Merge pull request #364 from raven02/patch-5

RSX : delete PBOs when exit thread
This commit is contained in:
Hykem
2014-06-23 03:41:26 +01:00
+3 -1
View File
@@ -674,7 +674,9 @@ void GLGSRender::OnExitThread()
{
glDeleteTextures(1, &g_flip_tex);
glDeleteTextures(1, &g_depth_tex);
glDeleteBuffers(4, g_color_pbo);
glDeleteBuffers(1, &g_depth_pbo);
m_program.Delete();
m_rbo.Delete();
m_fbo.Delete();