||||
D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP,
|
||||
D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP,
|
||||
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR
|
||||
)
|
||||
{
|
||||
D2D1_IMAGE_BRUSH_PROPERTIES imageBrushProperties;
|
||||
|
||||
imageBrushProperties.extendModeX = extendModeX;
|
||||
imageBrushProperties.extendModeY = extendModeY;
|
||||
imageBrushProperties.interpolationMode = interpolationMode;
|
||||
imageBrushProperties.sourceRectangle = sourceRectangle;
|
||||
|
||||
return imageBrushProperties;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_BITMAP_BRUSH_PROPERTIES1
|
||||
BitmapBrushProperties1(
|
||||
D2D1_EXTEND_MODE extendModeX = D2D1_EXTEND_MODE_CLAMP,
|
||||
D2D1_EXTEND_MODE extendModeY = D2D1_EXTEND_MODE_CLAMP,
|
||||
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR
|
||||
)
|
||||
{
|
||||
D2D1_BITMAP_BRUSH_PROPERTIES1 bitmapBrush1Properties;
|
||||
|
||||
bitmapBrush1Properties.extendModeX = extendModeX;
|
||||
bitmapBrush1Properties.extendModeY = extendModeY;
|
||||
bitmapBrush1Properties.interpolationMode = interpolationMode;
|
||||
|
||||
return bitmapBrush1Properties;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_PRINT_CONTROL_PROPERTIES
|
||||
PrintControlProperties(
|
||||
D2D1_PRINT_FONT_SUBSET_MODE fontSubsetMode = D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT,
|
||||
FLOAT rasterDpi = 150.0f,
|
||||
D2D1_COLOR_SPACE colorSpace = D2D1_COLOR_SPACE_SRGB
|
||||
)
|
||||
{
|
||||
D2D1_PRINT_CONTROL_PROPERTIES printControlProps;
|
||||
|
||||
printControlProps.fontSubset = fontSubsetMode;
|
||||
printControlProps.rasterDPI = rasterDpi;
|
||||
printControlProps.colorSpace = colorSpace;
|
||||
|
||||
return printControlProps;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_RENDERING_CONTROLS
|
||||
RenderingControls(
|
||||
D2D1_BUFFER_PRECISION bufferPrecision,
|
||||
D2D1_SIZE_U tileSize
|
||||
)
|
||||
{
|
||||
D2D1_RENDERING_CONTROLS renderingControls;
|
||||
|
||||
renderingControls.bufferPrecision = bufferPrecision;
|
||||
renderingControls.tileSize = tileSize;
|
||||
|
||||
return renderingControls;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_EFFECT_INPUT_DESCRIPTION
|
||||
EffectInputDescription(
|
||||
ID2D1Effect *effect,
|
||||
UINT32 inputIndex,
|
||||
D2D1_RECT_F inputRectangle
|
||||
)
|
||||
{
|
||||
D2D1_EFFECT_INPUT_DESCRIPTION description;
|
||||
|
||||
description.effect = effect;
|
||||
description.inputIndex = inputIndex;
|
||||
description.inputRectangle = inputRectangle;
|
||||
|
||||
return description;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_CREATION_PROPERTIES
|
||||
CreationProperties(
|
||||
D2D1_THREADING_MODE threadingMode,
|
||||
D2D1_DEBUG_LEVEL debugLevel,
|
||||
D2D1_DEVICE_CONTEXT_OPTIONS options
|
||||
)
|
||||
{
|
||||
D2D1_CREATION_PROPERTIES creationProperties;
|
||||
|
||||
creationProperties.threadingMode = threadingMode;
|
||||
creationProperties.debugLevel = debugLevel;
|
||||
creationProperties.options = options;
|
||||
|
||||
return creationProperties;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_VECTOR_2F
|
||||
Vector2F(
|
||||
FLOAT x = 0.0f,
|
||||
FLOAT y = 0.0f
|
||||
)
|
||||
{
|
||||
D2D1_VECTOR_2F vec2 = {x, y};
|
||||
return vec2;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_VECTOR_3F
|
||||
Vector3F(
|
||||
FLOAT x = 0.0f,
|
||||
FLOAT y = 0.0f,
|
||||
FLOAT z = 0.0f
|
||||
)
|
||||
{
|
||||
D2D1_VECTOR_3F vec3 = {x, y, z};
|
||||
return vec3;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_VECTOR_4F
|
||||
Vector4F(
|
||||
FLOAT x = 0.0f,
|
||||
FLOAT y = 0.0f,
|
||||
FLOAT z = 0.0f,
|
||||
FLOAT w = 0.0f
|
||||
)
|
||||
{
|
||||
D2D1_VECTOR_4F vec4 = {x, y, z, w};
|
||||
return vec4;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_POINT_2L
|
||||
Point2L(
|
||||
INT32 x = 0,
|
||||
INT32 y = 0
|
||||
)
|
||||
{
|
||||
return Point2<INT32>(x, y);
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_RECT_L
|
||||
RectL(
|
||||
INT32 left = 0.f,
|
||||
INT32 top = 0.f,
|
||||
INT32 right = 0.f,
|
||||
INT32 bottom = 0.f
|
||||
)
|
||||
{
|
||||
return Rect<INT32>(left, top, right, bottom);
|
||||
}
|
||||
|
||||
//
|
||||
// Sets a bitmap as an effect input, while inserting a DPI compensation effect
|
||||
// to preserve visual appearance as the device context's DPI changes.
|
||||
//
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
HRESULT
|
||||
SetDpiCompensatedEffectInput(
|
||||
_In_ ID2D1DeviceContext *deviceContext,
|
||||
_In_ ID2D1Effect *effect,
|
||||
UINT32 inputIndex,
|
||||
_In_opt_ ID2D1Bitmap *inputBitmap,
|
||||
D2D1_INTERPOLATION_MODE interpolationMode = D2D1_INTERPOLATION_MODE_LINEAR,
|
||||
D2D1_BORDER_MODE borderMode = D2D1_BORDER_MODE_HARD
|
||||
)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
ID2D1Effect *dpiCompensationEffect = NULL;
|
||||
|
||||
if (!inputBitmap)
|
||||
{
|
||||
effect->SetInput(inputIndex, NULL);
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = deviceContext->CreateEffect(CLSID_D2D1DpiCompensation, &dpiCompensationEffect);
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
dpiCompensationEffect->SetInput(0, inputBitmap);
|
||||
|
||||
D2D1_POINT_2F bitmapDpi;
|
||||
inputBitmap->GetDpi(&bitmapDpi.x, &bitmapDpi.y);
|
||||
hr = dpiCompensationEffect->SetValue(D2D1_DPICOMPENSATION_PROP_INPUT_DPI, bitmapDpi);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = dpiCompensationEffect->SetValue(D2D1_DPICOMPENSATION_PROP_INTERPOLATION_MODE, interpolationMode);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = dpiCompensationEffect->SetValue(D2D1_DPICOMPENSATION_PROP_BORDER_MODE, borderMode);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
effect->SetInputEffect(inputIndex, dpiCompensationEffect);
|
||||
}
|
||||
|
||||
if (dpiCompensationEffect)
|
||||
{
|
||||
dpiCompensationEffect->Release();
|
||||
}
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
} // namespace D2D1
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
|
||||
#endif // #ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
#endif // #ifndef _D2D1_HELPER_H_
|
||||
|
||||
Vendored
+204
@@ -0,0 +1,204 @@
|
||||
//---------------------------------------------------------------------------
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// This file is automatically generated. Please do not edit it directly.
|
||||
//
|
||||
// File name: D2D1_2.h
|
||||
//---------------------------------------------------------------------------
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif // #ifdef _MSC_VER
|
||||
|
||||
#ifndef _D2D1_2_H_
|
||||
#define _D2D1_2_H_
|
||||
|
||||
#ifndef _D2D1_1_H_
|
||||
#include <d2d1_1.h>
|
||||
#endif // #ifndef _D2D1_1_H_
|
||||
#ifndef _D2D1_EFFECTS_1_
|
||||
#include <d2d1effects_1.h>
|
||||
#endif // #ifndef _D2D1_EFFECTS_1_
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
#pragma region Application Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
interface ID2D1Device1;
|
||||
#else
|
||||
|
||||
typedef interface ID2D1Device1 ID2D1Device1;
|
||||
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the extent to which D2D will throttle work sent to the GPU.
|
||||
/// </summary>
|
||||
typedef enum D2D1_RENDERING_PRIORITY
|
||||
{
|
||||
D2D1_RENDERING_PRIORITY_NORMAL = 0,
|
||||
D2D1_RENDERING_PRIORITY_LOW = 1,
|
||||
D2D1_RENDERING_PRIORITY_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_RENDERING_PRIORITY;
|
||||
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Encapsulates a device- and transform-dependent representation of a filled or
|
||||
/// stroked geometry.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("a16907d7-bc02-4801-99e8-8cf7f485f774") ID2D1GeometryRealization : public ID2D1Resource
|
||||
{
|
||||
}; // interface ID2D1GeometryRealization
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Enables creation and drawing of geometry realization objects.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("d37f57e4-6908-459f-a199-e72f24f79987") ID2D1DeviceContext1 : public ID2D1DeviceContext
|
||||
{
|
||||
|
||||
STDMETHOD(CreateFilledGeometryRealization)(
|
||||
_In_ ID2D1Geometry *geometry,
|
||||
FLOAT flatteningTolerance,
|
||||
_COM_Outptr_ ID2D1GeometryRealization **geometryRealization
|
||||
) PURE;
|
||||
|
||||
STDMETHOD(CreateStrokedGeometryRealization)(
|
||||
_In_ ID2D1Geometry *geometry,
|
||||
FLOAT flatteningTolerance,
|
||||
FLOAT strokeWidth,
|
||||
_In_opt_ ID2D1StrokeStyle *strokeStyle,
|
||||
_COM_Outptr_ ID2D1GeometryRealization **geometryRealization
|
||||
) PURE;
|
||||
|
||||
STDMETHOD_(void, DrawGeometryRealization)(
|
||||
_In_ ID2D1GeometryRealization *geometryRealization,
|
||||
_In_ ID2D1Brush *brush
|
||||
) PURE;
|
||||
}; // interface ID2D1DeviceContext1
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a resource domain whose objects and device contexts can be used
|
||||
/// together.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("d21768e1-23a4-4823-a14b-7c3eba85d658") ID2D1Device1 : public ID2D1Device
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the rendering priority currently set on the device.
|
||||
/// </summary>
|
||||
STDMETHOD_(D2D1_RENDERING_PRIORITY, GetRenderingPriority)(
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the rendering priority of the device.
|
||||
/// </summary>
|
||||
STDMETHOD_(void, SetRenderingPriority)(
|
||||
D2D1_RENDERING_PRIORITY renderingPriority
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new device context with no initially assigned target.
|
||||
/// </summary>
|
||||
STDMETHOD(CreateDeviceContext)(
|
||||
D2D1_DEVICE_CONTEXT_OPTIONS options,
|
||||
_COM_Outptr_ ID2D1DeviceContext1 **deviceContext1
|
||||
) PURE;
|
||||
|
||||
using ID2D1Device::CreateDeviceContext;
|
||||
}; // interface ID2D1Device1
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates Direct2D resources. This interface also enables the creation of
|
||||
/// ID2D1Device1 objects.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("94f81a73-9212-4376-9c58-b16a3a0d3992") ID2D1Factory2 : public ID2D1Factory1
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This creates a new Direct2D device from the given IDXGIDevice.
|
||||
/// </summary>
|
||||
STDMETHOD(CreateDevice)(
|
||||
_In_ IDXGIDevice *dxgiDevice,
|
||||
_COM_Outptr_ ID2D1Device1 **d2dDevice1
|
||||
) PURE;
|
||||
|
||||
using ID2D1Factory1::CreateDevice;
|
||||
}; // interface ID2D1Factory2
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This interface performs all the same functions as the existing ID2D1CommandSink
|
||||
/// interface. It also enables access to the new primitive blend modes, MIN and ADD,
|
||||
/// through its SetPrimitiveBlend1 method.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("9eb767fd-4269-4467-b8c2-eb30cb305743") ID2D1CommandSink1 : public ID2D1CommandSink
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This method is called if primitiveBlend value was added after Windows 8.
|
||||
/// SetPrimitiveBlend method is used for Win8 values (_SOURCE_OVER and _COPY).
|
||||
/// </summary>
|
||||
STDMETHOD(SetPrimitiveBlend1)(
|
||||
D2D1_PRIMITIVE_BLEND primitiveBlend
|
||||
) PURE;
|
||||
}; // interface ID2D1CommandSink1
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
EXTERN_C CONST IID IID_ID2D1GeometryRealization;
|
||||
EXTERN_C CONST IID IID_ID2D1DeviceContext1;
|
||||
EXTERN_C CONST IID IID_ID2D1Device1;
|
||||
EXTERN_C CONST IID IID_ID2D1Factory2;
|
||||
EXTERN_C CONST IID IID_ID2D1CommandSink1;
|
||||
|
||||
|
||||
#ifdef D2D_USE_C_DEFINITIONS
|
||||
|
||||
|
||||
typedef interface ID2D1GeometryRealization ID2D1GeometryRealization;
|
||||
|
||||
typedef interface ID2D1DeviceContext1 ID2D1DeviceContext1;
|
||||
|
||||
typedef interface ID2D1Device1 ID2D1Device1;
|
||||
|
||||
typedef interface ID2D1Factory2 ID2D1Factory2;
|
||||
|
||||
typedef interface ID2D1CommandSink1 ID2D1CommandSink1;
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#if NTDDI_VERSION >= NTDDI_WINBLUE
|
||||
FLOAT WINAPI
|
||||
D2D1ComputeMaximumScaleFactor(
|
||||
_In_ CONST D2D1_MATRIX_3X2_F *matrix
|
||||
);
|
||||
#endif // #if NTDDI_VERSION >= NTDDI_WINBLUE
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
#include <d2d1_2helper.h>
|
||||
#endif // #ifndef _D2D1_2_H_
|
||||
+65
@@ -0,0 +1,65 @@
|
||||
|
||||
/*=========================================================================*\
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
File: D2D1_2Helper.h
|
||||
|
||||
Module Name: D2D
|
||||
|
||||
Description: Helper files over the D2D interfaces and APIs.
|
||||
|
||||
\*=========================================================================*/
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif // _MSC_VER
|
||||
|
||||
#ifndef _D2D1_2HELPER_H_
|
||||
#define _D2D1_2HELPER_H_
|
||||
|
||||
#if NTDDI_VERSION >= NTDDI_WINBLUE
|
||||
|
||||
#ifndef _D2D1_2_H_
|
||||
#include <d2d1_2.h>
|
||||
#endif // #ifndef _D2D1_2_H_
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
#pragma region Application Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
namespace D2D1
|
||||
{
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
FLOAT
|
||||
ComputeFlatteningTolerance(
|
||||
_In_ CONST D2D1_MATRIX_3X2_F &matrix,
|
||||
FLOAT dpiX = 96.0f,
|
||||
FLOAT dpiY = 96.0f,
|
||||
FLOAT maxZoomFactor = 1.0f
|
||||
)
|
||||
{
|
||||
D2D1_MATRIX_3X2_F dpiDependentTransform =
|
||||
matrix * D2D1::Matrix3x2F::Scale(dpiX / 96.0f, dpiY / 96.0f);
|
||||
|
||||
FLOAT absMaxZoomFactor = (maxZoomFactor > 0) ? maxZoomFactor : -maxZoomFactor;
|
||||
|
||||
return D2D1_DEFAULT_FLATTENING_TOLERANCE /
|
||||
(absMaxZoomFactor * D2D1ComputeMaximumScaleFactor(&dpiDependentTransform));
|
||||
}
|
||||
|
||||
} // namespace D2D1
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
|
||||
#endif // #ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
#endif // #if NTDDI_VERSION >= NTDDI_WINBLUE
|
||||
|
||||
#endif // #ifndef _D2D1_HELPER_H_
|
||||
|
||||
Vendored
+1535
File diff suppressed because it is too large
Load Diff
+238
@@ -0,0 +1,238 @@
|
||||
|
||||
/*=========================================================================*\
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
File: D2D1_3Helper.h
|
||||
|
||||
Module Name: D2D
|
||||
|
||||
Description: Helper files over the D2D interfaces and APIs.
|
||||
|
||||
\*=========================================================================*/
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif // _MSC_VER
|
||||
|
||||
#ifndef _D2D1_3HELPER_H_
|
||||
#define _D2D1_3HELPER_H_
|
||||
|
||||
#if NTDDI_VERSION >= NTDDI_WINTHRESHOLD
|
||||
|
||||
#ifndef _D2D1_3_H_
|
||||
#include <d2d1_3.h>
|
||||
#endif // #ifndef _D2D1_3_H_
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
#pragma region Application Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
namespace D2D1
|
||||
{
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_GRADIENT_MESH_PATCH
|
||||
GradientMeshPatch(
|
||||
D2D1_POINT_2F point00,
|
||||
D2D1_POINT_2F point01,
|
||||
D2D1_POINT_2F point02,
|
||||
D2D1_POINT_2F point03,
|
||||
D2D1_POINT_2F point10,
|
||||
D2D1_POINT_2F point11,
|
||||
D2D1_POINT_2F point12,
|
||||
D2D1_POINT_2F point13,
|
||||
D2D1_POINT_2F point20,
|
||||
D2D1_POINT_2F point21,
|
||||
D2D1_POINT_2F point22,
|
||||
D2D1_POINT_2F point23,
|
||||
D2D1_POINT_2F point30,
|
||||
D2D1_POINT_2F point31,
|
||||
D2D1_POINT_2F point32,
|
||||
D2D1_POINT_2F point33,
|
||||
D2D1_COLOR_F color00,
|
||||
D2D1_COLOR_F color03,
|
||||
D2D1_COLOR_F color30,
|
||||
D2D1_COLOR_F color33,
|
||||
D2D1_PATCH_EDGE_MODE topEdgeMode,
|
||||
D2D1_PATCH_EDGE_MODE leftEdgeMode,
|
||||
D2D1_PATCH_EDGE_MODE bottomEdgeMode,
|
||||
D2D1_PATCH_EDGE_MODE rightEdgeMode
|
||||
)
|
||||
{
|
||||
D2D1_GRADIENT_MESH_PATCH newPatch;
|
||||
newPatch.point00 = point00;
|
||||
newPatch.point01 = point01;
|
||||
newPatch.point02 = point02;
|
||||
newPatch.point03 = point03;
|
||||
newPatch.point10 = point10;
|
||||
newPatch.point11 = point11;
|
||||
newPatch.point12 = point12;
|
||||
newPatch.point13 = point13;
|
||||
newPatch.point20 = point20;
|
||||
newPatch.point21 = point21;
|
||||
newPatch.point22 = point22;
|
||||
newPatch.point23 = point23;
|
||||
newPatch.point30 = point30;
|
||||
newPatch.point31 = point31;
|
||||
newPatch.point32 = point32;
|
||||
newPatch.point33 = point33;
|
||||
|
||||
newPatch.color00 = color00;
|
||||
newPatch.color03 = color03;
|
||||
newPatch.color30 = color30;
|
||||
newPatch.color33 = color33;
|
||||
|
||||
newPatch.topEdgeMode = topEdgeMode;
|
||||
newPatch.leftEdgeMode = leftEdgeMode;
|
||||
newPatch.bottomEdgeMode = bottomEdgeMode;
|
||||
newPatch.rightEdgeMode = rightEdgeMode;
|
||||
|
||||
return newPatch;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_GRADIENT_MESH_PATCH
|
||||
GradientMeshPatchFromCoonsPatch(
|
||||
D2D1_POINT_2F point0,
|
||||
D2D1_POINT_2F point1,
|
||||
D2D1_POINT_2F point2,
|
||||
D2D1_POINT_2F point3,
|
||||
D2D1_POINT_2F point4,
|
||||
D2D1_POINT_2F point5,
|
||||
D2D1_POINT_2F point6,
|
||||
D2D1_POINT_2F point7,
|
||||
D2D1_POINT_2F point8,
|
||||
D2D1_POINT_2F point9,
|
||||
D2D1_POINT_2F point10,
|
||||
D2D1_POINT_2F point11,
|
||||
D2D1_COLOR_F color0,
|
||||
D2D1_COLOR_F color1,
|
||||
D2D1_COLOR_F color2,
|
||||
D2D1_COLOR_F color3,
|
||||
D2D1_PATCH_EDGE_MODE topEdgeMode,
|
||||
D2D1_PATCH_EDGE_MODE leftEdgeMode,
|
||||
D2D1_PATCH_EDGE_MODE bottomEdgeMode,
|
||||
D2D1_PATCH_EDGE_MODE rightEdgeMode
|
||||
)
|
||||
{
|
||||
D2D1_GRADIENT_MESH_PATCH newPatch;
|
||||
newPatch.point00 = point0;
|
||||
newPatch.point01 = point1;
|
||||
newPatch.point02 = point2;
|
||||
newPatch.point03 = point3;
|
||||
newPatch.point13 = point4;
|
||||
newPatch.point23 = point5;
|
||||
newPatch.point33 = point6;
|
||||
newPatch.point32 = point7;
|
||||
newPatch.point31 = point8;
|
||||
newPatch.point30 = point9;
|
||||
newPatch.point20 = point10;
|
||||
newPatch.point10 = point11;
|
||||
|
||||
D2D1GetGradientMeshInteriorPointsFromCoonsPatch(
|
||||
&point0,
|
||||
&point1,
|
||||
&point2,
|
||||
&point3,
|
||||
&point4,
|
||||
&point5,
|
||||
&point6,
|
||||
&point7,
|
||||
&point8,
|
||||
&point9,
|
||||
&point10,
|
||||
&point11,
|
||||
&newPatch.point11,
|
||||
&newPatch.point12,
|
||||
&newPatch.point21,
|
||||
&newPatch.point22
|
||||
);
|
||||
|
||||
newPatch.color00 = color0;
|
||||
newPatch.color03 = color1;
|
||||
newPatch.color33 = color2;
|
||||
newPatch.color30 = color3;
|
||||
newPatch.topEdgeMode = topEdgeMode;
|
||||
newPatch.leftEdgeMode = leftEdgeMode;
|
||||
newPatch.bottomEdgeMode = bottomEdgeMode;
|
||||
newPatch.rightEdgeMode = rightEdgeMode;
|
||||
|
||||
return newPatch;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_INK_POINT
|
||||
InkPoint(
|
||||
const D2D1_POINT_2F &point,
|
||||
FLOAT radius
|
||||
)
|
||||
{
|
||||
D2D1_INK_POINT inkPoint;
|
||||
|
||||
inkPoint.x = point.x;
|
||||
inkPoint.y = point.y;
|
||||
inkPoint.radius = radius;
|
||||
|
||||
return inkPoint;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_INK_BEZIER_SEGMENT
|
||||
InkBezierSegment(
|
||||
const D2D1_INK_POINT &point1,
|
||||
const D2D1_INK_POINT &point2,
|
||||
const D2D1_INK_POINT &point3
|
||||
)
|
||||
{
|
||||
D2D1_INK_BEZIER_SEGMENT inkBezierSegment;
|
||||
|
||||
inkBezierSegment.point1 = point1;
|
||||
inkBezierSegment.point2 = point2;
|
||||
inkBezierSegment.point3 = point3;
|
||||
|
||||
return inkBezierSegment;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_INK_STYLE_PROPERTIES
|
||||
InkStyleProperties(
|
||||
D2D1_INK_NIB_SHAPE nibShape,
|
||||
const D2D1_MATRIX_3X2_F &nibTransform
|
||||
)
|
||||
{
|
||||
D2D1_INK_STYLE_PROPERTIES inkStyleProperties;
|
||||
|
||||
inkStyleProperties.nibShape = nibShape;
|
||||
inkStyleProperties.nibTransform = nibTransform;
|
||||
|
||||
return inkStyleProperties;
|
||||
}
|
||||
|
||||
COM_DECLSPEC_NOTHROW
|
||||
D2D1FORCEINLINE
|
||||
D2D1_RECT_U
|
||||
InfiniteRectU()
|
||||
{
|
||||
D2D1_RECT_U rect = { 0u, 0u, UINT_MAX, UINT_MAX };
|
||||
|
||||
return rect;
|
||||
}
|
||||
} // namespace D2D1
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
|
||||
#endif // #ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
#endif // #if NTDDI_VERSION >= NTDDI_WINTHRESHOLD
|
||||
|
||||
#endif // #ifndef _D2D1_HELPER_H_
|
||||
|
||||
+1906
File diff suppressed because it is too large
Load Diff
+82
@@ -0,0 +1,82 @@
|
||||
//---------------------------------------------------------------------------
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// This file is automatically generated. Please do not edit it directly.
|
||||
//
|
||||
// File name: D2D1Effects_1.h
|
||||
//---------------------------------------------------------------------------
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif // #ifdef _MSC_VER
|
||||
|
||||
#ifndef _D2D1_EFFECTS_1_
|
||||
#define _D2D1_EFFECTS_1_
|
||||
|
||||
#ifndef _D2D1_EFFECTS_
|
||||
#include <d2d1effects.h>
|
||||
#endif // #ifndef _D2D1_EFFECTS_
|
||||
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
#pragma region Application Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
// Built in effect CLSIDs
|
||||
DEFINE_GUID(CLSID_D2D1YCbCr, 0x99503cc1, 0x66c7, 0x45c9, 0xa8, 0x75, 0x8a, 0xd8, 0xa7, 0x91, 0x44, 0x01);
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the YCbCr effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_YCBCR_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "ChromaSubsampling"
|
||||
/// Property Type: D2D1_YCBCR_CHROMA_SUBSAMPLING
|
||||
/// </summary>
|
||||
D2D1_YCBCR_PROP_CHROMA_SUBSAMPLING = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "TransformMatrix"
|
||||
/// Property Type: D2D1_MATRIX_3X2_F
|
||||
/// </summary>
|
||||
D2D1_YCBCR_PROP_TRANSFORM_MATRIX = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "InterpolationMode"
|
||||
/// Property Type: D2D1_YCBCR_INTERPOLATION_MODE
|
||||
/// </summary>
|
||||
D2D1_YCBCR_PROP_INTERPOLATION_MODE = 2,
|
||||
D2D1_YCBCR_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_YCBCR_PROP;
|
||||
|
||||
typedef enum D2D1_YCBCR_CHROMA_SUBSAMPLING
|
||||
{
|
||||
D2D1_YCBCR_CHROMA_SUBSAMPLING_AUTO = 0,
|
||||
D2D1_YCBCR_CHROMA_SUBSAMPLING_420 = 1,
|
||||
D2D1_YCBCR_CHROMA_SUBSAMPLING_422 = 2,
|
||||
D2D1_YCBCR_CHROMA_SUBSAMPLING_444 = 3,
|
||||
D2D1_YCBCR_CHROMA_SUBSAMPLING_440 = 4,
|
||||
D2D1_YCBCR_CHROMA_SUBSAMPLING_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_YCBCR_CHROMA_SUBSAMPLING;
|
||||
|
||||
typedef enum D2D1_YCBCR_INTERPOLATION_MODE
|
||||
{
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0,
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_LINEAR = 1,
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_CUBIC = 2,
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = 3,
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_ANISOTROPIC = 4,
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = 5,
|
||||
D2D1_YCBCR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_YCBCR_INTERPOLATION_MODE;
|
||||
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
|
||||
#endif // #ifndef _D2D1_EFFECTS_1_
|
||||
+535
@@ -0,0 +1,535 @@
|
||||
//---------------------------------------------------------------------------
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// This file is automatically generated. Please do not edit it directly.
|
||||
//
|
||||
// File name: D2D1Effects_2.h
|
||||
//---------------------------------------------------------------------------
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif // #ifdef _MSC_VER
|
||||
|
||||
#ifndef _D2D1_EFFECTS_2_
|
||||
#define _D2D1_EFFECTS_2_
|
||||
|
||||
#ifndef _D2D1_EFFECTS_1_
|
||||
#include <d2d1effects_1.h>
|
||||
#endif // #ifndef _D2D1_EFFECTS_1_
|
||||
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
#pragma region Application Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
// Built in effect CLSIDs
|
||||
DEFINE_GUID(CLSID_D2D1Contrast, 0xb648a78a, 0x0ed5, 0x4f80, 0xa9, 0x4a, 0x8e, 0x82, 0x5a, 0xca, 0x6b, 0x77);
|
||||
DEFINE_GUID(CLSID_D2D1RgbToHue, 0x23f3e5ec, 0x91e8, 0x4d3d, 0xad, 0x0a, 0xaf, 0xad, 0xc1, 0x00, 0x4a, 0xa1);
|
||||
DEFINE_GUID(CLSID_D2D1HueToRgb, 0x7b78a6bd, 0x0141, 0x4def, 0x8a, 0x52, 0x63, 0x56, 0xee, 0x0c, 0xbd, 0xd5);
|
||||
DEFINE_GUID(CLSID_D2D1ChromaKey, 0x74C01F5B, 0x2A0D, 0x408C, 0x88, 0xE2, 0xC7, 0xA3, 0xC7, 0x19, 0x77, 0x42);
|
||||
DEFINE_GUID(CLSID_D2D1Emboss, 0xb1c5eb2b, 0x0348, 0x43f0, 0x81, 0x07, 0x49, 0x57, 0xca, 0xcb, 0xa2, 0xae);
|
||||
DEFINE_GUID(CLSID_D2D1Exposure, 0xb56c8cfa, 0xf634, 0x41ee, 0xbe, 0xe0, 0xff, 0xa6, 0x17, 0x10, 0x60, 0x04);
|
||||
DEFINE_GUID(CLSID_D2D1Grayscale, 0x36DDE0EB, 0x3725, 0x42E0, 0x83, 0x6D, 0x52, 0xFB, 0x20, 0xAE, 0xE6, 0x44);
|
||||
DEFINE_GUID(CLSID_D2D1Invert, 0xe0c3784d, 0xcb39, 0x4e84, 0xb6, 0xfd, 0x6b, 0x72, 0xf0, 0x81, 0x02, 0x63);
|
||||
DEFINE_GUID(CLSID_D2D1Posterize, 0x2188945e, 0x33a3, 0x4366, 0xb7, 0xbc, 0x08, 0x6b, 0xd0, 0x2d, 0x08, 0x84);
|
||||
DEFINE_GUID(CLSID_D2D1Sepia, 0x3a1af410, 0x5f1d, 0x4dbe, 0x84, 0xdf, 0x91, 0x5d, 0xa7, 0x9b, 0x71, 0x53);
|
||||
DEFINE_GUID(CLSID_D2D1Sharpen, 0xC9B887CB, 0xC5FF, 0x4DC5, 0x97, 0x79, 0x27, 0x3D, 0xCF, 0x41, 0x7C, 0x7D);
|
||||
DEFINE_GUID(CLSID_D2D1Straighten, 0x4da47b12, 0x79a3, 0x4fb0, 0x82, 0x37, 0xbb, 0xc3, 0xb2, 0xa4, 0xde, 0x08);
|
||||
DEFINE_GUID(CLSID_D2D1TemperatureTint, 0x89176087, 0x8AF9, 0x4A08, 0xAE, 0xB1, 0x89, 0x5F, 0x38, 0xDB, 0x17, 0x66);
|
||||
DEFINE_GUID(CLSID_D2D1Vignette, 0xc00c40be, 0x5e67, 0x4ca3, 0x95, 0xb4, 0xf4, 0xb0, 0x2c, 0x11, 0x51, 0x35);
|
||||
DEFINE_GUID(CLSID_D2D1EdgeDetection, 0xEFF583CA, 0xCB07, 0x4AA9, 0xAC, 0x5D, 0x2C, 0xC4, 0x4C, 0x76, 0x46, 0x0F);
|
||||
DEFINE_GUID(CLSID_D2D1HighlightsShadows, 0xCADC8384, 0x323F, 0x4C7E, 0xA3, 0x61, 0x2E, 0x2B, 0x24, 0xDF, 0x6E, 0xE4);
|
||||
DEFINE_GUID(CLSID_D2D1LookupTable3D, 0x349E0EDA, 0x0088, 0x4A79, 0x9C, 0xA3, 0xC7, 0xE3, 0x00, 0x20, 0x20, 0x20);
|
||||
|
||||
#if NTDDI_VERSION >= NTDDI_WIN10_RS1
|
||||
|
||||
DEFINE_GUID(CLSID_D2D1Opacity, 0x811d79a4, 0xde28, 0x4454, 0x80, 0x94, 0xc6, 0x46, 0x85, 0xf8, 0xbd, 0x4c);
|
||||
DEFINE_GUID(CLSID_D2D1AlphaMask, 0xc80ecff0, 0x3fd5, 0x4f05, 0x83, 0x28, 0xc5, 0xd1, 0x72, 0x4b, 0x4f, 0x0a);
|
||||
DEFINE_GUID(CLSID_D2D1CrossFade, 0x12f575e8, 0x4db1, 0x485f, 0x9a, 0x84, 0x03, 0xa0, 0x7d, 0xd3, 0x82, 0x9f);
|
||||
DEFINE_GUID(CLSID_D2D1Tint, 0x36312b17, 0xf7dd, 0x4014, 0x91, 0x5d, 0xff, 0xca, 0x76, 0x8c, 0xf2, 0x11);
|
||||
|
||||
#endif // #if NTDDI_VERSION >= NTDDI_WIN10_RS1
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Contrast effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_CONTRAST_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Contrast"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_CONTRAST_PROP_CONTRAST = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "ClampInput"
|
||||
/// Property Type: BOOL
|
||||
/// </summary>
|
||||
D2D1_CONTRAST_PROP_CLAMP_INPUT = 1,
|
||||
D2D1_CONTRAST_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_CONTRAST_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the RgbToHue effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_RGBTOHUE_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "OutputColorSpace"
|
||||
/// Property Type: D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE
|
||||
/// </summary>
|
||||
D2D1_RGBTOHUE_PROP_OUTPUT_COLOR_SPACE = 0,
|
||||
D2D1_RGBTOHUE_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_RGBTOHUE_PROP;
|
||||
|
||||
typedef enum D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE
|
||||
{
|
||||
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_VALUE = 0,
|
||||
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS = 1,
|
||||
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the HueToRgb effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_HUETORGB_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "InputColorSpace"
|
||||
/// Property Type: D2D1_HUETORGB_INPUT_COLOR_SPACE
|
||||
/// </summary>
|
||||
D2D1_HUETORGB_PROP_INPUT_COLOR_SPACE = 0,
|
||||
D2D1_HUETORGB_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_HUETORGB_PROP;
|
||||
|
||||
typedef enum D2D1_HUETORGB_INPUT_COLOR_SPACE
|
||||
{
|
||||
D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_VALUE = 0,
|
||||
D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS = 1,
|
||||
D2D1_HUETORGB_INPUT_COLOR_SPACE_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_HUETORGB_INPUT_COLOR_SPACE;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Chroma Key effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_CHROMAKEY_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Color"
|
||||
/// Property Type: D2D1_VECTOR_3F
|
||||
/// </summary>
|
||||
D2D1_CHROMAKEY_PROP_COLOR = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Tolerance"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_CHROMAKEY_PROP_TOLERANCE = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "InvertAlpha"
|
||||
/// Property Type: BOOL
|
||||
/// </summary>
|
||||
D2D1_CHROMAKEY_PROP_INVERT_ALPHA = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Feather"
|
||||
/// Property Type: BOOL
|
||||
/// </summary>
|
||||
D2D1_CHROMAKEY_PROP_FEATHER = 3,
|
||||
D2D1_CHROMAKEY_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_CHROMAKEY_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Emboss effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_EMBOSS_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Height"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_EMBOSS_PROP_HEIGHT = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Direction"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_EMBOSS_PROP_DIRECTION = 1,
|
||||
D2D1_EMBOSS_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_EMBOSS_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Exposure effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_EXPOSURE_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "ExposureValue"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_EXPOSURE_PROP_EXPOSURE_VALUE = 0,
|
||||
D2D1_EXPOSURE_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_EXPOSURE_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Posterize effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_POSTERIZE_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "RedValueCount"
|
||||
/// Property Type: UINT32
|
||||
/// </summary>
|
||||
D2D1_POSTERIZE_PROP_RED_VALUE_COUNT = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "GreenValueCount"
|
||||
/// Property Type: UINT32
|
||||
/// </summary>
|
||||
D2D1_POSTERIZE_PROP_GREEN_VALUE_COUNT = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "BlueValueCount"
|
||||
/// Property Type: UINT32
|
||||
/// </summary>
|
||||
D2D1_POSTERIZE_PROP_BLUE_VALUE_COUNT = 2,
|
||||
D2D1_POSTERIZE_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_POSTERIZE_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Sepia effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_SEPIA_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Intensity"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_SEPIA_PROP_INTENSITY = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "AlphaMode"
|
||||
/// Property Type: D2D1_ALPHA_MODE
|
||||
/// </summary>
|
||||
D2D1_SEPIA_PROP_ALPHA_MODE = 1,
|
||||
D2D1_SEPIA_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_SEPIA_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Sharpen effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_SHARPEN_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Sharpness"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_SHARPEN_PROP_SHARPNESS = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Threshold"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_SHARPEN_PROP_THRESHOLD = 1,
|
||||
D2D1_SHARPEN_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_SHARPEN_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Straighten effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_STRAIGHTEN_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Angle"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_STRAIGHTEN_PROP_ANGLE = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "MaintainSize"
|
||||
/// Property Type: BOOL
|
||||
/// </summary>
|
||||
D2D1_STRAIGHTEN_PROP_MAINTAIN_SIZE = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "ScaleMode"
|
||||
/// Property Type: D2D1_STRAIGHTEN_SCALE_MODE
|
||||
/// </summary>
|
||||
D2D1_STRAIGHTEN_PROP_SCALE_MODE = 2,
|
||||
D2D1_STRAIGHTEN_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_STRAIGHTEN_PROP;
|
||||
|
||||
typedef enum D2D1_STRAIGHTEN_SCALE_MODE
|
||||
{
|
||||
D2D1_STRAIGHTEN_SCALE_MODE_NEAREST_NEIGHBOR = 0,
|
||||
D2D1_STRAIGHTEN_SCALE_MODE_LINEAR = 1,
|
||||
D2D1_STRAIGHTEN_SCALE_MODE_CUBIC = 2,
|
||||
D2D1_STRAIGHTEN_SCALE_MODE_MULTI_SAMPLE_LINEAR = 3,
|
||||
D2D1_STRAIGHTEN_SCALE_MODE_ANISOTROPIC = 4,
|
||||
D2D1_STRAIGHTEN_SCALE_MODE_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_STRAIGHTEN_SCALE_MODE;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Temperature And Tint effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_TEMPERATUREANDTINT_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Temperature"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_TEMPERATUREANDTINT_PROP_TEMPERATURE = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Tint"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_TEMPERATUREANDTINT_PROP_TINT = 1,
|
||||
D2D1_TEMPERATUREANDTINT_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_TEMPERATUREANDTINT_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Vignette effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_VIGNETTE_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Color"
|
||||
/// Property Type: D2D1_VECTOR_4F
|
||||
/// </summary>
|
||||
D2D1_VIGNETTE_PROP_COLOR = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "TransitionSize"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_VIGNETTE_PROP_TRANSITION_SIZE = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Strength"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_VIGNETTE_PROP_STRENGTH = 2,
|
||||
D2D1_VIGNETTE_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_VIGNETTE_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Edge Detection effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_EDGEDETECTION_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Strength"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_EDGEDETECTION_PROP_STRENGTH = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "BlurRadius"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_EDGEDETECTION_PROP_BLUR_RADIUS = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Mode"
|
||||
/// Property Type: D2D1_EDGEDETECTION_MODE
|
||||
/// </summary>
|
||||
D2D1_EDGEDETECTION_PROP_MODE = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "OverlayEdges"
|
||||
/// Property Type: BOOL
|
||||
/// </summary>
|
||||
D2D1_EDGEDETECTION_PROP_OVERLAY_EDGES = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "AlphaMode"
|
||||
/// Property Type: D2D1_ALPHA_MODE
|
||||
/// </summary>
|
||||
D2D1_EDGEDETECTION_PROP_ALPHA_MODE = 4,
|
||||
D2D1_EDGEDETECTION_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_EDGEDETECTION_PROP;
|
||||
|
||||
typedef enum D2D1_EDGEDETECTION_MODE
|
||||
{
|
||||
D2D1_EDGEDETECTION_MODE_SOBEL = 0,
|
||||
D2D1_EDGEDETECTION_MODE_PREWITT = 1,
|
||||
D2D1_EDGEDETECTION_MODE_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_EDGEDETECTION_MODE;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Highlights and Shadows effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_HIGHLIGHTSANDSHADOWS_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Highlights"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_PROP_HIGHLIGHTS = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Shadows"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_PROP_SHADOWS = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Clarity"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_PROP_CLARITY = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "InputGamma"
|
||||
/// Property Type: D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA
|
||||
/// </summary>
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_PROP_INPUT_GAMMA = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "MaskBlurRadius"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_PROP_MASK_BLUR_RADIUS = 4,
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_HIGHLIGHTSANDSHADOWS_PROP;
|
||||
|
||||
typedef enum D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA
|
||||
{
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR = 0,
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB = 1,
|
||||
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Lookup Table 3D effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_LOOKUPTABLE3D_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Lut"
|
||||
/// Property Type: IUnknown *
|
||||
/// </summary>
|
||||
D2D1_LOOKUPTABLE3D_PROP_LUT = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "AlphaMode"
|
||||
/// Property Type: D2D1_ALPHA_MODE
|
||||
/// </summary>
|
||||
D2D1_LOOKUPTABLE3D_PROP_ALPHA_MODE = 1,
|
||||
D2D1_LOOKUPTABLE3D_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_LOOKUPTABLE3D_PROP;
|
||||
|
||||
|
||||
#if NTDDI_VERSION >= NTDDI_WIN10_RS1
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Opacity effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_OPACITY_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Opacity"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_OPACITY_PROP_OPACITY = 0,
|
||||
D2D1_OPACITY_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_OPACITY_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Cross Fade effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_CROSSFADE_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Weight"
|
||||
/// Property Type: FLOAT
|
||||
/// </summary>
|
||||
D2D1_CROSSFADE_PROP_WEIGHT = 0,
|
||||
D2D1_CROSSFADE_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_CROSSFADE_PROP;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The enumeration of the Tint effect's top level properties.
