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3240 Commits

Author SHA1 Message Date
Megamouse 27f6f497a2 use "config/custom_configs/" for custom configs (backwards compatible) 2019-01-31 20:14:52 +00:00
kd-11 09a8f7ae53 vk: Use FIFO mode for vsync
- Avoids tearing and also hides some driver bugs causing fullscreen bugs with mailbox mode
2019-01-31 21:53:02 +03:00
kd-11 3bfa564ef8 vk/windows: Try to keep msq thread from ever stopping
- NVIDIA drivers hook into the msq before our nativeEvent handler. This means NV is aware of events before rpcs3 is aware of them and sometimes stops until a new event is triggered.
  If rpcs3 is inside a driver call at this time, the system will deadlock since the driver waits for msq which waits for the renderer which waits for the driver.
- Use explicit hook management to control window events
- Add fence timeout to attempt detection of surface loss events
2019-01-31 21:53:02 +03:00
msuih 987b607cb0 Add debug console mode to settings 2019-01-31 16:03:38 +03:00
eladash d4a24433e8 Fix DECR mode allocations (sys_memory) 2019-01-31 16:03:38 +03:00
Nekotekina 400718dfd9 cellSaveData: try to handle occasional failures
Retry moving directory on FILE_ACCESS_ERROR
2019-01-31 01:08:30 +03:00
eladash 25aa5f80a6 Fix access violations reporting on RSX
and on other threads that do not have cpu_thread handler
2019-01-30 18:44:29 +03:00
eladash b61492ca30 Dont call std::terminate() after normal access violation handling 2019-01-30 18:44:29 +03:00
eladash 6f770c8e35 Fix potential crash in begin_occlusion_query() while closing the Emu 2019-01-30 18:44:29 +03:00
Nekotekina 039f8e1f9d Update About window
Updated supporters and contributors
2019-01-30 03:11:19 +03:00
Nekotekina f50d9cc136 Initial support for HLE in internal API
atomic_storage<>: add compare_exchange_hle_acq and fetch_add_hle_rel
shared_mutex: add methods (un)lock_hle and (un)lock_shared_hle
Clang: 👅
2019-01-29 04:33:59 +03:00
Nekotekina 58358e85dd spu_runtime::add minor optimization
Use preallocated vectors in trampoline generation subroutine
2019-01-29 03:32:16 +03:00
Nekotekina 2b66abaf10 Implement atomic_t<>::release
More relaxed store with release memory order
2019-01-29 03:32:16 +03:00
Nekotekina 50922faac9 Remove SPUThread::jit_dispatcher
Use global array - save memory
Move the array to JIT memory
2019-01-29 03:32:16 +03:00
Nekotekina 4292997a01 Added jit_runtime class
Is a memory manager for ASMJIT, replaces asmjit::JitRuntime
Unified memory manager for ASMJIT and LLVM
Unified SPU trampoline generation
Remove previous workarounds
2019-01-29 03:32:16 +03:00
max d1f544c755 Add QDoubleSpinBox styling
Updated themes
 - YoRHa by Ani
 - Kuroi (Dark) by Ani
2019-01-28 17:41:24 +00:00
eladash 587fe421ee Make ppu main_thread unjoinable 2019-01-25 18:04:33 +03:00
eladash 56b7581ade Return error code in sys_ppu_thread_get_join_state 2019-01-25 18:04:33 +03:00
kd-11 660bfeabae gl: Fixup - inline arrays 2019-01-25 14:34:22 +03:00
kd-11 fa9b448686 vk: Spec fixups
- Disable DEPTH<->RGBA typeless transfers for now as they require a lot more work to work for all vendors
- Do not allow switching layouts to UNDEFINED/PREINITIALIZED formats
2019-01-25 14:34:22 +03:00
kd-11 2163a59649 rsx: Typo fix 2019-01-25 14:34:22 +03:00
kd-11 521969bcc3 gl: Remove GL_R 'format'. There is no GL_R format, it part of the S-T-Q-R enums for texture coordinate space 2019-01-25 14:34:22 +03:00
kd-11 5a4bea8c4f gl: Blit fixup
- Typo fix. I meant to disable scissor test, not stencil test
- Also clean up and simplify/optimize the core logic
2019-01-25 14:34:22 +03:00
kd-11 7e33cdcb08 rsx: simple_array<T> improvements
- Implement move and copy ctors
2019-01-25 14:34:22 +03:00
kd-11 fb778e4821 rsx: Reimplement attrib divisor 2019-01-25 14:34:22 +03:00
kd-11 736415fcd9 rsx/fp: Detect broken/NOP shaders automatically
- Do not compile body if the shader is of no consequence, leave as a passthrough shader
2019-01-25 14:34:22 +03:00
kd-11 6fdc0fd7f0 rsx: Reimplement MSAA transparency
- Apply dither to edges that almost fail the straight-up alpha test
- Significantly improves alpha tested geometry far from the camera
- Also removes blend factor overrides/hacks as they give incorrect results due to background bleeding
2019-01-25 14:34:22 +03:00
kd-11 10a17feda2 rsx: Avoid potential deadlock in FIFO_ctrl 2019-01-25 14:34:22 +03:00
kd-11 7eec702c6d gl: Fix silly regression with blit dst resource readback 2019-01-25 14:34:22 +03:00
kd-11 8093c9b573 rsx: Disable rtt side-effects when async compilation is ongoing. Only real renders should promote buffer state from underined to drawn, otherwise keep previous contents intact. 2019-01-25 14:34:22 +03:00
kd-11 417a2e6731 rsx: Refactor index buffers
- Index offset is ignored anyway and only used to calculate vertex attribute divisor index
- Specialized optimization for untouched xfer without primitive restart
2019-01-25 14:34:22 +03:00
elad afeacc171f Fix spurious abort in sys_rwlock_tryrlock and sys_semaphore_trywait (#5579)
Use full cmpxchg loop to prevent occasional return of CELL_EBUSY
2019-01-22 23:10:17 +03:00
Nekotekina d5eda98e49 Fix le_t<> compilation error
Use memcpy for copying
2019-01-22 22:02:03 +03:00
Nekotekina 4f152ad126 SPU: multithread compilation
Allow parallel compilation of SPU code, both at startup and runtime
Remove 'SPU Shared Runtime' option (it became obsolete)
Refactor spu_runtime class (now is common for ASMJIT and LLVM)
Implement SPU ubertrampoline generation in raw assembly (LLVM)
Minor improvement of balanced_wait_until<> and balanced_awaken<>
Make JIT MemoryManager2 shared (global)
Fix wrong assertion in cond_variable
2019-01-22 22:02:02 +03:00
Megamouse 8d5d44141e rsx/Qt: fix some undefined behavior in progress_dialog CallAfters 2019-01-22 12:04:01 +03:00
eladash 688d5a9919 rsx: Fix unknown vertex base types
Clamp vertex type field into 3-bits instead of 4-bit value
Case 0 is UB256
2019-01-21 22:28:20 +03:00
Megamouse fa00fb3eac Qt: use patch version and firmware for PS3 disc games in the game list 2019-01-20 23:16:37 +01:00
Nekotekina d4591b1508 ALSA: disable recovery (experimental) 2019-01-18 16:49:17 +03:00
Nekotekina 59e0296281 cellMsgDialog: fix error spam on CELL_OK 2019-01-18 16:49:17 +03:00
Nekotekina cc430769c6 Rollback audio backend priority 2019-01-18 16:49:17 +03:00
eladash a11d76249d Patch ppu main thread prio 2019-01-17 21:58:09 +03:00
Megamouse 5ed718110a cellOskDialog/osk_dialog_frame: fix regexp for CELL_OSKDIALOG_NO_SPACE 2019-01-16 23:36:44 +03:00
msuih f902a7867c Fix cache removal 2019-01-16 07:43:39 +01:00
elad fc92ae4085 SPU/PPU atomics performance and LR event fixes (#5435)
* Fix SPU LR event setting in atomic commands according to hw test
* MFC: increment timestamp for PUT cmd in non-tsx path
* MFC: fix reservation lost test on non-tsx path in regard to the lock bit
* Reservation notification moved out of writer_lock scope to reduce its lifetime
* Use passive_lock/unlock in ppu atomic inctrustions to reduce redundancy
* Lock only once for dma transfers (non-TSX)
* Don't use RDTSC in reservation update logic
* Remove MFC cmd args passing to process_mfc_cmd
* Reorder check_state cpu_flag::memory check for faster unlocking
* Specialization for 128-byte data copy in SPU dma transfers
* Implement memory range locks and isolate PPU and SPU passive lock logic
2019-01-15 18:31:21 +03:00
eladash f19fd23227 spu: Fix support for multiple lists when one is stalled 2019-01-15 02:33:22 +03:00
Megamouse 58a22d1461 cellSaveData: add error_code 2019-01-14 21:12:13 +01:00
Nekotekina c5026f7109 cellVdec: fix minor race 2019-01-14 01:24:05 +03:00
Nekotekina a419e98acb Move PPU and shader cache
New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size

Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Nekotekina aefee04c4a SPU analyser: fix branch to self
Fixed not filling the predeccessor list on BR-to-self on entry point
Version bumped (v1-tane)
Closes #5353
2019-01-14 00:01:27 +03:00
Nekotekina 74d684b57e cellAudio: fix template arg style
Add constexpr if
2019-01-14 00:01:27 +03:00
Nekotekina 81c50bad69 lf_queue: implement wait() method
Synchronization does not occupy additional space by reusing LSB
2019-01-13 14:45:36 +03:00
Nekotekina ac775cd75e Simplify gui_listener
Use lf_queue
2019-01-13 14:45:36 +03:00
Nekotekina 3fed4dcc5a Remove lf_mpsc, lf_spsc
Not practical
2019-01-13 14:45:36 +03:00
Nekotekina 435f60d503 lf_queue: add iterator support
Allow range-for loop over an object returned by `pop_all()`
2019-01-13 14:45:36 +03:00
Nekotekina cfdf50dcff SPU: ensure sys_spu_thread_group_join receives correct exit status
Following #5334
2019-01-13 14:45:36 +03:00
Nekotekina 453344c232 cellSaveData: workaround possible issues with symlinks
Don't use ../ location for temporary directories
2019-01-13 14:45:36 +03:00
Nekotekina bd9131ae1c Implement fs::get_cache_dir
Win32: equal to config dir for now
Linux: respect XDG_CACHE_HOME if specified
OSX: possibly incomplete
2019-01-13 14:45:36 +03:00
Nekotekina 20efed66e9 Implement RPCS3_CONFIG_DIR env variable (Win32)
Overrides config location, should end with / or \
2019-01-13 14:45:36 +03:00
eladash bc27f5f75c Implement invalid NV4097_NOTIFY context handling 2019-01-13 12:59:00 +03:00
Megamouse 022550a43b cellOskDialog: use atomic_op for state operations 2019-01-12 23:39:01 +01:00
Megamouse d7cc97433d cellOskDialogUnloadAsync: guarantee 0 terminated return string 2019-01-12 23:39:01 +01:00
Megamouse fce9f352a9 cellOskDialog: fix cellOskDialogAbort 2019-01-12 23:39:01 +01:00
Megamouse f9c1b15bf4 cellOskDialog: fix cellOskDialogUnloadAsync return string
fixes Class of Heroes 2G
2019-01-12 23:39:01 +01:00
Rui Pinheiro 3406acd8c9 Fixups for audio PR 2019-01-12 22:22:03 +03:00
Rui Pinheiro 49fbf9bf0f Tweaks to buffering algorithm
Increase untouched buffer timeout when some of the buffers have been
touched. Might improve audio quality on games that suffered from
miniscule popping even when buffering was enabled (such as DeS).

In addition, made time stretching algorithm slightly more aggressive.

Includes some other tiny tweaks as well.
2019-01-12 21:29:56 +03:00
Rui Pinheiro 1e4513e2e3 Fixups in audio backend
Removes 's_' prefix from variables that are no longer static and
thread_local. Removes superfluous comments left behind due to copy-paste
mistakes.
2019-01-12 21:29:56 +03:00
Rui Pinheiro fe9062671e Change audio tooltips, audio backend order 2019-01-12 21:29:56 +03:00
Megamouse 5e3311746c Qt/settings: add new audio buffering options 2019-01-12 21:29:56 +03:00
Rui Pinheiro 48db0430d4 Misc. Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro 650bc0c1f2 Fix game pausing/unpausing 2019-01-12 21:29:56 +03:00
Rui Pinheiro f17f984721 Add timeout for untouched buffers 2019-01-12 21:29:56 +03:00
Rui Pinheiro 8f6043b568 Change cellAudio diagnostic messages to Trace 2019-01-12 21:29:56 +03:00
Rui Pinheiro 67f9397746 Various fixes
In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro 4f39457858 Rewrite OpenAL backend to support new features 2019-01-12 21:29:56 +03:00
Rui Pinheiro f90646ec88 Update OpenAL to 1.19.1 2019-01-12 21:29:56 +03:00
Rui Pinheiro 892deb1552 Implement basic time stretching + Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro 5159d3559e Implement Audio Backend Capabilities querying
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.

NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro 2addbe6be2 Implement basic cellAudio buffering 2019-01-12 21:29:56 +03:00
Rui Pinheiro 56962aa707 Disable OpenAL backend temporarily 2019-01-12 21:29:56 +03:00
Megamouse e18e9909af cellOsk fixup 2019-01-12 08:26:04 +01:00
RipleyTom fad80ed443 revert part of #5529 2019-01-12 06:59:07 +01:00
Megamouse e3ea29599d cellGame: fix some installation issues
fixes HAWX2 (at least until it crashes again)
2019-01-11 03:36:22 +03:00
Megamouse d9d5f45e9e rsx/input: fix rsx replay 2019-01-10 13:05:48 +01:00
Megamouse eb4d612bb9 cellOskDialog: fixes for multi-line dialog 2019-01-10 13:05:48 +01:00
Megamouse e5aede7aa7 cellOskDialog: initial code for cellOskDialogSetSeparateWindowOption 2019-01-10 13:05:48 +01:00
Megamouse 17058113df cellOskDialog: add multi-line option and handle more permutations (WIP) 2019-01-10 13:05:48 +01:00
Megamouse 4a8b30c625 cellOskDialog: cellOskDialogExtRegisterConfirmWordFilterCallback 2019-01-10 13:05:48 +01:00
Megamouse e0ac244fed split MsgDialogBase 2019-01-10 13:05:48 +01:00
Megamouse d5303b0b64 add error_code to cellOskDialog and cellMsgDialog 2019-01-10 13:05:48 +01:00
Megamouse 7cc4239cc2 cellOskDialog: add message 2019-01-10 13:05:48 +01:00
Megamouse cc30b4e5be cellOskDialog: don't send input signals without seperate screen enabled 2019-01-10 13:05:48 +01:00
Megamouse 16f2975792 cellOskDialog: properly handle dialog states to improve param checks 2019-01-10 13:05:48 +01:00
Megamouse 1b2e512179 Qt: make dockwidget title bars optional 2019-01-10 12:14:38 +01:00
Megamouse 0236b994e4 fix travis 2019-01-10 11:32:05 +01:00
Ani d7cd280827 Update Readme
Add Qt5Qml dependency for Arch
Solves #5518
2019-01-09 00:48:56 +00:00
kd-11 52ac0a901a rsx: improve memory coherency
- Avoid tagging and rely on read/write barriers and the dirty flag mechanism. Testing is done with a weak 8-byte memory test
- Introducing new data when tagging breaks applications with race conditions where tags can overwrite flushed data
2019-01-06 10:44:40 +03:00
kd-11 89c9c54743 rsx: Minor hot-fix
- Pitch 0 makes sense if width == 1 and height == 1
2019-01-06 10:44:40 +03:00
kd-11 95245bdd83 rsx: Improve ARGB8->D24S8 casting
- Set up partial transfers
- Force clear of target before starting the transfer
2019-01-06 10:44:40 +03:00
kd-11 475cc99117 rsx: Fix dirty flag reset after a partial attachment initialization
- D24S8 targets have 2 aspects that are dealt with separately; Forcefully initialize the remaining data if a partial init is done. Its 'free' anyway
- It seems that the stencil mask matters when clearing unlike the depth mask and color mask
2019-01-06 10:44:40 +03:00
kd-11 c80c7f06bb rsx: Typo fix
- This silly typo broke the flip improvements in the GT fixes PR
2019-01-06 10:44:40 +03:00
kd-11 2a62fa892b rsx: Texture cache refactor
- gl: Include an execution state wrapper to ensure state changes are consistent. Also removes a lot of required 'cleanup' for helper methods
- texture_cache: Make execition context a mandatory field as it is required for all operations. Also removes a lot of situations where duplicate argument is added in for both fixed and vararg fields
- Explicit read/write barrier for framebuffer resources depending on
  usage. Allows for operations like optional memory initialization before
  reading
2019-01-06 10:44:40 +03:00
kd-11 0f64583c7a rsx: Reimplement pitch lookup
- Remove the required_xxx_pitch constraint as it makes no sense. The pitch controls what can be written per line.
- It is possible to have a huge surface width but only render to a small region at the beginning and have a smaller pitch than can fit the surface (NFS carbon)
2019-01-06 10:44:40 +03:00
kd-11 1ffadbe086 rsx: Reorganize write barrier implementation (either clear or memory barrier) 2019-01-06 10:44:40 +03:00
kd-11 9c45ce6d37 vk: Reimplement typeless memory allocation to handle resolution upscaling 2019-01-06 10:44:40 +03:00
kd-11 d8e45c86e6 vk: Remove old useless hack that interferes with memory inheritance 2019-01-06 10:44:40 +03:00
kd-11 3be4b474d9 rsx: Handle rsx-self-tripping in draw call and triggering invalid invalidation
- If draw call resources consume memory that intersects with NA parts of the texture cache, we get a framebuffer test mismatch.
  This mismatch is false and happens because the thread has not yet reached the point of relocking the pages
2019-01-06 10:44:40 +03:00
kd-11 a95a44cf66 rsx: Strictness cleanups
- Also account for variable pitch textures (swizzled scan)
2019-01-06 10:44:40 +03:00
kd-11 474d0f61a2 minor typo fix 2019-01-06 10:44:40 +03:00
kd-11 362eea09a1 whitespace fix only 2019-01-06 10:44:40 +03:00
kd-11 15d5507154 rsx: Rewrite memory inheritance transfers
- Implicitly invoke a memory barrier if actively reading from an unsynchronized texture
- Simplify memory transfer operations
- Should allow more games to work without strict mode
2019-01-06 10:44:40 +03:00
kd-11 97704d1396 rsx: Fix texture size calculations 2019-01-06 10:44:40 +03:00
kd-11 50c07833e4 rsx: Do not force upload for missing data
- TODO: Finish implementing GPU RCB for mem-sync
- TODO: Refactor mem-sync
2019-01-06 10:44:40 +03:00
kd-11 6d932b042b vk: bump max number of compute jobs from 120 to 1024
- It is possible without bugs to have a very high number of compute invocations.
2019-01-06 10:44:40 +03:00
kd-11 64a8829614 rsx: Minor cleanup 2019-01-06 10:44:40 +03:00
kd-11 15488eb247 rsx: Avoid unnecessarily touching framebuffer memory
- Do not bind companion framebuffer when clearing single aspect; let the
  contest mechanism sort it out instead
- Do not prematurely tag framebuffers, instead only do so at
  write-confirmation time. Should avoid false tagging if setup does not
  allow a render to occur.
2019-01-06 10:44:40 +03:00
kd-11 a13986ec5c vk: Spec fixups
- Forgot to update descriptor pool init sizes over time
- Also clamp swapchain resources to allowable surface extents
2019-01-05 21:31:12 +03:00
Megamouse 6c10cb2eb5 Assume go to address to be hexadecimal 2019-01-05 04:03:18 +01:00
Megamouse 6fe615605a prevent debugger crash when no thread is selected 2019-01-05 04:03:18 +01:00
Megamouse bb464b0b64 fix some warnings 2019-01-05 04:03:18 +01:00
Megamouse daee2a27a3 Qt: spawn Confirmation Dialog on when booting games while Emu is running 2019-01-05 01:50:42 +01:00
Megamouse 5f9b441dd7 Qt: spawn Confirmation Dialog on exit 2019-01-05 01:50:42 +01:00
RipleyTom 37c621ebbf cellSysutilCheckCallback forced granularity 2019-01-03 02:15:01 +03:00
Nekotekina 7a4282b4c0 cellSysutil: drain callback queue at single step
This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
Megamouse 3b83e223d8 cellOskDialog: add some param checks 2019-01-02 15:45:51 +01:00
Megamouse 0e7fd45504 cellOskDialog: add Constants 2019-01-02 15:45:51 +01:00
Megamouse ad5cdc38cd cellOskDialog: implement CellOskDialogInputFieldResult
fixes abort and cancel
2019-01-02 15:45:51 +01:00
Megamouse 6f7b25de90 implement CELL_PAD_INFO_INTERCEPTED 2019-01-02 15:45:51 +01:00
Megamouse 8ad14c4ada Overlays: fix input loop when no controllers are detected 2019-01-02 15:45:51 +01:00
Megamouse a4f67ccb87 Add log messages for PPU compilation 2018-12-31 23:03:03 +03:00
Zion Nimchuk 17d413c110 Deploy linux binaries to RPCS3/rpcs3-binaries-linux via GitHub Releases 2018-12-31 20:06:17 +03:00
Zion Nimchuk 54d41f6805 Migrate to seperate file for environmental variables 2018-12-31 20:06:17 +03:00
Megamouse 632b0f489c Qt/Input: add keyboard stick interpolation 2018-12-31 12:42:34 +01:00
Megamouse a77bd41b50 Qt/Input: add mouse settings to the pad settings dialog 2018-12-31 12:42:34 +01:00
Megamouse 2db16c2c04 Input: add config entries for mouse deadzones and acceleration 2018-12-31 12:42:34 +01:00
RipleyTom 7ebd3bbcbf Fixes issues where the mutex is destroyed while an unlock is happening 2018-12-31 01:39:47 +03:00
eladash 483ee5e488 Fix sys_vm_memory_map address base 2018-12-30 20:12:32 +00:00
eladash 79a6a2c7fb Debug console emulation 2018-12-30 20:12:32 +00:00
eladash 2ea061b9c7 Set total memory size according to sdkver 2018-12-30 20:12:32 +00:00
eladash c0eb4965f2 mmapper_allocate_memory improvement
Added cases 0 for allocation granularity size,
alike sys_memory_allocate, the alignment of this case is 1mb.
2018-12-30 20:12:32 +00:00
JohnHolmesII be75a564ca Fix builds with musl c 2018-12-30 21:31:06 +03:00
Megamouse d1be1150c2 Settings Dialog Update 2018-12-30 17:47:51 +01:00
RipleyTom c6e47a573d cellVideoOutConfigure minor fix. 2018-12-30 17:58:20 +03:00
eladash db784556aa rsx: Evaluate cond render test at set_render_enabled 2018-12-30 15:04:59 +01:00
eladash 26d47afec6 hle gcm: Fix cellGcmGetReportDataAddressLocation
* Never return NULL (also apllies to similar functions)
* Base offset is 0x0e000000 for main location
* Default location is LOCAL

Info was taken from disasm of gcm
2018-12-30 15:04:59 +01:00
eladash 568206d11a Fix rsx capture (again) 2018-12-30 15:04:59 +01:00
Megamouse a1dd6e080c Qt: Sort game list after load settings to prevent icon size mismatch
This was sorely needed when the app crashed after resizing icons
2018-12-30 14:15:34 +01:00
fobb2 64ea7bf867 capitalize 'japanese' -> 'Japanese' 2018-12-30 05:08:43 +01:00
Jan Beich 8d308bb4c0 overlays: don't use /proc on BSDs as it may not be mounted 2018-12-29 18:07:45 +03:00
Jan Beich 33f7a39f5d fs: implement copy_file() fallback
sendfile(2) on DragonFly and FreeBSD can only write into sockets.
2018-12-29 18:07:45 +03:00
Megamouse cfe0709867 Qt: fix game grid font for unfocused tiles 2018-12-28 17:10:30 +01:00
RipleyTom aa306dd356 Trophy changes 2018-12-27 19:11:51 +01:00
eladash 4b65c3943c Fix sys_semaphore_post count check 2018-12-26 23:03:27 +03:00
eladash 653a4ef0df Set group status INIT on last thread stopped
this fixes the group status after sys_spu_thread_exit when not joining the spu group
2018-12-25 19:59:41 +03:00
scribam 7c74bafaf3 sceNp: improve sceNpManagerGetNetworkTime function (#5451) 2018-12-25 17:13:11 +03:00
msuih dbd4814584 Disable thread assignment for Intel 2018-12-24 19:33:08 +00:00
msuih 1dd3a4b3f0 Detect hyperthreading on Windows 2018-12-24 19:33:08 +00:00
Nekotekina d7be0a96f3 SPU LLVM: approximate xfloat option
Adapt previous SPU ASMJIT changes made by @kd-11
FM, FMA, FNMS, FMS are approximated.
FCGT, FCMGT are accurate.
2018-12-24 16:04:46 +03:00
Nekotekina f750b4c420 cellSaveData: try to address #5415 2018-12-24 16:04:46 +03:00
Nekotekina 522f5ea645 Fix cellFsGetFreeSize (following #5304)
Simplify device name extraction
2018-12-24 16:04:46 +03:00
kd-11 9c46386dd4 rsx: Check av configuration when selecting display buffers!
- Some applications have mismatch between video output configuration and display buffer sizes
2018-12-24 09:05:19 +03:00
kd-11 7555be232f rsx/vp: Fix double dst commands
- Test the vec_result mask before assigning to actual output
  Sometimes, VEC op is used to write to Rx, and SCA op is used to write to o[x]!
2018-12-24 09:05:19 +03:00
kd-11 10d96a60f1 rsx/capture: Force flip if no flip event was recorded 2018-12-24 09:05:19 +03:00
kd-11 f48abde14b rsx: Fixups for immediate rendering mode
- Immediate mode is isolated from the rest of the vertex configuration
- TODO: Verify register behaviour when immediate mode is used
  Check if per-primitive const register values are supported (likely are)
2018-12-24 09:05:19 +03:00
kd-11 4b79ef1ad9 rsx: Implement stencil mirror views
- Implements a mirror view of D24S8 data that accesses the stencil components.
  Finishes the implementation of TEX2D_DEPTH_RGBA as the stencil component was previously missing from the reconstructed data
- Add a few missing destructors
  Image classes are inherited a lot and I forgot to make the dtors virtual
2018-12-24 09:05:19 +03:00
kd-11 696b91cb9b rsx: Reimplement conditional execution in shaders
- Per-channel conditional execution introduces RAW hazards all over the place
- Its cheaper to process both branches and select between the two
- Also improves ShaderVariable functionality to allow functionality such as match_size and taking complex variables as inputs
2018-12-24 09:05:19 +03:00
kd-11 c75749f8ce rsx: fix flip logic when grabbing output from the surface cache 2018-12-24 09:05:19 +03:00
Ani 25b8a42519 Merge pull request #5445 from hcorion/stdc++-auto-checker
Remove distro whitelist and use the new automated stdc++ checker
2018-12-23 23:47:09 +00:00
Ani fc25df84f8 Merge branch 'master' into stdc++-auto-checker 2018-12-23 21:49:57 +00:00
MSuih eba364c64c Clear disk cache if it grows too large (dev_hdd1/cache) (#5411)
* Clear disk cache automatically

* Add disk cache to UI
2018-12-24 00:18:47 +03:00
Megamouse b99a88afe2 Qt/Input: disable in-game controls while the pad settings are opened 2018-12-23 04:13:27 +01:00
Megamouse e80f2793eb Qt/Input: immediately abort remapping if the controller was disconnected
added some fixups
2018-12-23 04:13:27 +01:00
Megamouse 6dcf66b064 Qt/Input: add disconnected label to the devicenames 2018-12-23 04:13:27 +01:00
Megamouse bdb5606317 Qt/Input: enable DS4 controller reconnect without refresh 2018-12-23 04:13:27 +01:00
Megamouse 6e323622a5 Qt/Input: use 1-n in the GUI instead of 1-(n-1)
I didn't look into evdev
2018-12-23 04:13:27 +01:00
Megamouse 91d834ce73 Qt/Input: improve DS4 device list
Needed to move Reset out to main_window due to hid closing problems. It's better to have the reset logic outside anyway
2018-12-23 04:13:27 +01:00
Megamouse f617e47152 Qt/Input: disable mapping for unconnected pads 2018-12-23 04:13:27 +01:00
Megamouse e80574cbd2 RSX/Qt: set min gs_frame size to 160x90 to prevent stupid new Vulkan bug 2018-12-22 23:10:34 +01:00
Megamouse 79003cd089 Qt/windows: use Qt's high dpi scaling 2018-12-22 23:10:34 +01:00
isshininu 9717e19be2 sceNpTrophy: use SCE_NP_TROPHY_STATUS_INSTALLED instead of SCE_NP_TROPHY_STATUS_NOT_INSTALLED
* Update sceNpTrophy.cpp

* Revert "Update sceNpTrophy.cpp"

* Update sceNpTrophy.cpp

* Update sceNpTrophy.cpp
2018-12-22 13:53:38 +01:00
Zion Nimchuk c775e5fb97 Remove distro whitelist and use the new automated stdc++ checker 2018-12-21 13:02:27 -08:00
Zion Nimchuk b5cbe02f4d Add CMake switch for disabling Discord Rich Presence and fix no llvm build 2018-12-20 11:29:35 +01:00
JohnHolmesII d643dcb43b Rewrite readme 2018-12-20 10:40:47 +01:00
eladash 69fc1f2613 Added CAMERA_NOT_INIT checks for no camera setting 2018-12-20 08:52:09 +01:00
Megamouse 6b1d80ec25 cellCamera: fix read_mode 2018-12-20 08:02:44 +01:00
Hrkrx ae85c40a0a added libevdev-dev as requirement for Debian & Ubuntu 2018-12-18 12:39:40 +03:00
Megamouse bc3ab7a9d9 Input: Enable In-Game Pad Config Reset 2018-12-17 19:41:18 +01:00
vit9696 5a40c1802b Support macOS bundling for binary distribution 2018-12-16 18:17:21 +03:00
eladash c50d459b1e cleanup rsx fifo debugger command display 2018-12-15 19:40:18 +03:00
eladash 098d634328 rsx fifo: Fix call cmd offset mask
highest 3 bits are masked according to tests, also filter certainly invalid jumps with offset higher than max
2018-12-15 19:40:18 +03:00
eladash c2aa10cccd reduce register_pair container 2018-12-15 19:40:18 +03:00
eladash 45ed58cdaf Fix rsx capture replay
Allow to capture non-increment cmd flag that was missing in command.reg
2018-12-15 19:40:18 +03:00
eladash 87988e9da8 rsx fifo: Stability improvements
* Restore stack in fifo error handling

* Update get register after the cmd execution

* Fix put pause in the middle of command

* Add restore points when branching to self

* Precise nopcmd detection

* Test all invalid cmds for early treatment of queue corruption
2018-12-15 19:40:18 +03:00
eladash 835a552d8d rsx: Implement cellGcmSetNotify 2018-12-15 19:40:18 +03:00
eladash fd894d4c69 hle gcm: Fix cellGcmGetNotifyDataAddress 2018-12-15 19:40:18 +03:00
eladash 415b995a54 log rsx get ctrl 2018-12-15 19:40:18 +03:00
eladash 8cbaa8627c Do not rely on cellPadInit in native ui 2018-12-15 13:51:16 +01:00
Megamouse 2e7e2bb07e XInput: fix usage of one controller for 2 players 2018-12-15 13:13:26 +01:00
msuih 76f94940cd Add strict texture flushing to debug options 2018-12-11 22:37:10 +03:00
Rui Pinheiro 54bfe2e102 Add log warning on slow flush path 2018-12-11 22:37:10 +03:00
Rui Pinheiro 18b9ee4541 Reimplement overlapping fbo "hack"
To avoid the need (and performance hit) of Read Color/Depth Buffers, we
may not invalidate overlapping fbos inside lock_memory_region unless
they are guaranteed to be superseded by the new one.

This avoids e.g. issues with overblooming, among others.
2018-12-11 22:37:10 +03:00
Rui Pinheiro 5ab7296665 Fix xcode build 2018-12-11 22:37:10 +03:00
Rui Pinheiro bcdf91edbb Misc. Texture Cache fixes 2018-12-11 22:37:10 +03:00
Rui Pinheiro 9d1cdccb1a Implement dedicated texture cache predictor 2018-12-11 22:37:10 +03:00
Rui Pinheiro af360b78f2 Texture cache section management fixups
Fixes VRAM leaks and incorrect destruction of resources, which could
lead to drivers crashes.

Additionally, lock_memory_region is now able to flush superseded
sections. However, due to the potential performance impact of this
for little gain, a new debug setting ("Strict Flushing") has been
added to config.yaml
2018-12-11 22:37:10 +03:00
Megamouse 1ca02c7d17 Qt: implement custom titles 2018-12-10 18:50:23 +01:00
Megamouse ead03caedc Qt: Fix silly edit bug that no one ever noticed 2018-12-10 18:50:23 +01:00
RipleyTom 077e710e3a sys_fs_fcntl with parameter 0xC0000002 should extract device path from the given path and use that to gather free space information 2018-12-10 14:24:07 +03:00
Nekotekina d6afba96f1 cellSaveData: fix 'Already exists' error 2018-12-10 01:43:47 +03:00
Nekotekina d98420fbc3 CMake: use CMAKE_SOURCE_DIR instead of .. in some places 2018-12-10 01:43:47 +03:00
eladash fb8302817f ppu: Set link unconditionally 2018-12-10 01:34:02 +03:00
RipleyTom 5207b00973 Extra Handling of result value of funcStat CB. 2018-12-08 18:44:00 +03:00
Nekotekina 92be67b402 Fix #5370 regression 2018-12-05 00:06:09 +03:00
Nekotekina 476090a747 Detach VBlank and RSX Decompiler threads
Should fix exception handling in RSX Thread
2018-12-04 23:41:54 +03:00
elad 90265edfcd SPU MFC: avoid copying of the lockline onto the stack in putllc/putlluc (#5392) 2018-12-04 21:09:55 +03:00
eladash 45942c4962 Fix segfault when scaled image dimension is less than clip's 2018-12-04 13:01:29 +03:00
eladash fa5652fceb rsx image_in: Implement negative scaling 2018-12-04 13:01:29 +03:00
eladash ce500c75c4 throw exceptions in case of invalid/unknown operations in image_in 2018-12-04 13:01:29 +03:00
eladash 6ecf2fb3d0 rsx: default lv2 semaphore context + dma_4097
extracted from vsh
2018-12-04 13:01:29 +03:00
eladash 28e4a9e0d0 rsx image_in: Fix in_pitch 0
The hw doesnt fix pitch, when specifying src pitch 0 it copies the same pixels line to dst. keep in mind out_pitch = 0 is not allowed in image_in.
Same goes for buffer_notify, though it allows out_pitch to be 0.
2018-12-04 13:01:29 +03:00
eladash d1d3ac984e rsx image_in: Fix src size calculation when in_pitch != line_lengh 2018-12-04 13:01:29 +03:00
eladash 0a1da14a15 rsx image_in: remove clip h and w hack
If clip region is empty, dont execute
2018-12-04 13:01:29 +03:00
eladash 4ddafc481e remove unreachable code 2018-12-04 13:01:29 +03:00
eladash b48a4b6459 rsx-capture: reduce capture size
* Dont bother capturing 'destination' blocks with no data. instead premap all main memory to ensure allocated
* Capture zcull and tile state as their compressed gcm forms
* Fix index array capturing, ignore empty sets
* hle gcm: Fix byteswaping in cellGcmSetZcull
2018-12-04 13:01:29 +03:00
NicknineTheEagle 32059bfaa2 Properly get PARAM.SFO and icons for C00 games (#5370)
* Added a helper function for fetching game's PARAM.SFO path

This should properly get SFO path for unlocked C00 games

* Normalized line endings

* Refresh game list after installing a RAP file
2018-12-04 01:46:01 +03:00
Megamouse afdf0b74a0 VS: filter for trophy_manager_dialog.h 2018-12-03 22:37:31 +01:00
Megamouse 87be1abb9a Qt: fix play icon default tooltip 2018-12-03 22:37:31 +01:00
U-GUILLAUME-LAPTO\rameg 6f086fd5af Added ignore = dirty to all submodules to make git operations faster 2018-12-03 22:20:42 +03:00
kd-11 a56ba737b5 vk: Silence log spam 2018-12-03 20:01:23 +03:00
kd-11 504ab5a6d4 rsx: Minor cleanup to silence stupid compiler warnings 2018-12-03 20:01:23 +03:00
kd-11 f4c28eceef rsx: Fix null renderer 2018-12-03 20:01:23 +03:00
kd-11 9d0042f509 rsx: Fixup for the flattener
- Reset the flattener before use
- Better detection of FIFO misalignment
2018-12-03 20:01:23 +03:00
scribam 24a8d0aeef sceNp: add SCE_NP_ERROR_ID_NOT_FOUND for sceNpBasic*Entry* functions 2018-12-03 15:26:29 +03:00
RipleyTom 7f3eaed435 Fullscreen fix 2018-12-03 14:16:47 +03:00
Michał Janiszewski 1001831c8e Update hidapi to address mingw compilation issues
Includes https://github.com/RPCS3/hidapi/pull/5 to fix
https://github.com/RPCS3/rpcs3/issues/5375
2018-12-02 23:59:41 +03:00
RipleyTom 25414953e0 Fixes maximize window to properly update the render surface in Vulkan 2018-12-01 22:20:59 +03:00
msuih 8afc035aac Category filter for PS1/PS2/PSP games 2018-12-01 16:56:56 +01:00
Michał Janiszewski 62c9920f2e Improve path to discord-rpc with non-MSVC
The path is set in https://github.com/RPCS3/rpcs3/blob/96cabeadff0c5a2052137a94f81c88912bcd5d44/3rdparty/CMakeLists.txt#L159
2018-12-01 14:17:19 +03:00
kd-11 ec768afbd9 rsx: Flip workarounds for applications that flip via syscall
- Do not assume flip marks end-of-frame if executed via syscall
- Also disables skip_frame for these applications as there is no frame boundary
- NOTE: QUEUE_HEAD cannot be relied on as it is seemingly possible to flip the same head and not need to queue it
2018-11-30 23:51:25 +03:00
kd-11 2168159d03 gl: Fix flip regression
- Restore graphics state after flip (including active fbo) because flip can be made through a syscall
2018-11-30 23:51:25 +03:00
kd-11 b96ed5cd4e gl: Do not rely on driver statistics for s3TC textures; they are inconsistent. 2018-11-30 23:51:25 +03:00
kd-11 f1c3b46d60 rsx: Fixup - undo vertex cache 'improvements' 2018-11-30 23:51:25 +03:00
kd-11 5b6e1420f3 rsx: Pipeline barriers fixed up
- Ensure barriers are invoked even if no draw occurs!
-- Ensures that deferred commands are executed eventually
2018-11-30 23:51:25 +03:00
kd-11 8a186bb97e rsx: Fix insertion of execution barriers
- Ignore barriers inserted after BEGIN but before any draw commands are emitted
- Properly process tail barriers inserted before END but after draw commands are submitted
- Ignore execution barriers with no effect (same register value written)
2018-11-30 23:51:25 +03:00
kd-11 1d19f71a46 rsx: Re-enable fifo error reset 2018-11-30 23:51:25 +03:00
kd-11 718a04c84f fixup: Clear disabled attrib entries 2018-11-30 23:51:25 +03:00
kd-11 833c25894f [WIP] rsx: Rebase cleanup 2018-11-30 23:51:25 +03:00
kd-11 5193c99973 rsx: Enable dynamic FIFO preprocessing
- Tries to detect when FIFO preprocessing is beneficial and only enables optimizations if the benefit outweighs the cost
- Current threshold is at least 500 draw calls saved at over 2000 draw calls to justify the overhead
- TODO: More tuning for other CPUs
2018-11-30 23:51:25 +03:00
kd-11 7b065d7781 rsx: Fixup; input attributes blob decoding
- Use an unstructured blob and index into the vec4 structures to extract the real data
2018-11-30 23:51:25 +03:00
kd-11 846daadd5d rsx: Fixups
- Improve vertex attribute layout format. Allows for full 16-bit attribute divisor
- Use actual pitch when declaring framebuffer rsx pitch instead of register value in case of swizzle? rendering
2018-11-30 23:51:25 +03:00
kd-11 2e32777375 rsx: Scrap the prebuffered queue approach
- Basically starting over
- The cost of making command copies into the queue has a measurable impact
2018-11-30 23:51:25 +03:00
kd-11 9deecd506a fixup: It is possible for NOP commands to contain other garbage 2018-11-30 23:51:25 +03:00
kd-11 26a56ef1f1 vk: Spec compliance.
- TODO: Implement push_constants path instead of copy + bind descriptor sets
2018-11-30 23:51:25 +03:00
kd-11 d6b4440ef9 gl: Separate vertex env from program env 2018-11-30 23:51:25 +03:00
kd-11 435afcb865 rsx: Fix fifo draw barriers 2018-11-30 23:51:25 +03:00
kd-11 2d88e41583 rsx: Fix some checks when using inlined array rendering 2018-11-30 23:51:25 +03:00
kd-11 54ec363e88 rsx: Critical pipeline fixes
- Fix scissor and viewport binding behavior
- Fixes recovery if empty scissor is specified and then 'fixed' later
- Optimizes state binding a bit
2018-11-30 23:51:25 +03:00
kd-11 1ad76ad331 rsx: Restructure programs
- Also re-enable pipeline optimizations
2018-11-30 23:51:25 +03:00
kd-11 b0a6b72ce8 rsx: Optimizations
- Replace a few more vectors with simple_array<T>
- Avoid unnecessary string comparisons in backends. We already know referenced textures from the program analysers!
2018-11-30 23:51:25 +03:00
kd-11 677b16f5c6 rsx: Fixups
- Also fix visual corruption when using disjoint indexed draws

- Refactor draw call emit again (vk)

- Improve execution barrier resolve
  - Allow vertex/index rebase inside begin/end pair
  - Add ALPHA_TEST to list of excluded methods [TODO: defer raster state]

