Fix CELL_GCM_TEXTURE_CLAMP
It should be GL_CLAMP
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@@ -67,7 +67,7 @@ int GLTexture::GetGlWrap(int wrap)
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case CELL_GCM_TEXTURE_MIRROR: return GL_MIRRORED_REPEAT;
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case CELL_GCM_TEXTURE_CLAMP_TO_EDGE: return GL_CLAMP_TO_EDGE;
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case CELL_GCM_TEXTURE_BORDER: return GL_CLAMP_TO_BORDER;
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case CELL_GCM_TEXTURE_CLAMP: return GL_CLAMP_TO_EDGE;
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case CELL_GCM_TEXTURE_CLAMP: return GL_CLAMP;
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case CELL_GCM_TEXTURE_MIRROR_ONCE_CLAMP_TO_EDGE: return GL_MIRROR_CLAMP_TO_EDGE_EXT;
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case CELL_GCM_TEXTURE_MIRROR_ONCE_BORDER: return GL_MIRROR_CLAMP_TO_BORDER_EXT;
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case CELL_GCM_TEXTURE_MIRROR_ONCE_CLAMP: return GL_MIRROR_CLAMP_EXT;
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