|
||||
/// </summary>
|
||||
typedef enum D2D1_TINT_PROP
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "Color"
|
||||
/// Property Type: D2D1_VECTOR_4F
|
||||
/// </summary>
|
||||
D2D1_TINT_PROP_COLOR = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Property Name: "ClampOutput"
|
||||
/// Property Type: BOOL
|
||||
/// </summary>
|
||||
D2D1_TINT_PROP_CLAMP_OUTPUT = 1,
|
||||
D2D1_TINT_PROP_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_TINT_PROP;
|
||||
|
||||
|
||||
#endif // #if NTDDI_VERSION >= NTDDI_WIN10_RS1
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
|
||||
#endif // #ifndef _D2D1_EFFECTS_2_
|
||||
Vendored
+6819
File diff suppressed because it is too large
Load Diff
Vendored
+1793
File diff suppressed because it is too large
Load Diff
+306
@@ -0,0 +1,306 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// File: D3D10_1Shader.h
|
||||
// Content: D3D10.1 Shader Types and APIs
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __D3D10_1SHADER_H__
|
||||
#define __D3D10_1SHADER_H__
|
||||
|
||||
#include "d3d10shader.h"
|
||||
|
||||
#include <winapifamily.h>
|
||||
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Shader debugging structures
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
typedef enum _D3D10_SHADER_DEBUG_REGTYPE
|
||||
{
|
||||
D3D10_SHADER_DEBUG_REG_INPUT,
|
||||
D3D10_SHADER_DEBUG_REG_OUTPUT,
|
||||
D3D10_SHADER_DEBUG_REG_CBUFFER,
|
||||
D3D10_SHADER_DEBUG_REG_TBUFFER,
|
||||
D3D10_SHADER_DEBUG_REG_TEMP,
|
||||
D3D10_SHADER_DEBUG_REG_TEMPARRAY,
|
||||
D3D10_SHADER_DEBUG_REG_TEXTURE,
|
||||
D3D10_SHADER_DEBUG_REG_SAMPLER,
|
||||
D3D10_SHADER_DEBUG_REG_IMMEDIATECBUFFER,
|
||||
D3D10_SHADER_DEBUG_REG_LITERAL,
|
||||
D3D10_SHADER_DEBUG_REG_UNUSED,
|
||||
D3D11_SHADER_DEBUG_REG_INTERFACE_POINTERS,
|
||||
D3D11_SHADER_DEBUG_REG_UAV,
|
||||
D3D10_SHADER_DEBUG_REG_FORCE_DWORD = 0x7fffffff,
|
||||
} D3D10_SHADER_DEBUG_REGTYPE;
|
||||
|
||||
typedef enum _D3D10_SHADER_DEBUG_SCOPETYPE
|
||||
{
|
||||
D3D10_SHADER_DEBUG_SCOPE_GLOBAL,
|
||||
D3D10_SHADER_DEBUG_SCOPE_BLOCK,
|
||||
D3D10_SHADER_DEBUG_SCOPE_FORLOOP,
|
||||
D3D10_SHADER_DEBUG_SCOPE_STRUCT,
|
||||
D3D10_SHADER_DEBUG_SCOPE_FUNC_PARAMS,
|
||||
D3D10_SHADER_DEBUG_SCOPE_STATEBLOCK,
|
||||
D3D10_SHADER_DEBUG_SCOPE_NAMESPACE,
|
||||
D3D10_SHADER_DEBUG_SCOPE_ANNOTATION,
|
||||
D3D10_SHADER_DEBUG_SCOPE_FORCE_DWORD = 0x7fffffff,
|
||||
} D3D10_SHADER_DEBUG_SCOPETYPE;
|
||||
|
||||
typedef enum _D3D10_SHADER_DEBUG_VARTYPE
|
||||
{
|
||||
D3D10_SHADER_DEBUG_VAR_VARIABLE,
|
||||
D3D10_SHADER_DEBUG_VAR_FUNCTION,
|
||||
D3D10_SHADER_DEBUG_VAR_FORCE_DWORD = 0x7fffffff,
|
||||
} D3D10_SHADER_DEBUG_VARTYPE;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
// These are the serialized structures that get written to the file
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
typedef struct _D3D10_SHADER_DEBUG_TOKEN_INFO
|
||||
{
|
||||
UINT File; // offset into file list
|
||||
UINT Line; // line #
|
||||
UINT Column; // column #
|
||||
|
||||
UINT TokenLength;
|
||||
UINT TokenId; // offset to LPCSTR of length TokenLength in string datastore
|
||||
} D3D10_SHADER_DEBUG_TOKEN_INFO;
|
||||
|
||||
// Variable list
|
||||
typedef struct _D3D10_SHADER_DEBUG_VAR_INFO
|
||||
{
|
||||
// Index into token list for declaring identifier
|
||||
UINT TokenId;
|
||||
D3D10_SHADER_VARIABLE_TYPE Type;
|
||||
// register and component for this variable, only valid/necessary for arrays
|
||||
UINT Register;
|
||||
UINT Component;
|
||||
// gives the original variable that declared this variable
|
||||
UINT ScopeVar;
|
||||
// this variable's offset in its ScopeVar
|
||||
UINT ScopeVarOffset;
|
||||
} D3D10_SHADER_DEBUG_VAR_INFO;
|
||||
|
||||
typedef struct _D3D10_SHADER_DEBUG_INPUT_INFO
|
||||
{
|
||||
// index into array of variables of variable to initialize
|
||||
UINT Var;
|
||||
// input, cbuffer, tbuffer
|
||||
D3D10_SHADER_DEBUG_REGTYPE InitialRegisterSet;
|
||||
// set to cbuffer or tbuffer slot, geometry shader input primitive #,
|
||||
// identifying register for indexable temp, or -1
|
||||
UINT InitialBank;
|
||||
// -1 if temp, otherwise gives register in register set
|
||||
UINT InitialRegister;
|
||||
// -1 if temp, otherwise gives component
|
||||
UINT InitialComponent;
|
||||
// initial value if literal
|
||||
UINT InitialValue;
|
||||
} D3D10_SHADER_DEBUG_INPUT_INFO;
|
||||
|
||||
typedef struct _D3D10_SHADER_DEBUG_SCOPEVAR_INFO
|
||||
{
|
||||
// Index into variable token
|
||||
UINT TokenId;
|
||||
|
||||
D3D10_SHADER_DEBUG_VARTYPE VarType; // variable or function (different namespaces)
|
||||
D3D10_SHADER_VARIABLE_CLASS Class;
|
||||
UINT Rows; // number of rows (matrices)
|
||||
UINT Columns; // number of columns (vectors and matrices)
|
||||
|
||||
// In an array of structures, one struct member scope is provided, and
|
||||
// you'll have to add the array stride times the index to the variable
|
||||
// index you find, then find that variable in this structure's list of
|
||||
// variables.
|
||||
|
||||
// gives a scope to look up struct members. -1 if not a struct
|
||||
UINT StructMemberScope;
|
||||
|
||||
// number of array indices
|
||||
UINT uArrayIndices; // a[3][2][1] has 3 indices
|
||||
// maximum array index for each index
|
||||
// offset to UINT[uArrayIndices] in UINT datastore
|
||||
UINT ArrayElements; // a[3][2][1] has {3, 2, 1}
|
||||
// how many variables each array index moves
|
||||
// offset to UINT[uArrayIndices] in UINT datastore
|
||||
UINT ArrayStrides; // a[3][2][1] has {2, 1, 1}
|
||||
|
||||
UINT uVariables;
|
||||
// index of the first variable, later variables are offsets from this one
|
||||
UINT uFirstVariable;
|
||||
} D3D10_SHADER_DEBUG_SCOPEVAR_INFO;
|
||||
|
||||
// scope data, this maps variable names to debug variables (useful for the watch window)
|
||||
typedef struct _D3D10_SHADER_DEBUG_SCOPE_INFO
|
||||
{
|
||||
D3D10_SHADER_DEBUG_SCOPETYPE ScopeType;
|
||||
UINT Name; // offset to name of scope in strings list
|
||||
UINT uNameLen; // length of name string
|
||||
UINT uVariables;
|
||||
UINT VariableData; // Offset to UINT[uVariables] indexing the Scope Variable list
|
||||
} D3D10_SHADER_DEBUG_SCOPE_INFO;
|
||||
|
||||
// instruction outputs
|
||||
typedef struct _D3D10_SHADER_DEBUG_OUTPUTVAR
|
||||
{
|
||||
// index variable being written to, if -1 it's not going to a variable
|
||||
UINT Var;
|
||||
// range data that the compiler expects to be true
|
||||
UINT uValueMin, uValueMax;
|
||||
INT iValueMin, iValueMax;
|
||||
FLOAT fValueMin, fValueMax;
|
||||
|
||||
BOOL bNaNPossible, bInfPossible;
|
||||
} D3D10_SHADER_DEBUG_OUTPUTVAR;
|
||||
|
||||
typedef struct _D3D10_SHADER_DEBUG_OUTPUTREG_INFO
|
||||
{
|
||||
// Only temp, indexable temp, and output are valid here
|
||||
D3D10_SHADER_DEBUG_REGTYPE OutputRegisterSet;
|
||||
// -1 means no output
|
||||
UINT OutputReg;
|
||||
// if a temp array, identifier for which one
|
||||
UINT TempArrayReg;
|
||||
// -1 means masked out
|
||||
UINT OutputComponents[4];
|
||||
D3D10_SHADER_DEBUG_OUTPUTVAR OutputVars[4];
|
||||
// when indexing the output, get the value of this register, then add
|
||||
// that to uOutputReg. If uIndexReg is -1, then there is no index.
|
||||
// find the variable whose register is the sum (by looking in the ScopeVar)
|
||||
// and component matches, then set it. This should only happen for indexable
|
||||
// temps and outputs.
|
||||
UINT IndexReg;
|
||||
UINT IndexComp;
|
||||
} D3D10_SHADER_DEBUG_OUTPUTREG_INFO;
|
||||
|
||||
// per instruction data
|
||||
typedef struct _D3D10_SHADER_DEBUG_INST_INFO
|
||||
{
|
||||
UINT Id; // Which instruction this is in the bytecode
|
||||
UINT Opcode; // instruction type
|
||||
|
||||
// 0, 1, or 2
|
||||
UINT uOutputs;
|
||||
|
||||
// up to two outputs per instruction
|
||||
D3D10_SHADER_DEBUG_OUTPUTREG_INFO pOutputs[2];
|
||||
|
||||
// index into the list of tokens for this instruction's token
|
||||
UINT TokenId;
|
||||
|
||||
// how many function calls deep this instruction is
|
||||
UINT NestingLevel;
|
||||
|
||||
// list of scopes from outer-most to inner-most
|
||||
// Number of scopes
|
||||
UINT Scopes;
|
||||
UINT ScopeInfo; // Offset to UINT[uScopes] specifying indices of the ScopeInfo Array
|
||||
|
||||
// list of variables accessed by this instruction
|
||||
// Number of variables
|
||||
UINT AccessedVars;
|
||||
UINT AccessedVarsInfo; // Offset to UINT[AccessedVars] specifying indices of the ScopeVariableInfo Array
|
||||
} D3D10_SHADER_DEBUG_INST_INFO;
|
||||
|
||||
typedef struct _D3D10_SHADER_DEBUG_FILE_INFO
|
||||
{
|
||||
UINT FileName; // Offset to LPCSTR for file name
|
||||
UINT FileNameLen; // Length of file name
|
||||
UINT FileData; // Offset to LPCSTR of length FileLen
|
||||
UINT FileLen; // Length of file
|
||||
} D3D10_SHADER_DEBUG_FILE_INFO;
|
||||
|
||||
typedef struct _D3D10_SHADER_DEBUG_INFO
|
||||
{
|
||||
UINT Size; // sizeof(D3D10_SHADER_DEBUG_INFO)
|
||||
UINT Creator; // Offset to LPCSTR for compiler version
|
||||
UINT EntrypointName; // Offset to LPCSTR for Entry point name
|
||||
UINT ShaderTarget; // Offset to LPCSTR for shader target
|
||||
UINT CompileFlags; // flags used to compile
|
||||
UINT Files; // number of included files
|
||||
UINT FileInfo; // Offset to D3D10_SHADER_DEBUG_FILE_INFO[Files]
|
||||
UINT Instructions; // number of instructions
|
||||
UINT InstructionInfo; // Offset to D3D10_SHADER_DEBUG_INST_INFO[Instructions]
|
||||
UINT Variables; // number of variables
|
||||
UINT VariableInfo; // Offset to D3D10_SHADER_DEBUG_VAR_INFO[Variables]
|
||||
UINT InputVariables; // number of variables to initialize before running
|
||||
UINT InputVariableInfo; // Offset to D3D10_SHADER_DEBUG_INPUT_INFO[InputVariables]
|
||||
UINT Tokens; // number of tokens to initialize
|
||||
UINT TokenInfo; // Offset to D3D10_SHADER_DEBUG_TOKEN_INFO[Tokens]
|
||||
UINT Scopes; // number of scopes
|
||||
UINT ScopeInfo; // Offset to D3D10_SHADER_DEBUG_SCOPE_INFO[Scopes]
|
||||
UINT ScopeVariables; // number of variables declared
|
||||
UINT ScopeVariableInfo; // Offset to D3D10_SHADER_DEBUG_SCOPEVAR_INFO[Scopes]
|
||||
UINT UintOffset; // Offset to the UINT datastore, all UINT offsets are from this offset
|
||||
UINT StringOffset; // Offset to the string datastore, all string offsets are from this offset
|
||||
} D3D10_SHADER_DEBUG_INFO;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// ID3D10ShaderReflection1:
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
//
|
||||
// Interface definitions
|
||||
//
|
||||
|
||||
|
||||
typedef interface ID3D10ShaderReflection1 ID3D10ShaderReflection1;
|
||||
typedef interface ID3D10ShaderReflection1 *LPD3D10SHADERREFLECTION1;
|
||||
|
||||
// {C3457783-A846-47CE-9520-CEA6F66E7447}
|
||||
DEFINE_GUID(IID_ID3D10ShaderReflection1,
|
||||
0xc3457783, 0xa846, 0x47ce, 0x95, 0x20, 0xce, 0xa6, 0xf6, 0x6e, 0x74, 0x47);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D10ShaderReflection1
|
||||
|
||||
DECLARE_INTERFACE_(ID3D10ShaderReflection1, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D10_SHADER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D10ShaderReflectionConstantBuffer*, GetConstantBufferByIndex)(THIS_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D10ShaderReflectionConstantBuffer*, GetConstantBufferByName)(THIS_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDesc)(THIS_ UINT ResourceIndex, _Out_ D3D10_SHADER_INPUT_BIND_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD(GetInputParameterDesc)(THIS_ UINT ParameterIndex, _Out_ D3D10_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
STDMETHOD(GetOutputParameterDesc)(THIS_ UINT ParameterIndex, _Out_ D3D10_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D10ShaderReflectionVariable*, GetVariableByName)(THIS_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDescByName)(THIS_ LPCSTR Name, _Out_ D3D10_SHADER_INPUT_BIND_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD(GetMovInstructionCount)(THIS_ _Out_ UINT* pCount) PURE;
|
||||
STDMETHOD(GetMovcInstructionCount)(THIS_ _Out_ UINT* pCount) PURE;
|
||||
STDMETHOD(GetConversionInstructionCount)(THIS_ _Out_ UINT* pCount) PURE;
|
||||
STDMETHOD(GetBitwiseInstructionCount)(THIS_ _Out_ UINT* pCount) PURE;
|
||||
|
||||
STDMETHOD(GetGSInputPrimitive)(THIS_ _Out_ D3D10_PRIMITIVE* pPrim) PURE;
|
||||
STDMETHOD(IsLevel9Shader)(THIS_ _Out_ BOOL* pbLevel9Shader) PURE;
|
||||
STDMETHOD(IsSampleFrequencyShader)(THIS_ _Out_ BOOL* pbSampleFrequency) PURE;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// APIs //////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif //__cplusplus
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif //__cplusplus
|
||||
|
||||
#endif //__D3D10_1SHADER_H__
|
||||
|
||||
Vendored
+14591
File diff suppressed because it is too large
Load Diff
Vendored
+5222
File diff suppressed because it is too large
Load Diff
Vendored
+2721
File diff suppressed because it is too large
Load Diff
Vendored
+4817
File diff suppressed because it is too large
Load Diff
Vendored
+2233
File diff suppressed because it is too large
Load Diff
+283
@@ -0,0 +1,283 @@
|
||||
/*-------------------------------------------------------------------------------------
|
||||
*
|
||||
* Copyright (c) Microsoft Corporation
|
||||
*
|
||||
*-------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
|
||||
|
||||
|
||||
/* File created by MIDL compiler version 8.01.0618 */
|
||||
|
||||
|
||||
|
||||
/* verify that the <rpcndr.h> version is high enough to compile this file*/
|
||||
#ifndef __REQUIRED_RPCNDR_H_VERSION__
|
||||
#define __REQUIRED_RPCNDR_H_VERSION__ 500
|
||||
#endif
|
||||
|
||||
/* verify that the <rpcsal.h> version is high enough to compile this file*/
|
||||
#ifndef __REQUIRED_RPCSAL_H_VERSION__
|
||||
#define __REQUIRED_RPCSAL_H_VERSION__ 100
|
||||
#endif
|
||||
|
||||
#include "rpc.h"
|
||||
#include "rpcndr.h"
|
||||
|
||||
#ifndef __RPCNDR_H_VERSION__
|
||||
#error this stub requires an updated version of <rpcndr.h>
|
||||
#endif /* __RPCNDR_H_VERSION__ */
|
||||
|
||||
#ifndef COM_NO_WINDOWS_H
|
||||
#include "windows.h"
|
||||
#include "ole2.h"
|
||||
#endif /*COM_NO_WINDOWS_H*/
|
||||
|
||||
#ifndef __d3d11on12_h__
|
||||
#define __d3d11on12_h__
|
||||
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/* Forward Declarations */
|
||||
|
||||
#ifndef __ID3D11On12Device_FWD_DEFINED__
|
||||
#define __ID3D11On12Device_FWD_DEFINED__
|
||||
typedef interface ID3D11On12Device ID3D11On12Device;
|
||||
|
||||
#endif /* __ID3D11On12Device_FWD_DEFINED__ */
|
||||
|
||||
|
||||
/* header files for imported files */
|
||||
#include "oaidl.h"
|
||||
#include "ocidl.h"
|
||||
#include "d3d11.h"
|
||||
#include "d3d12.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"{
|
||||
#endif
|
||||
|
||||
|
||||
/* interface __MIDL_itf_d3d11on12_0000_0000 */
|
||||
/* [local] */
|
||||
|
||||
#include <winapifamily.h>
|
||||
#pragma region App Family
|
||||
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// D3D11On12CreateDevice
|
||||
// ------------------
|
||||
//
|
||||
// pDevice
|
||||
// Specifies a pre-existing D3D12 device to use for D3D11 interop.
|
||||
// May not be NULL.
|
||||
// Flags
|
||||
// Any of those documented for D3D11CreateDeviceAndSwapChain.
|
||||
// pFeatureLevels
|
||||
// Array of any of the following:
|
||||
// D3D_FEATURE_LEVEL_12_1
|
||||
// D3D_FEATURE_LEVEL_12_0
|
||||
// D3D_FEATURE_LEVEL_11_1
|
||||
// D3D_FEATURE_LEVEL_11_0
|
||||
// D3D_FEATURE_LEVEL_10_1
|
||||
// D3D_FEATURE_LEVEL_10_0
|
||||
// D3D_FEATURE_LEVEL_9_3
|
||||
// D3D_FEATURE_LEVEL_9_2
|
||||
// D3D_FEATURE_LEVEL_9_1
|
||||
// The first feature level which is less than or equal to the
|
||||
// D3D12 device's feature level will be used to perform D3D11 validation.
|
||||
// Creation will fail if no acceptable feature levels are provided.
|
||||
// Providing NULL will default to the D3D12 device's feature level.
|
||||
// FeatureLevels
|
||||
// Size of feature levels array.
|
||||
// ppCommandQueues
|
||||
// Array of unique queues for D3D11On12 to use. Valid queue types:
|
||||
// 3D command queue.
|
||||
// Flags must be compatible with device flags, and its NodeMask must
|
||||
// be a subset of the NodeMask provided to this API.
|
||||
// NumQueues
|
||||
// Size of command queue array.
|
||||
// NodeMask
|
||||
// Which node of the D3D12 device to use. Only 1 bit may be set.
|
||||
// ppDevice
|
||||
// Pointer to returned interface. May be NULL.
|
||||
// ppImmediateContext
|
||||
// Pointer to returned interface. May be NULL.
|
||||
// pChosenFeatureLevel
|
||||
// Pointer to returned feature level. May be NULL.
|
||||
//
|
||||
// Return Values
|
||||
// Any of those documented for
|
||||
// D3D11CreateDevice
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
typedef HRESULT (WINAPI* PFN_D3D11ON12_CREATE_DEVICE)( _In_ IUnknown*, UINT,
|
||||
_In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, UINT FeatureLevels,
|
||||
_In_reads_opt_( NumQueues ) IUnknown* CONST*, UINT NumQueues,
|
||||
UINT, _COM_Outptr_opt_ ID3D11Device**, _COM_Outptr_opt_ ID3D11DeviceContext**,
|
||||
_Out_opt_ D3D_FEATURE_LEVEL* );
|
||||
|
||||
HRESULT WINAPI D3D11On12CreateDevice(
|
||||
_In_ IUnknown* pDevice,
|
||||
UINT Flags,
|
||||
_In_reads_opt_( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels,
|
||||
UINT FeatureLevels,
|
||||
_In_reads_opt_( NumQueues ) IUnknown* CONST* ppCommandQueues,
|
||||
UINT NumQueues,
|
||||
UINT NodeMask,
|
||||
_COM_Outptr_opt_ ID3D11Device** ppDevice,
|
||||
_COM_Outptr_opt_ ID3D11DeviceContext** ppImmediateContext,
|
||||
_Out_opt_ D3D_FEATURE_LEVEL* pChosenFeatureLevel );
|
||||
|
||||
typedef struct D3D11_RESOURCE_FLAGS
|
||||
{
|
||||
UINT BindFlags;
|
||||
UINT MiscFlags;
|
||||
UINT CPUAccessFlags;
|
||||
UINT StructureByteStride;
|
||||
} D3D11_RESOURCE_FLAGS;
|
||||
|
||||
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0000_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0000_v0_0_s_ifspec;
|
||||
|
||||
#ifndef __ID3D11On12Device_INTERFACE_DEFINED__
|
||||
#define __ID3D11On12Device_INTERFACE_DEFINED__
|
||||
|
||||
/* interface ID3D11On12Device */
|
||||
/* [unique][local][object][uuid] */
|
||||
|
||||
|
||||
EXTERN_C const IID IID_ID3D11On12Device;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("85611e73-70a9-490e-9614-a9e302777904")
|
||||
ID3D11On12Device : public IUnknown
|
||||
{
|
||||
public:
|
||||
virtual HRESULT STDMETHODCALLTYPE CreateWrappedResource(
|
||||
_In_ IUnknown *pResource12,
|
||||
_In_ const D3D11_RESOURCE_FLAGS *pFlags11,
|
||||
D3D12_RESOURCE_STATES InState,
|
||||
D3D12_RESOURCE_STATES OutState,
|
||||
REFIID riid,
|
||||
_COM_Outptr_opt_ void **ppResource11) = 0;
|
||||
|
||||
virtual void STDMETHODCALLTYPE ReleaseWrappedResources(
|
||||
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
|
||||
UINT NumResources) = 0;
|
||||
|
||||
virtual void STDMETHODCALLTYPE AcquireWrappedResources(
|
||||
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
|
||||
UINT NumResources) = 0;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#else /* C style interface */
|
||||
|
||||
typedef struct ID3D11On12DeviceVtbl
|
||||
{
|
||||
BEGIN_INTERFACE
|
||||
|
||||
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
|
||||
ID3D11On12Device * This,
|
||||
REFIID riid,
|
||||
_COM_Outptr_ void **ppvObject);
|
||||
|
||||
ULONG ( STDMETHODCALLTYPE *AddRef )(
|
||||
ID3D11On12Device * This);
|
||||
|
||||
ULONG ( STDMETHODCALLTYPE *Release )(
|
||||
ID3D11On12Device * This);
|
||||
|
||||
HRESULT ( STDMETHODCALLTYPE *CreateWrappedResource )(
|
||||
ID3D11On12Device * This,
|
||||
_In_ IUnknown *pResource12,
|
||||
_In_ const D3D11_RESOURCE_FLAGS *pFlags11,
|
||||
D3D12_RESOURCE_STATES InState,
|
||||
D3D12_RESOURCE_STATES OutState,
|
||||
REFIID riid,
|
||||
_COM_Outptr_opt_ void **ppResource11);
|
||||
|
||||
void ( STDMETHODCALLTYPE *ReleaseWrappedResources )(
|
||||
ID3D11On12Device * This,
|
||||
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
|
||||
UINT NumResources);
|
||||
|
||||
void ( STDMETHODCALLTYPE *AcquireWrappedResources )(
|
||||
ID3D11On12Device * This,
|
||||
_In_reads_( NumResources ) ID3D11Resource *const *ppResources,
|
||||
UINT NumResources);
|
||||
|
||||
END_INTERFACE
|
||||
} ID3D11On12DeviceVtbl;
|
||||
|
||||
interface ID3D11On12Device
|
||||
{
|
||||
CONST_VTBL struct ID3D11On12DeviceVtbl *lpVtbl;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#ifdef COBJMACROS
|
||||
|
||||
|
||||
#define ID3D11On12Device_QueryInterface(This,riid,ppvObject) \
|
||||
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
|
||||
|
||||
#define ID3D11On12Device_AddRef(This) \
|
||||
( (This)->lpVtbl -> AddRef(This) )
|
||||
|
||||
#define ID3D11On12Device_Release(This) \
|
||||
( (This)->lpVtbl -> Release(This) )
|
||||
|
||||
|
||||
#define ID3D11On12Device_CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) \
|
||||
( (This)->lpVtbl -> CreateWrappedResource(This,pResource12,pFlags11,InState,OutState,riid,ppResource11) )
|
||||
|
||||
#define ID3D11On12Device_ReleaseWrappedResources(This,ppResources,NumResources) \
|
||||
( (This)->lpVtbl -> ReleaseWrappedResources(This,ppResources,NumResources) )
|
||||
|
||||
#define ID3D11On12Device_AcquireWrappedResources(This,ppResources,NumResources) \
|
||||
( (This)->lpVtbl -> AcquireWrappedResources(This,ppResources,NumResources) )
|
||||
|
||||
#endif /* COBJMACROS */
|
||||
|
||||
|
||||
#endif /* C style interface */
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* __ID3D11On12Device_INTERFACE_DEFINED__ */
|
||||
|
||||
|
||||
/* interface __MIDL_itf_d3d11on12_0000_0001 */
|
||||
/* [local] */
|
||||
|
||||
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
|
||||
#pragma endregion
|
||||
DEFINE_GUID(IID_ID3D11On12Device,0x85611e73,0x70a9,0x490e,0x96,0x14,0xa9,0xe3,0x02,0x77,0x79,0x04);
|
||||
|
||||
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0001_v0_0_c_ifspec;
|
||||
extern RPC_IF_HANDLE __MIDL_itf_d3d11on12_0000_0001_v0_0_s_ifspec;
|
||||
|
||||
/* Additional Prototypes for ALL interfaces */
|
||||
|
||||
/* end of Additional Prototypes */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
+601
@@ -0,0 +1,601 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// File: D3D11Shader.h
|
||||
// Content: D3D11 Shader Types and APIs
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __D3D11SHADER_H__
|
||||
#define __D3D11SHADER_H__
|
||||
|
||||
#include "d3dcommon.h"
|
||||
|
||||
|
||||
typedef enum D3D11_SHADER_VERSION_TYPE
|
||||
{
|
||||
D3D11_SHVER_PIXEL_SHADER = 0,
|
||||
D3D11_SHVER_VERTEX_SHADER = 1,
|
||||
D3D11_SHVER_GEOMETRY_SHADER = 2,
|
||||
|
||||
// D3D11 Shaders
|
||||
D3D11_SHVER_HULL_SHADER = 3,
|
||||
D3D11_SHVER_DOMAIN_SHADER = 4,
|
||||
D3D11_SHVER_COMPUTE_SHADER = 5,
|
||||
|
||||
D3D11_SHVER_RESERVED0 = 0xFFF0,
|
||||
} D3D11_SHADER_VERSION_TYPE;
|
||||
|
||||
#define D3D11_SHVER_GET_TYPE(_Version) \
|
||||
(((_Version) >> 16) & 0xffff)
|
||||
#define D3D11_SHVER_GET_MAJOR(_Version) \
|
||||
(((_Version) >> 4) & 0xf)
|
||||
#define D3D11_SHVER_GET_MINOR(_Version) \
|
||||
(((_Version) >> 0) & 0xf)
|
||||
|
||||
// Slot ID for library function return
|
||||
#define D3D_RETURN_PARAMETER_INDEX (-1)
|
||||
|
||||
typedef D3D_RESOURCE_RETURN_TYPE D3D11_RESOURCE_RETURN_TYPE;
|
||||
|
||||
typedef D3D_CBUFFER_TYPE D3D11_CBUFFER_TYPE;
|
||||
|
||||
|
||||
typedef struct _D3D11_SIGNATURE_PARAMETER_DESC
|
||||
{
|
||||
LPCSTR SemanticName; // Name of the semantic
|
||||
UINT SemanticIndex; // Index of the semantic
|
||||
UINT Register; // Number of member variables
|
||||
D3D_NAME SystemValueType;// A predefined system value, or D3D_NAME_UNDEFINED if not applicable
|
||||
D3D_REGISTER_COMPONENT_TYPE ComponentType; // Scalar type (e.g. uint, float, etc.)
|
||||
BYTE Mask; // Mask to indicate which components of the register
|
||||
// are used (combination of D3D10_COMPONENT_MASK values)
|
||||
BYTE ReadWriteMask; // Mask to indicate whether a given component is
|
||||
// never written (if this is an output signature) or
|
||||
// always read (if this is an input signature).
|
||||
// (combination of D3D_MASK_* values)
|
||||
UINT Stream; // Stream index
|
||||
D3D_MIN_PRECISION MinPrecision; // Minimum desired interpolation precision
|
||||
} D3D11_SIGNATURE_PARAMETER_DESC;
|
||||
|
||||
typedef struct _D3D11_SHADER_BUFFER_DESC
|
||||
{
|
||||
LPCSTR Name; // Name of the constant buffer
|
||||
D3D_CBUFFER_TYPE Type; // Indicates type of buffer content
|
||||
UINT Variables; // Number of member variables
|
||||
UINT Size; // Size of CB (in bytes)
|
||||
UINT uFlags; // Buffer description flags
|
||||
} D3D11_SHADER_BUFFER_DESC;
|
||||
|
||||
typedef struct _D3D11_SHADER_VARIABLE_DESC
|
||||
{
|
||||
LPCSTR Name; // Name of the variable
|
||||
UINT StartOffset; // Offset in constant buffer's backing store
|
||||
UINT Size; // Size of variable (in bytes)
|
||||
UINT uFlags; // Variable flags
|
||||
LPVOID DefaultValue; // Raw pointer to default value
|
||||
UINT StartTexture; // First texture index (or -1 if no textures used)
|
||||
UINT TextureSize; // Number of texture slots possibly used.
|
||||
UINT StartSampler; // First sampler index (or -1 if no textures used)
|
||||
UINT SamplerSize; // Number of sampler slots possibly used.
|
||||
} D3D11_SHADER_VARIABLE_DESC;
|
||||
|
||||
typedef struct _D3D11_SHADER_TYPE_DESC
|
||||
{
|
||||
D3D_SHADER_VARIABLE_CLASS Class; // Variable class (e.g. object, matrix, etc.)
|
||||
D3D_SHADER_VARIABLE_TYPE Type; // Variable type (e.g. float, sampler, etc.)
|
||||
UINT Rows; // Number of rows (for matrices, 1 for other numeric, 0 if not applicable)
|
||||
UINT Columns; // Number of columns (for vectors & matrices, 1 for other numeric, 0 if not applicable)
|
||||
UINT Elements; // Number of elements (0 if not an array)
|
||||
UINT Members; // Number of members (0 if not a structure)
|
||||
UINT Offset; // Offset from the start of structure (0 if not a structure member)
|
||||
LPCSTR Name; // Name of type, can be NULL
|
||||
} D3D11_SHADER_TYPE_DESC;
|
||||
|
||||
typedef D3D_TESSELLATOR_DOMAIN D3D11_TESSELLATOR_DOMAIN;
|
||||
|
||||
typedef D3D_TESSELLATOR_PARTITIONING D3D11_TESSELLATOR_PARTITIONING;
|
||||
|
||||
typedef D3D_TESSELLATOR_OUTPUT_PRIMITIVE D3D11_TESSELLATOR_OUTPUT_PRIMITIVE;
|
||||
|
||||
typedef struct _D3D11_SHADER_DESC
|
||||
{
|
||||
UINT Version; // Shader version
|
||||
LPCSTR Creator; // Creator string
|
||||
UINT Flags; // Shader compilation/parse flags
|
||||
|
||||
UINT ConstantBuffers; // Number of constant buffers
|
||||
UINT BoundResources; // Number of bound resources
|
||||
UINT InputParameters; // Number of parameters in the input signature
|
||||
UINT OutputParameters; // Number of parameters in the output signature
|
||||
|
||||
UINT InstructionCount; // Number of emitted instructions
|
||||
UINT TempRegisterCount; // Number of temporary registers used
|
||||
UINT TempArrayCount; // Number of temporary arrays used
|
||||
UINT DefCount; // Number of constant defines
|
||||
UINT DclCount; // Number of declarations (input + output)
|
||||
UINT TextureNormalInstructions; // Number of non-categorized texture instructions
|
||||
UINT TextureLoadInstructions; // Number of texture load instructions
|
||||
UINT TextureCompInstructions; // Number of texture comparison instructions
|
||||
UINT TextureBiasInstructions; // Number of texture bias instructions
|
||||
UINT TextureGradientInstructions; // Number of texture gradient instructions
|
||||
UINT FloatInstructionCount; // Number of floating point arithmetic instructions used
|
||||
UINT IntInstructionCount; // Number of signed integer arithmetic instructions used
|
||||
UINT UintInstructionCount; // Number of unsigned integer arithmetic instructions used
|
||||
UINT StaticFlowControlCount; // Number of static flow control instructions used
|
||||
UINT DynamicFlowControlCount; // Number of dynamic flow control instructions used
|
||||
UINT MacroInstructionCount; // Number of macro instructions used
|
||||
UINT ArrayInstructionCount; // Number of array instructions used
|
||||
UINT CutInstructionCount; // Number of cut instructions used
|
||||
UINT EmitInstructionCount; // Number of emit instructions used
|
||||
D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; // Geometry shader output topology
|
||||
UINT GSMaxOutputVertexCount; // Geometry shader maximum output vertex count
|
||||
D3D_PRIMITIVE InputPrimitive; // GS/HS input primitive
|
||||
UINT PatchConstantParameters; // Number of parameters in the patch constant signature
|
||||
UINT cGSInstanceCount; // Number of Geometry shader instances
|
||||
UINT cControlPoints; // Number of control points in the HS->DS stage
|
||||
D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; // Primitive output by the tessellator
|
||||
D3D_TESSELLATOR_PARTITIONING HSPartitioning; // Partitioning mode of the tessellator
|
||||
D3D_TESSELLATOR_DOMAIN TessellatorDomain; // Domain of the tessellator (quad, tri, isoline)
|
||||
// instruction counts
|
||||
UINT cBarrierInstructions; // Number of barrier instructions in a compute shader
|
||||
UINT cInterlockedInstructions; // Number of interlocked instructions
|
||||
UINT cTextureStoreInstructions; // Number of texture writes
|
||||
} D3D11_SHADER_DESC;
|
||||
|
||||
typedef struct _D3D11_SHADER_INPUT_BIND_DESC
|
||||
{
|
||||
LPCSTR Name; // Name of the resource
|
||||
D3D_SHADER_INPUT_TYPE Type; // Type of resource (e.g. texture, cbuffer, etc.)
|
||||
UINT BindPoint; // Starting bind point
|
||||
UINT BindCount; // Number of contiguous bind points (for arrays)
|
||||
|
||||
UINT uFlags; // Input binding flags
|
||||
D3D_RESOURCE_RETURN_TYPE ReturnType; // Return type (if texture)
|
||||
D3D_SRV_DIMENSION Dimension; // Dimension (if texture)
|
||||
UINT NumSamples; // Number of samples (0 if not MS texture)
|
||||
} D3D11_SHADER_INPUT_BIND_DESC;
|
||||
|
||||
#define D3D_SHADER_REQUIRES_DOUBLES 0x00000001
|
||||
#define D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL 0x00000002
|
||||
#define D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE 0x00000004
|
||||
#define D3D_SHADER_REQUIRES_64_UAVS 0x00000008
|
||||
#define D3D_SHADER_REQUIRES_MINIMUM_PRECISION 0x00000010
|
||||
#define D3D_SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS 0x00000020
|
||||
#define D3D_SHADER_REQUIRES_11_1_SHADER_EXTENSIONS 0x00000040
|
||||
#define D3D_SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING 0x00000080
|
||||
#define D3D_SHADER_REQUIRES_TILED_RESOURCES 0x00000100
|
||||
|
||||
|
||||
typedef struct _D3D11_LIBRARY_DESC
|
||||
{
|
||||
LPCSTR Creator; // The name of the originator of the library.
|
||||
UINT Flags; // Compilation flags.
|
||||
UINT FunctionCount; // Number of functions exported from the library.
|
||||
} D3D11_LIBRARY_DESC;
|
||||
|
||||
typedef struct _D3D11_FUNCTION_DESC
|
||||
{
|
||||
UINT Version; // Shader version
|
||||
LPCSTR Creator; // Creator string
|
||||
UINT Flags; // Shader compilation/parse flags
|
||||
|
||||
UINT ConstantBuffers; // Number of constant buffers
|
||||
UINT BoundResources; // Number of bound resources
|
||||
|
||||
UINT InstructionCount; // Number of emitted instructions
|
||||
UINT TempRegisterCount; // Number of temporary registers used
|
||||
UINT TempArrayCount; // Number of temporary arrays used
|
||||
UINT DefCount; // Number of constant defines
|
||||
UINT DclCount; // Number of declarations (input + output)
|
||||
UINT TextureNormalInstructions; // Number of non-categorized texture instructions
|
||||
UINT TextureLoadInstructions; // Number of texture load instructions
|
||||
UINT TextureCompInstructions; // Number of texture comparison instructions
|
||||
UINT TextureBiasInstructions; // Number of texture bias instructions
|
||||
UINT TextureGradientInstructions; // Number of texture gradient instructions
|
||||
UINT FloatInstructionCount; // Number of floating point arithmetic instructions used
|
||||
UINT IntInstructionCount; // Number of signed integer arithmetic instructions used
|
||||
UINT UintInstructionCount; // Number of unsigned integer arithmetic instructions used
|
||||
UINT StaticFlowControlCount; // Number of static flow control instructions used
|
||||
UINT DynamicFlowControlCount; // Number of dynamic flow control instructions used
|
||||
UINT MacroInstructionCount; // Number of macro instructions used
|
||||
UINT ArrayInstructionCount; // Number of array instructions used
|
||||
UINT MovInstructionCount; // Number of mov instructions used
|
||||
UINT MovcInstructionCount; // Number of movc instructions used
|
||||
UINT ConversionInstructionCount; // Number of type conversion instructions used
|
||||
UINT BitwiseInstructionCount; // Number of bitwise arithmetic instructions used
|
||||
D3D_FEATURE_LEVEL MinFeatureLevel; // Min target of the function byte code
|
||||
UINT64 RequiredFeatureFlags; // Required feature flags
|
||||
|
||||
LPCSTR Name; // Function name
|
||||
INT FunctionParameterCount; // Number of logical parameters in the function signature (not including return)
|
||||
BOOL HasReturn; // TRUE, if function returns a value, false - it is a subroutine
|
||||
BOOL Has10Level9VertexShader; // TRUE, if there is a 10L9 VS blob
|
||||
BOOL Has10Level9PixelShader; // TRUE, if there is a 10L9 PS blob
|
||||
} D3D11_FUNCTION_DESC;
|
||||
|
||||
typedef struct _D3D11_PARAMETER_DESC
|
||||
{
|
||||
LPCSTR Name; // Parameter name.
|
||||
LPCSTR SemanticName; // Parameter semantic name (+index).
|
||||
D3D_SHADER_VARIABLE_TYPE Type; // Element type.
|
||||
D3D_SHADER_VARIABLE_CLASS Class; // Scalar/Vector/Matrix.
|
||||
UINT Rows; // Rows are for matrix parameters.
|
||||
UINT Columns; // Components or Columns in matrix.
|
||||
D3D_INTERPOLATION_MODE InterpolationMode; // Interpolation mode.
|
||||
D3D_PARAMETER_FLAGS Flags; // Parameter modifiers.
|
||||
|
||||
UINT FirstInRegister; // The first input register for this parameter.
|
||||
UINT FirstInComponent; // The first input register component for this parameter.
|
||||
UINT FirstOutRegister; // The first output register for this parameter.
|
||||
UINT FirstOutComponent; // The first output register component for this parameter.
|
||||
} D3D11_PARAMETER_DESC;
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Interfaces ////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
typedef interface ID3D11ShaderReflectionType ID3D11ShaderReflectionType;
|
||||
typedef interface ID3D11ShaderReflectionType *LPD3D11SHADERREFLECTIONTYPE;
|
||||
|
||||
typedef interface ID3D11ShaderReflectionVariable ID3D11ShaderReflectionVariable;
|
||||
typedef interface ID3D11ShaderReflectionVariable *LPD3D11SHADERREFLECTIONVARIABLE;
|
||||
|
||||
typedef interface ID3D11ShaderReflectionConstantBuffer ID3D11ShaderReflectionConstantBuffer;
|
||||
typedef interface ID3D11ShaderReflectionConstantBuffer *LPD3D11SHADERREFLECTIONCONSTANTBUFFER;
|
||||
|
||||
typedef interface ID3D11ShaderReflection ID3D11ShaderReflection;
|
||||
typedef interface ID3D11ShaderReflection *LPD3D11SHADERREFLECTION;
|
||||
|
||||
typedef interface ID3D11LibraryReflection ID3D11LibraryReflection;
|
||||
typedef interface ID3D11LibraryReflection *LPD3D11LIBRARYREFLECTION;
|
||||
|
||||
typedef interface ID3D11FunctionReflection ID3D11FunctionReflection;
|
||||
typedef interface ID3D11FunctionReflection *LPD3D11FUNCTIONREFLECTION;
|
||||
|
||||
typedef interface ID3D11FunctionParameterReflection ID3D11FunctionParameterReflection;
|
||||
typedef interface ID3D11FunctionParameterReflection *LPD3D11FUNCTIONPARAMETERREFLECTION;
|
||||
|
||||
// {6E6FFA6A-9BAE-4613-A51E-91652D508C21}
|
||||
interface DECLSPEC_UUID("6E6FFA6A-9BAE-4613-A51E-91652D508C21") ID3D11ShaderReflectionType;
|
||||
DEFINE_GUID(IID_ID3D11ShaderReflectionType,
|
||||
0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11ShaderReflectionType
|
||||
|
||||
DECLARE_INTERFACE(ID3D11ShaderReflectionType)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D11_SHADER_TYPE_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionType*, GetMemberTypeByIndex)(THIS_ _In_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionType*, GetMemberTypeByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
STDMETHOD_(LPCSTR, GetMemberTypeName)(THIS_ _In_ UINT Index) PURE;
|
||||
|
||||
STDMETHOD(IsEqual)(THIS_ _In_ ID3D11ShaderReflectionType* pType) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionType*, GetSubType)(THIS) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionType*, GetBaseClass)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetNumInterfaces)(THIS) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionType*, GetInterfaceByIndex)(THIS_ _In_ UINT uIndex) PURE;
|
||||
STDMETHOD(IsOfType)(THIS_ _In_ ID3D11ShaderReflectionType* pType) PURE;
|
||||
STDMETHOD(ImplementsInterface)(THIS_ _In_ ID3D11ShaderReflectionType* pBase) PURE;
|
||||
};
|
||||
|
||||
// {51F23923-F3E5-4BD1-91CB-606177D8DB4C}
|
||||
interface DECLSPEC_UUID("51F23923-F3E5-4BD1-91CB-606177D8DB4C") ID3D11ShaderReflectionVariable;
|
||||
DEFINE_GUID(IID_ID3D11ShaderReflectionVariable,
|
||||
0x51f23923, 0xf3e5, 0x4bd1, 0x91, 0xcb, 0x60, 0x61, 0x77, 0xd8, 0xdb, 0x4c);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11ShaderReflectionVariable
|
||||
|
||||
DECLARE_INTERFACE(ID3D11ShaderReflectionVariable)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D11_SHADER_VARIABLE_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionType*, GetType)(THIS) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionConstantBuffer*, GetBuffer)(THIS) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetInterfaceSlot)(THIS_ _In_ UINT uArrayIndex) PURE;
|
||||
};
|
||||
|
||||
// {EB62D63D-93DD-4318-8AE8-C6F83AD371B8}
|
||||
interface DECLSPEC_UUID("EB62D63D-93DD-4318-8AE8-C6F83AD371B8") ID3D11ShaderReflectionConstantBuffer;
|
||||
DEFINE_GUID(IID_ID3D11ShaderReflectionConstantBuffer,
|
||||
0xeb62d63d, 0x93dd, 0x4318, 0x8a, 0xe8, 0xc6, 0xf8, 0x3a, 0xd3, 0x71, 0xb8);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11ShaderReflectionConstantBuffer
|
||||
|
||||
DECLARE_INTERFACE(ID3D11ShaderReflectionConstantBuffer)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_BUFFER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByIndex)(THIS_ _In_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
};
|
||||
|
||||
// The ID3D11ShaderReflection IID may change from SDK version to SDK version
|
||||
// if the reflection API changes. This prevents new code with the new API
|
||||
// from working with an old binary. Recompiling with the new header
|
||||
// will pick up the new IID.
