212fd4b3403548246faaf27d47c82cc5b8ef427f
64cfab5
Adds the stb_truetype Mac OSX fix from 64cfab5
Removes stb_image.c from the Visual Studio Project files since it got
deleted in previous commit
RPCS3
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.
Development
If you want to contribute please take a look at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
Dependencies
Windows
- Visual Studio 2015
- Visual C++ Redistributable Packages for Visual Studio 2015
- Cmake 3.1.0+ (required; add to PATH)
- Python 3.3+ (required; add to PATH)
Linux
- GCC 5.1+ or Clang 3.5.0+
- Debian & Ubuntu:
sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev - Arch:
sudo pacman -S glew openal wxgtk cmake llvm
Mac OSX
- Xcode 6+ (tested with Xcode 6.4)
- Install with Homebrew:
brew install glew wxwidgets(addllvm36to that list if you want to build with ppu jit) - Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
Building
To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.
- Windows: Open the .SLN file, and press Build > Clean Solution, then Build Solution. Rebuild may not work correctly.
- Linux & Mac OSX:
If you want to build with LLVM, then LLVM 3.6.2 is required.
cd rpcs3 && cmake CMakeLists.txt && make && cd ../then run withcd bin && ./rpcs3. If you are on OSX and want to build with llvm don't forget to add-DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake(or wherever llvm brew was installed) to cmake invocation. When using GDB, configure it to ignore SIGSEGV signal (handle SIGSEGV nostop noprint).
Support
Languages
C++
93.1%
C
4.7%
Self
0.9%
GLSL
0.7%
CMake
0.3%
Other
0.2%