- gl bringup

- Simplify
  - using the simple_array gets back a few more fps :)
2018-11-30 23:51:25 +03:00
kd-11 e01d2f08c9 rsx: Refactor FIFO
- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
Nekotekina 96cabeadff Rewrite condition variables
Implement helper functions balanced_wait_until and balanced_awaken
They include new path for Windows 8.1+ (WaitOnAddress)

shared_mutex, cond_variable, cond_one, cond_x16 modified to use it
Added helper function utils::popcnt16
Replace most semaphore<> with shared_mutex
2018-11-29 01:30:05 +03:00
Nekotekina f442a8a84c SPU TG: add thread group stop counter
Fix possible race condition introduced by waiting on `running` value
2018-11-27 23:37:26 +03:00
Nekotekina febe4d4a10 Implement class cond_x16
Use as reservation notifier
Limited to 16 threads but allows more precise control of contention
2018-11-26 00:23:29 +03:00
Nekotekina 7f1cbb1136 Fix 16 bit audio mode
Pointed by @ruipin, some backends may be affected
Reuse float buffer for conversion result
2018-11-24 02:55:29 +03:00
eladash 4baa159523 cellFsOpen flag fix 2018-11-24 02:54:48 +03:00
Megamouse 0526bfd7de Support trophy manager moc'ing in vcxproj 2018-11-23 20:29:43 +01:00
msuih bf0e6ca174 Load trophies in another thread 2018-11-23 20:29:43 +01:00
kd-11 f505ac7b63 qt/gs_frame: Hotfix
- Dynamically check the loaded QT library version in case of mismatch
- Fixes using 5.11.1 builds with non-buggy libraries and vice versa
2018-11-22 10:21:13 +03:00
eladash 3c7f02d99d Fix libcamera regression 2018-11-19 19:05:39 +03:00
vit9696 634a5fa31c Fix macOS compilation 2018-11-19 14:39:33 +03:00
Nekotekina 65ca934452 cellSaveData: fix truncation size (regression) 2018-11-17 14:40:11 +03:00
Nekotekina 12ceceff19 cellSaveData: restore atime/mtime for unmodified files 2018-11-17 14:40:11 +03:00
Nekotekina 1fdd013e4b fs: normalize atime (ensure atime >= mtime) 2018-11-17 14:40:11 +03:00
Nekotekina c719ae360d fs: disable ctime (return mtime instead) 2018-11-17 14:40:11 +03:00
isJuhn 225310e04b Add null alloc_addr checks to sys_memory_allocate and sys_memory_allocate_from_container 2018-11-16 18:37:07 +00:00
RipleyTom f4fb5200a0 cellVdecGetPicture accurate error checking 2018-11-15 20:06:49 +03:00
Nekotekina 0044eb44e2 Cleanup after #5310 (SPU thread groups)
Move lambda into a cpu_stop()
Use running thread counter to synchronize with sys_spu_thread_group_join()
Use SPU_STATUS_STOPPED_BY_STOP exclusively for sys_spu_thread_exit() as before
Remove unnecessary waiting in sys_spu_thread_group_exit()
Rollback some minor unnecessary changes
Use shared_mutex in SPU TG
2018-11-14 12:50:24 +03:00
RipleyTom 0e0a82e536 Ensures threads are stopped in join 2018-11-13 10:19:28 +03:00
eladash 2e1aec4de8 Implement sys_spu_thread_tryreceive_event 2018-11-12 21:12:33 +03:00
RipleyTom fada8b6594 Increases stack allocation for callbacks. 2018-11-12 15:09:26 +03:00
eladash 57b7892de6 Fix typo in sys_fs_mkdir
create_path is a less resticted version of create_dir, it doesnt check for EEXIST for one.
2018-11-12 13:28:58 +03:00
eladash 37b6afaf2c rsx: inlined array stride fix 2018-11-11 23:17:07 +03:00
RipleyTom 986bb24326 Extra check when opening pup file 2018-11-10 12:41:47 +03:00
Nekotekina 7180c1f2d0 typemap: make use of volatile qualifier
Use shared lock for volatile pointers
Use no lock for const volatile pointers
2018-11-09 16:19:59 +03:00
Nekotekina 6a30d5a6c1 shared_mutex: increase max_readers to 16383
Standard requires at least 10000 for SharedMutex concept
2018-11-09 16:19:59 +03:00
Nekotekina 2fd384ae95 SPU LLVM: check state in every callable chunk
It's often redundant but may be necessary
2018-11-09 16:19:59 +03:00
Nekotekina c17a98030a qt: Add supporters 2018-11-09 16:19:59 +03:00
eladash 90f816595a Fix cellPadGetData
* Remove complete buffer clear
* If pressure sensitivity option is not specified, write zeroes (should this be handled from our actual controller handler?)
* Check sensor setting before reporting changes
2018-11-07 15:46:51 +03:00
eladash 3332a10052 ppu: Fix threads scheduler
*Set priority under a lock
*Fix yield command making threads going out of scheduler control by removing it from the queue (not a bug that affects compatibility)
2018-11-07 13:06:29 +03:00
eladash 3fd17e43a3 lv2: Fix lwcond_queue_wait lock acquiring 2018-11-07 13:06:29 +03:00
eladash 3faaf9e7fb lv2: Fix lwmutex locking 2018-11-07 13:06:29 +03:00
eladash 777f36e604 Fix error code checking of sys_lwcond_signal_x 2018-11-07 13:06:29 +03:00
Ani 2abbedcc50 gui: Fix OpenCorrectionDialog message
It was incorrectly trying to get the previous setting value after updating the setting
2018-11-07 00:04:22 +01:00
Ani 11681f02cc Merge pull request #5300 from hcorion/fix-fedora
Add libnsl.so.1 to the AppImage, print resulting upload url
2018-11-05 15:20:58 +00:00
Ani 5f67c6050d Merge branch 'master' into fix-fedora 2018-11-05 14:25:54 +00:00
RipleyTom 9831bc6bc9 Bluetooth returns select as KEY_BACK for XBOX ONE controller. (#5303) 2018-11-05 14:25:38 +00:00
Nekotekina 488928eca2 Fix SPU STOP instruction
Check thread state after STOP instruction
2018-11-05 14:35:50 +03:00
Nekotekina f06e6be2c1 Disable npc update for SPU thread groups 2018-11-05 13:14:11 +03:00
Nekotekina eaa17b7f7c cellSaveData: anti-corruption precautions
Try to commit changes atomically
2018-11-05 13:14:11 +03:00
Nekotekina 6104685ad6 Implement cond_one sync primitive
Change futex() args to use unsigned int
2018-11-05 13:14:11 +03:00
Nekotekina 06253c8489 Implement "Initialize Directories" options
If disabled, /dev_hdd0, /dev_hdd1, etc, are not created automatically.
2018-11-05 13:14:11 +03:00
eladash 75221a6078 rsx: Fix inlined vertex array validation 2018-11-04 22:57:18 +03:00
Zion Nimchuk 2487a03648 Add libnsl.so.1 to the AppImage, print resulting upload url 2018-11-02 11:16:08 -07:00
eladash 43b75ccf04 cellGame: Add missing nullptr checks
if the param is null pointer, the library simply skips writing into it. also fix the order of writes.
2018-11-02 19:47:37 +03:00
HexyFify 98f2967aac Update firmware latest version to 4.83 2018-11-02 00:51:42 +00:00
Zion Nimchuk fa134337d9 Fix issue with memory validation 2018-11-02 03:21:36 +03:00
eladash 3a7f5b970f ppu: Fix stack base 2018-11-02 02:16:29 +03:00
eladash 7056b5fc70 rsx-debugger: add forgotten super ptrs 2018-10-30 22:33:59 +03:00
eladash 68a8efdc33 rsx-debugger: auto jump into get address on startup 2018-10-30 22:33:59 +03:00
eladash fb30c8a937 rsx enums: fix typos 2018-10-30 22:33:59 +03:00
eladash 5270dc1c9e rsx-debugger: fix ret and nop cmd display 2018-10-30 22:33:59 +03:00
eladash 4069470585 rsx-debugger: ignore invalid cmds
basically ignore all non method cmds when scrolling to the next command, not only branches.
2018-10-30 22:33:59 +03:00
eladash 2058d024ce Fix cellGcmInit (workaround) 2018-10-28 20:09:09 +03:00
Megamouse d56c85fe01 RSX/Capture: fix filePath and remove strict mode check (#5283)
- Fixes regression introduced by kd-11 when merging in jarves' flip rework.
2018-10-27 13:06:50 +03:00
Megamouse 1cf62e9ded Qt: add option to add games to the main menu 2018-10-27 02:37:59 +02:00
Megamouse 586c0ea1d0 Qt: rename deleteLLVMCache to removePPUCache 2018-10-23 22:35:50 +02:00
Dennis Luxen 36d4614d12 Fix a warning that shift overflows data type width (#5116) 2018-10-23 18:49:01 +03:00
eladash dfacdd8a40 fixup for rsx debugging tools segfaults 2018-10-23 18:02:03 +03:00
eladash 5ee351234c rsx-capture: unbreak 2018-10-23 18:02:03 +03:00
Megamouse eba2216c4a fix evdev device list 2018-10-20 22:08:58 +02:00
eladash d14c8a03b3 typo fix 2018-10-20 22:27:48 +03:00
Zion Nimchuk 966c3fea5b Fix command line arguments, add --version and set Qt application name 2018-10-20 20:42:25 +02:00
Megamouse aed83e69c9 Qt: add tick marks to Master Volume Slider 2018-10-20 19:19:54 +02:00
Megamouse 6e08d8e746 Qt: also enable/disable overlay centering checkboxes 2018-10-20 19:19:54 +02:00
Megamouse c9d8cd3613 Qt: refactor settings_dialog and add EnhanceSlider 2018-10-20 19:19:54 +02:00
Megamouse da5385686c Qt: add master volume slider to the audio tab 2018-10-20 19:19:54 +02:00
Zion Nimchuk db40cbda58 Qt: set Vulkan surface in gs_frame 2018-10-20 18:49:04 +02:00
msuih 56ea45f9d5 Add setting for master volume 2018-10-20 16:35:01 +03:00
elad 6829fa0286 rsx: Improve inlined arrays (#5248)
* rsx: Implement register reads in inlined arrays

* rsx: Check for disabled streams in inlined arrays
2018-10-20 16:00:53 +03:00
Nekotekina f588454d26 Internal: register WaitOnAddress family functions (WinAPI) 2018-10-19 22:22:35 +03:00
Nekotekina 1b37e775be Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina 8ca6c9fff0 Fix thread_base::get_cycles (Linux/POSIX) 2018-10-19 22:22:35 +03:00
Nekotekina 430e2243ac Fix audio_thread buffer deallocation race 2018-10-19 22:22:35 +03:00
Nekotekina 73d35b0236 Remove CALL_FUNC, implement ppu_execute<>() 2018-10-19 22:22:35 +03:00
Megamouse 4ab777b429 Add title to emulator message dialogs 2018-10-14 23:14:46 +03:00
msuih 48416e81eb Save compatibility draw state 2018-10-13 17:05:36 +02:00
msuih 90688c4970 Compatibility status to grid view
Includes icon drawing, menu option and settings entry.
2018-10-13 14:43:23 +02:00
msuih 8cb0f5d2dd Gitignore: Support CLion IDE 2018-10-13 14:43:23 +02:00
scribam 8540399ecb ppu-interpreter: improve vminfp instruction 2018-10-12 21:30:14 +03:00
elad 623f1b35f6 rsx_capture/gcm: Fix tile binding (#5246)
* gcm: Fix tile offset setting

highest bit signifyies location, so ignore that while reading the offset.

* rsx-capture: Fix tile binding

fixes division by zero when dividing by pitch when the tile is not bound.

* rsx-capture: Fix zcull binding
2018-10-12 19:05:08 +03:00
Alex Yeazel d8424a1f35 README update
Specified "free and open-source" instead of just "open-source".
2018-10-11 01:18:41 +03:00
Alex Yeazel e52d338552 README update
Minor cleanup such as capitalization fixes, wording changes, and punctuation tweaks.
2018-10-11 01:18:41 +03:00
eladash 83b6c98563 rsx: Fix u16 index arrays overflow
Force u32 index array destinations to avoid overflows when adding vertex base index.
2018-10-08 16:39:47 +03:00
eladash e361e0daa6 rsx: Fix restart index check for u16 index arrays
Dont ignore upper bits of the restart index with u16 types
2018-10-08 16:39:47 +03:00
scribam 39272eef45 ppu-interpreter: improve vsl/vsr instructions 2018-10-08 00:15:26 +03:00
scribam cc846eb670 ppu-interpreter: improve fnmadd/fnmadds instructions (#5183)
* ppu-interpreter: improve fnmadd instruction

* ppu-interpreter: improve fnmadds instruction
2018-10-04 00:49:19 +03:00
Megamouse 49e5212a8f RSX/Overlays: Add option for japanese button layout 2018-10-03 23:08:33 +02:00
Megamouse 76da3fa907 RSX/Overlays: don't press buttons on every iteration 2018-10-03 21:37:05 +02:00
Megamouse 9693d1c3a3 RSX/Overlays: formatted comments 2018-10-03 21:37:05 +02:00
eladash 348db050ae rsx: Fix texture height read 2018-10-03 20:57:46 +03:00
eladash 62f97f2e5f rsx: Fix default texture dimensions
haha
2018-10-03 20:57:46 +03:00
eladash fa723f6dc4 rsx: Fix texture depth read 2018-10-03 20:57:46 +03:00
eladash 4174d7274d sys_rsx: fix log spam 2018-10-03 20:57:46 +03:00
eladash a92ae827c1 rsx: Remove texture mipmap hack 2018-10-03 20:57:46 +03:00
eladash 6586090307 rsx: Remove texture size hack 2018-10-03 20:57:46 +03:00
eladash eacd1b8f13 rsx: Remove texture address hack 2018-10-03 20:57:46 +03:00
Nekotekina 1b740995a4 Refactor audio_thread (g_idm) 2018-10-02 23:26:54 +03:00
Nekotekina a8a9c11bf8 typemap improvements 2018-10-02 23:26:54 +03:00
Nekotekina f6f72c1cf8 Rename -> typemap_ptr::unlock() 2018-10-02 23:26:54 +03:00
Nekotekina bc87c5808c Add cond_variable::wait_unlock 2018-10-02 23:26:54 +03:00
Nekotekina 4bef0f8dab Rename thread_abort (name conflict) 2018-10-02 23:26:54 +03:00
Megamouse c9adb52f63 Qt: Add shader loading screen options to the settings dialog 2018-10-02 09:28:58 +02:00
Nekotekina 1456678316 Refactor audio/camera/mic threads 2018-10-02 02:22:26 +03:00
Nekotekina 19a64e0e94 Add g_typemap and g_idm alias
Future idm/fxm replacement
2018-10-02 02:22:26 +03:00
Nekotekina 3359e9a51b Minor thread fixes
Call thread result destructor
2018-10-02 02:22:26 +03:00
Nekotekina 7a024f3355 Implement shared_mutex::lock_unlock
Minor fix for shared_mutex::try_lock - don't optimize for pessimistic case
2018-10-02 02:22:26 +03:00
Nekotekina 8a1b5abee1 utils::typemap implemented
Container for all types
2018-10-02 02:22:26 +03:00
Nekotekina 4a252e750f Rebase LLVM fork 2018-10-01 21:10:10 +03:00
Nekotekina da6ce80f4f Make vm::get_super_ptr return contiguous memory
Cleanup RSX code complexity
2018-09-27 23:37:13 +03:00
eladash 72ba062b1a rsx: Fix pfifo ret opcode 2018-09-27 17:47:32 +03:00
eladash a47ebad24c rsx: Fix pfifo nop cmd 2018-09-27 17:47:32 +03:00
Nekotekina 306f95a9ae New named_thread template (preview)
Old class named_thread renamed to old_thread
It's too hard to move in a single commit
2018-09-27 14:04:16 +03:00
Nekotekina 4ef384a161 Fix cellVdecClose
Thanks Micaelis#6971
2018-09-27 14:04:16 +03:00
Nekotekina 680aaf21f0 Fix consistency in Emu::Stop()
Don't clear force_boot on shortcut Load()
2018-09-27 12:16:43 +03:00
Nekotekina b2f29cd4d4 LLVM: remove false alarm errors
Writable sections ARE supported
2018-09-27 12:16:43 +03:00
Nekotekina bb524db236 Implement utils::memory_reset 2018-09-27 12:16:43 +03:00
Nekotekina a605dd0a3f Add missing deleted operators 2018-09-27 12:16:43 +03:00
Nekotekina a8a8cd88a0 Implement lf_queue<>, lf_value<>
lf_queue<>: unbound FIFO queue with dynamic linked-list
lf_value<>: concurrently-assignable value readable without locking at the cost of memory (using dynamic linked list)

Add atomic_t<>::compare_exchange
2018-09-27 12:16:43 +03:00
Nekotekina 9e5b633779 shared_mutex cleanup
Rewrite to use unsigned arithmetic, shrink to u32
Ensure zero default unlocked state (will need it later)
Inline all public methods, rewrite lock_upgrade()
Remove try_lock_degrade(), lock_degrade() methods
Implement lock_downgrade() (now trivial)
Remove is_reading(), added is_free()
Added reader_lock::try_upgrade()
2018-09-27 12:16:43 +03:00
kd-11 bdf85ed900 rsx: Fixup for vertex attrib parsing
- POS does not have to be fetched from ATTR[0]
  - Confirmed with UC1 that uses WEIGHT for positions
  - At least one POS stream has to exist to feed the position attribute which cannot repeat for a single triangle
2018-09-26 19:41:50 +03:00
kd-11 6a9f234dc7 rsx: Fixup flip behaviour
- handle_emu_flip is very heavy, only fire
2018-09-26 19:41:50 +03:00
eladash f056ef7a80 rsx-capture: Save initial method registers state 2018-09-26 17:55:08 +03:00
eladash 5b0ed1e2eb rsx-capture: Map dynamically rsx data injection addresses 2018-09-26 17:55:08 +03:00
eladash 8e268aedc7 rsx-capture: Rewrite FIFO commands allocation 2018-09-26 00:58:24 +03:00
kd-11 f72157bcec rsx: Fix vertex attrib parsing 2018-09-25 22:03:35 +03:00
kd-11 dab30c0051 rsx: Disable predictions if 50% of predictions are wrong
- This happens often in loading screens where the memory usage pattern is often randomized by loading in of assets
2018-09-24 21:19:38 +03:00
kd-11 a3d44b5e1f rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
Jake 699eadc84f rsx: Move render flip from rsx queue command to flip command 2018-09-24 16:44:02 +03:00
Rui Pinheiro 35139ebf5d Texture cache cleanup, refactoring and fixes 2018-09-24 15:26:40 +03:00
Rui Pinheiro 8b3d1c2c91 Implement address_range utility class 2018-09-24 15:26:40 +03:00
Rui Pinheiro f3029b2b42 Change Cell->RSX map/unmap notifications
This allows for further flexibility on the RSX side, allowing us to fix
some bugs and crashes in later commits.
2018-09-24 15:26:40 +03:00
Rui Pinheiro a07cbaca8e Update ASSUME, add ASSERT and AUDIT
- ASSUME now uses __builtin_assume in clang
- ASSERT defined as a wrapper around verify
- AUDIT aliases ASSERT when _DEBUG or _AUDIT are set, otherwise empty
2018-09-24 15:26:40 +03:00
Rui Pinheiro 13faf4e816 Avoid silent failures in RSX violation handler 2018-09-24 15:26:40 +03:00
eladash 06572c6011 rsx: Fix vertex count if all the streams are disabled 2018-09-24 13:25:05 +03:00
eladash e0a676a3fe rsx: Fix vertex arrays fetch with inlined draws 2018-09-24 13:25:05 +03:00
eladash e8474145a5 rsx: Remove shader address verification
this came from a misunderstanding of the register's use
2018-09-24 13:25:05 +03:00
Megamouse b7e010bbd0 Fix Emu.Restart() 2018-09-23 01:49:58 +01:00
Jan Beich 0da556e1f8 build/cmake: properly disable assert() globally for release builds
Assertion failed: (ObjectBufferMap.find(Key) == ObjectBufferMap.end() && "Second attempt to perform debug registration."), function NotifyObjectEmitted, file llvm/lib/ExecutionEngine/GDBRegistrationListener.cpp, line 168.
2018-09-22 10:35:45 +03:00
Jan Beich efb3b08f87 build/cmake: ADDITIONAL_LIBS satisfy dependency by other libraries
/usr/bin/ld: undefined reference to symbol `libiconv_open' (try adding -liconv)
2018-09-22 10:35:45 +03:00
Jan Beich 1c8fc6852a build/cmake: build everything with -pthread, not just GLEW
error: POSIX thread support was disabled in PCH file but is currently enabled
2018-09-22 10:35:45 +03:00
Jan Beich 1133fbb017 build/cmake: add hidapi include directory on libusb platforms as well
3rdparty/hidapi/libusb/hid.c:52:10: fatal error: 'hidapi.h' file not found
 #include "hidapi.h"
          ^~~~~~~~~~
2018-09-22 10:35:45 +03:00
kd-11 dafc914bcc rsx: temporary hack
- Removes all use of valid_count as a metric until the new refactor is merged
2018-09-21 16:32:23 +03:00
kd-11 2b6e6a9ae9 gl: Fix problems with framebuffer reuse
- Matching attachments with resource id fails because drivers are reusing
  handles!
- Properly sets up stale fbo ref counting and removal
- Properly sets up resource reference test with subsequent removal to
  avoid using a broken fbo entry
2018-09-21 16:32:23 +03:00
kd-11 fc486a1bac rsx: Preserve memory order when doing flush
- Orders flushing to preserve memory at all cost
- Avoids false positive where flushing overlapping sections can falsely invalidate another with head/tail test
2018-09-21 16:32:23 +03:00
kd-11 23dc9d54e3 rsx: Fix flip source selector 2018-09-21 16:32:23 +03:00
kd-11 a21bdb9f45 rsx; blit engine fixes
- Forcefully downloads and reuploads data from the CPU in case of unexpected overlaps
- Properly detect correct size of newly created blit targets
- Remember to clear any existing views when changing the default component map!
2018-09-21 16:32:23 +03:00
Zion Nimchuk afa7eacfac Revert change to using --appimage-extract-and-run, as linuxdeployqt doesn't have it yet, Fixes #5148
I really didn't want to do this, but no new AppImages suck.
2018-09-20 23:15:56 +03:00
Zion Nimchuk dfd3035955 Fix travis timing out while silently cloning git submodules 2018-09-20 23:15:56 +03:00
eladash 1a6c819176 cellgcm: Fix SET_REFERENCE initial value 2018-09-20 01:05:40 +03:00
eladash e6b68b260a rsx: Improve FIFO mem faults handling
increase the delay between faults, reduce log spam by allowing the messages to stack up
2018-09-20 01:05:40 +03:00
eladash a8ea576b22 rsx/cellgcm: Implemet initialization registers reset 2018-09-20 01:05:40 +03:00
Lassi Hämäläinen 972de4c730 CMake: Fix Linux WITHOUT_LLVM build
- _XABORT_RETRY is defined in immintrin.h which wasn't included
2018-09-19 21:17:01 +03:00
Nekotekina 59090f6d26 VFS: fix /host_root 2018-09-19 14:15:38 +03:00
Nekotekina dce14a359a Rename lv2_spu_group::num to max_num 2018-09-19 14:15:15 +03:00
Nekotekina 26da91c972 Optimize logs
Pass va_args instead of constructing a temporary array
2018-09-19 14:14:04 +03:00
Nekotekina 11e297c975 Remove explicit in atomic_t constructor
Match with std::atomic
C++17 now allows writing std::atomic<int> x = 3;
2018-09-19 14:07:38 +03:00
Lassi Hämäläinen 9a457400e7 CMake: Fix Qt resource files not included in build
- Move Qt resource initialization to rpcs3_qt target
2018-09-19 01:59:27 +03:00
Lassi Hämäläinen 566c88802e CMake: LLVM, Pulse, Alsa and libevdev being disabled
- These dependencies have #defines which enable code related to them
  in rpcs3 and rpcs3_ui targets. They are only used in rpcs3_emu but
  HAVE_* defines have to be defined in rpcs3 and rpcs3_ui targets also,
  so they have to have PUBLIC visibility so defines carried over

CMake: Fix Alsa and Pulse audios being disabled

- HAVE_PULSE and HAVE_ALSA were not defined in rpcs3 target

Fixup libevdev
2018-09-19 01:59:27 +03:00
kd-11 d6dc1493cb rsx/overlays: Implement blur, darkening and ability to disable custom background 2018-09-18 16:24:13 +03:00
kd-11 9f61fb5a78 overlays: Allow custom background for message dialog 2018-09-18 16:24:13 +03:00
Lassi Hämäläinen 7aef811ff7 CMake: Refactor CMake build (#5032)
* CMake: Refactor build to multiple libraries

- Refactor CMake build system by creating separate libraries for
  different components
- Create interface libraries for most dependencies and add 3rdparty::*
  ALIAS targets for ease of use and use them to try specifying correct
  dependencies for each target
- Prefer 3rdparty:: ALIAS when linking dependencies
- Exclude xxHash subdirectory from ALL build target
- Add USE_SYSTEM_ZLIB option to select between using included ZLib and
  the ZLib in CMake search path

* Add cstring include to Log.cpp

* CMake: Add 3rdparty::glew interface target

* Add Visual Studio CMakeSettings.json to gitignore

* CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script

- LLVM is now built under 3rdparty/ directory in the binary directory

* CMake: Move finding Qt5 to 3rdparty/qt5.cmake script

- Script has to be included in rpcs3/CMakeLists.txt because it defines
  Qt5::moc target which isn't available in that folder if it is
  included in 3rdparty directory
- Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3
  and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so
  those properties are not defined for all targets under rpcs3 dir

* CMake: Remove redundant code from rpcs3/CMakeLists.txt

* CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check

- Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling
  usage of the LLVM submodule.
- Move option definitions to root CMakeLists

* CMake: Remove separate Emu subtargets

- Based on discussion in pull request #5032, I decided to combine
  subtargets under Emu folder back to a single rpcs3_emu target

* CMake: Remove utilities, loader and crypto targets: merge them to Emu

- Removed separate targets and merged them into rpcs3_emu target as
  recommended in pull request (#5032) conversations. Separating targets
  probably later in a separate pull request

* Fix relative includes in pad_thread.cpp

* Fix Travis-CI cloning all submodules needlessly
2018-09-18 13:07:33 +03:00
Zion Nimchuk e37da61a1c Minor cleanup and add back in xcb lib removal 2018-09-17 18:47:29 +03:00
Zion Nimchuk 1a361e1f29 Fix travis mac build regression 2018-09-17 18:47:29 +03:00
eladash 05cd3712a3 spu: Fix MMIO index checking 2018-09-17 17:24:54 +03:00
Nekotekina 4cebf431fd Add forgotten SAFE_BUFFERS 2018-09-17 12:18:40 +03:00
Nekotekina a64beb583b Fix .editorconfig encoding 2018-09-17 12:18:40 +03:00
Nekotekina 9de31fc5ce Fix trailing zeros in CPU brand 2018-09-17 12:18:40 +03:00
elad 0d4f0f95cc rsx: Clamp texture offsets (#5137)
* rsx: Clamp texture offsets

* rsx: Remove texture location check/hack
2018-09-17 10:55:17 +03:00
Nekotekina ed8aa774bb Optimize logging via logs::channel
Use constant-initialized severity subobjects instead of temporaries
2018-09-16 00:36:20 +03:00
Nekotekina b94e98aed5 Rewrite sys_fs_opendir
Rewrite lv2_dir object
Support split files and mount points
2018-09-15 17:18:40 +03:00
Nekotekina c5676e5649 Remove thread_ctrl::atexit
It was only a workaround for poor C++11 thread_local support
2018-09-15 17:09:56 +03:00
Nekotekina f2229a5f53 PPU reservations: ensure aligned atomic ops
Store aligned 64 bits to ppu.rdata
Don't save reservation size
2018-09-15 17:09:56 +03:00
Nekotekina d347145855 Fix bitset formatting 2018-09-15 17:09:56 +03:00
Nekotekina 445e5def42 Remove safe_reader_lock, safe_writer_lock
It worked as a simple recursive locker for shared_mutex
But its design is flawed and thus can't be fully implemented
2018-09-15 17:09:56 +03:00
Nekotekina e8b5555630 Rewrite vfs::get and vfs::mount
Preprocess . and .. correctly
Don't use recursive locking
Also use std::string_view
Fix format system for std::string and std::string_view
Fix fmt::merge for std::string_view
2018-09-15 17:09:56 +03:00
kd-11 16dcbe8c74 rsx/vp: Fix ARL opcode properly
- NOTE: The address swizzle index is only for use as src. The address registers are only used one channel at a time.
- When the destination of ARL, the encoding is the same as the other temp registers
2018-09-15 11:57:06 +03:00
Megamouse ed7012c9db cellKb/Qt: Improve basic keyboard
Sadly the shift in Qt is a bit counter productive.
You'll have to hack another key as shift until i figured it out
2018-09-13 22:01:30 +02:00
elad d24f9194f7 typo fix
shader's location is decremented by one to match cellGcm's constants.
2018-09-13 16:49:58 +03:00
eladash b9ad578b00 rsx: Add a default shader address state 2018-09-13 16:49:58 +03:00
Dzmitry Malyshau d28c0d16f8 [vk] don't ask for VK_FORMAT_UNDEFINED support 2018-09-13 16:04:50 +03:00
scribam 4cb98014a2 rsx: tiny zcull optimizations 2018-09-13 12:43:40 +03:00
eladash cd11ae5d8b ppu: Fix extreme reservation corner case 2018-09-12 23:17:53 +03:00
eladash efbd77deb4 rsx: dont silently ignore null shader address 2018-09-12 00:40:20 +03:00
Dzmitry Malyshau 7c4693e271 [vk] Throw an exception on using a repder pass that the driver doesn't support 2018-09-11 23:44:56 +03:00
Dzmitry Malyshau 89ddeda24a [vk] check for attachment format properties before pre-creating render passes 2018-09-11 23:44:56 +03:00
scribam f294729b28 ppu: improve lvebx/lvehx/lvewx instructions 2018-09-11 21:20:52 +03:00
Zion Nimchuk 635ecbeb90 Travis refactor 2018-09-11 12:02:31 +03:00
scribam 3072571a4f cpu: use correct type when defining llvm value is_int constexpr 2018-09-10 19:59:37 +03:00
scribam c8c8ce5e9e rsx: add virtual destructor for default_vertex_cache 2018-09-10 19:59:37 +03:00
kd-11 f413996362 rsx: Minor texture cache fixes
- Retag resources reprotected under flush_always rules
- Properly check for blit resource fitting taking into account format
mismatch, pitch mismatch and typeless transfers
2018-09-10 15:43:28 +03:00
Nekotekina 2226125728 atomic_t<>: remove inline assignment
Add atomic_op/fetch_op overloads with template argument (may be removed in future)
Remove args... in atomic_op (capturing lambda is preferred)
2018-09-09 12:59:24 +03:00
Nekotekina 3ac1b46df2 Add option "HLE lwmutex"
Replaces lwmutex/lwcond implementation with alternative one
2018-09-09 01:02:19 +03:00
Alex James 5237779136 cellCamera: Fix check_dev_num call in cellCameraOpenEx 2018-09-08 20:07:10 +03:00
Nekotekina fb5cdf9769 atomic_t<>: extend fetch_op to support cancellation
Use std::invoke inside atomic_op/fetch_op
Remove op_fetch because it's easily replaced
Add fetch_dec_sat algorithm (conditional decrement)
2018-09-08 00:32:04 +03:00
Nekotekina ed9fb8405b Move rotate/cntlz/cnttz helpers to Utilities/asm.h 2018-09-08 00:32:04 +03:00
Nekotekina ee96807305 Remove explicit_bool_t, ignore, multicast<>
Remove vm::ptr operator %
This was a bad idea but explicit_bool_t was created almost for it
Other removed types are unused and have little to no meaning
2018-09-08 00:32:04 +03:00
Nekotekina 99ffc3fca9 Use std::invoke_result_t
Also simplify idm code
2018-09-08 00:32:04 +03:00
Nekotekina d750e955c3 Use std::uncaught_exceptions()
Also remove wrong attributes
2018-09-08 00:32:04 +03:00
Nekotekina ea4a3b2476 bs_t<>: add missing operators 2018-09-08 00:32:04 +03:00
Dzmitry Malyshau 4e09573937 [vk] Check for BGRA8 linear image to support blitting 2018-09-07 22:02:02 +03:00
Dzmitry Malyshau b454dde871 [vk] fix cubic view construction 2018-09-07 19:11:34 +01:00
Ofek d7b0344091 Fix trophy regression
Hopefully
Correct status order
2018-09-07 20:04:37 +03:00
Dzmitry Malyshau 27474316fd Add missing virtual desctructors (#5094) 2018-09-07 14:35:40 +03:00
Zion Nimchuk 46812d46ba better stub sceNpUtilBandwidthTestGetStatus 2018-09-07 12:38:51 +03:00
kd-11 66610a28af rsx/common: Clean up shared glsl header to minimize string concat operations 2018-09-06 21:11:11 +03:00
kd-11 346b97f871 rsx: Preserve fog coordinate across shader stages
- The x value contains the VP output value interpolated across primitive surface
- The y coordinate contains the fog fraction according to the selected fog formula
2018-09-06 21:11:11 +03:00
scribam 343656f66d cleanup: remove unnecessary return and namespace declaration 2018-09-06 13:15:59 +03:00
scribam 549a5370d8 cleanup: remove recursive_wrapper.hpp 2018-09-06 13:15:59 +03:00
scribam 2834c88de7 cleanup: remove intermediate const char* variables 2018-09-06 13:15:59 +03:00
scribam a745f02a07 cleanup: remove compatibility code for old versions of clang 2018-09-06 13:15:59 +03:00
scribam f83d381e1e clang-tidy: use nullptr 2018-09-06 13:15:59 +03:00
scribam c4cff9b543 clang-tidy: remove redundant "apply_swizzle_remap" declaration 2018-09-06 13:15:59 +03:00
scribam d7bb59cd99 c++17: use std::size 2018-09-06 13:15:59 +03:00
scribam 7724161c14 c++17: use std::clamp 2018-09-06 13:15:59 +03:00
scribam 02ba529eea sys_usbd: add sys_usbd_event_port_send function 2018-09-05 19:53:09 +03:00
Nekotekina ca5158a03e Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
Remove semaphore_lock and writer_lock classes, replace with std::lock_guard
Change semaphore<> interface to Lockable (+ exotic try_unlock method)
2018-09-03 23:00:36 +03:00
Nekotekina 5e556a87ff Adjust cellMic log levels 2018-09-03 21:40:36 +03:00
Nekotekina ce4c4696dd Try to get rid of SIZE_32 macro 2018-09-03 21:40:36 +03:00
Nekotekina 7bccdbf157 Make vm::var unmoveable
Fix bugs with discarding vm::make_var result
2018-09-03 21:40:36 +03:00
Nekotekina 8abe6489ed Mega-cleanup for atomic_t<> and named bit-sets bs_t<>
Remove "atomic operator" classes
Remove test, test_and_set, test_and_reset, test_and_complement global functions
Simplify atomic_t<> with constexpr if, remove some garbage
Redesign bs_t<> to use class, mark its methods constexpr
Implement atomic_bs_t<> for optimizations
Remove unused __bitwise_ops concept (should be in other header anyway)
Bitsets can now be tested via safe bool conversion
2018-09-03 21:40:36 +03:00
Nekotekina a6d06b2e20 Use fold expr in fs::write_file 2018-09-03 21:40:36 +03:00
Nekotekina 01b4c68238 Remove EXPECTS/ENSURES macro 2018-09-03 21:40:36 +03:00
Nekotekina 69f0ad0d68 Remove ALIGN_32 macro
It's never used in expressions like SIZE_32(T) * n, so it doesn't help to fix any warning issued due to truncation.
2018-09-03 21:40:36 +03:00
kd-11 dea5193fd7 rsx: Fix FP temp register count 2018-09-03 21:39:18 +03:00
Rui Pinheiro 1175658bd5 Fix cellMic regression from #4467
cellMicEnd would get stuck waiting for the cellMic thread to finish, but
it never does because micInited is still true.

Fixes Resistance: Fall of Mankind getting stuck after the menu
2018-09-03 19:49:41 +02:00
kd-11 2e0ecb556c rsx: Possible fix for UB data type consistency 2018-09-03 18:24:20 +03:00
kd-11 5a08b690d5 gl: always clean up the heap when using legacy buffers 2018-09-03 18:24:20 +03:00
kd-11 815f4aa63b vk: Improve logging of device names and driver versions 2018-09-03 18:24:20 +03:00
kd-11 e23435a190 vk: whitespace fix only 2018-09-03 18:24:20 +03:00
kd-11 85d38b5751 d3d12: restore working graphics 2018-09-03 18:24:20 +03:00
kd-11 6399833182 rsx: Fix endianness order when immediate mode register is updated, but used as register lookup
- Simplify the code by unifying all the register-backed memory
2018-09-03 18:24:20 +03:00
eladash 9acaee563b Fix sys_memory_free 2018-09-01 22:44:20 +04:00
scribam bf89b709cb Remove useless #include 2018-08-31 20:13:54 +04:00
scribam c2973d2b82 Update ConfigureCompiler.cmake to check for the same compiler versions as those set in README.md 2018-08-31 20:13:54 +04:00
scribam 7d0e94ab0a Compilation fixes for optional on osx 2018-08-31 20:13:54 +04:00
scribam 6c62d042c5 3rdparty: remove optional submodule 2018-08-31 20:13:54 +04:00
Lassi Hämäläinen 79cf2832ae Remove Utilities/variant.hpp and use C++17 variant
- Remove also Utilities/variant_visitor.hpp
- Fix variant and variant_visitor usages and #includes
2018-08-31 17:49:59 +04:00
Jan Beich cd6bf37d06 Utilities: explicitly add more includes found by GCC
Utilities/Log.cpp: In member function 'void logs::file_writer::log(logs::level, const char*, std::size_t)':
Utilities/Log.cpp:559:9: error: 'memcpy' is not a member of 'std'
    std::memcpy(pos, text, frag);
         ^~~~~~
Utilities/Log.cpp:559:9: note: suggested alternative: 'empty'
    std::memcpy(pos, text, frag);
         ^~~~~~
         empty
Utilities/Log.cpp:560:9: error: 'memcpy' is not a member of 'std'
    std::memcpy(m_fptr, text + frag, size - frag);
         ^~~~~~
Utilities/Log.cpp:560:9: note: suggested alternative: 'empty'
    std::memcpy(m_fptr, text + frag, size - frag);
         ^~~~~~
         empty
Utilities/Log.cpp:564:9: error: 'memcpy' is not a member of 'std'
    std::memcpy(pos, text, size);
         ^~~~~~
Utilities/Log.cpp:564:9: note: suggested alternative: 'empty'
    std::memcpy(pos, text, size);
         ^~~~~~
         empty
Utilities/sync.h: In member function 'int futex(int*, int, int, const timespec*, int*, int)::futex_map::operator()(int*, int, int, const timespec*, int*, uint)':
Utilities/sync.h:110:20: error: 'find' is not a member of 'std'
     map.erase(std::find(map.find(uaddr), map.end(), ref));
                    ^~~~
Utilities/sync.h:110:20: note: suggested alternative: 'rend'
     map.erase(std::find(map.find(uaddr), map.end(), ref));
                    ^~~~
                    rend
2018-08-31 03:19:17 +04:00
Nekotekina 85fa0942e7 vm: allow 4k-aligned allocations for vm::stack
Fix utils::shm::map logic for MapViewOfFileEx
2018-08-30 14:56:45 +03:00
Nekotekina c49c7de427 sys_fs_stat: support split files
Was forgotten after sys_fs_open
2018-08-30 14:56:45 +03:00
Megamouse f933947a27 keyboard_pad_handler: fix mouse for multimonitor fullscreen 2018-08-30 07:38:11 +02:00
Megamouse e53ca429a1 Adjust to US keyboard... sigh 2018-08-30 07:38:11 +02:00
Megamouse 1fbd918d59 Qt: implement first Mouse Movement for keyboard pad handler 2018-08-30 07:38:11 +02:00
elad 685eaedbf9 rsx: Fix typos (#5054) 2018-08-30 00:47:48 +03:00
Ani 4357892081 Bump CMake Requirement to 3.8.2+
With older builds CMake will error out with `CXX_STANDARD is set to invalid value '17'`

CXX_STANDARD 17 was added on CMake 3.8.X as found in the 3.8.2 documentation: https://cmake.org/cmake/help/v3.8/prop_tgt/CXX_STANDARD.html

Also removes leftover from old VS2015/2017 mixed instructions, removes "Not GCC 6.1" since we require 7.3+ now and bumps Xcode to 10. Proper MacOS instructions will be added afterwards by someone else.
2018-08-29 22:01:57 +01:00
Ofek 4c1459534d Trophy fixes 2018-08-29 16:56:17 +03:00
Megamouse 686d3eb1df cellMsgDialog: improvements 2018-08-29 16:09:00 +03:00
Megamouse 00b31c27a3 cellGame: implement error messages and some stubs 2018-08-29 16:09:00 +03:00
Megamouse 7208aa37cc cellMsgDialog: introduce open_msg_dialog 2018-08-29 16:09:00 +03:00
Megamouse d4285fb196 cellGameExec: add param checks 2018-08-29 16:09:00 +03:00
Zion Nimchuk f9cab3270f Initial work on cellMic 2018-08-29 15:15:18 +03:00
jmatich b5dbd44087 Compilation fixes for Mingw64 (MSYS2) (#4899)
fix compilation on mingw
2018-08-29 14:27:10 +03:00
eladash 37ee0a2f55 Rsx/cellgcm: complete rsx_state::reset() 2018-08-29 13:37:50 +03:00
eladash fc50e6abcb Rsx: remove method registers reset
cellGcm manually resets registers each flip, tested with cellGcmSetFlip
2018-08-29 13:37:50 +03:00
Dzmitry Malyshau c452b43ebc Basic support for Vulkan Portability on OSX 2018-08-28 21:20:11 +03:00
Moritz Warning eaf20295ac add comma to readme 2018-08-28 20:29:17 +04:00
eladash acf1286b49 Rsx: fix unknown cull faces 2018-08-28 10:47:24 +03:00
eladash 38a72cc6ee Rsx: fix flip method registers reset
driver flip does not reset registers
2018-08-28 10:47:24 +03:00
eladash e279bdb304 Rsx: add missing default vertex shader attributes registers states 2018-08-28 10:47:24 +03:00
zarroboogs 23f5cee653 Git Revision Fix (#5043)
* fix shotrened git revision in version string
2018-08-27 22:53:45 +04:00
Nekotekina 7b4f70390d Don't use decltype(spu_opcode_t::...)
Add static constant for this purpose
Try to fix MSVC bug warning C4573
2018-08-25 21:06:24 +03:00
Nekotekina 93a9201316 Add _ENABLE_EXTENDED_ALIGNED_STORAGE
Should fix compilation error regarding std::aligned_storage
2018-08-25 21:06:24 +03:00
Nekotekina 84abb9923a Don't use std::aligned_storage
Don't need its limiting behaviour anyway
2018-08-25 15:47:03 +03:00
Nekotekina 363811981d Reintroduce LOG_CHANNEL
Groundwork for further improvements
2018-08-25 15:39:00 +03:00
Nekotekina 57f394e156 Fix type-safe formatting 2018-08-25 12:06:57 +03:00
Nekotekina 1d86c60548 Fix hidapi URI 2018-08-25 12:06:30 +03:00
Nekotekina a93a40e8d9 Disable texture_cache::emit_once (MSVC crash) 2018-08-25 01:58:28 +03:00
Nekotekina 955be34914 Update dependencies 2018-08-25 01:47:13 +03:00
Nekotekina 1c6c24f8ac Update GSL and yaml-cpp submodules 2018-08-25 01:15:47 +03:00
Nekotekina 923314aef5 Rewrite texture_cache::emit_once
Also trying to workaround MSVC bug
2018-08-25 01:15:47 +03:00
Nekotekina bb19feca96 Workaround MSVC bug
It fails to parse Args... in fmt::get_type_info<>()
2018-08-25 01:15:47 +03:00
Nekotekina 6bbec61856 VS: enable C++17 2018-08-25 01:15:47 +03:00
Zangetsu38 c30a7c0041 Update Project to Visual Studio 2017. 2018-08-25 01:15:47 +03:00
Nekotekina 3aa6741b8c Simplify error_code 2018-08-25 01:15:47 +03:00
Nekotekina 56a165ecdc Rearrange atomic operator internals 2018-08-25 01:15:47 +03:00
Nekotekina 5afd12e8a4 [CMake] Use C++17 2018-08-24 16:44:19 +03:00
Nekotekina 76bac80dde Add MATCH macro 2018-08-24 16:44:19 +03:00
Nekotekina 6cc7d1fb26 Use std::void_t 2018-08-24 16:44:19 +03:00
Nekotekina fba4dbf498 Travis: use gcc-8 2018-08-24 16:44:19 +03:00
kd-11 21e1911112 vk: Improve fence wait logic 2018-08-24 14:52:22 +03:00
kd-11 76f102e865 vk: Check for allowed texbuffer range instead of assuming 64M 2018-08-24 14:52:22 +03:00
Mårten Nordheim b095a0be90 Fix compilation with VS2017 2018-08-24 14:46:33 +04:00
kd-11 f0a91484a0 vk: Implement double-buffered heaps for platforms without universal support for host visibility (APPLE) 2018-08-23 22:54:56 +03:00
kd-11 c6e35706a3 vk: Support sw component swizzle decode because metal sucks 2018-08-23 22:54:56 +03:00
kd-11 f3d3a1a4a5 rsx: Rework section reuse logic 2018-08-22 17:22:54 +03:00
eladash 874d18f761 rsx-debugger: bugfixes and improvements
*always translate given address
*add a few missing methods names
*fix branches
2018-08-22 13:19:07 +03:00
eladash 56d553f10d Rsx: fix cmd jump over put register 2018-08-22 12:20:31 +03:00
eladash 18ec05c070 Fix cellGcmInit
add a missing reset
2018-08-22 12:20:31 +03:00
eladash 158019b50f Rsx: fix translation when address is negative
move address shift to where it should be, extend io table to catch all possible values.
2018-08-22 12:20:31 +03:00
Megamouse d1d1b2effd Qt: only center basic mouse input on active fullscreens 2018-08-20 20:19:41 +02:00
Ani 6fc869e21b Revert d1fd4d5000 2018-08-20 00:12:30 +04:00
kd-11 25ec3789fe rsx: Fix present modes ordering
- Newer nvidia drivers are not exposing IMMEDIATE present mode unless you change options in nvidia control panel
  This can cause severe performance degradation unless the vsync option is set to "off" in control panel
2018-08-19 15:56:07 +03:00
Nekotekina 386e301ea0 Name missing vm::spu location 2018-08-18 21:38:43 +03:00
Nekotekina e8d144f399 Improve vm::reader_lock
Add upgrade() method
2018-08-18 21:14:52 +03:00
Nekotekina 6ec4a88eb5 Hardcode vm::user64k location 2018-08-18 21:02:16 +03:00
Nekotekina 182c04b59d Improve vm::unmap
Prevent unmapping predefined locations
2018-08-18 21:01:32 +03:00
Megamouse 7cf82d2511 Qt: fix stylesheet warning 2018-08-18 22:00:37 +04:00
kd-11 7915dcb23c rsx: Do not overflow the program buffer!
- Some games overflow the program buffer e.g Resistance games
  The observed overflow is one instruction longer, likely an engine bug
with counting instructions
2018-08-18 16:14:30 +03:00
kd-11 dd21e43ed5 rsx: Force disable draw reordering when capturing a frame 2018-08-18 16:14:30 +03:00
kd-11 937f1e8cd0 fix gcc build 2018-08-18 16:14:30 +03:00
kd-11 4b2b662c3a rsx: Followup to the memory inheritance hierachy patch
- Tags framebuffer resources on first use (when on_write is called to verify memory)
- Texture cache now selects the best match and even sorts atlas writes with memory write order to avoid older data showing over newer one
2018-08-18 16:14:30 +03:00
kd-11 ec31157bc7 gl: Avoid unnecessary scissor state change every draw call. 2018-08-18 16:14:30 +03:00
kd-11 8c93db342f gl: Reuse framebuffer resources
- WIP optimizations for GL backend
2018-08-18 16:14:30 +03:00
kd-11 cca488d0cf rsx: Enable swizzled decode for all formats unless proven otherwise
- Some formats are proven to ignore swizzle flag
  - DXT compressed textures
  - COMPRESSED_BG_GB class textures
- Some applications are using swizzled wide integer formats so those are confirmed to swizzle
2018-08-18 16:14:30 +03:00
kd-11 f8a9b1fa30 [WIP] rsx: Improve memory inheritance hierachy
- Cascade memory writes by invalidating 'downstream' subsurfaces
- Fixup; always resolve for overlapping surfaces before sampling (force
  atlas gather test)
2018-08-18 16:14:30 +03:00
kd-11 ba5b59dc59 gl: Do not create secondary context if async is disabled
- Some third party programs fall apart when multiple contexts are created
2018-08-18 16:14:30 +03:00
kd-11 0f36e87010 zcull: Improve the delay algorithm to be more consistent
- Use proper time checking; depending on what is being done one 'tick' can
  be almost a millisecond long or several nanoseconds
- Avoid spamming the system timer unless necessary
2018-08-18 16:14:30 +03:00
kd-11 38191c3013 rsx: Avoid acquiring the vm lock; deadlock evasion
- A possible deadlock is still present if rsx is trying to get a super_ptr whilst the vm lock holder is in an access violation
  This patch makes this scenario very unlikely since each block need only be touched once
2018-08-18 16:14:30 +03:00
kd-11 741ee9ac41 rsx: Allow linear filtering when reading back GPU-resident memory 2018-08-18 16:14:30 +03:00
kd-11 cc7848b3ef vulkan: Fix blit engine transfer to ARGB8 render target memory 2018-08-18 16:14:30 +03:00
kd-11 e9d6096356 vk: Fixups for type b surfaces 2018-08-18 16:14:30 +03:00
kd-11 373e02e91c rsx: Timestamp accuracy workaround 2018-08-18 16:14:30 +03:00
kd-11 1200ca8172 rsx: Optimize hash_struct; vk cleanup 2018-08-18 16:14:30 +03:00
kd-11 d0165290b6 rsx: Refactor and fix framebuffer layout checks
- Refactors shared code back into rsx core
- Adds extra check to avoid contest confusion
2018-08-18 16:14:30 +03:00
kd-11 0267221586 Minor optimizations and fixes
- FIFO: avoid multiline spam
- VK: Fix program setup counter
- FS: Precalculate fragment constants buffer size during analysis step
2018-08-18 16:14:30 +03:00
kd-11 9f0fada17a ZCULL: lower notice severity to avoid spam 2018-08-18 16:14:30 +03:00
kd-11 8800c10476 zcull synchronization tweaks
- Implement forced reading when calling update method to sync partial lists
- Defer conditional render evaluation and use a read barrier to avoid extra work
- Fix HLE gcm library when binding tiles & zcull RAM
2018-08-18 16:14:30 +03:00
kd-11 3b47e43380 rsx: Synchronization rewritten
- Do not do a full sync on a texture read barrier
- Avoid calling zcull sync in FIFO spin wait
- Do not flush memory to cache from the renderer side; this method is now obsolete
2018-08-18 16:14:30 +03:00
Rui Pinheiro 23b52e1b1c Mark unsync textures dirty when deferred flushing
invalidate_range_impl_base does not mark all textures that will only be
unprotected as dirty when doing a deferred flush, since that is done by
flush_all.