|
||||
|
||||
// 8d536ca1-0cca-4956-a837-786963755584
|
||||
interface DECLSPEC_UUID("8d536ca1-0cca-4956-a837-786963755584") ID3D11ShaderReflection;
|
||||
DEFINE_GUID(IID_ID3D11ShaderReflection,
|
||||
0x8d536ca1, 0x0cca, 0x4956, 0xa8, 0x37, 0x78, 0x69, 0x63, 0x75, 0x55, 0x84);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11ShaderReflection
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11ShaderReflection, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid,
|
||||
_Out_ LPVOID *ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D11_SHADER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionConstantBuffer*, GetConstantBufferByIndex)(THIS_ _In_ UINT Index) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionConstantBuffer*, GetConstantBufferByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDesc)(THIS_ _In_ UINT ResourceIndex,
|
||||
_Out_ D3D11_SHADER_INPUT_BIND_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD(GetInputParameterDesc)(THIS_ _In_ UINT ParameterIndex,
|
||||
_Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
STDMETHOD(GetOutputParameterDesc)(THIS_ _In_ UINT ParameterIndex,
|
||||
_Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
STDMETHOD(GetPatchConstantParameterDesc)(THIS_ _In_ UINT ParameterIndex,
|
||||
_Out_ D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionVariable*, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDescByName)(THIS_ _In_ LPCSTR Name,
|
||||
_Out_ D3D11_SHADER_INPUT_BIND_DESC *pDesc) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetMovInstructionCount)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetMovcInstructionCount)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetConversionInstructionCount)(THIS) PURE;
|
||||
STDMETHOD_(UINT, GetBitwiseInstructionCount)(THIS) PURE;
|
||||
|
||||
STDMETHOD_(D3D_PRIMITIVE, GetGSInputPrimitive)(THIS) PURE;
|
||||
STDMETHOD_(BOOL, IsSampleFrequencyShader)(THIS) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetNumInterfaceSlots)(THIS) PURE;
|
||||
STDMETHOD(GetMinFeatureLevel)(THIS_ _Out_ enum D3D_FEATURE_LEVEL* pLevel) PURE;
|
||||
|
||||
STDMETHOD_(UINT, GetThreadGroupSize)(THIS_
|
||||
_Out_opt_ UINT* pSizeX,
|
||||
_Out_opt_ UINT* pSizeY,
|
||||
_Out_opt_ UINT* pSizeZ) PURE;
|
||||
|
||||
STDMETHOD_(UINT64, GetRequiresFlags)(THIS) PURE;
|
||||
};
|
||||
|
||||
// {54384F1B-5B3E-4BB7-AE01-60BA3097CBB6}
|
||||
interface DECLSPEC_UUID("54384F1B-5B3E-4BB7-AE01-60BA3097CBB6") ID3D11LibraryReflection;
|
||||
DEFINE_GUID(IID_ID3D11LibraryReflection,
|
||||
0x54384f1b, 0x5b3e, 0x4bb7, 0xae, 0x1, 0x60, 0xba, 0x30, 0x97, 0xcb, 0xb6);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11LibraryReflection
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11LibraryReflection, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D11_LIBRARY_DESC * pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11FunctionReflection *, GetFunctionByIndex)(THIS_ _In_ INT FunctionIndex) PURE;
|
||||
};
|
||||
|
||||
// {207BCECB-D683-4A06-A8A3-9B149B9F73A4}
|
||||
interface DECLSPEC_UUID("207BCECB-D683-4A06-A8A3-9B149B9F73A4") ID3D11FunctionReflection;
|
||||
DEFINE_GUID(IID_ID3D11FunctionReflection,
|
||||
0x207bcecb, 0xd683, 0x4a06, 0xa8, 0xa3, 0x9b, 0x14, 0x9b, 0x9f, 0x73, 0xa4);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11FunctionReflection
|
||||
|
||||
DECLARE_INTERFACE(ID3D11FunctionReflection)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D11_FUNCTION_DESC * pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ _In_ UINT BufferIndex) PURE;
|
||||
STDMETHOD_(ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDesc)(THIS_ _In_ UINT ResourceIndex,
|
||||
_Out_ D3D11_SHADER_INPUT_BIND_DESC * pDesc) PURE;
|
||||
|
||||
STDMETHOD_(ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ _In_ LPCSTR Name) PURE;
|
||||
|
||||
STDMETHOD(GetResourceBindingDescByName)(THIS_ _In_ LPCSTR Name,
|
||||
_Out_ D3D11_SHADER_INPUT_BIND_DESC * pDesc) PURE;
|
||||
|
||||
// Use D3D_RETURN_PARAMETER_INDEX to get description of the return value.
|
||||
STDMETHOD_(ID3D11FunctionParameterReflection *, GetFunctionParameter)(THIS_ _In_ INT ParameterIndex) PURE;
|
||||
};
|
||||
|
||||
// {42757488-334F-47FE-982E-1A65D08CC462}
|
||||
interface DECLSPEC_UUID("42757488-334F-47FE-982E-1A65D08CC462") ID3D11FunctionParameterReflection;
|
||||
DEFINE_GUID(IID_ID3D11FunctionParameterReflection,
|
||||
0x42757488, 0x334f, 0x47fe, 0x98, 0x2e, 0x1a, 0x65, 0xd0, 0x8c, 0xc4, 0x62);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11FunctionParameterReflection
|
||||
|
||||
DECLARE_INTERFACE(ID3D11FunctionParameterReflection)
|
||||
{
|
||||
STDMETHOD(GetDesc)(THIS_ _Out_ D3D11_PARAMETER_DESC * pDesc) PURE;
|
||||
};
|
||||
|
||||
// {CAC701EE-80FC-4122-8242-10B39C8CEC34}
|
||||
interface DECLSPEC_UUID("CAC701EE-80FC-4122-8242-10B39C8CEC34") ID3D11Module;
|
||||
DEFINE_GUID(IID_ID3D11Module,
|
||||
0xcac701ee, 0x80fc, 0x4122, 0x82, 0x42, 0x10, 0xb3, 0x9c, 0x8c, 0xec, 0x34);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11Module
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11Module, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
// Create an instance of a module for resource re-binding.
|
||||
STDMETHOD(CreateInstance)(THIS_ _In_opt_ LPCSTR pNamespace,
|
||||
_COM_Outptr_ interface ID3D11ModuleInstance ** ppModuleInstance) PURE;
|
||||
};
|
||||
|
||||
|
||||
// {469E07F7-045A-48D5-AA12-68A478CDF75D}
|
||||
interface DECLSPEC_UUID("469E07F7-045A-48D5-AA12-68A478CDF75D") ID3D11ModuleInstance;
|
||||
DEFINE_GUID(IID_ID3D11ModuleInstance,
|
||||
0x469e07f7, 0x45a, 0x48d5, 0xaa, 0x12, 0x68, 0xa4, 0x78, 0xcd, 0xf7, 0x5d);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11ModuleInstance
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11ModuleInstance, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
//
|
||||
// Resource binding API.
|
||||
//
|
||||
STDMETHOD(BindConstantBuffer)(THIS_ _In_ UINT uSrcSlot, _In_ UINT uDstSlot, _In_ UINT cbDstOffset) PURE;
|
||||
STDMETHOD(BindConstantBufferByName)(THIS_ _In_ LPCSTR pName, _In_ UINT uDstSlot, _In_ UINT cbDstOffset) PURE;
|
||||
|
||||
STDMETHOD(BindResource)(THIS_ _In_ UINT uSrcSlot, _In_ UINT uDstSlot, _In_ UINT uCount) PURE;
|
||||
STDMETHOD(BindResourceByName)(THIS_ _In_ LPCSTR pName, _In_ UINT uDstSlot, _In_ UINT uCount) PURE;
|
||||
|
||||
STDMETHOD(BindSampler)(THIS_ _In_ UINT uSrcSlot, _In_ UINT uDstSlot, _In_ UINT uCount) PURE;
|
||||
STDMETHOD(BindSamplerByName)(THIS_ _In_ LPCSTR pName, _In_ UINT uDstSlot, _In_ UINT uCount) PURE;
|
||||
|
||||
STDMETHOD(BindUnorderedAccessView)(THIS_ _In_ UINT uSrcSlot, _In_ UINT uDstSlot, _In_ UINT uCount) PURE;
|
||||
STDMETHOD(BindUnorderedAccessViewByName)(THIS_ _In_ LPCSTR pName, _In_ UINT uDstSlot, _In_ UINT uCount) PURE;
|
||||
|
||||
STDMETHOD(BindResourceAsUnorderedAccessView)(THIS_ _In_ UINT uSrcSrvSlot, _In_ UINT uDstUavSlot, _In_ UINT uCount) PURE;
|
||||
STDMETHOD(BindResourceAsUnorderedAccessViewByName)(THIS_ _In_ LPCSTR pSrvName, _In_ UINT uDstUavSlot, _In_ UINT uCount) PURE;
|
||||
};
|
||||
|
||||
|
||||
// {59A6CD0E-E10D-4C1F-88C0-63ABA1DAF30E}
|
||||
interface DECLSPEC_UUID("59A6CD0E-E10D-4C1F-88C0-63ABA1DAF30E") ID3D11Linker;
|
||||
DEFINE_GUID(IID_ID3D11Linker,
|
||||
0x59a6cd0e, 0xe10d, 0x4c1f, 0x88, 0xc0, 0x63, 0xab, 0xa1, 0xda, 0xf3, 0xe);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11Linker
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11Linker, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
// Link the shader and produce a shader blob suitable to D3D runtime.
|
||||
STDMETHOD(Link)(THIS_ _In_ interface ID3D11ModuleInstance * pEntry,
|
||||
_In_ LPCSTR pEntryName,
|
||||
_In_ LPCSTR pTargetName,
|
||||
_In_ UINT uFlags,
|
||||
_COM_Outptr_ ID3DBlob ** ppShaderBlob,
|
||||
_Always_(_Outptr_opt_result_maybenull_) ID3DBlob ** ppErrorBuffer) PURE;
|
||||
|
||||
// Add an instance of a library module to be used for linking.
|
||||
STDMETHOD(UseLibrary)(THIS_ _In_ interface ID3D11ModuleInstance * pLibraryMI) PURE;
|
||||
|
||||
// Add a clip plane with the plane coefficients taken from a cbuffer entry for 10L9 shaders.
|
||||
STDMETHOD(AddClipPlaneFromCBuffer)(THIS_ _In_ UINT uCBufferSlot, _In_ UINT uCBufferEntry) PURE;
|
||||
};
|
||||
|
||||
|
||||
// {D80DD70C-8D2F-4751-94A1-03C79B3556DB}
|
||||
interface DECLSPEC_UUID("D80DD70C-8D2F-4751-94A1-03C79B3556DB") ID3D11LinkingNode;
|
||||
DEFINE_GUID(IID_ID3D11LinkingNode,
|
||||
0xd80dd70c, 0x8d2f, 0x4751, 0x94, 0xa1, 0x3, 0xc7, 0x9b, 0x35, 0x56, 0xdb);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11LinkingNode
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11LinkingNode, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
};
|
||||
|
||||
|
||||
// {54133220-1CE8-43D3-8236-9855C5CEECFF}
|
||||
interface DECLSPEC_UUID("54133220-1CE8-43D3-8236-9855C5CEECFF") ID3D11FunctionLinkingGraph;
|
||||
DEFINE_GUID(IID_ID3D11FunctionLinkingGraph,
|
||||
0x54133220, 0x1ce8, 0x43d3, 0x82, 0x36, 0x98, 0x55, 0xc5, 0xce, 0xec, 0xff);
|
||||
|
||||
#undef INTERFACE
|
||||
#define INTERFACE ID3D11FunctionLinkingGraph
|
||||
|
||||
DECLARE_INTERFACE_(ID3D11FunctionLinkingGraph, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface)(THIS_ _In_ REFIID iid, _Out_ LPVOID * ppv) PURE;
|
||||
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release)(THIS) PURE;
|
||||
|
||||
// Create a shader module out of FLG description.
|
||||
STDMETHOD(CreateModuleInstance)(THIS_ _COM_Outptr_ interface ID3D11ModuleInstance ** ppModuleInstance,
|
||||
_Always_(_Outptr_opt_result_maybenull_) ID3DBlob ** ppErrorBuffer) PURE;
|
||||
|
||||
STDMETHOD(SetInputSignature)(THIS_ __in_ecount(cInputParameters) const D3D11_PARAMETER_DESC * pInputParameters,
|
||||
_In_ UINT cInputParameters,
|
||||
_COM_Outptr_ interface ID3D11LinkingNode ** ppInputNode) PURE;
|
||||
|
||||
STDMETHOD(SetOutputSignature)(THIS_ __in_ecount(cOutputParameters) const D3D11_PARAMETER_DESC * pOutputParameters,
|
||||
_In_ UINT cOutputParameters,
|
||||
_COM_Outptr_ interface ID3D11LinkingNode ** ppOutputNode) PURE;
|
||||
|
||||
STDMETHOD(CallFunction)(THIS_ _In_opt_ LPCSTR pModuleInstanceNamespace,
|
||||
_In_ interface ID3D11Module * pModuleWithFunctionPrototype,
|
||||
_In_ LPCSTR pFunctionName,
|
||||
_COM_Outptr_ interface ID3D11LinkingNode ** ppCallNode) PURE;
|
||||
|
||||
STDMETHOD(PassValue)(THIS_ _In_ interface ID3D11LinkingNode * pSrcNode,
|
||||
_In_ INT SrcParameterIndex,
|
||||
_In_ interface ID3D11LinkingNode * pDstNode,
|
||||
_In_ INT DstParameterIndex) PURE;
|
||||
|
||||
STDMETHOD(PassValueWithSwizzle)(THIS_ _In_ interface ID3D11LinkingNode * pSrcNode,
|
||||
_In_ INT SrcParameterIndex,
|
||||
_In_ LPCSTR pSrcSwizzle,
|
||||
_In_ interface ID3D11LinkingNode * pDstNode,
|
||||
_In_ INT DstParameterIndex,
|
||||
_In_ LPCSTR pDstSwizzle) PURE;
|
||||
|
||||
STDMETHOD(GetLastError)(THIS_ _Always_(_Outptr_opt_result_maybenull_) ID3DBlob ** ppErrorBuffer) PURE;
|
||||
|
||||
STDMETHOD(GenerateHlsl)(THIS_ _In_ UINT uFlags, // uFlags is reserved for future use.
|
||||
_COM_Outptr_ ID3DBlob ** ppBuffer) PURE;
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// APIs //////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif //__cplusplus
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif //__cplusplus
|
||||
|
||||
#endif //__D3D11SHADER_H__
|
||||
|
||||
Vendored
+7214
File diff suppressed because it is too large
Load Diff
+2388
File diff suppressed because it is too large
Load Diff
+1002
File diff suppressed because it is too large
Load Diff
Vendored
+338
@@ -0,0 +1,338 @@
|
||||
//+--------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// Abstract:
|
||||
// Public API definitions shared by DWrite, D2D, and DImage.
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
|
||||
#ifndef DCOMMON_H_INCLUDED
|
||||
#define DCOMMON_H_INCLUDED
|
||||
|
||||
#include <dxgiformat.h>
|
||||
|
||||
#ifndef DX_DECLARE_INTERFACE
|
||||
#define DX_DECLARE_INTERFACE(x) DECLSPEC_UUID(x) DECLSPEC_NOVTABLE
|
||||
#endif
|
||||
|
||||
#ifndef CHECKMETHOD
|
||||
#define CHECKMETHOD(method) virtual DECLSPEC_NOTHROW _Must_inspect_result_ HRESULT STDMETHODCALLTYPE method
|
||||
#endif
|
||||
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable:4201) // anonymous unions warning
|
||||
|
||||
//
|
||||
// Forward declarations
|
||||
//
|
||||
struct IDXGISurface;
|
||||
|
||||
/// <summary>
|
||||
/// The measuring method used for text layout.
|
||||
/// </summary>
|
||||
typedef enum DWRITE_MEASURING_MODE
|
||||
{
|
||||
/// <summary>
|
||||
/// Text is measured using glyph ideal metrics whose values are independent to the current display resolution.
|
||||
/// </summary>
|
||||
DWRITE_MEASURING_MODE_NATURAL,
|
||||
|
||||
/// <summary>
|
||||
/// Text is measured using glyph display compatible metrics whose values tuned for the current display resolution.
|
||||
/// </summary>
|
||||
DWRITE_MEASURING_MODE_GDI_CLASSIC,
|
||||
|
||||
/// <summary>
|
||||
// Text is measured using the same glyph display metrics as text measured by GDI using a font
|
||||
// created with CLEARTYPE_NATURAL_QUALITY.
|
||||
/// </summary>
|
||||
DWRITE_MEASURING_MODE_GDI_NATURAL
|
||||
|
||||
} DWRITE_MEASURING_MODE;
|
||||
|
||||
/// <summary>
|
||||
/// Qualifies how alpha is to be treated in a bitmap or render target containing
|
||||
/// alpha.
|
||||
/// </summary>
|
||||
typedef enum D2D1_ALPHA_MODE
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Alpha mode should be determined implicitly. Some target surfaces do not supply
|
||||
/// or imply this information in which case alpha must be specified.
|
||||
/// </summary>
|
||||
D2D1_ALPHA_MODE_UNKNOWN = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Treat the alpha as premultipled.
|
||||
/// </summary>
|
||||
D2D1_ALPHA_MODE_PREMULTIPLIED = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Opacity is in the 'A' component only.
|
||||
/// </summary>
|
||||
D2D1_ALPHA_MODE_STRAIGHT = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Ignore any alpha channel information.
|
||||
/// </summary>
|
||||
D2D1_ALPHA_MODE_IGNORE = 3,
|
||||
|
||||
D2D1_ALPHA_MODE_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_ALPHA_MODE;
|
||||
|
||||
/// <summary>
|
||||
/// Description of a pixel format.
|
||||
/// </summary>
|
||||
typedef struct D2D1_PIXEL_FORMAT
|
||||
{
|
||||
DXGI_FORMAT format;
|
||||
D2D1_ALPHA_MODE alphaMode;
|
||||
|
||||
} D2D1_PIXEL_FORMAT;
|
||||
|
||||
/// <summary>
|
||||
/// Represents an x-coordinate and y-coordinate pair in two-dimensional space.
|
||||
/// </summary>
|
||||
typedef struct D2D_POINT_2U
|
||||
{
|
||||
UINT32 x;
|
||||
UINT32 y;
|
||||
|
||||
} D2D_POINT_2U;
|
||||
|
||||
/// <summary>
|
||||
/// Represents an x-coordinate and y-coordinate pair in two-dimensional space.
|
||||
/// </summary>
|
||||
typedef struct D2D_POINT_2F
|
||||
{
|
||||
FLOAT x;
|
||||
FLOAT y;
|
||||
|
||||
} D2D_POINT_2F;
|
||||
|
||||
typedef POINT D2D_POINT_2L;
|
||||
|
||||
/// <summary>
|
||||
/// A vector of 2 FLOAT values (x, y).
|
||||
/// </summary>
|
||||
typedef struct D2D_VECTOR_2F
|
||||
{
|
||||
FLOAT x;
|
||||
FLOAT y;
|
||||
|
||||
} D2D_VECTOR_2F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A vector of 3 FLOAT values (x, y, z).
|
||||
/// </summary>
|
||||
typedef struct D2D_VECTOR_3F
|
||||
{
|
||||
FLOAT x;
|
||||
FLOAT y;
|
||||
FLOAT z;
|
||||
|
||||
} D2D_VECTOR_3F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A vector of 4 FLOAT values (x, y, z, w).
|
||||
/// </summary>
|
||||
typedef struct D2D_VECTOR_4F
|
||||
{
|
||||
FLOAT x;
|
||||
FLOAT y;
|
||||
FLOAT z;
|
||||
FLOAT w;
|
||||
|
||||
} D2D_VECTOR_4F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a rectangle defined by the coordinates of the upper-left corner
|
||||
/// (left, top) and the coordinates of the lower-right corner (right, bottom).
|
||||
/// </summary>
|
||||
typedef struct D2D_RECT_F
|
||||
{
|
||||
FLOAT left;
|
||||
FLOAT top;
|
||||
FLOAT right;
|
||||
FLOAT bottom;
|
||||
|
||||
} D2D_RECT_F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a rectangle defined by the coordinates of the upper-left corner
|
||||
/// (left, top) and the coordinates of the lower-right corner (right, bottom).
|
||||
/// </summary>
|
||||
typedef struct D2D_RECT_U
|
||||
{
|
||||
UINT32 left;
|
||||
UINT32 top;
|
||||
UINT32 right;
|
||||
UINT32 bottom;
|
||||
|
||||
} D2D_RECT_U;
|
||||
|
||||
typedef RECT D2D_RECT_L;
|
||||
|
||||
/// <summary>
|
||||
/// Stores an ordered pair of floats, typically the width and height of a rectangle.
|
||||
/// </summary>
|
||||
typedef struct D2D_SIZE_F
|
||||
{
|
||||
FLOAT width;
|
||||
FLOAT height;
|
||||
|
||||
} D2D_SIZE_F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Stores an ordered pair of integers, typically the width and height of a
|
||||
/// rectangle.
|
||||
/// </summary>
|
||||
typedef struct D2D_SIZE_U
|
||||
{
|
||||
UINT32 width;
|
||||
UINT32 height;
|
||||
|
||||
} D2D_SIZE_U;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a 3-by-2 matrix.
|
||||
/// </summary>
|
||||
typedef struct D2D_MATRIX_3X2_F
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
/// <summary>
|
||||
/// Horizontal scaling / cosine of rotation
|
||||
/// </summary>
|
||||
FLOAT m11;
|
||||
|
||||
/// <summary>
|
||||
/// Vertical shear / sine of rotation
|
||||
/// </summary>
|
||||
FLOAT m12;
|
||||
|
||||
/// <summary>
|
||||
/// Horizontal shear / negative sine of rotation
|
||||
/// </summary>
|
||||
FLOAT m21;
|
||||
|
||||
/// <summary>
|
||||
/// Vertical scaling / cosine of rotation
|
||||
/// </summary>
|
||||
FLOAT m22;
|
||||
|
||||
/// <summary>
|
||||
/// Horizontal shift (always orthogonal regardless of rotation)
|
||||
/// </summary>
|
||||
FLOAT dx;
|
||||
|
||||
/// <summary>
|
||||
/// Vertical shift (always orthogonal regardless of rotation)
|
||||
/// </summary>
|
||||
FLOAT dy;
|
||||
};
|
||||
|
||||
struct
|
||||
{
|
||||
FLOAT _11, _12;
|
||||
FLOAT _21, _22;
|
||||
FLOAT _31, _32;
|
||||
};
|
||||
|
||||
FLOAT m[3][2];
|
||||
};
|
||||
|
||||
} D2D_MATRIX_3X2_F;
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a 4-by-3 matrix.
|
||||
/// </summary>
|
||||
typedef struct D2D_MATRIX_4X3_F
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
FLOAT _11, _12, _13;
|
||||
FLOAT _21, _22, _23;
|
||||
FLOAT _31, _32, _33;
|
||||
FLOAT _41, _42, _43;
|
||||
};
|
||||
|
||||
FLOAT m[4][3];
|
||||
};
|
||||
|
||||
} D2D_MATRIX_4X3_F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a 4-by-4 matrix.
|
||||
/// </summary>
|
||||
typedef struct D2D_MATRIX_4X4_F
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
FLOAT _11, _12, _13, _14;
|
||||
FLOAT _21, _22, _23, _24;
|
||||
FLOAT _31, _32, _33, _34;
|
||||
FLOAT _41, _42, _43, _44;
|
||||
};
|
||||
|
||||
FLOAT m[4][4];
|
||||
};
|
||||
|
||||
} D2D_MATRIX_4X4_F;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a 5-by-4 matrix.
|
||||
/// </summary>
|
||||
typedef struct D2D_MATRIX_5X4_F
|
||||
{
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
FLOAT _11, _12, _13, _14;
|
||||
FLOAT _21, _22, _23, _24;
|
||||
FLOAT _31, _32, _33, _34;
|
||||
FLOAT _41, _42, _43, _44;
|
||||
FLOAT _51, _52, _53, _54;
|
||||
};
|
||||
|
||||
FLOAT m[5][4];
|
||||
};
|
||||
|
||||
} D2D_MATRIX_5X4_F;
|
||||
|
||||
|
||||
typedef D2D_POINT_2F D2D1_POINT_2F;
|
||||
typedef D2D_POINT_2U D2D1_POINT_2U;
|
||||
typedef D2D_POINT_2L D2D1_POINT_2L;
|
||||
typedef D2D_RECT_F D2D1_RECT_F;
|
||||
typedef D2D_RECT_U D2D1_RECT_U;
|
||||
typedef D2D_RECT_L D2D1_RECT_L;
|
||||
typedef D2D_SIZE_F D2D1_SIZE_F;
|
||||
typedef D2D_SIZE_U D2D1_SIZE_U;
|
||||
typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
|
||||
|
||||
|
||||
#pragma warning(pop)
|
||||
|
||||
#endif /* DCOMMON_H_INCLUDED */
|
||||
Vendored
+5094
File diff suppressed because it is too large
Load Diff
Vendored
+1926
File diff suppressed because it is too large
Load Diff
Vendored
+969
@@ -0,0 +1,969 @@
|
||||
//+--------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// Abstract:
|
||||
// DirectX Typography Services public API definitions.
|
||||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
#ifndef DWRITE_2_H_INCLUDED
|
||||
#define DWRITE_2_H_INCLUDED
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <DWrite_1.h>
|
||||
|
||||
|
||||
interface IDWriteFontFallback;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// How to align glyphs to the margin.
|
||||
/// </summary>
|
||||
enum DWRITE_OPTICAL_ALIGNMENT
|
||||
{
|
||||
/// <summary>
|
||||
/// Align to the default metrics of the glyph.
|
||||
/// </summary>
|
||||
DWRITE_OPTICAL_ALIGNMENT_NONE,
|
||||
|
||||
/// <summary>
|
||||
/// Align glyphs to the margins. Without this, some small whitespace
|
||||
/// may be present between the text and the margin from the glyph's side
|
||||
/// bearing values. Note that glyphs may still overhang outside the
|
||||
/// margin, such as flourishes or italic slants.
|
||||
/// </summary>
|
||||
DWRITE_OPTICAL_ALIGNMENT_NO_SIDE_BEARINGS,
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Whether to enable grid-fitting of glyph outlines (a.k.a. hinting).
|
||||
/// </summary>
|
||||
enum DWRITE_GRID_FIT_MODE
|
||||
{
|
||||
/// <summary>
|
||||
/// Choose grid fitting base on the font's gasp table information.
|
||||
/// </summary>
|
||||
DWRITE_GRID_FIT_MODE_DEFAULT,
|
||||
|
||||
/// <summary>
|
||||
/// Always disable grid fitting, using the ideal glyph outlines.
|
||||
/// </summary>
|
||||
DWRITE_GRID_FIT_MODE_DISABLED,
|
||||
|
||||
/// <summary>
|
||||
/// Enable grid fitting, adjusting glyph outlines for device pixel display.
|
||||
/// </summary>
|
||||
DWRITE_GRID_FIT_MODE_ENABLED
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Overall metrics associated with text after layout.
|
||||
/// All coordinates are in device independent pixels (DIPs).
|
||||
/// </summary>
|
||||
struct DWRITE_TEXT_METRICS1 : DWRITE_TEXT_METRICS
|
||||
{
|
||||
/// <summary>
|
||||
/// The height of the formatted text taking into account the
|
||||
/// trailing whitespace at the end of each line, which will
|
||||
/// matter for vertical reading directions.
|
||||
/// </summary>
|
||||
FLOAT heightIncludingTrailingWhitespace;
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The text renderer interface represents a set of application-defined
|
||||
/// callbacks that perform rendering of text, inline objects, and decorations
|
||||
/// such as underlines.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("D3E0E934-22A0-427E-AAE4-7D9574B59DB1") IDWriteTextRenderer1 : public IDWriteTextRenderer
|
||||
{
|
||||
/// <summary>
|
||||
/// IDWriteTextLayout::Draw calls this function to instruct the client to
|
||||
/// render a run of glyphs.
|
||||
/// </summary>
|
||||
/// <param name="clientDrawingContext">The context passed to
|
||||
/// IDWriteTextLayout::Draw.</param>
|
||||
/// <param name="baselineOriginX">X-coordinate of the baseline.</param>
|
||||
/// <param name="baselineOriginY">Y-coordinate of the baseline.</param>
|
||||
/// <param name="orientationAngle">Orientation of the glyph run.</param>
|
||||
/// <param name="measuringMode">Specifies measuring method for glyphs in
|
||||
/// the run. Renderer implementations may choose different rendering
|
||||
/// modes for given measuring methods, but best results are seen when
|
||||
/// the rendering mode matches the corresponding measuring mode:
|
||||
/// DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL for DWRITE_MEASURING_MODE_NATURAL
|
||||
/// DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC for DWRITE_MEASURING_MODE_GDI_CLASSIC
|
||||
/// DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL for DWRITE_MEASURING_MODE_GDI_NATURAL
|
||||
/// </param>
|
||||
/// <param name="glyphRun">The glyph run to draw.</param>
|
||||
/// <param name="glyphRunDescription">Properties of the characters
|
||||
/// associated with this run.</param>
|
||||
/// <param name="clientDrawingEffect">The drawing effect set in
|
||||
/// IDWriteTextLayout::SetDrawingEffect.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// If a non-identity orientation is passed, the glyph run should be
|
||||
/// rotated around the given baseline x and y coordinates. The function
|
||||
/// IDWriteAnalyzer2::GetGlyphOrientationTransform will return the
|
||||
/// necessary transform for you, which can be combined with any existing
|
||||
/// world transform on the drawing context.
|
||||
/// </remarks>
|
||||
STDMETHOD(DrawGlyphRun)(
|
||||
_In_opt_ void* clientDrawingContext,
|
||||
FLOAT baselineOriginX,
|
||||
FLOAT baselineOriginY,
|
||||
DWRITE_GLYPH_ORIENTATION_ANGLE orientationAngle,
|
||||
DWRITE_MEASURING_MODE measuringMode,
|
||||
_In_ DWRITE_GLYPH_RUN const* glyphRun,
|
||||
_In_ DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
|
||||
_In_opt_ IUnknown* clientDrawingEffect
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// IDWriteTextLayout::Draw calls this function to instruct the client to draw
|
||||
/// an underline.
|
||||
/// </summary>
|
||||
/// <param name="clientDrawingContext">The context passed to
|
||||
/// IDWriteTextLayout::Draw.</param>
|
||||
/// <param name="baselineOriginX">X-coordinate of the baseline.</param>
|
||||
/// <param name="baselineOriginY">Y-coordinate of the baseline.</param>
|
||||
/// <param name="orientationAngle">Orientation of the underline.</param>
|
||||
/// <param name="underline">Underline logical information.</param>
|
||||
/// <param name="clientDrawingEffect">The drawing effect set in
|
||||
/// IDWriteTextLayout::SetDrawingEffect.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// A single underline can be broken into multiple calls, depending on
|
||||
/// how the formatting changes attributes. If font sizes/styles change
|
||||
/// within an underline, the thickness and offset will be averaged
|
||||
/// weighted according to characters.
|
||||
///
|
||||
/// To get the correct top coordinate of the underline rect, add
|
||||
/// underline::offset to the baseline's Y. Otherwise the underline will
|
||||
/// be immediately under the text. The x coordinate will always be passed
|
||||
/// as the left side, regardless of text directionality. This simplifies
|
||||
/// drawing and reduces the problem of round-off that could potentially
|
||||
/// cause gaps or a double stamped alpha blend. To avoid alpha overlap,
|
||||
/// round the end points to the nearest device pixel.
|
||||
/// </remarks>
|
||||
STDMETHOD(DrawUnderline)(
|
||||
_In_opt_ void* clientDrawingContext,
|
||||
FLOAT baselineOriginX,
|
||||
FLOAT baselineOriginY,
|
||||
DWRITE_GLYPH_ORIENTATION_ANGLE orientationAngle,
|
||||
_In_ DWRITE_UNDERLINE const* underline,
|
||||
_In_opt_ IUnknown* clientDrawingEffect
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// IDWriteTextLayout::Draw calls this function to instruct the client to draw
|
||||
/// a strikethrough.
|
||||
/// </summary>
|
||||
/// <param name="clientDrawingContext">The context passed to
|
||||
/// IDWriteTextLayout::Draw.</param>
|
||||
/// <param name="baselineOriginX">X-coordinate of the baseline.</param>
|
||||
/// <param name="baselineOriginY">Y-coordinate of the baseline.</param>
|
||||
/// <param name="orientationAngle">Orientation of the strikethrough.</param>
|
||||
/// <param name="strikethrough">Strikethrough logical information.</param>
|
||||
/// <param name="clientDrawingEffect">The drawing effect set in
|
||||
/// IDWriteTextLayout::SetDrawingEffect.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// A single strikethrough can be broken into multiple calls, depending on
|
||||
/// how the formatting changes attributes. Strikethrough is not averaged
|
||||
/// across font sizes/styles changes.
|
||||
/// To get the correct top coordinate of the strikethrough rect,
|
||||
/// add strikethrough::offset to the baseline's Y.
|
||||
/// Like underlines, the x coordinate will always be passed as the left side,
|
||||
/// regardless of text directionality.
|
||||
/// </remarks>
|
||||
STDMETHOD(DrawStrikethrough)(
|
||||
_In_opt_ void* clientDrawingContext,
|
||||
FLOAT baselineOriginX,
|
||||
FLOAT baselineOriginY,
|
||||
DWRITE_GLYPH_ORIENTATION_ANGLE orientationAngle,
|
||||
_In_ DWRITE_STRIKETHROUGH const* strikethrough,
|
||||
_In_opt_ IUnknown* clientDrawingEffect
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// IDWriteTextLayout::Draw calls this application callback when it needs to
|
||||
/// draw an inline object.
|
||||
/// </summary>
|
||||
/// <param name="clientDrawingContext">The context passed to
|
||||
/// IDWriteTextLayout::Draw.</param>
|
||||
/// <param name="originX">X-coordinate at the top-left corner of the
|
||||
/// inline object.</param>
|
||||
/// <param name="originY">Y-coordinate at the top-left corner of the
|
||||
/// inline object.</param>
|
||||
/// <param name="orientationAngle">Orientation of the inline object.</param>
|
||||
/// <param name="inlineObject">The object set using IDWriteTextLayout::SetInlineObject.</param>
|
||||
/// <param name="isSideways">The object should be drawn on its side.</param>
|
||||
/// <param name="isRightToLeft">The object is in an right-to-left context
|
||||
/// and should be drawn flipped.</param>
|
||||
/// <param name="clientDrawingEffect">The drawing effect set in
|
||||
/// IDWriteTextLayout::SetDrawingEffect.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// The right-to-left flag is a hint to draw the appropriate visual for
|
||||
/// that reading direction. For example, it would look strange to draw an
|
||||
/// arrow pointing to the right to indicate a submenu. The sideways flag
|
||||
/// similarly hints that the object is drawn in a different orientation.
|
||||
/// If a non-identity orientation is passed, the top left of the inline
|
||||
/// object should be rotated around the given x and y coordinates.
|
||||
/// IDWriteAnalyzer2::GetGlyphOrientationTransform returns the necessary
|
||||
/// transform for this.
|
||||
/// </remarks>
|
||||
STDMETHOD(DrawInlineObject)(
|
||||
_In_opt_ void* clientDrawingContext,
|
||||
FLOAT originX,
|
||||
FLOAT originY,
|
||||
DWRITE_GLYPH_ORIENTATION_ANGLE orientationAngle,
|
||||
_In_ IDWriteInlineObject* inlineObject,
|
||||
BOOL isSideways,
|
||||
BOOL isRightToLeft,
|
||||
_In_opt_ IUnknown* clientDrawingEffect
|
||||
) PURE;
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The format of text used for text layout.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This object may not be thread-safe and it may carry the state of text format change.
|
||||
/// </remarks>
|
||||
interface DWRITE_DECLARE_INTERFACE("5F174B49-0D8B-4CFB-8BCA-F1CCE9D06C67") IDWriteTextFormat1 : public IDWriteTextFormat
|
||||
{
|
||||
/// <summary>
|
||||
/// Set the preferred orientation of glyphs when using a vertical reading direction.
|
||||
/// </summary>
|
||||
/// <param name="glyphOrientation">Preferred glyph orientation.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetVerticalGlyphOrientation)(
|
||||
DWRITE_VERTICAL_GLYPH_ORIENTATION glyphOrientation
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get the preferred orientation of glyphs when using a vertical reading
|
||||
/// direction.
|
||||
/// </summary>
|
||||
STDMETHOD_(DWRITE_VERTICAL_GLYPH_ORIENTATION, GetVerticalGlyphOrientation)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Set whether or not the last word on the last line is wrapped.
|
||||
/// </summary>
|
||||
/// <param name="isLastLineWrappingEnabled">Line wrapping option.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetLastLineWrapping)(
|
||||
BOOL isLastLineWrappingEnabled
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get whether or not the last word on the last line is wrapped.
|
||||
/// </summary>
|
||||
STDMETHOD_(BOOL, GetLastLineWrapping)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Set how the glyphs align to the edges the margin. Default behavior is
|
||||
/// to align glyphs using their default glyphs metrics which include side
|
||||
/// bearings.
|
||||
/// </summary>
|
||||
/// <param name="opticalAlignment">Optical alignment option.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetOpticalAlignment)(
|
||||
DWRITE_OPTICAL_ALIGNMENT opticalAlignment
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get how the glyphs align to the edges the margin.
|
||||
/// </summary>
|
||||
STDMETHOD_(DWRITE_OPTICAL_ALIGNMENT, GetOpticalAlignment)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Apply a custom font fallback onto layout. If none is specified,
|
||||
/// layout uses the system fallback list.
|
||||
/// </summary>
|
||||
/// <param name="fontFallback">Custom font fallback created from
|
||||
/// IDWriteFontFallbackBuilder::CreateFontFallback or from
|
||||
/// IDWriteFactory2::GetSystemFontFallback.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetFontFallback)(
|
||||
IDWriteFontFallback* fontFallback
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get the current font fallback object.
|
||||
/// </summary>
|
||||
STDMETHOD(GetFontFallback)(
|
||||
__out IDWriteFontFallback** fontFallback
|
||||
) PURE;
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The text layout interface represents a block of text after it has
|
||||
/// been fully analyzed and formatted.
|
||||
///
|
||||
/// All coordinates are in device independent pixels (DIPs).
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("1093C18F-8D5E-43F0-B064-0917311B525E") IDWriteTextLayout2 : public IDWriteTextLayout1
|
||||
{
|
||||
/// <summary>
|
||||
/// GetMetrics retrieves overall metrics for the formatted string.
|
||||
/// </summary>
|
||||
/// <param name="textMetrics">The returned metrics.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// Drawing effects like underline and strikethrough do not contribute
|
||||
/// to the text size, which is essentially the sum of advance widths and
|
||||
/// line heights. Additionally, visible swashes and other graphic
|
||||
/// adornments may extend outside the returned width and height.
|
||||
/// </remarks>
|
||||
STDMETHOD(GetMetrics)(
|
||||
_Out_ DWRITE_TEXT_METRICS1* textMetrics
|
||||
) PURE;
|
||||
|
||||
using IDWriteTextLayout::GetMetrics;
|
||||
|
||||
/// <summary>
|
||||
/// Set the preferred orientation of glyphs when using a vertical reading direction.
|
||||
/// </summary>
|
||||
/// <param name="glyphOrientation">Preferred glyph orientation.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetVerticalGlyphOrientation)(
|
||||
DWRITE_VERTICAL_GLYPH_ORIENTATION glyphOrientation
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get the preferred orientation of glyphs when using a vertical reading
|
||||
/// direction.
|
||||
/// </summary>
|
||||
STDMETHOD_(DWRITE_VERTICAL_GLYPH_ORIENTATION, GetVerticalGlyphOrientation)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Set whether or not the last word on the last line is wrapped.
|
||||
/// </summary>
|
||||
/// <param name="isLastLineWrappingEnabled">Line wrapping option.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetLastLineWrapping)(
|
||||
BOOL isLastLineWrappingEnabled
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get whether or not the last word on the last line is wrapped.
|
||||
/// </summary>
|
||||
STDMETHOD_(BOOL, GetLastLineWrapping)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Set how the glyphs align to the edges the margin. Default behavior is
|
||||
/// to align glyphs using their default glyphs metrics which include side
|
||||
/// bearings.
|
||||
/// </summary>
|
||||
/// <param name="opticalAlignment">Optical alignment option.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetOpticalAlignment)(
|
||||
DWRITE_OPTICAL_ALIGNMENT opticalAlignment
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get how the glyphs align to the edges the margin.
|
||||
/// </summary>
|
||||
STDMETHOD_(DWRITE_OPTICAL_ALIGNMENT, GetOpticalAlignment)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Apply a custom font fallback onto layout. If none is specified,
|
||||
/// layout uses the system fallback list.
|
||||
/// </summary>
|
||||
/// <param name="fontFallback">Custom font fallback created from
|
||||
/// IDWriteFontFallbackBuilder::CreateFontFallback or
|
||||
/// IDWriteFactory2::GetSystemFontFallback.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(SetFontFallback)(
|
||||
IDWriteFontFallback* fontFallback
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Get the current font fallback object.
|
||||
/// </summary>
|
||||
STDMETHOD(GetFontFallback)(
|
||||
__out IDWriteFontFallback** fontFallback
|
||||
) PURE;
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// The text analyzer interface represents a set of application-defined
|
||||
/// callbacks that perform rendering of text, inline objects, and decorations
|
||||
/// such as underlines.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("553A9FF3-5693-4DF7-B52B-74806F7F2EB9") IDWriteTextAnalyzer2 : public IDWriteTextAnalyzer1
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns 2x3 transform matrix for the respective angle to draw the
|
||||
/// glyph run or other object.
|
||||
/// </summary>
|
||||
/// <param name="glyphOrientationAngle">The angle reported to one of the application callbacks,
|
||||
/// including IDWriteTextAnalysisSink1::SetGlyphOrientation and IDWriteTextRenderer1::Draw*.</param>
|
||||
/// <param name="isSideways">Whether the run's glyphs are sideways or not.</param>
|
||||
/// <param name="originX">X origin of the element, be it a glyph run or underline or other.</param>
|
||||
/// <param name="originY">Y origin of the element, be it a glyph run or underline or other.</param>
|
||||
/// <param name="transform">Returned transform.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
/// <remarks>
|
||||
/// This rotates around the given origin x and y, returning a translation component
|
||||
/// such that the glyph run, text decoration, or inline object is drawn with the
|
||||
/// right orientation at the expected coordinate.
|
||||
/// </remarks>
|
||||
STDMETHOD(GetGlyphOrientationTransform)(
|
||||
DWRITE_GLYPH_ORIENTATION_ANGLE glyphOrientationAngle,
|
||||
BOOL isSideways,
|
||||
FLOAT originX,
|
||||
FLOAT originY,
|
||||
_Out_ DWRITE_MATRIX* transform
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of typographic feature tags for the given script and language.
|
||||
/// </summary>
|
||||
/// <param name="fontFace">The font face to get features from.</param>
|
||||
/// <param name="scriptAnalysis">Script analysis result from AnalyzeScript.</param>
|
||||
/// <param name="localeName">The locale to use when selecting the feature,
|
||||
/// such en-us or ja-jp.</param>
|
||||
/// <param name="maxTagCount">Maximum tag count.</param>
|
||||
/// <param name="actualTagCount">Actual tag count. If greater than
|
||||
/// maxTagCount, E_NOT_SUFFICIENT_BUFFER is returned, and the call
|
||||
/// should be retried with a larger buffer.</param>
|
||||
/// <param name="tags">Feature tag list.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(GetTypographicFeatures)(
|
||||
IDWriteFontFace* fontFace,
|
||||
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
|
||||
_In_opt_z_ WCHAR const* localeName,
|
||||
UINT32 maxTagCount,
|
||||
_Out_ UINT32* actualTagCount,
|
||||
_Out_writes_(maxTagCount) DWRITE_FONT_FEATURE_TAG* tags
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Returns an array of which glyphs are affected by a given feature.
|
||||
/// </summary>
|
||||
/// <param name="fontFace">The font face to read glyph information from.</param>
|
||||
/// <param name="scriptAnalysis">Script analysis result from AnalyzeScript.</param>
|
||||
/// <param name="localeName">The locale to use when selecting the feature,
|
||||
/// such en-us or ja-jp.</param>
|
||||
/// <param name="featureTag">OpenType feature name to use, which may be one
|
||||
/// of the DWRITE_FONT_FEATURE_TAG values or a custom feature using
|
||||
/// DWRITE_MAKE_OPENTYPE_TAG.</param>
|
||||
/// <param name="glyphCount">Number of glyph indices to check.</param>
|
||||
/// <param name="glyphIndices">Glyph indices to check for feature application.</param>
|
||||
/// <param name="featureApplies">Output of which glyphs are affected by the
|
||||
/// feature, where for each glyph affected, the respective array index
|
||||
/// will be 1. The result is returned per-glyph without regard to
|
||||
/// neighboring context of adjacent glyphs.</param>
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(CheckTypographicFeature)(
|
||||
IDWriteFontFace* fontFace,
|
||||
DWRITE_SCRIPT_ANALYSIS scriptAnalysis,
|
||||
_In_opt_z_ WCHAR const* localeName,
|
||||
DWRITE_FONT_FEATURE_TAG featureTag,
|
||||
UINT32 glyphCount,
|
||||
_In_reads_(glyphCount) UINT16 const* glyphIndices,
|
||||
_Out_writes_(glyphCount) UINT8* featureApplies
|
||||
) PURE;
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A font fallback definition used for mapping characters to fonts capable of
|
||||
/// supporting them.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("EFA008F9-F7A1-48BF-B05C-F224713CC0FF") IDWriteFontFallback : public IUnknown
|
||||
{
|
||||
/// <summary>
|
||||
/// Determines an appropriate font to use to render the range of text.
|
||||
/// </summary>
|
||||
/// <param name="source">The text source implementation holds the text and
|
||||
/// locale.</param>
|
||||
/// <param name="textLength">Length of the text to analyze.</param>
|
||||
/// <param name="baseFontCollection">Default font collection to use.</param>
|
||||
/// <param name="baseFont">Base font to check (optional).</param>
|
||||
/// <param name="baseFamilyName">Family name of the base font. If you pass
|
||||
/// null, no matching will be done against the family.</param>
|
||||
/// <param name="baseWeight">Desired weight.</param>
|
||||
/// <param name="baseStyle">Desired style.</param>
|
||||
/// <param name="baseStretch">Desired stretch.</param>
|
||||
/// <param name="mappedLength">Length of text mapped to the mapped font.
|
||||
/// This will always be less or equal to the input text length and
|
||||
/// greater than zero (if the text length is non-zero) so that the
|
||||
/// caller advances at least one character each call.</param>
|
||||
/// <param name="mappedFont">The font that should be used to render the
|
||||
/// first mappedLength characters of the text. If it returns NULL,
|
||||
/// then no known font can render the text, and mappedLength is the
|
||||
/// number of unsupported characters to skip.</param>
|
||||
/// <param name="scale">Scale factor to multiply the em size of the
|
||||
/// returned font by.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(MapCharacters)(
|
||||
IDWriteTextAnalysisSource* analysisSource,
|
||||
UINT32 textPosition,
|
||||
UINT32 textLength,
|
||||
_In_opt_ IDWriteFontCollection* baseFontCollection,
|
||||
_In_opt_z_ wchar_t const* baseFamilyName,
|
||||
DWRITE_FONT_WEIGHT baseWeight,
|
||||
DWRITE_FONT_STYLE baseStyle,
|
||||
DWRITE_FONT_STRETCH baseStretch,
|
||||
_Out_range_(0, textLength) UINT32* mappedLength,
|
||||
_COM_Outptr_result_maybenull_ IDWriteFont** mappedFont,
|
||||
_Out_ FLOAT* scale
|
||||
) PURE;
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Builder used to create a font fallback definition by appending a series of
|
||||
/// fallback mappings, followed by a creation call.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This object may not be thread-safe.
|
||||
/// </remarks>
|
||||
interface DWRITE_DECLARE_INTERFACE("FD882D06-8ABA-4FB8-B849-8BE8B73E14DE") IDWriteFontFallbackBuilder : public IUnknown
|
||||
{
|
||||
/// <summary>
|
||||
/// Appends a single mapping to the list. Call this once for each additional mapping.
|
||||
/// </summary>
|
||||
/// <param name="ranges">Unicode ranges that apply to this mapping.</param>
|
||||
/// <param name="rangesCount">Number of Unicode ranges.</param>
|
||||
/// <param name="localeName">Locale of the context (e.g. document locale).</param>
|
||||
/// <param name="baseFamilyName">Base family name to match against, if applicable.</param>
|
||||
/// <param name="fontCollection">Explicit font collection for this mapping (optional).</param>
|
||||
/// <param name="targetFamilyNames">List of target family name strings.</param>
|
||||
/// <param name="targetFamilyNamesCount">Number of target family names.</param>
|
||||
/// <param name="scale">Scale factor to multiply the result target font by.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(AddMapping)(
|
||||
_In_reads_(rangesCount) DWRITE_UNICODE_RANGE const* ranges,
|
||||
UINT32 rangesCount,
|
||||
_In_reads_(targetFamilyNamesCount) WCHAR const** targetFamilyNames,
|
||||
UINT32 targetFamilyNamesCount,
|
||||
_In_opt_ IDWriteFontCollection* fontCollection = NULL,
|
||||
_In_opt_z_ WCHAR const* localeName = NULL,
|
||||
_In_opt_z_ WCHAR const* baseFamilyName = NULL,
|
||||
FLOAT scale = 1.0f
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Appends all the mappings from an existing font fallback object.
|
||||
/// </summary>
|
||||
/// <param name="fontFallback">Font fallback to read mappings from.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(AddMappings)(
|
||||
IDWriteFontFallback* fontFallback
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Creates the finalized fallback object from the mappings added.
|
||||
/// </summary>
|
||||
/// <param name="fontFallback">Created fallback list.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(CreateFontFallback)(
|
||||
_COM_Outptr_ IDWriteFontFallback** fontFallback
|
||||
) PURE;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// DWRITE_COLOR_F
|
||||
/// </summary>
|
||||
#ifndef D3DCOLORVALUE_DEFINED
|
||||
|
||||
typedef struct _D3DCOLORVALUE {
|
||||
union {
|
||||
FLOAT r;
|
||||
FLOAT dvR;
|
||||
};
|
||||
union {
|
||||
FLOAT g;
|
||||
FLOAT dvG;
|
||||
};
|
||||
union {
|
||||
FLOAT b;
|
||||
FLOAT dvB;
|
||||
};
|
||||
union {
|
||||
FLOAT a;
|
||||
FLOAT dvA;
|
||||
};
|
||||
} D3DCOLORVALUE;
|
||||
|
||||
#define D3DCOLORVALUE_DEFINED
|
||||
#endif D3DCOLORVALUE_DEFINED
|
||||
|
||||
typedef D3DCOLORVALUE DWRITE_COLOR_F;
|
||||
|
||||
/// <summary>
|
||||
/// The IDWriteFont interface represents a physical font in a font collection.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("29748ed6-8c9c-4a6a-be0b-d912e8538944") IDWriteFont2 : public IDWriteFont1
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns TRUE if the font contains tables that can provide color information
|
||||
/// (including COLR, CPAL, SVG, CBDT, sbix tables), or FALSE if not. Note that
|
||||
/// TRUE is returned even in the case when the font tables contain only grayscale
|
||||
/// images.
|
||||
/// </summary>
|
||||
STDMETHOD_(BOOL, IsColorFont)() PURE;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The interface that represents an absolute reference to a font face.
|
||||
/// It contains font face type, appropriate file references and face identification data.
|
||||
/// Various font data such as metrics, names and glyph outlines is obtained from IDWriteFontFace.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("d8b768ff-64bc-4e66-982b-ec8e87f693f7") IDWriteFontFace2 : public IDWriteFontFace1
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns TRUE if the font contains tables that can provide color information
|
||||
/// (including COLR, CPAL, SVG, CBDT, sbix tables), or FALSE if not. Note that
|
||||
/// TRUE is returned even in the case when the font tables contain only grayscale
|
||||
/// images.
|
||||
/// </summary>
|
||||
STDMETHOD_(BOOL, IsColorFont)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Returns the number of color palettes defined by the font. The return
|
||||
/// value is zero if the font has no color information. Color fonts must
|
||||
/// have at least one palette, with palette index zero being the default.
|
||||
/// </summary>
|
||||
STDMETHOD_(UINT32, GetColorPaletteCount)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Returns the number of entries in each color palette. All color palettes
|
||||
/// in a font have the same number of palette entries. The return value is
|
||||
/// zero if the font has no color information.
|
||||
/// </summary>
|
||||
STDMETHOD_(UINT32, GetPaletteEntryCount)() PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Reads color values from the font's color palette.
|
||||
/// </summary>
|
||||
/// <param name="colorPaletteIndex">Zero-based index of the color palette. If the
|
||||
/// font does not have a palette with the specified index, the method returns
|
||||
/// DWRITE_E_NOCOLOR.<param>
|
||||
/// <param name="firstEntryIndex">Zero-based index of the first palette entry
|
||||
/// to read.</param>
|
||||
/// <param name="entryCount">Number of palette entries to read.</param>
|
||||
/// <param name="paletteEntries">Array that receives the color values.<param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// The return value is E_INVALIDARG if firstEntryIndex + entryCount is greater
|
||||
/// than the actual number of palette entries as returned by GetPaletteEntryCount.
|
||||
/// The return value is DWRITE_E_NOCOLOR if the font does not have a palette
|
||||
/// with the specified palette index.
|
||||
/// </returns>
|
||||
STDMETHOD(GetPaletteEntries)(
|
||||
UINT32 colorPaletteIndex,
|
||||
UINT32 firstEntryIndex,
|
||||
UINT32 entryCount,
|
||||
_Out_writes_(entryCount) DWRITE_COLOR_F* paletteEntries
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Determines the recommended text rendering and grid-fit mode to be used based on the
|
||||
/// font, size, world transform, and measuring mode.
|
||||
/// </summary>
|
||||
/// <param name="fontEmSize">Logical font size in DIPs.</param>
|
||||
/// <param name="dpiX">Number of pixels per logical inch in the horizontal direction.</param>
|
||||
/// <param name="dpiY">Number of pixels per logical inch in the vertical direction.</param>
|
||||
/// <param name="transform">Specifies the world transform.</param>
|
||||
/// <param name="outlineThreshold">Specifies the quality of the graphics system's outline rendering,
|
||||
/// affects the size threshold above which outline rendering is used.</param>
|
||||
/// <param name="measuringMode">Specifies the method used to measure during text layout. For proper
|
||||
/// glyph spacing, the function returns a rendering mode that is compatible with the specified
|
||||
/// measuring mode.</param>
|
||||
/// <param name="renderingParams">Rendering parameters object. This parameter is necessary in case the rendering parameters
|
||||
/// object overrides the rendering mode.</param>
|
||||
/// <param name="renderingMode">Receives the recommended rendering mode.</param>
|
||||
/// <param name="gridFitMode">Receives the recommended grid-fit mode.</param>
|
||||
/// <remarks>
|
||||
/// This method should be used to determine the actual rendering mode in cases where the rendering
|
||||
/// mode of the rendering params object is DWRITE_RENDERING_MODE_DEFAULT, and the actual grid-fit
|
||||
/// mode when the rendering params object is DWRITE_GRID_FIT_MODE_DEFAULT.
|
||||
/// </remarks>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(GetRecommendedRenderingMode)(
|
||||
FLOAT fontEmSize,
|
||||
FLOAT dpiX,
|
||||
FLOAT dpiY,
|
||||
_In_opt_ DWRITE_MATRIX const* transform,
|
||||
BOOL isSideways,
|
||||
DWRITE_OUTLINE_THRESHOLD outlineThreshold,
|
||||
DWRITE_MEASURING_MODE measuringMode,
|
||||
_In_opt_ IDWriteRenderingParams* renderingParams,
|
||||
_Out_ DWRITE_RENDERING_MODE* renderingMode,
|
||||
_Out_ DWRITE_GRID_FIT_MODE* gridFitMode
|
||||
) PURE;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Represents a color glyph run. The IDWriteFactory2::TranslateColorGlyphRun
|
||||
/// method returns an ordered collection of color glyph runs, which can be
|
||||
/// layered on top of each other to produce a color representation of the
|
||||
/// given base glyph run.
|
||||
/// </summary>
|
||||
struct DWRITE_COLOR_GLYPH_RUN
|
||||
{
|
||||
/// <summary>
|
||||
/// Glyph run to render.
|
||||
/// </summary>
|
||||
DWRITE_GLYPH_RUN glyphRun;
|
||||
|
||||
/// <summary>
|
||||
/// Optional glyph run description.
|
||||
/// </summary>
|
||||
_Maybenull_ DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription;
|
||||
|
||||
/// <summary>
|
||||
/// Location at which to draw this glyph run.
|
||||
/// </summary>
|
||||
FLOAT baselineOriginX;
|
||||
FLOAT baselineOriginY;
|
||||
|
||||
/// <summary>
|
||||
/// Color to use for this layer, if any. This is the same color that
|
||||
/// IDWriteFontFace2::GetPaletteEntries would return for the current
|
||||
/// palette index if the paletteIndex member is less than 0xFFFF. If
|
||||
/// the paletteIndex member is 0xFFFF then there is no associated
|
||||
/// palette entry, this member is set to { 0, 0, 0, 0 }, and the client
|
||||
/// should use the current foreground brush.
|
||||
/// </summary>
|
||||
DWRITE_COLOR_F runColor;
|
||||
|
||||
/// <summary>
|
||||
/// Zero-based index of this layer's color entry in the current color
|
||||
/// palette, or 0xFFFF if this layer is to be rendered using
|
||||
/// the current foreground brush.
|
||||
/// </summary>
|
||||
UINT16 paletteIndex;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Enumerator for an ordered collection of color glyph runs.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("d31fbe17-f157-41a2-8d24-cb779e0560e8") IDWriteColorGlyphRunEnumerator : public IUnknown
|
||||
{
|
||||
/// <summary>
|
||||
/// Advances to the first or next color run. The runs are enumerated
|
||||
/// in order from back to front.
|
||||
/// </summary>
|
||||
/// <param name="hasRun">Receives TRUE if there is a current run or
|
||||
/// FALSE if the end of the sequence has been reached.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(MoveNext)(
|
||||
_Out_ BOOL* hasRun
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current color glyph run.
|
||||
/// </summary>
|
||||
/// <param name="colorGlyphRun">Receives a pointer to the color
|
||||
/// glyph run. The pointer remains valid until the next call to
|
||||
/// MoveNext or until the interface is released.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code. An error is returned if there is
|
||||
/// no current glyph run, i.e., if MoveNext has not yet been called
|
||||
/// or if the end of the sequence has been reached.
|
||||
/// </returns>
|
||||
STDMETHOD(GetCurrentRun)(
|
||||
_Outptr_ DWRITE_COLOR_GLYPH_RUN const** colorGlyphRun
|
||||
) PURE;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The interface that represents text rendering settings for glyph rasterization and filtering.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("F9D711C3-9777-40AE-87E8-3E5AF9BF0948") IDWriteRenderingParams2 : public IDWriteRenderingParams1
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the grid fitting mode.
|
||||
/// </summary>
|
||||
STDMETHOD_(DWRITE_GRID_FIT_MODE, GetGridFitMode)() PURE;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The root factory interface for all DWrite objects.
|
||||
/// </summary>
|
||||
interface DWRITE_DECLARE_INTERFACE("0439fc60-ca44-4994-8dee-3a9af7b732ec") IDWriteFactory2 : public IDWriteFactory1
|
||||
{
|
||||
/// <summary>
|
||||
/// Get the system-appropriate font fallback mapping list.
|
||||
/// </summary>
|
||||
/// <param name="fontFallback">The system fallback list.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(GetSystemFontFallback)(
|
||||
_COM_Outptr_ IDWriteFontFallback** fontFallback
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Create a custom font fallback builder.
|
||||
/// </summary>
|
||||
/// <param name="fontFallbackBuilder">Empty font fallback builder.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(CreateFontFallbackBuilder)(
|
||||
_COM_Outptr_ IDWriteFontFallbackBuilder** fontFallbackBuilder
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Translates a glyph run to a sequence of color glyph runs, which can be
|
||||
/// rendered to produce a color representation of the original "base" run.
|
||||
/// </summary>
|
||||
/// <param name="baselineOriginX">Horizontal origin of the base glyph run in
|
||||
/// pre-transform coordinates.</param>
|
||||
/// <param name="baselineOriginY">Vertical origin of the base glyph run in
|
||||
/// pre-transform coordinates.</param>
|
||||
/// <param name="glyphRun">Pointer to the original "base" glyph run.</param>
|
||||
/// <param name="glyphRunDescription">Optional glyph run description.</param>
|
||||
/// <param name="measuringMode">Measuring mode, needed to compute the origins
|
||||
/// of each glyph.</param>
|
||||
/// <param name="worldToDeviceTransform">Matrix converting from the client's
|
||||
/// coordinate space to device coordinates (pixels), i.e., the world transform
|
||||
/// multiplied by any DPI scaling.</param>
|
||||
/// <param name="colorPaletteIndex">Zero-based index of the color palette to use.
|
||||
/// Valid indices are less than the number of palettes in the font, as returned
|
||||
/// by IDWriteFontFace2::GetColorPaletteCount.</param>
|
||||
/// <param name="colorLayers">If the function succeeds, receives a pointer
|
||||
/// to an enumerator object that can be used to obtain the color glyph runs.
|
||||
/// If the base run has no color glyphs, then the output pointer is NULL
|
||||
/// and the method returns DWRITE_E_NOCOLOR.</param>
|
||||
/// <returns>
|
||||
/// Returns DWRITE_E_NOCOLOR if the font has no color information, the base
|
||||
/// glyph run does not contain any color glyphs, or the specified color palette
|
||||
/// index is out of range. In this case, the client should render the base glyph
|
||||
/// run. Otherwise, returns a standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(TranslateColorGlyphRun)(
|
||||
FLOAT baselineOriginX,
|
||||
FLOAT baselineOriginY,
|
||||
_In_ DWRITE_GLYPH_RUN const* glyphRun,
|
||||
_In_opt_ DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
|
||||
DWRITE_MEASURING_MODE measuringMode,
|
||||
_In_opt_ DWRITE_MATRIX const* worldToDeviceTransform,
|
||||
UINT32 colorPaletteIndex,
|
||||
_COM_Outptr_ IDWriteColorGlyphRunEnumerator** colorLayers
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a rendering parameters object with the specified properties.
|
||||
/// </summary>
|
||||
/// <param name="gamma">The gamma value used for gamma correction, which must be greater than zero and cannot exceed 256.</param>
|
||||
/// <param name="enhancedContrast">The amount of contrast enhancement, zero or greater.</param>
|
||||
/// <param name="clearTypeLevel">The degree of ClearType level, from 0.0f (no ClearType) to 1.0f (full ClearType).</param>
|
||||
/// <param name="pixelGeometry">The geometry of a device pixel.</param>
|
||||
/// <param name="renderingMode">Method of rendering glyphs. In most cases, this should be DWRITE_RENDERING_MODE_DEFAULT to automatically use an appropriate mode.</param>
|
||||
/// <param name="gridFitMode">How to grid fit glyph outlines. In most cases, this should be DWRITE_GRID_FIT_DEFAULT to automatically choose an appropriate mode.</param>
|
||||
/// <param name="renderingParams">Holds the newly created rendering parameters object, or NULL in case of failure.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(CreateCustomRenderingParams)(
|
||||
FLOAT gamma,
|
||||
FLOAT enhancedContrast,
|
||||
FLOAT grayscaleEnhancedContrast,
|
||||
FLOAT clearTypeLevel,
|
||||
DWRITE_PIXEL_GEOMETRY pixelGeometry,
|
||||
DWRITE_RENDERING_MODE renderingMode,
|
||||
DWRITE_GRID_FIT_MODE gridFitMode,
|
||||
_COM_Outptr_ IDWriteRenderingParams2** renderingParams
|
||||
) PURE;
|
||||
|
||||
using IDWriteFactory::CreateCustomRenderingParams;
|
||||
using IDWriteFactory1::CreateCustomRenderingParams;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a glyph run analysis object, which encapsulates information
|
||||
/// used to render a glyph run.
|
||||
/// </summary>
|
||||
/// <param name="glyphRun">Structure specifying the properties of the glyph run.</param>
|
||||
/// <param name="transform">Optional transform applied to the glyphs and their positions. This transform is applied after the
|
||||
/// scaling specified by the emSize and pixelsPerDip.</param>
|
||||
/// <param name="renderingMode">Specifies the rendering mode, which must be one of the raster rendering modes (i.e., not default
|
||||
/// and not outline).</param>
|
||||
/// <param name="measuringMode">Specifies the method to measure glyphs.</param>
|
||||
/// <param name="gridFitMode">How to grid-fit glyph outlines. This must be non-default.</param>
|
||||
/// <param name="baselineOriginX">Horizontal position of the baseline origin, in DIPs.</param>
|
||||
/// <param name="baselineOriginY">Vertical position of the baseline origin, in DIPs.</param>
|
||||
/// <param name="glyphRunAnalysis">Receives a pointer to the newly created object.</param>
|
||||
/// <returns>
|
||||
/// Standard HRESULT error code.
|
||||
/// </returns>
|
||||
STDMETHOD(CreateGlyphRunAnalysis)(
|
||||
_In_ DWRITE_GLYPH_RUN const* glyphRun,
|
||||
_In_opt_ DWRITE_MATRIX const* transform,
|
||||
DWRITE_RENDERING_MODE renderingMode,
|
||||
DWRITE_MEASURING_MODE measuringMode,
|
||||
DWRITE_GRID_FIT_MODE gridFitMode,
|
||||
DWRITE_TEXT_ANTIALIAS_MODE antialiasMode,
|
||||
FLOAT baselineOriginX,
|
||||
FLOAT baselineOriginY,
|
||||
_COM_Outptr_ IDWriteGlyphRunAnalysis** glyphRunAnalysis
|
||||
) PURE;
|
||||
|
||||
using IDWriteFactory::CreateGlyphRunAnalysis;
|
||||
};
|
||||
|
||||
|
||||
#endif /* DWRITE_2_H_INCLUDED */
|
||||
Vendored
+2059
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Load Diff
Vendored
+2953
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Load Diff
Vendored
+2474
File diff suppressed because it is too large
Load Diff
Vendored
+2121
File diff suppressed because it is too large
Load Diff
Vendored
+1494
File diff suppressed because it is too large
Load Diff
Vendored
+1533
File diff suppressed because it is too large
Load Diff
+137
@@ -0,0 +1,137 @@
|
||||
//
|
||||
// Copyright (C) Microsoft. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef __dxgiformat_h__
|
||||
#define __dxgiformat_h__
|
||||
|
||||
#define DXGI_FORMAT_DEFINED 1
|
||||
|
||||
typedef enum DXGI_FORMAT
|
||||
{
|
||||
DXGI_FORMAT_UNKNOWN = 0,
|
||||
DXGI_FORMAT_R32G32B32A32_TYPELESS = 1,
|
||||
DXGI_FORMAT_R32G32B32A32_FLOAT = 2,
|
||||
DXGI_FORMAT_R32G32B32A32_UINT = 3,
|
||||
DXGI_FORMAT_R32G32B32A32_SINT = 4,
|
||||
DXGI_FORMAT_R32G32B32_TYPELESS = 5,
|
||||
DXGI_FORMAT_R32G32B32_FLOAT = 6,
|
||||
DXGI_FORMAT_R32G32B32_UINT = 7,
|
||||
DXGI_FORMAT_R32G32B32_SINT = 8,
|
||||
DXGI_FORMAT_R16G16B16A16_TYPELESS = 9,
|
||||
DXGI_FORMAT_R16G16B16A16_FLOAT = 10,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM = 11,
|
||||
DXGI_FORMAT_R16G16B16A16_UINT = 12,
|
||||
DXGI_FORMAT_R16G16B16A16_SNORM = 13,
|
||||
DXGI_FORMAT_R16G16B16A16_SINT = 14,
|
||||
DXGI_FORMAT_R32G32_TYPELESS = 15,
|
||||
DXGI_FORMAT_R32G32_FLOAT = 16,
|
||||
DXGI_FORMAT_R32G32_UINT = 17,
|
||||
DXGI_FORMAT_R32G32_SINT = 18,
|
||||
DXGI_FORMAT_R32G8X24_TYPELESS = 19,
|
||||
DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20,
|
||||
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21,
|
||||
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22,
|
||||
DXGI_FORMAT_R10G10B10A2_TYPELESS = 23,
|
||||
DXGI_FORMAT_R10G10B10A2_UNORM = 24,
|
||||
DXGI_FORMAT_R10G10B10A2_UINT = 25,
|
||||
DXGI_FORMAT_R11G11B10_FLOAT = 26,
|
||||
DXGI_FORMAT_R8G8B8A8_TYPELESS = 27,
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM = 28,
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
|
||||
DXGI_FORMAT_R8G8B8A8_UINT = 30,
|
||||
DXGI_FORMAT_R8G8B8A8_SNORM = 31,
|
||||
DXGI_FORMAT_R8G8B8A8_SINT = 32,
|
||||
DXGI_FORMAT_R16G16_TYPELESS = 33,
|
||||
DXGI_FORMAT_R16G16_FLOAT = 34,
|
||||
DXGI_FORMAT_R16G16_UNORM = 35,
|
||||
DXGI_FORMAT_R16G16_UINT = 36,
|
||||
DXGI_FORMAT_R16G16_SNORM = 37,
|
||||
DXGI_FORMAT_R16G16_SINT = 38,
|
||||
DXGI_FORMAT_R32_TYPELESS = 39,
|
||||
DXGI_FORMAT_D32_FLOAT = 40,
|
||||
DXGI_FORMAT_R32_FLOAT = 41,
|
||||
DXGI_FORMAT_R32_UINT = 42,
|
||||
DXGI_FORMAT_R32_SINT = 43,
|
||||
DXGI_FORMAT_R24G8_TYPELESS = 44,
|
||||
DXGI_FORMAT_D24_UNORM_S8_UINT = 45,
|
||||
DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46,
|
||||
DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47,
|
||||
DXGI_FORMAT_R8G8_TYPELESS = 48,
|
||||
DXGI_FORMAT_R8G8_UNORM = 49,
|
||||
DXGI_FORMAT_R8G8_UINT = 50,
|
||||
DXGI_FORMAT_R8G8_SNORM = 51,
|
||||
DXGI_FORMAT_R8G8_SINT = 52,
|
||||
DXGI_FORMAT_R16_TYPELESS = 53,
|
||||
DXGI_FORMAT_R16_FLOAT = 54,
|
||||
DXGI_FORMAT_D16_UNORM = 55,
|
||||
DXGI_FORMAT_R16_UNORM = 56,
|
||||
DXGI_FORMAT_R16_UINT = 57,
|
||||
DXGI_FORMAT_R16_SNORM = 58,
|
||||
DXGI_FORMAT_R16_SINT = 59,
|
||||
DXGI_FORMAT_R8_TYPELESS = 60,
|
||||
DXGI_FORMAT_R8_UNORM = 61,
|
||||
DXGI_FORMAT_R8_UINT = 62,
|
||||
DXGI_FORMAT_R8_SNORM = 63,
|
||||
DXGI_FORMAT_R8_SINT = 64,
|
||||
DXGI_FORMAT_A8_UNORM = 65,
|
||||
DXGI_FORMAT_R1_UNORM = 66,
|
||||
DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67,
|
||||
DXGI_FORMAT_R8G8_B8G8_UNORM = 68,
|
||||
DXGI_FORMAT_G8R8_G8B8_UNORM = 69,
|
||||
DXGI_FORMAT_BC1_TYPELESS = 70,
|
||||
DXGI_FORMAT_BC1_UNORM = 71,
|
||||
DXGI_FORMAT_BC1_UNORM_SRGB = 72,
|
||||
DXGI_FORMAT_BC2_TYPELESS = 73,
|
||||
DXGI_FORMAT_BC2_UNORM = 74,
|
||||
DXGI_FORMAT_BC2_UNORM_SRGB = 75,
|
||||
DXGI_FORMAT_BC3_TYPELESS = 76,
|
||||
DXGI_FORMAT_BC3_UNORM = 77,
|
||||
DXGI_FORMAT_BC3_UNORM_SRGB = 78,
|
||||
DXGI_FORMAT_BC4_TYPELESS = 79,
|
||||
DXGI_FORMAT_BC4_UNORM = 80,
|
||||
DXGI_FORMAT_BC4_SNORM = 81,
|
||||
DXGI_FORMAT_BC5_TYPELESS = 82,
|
||||
DXGI_FORMAT_BC5_UNORM = 83,
|
||||
DXGI_FORMAT_BC5_SNORM = 84,
|
||||
DXGI_FORMAT_B5G6R5_UNORM = 85,
|
||||
DXGI_FORMAT_B5G5R5A1_UNORM = 86,
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM = 87,
|
||||
DXGI_FORMAT_B8G8R8X8_UNORM = 88,
|
||||
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
|
||||
DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
|
||||
DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
|
||||
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
|
||||
DXGI_FORMAT_BC6H_TYPELESS = 94,
|
||||
DXGI_FORMAT_BC6H_UF16 = 95,
|
||||
DXGI_FORMAT_BC6H_SF16 = 96,
|
||||
DXGI_FORMAT_BC7_TYPELESS = 97,
|
||||
DXGI_FORMAT_BC7_UNORM = 98,
|
||||
DXGI_FORMAT_BC7_UNORM_SRGB = 99,
|
||||
DXGI_FORMAT_AYUV = 100,
|
||||
DXGI_FORMAT_Y410 = 101,
|
||||
DXGI_FORMAT_Y416 = 102,
|
||||
DXGI_FORMAT_NV12 = 103,
|
||||
DXGI_FORMAT_P010 = 104,
|
||||
DXGI_FORMAT_P016 = 105,
|
||||
DXGI_FORMAT_420_OPAQUE = 106,
|
||||
DXGI_FORMAT_YUY2 = 107,
|
||||
DXGI_FORMAT_Y210 = 108,
|
||||
DXGI_FORMAT_Y216 = 109,
|
||||
DXGI_FORMAT_NV11 = 110,
|
||||
DXGI_FORMAT_AI44 = 111,
|
||||
DXGI_FORMAT_IA44 = 112,
|
||||
DXGI_FORMAT_P8 = 113,
|
||||
DXGI_FORMAT_A8P8 = 114,
|
||||
DXGI_FORMAT_B4G4R4A4_UNORM = 115,
|
||||
|
||||
DXGI_FORMAT_P208 = 130,
|
||||
DXGI_FORMAT_V208 = 131,
|
||||
DXGI_FORMAT_V408 = 132,
|
||||
|
||||
|
||||
DXGI_FORMAT_FORCE_UINT = 0xffffffff
|
||||
} DXGI_FORMAT;
|
||||
|
||||
#endif // __dxgiformat_h__
|
||||
Vendored
+149
@@ -0,0 +1,149 @@
|
||||
//
|
||||
// Copyright (C) Microsoft. All rights reserved.
|
||||
//
|
||||
#ifndef __dxgitype_h__
|
||||
#define __dxgitype_h__
|
||||
|
||||
#include "dxgiformat.h"
|
||||
|
||||
#define _FACDXGI 0x87a
|
||||
#define MAKE_DXGI_HRESULT(code) MAKE_HRESULT(1, _FACDXGI, code)
|
||||
#define MAKE_DXGI_STATUS(code) MAKE_HRESULT(0, _FACDXGI, code)
|
||||
|
||||
// DXGI error messages have moved to winerror.h
|
||||
|
||||
#define DXGI_CPU_ACCESS_NONE ( 0 )
|
||||
#define DXGI_CPU_ACCESS_DYNAMIC ( 1 )
|
||||
#define DXGI_CPU_ACCESS_READ_WRITE ( 2 )
|
||||
#define DXGI_CPU_ACCESS_SCRATCH ( 3 )
|
||||
#define DXGI_CPU_ACCESS_FIELD 15
|
||||
|
||||
|
||||
typedef struct DXGI_RGB
|
||||
{
|
||||
float Red;
|
||||
float Green;
|
||||
float Blue;
|
||||
} DXGI_RGB;
|
||||
|
||||
#ifndef D3DCOLORVALUE_DEFINED
|
||||
typedef struct _D3DCOLORVALUE {
|
||||
float r;
|
||||
float g;
|
||||
float b;
|
||||
float a;
|
||||
} D3DCOLORVALUE;
|
||||
|
||||
#define D3DCOLORVALUE_DEFINED
|
||||
#endif
|
||||
|
||||
typedef D3DCOLORVALUE DXGI_RGBA;
|
||||
|
||||
typedef struct DXGI_GAMMA_CONTROL
|
||||
{
|
||||
DXGI_RGB Scale;
|
||||
DXGI_RGB Offset;
|
||||
DXGI_RGB GammaCurve[ 1025 ];
|
||||
} DXGI_GAMMA_CONTROL;
|
||||
|
||||
typedef struct DXGI_GAMMA_CONTROL_CAPABILITIES
|
||||
{
|
||||
BOOL ScaleAndOffsetSupported;
|
||||
float MaxConvertedValue;
|
||||
float MinConvertedValue;
|
||||
UINT NumGammaControlPoints;
|
||||
float ControlPointPositions[1025];
|
||||
} DXGI_GAMMA_CONTROL_CAPABILITIES;
|
||||
|
||||
typedef struct DXGI_RATIONAL
|
||||
{
|
||||
UINT Numerator;
|
||||
UINT Denominator;
|
||||
} DXGI_RATIONAL;
|
||||
|
||||
typedef enum DXGI_MODE_SCANLINE_ORDER
|
||||
{
|
||||
DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED = 0,
|
||||
DXGI_MODE_SCANLINE_ORDER_PROGRESSIVE = 1,
|
||||
DXGI_MODE_SCANLINE_ORDER_UPPER_FIELD_FIRST = 2,
|
||||
DXGI_MODE_SCANLINE_ORDER_LOWER_FIELD_FIRST = 3
|
||||
} DXGI_MODE_SCANLINE_ORDER;
|
||||
|
||||
typedef enum DXGI_MODE_SCALING
|
||||
{
|
||||
DXGI_MODE_SCALING_UNSPECIFIED = 0,
|
||||
DXGI_MODE_SCALING_CENTERED = 1,
|
||||
DXGI_MODE_SCALING_STRETCHED = 2
|
||||
} DXGI_MODE_SCALING;
|
||||
|
||||
typedef enum DXGI_MODE_ROTATION
|
||||
{
|
||||
DXGI_MODE_ROTATION_UNSPECIFIED = 0,
|
||||
DXGI_MODE_ROTATION_IDENTITY = 1,
|
||||
DXGI_MODE_ROTATION_ROTATE90 = 2,
|
||||
DXGI_MODE_ROTATION_ROTATE180 = 3,
|
||||
DXGI_MODE_ROTATION_ROTATE270 = 4
|
||||
} DXGI_MODE_ROTATION;
|
||||
|
||||
typedef struct DXGI_MODE_DESC
|
||||
{
|
||||
UINT Width;
|
||||
UINT Height;
|
||||
DXGI_RATIONAL RefreshRate;
|
||||
DXGI_FORMAT Format;
|
||||
DXGI_MODE_SCANLINE_ORDER ScanlineOrdering;
|
||||
DXGI_MODE_SCALING Scaling;
|
||||
} DXGI_MODE_DESC;
|
||||
|
||||
// The following values are used with DXGI_SAMPLE_DESC::Quality:
|
||||
#define DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN 0xffffffff
|
||||
#define DXGI_CENTER_MULTISAMPLE_QUALITY_PATTERN 0xfffffffe
|
||||
|
||||
typedef struct DXGI_SAMPLE_DESC
|
||||
{
|
||||
UINT Count;
|
||||
UINT Quality;
|
||||
} DXGI_SAMPLE_DESC;
|
||||
|
||||
typedef enum DXGI_COLOR_SPACE_TYPE
|
||||
{
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
|
||||
DXGI_COLOR_SPACE_RESERVED = 4,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
|
||||
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13,
|
||||
DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15,
|
||||
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16,
|
||||
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17,
|
||||
DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
|
||||
} DXGI_COLOR_SPACE_TYPE;
|
||||
|
||||
typedef struct DXGI_JPEG_DC_HUFFMAN_TABLE
|
||||
{
|
||||
BYTE CodeCounts[12];
|
||||
BYTE CodeValues[12];
|
||||
} DXGI_JPEG_DC_HUFFMAN_TABLE;
|
||||
|
||||
typedef struct DXGI_JPEG_AC_HUFFMAN_TABLE
|
||||
{
|
||||
BYTE CodeCounts[16];
|
||||
BYTE CodeValues[162];
|
||||
} DXGI_JPEG_AC_HUFFMAN_TABLE;
|
||||
|
||||
typedef struct DXGI_JPEG_QUANTIZATION_TABLE
|
||||
{
|
||||
BYTE Elements[64];
|
||||
} DXGI_JPEG_QUANTIZATION_TABLE;
|
||||
|
||||
#endif // __dxgitype_h__
|
||||
|
||||
+295
@@ -0,0 +1,295 @@
|
||||
/*
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
Module Name:
|
||||
|
||||
sdkddkver.h
|
||||
|
||||
Abstract:
|
||||
|
||||
Master include file for versioning windows SDK/DDK.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef _INC_SDKDDKVER
|
||||
#define _INC_SDKDDKVER
|
||||
|
||||
#if (_MSC_VER >= 800)
|
||||
#if (_MSC_VER >= 1200)
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable:4668) /* #if not_defined treated as #if 0 */
|
||||
#endif
|
||||
#pragma warning(disable:4001) /* nonstandard extension : single line comment */
|
||||
#endif
|
||||
|
||||
#pragma once
|
||||
|
||||
//
|
||||
// _WIN32_WINNT version constants
|
||||
//
|
||||
#define _WIN32_WINNT_NT4 0x0400
|
||||
#define _WIN32_WINNT_WIN2K 0x0500
|
||||
#define _WIN32_WINNT_WINXP 0x0501
|
||||
#define _WIN32_WINNT_WS03 0x0502
|
||||
#define _WIN32_WINNT_WIN6 0x0600
|
||||
#define _WIN32_WINNT_VISTA 0x0600
|
||||
#define _WIN32_WINNT_WS08 0x0600
|
||||
#define _WIN32_WINNT_LONGHORN 0x0600
|
||||
#define _WIN32_WINNT_WIN7 0x0601
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#define _WIN32_WINNT_WINTHRESHOLD 0x0A00 /* ABRACADABRA_THRESHOLD*/
|
||||
#define _WIN32_WINNT_WIN10 0x0A00 /* ABRACADABRA_THRESHOLD*/
|
||||
|
||||
//
|
||||
// _WIN32_IE_ version constants
|
||||
//
|
||||
#define _WIN32_IE_IE20 0x0200
|
||||
#define _WIN32_IE_IE30 0x0300
|
||||
#define _WIN32_IE_IE302 0x0302
|
||||
#define _WIN32_IE_IE40 0x0400
|
||||
#define _WIN32_IE_IE401 0x0401
|
||||
#define _WIN32_IE_IE50 0x0500
|
||||
#define _WIN32_IE_IE501 0x0501
|
||||
#define _WIN32_IE_IE55 0x0550
|
||||
#define _WIN32_IE_IE60 0x0600
|
||||
#define _WIN32_IE_IE60SP1 0x0601
|
||||
#define _WIN32_IE_IE60SP2 0x0603
|
||||
#define _WIN32_IE_IE70 0x0700
|
||||
#define _WIN32_IE_IE80 0x0800
|
||||
#define _WIN32_IE_IE90 0x0900
|
||||
#define _WIN32_IE_IE100 0x0A00
|
||||
#define _WIN32_IE_IE110 0x0A00 /* ABRACADABRA_THRESHOLD */
|
||||
|
||||
//
|
||||
// IE <-> OS version mapping
|
||||
//
|
||||
// NT4 supports IE versions 2.0 -> 6.0 SP1
|
||||
#define _WIN32_IE_NT4 _WIN32_IE_IE20
|
||||
#define _WIN32_IE_NT4SP1 _WIN32_IE_IE20
|
||||
#define _WIN32_IE_NT4SP2 _WIN32_IE_IE20
|
||||
#define _WIN32_IE_NT4SP3 _WIN32_IE_IE302
|
||||
#define _WIN32_IE_NT4SP4 _WIN32_IE_IE401
|
||||
#define _WIN32_IE_NT4SP5 _WIN32_IE_IE401
|
||||
#define _WIN32_IE_NT4SP6 _WIN32_IE_IE50
|
||||
// Win98 supports IE versions 4.01 -> 6.0 SP1
|
||||
#define _WIN32_IE_WIN98 _WIN32_IE_IE401
|
||||
// Win98SE supports IE versions 5.0 -> 6.0 SP1
|
||||
#define _WIN32_IE_WIN98SE _WIN32_IE_IE50
|
||||
// WinME supports IE versions 5.5 -> 6.0 SP1
|
||||
#define _WIN32_IE_WINME _WIN32_IE_IE55
|
||||
// Win2k supports IE versions 5.01 -> 6.0 SP1
|
||||
#define _WIN32_IE_WIN2K _WIN32_IE_IE501
|
||||
#define _WIN32_IE_WIN2KSP1 _WIN32_IE_IE501
|
||||
#define _WIN32_IE_WIN2KSP2 _WIN32_IE_IE501
|
||||
#define _WIN32_IE_WIN2KSP3 _WIN32_IE_IE501
|
||||
#define _WIN32_IE_WIN2KSP4 _WIN32_IE_IE501
|
||||
#define _WIN32_IE_XP _WIN32_IE_IE60
|
||||
#define _WIN32_IE_XPSP1 _WIN32_IE_IE60SP1
|
||||
#define _WIN32_IE_XPSP2 _WIN32_IE_IE60SP2
|
||||
#define _WIN32_IE_WS03 0x0602
|
||||
#define _WIN32_IE_WS03SP1 _WIN32_IE_IE60SP2
|
||||
#define _WIN32_IE_WIN6 _WIN32_IE_IE70
|
||||
#define _WIN32_IE_LONGHORN _WIN32_IE_IE70
|
||||
#define _WIN32_IE_WIN7 _WIN32_IE_IE80
|
||||
#define _WIN32_IE_WIN8 _WIN32_IE_IE100
|
||||
#define _WIN32_IE_WINBLUE _WIN32_IE_IE100
|
||||
#define _WIN32_IE_WINTHRESHOLD _WIN32_IE_IE110 /* ABRACADABRA_THRESHOLD */
|
||||
#define _WIN32_IE_WIN10 _WIN32_IE_IE110 /* ABRACADABRA_THRESHOLD */
|
||||
|
||||
|
||||
//
|
||||
// NTDDI version constants
|
||||
//
|
||||
#define NTDDI_WIN2K 0x05000000
|
||||
#define NTDDI_WIN2KSP1 0x05000100
|
||||
#define NTDDI_WIN2KSP2 0x05000200
|
||||
#define NTDDI_WIN2KSP3 0x05000300
|
||||
#define NTDDI_WIN2KSP4 0x05000400
|
||||
|
||||
#define NTDDI_WINXP 0x05010000
|
||||
#define NTDDI_WINXPSP1 0x05010100
|
||||
#define NTDDI_WINXPSP2 0x05010200
|
||||
#define NTDDI_WINXPSP3 0x05010300
|
||||
#define NTDDI_WINXPSP4 0x05010400
|
||||
|
||||
#define NTDDI_WS03 0x05020000
|
||||
#define NTDDI_WS03SP1 0x05020100
|
||||
#define NTDDI_WS03SP2 0x05020200
|
||||
#define NTDDI_WS03SP3 0x05020300
|
||||
#define NTDDI_WS03SP4 0x05020400
|
||||
|
||||
#define NTDDI_WIN6 0x06000000
|
||||
#define NTDDI_WIN6SP1 0x06000100
|
||||
#define NTDDI_WIN6SP2 0x06000200
|
||||
#define NTDDI_WIN6SP3 0x06000300
|
||||
#define NTDDI_WIN6SP4 0x06000400
|
||||
|
||||
#define NTDDI_VISTA NTDDI_WIN6
|
||||
#define NTDDI_VISTASP1 NTDDI_WIN6SP1
|
||||
#define NTDDI_VISTASP2 NTDDI_WIN6SP2
|
||||
#define NTDDI_VISTASP3 NTDDI_WIN6SP3
|
||||
#define NTDDI_VISTASP4 NTDDI_WIN6SP4
|
||||
|
||||
#define NTDDI_LONGHORN NTDDI_VISTA
|
||||
|
||||
#define NTDDI_WS08 NTDDI_WIN6SP1
|
||||
#define NTDDI_WS08SP2 NTDDI_WIN6SP2
|
||||
#define NTDDI_WS08SP3 NTDDI_WIN6SP3
|
||||
#define NTDDI_WS08SP4 NTDDI_WIN6SP4
|
||||
|
||||
#define NTDDI_WIN7 0x06010000
|
||||
#define NTDDI_WIN8 0x06020000
|
||||
#define NTDDI_WINBLUE 0x06030000
|
||||
#define NTDDI_WINTHRESHOLD 0x0A000000 /* ABRACADABRA_THRESHOLD */
|
||||
#define NTDDI_WIN10 0x0A000000 /* ABRACADABRA_THRESHOLD */
|
||||
#define NTDDI_WIN10_TH2 0x0A000001 /* ABRACADABRA_WIN10_TH2 */
|
||||
#define NTDDI_WIN10_RS1 0x0A000002 /* ABRACADABRA_WIN10_RS1 */
|
||||
|
||||
//
|
||||
// masks for version macros
|
||||
//
|
||||
#define OSVERSION_MASK 0xFFFF0000
|
||||
#define SPVERSION_MASK 0x0000FF00
|
||||
#define SUBVERSION_MASK 0x000000FF
|
||||
|
||||
|
||||
//
|
||||
// macros to extract various version fields from the NTDDI version
|
||||
//
|
||||
#define OSVER(Version) ((Version) & OSVERSION_MASK)
|
||||
#define SPVER(Version) (((Version) & SPVERSION_MASK) >> 8)
|
||||
#define SUBVER(Version) (((Version) & SUBVERSION_MASK) )
|
||||
|
||||
|
||||
#if defined(DECLSPEC_DEPRECATED_DDK)
|
||||
|
||||
// deprecate in 2k or later
|
||||
#if (NTDDI_VERSION >= NTDDI_WIN2K)
|
||||
#define DECLSPEC_DEPRECATED_DDK_WIN2K DECLSPEC_DEPRECATED_DDK
|
||||
#else
|
||||
#define DECLSPEC_DEPRECATED_DDK_WIN2K
|
||||
#endif
|
||||
|
||||
// deprecate in XP or later
|
||||
#if (NTDDI_VERSION >= NTDDI_WINXP)
|
||||
#define DECLSPEC_DEPRECATED_DDK_WINXP DECLSPEC_DEPRECATED_DDK
|
||||
#else
|
||||
#define DECLSPEC_DEPRECATED_DDK_WINXP
|
||||
#endif
|
||||
|
||||
// deprecate in WS03 or later
|
||||
#if (NTDDI_VERSION >= NTDDI_WS03)
|
||||
#define DECLSPEC_DEPRECATED_DDK_WIN2003 DECLSPEC_DEPRECATED_DDK
|
||||
#else
|
||||
#define DECLSPEC_DEPRECATED_DDK_WIN2003
|
||||
#endif
|
||||
|
||||
// deprecate in WIN6 or later
|
||||
#if (NTDDI_VERSION >= NTDDI_WIN6)
|
||||
#define DECLSPEC_DEPRECATED_DDK_WIN6 DECLSPEC_DEPRECATED_DDK
|
||||
#else
|
||||
#define DECLSPEC_DEPRECATED_DDK_WIN6
|
||||
#endif
|
||||
|
||||
#define DECLSPEC_DEPRECATED_DDK_LONGHORN DECLSPEC_DEPRECATED_DDK_WIN6
|
||||
|
||||
#endif // defined(DECLSPEC_DEPRECATED_DDK)
|
||||
|
||||
|
||||
//
|
||||
// if versions aren't already defined, default to most current
|
||||
//
|
||||
|
||||
#define NTDDI_VERSION_FROM_WIN32_WINNT2(ver) ver##0000
|
||||
#define NTDDI_VERSION_FROM_WIN32_WINNT(ver) NTDDI_VERSION_FROM_WIN32_WINNT2(ver)
|
||||
|
||||
#if !defined(_WIN32_WINNT) && !defined(_CHICAGO_)
|
||||
#define _WIN32_WINNT 0x0A00
|
||||
#endif
|
||||
|
||||
#ifndef NTDDI_VERSION
|
||||
#ifdef _WIN32_WINNT
|
||||
// set NTDDI_VERSION based on _WIN32_WINNT
|
||||
#define NTDDI_VERSION NTDDI_VERSION_FROM_WIN32_WINNT(_WIN32_WINNT)
|
||||
#else
|
||||
#define NTDDI_VERSION 0x0A000002
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef WINVER
|
||||
#ifdef _WIN32_WINNT
|
||||
// set WINVER based on _WIN32_WINNT
|
||||
#define WINVER _WIN32_WINNT
|
||||
#else
|
||||
#define WINVER 0x0A00
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_IE
|
||||
#ifdef _WIN32_WINNT
|
||||
// set _WIN32_IE based on _WIN32_WINNT
|
||||
#if (_WIN32_WINNT <= _WIN32_WINNT_NT4)
|
||||
#define _WIN32_IE _WIN32_IE_IE50
|
||||
#elif (_WIN32_WINNT <= _WIN32_WINNT_WIN2K)
|
||||
#define _WIN32_IE _WIN32_IE_IE501
|
||||
#elif (_WIN32_WINNT <= _WIN32_WINNT_WINXP)
|
||||
#define _WIN32_IE _WIN32_IE_IE60
|
||||
#elif (_WIN32_WINNT <= _WIN32_WINNT_WS03)
|
||||
#define _WIN32_IE _WIN32_IE_WS03
|
||||
#elif (_WIN32_WINNT <= _WIN32_WINNT_VISTA)
|
||||
#define _WIN32_IE _WIN32_IE_LONGHORN
|
||||
#elif (_WIN32_WINNT <= _WIN32_WINNT_WIN7)
|
||||
#define _WIN32_IE _WIN32_IE_WIN7
|
||||
#elif (_WIN32_WINNT <= _WIN32_WINNT_WIN8)
|
||||
#define _WIN32_IE _WIN32_IE_WIN8
|
||||
#else
|
||||
#define _WIN32_IE 0x0A00
|
||||
#endif
|
||||
#else
|
||||
#define _WIN32_IE 0x0A00
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//
|
||||
// Sanity check for compatible versions
|
||||
//
|
||||
#if defined(_WIN32_WINNT) && !defined(MIDL_PASS) && !defined(RC_INVOKED)
|
||||
|
||||
#if (defined(WINVER) && (WINVER < 0x0400) && (_WIN32_WINNT > 0x0400))
|
||||
#error WINVER setting conflicts with _WIN32_WINNT setting
|
||||
#endif
|
||||
|
||||
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_WIN2K) && (_WIN32_WINNT != _WIN32_WINNT_WIN2K))
|
||||
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
|
||||
#endif
|
||||
|
||||
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_WINXP) && (_WIN32_WINNT != _WIN32_WINNT_WINXP))
|
||||
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
|
||||
#endif
|
||||
|
||||
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_WS03) && (_WIN32_WINNT != _WIN32_WINNT_WS03))
|
||||
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
|
||||
#endif
|
||||
|
||||
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_VISTA) && (_WIN32_WINNT != _WIN32_WINNT_VISTA))
|
||||
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
|
||||
#endif
|
||||
|
||||
#if ((_WIN32_WINNT < _WIN32_WINNT_WIN2K) && (_WIN32_IE > _WIN32_IE_IE60SP1))
|
||||
#error _WIN32_WINNT settings conflicts with _WIN32_IE setting
|
||||
#endif
|
||||
|
||||
#endif // defined(_WIN32_WINNT) && !defined(MIDL_PASS) && !defined(_WINRESRC_)
|
||||
|
||||
#if (_MSC_VER >= 800)
|
||||
#if (_MSC_VER >= 1200)
|
||||
#pragma warning(pop)
|
||||
#else
|
||||
#pragma warning(default:4001) /* nonstandard extension : single line comment */
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif /* !_INC_SDKDDKVER */
|
||||
|
||||
Vendored
+1158
File diff suppressed because it is too large
Load Diff
Vendored
BIN
Binary file not shown.