However, if there are no sections to flush, the deferred flush will
use the same code path as non-deferred flushes for unprotecting textures
and forget to mark them as dirty.

This commit fixes this bug.
2018-08-16 15:38:36 +03:00
Rui Pinheiro fa6a5761b3 Refactor get_intersecting_set
The existing implementation restarts the loop immediately after
finding a range_data instance that updates the trampled_range.

This commit refactors this method to continue the loop with the updated
trampled_range, and then repeat only those range_data instances that
were iterated through before the trampled_range was last updated.
As a result, the number of total iterations required is reduced.
2018-08-16 15:38:36 +03:00
Rui Pinheiro b534d49e48 Fix off-by-one error in get_intersecting_set
When the trampled range changes, get_intersecting_set restarts the
outer loop. However, due to an off-by-one error, it skips the first
cache entry when doing so. This can cause a texture not to be
correctly unlocked, which could lead to issues or even deadlocks.

This commit fixes this off-by-one error.
2018-08-16 15:38:36 +03:00
Rui Pinheiro f82ce06fdc Fix typo in buffered_section::overlaps_page
If "address" is not page-aligned, the calculated end address for the
corresponding page is incorrect which can lead to false positives,
causing some textures to be re-uploaded unnecessarily.

This commit fixes this typo.
2018-08-16 15:38:36 +03:00
eladash 9d8c9c2460 sys_memory: fix default alignment flag
its 1mb
2018-08-16 03:27:11 +04:00
eladash 061c787e56 rsx-capture: unbreak 2018-08-16 03:27:11 +04:00
Nekotekina 6c62f42d8d Fix include in log_frame.cpp 2018-08-14 23:59:28 +03:00
Nekotekina 5e20d4b481 Fix vm regression from #4975
Incorrect vector management
2018-08-14 23:57:20 +03:00
Nekotekina a3daa99a33 Fixup sys_vm_memory_map 2018-08-14 16:08:45 +03:00
Nekotekina aa4040bb7b Implement vm::find_map; improve memory allocation
Add vm::user64k and vm::user1m constants
Remove vm::user_space, unreserve it
2018-08-14 15:14:06 +03:00
Nekotekina 9578e1e923 SPU LLVM: lower some log levels 2018-08-14 15:14:06 +03:00
Nekotekina 62f9a2dc4b sys_fs_open: support split files 2018-08-14 15:14:06 +03:00
Nekotekina 441541a42f Implement fs::make_gather 2018-08-14 12:46:22 +03:00
Megamouse 57ba9d3939 basic mouse handler: multi monitor adjustments 2018-08-13 22:23:22 +02:00
Megamouse 1a5b950d8b fix cellMouse lag + fullscreen mouse 2018-08-13 22:23:22 +02:00
Megamouse aaea9d6946 Add the accurate xfloat option to the CPU tab 2018-08-13 20:44:08 +04:00
eladash 449888b9db Rsx/vm: fix base addresses 2018-08-13 16:16:34 +03:00
eladash f349695a75 Rsx: rewrite address translation 2018-08-13 16:16:34 +03:00
eladash 9e380a4a4a Rsx: avoid invalid cmds execution 2018-08-12 23:37:24 +03:00
eladash c80eb1ba02 Rsx: fix CALL and RET cmd 2018-08-12 23:37:24 +03:00
Nekotekina 801089cf44 PPU LLVM: always link syscall_## functions
Regardless of whether they have name or not
Should fix "Linkage failed" errors introduced after #4886
2018-08-12 15:42:47 +03:00
Nekotekina 359bfa88b7 Update supporters 2018-08-12 15:42:47 +03:00
Nekotekina fdd4f03b93 SPU LLVM: improve xfloat precision
Use doubles for intermediate representation
Add option "Accurate xfloat" to enable
2018-08-12 15:42:47 +03:00
Nekotekina d1fd4d5000 PPU: don't use transactions (test) 2018-08-12 02:42:32 +03:00
Nekotekina 14e6577700 SPU LLVM: improve debugging RPCS3
Build cache in reverse order
Catch exceptions in instruction loop: print IR
2018-08-12 02:42:32 +03:00
Nekotekina 711e0f75ee SPU LLVM: inline WRCH (preview)
With lööps for TSX bróþers
2018-08-12 02:42:32 +03:00
Nekotekina d01bf3bcb0 SPU LLVM: rewrite CGX 2018-08-12 02:42:32 +03:00
Nekotekina d3ad44aec4 SPU LLVM: improve constant propagation
Propagate constants in non-volatile registers between chunks
Disable function table in Mega mode
2018-08-12 02:42:32 +03:00
Nekotekina a424fcfcf7 PPU LLVM: fix phenoms 2018-08-12 02:42:32 +03:00
Chris Weermann (TGE) fdcc5adc8d Fix overflow in PPUThread stack frame dump 2018-08-11 20:56:19 +04:00
eladash 745ed8331c Fix sys_rsx_context_iounmap args 2018-08-11 18:14:35 +04:00
Maxetto 05c1f192f5 Update new LV2 names (#4886) 2018-08-11 16:46:44 +04:00
JohnHolmesII 451b3f3c9d Readme update 2018-08-07 14:10:35 +04:00
VelocityRa 1625f4bcc9 cellCamera: Fixes
- Fix regression from #4676
- Refactoring of event queue management stuff
- Some accuracy fixes
2018-08-07 02:54:14 +02:00
Megamouse 69af607491 cellCamera: improvements 2018-08-02 00:24:06 +02:00
Megamouse 456aa4ab8d cellMusic: improvements 2018-08-02 00:24:06 +02:00
Megamouse f8c8a3a26c cellPad: improvements 2018-08-02 00:24:06 +02:00
Megamouse 27820f0371 cellMouse: improvements 2018-08-02 00:24:06 +02:00
Megamouse bff038f554 cellKb: improvements 2018-08-02 00:24:06 +02:00
Megamouse 6629983ca7 Fix alignment in KeyboardHandler.h 2018-08-02 00:24:06 +02:00
Megamouse 56a9966d69 VS: move keyboard_pad_handler to a better filter 2018-08-02 00:24:06 +02:00
Megamouse 8cb749110f RSX Overlay: fix set text 2018-07-30 20:58:41 +02:00
Megamouse 4f8b131e64 Qt/Emu: Fix RSX capture boot process 2018-07-29 13:31:09 +02:00
Megamouse 52e1a06f8c Qt: fix trophy table row selection 2018-07-29 13:31:09 +02:00
Megamouse d057c79733 RSX: use localtime_s instead of localtime 2018-07-28 23:10:45 +02:00
Megamouse f82739afb0 RSX: Add performance overlay colors to configs
use a string hex color code. Allowed string formats are:
#FFFFFF or #FFFFFFFF (or both without #)
2018-07-28 23:10:45 +02:00
Megamouse 2211e95e41 RSX/Qt: add the possibility to center the performance overlay 2018-07-28 23:10:45 +02:00
Megamouse 67aff85e8e RSX/Qt: Move rrc captures to captures dir 2018-07-28 23:10:45 +02:00
Megamouse bb8fa28521 RSX: add config settings for shader compilation hint positions 2018-07-28 23:10:45 +02:00
Megamouse eecb984689 RSX/Qt: add more performance overlay options to the gui 2018-07-28 23:10:45 +02:00
Megamouse 451d64407b Qt: fix gui settings options 2018-07-28 23:10:45 +02:00
Megamouse f8d396ac9e change rsx_capture filename 2018-07-28 23:10:45 +02:00
Megamouse 7788007cbd Qt: implement tty auto scroll 2018-07-28 23:10:45 +02:00
Megamouse ab84a67511 Loader: handle fs::file is Null fatal after decrypt self 2018-07-28 23:10:45 +02:00
Megamouse 3ed98be6cd Qt: format category maps. they were ugly af 2018-07-28 23:10:45 +02:00
Megamouse 50dd704f2b Qt: implement EnhanceSpinBox and EnhanceDoubleSpinBox 2018-07-28 23:10:45 +02:00
Megamouse 525c257c6a Qt: handle invalid entries in config files
and improve error handling in enhancements
2018-07-28 23:10:45 +02:00
Megamouse b0f464d110 Qt: fix initial deadzone label sizes 2018-07-27 19:56:56 +02:00
Megamouse 01d8c3f616 Qt: fix pad settings keyboard input 2018-07-27 19:56:56 +02:00
Megamouse e29ea61f7c Qt: fix user manager localusername and add textvalue to the inputdialog 2018-07-27 07:41:05 +02:00
Megamouse f84883223b Qt: add some hotkeys to some user account interactions 2018-07-27 07:41:05 +02:00
Megamouse c39bd490ba Qt: fix user manager directory scan 2018-07-27 07:41:05 +02:00
Megamouse 2f6957c9c8 Qt: minor user manager style changes 2018-07-27 07:41:05 +02:00
Megamouse 847da3951c Qt: fix user manager button behaviour 2018-07-27 07:41:05 +02:00
Megamouse b0b4998050 Qt: only ignore highlights on specified tables 2018-07-27 07:41:05 +02:00
Megamouse f6a3659a14 user_manager: megamouse fixes 4 2018-07-26 03:16:51 +04:00
Megamouse e58b7cbe1f user_manager: megamouse fixes 3 2018-07-26 03:16:51 +04:00
mpm11011 9ca8ec8ec7 user-manager: m_trophy_dir changed to lowercase. 2018-07-26 03:16:51 +04:00
Megamouse 622c8c2788 user_manager: megamouse fixes 2
(cherry picked from commit 89c7740df1b40095bfa715ff863056d5797b9f89)
2018-07-26 03:16:51 +04:00
Megamouse eef900ef41 user-manager: megamouse fixes
(cherry picked from commit 949807c1cc689e12e5f0cea367564306ea36a759)
2018-07-26 03:16:51 +04:00
mpm11011 68202eb2b7 user-manager: replacing fmt::format with string concat.
(cherry picked from commit 63379afc7a402edb2159912318281febc3e7438a)
2018-07-26 03:16:51 +04:00
mpm11011 948bd3673e user-manager: squash all commits for this feature. 2018-07-26 03:16:51 +04:00
scribam c5c0f68b3e ppu-precise: improve vaddsws and vadduws instructions 2018-07-22 19:53:28 +04:00
kd-11 19d808d378 rsx/gl: Minor cleanup and optimization
- Track register change status
- Remove unused gl classes
2018-07-22 17:19:59 +03:00
kd-11 8695f95267 rsx: Reimplement cached textures and their views 2018-07-22 17:19:59 +03:00
Megamouse 8b693ed7bb MMJOYSTICK: fix nullpointer crash in GetMMJOYDevice 2018-07-22 12:50:52 +02:00
Megamouse d13e71eeb8 Qt: merge pad settings 2018-07-22 12:50:52 +02:00
Megamouse 52bfe6d4fb Qt: remove obsolete and useless menu entry: "Show Game Tool Bar" 2018-07-22 12:50:52 +02:00
eladash 12b8908a00 cellvdec: stub unsupported video timebases 2018-07-21 15:32:38 +04:00
Nekotekina 9187911a29 Update LLVM
Fixes long pause/hang after loading PPU modules
2018-07-21 12:18:07 +03:00
Nekotekina 89fe3705a4 Remove cpu_translator::ucarry<> 2018-07-21 12:18:07 +03:00
Nekotekina 9b4e63df6d SPU LLVM: simplify CG, CGX, BG, BGX 2018-07-21 12:18:07 +03:00
Nekotekina 03e6725fcf PPU LLVM: simplify VMSUMUHS 2018-07-21 12:18:07 +03:00
Nekotekina d2d07abcc5 cellSaveData: print SECUREFILE secureId
This can help to decrypt savedata
2018-07-21 12:18:07 +03:00
John 6caffd0e32 Add a channel map to the PA backend to fix surround sound (#4911)
* Add a channel map to the PA backend to prevent issues with more than 6 channels

* Arranged the mapping per cellAudio.cpp
2018-07-21 03:02:07 +04:00
scribam 5828367013 spu-precise: fix double-precision floating-point exception checks 2018-07-20 15:22:14 +04:00
Megamouse 8bfe4c908c Qt: Add rrc capture replay per drag and drop 2018-07-19 22:37:27 +04:00
Megamouse 60a276e9ce Qt: allow bulk pkg installation 2018-07-19 22:37:27 +04:00
Megamouse 05c5763492 Fix Async Shader Tooltip 2018-07-19 22:37:27 +04:00
eladash 20e9ae069c Fix sys_time_get_current_time 2018-07-19 14:43:10 +04:00
Alex James 064d0619e8 VS: Fix QT deploy for paths with spaces 2018-07-18 15:32:01 +04:00
Megamouse a19113025c HLE/Qt: implement sys_tty_read 2018-07-16 00:05:30 +04:00
Megamouse 29270ed673 gitignore: completely ignore the game folders, some games use TEST12345
It wasn't working anyway.
Test-homebrews should be added by force in the future
2018-07-15 20:29:14 +04:00
Megamouse de693b0da1 Qt: handle upstream trolling 2018-07-15 20:29:14 +04:00
scribam 65d270e5d8 clang-tidy: performance-faster-string-find
https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html
2018-07-15 12:51:09 +04:00
scribam e18e6576f3 cmake: remove duplicated directive used to include cmake_modules 2018-07-15 12:51:09 +04:00
scribam b36d0fd59f clang: fix compilation on 3.6 2018-07-15 12:51:09 +04:00
scribam b09321354a clang: fix compilation on 3.7 2018-07-15 12:51:09 +04:00
scribam 4babe9076b clang: fix compilation on 3.8 2018-07-15 12:51:09 +04:00
kd-11 46abe0f315 vm: Fix memory mirror performance regression 2018-07-14 15:19:56 +03:00
kd-11 c35d0d16e7 vk: cleanup/optimization, remove unnecessary initialization code 2018-07-14 15:19:56 +03:00
kd-11 77e2af8c00 qt: Add async shaders toggle to the UI 2018-07-14 15:19:56 +03:00
kd-11 e7f30640ef rsx: Async shader compilation
- Defer compilation process to worker threads
- vulkan: Fixup for graphics_pipeline_state.
  Never use struct assignment operator on vk** structs due to padding after sType member (4 bytes)
2018-07-14 15:19:56 +03:00
eladash ac99fd764d mfc: clamp atomic cmd's addr 2018-07-14 01:40:40 +04:00
kd-11 fa55a8072c rsx: Improve vertex textures support
- Adds proper support for vertex textures, including dimensions other than 2D textures
- Minor analyser fixup, removes spurious 'analyser failed' errors
- Minor optimizations for program state tracking
2018-07-12 18:02:28 +03:00
kd-11 c5b2469fe7 silence warning 2018-07-12 18:02:28 +03:00
Ofek d3596fbc95 Change all hddFreeSizeKB to 40gb-1 2018-07-11 02:16:14 +04:00
eladash a5d4e58ddd fix barrier type mfc transfers 2018-07-10 14:54:51 +04:00
Chris Weermann (TGE) c5dcef52fa Implement sys_dbg_read_process_memory and sys_dbg_write_process_memory 2018-07-10 01:47:47 +04:00
kd-11 d266a25618 silence some annoying warnings 2018-07-09 13:06:00 +03:00
kd-11 1ddcad4fa4 facepalm
- Fix openGL regression
2018-07-09 13:06:00 +03:00
scribam 1fdc070e4e cmake: remove obsolete command for glslang integration 2018-07-09 03:33:05 +04:00
scribam 1b0f5b1ed9 spu: improve dfnma instruction 2018-07-09 03:33:05 +04:00
scribam 2ed6e51d24 ppu: improve vnmsubfp instruction 2018-07-09 03:33:05 +04:00
scribam 733efc6b0d ppu: improve fnmsubs instruction 2018-07-09 03:33:05 +04:00
scribam f1e6532ec0 ppu: improve fnmsub instruction 2018-07-09 03:33:05 +04:00
Megamouse 1c9769670c Qt: trophy repaint optimizations 2018-07-08 17:43:13 +04:00
Megamouse 0d72889c52 Qt: also repaint trophy game list background colors
And refactor a bit
2018-07-08 17:43:13 +04:00
kd-11 f0a9799b4b rsx/Qt: Fix Qt shader loading dialog crash 2018-07-07 16:20:33 +03:00
kd-11 4d40ed9dbd rsx: Silence harmless warning 2018-07-07 16:20:33 +03:00
kd-11 d78957d1cf rsx/vp: CodeGen improvements
- Fix double destination writes on conditional write masking
- Fix codegen to simplify simple scalar comparisons vs vector functions
2018-07-07 16:20:33 +03:00
kd-11 2c34195954 rsx/vp: Discard broken vertex programs with no writes to POS register 2018-07-07 16:20:33 +03:00
kd-11 2ca935a26b vp: Improve vertex program analyser
- Adds dead code elimination
- Fix absolute branch target addresses to take base address into account
- Patch branch targets relative to base address to improve hash matching
- Bumps shader cache version
- Enables shader logging option to write out vertex program binary,
  helpful when debugging problems.
2018-07-07 16:20:33 +03:00
kd-11 bd915bfebd rsx: vp decompiler fixes
- Fix program abort logic to never abort before resolving later label addresses
  Fixes jumping over broken code and jumping over END markers
- TEXTURE_CONTROL2 has indexing range of [0..15] without stride skipping!
  This register does not have interleaving with other texture registers
- Track shader address poke as it seems to invalidate programs as well
2018-07-07 16:20:33 +03:00
kd-11 66854b78fa rsx: Fix nv308a::color 2018-07-07 16:20:33 +03:00
Ofek dceba8a92b PPU analyser optimizations 2018-07-07 14:26:56 +04:00
Nekotekina d856dc89a8 SPU LLVM: combine SELB with comparison instructions
Turn bitwise select into a vector select
2018-07-06 02:26:18 +03:00
Nekotekina 2f0dc9bd0f PPU LLVM: simplify VSUBCUW, VSUBUBS, VSUBUHS, VSUBUWS 2018-07-06 00:33:52 +03:00
Nekotekina 9d9869e803 PPU LLVM: simplify VADDCUW, VADDUBS, VADDUHS, VADDUWS 2018-07-06 00:33:52 +03:00
Nekotekina caf827344f SPU LLVM: improve SHL, SHLH, ROTM, ROTHM instructions
Avoid zero extension, select undef result to zero
2018-07-06 00:33:52 +03:00
Nekotekina b9c026d441 SPU LLVM: improve ROTMA and ROTMAH instructions
Avoid sign extension, clamp shift amount with min op
2018-07-06 00:33:52 +03:00
Nekotekina 2b9fa7ed23 SPU LLVM: combine SHUFB with CWD-alike instructions
Turn SHUFB into a vector insert
2018-07-06 00:33:52 +03:00
Nekotekina 253e8b4466 SPU LLVM: improve SHUFB with constant mask 2018-07-06 00:33:52 +03:00
Nekotekina 622f2f7f66 SPU LLVM: constant computation fixes
Fixed instructions:
Gather Bits: GB, GBH, GBB
Form Select Mask: FSM, FSMH, FSMB
2018-07-06 00:33:52 +03:00
Nekotekina c959ab2698 SPU LLVM: fix constant propagation
Compute constant bitcasts
2018-07-06 00:33:52 +03:00
Nekotekina 20900ebea2 SPU: rename block stats
Use Block Weight and Retreats
2018-07-06 00:33:52 +03:00
Nekotekina a0c0d8b993 SPU: simplify unimplemented event check
Move checks closer to the actual use
2018-07-06 00:33:52 +03:00
Nekotekina afd5af04f6 SPU: improve analyser (v5)
Fix jumptable analysis
2018-07-06 00:33:52 +03:00
Nekotekina 712632d28a SPU LLVM: inline RDCH 2018-07-06 00:33:52 +03:00
Nekotekina c1385558ad SPU LLVM: inline RCHCNT 2018-07-06 00:33:52 +03:00
Nekotekina 0910acad42 SPU LLVM: clean NOP/LNOP
Add volatile to state check and update_pc()
2018-07-06 00:33:52 +03:00
Nekotekina 513bac0304 SPU LLVM: refactor halt instructions 2018-07-06 00:33:52 +03:00
Nekotekina a0bf103e8b Implement cpu_translator::pshufb<>()
Remove spu_translator::pshufb<>()
Improve PSHUFB emulation (pre-SSSE3)
Emit static shufflevector for the constant mask
PPU: Inline VPERM instruction
2018-07-06 00:33:52 +03:00
Nekotekina 41eab62ed7 Implement spu_iname helper
Remove old code
Report $SP anomalies
2018-07-06 00:33:52 +03:00
Nekotekina e009bbac10 Use LLVM 7 (master) 2018-07-06 00:33:52 +03:00
Nekotekina 1ac203a958 Funny workaround 2018-07-05 22:26:35 +03:00
Nekotekina c86dc133cf Rewrite cpu_translator::avg() 2018-07-05 22:26:35 +03:00
Nekotekina 8ad05ce10e SPU LLVM: fix jt target duplication bug 2018-07-05 22:26:35 +03:00
Nekotekina a999bccc03 SPU LLVM: use cpu_translator::build<> 2018-07-05 22:26:35 +03:00
Nekotekina ded9d1ddfd SPU LLVM: improve function type
Use pointers for args
Use noalias attribute
2018-07-05 22:26:35 +03:00
Nekotekina 88d0316aad Update cpu_translator
Add get_const_vector<v128>()
Add make_const_vector<v128>()
Add i2 and i4 types
Add build<>() for vector constants
Fix comparisons, allow EQ/NE for bool/char/i2/i4 types
2018-07-05 22:26:35 +03:00
Megamouse 6a62de6d68 Fix table headers for Qt 5.10 and below 2018-07-05 23:22:33 +04:00
Megamouse 544f8711f0 Qt: improve docks and toolbar flat style 2018-07-05 23:22:33 +04:00
Megamouse b9c9bb30ba Qt: fix toolbar element sizes on every toolbar repaint 2018-07-05 23:22:33 +04:00
Megamouse c69bb3ca04 Qt: Add Classic (Bright) Stylesheet 2018-07-05 23:22:33 +04:00
Megamouse e6d49798ce Qt: adjust custom stylesheets to work with the new toolbar slider 2018-07-05 23:22:33 +04:00
Megamouse 3a5ce90148 Qt: remove redundant custom toolbar colors.
They got too complicated when used with stylesheets. I left the gamelist icon color option since it does in no way interfere with the stylesheets
2018-07-05 23:22:33 +04:00
Megamouse 1270ee4b38 Qt: adjust table headers for Qt 5.11 2018-07-05 23:22:33 +04:00
Megamouse 62cec24235 Qt: update custom ui colors 2018-07-05 23:22:33 +04:00
Megamouse 124122839d Qt: update stylesheet 2018-07-05 23:22:33 +04:00
Megamouse 20d653b58a Qt: update table item delegates 2018-07-05 23:22:33 +04:00
Megamouse ed4caf0fbe Qt: fix icon repaint inaccuracy 2018-07-05 23:22:33 +04:00
Megamouse ff9024ae70 Qt: temporary game grid selection color adjustment 2018-07-05 23:22:33 +04:00
Megamouse 01dc09c436 Qt: Use QStyledItemDelegate instead of QItemDelegate 2018-07-05 23:22:33 +04:00
Megamouse 19514128e3 Qt: Fix style sheet edge case 2018-07-05 23:22:33 +04:00
Megamouse 23b10fc16d Qt: update default stylesheet (WIP) 2018-07-05 23:22:33 +04:00
Megamouse 4bddb6a9e3 Qt: update toolbar icons 2018-07-05 23:22:33 +04:00
Megamouse cb3933dcab Qt: toolbar adjustments 2018-07-05 23:22:33 +04:00
eladash 4db79c458d Fix cellSysCacheMount error checking 2018-07-05 16:36:57 +04:00
eladash 24699f0f96 Fix cellSysCacheClear 2018-07-05 16:36:57 +04:00
eladash 3b64e0fb3f Fix cache directory 2018-07-05 16:36:57 +04:00
Megamouse cd59bc3d6d bump appveyor Qt version to 5.11 2018-07-03 22:09:44 +01:00
Zion e2ee959ac8 Fix issues with AppImages and Mesa 18.1.1 and greater. Fixes #4509 (#4846) 2018-07-03 21:36:47 +01:00
isJuhn 3d8223fccc Fix LLVM STW reservation update 2018-07-02 15:19:50 +04:00
Ofek 5d3b0e7352 Fix cellGameDataCheckCreate2 (#4832)
* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Megamouse ca30131faa Qt: add new spu options to the settings dialog
Also rework the layout a bit.
We need to think about creating a firmware tab
2018-07-01 19:33:33 +04:00
Ryan Jarvis a545e23b00 White space and switch to .format() strings 2018-06-29 19:37:09 +01:00
eladash 345f92ab0a rsx: more efficient command reading 2018-06-27 21:59:34 +03:00
kd-11 42851a93d4 vk: Fixup 2018-06-26 20:07:20 +03:00
kd-11 24f4c92759 rsx: Improve texture cache read speculation 2018-06-26 20:07:20 +03:00
kd-11 c3d75e208f glslang: Bump to version 2776 2018-06-26 20:07:20 +03:00
kd-11 df2137781d vk: Strip 'stencil' MSB when writing d24x8 data
- Seems to contains garbage in MSB when DEPTH aspect is read back
- TODO: Implement custom depth and stencil readback routine
2018-06-26 20:07:20 +03:00
kd-11 1e375e5210 gl: Fixup 2018-06-26 20:07:20 +03:00
kd-11 1730708f47 rsx: Rework memory protection management for framebuffer access
- Avoid re-locking memory if there is no reason to do so (no draws issued)
- Actively bound regions should always get written to the backing cache
- Forcefully read memory during download if writes to the target have occured since last sync event
2018-06-26 20:07:20 +03:00
kd-11 bda65f93a6 vk: Tuning [WIP]
- Unroll main compute queue loop
- Do NOT run GPU cores on mappable memory! This has a dreadful impact on performance for obvious reasons
- Enable dynamic SSBO indexing (affects AMD)
- Make loop unrolling and loop length variable depending on hardware and find optimum
2018-06-26 20:07:20 +03:00
kd-11 d484253136 vk: Addendum - Synchronize graphics and compute pipelines with barriers 2018-06-26 20:07:20 +03:00
kd-11 5fb4009a07 vk; Add more compute routines to handle texture format conversions
- Implement le D24x8 to le D32 upload routine
- Implement endianness swapping and depth format conversions routines (readback)
2018-06-26 20:07:20 +03:00
kd-11 f45dcfe18a rsx: Fix texture readback
- gl: Fix up the calculation for internal image pitch
- vk: Implement GPU-side resizing for read back textures (fixes WCB zoom)
2018-06-26 20:07:20 +03:00
kd-11 278cb52f19 facepalm 2018-06-26 20:07:20 +03:00
scribam 3b8eab87dd cmake: add possibility to build zlib from submodule 2018-06-25 00:28:46 +04:00
eladash b9fd6ad37d rsx-capture: unbreak 2018-06-24 15:14:37 +03:00
Jake 00c9b323c2 rsx: fix image_in to use in_pitch when swizzling 2018-06-24 14:29:41 +04:00
Jake e2c288ff8a trophy: zero out data before setting 2018-06-24 14:29:41 +04:00
Jake edeb858138 loader: ignore invalid index_value and allow relative reloc 10 2018-06-24 14:29:41 +04:00
Jake 095d02e41b elf: handle decompress flag for 32 bit elfs 2018-06-24 14:29:41 +04:00
eladash b3a933ba84 cellgcm: fix regression 2018-06-24 10:57:30 +03:00
eladash b456955688 rsx: fix hardcoded rsx allocation address 2018-06-24 10:57:30 +03:00
scribam 3935cef691 pugixml: update submodule and build integration 2018-06-24 02:02:36 +04:00
isJuhn 83f096c435 Add conditional reservation update to STW 2018-06-23 23:13:34 +04:00
JohnHolmesII acd83673e9 Update readme library links 2018-06-23 20:09:32 +04:00
Nekotekina 6229b3ca8d Fixes for booting PS1 games 2018-06-23 17:30:16 +03:00
clienthax 8b449ce76c PS1 Classics 2018-06-23 16:34:19 +04:00
Nekotekina d62b0c88b0 Restore /dev_flash/ config 2018-06-23 09:26:11 +03:00
Nekotekina cd92d9bcdf Fix SPU ASMJIT for SSE2 CPUs 2018-06-23 08:46:50 +03:00
Nekotekina b0cc1cf472 Update LLVM commit 2018-06-23 08:45:56 +03:00
Megamouse 78ef205b4f Qt: fix minor bug in save_manager that occurred when sorting the tables 2018-06-22 22:30:02 +04:00
Megamouse 4464951c77 cellVdec: add more detail to the logging 2018-06-22 22:30:02 +04:00
Megamouse 64c04769d2 Qt: emu_settings: close config files after loading and saving 2018-06-22 22:30:02 +04:00
Megamouse dada341d4e Qt: fix crash in progress dialog 2018-06-22 22:30:02 +04:00
Megamouse a96a8a9db0 Qt: move ReadJSON in game compat to its own function 2018-06-22 22:30:02 +04:00
Megamouse dab82b70f7 Qt: workaround for settings_dialog resize 2018-06-22 22:30:02 +04:00
Megamouse c3916fee9c Qt: add DeleteSPUCache option 2018-06-22 22:30:02 +04:00
Megamouse e7a02f1506 Qt: use QDirIterator instead of fs::file stuff 2018-06-22 22:30:02 +04:00
Megamouse 68bb1bd6ee Qt: add more resize possibilities to the trophy manager 2018-06-22 22:30:02 +04:00
Megamouse cad017a64f Qt: minor icon size action fix 2018-06-22 22:30:02 +04:00
Nekotekina 81e5f3b7f2 Remove /dev_flash/ configuration
Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina e4da284176 SPU: analyser v4 and fixes
Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
eladash 3e433ef05c create the shaderlog dir in Emu.Init() 2018-06-21 22:54:08 +04:00
kd-11 8f1c36d79f rsx: Fix region pitch inaccuracy
- Region pitch of 64 (disabled) can be used to indicate packed contents - do not assume it is the actual pitch!
- Also fixes interaction of AA factors with lockable_region size
2018-06-21 13:08:50 +03:00
Jan Beich c776ff5020 Add missing Discord guard after 27a94308a7
/usr/bin/ld: error: undefined symbol: Discord_Initialize
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::initialize(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&))

/usr/bin/ld: error: undefined symbol: Discord_Shutdown
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::shutdown())

/usr/bin/ld: error: undefined symbol: Discord_UpdatePresence
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::update_presence(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool))
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2018-06-21 01:07:05 +01:00
Megamouse 0ffaf6c1ce Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs
I forgot that the gs_frame's taskbar progress will stay unchanged due to its persistence, unlike the msgdialog.
2018-06-19 21:58:09 +03:00
Megamouse 4419e5d838 Qt: add possibility to copy 'Name [Serial]' 2018-06-19 20:45:00 +04:00
Megamouse 27a94308a7 Discord fixes 2018-06-19 20:45:00 +04:00
Megamouse 0c4cdaa7d3 Qt: add boot by pressing enter or return while having an item selected 2018-06-19 17:13:08 +03:00
Zion Nimchuk 87194e5887 Make register editor dialog work 2018-06-19 14:06:26 +03:00
VelocityRa 392a4bdc0b Qt: Add perf overlay position to settings dialog 2018-06-18 22:34:26 +03:00
VelocityRa dd0684b58a overlays/perf_overlay: Make pos, font, opacity, margin configurable
- Also some perf overlay refactoring
2018-06-18 22:34:26 +03:00
VelocityRa 58f4b26134 overlays: Consider padding when auto-resizing label elements
- Also make auto_resize return whether it changed the size
2018-06-18 22:34:26 +03:00
VelocityRa 84d1cf5065 overlays: Change how padding and margin work
- Also add 3 helper functions to compiled_resource
2018-06-18 22:34:26 +03:00
VelocityRa 07731d0228 overlays: Fix text rendering position
- It should be offset by one line, not half
- Also tweak every overlay element affected by this
  to look as it used to
2018-06-18 22:34:26 +03:00
VelocityRa 44449dd9e9 overlays: Refactoring
- Use names for overlay command config and vertex data instead of std::pair.
- Make a couple of compiled_resource constructors explicitly named functions.
2018-06-18 22:34:26 +03:00
VelocityRa 9d431e77a4 Utilities/geometry: Add unsigned specializations to typedefs 2018-06-18 22:34:26 +03:00
kd-11 c60f7b89ba vk: Implement safe typeless transfer
- Used to transfer D32S8 data where it makes sense to use this variant
 - On nvidia cards, it is very slow to move aspects from D24S8 probably due to the format being faked.
   For this reason, the unsafe variant is used for both D16 and D24S8 to avoid the heavy performance loss
2018-06-18 17:32:22 +03:00
kd-11 0d61bae1b9 vk: Performance fix for RADV
- RADV does not keep a mapping ptr around for subsequent remap and falls back to heavy amdgpu methods every time
  Explicitly manage pointer in the ring buffer structure to fix this
2018-06-18 17:32:22 +03:00
kd-11 d77e62c94e rsx: Improve GPU resource read prediction 2018-06-18 17:32:22 +03:00
kd-11 2afcf369ec vk: Add synchronous compute pipelines
- Compute is now used to assist in some parts of blit operations, since there are no format conversions with vulkan like OGL does
- TODO: Integrate this into all types of GPU memory conversion operations instead of downloading to CPU then converting
2018-06-18 17:32:22 +03:00
kd-11 0d5c071eee vk: Implement typeless image transport 2018-06-18 17:32:22 +03:00
kd-11 dd4c13b625 rsx: Avoid race conditions in unsynchronized unprotect 2018-06-18 17:32:22 +03:00
eladash af62c92b7f mfc: clamp list transfer size 2018-06-17 23:20:00 +04:00
Megamouse af71cf0922 implement "Enable TSX" combobox 2018-06-17 00:43:00 +04:00
Ofek 2bc4cb4e58 Fix sys_spu_thread_connect event 2018-06-16 19:05:51 +04:00
Zangetsu38 b2a4e759fc Fix temp file folder for project pnglibconf and zlib.
Delete win32 config in Project not needed.
Clean bin folder.
2018-06-16 14:54:04 +04:00
scribam 903da117e5 zlib.vcxproj: remove PreprocessorDefinitions "Z_SOLO" 2018-06-14 22:42:04 +01:00
scribam 9f420081fd libpng: use official repository instead of the fork from RPCS3 and update submodule 2018-06-14 21:55:39 +04:00
Megamouse ddded7ba5c Qt: cleanup syntax_highlighter a bit 2018-06-14 18:35:21 +04:00
Megamouse 79dd62cda2 Qt: Add copy to clipboard for game data 2018-06-14 18:35:21 +04:00
Megamouse d013524ea9 Qt: add notes as tooltips 2018-06-14 18:35:21 +04:00
Megamouse 61a517cc1a Qt: don't adjust columns in case of empty results after filtering 2018-06-14 18:35:21 +04:00
Megamouse fddd39d508 Qt: rename some members in game_list_frame to use m_ 2018-06-14 18:35:21 +04:00
Megamouse 661d19e33f Qt: fix settings dialog subscriptions for custom configs 2018-06-14 18:35:21 +04:00
Ivan 21a7f1a550 Merge pull request #4748 from scribam/asmjit
asmjit: update build integration
2018-06-14 16:30:13 +04:00
scribam 6f3a63df94 fix compiler warning "-Winconsistent-missing-override" 2018-06-13 20:22:53 +02:00
scribam 968f3995ff Merge branch 'master' into asmjit 2018-06-13 09:27:12 +02:00
Talkashie f491dc1413 Update System.h 2018-06-13 10:00:32 +03:00
scribam 14dc1fead6 yaml-cpp: update submodule and build integration 2018-06-13 04:25:34 +04:00
scribam ea8397fbab cmake: don't use hardcoded lib names when using system ffmpeg and remove unneeded line 2018-06-12 22:28:30 +02:00
scribam 3a9778668a asmjit: update build integration 2018-06-12 20:03:53 +02:00
Zion Nimchuk 4db0cf005b Enable wayland for AppImages 2018-06-12 16:51:26 +01:00
Zion Nimchuk 67a6db8325 Prefer GLVND for OpenGL rather than legacy 2018-06-12 16:51:26 +01:00
Zion 09c8162235 evdev: Add nullptr check, fixes #4713 (#4744) 2018-06-12 16:12:37 +01:00
scribam cc22d25490 qt: fix asm instructions highlighting (#4745)
* qt: fix asm instructions highlighting
2018-06-12 15:38:19 +01:00
Nekotekina 88b6d51643 Fix cellGameContentPermit 2018-06-12 02:09:22 +03:00
Nekotekina eb081bbcfa SPU: add 'Accurate PUTLLUC' option
Effectively rollback previous PUTLLUC accuracy commit by default
Minor changes in GETLLAR/PUTLLUC transactions
2018-06-12 02:09:22 +03:00
Nekotekina 0a58464f01 SPU ASMJIT: returnable STOP in Mega mode
Fix STOP, STOPD, SYNC, DSYNC in Safe mode
2018-06-12 02:09:22 +03:00
scribam 626836f95b qt: rewrite syntax highlighter
- fix multi-line comments
- remove compilation warnings "unknown escape sequence"
- fewer lines of code
2018-06-12 02:49:58 +04:00
Megamouse a8f19fbfae RSX: fix shader cache progress bar exit state shenanigans 2018-06-11 22:41:38 +03:00
Megamouse 2b8cab906c Qt: clamp progress bar values 2018-06-11 22:41:38 +03:00
isJuhn 88bfdb0c05 cellGameContentPermit: Don't set content and usrdir path on gamedata if cellGameCreateGameData was never called 2018-06-11 21:48:29 +04:00
Megamouse 3dd45fc859 Qt: add counters to the find dialog 2018-06-11 16:24:51 +03:00
jjsat 53ca2526ed Fix VSLO and VSRO in the LLVM PPU recompiler 2018-06-10 20:12:40 +04:00
scribam db9a6113d7 3rdparty: update stb_image.h and stb_truetype.h 2018-06-09 11:06:55 +03:00
Megamouse 5454f57dd0 cellSaveData: handle fatal error fs::file is_null (read-only files) 2018-06-08 23:41:56 +03:00
Megamouse 4003aacc6a RSX: add taskbar progress to native ui progress dialogs 2018-06-08 23:41:56 +03:00
Megamouse 17250bc2d4 Qt: set up taskbar progress for the gs_frame 2018-06-08 23:41:56 +03:00
Megamouse b9b6bd85a6 Qt/RSX: add taskbar progress in msg_dialog_frame for shader compilation 2018-06-08 23:41:56 +03:00
Megamouse edc9e9b4ec Qt/RSX: add window title to the shader compilation msg_dialog 2018-06-08 23:41:56 +03:00
Megamouse 7aa2cddb05 Qt: remove multi message dialog code 2018-06-08 23:41:56 +03:00
Megamouse 38e88253cc Qt: Fix message dialog progress bars never reaching 100%
and clean up a bit
2018-06-08 23:41:56 +03:00
kd-11 da9affb348 vk: Fix overlays for variable sampler count 2018-06-08 22:17:50 +03:00
kd-11 00eaf39c01 vk: RADV support for depth scaling and transfer 2018-06-08 22:17:50 +03:00
kd-11 63f803b68a Refactoring
- Make the memory allocator a unique child of the render device.
  Fixes object lifetime issues with swapchain management due to cyclic dependencies
2018-06-08 22:17:50 +03:00
kd-11 c9e367befd rsx/debug: Fix rendering when FIFO reordering is disabled 2018-06-08 22:17:50 +03:00
kd-11 1c5667f0ce vk: Avoid use-after-free fence object 2018-06-08 22:17:50 +03:00
kd-11 e9c3ab7ae6 fix some linux issues
- Fix build
- Fix VMA incompatibility with swapchain_NATIVE
2018-06-08 22:17:50 +03:00
kd-11 1b9c9267f0 rsx: Update memory flags after memory transfer 2018-06-08 22:17:50 +03:00
kd-11 fc18e17ba6 vk: Implement depth scaling using hardware blit/copy engines
- Removes the old depth scaling using an overlay.
  It was never going to work properly due to per-pixel stencil writes being unavailable
- TODO: Preserve stencil buffer during ARGB8->D32S8 shader conversion pass
2018-06-08 22:17:50 +03:00
kd-11 3150619320 rsx: Preserve read AA state separate from write AA state
- Some applications (e.g Backbreaker) use an evil hack to resolve MSAA.
  The application respecifies a formerly AA region as a region with no AA then performs a framebuffer feedback lookup.
  The old memory keeps AA during read, but writes back to itself with AA resolved.
  This is evil on several levels but it just happens to work on PS3
2018-06-08 22:17:50 +03:00
kd-11 0f24379c0e rsx: Obey MSAA resolve during memory persistence transfer
- Ugh. This is a bandaid on a festering wound, AA badly needs a rewrite

 Also silence some warnings
2018-06-08 22:17:50 +03:00
Daniel Valentine fb20c27e7b Delay GDB server launch until emulator run (#4658) 2018-06-08 13:34:27 +01:00
Zion Nimchuk 7b5dcd9d6a Deploy binaries to RPCS3/rpcs3-binaries-win 2018-06-08 05:10:56 +01:00
isJuhn dde4a9c6e7 Fix cellGameCreateGameData temporary path 2018-06-06 23:51:58 +04:00
ikki84 73f7ab29bc Return offline according to g_psn_connection_status. 2018-06-06 19:14:12 +04:00
ikki84 83b09cf047 sceNpManagerRequestTicket2 (return offline)
Returning CELL_OK in sceNpManagerRequestTicket2 makes NPEB01268 loop indefinitely trying to check the downloaded content.
Telling that the system is offline escapes the loop and make the game go further.
Moves NPEB01268/BLES01794 from Intro to Ingame.
2018-06-06 19:14:12 +04:00
scribam 824ad4fea7 cmake: simplify glslang integration (#4652)
* cmake: simplify glslang integration

* Fix warning (ignored attributes), part 2
2018-06-06 15:45:28 +03:00
Nekotekina 5c9d0e4b46 Add "SPU Cache" option
If disabled, the cache will still be loaded, but never updated.
2018-06-05 12:35:26 +03:00
Nekotekina 5d4c5ecc1c Add "SPU Verification" option
Should be always enabled
2018-06-05 12:35:26 +03:00
Nekotekina 12eee6a19e SPU ASMJIT: Implement Mega block mode (experimental)
Disable extra modes for SPU LLVM for now.
In Mega mode, SPU Analyser tries to determine complete functions.
Recompiler tries to speed up returns via 'stack mirror'.
2018-06-05 12:35:26 +03:00
Nekotekina 11bdb4102a SPU LLVM: implement returnable check_state()
Call it only at the beginning of loop entries
2018-06-05 12:35:26 +03:00
Nekotekina df489d786a sys_timer_usleep: give Linux a partial exemption 2018-06-05 12:35:26 +03:00
Nekotekina ec6d1fb1ba SPU: optimize GETLLAR (TSX)
Add an option "Accurate GETLLAR"
2018-06-05 12:35:26 +03:00
Nekotekina a5f4e6ecef SPU: fix PUTLLUC accuracy 2018-06-04 16:01:17 +03:00
Nekotekina 9fe03a94d8 SPU ASMJIT: implement returnable check_state() 2018-06-04 16:01:17 +03:00
Nekotekina 7242387a42 Block GUI after stopping emulation
This is necessary to prevent restarting the emulation until it's finished
Remove "process_events" callback completely
2018-06-04 16:01:17 +03:00
Nekotekina 1e107487da SPU: improve analyser (v3) 2018-06-04 16:01:17 +03:00
Nekotekina 05e24f38f9 SPU: use progress dialog 2018-06-04 16:01:17 +03:00
Zion Nimchuk ea1bb3b90e Convert all spaces to tabs in CMakeLists.txt 2018-06-04 17:00:44 +04:00
Zion Nimchuk 4d3b60cf46 Unify Linux detection in CMake 2018-06-04 17:00:44 +04:00
Alex James 311cd0ce76 Add additional Fedora dependencies
These are needed for evdev controllers and ALSA support.
2018-06-04 14:55:00 +04:00
Jake 84ae643692 Fix msvc debug build 2018-06-03 16:37:37 +04:00
Megamouse 9dea602496 Discord: add some stuff 2018-06-03 13:28:12 +04:00
JohnHolmesII 39e3fb4638 Update Arch install directions, and other touchups 2018-06-03 00:35:25 +04:00
Zion dcd7f442fa appveyor: Fixes #4682 (#4685)
Only rename a build to master versioning if it succeeds
2018-06-01 18:36:34 +01:00
Dravonic 400079a006 Parallel shader cache loading (#4677)
* Parallel shader cache loading
2018-06-01 19:49:29 +03:00
kd-11 87b510d5bf vulkan improvements
- Remove deprecated device layers
- Reimplement overlays resource management using real heap instead of using first_vertex hack
2018-05-31 11:22:40 +03:00
kd-11 9f9e1b5fe0 overlay; Fix leak 2018-05-31 11:22:40 +03:00
Nekotekina b0ee369135 Rewrite LLVM compilation progress dialog
Use a single dialog
2018-05-30 20:35:35 +03:00
Nekotekina a2253e840f SPU LLVM: fix *QBI instructions (UB)
Improve codegen at the cost of unnecessary shuffle, use u64[2]
2018-05-30 20:35:35 +03:00
Nekotekina 37577714fa SPU LLVM: emulate PSHUFB
For targets without SSSE3 support
2018-05-30 20:35:35 +03:00
Nekotekina 759370ea1b SPU: rewrite FSM/FSMH/FSMB instructions
Remove lookup tables
2018-05-30 20:35:35 +03:00
Nekotekina 55e9d437a9 Fix warning (ignored attributes) 2018-05-30 20:35:35 +03:00
Nekotekina bdf6545571 SPU: rewrite spu_interpreter::SHUFB
Use ASMJIT to generate SSSE3+ code at runtime
Remove static SSSE3 code from spu_interpreter
2018-05-30 20:35:35 +03:00
Nekotekina bebb1bdeda Extend ppu_decoder/spu_decoder templates
Automatically dereference pointers
2018-05-30 20:35:35 +03:00
Nekotekina 1193ab0b89 Use memfd_create (Linux) 2018-05-30 20:35:35 +03:00
Nekotekina 944e89058e SPU: improve SHUFB 2018-05-30 20:35:35 +03:00
Megamouse c5709f71b3 Qt: Add performance overlay options to the emu tab in the settings dialog 2018-05-30 21:31:45 +04:00
Megamouse cc50d503ef Qt: Add a gui tab to the settings dialog
this is mainly to make place in the emulator tab
2018-05-30 21:31:45 +04:00
kd-11 cf2cb7978b facepalm 2018-05-30 13:30:23 +03:00
kd-11 f543fb0243 vk/gl: Fix flush synchronization to be kinder to weaker CPUs but not harm higher end CPUs 2018-05-30 13:30:23 +03:00
kd-11 6362942928 rsx: Avoid semaphore acquire deadlock 2018-05-30 13:30:23 +03:00
Jan Beich 3d632a3774 CPUStats: add support for macOS and BSDs 2018-05-30 12:35:41 +03:00
VelocityRa c8d8a81ccd overlays: Performance Overlay 2018-05-30 12:35:41 +03:00
VelocityRa c2e17d04e1 overlays: Font improvements
* Support for using arbitrary firmware fonts
* Support for specifying font extension in `font` constructor (useful for most firmware fonts that use .TTF)
2018-05-30 12:35:41 +03:00
VelocityRa 33b01d9306 overlays: Allow for non-interactable UI components
* Also fix a few warnings in overlay_controls
2018-05-30 12:35:41 +03:00
VelocityRa 8981227644 util/thread_ctrl: Method for measuring cycles a thread has run for
Also add a getter for the native thread handle.
2018-05-30 12:35:41 +03:00
VelocityRa 5defa9c7b0 util: Class for getting overall CPU usage and thread count 2018-05-30 12:35:41 +03:00
eladash 4576a31f47 fix memory mapping alignment 2018-05-30 00:34:38 +04:00
eladash 8826948c43 cellgcm: implement cellGcmTerminate 2018-05-29 19:57:28 +03:00
eladash 23b380eb41 allow deallocations to unmap rsx mapped memory 2018-05-29 19:57:28 +03:00
eladash ce98c962f8 cellgcm: use offset table to get the corresponding address to io address 2018-05-29 19:57:28 +03:00
eladash c2b2dee56d cellgcm/sys_rsx: fix multiple io maps at the same effective address and vice verse
from hw testing, as long as the io address is valid, it returns CELL_OK, even when it doesn't make much sense
2018-05-29 19:57:28 +03:00
eladash 97515a0941 sys_rsx/cellgcm: return EINVAL if the io map requast's size is 0 2018-05-29 19:57:28 +03:00
eladash 0a7902d313 sys_rsx: fix mem_handle id 2018-05-29 19:57:28 +03:00
eladash 8eab9fe36c sys_rsx: fix unused pointer dereferencing 2018-05-29 19:57:28 +03:00
kd-11 824340363d disable thread scheduler on intel 2018-05-29 13:54:30 +03:00
kd-11 d48f391b41 lv2: Ease the pain of lower end CPUs
- Avoid busy waiting in usleep code as much as possible, instead yield
- Also avoid busy_wait for SPU concurrency choker
2018-05-29 13:54:30 +03:00
kd-11 83f9be2524 rsx: Promote FIFO optimizations outside of strict mode
- The benefits of FIFO optimizations are huge in some cases.
  The optimizations also do not break any tested applications so no need to disable with strict mode
- A debug option is provided to disable this behaviour for testing
2018-05-29 13:54:30 +03:00
kd-11 be13a776f4 lv2: Reimplement sys_timer_usleep
- Matches ps3 accuracy for all tested values with few exceptions
- Do not enter the host OS kernel if waiting for less than 500us to avoid scheduler issues
2018-05-29 13:54:30 +03:00
kd-11 2adb2ebb00 overlays: Avoid race condition on remove-on-update views
- Improves cleanup code to consist of 2 parts, remove then dispose. Remove
  does not deallocate the item until dispose is called on it, allowing the
  backends to first deallocate external references.
- Caller is responsible for managing list locking and tracking disposable list
  of items when external references have been cleaned up before using
  dispose method.
2018-05-29 13:54:30 +03:00
Roberto Anić Banić 2bfafe4b0d Add SHA256 hash verification
Amended 3 times because of my stupidity...
2018-05-25 16:56:42 +04:00
Roberto Anić Banić fed94e3823 Vulkan SDK Mirror
Setup Mirror for Vulkan SDK executable.
Let's not be assholes and append ?Human=True to the link cause we might get ourselves put on a blacklist if we keeep using it after the requirement stops.
If the mirror is down it will fail back to lunar cdn.
2018-05-25 16:56:42 +04:00
Jan Beich c09c792636 GPUOpen: drop bogus include
GNU libc and musl have aligned_alloc() in <stdlib.h> while on BSDs
<malloc.h> shouldn't be used.