Vendored
BIN
Binary file not shown.
Vendored
BIN
Binary file not shown.
+1
Submodule 3rdparty/pugixml added at f205aaf6e1
Vendored
+6698
File diff suppressed because it is too large
Load Diff
Vendored
+3301
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,32 @@
|
||||
cmake_minimum_required(VERSION 2.8.12)
|
||||
|
||||
set(ASMJIT_STATIC TRUE)
|
||||
|
||||
if (NOT CMAKE_BUILD_TYPE)
|
||||
message(STATUS "No build type selected, default to Release")
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
|
||||
endif()
|
||||
|
||||
add_definitions(-DCMAKE_BUILD)
|
||||
|
||||
# We use libpng's static library and don't need to build the shared library and run the tests
|
||||
set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE)
|
||||
set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE)
|
||||
|
||||
# Select the version of libpng to use, default is builtin
|
||||
if (NOT USE_SYSTEM_LIBPNG)
|
||||
add_subdirectory( 3rdparty/libpng )
|
||||
endif()
|
||||
|
||||
option(VULKAN_PREBUILT "" OFF)
|
||||
|
||||
# TODO: do real installation, including copying directory structure
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
|
||||
add_subdirectory( Vulkan )
|
||||
add_subdirectory( rpcs3 )
|
||||
add_subdirectory( rsx_program_decompiler )
|
||||
@@ -0,0 +1,339 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{description}
|
||||
Copyright (C) {year} {fullname}
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
{signature of Ty Coon}, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
@@ -1,4 +1,57 @@
|
||||
rpcs3
|
||||
RPCS3
|
||||
=====
|
||||
|
||||
PS3 emulator/debugger
|
||||
[](https://travis-ci.org/RPCS3/rpcs3)
|
||||
[](https://ci.appveyor.com/project/rpcs3/rpcs3/branch/master)
|
||||
[](https://scan.coverity.com/projects/3960)
|
||||
[](https://coveralls.io/r/RPCS3/rpcs3)
|
||||
|
||||
An open-source PlayStation 3 emulator/debugger written in C++.
|
||||
|
||||
You can find some basic information in the [FAQ](https://github.com/RPCS3/rpcs3/wiki/FAQ). For discussion about this emulator and PS3 emulation please visit the [official forums](http://www.emunewz.net/forum/forumdisplay.php?fid=162).
|
||||
|
||||
|
||||
### Development
|
||||
|
||||
If you want to contribute please take a look at the [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
|
||||
|
||||
|
||||
### Dependencies
|
||||
|
||||
__Windows__
|
||||
* [Visual Studio 2015](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx)
|
||||
* [Visual C++ Redistributable Packages for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145)
|
||||
* [Cmake 3.1.0+](http://www.cmake.org/download/) (required; add to PATH)
|
||||
* [Python 3.3+](https://www.python.org/downloads/) (required; add to PATH)
|
||||
|
||||
__Linux__
|
||||
* GCC 5.1+ or Clang 3.5.0+ ([not GCC 6.1](https://github.com/RPCS3/rpcs3/issues/1691))
|
||||
* Debian & Ubuntu: `sudo apt-get install cmake build-essential libopenal-dev libwxgtk3.0-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev`
|
||||
* Arch: `sudo pacman -S glew openal wxgtk cmake llvm`
|
||||
|
||||
__Mac OSX__
|
||||
* Xcode 6+ (tested with Xcode 6.4)
|
||||
* Install with Homebrew: `brew install glew wxwidgets`
|
||||
* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
|
||||
|
||||
|
||||
### Building
|
||||
|
||||
To initialize the repository don't forget to execute `git submodule update --init` to pull the submodules.
|
||||
* __Windows__:
|
||||
1) Open the *.SLN* file.
|
||||
2) Build the projects in *__BUILD_BEFORE* folder: right-click on every project > *Build*.
|
||||
3) Press *BUILD* > *Build Solution* or *Rebuild Solution*.
|
||||
* __Linux & Mac OSX__:
|
||||
If you want to build with LLVM, then LLVM 3.8 is required.
|
||||
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` then run with `cd bin && ./rpcs3`.
|
||||
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=...` (or wherever llvm brew was installed) to cmake invocation.
|
||||
When using GDB, configure it to ignore SIGSEGV signal (`handle SIGSEGV nostop noprint`).
|
||||
|
||||
##### CMake Build Options (Linux & Mac OSX)
|
||||
|
||||
- ```-DUSE_SYSTEM_LIBPNG=ON/OFF``` (default = *OFF*) </br>
|
||||
Build against the shared libpng instead of using the builtin one. libpng 1.6+ highly recommended. Try this option if you get version conflict errors or only see black game icons.
|
||||
|
||||
- ```-DUSE_SYSTEM_FFMPEG=ON/OFF``` (default = *OFF*) </br>
|
||||
Build against the shared ffmpeg libraries instead of using the builtin patched version. Try this if the builtin version breaks the OpenGL renderer for you.
|
||||
|
||||
@@ -1,501 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
template<typename T> class Array
|
||||
{
|
||||
protected:
|
||||
u32 m_count;
|
||||
T* m_array;
|
||||
|
||||
public:
|
||||
Array()
|
||||
: m_count(0)
|
||||
, m_array(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
~Array()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
inline bool RemoveAt(const u32 from, const u32 count = 1)
|
||||
{
|
||||
if(!GetCount()) return false;
|
||||
const u32 to = from + count;
|
||||
if(to > GetCount()) return false;
|
||||
|
||||
for(u32 i=0; i<count; ++i) m_array[from + i].~T();
|
||||
memmove(m_array + from, m_array + to, (m_count-to) * sizeof(T));
|
||||
m_count -= count;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void InsertRoomEnd(const u32 size)
|
||||
{
|
||||
_InsertRoomEnd(size);
|
||||
}
|
||||
|
||||
bool InsertRoom(const u32 pos, const u32 size)
|
||||
{
|
||||
if(pos >= m_count) return false;
|
||||
|
||||
_InsertRoomEnd(size);
|
||||
memmove(m_array + pos + size, m_array + pos, sizeof(T) * (m_count - size - pos));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool Move(const u32 pos, T* data)
|
||||
{
|
||||
if(!InsertRoom(pos, 1)) return false;
|
||||
|
||||
memcpy(m_array + pos, data, sizeof(T));
|
||||
free(data);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline u32 Move(T* data)
|
||||
{
|
||||
_InsertRoomEnd(1);
|
||||
|
||||
memcpy(m_array + GetCount() - 1, data, sizeof(T));
|
||||
free(data);
|
||||
|
||||
return m_count - 1;
|
||||
}
|
||||
|
||||
inline bool Add(const u32 pos, T*& data)
|
||||
{
|
||||
if(!InsertRoom(pos, 1)) return false;
|
||||
|
||||
memcpy(m_array + pos, data, sizeof(T));
|
||||
free(data);
|
||||
data = m_array + pos;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline u32 Add(T*& data)
|
||||
{
|
||||
_InsertRoomEnd(1);
|
||||
|
||||
memcpy(m_array + GetCount() - 1, data, sizeof(T));
|
||||
free(data);
|
||||
data = m_array + GetCount() - 1;
|
||||
|
||||
return m_count - 1;
|
||||
}
|
||||
|
||||
inline bool AddCpy(const u32 pos, const T* data, u32 count = 1)
|
||||
{
|
||||
if(!InsertRoom(pos, count)) return false;
|
||||
|
||||
for(u32 i=0; i<count; ++i)
|
||||
{
|
||||
new (m_array + pos + i) T(data[i]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool AddCpy(const u32 pos, const T& data)
|
||||
{
|
||||
return AddCpy(pos, &data);
|
||||
}
|
||||
|
||||
inline u32 AddCpy(const T* data, u32 count = 1)
|
||||
{
|
||||
_InsertRoomEnd(count);
|
||||
|
||||
for(u32 i=0; i<count; ++i)
|
||||
{
|
||||
new (m_array + m_count - count + i) T(data[i]);
|
||||
}
|
||||
|
||||
return m_count - count;
|
||||
}
|
||||
|
||||
inline u32 AddCpy(const T& data)
|
||||
{
|
||||
return AddCpy(&data);
|
||||
}
|
||||
|
||||
inline void Clear()
|
||||
{
|
||||
u32 count = m_count;
|
||||
m_count = 0;
|
||||
for(u32 i=0; i<count; ++i) m_array[i].~T();
|
||||
safe_free(m_array);
|
||||
}
|
||||
|
||||
inline void ClearF()
|
||||
{
|
||||
m_count = 0;
|
||||
safe_free(m_array);
|
||||
}
|
||||
|
||||
inline T& Get(u32 num)
|
||||
{
|
||||
//if(num >= GetCount()) return *new T();
|
||||
return m_array[num];
|
||||
}
|
||||
|
||||
virtual u32 GetCount() const { return m_count; }
|
||||
|
||||
virtual void SetCount(const u32 count, bool memzero = true)
|
||||
{
|
||||
if(m_count >= count) return;
|
||||
|
||||
_InsertRoomEnd(count - m_count);
|
||||
|
||||
if(memzero) memset(m_array + m_count - count, 0, sizeof(T) * (m_count - count));
|
||||
}
|
||||
|
||||
void Reserve(const u32 count)
|
||||
{
|
||||
SetCount(GetCount() + count);
|
||||
}
|
||||
|
||||
void AppendFrom(const Array<T>& src)
|
||||
{
|
||||
if(!src.GetCount()) return;
|
||||
|
||||
Reserve(src.GetCount());
|
||||
|
||||
memcpy(m_array, &src[0], GetCount() * sizeof(T));
|
||||
}
|
||||
|
||||
void CopyFrom(const Array<T>& src)
|
||||
{
|
||||
Clear();
|
||||
|
||||
AppendFrom(src);
|
||||
}
|
||||
|
||||
inline T* GetPtr() { return m_array; }
|
||||
inline const T* GetPtr() const { return m_array; }
|
||||
|
||||
T& operator[](u32 num) const { return m_array[num]; }
|
||||
|
||||
T* operator + (u32 right) const
|
||||
{
|
||||
return m_array + right;
|
||||
}
|
||||
|
||||
T* operator ->()
|
||||
{
|
||||
return m_array;
|
||||
}
|
||||
|
||||
protected:
|
||||
void _InsertRoomEnd(const u32 size)
|
||||
{
|
||||
if(!size) return;
|
||||
|
||||
m_array = m_count ? (T*)realloc(m_array, sizeof(T) * (m_count + size)) : (T*)malloc(sizeof(T) * size);
|
||||
m_count += size;
|
||||
}
|
||||
};
|
||||
|
||||
class ArrayString : public Array<char>
|
||||
{
|
||||
public:
|
||||
ArrayString() : Array()
|
||||
{
|
||||
}
|
||||
|
||||
ArrayString(const wxString& value) : Array()
|
||||
{
|
||||
*this = value;
|
||||
}
|
||||
|
||||
ArrayString(const char* value) : Array()
|
||||
{
|
||||
*this = value;
|
||||
}
|
||||
|
||||
virtual u32 GetCount() const
|
||||
{
|
||||
return m_array ? strlen(m_array) : 0;
|
||||
}
|
||||
|
||||
virtual void SetCount(const u32 count, bool memzero = true)
|
||||
{
|
||||
if(m_count && count < m_count - 1)
|
||||
{
|
||||
m_array[count] = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
Array::SetCount(count + 1, memzero);
|
||||
}
|
||||
}
|
||||
|
||||
ArrayString& operator = (const char* right)
|
||||
{
|
||||
Clear();
|
||||
|
||||
if(right)
|
||||
{
|
||||
size_t len = strlen(right);
|
||||
|
||||
if(len)
|
||||
{
|
||||
SetCount(len);
|
||||
memcpy(m_array, right, len * sizeof(char));
|
||||
m_array[len] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
ArrayString& operator = (const ArrayString& right)
|
||||
{
|
||||
Clear();
|
||||
|
||||
if(size_t len = right.GetCount())
|
||||
{
|
||||
SetCount(len);
|
||||
memcpy(m_array, right.GetPtr(), len * sizeof(char));
|
||||
m_array[len] = '\0';
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
ArrayString& operator = (const wxString& right)
|
||||
{
|
||||
Clear();
|
||||
|
||||
if(size_t len = right.Len())
|
||||
{
|
||||
SetCount(len);
|
||||
memcpy(m_array, right.c_str(), len * sizeof(char));
|
||||
m_array[len] = '\0';
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
ArrayString* Clone() const
|
||||
{
|
||||
ArrayString* new_array = new ArrayString();
|
||||
(*new_array) = m_array;
|
||||
|
||||
return new_array;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T> struct Stack : public Array<T>
|
||||
{
|
||||
Stack() : Array<T>()
|
||||
{
|
||||
}
|
||||
|
||||
~Stack()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
void Push(const T data) { AddCpy(data); }
|
||||
|
||||
T Pop()
|
||||
{
|
||||
const u32 pos = GetCount() - 1;
|
||||
|
||||
const T ret = Get(pos);
|
||||
RemoveAt(pos);
|
||||
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, size_t size> class SizedStack
|
||||
{
|
||||
T m_ptr[size];
|
||||
uint m_count;
|
||||
|
||||
public:
|
||||
SizedStack()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
~SizedStack()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
m_count = 0;
|
||||
}
|
||||
|
||||
bool Pop(T& dst)
|
||||
{
|
||||
if(!m_count)
|
||||
return false;
|
||||
|
||||
dst = m_ptr[--m_count];
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Push(const T& src)
|
||||
{
|
||||
if(m_count + 1 > size)
|
||||
return false;
|
||||
|
||||
m_ptr[m_count++] = src;
|
||||
return true;
|
||||
}
|
||||
|
||||
size_t GetFreeCount() const
|
||||
{
|
||||
return size - m_count;
|
||||
}
|
||||
|
||||
size_t GetCount() const
|
||||
{
|
||||
return m_count;
|
||||
}
|
||||
|
||||
size_t GetMaxCount() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T> class ArrayF
|
||||
{
|
||||
u32 m_count;
|
||||
T** m_array;
|
||||
|
||||
public:
|
||||
ArrayF()
|
||||
: m_count(0)
|
||||
, m_array(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~ArrayF()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
inline bool RemoveFAt(const u32 from, const u32 count = 1)
|
||||
{
|
||||
if(from + count > m_count) return false;
|
||||
|
||||
memmove(&m_array[from], &m_array[from+count], (m_count-(from+count)) * sizeof(T**));
|
||||
|
||||
m_count -= count;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool RemoveAt(const u32 from, const u32 count = 1)
|
||||
{
|
||||
if(from + count > m_count) return false;
|
||||
|
||||
for(uint i = from; i < from + count; ++i)
|
||||
{
|
||||
free(m_array[i]);
|
||||
}
|
||||
|
||||
return RemoveFAt(from, count);
|
||||
}
|
||||
|
||||
inline u32 Add(T& data)
|
||||
{
|
||||
return Add(&data);
|
||||
}
|
||||
|
||||
inline u32 Add(T* data)
|
||||
{
|
||||
if(!m_array)
|
||||
{
|
||||
m_array = (T**)malloc(sizeof(T*));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_array = (T**)realloc(m_array, sizeof(T*) * (m_count + 1));
|
||||
}
|
||||
|
||||
m_array[m_count] = data;
|
||||
return m_count++;
|
||||
}
|
||||
|
||||
inline void ClearF()
|
||||
{
|
||||
if(m_count == 0) return;
|
||||
|
||||
m_count = 0;
|
||||
m_array = NULL;
|
||||
}
|
||||
|
||||
inline void Clear()
|
||||
{
|
||||
if(m_count == 0) return;
|
||||
|
||||
m_count = 0;
|
||||
safe_free(m_array);
|
||||
}
|
||||
|
||||
inline T& Get(const u64 num)
|
||||
{
|
||||
//if(m_count <= num) *m_array[0]; //TODO
|
||||
return *m_array[num];
|
||||
}
|
||||
|
||||
T** operator + (u32 right) const
|
||||
{
|
||||
return m_array + right;
|
||||
}
|
||||
|
||||
T* operator ->()
|
||||
{
|
||||
return *m_array;
|
||||
}
|
||||
|
||||
inline T** GetPtr()
|
||||
{
|
||||
return m_array;
|
||||
}
|
||||
|
||||
inline u32 GetCount() const { return m_count; }
|
||||
T& operator[](u32 num) const { return *m_array[num]; }
|
||||
};
|
||||
|
||||
template<typename T> struct ScopedPtr
|
||||
{
|
||||
private:
|
||||
T* m_ptr;
|
||||
|
||||
public:
|
||||
ScopedPtr() : m_ptr(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
ScopedPtr(T* ptr) : m_ptr(ptr)
|
||||
{
|
||||
}
|
||||
|
||||
~ScopedPtr()
|
||||
{
|
||||
Swap(nullptr);
|
||||
}
|
||||
|
||||
operator T*() { return m_ptr; }
|
||||
operator const T*() const { return m_ptr; }
|
||||
|
||||
T* operator ->() { return m_ptr; }
|
||||
const T* operator ->() const { return m_ptr; }
|
||||
|
||||
void Swap(T* ptr)
|
||||
{
|
||||
delete m_ptr;
|
||||
m_ptr = ptr;
|
||||
}
|
||||
};
|
||||
+1048
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,150 @@
|
||||
#pragma once
|
||||
|
||||
#include "Atomic.h"
|
||||
#include <memory>
|
||||
|
||||
// Unfinished. Only std::default_delete will work as expected.
|
||||
template<typename T, typename D>
|
||||
class atomic_ptr_base : D
|
||||
{
|
||||
protected:
|
||||
atomic_t<T*> m_ptr;
|
||||
|
||||
constexpr atomic_ptr_base(T* ptr)
|
||||
: m_ptr(ptr)
|
||||
{
|
||||
}
|
||||
|
||||
public:
|
||||
~atomic_ptr_base()
|
||||
{
|
||||
if (m_ptr)
|
||||
{
|
||||
(*this)(m_ptr.load());
|
||||
}
|
||||
}
|
||||
|
||||
D& get_deleter()
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
const D& get_deleter() const
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
// Simple atomic pointer with unique ownership. Draft, unfinished.
|
||||
template<typename T, typename D = std::default_delete<T>>
|
||||
class atomic_ptr final : atomic_ptr_base<T, D>
|
||||
{
|
||||
using base = atomic_ptr_base<T, D>;
|
||||
|
||||
static_assert(sizeof(T*) == sizeof(base), "atomic_ptr<> error: invalid deleter (empty class expected)");
|
||||
|
||||
public:
|
||||
constexpr atomic_ptr()
|
||||
: base(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
constexpr atomic_ptr(std::nullptr_t)
|
||||
: base(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
explicit atomic_ptr(T* ptr)
|
||||
: base(ptr)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T2, typename = std::enable_if_t<std::is_convertible<T2, T>::value>>
|
||||
atomic_ptr(std::unique_ptr<T2, D>&& ptr)
|
||||
: base(ptr.release())
|
||||
{
|
||||
}
|
||||
|
||||
atomic_ptr& operator =(std::nullptr_t)
|
||||
{
|
||||
if (T* old = base::m_ptr.exchange(nullptr))
|
||||
{
|
||||
this->get_deleter()(old);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T2, typename = std::enable_if_t<std::is_convertible<T2, T>::value>>
|
||||
atomic_ptr& operator =(std::unique_ptr<T2, D>&& ptr)
|
||||
{
|
||||
if (T* old = base::m_ptr.exchange(ptr.release()))
|
||||
{
|
||||
this->get_deleter()(old);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void swap(std::unique_ptr<T, D>& ptr)
|
||||
{
|
||||
ptr.reset(base::m_ptr.exchange(ptr.release()));
|
||||
}
|
||||
|
||||
std::add_lvalue_reference_t<T> operator *() const
|
||||
{
|
||||
return *base::m_ptr;
|
||||
}
|
||||
|
||||
T* operator ->() const
|
||||
{
|
||||
return base::m_ptr;
|
||||
}
|
||||
|
||||
T* get() const
|
||||
{
|
||||
return base::m_ptr;
|
||||
}
|
||||
|
||||
explicit operator bool() const
|
||||
{
|
||||
return base::m_ptr != nullptr;
|
||||
}
|
||||
|
||||
T* release() const
|
||||
{
|
||||
return base::m_ptr.exchange(0);
|
||||
}
|
||||
|
||||
void reset(T* ptr = nullptr)
|
||||
{
|
||||
if (T* old = base::m_ptr.exchange(ptr))
|
||||
{
|
||||
this->get_deleter()(old);
|
||||
}
|
||||
}
|
||||
|
||||
// Steal the pointer from `ptr`, convert old value to unique_ptr
|
||||
std::unique_ptr<T, D> exchange(std::unique_ptr<T, D>&& ptr)
|
||||
{
|
||||
return std::unique_ptr<T, D>(base::m_ptr.exchange(ptr.release()));
|
||||
}
|
||||
|
||||
// If pointer is null, steal it from `ptr`
|
||||
bool test_and_swap(std::unique_ptr<T, D>&& ptr)
|
||||
{
|
||||
if (base::m_ptr.compare_and_swap_test(nullptr, ptr.get()))
|
||||
{
|
||||
ptr.release();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, typename D>
|
||||
class atomic_ptr<T[], D> final : atomic_ptr_base<T[], D>
|
||||
{
|
||||
// TODO
|
||||
};
|
||||
@@ -0,0 +1,73 @@
|
||||
#include "stdafx.h"
|
||||
#include "Config.h"
|
||||
#include "Emu/System.h"
|
||||
#include "AutoPause.h"
|
||||
|
||||
cfg::bool_entry g_cfg_debug_autopause_syscall(cfg::root.misc, "Automatically pause at system call");
|
||||
cfg::bool_entry g_cfg_debug_autopause_func_call(cfg::root.misc, "Automatically pause at function call");
|
||||
|
||||
debug::autopause& debug::autopause::get_instance()
|
||||
{
|
||||
// Use magic static
|
||||
static autopause instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
// Load Auto Pause Configuration from file "pause.bin"
|
||||
void debug::autopause::reload(void)
|
||||
{
|
||||
auto& instance = get_instance();
|
||||
|
||||
instance.m_pause_function.clear();
|
||||
instance.m_pause_syscall.clear();
|
||||
|
||||
// TODO: better format, possibly a config entry
|
||||
if (fs::file list{ fs::get_config_dir() + "pause.bin" })
|
||||
{
|
||||
u32 num;
|
||||
size_t fmax = list.size();
|
||||
size_t fcur = 0;
|
||||
list.seek(0);
|
||||
while (fcur <= fmax - sizeof(u32))
|
||||
{
|
||||
list.read(&num, sizeof(u32));
|
||||
fcur += sizeof(u32);
|
||||
if (num == 0xFFFFFFFF) break;
|
||||
|
||||
if (num < 1024)
|
||||
{
|
||||
instance.m_pause_syscall.emplace(num);
|
||||
LOG_WARNING(HLE, "Set autopause at syscall %lld", num);
|
||||
}
|
||||
else
|
||||
{
|
||||
instance.m_pause_function.emplace(num);
|
||||
LOG_WARNING(HLE, "Set autopause at function 0x%08x", num);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool debug::autopause::pause_syscall(u64 code)
|
||||
{
|
||||
if (g_cfg_debug_autopause_syscall && get_instance().m_pause_syscall.count(code) != 0)
|
||||
{
|
||||
Emu.Pause();
|
||||
LOG_SUCCESS(HLE, "Autopause triggered at syscall %lld", code);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool debug::autopause::pause_function(u32 code)
|
||||
{
|
||||
if (g_cfg_debug_autopause_func_call && get_instance().m_pause_function.count(code) != 0)
|
||||
{
|
||||
Emu.Pause();
|
||||
LOG_SUCCESS(HLE, "Autopause triggered at function 0x%08x", code);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
// Regarded as a Debugger Enchantment
|
||||
namespace debug
|
||||
{
|
||||
// To store the pause function/call id, and let those pause there.
|
||||
// Would be with a GUI to configure those.
|
||||
class autopause
|
||||
{
|
||||
std::unordered_set<u64> m_pause_syscall;
|
||||
std::unordered_set<u32> m_pause_function;
|
||||
|
||||
static autopause& get_instance();
|
||||
public:
|
||||
|
||||
static void reload();
|
||||
static bool pause_syscall(u64 code);
|
||||
static bool pause_function(u32 code);
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,799 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
// 128-bit vector type and also se_storage<> storage type
|
||||
union alignas(16) v128
|
||||
{
|
||||
char _bytes[16];
|
||||
|
||||
template <typename T, std::size_t N, std::size_t M>
|
||||
struct masked_array_t // array type accessed as (index ^ M)
|
||||
{
|
||||
T m_data[N];
|
||||
|
||||
public:
|
||||
T& operator[](std::size_t index)
|
||||
{
|
||||
return m_data[index ^ M];
|
||||
}
|
||||
|
||||
const T& operator[](std::size_t index) const
|
||||
{
|
||||
return m_data[index ^ M];
|
||||
}
|
||||
};
|
||||
|
||||
#if IS_LE_MACHINE == 1
|
||||
template <typename T, std::size_t N = 16 / sizeof(T)>
|
||||
using normal_array_t = masked_array_t<T, N, 0>;
|
||||
template <typename T, std::size_t N = 16 / sizeof(T)>
|
||||
using reversed_array_t = masked_array_t<T, N, N - 1>;
|
||||
#endif
|
||||
|
||||
normal_array_t<u64> _u64;
|
||||
normal_array_t<s64> _s64;
|
||||
reversed_array_t<u64> u64r;
|
||||
reversed_array_t<s64> s64r;
|
||||
|
||||
normal_array_t<u32> _u32;
|
||||
normal_array_t<s32> _s32;
|
||||
reversed_array_t<u32> u32r;
|
||||
reversed_array_t<s32> s32r;
|
||||
|
||||
normal_array_t<u16> _u16;
|
||||
normal_array_t<s16> _s16;
|
||||
reversed_array_t<u16> u16r;
|
||||
reversed_array_t<s16> s16r;
|
||||
|
||||
normal_array_t<u8> _u8;
|
||||
normal_array_t<s8> _s8;
|
||||
reversed_array_t<u8> u8r;
|
||||
reversed_array_t<s8> s8r;
|
||||
|
||||
normal_array_t<f32> _f;
|
||||
normal_array_t<f64> _d;
|
||||
reversed_array_t<f32> fr;
|
||||
reversed_array_t<f64> dr;
|
||||
|
||||
__m128 vf;
|
||||
__m128i vi;
|
||||
__m128d vd;
|
||||
|
||||
struct bit_array_128
|
||||
{
|
||||
u64 m_data[2];
|
||||
|
||||
public:
|
||||
class bit_element
|
||||
{
|
||||
u64& data;
|
||||
const u64 mask;
|
||||
|
||||
public:
|
||||
bit_element(u64& data, const u64 mask)
|
||||
: data(data)
|
||||
, mask(mask)
|
||||
{
|
||||
}
|
||||
|
||||
operator bool() const
|
||||
{
|
||||
return (data & mask) != 0;
|
||||
}
|
||||
|
||||
bit_element& operator=(const bool right)
|
||||
{
|
||||
if (right)
|
||||
{
|
||||
data |= mask;
|
||||
}
|
||||
else
|
||||
{
|
||||
data &= ~mask;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
bit_element& operator=(const bit_element& right)
|
||||
{
|
||||
if (right)
|
||||
{
|
||||
data |= mask;
|
||||
}
|
||||
else
|
||||
{
|
||||
data &= ~mask;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
// Index 0 returns the MSB and index 127 returns the LSB
|
||||
bit_element operator[](u32 index)
|
||||
{
|
||||
#if IS_LE_MACHINE == 1
|
||||
return bit_element(m_data[1 - (index >> 6)], 0x8000000000000000ull >> (index & 0x3F));
|
||||
#endif
|
||||
}
|
||||
|
||||
// Index 0 returns the MSB and index 127 returns the LSB
|
||||
bool operator[](u32 index) const
|
||||
{
|
||||
#if IS_LE_MACHINE == 1
|
||||
return (m_data[1 - (index >> 6)] & (0x8000000000000000ull >> (index & 0x3F))) != 0;
|
||||
#endif
|
||||
}
|
||||
} _bit;
|
||||
|
||||
static v128 from64(u64 _0, u64 _1 = 0)
|
||||
{
|
||||
v128 ret;
|
||||
ret._u64[0] = _0;
|
||||
ret._u64[1] = _1;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 from64r(u64 _1, u64 _0 = 0)
|
||||
{
|
||||
return from64(_0, _1);
|
||||
}
|
||||
|
||||
static v128 from32(u32 _0, u32 _1 = 0, u32 _2 = 0, u32 _3 = 0)
|
||||
{
|
||||
v128 ret;
|
||||
ret._u32[0] = _0;
|
||||
ret._u32[1] = _1;
|
||||
ret._u32[2] = _2;
|
||||
ret._u32[3] = _3;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 from32r(u32 _3, u32 _2 = 0, u32 _1 = 0, u32 _0 = 0)
|
||||
{
|
||||
return from32(_0, _1, _2, _3);
|
||||
}
|
||||
|
||||
static v128 from32p(u32 value)
|
||||
{
|
||||
v128 ret;
|
||||
ret.vi = _mm_set1_epi32(static_cast<s32>(value));
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 from16p(u16 value)
|
||||
{
|
||||
v128 ret;
|
||||
ret.vi = _mm_set1_epi16(static_cast<s16>(value));
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 from8p(u8 value)
|
||||
{
|
||||
v128 ret;
|
||||
ret.vi = _mm_set1_epi8(static_cast<s8>(value));
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 fromBit(u32 bit)
|
||||
{
|
||||
v128 ret = {};
|
||||
ret._bit[bit] = true;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 fromV(__m128i value)
|
||||
{
|
||||
v128 ret;
|
||||
ret.vi = value;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 fromF(__m128 value)
|
||||
{
|
||||
v128 ret;
|
||||
ret.vf = value;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static v128 fromD(__m128d value)
|
||||
{
|
||||
v128 ret;
|
||||
ret.vd = value;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static inline v128 add8(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_add_epi8(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 add16(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_add_epi16(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 add32(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_add_epi32(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 addfs(const v128& left, const v128& right)
|
||||
{
|
||||
return fromF(_mm_add_ps(left.vf, right.vf));
|
||||
}
|
||||
|
||||
static inline v128 addfd(const v128& left, const v128& right)
|
||||
{
|
||||
return fromD(_mm_add_pd(left.vd, right.vd));
|
||||
}
|
||||
|
||||
static inline v128 sub8(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_sub_epi8(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 sub16(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_sub_epi16(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 sub32(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_sub_epi32(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 subfs(const v128& left, const v128& right)
|
||||
{
|
||||
return fromF(_mm_sub_ps(left.vf, right.vf));
|
||||
}
|
||||
|
||||
static inline v128 subfd(const v128& left, const v128& right)
|
||||
{
|
||||
return fromD(_mm_sub_pd(left.vd, right.vd));
|
||||
}
|
||||
|
||||
static inline v128 maxu8(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_max_epu8(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 minu8(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_min_epu8(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 eq8(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_cmpeq_epi8(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 eq16(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_cmpeq_epi16(left.vi, right.vi));
|
||||
}
|
||||
|
||||
static inline v128 eq32(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_cmpeq_epi32(left.vi, right.vi));
|
||||
}
|
||||
|
||||
bool operator==(const v128& right) const
|
||||
{
|
||||
return _u64[0] == right._u64[0] && _u64[1] == right._u64[1];
|
||||
}
|
||||
|
||||
bool operator!=(const v128& right) const
|
||||
{
|
||||
return _u64[0] != right._u64[0] || _u64[1] != right._u64[1];
|
||||
}
|
||||
|
||||
// result = (~left) & (right)
|
||||
static inline v128 andnot(const v128& left, const v128& right)
|
||||
{
|
||||
return fromV(_mm_andnot_si128(left.vi, right.vi));
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
_u64[0] = 0;
|
||||
_u64[1] = 0;
|
||||
}
|
||||
};
|
||||
|
||||
inline v128 operator|(const v128& left, const v128& right)
|
||||
{
|
||||
return v128::fromV(_mm_or_si128(left.vi, right.vi));
|
||||
}
|
||||
|
||||
inline v128 operator&(const v128& left, const v128& right)
|
||||
{
|
||||
return v128::fromV(_mm_and_si128(left.vi, right.vi));
|
||||
}
|
||||
|
||||
inline v128 operator^(const v128& left, const v128& right)
|
||||
{
|
||||
return v128::fromV(_mm_xor_si128(left.vi, right.vi));
|
||||
}
|
||||
|
||||
inline v128 operator~(const v128& other)
|
||||
{
|
||||
return v128::from64(~other._u64[0], ~other._u64[1]);
|
||||
}
|
||||
|
||||
template <typename T, std::size_t Align, std::size_t Size>
|
||||
struct se_storage
|
||||
{
|
||||
using type = std::aligned_storage_t<Size, Align>;
|
||||
|
||||
// Unoptimized generic byteswap for unaligned data
|
||||
static void reverse(u8* dst, const u8* src)
|
||||
{
|
||||
for (std::size_t i = 0; i < Size; i++)
|
||||
{
|
||||
dst[i] = src[Size - 1 - i];
|
||||
}
|
||||
}
|
||||
|
||||
static type to(const T& src)
|
||||
{
|
||||
type result;
|
||||
reverse(reinterpret_cast<u8*>(&result), reinterpret_cast<const u8*>(&src));
|
||||
return result;
|
||||
}
|
||||
|
||||
static T from(const type& src)
|
||||
{
|
||||
T result;
|
||||
reverse(reinterpret_cast<u8*>(&result), reinterpret_cast<const u8*>(&src));
|
||||
return result;
|
||||
}
|
||||
|
||||
static type copy(const type& src)
|
||||
{
|
||||
type result;
|
||||
for (std::size_t i = 0; i < Size; i++)
|
||||
{
|
||||
reinterpret_cast<u8*>(&result)[i] = reinterpret_cast<const u8*>(&src)[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct se_storage<T, 2, 2>
|
||||
{
|
||||
using type = u16;
|
||||
|
||||
static constexpr u16 swap(u16 src)
|
||||
{
|
||||
#if defined(__GNUG__)
|
||||
return __builtin_bswap16(src);
|
||||
#else
|
||||
return _byteswap_ushort(src);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline u16 to(const T& src)
|
||||
{
|
||||
return swap(reinterpret_cast<const u16&>(src));
|
||||
}
|
||||
|
||||
static inline T from(u16 src)
|
||||
{
|
||||
const u16 result = swap(src);
|
||||
return reinterpret_cast<const T&>(result);
|
||||
}
|
||||
|
||||
static inline T copy(const T& src)
|
||||
{
|
||||
return src;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct se_storage<T, 4, 4>
|
||||
{
|
||||
using type = u32;
|
||||
|
||||
static constexpr u32 swap(u32 src)
|
||||
{
|
||||
#if defined(__GNUG__)
|
||||
return __builtin_bswap32(src);
|
||||
#else
|
||||
return _byteswap_ulong(src);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline u32 to(const T& src)
|
||||
{
|
||||
return swap(reinterpret_cast<const u32&>(src));
|
||||
}
|
||||
|
||||
static inline T from(u32 src)
|
||||
{
|
||||
const u32 result = swap(src);
|
||||
return reinterpret_cast<const T&>(result);
|
||||
}
|
||||
|
||||
static inline T copy(const T& src)
|
||||
{
|
||||
return src;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct se_storage<T, 8, 8>
|
||||
{
|
||||
using type = u64;
|
||||
|
||||
static constexpr u64 swap(u64 src)
|
||||
{
|
||||
#if defined(__GNUG__)
|
||||
return __builtin_bswap64(src);
|
||||
#else
|
||||
return _byteswap_uint64(src);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline u64 to(const T& src)
|
||||
{
|
||||
return swap(reinterpret_cast<const u64&>(src));
|
||||
}
|
||||
|
||||
static inline T from(u64 src)
|
||||
{
|
||||
const u64 result = swap(src);
|
||||
return reinterpret_cast<const T&>(result);
|
||||
}
|
||||
|
||||
static inline T copy(const T& src)
|
||||
{
|
||||
return src;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct se_storage<T, 16, 16>
|
||||
{
|
||||
using type = v128;
|
||||
|
||||
static inline v128 swap(const v128& src)
|
||||
{
|
||||
return v128::fromV(_mm_shuffle_epi8(src.vi, _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)));
|
||||
}
|
||||
|
||||
static inline v128 to(const T& src)
|
||||
{
|
||||
return swap(reinterpret_cast<const v128&>(src));
|
||||
}
|
||||
|
||||
static inline T from(const v128& src)
|
||||
{
|
||||
const v128 result = swap(src);
|
||||
return reinterpret_cast<const T&>(result);
|
||||
}
|
||||
|
||||
static inline T copy(const T& src)
|
||||
{
|
||||
return src;
|
||||
}
|
||||
};
|
||||
|
||||
// Switched endianness
|
||||
template <typename T, std::size_t Align>
|
||||
class se_t<T, true, Align>
|
||||
{
|
||||
using type = typename std::remove_cv<T>::type;
|
||||
using stype = typename se_storage<type, Align>::type;
|
||||
using storage = se_storage<type, Align>;
|
||||
|
||||
stype m_data;
|
||||
|
||||
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
|
||||
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
|
||||
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
|
||||
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
|
||||
|
||||
public:
|
||||
se_t() = default;
|
||||
|
||||
se_t(const se_t& right) = default;
|
||||
|
||||
se_t(type value)
|
||||
: m_data(storage::to(value))
|
||||
{
|
||||
}
|
||||
|
||||
type value() const
|
||||
{
|
||||
return storage::from(m_data);
|
||||
}
|
||||
|
||||
se_t& operator=(const se_t&) = default;
|
||||
|
||||
se_t& operator=(type value)
|
||||
{
|
||||
return m_data = storage::to(value), *this;
|
||||
}
|
||||
|
||||
using simple_type = simple_t<T>;
|
||||
|
||||
operator type() const
|
||||
{
|
||||
return storage::from(m_data);
|
||||
}
|
||||
};
|
||||
|
||||
// Native endianness
|
||||
template <typename T, std::size_t Align>
|
||||
class se_t<T, false, Align>
|
||||
{
|
||||
using type = typename std::remove_cv<T>::type;
|
||||
using stype = typename se_storage<type, Align>::type;
|
||||
using storage = se_storage<type, Align>;
|
||||
|
||||
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
|
||||
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
|
||||
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
|
||||
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
|
||||
|
||||
stype m_data;
|
||||
|
||||
public:
|
||||
se_t() = default;
|
||||
|
||||
se_t(type value)
|
||||
: m_data(reinterpret_cast<const stype&>(value))
|
||||
{
|
||||
}
|
||||
|
||||
type value() const
|
||||
{
|
||||
return storage::copy(reinterpret_cast<const type&>(m_data));
|
||||
}
|
||||
|
||||
se_t& operator=(const se_t& value) = default;
|
||||
|
||||
se_t& operator=(type value)
|
||||
{
|
||||
return m_data = reinterpret_cast<const stype&>(value), *this;
|
||||
}
|
||||
|
||||
using simple_type = simple_t<T>;
|
||||
|
||||
operator type() const
|
||||
{
|
||||
return storage::copy(reinterpret_cast<const type&>(m_data));
|
||||
}
|
||||
};
|
||||
|
||||
// se_t<> with native endianness
|
||||
template <typename T, std::size_t Align = alignof(T)>
|
||||
using nse_t = se_t<T, false, Align>;
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator+=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value += right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator-=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value -= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator*=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value *= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator/=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value /= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator%=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value %= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator&=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value &= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator|=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value |= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator^=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value ^= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator<<=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value <<= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align, typename T1>
|
||||
inline se_t<T, Se, Align>& operator>>=(se_t<T, Se, Align>& left, const T1& right)
|
||||
{
|
||||
auto value = left.value();
|
||||
return left = (value >>= right);
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align>
|
||||
inline se_t<T, Se, Align> operator++(se_t<T, Se, Align>& left, int)
|
||||
{
|
||||
auto value = left.value();
|
||||
auto result = value++;
|
||||
left = value;
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align>
|
||||
inline se_t<T, Se, Align> operator--(se_t<T, Se, Align>& left, int)
|
||||
{
|
||||
auto value = left.value();
|
||||
auto result = value--;
|
||||
left = value;
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align>
|
||||
inline se_t<T, Se, Align>& operator++(se_t<T, Se, Align>& right)
|
||||
{
|
||||
auto value = right.value();
|
||||
return right = ++value;
|
||||
}
|
||||
|
||||
template <typename T, bool Se, std::size_t Align>
|
||||
inline se_t<T, Se, Align>& operator--(se_t<T, Se, Align>& right)
|
||||
{
|
||||
auto value = right.value();
|
||||
return right = --value;
|
||||
}
|
||||
|
||||
#if IS_LE_MACHINE == 1
|
||||
template <typename T, std::size_t Align = alignof(T)>
|
||||
using be_t = se_t<T, true, Align>;
|
||||
template <typename T, std::size_t Align = alignof(T)>
|
||||
using le_t = se_t<T, false, Align>;
|
||||
#endif
|
||||
|
||||
// Type converter: converts native endianness arithmetic/enum types to appropriate se_t<> type
|
||||
template <typename T, bool Se, typename = void>
|
||||
struct to_se
|
||||
{
|
||||
template <typename T2, typename = void>
|
||||
struct to_se_
|
||||
{
|
||||
using type = T2;
|
||||
};
|
||||
|
||||
template <typename T2>
|
||||
struct to_se_<T2, std::enable_if_t<std::is_arithmetic<T2>::value || std::is_enum<T2>::value>>
|
||||
{
|
||||
using type = se_t<T2, Se>;
|
||||
};
|
||||
|
||||
// Convert arithmetic and enum types
|
||||
using type = typename to_se_<T>::type;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<v128, Se>
|
||||
{
|
||||
using type = se_t<v128, Se>;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<u128, Se>
|
||||
{
|
||||
using type = se_t<u128, Se>;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<s128, Se>
|
||||
{
|
||||
using type = se_t<s128, Se>;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<bool, Se>
|
||||
{
|
||||
using type = bool;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<char, Se>
|
||||
{
|
||||
using type = char;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<u8, Se>
|
||||
{
|
||||
using type = u8;
|
||||
};
|
||||
|
||||
template <bool Se>
|
||||
struct to_se<s8, Se>
|
||||
{
|
||||
using type = s8;
|
||||
};
|
||||
|
||||
template <typename T, bool Se>
|
||||
struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>>
|
||||
{
|
||||
// Move const qualifier
|
||||
using type = const typename to_se<T, Se>::type;
|
||||
};
|
||||
|
||||
template <typename T, bool Se>
|
||||
struct to_se<volatile T, Se, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>>
|
||||
{
|
||||
// Move volatile qualifier
|
||||
using type = volatile typename to_se<T, Se>::type;
|
||||
};
|
||||
|
||||
template <typename T, bool Se>
|
||||
struct to_se<T[], Se>
|
||||
{
|
||||
// Move array qualifier
|
||||
using type = typename to_se<T, Se>::type[];
|
||||
};
|
||||
|
||||
template <typename T, bool Se, std::size_t N>
|
||||
struct to_se<T[N], Se>
|
||||
{
|
||||
// Move array qualifier
|
||||
using type = typename to_se<T, Se>::type[N];
|
||||
};
|
||||
|
||||
// BE/LE aliases for to_se<>
|
||||
#if IS_LE_MACHINE == 1
|
||||
template <typename T>
|
||||
using to_be_t = typename to_se<T, true>::type;
|
||||
template <typename T>
|
||||
using to_le_t = typename to_se<T, false>::type;
|
||||
#endif
|
||||
|
||||
// BE/LE aliases for atomic_t
|
||||
#if IS_LE_MACHINE == 1
|
||||
template <typename T>
|
||||
using atomic_be_t = atomic_t<be_t<T>>;
|
||||
template <typename T>
|
||||
using atomic_le_t = atomic_t<le_t<T>>;
|
||||
#endif
|
||||
|
||||
template <typename T, bool Se, std::size_t Align>
|
||||
struct fmt_unveil<se_t<T, Se, Align>, void>
|
||||
{
|
||||
using type = typename fmt_unveil<T>::type;
|
||||
|
||||
static inline auto get(const se_t<T, Se, Align>& arg)
|
||||
{
|
||||
return fmt_unveil<T>::get(arg);
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,277 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
template<typename T, uint N>
|
||||
struct bf_base
|
||||
{
|
||||
using type = T;
|
||||
using vtype = simple_t<type>;
|
||||
|
||||
// Datatype bitsize
|
||||
static constexpr uint bitmax = sizeof(T) * 8; static_assert(N - 1 < bitmax, "bf_base<> error: N out of bounds");
|
||||
|
||||
// Field bitsize
|
||||
static constexpr uint bitsize = N;
|
||||
|
||||
// Value mask
|
||||
static constexpr vtype vmask = static_cast<vtype>(~std::make_unsigned_t<vtype>{} >> (bitmax - bitsize));
|
||||
|
||||
protected:
|
||||
type m_data;
|
||||
};
|
||||
|
||||
// Bitfield accessor (N bits from I position, 0 is LSB)
|
||||
template<typename T, uint I, uint N>
|
||||
struct bf_t : bf_base<T, N>
|
||||
{
|
||||
using type = typename bf_t::type;
|
||||
using vtype = typename bf_t::vtype;
|
||||
|
||||
// Field offset
|
||||
static constexpr uint bitpos = I; static_assert(bitpos + N <= bf_t::bitmax, "bf_t<> error: I out of bounds");
|
||||
|
||||
// Get bitmask of size N, at I pos
|
||||
static constexpr vtype data_mask()
|
||||
{
|
||||
return bf_t::vmask << bitpos;
|
||||
}
|
||||
|
||||
// Bitfield extraction helper
|
||||
template<typename T2, typename = void>
|
||||
struct extract_impl
|
||||
{
|
||||
static_assert(!sizeof(T2), "bf_t<> error: Invalid type");
|
||||
};
|
||||
|
||||
template<typename T2>
|
||||
struct extract_impl<T2, std::enable_if_t<std::is_unsigned<T2>::value>>
|
||||
{
|
||||
// Load unsigned value
|
||||
static constexpr T2 extract(const T& data)
|
||||
{
|
||||
return (data >> bitpos) & bf_t::vmask;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T2>
|
||||
struct extract_impl<T2, std::enable_if_t<std::is_signed<T2>::value>>
|
||||
{
|
||||
// Load signed value (sign-extended)
|
||||
static constexpr T2 extract(const T& data)
|
||||
{
|
||||
return data << (bf_t::bitmax - bitpos - N) >> (bf_t::bitmax - N);
|
||||
}
|
||||
};
|
||||
|
||||
// Bitfield extraction
|
||||
static constexpr vtype extract(const T& data)
|
||||
{
|
||||
return extract_impl<vtype>::extract(data);
|
||||
}
|
||||
|
||||
// Bitfield insertion
|
||||
static constexpr vtype insert(vtype value)
|
||||
{
|
||||
return (value & bf_t::vmask) << bitpos;
|
||||
}
|
||||
|
||||
// Load bitfield value
|
||||
constexpr operator vtype() const
|
||||
{
|
||||
return extract(this->m_data);
|
||||
}
|
||||
|
||||
// Load raw data with mask applied
|
||||
constexpr T unshifted() const
|
||||
{
|
||||
return this->m_data & data_mask();
|
||||
}
|
||||
|
||||