In file included from rpcs3/Emu/RSX/VK/VKMemAlloc.cpp:2:
In file included from rpcs3/../3rdparty/GPUOpen/include/vk_mem_alloc.h:2233:
/usr/include/malloc.h:3:2: error: "<malloc.h> has been replaced by <stdlib.h>"
 #error "<malloc.h> has been replaced by <stdlib.h>"
  ^
2018-05-24 20:00:35 +04:00
kd-11 0fc67aa2f6 gl: fix wcb regression
- Partial framebuffers and blit targets are possible!
2018-05-24 10:36:04 +03:00
kd-11 493d4e8613 fixup - Improve invalidated region checks for performance 2018-05-24 10:36:04 +03:00
kd-11 b030d1900c rsx: Fixup - fix broken memory protection fail caused by region respec
- Some applications will alternate memory between framebuffer and texture data
2018-05-24 10:36:04 +03:00
kd-11 f38f61d110 vk: Clean up memory allocation and fix GPUOpen VMA for Radeon 2018-05-23 19:07:08 +03:00
kd-11 92b5a705d8 fixup - locking 2018-05-23 19:07:08 +03:00
kd-11 b957eac6e8 rsx: Avoid calling any blocking callbacks from threads that are not rsx::thread
- Defers on_notity_memory_unmapped to only run from within rsx context
- Avoids passive_lock + writer_lock deadlock
2018-05-23 19:07:08 +03:00
kd-11 d2bf04796f Optimized cached write-through
- Allows grabbing an unsynchronized memory block if overwriting contents
anyway
- Allows flushing only specified range of memory
2018-05-23 19:07:08 +03:00
kd-11 f8d999b384 fixup - range check 2018-05-23 19:07:08 +03:00
kd-11 fbf6581249 rsx: Fix segmented memory access for rsx::super_ptr 2018-05-23 19:07:08 +03:00
kd-11 d283200e13 vk: Do not do extension test if in a fast context (enum only) 2018-05-23 19:07:08 +03:00
kd-11 3f14bc6961 rsx: Silence some meaningless error 2018-05-23 19:07:08 +03:00
kd-11 f2a3167193 rsx: Lower format compatibility severity since it confuses some people 2018-05-23 19:07:08 +03:00
kd-11 8fcd5c1e5a rsx: Texture cache fixes
1. rsx: Rework section synchronization using the new memory mirrors
2. rsx: Tweaks
    - Simplify peeking into the current rsx::thread instance.
      Use a simple rsx::get_current_renderer instead of asking fxm for the same
    - Fix global rsx super memory shm block management
3. rsx: Improve memory validation. test_framebuffer() and
tag_framebuffer() are simplified due to mirror support
4. rsx: Only write back confirmed memory range to avoid overapproximation errors in blit engine
5. rsx: Explicitly mark clobbered flushable sections as dirty to have them
removed
6. rsx: Cumulative fixes
    - Reimplement rsx::buffered_section management routines
    - blit engine subsections are not hit-tested against confirmed/committed memory range
      Not all applications are 'honest' about region bounds, making the real cpu range useless for blit ops
2018-05-23 19:07:08 +03:00
pauls-gh f8a0be8c3e Performance enhancement - Vulkan memory allocator (#4635)
* Incorporates the vulkan memory allocator from the AMD GPUOpen project
2018-05-23 17:02:35 +03:00
Nekotekina 00f5335895 Add Human=true in appveyor.yml 2018-05-23 15:36:29 +03:00
Nekotekina c5d8d50908 Move SPU LLVM log file 2018-05-23 15:36:29 +03:00
Nekotekina 3e580afe21 SPU: remove passive lock (fixup) 2018-05-23 15:36:29 +03:00
scribam 2270b8d15c vulkan: link with vulkan-1.lib instead of VKstatic.1.lib 2018-05-23 13:54:27 +03:00
Megamouse b230b0df0d Qt: Workaround for yet another hidden column resize 2018-05-22 16:27:33 +01:00
Megamouse 62efe6e5be Qt: set smaller default log frame height 2018-05-22 16:27:33 +01:00
Megamouse 7c031c2330 Qt: remove redundant visibility check in FixNarrowColumns 2018-05-22 16:27:33 +01:00
Megamouse 40d2341ef1 Qt: resize game list columns by default with slight spacing 2018-05-22 16:27:33 +01:00
Megamouse f1670a9ea0 Qt: disable resizing trophy tables to contents by default 2018-05-22 16:27:33 +01:00
Megamouse 325048a134 Qt: apply header states after populating the tables 2018-05-22 16:27:33 +01:00
Megamouse bff9a06f9f Qt: simplify occasions of restoreState 2018-05-22 16:27:33 +01:00
Megamouse 31101b4828 Qt: use correct menu icon for "Play last played game" on booting RPCS3 2018-05-22 16:27:33 +01:00
Megamouse 598008868e Qt: include QButtonGroup in settings_dialog.cpp in order to fix Qt 5.11 2018-05-22 16:27:33 +01:00
Nekotekina 72574b11ff SPU: use reservation spinlocks on writes (non-TSX)
This should decrease contention by avoiding global lock
2018-05-21 21:56:14 +03:00
Nekotekina 182259e4a5 cellSaveData fix 2018-05-21 21:47:04 +03:00
kd-11 c9669818eb Facepalm
- overlays: Do not free self handle!!!!
2018-05-21 15:55:25 +03:00
Nekotekina 6fd402bcf8 Transactions: drop RDTSC usage
Use simple increment (minor optimization)
2018-05-21 00:18:37 +03:00
Nekotekina fb0f5f0c8b Fix vm::reservation_notifier 2018-05-21 00:18:37 +03:00
Nekotekina 7a6db3dd7e spu_getll_tx: diagnose loop count 2018-05-21 00:18:37 +03:00
Nekotekina 295f782b30 spu_putlluc_tx: diagnose loop count 2018-05-21 00:18:37 +03:00
Nekotekina a33f297315 Replace notifier::lock_shared() with try_lock_shared()
Also add notify_one(), try_lock() and unlock()
Move some code in cond.cpp
2018-05-21 00:18:37 +03:00
Nekotekina 8d5bbfb850 Update SPU dump: print current MFC cmd 2018-05-21 00:18:37 +03:00
Nekotekina 33a1c743a4 Transactions: move loops inside
Rewrite loops in assembler (minor optimization)
2018-05-21 00:18:37 +03:00
kd-11 f6f45b8699 Native UI refactored (#4623)
Refactor and improve native overlays
2018-05-20 23:05:00 +03:00
Megamouse 68fff54a8b cellSaveData: don't return after funcStat was successful in savedata_op
also add some missing constants
2018-05-20 23:16:11 +04:00
Megamouse c61049b76f Qt: Fix missing rows in our beloved trophy manager 2018-05-20 14:29:56 +04:00
Megamouse f8bbdc39c5 Qt: Change Trophy Manager to use item selection instead of double click 2018-05-20 14:29:56 +04:00
Megamouse 4c03348e60 Qt: Restrict trophy manager combo box size 2018-05-20 14:29:56 +04:00
VelocityRa 05efa7d957 build: Add xxHash as an emucore dependency (fixes Windows build)
Previously needed to manually build the xxhash project before emucore (linker error)
2018-05-20 03:03:24 +01:00
Megamouse e1c9d8cb59 gitignore: also ignore .dat files and KD-11's weird backups 2018-05-19 21:59:13 +01:00
Megamouse 95951c31f8 Qt: Fix obnoxious glitch where game list columns ended up with 0 width
Qt can be messy at times
2018-05-19 21:59:13 +01:00
Megamouse 67637dfaa4 Qt: Fix compat download exception 2018-05-19 21:59:13 +01:00
scribam bf2f00a163 log: add Vulkan header version 2018-05-19 10:59:10 +03:00
scribam 6c5c89a4a3 3rdparty: remove Vulkan/Vulkan-LoaderAndValidationLayers 2018-05-19 10:59:10 +03:00
Megamouse 4e8ce7fac0 Qt: Enable all play options for the last played game on StartUp
- main_window::CreateThumbnailToolbar into main_window::Init
- also moved the log message for "Recent Game Not Valid" from Error to Warning (only the common occurance)
2018-05-18 21:30:16 +01:00
Megamouse 6b3eebc907 Qt: trophy manager - fix trophy sorting by ID + handle some warnings 2018-05-18 23:17:10 +04:00
Megamouse 9269d8a370 Qt: resize initial game list headers to minimal size if necessary
we do this on showing columns already
2018-05-18 23:17:10 +04:00
Megamouse 99c52a0d0c Qt: use column names instead of numbers in gui_settings 2018-05-18 23:17:10 +04:00
Megamouse d1a9afbd67 Qt: refactor game list column initialization 2018-05-18 23:17:10 +04:00
Megamouse 2b8f96dcec Qt: refactor Get-/SetGamelistColVisibility 2018-05-18 23:17:10 +04:00
Megamouse 9c025be831 Qt: improve game list header behavior 2018-05-18 23:17:10 +04:00
Megamouse aee03114fd Qt: rsx debugger replace wrong setSectionResize command 2018-05-18 23:17:10 +04:00
Megamouse bb8e89f84a Qt: add game icons to the trophy manager
and fix some header behaviour
2018-05-18 23:17:10 +04:00
Megamouse 6f0bad34f4 Qt: remove trophy_tree_widget_item.h 2018-05-18 23:17:10 +04:00
Megamouse d275c36e0a Qt: trophy manager overhaul 2018-05-18 23:17:10 +04:00
Megamouse 4e5cceb03e TROPUSR: add GetUnlockedTrophiesCount() 2018-05-18 23:17:10 +04:00
Nekotekina 67391322f4 Transactions: touch memory only after a failure
Minor optimization
2018-05-17 22:19:26 +03:00
Nekotekina 0b1c8bc676 Change retire strategy in cond_variable::imp_wait (WIN32)
Instead of waiting infinitely, try and yield until success
2018-05-17 21:29:49 +03:00
Nekotekina 39088e5005 SPU: Allow waiting on LR+TM events (fixup) 2018-05-17 21:21:15 +03:00
Nekotekina 7afda26c69 spu_putllc_tx: preload a little more (WIN32) 2018-05-17 18:58:08 +03:00
Nekotekina 08cd8e0cb1 Cleanup: unused imports 2018-05-17 18:33:44 +03:00
Nekotekina 58e4d49bb5 Fixup (endless loop) 2018-05-17 18:33:44 +03:00
scribam ae0f27a18e travis: minor qt cleanup and improvements 2018-05-17 19:20:25 +04:00
scribam 06a6cfb9f7 travis: remove Vulkan-LoaderAndValidationLayers submodule checkout 2018-05-17 19:20:25 +04:00
scribam 3918a9b9fd travis: improve osx build (still not working and disabled) 2018-05-17 19:20:25 +04:00
scribam 8f975e2329 cmake: improve pthread inclusion 2018-05-17 18:42:44 +04:00
scribam 3dfe46fc42 cmake: use -Wno-unused-command-line-argument only with clang (gcc doesn't have this option) 2018-05-17 18:42:44 +04:00
scribam 580c8b8803 cmake: remove leftover from #4329 about X11 2018-05-17 18:42:44 +04:00
scribam e1e0af5f81 cmake: remove unused "CMAKE_BUILD" definition
It was introduced in commit 855d693 and used in the file rpcs3/Gui/GLGSFrame.cpp (wxWidgets) which doesn't exist anymore.
2018-05-17 18:42:44 +04:00
scribam 5ef1cab30b cmake: update cotire to 1.8.0 2018-05-17 18:42:44 +04:00
pauls-gh fdef77d779 Set Windows timer resolution to 0,5ms (#4579)
* Fix for https://github.com/RPCS3/rpcs3/issues/4569
(Win 10 update 1803 performance regression)
2018-05-17 15:00:22 +04:00
Megamouse 2eae06454b Qt: simplify horizontal header text alignment in the gamelist
Needs reset of the gamelist state in the settings to work properly.
Also added minor refactor
2018-05-17 14:27:45 +04:00
Megamouse 29318803a6 Qt: add sanity check to remove game (prevent nasty system flush).
and minor code refactor
2018-05-17 14:27:45 +04:00
Megamouse ff2c05da50 Qt: Use pointer to game info instead of index in game list
this should fix differences between model and view
2018-05-17 14:27:45 +04:00
Megamouse cafcac9ccd Qt: streamline custom config refresh in game list and thus ignore scroll
move l_GetItem lambda into custom_table_widget_item constructor
2018-05-17 14:27:45 +04:00
Megamouse e43afa7148 Qt: streamline game removal in game list and fix followed item selection 2018-05-17 14:27:45 +04:00
Megamouse 9a1c0e4577 Qt: merge custom context menu functions 2018-05-17 14:27:45 +04:00
Megamouse baec681c9e Qt: minor fix for compat downloader 2018-05-17 14:27:45 +04:00
Megamouse 8b54552ddf Qt: use NoEditTriggers instead of ItemIsEditable flags in the gamelist 2018-05-17 14:27:45 +04:00
Megamouse 1cff1ca03e Qt: add "Move Support" column to the gamelist and load the info from psf 2018-05-17 14:27:45 +04:00
Megamouse 3ba133f485 Qt: fix gamelist sort by adding a sort_role to custom_list_widget_item 2018-05-17 14:27:45 +04:00
Megamouse 28e19a1d14 Qt: use GameInfo's bootable instead of GUI_GameInfo's bootable member 2018-05-17 14:27:45 +04:00
Megamouse 49a4015d5d Qt: Hide firmware and path columns by default 2018-05-17 14:27:45 +04:00
Megamouse 3e71284d56 gitignore: improve bin 2018-05-17 03:49:07 +01:00
Jan Beich a68dac7282 JIT: add missing header after fd525ae1cf
In file included from Utilities/JIT.cpp:1:
Utilities/JIT.h:33:23: error: implicit instantiation of undefined template 'std::__1::array<asmjit::X86Gp, 4>'
        std::array<X86Gp, 4> args;
                             ^
/usr/include/c++/v1/__tuple:223:64: note: template is declared here
template <class _Tp, size_t _Size> struct _LIBCPP_TEMPLATE_VIS array;
                                                               ^
2018-05-17 04:42:05 +04:00
Florent Castelli 253248349f Link against the top-level LLVM targets only
Dependencies are still linked through usage requirements.
2018-05-16 23:35:53 +01:00
Florent Castelli afd55da8cb Add EXCLUDE_FROM_ALL to add_subdirectory calls 2018-05-16 23:35:53 +01:00
scribam 2bb5354fd9 Remove old references missed in commit b97a9d22f5 2018-05-17 00:53:31 +04:00
scribam 70e2873e69 Compilation fix for GCC 8 (at least) 2018-05-17 00:53:31 +04:00
Zion Nimchuk 705525510e re-enable LLVM for travis and build AppImages with LLVM 6 2018-05-17 00:01:53 +04:00
Nekotekina 367f039523 Build transactions at runtime
Drop _xbegin family intrinsics due to bad codegen
Implemented `notifier` class, replacing vm::notify
Minor optimization: detach transactions from global mutex on TSX path
Minor optimization: don't acquire vm::passive_lock on PPU on TSX path
2018-05-16 17:31:58 +03:00
Nekotekina fd525ae1cf Implement build_function_asm
Uses ASMJIT to build function at startup
2018-05-16 15:48:35 +03:00
scribam fd8aae5725 emu: remove wait_engine files
These files are empty and do not serve any purpose currently
2018-05-16 03:56:06 +04:00
scribam 7518200c7e ps3emu_api: remove leftover files
Initial removal has been started with commit 6dd2c78b1b
2018-05-16 03:56:06 +04:00
scribam b97a9d22f5 rpcs3-tests: remove project
It is currently unmaintained and obsolete
2018-05-16 03:56:06 +04:00
scribam 196f985283 hle: improve cellSync2 error checks and logging 2018-05-15 22:59:34 +04:00
sftt 27004eb934 Avoid illegal available_user_memory in sys_memory (#4399)
jarveson says "the comment and minus can be completely deleted/reverted" in 17cf24d0ed
2018-05-15 17:40:45 +01:00
Zion Nimchuk 036448ac3f Fix xxhash and AppImages Fixes #4573 2018-05-15 16:06:05 +04:00
scribam 04ad49de4d typos 2018-05-14 21:14:39 +04:00
isJuhn fc23243d01 Fix setParam in cellHddGameCheck 2018-05-14 16:56:47 +01:00
Jan Beich 2cfb2428d2 build/cmake: pass -DNDEBUG by default like msvc
Downstream may override CMAKE_CXX_FLAGS_RELEASE in order to enforce
consistent optimization flags for every package. If -DNDEBUG is lost
RPCS3 may run slower and fall victim to assertions in bundled libs.
2018-05-14 16:01:19 +01:00
tlm-2501 21dc05265d Add description for SPU LLVM (#4558)
Not entirely sure on the wording, but some form of a description seems necessary.
2018-05-14 15:32:47 +01:00
creeperjedi 819ed801a7 Added (experimental) next to LLVM Recompiler 2018-05-14 14:41:50 +01:00
Nekotekina a46ef4f29a Increase open file limit on Linux
Add some assertions to VirtualMemory.cpp
2018-05-13 23:56:43 +03:00
Nekotekina 3c70645f0b Update SPU cache (v2)
Improve SPU analyser: filter unreachable fragments
More strict NOP/LNOP analysis
Fill block predecessors info
ASMJIT: fix assertion and improve indirect branch
2018-05-13 20:40:23 +03:00
Megamouse 84a4671a0e Qt: Use additional windows resource file for qt.conf
fixup for a39384cadd
2018-05-13 21:02:21 +04:00
Megamouse a39384cadd Qt: Create qt/plugins dir to tidy up our Visual Studio builds
see folders: bearer, imageformats, styles and platforms.
This will stay compatible with the old builds too, unless someone wisely put their plugin folders into a 'plugin' subdirectory
2018-05-13 18:39:24 +04:00
kd-11 4836a03a7d rsx: Fix build 2018-05-13 14:44:14 +03:00
kd-11 ad108720fb exclude qt autogen files 2018-05-13 14:44:14 +03:00
kd-11 9d1f4a2538 vk: Include RADV POLARIS and RADV VEGA in the primitive restart
blacklist
2018-05-13 14:44:14 +03:00
kd-11 bff6060bd6 rsx: Improve puller state management
- Properly identify puller spin primitives
- Add a small wake delay after exiting a spin delay. Fixes desynchronization
  It seems real hw has a small delay between cell edits to commandbuffer memory at the GET address and the changes becoming visible to the DMA puller
  Simulated with a short busy_wait, large values will improve sync but degrade performance
2018-05-13 14:44:14 +03:00
kd-11 1aa44ede31 gl: Improve AMD multidraw workaround
- Reimplements the AMD workaround using an identity buffer to avoid the performance hit of doing multiple glDrawArrays for every single compiled set
- Reimplements first/count allocation using a scratch buffer to reduce allocation overhead when large number of draw calls is used
2018-05-13 14:44:14 +03:00
kd-11 eccb57d4b8 vk: AMD primitive restart bug workaround
- Emulate primitive restart with degenerate triangles
2018-05-13 14:44:14 +03:00
kd-11 b7979d3f57 rsx/vk: Improvements and minor optimizations
- Improve dirty state tracking affecting program state
- vk: Refactor out transform constants upload into a separate channel to avoid if possible
  transform data uploads are quite expensive
2018-05-13 14:44:14 +03:00
kd-11 440a31ef18 rsx: Optimizations for program management 2018-05-13 14:44:14 +03:00
kd-11 a52ea7f870 rsx: Improve fragment and vertex program usage
- Introduces a gpu program analyser step to examine shader contents before attempting compilation or cache search
  - Avoids detecting shader as being different because of unused textures having state changes
  - Adds better program size detection for vertex programs
- Improved vertex program decompiler
  - Properly support CAL type instructions
  - Support jumping over instructions marked with a termination marker with BRA/CAL class opcodes
  - Fix SRC checks and abort
  - Fix CC register initialization
  - NOTE: Even unused SRC registers have to be valid (usually referencing in.POS)
2018-05-13 14:44:14 +03:00
Jake 75b40931fc rsx: initial capture/replay functionality (#4510)
* rsx: initial capture/replay functionality
2018-05-13 12:18:05 +03:00
Jan Beich 177da2984d VirtualMemory: add missing header after 5d15d64ec8 (#4532)
Utilities/VirtualMemory.cpp:123:8: error: use of undeclared identifier 'errno'
                        if (errno != EEXIST)
                            ^
Utilities/VirtualMemory.cpp:123:17: error: use of undeclared identifier 'EEXIST'
                        if (errno != EEXIST)
                                     ^
2018-05-13 11:34:33 +03:00
Nekotekina 7cb4672344 Travis: remove LLVM for now 2018-05-13 00:03:08 +03:00
Nekotekina 4c7afb6952 Opt-in set DAZ and FTZ 2018-05-13 00:03:08 +03:00
Nekotekina a77896c1b6 Update LLVM commit, use small code model 2018-05-13 00:03:08 +03:00
Nekotekina be5c18cc85 SPU Re: more precise jt generation
Improve analyser, set v1
Fix branch indirect conditional
2018-05-12 23:50:49 +03:00
Nekotekina 737db90058 Set DAZ and FTZ 2018-05-09 23:38:26 +03:00
Nekotekina 5d15d64ec8 Memory mirror support
Implemented utils::memory_release (not used)
Implemented utils::shm class (handler for shared memory)
Improved sys_mmapper syscalls
Rewritten ppu_patch function
Implemented vm::get_super_ptr (ignores memory protection)
Minimal allocation alignment increased to 0x10000
2018-05-09 23:35:34 +03:00
Nekotekina fe4c3c4d84 Implement SPU recompiler cache
Shared between ASMJIT/LLVM recompilers, compiled at startup
2018-05-09 23:35:18 +03:00
Nekotekina f5ee6fb113 Convert newlines in game title 2018-05-09 22:19:55 +03:00
Nekotekina acfe22e5bc SPU: improve jumptable detection 2018-05-09 22:19:55 +03:00
Nekotekina cfa9b163fd Implement fmt::to_lower
It was strangely removed...
2018-05-09 22:19:55 +03:00
Nekotekina eae78a8711 Improve fs::create_path
Don't fail if already exists
2018-05-09 22:19:55 +03:00
Nekotekina 88dc6b7700 Cfg: add missing get() methods 2018-05-09 22:19:55 +03:00
Nekotekina 8f91917e8c SPU ASMJIT: simplify patchpoints
Remove SPU thread reference from spu_recompiler_base
Disable support for far jumps in pathpoints (they were rare and unsafe)
2018-05-09 22:19:55 +03:00
Nekotekina 1ca51a023c SPU LLVM Recompiler (preview) 2018-05-09 22:19:55 +03:00
Nekotekina a975ecdc4f Use LLVM 6 2018-05-08 13:05:29 +03:00
Nekotekina 8b704588d0 Update cpu_translator 2018-05-08 13:05:29 +03:00
Nekotekina a7c34123a6 Improve dynamic_library 2018-05-08 13:05:29 +03:00
Nekotekina 18f9781ea8 Update .clang-format 2018-05-08 13:05:29 +03:00
Nekotekina db229dffb0 PPU LLVM: minor update 2018-05-08 13:05:29 +03:00
Nekotekina 16f5167aed SPU Analyser improved
This restores some functionality removed in SPU ASMJIT v2.0
Also implements new experimental features
2018-05-08 13:05:29 +03:00
Nekotekina 767dfa271e SPU ASMJIT: internal jumptable
Allow indirect calls within current function using a jumptable
This restores some functionality removed in SPU ASMJIT 2.0
Change SPUThread::get_ch_value prototype
2018-05-08 13:05:29 +03:00
Nekotekina df453d6d4f SPU ASMJIT: allow holes in raw block data
This is preparation for further changes.
This commit shouldn't affect anything.
2018-05-08 13:05:29 +03:00
Nekotekina 2fecddcde2 SPU ASMJIT: rewrite halt instruction
Use conditional memory access to invalid address.
This approach can allow continue (for debugging);
but at the same time it doesn't add function call to recompiled code.
2018-05-08 13:05:29 +03:00
Nekotekina 4d60d85db5 SPU: fix MFC_PUTQLLUC_CMD fence trait 2018-05-08 13:05:29 +03:00
Nekotekina f4af3f2987 PPU: improve LWARX/LDARX consistency 2018-05-08 13:05:29 +03:00
Ani 753d8170d1 gui/themes: Refactor Kuroi
Also tweaks a few things visually and removes dead code
2018-05-07 23:04:07 +04:00
Maxetto dca6f1f863 Update some lv2 syscall names (#4490) 2018-05-06 14:21:50 +04:00
scribam ff1b0d73b7 hle: make cellSubDisplayInit returns CELL_SUBDISPLAY_ERROR_ZERO_REGISTERED 2018-05-06 12:49:44 +04:00
JohnHolmesII 25ec899cfe Readme (#4503)
* Update VS 2017 instructions

* Mention build config
2018-04-30 13:23:40 +04:00
isJuhn f27f7d50c9 Add Rich Presence option 2018-04-29 18:38:00 +01:00
kd-11 98b715d8c8 gl: Workaround for AMD driver bug 2018-04-25 19:14:36 +03:00
kd-11 ffa62918aa gl: Improve pixel transfer code and notify on AMD driver bug
- Readback does not work at all with float textures on AMD openGL
  Driver throws a bogus OUT_OF_MEMORY error regardless of amount of VRAM and system RAM available
2018-04-25 19:14:36 +03:00
kd-11 f3210a9a33 rsx: Workaround for lost memory sections
- TODO: surface_cache and texture_cache need a better method of persisting partial framebuffer resources
2018-04-25 19:14:36 +03:00
kd-11 58035697d5 rsx: Restore component mapping override for depth textures 2018-04-25 19:14:36 +03:00
kd-11 7e32e7343a vk: Reorganize handling of formats support
- Formats support is linked to the physical device and by extension the logical device derived from it
  It therefore makes no sense to track this as a separate object.
  Simplifies parameter passing and template specialization.
  Also avoids corner cases with AMD hardware (where D24S8 is not supported)
2018-04-25 19:14:36 +03:00
kd-11 291a828217 fixups 2018-04-25 19:14:36 +03:00
kd-11 40ae5e605d vk: Fix border color selection 2018-04-25 19:14:36 +03:00
kd-11 c5d1f30e82 rsx: Fix performance counters
- Detect jump-to-self type idling
2018-04-25 19:14:36 +03:00
kd-11 91a6091d26 rsx: Minor fixes
- vk: Clear dirty textures before copying 'old contents' in case the old data does not fill the new region
- rsx: Properly decode border color - seems to be in BGRA format
- vk: better approximation of border color to better choose between the presets
- vk: Individually clear color images outside render pass and without scissor
- vk: Fix renderpass selection for clear overlay pass
- vk: Include scissor region when emulating clear mask

NOTES:
- vk: Completely avoid using vkClearXXXXimage - its 'broken' on nvidia drivers
  Spec is vague about the function so its not an actual bug
  ClearAttachment is clearly defined as bypassing bound state which works correctly
- TODO: Implement memory sampling to simulate loading precleared memory if cell used memset to preinitialize the framebuffer
  Autoclear depth to 1|255 and color to 0 is hacky!
2018-04-25 19:14:36 +03:00
kd-11 da99f3cb9a rsx: Critical fixes
- texture cache: Avoid leaking memory sections
  - Avoid double ref increment on flush-always reprotection
  - Detect invalidated_resources entries in surface cache when protecting fbo memory
- vk: Copypasta bugfix, properly initialize aspect mask
2018-04-25 19:14:36 +03:00
kd-11 a42b00488d rsx: Texture fixes
- gl/vk: Fix subresource copy/blit
- gl/vk: Fix default_component_map reading
- vk: Reimplement cell readback path and improve software channel decoder
- Properly name the subresource layout field - its in blocks not bytes!
- Implement d24s8 upload from memory correctly
- Do not ignore DEPTH_FLOAT textures - they are depth textures and abide by the depth compare rules
- NOTE: Redirection of 16-bit textures is not implemented yet
2018-04-25 19:14:36 +03:00
kd-11 63d9cb37ec rsx: Framebuffer fixes
Primary:
- Fix SET_SURFACE_CLEAR channel mask - it has been wrong for all these
  years! Layout is RGBA not ARGB/BGRA like other registers

Other Fixes:
- vk: Implement subchannel clears using overla pass
- vk: Simplify and clean up state management
- gl: Fix nullptr deref in case of failed subresource copy
- vk/gl: Ignore float buffer clears as hardware seems to do
2018-04-25 19:14:36 +03:00
kd-11 9abbbb79ae rsx: Blit engine fixes
- Ignore unlocked blit sections [TODO]
- Do not attempt blit on hw if bytesize is unsupported
- gl: Implement typeless memory transfers
  Uses pbo to handle type-agnostic memory transfer
2018-04-25 19:14:36 +03:00
kd-11 bb5622401c overlays/gl: minor fixes
- fix ogl color map for overlay resources
- fix label background for save dialog
2018-04-25 19:14:36 +03:00
kd-11 6d46ac1ad6 gl: Reimplement textures
- Separate texture data from texture views
2018-04-25 19:14:36 +03:00
kd-11 cf1b700ebc rsx: Improve format mismatch detection hack 2018-04-25 19:14:36 +03:00
kd-11 c5cd758700 rsx: Workaround for G8B8 render targets
- Mainly affected are colormasks and read swizzles

NOTES:
- Writes to G write to the second and fourth component (YW)
- Writes to B write to first and third component (XZ)
- This means the actual format layout is BGBG (RGBA) making RG mapping actually GR
- Clear does not seem to have any intended effect on this format (TLOU)
2018-04-25 19:14:36 +03:00
Nekotekina bd1d4de422 Fix unnecessary cache dir 2018-04-22 00:06:49 +03:00
Nekotekina da6afb11f0 Fix game title if unset 2018-04-22 00:06:49 +03:00
Nekotekina ef0196d791 Fix warning (vm::reservation_update) 2018-04-22 00:06:49 +03:00
Nekotekina 841d8955de Fix warning (fmt_unveil) 2018-04-22 00:06:49 +03:00
Nekotekina 738a7cac4f SPU ASMJIT: inline WRCH 2018-04-22 00:06:49 +03:00
Nekotekina 9516250bec SPU: fix MFC_WrTagUpdate 2018-04-22 00:06:49 +03:00
Nekotekina 2418de7e8b SPU ASMJIT: inline RDCH 2018-04-22 00:06:49 +03:00
Nekotekina 00ce814501 SPU ASMJIT: inline RCHCNT 2018-04-22 00:06:49 +03:00
Nekotekina 9ad5fc8a08 SPU: rewrite spu_channel_t 2018-04-22 00:06:49 +03:00
Nekotekina 3ffafb741c SPU ASMJIT: übertrampolines and spu_runtime
Use opt-out shared spu_runtime to save memory (Option: SPU Shared Runtime)
Implement "übertrampolines" for dispatching compiled blocks
Patch fixed branch points to use trampolines after check failure
2018-04-22 00:06:49 +03:00
Nekotekina 8ca33bcb94 SPU ASMJIT v2.0
Use X86Assembler and blocks
2018-04-22 00:06:48 +03:00
Robbie 477522210e Refactor debugger_frame into subclasses. Mostly trying to simplify
breakpoints.
2018-04-21 22:21:51 +04:00
Greg V 633004c820 Fix build with ffmpeg 4.0 2018-04-21 21:06:06 +04:00
Megamouse 8f4fa8a5b6 cellPad: check for more invalid parameters 2018-04-20 17:09:14 +04:00
Zion Nimchuk 3b24e7e685 Discord Rich Presence Integration (Thanks to @Megamouse for fixing the windows build) 2018-04-19 04:47:56 +04:00
Zion Nimchuk 3d551482a9 Remove weird whitespace from appdata
Fixes xml validation
2018-04-19 02:30:35 +04:00
Zion Nimchuk c6f44299c3 remove glapi.so.0, and do some minor cleanup 2018-04-19 02:30:35 +04:00
TheAnig eb3dfb6bb4 Implemented sysCacheClear() (#4445) 2018-04-18 18:17:55 +04:00
Megamouse cecfc59040 Qt: implement log Repaint 2018-04-18 01:28:11 +04:00
TGEnigma 6baf675205 Fixes PPU disasm for branch opcodes 2018-04-16 19:02:06 +04:00
isJuhn da6f98f310 Fix setParam in cellGameDataCheckCreate2 2018-04-16 15:53:22 +04:00
Zion Nimchuk 2bb0387fc5 Fix appstream copypasta, thanks to @Dominator56 for pointing it out 2018-04-16 15:11:37 +04:00
Zion Nimchuk d957531dab Fix AppImages for distros that are not ubuntu 14.04 2018-04-16 02:30:23 +01:00
Megamouse 41f4bb9016 Rename Supporter 2018-04-15 15:49:01 +01:00
Megamouse 69b5f25644 Qt: Fix vfs dialog reset and add some translations
Reset would crash the app, because a cleared item received a signal on currentItemChanged.
Also, Reset did not reset the list as one might think, but clean it and then result in wrong behaviour.
Furthermore the settings were saved, regardless of accepting the dialog or not.
2018-04-15 15:49:01 +01:00
Zion Nimchuk 78bb9a7278 Add appstream metadata for linux 2018-04-14 01:10:12 +04:00
JohnHolmesII 7303f04bc5 Minor bugfix 2018-04-10 15:06:56 +03:00
Nekotekina ea82b732a3 SPU: fix non-TSX path 2018-04-08 23:30:50 +03:00
Talkashie 64992f758d Fix typos (#4410)
* MASSIVE TYPO FIX part 1

* ANOTHER HUUUUGE TYPO FIX part 2

* thank you :hcorion: for all of your help. I could not have done this without you
2018-04-08 01:01:39 +01:00
GinkREAL 8a51af0b56 cellVdec: Do not decode next frame during end_sequence 2018-04-08 02:51:46 +04:00
Nekotekina c77b310422 Implement sys_vm_invalidate 2018-04-07 21:18:34 +03:00
Nekotekina 0797164fac SPU: fix possible livelock
The bug affects TSX path
2018-04-07 20:51:21 +03:00
Nekotekina 3681507136 Rewrite vm::reservation
Use flat virtual memory area
2018-04-07 20:51:21 +03:00
Nekotekina 2b5cf2455f SPU: improve TSX usage
Reduce transaction failure amount
Remove vm::try_to_lock
2018-04-06 21:47:54 +03:00
Nekotekina d392379c7a Use vm::passive_lock for SPU threads 2018-04-06 15:47:00 +03:00
Nekotekina e88508b679 SPU: cache barrier/fence masks 2018-04-06 15:47:00 +03:00
Zion Nimchuk 90e0bade77 Bundle libstdc++6 with AppImage to make it work on trusty 2018-04-06 02:20:08 +04:00
kd-11 568118634e vk: Squash some spec violations that went unnoticed 2018-04-05 01:06:50 +03:00
kd-11 cfd0b8a975 rsx: Fix alphakill 2018-04-05 01:06:50 +03:00
kd-11 93b2776604 rsx: Fix vertex input detection
- Properly detect inline array registers vs constant value registers
- Silence needless spam, 306E is 2D surface engiine, the assumption that y is multiplied by 306E pitch is not crazy
2018-04-05 01:06:50 +03:00
kd-11 53f2533a08 rsx: Implement proper Z-order curve in 3 dimensions
- Should fix garbage palette textures getting uploaded (LSD graphics)
2018-04-05 01:06:50 +03:00
kd-11 e291494282 rsx: Texture cache updates
- Properly implement section gather for 3d and cubemaps
  Implements render-to-3d and fixes some corner cases for render-to-cubemap
2018-04-05 01:06:50 +03:00
Zion Nimchuk b0352d6ef7 Silence some annoying terminal output 2018-04-03 03:17:52 +04:00
Zion Nimchuk 8c19ff4fb9 Make loading StyleSheets work for AppImages and if installed via make install 2018-04-03 03:17:52 +04:00
Nekotekina da9baac842 Improve save data dialog
Bug fix: don't display new data entry when not asked for
Use icon/title provided by the game for the new data entry
Display new data entry at the beginning of list when necessary
Minor cellSaveData cleanup
2018-04-02 16:27:28 +03:00
Nekotekina 0e74f2e340 Fix MMIO on SPU
Thanks Digitaldude555 for reporting the bug and @elad335 for pinging me
2018-04-01 22:39:48 +03:00
Nekotekina 402ca480cd Fix vm::check_addr usage 2018-04-01 22:39:48 +03:00
Nekotekina d871675b3b Process RawSPU MMIO in do_dma_transfer 2018-04-01 22:39:48 +03:00
Nekotekina bb0cfe383d Fix MFC_SYNC_CMD 2018-04-01 20:52:54 +03:00
scribam 717f2b0ac8 cellVdec: log error when using interlaced frame instead of throwing an exception 2018-04-01 03:36:22 +04:00
Megamouse 2bf405e36d rsx_debugger: clear command count when not used 2018-04-01 02:53:53 +04:00
Megamouse c42b25f10e rsx_debugger: use PerformJump on doubleclick instead of the mouse scroll 2018-04-01 02:53:53 +04:00
Megamouse b9318f73e6 rsx_debugger: handle show buffer per doubleclick through an event filter 2018-04-01 02:53:53 +04:00
Megamouse ff89f7ca45 Qt: add show_windowed_image to qt_utils 2018-04-01 02:53:53 +04:00
Megamouse ed7d514c31 rsx_debugger: move debugger table resize to qt_utils for reusability
maybe create a custom table class in the future
2018-04-01 02:53:53 +04:00
Megamouse d97d30ea2e rsx_debugger: save/restore table header states 2018-04-01 02:53:53 +04:00
Megamouse 4899e35fbb rsx_debugger: layout refactoring for highdpi and resizeability 2018-04-01 02:53:53 +04:00
Megamouse 92ec846375 Qt: simplify resetGeometry occurances 2018-04-01 02:53:53 +04:00
Megamouse 755ceb50a4 stub cellGem some more (#4349) 2018-04-01 02:03:37 +04:00
VelocityRa 706faa1d32 PPUTranslator: Ignore relative relocations 2018-04-01 01:32:08 +04:00
jjsat 4620fa8bd8 Return parameter error if the result of funcFixed is invalid. 2018-04-01 01:04:37 +04:00
jjsat 1dc87a0704 Corrected logic for handling number of returned save data list entries and total number of save entries. 2018-04-01 01:04:37 +04:00
jjsat bba7184090 Handle some invalid save function parameters. 2018-04-01 01:04:37 +04:00
jjsat d973337c4e Calculate save data file size more accurately and return size in savedata_get_list_item if requested. 2018-04-01 01:04:37 +04:00
Nekotekina 898637f830 Remove mfc_thread
Clear mfc_queue on reset
Improve MFC Proxy a bit
2018-03-31 21:13:12 +03:00
Nekotekina 78dbc4fb5f RawSPU: reset status register on start
Was proposed by @elad335
Implemented as atomic op
2018-03-31 20:35:30 +03:00
Nekotekina a3db2774f1 [LLVM] Fix thread limiter
Allow to apply max llvm threads setting as usual
2018-03-31 20:35:30 +03:00
Nekotekina c3a5e3f491 [LLVM Cache] Minor workaround 2018-03-31 16:51:19 +03:00
Ani 7359774c76 qt: Do not deploy Qt5Quick
We're using Qt5Qml but not Qt5Quick, therefore the extra extension can be removed
2018-03-31 02:54:59 +01:00
VelocityRa bca46e92d4 cellCamera: Implement cellCamera*NotifyEventQueue and do some refactoring 2018-03-30 20:50:31 +01:00
Jake 2c16dddd1e fix debug build 2018-03-30 13:30:04 +03:00
Jake 6d6d6fa827 dx12/vk/gl: implement use of vertex_data_base_index when calculating index 2018-03-30 13:30:04 +03:00
Megamouse 3e863f2189 remove redundant error messages in sceNpTrophy 2018-03-30 05:40:57 +04:00
Megamouse 2d68aed68f improve sceNpTrophyGetTrophyInfo and sceNpTrophyGetGameInfo 2018-03-30 05:40:57 +04:00
kd-11 ee0fe28ddc rsx: Fix copypasta 2018-03-29 13:52:11 +03:00
kd-11 7627ad04f1 rsx: Disable gamma control on WZYX textures
- Gamma is seemingly used for (D/X/A)RGB only. Data textures are unaffected
2018-03-29 13:52:11 +03:00
kd-11 f559c088a1 rsx: Dubious fix for broken B8 swizzle remap 2018-03-29 13:52:11 +03:00
pauls-gh a17025c465 Strict Rendering Mode (SRM) fix. Move old surface copy before texture upload.
Fixes the following issues on Tales of Vesperia which requires SRM.
- Blacked out scene after the sleeping dog now renders correctly
- Ghosting effect. The ghosting was most noticeable as a delay between the character rendering and the cell shading around the character. This appears to be gone with this change.
2018-03-29 11:01:58 +03:00
Megamouse 70cc2e3665 Qt: minor fixes 2018-03-28 16:01:32 +01:00
kd-11 fca6c4fb7f vk: Improve compatibility workarounds
- Disable fence reset on gcn1 - gcn3
- Enable polaris+ workarounds on linux if proprietary driver is used
2018-03-28 11:30:11 +03:00
Megamouse 05fc49506a Qt: use seperate icon sizes for game list and game grid 2018-03-27 19:40:25 +01:00
Kravickas e6cb4df877 Fix a typo in gcm_enums.cpp (#4333)
* Update gcm_enums.cpp
2018-03-27 18:43:38 +01:00
Asinine 2172e61ce5 Update settings to indicate speed differences between Interpreters and Recompilers for less confusion (#4345)
* Update settings_dialog.ui

* Qt: completely detach ppu and spu ui texts from backend.
2018-03-27 17:55:54 +01:00
kd-11 a36acf49d8 vulkan-build: use stub sha1 to bypass spirv_tools check when running setup scripts 2018-03-25 16:02:47 +03:00
kd-11 5aac8aa424 rsx: Clamp negative fog distance 2018-03-25 16:02:47 +03:00
kd-11 887ea43e39 rsx: Fix some texture cache problems
- gl/vk: Properly handle remapping temporary resources
2018-03-25 13:31:06 +03:00
kd-11 9fce5b0f7a gl: Fix leaking occlusion queries
- GL queries share the target binding (not asynchronous!)
- Discard active queries by closing them, leave closed queries alone (nothing to be done for discard op)
2018-03-25 13:31:06 +03:00
kd-11 22af70d0d0 gl: Always use indexed blend caps to avoid conflict with the state cache.
- glEnable/glDisable should not be used with GL_BLEND as the main renderer uses the indexed variant
2018-03-25 13:31:06 +03:00
kd-11 321c360dcb rsx: Overhaul rendertarget sampling/shuffles
- Reimplements render target views used for sampling
- Optimizes access using an encoded control token
- Adds proper encoding for 24-bit textures (DRGB8 -> ORGB/OBGR)
- Adds proper encoding for ABGR textures (ABGR8 -> ARGB8)
- Silence some compiler warnings as well
- TODO: Real texture views for OGL current method is a hack
2018-03-25 13:31:06 +03:00
kd-11 9bb1ed78f9 gl: Implement video-out calibration for gamma and dynamic range
- Seems to be of limited use but if it is determined to be useful, a vulkan implementation can be done
2018-03-25 13:31:06 +03:00
kd-11 9fc1740608 rsx/fp: Fragment program overhaul
- Separate TXB from TXL: They are completely different!
- Properly perform TMU emulation in the fragment shader. Implemens SRGB conversion and alphakill at the moment
- Properly perform ROP emulation in the fragment shader. Implements FRAMEBUFFER_SRGB. While support on the chip looks to be incomplete (and wierd), it does work
- Document some more bits in SHADER_CONTROL register
2018-03-25 13:31:06 +03:00
kd-11 c6a2525c9b video out: Set up video configuration options in fxm
- TODO: Actually do something with the values
2018-03-25 13:31:06 +03:00
kd-11 aeebeed0f2 vk: Fix AMD primitive restart emulation when strict mode is active
The restart emulation is there to keep the proprietary drivers from randomly crashing when using primitive restart
2018-03-25 13:31:06 +03:00
kd-11 9f416e5ce1 rsx/gl/vk: Obey channel remapping on framebuffer resources if requested 2018-03-25 13:31:06 +03:00
kd-11 27552891ad rsx/fp: Improvements
- Export some debug information in the free texture register space components zw
  Very useful when analysing renderdoc captures
- Enable shadow comparison on depth as long as compare function is active and texture is uploaded for depth read
  Some engines (UE3) read all the components in the shader and use mul/mad with the result
2018-03-25 13:31:06 +03:00
kd-11 5817f9fe3f rsx: Texture format fixes
- Implement SRGB (gamma corrected) textures (DXT1, DXT3, DXT5, RGBA8 only)
- Fix channel map decode for XY data texture formats
- Fix remap layout for X16 textures (verified with Mass Effect 3)
2018-03-25 13:31:06 +03:00
Talkashie a35bcb131e unimportant teepo fix (#4328)
* ultra teepo fix part 1

* super mega teepo fix part 2
2018-03-24 20:21:50 +04:00
eladash 63fa50080d sys_spu: dont check prio if spu group type is 0x20
it's currently unknown whats the exact relationship between the prio and the group type SYS_SPU_THREAD_GROUP_TYPE_COOPERATE_WITH_SYSTEM (0x20).
tho we do know prio'es whom less than 16 are reserved for the system.
2018-03-24 19:48:14 +04:00
eladash d27a375363 RawSPU/MFC: fix get start type proxy commands 2018-03-24 19:48:14 +04:00
eladash fad9cd6ef1 sys_spu: fix spu image loading address calculation
by calculating mem_size after nsegs has being calculated
2018-03-24 19:48:14 +04:00
Zeke Sonxx 3066a05df0 sys_crash_dump user_log_area improvements
Gets Destiny BLUS31181 to Intro
2018-03-24 17:49:18 +04:00
scribam 50446f7fef Partial compilation fixes for osx 2018-03-24 11:14:40 +00:00
Birk Magnussen c5caaa9211 Fix missing Detection for AVX OS Support 2018-03-24 03:30:27 +04:00
Kaiwen Xu 32d38a4633 Fix git-version.h not correctly updating. 2018-03-24 00:52:11 +04:00
scribam 1ae724f739 sys_fs: returns the correct error value when the path is 0 or an empty string 2018-03-23 21:45:22 +04:00
Megamouse 50ff987850 stub sceNpScoreWaitAsync and sceNpScorePollAsync
and sceNpScoreCreateTransactionCtx
2018-03-23 20:46:24 +04:00
pauls-gh 44cddda4b4 Fix VTC source index increment 2018-03-23 12:01:30 +03:00
pauls-gh d79a544320 VTC tiling - fix source offset increment. 2018-03-23 12:01:30 +03:00
pauls-gh e5b4710471 Add end condition for VTC copy. This handles the case when depth is not a multiple of 4. 2018-03-23 12:01:30 +03:00
pauls-gh e6010ba2ca Fix code formatting 2018-03-23 12:01:30 +03:00
pauls-gh fd8d2ecbf4 Remove Volume Texture Compression (VTC) tiling for Vulkan, DX12 and ATI (OpenGL). 2018-03-23 12:01:30 +03:00
Nekotekina 78cfba158d Use lowercase for FNIDs for consistency 2018-03-22 23:24:58 +03:00
Nekotekina 20785b00f6 Implement fmt::base57
For future use
2018-03-22 23:24:58 +03:00
Nekotekina 2c6c8f1a25 Implement patch support for PRX
Store SHA-1 hash in ppu_module
2018-03-22 23:24:58 +03:00
Nekotekina 19944eeed0 Implement SPRX precompilation
Automatically precompile firmware modules
Add "Create LLVM Cache" menu (for games)
Reimplement jit_compiler::cpu as static method
2018-03-22 23:24:58 +03:00
Megamouse 9d961f620b rsx/Qt: add option to disable the shader compilation hint 2018-03-22 16:33:37 +04:00
Megamouse 9fcba58537 Qt: sort the game list case insensitive initially 2018-03-22 16:33:37 +04:00
Megamouse 9f1fe5775e Qt: use QString::simplified() instead of get_single_line
hopefully this works
2018-03-22 16:33:37 +04:00
Megamouse baea538c32 Qt: clean up gui_settings.h - move general functions to qt_utils.h 2018-03-22 16:33:37 +04:00
Megamouse c10e195dba Qt: move compat_status to game_compatibility.h 2018-03-22 16:33:37 +04:00
Megamouse 5492e0eae1 Qt: enable hiding on game list and optimize the game list filter 2018-03-22 16:33:37 +04:00
Megamouse 17d2124a71 visual studio: add filters for some module headers 2018-03-22 16:33:37 +04:00
scribam af89b62194 Check if the compiler supports "-march=native" 2018-03-21 14:11:05 +03:00
scribam 526228442b Use "USE_NATIVE_INSTRUCTIONS" variable instead of a specific "TRAVIS" variable 2018-03-21 14:11:05 +03:00
GeniusMage 4e2a8a3cdb Teepo fix
2D isn't always > 3D
2018-03-21 13:40:34 +03:00
eladash 252ddf8085 set logging stack mode to true by default 2018-03-20 02:49:53 +04:00
eladash fc3698f831 qt: make description of disabled AF setting a bit clearer 2018-03-20 02:49:53 +04:00
eladash 3426531e38 qt/spu: remove max dma write size setting
This wasn't really used for anything tbh
2018-03-20 02:49:53 +04:00
eladash ce674dbc5d add enc_temp_folder to gitignore
this folder randomly pops up when you modify code files while debugging using VS
2018-03-20 02:49:53 +04:00
kd-11 92fb828d52 gl: Compat support for mesa drivers Needs CLIENT_STORAGE bit set for persistent buffers to make them useful 2018-03-20 00:11:41 +03:00
kd-11 d13584f858 rsx: fixups
gl/vk: Bump shader cache version
gl/vk: Disable anisotropic override when strict mode enabled as it is proven to alter some games negatively
gl: Clamp buffer view range to not exceed the backing buffer size. Also add assert for the same condition
2018-03-19 12:13:34 +03:00
Nekotekina f66d5adf5f Prevent accessing incomplete RPCS3.log.gz
Use permissions to make it inaccessible
On Windows, autodelete the file

Implement fs::unread for this purpose
Rename fs::unshare to fs::lock
Fix fs::lock correctness
2018-03-17 00:39:45 +03:00
scribam b232409cc5 Add return codes when camera handler is set to null 2018-03-16 18:16:49 +00:00
scribam da635af0d6 Make cellCameraInit returns CELL_OK when no camera is plugged in. 2018-03-16 18:16:49 +00:00
kd-11 5f047034ae rsx: Disable async count verification to avoid lockup due to zombie reports in ZCULL 2018-03-13 18:55:03 +03:00
kd-11 ffe6c9ba5a fix linux builds 2018-03-13 18:55:03 +03:00
kd-11 910fc54ee2 vk: Implement reading from cell if swap image isn't found 2018-03-13 18:55:03 +03:00
kd-11 f00d9a7c7f rssx" Halfplement alpha-to-coverage AA transparency 2018-03-13 18:55:03 +03:00
kd-11 2dce55d036 rsx: ZCULL synchronization fixes
- Track asynchronous operations in RSX core
- Add read barriers to force pending writes to finish.
  Fixes zcull delay flicker in all UE3 titles without forcing hard stall
- Increase zcull latency as all writes should be synchronized now
2018-03-13 18:55:03 +03:00
kd-11 315798b1f4 rsx: ZCULL rewrite and other improvements
- ZCULL unit emulation rewritten
- ZCULL reports are now deferred avoiding pipeline stalls
- Minor optimizations; replaced std::mutex with shared_mutex where contention is rare
- Silence unnecessary error message
- Small improvement to out of memory handling for vulkan and slightly bump vertex buffer heap
2018-03-13 18:55:03 +03:00
kd-11 dece1e01f4 rsx: Improve transform constants management
- Removes the duplicate local_transform_constants
- Resets the transform constants on every context reset
- Simplifies the code abit which should make it faster
- NOTE: Transform constants are persistent across context re-init events (VF5)
2018-03-13 18:55:03 +03:00
kd-11 a19ffba8e8 rsx: Simplify MRT blend setup; Enable separable MRT blend on vulkan and fix corner cases for GL 2018-03-13 18:55:03 +03:00
kd-11 e230867492 rsx: Properly implement raster window offsets 2018-03-13 18:55:03 +03:00
kd-11 0c8e4c0887 rsx: Improve FIFO commandlist flattening
- TODO: Alot of work is still needed to execute draw commands out of order
  Thats the only solution to games sending many draw calls with high frequency of state changes
2018-03-13 18:55:03 +03:00
kd-11 84b8a08d26 rsx: Basic performance counters 2018-03-13 18:55:03 +03:00
kd-11 2855869530 vulkan: Support APPLE
- Adds support for compilation on MAC with moltenVK. Note that vulkan does
  not work on MacOS yet. There are two main blockers:-
  1) Texture component swizzles are not supported except for
  RGBA8_UNORM->BGRA8_UNORM.
  2) There is a bug in their SPIR-V -> MSL generator.
  GLSL.std.450.xxxx functions are not implemented which breaks rpcs3
  functionality. Trying to compile a vertex shader will throw because
  unpackHalf2x16 is missing.
2018-03-13 18:55:03 +03:00
kd-11 d41b49d8b4 rsx/fp: Color output registers are always present and zero initialized
- According to NV_fragment_program spec, registers are zero initialized always
- A program even without writing to these registers will have black (0, 0, 0, 0) output
  Confirmed behaviour with MotorStorm games. Their engine uses this quirk to clear color buffers when doing depth replace
  Might be an unfixed game bug
2018-03-13 18:55:03 +03:00
kd-11 4804efc17d rsx: Clear up confusion on depth writes.
According to the NV_fragment_program spec, its not feasible to have 16-bit depth wries
 NOTE: NV_fragement_program precedes NV_fragment_program2 which is very
 close to what RSX consumes. It is hardware from that era afterall
2018-03-13 18:55:03 +03:00
kd-11 053ab585f4 gl/vk: Clean up some format casts
- TODO: Byte ordering considerations on data casts
2018-03-13 18:55:03 +03:00
kd-11 20d4c09a1c rsx/vk/gl: Enforce format matching for render target resources. Fall back to raw data copy if match fails
- Forces Bitcast of texture data if input format cannot possibly be the
  same as the existing texture format

- rsx: Other minor improvements to texture cache :-
  - remove obsolete blit engine incompatibility warning. The texture will be re-uploaded if it is indeed incompatible
  - Implement warn_once and err_once to avoid spamming the log with systemic errors
  - Track mispredicted flushes
  - Reswizzle bitcasted texture data to native layout
    TODO: Also needs reshuffle according to input remap vector
2018-03-13 18:55:03 +03:00
kd-11 68b3229756 rsx/fp: Improve rgister component gather detection
- Also avoids clobbering register data by keeping gathered bits in a temp var
2018-03-13 18:55:03 +03:00
kd-11 87741141f1 rsx/vulkan: Add post-compilation key validation and dynamically determine attachment write maks based on decompiled shader
- A new step is added between decompilation and pipeline object creation allowing for properties to be updated based on shader contents
- Allos masking off attachment writes that are unmodified in the shader
2018-03-13 18:55:03 +03:00
kd-11 705820c430 rsx: Nvidia driver compatibility workarounds
- Sanitize NaN values before they reach the driver. On nvidia (X * NaN = X)
2018-03-13 18:55:03 +03:00
kd-11 6b23e733d0 rsx/gl/vk: Improvements
- gl: Do not call makeCurrent every flip - it is already called in set_current()
- gl: Improve ring buffer behaviour; use sliding window to view buffers larger than maximum viewable hardware range
  NV hardware can only view 128M at a time
- gl/vk: Bump transform constant heap size When lots of draw calls are issued, the heap is exhaused very fast (8k per draw)
- gl: Remove CLIENT_STORAGE_BIT from ring buffers. Performance is marginally better without this flag (at least on windows)
2018-03-13 18:55:03 +03:00
kd-11 07cbf3da48 rsx/gl: Minor fixes
- Identify depth textures reaching the gpu via shader_read upload path
- Use correct timestamp counter for opengl
- inline draw_state::test_property because msvc doesnt do it for us
2018-03-13 18:55:03 +03:00
kd-11 af1b13550b rsx/vk: More optimizations
- Do not bother rechecking the dirty sampler pool for hits. Its faster to create new sampler than to search the pool
- Reserve some memory on vertex layout struct to reduce reallocation penalty
2018-03-13 18:55:03 +03:00
kd-11 8ccaabb502 vulkan: Optimize vertex data upload
- Reuse buffer views as much as possible, vkCreateBufferView is slow on NV
  Implemented as a large sliding window, reuseable until it is filled
2018-03-13 18:55:03 +03:00
kd-11 01349b8cee rsx: Texture cache fixes - Optionally attempt to merge framebuffers into an atlas if partial resources are missing - Support for data update requests to the temporary subresource handler This is useful for framebuffer feedback loops where a new copy is needed after every draw call (resource is always dirty) 2018-03-13 18:55:03 +03:00
kd-11 4487cc8e7a Remove an ugly hack pertaining to partial framebuffer-resident texture data - Its better to fill in the missing information with a wrap or clamp than to fake the texture reads in valid regions - Texture coordinate scaling is used to fill in for the cropped dimension available 2018-03-13 18:55:03 +03:00
TGEnigma cb9e6e75db Debugger improvements (#4026)
* Improve debugger
 * Added 'Step Over' functionality
 * Added special SPU pause functionality that pauses the SPU thread when the tag mask is at 0x80000000 by holding ctrl while pausing
  * Go to address dialog now evaluates expressions, including defined variables such as pc, r1, r2, etc
    * Requires QtScript to be linked with the project
  * Made the option to center shown addresses (Go to addr/pc) optional by making it an entry in the GUI ini config
  * Shown addresses now appear 'selected'
  * New keyboard shortcuts!
    - Ctrl+G -> Go to address
    - F10 -> Step Over
    - F11 -> Step (Into)
2018-03-13 16:23:12 +04:00
Jan Beich e487480ca9 Thread: unbreak build on BSDs after ac82ecf387
Utilities/Thread.cpp:1644:2: error: use of undeclared identifier 'pthread_setname_np'; did you mean 'pthread_set_name_np'?
        pthread_setname_np(pthread_self(), m_name.substr(0, 15).c_str());
        ^~~~~~~~~~~~~~~~~~
        pthread_set_name_np
/usr/include/pthread_np.h:58:6: note: 'pthread_set_name_np' declared here
void pthread_set_name_np(pthread_t, const char *);
     ^
2018-03-13 12:51:22 +04:00
Danila Malyutin bc9594ed57 Use latest Qt patch level on appveyor. 2018-03-13 04:56:47 +04:00
Nekotekina 817dfe8651 cellGameContentPermit workaround 2018-03-12 19:16:52 +03:00
Nekotekina ba54f7ae39 Improve cellGameCreateGameData error checks 2018-03-12 18:53:57 +03:00
Nekotekina f328cdbaef Fix cellGame regression 2018-03-12 11:40:12 +03:00
Roberto Anić Banić f2e5b6c350 Travis Fixup Fixup (#4273) 2018-03-12 03:07:37 +04:00
Nekotekina ac82ecf387 Use pthread_setname_np (Linux, GDB) 2018-03-11 19:33:02 +03:00
Nekotekina 4b1c052030 Fix crash on exit after access violation 2018-03-11 19:33:02 +03:00
Nekotekina c0a0cb98c5 Fix argv for DG category 2018-03-11 19:33:01 +03:00
Nekotekina 4fd69a09c7 Fix cellGameDataCheckCreate2 2018-03-11 19:33:01 +03:00
Nekotekina eea2c20420 Improve vfs::mount
Mount /dev_bdvd/PS3_GAME if necessary
2018-03-11 19:33:01 +03:00
Nekotekina f4d2fccdfe Improve boot dir access
Add Emu.GetDir() method
2018-03-11 19:33:01 +03:00
Nekotekina c8a6bc6e24 Relax /dev_bdvd mounting requirements
Allow some PSN games with DG category to boot
2018-03-11 19:33:01 +03:00
Nekotekina 7f542a5c99 Fix safe_writer_lock (typo) 2018-03-11 19:33:01 +03:00
Roberto Anić Banić c1f32aa570 Fix Travis by using a PPA to install QT. (#4269) 2018-03-11 20:13:56 +04:00
Jake 7bbadfd08b ppu/sys_interrupt: add stack_reset command to fix sys_interrupt stack overflowing 2018-03-09 20:30:59 +04:00
Jake 3a9428a88e rsx: Fix alpha test on VK/GL
Moving alpha test outside of fp_main. This enforces alpha test is still done even if shader asm has early return
2018-03-09 18:06:20 +03:00
Jake 7233640cf0 rsx: add vertex data base to offset and mask before translating address 2018-03-07 16:57:20 +03:00
Zion Nimchuk effdb65ae4 Update Vulkan-LoadAndValidationLayers to make CI work again 2018-03-06 22:22:15 +04:00
Ani 91d0511154 gui/themes: YoRHa by Ani - Bugfixes
- Fixed Library List
-- Removed uppercasing
-- Formatted checkboxes
-- Fixed selected text being white (unreadable)

- Fixed Log readability issues
-- Uses dark flat color background for improved readibility
-- Uses default font family and size for improved readibiluty
-- Adjusts success, always, stack and TTY colors

- Fixed Debugger issues
-- Removed uppercasing
-- Restored default font family
-- Restored default font size

- Styled QSliders
- Added border to SpinBox
2018-03-05 19:20:57 +00:00
Talkashie d4e88aa11c gui: Fix typos and clean up Engrish (#4250) 2018-03-05 18:28:10 +00:00
Jake ec0cd9f006 cellGame: Fix cellDiscGameGetBootDiscInfo return values (#4241) 2018-03-03 03:11:25 +04:00
Megamouse 8db7ef4d5a Qt: enable background images for floating dock widgets 2018-03-02 21:50:48 +04:00
Nick Renieris 504e3112dd [HLE] First steps to Playstation Move (#4083)
* [sysutil] Add Magnetometer system param

*  [ui] Add UI for Move handler

 Current options are "Null" and "Fake".

* cellGem: Improvements

* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Nekotekina f96e9b6ed7 Fix boot game crash 2018-03-01 16:28:08 +03:00
Nekotekina f056b2f4ab Improve TTY output
Use atomic variable to sync TTY size
Implement console_putc (liblv2)
Write plaintext instead of HTML
Slightly improve performance
Fix random line breaks in TTY
2018-03-01 16:28:08 +03:00
Nekotekina 445b7c0758 Optimize SPU interpreter
Made SPU decoder similar to PPU decoder
2018-03-01 16:13:35 +03:00
Nekotekina 53f8b03acc CPUTranslator: implement ICmp ops
Added operators ==, !=, >, <, >=, <=
2018-03-01 16:13:35 +03:00
Megamouse 900329a1de Qt: fix dockwidget background 2018-03-01 17:10:26 +04:00
Ani 7c6c33eef8 gui/themes: YoRHa by Ani
I hope you enjoy the theme as much as I enjoyed making it.
Based on NieR Automata's YoRHa UI style.
2018-03-01 01:34:11 +00:00
scribam dacc9af38f Add 2-channels mode for cellAudioOutGetDeviceInfo 2018-03-01 04:20:54 +04:00
scribam 8d7620d95f Change return of function "sceNpMatching2Init" to CELL_OK 2018-03-01 01:41:42 +04:00
Megamouse 3043c73745 Fix Boot regression introduced by #4158 2018-02-28 23:44:06 +04:00
Megamouse f786c078c2 Qt: enable custom fonts for stylesheets and add random object names 2018-02-28 23:44:06 +04:00
scribam 31cee7e4c8 Make cellNetCtlGetInfo returns the correct value in disconnected mode 2018-02-28 22:25:51 +04:00
elad 6e8ccbcf17 spu/interp: optimize floating point exception checking
read once the MXCSR register and use his value to check for all exceptions
2018-02-28 21:30:33 +04:00
Megamouse 72e54e8b60 Qt: ask for cache and config removal on app remove (#4016) 2018-02-28 20:06:44 +04:00
Andrey e0f53ace19 Improve GDB debug server (#4027)
* Made GDB debugger working with IDA

* Added async interrupts support

* Report proper thread after pausing

* Support attaching debugger before running app
2018-02-28 19:31:39 +04:00
Megamouse 2444385763 Qt: simplify Boot options a bit (#4158) 2018-02-28 18:53:39 +04:00
Megamouse 6141bc5598 Fix firmware installation for vfs 2018-02-28 17:27:06 +04:00
Megamouse 9138d537c8 Qt: remove gamelist toolbar 2018-02-28 16:52:19 +04:00
scribam 05354698f0 Add callbacks for cellStorage 2018-02-28 15:58:50 +04:00
scribam 14e15b2feb Add callbacks for cellUserInfo 2018-02-28 15:58:50 +04:00
scribam 324d21d849 Add callbacks for cellPhotoImport 2018-02-28 15:58:50 +04:00
scribam aa30e865c2 Add callbacks for cellSysconf 2018-02-28 15:58:50 +04:00
scribam 0772b9c879 Add callbacks for cellCrossController 2018-02-28 15:58:50 +04:00
scribam 296052b1ff Add callbacks for cellPrint 2018-02-28 15:58:50 +04:00
scribam be834a67d1 Add callbacks for cellPhotoDecode 2018-02-28 15:58:50 +04:00
scribam b63461f599 Add callbacks for cellMusicExport 2018-02-28 15:58:50 +04:00
scribam 1fb7cc4002 Add callbacks for cellMusicDecode 2018-02-28 14:47:35 +04:00
Zion Nimchuk a766478e15 Refactor .travis.yml and qt installation 2018-02-28 00:21:54 +00:00
elad b61a69c877 fix spu interpreter single stepping 2018-02-25 20:30:44 +04:00
scribam 7753ac60b0 Add CELL_GAMEUPDATE_RESULT_STATUS_* enum 2018-02-25 13:17:38 +00:00
scribam aabf3c6695 Checks for content_id in sceNpDrmVerifyUpgradeLicense and sceNpDrmVerifyUpgradeLicense2 2018-02-25 13:17:38 +00:00
zarroboogs d78b0467d8 RPCS3 0.0.5: Versioning Changes (Hotfix) (#4208)
* travis hotfix

* expose env vars for tag, hash and commit number

* bump version

* also update av version string

* remove hash from av version for master builds

* change hash encoding back to ascii
2018-02-24 19:54:58 +00:00
zarroboogs dc55d5be8f linux appimage versioning changes synced with windows artifact version 2018-02-24 15:06:08 +00:00
zarroboogs 06546b5195 windows artifact versioning changes, plus a small syntax fix 2018-02-24 15:06:08 +00:00
zarroboogs ca9c1674f7 minor syntax changes 2018-02-24 15:06:08 +00:00
scribam ede76033a7 Add callbacks for cellMusic 2018-02-24 02:38:43 +04:00
Nikolay Amiantov 41bd07274f Fix quoting in cmake 2018-02-23 19:06:37 +00:00
Megamouse 5266dd6c60 Update for Qt 5.10 (#4202)
* Update Readme for Qt 5.10

* Update cmake for Qt 5.10

* Update travis to Qt 5.10.1
2018-02-23 02:08:14 +04:00
Megamouse cf1c45dfe8 Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
probably needs Qt 5.10.1 to work propery
2018-02-22 00:18:14 +04:00
Megamouse ae7e275a9d sceNpTrophyGetRequiredDiskSpace: take vfs into account for trophy dir 2018-02-22 00:18:14 +04:00
Megamouse b60f29282a Qt: add translation to save manager messageboxes 2018-02-22 00:18:14 +04:00
Megamouse bda466c3bd Qt: improve VFS dialog a bit
- use normal selection instead of doubleclick
- move SaveSettings out of the tabs to reduce file access
- translate EmptyPath as well
- some other minor refactors to reduce lines of code
2018-02-22 00:18:14 +04:00
kd-11 4c6ceeff11 rsx/vk: Cleanup
- Silence some warnings, remove dprints
2018-02-21 14:59:46 +03:00
kd-11 77f2b521e1 vulkan: Swapchains reimplemented
- Adds support for abstract implementations
- Adds native windowing implementations for WIN32 and X11 as fallbacks
  when present support is lacking (headless configs)
2018-02-21 14:59:46 +03:00
Juhn 1b26ec56ed Implement _sys_qsort in sys_libc_.cpp (#4176) 2018-02-21 00:24:47 +04:00
elad 7c0fd5094e disasm: clamp spu address 2018-02-20 20:27:57 +04:00
elad d5b9eb0caa add kdevelop to gitignore 2018-02-19 19:07:22 +00:00
elad 1a0b2bf050 add vscode files to gitignore
such as .vscode\settings.json
2018-02-19 19:07:22 +00:00
Zion Nimchuk f52fa5e46c Re-arrange VULKAN_PREBUILT option 2018-02-19 17:30:24 +04:00
Zion Nimchuk 77b8f3a0f9 Add an easy way for package builders to disable native cpu optimizations 2018-02-19 17:30:24 +04:00
Megamouse 95d232db4f Qt: fix gamegrid scroll
scrollafter is useless in gamegrid, because the currentIndex was reset after PopulateGameGrid, so just ignore it.
2018-02-19 01:23:40 +04:00
Robbie 00b1ff752d Add flag for rockband. Tests have shown it independent other flags. But, actual use is currently not known. 2018-02-18 04:29:41 +04:00
elad 877b296fc3 hle: return enosys on unpresented syscalls 2018-02-16 21:57:31 +04:00
kd-11 ee88e7f948 rsx/gl: Hotfix for GL format compatibility check when high precision depth buffers is enabled 2018-02-16 16:14:54 +03:00
kd-11 ebb9fc7cd9 vk/drivers: Restore polaris+ patch to disable primitive restart 2018-02-16 16:14:54 +03:00
kd-11 32f0e91893 vulkan: Improve primitive restart workaround for vega/polaris
- For some reason the hardware forgets that primitive restart is enabled and tries to actually read vertex index 65535
- Works correctly if uint32 vertex indices are used instead of uint16 for cases where primitive restart is active
2018-02-16 16:14:54 +03:00
kd-11 a8ab408f64 rsx: Account for null blit ops (memcpy)
- Do not perform extra memory tasks if no actual image copy was performed
2018-02-16 16:14:54 +03:00
kd-11 661b8b006f rsx: Add texture readback statistics to the texture cache and debug overlay 2018-02-16 16:14:54 +03:00
kd-11 1bd77c2f51 rsx: Add cache pattern checking to blit engine resources
- Feature was implemented long ago but was not functional due to bugs
2018-02-16 16:14:54 +03:00
kd-11 c191a98ec3 vulkan API fixes
- Fix for texture barriers
- vulkan: Rework texture cache handling of depth surfaces
- Support for scaled depth blit using overlay pass
- Support proper readback of D24S8 in both D32F_S8 and D24U_S8 variants
- Optimize the depth conversion routines with SSE
- vulkan: Replace slow single element copy with std::memcpy
- Check heap status before attempting blit operations
- Bump guard size on upload buffer as well
2018-02-16 16:14:54 +03:00
kd-11 3bbecd998a infinitesimal fixes 2018-02-16 16:14:54 +03:00
kd-11 3406cc9886 gl: Fix save binding state for cube textures 2018-02-16 16:14:54 +03:00
kd-11 bd297d079d rsx: Minor optimizations 2018-02-16 16:14:54 +03:00
kd-11 a5500ebfa4 rsx: Fix disjoint draw range splitting
- Fixes flickering and missing draws in R&C and other games such as Motorstorm Apocalypse and Okami HD when strict mode is disabled
2018-02-16 16:14:54 +03:00
kd-11 a64bea1286 rsx/fp: Discard shaders with undefined (non-existent) writes. On nvidia+vulkan, undefined writes autofill with blue color 2018-02-16 16:14:54 +03:00
kd-11 b67f28e00d rsx/texture_cache: Do not access non-existent components 2018-02-16 16:14:54 +03:00
kd-11 89c548b5d3 rsx: fbo fixes 2.5
- Implement flush-always behaviour to partially fix readback from a currently bound fbo
  - Without this, only the first read is correct, as more draws are added the results become 'wrong'
  - Fixes WCB and cpublit behviour
- Synchronize blit_dst surfaces to avoid data loss when gpu texture scaling is used
  - Its still faster in such cases to disable gpu texture scaling but some types cannot be disabled without force cpu blit (e.g framebuffer transfers)
- Memory management tuning
  - rsx: on-demand texture cache rescanning for unprotected sections
  - rsx: Only framebuffer resources are upscaled
  - Do not resize regular blit engine resources
  - Lazy initialize readback buffer when using opengl
  -- These measures should help minimize vram usage
2018-02-16 16:14:54 +03:00
kd-11 02e571adbc gl: Cleanup some more things
- Avoid referencing GL's null texture
- Improve texture creation helpers
- Remove useless __glcheck from GLHelpers.cpp
2018-02-16 16:14:54 +03:00
kd-11 98e50d3064 gl: Reuse framebuffer textures whenever possible 2018-02-16 16:14:54 +03:00
kd-11 f20fd217f8 rsx: Reorganize framebuffer setup code
- Fixes some fast paths for framebuffer creation and binding
2018-02-16 16:14:54 +03:00
elad 95c6ac699b hle: gpio syscalls
* add sys_gpio_get, sys_gpio_set
2018-02-12 04:29:07 +04:00
Ani 9caceeacd7 gui: Update compatibility colors
Update to the colors now used by the website
2018-02-12 01:58:14 +04:00
Ani 2f7f8a629d Move Contributing to .github 2018-02-12 01:58:14 +04:00
Ani a994c46256 GL: Update glext.h to ver 20180114 2018-02-12 01:58:14 +04:00
Ani c689a9ba8e rpcs3qt: Handle duplicate name warning
The name 'verticalLayout_29' (QVBoxLayout) is already in use, defaulting to 'verticalLayout_291'.
2018-02-12 01:58:14 +04:00
Ani 777cd9a8ae Remove redundant imports
They are already included on the related rpcs3qt files
2018-02-12 01:58:14 +04:00
Ani 6dd2c78b1b Remove unused files (ps3emu_api) 2018-02-12 01:58:14 +04:00
Ani 372cb39ce8 openAL: Update to 1.18.2 2018-02-12 01:58:14 +04:00
Nekotekina d2652aedd2 VK: add two options (workarounds)
Force FIFO present mode option is workaround for recent MESA drivers
Force primitive restart flag should also work on said drivers
2018-02-11 19:52:14 +03:00
Nekotekina fa04ff6d90 CPUTranslator: add bitcast, trunc, zext, sext 2018-02-10 15:57:01 +03:00
Nekotekina cce0ad0c35 Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
Nekotekina 76be7d40ac Remove PSP2 2018-02-09 15:24:46 +03:00
Nekotekina 13aa88c3c4 Game list: improve deduplication logic 2018-02-08 21:10:03 +03:00
Nekotekina 439a78d12c SPU ASMJIT: rewrite 128-bit shifts by bit
Six instructions changed to use xmm registers instead of gpr.
ROTQBII, ROTQMBII, SHLQBII look better (shifts by imm)
ROTQBI, ROTQMBI, SHLQBI changed for consistency (shifts by variable)
2018-02-08 21:10:03 +03:00
Nekotekina c7c49ab286 SPU ASMJIT: minor change to ROTH instruction
Only AVX-512 path is changed (third version).
This instruction is extremely rare.
And the code is probably not optimal.
So this commit is pretty useless.
2018-02-08 21:10:03 +03:00
Nekotekina 3972b176cd Add ignore=dirty to hidapi submodule 2018-02-08 21:10:03 +03:00
Nekotekina 2a4f38959a Update LLVM submodule URL 2018-02-08 21:10:03 +03:00
Nekotekina b01e460863 PPU LLVM: rewrite AVG instructions 2018-02-08 21:10:03 +03:00
Nekotekina 93c0a0aa35 PPU LLVM: rewrite add/sub instructions
Use new patterns for saturation instructions
Avoid ZExt/SExt completely
2018-02-08 21:10:03 +03:00
Nekotekina 74834527eb SPU: rewrite ORX instruction 2018-02-08 21:10:03 +03:00
Nekotekina 9b9ac3ca62 SPU: emit VZEROUPPER
Workaround dirty AVX high state
2018-02-08 21:10:03 +03:00
Nekotekina db83113316 Initial cpu_translator impl 2018-02-08 21:10:03 +03:00
Nekotekina d66e56392e Handle exceptions at loading patch file 2018-02-08 20:46:13 +03:00
Nekotekina 17ce5d9117 Handle exceptions at game list update
Should fix #4056
2018-02-08 20:46:13 +03:00
Nekotekina e2439e962c SPU: use XOP instructions 2018-02-08 20:46:13 +03:00
Nekotekina 84103b69cf SPU: 16-bit shifts for AVX2 2018-02-08 20:46:13 +03:00
elad 5b5f2d4240 hle: add a missing check in sys_spu
check if exit code exists and the spu is stopped by a stop instruction
and optimize the way were getting the exit code
2018-02-06 04:09:07 +04:00
elad 956ae17876 spu: add a missing STOP code
should fix #2456
for whatever reason, this call accepts only an empty ouput mailbox, otherwise break
2018-02-06 04:09:07 +04:00
elad a6fb6c865d mfc: dont check for one completed command if tag update requast is 2
Instead check only for completed commads tag groups specified in the tag mask ( as real hw does )
2018-02-06 04:09:07 +04:00
Nicba1010 06fc4233d2 appveyor: Add artifact sha-256 hash files (#4148)
* Add artifact sha-256 hash files (for checksum)
2018-02-04 21:29:56 +00:00
Zeke Sonxx c21fa2d8bc Make fs::dir::open skip forward on failed metadata instead of crashing 2018-02-04 00:21:40 +04:00
TGEnigma f6b0b31e8b Fix gs_frame spawning on monitor other than the one the main window is on (#4029)
* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups

* Cleaned up code & refactored it into a utility function for reuse

* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
scribam cd9bfba790 Add sceNpMatchingInt 2018-02-03 14:07:38 +00:00
scribam 6001808174 Add callbacks for cellPhotoExport 2018-02-03 03:52:06 +00:00
zarroboogs 6b95d52ba3 update av build version as late as possible to prevent webhook breakage 2018-02-03 02:07:37 +00:00
zarroboogs f290555e68 package artifacts using 7z LZMA2 ultra compression 2018-02-03 02:07:37 +00:00
zarroboogs e8bae00f57 minor refactoring 2018-02-03 02:07:37 +00:00
zarroboogs 00cfe003f7 reformat libs fetching, fix appveyor build with luck 2018-02-03 02:07:37 +00:00
zarroboogs 3e4d12ccf1 update qt 5.9 -> 5.10.0 2018-02-03 02:07:37 +00:00
zarroboogs 46dd7084f7 download and distribute compat db, cache db in case download fails 2018-02-03 02:07:37 +00:00
zarroboogs 6f8e1f648c add openssl artifact using prebuilt binaries from appveyor build env 2018-02-03 02:07:37 +00:00
zarroboogs d322a81bd1 nuke after_package, move stuff to after_build 2018-02-03 02:07:37 +00:00
zarroboogs 6275636ada version and artifacts changes - fetch latest tag from git describe, use 7z for artifacts in after_build section 2018-02-03 02:07:37 +00:00
zarroboogs a226524e92 reformat and move BRANCH and PATH setting, reformat submodules fetching 2018-02-03 02:07:37 +00:00
zarroboogs 13b3be3e7f reformat llvm and vulkan libs fetching 2018-02-03 02:07:37 +00:00
zarroboogs 71c47734fb removed comments copied directly from appveyor docs, clone_folder is not needed since it's set to the default value 2018-02-03 02:07:37 +00:00
TGEnigma 55821041bf core/GUI: Fix null pointer dereference 2018-02-02 11:17:12 +03:00
kd-11 e7537cded5 vk: Also discard background if window is too small in vertical axis 2018-02-02 10:07:55 +03:00
kd-11 ea8bdda9a3 rsx/gl/vk: Support for swizzled? context surfaces
- For some surfaces, dimensions are passed via the log2 bits rather than surface pitch
-- This is similar to the setup for nv406e and probably means the surfaces are padded and swizzled
2018-02-02 10:07:55 +03:00
kd-11 eeb6e29e39 vulkan: implement proper texture read barriers 2018-02-02 10:07:55 +03:00
kd-11 b9cca71c47 gl: API compliance fixes
- Do not assume texture2D when creating new textures
- Flag invalid texture cache if readonly texture is trampled by fbo memory.
  Avoids binding a stale handle to the pipeline and is rare enough that it should not hurt performance
2018-02-02 10:07:55 +03:00
scribam 2821915eae Add callbacks for cellVideoUpload 2018-02-01 17:19:52 +04:00
scribam 68143bc47c Add callbacks for cellVideoExport 2018-02-01 17:19:52 +04:00
scribam f4e5bfbdf7 Add callbacks for cellRec 2018-02-01 17:19:52 +04:00
Zion Nimchuk 70fe0cc224 Install and load icons from Icons in executable directory, fixes local builds using Icons 2018-01-31 01:01:33 +04:00
Zion Nimchuk 9d079ede85 remove libfreetype.so.6, fixes AppImages for some users 2018-01-31 01:01:33 +04:00
kd-11 4f7d3e5dc1 vk: Stuff
- Remove subpass dependencies; transitions are handled via exicit imagememrybarriers
- Reuse sampler objects whenever possible; create/delete cycles are not free
2018-01-30 21:16:43 +03:00
kd-11 33bcdd476c glsl/fp/vp: Avoid shader clutter
- Do not add unused subroutines in shaders unless necessary
-- makes shaders easier to read and disassembled spir-v has less clutter
- glsl: Replace switch block with lookup table
2018-01-30 21:16:43 +03:00
kd-11 2e04dceaf0 rsx: misc fixes
- Supply explicit options for spv emit allowing optimizations (not yet compiled into the backend)
- Add epsilon fix to glslcommon
- Fix shader dialog crash when using qt (race condition)
2018-01-30 21:16:43 +03:00
kd-11 648fc92184 rsx/fp/vp: Epsilon value is too large!
- Original epsilon value was 1.E-10 which nvidia linux driver could not read properly
-- Restores the original value represented in decimal notation
2018-01-30 21:16:43 +03:00
kd-11 c05d164eee gl: Implement swap control on linux 2018-01-30 21:16:43 +03:00
Juhn d37aa466ff Fix native UI save_dialog when there are no saves (#4113)
- Also implements single action list view with cancel action only
2018-01-30 16:26:00 +03:00
ZeroZero2018 cd8e97a7c6 Fix to B8 format render target swizzling (#4123) 2018-01-29 21:58:25 +03:00
isJuhn a27e2db455 Stub some functions in cellWebBrowser 2018-01-28 02:50:42 +04:00
Megamouse bb5bdb2e8c improve cellKB keyreleases and autorepeat 2018-01-27 01:57:55 +04:00
Zion 9614fef4b9 Use clang 5.0 in travis (#4115)
* Use clang 5.0 in travis

* Change clang-5.0 to just clang
2018-01-26 18:18:09 +00:00
Megamouse b9c10a186d Qt/Core: implement max llvm compile threads 2018-01-26 01:57:05 +04:00
Zangetsu38 c8965564e4 vk/ogl: Fix regression for G8B8 2018-01-24 20:20:28 +03:00
Zangetsu38 a9c26b40dd hle: Stub function Unimplemented in NpSns. 2018-01-24 20:20:28 +03:00
Jake efe6a6cf53 rsx: fixed emulated primitive restart 2018-01-24 16:28:09 +00:00
Jake 2f414f96bf rsx: fix potential hang during thread close 2018-01-24 16:28:09 +00:00
Inviuz cc0d7c5985 improved hack/fix for cellsurmixer 2018-01-24 15:21:24 +00:00
kd-11 4f01794713 Minor fixes
- vulkan: Do not assume an aux frame context must exist in a well defined state as set in init_buffers() since the request might be external (via overlays path)
- gl: Do not bother waiting for idle before servicing external flip requests
- gl: Queue overlay cleanup requests to ensure only glthread attempts touching the context
- overlays: Do not compute size metrics for invalid/unsupported glyphs
2018-01-22 11:43:35 +03:00
kd-11 3d9e3a16f1 rsx/gl/vk: Fixes and optimizations
- opengl driver optimization for nvidia. On nvidia glTextureBufferRange performance is horrendous
-- Initialize texture buffer to whole buffer at startup and use absolute offsets to read data instead
-- Over 2x performance in some cases (Resogun, TNT racers)
- gl/vk: Do not flip non-existent display buffers. Fixes spec violation at boot in TNT racers demo
- whitespace fixes for sys_rsx
2018-01-22 11:43:35 +03:00
kd-11 ab17b49e15 scheduler stuff
- more threads for rsx
- better 1600
2018-01-22 11:43:35 +03:00
kd-11 fcd702c8a6 rsx: Texture format fixes
- Implement low bit decode override flags for 2-component textures
- Properly implement alot of texture remaps according to the autotest results

rsx: Do not unnecessarily shuffle WZYX->RGBA unless we have proof
- From looking at format swizzles, this is incorrect
2018-01-22 11:43:35 +03:00
kd-11 743928b379 vk/gl: Preserve clamped z precision to some extent
- Use edges of depth range to map clamped stuff

Disable range compression on regular draws vs extended range draws
- Some applications require full 0-1 usage without compromises.
-- TODO: This leaves the extended range z values to fight with regular draws in the .99 - 1.0 range
2018-01-22 11:43:35 +03:00
elad f908daf323 SPU/MFC: check for sync command before doing a list transfer
fixes #3828
2018-01-20 03:32:48 +04:00
Zion Nimchuk 49e64b9e82 install icons to /usr/share and load them from there 2018-01-19 12:44:01 +03:00
kd-11 6828fbf658 rsx/texture_cache: Remove hacks; it has been proven that in offsets are in x16 fixed point 2018-01-19 12:03:57 +03:00
kd-11 0a2992839b rsx/gl/vk: Simulate z clipping with selective depth clamp
- The scale offset matrix is fine but on real hardware the z results seem to be independent of near/far clipping distances
-- If depth falls within near/far, clamp depth value to [0,1]
2018-01-19 12:03:57 +03:00
kd-11 1a6e53ec98 overlay: Fixes
- Add fallback fonts including attempting to find glyphs in dev_flash
- Fix vulkan hang on startup if icons are not present
2018-01-19 12:03:57 +03:00
kd-11 9ec2337192 rsx: Synchronization improvements
- Always flush the primary queue and wait if not involking readback from rsx thread
-- Should fix some instances of device_lost when using WCB
-- Marked remaining case as TODO
-- TODO: optimize amount of time rsx waits for external threads trying to read
2018-01-19 12:03:57 +03:00
kd-11 cbc8bf01a1 cell/scheduler: Manage thread placement depending on cpu hardware 2018-01-19 12:03:57 +03:00
scribam 54fbde0de1 [Travis] Update urls to retrieve glew and vulkan deb packages 2018-01-18 21:38:32 +00:00
Megamouse d238791b7d RSX: properly handle disconnected pads 2018-01-18 21:18:56 +03:00
Megamouse 42f56e357c Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
also remove some unused headers
2018-01-18 21:18:56 +03:00
scribam fbac1c304a Improve cellSearch implementation 2018-01-18 18:40:57 +04:00
kd-11 71f69d1d48 rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011) 2018-01-17 19:14:00 +03:00
scribam 34c49c77b2 Fix #3950 2018-01-17 15:17:06 +00:00
elad cc02ef64a5 [GUI] remove the letter v from the emu's version 2018-01-17 14:16:13 +00:00
elad ff26bf411b [GUI] add commit hash to game panel if not master
also cleaned up game id
2018-01-17 14:16:13 +00:00
Megamouse 7aa1707c2c Qt/Input: use name_string instead of hard coded strings
hopefully prevents any more need for fixups like this lol
+ tend to some warnings for rebase
2018-01-17 13:23:51 +00:00
Megamouse d6c4d8eec0 Qt/Input: enable XInput configs with disconnected devices 2018-01-17 00:43:08 +04:00
Megamouse c5755b3633 Qt: fix deadzone preview size on high dpi 2018-01-16 05:05:00 +04:00
elad 24e97b9e03 SPU: Allow writing to the WrSRR0 channel 2018-01-16 04:34:15 +04:00
elad 5848864f55 SPU: Allow reading of the RdSRR0 channel
stupid bug
2018-01-16 04:34:15 +04:00
scribam ec41483e9b Update current firmware version 2018-01-15 22:52:07 +00:00
TGEnigma 28a96f1543 Add option to disable on-disk shader cache (#4041) 2018-01-15 19:23:36 +03:00
Nekotekina 435ea8d553 Fix "cellGame: cellGameDataCheck arg validate"
Fixes #4058
2018-01-14 22:23:48 +03:00
Megamouse 14ddeb07a5 Qt: handler zero-width columns in gamelist 2018-01-14 22:23:43 +03:00
myfreeweb 15d0bdb7cf Detect Vulkan Xlib/Wayland surface support at runtime (#4048)
Detect Vulkan Xlib/Wayland surface support at runtime
2018-01-14 22:16:06 +03:00
Jake d216398596 cellGame: cellGameDataCheck arg validate 2018-01-14 20:50:55 +03:00
Jake 0477f8ed3c rsx: add log for potential source of error 2018-01-14 20:50:55 +03:00
Jake 7ca2c444cc rsx: Fix depth clipping 2018-01-14 20:50:55 +03:00
Jake c5074ba81f d3d12: fix invalid framebuffer crash and shader compile 2018-01-14 20:50:55 +03:00
Jake ac53fc54dc rsx: fix image_in arg and swizzle fix 2018-01-14 20:50:55 +03:00
kd-11 d5c879e8e7 update vulkan submodules 2018-01-14 17:58:05 +03:00
Megamouse 2053de0885 handle some warnings 2018-01-13 23:38:23 +04:00
Megamouse ef6a36241e Qt: fix CurrentSelectionIconPath() 2018-01-13 23:38:23 +04:00
Megamouse fbde1818a2 Qt: fix register editor
and remove a windowhint (?)
2018-01-13 23:38:23 +04:00
Unknown 155f7a7d76 improve cellPad
fix input regression and fix input for FIFA games
fix input in NASCAR [BLUS30932]
fix port status query -> disconnected devices don't cripple following devices by decreased now_connect
2018-01-13 22:48:52 +04:00
Megamouse 9b4868f017 Input: init pads as disconnected
inlcudes simpsons "hack" as comment
2018-01-13 22:48:52 +04:00
Ani c951601fa4 GUI/Themes: Fix GameList Toolbar Icon Color
Similar to previous fix.