// Optimized bool conversion (must be removed if inappropriate)
|
||||
explicit constexpr operator bool() const
|
||||
{
|
||||
return unshifted() != 0;
|
||||
}
|
||||
|
||||
// Store bitfield value
|
||||
bf_t& operator =(vtype value)
|
||||
{
|
||||
this->m_data = (this->m_data & ~data_mask()) | insert(value);
|
||||
return *this;
|
||||
}
|
||||
|
||||
vtype operator ++(int)
|
||||
{
|
||||
vtype result = *this;
|
||||
*this = result + 1;
|
||||
return result;
|
||||
}
|
||||
|
||||
bf_t& operator ++()
|
||||
{
|
||||
return *this = *this + 1;
|
||||
}
|
||||
|
||||
vtype operator --(int)
|
||||
{
|
||||
vtype result = *this;
|
||||
*this = result - 1;
|
||||
return result;
|
||||
}
|
||||
|
||||
bf_t& operator --()
|
||||
{
|
||||
return *this = *this - 1;
|
||||
}
|
||||
|
||||
bf_t& operator +=(vtype right)
|
||||
{
|
||||
return *this = *this + right;
|
||||
}
|
||||
|
||||
bf_t& operator -=(vtype right)
|
||||
{
|
||||
return *this = *this - right;
|
||||
}
|
||||
|
||||
bf_t& operator *=(vtype right)
|
||||
{
|
||||
return *this = *this * right;
|
||||
}
|
||||
|
||||
bf_t& operator &=(vtype right)
|
||||
{
|
||||
this->m_data &= (right & bf_t::vmask) << bitpos;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bf_t& operator |=(vtype right)
|
||||
{
|
||||
this->m_data |= (right & bf_t::vmask) << bitpos;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bf_t& operator ^=(vtype right)
|
||||
{
|
||||
this->m_data ^= (right & bf_t::vmask) << bitpos;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
// Field pack (concatenated from left to right)
|
||||
template<typename F = void, typename... Fields>
|
||||
struct cf_t : bf_base<typename F::type, F::bitsize + cf_t<Fields...>::bitsize>
|
||||
{
|
||||
using type = typename cf_t::type;
|
||||
using vtype = typename cf_t::vtype;
|
||||
|
||||
// Get disjunction of all "data" masks of concatenated values
|
||||
static constexpr vtype data_mask()
|
||||
{
|
||||
return F::data_mask() | cf_t<Fields...>::data_mask();
|
||||
}
|
||||
|
||||
// Extract all bitfields and concatenate
|
||||
static constexpr vtype extract(const type& data)
|
||||
{
|
||||
return F::extract(data) << cf_t<Fields...>::bitsize | cf_t<Fields...>::extract(data);
|
||||
}
|
||||
|
||||
// Split bitfields and insert them
|
||||
static constexpr vtype insert(vtype value)
|
||||
{
|
||||
return F::insert(value >> cf_t<Fields...>::bitsize) | cf_t<Fields...>::insert(value);
|
||||
}
|
||||
|
||||
// Load value
|
||||
constexpr operator vtype() const
|
||||
{
|
||||
return extract(this->m_data);
|
||||
}
|
||||
|
||||
// Store value
|
||||
cf_t& operator =(vtype value)
|
||||
{
|
||||
this->m_data = (this->m_data & ~data_mask()) | insert(value);
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
// Empty field pack (recursion terminator)
|
||||
template<>
|
||||
struct cf_t<void>
|
||||
{
|
||||
static constexpr uint bitsize = 0;
|
||||
|
||||
static constexpr uint data_mask()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static constexpr auto extract(const T& data) -> decltype(+T())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static constexpr T insert(T value)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
// Fixed field (provides constant values in field pack)
|
||||
template<typename T, T V, uint N>
|
||||
struct ff_t : bf_base<T, N>
|
||||
{
|
||||
using type = typename ff_t::type;
|
||||
using vtype = typename ff_t::vtype;
|
||||
|
||||
// Return constant value
|
||||
static constexpr vtype extract(const type& data)
|
||||
{
|
||||
static_assert((V & ff_t::vmask) == V, "ff_t<> error: V out of bounds");
|
||||
return V;
|
||||
}
|
||||
|
||||
// Get value
|
||||
operator vtype() const
|
||||
{
|
||||
return V;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, uint I, uint N>
|
||||
struct fmt_unveil<bf_t<T, I, N>, void>
|
||||
{
|
||||
using type = typename fmt_unveil<simple_t<T>>::type;
|
||||
|
||||
static inline auto get(const bf_t<T, I, N>& bf)
|
||||
{
|
||||
return fmt_unveil<type>::get(bf);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename F, typename... Fields>
|
||||
struct fmt_unveil<cf_t<F, Fields...>, void>
|
||||
{
|
||||
using type = typename fmt_unveil<simple_t<typename F::type>>::type;
|
||||
|
||||
static inline auto get(const cf_t<F, Fields...>& cf)
|
||||
{
|
||||
return fmt_unveil<type>::get(cf);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, T V, uint N>
|
||||
struct fmt_unveil<ff_t<T, V, N>, void>
|
||||
{
|
||||
using type = typename fmt_unveil<simple_t<T>>::type;
|
||||
|
||||
static inline auto get(const ff_t<T, V, N>& ff)
|
||||
{
|
||||
return fmt_unveil<type>::get(ff);
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,269 @@
|
||||
#include "stdafx.h"
|
||||
#include "Config.h"
|
||||
|
||||
#include "yaml-cpp/yaml.h"
|
||||
|
||||
namespace cfg
|
||||
{
|
||||
logs::channel cfg("CFG", logs::level::notice);
|
||||
|
||||
entry_base::entry_base(type _type)
|
||||
: m_type(_type)
|
||||
{
|
||||
if (_type != type::node)
|
||||
{
|
||||
fmt::throw_exception<std::logic_error>("Invalid root node" HERE);
|
||||
}
|
||||
}
|
||||
|
||||
entry_base::entry_base(type _type, node& owner, const std::string& name)
|
||||
: m_type(_type)
|
||||
{
|
||||
if (!owner.m_nodes.emplace(name, this).second)
|
||||
{
|
||||
fmt::throw_exception<std::logic_error>("Node already exists: %s" HERE, name);
|
||||
}
|
||||
}
|
||||
|
||||
entry_base& entry_base::operator[](const std::string& name) const
|
||||
{
|
||||
if (m_type == type::node)
|
||||
{
|
||||
return *static_cast<const node&>(*this).m_nodes.at(name);
|
||||
}
|
||||
|
||||
fmt::throw_exception<std::logic_error>("Invalid node type" HERE);
|
||||
}
|
||||
|
||||
entry_base& entry_base::operator[](const char* name) const
|
||||
{
|
||||
if (m_type == type::node)
|
||||
{
|
||||
return *static_cast<const node&>(*this).m_nodes.at(name);
|
||||
}
|
||||
|
||||
fmt::throw_exception<std::logic_error>("Invalid node type" HERE);
|
||||
}
|
||||
|
||||
bool entry_base::from_string(const std::string&)
|
||||
{
|
||||
fmt::throw_exception<std::logic_error>("from_string() purecall" HERE);
|
||||
}
|
||||
|
||||
bool entry_base::from_list(std::vector<std::string>&&)
|
||||
{
|
||||
fmt::throw_exception<std::logic_error>("from_list() purecall" HERE);
|
||||
}
|
||||
|
||||
// Emit YAML
|
||||
static void encode(YAML::Emitter& out, const class entry_base& rhs);
|
||||
|
||||
// Incrementally load config entries from YAML::Node.
|
||||
// The config value is preserved if the corresponding YAML node doesn't exist.
|
||||
static void decode(const YAML::Node& data, class entry_base& rhs);
|
||||
}
|
||||
|
||||
bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
|
||||
{
|
||||
// TODO: this could be rewritten without exceptions (but it should be as safe as possible and provide logs)
|
||||
s64 result;
|
||||
std::size_t pos;
|
||||
|
||||
try
|
||||
{
|
||||
result = std::stoll(value, &pos, 0 /* Auto-detect numeric base */);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
if (out) cfg.error("cfg::try_to_int('%s'): exception: %s", value, e.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pos != value.size())
|
||||
{
|
||||
if (out) cfg.error("cfg::try_to_int('%s'): unexpected characters (pos=%zu)", value, pos);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (result < min || result > max)
|
||||
{
|
||||
if (out) cfg.error("cfg::try_to_int('%s'): out of bounds (%lld..%lld)", value, min, max);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (out) *out = result;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cfg::try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string& value)
|
||||
{
|
||||
for (u64 i = 0;; i++)
|
||||
{
|
||||
std::string var;
|
||||
func(var, i);
|
||||
|
||||
if (var == value)
|
||||
{
|
||||
if (out) *out = i;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string hex;
|
||||
fmt_class_string<u64>::format(hex, i);
|
||||
if (var == hex)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
const auto val = std::stoull(value, nullptr, 0);
|
||||
|
||||
if (out) *out = val;
|
||||
return true;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> cfg::try_to_enum_list(decltype(&fmt_class_string<int>::format) func)
|
||||
{
|
||||
std::vector<std::string> result;
|
||||
|
||||
for (u64 i = 0;; i++)
|
||||
{
|
||||
std::string var;
|
||||
func(var, i);
|
||||
|
||||
std::string hex;
|
||||
fmt_class_string<u64>::format(hex, i);
|
||||
if (var == hex)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
result.emplace_back(std::move(var));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
|
||||
{
|
||||
switch (rhs.get_type())
|
||||
{
|
||||
case type::node:
|
||||
{
|
||||
out << YAML::BeginMap;
|
||||
for (const auto& np : static_cast<const node&>(rhs).get_nodes())
|
||||
{
|
||||
out << YAML::Key << np.first;
|
||||
out << YAML::Value; encode(out, *np.second);
|
||||
}
|
||||
|
||||
out << YAML::EndMap;
|
||||
return;
|
||||
}
|
||||
case type::set:
|
||||
{
|
||||
out << YAML::BeginSeq;
|
||||
for (const auto& str : static_cast<const set_entry&>(rhs).get_set())
|
||||
{
|
||||
out << str;
|
||||
}
|
||||
|
||||
out << YAML::EndSeq;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
out << rhs.to_string();
|
||||
}
|
||||
|
||||
void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
|
||||
{
|
||||
switch (rhs.get_type())
|
||||
{
|
||||
case type::node:
|
||||
{
|
||||
if (data.IsScalar() || data.IsSequence())
|
||||
{
|
||||
return; // ???
|
||||
}
|
||||
|
||||
for (const auto& pair : data)
|
||||
{
|
||||
if (!pair.first.IsScalar()) continue;
|
||||
|
||||
// Find the key among existing nodes
|
||||
const auto name = pair.first.Scalar();
|
||||
const auto found = static_cast<node&>(rhs).get_nodes().find(name);
|
||||
|
||||
if (found != static_cast<node&>(rhs).get_nodes().cend())
|
||||
{
|
||||
decode(pair.second, *found->second);
|
||||
}
|
||||
else
|
||||
{
|
||||
// ???
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case type::set:
|
||||
{
|
||||
std::vector<std::string> values;
|
||||
|
||||
if (YAML::convert<decltype(values)>::decode(data, values))
|
||||
{
|
||||
rhs.from_list(std::move(values));
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
std::string value;
|
||||
|
||||
if (YAML::convert<std::string>::decode(data, value))
|
||||
{
|
||||
rhs.from_string(value);
|
||||
}
|
||||
|
||||
break; // ???
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string cfg::node::to_string() const
|
||||
{
|
||||
YAML::Emitter out;
|
||||
cfg::encode(out, *this);
|
||||
|
||||
return{ out.c_str(), out.size() };
|
||||
}
|
||||
|
||||
bool cfg::node::from_string(const std::string& value)
|
||||
{
|
||||
cfg::decode(YAML::Load(value), *this);
|
||||
return true;
|
||||
}
|
||||
|
||||
void cfg::node::from_default()
|
||||
{
|
||||
for (auto& node : m_nodes)
|
||||
{
|
||||
node.second->from_default();
|
||||
}
|
||||
}
|
||||
|
||||
cfg::root_node& cfg::get_root()
|
||||
{
|
||||
// Magic static
|
||||
static root_node root;
|
||||
return root;
|
||||
}
|
||||
@@ -0,0 +1,520 @@
|
||||
#pragma once
|
||||
|
||||
#include "Utilities/types.h"
|
||||
#include "Utilities/Atomic.h"
|
||||
#include "Utilities/StrFmt.h"
|
||||
|
||||
#include <initializer_list>
|
||||
#include <exception>
|
||||
#include <utility>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
|
||||
namespace cfg
|
||||
{
|
||||
// Convert string to signed integer
|
||||
bool try_to_int64(s64* out, const std::string& value, s64 min, s64 max);
|
||||
|
||||
// Internal hack
|
||||
bool try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string&);
|
||||
|
||||
// Internal hack
|
||||
std::vector<std::string> try_to_enum_list(decltype(&fmt_class_string<int>::format) func);
|
||||
|
||||
// Config tree entry type.
|
||||
enum class type : uint
|
||||
{
|
||||
node = 0, // cfg::node type
|
||||
boolean, // cfg::bool_entry type
|
||||
fixed_map, // cfg::map_entry type
|
||||
enumeration, // cfg::enum_entry type
|
||||
integer, // cfg::int_entry type
|
||||
string, // cfg::string_entry type
|
||||
set, // cfg::set_entry type
|
||||
};
|
||||
|
||||
// Config tree entry abstract base class
|
||||
class entry_base
|
||||
{
|
||||
const type m_type;
|
||||
|
||||
protected:
|
||||
// Ownerless entry constructor
|
||||
entry_base(type _type);
|
||||
|
||||
// Owned entry constructor
|
||||
entry_base(type _type, class node& owner, const std::string& name);
|
||||
|
||||
public:
|
||||
// Disallow copy/move constructors and assignments
|
||||
entry_base(const entry_base&) = delete;
|
||||
|
||||
// Get type
|
||||
type get_type() const { return m_type; }
|
||||
|
||||
// Access child node (must exist)
|
||||
entry_base& operator [](const std::string& name) const; entry_base& operator [](const char* name) const;
|
||||
|
||||
// Reset defaults
|
||||
virtual void from_default() = 0;
|
||||
|
||||
// Convert to string (optional)
|
||||
virtual std::string to_string() const
|
||||
{
|
||||
return{};
|
||||
}
|
||||
|
||||
// Try to convert from string (optional)
|
||||
virtual bool from_string(const std::string&);
|
||||
|
||||
// Get string list (optional)
|
||||
virtual std::vector<std::string> to_list() const
|
||||
{
|
||||
return{};
|
||||
}
|
||||
|
||||
// Set multiple values. Implementation-specific, optional.
|
||||
virtual bool from_list(std::vector<std::string>&&);
|
||||
};
|
||||
|
||||
// Config tree node which contains another nodes
|
||||
class node : public entry_base
|
||||
{
|
||||
std::map<std::string, entry_base*> m_nodes;
|
||||
|
||||
friend class entry_base;
|
||||
|
||||
public:
|
||||
// Root node constructor
|
||||
node()
|
||||
: entry_base(type::node)
|
||||
{
|
||||
}
|
||||
|
||||
// Registered node constructor
|
||||
node(node& owner, const std::string& name)
|
||||
: entry_base(type::node, owner, name)
|
||||
{
|
||||
}
|
||||
|
||||
// Get child nodes
|
||||
const std::map<std::string, entry_base*>& get_nodes() const
|
||||
{
|
||||
return m_nodes;
|
||||
}
|
||||
|
||||
// Serialize node
|
||||
std::string to_string() const override;
|
||||
|
||||
// Deserialize node
|
||||
bool from_string(const std::string& value) override;
|
||||
|
||||
// Set default values
|
||||
void from_default() override;
|
||||
};
|
||||
|
||||
struct bool_entry final : public entry_base
|
||||
{
|
||||
atomic_t<bool> value;
|
||||
|
||||
const bool def;
|
||||
|
||||
bool_entry(node& owner, const std::string& name, bool def = false)
|
||||
: entry_base(type::boolean, owner, name)
|
||||
, value(def)
|
||||
, def(def)
|
||||
{
|
||||
}
|
||||
|
||||
explicit operator bool() const
|
||||
{
|
||||
return value.load();
|
||||
}
|
||||
|
||||
bool_entry& operator =(bool value)
|
||||
{
|
||||
value = value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void from_default() override
|
||||
{
|
||||
value = def;
|
||||
}
|
||||
|
||||
std::string to_string() const override
|
||||
{
|
||||
return value.load() ? "true" : "false";
|
||||
}
|
||||
|
||||
bool from_string(const std::string& value) override
|
||||
{
|
||||
if (value == "false")
|
||||
this->value = false;
|
||||
else if (value == "true")
|
||||
this->value = true;
|
||||
else
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Value node with fixed set of possible values, each maps to a value of type T.
|
||||
template<typename T>
|
||||
struct map_entry final : public entry_base
|
||||
{
|
||||
using init_type = std::initializer_list<std::pair<std::string, T>>;
|
||||
using map_type = std::unordered_map<std::string, T>;
|
||||
using list_type = std::vector<std::string>;
|
||||
using value_type = typename map_type::value_type;
|
||||
|
||||
static map_type make_map(init_type init)
|
||||
{
|
||||
map_type map(init.size());
|
||||
|
||||
for (const auto& v : init)
|
||||
{
|
||||
// Ensure elements are unique
|
||||
verify(HERE), map.emplace(v.first, v.second).second;
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
static list_type make_list(init_type init)
|
||||
{
|
||||
list_type list; list.reserve(init.size());
|
||||
|
||||
for (const auto& v : init)
|
||||
{
|
||||
list.emplace_back(v.first);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public:
|
||||
const map_type map;
|
||||
const list_type list; // Element list sorted in original order
|
||||
const value_type& def; // Pointer to the default value
|
||||
|
||||
private:
|
||||
atomic_t<const value_type*> m_value;
|
||||
|
||||
public:
|
||||
map_entry(node& owner, const std::string& name, const std::string& def, init_type init)
|
||||
: entry_base(type::fixed_map, owner, name)
|
||||
, map(make_map(init))
|
||||
, list(make_list(init))
|
||||
, def(*map.find(def))
|
||||
, m_value(&this->def)
|
||||
{
|
||||
}
|
||||
|
||||
map_entry(node& owner, const std::string& name, std::size_t def_index, init_type init)
|
||||
: map_entry(owner, name, (init.begin() + (def_index < init.size() ? def_index : 0))->first, init)
|
||||
{
|
||||
}
|
||||
|
||||
map_entry(node& owner, const std::string& name, init_type init)
|
||||
: map_entry(owner, name, 0, init)
|
||||
{
|
||||
}
|
||||
|
||||
const T& get() const
|
||||
{
|
||||
return m_value.load()->second;
|
||||
}
|
||||
|
||||
void from_default() override
|
||||
{
|
||||
m_value = &def;
|
||||
}
|
||||
|
||||
std::string to_string() const override
|
||||
{
|
||||
return m_value.load()->first;
|
||||
}
|
||||
|
||||
bool from_string(const std::string& value) override
|
||||
{
|
||||
const auto found = map.find(value);
|
||||
|
||||
if (found == map.end())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_value = &*found;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> to_list() const override
|
||||
{
|
||||
return list;
|
||||
}
|
||||
};
|
||||
|
||||
// Value node with fixed set of possible values, each maps to an enum value of type T.
|
||||
template<typename T, bool External = false>
|
||||
class enum_entry final : public entry_base
|
||||
{
|
||||
// Value or reference
|
||||
std::conditional_t<External, atomic_t<T>&, atomic_t<T>> m_value;
|
||||
|
||||
public:
|
||||
const T def;
|
||||
|
||||
enum_entry(node& owner, const std::string& name, std::conditional_t<External, atomic_t<T>&, T> value)
|
||||
: entry_base(type::enumeration, owner, name)
|
||||
, m_value(value)
|
||||
, def(value)
|
||||
{
|
||||
}
|
||||
|
||||
operator T() const
|
||||
{
|
||||
return m_value.load();
|
||||
}
|
||||
|
||||
enum_entry& operator =(T value)
|
||||
{
|
||||
m_value = value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void from_default() override
|
||||
{
|
||||
m_value = def;
|
||||
}
|
||||
|
||||
std::string to_string() const override
|
||||
{
|
||||
std::string result;
|
||||
fmt_class_string<T>::format(result, fmt_unveil<T>::get(m_value));
|
||||
return result; // TODO: ???
|
||||
}
|
||||
|
||||
bool from_string(const std::string& value) override
|
||||
{
|
||||
u64 result;
|
||||
|
||||
if (try_to_enum_value(&result, &fmt_class_string<T>::format, value))
|
||||
{
|
||||
// No narrowing check, it's hard to do right there
|
||||
m_value = static_cast<T>(static_cast<std::underlying_type_t<T>>(result));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> to_list() const override
|
||||
{
|
||||
return try_to_enum_list(&fmt_class_string<T>::format);
|
||||
}
|
||||
};
|
||||
|
||||
// Signed 32/64-bit integer entry with custom Min/Max range.
|
||||
template<s64 Min, s64 Max>
|
||||
class int_entry final : public entry_base
|
||||
{
|
||||
static_assert(Min < Max, "Invalid cfg::int_entry range");
|
||||
|
||||
// Prefer 32 bit type if possible
|
||||
using int_type = std::conditional_t<Min >= INT32_MIN && Max <= INT32_MAX, s32, s64>;
|
||||
|
||||
atomic_t<int_type> m_value;
|
||||
|
||||
public:
|
||||
const int_type def;
|
||||
|
||||
int_entry(node& owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
|
||||
: entry_base(type::integer, owner, name)
|
||||
, m_value(def)
|
||||
, def(def)
|
||||
{
|
||||
}
|
||||
|
||||
operator int_type() const
|
||||
{
|
||||
return m_value.load();
|
||||
}
|
||||
|
||||
int_entry& operator =(int_type value)
|
||||
{
|
||||
if (value < Min || value > Max)
|
||||
{
|
||||
fmt::throw_exception("Value out of the valid range: %lld" HERE, s64{ value });
|
||||
}
|
||||
|
||||
m_value = value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void from_default() override
|
||||
{
|
||||
m_value = def;
|
||||
}
|
||||
|
||||
std::string to_string() const override
|
||||
{
|
||||
return std::to_string(m_value.load());
|
||||
}
|
||||
|
||||
bool from_string(const std::string& value) override
|
||||
{
|
||||
s64 result;
|
||||
if (try_to_int64(&result, value, Min, Max))
|
||||
{
|
||||
m_value = static_cast<int_type>(result);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// Alias for 32 bit int
|
||||
using int32_entry = int_entry<INT32_MIN, INT32_MAX>;
|
||||
|
||||
// Alias for 64 bit int
|
||||
using int64_entry = int_entry<INT64_MIN, INT64_MAX>;
|
||||
|
||||
// Simple string entry with mutex
|
||||
class string_entry final : public entry_base
|
||||
{
|
||||
mutable std::mutex m_mutex;
|
||||
std::string m_value;
|
||||
|
||||
public:
|
||||
const std::string def;
|
||||
|
||||
string_entry(node& owner, const std::string& name, const std::string& def = {})
|
||||
: entry_base(type::string, owner, name)
|
||||
, m_value(def)
|
||||
, def(def)
|
||||
{
|
||||
}
|
||||
|
||||
operator std::string() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
return m_value;
|
||||
}
|
||||
|
||||
std::string get() const
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
string_entry& operator =(const std::string& value)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_value = value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
std::size_t size() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
return m_value.size();
|
||||
}
|
||||
|
||||
void from_default() override
|
||||
{
|
||||
*this = def;
|
||||
}
|
||||
|
||||
std::string to_string() const override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
return m_value;
|
||||
}
|
||||
|
||||
bool from_string(const std::string& value) override
|
||||
{
|
||||
*this = value;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Simple set entry with mutex (TODO: template for various types)
|
||||
class set_entry final : public entry_base
|
||||
{
|
||||
mutable std::mutex m_mutex;
|
||||
|
||||
std::set<std::string> m_set;
|
||||
|
||||
public:
|
||||
// Default value is empty list in current implementation
|
||||
set_entry(node& owner, const std::string& name)
|
||||
: entry_base(type::set, owner, name)
|
||||
{
|
||||
}
|
||||
|
||||
std::set<std::string> get_set() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
return m_set;
|
||||
}
|
||||
|
||||
void set_set(std::set<std::string>&& set)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_set = std::move(set);
|
||||
}
|
||||
|
||||
void from_default() override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_set = {};
|
||||
}
|
||||
|
||||
std::vector<std::string> to_list() const override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
return{ m_set.begin(), m_set.end() };
|
||||
}
|
||||
|
||||
bool from_list(std::vector<std::string>&& list) override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_set = { std::make_move_iterator(list.begin()), std::make_move_iterator(list.end()) };
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Root type with some predefined nodes. Don't change it, this is not mandatory for adding nodes.
|
||||
struct root_node : node
|
||||
{
|
||||
node core { *this, "Core" };
|
||||
node vfs { *this, "VFS" };
|
||||
node log { *this, "Log" };
|
||||
node video { *this, "Video" };
|
||||
node audio { *this, "Audio" };
|
||||
node io { *this, "Input/Output" };
|
||||
node sys { *this, "System" };
|
||||
node net { *this, "Net" };
|
||||
node misc { *this, "Miscellaneous" };
|
||||
};
|
||||
|
||||
// Get global configuration root instance
|
||||
extern root_node& get_root();
|
||||
|
||||
// Global configuration root instance (cached reference)
|
||||
static root_node& root = get_root();
|
||||
}
|
||||
|
||||
// Registered log channel
|
||||
#define LOG_CHANNEL(name) extern logs::channel name; namespace logs { static cfg::enum_entry<logs::level, true> name(cfg::root.log, #name, ::name.enabled); }
|
||||
+1289
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,466 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "bit_set.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace fs
|
||||
{
|
||||
// File open mode flags
|
||||
enum class open_mode : u32
|
||||
{
|
||||
read,
|
||||
write,
|
||||
append,
|
||||
create,
|
||||
trunc,
|
||||
excl,
|
||||
|
||||
__bitset_enum_max
|
||||
};
|
||||
|
||||
constexpr auto read = +open_mode::read; // Enable reading
|
||||
constexpr auto write = +open_mode::write; // Enable writing
|
||||
constexpr auto append = +open_mode::append; // Always append to the end of the file
|
||||
constexpr auto create = +open_mode::create; // Create file if it doesn't exist
|
||||
constexpr auto trunc = +open_mode::trunc; // Clear opened file if it's not empty
|
||||
constexpr auto excl = +open_mode::excl; // Failure if the file already exists (used with `create`)
|
||||
|
||||
constexpr auto rewrite = open_mode::write + open_mode::create + open_mode::trunc;
|
||||
|
||||
// File seek mode
|
||||
enum class seek_mode : u32
|
||||
{
|
||||
seek_set,
|
||||
seek_cur,
|
||||
seek_end,
|
||||
};
|
||||
|
||||
constexpr auto seek_set = seek_mode::seek_set; // From beginning
|
||||
constexpr auto seek_cur = seek_mode::seek_cur; // From current position
|
||||
constexpr auto seek_end = seek_mode::seek_end; // From end
|
||||
|
||||
// File attributes (TODO)
|
||||
struct stat_t
|
||||
{
|
||||
bool is_directory;
|
||||
bool is_writable;
|
||||
u64 size;
|
||||
s64 atime;
|
||||
s64 mtime;
|
||||
s64 ctime;
|
||||
};
|
||||
|
||||
// File handle base
|
||||
struct file_base
|
||||
{
|
||||
virtual ~file_base() = default;
|
||||
|
||||
virtual stat_t stat() = 0;
|
||||
virtual bool trunc(u64 length) = 0;
|
||||
virtual u64 read(void* buffer, u64 size) = 0;
|
||||
virtual u64 write(const void* buffer, u64 size) = 0;
|
||||
virtual u64 seek(s64 offset, seek_mode whence) = 0;
|
||||
virtual u64 size() = 0;
|
||||
};
|
||||
|
||||
// Directory entry (TODO)
|
||||
struct dir_entry : stat_t
|
||||
{
|
||||
std::string name;
|
||||
};
|
||||
|
||||
// Directory handle base
|
||||
struct dir_base
|
||||
{
|
||||
virtual ~dir_base() = default;
|
||||
|
||||
virtual bool read(dir_entry&) = 0;
|
||||
virtual void rewind() = 0;
|
||||
};
|
||||
|
||||
// Virtual device
|
||||
struct device_base
|
||||
{
|
||||
virtual ~device_base() = default;
|
||||
|
||||
virtual bool stat(const std::string& path, stat_t& info) = 0;
|
||||
virtual bool remove_dir(const std::string& path) = 0;
|
||||
virtual bool create_dir(const std::string& path) = 0;
|
||||
virtual bool rename(const std::string& from, const std::string& to) = 0;
|
||||
virtual bool remove(const std::string& path) = 0;
|
||||
virtual bool trunc(const std::string& path, u64 length) = 0;
|
||||
|
||||
virtual std::unique_ptr<file_base> open(const std::string& path, bs_t<open_mode> mode) = 0;
|
||||
virtual std::unique_ptr<dir_base> open_dir(const std::string& path) = 0;
|
||||
};
|
||||
|
||||
// Get virtual device for specified path (nullptr for real path)
|
||||
std::shared_ptr<device_base> get_virtual_device(const std::string& path);
|
||||
|
||||
// Set virtual device with specified name (nullptr for deletion)
|
||||
std::shared_ptr<device_base> set_virtual_device(const std::string& root_name, const std::shared_ptr<device_base>&);
|
||||
|
||||
// Try to get parent directory (returns empty string on failure)
|
||||
std::string get_parent_dir(const std::string& path);
|
||||
|
||||
// Get file information
|
||||
bool stat(const std::string& path, stat_t& info);
|
||||
|
||||
// Check whether a file or a directory exists (not recommended, use is_file() or is_dir() instead)
|
||||
bool exists(const std::string& path);
|
||||
|
||||
// Check whether the file exists and is NOT a directory
|
||||
bool is_file(const std::string& path);
|
||||
|
||||
// Check whether the directory exists and is NOT a file
|
||||
bool is_dir(const std::string& path);
|
||||
|
||||
// Delete empty directory
|
||||
bool remove_dir(const std::string& path);
|
||||
|
||||
// Create directory
|
||||
bool create_dir(const std::string& path);
|
||||
|
||||
// Create directories
|
||||
bool create_path(const std::string& path);
|
||||
|
||||
// Rename (move) file or directory
|
||||
bool rename(const std::string& from, const std::string& to);
|
||||
|
||||
// Copy file contents
|
||||
bool copy_file(const std::string& from, const std::string& to, bool overwrite);
|
||||
|
||||
// Delete file
|
||||
bool remove_file(const std::string& path);
|
||||
|
||||
// Change file size (possibly appending zeros)
|
||||
bool truncate_file(const std::string& path, u64 length);
|
||||
|
||||
class file final
|
||||
{
|
||||
std::unique_ptr<file_base> m_file;
|
||||
|
||||
[[noreturn]] void xnull() const;
|
||||
[[noreturn]] void xfail() const;
|
||||
|
||||
public:
|
||||
// Default constructor
|
||||
file() = default;
|
||||
|
||||
// Open file with specified mode
|
||||
explicit file(const std::string& path, bs_t<open_mode> mode = ::fs::read)
|
||||
{
|
||||
open(path, mode);
|
||||
}
|
||||
|
||||
// Open file with specified mode
|
||||
bool open(const std::string& path, bs_t<open_mode> mode = ::fs::read);
|
||||
|
||||
// Open memory for read
|
||||
explicit file(const void* ptr, std::size_t size);
|
||||
|
||||
// Check whether the handle is valid (opened file)
|
||||
explicit operator bool() const
|
||||
{
|
||||
return m_file.operator bool();
|
||||
}
|
||||
|
||||
// Close the file explicitly
|
||||
void close()
|
||||
{
|
||||
m_file.reset();
|
||||
}
|
||||
|
||||
void reset(std::unique_ptr<file_base>&& ptr)
|
||||
{
|
||||
m_file = std::move(ptr);
|
||||
}
|
||||
|
||||
std::unique_ptr<file_base> release()
|
||||
{
|
||||
return std::move(m_file);
|
||||
}
|
||||
|
||||
// Change file size (possibly appending zero bytes)
|
||||
bool trunc(u64 length) const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->trunc(length);
|
||||
}
|
||||
|
||||
// Get file information
|
||||
stat_t stat() const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->stat();
|
||||
}
|
||||
|
||||
// Read the data from the file and return the amount of data written in buffer
|
||||
u64 read(void* buffer, u64 count) const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->read(buffer, count);
|
||||
}
|
||||
|
||||
// Write the data to the file and return the amount of data actually written
|
||||
u64 write(const void* buffer, u64 count) const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->write(buffer, count);
|
||||
}
|
||||
|
||||
// Change current position, returns resulting position
|
||||
u64 seek(s64 offset, seek_mode whence = seek_set) const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->seek(offset, whence);
|
||||
}
|
||||
|
||||
// Get file size
|
||||
u64 size() const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->size();
|
||||
}
|
||||
|
||||
// Get current position
|
||||
u64 pos() const
|
||||
{
|
||||
if (!m_file) xnull();
|
||||
return m_file->seek(0, seek_cur);
|
||||
}
|
||||
|
||||
// Write std::string unconditionally
|
||||
const file& write(const std::string& str) const
|
||||
{
|
||||
if (write(str.data(), str.size()) != str.size()) xfail();
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Write POD unconditionally
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, const file&> write(const T& data) const
|
||||
{
|
||||
if (write(std::addressof(data), sizeof(T)) != sizeof(T)) xfail();
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Write POD std::vector unconditionally
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, const file&> write(const std::vector<T>& vec) const
|
||||
{
|
||||
if (write(vec.data(), vec.size() * sizeof(T)) != vec.size() * sizeof(T)) xfail();
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Read std::string, size must be set by resize() method
|
||||
bool read(std::string& str) const
|
||||
{
|
||||
return read(&str[0], str.size()) == str.size();
|
||||
}
|
||||
|
||||
// Read std::string
|
||||
bool read(std::string& str, std::size_t size) const
|
||||
{
|
||||
str.resize(size);
|
||||
return read(&str[0], size) == size;
|
||||
}
|
||||
|
||||
// Read POD, sizeof(T) is used
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(T& data) const
|
||||
{
|
||||
return read(&data, sizeof(T)) == sizeof(T);
|
||||
}
|
||||
|
||||
// Read POD std::vector, size must be set by resize() method
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(std::vector<T>& vec) const
|
||||
{
|
||||
return read(vec.data(), sizeof(T) * vec.size()) == sizeof(T) * vec.size();
|
||||
}
|
||||
|
||||
// Read POD std::vector
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(std::vector<T>& vec, std::size_t size) const
|
||||
{
|
||||
vec.resize(size);
|
||||
return read(vec.data(), sizeof(T) * size) == sizeof(T) * size;
|
||||
}
|
||||
|
||||
// Read POD (experimental)
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, T> read() const
|
||||
{
|
||||
T result;
|
||||
if (!read(result)) xfail();
|
||||
return result;
|
||||
}
|
||||
|
||||
// Read full file to std::string
|
||||
std::string to_string() const
|
||||
{
|
||||
std::string result;
|
||||
result.resize(size());
|
||||
if (seek(0), !read(result)) xfail();
|
||||
return result;
|
||||
}
|
||||
|
||||
// Read full file to std::vector
|
||||
template<typename T>
|
||||
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, std::vector<T>> to_vector() const
|
||||
{
|
||||
std::vector<T> result;
|
||||
result.resize(size() / sizeof(T));
|
||||
if (seek(0), !read(result)) xfail();
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
class dir final
|
||||
{
|
||||
std::unique_ptr<dir_base> m_dir;
|
||||
|
||||
[[noreturn]] void xnull() const;
|
||||
|
||||
public:
|
||||
dir() = default;
|
||||
|
||||
// Open dir handle
|
||||
explicit dir(const std::string& path)
|
||||
{
|
||||
open(path);
|
||||
}
|
||||
|
||||
// Open specified directory
|
||||
bool open(const std::string& path);
|
||||
|
||||
// Check whether the handle is valid (opened directory)
|
||||
explicit operator bool() const
|
||||
{
|
||||
return m_dir.operator bool();
|
||||
}
|
||||
|
||||
// Close the directory explicitly
|
||||
void close()
|
||||
{
|
||||
m_dir.reset();
|
||||
}
|
||||
|
||||
void reset(std::unique_ptr<dir_base>&& ptr)
|
||||
{
|
||||
m_dir = std::move(ptr);
|
||||
}
|
||||
|
||||
std::unique_ptr<dir_base> release()
|
||||
{
|
||||
return std::move(m_dir);
|
||||
}
|
||||
|
||||
// Get next directory entry
|
||||
bool read(dir_entry& out) const
|
||||
{
|
||||
if (!m_dir) xnull();
|
||||
return m_dir->read(out);
|
||||
}
|
||||
|
||||
// Reset to the beginning
|
||||
void rewind() const
|
||||
{
|
||||
if (!m_dir) xnull();
|
||||
return m_dir->rewind();
|
||||
}
|
||||
|
||||
class iterator
|
||||
{
|
||||
dir* m_parent;
|
||||
dir_entry m_entry;
|
||||
|
||||
public:
|
||||
enum class mode
|
||||
{
|
||||
from_first,
|
||||
from_current
|
||||
};
|
||||
|
||||
iterator(dir* parent, mode mode_ = mode::from_first)
|
||||
: m_parent(parent)
|
||||
{
|
||||
if (!m_parent)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mode_ == mode::from_first)
|
||||
{
|
||||
m_parent->rewind();
|
||||
}
|
||||
|
||||
if (!m_parent->read(m_entry))
|
||||
{
|
||||
m_parent = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
dir_entry& operator *()
|
||||
{
|
||||
return m_entry;
|
||||
}
|
||||
|
||||
iterator& operator++()
|
||||
{
|
||||
*this = { m_parent, mode::from_current };
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator !=(const iterator& rhs) const
|
||||
{
|
||||
return m_parent != rhs.m_parent;
|
||||
}
|
||||
};
|
||||
|
||||
iterator begin()
|
||||
{
|
||||
return{ m_dir ? this : nullptr };
|
||||
}
|
||||
|
||||
iterator end()
|
||||
{
|
||||
return{ nullptr };
|
||||
}
|
||||
};
|
||||
|
||||
// Get configuration directory
|
||||
const std::string& get_config_dir();
|
||||
|
||||
// Get executable directory
|
||||
const std::string& get_executable_dir();
|
||||
|
||||
// Get data/cache directory for specified prefix and suffix
|
||||
std::string get_data_dir(const std::string& prefix, const std::string& location, const std::string& suffix);
|
||||
|
||||
// Get data/cache directory for specified prefix and path (suffix will be filename)
|
||||
std::string get_data_dir(const std::string& prefix, const std::string& path);
|
||||
|
||||
// Delete directory and all its contents recursively
|
||||
void remove_all(const std::string& path, bool remove_root = true);
|
||||
|
||||
// Get size of all files recursively
|
||||
u64 get_dir_size(const std::string& path);
|
||||
|
||||
enum class error : uint
|
||||
{
|
||||
ok = 0,
|
||||
|
||||
inval,
|
||||
noent,
|
||||
exist,
|
||||
};
|
||||
|
||||
// Error code returned
|
||||
extern thread_local error g_tls_error;
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#define GSL_THROW_ON_CONTRACT_VIOLATION
|
||||
|
||||
#pragma push_macro("new")
|
||||
#undef new
|
||||
#include <gsl.h>
|
||||
#pragma pop_macro("new")
|
||||
#undef Expects
|
||||
#undef Ensures
|
||||
@@ -1,136 +0,0 @@
|
||||
#pragma once
|
||||
#include "Array.h"
|
||||
|
||||
typedef u32 ID_TYPE;
|
||||
|
||||
struct ID
|
||||
{
|
||||
bool m_used;
|
||||
wxString m_name;
|
||||
u8 m_attr;
|
||||
void* m_data;
|
||||
|
||||
ID(bool used = false, const wxString& name = wxEmptyString, void* data = NULL, const u8 attr = 0)
|
||||
: m_used(used)
|
||||
, m_name(name)
|
||||
, m_data(data)
|
||||
, m_attr(attr)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
class IdManager
|
||||
{
|
||||
ArrayF<ID> IDs;
|
||||
|
||||
static const u64 first_id = 1;
|
||||
|
||||
void Cleanup()
|
||||
{
|
||||
while(IDs.GetCount())
|
||||
{
|
||||
const u32 num = IDs.GetCount()-1;
|
||||
ID& id = IDs[num];
|
||||
if(id.m_used) break;
|
||||
IDs.RemoveAt(num);
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
IdManager()
|
||||
{
|
||||
}
|
||||
|
||||
~IdManager()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
static ID_TYPE GetMaxID()
|
||||
{
|
||||
return (ID_TYPE)-1;
|
||||
}
|
||||
|
||||
bool CheckID(const u64 id)
|
||||
{
|
||||
if(id == 0 || id > (u64)NumToID(IDs.GetCount()-1) || id >= GetMaxID()) return false;
|
||||
|
||||
return IDs[IDToNum(id)].m_used;
|
||||
}
|
||||
|
||||
__forceinline const ID_TYPE NumToID(const ID_TYPE num) const
|
||||
{
|
||||
return num + first_id;
|
||||
}
|
||||
|
||||
__forceinline const ID_TYPE IDToNum(const ID_TYPE id) const
|
||||
{
|
||||
return id - first_id;
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
IDs.Clear();
|
||||
}
|
||||
|
||||
virtual ID_TYPE GetNewID(const wxString& name = wxEmptyString, void* data = NULL, const u8 attr = 0)
|
||||
{
|
||||
for(uint i=0; i<IDs.GetCount(); ++i)
|
||||
{
|
||||
if(IDs[i].m_used) continue;
|
||||
return NumToID(i);
|
||||
}
|
||||
|
||||
const ID_TYPE pos = IDs.GetCount();
|
||||
if(NumToID(pos) >= GetMaxID()) return 0;
|
||||
IDs.Add(new ID(true, name, data, attr));
|
||||
return NumToID(pos);
|
||||
}
|
||||
|
||||
ID& GetIDData(const ID_TYPE _id)
|
||||
{
|
||||
//if(!CheckID(_id)) return IDs.Get(0); //TODO
|
||||
return IDs[IDToNum(_id)];
|
||||
}
|
||||
|
||||
|
||||
bool GetFirst(ID& dst, ID_TYPE* _id = NULL)
|
||||
{
|
||||
u32 pos = 0;
|
||||
return GetNext(pos, dst, _id);
|
||||
}
|
||||
|
||||
bool HasID(const s64 id)
|
||||
{
|
||||
if(id == wxID_ANY) return IDs.GetCount() != 0;
|
||||
return CheckID(id);
|
||||
}
|
||||
|
||||
bool GetNext(u32& pos, ID& dst, ID_TYPE* _id = NULL)
|
||||
{
|
||||
while(pos < IDs.GetCount())
|
||||
{
|
||||
ID& id = IDs[pos++];
|
||||
if(!id.m_used) continue;
|
||||
dst = id;
|
||||
if(_id) *_id = NumToID(pos - 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual bool RemoveID(const ID_TYPE _id, bool free_data = true)
|
||||
{
|
||||
if(!CheckID(_id)) return false;
|
||||
ID& id = IDs[IDToNum(_id)];
|
||||
if(!id.m_used) return false;
|
||||
id.m_used = false;
|
||||
id.m_attr = 0;
|
||||
id.m_name.Clear();
|
||||
if(free_data) delete id.m_data;
|
||||
id.m_data = NULL;
|
||||
if(IDToNum(_id) == IDs.GetCount()-1) Cleanup();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
template<typename T1, typename T2> struct range_t
|
||||
{
|
||||
T1 _min; // first value
|
||||
T2 _max; // second value
|
||||
};
|
||||
|
||||
template<typename T1, typename T2> constexpr range_t<std::decay_t<T1>, std::decay_t<T2>> make_range(T1&& _min, T2&& _max)
|
||||
{
|
||||
return{ std::forward<T1>(_min), std::forward<T2>(_max) };
|
||||
}
|
||||
|
||||
template<typename T1, typename T2, typename T> constexpr bool operator <(const range_t<T1, T2>& range, const T& value)
|
||||
{
|
||||
return range._min < value && range._max < value;
|
||||
}
|
||||
|
||||
template<typename T1, typename T2, typename T> constexpr bool operator <(const T& value, const range_t<T1, T2>& range)
|
||||
{
|
||||
return value < range._min && value < range._max;
|
||||
}
|
||||
|
||||
template<typename T1, typename T2, typename T> constexpr bool operator ==(const range_t<T1, T2>& range, const T& value)
|
||||
{
|
||||
return !(value < range._min) && !(range._max < value);
|
||||
}
|
||||
|
||||
template<typename T1, typename T2, typename T> constexpr bool operator ==(const T& value, const range_t<T1, T2>& range)
|
||||
{
|
||||
return !(value < range._min) && !(range._max < value);
|
||||
}
|
||||
@@ -0,0 +1,344 @@
|
||||
#ifdef LLVM_AVAILABLE
|
||||
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
#include <unordered_set>
|
||||
#include <set>
|
||||
#include <array>
|
||||
|
||||
#include "types.h"
|
||||
#include "StrFmt.h"
|
||||
#include "File.h"
|
||||
#include "Log.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push, 0)
|
||||
#endif
|
||||
#include "llvm/Support/TargetSelect.h"
|
||||
#include "llvm/Support/FormattedStream.h"
|
||||
#include "llvm/ExecutionEngine/ExecutionEngine.h"
|
||||
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
|
||||
#include "llvm/ExecutionEngine/JITEventListener.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <sys/mman.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
#include "JIT.h"
|
||||
|
||||
// Global LLVM context (thread-unsafe)
|
||||
llvm::LLVMContext g_llvm_ctx;
|
||||
|
||||
// Size of virtual memory area reserved: 512 MB
|
||||
static const u64 s_memory_size = 0x20000000;
|
||||
|
||||
// Try to reserve a portion of virtual memory in the first 2 GB address space beforehand, if possible.