Current approach was incorrectly using background-color instead of color.

Applies to: Kuroi, Darker Style, ModernBlue
2018-01-13 00:36:28 +00:00
Ani fb3dee0f3e GUI/Themes: Fix GameList Icon Backgrounds
Current approach was incorrectly using the background-color property instead of color.
Using transparent color, allowing for the icon's background to be the theme's background works with darker colors, as PS3 game icons are generally made for these kind of backgrounds.

Applies to: Kuroi, Darker Style, ModernBlue
2018-01-13 00:36:28 +00:00
kd-11 5959411aeb Fix windows build 2018-01-11 12:26:41 +03:00
Greg V fbceec47b8 Add support for Vulkan on Wayland
The variable VK_USE_PLATFORM_WAYLAND_KHR is actually used by the Vulkan
header, so use it here too.
2018-01-11 12:26:41 +03:00
Unknown 51a2b43d81 Qt/Input: Introduce profiles 2018-01-10 03:17:02 +04:00
Zion Nimchuk 4231ea2eb6 Also stub some similar cellGameUpdate functions 2018-01-09 04:56:06 +04:00
Zion Nimchuk 8ee0ed84e4 Better stub cellGameUpdateCheckStartAsyncEx/FinishAsyncEx, fixes PAIN 2018-01-09 04:56:06 +04:00
scribam 32468adb53 .travis.yml: set git depth to false 2018-01-07 02:26:39 +04:00
TGEnigma d770a42349 Fix debug build 2018-01-06 04:45:55 +04:00
Megamouse 19d181fa4c Qt: implement simple find dialog for logs (#3941) 2018-01-05 03:41:10 +04:00
Nekotekina 83b541ea9d SPU: rewrite ROTH (AVX-512) 2018-01-03 01:04:04 +03:00
Nekotekina af3e1fc580 Improve Restart function
Don't erase boot args
Should now work correctly with game launchers
2018-01-03 01:04:04 +03:00
Nekotekina 7050575fdb Add Start Threshold parameter (ALSA) 2018-01-03 01:04:04 +03:00
kd-11 ee009ec99c rsx: Robustness fixes
- Track last working state and reset to it if RSX starts to desync
-- This is especially useful when running vulkan since the renderer will easily outpace the rest of the system when merely recording draw commands
- Ignore empty sets
-- Mark empty/invalid IB sets as having 0 element counts.
2018-01-02 21:17:56 +03:00
Nekotekina 198e9dce1d Fix #4005 regression
Delay unregister EH frames (Linux)
2018-01-01 10:41:07 +03:00
VelocityRa 383c501a35 [gui] Show total number of llvm compilation dialogs
- Doesn't account for dynamic libraries loaded after the fact,
  but usually good enough since
  1) Those aren't even present in some games
  2) They usually only have about 1 or 2 fragments (dialogs) each.
2017-12-31 22:08:17 +03:00
VelocityRa 7c64c2f703 MsgDialog: Add SetMsg() for changing main text 2017-12-31 22:08:17 +03:00
lewmpk d64e79bd9f fix clang warning: logical-op-parentheses 2017-12-31 22:08:17 +03:00
VelocityRa 489ded43b1 Trophy: Return correct disk space requirements
Closes #3763
2017-12-31 22:08:17 +03:00
Nekotekina d40aaf0391 PPU: use shared jit_compiler instance
(Linux) Fix deregisterEHFrames error message
2017-12-31 22:08:17 +03:00
Ani 6baba2875d Travis: Pass verbose to Qt installer (#4008)
Attempt to see what's going on with Travis, as it has been failing randomly for the past days
2017-12-31 18:54:30 +00:00
kd-11 1ea5e7404a rsx: Workaround for nvidia linux
- For some reason, using 1.E-x notation does not work on nvidia linux. Could be a bug in spir-v generator or the driver itself
2017-12-31 12:43:40 +03:00
kd-11 55c324e062 rsx: Invalidate surface configuration if stencil state is changed
- Stencil state afects validity of a depth/stencil surface same as depth state
2017-12-31 12:43:40 +03:00
kd-11 d496dbecad rsx: Implement depth clamping 2017-12-31 12:43:40 +03:00
kd-11 4872be9de3 rsx/vk: Synchronize access to queue submit calls
- Should prevent concurrent access on the present/graphics queue
2017-12-31 12:43:40 +03:00
kd-11 688569e5c8 gl: Remove flag test optimization as it does not work properly
- Most texture cache operations will break sampler state and the extra complexity is not worth the very small speed bump
2017-12-31 12:43:40 +03:00
Megamouse 90f825aa49 Qt: fix compat list sort (#4003) 2017-12-31 01:43:56 +00:00
Nekotekina 78f7020ce6 Warn about corrupted PARAM.SFO 2017-12-29 20:05:06 +03:00
Nekotekina a92bf39efa Trophy: check both bdvd and hdd locations 2017-12-29 20:04:40 +03:00
Nekotekina e836c33f37 cellGame: don't write empty TITLE_IDs in PARAM.SFO 2017-12-29 20:04:10 +03:00
Nekotekina f271b650da SPU: minor addition for CFLTU, CUFLT 2017-12-29 03:09:35 +03:00
Nekotekina 14929a1497 Fix game category issues
Fix cellGameDataCheckCreate2 PARAM.SFO
Fix trophy initialization for gamedata (game patch)
Implement psf::assign
Potentially fix cellGameSetParamString
2017-12-29 03:09:35 +03:00
Nekotekina e768bdc80f Remove /app_home/ dependency
Should also fix exitspawn
2017-12-27 02:51:58 +03:00
Nekotekina a605919729 Fix lv2_socket id_base 2017-12-27 02:51:58 +03:00
Nekotekina 39a3ed2d03 SPU: minor additions for AVX2+ 2017-12-27 02:51:58 +03:00
Nekotekina 0a89f1db39 Fix primary stack size 2017-12-25 21:08:15 +03:00
Ofek 3cf0fb60a4 Set lv2_socket id_base (#3983) 2017-12-25 15:47:28 +04:00
Megamouse fc2ef5529d Fix cellPadSetPortSetting (#3980)
* Don't skip setting port settings when no controller is connected
* DS4: fix error message
2017-12-24 14:47:36 +00:00
Unknown 8a3759f479 Input: evdev: add positive axis list yml to handle 0+ range sticks 2017-12-24 00:27:52 +04:00
Ofek a6208d2bd7 Reset initial seek position in MSELF files (#3977) 2017-12-23 23:18:55 +04:00
Unknown 58d8d12665 Qt/Input: fix numpad (regression) 2017-12-23 02:01:37 +04:00
kd-11 8b31a9448a vulkan: Tweaks to sampler state fallback paths
- Make all texture access on non-existent textures return 0
- If border color is closer to 0, then set alpha to 0 as well (might break some corner cases with alpha test)
- Zero initialize null sampler
2017-12-22 20:08:14 +03:00
kd-11 4819847c46 rsx: Modify semaphore_acquire timeout detection
- Take paused state into account
- Make timeout configurable
2017-12-22 20:08:14 +03:00
kd-11 d6bc6ec2c1 rsx: fix initial swizzle ordering for render target data 2017-12-22 20:08:14 +03:00
kd-11 320fb5f94c rsx/fp: Fix alphakill 2017-12-22 20:08:14 +03:00
kd-11 4a0c4259f0 c++ is hard
- Remove unnecessary const definitions
2017-12-22 20:08:14 +03:00
J. Chiavelli cb627a6bd7 New themes for RPCS3 (#3741)
* New Dark Theme for RPCS3

A new dark theme for RPCS3

* CSS Fixes

Some errors have been fixed when you use the emulator on windows in high contrast mode and another small fixes.

* Update Darker Style by TheMitoSan

* CSS Fixes

All px's was converted to em and the pad settings dialog was fixed.

* CSS Inprovements

* Fixed all the broken buttons by removing the border-radius style. For now i will leave this part until i find a better way to implement this kind of style without messing up with everything;
* The memory viewer colors has been fixed;
* Now the QWidget has a lighter color to highlight the gear;
* The slider (Game List) now is transparent... Again.

* Minor update

* [WIP] - ModernBlue Theme

This is a new theme for RPCS3 inspired on OBS Rachini theme. As the title says, still WIP, but i will improve it soon.

* Final Changes

What I really wanted to do unfortunately (at least for now) has no way. I was looking for a way to give the buttons a new look by using the 'border-radius' rule, but it ends up breaking the general layout (a good example is what Megamouse said about the pad dialog).
I tried to fix these problems trying to change the width of some elements but even then it was not responsive / good. That's why I gave up (at least for now) to change these parameters. I decided to give a new aspect to this theme, slightly darker but without losing the essence.

* Extension fix 1/2

* Extension fix 2/2
2017-12-22 03:55:21 +04:00
Unknown e9364bd87b Input: fix initial DS4 connection (regression) 2017-12-22 01:26:31 +04:00
Ani 5e04a5f21d _sys_process_exit: Fix logging (#3963) 2017-12-21 19:48:21 +00:00
Unknown 106de04485 Input: Fix connection count
and some minor commenting
2017-12-21 18:42:53 +04:00
Unknown 8eb8755aea Input: fix evdev directions, sticks and rumble
minor style fix
2017-12-21 18:42:53 +04:00
Unknown 1b13b94095 Qt: Fix icon size actions 2017-12-21 18:42:53 +04:00
Unknown 69283accd0 Qt/Input: implement mouse button mapping / improve keyboard 2017-12-21 18:42:53 +04:00
Unknown 2dd8a1afdb Input: evdev fixes and first rumble implementation 2017-12-21 18:42:53 +04:00
Unknown 114dd2a723 Input: improve evdev settings dialog / change threshold behaviour 2017-12-21 18:42:53 +04:00
Unknown 6891371a79 Input: improve MMJOY settings dialog / change threshold behaviour 2017-12-21 18:42:53 +04:00
Nekotekina a285409f59 Fix travis 2017-12-21 00:40:28 +03:00
Nekotekina a08e79f426 Pass TRAVIS env var 2017-12-20 22:10:00 +03:00
Nekotekina f24491de84 SPU: fixes 2017-12-20 01:21:59 +03:00
Nekotekina 83da7f9b63 PPU: remove SSSE3 dependency 2017-12-20 01:21:15 +03:00
Nekotekina 1ae8850b3f PPU: rewrite VMHRADDSHS without SSSE3 2017-12-20 00:04:09 +03:00
Nekotekina 140a581d23 PPU: redesign LVSL, LVSR instructions 2017-12-20 00:04:09 +03:00
Nekotekina d3198ddf60 SPU: reorder some instructions for better throughput 2017-12-20 00:04:09 +03:00
Nekotekina 6d34dcd75f SPU: add some AVX-512 variants 2017-12-20 00:04:09 +03:00
Nekotekina 4aee4ed6d7 SPU: remove SSSE3 dependency 2017-12-20 00:04:08 +03:00
Nekotekina 61de20a633 RSX: remove SSSE3 dependency 2017-12-20 00:04:08 +03:00
kd-11 de5dab35e0 rsx: Raise semaphore timeout duration bacause some games are very slow 2017-12-18 10:45:37 +03:00
kd-11 47060cdc5f rsx/fp: Fix typo 2017-12-18 10:45:37 +03:00
kd-11 7dd349ae8e Update FragmentProgramDecompiler.cpp 2017-12-18 10:45:37 +03:00
kd-11 4e80858bed rsx/fp: Hotfix for TEXBEM/TXPBEM 2017-12-18 10:45:37 +03:00
kd-11 e89a035e8b rsx/fp: Implement TXPBEM 2017-12-18 10:45:37 +03:00
kd-11 f7c52d3bb7 rsx/fp: Implement TEXBEM (untested) 2017-12-18 10:45:37 +03:00
kd-11 6f8dd20f03 rsx/fp: Stuff
- Implement BEM
- Add LG2 to special instructions
2017-12-18 10:45:37 +03:00
kd-11 b1a1c0251f rsx: Implement variable point size 2017-12-18 10:45:37 +03:00
kd-11 0d0821e914 rsx: Pause FIFO queue when changing ctrl registers 2017-12-18 10:45:37 +03:00
kd-11 6891323c18 rsx: framebuffer textures do not have mipmaps!
- Force mipmap count to 1 if sampling from an RTV/DSV
- TODO: Better wcb flush detection, it should be better to re-upload the texture after it has been dwnloaded if expected mipmaps are > 1
2017-12-18 10:45:37 +03:00
kd-11 71c8885678 rsx/cfg: Lower the default scaling threshold to 16x16 2017-12-18 10:45:37 +03:00
kd-11 7c7cd4153e rsx: Framebuffer setup fixes
- Sometimes square renders are done to surfaces with pitch=64 and re-uploaded with swizzle scanning
-- This setup avoids discarding targets if they are square and pitch == 64
2017-12-18 10:45:37 +03:00
kd-11 ff0f1510e5 rsx: Minor fixes
- Abort nv406e semaphore acquire if the rsx thread stalls/crashes
- Fix texture size approximation to take mipmaps into account. Fixes some games hanging with WCB
2017-12-18 10:45:37 +03:00
kd-11 3338fdb936 rsx: Fix RGB565 blits. Data is byteswapped on input
- Fixes messed up BG on retroarch glyphs
2017-12-18 10:45:37 +03:00
kd-11 6dfe32c6d2 fix linux builds 2017-12-18 10:45:37 +03:00
kd-11 95966a467e rsx: Texture cache fixes
- Handle blit resources in a more consistent way
- TODO: Handle some corner cases (piyotama)
2017-12-18 10:45:37 +03:00
kd-11 ac0022483a rsx: Implement delayed swizzle remap for blit engine resources
- Fixes remap vectors for memory copied via blit engine as it has no context
2017-12-18 10:45:37 +03:00
Zion 17bfb3beaf various memory access violation fixes (and friends) (#3930)
* various memory access violation fixes

* Another fix, for motorstorm demo

* Better stub cellGameUpdateCheckStartAsync and FinishAsync, Fixes #3934
2017-12-16 04:03:49 +04:00
Zion Nimchuk a122924c8e Update to qt 5.10 on linux, Fix issues with Qt's new installer 2017-12-14 20:02:07 +04:00
Zion Nimchuk 04d6c80da5 Add OpenSUSE building dependencies 2017-12-14 20:02:07 +04:00
Michał Janiszewski a1fa10ac70 Ninja 2017-12-11 21:25:15 +04:00
scribam 6e9b064a0f Add new functions to cellSysutil 2017-12-11 01:36:22 +04:00
scribam 42c2df877f Remove std::move on a const variable 2017-12-10 16:48:33 +04:00
scribam c2ae7ee402 Remove redondant "virtual" keyword when "override" is used 2017-12-10 16:48:33 +04:00
scribam 50f2be57f7 Spaces to tabs 2017-12-10 16:48:33 +04:00
scribam b4a97c99d8 Add const and ref for loops 2017-12-10 16:48:33 +04:00
elad335 3aefd14b3d disasm: display db[x]cyc 2017-12-10 16:19:36 +04:00
Ani 60f5929f81 Hotfix #3919 (#3920)
* Restore GIT_BRANCH
Removed by mistake on previous commit

* Fix commit count on AppVeyor builds
2017-12-08 23:53:05 +00:00
Ani 6b323d7e2e Version adjustments 2017-12-08 22:46:19 +00:00
Jake d7881c6714 ds4: fix led on bluetooth 2017-12-08 15:19:17 +04:00
Jake d0013679c0 rsx: fix image_in swizzled texture crash 2017-12-08 15:19:17 +04:00
kd-11 0b3fbf1d4c rsx: Narrow the race condition window further
- Needs aliased paging to be implemented to fix properly or a re-entrant global IO lock
2017-12-06 12:55:49 +03:00
kd-11 69eb483089 rsx: Framebuffer setup fix
- Stencil flag is meaningless if surface does not support stencil
2017-12-06 12:55:49 +03:00
kd-11 a2b4cf22b5 rsx: Reimplement invalidate_range_base_impl
- Avoid unprotecting memory until just before we have to write the data
- Avoids race conditions where the caller thread takes too long to enter the second phase and another thread accesses the "bad" memory
2017-12-06 12:55:49 +03:00
Nekotekina d8ae94df5b savedata: avoid passing vm memory to fs::file 2017-12-05 15:55:10 +03:00
Unknown 03814e8d02 Qt: implement compatibility column 2017-12-05 16:53:14 +04:00
kd-11 970d2a06e0 rsx: Properly fix DATA3F_M register alignment 2017-12-04 18:22:18 +03:00
kd-11 9853027f72 rsx/vp: Decide default return values in case of undefined attributes based on location ID
- Different default values should be returned for different attributes
2017-12-04 18:22:18 +03:00
kd-11 90c2324e47 rsx: Program cache fixes
- Reorganize storage hash vs ucode hash
- Scan for actual fragment program start in case leading NOPed code precedes the actual instructions
-- e.g FEAR2 Demo has over 32k of padding before actual program code that messes up hashes
2017-12-04 18:22:18 +03:00
kd-11 f5145943b2 d3d12: Fix fragment shader compile 2017-12-04 18:22:18 +03:00
kd-11 960f26f84e rsx:: fixes for framebuffer setup
- provide a DSV if depth and/or stencil testing is enabled
2017-12-04 18:22:18 +03:00
kd-11 cdd4fd9867 rsx/fp: Explicitly insert global functions.
- Functions such as pack/unpack ops must exist before the shared gather functions are declared
2017-12-04 18:22:18 +03:00
Nekotekina bfb3144f34 sys_net: Force AF_INET 2017-12-02 12:36:05 +03:00
Unknown 8f314c5101 Input: handle MMJOY reconnection (pad still needs to be online on start) 2017-12-01 20:28:06 +00:00
Unknown 2ec4f66427 Input: improve evdev and mmjoy stick input 2017-12-01 20:28:06 +00:00
Unknown 7165001b68 Qt: Fix SettingsDialog crash introduced by removal of groupboxes 2017-12-01 20:28:06 +00:00
Unknown c077426e95 Input: Fix filter button for evdev and DS4 2017-12-01 20:28:06 +00:00
Unknown c870bbb885 Input/MMJOY: handle Axis and POV capabilities 2017-12-01 20:28:06 +00:00
kd-11 3fbc960c44 gl/vk: Better handling of inter-format data copies
- RGBA8->RG16 does not require special instructions so the overlay pass is disabled for OGL
2017-12-01 21:00:50 +03:00
kd-11 896c8991de rsx/fp: Properly implement PK/UP instructions based on NV_fragment_program documentation 2017-12-01 21:00:50 +03:00
kd-11 bec6c1a939 gl: Implement rgba8 -> fp16 casting pass
-- Is this actually necessary? The two format are binary compatible
2017-12-01 21:00:50 +03:00
kd-11 fe9090bd39 rsx/fp: Implement register gather (only for UP(X) instructions)
- Workaround for temp register aliasing between H and R variants
- TODO: Implement temp regs as 128 bit-blocks with r/w as pack/unpack
2017-12-01 21:00:50 +03:00
kd-11 44e34064de vulkan: Do not clear non-existent surfaces 2017-12-01 21:00:50 +03:00
kd-11 a18ae0f6ac rsx/fp: Reimplement PK(X) and UP(X) opcodes. The read back values are obviously in normalized range
- Confirmed with a GOW shader which writes result of UP8 to BGRA8 output
2017-12-01 21:00:50 +03:00
kd-11 08b829dc22 rsx: wcb scaling fixes 2017-12-01 21:00:50 +03:00
kd-11 9d27ac359b gl: Minor wcb tweaks 2017-12-01 21:00:50 +03:00
kd-11 6c9c300fe0 rsx: Fix texture cache memory usage statistics 2017-12-01 21:00:50 +03:00
kd-11 17340c44cc rsx: method register fixes
- Fix VERTEX_DATA_3F_M element alignment (its 16 bytes per attribute)
- Fix DATA_2S_X interpretation type. Its signed 16-bit unnormalized (s32k) and not signed normalized (s1)
2017-12-01 21:00:50 +03:00
kd-11 90a3f3af30 rsx: Discard queue if RET is found without CALL 2017-12-01 21:00:50 +03:00
kd-11 da1e97618b rsx: Changes to surface pitch handling
- Zeta pitch is ignored by real HW for some reason
- Monitor ptch value changes as well since they may affect disabled surfaces
- TODO: Verify if MRT pitch is really taken into consideration
2017-12-01 21:00:50 +03:00
kd-11 89bc333295 vk: Compliance fixes; vkCmd state affects currently bound descriptor set! 2017-12-01 21:00:50 +03:00
kd-11 3350e7ee55 rsx: Fixes for framebuffer setup code 2017-12-01 21:00:50 +03:00
kd-11 ddebc334bf rsx: Fixes
- Discard intentionally invalidated framebuffer resources. These are created after a flush has happened, forcing reupload since contents cannot be guaranteed (strict mode only)
- Fix for blits using vulkan; dont use the copy method if formats do not match, use generic blit instead
2017-12-01 21:00:50 +03:00
kd-11 145ecb00fc rsx: Texture cache hotfixes 2017-12-01 21:00:50 +03:00
kd-11 75d0ff177d gl: Avoid null deref 2017-12-01 21:00:50 +03:00
kd-11 4d75e98647 rsx/fp: Do not apply input mods to all types of inputs
- Temp registers are confirmed to be affected
- Const registers are confirmed to be unaffected
- Varying inputs are not confirmed yet
2017-12-01 21:00:50 +03:00
kd-11 3bfdcf698d rsx: More tuning for depth/color buffer selection 2017-12-01 21:00:50 +03:00
kd-11 51891039dd rsx: improve depth/color contested memory allocation heuristics
- Needs more tests to prove correct behaviour
2017-12-01 21:00:50 +03:00
kd-11 07fe5f87ae gl: Fix face winding
- Face winding is always calculated based off the top left corner
2017-12-01 21:00:50 +03:00
kd-11 de5a4fe083 rsx: Reimplement depth <-> RGBA reinterpretation code
- Implements proper channel order for fp24-ARGB8 conversion
- Takes swizzle remap into account when reconstructing source bytes
2017-12-01 21:00:50 +03:00
kd-11 5cf2d774f3 fp32 precision on GPUs is embarassing
- Division seems to suffer from drift easily on GPUs due to limited precision
2017-12-01 21:00:50 +03:00
kd-11 ccc0383f75 vulkan: Implement overlay shader passes
- Implements vk::overlay_pass and vk::depth_convert_pass
- Also added a sanity check in RSX core for depth replace shaders
2017-12-01 21:00:50 +03:00
kd-11 680ca1d12a rsx: Zcull refactoring and vulkan implementation 2017-12-01 21:00:50 +03:00
kd-11 c926868758 vk: Dont always assume framebuffers exist
- TODO: Use temporary renderbuffers for these outputs
2017-12-01 21:00:50 +03:00
kd-11 30269e5bad rsx/gl: Use strict method of gathering the depth buffer bits
- Performance difference on modern GPUs is negligible
2017-12-01 21:00:50 +03:00
kd-11 07f61db24a rsx: Try to take the context for the surface creation into account 2017-12-01 21:00:50 +03:00
kd-11 63f261a66d rsx: Improve framebuffer check heuristics for contested memory buffers 2017-12-01 21:00:50 +03:00
kd-11 33f3a3e014 rsx: Major fixes
- Handle aliased depth + color target by disabling depth writes. This looks to be the correct way
- Add support for generic passes that cannot be done using general imaging operations. Lays the framework for tons of features and effects
- Implement RGBA->D24D8 casting. Sometimes games will split depth texture into RGBA8 then use the new RGBA8 as a depth texture directly
-- This happens alot in ps3 games and I'm not sure why. Its likely the ps3 did not sample fp values with linear filtering so this is a workaround
-- Only implemented for openGL at the moment
-- Requires a workaround for an AMD driver bug
2017-12-01 21:00:50 +03:00
kd-11 8646f51fa3 rsx: Add more validation to framebuffer setups. Game devs sometimes do crazy things 2017-12-01 21:00:50 +03:00
kd-11 0aaae000b3 rsx: Minor improvements 2017-12-01 21:00:50 +03:00
kd-11 db58cd7513 rsx: Invalidate both depth and color surfaces when binding a new surface 2017-12-01 21:00:50 +03:00
Jake d17093e65b spu: Fix interrupt jump check - also change interrupt variable to atomic bool for ease of setting/checking 2017-12-01 20:29:59 +03:00
Jake 34e01ba3d8 mfc: Fix support for list transfer stall bit with partial support for out of order execution - Also give Sync commands a size so they are properly detected by queue checks 2017-12-01 20:29:59 +03:00
Jake 8b476b5bfa spu: Recompiler Interrupt optimizations - Pigeonhole optimize for branching pattern that is used to enable and disable interrupts used in code, this should lower amount of blocks that are compiled and avoid falling out of a block - Recompiled interupt check in some cases to stay in block instead of falling out to dispatcher 2017-12-01 20:29:59 +03:00
Jake ad97780c4f spu: Implement DFCMGT for interpreter and recompiler 2017-12-01 20:29:59 +03:00
Jake 17cf24d0ed sys_memory: Lower maximum size for memory block to fake OS size - Report available memory minus another fake block that can be used for the OS 2017-12-01 20:29:59 +03:00
Zion Nimchuk c424652b43 Silence warnings in misc files (gui, psp2, mfc, mouse) 2017-11-30 18:07:19 +03:00
Zion Nimchuk 3a9ae2df9e silence warnings in RSX stuff 2017-11-30 18:07:19 +03:00
Zion Nimchuk 8276d29d4f Silence warnings in lv2/Modules 2017-11-30 18:07:19 +03:00
Zion Nimchuk b9b06143d2 Silence some warnings in some files in Utilities 2017-11-30 18:07:19 +03:00
Unknown 853c3f9e39 Qt/Input: implement blacklist to Filter Noise in pad dialog 2017-11-30 19:06:54 +04:00
Unknown c04c23f33d Input/MMJOY: use provided min and max. Move info and caps to MMJOYDevice 2017-11-30 19:06:54 +04:00
Unknown 25a1d86986 Qt/Input: Remove unsupported groupboxes from pad dialog and shorten text 2017-11-30 19:06:54 +04:00
Unknown c2379b8337 Qt/Input: disable config button when device combobox is empty 2017-11-30 19:06:54 +04:00
Zion ae643135b5 Quick fix to prevent Qt download timeout (#3809)
* Quick fix to prevent Qt download timeout

* Switch back to 3.0.1
2017-11-30 04:23:04 +04:00
elad 91fd1465f2 SPU MFC: Clamp tag and size (#3803) 2017-11-29 16:28:41 +04:00
Unknown a4de495093 Qt/Input: Implement GetModifierCode to improve keyevents 2017-11-29 15:57:29 +04:00
Unknown 2cd551a222 Qt/Input: disable TabFocus while mapping buttons in order to map Tab key 2017-11-29 15:57:29 +04:00
Unknown dd4ccb059e Input: MMJOY prioritize button presses due to constant axis events 2017-11-29 15:57:29 +04:00
Unknown 5810b29298 Input: Fallback in FindKeyCode to prevent crashes on incompatible config 2017-11-29 05:09:41 +04:00
Peter Mcteague 6702c14b88 Added installation for additional packages to game boot 2017-11-28 22:22:37 +03:00
scribam 8901cc9ae6 Update Qt to 5.9.3 2017-11-28 15:22:47 +04:00
Unknown 17ff1e41a5 Input: fix MMJOY a bit 2017-11-28 10:25:22 +00:00
Unknown 782156b26f Input: fix currentText of device combobox 2017-11-28 10:25:22 +00:00
Unknown 4f5e93bd09 Input: Fix Default XInput LB 2017-11-28 10:25:22 +00:00
Megamouse 662fe8cc95 [Qt/Input] Improve pad_settings_dialog a bit (#3611)
* Input: further work on remapping Xinput and begin work on remapping DS4

* Input: Improve pad_settings_dialog a bit and begin Remapping for XInput

* Input: begin evdev remapping and change all handlers to use cfg::string

* Input: finish work on remapping evdev

and some more crap

* Input: finish work on remapping Xinput and DS4

* Input: add DS4 Colors to DS4 config

* Input: Improve DS4 deadzone scaling

Jarves made some mistakes, so I'll fix them in the follow up commit

* Input: fix Jarves fixes on DS4 deadzone

and remove unnecessary usage of toUtf8

* Input: add primitive batterychecks to XInput and DS4

* Input: add mmjoystick remapping

* Input: Fix evdev and some Vibration issues

* Input: adjust capabilities to fix stick input for games like LoS 2

also fix threshold slider minimum
also add ps button to all the handlers

* Input: Further evdev work

based on danilaml code review and own debugging:
Fixed path issue, <= 0 issue, some captures, const, axis with same codes.
Adds a map to each device that differentiates negative and positive axis mappings.
adjusted rest of the file to tabs (ListDevices and beginning of threadProc)

* Input: use 20ms vibration update time for xbox one elite controllers.

* Input: Fix return type of Clamp()

* Input: Evdev Fix

* Input: Evdev Optional GetNextButtonPress

presumably better than the other

* Input: review changes

* Input: evdev: fix wrong index in axis handling

move bindpadtodevice down to keep consistency between handlers and not get crazy

* Input: evdev: fix expensive add_device in GetNextButtonPress

* cleanup

* Input: mmjoy: fix type

* Input: evdev: final fixes

* Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4

* Input: add deadzone preview by passing necessary values in callback

use 0.5 of max value for threshold in pad dialog

* Input: get rid of all-uppercase variables
2017-11-28 01:31:15 +04:00
Nekotekina 695b4c1f06 Change sys_usbd_receive_event 2017-11-27 23:15:28 +03:00
Nekotekina d366823949 RSX: fix fix (406E semaphore release) 2017-11-27 23:15:28 +03:00
Nekotekina 33aa2f0b62 Fix log limit 2017-11-27 23:15:28 +03:00
Unknown 917ee472d4 Qt: implement progress_dialog 2017-11-27 23:16:46 +04:00
Unknown 2f7d621fc8 Qt: remove some warnings 2017-11-27 23:16:46 +04:00
VelocityRa 754cdea435 Avoid recreating SwsContext every frame
* Applies to video decoding(`libvdec`) and post-processing(`libvpost`).
2017-11-27 22:35:40 +04:00
scribam 5f07f78c23 CMake minor improvements (#3783)
* cmake: simplify GLEW integration

* cmake: simplify ZLIB integration

* cmake: simplify ALSA detection

* cmake: check C++ compiler and flags instead of C ones

* cmake: bring consistency in Qt packages detection and remove unnecessary related "include_directories"

* cmake: harmonize coding style

* cmake: set CMAKE_INCLUDE_CURRENT_DIR to ON only when necessary
2017-11-27 22:04:55 +04:00
Unknown b22f3d7a55 Qt: change settingsdialog to horizontal layout 2017-11-27 21:35:59 +04:00
Nekotekina 1344f15efd RSX: improve nv406e::semaphore_release 2017-11-26 09:02:37 +03:00
Nekotekina f7803927d9 Fix exitspawn (autoexit option)
Fix other situations affected by this options
2017-11-26 09:02:37 +03:00
Nekotekina 2ac773385f Clamp utime range (Wnd) 2017-11-26 09:02:37 +03:00
scribam 477c6fdedd Update Fedora packages in the README file 2017-11-26 00:11:37 +00:00
scribam 78101a9e57 cmake: remove unused link to ffmpeg libswresample 2017-11-25 14:07:11 +00:00
scribam d05071221e cmake: check if ffmpeg libswscale is present 2017-11-25 14:07:11 +00:00
Nekotekina 7d3a528871 Use Qt for error reports 2017-11-23 20:36:21 +03:00
Nekotekina cc4bc41cf4 Fix free space check (Wnd) 2017-11-23 18:38:05 +03:00
Nekotekina 5fffef74a2 PKG installer update for DLC
Also:
1) Don't ask for overwriting. It's outdated feature.
2) Limit cancellation capabilities.
2017-11-23 18:38:05 +03:00
Nekotekina ddbcbd0f1c Add libpulse-dev to README.md 2017-11-23 18:38:05 +03:00
Nekotekina b60d3a3dae Log: minor improvements 2017-11-23 18:38:05 +03:00
Nekotekina 74c248150b Log sys_fs_utime values 2017-11-23 18:38:05 +03:00
Nekotekina e77d5cf970 Revert ERROR_INVALID_PARAMETERS
I don't want to ignore serious problems in light of easy workarounds.
2017-11-23 18:38:05 +03:00
Nekotekina d32a30bbeb Restore log compression 2017-11-23 18:38:05 +03:00
Nekotekina 868180eacd New logging strategy 2017-11-23 18:38:05 +03:00
Nekotekina c247ebad0c Log: improve messages for multiple RPCS3 instances 2017-11-23 18:38:05 +03:00
Nekotekina 6a5ce475b8 Implement fs::unshare (linux) 2017-11-23 18:38:05 +03:00
Ofek 3628a8593f Fix cellGameBootCheck for disc games (#3771)
Don't return dirName
2017-11-23 16:27:44 +04:00
Ofek 58c42ad9c0 Check sys_spu_thread_group_create's nsize (#3742)
* Check sys_spu_thread_group_create's nsize

* cellSearch callback correction
2017-11-23 02:02:23 +04:00
Megamouse fb52cbb8b2 Trophy: Save dialog state (#3729)
* Trophy: Save dialog state and add show type settings

* SaveDataManager: Save Dialog State

* SaveDataList: Minor Optimization

* Qt: Save icon size on mouseevent resizes

it's a bit slower than using the slider because it saves every single resize. But better than not saving at all for now

* SaveData: Optimize saving to settings a bit

No Saving needed there

* Qt: get rid of all-uppercase enums and namespaces

* Qt/Linux: adjust remaining DX12 tooltip

* Qt: prevent dockwidget contextmenu
2017-11-22 15:11:59 +04:00
Unknown de465cb941 Fix "Exit RPCS3 when process finishes" command line crash
Added force_boot to force boot on cmdline boot.
Load() caused a Stop() that exited the application with "Exit RPCS3 when process finishes" enabled. Now Stop is only called if the emu is not stopped
2017-11-21 03:02:47 +04:00
Jan Beich dd5791a2cc Fixes from FreeBSD package (#3765)
* Thread: unbreak on BSDs after dbc9bdfe02

Utilities/Thread.cpp:1920:2: error: unknown type name 'cpu_set_t'; did you mean 'cpusetid_t'?
        cpu_set_t cs;
        ^~~~~~~~~
        cpusetid_t
/usr/include/sys/types.h:84:22: note: 'cpusetid_t' declared here
typedef __cpusetid_t    cpusetid_t;
                        ^
Utilities/Thread.cpp:1921:2: error: use of undeclared identifier 'CPU_ZERO'
        CPU_ZERO(&cs);
        ^
Utilities/Thread.cpp:1922:2: error: use of undeclared identifier 'CPU_SET'
        CPU_SET(core, &cs);
        ^
Utilities/Thread.cpp:1923:48: error: unknown type name 'cpu_set_t'; did you mean 'cpusetid_t'?
        pthread_setaffinity_np(pthread_self(), sizeof(cpu_set_t), &cs);
                                                      ^~~~~~~~~
                                                      cpusetid_t

* JIT: use MAP_32BIT on Linux and FreeBSD

Unless RLIMIT_DATA is low enough FreeBSD by default reserves lower 2Gb
for brk(2) style heap, ignoring mmap(2) address hint requested by RPCS3.
Passing MAP_32BIT fixes the following crash

Assertion failed: ((Type == ELF::R_X86_64_32 && (Value <= UINT32_MAX)) || (Type == ELF::R_X86_64_32S && ((int64_t)Value <= INT32_MAX && (int64_t)Value >= INT32_MIN))), function resolveX86_64Relocation, file /usr/ports/devel/llvm40/work/llvm-4.0.1.src/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.cpp, line 287.

* build: unbreak -DVULKAN_PREBUILT with system glslang on Unix

rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:4:10: fatal error: '../../../../Vulkan/glslang/SPIRV/GlslangToSpv.h' file not found
 #include "../../../../Vulkan/glslang/SPIRV/GlslangToSpv.h"
          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

rpcs3/CMakeFiles/rpcs3.dir/Emu/RSX/VK/VKCommonDecompiler.cpp.o: In function `vk::compile_glsl_to_spv(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >&, glsl::program_domain, std::__1::vector<unsigned int, std::__1::allocator<unsigned int> >&)':
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x50e): undefined reference to `glslang::TProgram::TProgram()'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x51d): undefined reference to `glslang::TShader::TShader(EShLanguage)'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x542): undefined reference to `glslang::TShader::setStrings(char const* const*, int)'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x581): undefined reference to `glslang::TShader::parse(TBuiltInResource const*, int, EProfile, bool, bool, EShMessages, glslang::TShader::Includer&)'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x5d6): undefined reference to `glslang::TProgram::link(EShMessages)'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x5f1): undefined reference to `glslang::GlslangToSpv(glslang::TIntermediate const&, std::__1::vector<unsigned int, std::__1::allocator<unsigned int> >&, glslang::SpvOptions*)'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x5ff): undefined reference to `glslang::TShader::getInfoLog()'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x61a): undefined reference to `glslang::TShader::getInfoDebugLog()'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x630): undefined reference to `glslang::TShader::~TShader()'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x63c): undefined reference to `glslang::TProgram::~TProgram()'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x6d2): undefined reference to `glslang::TShader::~TShader()'
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x6de): undefined reference to `glslang::TProgram::~TProgram()'
rpcs3/CMakeFiles/rpcs3.dir/Emu/RSX/VK/VKCommonDecompiler.cpp.o: In function `vk::initialize_compiler_context()':
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x6f5): undefined reference to `glslang::InitializeProcess()'
rpcs3/CMakeFiles/rpcs3.dir/Emu/RSX/VK/VKCommonDecompiler.cpp.o: In function `vk::finalize_compiler_context()':
rpcs3/Emu/RSX/VK/VKCommonDecompiler.cpp:(.text+0x856): undefined reference to `glslang::FinalizeProcess()'

* build/msvc: add missing glslang include directory after 6bb3f1b4d7

"c:\projects\rpcs3\rpcs3\VKGSRender.vcxproj" (default target) (15) ->
(ClCompile target) ->
  Emu\RSX\VK\VKCommonDecompiler.cpp(4): fatal error C1083: Cannot open include file: 'SPIRV/GlslangToSpv.h': No such file or directory [c:\projects\rpcs3\rpcs3\VKGSRender.vcxproj]
2017-11-21 01:56:25 +04:00
Unknown 380f90b097 Handle Win32 error 87 ERROR_INVALID_PARAMETER with fs::error::inval 2017-11-20 17:55:41 +03:00
clienthax 86a34fbb45 Fix regressions caused by network code. (#3702)
* Stub SOCK_DGRAM_P2P to allow some games to load again.

* Add 'support' for unspec sockets
(Have only seen the youtube app using these so far)
2017-11-20 16:42:16 +03:00
kd-11 5d87ef86b5 vk: Reset renderer status whenever a window geometry event is processed 2017-11-20 15:18:57 +03:00
kd-11 df7d52b177 rsx/fp: Give abs higher prio as it invalidates any precision checks 2017-11-20 15:18:57 +03:00
kd-11 f5addbf751 rsx/fp: improve SRC modifier order
- Neg modifier is applied after clamping. Abs has not been tested/proven so precision clamp goes first now, not last
2017-11-20 15:18:57 +03:00
kd-11 a8c0dd649e rsx/fp: RE work on precision modifier bits
- Testing DS2 has revealed clamping bits in SRC1 that were not respected and left negative values reaching the framebuffer
2017-11-20 15:18:57 +03:00
kd-11 bbb3bdf008 rsx: Abort all drawing commands if no swapchain exists
- Should keep nvidia from consuming all device memory when minimized
2017-11-20 15:18:57 +03:00
kd-11 6d2dcbd164 rsx: Enable hw blit engine for local->main memory blit operations as well 2017-11-20 15:18:57 +03:00
kd-11 be6b5922dd rsx: research native texel byte order on cpu readback (WCB) [WIP] 2017-11-20 15:18:57 +03:00
Unknown 59be9dc36e Qt: move "Disable Vertex Cache" option back to gpu tab 2017-11-20 13:36:13 +03:00
Tahir Akhlaq bd0d87ecaf Updates ReadMe for Windows (#3713)
- Includes prebuilt libraries in instructions
2017-11-20 01:10:27 +00:00
Unknown 61ca9df45c Qt: Use global Appicon instead of setting it in every Dialog 2017-11-20 00:34:29 +00:00
scribam 222c0e0fc5 Fix set thread affinity on OS X (#3757) 2017-11-20 02:02:35 +04:00
Zion Nimchuk 12ecba7d49 Initial work on sys_usbd syscalls 2017-11-19 23:11:13 +03:00
scribam 214ea1e0f6 AppVeyor Qt fix 2017-11-19 18:25:13 +00:00
scribam 0870862898 Use zeux/pugixml instead of RPCS3/pugixml 2017-11-19 01:36:12 +04:00
Nekotekina c58738807e Fix cond_variable timeout
Thanks @Farseer2 for debugging
2017-11-18 10:24:17 +03:00
scribam 223f17ac7e Bump CMake requirement 2017-11-16 01:41:51 +04:00
Nekotekina c435b328c7 Implement savedata delete op 2017-11-15 21:00:02 +03:00
Nekotekina 3792a85084 Fix fs::dir (const begin/end) 2017-11-15 21:00:02 +03:00
Nekotekina 0d1cb8c878 Fix cellMsgDialog 2017-11-15 21:00:02 +03:00
Nekotekina 16d7023a92 cellSaveData fixes 2017-11-15 21:00:02 +03:00
Nekotekina 358afc045d Minor fix (cellGame) 2017-11-15 21:00:02 +03:00
Nekotekina 0fbb8b9a18 Implement _sys_prx_load_module_by_fd
Implement _sys_prx_load_module_on_memcontainer_by_fd
2017-11-15 21:00:02 +03:00
Nekotekina 9ef00b4a12 RSX: Rewrite frame limit 2017-11-15 21:00:02 +03:00
Nekotekina 916851bd4a Optimize cpuid 2017-11-15 21:00:02 +03:00
Nekotekina 9bc0ec586a Fix command line args 2017-11-15 21:00:02 +03:00
Nekotekina f4eab09557 Add supporters 2017-11-15 21:00:02 +03:00
Nekotekina f2980d57a1 ALSA audio backend fixes 2017-11-15 21:00:02 +03:00
Nekotekina dbc9bdfe02 Implement set_ideal_processor_core (linux) 2017-11-15 21:00:02 +03:00
clienthax 9e0b881b2b Fire callback in cellSearchInitialize
Allows BLJS10131 to get ingame ;)
2017-11-15 02:26:36 +04:00
clienthax 946ba3be29 Fix bug in sys_spu_thread_group_create (#3734) 2017-11-14 22:24:55 +04:00
Ani 0064976c43 Bump version to 0.0.4 2017-11-12 18:13:22 +00:00
Ani 4bdb6674eb GUI: Style fix for Kuroi (Dark)
Small style fix for Kuroi (Dark) Theme
2017-11-12 18:13:22 +00:00
Ani c7f7d7ef5b Fixes commit count on GIT-VERSION
AppVeyor: Fetches commit count from unshallowed upstream instead of fetching from HEAD (will always be 3 since we clone with depth of 3)
2017-11-12 18:13:22 +00:00
Robbie 2c19fdf092 Fix off by one error in trophies (#3715) 2017-11-12 17:36:13 +00:00
Ofek 8fc9862614 Fix cellGameGet(Set)Param (#3690)
* Fix cellGameGet(Set)Param
2017-11-11 22:22:38 +00:00
Talkashie 55d84414ee Stub sceNpSnsFbCheckConfig (#3720) 2017-11-11 22:18:32 +04:00
Talkashie 8c0bdd71d9 Correct two typos and a couple of other nitpicky things (#3721)
Correct two typos and a couple of other nitpicky things
2017-11-11 12:56:59 +00:00
kd-11 3c9126d91f rsx: Ignore FENCE instruction as it seems like its ignored on realhw
- This is likely a compiler hint for performance reasons and not a mandate
2017-11-09 14:39:50 +03:00
kd-11 8b4836a12f rsx: Fix shader cache version check 2017-11-09 14:39:50 +03:00
kd-11 b2a7eee1ec rsx: Bump shader cache ver and fix blit engine crash
- Disables blit operations if the target will have a size of 0 in any dimension
- Bumps shader cache ver to 1.1
2017-11-09 14:39:50 +03:00
kd-11 ed21bb309f rsx: Minor fixups
- Fix texture cache blit behaviour when src has AA enabled and dst is a blit dst texture with or without AA
-- This requires handling AA resolve by removing a half downscale on multisampled axes

- Return all ones when a vertex attribute is disabled.
-- Some games forget to enable vertex attributes actually needed by the fs
2017-11-08 13:15:34 +03:00
kd-11 7b3e4f5e3d vk: Hotfix
- facepalm: Do not enable depth comparison mode if masquerading as RGBA color!
2017-11-08 13:15:34 +03:00
kd-11 30b3af0d12 vk: Cleanup, simplify renderpass management 2017-11-08 13:15:34 +03:00
kd-11 541cb4062b vk: Fix shader logging
- Do not overwrite logged programs
2017-11-08 13:15:34 +03:00
kd-11 4e9160104a rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
- Both backends now generate very similar code
2017-11-08 13:15:34 +03:00
kd-11 86fa379c78 rsx/vk: Fix unnormalized converted textures 2017-11-08 13:15:34 +03:00
kd-11 8733505d0a rsx: Minor fixes
- texture_cache: Fix internal size calculation for subresources
- vk: Delay dynamic state updates until just about to draw to ensure no flush has discarded the cb state
2017-11-08 13:15:34 +03:00
kd-11 242611aa46 gl/qt: Catch segfaults in wglDeleteContext with SEH (AMD windows driver)
- In rare cases the driver derefs a nullptr and dies, taking the emulator with it
- From testing, it seems the vram is indeed freed when this happens so its "safe" to continue
2017-11-08 13:15:34 +03:00
kd-11 baa5a261a5 rsx: Rewrite invalidate_range_impl_base in a way that makes sense. Fixes wcb hanging 2017-11-08 13:15:34 +03:00
kd-11 3730b9d1da rsx: More fixes
- Support for raster offsets in surface descriptors (looks to be unused)
- Do not tag disabled render targets when using MRT (pitch = 64)
- Add missing notify_surface_changed() call for openGL
2017-11-08 13:15:34 +03:00
kd-11 0d35363ea0 rsx: Minor optimization - dont update sampler state if texture state registers have not changed 2017-11-08 13:15:34 +03:00
kd-11 75504b3f5e rsx: Rework context handling and stop leaking the GL ccontext
- GL contexts are external handles that require manual lifecycle management
2017-11-08 13:15:34 +03:00
kd-11 4ca98e53a6 rsx: Fix for unnormalized texture access 2017-11-08 13:15:34 +03:00
kd-11 300a36d3d6 rsx: Fixes for cubemap reconstruction
- Do not abort generation if sides are missing, replace with blank surfaces instead
- Make cubemaps scale with res scaling
2017-11-08 13:15:34 +03:00
kd-11 60c7a508a7 rsx: Refactor create_subresource_view(deferred_subresource&) and implement a subresource cache
- This limits the number of times an image is copied and improves performance
2017-11-08 13:15:34 +03:00
kd-11 1fa18757fc rsx: Implement render-to-cubemap; Also simplify unnormalized samplers [WIP, DELETE SHADER CACHE, VERY SLOW]
- Enables real-time cubemap reflections
- TODO: Vulkan is broke; rsx is very slow with this feature
2017-11-08 13:15:34 +03:00
kd-11 fbb7186e66 rsx/gl: Addendum - Fix fragment shader to consume texture scale parameters 2017-11-08 13:15:34 +03:00
kd-11 0961a43997 rsx: Implement 1D<->2D image type casts 2017-11-08 13:15:34 +03:00
kd-11 7037504dcf rsx: Workaround for missing AA flags on some surfaces
- This just doesnt work right yet. It looks like AA is being used dynamically? (RDR)
- TODO: Try to locate flags to set AA if AA mode is not changed
2017-11-08 13:15:34 +03:00
kd-11 2385029eab gl: Shift code around to increase work done after memory transfer operations
- The current code is slower because memory operations are too close to their draw calls
-- This is mainly an issue with proprietary AMD drivers
2017-11-08 13:15:34 +03:00
kd-11 eed55a446c rsx: Minor optimization
- Defer resolving image copy operations to the binding step
2017-11-08 13:15:34 +03:00
kd-11 bbcb6b6851 rsx: Fbo fixes 2
- Use AA mode to predict surface compression. Compression mode is useless without AA activated
- Rewrites most image subresource fetch routines to use the new heuristic
- Fix rsx::thread::find_tile. FEED000(X) can be substituted for (X) in the code
-- Fixes alot of failures when looking for tiled regions

rsx: Fix antialiased unnormalized coords
- scaling factors are inverse to allow proper coordinates to be computed in fs
2017-11-08 13:15:34 +03:00
kd-11 b95630d84a rsx: Minor fixups
- Optimize framebuffer memory invalidate conditions
- Fix texture sampling of AA textures (wider by 2x surfaces)
2017-11-08 13:15:34 +03:00
kd-11 af1d3c2aa6 rsx: Improve surface store resource management
- vk: Use frame testing to determine invalidated resources that can be safely deleted
2017-11-08 13:15:34 +03:00
kd-11 ec3e5c547f rsx: More fixes
- Tag surface store to help determine when contents have been invalidated
- Crop framebuffer textures if they are not the requested dimensions!
2017-11-08 13:15:34 +03:00
kd-11 963a87fed5 rsx: Critical fixes
- Remove generic throws from the rsx pipeline. Stops the rsx thread from silently dying leaving the emulator in a hung state
- Hackplement add_signed and reverse_subtract_signed blend modes
2017-11-08 13:15:34 +03:00
kd-11 173d05b54f rsx: Optimizations
- Reimplement fragment program fetch and rewrite texture upload mechanism
-- All of these steps should only be done at most once per draw call
-- Eliminates continously checking the surface store for overlapping addresses as well

addenda - critical fixes
- gl: Bind TIU before starting texture operations as they will affect the currently bound texture
- vk: Reuse sampler objects if possible
- rsx: Support for depth resampling for depth textures obtained via blit engine

vk/rsx: Minor fixes
- Fix accidental imageview dereference when using WCB if texture memory occupies FB memory
- Invalidate dirty framebuffers (strict mode only)
- Normalize line endings because VS is dumb
2017-11-08 13:15:34 +03:00
Zion Nimchuk 865bb47462 HEAD or master will no longer show up in the titlebar 2017-11-08 12:49:22 +04:00
scribam 3e7ed8a831 PPUTranslator minor changes 2017-11-08 08:34:00 +04:00
Zion 3a49a77c07 Fix git-branch in title... again (#3704)
Fix git-branch in title... again
2017-11-08 01:22:41 +00:00
Zion Nimchuk 6782b22637 Make cellMouseGetDataList return CELL_MOUSE_ERROR_NO_DEVICE if mouse handler is set to null 2017-11-04 19:55:32 +00:00
scribam 4600094829 [RSX] Fix uninitialized value before usage 2017-11-04 01:28:53 +03:00
kd-11 daaa83b9ca rsx: Fix for framebuffer validation 2017-11-04 00:08:30 +03:00
Robbie 3288050680 Have trophy manager reject games that have invalid usr data rather than dying. 2017-11-03 21:15:43 +03:00
Robbie b8c29ae957 Make it so that TROPUSR doesn't crash on "bad" imput. 2017-11-03 21:15:43 +03:00
Robbie 47bacc0ef0 Make trophy dialog smarter and not need the silly file. Can load all games by default now. 2017-11-03 21:15:43 +03:00
Tahir Akhlaq 3d0dced4bd change CryptAcquireContextW to try CRYPT_NEWKEYSET flag if key container doesnt exist already < https://msdn.microsoft.com/en-us/library/windows/desktop/aa379886(v=vs.85).aspx > 2017-11-03 14:17:37 +03:00
kd-11 30bba09fed disable fb testing for partial framebuffer resources 2017-11-02 14:35:19 +03:00
kd-11 31b07f2c5c rsx: Tweaks
- Optimize get_surface_subresource
- Add check_program_status time to draw call setup statistics. It can slow down games significantly
2017-11-02 14:35:19 +03:00
kd-11 f7063bb57b vk: Improved handling of swap_bytes behaviour when using WCB 2017-11-02 14:35:19 +03:00
kd-11 e4ef85b6e0 rsx: Experimental; Try to calculate pixel offset using nv3062 pitch register since we know the target block is defined with 3062 registers 2017-11-02 14:35:19 +03:00
Nekotekina b7c2088489 Add supporters 2017-11-01 05:07:12 +03:00
Nekotekina 59cd0a9c7f Implement set_native_priority (posix) 2017-11-01 05:07:12 +03:00
Nekotekina af107df0b4 Fix NPDRM exitspawn 2017-11-01 05:07:12 +03:00
Nekotekina 0e7e40f2cb Fix /dev_bdvd/ for exitspawn 2017-11-01 05:07:11 +03:00
Nekotekina 0b788f5b43 Add Delete LLVM Cache option 2017-11-01 05:07:11 +03:00
scribam db5c2500c2 Update PPA urls to the latest version of Qt 2017-10-31 09:29:12 +00:00
scribam a1496eb1f1 Revert Qt requirements to version 5.7 for Linux 2017-10-31 09:29:12 +00:00
Robbie 4aa89132d7 Implement Trophy Manager. 2017-10-29 18:48:33 +03:00
Ani 9b8eb089b1 Handle device not ready in fs::error. Solves #3592 2017-10-29 16:52:12 +03:00
MRG95 c1f08ce58d Added breakpoint list
Added a list widget that displays all the currently active breakpoints. You can rename each one for convenience, delete them in bulk, or double click to jump to that address.
2017-10-29 16:17:05 +03:00
MRG95 09a0d046f4 Repositioned current instruction to middle
As soon as I tried the debugger, i wanted to move it to the middle almost instantly. Checked the code and found it sitting right here but commented out. Why? This is awesome.
2017-10-29 16:17:05 +03:00
Unknown 0741698f13 Qt: Fix Save Data Dialog initial size 2017-10-29 15:52:46 +03:00
kd-11 c2ac05f734 rsx: Fix for rsx thread lockup due to nested access violations when WCB is enabled 2017-10-29 15:25:17 +03:00
kd-11 f8f5f9f418 vk: Allow swapchain create to fail with an error 2017-10-29 15:25:17 +03:00
kd-11 7e6d6b45d4 nvidia facepalm 2017-10-29 15:25:17 +03:00
kd-11 361e80f7dc rsx: Tag cache blocks returned on access violation to validate data passed
to flush_all is up to date. Should prevent recursive exceptions

Partially revert Jarves' fix to invalidate cache on tile unbind. This will
need alot more work. Fixes hangs
2017-10-29 15:25:17 +03:00
kd-11 395b4bfa45 gsframe: Break waiting is emulator is stopped suddenly
- Keeps the queue from hanging the GUI
2017-10-29 15:25:17 +03:00
kd-11 ce2b790d8f rsx/qt: GsFrame improvements
- Identify minimize/restore events as separate from regular resize and do not react to them
- Enable message queue consumption after loading the shaders cache. Also hides the frame in this step
-- This fixes the 'start fullscreen' bug when running vulkan
2017-10-29 15:25:17 +03:00
Nekotekina 1ffc1e82b0 fixup 2017-10-28 23:39:10 +03:00
Nekotekina 8520ca7ef7 Audio: add Buffer Count setting 2017-10-28 23:24:08 +03:00
Nekotekina 89fba1c385 ppu_acontext draft 2017-10-28 23:24:08 +03:00
Nekotekina 00a0d37455 Add cmdline support 2017-10-28 23:24:08 +03:00
scribam dbb2251f93 [Qt] Fix uninitialised values before usage 2017-10-28 13:56:32 +03:00
kd-11 7abf755a57 rsx: Avoid false positives by early rejection. Should keep cache thashing to a minimum 2017-10-28 13:26:16 +03:00
kd-11 055f0e2e4a rsx: Export more information about affected cache sections when handling violations
- This allows for better handling of deferred flushes.
-- There's still no guarantee that cache contents will have changed between the set acquisition and following flush operation
-- Hopefully this is rare enough that it doesnt cause serious issues for now
2017-10-28 13:26:16 +03:00
kd-11 49f4da3016 rsx: Fixes
- vk: Always reopen primary command buffers. They should only be closed in flush_command_queue
- If uploading a texture and there are collisions with protected buffers, do not rebuild the cache
- Perform writes via flush before reprotecting pages that were not trampled
- Only flush no pages once
2017-10-28 13:26:16 +03:00
kd-11 bf234dc668 rsx: Implement memory tags for strict mode to validate render target memory 2017-10-28 13:26:16 +03:00
kd-11 11bd65c2b5 vulkan: Flush queue before attempting to copy texture memory! 2017-10-28 13:26:16 +03:00
Jake e0d1ac676e rsx: invalidate surface store address when tile is unbound 2017-10-28 12:46:20 +03:00
Jake 494cbac78b spu: save and restore mfc cmd after processing 2017-10-28 12:46:20 +03:00
Jake 0d46a8e786 spu: Implement readch(mfc_cmd) 2017-10-28 12:46:20 +03:00
Jake 626b9f93c4 rsx: make dmactrl get 'readonly' 2017-10-28 12:46:20 +03:00
Zangetsu38 53f9defb07 Trophy: use system language setting 2017-10-27 14:09:50 +01:00
Robbie 4bf8d1e41f Fix off by one error. Sigh. 2017-10-26 20:31:55 +01:00
Robbie 936c817bd8 Fix focus issue in trophies. 2017-10-26 20:31:55 +01:00
kd-11 9c9495621c rsx: Fix critical bug concerning transient data layout in memory 2017-10-26 00:35:45 +03:00
kd-11 d53673c6f7 rsx: Disable draw call batching when strict mode is enabled
- Minor bugs have been observed with it always enabled
2017-10-26 00:35:45 +03:00
kd-11 882e949f80 vk: Fix for infinite hanging in the access violation handler 2017-10-24 22:59:09 +03:00
kd-11 e6849a59a2 rsx: Better detection of framebuffer memory copy operations
- Still requires texture stitching to work correctly, but matching dimensions works well for now
2017-10-24 22:59:09 +03:00
kd-11 6918e265ec rsx/vk: Be a little more frugal with texture memory to avoid running out of VRAM on 1GB cards 2017-10-24 22:59:09 +03:00
kd-11 e9f293f522 rsx: Improve separate treatment of write exceptions vs read exceptions
- Optimizes search functionality and avoids thrashing valid sections
2017-10-24 22:59:09 +03:00
kd-11 5fc36d64b6 fix build 2017-10-24 22:59:09 +03:00
kd-11 95e6d78689 rsx: Workaround for 0 pitch textures.
- Should these be ignored? Needs investigation
2017-10-24 22:59:09 +03:00
kd-11 f4a666345a rsx: Even more texture cache fixes
- Fix subresource sampling
- Invalidate memory range before uploading textures to prevent hangs
2017-10-24 22:59:09 +03:00
kd-11 7a5c88a8d1 rsx: Only transfer framebuffer contents if memory contents are compatible 2017-10-24 22:59:09 +03:00
kd-11 0de0dded53 rsx: Texture fixes continued
- Fix buffer invalidate behaviour (wcb)
- Disable auto rebuild with only framebuffer storage getting rebuilt
- Fix vulkan subresource sampling
2017-10-24 22:59:09 +03:00
kd-11 5e58cf6079 rsx: Restructuring [WIP]
- Refactor invalidate memory functions into one function
- Add cached object rebuilding functionality to avoid throwing away useful memory on an invalidate
- Added debug monitoring of texture unit VRAM usage
2017-10-24 22:59:09 +03:00
Robbie b0737d1c90 Make a basic trophy notification dialog (#3204)
* Make trophy notification dialog.

* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00
Robbie 779ed75a19 Save manager improvements (#3631)
* Make size of manager only 60% of screen height initially at most.

* Add ability to delete/select multiple entries.

* Add ability to open up save dir and fix how it's done in
game_list_frame.

* Make delete much cleaner.
2017-10-24 18:09:38 +03:00
Unknown dbf1573e89 Update Readme to Qt 5.8 2017-10-24 15:11:37 +01:00
kd-11 96fd8556f2 Silence annoying experimental build warning
- Compiling locally on VS defines BRANCH to "" (empty $BRANCH envvar) and defines _MSC_VER. The pdb check is useless since it will never be reached
2017-10-22 00:14:40 +03:00
kd-11 8f324dfc0a vk: Enable primitive restart workaround for polaris and vega on linux as well
- Looks like it might be a hardware erratum
2017-10-22 00:14:40 +03:00
Unknown 34a6085cc0 Qt: add "clear" option to tty log contextmenu 2017-10-19 15:13:17 +01:00
Megamouse b3efa75206 [Qt] UI improvements (#3558)
* Qt: Show tooltips in description box

* Qt: implement description subscription

* Qt: add gamelist resize for ctrl-+/-/wheel (simple zoom)

* Qt: handle strict mode in gui tab

* Qt: more highdpi stuff

* Qt: remove old tooltips from settings_dialog

* Qt: conform cpublit tooltip to new subscription model
2017-10-19 14:29:48 +03:00
toccata10 b90a7dc66a evdev: add analog to dpad option (#3551)
* evdev Analog to digital option

* rewrite conditions on axis rotation

* a bit of cleanup
2017-10-19 13:41:02 +03:00
Megamouse 200557c036 [Qt] Add syntax highlighter (#3550)
* Qt: Add syntax highlighter

* Qt: add syntax highlighter to cg_disasm

The glsl part is pretty much finished.
The asm is still missing a few rules.
Colors are not yet fully decided

* Qt: add filter for syntax highlighter
2017-10-19 12:58:39 +03:00
kd-11 472cb3b1c2 gl: Check for vendor_string ATI for AMD cards. It seems AMD is still using the ATI openGL stack 2017-10-19 12:22:52 +03:00
kd-11 d8ee6a2edb add RX 550 to AMD vulkan cards with restart bug 2017-10-19 12:22:52 +03:00
kd-11 ddcacb8258 general fixes; Force u32 return type for index_count and add RX Vega to primitive restart blacklist 2017-10-19 12:22:52 +03:00
kd-11 a8e1754fa4 rsx: Allow clear_surface command for depth-only passes. Removes invalidate cache hack 2017-10-19 12:22:52 +03:00
kd-11 5db45c3699 rsx: More fixes
- Workaround for AMD glMultiDrawArrays bug
- Disable disjoint command submission when multidraw support is disabled
2017-10-19 12:22:52 +03:00
kd-11 89dcafbe41 rsx: Reimplement index buffer generation
- Emulate primitive restart in software whenever we get the chance
- Ensure PRIMITIVE_RESTART is never active when LIST topologies are active
- Reimplement TRIANGLE_FAN, POLYGON and QUAD expansion
2017-10-19 12:22:52 +03:00
kd-11 3d05e61f7e rsx/vk: Workaround for polaris primitive restart bug 2017-10-19 12:22:52 +03:00
Zangetsu38 5146f3ec47 Fix compile VS 2017-10-16 18:42:03 +03:00
scribam 170a95f5df Add BRANCH as a preprocessor definition taken from an environment variable 2017-10-15 18:20:02 +01:00
scribam c661578906 Bump Qt version to 5.9.2 for Travis 2017-10-15 14:23:48 +01:00
scribam f20e0c2898 rpcs3.vcxproj: remove unused paths in AdditionalLibraryDirectories 2017-10-15 14:23:48 +01:00
scribam 64b2ae3cd5 appveyor.yml: use Visual Studio solution to build the project and cleanup 2017-10-15 14:23:48 +01:00
kd-11 a11d66f52d update vulkan submodules (#3600) 2017-10-15 14:37:52 +03:00
Megamouse 304a4a1b61 GUI: add some visual studio filters (#3375) 2017-10-14 19:06:20 +03:00
Henrique Jung 76b7103fed [CMake] Build LLVM from the submodule if there's no suitable version
When RPCS3 is compiled with LLVM (default option), CMake only tries to
find LLVM on the default system installation. So the OS must have a
sytstem-wide installation of LLVM of at least version 4.0, which is not
available on many GNU/Linux distributions (e.g. Ubuntu 16.04, Debian
Stretch). If CMake can not find a suitable version, it silently falls
back to compile RPCS3 without LLVM.

This patch makes CMake defaults to compile the LLVM submodule if and
only if a suitable LLVM version is not found installed on the system.
Due to a build time check on LLVM, in-tree builds will not work when
building the submodule (LLVM does not allow in-source builds). For this
reason, the instruction for building on CMake were updated.
2017-10-14 14:54:10 +03:00
kd-11 1572d01c53 qt: Add cpu blit emulation override to the debug tab 2017-10-14 14:19:14 +03:00
kd-11 86bf61ad35 rsx: Fix memory protection
- Fixes hanging when wcb is enabled
2017-10-14 14:19:14 +03:00
kd-11 479aa91368 rsx: Add a debug option to force full software emulation of blit engine 2017-10-14 14:19:14 +03:00
kd-11 bb398c4a08 travis: Dont try to upload appiamges if UPLOAD_URL is missing 2017-10-13 15:23:48 +03:00
kd-11 eab9d06981 rsx: Texture cache fixes
- Fix src/dst framebuffer detection
- Silence some warnings
2017-10-13 15:23:48 +03:00
Zangetsu38 c63ff05e6e Fix compile VS for Optional submodule 2017-10-13 05:14:12 +03:00
scribam 0129c54ab6 Move optional.hpp as a submodule 2017-10-12 18:00:24 +03:00
kd-11 c570410e06 rsx: Stop executing broken command queues if the application fails to recover in 3 retries 2017-10-12 13:51:29 +03:00
kd-11 9af71699a4 rsx: Minor fixes
- Dont skip cb if a problem occurs, just spin on it instead to allow possibility of recovery
- Vulkan cleanup for the die_with_error helper
2017-10-12 13:51:29 +03:00
kd-11 58860614e3 rsx/qt: Implement native window hooks for win32 windows to allow communication between WndProc thread and rsx::thread
- This communication is important in communicating window events. Helps properly synchronize swapchain management on vulkan and stops nvidia crashing
- Do not block the message queue lest the driver detect window as not responding
2017-10-12 13:51:29 +03:00
Farseer e8bde583ef Remove sysutil callback 2017-10-12 04:46:10 +03:00
Nekotekina 5b19908996 Escape problematic characters in VFS
With full-width <>:"\|?*
2017-10-11 22:01:37 +03:00
Nekotekina 19f3bb8cb0 Allow shader cache dialog cancellation 2017-10-11 20:06:33 +03:00
Nekotekina ac64792d99 Optimize PPU module loading
I'm garbage 🤦
2017-10-11 20:06:33 +03:00
Nekotekina efe140bc0c Fix instruction editor a bit 2017-10-11 20:06:33 +03:00
Nekotekina df2fc13b7a Add PPU instruction stat dumper
Needs PPU Debug option to activate and PPU Interpreter
Dumps after Resume (after Pause)
Fix utils::memory_decommit, clean vm.cpp
2017-10-11 20:06:33 +03:00
kd-11 f5d450f24c vk: Better vsync mode selection (#3571) 2017-10-11 19:10:49 +03:00
yzwduck 2e5f8c0786 Rename outputs correctly when writing default values to them (#3574)
- Fix for undeclared variable errors
2017-10-11 01:50:43 +03:00
scribam 9bcc298b18 Remove unused rsx-debugger submodule and the rsx_program_decompiler entry in .gitmodules (#3542) 2017-10-11 01:22:32 +03:00
kd-11 5a03db7d2e rsx: Improve memory protection behavior when strict mode is off 2017-10-10 12:10:41 +03:00
kd-11 91ef202ee7 vulkan: Better VkResult handling 2017-10-10 12:10:41 +03:00
Zion Nimchuk 6d6b281270 Fix gentoo LLVM linking 2017-10-09 22:46:36 +01:00
Zion Nimchuk a3c49bea2c Revert "Add option to build using llvm shared libs and document other cmake options"
This reverts commit 6f33953861.
2017-10-09 22:46:36 +01:00
kd-11 1d375cb13c vulkan: Fix window resize race condition when doing flip 2017-10-09 20:25:41 +03:00
Megamouse 20ad9a13b8 Qt: add high resolution settings to gui tab 2017-10-09 20:25:41 +03:00
kd-11 fc0f98b5db rsx: Res scaling improvements
- gl: Reintroduce the wcb hw downscaling
- rsx: Clamp scalable render target size with a config var
2017-10-09 20:25:41 +03:00
kd-11 3fe37ede97 rsx: Fixups
- gl: Remove redundant texstorage1D call
- gl: Disable the wcb scaling code as it doesnt work right yet [WIP]
- vk: Fix wcb reads
2017-10-09 20:25:41 +03:00
kd-11 55df3cdf67 vulkan: Implement vsync 2017-10-09 20:25:41 +03:00
kd-11 6e8107a5cb rsx: Implement AF override 2017-10-09 20:25:41 +03:00
kd-11 7bee4064a6 gl/wcb: Use temporary scaled image to implement bilinear filter 2017-10-09 20:25:41 +03:00
kd-11 12ab03b0b5 rsx/gl: Implement resolution scaling
rsx: Revise wpos calculation to take resolution scale into account
2017-10-09 20:25:41 +03:00
kd-11 47202d5839 rsx: Set up patch functionality for program coeffecients 2017-10-09 20:25:41 +03:00
Robbie 47b121a700 PPU Page Faults (#3309)
I guess I'll merge it and fix some issues later myself.
2017-10-08 23:37:54 +03:00
scribam d53b640bcf Change compiler requirements in cmake script to match with the values listed in the README.md file 2017-10-08 14:50:31 +03:00
Unknown 78ef467138 Qt: fix fullscreen icon 2017-10-08 13:34:46 +03:00
Unknown b7f6bd4c91 Qt: extend drag and drop to mainwindow 2017-10-08 13:34:46 +03:00
Unknown e272acd7c1 Qt: sort game_list_frame members 2017-10-08 13:34:46 +03:00
Unknown 93d2ac887d Qt: add spu and ppu debug checkboxes to debug tab 2017-10-08 13:34:46 +03:00
Megamouse a84cc1d3bb Qt: move Render_Info to emu_settings.h 2017-10-08 13:34:46 +03:00
Nekotekina cc594ad353 Add supporters 2017-10-05 19:51:37 +03:00
Nekotekina beab5291bb mutex.cpp: minor update
New concept (incomplete)
2017-10-05 19:51:37 +03:00
Nekotekina 3907dd0444 Implement SYS_NET_SO_REUSEPORT 2017-10-05 19:51:37 +03:00
Nekotekina 3d64b65813 Fix /dev/urandom typo 2017-10-05 19:51:37 +03:00
Nekotekina ab4e66a0bf Add cellVdec hack (stolen TLS) 2017-10-05 19:51:37 +03:00
Nekotekina 144f6809bf Implement CALL_FUNC 2017-10-05 19:51:37 +03:00
Nekotekina d296e6021d libbeisobmf.sprx 2017-10-05 19:51:37 +03:00
Nekotekina 45a855ef1f Fix cellKb 2017-10-05 19:51:37 +03:00
Nekotekina e5f756205c sys_net full rewrite
Implement sys_net syscalls
Clean libnet functions
Use libnet.sprx
Use libhttp.sprx
Use libssl.sprx
Use librudp.sprx
Implement sys_ss_random_number_generator
2017-10-05 19:51:37 +03:00
Talkashie 6335fa8df1 Update tooltips.json (#3529) 2017-10-05 19:34:48 +03:00
Megamouse b2605206b1 Qt: fix gamegrid regression: mismatch between entry count and grid size 2017-10-05 17:10:18 +01:00
Zion Nimchuk 33182650ca Add a GitHub issue template, hopefully help with invalid issue spam. 2017-10-05 11:30:39 +01:00
Megamouse 0ca1f82059 [Qt] fix experimental build warning layout and smoothen gamelist scrolling (#3532)
* Qt: fix layout of "experimental build warning" for dpi scaling

and remove compiler warning in welcome_dialog.ui

* Qt: smoothen gamelist/-grid scrolling by setting singlestep value

and fix missing scroll and deselect on gamegrid

* Qt: show all bootable categories in gamegrid
2017-10-05 05:22:02 +03:00
toccata10 0c5cb4824b Add Deadzones for evdev gamepads (#3519) 2017-10-05 04:59:35 +03:00
Megamouse cf83b796e1 Qt: include debug tool colors in stylesheet (#3527)
Qt: include debug tool colors in stylesheet
2017-10-04 23:10:24 +01:00
kd-11 b338c81907 spu: Fixes (#3526)
* spu: Rewrite interpreter fast FM
- Partially implement accurate FM
- Fix FMA/FMS/FNMS by removing an optimization that does not work for INF (cmpunord)
- cmpunord does not catch all cases of an extended result/overflow
- NOTE: FM still does not handle corner cases well (e.g inf * 1.2 because SPU does not have concept of inf)
2017-10-04 20:58:06 +03:00
Megamouse 81b3e7e449 Qt: disable viewport settings on custom configs 2017-10-03 01:34:26 +03:00
scribam 425ddd13e5 [Qt] Fix repository urls to install Qt 2017-10-03 00:41:56 +03:00
Megamouse eb8af974dc Qt: add old log style to Kuroi 2017-09-28 18:23:17 +03:00
Megamouse 3067c8bd27 Qt: fix tty objectname and add tty text color to stylesheet 2017-09-28 18:23:17 +03:00
jjsat 632c8872cd Respect the controller setting when returning data from cellPadGetData. 2017-09-28 12:15:54 +03:00
Megamouse 9650218bb8 Qt: fix log stacking bug when wordwrap occurs 2017-09-28 01:46:20 +03:00
Megamouse 0b51102167 Qt: add log colors to stylesheet
and silence some compiler warnings
2017-09-28 01:46:20 +03:00
Megamouse ca36d08893 Qt: use rgba lambda for default stylesheet 2017-09-28 01:46:20 +03:00
Megamouse a358384900 Qt: support thumbnail icons in stylesheets 2017-09-28 01:46:20 +03:00
Megamouse 77a75305c7 Qt: implement GetOpaqueImageArea 2017-09-28 01:46:20 +03:00
Ryan Gonzalez 85b9809b39 Fix evdev axis reversal (#3303) 2017-09-28 01:13:57 +03:00
Zion Nimchuk d36de7d54f AppVeyor git branch in title fix #2 2017-09-28 00:50:24 +03:00
Jake 2b1c757084 ds4: Fix initial connection issue and hotplug/dongle calibration detection 2017-09-24 22:03:49 +03:00
kd-11 e7db0c7d99 vk: Clamp unreleased texture metric
- TODO: Find the leaking references
2017-09-23 16:46:41 +03:00
kd-11 393e3b702f rsx: Clean up debug overlays. Add unreleased textures metric to track texture memory 2017-09-23 16:46:41 +03:00
kd-11 23ad687e7e vk: New images always should be UNDEFINED or PREINITIALIZED 2017-09-23 16:46:41 +03:00
kd-11 a04ecdbe0a vulkan: Use frameid to determine texture storage to discard 2017-09-23 16:46:41 +03:00
kd-11 9ee21af524 vulkan: Optimize memory allocation 2017-09-23 16:46:41 +03:00
kd-11 b74cdcde00 rsx: Make the 3rd texture dimension matter
- Affects cube maps and texture3D surfaces
2017-09-23 16:46:41 +03:00
kd-11 4d83d749a0 rsx: Texture cache fixes
- Update section flags when requested
- Fix nullptr dereference: cached_dest will be null if dst_is_render_target is true
2017-09-23 16:46:41 +03:00
Zion 8e66e719fa Fix branch name for AppVeyor Builds (#3472) 2017-09-22 13:26:43 +03:00
kd-11 c6e6f4afea vs/qt: Explicitly reference target output to avoid failing post-build step
- Referencing the whole build folder will err if there is any non-qt exe in the folder
2017-09-21 20:05:07 +03:00
kd-11 d0148728c6 rsx: Fixes
- Fix section scanning range for early reject
- Specify IMAGE_ASPECT_STENCIL when uploading image_from_cpu
2017-09-21 20:05:07 +03:00
kd-11 dfc564f837 gl: Check that fence is not empty before calling destroy 2017-09-21 20:05:07 +03:00
Farseer 2b0edf6cde Allow null argument
Should fix Jak 2
2017-09-21 17:31:46 +03:00
Henrique Jung daa7520d1d Deploy QT DLLs using windeployqt tool (#3432)
* Deploy QT DLLs using windeployqt tool

Replace the old mechanism that manually copy the DLLs using either CMake
or VS built-in functions. The new approach uses the windeployqt tool
provided by the QT project that automatically detect the needed DLLs and
perform the necessary copying.

This approach should be more robust if there's an upstream change on QT
project regarding DLLs usage.

* QT DLLs: do not ship RPCS3 with ANGLE and software-OpenGL

According to https://doc.qt.io/qt-5/windows-requirements.html ANGLE is
useful for applications that use OpenGL ES by removing the need to
install OpenGL drivers, redirecting OpenGL calls to DirectX instead.
RPCS does not uses OpenGL ES so it's better to just remove it from the
binary distribution.

opengl32sw.dll is a fallback mechanism when ANGLE libraries are not
available that uses a software backend for OpenGL. It's unlikely that
RPCS3 will work using software-OpenGL, so there's little point into
shipping them.

* QT DLLs: do not ship with SVG and translation files

Like the other removed QT libraries: they are not needed right now. We
can deploy them if they become useful someday.
2017-09-21 16:53:20 +03:00
kd-11 3499d089e7 rsx: Texture cache fixes and improvements
rsx: Conditional lock hack removed
vulkan - Fixes
- Remove unused texture class
- Fix native pitch calculation (WCB)
rsx: Catch hanging begin/end pairs when flushing deferred draw calls
vulkan: Register DXT compressed formats
vulkan: Register depth formats
gl: Workaround for 'texture stitching' when gathering flip surface
- TODO: Add a proper flip hack option
rsx: Fix texture memory size calculation
- DXT textures dont have real pitch. Since pitch is used to calculate memory size, make sure it always evaluates to rsx_size
rsx: Fix cpu copy detection
rsx: Validate blit dst surface and dont make assumptions about region blit order
- Also relax restrictions on memory owned by the blit engine if strict rendering is not enabled
rsx: Fix depth texture detection
rsx: Do not manually offset into dst. The overlapped range check does so automatically
rsx: Minor optimizations
rsx: Minor fixes
- Fix to detect incompatible formats when using GPU texture scaling and show message
- Better 'is_depth_texture' algorithm to eliminate false positives
2017-09-21 16:17:06 +03:00
kd-11 6b96a2022a rsx: Add support for non-projective shadow sampling
- Fixes missing shadows in persona 5

vk: Enable polygon depth bias a.k.a polygonOffset
- Fixes shadow acne in persona 5
2017-09-21 16:17:06 +03:00
kd-11 3836b40bf7 rsx: Fixups 2017-09-21 16:17:06 +03:00
kd-11 571dbfb7b1 rsx: Texture cache improvements
- Limits buffer size to min 720 in the Y axis (1024 section causes conflicts in some cases - TODO)
rsx: Fixups to allow large textures for blit operation
- Also includes checks for both leaking sections and blit regions for vulkan
hotfix for hanging when using WCB
addendum - unlock both ro and no blocks before attempting to copy memory blocks
gl: Fixups for ARB_explicit_uniform_location
- Forces glsl v 430 to make use of the extension
rsx/vk: Rework texture cache to minimize recursive access violations
- Also modifies the vulkan commandbuffer begin/end/submit mechanism
gl: Fix cached_texture_section::is_flushable to take memory protection into account
rsx: Fix blit dst offset calculation
2017-09-21 16:17:06 +03:00
kd-11 10e25eb362 rsx: Fix multidraw range splits again
rsx: Hotfix for disjoint range detection
2017-09-21 16:17:06 +03:00
kd-11 45d0e821dc gl: Minor optimizations
rsx: Texture cache - improvements to locking
rsx: Minor optimizations to get_current_vertex_program and begin-end batch flushes
rsx: Optimize texture cache storage
- Manages storage in blocks of 16MB
rsx/vk/gl: Fix swizzled texture input
gl: Hotfix for compressed texture formats
2017-09-21 16:17:06 +03:00
kd-11 e37a2a8f7d rsx: Texture cache fixes and improvments
gl/vk/rsx: Refactoring; unify texture cache code
gl: Fixups
- Removes rsx::gl::texture class and leave gl::texture intact
- Simplify texture create and upload mechanisms
- Re-enable texture uploads with the new texture cache mechanism
rsx: texture cache - check if bit region fits into dst texture before attempting to copy
gl/vk: Cleanup
- Set initial texture layout to DST_OPTIMAL since it has no data in it anyway at the start
- Move structs outside of classes to avoid clutter
2017-09-21 16:17:06 +03:00
kd-11 07c83f6e44 gl: cleanup; fix program linkage on mesa using GL_ARB_explicit_uniform_location, also make use of ARB_multidraw 2017-09-21 16:17:06 +03:00
kd-11 061824a7ec rsx: Add support for batched multidraw
gl: Fix multidraw [WIP]
rsx: Ignore vertex base when data source is generated using arithmetic
vk: Check pending flag before doing fence poke
vk/gl: Fix for inlined array and immediate draws
rsx: Collapse joined draws when batching
2017-09-21 16:17:06 +03:00
kd-11 abb56a354d rsx: Bug fixes and improvements
rsx: Try to skip unknown commands without discarding entire cb
2017-09-21 16:17:06 +03:00
kd-11 9359b8c170 rsx/fp: Shader decompiler fixes
- Requires proper 2-pass impl
rsx/fp: Catch hanging code blocks
rsx/fp: Don't pause on scaling error
2017-09-21 16:17:06 +03:00
kd-11 2d0f1f27a8 esx: Fixes to the texture cache
rsx: Blit engine improvements
- Always handle blits to and from framebuffers through the GPU
- Handle depth surfaces properly when using GL
- Check for format mismatches when blitting to the surface store [WIP]
2017-09-21 16:17:06 +03:00
kd-11 73312fc363 rsx: Several fixes and improvements
- Do not ignore non-centered pixel blitting
- Register method ac00+16
- Bump texture memory heap to account for GPU texture scaling requirements (vulkan)
- Explicit MRT location index output to better convey intent (openGL)
2017-09-21 16:17:06 +03:00
kd-11 deb590cb05 rsx/vk: Bug fixes
- Make each frame context own its own memory
- Fix GPU blit
- Fix image layout transitions in flip

vk: Improve frame-local memory usage tracking to prevent overwrites
- Also slightly bumps VRAM requirements for stream buffers to help with running out of storage
- Fixes flickering and missing graphics in some cases. Flickering is still there and needs more work
vk: Up vertex attribute heap size and increase the guard size on it
vulkan: Reorganize memory management
vulkan: blit cleanup
vulkan: blit engine improvements
- Override existing image mapping when conflicts detected
- Allow blitting of depth/stencil surfaces
2017-09-21 16:17:06 +03:00
kd-11 2033f3f7dc rsx/vk/gl: Refactoring and reimplementation of blit engine
Fix rsx offscreen-render-to-display-buffer-blit surface reads
- Also, properly scale display output height if reading from compressed tile

gl: Fix broken dst height computation
- The extra padding is only there to force power-of-2 sizes and isnt used

gl: Ignore compression scaling if output is rendered to in a renderpass

rsx/gl/vk: Cleanup for GPU texture scaling. Initial impl [WIP]
- TODO: Refactor more shared code into RSX/common
2017-09-21 16:17:06 +03:00
Nekotekina 3e3160d7ac Minor VFS fix 2017-09-21 14:34:09 +03:00
Nekotekina dd919c76b8 cellAudio: use error_code 2017-09-20 14:27:52 +03:00
Nekotekina a6a0f13264 Remove unnecessary include git-version.h 2017-09-20 14:26:42 +03:00
Nekotekina b9a0c107ab Fix library loading mode 'both' 2017-09-20 14:26:42 +03:00
Nekotekina 5c93acefd9 Try to fix some fs errors 2017-09-19 15:07:07 +03:00
Nekotekina a428dac71c sys_fs_mkdir: implement ENOENT 2017-09-19 15:07:07 +03:00
Nekotekina 3901f08fa0 Fix error on loading a library twice 2017-09-19 15:07:07 +03:00
Nekotekina 519f21db18 Exitspawn support renewal
Implemented _sys_process_exit2 syscall
Rewritten sys_game_process_exitspawn
Rewritten sys_game_process_exitspawn2
Implemented _sys_process_atexitspawn
Implemented _sys_process_at_Exitspawn
And some other changes
2017-09-19 15:07:07 +03:00
Nekotekina 18d472b7e1 Patch: new 'load' syntax
[load, path_name1] - load sequence
[load, path_name2, -0x40] - same, but modify the addresses by -64
2017-09-19 15:07:07 +03:00
Nekotekina bc098d6b9c Rewrite _sys_strncat 2017-09-19 15:07:07 +03:00
Nekotekina 22ff8abd7d Rewrite _sys_strncpy 2017-09-19 15:07:07 +03:00
Nekotekina 871ccfd32c Rewrite _sys_strrchr 2017-09-19 15:07:07 +03:00
Nekotekina 7a79e184c5 Rewrite _sys_strchr 2017-09-19 15:07:07 +03:00
Nekotekina 0e72cc879f Rewrite _sys_strcpy 2017-09-19 15:07:07 +03:00
Nekotekina 13304bd18b Rewrite _sys_strcat 2017-09-19 15:07:07 +03:00
Nekotekina a4b824c50a Rewrite _sys_strncmp 2017-09-19 15:07:07 +03:00
Nekotekina ccc87081f3 Rewrite _sys_strcmp 2017-09-19 15:07:07 +03:00
Nekotekina 800ba9d902 Rewrite _sys_strlen 2017-09-19 15:07:07 +03:00
Nekotekina 015b9fdf8b Fix _sys_strncasecmp 2017-09-19 15:07:07 +03:00
Nekotekina 83f93202d0 Rewrite _sys_memcmp 2017-09-19 15:07:07 +03:00
Nekotekina ae2ea02377 Implemented _sys_prx_load_module_on_memcontainer 2017-09-19 15:07:07 +03:00
Nekotekina 4fe4521881 Implemented __sys_look_ctype_table
Implemented _sys_tolower, _sys_toupper
Fixed _sys_strncasecmp
2017-09-19 15:07:07 +03:00
Nekotekina b83575bcbb Remove unnecessary newline in Log.cpp 2017-09-19 15:07:07 +03:00
Nekotekina 17175e1c23 Fixed global variables in Log.cpp 2017-09-19 15:07:07 +03:00
Nekotekina cc57719856 Restore UTF-8 in Log.cpp 2017-09-19 15:07:07 +03:00
Nekotekina b9b71ccbc1 Implemented syscall _sys_process_exit 2017-09-19 15:07:07 +03:00
Nekotekina e789b969b0 Implemented MFF_HIDDEN for VNIDs
Minor refactoring
Now possible: ```REF_FUNC(...).flag(MFF_HIDDEN);```
2017-09-19 15:07:07 +03:00
Nekotekina be44024a1a Fix initial log message 2017-09-19 15:07:07 +03:00
Nekotekina c7d4a30646 Backup logs to old_logs/ 2017-09-19 15:07:07 +03:00
Nekotekina 837c5dddee Add <typeinfo> 2017-09-19 15:07:07 +03:00
Nekotekina 669b1385cc Move sys_process_exit 2017-09-19 15:07:07 +03:00
scribam 01ffaab3e0 Silent some compiler warnings 2017-09-19 13:21:12 +03:00
Robbie d5fb7180d0 HGA calls sys_rsx_context_attribute before calling sys_rsx_memory_allocate. This inevitably causes RPCS3 to crash. Add nullptr check to prevent this. 2017-09-18 21:24:13 +01:00
Megamouse b141b43c1c [Qt] fix graphics adapter selection and rebase for less redundancy 2017-09-17 21:05:54 +01:00
Megamouse cad91e114d Qt: add char count label to osk dialog 2017-09-17 12:39:52 +03:00
Megamouse db51779682 Qt: settings_dialog layout fix (hack) 2017-09-17 11:40:41 +03:00
Peter Mcteague c18e71ca29 Add git_branch to git-version.h, add display version info to gs_frame and add branch and version to log. (#3186)
* Added version number and branch name to gs_frame and log file. This also involved making the files that generate git-version.h , get the branch.
2017-09-16 14:54:25 +03:00
Alex Touchet 6a54b3929e Update Visual Studio 2015 URL 2017-09-15 10:53:27 +03:00
myfreeweb 07af701afe Vulkan: use pkg-config instead of checking for Linux (#3440)
Makes Vulkan optional on Linux / makes it possible on FreeBSD.
2017-09-14 21:02:09 +03:00
Nekotekina 669d953529 Implement fs::error::notempty 2017-09-14 00:23:23 +03:00
Nekotekina 22d8b57027 Improve lv2_memory object 2017-09-14 00:23:23 +03:00
Nekotekina 0e691e2c51 sys_mmapper: minor range fix 2017-09-14 00:23:23 +03:00
Nekotekina ae1e9e78db sys_fs: use g_tls_error for diagnostic
Affected syscalls:
sys_fs_open
sys_fs_opendir
sys_fs_stat
sys_fs_mkdir
sys_fs_fcntl (get free space)
2017-09-14 00:23:23 +03:00
Nekotekina e00aedd1a0 fs: minor fix 2017-09-14 00:23:23 +03:00
Zion Nimchuk 4a10dcc549 Fix buffer overrun in cert loading, made it more accurate. Fixes #3408 2017-09-13 17:40:57 +03:00
Megamouse 553f67d7e3 Qt: improve gamelist refresh, fix some more scroll issues
despite earlier efforts with modelindex and so on the annoying scroll jump still surfaced sometimes, so we only scrollTo index on selected occasions from now on.
Furthermore we don't need to refresh the gamelist if no custom config has been applied, so this will only be needed on accept from now on
2017-09-11 23:17:32 +03:00
Megamouse fac8a520f0 Qt: Remove duplicate gui repaints in settings dialog
ApplyGuiOptions(true) already forces GuiStylesheetRequest and therefore RepaintGui in main_window if necessary.
We don't need GuiRepaintRequest on accept because there should be no option left that doesn't repaint immediately
2017-09-11 23:17:32 +03:00
Megamouse f0358f85fc [Qt] fix small buttons/missing icons in the toolbar (Doppelgänger) (#3413)
* Qt: use lambda for colorizedIcon in main_window and game_list_frame

* Qt: enable AA_UseHighDpiPixmaps for better looking icons

* Qt: use iconSize instead of sizehint for linux, add some comments
2017-09-10 20:46:39 +03:00
Henrique Jung 4b9fa8ec6d CMake build: copy QT DLLs files to bin directory
AppVeyor build relies on CMake to build the VS project files, which then
is used to build RPCS3, so we must tell CMake to copy Qt DLLs files the
same way VS build does.
2017-09-10 19:25:54 +03:00
Henrique Jung 45cdf6af3b VS build: delete QT DLLs from bin directory
Commit 6cfb184b1e added these files when
implementing a very large code refactoring. They seems to be unecessary
since there's a couple of VS post-build scripts that copy the files from
the user local QT installation to the bin directory every time the rpcs3
project is built. So their presence in the repository only makes cloning
it a little slower.
2017-09-10 19:25:54 +03:00
Robbie 47685bef39 If the loop is never entered, then the jit is null. 2017-09-10 18:51:59 +03:00
Megamouse b11f9e0405 [Qt] add scrollbar to about dialog (#3417)
* Qt: add scrollbar to about dialog

* move contributors
2017-09-10 14:03:24 +03:00
Henrique Jung 84e7de0a78 VS build: copy Qt5WinExtras.dll to bin directory
When building RPCS3 on Visual Studio, there's some DLLs that are copied
from the local QT installation to the RPCS3's output directory using a
post-build script. However, one of these DLL was missing, which is
required for running the program on debug mode (for release versions,
the file is already present on git).