|
||||
static void* const s_memory = []() -> void*
|
||||
{
|
||||
#ifdef _WIN32
|
||||
for (u64 addr = 0x10000000; addr <= 0x60000000; addr += 0x1000000)
|
||||
{
|
||||
if (VirtualAlloc((void*)addr, s_memory_size, MEM_RESERVE, PAGE_NOACCESS))
|
||||
{
|
||||
return (void*)addr;
|
||||
}
|
||||
}
|
||||
|
||||
return VirtualAlloc(NULL, s_memory_size, MEM_RESERVE, PAGE_NOACCESS);
|
||||
#else
|
||||
return ::mmap((void*)0x10000000, s_memory_size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
|
||||
#endif
|
||||
}();
|
||||
|
||||
// Code section
|
||||
static u8* s_code_addr;
|
||||
static u64 s_code_size;
|
||||
|
||||
// EH frames
|
||||
static u8* s_unwind_info;
|
||||
static u64 s_unwind_size;
|
||||
|
||||
#ifdef _WIN32
|
||||
static std::vector<RUNTIME_FUNCTION> s_unwind; // Custom .pdata section replacement
|
||||
#endif
|
||||
|
||||
// Helper class
|
||||
struct MemoryManager final : llvm::RTDyldMemoryManager
|
||||
{
|
||||
std::unordered_map<std::string, std::uintptr_t> table;
|
||||
|
||||
MemoryManager(std::unordered_map<std::string, std::uintptr_t>&& table)
|
||||
: table(std::move(table))
|
||||
{
|
||||
}
|
||||
|
||||
[[noreturn]] static void null()
|
||||
{
|
||||
fmt::throw_exception("Null function" HERE);
|
||||
}
|
||||
|
||||
virtual u64 getSymbolAddress(const std::string& name) override
|
||||
{
|
||||
if (u64 addr = RTDyldMemoryManager::getSymbolAddress(name))
|
||||
{
|
||||
// This may be bad if LLVM requests some built-in functions like fma.
|
||||
LOG_ERROR(GENERAL, "LLVM: Symbol requested %s -> 0x%016llx", name, addr);
|
||||
return addr;
|
||||
}
|
||||
|
||||
const auto found = table.find(name);
|
||||
|
||||
if (found != table.end())
|
||||
{
|
||||
return found->second;
|
||||
}
|
||||
|
||||
// It's fine if some function is never called, for example.
|
||||
LOG_ERROR(GENERAL, "LLVM: Linkage failed for %s", name);
|
||||
return (u64)null;
|
||||
}
|
||||
|
||||
virtual u8* allocateCodeSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name) override
|
||||
{
|
||||
// Simple allocation
|
||||
const u64 next = ::align((u64)m_next + size, 4096);
|
||||
|
||||
if (next > (u64)s_memory + s_memory_size)
|
||||
{
|
||||
LOG_FATAL(GENERAL, "LLVM: Out of memory (size=0x%llx, aligned 0x%x)", size, align);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
|
||||
#else
|
||||
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE | PROT_EXEC))
|
||||
#endif
|
||||
{
|
||||
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at %p", m_next);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
s_code_addr = (u8*)m_next;
|
||||
s_code_size = size;
|
||||
|
||||
LOG_SUCCESS(GENERAL, "LLVM: Code section %u '%s' allocated -> %p (size=0x%llx, aligned 0x%x)", sec_id, sec_name.data(), m_next, size, align);
|
||||
return (u8*)std::exchange(m_next, (void*)next);
|
||||
}
|
||||
|
||||
virtual u8* allocateDataSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name, bool is_ro) override
|
||||
{
|
||||
// Simple allocation
|
||||
const u64 next = ::align((u64)m_next + size, 4096);
|
||||
|
||||
if (next > (u64)s_memory + s_memory_size)
|
||||
{
|
||||
LOG_FATAL(GENERAL, "LLVM: Out of memory (size=0x%llx, aligned 0x%x)", size, align);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!is_ro)
|
||||
{
|
||||
LOG_ERROR(GENERAL, "LLVM: Writeable data section not supported!");
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_READWRITE))
|
||||
#else
|
||||
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE))
|
||||
#endif
|
||||
{
|
||||
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at %p", m_next);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LOG_SUCCESS(GENERAL, "LLVM: Data section %u '%s' allocated -> %p (size=0x%llx, aligned 0x%x, %s)", sec_id, sec_name.data(), m_next, size, align, is_ro ? "ro" : "rw");
|
||||
return (u8*)std::exchange(m_next, (void*)next);
|
||||
}
|
||||
|
||||
virtual bool finalizeMemory(std::string* = nullptr) override
|
||||
{
|
||||
// TODO: make only read-only sections read-only
|
||||
#ifdef _WIN32
|
||||
DWORD op;
|
||||
VirtualProtect(s_memory, (u64)m_next - (u64)s_memory, PAGE_READONLY, &op);
|
||||
VirtualProtect(s_code_addr, s_code_size, PAGE_EXECUTE_READ, &op);
|
||||
#else
|
||||
::mprotect(s_memory, (u64)m_next - (u64)s_memory, PROT_READ);
|
||||
::mprotect(s_code_addr, s_code_size, PROT_READ | PROT_EXEC);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void registerEHFrames(u8* addr, u64 load_addr, std::size_t size) override
|
||||
{
|
||||
s_unwind_info = addr;
|
||||
s_unwind_size = size;
|
||||
|
||||
return RTDyldMemoryManager::registerEHFrames(addr, load_addr, size);
|
||||
}
|
||||
|
||||
virtual void deregisterEHFrames(u8* addr, u64 load_addr, std::size_t size) override
|
||||
{
|
||||
LOG_ERROR(GENERAL, "deregisterEHFrames() called"); // Not expected
|
||||
|
||||
return RTDyldMemoryManager::deregisterEHFrames(addr, load_addr, size);
|
||||
}
|
||||
|
||||
~MemoryManager()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
if (!RtlDeleteFunctionTable(s_unwind.data()))
|
||||
{
|
||||
LOG_FATAL(GENERAL, "RtlDeleteFunctionTable(%p) failed! Error %u", s_unwind_info, GetLastError());
|
||||
}
|
||||
|
||||
if (!VirtualFree(s_memory, 0, MEM_DECOMMIT))
|
||||
{
|
||||
LOG_FATAL(GENERAL, "VirtualFree(%p) failed! Error %u", s_memory, GetLastError());
|
||||
}
|
||||
#else
|
||||
if (::mprotect(s_memory, s_memory_size, PROT_NONE))
|
||||
{
|
||||
LOG_FATAL(GENERAL, "mprotect(%p) failed! Error %d", s_memory, errno);
|
||||
}
|
||||
|
||||
// TODO: unregister EH frames if necessary
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
void* m_next = s_memory;
|
||||
};
|
||||
|
||||
// Helper class
|
||||
struct EventListener final : llvm::JITEventListener
|
||||
{
|
||||
virtual void NotifyObjectEmitted(const llvm::object::ObjectFile& obj, const llvm::RuntimeDyld::LoadedObjectInfo& inf) override
|
||||
{
|
||||
const llvm::StringRef elf = obj.getData();
|
||||
fs::file(fs::get_config_dir() + "LLVM.obj", fs::rewrite)
|
||||
.write(elf.data(), elf.size());
|
||||
}
|
||||
};
|
||||
|
||||
static EventListener s_listener;
|
||||
|
||||
jit_compiler::jit_compiler(std::unique_ptr<llvm::Module>&& _module, std::unordered_map<std::string, std::uintptr_t>&& table)
|
||||
{
|
||||
verify(HERE), s_memory;
|
||||
|
||||
std::string result;
|
||||
|
||||
const auto module_ptr = _module.get();
|
||||
|
||||
// Initialization
|
||||
llvm::InitializeNativeTarget();
|
||||
llvm::InitializeNativeTargetAsmPrinter();
|
||||
LLVMLinkInMCJIT();
|
||||
|
||||
m_engine.reset(llvm::EngineBuilder(std::move(_module))
|
||||
.setErrorStr(&result)
|
||||
.setMCJITMemoryManager(std::make_unique<MemoryManager>(std::move(table)))
|
||||
.setOptLevel(llvm::CodeGenOpt::Aggressive)
|
||||
.setCodeModel((u64)s_memory <= 0x60000000 ? llvm::CodeModel::Small : llvm::CodeModel::Large) // TODO
|
||||
.setMCPU(llvm::sys::getHostCPUName())
|
||||
.create());
|
||||
|
||||
if (!m_engine)
|
||||
{
|
||||
fmt::throw_exception("LLVM: Failed to create ExecutionEngine: %s", result);
|
||||
}
|
||||
|
||||
m_engine->setProcessAllSections(true); // ???
|
||||
m_engine->RegisterJITEventListener(&s_listener);
|
||||
m_engine->finalizeObject();
|
||||
|
||||
for (auto& func : module_ptr->functions())
|
||||
{
|
||||
if (!func.empty())
|
||||
{
|
||||
const std::string& name = func.getName();
|
||||
|
||||
// Register compiled function
|
||||
m_map[name] = m_engine->getFunctionAddress(name);
|
||||
}
|
||||
|
||||
// Delete IR to lower memory consumption
|
||||
func.deleteBody();
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
// Register .xdata UNWIND_INFO (.pdata section is empty for some reason)
|
||||
std::set<u64> func_set;
|
||||
|
||||
for (const auto& pair : m_map)
|
||||
{
|
||||
func_set.emplace(pair.second);
|
||||
}
|
||||
|
||||
const u64 base = (u64)s_memory;
|
||||
const u8* bits = s_unwind_info;
|
||||
|
||||
s_unwind.clear();
|
||||
s_unwind.reserve(m_map.size());
|
||||
|
||||
for (const u64 addr : func_set)
|
||||
{
|
||||
// Find next function address
|
||||
const auto _next = func_set.upper_bound(addr);
|
||||
const u64 next = _next != func_set.end() ? *_next : (u64)s_code_addr + s_code_size;
|
||||
|
||||
// Generate RUNTIME_FUNCTION record
|
||||
RUNTIME_FUNCTION uw;
|
||||
uw.BeginAddress = static_cast<u32>(addr - base);
|
||||
uw.EndAddress = static_cast<u32>(next - base);
|
||||
uw.UnwindData = static_cast<u32>((u64)bits - base);
|
||||
s_unwind.emplace_back(uw);
|
||||
|
||||
// Parse .xdata UNWIND_INFO record
|
||||
const u8 flags = *bits++; // Version and flags
|
||||
const u8 prolog = *bits++; // Size of prolog
|
||||
const u8 count = *bits++; // Count of unwind codes
|
||||
const u8 frame = *bits++; // Frame Reg + Off
|
||||
bits += ::align(std::max<u8>(1, count), 2) * sizeof(u16); // UNWIND_CODE array
|
||||
|
||||
if (flags != 1)
|
||||
{
|
||||
// Can't happen for trivial code
|
||||
LOG_ERROR(GENERAL, "LLVM: unsupported UNWIND_INFO version/flags (0x%02x)", flags);
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_TRACE(GENERAL, "LLVM: .xdata at 0x%llx: function 0x%x..0x%x: p0x%02x, c0x%02x, f0x%02x", uw.UnwindData + base, uw.BeginAddress + base, uw.EndAddress + base, prolog, count, frame);
|
||||
}
|
||||
|
||||
if (s_unwind_info + s_unwind_size != bits)
|
||||
{
|
||||
LOG_ERROR(GENERAL, "LLVM: .xdata analysis failed! (%p != %p)", s_unwind_info + s_unwind_size, bits);
|
||||
}
|
||||
else if (!RtlAddFunctionTable(s_unwind.data(), (DWORD)s_unwind.size(), base))
|
||||
{
|
||||
LOG_ERROR(GENERAL, "RtlAddFunctionTable(%p) failed! Error %u", s_unwind_info, GetLastError());
|
||||
}
|
||||
else
|
||||
{
|
||||
LOG_SUCCESS(GENERAL, "LLVM: UNWIND_INFO registered (%p, size=0x%llx)", s_unwind_info, s_unwind_size);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
jit_compiler::~jit_compiler()
|
||||
{
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef LLVM_AVAILABLE
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(push, 0)
|
||||
#endif
|
||||
#include "llvm/IR/LLVMContext.h"
|
||||
#include "llvm/IR/Module.h"
|
||||
#include "llvm/ExecutionEngine/ExecutionEngine.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
extern llvm::LLVMContext g_llvm_ctx;
|
||||
|
||||
// Temporary compiler interface
|
||||
class jit_compiler final
|
||||
{
|
||||
// Execution instance
|
||||
std::unique_ptr<llvm::ExecutionEngine> m_engine;
|
||||
|
||||
// Compiled functions
|
||||
std::unordered_map<std::string, std::uintptr_t> m_map;
|
||||
|
||||
public:
|
||||
jit_compiler(std::unique_ptr<llvm::Module>&&, std::unordered_map<std::string, std::uintptr_t>&&);
|
||||
~jit_compiler();
|
||||
|
||||
// Get compiled function address
|
||||
std::uintptr_t get(const std::string& name) const
|
||||
{
|
||||
const auto found = m_map.find(name);
|
||||
|
||||
if (found != m_map.end())
|
||||
{
|
||||
return found->second;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,23 @@
|
||||
Boost Software License - Version 1.0 - August 17th, 2003
|
||||
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
@@ -0,0 +1,169 @@
|
||||
#include "Log.h"
|
||||
#include "File.h"
|
||||
#include "StrFmt.h"
|
||||
|
||||
#include "rpcs3_version.h"
|
||||
#include <string>
|
||||
|
||||
// Thread-specific log prefix provider
|
||||
thread_local std::string(*g_tls_log_prefix)() = nullptr;
|
||||
|
||||
template<>
|
||||
void fmt_class_string<logs::level>::format(std::string& out, u64 arg)
|
||||
{
|
||||
format_enum(out, arg, [](auto lev)
|
||||
{
|
||||
switch (lev)
|
||||
{
|
||||
case logs::level::always: return "Nothing";
|
||||
case logs::level::fatal: return "Fatal";
|
||||
case logs::level::error: return "Error";
|
||||
case logs::level::todo: return "TODO";
|
||||
case logs::level::success: return "Success";
|
||||
case logs::level::warning: return "Warning";
|
||||
case logs::level::notice: return "Notice";
|
||||
case logs::level::trace: return "Trace";
|
||||
}
|
||||
|
||||
return unknown;
|
||||
});
|
||||
}
|
||||
|
||||
namespace logs
|
||||
{
|
||||
class file_writer
|
||||
{
|
||||
// Could be memory-mapped file
|
||||
fs::file m_file;
|
||||
|
||||
public:
|
||||
file_writer(const std::string& name);
|
||||
|
||||
virtual ~file_writer() = default;
|
||||
|
||||
// Append raw data
|
||||
void log(const char* text, std::size_t size);
|
||||
};
|
||||
|
||||
struct file_listener : public file_writer, public listener
|
||||
{
|
||||
file_listener(const std::string& name)
|
||||
: file_writer(name)
|
||||
, listener()
|
||||
{
|
||||
const std::string& start = fmt::format("\xEF\xBB\xBF" "RPCS3 v%s\n", rpcs3::version.to_string());
|
||||
file_writer::log(start.data(), start.size());
|
||||
}
|
||||
|
||||
// Encode level, current thread name, channel name and write log message
|
||||
virtual void log(const message& msg, const std::string& prefix, const std::string& text) override;
|
||||
};
|
||||
|
||||
static file_listener* get_logger()
|
||||
{
|
||||
// Use magic static
|
||||
static file_listener logger("RPCS3.log");
|
||||
return &logger;
|
||||
}
|
||||
|
||||
channel GENERAL(nullptr, level::notice);
|
||||
channel LOADER("LDR", level::notice);
|
||||
channel MEMORY("MEM", level::notice);
|
||||
channel RSX("RSX", level::notice);
|
||||
channel HLE("HLE", level::notice);
|
||||
channel PPU("PPU", level::notice);
|
||||
channel SPU("SPU", level::notice);
|
||||
channel ARMv7("ARMv7");
|
||||
}
|
||||
|
||||
void logs::listener::add(logs::listener* _new)
|
||||
{
|
||||
// Get first (main) listener
|
||||
listener* lis = get_logger();
|
||||
|
||||
// Install new listener at the end of linked list
|
||||
while (lis->m_next || !lis->m_next.compare_and_swap_test(nullptr, _new))
|
||||
{
|
||||
lis = lis->m_next;
|
||||
}
|
||||
}
|
||||
|
||||
void logs::message::broadcast(const char* fmt, const fmt_type_info* sup, const u64* args)
|
||||
{
|
||||
std::string text; fmt::raw_append(text, fmt, sup, args);
|
||||
std::string prefix(g_tls_log_prefix ? g_tls_log_prefix() : "");
|
||||
|
||||
// Get first (main) listener
|
||||
listener* lis = get_logger();
|
||||
|
||||
// Send message to all listeners
|
||||
while (lis)
|
||||
{
|
||||
lis->log(*this, prefix, text);
|
||||
lis = lis->m_next;
|
||||
}
|
||||
}
|
||||
|
||||
[[noreturn]] extern void catch_all_exceptions();
|
||||
|
||||
logs::file_writer::file_writer(const std::string& name)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!m_file.open(fs::get_config_dir() + name, fs::rewrite + fs::append))
|
||||
{
|
||||
fmt::throw_exception("Can't create log file %s (error %s)", name, fs::g_tls_error);
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
catch_all_exceptions();
|
||||
}
|
||||
}
|
||||
|
||||
void logs::file_writer::log(const char* text, std::size_t size)
|
||||
{
|
||||
m_file.write(text, size);
|
||||
}
|
||||
|
||||
void logs::file_listener::log(const logs::message& msg, const std::string& prefix, const std::string& _text)
|
||||
{
|
||||
std::string text; text.reserve(prefix.size() + _text.size() + 200);
|
||||
|
||||
// Used character: U+00B7 (Middle Dot)
|
||||
switch (msg.sev)
|
||||
{
|
||||
case level::always: text = u8"·A "; break;
|
||||
case level::fatal: text = u8"·F "; break;
|
||||
case level::error: text = u8"·E "; break;
|
||||
case level::todo: text = u8"·U "; break;
|
||||
case level::success: text = u8"·S "; break;
|
||||
case level::warning: text = u8"·W "; break;
|
||||
case level::notice: text = u8"·! "; break;
|
||||
case level::trace: text = u8"·T "; break;
|
||||
}
|
||||
|
||||
// TODO: print time?
|
||||
|
||||
if (prefix.size() > 0)
|
||||
{
|
||||
text += "{";
|
||||
text += prefix;
|
||||
text += "} ";
|
||||
}
|
||||
|
||||
if (msg.ch->name)
|
||||
{
|
||||
text += msg.ch->name;
|
||||
text += msg.sev == level::todo ? " TODO: " : ": ";
|
||||
}
|
||||
else if (msg.sev == level::todo)
|
||||
{
|
||||
text += "TODO: ";
|
||||
}
|
||||
|
||||
text += _text;
|
||||
text += '\n';
|
||||
|
||||
file_writer::log(text.data(), text.size());
|
||||
}
|
||||
+115
@@ -0,0 +1,115 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "Atomic.h"
|
||||
#include "StrFmt.h"
|
||||
|
||||
namespace logs
|
||||
{
|
||||
enum class level : uint
|
||||
{
|
||||
always, // highest level (unused, cannot be disabled)
|
||||
fatal,
|
||||
error,
|
||||
todo,
|
||||
success,
|
||||
warning,
|
||||
notice,
|
||||
trace, // lowest level (usually disabled)
|
||||
};
|
||||
|
||||
struct channel;
|
||||
|
||||
// Message information (temporary data)
|
||||
struct message
|
||||
{
|
||||
const channel* ch;
|
||||
level sev;
|
||||
|
||||
// Send log message to global logger instance
|
||||
void broadcast(const char*, const fmt_type_info*, const u64*);
|
||||
};
|
||||
|
||||
class listener
|
||||
{
|
||||
// Next listener (linked list)
|
||||
atomic_t<listener*> m_next{};
|
||||
|
||||
friend struct message;
|
||||
|
||||
public:
|
||||
constexpr listener() = default;
|
||||
|
||||
virtual ~listener() = default;
|
||||
|
||||
// Process log message
|
||||
virtual void log(const message& msg, const std::string& prefix, const std::string& text) = 0;
|
||||
|
||||
// Add new listener
|
||||
static void add(listener*);
|
||||
};
|
||||
|
||||
struct channel
|
||||
{
|
||||
// Channel prefix (added to every log message)
|
||||
const char* const name;
|
||||
|
||||
// The lowest logging level enabled for this channel (used for early filtering)
|
||||
atomic_t<level> enabled;
|
||||
|
||||
// Constant initialization: name and initial log level
|
||||
constexpr channel(const char* name, level enabled = level::trace)
|
||||
: name(name)
|
||||
, enabled(enabled)
|
||||
{
|
||||
}
|
||||
|
||||
// Formatting function
|
||||
template<typename... Args>
|
||||
SAFE_BUFFERS FORCE_INLINE void format(level sev, const char* fmt, const Args&... args) const
|
||||
{
|
||||
if (UNLIKELY(sev <= enabled))
|
||||
{
|
||||
message{this, sev}.broadcast(fmt, fmt::get_type_info<fmt_unveil_t<Args>...>(), fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
|
||||
}
|
||||
}
|
||||
|
||||
#define GEN_LOG_METHOD(_sev)\
|
||||
template<typename... Args>\
|
||||
SAFE_BUFFERS void _sev(const char* fmt, const Args&... args) const\
|
||||
{\
|
||||
return format<Args...>(level::_sev, fmt, args...);\
|
||||
}
|
||||
|
||||
GEN_LOG_METHOD(fatal)
|
||||
GEN_LOG_METHOD(error)
|
||||
GEN_LOG_METHOD(todo)
|
||||
GEN_LOG_METHOD(success)
|
||||
GEN_LOG_METHOD(warning)
|
||||
GEN_LOG_METHOD(notice)
|
||||
GEN_LOG_METHOD(trace)
|
||||
|
||||
#undef GEN_LOG_METHOD
|
||||
};
|
||||
|
||||
/* Small set of predefined channels */
|
||||
|
||||
extern channel GENERAL;
|
||||
extern channel LOADER;
|
||||
extern channel MEMORY;
|
||||
extern channel RSX;
|
||||
extern channel HLE;
|
||||
extern channel PPU;
|
||||
extern channel SPU;
|
||||
extern channel ARMv7;
|
||||
}
|
||||
|
||||
// Legacy:
|
||||
|
||||
#define LOG_SUCCESS(ch, fmt, ...) logs::ch.success("" fmt, ##__VA_ARGS__)
|
||||
#define LOG_NOTICE(ch, fmt, ...) logs::ch.notice ("" fmt, ##__VA_ARGS__)
|
||||
#define LOG_WARNING(ch, fmt, ...) logs::ch.warning("" fmt, ##__VA_ARGS__)
|
||||
#define LOG_ERROR(ch, fmt, ...) logs::ch.error ("" fmt, ##__VA_ARGS__)
|
||||
#define LOG_TODO(ch, fmt, ...) logs::ch.todo ("" fmt, ##__VA_ARGS__)
|
||||
#define LOG_TRACE(ch, fmt, ...) logs::ch.trace ("" fmt, ##__VA_ARGS__)
|
||||
#define LOG_FATAL(ch, fmt, ...) logs::ch.fatal ("" fmt, ##__VA_ARGS__)
|
||||
@@ -61,7 +61,7 @@ public:
|
||||
Show();
|
||||
}
|
||||
|
||||
__forceinline void Update(const u8 thread_id, const u64 value, const wxString& msg)
|
||||
void Update(const u8 thread_id, const u64 value, const wxString& msg)
|
||||
{
|
||||
if(thread_id > m_cores) return;
|
||||
|
||||
@@ -95,4 +95,4 @@ public:
|
||||
|
||||
wxDialog::Close(force);
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
#include "Utilities/Semaphore.h"
|
||||
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
struct benaphore::internal
|
||||
{
|
||||
std::mutex mutex;
|
||||
|
||||
std::size_t acq_order{};
|
||||
std::size_t rel_order{};
|
||||
|
||||
std::condition_variable cond;
|
||||
};
|
||||
|
||||
void benaphore::wait_hard()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
// Notify non-zero waiter queue size
|
||||
if (m_value.exchange(-1) == 1)
|
||||
{
|
||||
// Return immediately (acquired)
|
||||
m_value = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Remember the order
|
||||
const std::size_t order = ++m_data->acq_order;
|
||||
|
||||
// Wait for the appropriate rel_order (TODO)
|
||||
while (m_data->rel_order < order)
|
||||
{
|
||||
m_data->cond.wait(lock);
|
||||
}
|
||||
|
||||
if (order == m_data->acq_order && m_data->acq_order == m_data->rel_order)
|
||||
{
|
||||
// Cleaup
|
||||
m_data->acq_order = 0;
|
||||
m_data->rel_order = 0;
|
||||
m_value.compare_and_swap(-1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void benaphore::post_hard()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
if (m_value.compare_and_swap(0, 1) != -1)
|
||||
{
|
||||
// Do nothing (released)
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_data->acq_order == m_data->rel_order)
|
||||
{
|
||||
m_value = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
// Awake one thread
|
||||
m_data->rel_order += 1;
|
||||
|
||||
// Unlock and notify
|
||||
lock.unlock();
|
||||
m_data->cond.notify_one();
|
||||
}
|
||||
|
||||
void benaphore::initialize_once()
|
||||
{
|
||||
if (UNLIKELY(!m_data))
|
||||
{
|
||||
auto ptr = new benaphore::internal;
|
||||
|
||||
if (!m_data.compare_and_swap_test(nullptr, ptr))
|
||||
{
|
||||
delete ptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
benaphore::~benaphore()
|
||||
{
|
||||
delete m_data;
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "Atomic.h"
|
||||
|
||||
// Binary semaphore
|
||||
class benaphore
|
||||
{
|
||||
struct internal;
|
||||
|
||||
// Reserved value (-1) enforces *_hard() calls
|
||||
atomic_t<u32> m_value{};
|
||||
|
||||
atomic_t<internal*> m_data{};
|
||||
|
||||
void wait_hard();
|
||||
void post_hard();
|
||||
|
||||
public:
|
||||
constexpr benaphore() = default;
|
||||
|
||||
~benaphore();
|
||||
|
||||
// Initialize internal data
|
||||
void initialize_once();
|
||||
|
||||
void wait()
|
||||
{
|
||||
if (UNLIKELY(!m_value.compare_and_swap_test(1, 0)))
|
||||
{
|
||||
wait_hard();
|
||||
}
|
||||
}
|
||||
|
||||
bool try_wait()
|
||||
{
|
||||
return m_value.compare_and_swap_test(1, 0);
|
||||
}
|
||||
|
||||
void post()
|
||||
{
|
||||
if (UNLIKELY(!m_value.compare_and_swap_test(0, 1)))
|
||||
{
|
||||
post_hard();
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,187 @@
|
||||
#include "SharedMutex.h"
|
||||
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
struct shared_mutex::internal
|
||||
{
|
||||
std::mutex mutex;
|
||||
|
||||
std::size_t rq_size{}; // Reader queue size (threads waiting on m_rcv)
|
||||
std::size_t wq_size{}; // Writer queue size (threads waiting on m_wcv and m_ocv)
|
||||
|
||||
std::condition_variable rcv; // Reader queue
|
||||
std::condition_variable wcv; // Writer queue
|
||||
std::condition_variable ocv; // For current exclusive owner
|
||||
};
|
||||
|
||||
void shared_mutex::lock_shared_hard()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
// Validate
|
||||
if ((m_ctrl & SM_INVALID_BIT) != 0) throw std::runtime_error("shared_mutex::lock_shared(): Invalid bit");
|
||||
if ((m_ctrl & SM_READER_MASK) == 0) throw std::runtime_error("shared_mutex::lock_shared(): No readers");
|
||||
|
||||
// Notify non-zero reader queue size
|
||||
m_ctrl |= SM_WAITERS_BIT, m_data->rq_size++;
|
||||
|
||||
// Fix excess reader count
|
||||
if ((--m_ctrl & SM_READER_MASK) == 0 && m_data->wq_size)
|
||||
{
|
||||
// Notify exclusive owner
|
||||
m_data->ocv.notify_one();
|
||||
}
|
||||
|
||||
// Obtain the reader lock
|
||||
while (true)
|
||||
{
|
||||
const auto ctrl = m_ctrl.load();
|
||||
|
||||
// Check writers and reader limit
|
||||
if (m_data->wq_size || (ctrl & ~SM_WAITERS_BIT) >= SM_READER_MAX)
|
||||
{
|
||||
m_data->rcv.wait(lock);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_ctrl.compare_and_swap_test(ctrl, ctrl + 1))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!--m_data->rq_size && !m_data->wq_size)
|
||||
{
|
||||
m_ctrl &= ~SM_WAITERS_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
void shared_mutex::unlock_shared_notify()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
if ((m_ctrl & SM_READER_MASK) == 0 && m_data->wq_size)
|
||||
{
|
||||
// Notify exclusive owner
|
||||
lock.unlock();
|
||||
m_data->ocv.notify_one();
|
||||
}
|
||||
else if (m_data->rq_size)
|
||||
{
|
||||
// Notify other readers
|
||||
lock.unlock();
|
||||
m_data->rcv.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
void shared_mutex::lock_hard()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
// Validate
|
||||
if ((m_ctrl & SM_INVALID_BIT) != 0) throw std::runtime_error("shared_mutex::lock(): Invalid bit");
|
||||
|
||||
// Notify non-zero writer queue size
|
||||
m_ctrl |= SM_WAITERS_BIT, m_data->wq_size++;
|
||||
|
||||
// Obtain the writer lock
|
||||
while (true)
|
||||
{
|
||||
const auto ctrl = m_ctrl.load();
|
||||
|
||||
if (ctrl & SM_WRITER_LOCK)
|
||||
{
|
||||
m_data->wcv.wait(lock);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_ctrl.compare_and_swap_test(ctrl, ctrl | SM_WRITER_LOCK))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Wait for remaining readers
|
||||
while ((m_ctrl & SM_READER_MASK) != 0)
|
||||
{
|
||||
m_data->ocv.wait(lock);
|
||||
}
|
||||
|
||||
if (!--m_data->wq_size && !m_data->rq_size)
|
||||
{
|
||||
m_ctrl &= ~SM_WAITERS_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
void shared_mutex::unlock_notify()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
if (m_data->wq_size)
|
||||
{
|
||||
// Notify next exclusive owner
|
||||
lock.unlock();
|
||||
m_data->wcv.notify_one();
|
||||
}
|
||||
else if (m_data->rq_size)
|
||||
{
|
||||
// Notify all readers
|
||||
lock.unlock();
|
||||
m_data->rcv.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
void shared_mutex::lock_upgrade_hard()
|
||||
{
|
||||
unlock_shared();
|
||||
lock();
|
||||
}
|
||||
|
||||
void shared_mutex::lock_degrade_hard()
|
||||
{
|
||||
initialize_once();
|
||||
|
||||
std::unique_lock<std::mutex> lock(m_data->mutex);
|
||||
|
||||
m_ctrl -= SM_WRITER_LOCK - 1;
|
||||
|
||||
if (m_data->rq_size)
|
||||
{
|
||||
// Notify all readers
|
||||
lock.unlock();
|
||||
m_data->rcv.notify_all();
|
||||
}
|
||||
else if (m_data->wq_size)
|
||||
{
|
||||
// Notify next exclusive owner
|
||||
lock.unlock();
|
||||
m_data->wcv.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
void shared_mutex::initialize_once()
|
||||
{
|
||||
if (UNLIKELY(!m_data))
|
||||
{
|
||||
auto ptr = new shared_mutex::internal;
|
||||
|
||||
if (!m_data.compare_and_swap_test(nullptr, ptr))
|
||||
{
|
||||
delete ptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
shared_mutex::~shared_mutex()
|
||||
{
|
||||
delete m_data;
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "Atomic.h"
|
||||
|
||||
//! An attempt to create effective implementation of "shared mutex", lock-free in optimistic case.
|
||||
//! All locking and unlocking may be done by a single LOCK XADD or LOCK CMPXCHG instruction.
|
||||
//! MSVC implementation of std::shared_timed_mutex seems suboptimal.
|
||||
//! std::shared_mutex is not available until C++17.
|
||||
class shared_mutex final
|
||||
{
|
||||
enum : u32
|
||||
{
|
||||
SM_WRITER_LOCK = 1u << 31, // Exclusive lock flag, must be MSB
|
||||
SM_WAITERS_BIT = 1u << 30, // Flag set if m_wq_size or m_rq_size is non-zero
|
||||
SM_INVALID_BIT = 1u << 29, // Unreachable reader count bit (may be set by incorrect unlock_shared() call)
|
||||
|
||||
SM_READER_MASK = SM_WAITERS_BIT - 1, // Valid reader count bit mask
|
||||
SM_READER_MAX = 1u << 24, // Max reader count
|
||||
};
|
||||
|
||||
atomic_t<u32> m_ctrl{}; // Control variable: reader count | SM_* flags
|
||||
|
||||
struct internal;
|
||||
|
||||
atomic_t<internal*> m_data{}; // Internal data
|
||||
|
||||
void lock_shared_hard();
|
||||
void unlock_shared_notify();
|
||||
|
||||
void lock_hard();
|
||||
void unlock_notify();
|
||||
|
||||
void lock_upgrade_hard();
|
||||
void lock_degrade_hard();
|
||||
|
||||
public:
|
||||
constexpr shared_mutex() = default;
|
||||
|
||||
// Initialize internal data
|
||||
void initialize_once();
|
||||
|
||||
~shared_mutex();
|
||||
|
||||
bool try_lock_shared()
|
||||
{
|
||||
const u32 ctrl = m_ctrl.load();
|
||||
|
||||
return ctrl < SM_READER_MAX && m_ctrl.compare_and_swap_test(ctrl, ctrl + 1);
|
||||
}
|
||||
|
||||
void lock_shared()
|
||||
{
|
||||
// Optimization: unconditional increment, compensated later
|
||||
if (UNLIKELY(m_ctrl++ >= SM_READER_MAX))
|
||||
{
|
||||
lock_shared_hard();
|
||||
}
|
||||
}
|
||||
|
||||
void unlock_shared()
|
||||
{
|
||||
if (UNLIKELY(m_ctrl-- >= SM_READER_MAX))
|
||||
{
|
||||
unlock_shared_notify();
|
||||
}
|
||||
}
|
||||
|
||||
bool try_lock()
|
||||
{
|
||||
return !m_ctrl && m_ctrl.compare_and_swap_test(0, SM_WRITER_LOCK);
|
||||
}
|
||||
|
||||
void lock()
|
||||
{
|
||||
if (UNLIKELY(!m_ctrl.compare_and_swap_test(0, SM_WRITER_LOCK)))
|
||||
{
|
||||
lock_hard();
|
||||
}
|
||||
}
|
||||
|
||||
void unlock()
|
||||
{
|
||||
m_ctrl &= ~SM_WRITER_LOCK;
|
||||
|
||||
if (UNLIKELY(m_ctrl))
|
||||
{
|
||||
unlock_notify();
|
||||
}
|
||||
}
|
||||
|
||||
bool try_lock_upgrade()
|
||||
{
|
||||
return m_ctrl == 1 && m_ctrl.compare_and_swap_test(1, SM_WRITER_LOCK);
|
||||
}
|
||||
|
||||
bool try_lock_degrade()
|
||||
{
|
||||
return m_ctrl == SM_WRITER_LOCK && m_ctrl.compare_and_swap_test(SM_WRITER_LOCK, 1);
|
||||
}
|
||||
|
||||
void lock_upgrade()
|
||||
{
|
||||
if (UNLIKELY(!m_ctrl.compare_and_swap_test(1, SM_WRITER_LOCK)))
|
||||
{
|
||||
lock_upgrade_hard();
|
||||
}
|
||||
}
|
||||
|
||||
void lock_degrade()
|
||||
{
|
||||
if (UNLIKELY(!m_ctrl.compare_and_swap_test(SM_WRITER_LOCK, 1)))
|
||||
{
|
||||
lock_degrade_hard();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
//! Simplified shared (reader) lock implementation.
|
||||
//! std::shared_lock may be used instead if necessary.
|
||||
class reader_lock final
|
||||
{
|
||||
shared_mutex& m_mutex;
|
||||
|
||||
public:
|
||||
reader_lock(const reader_lock&) = delete;
|
||||
|
||||
reader_lock(shared_mutex& mutex)
|
||||
: m_mutex(mutex)
|
||||
{
|
||||
m_mutex.lock_shared();
|
||||
}
|
||||
|
||||
~reader_lock()
|
||||
{
|
||||
m_mutex.unlock_shared();
|
||||
}
|
||||
};
|
||||
|
||||
//! Simplified exclusive (writer) lock implementation.
|
||||
//! std::lock_guard may or std::unique_lock be used instead if necessary.
|
||||
class writer_lock final
|
||||
{
|
||||
shared_mutex& m_mutex;
|
||||
|
||||
public:
|
||||
writer_lock(const writer_lock&) = delete;
|
||||
|
||||
writer_lock(shared_mutex& mutex)
|
||||
: m_mutex(mutex)
|
||||
{
|
||||
m_mutex.lock();
|
||||
}
|
||||
|
||||
~writer_lock()
|
||||
{
|
||||
m_mutex.unlock();
|
||||
}
|
||||
};
|
||||
|
||||
// Exclusive (writer) lock in the scope of shared (reader) lock.
|
||||
class upgraded_lock final
|
||||
{
|
||||
shared_mutex& m_mutex;
|
||||
|
||||
public:
|
||||
upgraded_lock(const writer_lock&) = delete;
|
||||
|
||||
upgraded_lock(shared_mutex& mutex)
|
||||
: m_mutex(mutex)
|
||||
{
|
||||
m_mutex.lock_upgrade();
|
||||
}
|
||||
|
||||
~upgraded_lock()
|
||||
{
|
||||
m_mutex.lock_degrade();
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
|
||||
// Tag used in sleep_entry<> constructor
|
||||
static struct defer_sleep_tag {} constexpr defer_sleep{};
|
||||
|
||||
// Define sleep queue as std::deque with T* pointers, T - thread type
|
||||
template<typename T> using sleep_queue = std::deque<T*>;
|
||||
|
||||
// Automatic object handling a thread pointer (T*) in the sleep queue
|
||||
// Sleep queue is actually std::deque with pointers, be careful about the lifetime
|
||||
template<typename T>
|
||||
class sleep_entry final
|
||||
{
|
||||
sleep_queue<T>& m_queue;
|
||||
T& m_thread;
|
||||
|
||||
public:
|
||||
// Constructor; enter() not called
|
||||
sleep_entry(sleep_queue<T>& queue, T& entry, const defer_sleep_tag&)
|
||||
: m_queue(queue)
|
||||
, m_thread(entry)
|
||||
{
|
||||
}
|
||||
|
||||
// Constructor; calls enter()
|
||||
sleep_entry(sleep_queue<T>& queue, T& entry)
|
||||
: sleep_entry(queue, entry, defer_sleep)
|
||||
{
|
||||
enter();
|
||||
}
|
||||
|
||||
// Destructor; calls leave()
|
||||
~sleep_entry()
|
||||
{
|
||||
leave();
|
||||
}
|
||||
|
||||
// Add thread to the sleep queue
|
||||
void enter()
|
||||
{
|
||||
for (auto t : m_queue)
|
||||
{
|
||||
if (t == &m_thread)
|
||||
{
|
||||
// Already exists, is it an error?
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_queue.emplace_back(&m_thread);
|
||||
}
|
||||
|
||||
// Remove thread from the sleep queue
|
||||
void leave()
|
||||
{
|
||||
for (auto it = m_queue.begin(), end = m_queue.end(); it != end; it++)
|
||||
{
|
||||
if (*it == &m_thread)
|
||||
{
|
||||
m_queue.erase(it);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check whether the thread exists in the sleep queue
|
||||
explicit operator bool() const
|
||||
{
|
||||
for (auto it = m_queue.begin(), end = m_queue.end(); it != end; it++)
|
||||
{
|
||||
if (*it == &m_thread)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,394 @@
|
||||
#include "StrFmt.h"
|
||||
#include "BEType.h"
|
||||
#include "StrUtil.h"
|
||||
#include "cfmt.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
void fmt_class_string<const void*>::format(std::string& out, u64 arg)
|
||||
{
|
||||
if (arg)
|
||||
{
|
||||
fmt::append(out, "%p", reinterpret_cast<const void*>(static_cast<std::uintptr_t>(arg)));
|
||||
}
|
||||
else
|
||||
{
|
||||
out += "(NULL)";
|
||||
}
|
||||
}
|
||||
|
||||
void fmt_class_string<const char*>::format(std::string& out, u64 arg)
|
||||
{
|
||||
if (arg)
|
||||
{
|
||||
out += reinterpret_cast<const char*>(static_cast<std::uintptr_t>(arg));
|
||||
}
|
||||
else
|
||||
{
|
||||
out += "(NULL)";
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<std::string>::format(std::string& out, u64 arg)
|
||||
{
|
||||
out += get_object(arg).c_str(); // TODO?
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<std::vector<char>>::format(std::string& out, u64 arg)
|
||||
{
|
||||
const std::vector<char>& obj = get_object(arg);
|
||||
out.append(obj.cbegin(), obj.cend());
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<char>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#hhx", static_cast<char>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<uchar>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#hhx", static_cast<uchar>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<schar>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#hhx", static_cast<schar>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<short>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#hx", static_cast<short>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<ushort>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#hx", static_cast<ushort>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<int>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#x", static_cast<int>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<uint>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#x", static_cast<uint>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<long>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#lx", static_cast<long>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<ulong>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#lx", static_cast<ulong>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<llong>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#llx", static_cast<llong>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<ullong>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%#llx", static_cast<ullong>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<float>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%gf", static_cast<float>(reinterpret_cast<f64&>(arg)));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<double>::format(std::string& out, u64 arg)
|
||||
{
|
||||
fmt::append(out, "%g", reinterpret_cast<f64&>(arg));
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<bool>::format(std::string& out, u64 arg)
|
||||
{
|
||||
out += arg ? "true" : "false";
|
||||
}
|
||||
|
||||
template <>
|
||||
void fmt_class_string<v128>::format(std::string& out, u64 arg)
|
||||
{
|
||||
const v128& vec = get_object(arg);
|
||||
fmt::append(out, "0x%016llx%016llx", vec._u64[1], vec._u64[0]);
|
||||
}
|
||||
|
||||
namespace fmt
|
||||
{
|
||||
void raw_error(const char* msg)
|
||||
{
|
||||
throw std::runtime_error{msg};
|
||||
}
|
||||
|
||||
void raw_verify_error(const char* msg, const fmt_type_info* sup, u64 arg)
|
||||
{
|
||||
std::string out{"Verification failed"};
|
||||
|
||||
// Print error code (may be irrelevant)
|
||||
#ifdef _WIN32
|
||||
if (DWORD error = GetLastError())
|
||||
{
|
||||
fmt::append(out, " (e%#x)", error);
|
||||
}
|
||||
#else
|
||||
if (int error = errno)
|
||||
{
|
||||
fmt::append(out, " (e%d)", error);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (sup)
|
||||
{
|
||||
out += " (";
|
||||
sup->fmt_string(out, arg); // Print value
|
||||
out += ")";
|
||||
}
|
||||
|
||||
if (msg)
|
||||
{
|
||||
out += ": ";
|
||||
out += msg;
|
||||
}
|
||||
|
||||
throw std::runtime_error{out};
|
||||
}
|
||||
|
||||
void raw_narrow_error(const char* msg, const fmt_type_info* sup, u64 arg)
|
||||
{
|
||||
std::string out{"Narrow error"};
|
||||
|
||||
if (sup)
|
||||
{
|
||||
out += " (";
|
||||
sup->fmt_string(out, arg); // Print value
|
||||
out += ")";
|
||||
}
|
||||
|
||||
if (msg)
|
||||
{
|
||||
out += ": ";
|
||||
out += msg;
|
||||
}
|
||||
|
||||
throw std::range_error{out};
|
||||
}
|
||||
|
||||
// Hidden template
|
||||
template <typename T>
|
||||
void raw_throw_exception(const char* fmt, const fmt_type_info* sup, const u64* args)
|
||||
{
|
||||
std::string out;
|
||||
raw_append(out, fmt, sup, args);
|
||||
throw T{out};
|
||||
}
|
||||
|
||||
// Explicit instantiations (not exhaustive)
|
||||
template void raw_throw_exception<std::runtime_error>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::logic_error>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::domain_error>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::invalid_argument>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::out_of_range>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::range_error>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::overflow_error>(const char*, const fmt_type_info*, const u64*);
|
||||
template void raw_throw_exception<std::underflow_error>(const char*, const fmt_type_info*, const u64*);
|
||||
|
||||
struct cfmt_src;
|
||||
}
|
||||
|
||||
// Temporary implementation
|
||||
struct fmt::cfmt_src
|
||||
{
|
||||
const fmt_type_info* sup;
|
||||
const u64* args;
|
||||
|
||||
bool test(std::size_t index) const
|
||||
{
|
||||
if (!sup[index].fmt_string)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T get(std::size_t index) const
|
||||
{
|
||||
return reinterpret_cast<const T&>(args[index]);
|
||||
}
|
||||
|
||||
void skip(std::size_t extra)
|
||||
{
|
||||
++sup += extra;
|
||||
++args += extra;
|
||||
}
|
||||
|
||||
std::size_t fmt_string(std::string& out, std::size_t extra) const
|
||||
{
|
||||
const std::size_t start = out.size();
|
||||
sup[extra].fmt_string(out, args[extra]);
|
||||
return out.size() - start;
|
||||
}
|
||||
|
||||
// Returns type size (0 if unknown, pointer, unsigned, assumed max)
|
||||
std::size_t type(std::size_t extra) const
|
||||
{
|
||||
// Hack: use known function pointers to determine type
|
||||
#define TYPE(type) \
|
||||
if (sup[extra].fmt_string == &fmt_class_string<type>::format) return sizeof(type);
|
||||
|
||||
TYPE(int);
|
||||
TYPE(llong);
|
||||
TYPE(schar);
|
||||
TYPE(short);
|
||||
if (std::is_signed<char>::value) TYPE(char);
|
||||
TYPE(long);
|
||||
|
||||
#undef TYPE
|
||||
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
void fmt::raw_append(std::string& out, const char* fmt, const fmt_type_info* sup, const u64* args) noexcept
|
||||
{
|
||||
cfmt_append(out, fmt, cfmt_src{sup, args});
|
||||
}
|
||||
|
||||
std::string fmt::replace_first(const std::string& src, const std::string& from, const std::string& to)
|
||||
{
|
||||
auto pos = src.find(from);
|
||||
|
||||
if (pos == std::string::npos)
|
||||
{
|
||||
return src;
|
||||
}
|
||||
|
||||
return (pos ? src.substr(0, pos) + to : to) + std::string(src.c_str() + pos + from.length());
|
||||
}
|
||||
|
||||
std::string fmt::replace_all(const std::string& src, const std::string& from, const std::string& to)
|
||||
{
|
||||
std::string target = src;
|
||||
for (auto pos = target.find(from); pos != std::string::npos; pos = target.find(from, pos + 1))
|
||||
{
|
||||
target = (pos ? target.substr(0, pos) + to : to) + std::string(target.c_str() + pos + from.length());
|
||||
pos += to.length();
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
std::vector<std::string> fmt::split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty)
|
||||
{
|
||||
std::vector<std::string> result;
|
||||
|
||||
size_t cursor_begin = 0;
|
||||
|
||||
for (size_t cursor_end = 0; cursor_end < source.length(); ++cursor_end)
|
||||
{
|
||||
for (auto& separator : separators)
|
||||
{
|
||||
if (strncmp(source.c_str() + cursor_end, separator.c_str(), separator.length()) == 0)
|
||||
{
|
||||
std::string candidate = source.substr(cursor_begin, cursor_end - cursor_begin);
|
||||
if (!is_skip_empty || !candidate.empty())
|
||||
result.push_back(candidate);
|
||||
|
||||
cursor_begin = cursor_end + separator.length();
|
||||
cursor_end = cursor_begin - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cursor_begin != source.length())
|
||||
{
|
||||
result.push_back(source.substr(cursor_begin));
|
||||
}
|
||||
|
||||
return std::move(result);
|
||||
}
|
||||
|
||||
std::string fmt::trim(const std::string& source, const std::string& values)
|
||||
{
|
||||
std::size_t begin = source.find_first_not_of(values);
|
||||
|
||||
if (begin == source.npos)
|
||||
return {};
|
||||
|
||||
return source.substr(begin, source.find_last_not_of(values) + 1);
|
||||
}
|
||||
|
||||
std::string fmt::to_upper(const std::string& string)
|
||||
{
|
||||
std::string result;
|
||||
result.resize(string.size());
|
||||
std::transform(string.begin(), string.end(), result.begin(), ::toupper);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool fmt::match(const std::string& source, const std::string& mask)
|
||||
{
|
||||
std::size_t source_position = 0, mask_position = 0;
|
||||
|
||||
for (; source_position < source.size() && mask_position < mask.size(); ++mask_position, ++source_position)
|
||||
{
|
||||
switch (mask[mask_position])
|
||||
{
|
||||
case '?': break;
|
||||
|
||||
case '*':
|
||||
for (std::size_t test_source_position = source_position; test_source_position < source.size(); ++test_source_position)
|
||||
{
|
||||
if (match(source.substr(test_source_position), mask.substr(mask_position + 1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
default:
|
||||
if (source[source_position] != mask[mask_position])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (source_position != source.size())
|
||||
return false;
|
||||
|
||||
if (mask_position != mask.size())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -0,0 +1,260 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <exception>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
|
||||
namespace fmt
|
||||
{
|
||||
template <typename... Args>
|
||||
static std::string format(const char*, const Args&...);
|
||||
}
|
||||
|
||||
template <typename T, typename>
|
||||
struct fmt_unveil
|
||||
{
|
||||
static_assert(sizeof(T) > 0, "fmt_unveil<>: cannot pass forward-declared object");
|
||||
|
||||
using type = T;
|
||||
|
||||
static inline u64 get(const T& arg)
|
||||
{
|
||||
return reinterpret_cast<std::uintptr_t>(&arg);
|
||||
}
|
||||
|
||||
// Temporary value container (can possibly be created by other fmt_unveil<> specializations)
|
||||
struct u64_wrapper
|
||||
{
|
||||
T arg;
|
||||
|
||||
// Allow implicit conversion
|
||||
operator u64() const
|
||||
{
|
||||
return reinterpret_cast<std::uintptr_t>(&arg);
|
||||
}
|
||||
};
|
||||
|
||||
// This overload resolution takes the precedence
|
||||
static inline u64_wrapper get(T&& arg)
|
||||
{
|
||||
return u64_wrapper{std::move(arg)};
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct fmt_unveil<T, std::enable_if_t<std::is_integral<T>::value && sizeof(T) <= 8 && alignof(T) <= 8>>
|
||||
{
|
||||
using type = T;
|
||||
|
||||
static inline u64 get(T arg)
|
||||
{
|
||||
return static_cast<T>(arg);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct fmt_unveil<T, std::enable_if_t<std::is_floating_point<T>::value && sizeof(T) <= 8 && alignof(T) <= 8>>
|
||||
{
|
||||
using type = T;
|
||||
|
||||
// Convert FP to f64 and reinterpret (TODO?)
|
||||
static inline u64 get(f64 arg)
|
||||
{
|
||||
return reinterpret_cast<u64&>(arg);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct fmt_unveil<T, std::enable_if_t<std::is_enum<T>::value>>
|
||||
{
|
||||
using type = T;
|
||||
|
||||
static inline u64 get(T arg)
|
||||
{
|
||||
return static_cast<std::underlying_type_t<T>>(arg);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct fmt_unveil<T*, void>
|
||||
{
|
||||
using type = const T*;
|
||||
|
||||
static inline u64 get(const T* arg)
|
||||
{
|
||||
return reinterpret_cast<std::uintptr_t>(arg);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, std::size_t N>
|
||||
struct fmt_unveil<T[N], void>
|
||||
{
|
||||
using type = const T*;
|
||||
|
||||
static inline u64 get(const T* arg)
|
||||
{
|
||||
return reinterpret_cast<std::uintptr_t>(arg);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct fmt_unveil<b8, void>
|
||||
{
|
||||
using type = bool;
|
||||
|
||||
static inline u64 get(const b8& value)
|
||||
{
|
||||
return fmt_unveil<bool>::get(value);
|
||||
}
|
||||
};
|
||||
|
||||
// String type format provider, also type classifier (format() called if an argument is formatted as "%s")
|
||||
template <typename T, typename = void>
|
||||
struct fmt_class_string
|
||||
{
|
||||
// Formatting function (must be explicitly specialized)
|
||||
static void format(std::string& out, u64 arg);
|
||||
|
||||
// Helper typedef (visible in format())
|
||||
using type = T;
|
||||
|
||||
// Helper function (converts arg to object reference)
|
||||
static SAFE_BUFFERS FORCE_INLINE const T& get_object(u64 arg)
|
||||
{
|
||||
return *reinterpret_cast<const T*>(static_cast<std::uintptr_t>(arg));
|
||||
}
|
||||
|
||||
// Helper function (safely converts arg to enum value)
|
||||
static SAFE_BUFFERS FORCE_INLINE void format_enum(std::string& out, u64 arg, const char* (*get)(T value))
|
||||
{
|
||||
const auto value = static_cast<std::underlying_type_t<T>>(arg);
|
||||
|
||||
// Check narrowing
|
||||
if (static_cast<u64>(value) == arg)
|
||||
{
|
||||
if (const char* str = get(static_cast<T>(value)))
|
||||
{
|
||||
out += str;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to underlying type formatting
|
||||
fmt_class_string<std::underlying_type_t<T>>::format(out, static_cast<u64>(value));
|
||||
}
|
||||
|
||||
// Helper function (bitset formatting)
|
||||
static SAFE_BUFFERS FORCE_INLINE void format_bitset(std::string& out, u64 arg, const char* prefix, const char* delim, const char* suffix, void (*fmt)(std::string&, u64))
|
||||
{
|
||||
// Start from raw value
|
||||
fmt_class_string<u64>::format(out, arg);
|
||||
|
||||
out += prefix;
|
||||
|
||||
for (u64 i = 0; i < 64; i++)
|
||||
{
|
||||
const u64 mask = 1ull << i;
|
||||
|
||||
if (arg & mask)
|
||||
{
|
||||
fmt(out, i);
|
||||
|
||||
if (arg > mask)
|
||||
{
|
||||
out += delim;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
out += suffix;
|
||||
}
|
||||
|
||||
// Helper constant (may be used in format_enum as lambda return value)
|
||||
static constexpr const char* unknown = nullptr;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct fmt_class_string<const void*, void>
|
||||
{
|
||||
static void format(std::string& out, u64 arg);
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct fmt_class_string<T*, void> : fmt_class_string<const void*, void>
|
||||
{
|
||||
// Classify all pointers as const void*
|
||||
};
|
||||
|
||||
template <>
|
||||
struct fmt_class_string<const char*, void>
|
||||
{
|
||||
static void format(std::string& out, u64 arg);
|
||||
};
|
||||
|
||||
template <>
|
||||
struct fmt_class_string<char*, void> : fmt_class_string<const char*>
|
||||
{
|
||||
// Classify char* as const char*
|
||||
};
|
||||
|
||||
struct fmt_type_info
|
||||
{
|
||||
decltype(&fmt_class_string<int>::format) fmt_string;
|
||||
|
||||
template <typename T>
|
||||
static constexpr fmt_type_info make()
|
||||
{
|
||||
return fmt_type_info
|
||||
{
|
||||
&fmt_class_string<T>::format,
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
// Argument array type (each element generated via fmt_unveil<>)
|
||||
template <typename... Args>
|
||||
using fmt_args_t = const u64(&&)[sizeof...(Args) + 1];
|
||||
|
||||
namespace fmt
|
||||
{
|
||||
template <typename... Args>
|
||||
SAFE_BUFFERS FORCE_INLINE const fmt_type_info* get_type_info()
|
||||
{
|
||||
// Constantly initialized null-terminated list of type-specific information
|
||||
static constexpr fmt_type_info result[sizeof...(Args) + 1]{fmt_type_info::make<Args>()...};
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Internal formatting function
|
||||
void raw_append(std::string& out, const char*, const fmt_type_info*, const u64*) noexcept;
|
||||
|
||||
// Formatting function
|
||||
template <typename... Args>
|
||||
SAFE_BUFFERS FORCE_INLINE void append(std::string& out, const char* fmt, const Args&... args)
|
||||
{
|
||||
raw_append(out, fmt, fmt::get_type_info<fmt_unveil_t<Args>...>(), fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
|
||||
}
|
||||
|
||||
// Formatting function
|
||||
template <typename... Args>
|
||||
SAFE_BUFFERS FORCE_INLINE std::string format(const char* fmt, const Args&... args)
|
||||
{
|
||||
std::string result;
|
||||
append<Args...>(result, fmt, args...);
|
||||
return result;
|
||||
}
|
||||
|
||||
// Internal exception message formatting template, must be explicitly specialized or instantiated in cpp to minimize code bloat
|
||||
template <typename T>
|
||||
[[noreturn]] void raw_throw_exception(const char*, const fmt_type_info*, const u64*);
|
||||
|
||||
// Throw exception with formatting
|
||||
template <typename T = std::runtime_error, typename... Args>
|
||||
[[noreturn]] SAFE_BUFFERS FORCE_INLINE void throw_exception(const char* fmt, const Args&... args)
|
||||
{
|
||||
raw_throw_exception<T>(fmt, fmt::get_type_info<fmt_unveil_t<Args>...>(), fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
// Copy null-terminated string from std::string to char array with truncation
|
||||
template <std::size_t N>
|
||||
inline void strcpy_trunc(char (&dst)[N], const std::string& src)
|
||||
{
|
||||
const std::size_t count = src.size() >= N ? N - 1 : src.size();
|
||||
std::memcpy(dst, src.c_str(), count);
|
||||
dst[count] = '\0';
|
||||
}
|
||||
|
||||
// Copy null-terminated string from char array to another char array with truncation
|
||||
template <std::size_t N, std::size_t N2>
|
||||
inline void strcpy_trunc(char (&dst)[N], const char (&src)[N2])
|
||||
{
|
||||
const std::size_t count = N2 >= N ? N - 1 : N2;
|
||||
std::memcpy(dst, src, count);
|
||||
dst[count] = '\0';
|
||||
}
|
||||
|
||||
namespace fmt
|
||||
{
|
||||
std::string replace_first(const std::string& src, const std::string& from, const std::string& to);
|
||||
std::string replace_all(const std::string& src, const std::string& from, const std::string& to);
|
||||
|
||||
template <size_t list_size>
|
||||
std::string replace_all(std::string src, const std::pair<std::string, std::string> (&list)[list_size])
|
||||
{
|
||||
for (size_t pos = 0; pos < src.length(); ++pos)
|
||||
{
|
||||
for (size_t i = 0; i < list_size; ++i)
|
||||
{
|
||||
const size_t comp_length = list[i].first.length();
|
||||
|
||||
if (src.length() - pos < comp_length)
|
||||
continue;
|
||||
|
||||
if (src.substr(pos, comp_length) == list[i].first)
|
||||
{
|
||||
src = (pos ? src.substr(0, pos) + list[i].second : list[i].second) + src.substr(pos + comp_length);
|
||||
pos += list[i].second.length() - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return src;
|
||||
}
|
||||
|
||||
template <size_t list_size>
|
||||
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>> (&list)[list_size])
|
||||
{
|
||||
for (size_t pos = 0; pos < src.length(); ++pos)
|
||||
{
|
||||
for (size_t i = 0; i < list_size; ++i)
|
||||
{
|
||||
const size_t comp_length = list[i].first.length();
|
||||
|
||||
if (src.length() - pos < comp_length)
|
||||
continue;
|
||||
|
||||
if (src.substr(pos, comp_length) == list[i].first)
|
||||
{
|
||||
src = (pos ? src.substr(0, pos) + list[i].second() : list[i].second()) + src.substr(pos + comp_length);
|
||||
pos += list[i].second().length() - 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return src;
|
||||
}
|
||||
|
||||
std::vector<std::string> split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty = true);
|
||||
std::string trim(const std::string& source, const std::string& values = " \t");
|
||||
|
||||
template <typename T>
|
||||
std::string merge(const T& source, const std::string& separator)
|
||||
{
|
||||
if (!source.size())
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string result;
|
||||
|
||||
auto it = source.begin();
|
||||
auto end = source.end();
|
||||
for (--end; it != end; ++it)
|
||||
{
|
||||
result += *it + separator;
|
||||
}
|
||||
|
||||
return result + source.back();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::string merge(std::initializer_list<T> sources, const std::string& separator)
|
||||
{
|
||||
if (!sources.size())
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string result;
|
||||
bool first = true;
|
||||
|
||||
for (auto& v : sources)
|
||||
{
|
||||
if (first)
|
||||
{
|
||||
result = fmt::merge(v, separator);
|
||||
first = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
result += separator + fmt::merge(v, separator);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string to_upper(const std::string& string);
|
||||
|
||||
bool match(const std::string& source, const std::string& mask);
|
||||
}
|
||||
+2265
-53
File diff suppressed because it is too large
Load Diff
+452
-168
@@ -1,221 +1,505 @@
|
||||
#pragma once
|
||||
#include "Array.h"
|
||||
#include <functional>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
class ThreadExec;
|
||||
#include "types.h"
|
||||
#include "Atomic.h"
|
||||
|
||||
class ThreadBase
|
||||
#include <exception>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
// Will report exception and call std::abort() if put in catch(...)
|
||||
[[noreturn]] void catch_all_exceptions();
|
||||
|
||||
// Simple list of void() functors
|
||||
class task_stack
|
||||
{
|
||||
protected:
|
||||
wxString m_name;
|
||||
bool m_detached;
|
||||
|
||||
public:
|
||||
wxMutex m_main_mutex;
|
||||
|
||||
protected:
|
||||
ThreadBase(bool detached = true, const wxString& name = "Unknown ThreadBase");
|
||||
|
||||
public:
|
||||
ThreadExec* m_executor;
|
||||
|
||||
virtual void Task()=0;
|
||||
|
||||
virtual void Start();
|
||||
virtual void Resume();
|
||||
virtual void Pause();
|
||||
virtual void Stop(bool wait = true);
|
||||
|
||||
virtual bool Wait() const;
|
||||
virtual bool IsRunning() const;
|
||||
virtual bool IsPaused() const;
|
||||
virtual bool IsAlive() const;
|
||||
virtual bool TestDestroy() const;
|
||||
virtual wxString GetThreadName() const;
|
||||
virtual void SetThreadName(const wxString& name);
|
||||
};
|
||||
|
||||
ThreadBase* GetCurrentNamedThread();
|
||||
|
||||
class ThreadExec : public wxThread
|
||||
{
|
||||
wxCriticalSection m_wait_for_exit;
|
||||
volatile bool m_alive;
|
||||
|
||||
public:
|
||||
ThreadBase* m_parent;
|
||||
|
||||
ThreadExec(bool detached, ThreadBase* parent)
|
||||
: wxThread(detached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE)
|
||||
, m_parent(parent)
|
||||
, m_alive(true)
|
||||
struct task_base
|
||||
{
|
||||
std::unique_ptr<task_base> next;
|
||||
|
||||
virtual ~task_base() = default;
|
||||
|
||||
virtual void exec()
|
||||
{
|
||||
if (next)
|
||||
{
|
||||
next->exec();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
template<typename F>
|
||||
struct task_type : task_base
|
||||
{
|
||||
std::remove_reference_t<F> func;
|
||||
|
||||
task_type(F&& func)
|
||||
: func(std::forward<F>(func))
|
||||
{
|
||||
}
|
||||
|
||||
void exec() override
|
||||
{
|
||||
func();
|
||||
task_base::exec();
|
||||
}
|
||||
};
|
||||
|
||||
std::unique_ptr<task_base> m_stack;
|
||||
|
||||
public:
|
||||
task_stack() = default;
|
||||
|
||||
template<typename F>
|
||||
task_stack(F&& func)
|
||||
: m_stack(new task_type<F>(std::forward<F>(func)))
|
||||
{
|
||||
Create();
|
||||
Run();
|
||||
}
|
||||
|
||||
void Stop(bool wait = true)
|
||||
void push(task_stack stack)
|
||||
{
|
||||
if(!m_alive) return;
|
||||
auto _top = stack.m_stack.release();
|
||||
auto _next = m_stack.release();
|
||||
m_stack.reset(_top);
|
||||
while (UNLIKELY(_top->next)) _top = _top->next.get();
|
||||
_top->next.reset(_next);
|
||||
}
|
||||
|
||||
m_parent = nullptr;
|
||||
void reset()
|
||||
{
|
||||
m_stack.reset();
|
||||
}
|
||||
|
||||
if(wait)
|
||||
void exec() const
|
||||
{
|
||||
if (m_stack)
|
||||
{
|
||||
Delete();
|
||||
//wxCriticalSectionLocker lock(m_wait_for_exit);
|
||||
m_stack->exec();
|
||||
}
|
||||
}
|
||||
|
||||
ExitCode Entry()
|
||||
{
|
||||
//wxCriticalSectionLocker lock(m_wait_for_exit);
|
||||
m_parent->Task();
|
||||
m_alive = false;
|
||||
if(m_parent) m_parent->m_executor = nullptr;
|
||||
return (ExitCode)0;
|
||||
}
|
||||
};
|
||||
|
||||
//ThreadBase* GetCurrentThread();
|
||||
|
||||
template<typename T> class MTPacketBuffer
|
||||
// Thread control class
|
||||
class thread_ctrl final
|
||||
{
|
||||
protected:
|
||||
volatile bool m_busy;
|
||||
volatile u32 m_put, m_get;
|
||||
Array<u8> m_buffer;
|
||||
u32 m_max_buffer_size;
|
||||
mutable wxCriticalSection m_cs_main;
|
||||
|
||||
void CheckBusy()
|
||||
{
|
||||
m_busy = m_put >= m_max_buffer_size;
|
||||
}
|
||||
|
||||
public:
|
||||
MTPacketBuffer(u32 max_buffer_size)
|
||||
: m_max_buffer_size(max_buffer_size)
|
||||
{
|
||||
Flush();
|
||||
}
|
||||
|
||||
~MTPacketBuffer()
|
||||
{
|
||||
Flush();
|
||||
}
|
||||
|
||||
void Flush()
|
||||
{
|
||||
wxCriticalSectionLocker lock(m_cs_main);
|
||||
m_put = m_get = 0;
|
||||
m_buffer.Clear();
|
||||
m_busy = false;
|
||||
}
|
||||
public: // TODO
|
||||
struct internal;
|
||||
|
||||
private:
|
||||
virtual void _push(const T& v) = 0;
|
||||
virtual T _pop() = 0;
|
||||
static thread_local thread_ctrl* g_tls_this_thread;
|
||||
|
||||
// Thread handle storage
|
||||
std::aligned_storage_t<16> m_thread;
|
||||
|
||||
// Thread join contention counter
|
||||
atomic_t<u32> m_joining{};
|
||||
|
||||
// Thread interrupt guard counter
|
||||
volatile u32 m_guard = 0x80000000;
|
||||
|
||||
// Thread internals
|
||||
atomic_t<internal*> m_data{};
|
||||
|
||||
// Fixed name
|
||||
std::string m_name;
|
||||
|
||||
// Start thread
|
||||
static void start(const std::shared_ptr<thread_ctrl>&, task_stack);
|
||||
|
||||
// Called at the thread start
|
||||
void initialize();
|
||||
|
||||
// Called at the thread end
|
||||
void finalize() noexcept;
|
||||
|
||||
// Get atexit function
|
||||
void push_atexit(task_stack);
|
||||
|
||||
// Start waiting
|
||||
void wait_start(u64 timeout);
|
||||
|
||||
// Proceed waiting
|
||||
bool wait_wait(u64 timeout);
|
||||
|
||||
// Check exception
|
||||
void test();
|
||||
|
||||
public:
|
||||
void Push(const T& v)
|
||||
thread_ctrl(std::string&& name);
|
||||
|
||||
thread_ctrl(const thread_ctrl&) = delete;
|
||||
|
||||
~thread_ctrl();
|
||||
|
||||
// Get thread name
|
||||
const std::string& get_name() const
|
||||
{
|
||||
wxCriticalSectionLocker lock(m_cs_main);
|
||||
_push(v);
|
||||
return m_name;
|
||||
}
|
||||
|
||||
T Pop()
|
||||
// Initialize internal data
|
||||
void initialize_once();
|
||||
|
||||
// Get thread result (may throw, simultaneous joining allowed)
|
||||
void join();
|
||||
|
||||
// Lock thread mutex
|
||||
void lock();
|
||||
|
||||
// Lock conditionally (double-checked)
|
||||
template<typename F>
|
||||
bool lock_if(F&& pred)
|
||||
{
|
||||
wxCriticalSectionLocker lock(m_cs_main);
|
||||
return _pop();
|
||||
if (pred())
|
||||
{
|
||||
lock();
|
||||
|
||||
try
|
||||
{
|
||||
if (LIKELY(pred()))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
unlock();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
unlock();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool HasNewPacket() const { wxCriticalSectionLocker lock(m_cs_main); return m_put != m_get; }
|
||||
bool IsBusy() const { return m_busy; }
|
||||
// Unlock thread mutex (internal data must be initialized)
|
||||
void unlock();
|
||||
|
||||
// Lock, unlock, notify the thread (required if the condition changed locklessly)
|
||||
void lock_notify();
|
||||
|
||||
// Notify the thread (internal data must be initialized)
|
||||
void notify();
|
||||
|
||||
// Set exception (internal data must be initialized, thread mutex must be locked)
|
||||
void set_exception(std::exception_ptr);
|
||||
|
||||
// Internal
|
||||
static void handle_interrupt();
|
||||
|
||||
// Interrupt thread with specified handler call (thread mutex must be locked)
|
||||
void interrupt(void(*handler)());
|
||||
|
||||
// Interrupt guard recursive enter
|
||||
void guard_enter()
|
||||
{
|
||||
m_guard++;
|
||||
}
|
||||
|
||||
// Interrupt guard recursive leave
|
||||
void guard_leave()
|
||||
{
|
||||
if (UNLIKELY(--m_guard & 0x40000000))
|
||||
{
|
||||
test_interrupt();
|
||||
}
|
||||
}
|
||||
|
||||
// Allow interrupts
|
||||
void interrupt_enable()
|
||||
{
|
||||
m_guard &= ~0x80000000;
|
||||
}
|
||||
|
||||
// Disable and discard any interrupt
|
||||
void interrupt_disable()
|
||||
{
|
||||
m_guard |= 0x80000000;
|
||||
}
|
||||
|
||||
// Check interrupt if delayed by guard scope
|
||||
void test_interrupt();
|
||||
|
||||
// Current thread sleeps for specified amount of microseconds.
|
||||
// Wrapper for std::this_thread::sleep, doesn't require valid thread_ctrl.
|
||||
[[deprecated]] static void sleep(u64 useconds);
|
||||
|
||||
// Wait until pred(). Abortable, may throw. Thread must be locked.
|
||||
// Timeout in microseconds (zero means infinite).
|
||||
template<typename F>
|
||||
static inline auto wait_for(u64 useconds, F&& pred)
|
||||
{
|
||||
if (useconds)
|
||||
{
|
||||
g_tls_this_thread->wait_start(useconds);
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
g_tls_this_thread->test();
|
||||
|
||||
if (auto&& result = pred())
|
||||
{
|
||||
return result;
|
||||
}
|
||||
else if (!g_tls_this_thread->wait_wait(useconds) && useconds)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Wait once. Abortable, may throw. Thread must be locked.
|
||||
// Timeout in microseconds (zero means infinite).
|
||||
static inline bool wait_for(u64 useconds = 0)
|
||||
{
|
||||
if (useconds)
|
||||
{
|
||||
g_tls_this_thread->wait_start(useconds);
|
||||
}
|
||||
|
||||
g_tls_this_thread->test();
|
||||
|
||||
if (!g_tls_this_thread->wait_wait(useconds) && useconds)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
g_tls_this_thread->test();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait until pred(). Abortable, may throw. Thread must be locked.
|
||||
template<typename F>
|
||||
static inline auto wait(F&& pred)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
g_tls_this_thread->test();
|
||||
|
||||
if (auto&& result = pred())
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
g_tls_this_thread->wait_wait(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Wait once. Abortable, may throw. Thread must be locked.
|
||||
static inline void wait()
|
||||
{
|
||||
g_tls_this_thread->test();
|
||||
g_tls_this_thread->wait_wait(0);
|
||||
g_tls_this_thread->test();
|
||||
}
|
||||
|
||||
// Wait eternally. Abortable, may throw. Thread must be locked.
|
||||
[[noreturn]] static inline void eternalize()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
g_tls_this_thread->test();
|
||||
g_tls_this_thread->wait_wait(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Get current thread (may be nullptr)
|
||||
static thread_ctrl* get_current()
|
||||
{
|
||||
return g_tls_this_thread;
|
||||
}
|
||||
|
||||
// Register function at thread exit (for the current thread)
|
||||
template<typename F>
|
||||
static inline void atexit(F&& func)
|
||||
{
|
||||
return g_tls_this_thread->push_atexit(std::forward<F>(func));
|
||||
}
|
||||
|
||||
// Named thread factory
|
||||
template<typename N, typename F>
|
||||
static inline void spawn(N&& name, F&& func)
|
||||
{
|
||||
auto&& out = std::make_shared<thread_ctrl>(std::forward<N>(name));
|
||||
|
||||
thread_ctrl::start(out, std::forward<F>(func));
|
||||
}
|
||||
|
||||
// Named thread factory
|
||||
template<typename N, typename F>
|
||||
static inline void spawn(std::shared_ptr<thread_ctrl>& out, N&& name, F&& func)
|
||||
{
|
||||
out = std::make_shared<thread_ctrl>(std::forward<N>(name));
|
||||
|
||||
thread_ctrl::start(out, std::forward<F>(func));
|
||||
}
|
||||
};
|
||||
|
||||
static __forceinline bool SemaphorePostAndWait(wxSemaphore& sem)
|
||||
class named_thread
|
||||
{
|
||||
if(sem.TryWait() != wxSEMA_BUSY) return false;
|
||||
// Pointer to managed resource (shared with actual thread)
|
||||
std::shared_ptr<thread_ctrl> m_thread;
|
||||
|
||||
sem.Post();
|
||||
sem.Wait();
|
||||
public:
|
||||
named_thread();
|
||||
|
||||
return true;
|
||||
}
|
||||
virtual ~named_thread();
|
||||
|
||||
/*
|
||||
class StepThread : public ThreadBase
|
||||
{
|
||||
wxSemaphore m_main_sem;
|
||||
wxSemaphore m_destroy_sem;
|
||||
volatile bool m_exit;
|
||||
// Deleted copy/move constructors + copy/move operators
|
||||
named_thread(const named_thread&) = delete;
|
||||
|
||||
// Get thread name
|
||||
virtual std::string get_name() const;
|
||||
|
||||
protected:
|
||||
StepThread(const wxString& name = "Unknown StepThread")
|
||||
: ThreadBase(true, name)
|
||||
, m_exit(false)
|
||||
{
|
||||
}
|
||||
// Start thread (cannot be called from the constructor: should throw in such case)
|
||||
void start_thread(const std::shared_ptr<void>& _this);
|
||||
|
||||
virtual ~StepThread() throw()
|
||||
{
|
||||
}
|
||||
// Thread task (called in the thread)
|
||||
virtual void on_task() = 0;
|
||||
|
||||
private:
|
||||
virtual void Task()
|
||||
{
|
||||
m_exit = false;
|
||||
|
||||
while(!TestDestroy())
|
||||
{
|
||||
m_main_sem.Wait();
|
||||
|
||||
if(TestDestroy() || m_exit) break;
|
||||
|
||||
Step();
|
||||
}
|
||||
|
||||
while(!TestDestroy()) Sleep(0);
|
||||
if(m_destroy_sem.TryWait() != wxSEMA_NO_ERROR) m_destroy_sem.Post();
|
||||
}
|
||||
|
||||
virtual void Step()=0;
|
||||
// Thread finalization (called after on_task)
|
||||
virtual void on_exit() {}
|
||||
|
||||
public:
|
||||
void DoStep()
|
||||
// ID initialization
|
||||
virtual void on_init(const std::shared_ptr<void>& _this)
|
||||
{
|
||||
if(IsRunning()) m_main_sem.Post();
|
||||
return start_thread(_this);
|
||||
}
|
||||
|
||||
void WaitForExit()
|
||||
// ID finalization
|
||||
virtual void on_stop()
|
||||
{
|
||||
if(TestDestroy()) m_destroy_sem.Wait();
|
||||
m_thread->join();
|
||||
}
|
||||
|
||||
void WaitForNextStep()
|
||||
// Access thread_ctrl
|
||||
thread_ctrl* operator->() const
|
||||
{
|
||||
if(!IsRunning()) return;
|
||||
|
||||
while(m_main_sem.TryWait() != wxSEMA_NO_ERROR) Sleep(0);
|
||||
return m_thread.get();
|
||||
}
|
||||
|
||||
void Exit(bool wait = false)
|
||||
void join() const
|
||||
{
|
||||
if(!IsAlive()) return;
|
||||
return m_thread->join();
|
||||
}
|
||||
|
||||
if(m_main_sem.TryWait() != wxSEMA_NO_ERROR)
|
||||
{
|
||||
m_exit = true;
|
||||
m_main_sem.Post();
|
||||
}
|
||||
void lock() const
|
||||
{
|
||||
return m_thread->lock();
|
||||
}
|
||||
|
||||
Delete();
|
||||
void unlock() const
|
||||
{
|
||||
return m_thread->unlock();
|
||||
}
|
||||
|
||||
if(wait) WaitForExit();
|
||||
void lock_notify() const
|
||||
{
|
||||
return m_thread->lock_notify();
|
||||
}
|
||||
|
||||
void notify() const
|
||||
{
|
||||
return m_thread->notify();
|
||||
}
|
||||
};
|
||||
|
||||
// Simple thread mutex locker
|
||||
class thread_lock final
|
||||
{
|
||||
thread_ctrl* m_thread;
|
||||
|
||||
public:
|
||||
thread_lock(const thread_lock&) = delete;
|
||||
|
||||
// Lock specified thread
|
||||
thread_lock(thread_ctrl* thread)
|
||||
: m_thread(thread)
|
||||
{
|
||||
m_thread->lock();
|
||||
}
|
||||
|
||||
// Lock specified named_thread
|
||||
thread_lock(named_thread& thread)
|
||||
: thread_lock(thread.operator->())
|
||||
{
|
||||
}
|
||||
|
||||
// Lock current thread
|
||||
thread_lock()
|
||||
: thread_lock(thread_ctrl::get_current())
|
||||
{
|
||||
}
|
||||
|
||||
~thread_lock()
|
||||
{
|
||||
m_thread->unlock();
|
||||
}
|
||||
};
|
||||
|
||||
// Interrupt guard scope
|
||||
class thread_guard final
|
||||
{
|
||||
thread_ctrl* m_thread;
|
||||
|
||||
public:
|
||||
thread_guard(const thread_guard&) = delete;
|
||||
|
||||
thread_guard(thread_ctrl* thread)
|
||||
: m_thread(thread)
|
||||
{
|
||||
m_thread->guard_enter();
|
||||
}
|
||||
|
||||
thread_guard(named_thread& thread)
|
||||
: thread_guard(thread.operator->())
|
||||
{
|
||||
}
|
||||
|
||||
thread_guard()
|
||||
: thread_guard(thread_ctrl::get_current())
|
||||
{
|
||||
}
|
||||
|
||||
~thread_guard() noexcept(false)
|
||||
{
|
||||
m_thread->guard_leave();
|
||||
}
|
||||
};
|
||||
|
||||
// Wrapper for named thread, joins automatically in the destructor, can only be used in function scope
|
||||
class scope_thread final
|
||||
{
|
||||
std::shared_ptr<thread_ctrl> m_thread;
|
||||
|
||||
public:
|
||||
template<typename N, typename F>
|
||||
scope_thread(N&& name, F&& func)
|
||||
{
|
||||
thread_ctrl::spawn(m_thread, std::forward<N>(name), std::forward<F>(func));
|
||||
}
|
||||
|
||||
// Deleted copy/move constructors + copy/move operators
|
||||
scope_thread(const scope_thread&) = delete;
|
||||
|
||||
// Destructor with exceptions allowed
|
||||
~scope_thread() noexcept(false)
|
||||
{
|
||||
m_thread->join();
|
||||
}
|
||||
|
||||
// Access thread_ctrl
|
||||
thread_ctrl* operator->() const
|
||||
{
|
||||
return m_thread.get();
|
||||
}
|
||||
};
|
||||
*/
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user