This commit just add the additional command that is needed to copy the
file.
2017-09-10 01:27:22 +01:00
scribam f39e2b999f [Qt] Delete "ui" pointer in destructor 2017-09-09 20:29:42 +01:00
Megamouse cd4b28b4d7 Qt / OpenGL: fix delete_context 2017-09-09 19:46:10 +01:00
Megamouse 2db2114a45 Qt: add Refresh button to gamepad settings, minor cleanup 2017-09-09 19:46:10 +01:00
Megamouse 4b11a62b4d Qt: fix gamepad settings layout issue 2017-09-09 19:46:10 +01:00
RipleyTom 0457f23b13 Pad Refactoring
Adds a window to setup multiple input types as once
All controllers are now handled by a single thread
[hcorion] evdev refactor
2017-09-09 00:55:03 +01:00
Peter Mcteague a6ba7ed21c Fixed a line where event->ingore() was called after break. 2017-09-09 00:33:53 +01:00
Peter Mcteague 5326912bc0 Added ignoring of keyboard shortcuts to keyboard_pad_handler
This fixes an issue where pressing keyboard shortcuts will input them to
the game.
2017-09-09 00:33:53 +01:00
Megamouse be46c82aaa [Qt] style adjustments 6
rename members and clean headers for gamelist and main window
adjust some more connects
2017-09-08 19:23:34 +01:00
Megamouse 43bae9f9d7 [Qt] style adjustments 5
rename even more members and clean headers
adjust some more connects
move some function bodies to cpp
2017-09-08 19:23:34 +01:00
Megamouse 95231c4dee [Qt] style adjustments 4
rename more members and clean headers
adjust some connects
2017-09-08 19:23:34 +01:00
Megamouse a95e01290e [Qt] style adjustments 3
rename some members and clean headers
2017-09-08 19:23:34 +01:00
Farseer 0cbbd3a5b1 Trophy fixes
Should fix Kung Fu Panda 2 Raging Blast 2
2017-09-08 20:10:57 +03:00
Zion Nimchuk d8f3354ce3 Fix some of libpng known incorrect profile spam 2017-09-08 17:23:16 +01:00
RipleyTom e4105f46de Implement _sys_prx_get_module_info 2017-09-08 00:06:53 +03:00
Megamouse 9a1ee9e984 use single line titles in gamelist and recent games menu 2017-09-07 21:26:44 +01:00
Zion Nimchuk 7c897d5019 Weird tlou fix 2017-09-06 21:44:58 +01:00
Zion Nimchuk bfe2bccc51 Implement progress bar in taskbar for non-windows platforms, Fixes #2605 2017-09-06 21:44:58 +01:00
Zion Nimchuk 11aa0be04a Change MacOSX -> MacOS, add warning about glvnd, Fixes #2949 2017-09-06 21:44:58 +01:00
Zion Nimchuk d2cae96e8d Add option to build using llvm shared libs and document other cmake options 2017-09-06 21:44:58 +01:00
Megamouse 8e955297ef [Qt] style adjustments 2
some more of the same
2017-09-06 17:15:38 +01:00
Megamouse 205f6a9000 [Qt] style adjustments 1
mainly move { to newline
get rid of some lines here, add some lines there
2017-09-06 17:15:38 +01:00
jjsat 4558f93f92 Convert endianess before passing buffers to setsockopt. 2017-09-06 00:14:15 +03:00
jjsat 634c411946 Fix sys_tty_write() if called with pwritelen == NULL. 2017-09-06 00:14:15 +03:00
Megamouse d4d0d35e05 game_list_frame: force single line text in list items 2017-09-05 21:44:46 +03:00
scribam f4f36a3cb1 .travis.yml: remove "dist: trusty" as it is now the default distribution 2017-09-05 17:46:38 +01:00
scribam 21d70a75d5 .travis.yml: remove GCC_COLORS variable export and duplicated "brew update;" instruction 2017-09-05 17:46:38 +01:00
scribam 47ed9aa1b9 .travis.yml: rework binutils package update 2017-09-05 17:46:38 +01:00
scribam b60ac78c58 Remove coverity and coveralls references 2017-09-05 17:46:38 +01:00
Nekotekina 83e139cd1a Improve sys_fs_ftruncate
Handle stream API lock (EBUSY)
Handle append mode
2017-09-04 02:15:29 +03:00
Nekotekina b415b0e737 fs: atomic truncation 2017-09-04 02:15:29 +03:00
Nekotekina 2e510e5ca0 Fix rXml limitation
(trophies)
2017-09-04 02:15:28 +03:00
Nekotekina 1262263f5c Fix sys_event_port_connect_ipc 2017-09-04 02:15:28 +03:00
Nekotekina 9b9e2bcafb Move sys_gamepad filter 2017-09-04 02:15:28 +03:00
RipleyTom cde29aba64 multi pkg fix 2017-09-04 00:10:15 +01:00
scribam 34cf1ff7c7 Remove old wxWidgets-related references 2017-09-03 23:12:36 +01:00
Zion Nimchuk cc880b53aa Add cross-platform implementation of cellHttpUtilParseUri 2017-09-04 00:37:36 +03:00
Zion Nimchuk 8ad44dd00f Implement cellSslCertificateLoader 2017-09-04 00:37:36 +03:00
Megamouse 9440e65452 settings_dialog: minor connect simplification 2017-09-02 15:22:58 +03:00
Megamouse 5cb6815bf3 GUI: Fix Repaint on stylesheet change 2017-09-02 15:22:58 +03:00
Ofek caab400258 Various fixes (Trophy, Gcm corrections, stack alloc) (#2894)
* Fixed sys_get_random_number generating less bytes than needed, and ceiling the buffer size in 0x1000 instead of failing
* Corrected alignment check in libgcm
* Now calling callback of sceNpManagerRegisterCallback
* Fixed trophies
2017-09-02 14:43:44 +03:00
Megamouse d3f13ab8a3 fix da build 2017-09-02 12:04:22 +03:00
Talkashie ca6064b109 sys_usbd stuff (#3346)
* Create sys_usbd.cpp

* Create sys_usbd.h

* Update lv2.cpp
2017-09-02 04:21:42 +03:00
Ani e57caefd09 libad: Enable LLE load
Removes libad from ignore list.

It will only affect games that call for it, making them progress further with the Recompiler instead of dying in Unregistered Function, as there's no HLE implementation of libad.

Tested with Guitar Hero 5 [BLES00576]
2017-09-01 21:10:50 +01:00
Nekotekina 7e99f6bc5f Add supporters 2017-09-01 21:39:32 +03:00
Nekotekina a85caaee1d Set PPU stack bounds 2017-09-01 21:24:43 +03:00
Nekotekina 5b00aaf561 Fix decrypt_self usage 2017-09-01 02:10:57 +03:00
Nekotekina 174f11bdbd Fix access violation handler 2017-09-01 01:22:48 +03:00
Nekotekina 05442bdb11 Protect SPU segments 2017-09-01 00:59:25 +03:00
Nekotekina 9ba3cea2b1 RawSPU: implemented read SPU_RunCntl_offs 2017-08-31 23:22:52 +03:00
Nekotekina 20d48289b8 RawSPU: implement read SPU_NPC_offs 2017-08-31 22:55:39 +03:00
Nekotekina 8f9410ceff Implemented syscall sys_event_port_connect_ipc 2017-08-31 22:10:22 +03:00
Nekotekina 3a08dd7dde RawSPU: implement Prxy_TagStatus_offs
Rollback to immediate MFC transfers
2017-08-31 22:03:47 +03:00
Nekotekina cfb858a51c Load liblv2.sprx by default 2017-08-31 21:46:58 +03:00
Nekotekina 37d7fdbcae Fix sys_raw_spu_image_load 2017-08-31 21:44:42 +03:00
Nekotekina 62c14e9437 Fix sys_raw_spu_load 2017-08-31 21:44:26 +03:00
Nekotekina 90b8346312 Implemented syscall _sys_spu_image_get_segments 2017-08-31 21:39:12 +03:00
Nekotekina 167d6a08f8 Implemented syscall _sys_spu_image_get_information 2017-08-31 21:30:13 +03:00
Nekotekina 649d68a00f +sys_spu_elf_get_segments 2017-08-31 20:38:17 +03:00
Nekotekina 8807cd06b7 +sys_spu_elf_get_information 2017-08-31 20:37:54 +03:00
Nekotekina b533d57717 sys_spu_image: minor update
Cleanup
Templates extended
2017-08-31 20:36:51 +03:00
Nekotekina 14a6269243 Fix fatal error dialog 2017-08-31 05:21:26 +03:00
Nekotekina 7b96190e6c Log backup rotation (incomplete) 2017-08-30 17:15:35 +03:00
Nekotekina 010b75251f fs::rename fixed
Added overwriting policy
sys_fs_rename improved
2017-08-30 17:14:30 +03:00
Nekotekina da3f3fd1fb Fix ipc_manager::add
Thanks to @Farseer2 for debugging
2017-08-29 21:26:31 +03:00
Nekotekina 26e13b4f5f Compress log to RPCS3.log.gz 2017-08-29 17:12:13 +03:00
Nekotekina a771fcb397 Fill log with \n 2017-08-29 17:12:13 +03:00
JayC-03 64a6fbe39f Add missing game categories
Used by some media apps, 
YouTube boots now.
2017-08-29 03:19:35 +03:00
Zion Nimchuk 43b860d267 Make travis CI build with PulseAudio backend. 2017-08-29 01:36:59 +03:00
Zion 818df50bb5 Spelling correction 2017-08-28 18:43:47 +03:00
Nekotekina 2570911283 Register Win32 error 32 2017-08-27 16:09:34 +03:00
Nekotekina f59a448f3f Copy sys_spu_segment info in SPU TG
No idea whether it fixes something or not
2017-08-27 03:00:10 +03:00
Nekotekina 834712bb58 Reserve log space for higher severity levels 2017-08-27 03:00:10 +03:00
Nekotekina d98f739043 Make impossible to disable fatal errors 2017-08-27 03:00:10 +03:00
Nekotekina aa5dc5455e _sys_spu_image_import implemented
vm:var<T[]> improved (begin/end)
sys_spu_image_import rewritten
2017-08-27 03:00:10 +03:00
Ani dfc970c926 Point forums URLs to the new one
Updates forums URLs to our new forums
2017-08-27 01:27:38 +03:00
Ani 68ecf340c5 Update Contributing Guidelines
Updates contributing guidelines to use Game Compatibility wiki page and new forums hyperlinks
2017-08-27 01:27:38 +03:00
Ani 3d626e84ef GUI: Add Kuroi (Dark) Theme
New and first theme for RPCS3.
It's based on a dark color scheme.
2017-08-27 01:27:38 +03:00
Ani 95abf768a7 Fix GitIgnore 2017-08-27 01:27:38 +03:00
scribam cb00190c3e [Qt] Replace deprecated qSort function by std::sort 2017-08-26 22:32:40 +01:00
scribam 8fdf1b23a3 Update cell_FreeType2.cpp 2017-08-26 22:03:15 +01:00
kd-11 2e9405db4c rsx: Remove index expansion for quad strips 2017-08-26 21:53:54 +03:00
kd-11 fe5828cb47 rsx: Implement QUAD_STRIP
- QUAD_STRIP evaluates to TRIANGLE_STRIP in memory. The memory layout is identical.
- The only difference between the two modes would be the primitive_ID but that doesnt matter on RSX
- Its worth noting that results will be different between the two modes if input vertices are non-coplanar for every set of N verts
2017-08-26 21:53:54 +03:00
kd-11 e56d8db6a3 gl: Do not modify bound depth/stencil buffers bound to zcull memory
- Fixes some rare cases where zcull always fails
2017-08-26 21:53:54 +03:00
kd-11 e76b6e3f27 gl: Workaround for restrictive z range 2017-08-26 21:53:54 +03:00
kd-11 9a7ce2fd29 rsx/vp: ARL fix 2017-08-26 21:53:54 +03:00
kd-11 462b93f62c vulkan: Gracefully handle back-to-back flip request spam 2017-08-26 21:53:54 +03:00
kd-11 f71f67c4ff rsx: Make fragment state dynamic to reduce shader permutations 2017-08-26 21:53:54 +03:00
kd-11 8358bda133 gl/rsx: Fixes to zcull pixel counting 2017-08-26 21:53:54 +03:00
scribam 85199e200b [Qt] Simplify firmware libraries searching 2017-08-25 22:20:57 +03:00
RipleyTom 5681801b85 cellOskDialogLoadAsync fix
Takes into account text limit and initial text
2017-08-25 21:31:27 +03:00
Talkashie 86ef07b166 Correct typo 2017-08-25 18:42:41 +01:00
Nekotekina 00339cb99b Fix log mapping (Linux) 2017-08-24 21:20:18 +03:00
Andrew O'Neil daf3760cd4 Add PulseAudio audio backend 2017-08-24 17:43:34 +03:00
Nekotekina c1450ad616 Reenable thread_local for all platforms 2017-08-24 16:27:07 +03:00
Nekotekina 025a09ed87 Optimize RPCS3.log and limit it to 64 MiB
Use memory-mapped file for writing
2017-08-23 23:11:18 +03:00
Nekotekina 1716db14ed Fix moving disc games with arbitrary dir name 2017-08-23 21:26:18 +03:00
Nekotekina d0e171784c Implemented fs::file::get_handle 2017-08-22 21:18:26 +03:00
Nekotekina a68983b551 Ensure all log messages are displayed 2017-08-22 21:06:37 +03:00
Megamouse c7c0139788 stylesheets: add custom color to gamepad 2017-08-22 15:28:22 +03:00
Zangetsu38 37bc2b3bb9 rsx: implement pixel size 16. 2017-08-21 17:32:21 +03:00
Megamouse c85806c422 GUI: improve reset to deafult button 2017-08-21 01:05:57 +03:00
Megamouse ee98683538 stylesheets: UI Colors fixes 2017-08-21 01:05:57 +03:00
Megamouse a822d990d2 stylesheets: UI_Colors hotfix 2017-08-20 17:56:52 +03:00
Megamouse 33d3303bdf GUI: hide utilities by default 2017-08-20 17:32:30 +03:00
Megamouse 8b35df8327 misc: add build warning to log 2017-08-20 17:32:30 +03:00
Megamouse 0854ed2b51 misc: get rid of some compiler warnings 2017-08-20 17:32:30 +03:00
Megamouse 713c1a7a86 cg_disasm: fix frame by removing parent 2017-08-20 17:32:30 +03:00
Megamouse fb816a0eb9 osk: fix backspace 2017-08-20 17:32:30 +03:00
Megamouse fff62df6a2 stylesheets: make UI Colors optional 2017-08-20 16:14:32 +03:00
Zion Nimchuk e6a07e80d7 Fix evdev joystick detection 2017-08-19 20:05:33 +03:00
Zion Nimchuk 514a98321d Use newer binutils version to link against newer ffmpeg libraries 2017-08-19 20:05:33 +03:00
Zion Nimchuk 36ac35361f Update ffmpeg submodule with updated libs and headers for linux 2017-08-19 20:05:33 +03:00
Zion Nimchuk bc7d728eb3 Fix linux builds giving experimental build even if not on experimental build. 2017-08-19 20:05:33 +03:00
Zion Nimchuk 66a43c35db Fix evdev controller detection, add joystick squircling 2017-08-19 20:05:33 +03:00
Robbie e9f057c91b Make removing a save fast 2017-08-19 18:17:46 +03:00
Robbie 196cdfafa6 Implement a proper save manager. 2017-08-19 18:17:46 +03:00
Nekotekina 590ca7115f Rewrite cellVideoOutConfigure 2017-08-19 17:35:04 +03:00
Jake 650db9c962 cellPad: remove unneeded & 2017-08-19 12:27:53 +03:00
Jake 5d7c454e52 rsx: Vertex Decompiler, fix sca register assignment 2017-08-19 12:27:53 +03:00
Jake 4d5f98017f d3d12: ignore 0 sized rt dma copy 2017-08-19 12:27:53 +03:00
Jake 7ecf6cb014 rsx: Ignore sending system reserved semaphores to renderer 2017-08-19 12:27:53 +03:00
Danila Malyutin 9d1aebce74 Silence some obvious warnings
Makes travis logs a bit cleaner
2017-08-18 23:09:52 +03:00
scribam dc9671c639 Add cellAtracGetSamplingRate and cellAtracMultiGetSamplingRate functions 2017-08-18 22:42:38 +03:00
scribam 93bfe8164c Move sys_gamepad files to the correct directory 2017-08-18 21:59:25 +03:00
probonopd d6329eaa1a Make it pass desktop-file-validate in Ubuntu 14.04 2017-08-18 20:57:21 +03:00
kd-11 f21a3069a5 vulkan: Don't keep invalidated objects around too long
Games like Tales of Vesperia seem to be using a random memory allocator with very low collision chance.
This means objects are very unlikely to be reused in such games leading to pile-up
2017-08-18 16:51:38 +03:00
kd-11 a8b989b51d vk: Improve window resize handling
- Be careful not to request images not available
- Request a triple buffer at all times if available to keep acquisition from locking up
2017-08-18 16:51:38 +03:00
kd-11 142bfb5250 rsx: Fix immediate indexed drawing 2017-08-18 16:51:38 +03:00
kd-11 334327df67 rsx: Add a success message on program compile completion
- Should help users wondering if rpcs3 'froze' during shader compile
2017-08-16 23:58:30 +03:00
kd-11 2400210144 vk: Reimplement access violation sync handling 2017-08-16 23:58:30 +03:00
kd-11 1b1c300aad vulkan: Restructure frame queues 2017-08-16 23:58:30 +03:00
kd-11 531b03e7af vk: Catch leaking imageview refs on resize 2017-08-16 23:58:30 +03:00
kd-11 650c1c64f1 gl: Workarounds for intel GPUs which dont seem to be truly GL4 compliant 2017-08-16 23:58:30 +03:00
kd-11 2fd4726919 rsx: Fix single vertex array input declarations 2017-08-16 23:58:30 +03:00
kd-11 b86745ee4e gl: Fix vsync; always use adaptive vsync instead of double-buffered 2017-08-16 23:58:30 +03:00
kd-11 c04aa05398 rsx: Shader pipeline fixes and improvements
- Do not set zfunc if alphakill is not enabled. This is because at the moment alphakill requires a different shader to be built

- use glsl loop-unroll friendly comparison; skip vertex input compare if either key requests it

- Minor tweaks to fp key generation
2017-08-16 23:58:30 +03:00
kd-11 3c9bab8563 ui: Move disable vertex cache to debug. Also add an option to disable zcull emulation in the debugger 2017-08-16 23:58:30 +03:00
kd-11 0dc24799f1 gui: Add delete shader cache option in the context menu 2017-08-16 23:58:30 +03:00
kd-11 6eb1786635 rsx: Clamp depth range to [0,1]
- Fixes remaining issues with Ni no Kuni
2017-08-16 23:58:30 +03:00
kd-11 bbf2a97d2e rsx: Zero-initialize the vertex register block
- Some games reference constant regs that they never initialize
2017-08-16 23:58:30 +03:00
kd-11 00c6a589a5 rsx/util: Add simple consistent hash function
rsx/vk/shaders_cache: Move vp control mask to dynamic state

rsx/vk/gl: adds a shader cache for GL. Also Separates pipeline storage for each backend

rsx: Add more texture state variables to the cache
2017-08-16 23:58:30 +03:00
kd-11 c7dca1dbef rsx/vk: Implement shaders cache and fix broken pipeline_storage comparison and hash
- Fix pipeline state storage to uniquely store each pipeline variant
- Adds a progress bar to indicate loading is taking place
2017-08-16 23:58:30 +03:00
kd-11 1da732bbf5 rsx/gl/vk: Invalidate texture regions when memory is unmapped
- Free GPU resources immediately if mappings change to avoid leaking VRAM
2017-08-16 23:58:30 +03:00
kd-11 00b0311c86 rsx/gl/vulkan: Refactoring and partial vulkan rewrite
- Updates vulkan to use GPU vertex processing
- Rewrites vulkan to buffer entire frames and present when first available to avoid stalls
- Move more state into dynamic descriptors to reduce progam cache misses; Fix render pass conflicts before texture access
- Discards incomplete cb at destruction to avoid refs to destroyed objects
- Move set_viewport to the uninterruptible block before drawing in case cb is switched before we're ready
- Manage frame contexts separately for easier async frame management
- Avoid wasteful create-destroy cycles when sampling rtts
2017-08-16 23:58:30 +03:00
kd-11 6a707f515e vk/gl: Factorize shared GLSL code
- prep vulkan for shared glsl backend
2017-08-16 23:58:30 +03:00
kd-11 c0409a819e gl: Workaround for depth/color format mismatch when using hardware blit 2017-08-16 23:58:30 +03:00
kd-11 b2b5f564a1 rsx: Add a few more depth format types to known behaviour paths 2017-08-16 23:58:30 +03:00
kd-11 d54c2dd39a gl: Move vertex processing to the GPU
- Significant gains from greatly reduced CPU work
- Also reorders command submission in end() to improve throughput

- Refactors most of the vertex buffer handling
- All vertex processing is moved GPU side
2017-08-16 23:58:30 +03:00
Megamouse e668ecd453 stylesheets: fix gamegrid font 2017-08-16 16:11:11 +01:00
Megamouse 0020359b8f stylesheets: fix color settings 2017-08-16 16:11:11 +01:00
Megamouse a0176775ff stylesheets: make toolbar styles more accessible 2017-08-16 16:11:11 +01:00
Megamouse a18fddb831 stylesheets: move white header section to default stylesheet 2017-08-16 16:11:11 +01:00
Megamouse ea462ae7d7 stylesheets: fix default not working 2017-08-16 16:11:11 +01:00
Ryan Gonzalez 6d14583f28 Better evdev joystick axis scaling (#3202)
Fix evdev scaling when the minimum value is <0
Declare a trigger as pressed as long as any value >0 is given
2017-08-15 22:14:13 +03:00
scribam 956117a74f Fix the window title when the option "show_fps_in_title" is not checked 2017-08-15 21:34:16 +03:00
scribam 0c1d4e43e4 Simplify m_show_fps assignation 2017-08-15 21:34:16 +03:00
scribam ae156801df Simplify qstr function 2017-08-15 21:34:16 +03:00
RipleyTom 844e09c40e Fix search edit context menu weird color 2017-08-15 21:14:09 +03:00
RipleyTom 81da93a302 Fix rare occurence where there is a /PS3_GAME+something directory which leads to weird behavior 2017-08-15 21:14:09 +03:00
RipleyTom e0508c6c64 unpkg fix 2017-08-15 15:58:16 +03:00
RipleyTom db9618ac2f Resets sleep timer on button press
Adds windows sleep timer reset on ds4 button input

Refactoring

Shorter version
2017-08-15 15:28:53 +03:00
RipleyTom a38182b967 Adds check for pkg signature in QT part 2017-08-15 14:30:32 +03:00
RipleyTom 474bd7beaf Adds support for multi-files pkg. 2017-08-15 14:30:32 +03:00
Talkashie d8c449aadf Update cellNetCtl.cpp 2017-08-14 18:17:46 +03:00
Talkashie 2c611ec0ba Update cellHttp.cpp 2017-08-14 18:17:46 +03:00
Nekotekina b44f5e59ac Fix appveyor.yml 2017-08-14 02:48:52 +03:00
Nekotekina 0ad0510624 Fix appveyor.yml 2017-08-14 02:34:00 +03:00
Nekotekina d2fb69cda3 Add build warning 2017-08-13 23:26:32 +03:00
Nekotekina 2047cb8d1d CFG: print errors for enums 2017-08-13 21:39:08 +03:00
Nekotekina 24f9f06279 Check FNID duplication 2017-08-13 21:39:08 +03:00
Nekotekina b671bb72dc Rewrite Drag&Drop classification 2017-08-13 21:39:08 +03:00
Nekotekina af11ad6253 Fix deadlock in vm::unmap 2017-08-13 21:39:08 +03:00
Nekotekina 0d9b89fb34 Update supporters 2017-08-13 21:39:08 +03:00
RipleyTom 80fee5ac1e (#3214)
Adds cpu to log.
Adds [DO NOT USE] to D3D12 selection.
2017-08-13 18:32:48 +03:00
Talkashie a909bd6edd Register missing functions in cellSysutil (#3206) 2017-08-13 00:32:00 +03:00
Megamouse eeb4d4d4de emu_settings: fix faulty custom config file creation 2017-08-12 12:53:51 +03:00
Megamouse 4c42043940 game_list_frame: add scrollAfter option to Refresh for Talkashie 2017-08-12 12:53:51 +03:00
praydog 6136abd0f8 Minor DS4 Bluetooth fix (#3140)
* Fix DS4 input not working after controller restart (bluetooth)

* Fix bad hid_free_enumeration logic

* Tabbing

* Proper way of telling DS4 to send 0x11 reports

* Dead code removal
2017-08-11 00:41:13 +03:00
Zion Nimchuk 69a5f3d58b Update ffmpeg 2017-08-10 15:34:55 +03:00
scribam 98ef419abd Add sceNpTssGetDataNoLimit and sceNpTssGetDataNoLimitAsync functions 2017-08-10 15:03:54 +03:00
scribam 77354f0f90 Add _sce_net_add_name_server function 2017-08-10 15:03:54 +03:00
scribam 108f87c08f Add cellUsbdRegisterCompositeLdd, cellUsbdUnregisterCompositeLdd and cellUsbdResetDevice functions 2017-08-10 15:03:54 +03:00
scribam 08e2698b9c Add cellSearchGetContentInfoSharable function 2017-08-10 15:03:54 +03:00
scribam 6e81db7b43 Add cellVideoOutSetCopyControl function 2017-08-10 15:03:54 +03:00
scribam e9f12ae30a Stub cellAvconfExt functions 2017-08-10 15:03:54 +03:00
scribam 2f977aae18 Stub cellSysutilAvc2 functions 2017-08-10 15:03:54 +03:00
Megamouse 0e5a862d8a fix resize on boot 2017-08-10 02:53:40 +03:00
kd-11 1e46cd255b gl: Fix inconsistent state tracking 2017-08-10 00:16:20 +03:00
kd-11 e5e6af41a6 gl: Fix occlusion statistics clearing 2017-08-10 00:16:20 +03:00
kd-11 ce437eb8d2 gl: Properly initialize pipeline properties 2017-08-10 00:16:20 +03:00
kd-11 4c019c55d2 rsx/gl: Fix zcull queries and log conditional render modes
- Fixes a situation where a query readback is requested while zcull render is still active
2017-08-10 00:16:20 +03:00
Megamouse ae440a92ac use new range for combobox, remove obsolete code 2017-08-09 23:44:29 +03:00
Robbie 54d2e8bfdd Remove some warnings from Linux and fixed something from code review. 2017-08-09 22:11:28 +03:00
Robbie 3f206981d9 Finesse size of goto address. Downgrade image loading failed to warning. 2017-08-09 22:11:28 +03:00
Robbie fa7407cd42 Remove about 100 warnings from rpcs3qt code. 2017-08-09 22:11:28 +03:00
Robbie 866b9524b3 Add rpcs3 icon to save dialogs. 2017-08-09 22:11:28 +03:00
Robbie d1cde4d0a7 Perform refactoring of pads to remove the ugly pad initialization. 2017-08-09 22:11:28 +03:00
Zion b01e7e3362 Fix Fedora glew install instructions, Fixes #3182 2017-08-09 14:19:25 +03:00
Aurora e9b020beaa Update build instructions for macOS 2017-08-08 23:20:07 +03:00
Aurora 2fcd38c2bc Reduce the zero-page size on macOS, so that PPUThread works 2017-08-08 23:20:07 +03:00
Aurora 300b34e268 Disable PIE on macOS too 2017-08-08 23:20:07 +03:00
Aurora ce0e87373d Update hidapi 2017-08-08 23:20:07 +03:00
Aurora 7e1c6a5819 Make it build on macOS with Clang 2017-08-08 23:20:07 +03:00
Nekotekina 613214cdca Improve error formatting 2017-08-08 22:17:51 +03:00
Malcolm Jestadt 009f53a267 fix segfault in boot recent list 2017-08-08 02:34:24 +03:00
Megamouse f3ad922a8f drag and dropperinno (#3037) 2017-08-06 22:29:28 +03:00
Nekotekina 7b27a8e993 Fix idm::init, fxm::init 2017-08-06 16:13:11 +03:00
kd-11 fcb7072fee Implement hardware zcull emulation
rsx/gl: Support s1 immediate values; ogl minor refactoring
2017-08-06 14:29:42 +03:00
kd-11 7ab1792ef7 rsx: Implement conditional locks 2017-08-06 14:29:42 +03:00
Jan Beich 40d305b35d Make ALSA optional 2017-08-06 02:02:57 +01:00
RipleyTom 2d7e91ba8a Yield instead of sleeping rsx thread. (#3158)
Another Yield
2017-08-06 01:46:01 +01:00
Nekotekina b05434bc6f Fix Firmware message 2017-08-05 17:07:30 +03:00
Nekotekina 7b4c044480 Relax allocations in ppu_load_exec 2017-08-04 14:33:53 +03:00
Nekotekina c14eb4e54a Implement error report stacking 2017-08-04 14:33:53 +03:00
Nekotekina f6c8f46462 CFG: catch exceptions 2017-08-04 14:33:53 +03:00
Nekotekina faf9ed9fec CFG: provide _int range in to_list() 2017-08-04 14:33:53 +03:00
Megamouse 930ce4af60 log_frame: fix random stack 2017-08-03 23:06:54 +03:00
Megamouse d51a986dd4 GUI: fix icon sizes and exterminate gamelist bug
recreate old icon size values
2017-08-03 23:06:54 +03:00
Jake 02845f546e Add gcm to auto lle / liblv2 2017-08-02 01:33:12 +03:00
Jake fff34a7f0f d3d12: Fix 0 sized framebuffer crashes 2017-08-02 01:33:12 +03:00
Jake 21dd715b42 sys_rsx: implement support for lle-gcm 2017-08-02 01:33:12 +03:00
Jake d9a693019b rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent 2017-08-02 01:33:12 +03:00
mp-t 607d2486ea Code review (#3114)
* Fix always-true conditions in sceNp module

* gl_render_targets: useless check on unsigned variable, possible bug

* fixed UB in crypto utility functions

* copy-paste error in vk::init_default_resources

* pass strings by const ref

* Dont copy vectors. Make sure copies are not needed because functions are used in a multi-threaded context.
2017-08-01 20:22:33 +03:00
Nekotekina 77f58326af Add supporters 2017-07-30 01:09:42 +03:00
Nekotekina bf14cbdb27 Fix _sys_lwcond_signal, _sys_lwcond_signal_all 2017-07-30 01:09:42 +03:00
Nekotekina 93db420f80 sys_lwmutex, sys_lwcond refactoring 2017-07-30 01:09:42 +03:00
Nekotekina a209d0d7fa Minor fix of sys_event_queue_receive 2017-07-30 01:09:42 +03:00
Nekotekina f564a72d03 SPU: minor optimization 2017-07-30 01:09:42 +03:00
Talkashie aeb01bd216 Update outdated firmware log message 2017-07-30 01:10:24 +03:00
Zion bc4d73da02 Bundle Qt5Svg.so, Fixes #3094 (#3120)
Bundle Qt5Svg.so, Fixes #3094
2017-07-29 04:39:20 +01:00
Robbie f9e996e006 Rewrite memory pool to be thread safe. 2017-07-28 23:50:21 +03:00
Megamouse 4dbc546e7b GUI: add custom config indicator (#3108)
* game_list: add custom config indicator

* icon resize: get rid of duplicate call (great performance boost)

* icon resize: only save on slider release or clicks (performance)

refactoring shenanigans

* game_list: skip filtered out games in Refresh (performance)

* settings_dialog: remove unnecessary show() that caused glitches

* gs_frame: add disableMouse setting

* fix travis warnings
2017-07-28 23:03:48 +03:00
Zion 9a1a7dd531 Fix build (#3117) 2017-07-28 16:30:35 +01:00
Talkashie 7ac96f7526 Fix missing newline, add periods, add tooltip for gs_resizeOnBoot (#3112)
* Update settings_dialog.cpp

* Update tooltips.json
2017-07-27 22:37:29 +01:00
kd-11 f613901eac gl/vk: Do not trust gcm buffer size to match internal rendering resolution
- Should fix games with strange scaling artifacts due to upscaling from lower resolutions
2017-07-27 14:33:30 +03:00
kd-11 4cd5624fa7 rsx/vk/gl: Refactoring - Also adds a vertex cache to openGL as well 2017-07-27 14:33:30 +03:00
kd-11 fc6891a0e3 ui: Restore 'Strict Mode Rendering' to GPU tab. Also add an option to disable the vertex cache
- Also, updates json tooltips for some options
2017-07-27 14:33:30 +03:00
kd-11 fb7ccbd7b4 vulkan: Workaround to avoid lockup due to double fault
- TODO: Ensure no page faults occur within a page-fault handler!
2017-07-27 14:33:30 +03:00
kd-11 17c399d4e8 spu: acquire_pc rewritten to be more precise in timing
- More accurate pauses may slightly reduce performance but makes it more viable
  to allow more threads to participate without stuttering
2017-07-27 14:33:30 +03:00
kd-11 dd19622823 vulkan: Texture cache rewritten - Use a map of vectors instead of a flat array 2017-07-27 14:33:30 +03:00
kd-11 46fa6e47fe rsx/vk: Vertex cache rewritten, add option to disable it as well
- Also enable SPU loop detection by default while were at it
2017-07-27 14:33:30 +03:00
Nekotekina 7fa42cfaad Fix sys_semaphore_wait (on timeout) 2017-07-26 22:35:45 +03:00
Nekotekina 5d8640109d Add supporters 2017-07-26 22:24:35 +03:00
Nekotekina 6f6b23e879 Delete make_fself.cmd 2017-07-26 21:29:49 +03:00
Nekotekina d2116a187e Update tooltips 2017-07-26 21:27:34 +03:00
Nekotekina f58652e51c cellRec: fix vm::bptr 2017-07-26 21:09:00 +03:00
Nekotekina bf53035e3f IPC support for lv2 sync objects 2017-07-26 21:03:41 +03:00
Nekotekina 60c6bb9865 Restore hook static functions 2017-07-26 21:03:41 +03:00
Nekotekina 67b71c0f89 Fix sys_rwlock_wunlock 2017-07-26 21:03:41 +03:00
Nekotekina 5766fb1f31 Fix sys_rwlock_wlock 2017-07-26 21:03:41 +03:00
Ryan Gonzalez dbd69536ed Linux evdev joystick support (#2885)
* Linux evdev joystick support (#2678)

* Cleanup libevdev configure code

* evdev fixes

* Evdev joystick additions/fixes

* Error message tweak

* Fix evdev multiple joysticks (thanks @hcorion!)

* Change by-id to by-path in evdev
2017-07-26 21:03:06 +03:00
Zion Nimchuk 08f0047529 Refactor setsockopt for better cross-platform-ness 2017-07-26 20:27:07 +03:00
Zion Nimchuk 54a38aa927 Fix issue #2788 2017-07-26 20:27:07 +03:00
scribam 173cc13d01 Stub some cellSysutilAvc2 functions 2017-07-26 17:49:40 +03:00
scribam 1899f399b6 Mixed minor changes 2017-07-26 17:49:40 +03:00
scribam 4c5921a7a4 Stub some cellGameExec and cellResc functions 2017-07-26 17:49:40 +03:00
scribam be84dd73a9 Stub cellRec functions 2017-07-26 17:49:40 +03:00
Megamouse 9f3f07f3ae game_list: enable stepless icon sizes 2017-07-26 17:00:32 +03:00
Megamouse d260ccfc96 settings_dialog.ui: just LINUX things 2017-07-26 17:00:32 +03:00
Megamouse 1c3b9754aa settings_dialog: enable LLE List multiselection 2017-07-26 15:44:59 +03:00
Megamouse 37c26b77ee settings_dialog: make size consistent 2017-07-25 23:18:41 +01:00
Megamouse ff772dd28b game_list: fix sort and scroll 2017-07-25 17:37:29 +03:00
Zion Nimchuk 60e2928ec1 Fixes #3063 2017-07-25 03:42:04 +01:00
Zion Nimchuk f8e57147b0 Linux builds now link LLVM statically, fixed Qt libpng issue, moved to single AppImage 2017-07-25 02:41:05 +01:00
LambdaMan 1bef748dc4 Allow overlapping ranges in cellGcmMapEaIoAdress with coherency check (#3070)
According to Jarves, lle-gcm branch already does the same thing so we know the behaviour should be correct
2017-07-25 02:27:23 +03:00
RipleyTom b2fa0fdf53 Fix PARAM.SFO filename case (#3081)
For (get_list_item)
2017-07-24 23:53:20 +03:00
Megamouse ab198c0c5f gamelist: scroll fix (workaround) 2017-07-24 23:21:35 +03:00
Megamouse f577af452d Update Framelimiter Tooltip 2017-07-24 23:21:35 +03:00
Megamouse a7802e9377 Settings Overhaul 2017-07-24 23:21:35 +03:00
kd-11 3b03f9a010 vulkan: Avoid double flushing if a texture is externally synchronized 2017-07-24 16:52:42 +03:00
kd-11 cb194e06ce gl: Fix framebuffer validity checks 2017-07-24 16:52:42 +03:00
kd-11 a24780fe5e vulkan: Avoid cache miss whenever possible if WCB is enabled 2017-07-24 16:52:42 +03:00
kd-11 a7c28f5827 rsx: Fix remainder/iteration computations in BufferUtils 2017-07-24 16:52:42 +03:00
kd-11 425821863b vulkan; Add a weak vertex cache with single frame validity 2017-07-24 16:52:42 +03:00
kd-11 8db6555bdb lower mt upload threshold to something useful 2017-07-24 16:52:42 +03:00
kd-11 6557bf1b20 rsx: More aggressive thread scheduling for vertex processing
- Significantly helps vertex performance
- Not recommended as more threads will harm performance if the PC does not have the cores for it
2017-07-24 16:52:42 +03:00
Robbie 6648084c64 Add Q_EMITs and clean up a couple signals. 2017-07-23 19:17:39 +03:00
RipleyTom 5543441618 xinput config file 2017-07-23 18:30:24 +03:00
Robbie 0508e1e638 Log marking. Useful for knowing when time based things happen in log. 2017-07-23 17:27:16 +03:00
Nekotekina adf119e960 sys_rwlock_runlock fixed
Registered _sys_rwlock_trywlock
2017-07-23 16:01:52 +03:00
Nekotekina 2bc57fbee3 LLVM: Add error message 2017-07-23 11:03:38 +03:00
Nekotekina 42b06af577 Force recompiling liblv2.sprx 2017-07-23 11:03:38 +03:00
Nekotekina f9a69c449d PPU LLVM: minor bitcast avoidance 2017-07-23 11:03:38 +03:00
Nekotekina 3f9affd2ad Stub some SPU syscalls 2017-07-23 11:03:38 +03:00
Nekotekina 23701248f3 Set LLVM recompiler as default 2017-07-23 11:03:38 +03:00
Nekotekina c9abab6828 cellGame: minor refactoring 2017-07-23 11:03:38 +03:00
Nekotekina 9dc9378bcc Fix illegal instruction message 2017-07-23 11:03:38 +03:00
Robbie 5cc152b8dd Save Data Note (#3054)
* Split save_data_utility into two classes.

* Add entry notes to saves.

* Code review changes
2017-07-23 10:55:08 +03:00
Megamouse 9bd6d28514 gs_frame: fix event 2017-07-22 20:34:56 +03:00
Megamouse 58816e314c main_window: adjust toolbar size to prevent blurry icons 2017-07-22 20:34:56 +03:00
Megamouse e93fbc6900 Merge pull request #3 from RipleyTom/OpenGLFix
Fix openGL
2017-07-22 20:34:56 +03:00
Megamouse f8c2e198c5 gs_frame: fix the mysterious "second boot crash" 2017-07-22 20:34:56 +03:00
Megamouse f69e252c7a cg_disasm: fixerinno 2017-07-22 20:34:56 +03:00
Megamouse 96dfa9b526 Splitter fix 2017-07-22 20:09:54 +03:00
Robbie 2b24635ef7 Scroll fix 2017-07-22 20:09:54 +03:00
Jake fde6099769 rsx: Fix vertex decompiler to support 2 arg destination 2017-07-22 09:41:00 +03:00
Jake 7b3693bb29 sys_timer: Fix initial timer state 2017-07-22 09:41:00 +03:00
kd-11 df8fa74e2a vulkan hotfix (#3046)
* Rework vertex attribute binding for vulkan. Allows always providing a buffer view to the pipeline even if the game has the attribute disabled as long as it is consumed by the vertex shader.
2017-07-22 01:54:28 +03:00
scribam 9747ab61f9 Missing function names (HLE) and small fixes (#3038)
* Add sceNpScoreGetFriendsRanking and sceNpScoreGetFriendsRankingAsync functions

* Add sceNpSnsFbGetLongAccessToken function

* Add new functions for the sceNpTus module

* Add new functions for the cellSailRec module

* Stub cellCrossControllerInitialize

* Add sceNpAuth* functions for the sceNp2 module

* Remove unnecessary call to c_str()

* Add missing module id "CELL_SYSMODULE_ADEC_AT3MULTI"

* Add Turkish keyboard mapping constant

* Add cellOskDialogExtRegisterKeyboardEventHookCallbackEx function

* Update cellSubDisplay

* Update cotire version to 1.7.10

* Replace cellSubdisplay by cellSubDisplay

* Update cellSysutil.cpp with new functions stubbed
2017-07-21 18:41:11 +03:00
Nekotekina d7e72797a8 Version 0.0.3 2017-07-20 18:05:34 +03:00
Nekotekina 0dfd2eadc1 Travis: do not zip 2017-07-20 18:02:26 +03:00
Nekotekina 291ec1eeb2 SPU recompiler: minor optimization 2017-07-20 17:22:09 +03:00
Nekotekina b24eb621ae Use RTM instructions (skylake+) 2017-07-20 17:22:09 +03:00
Nekotekina 0fa148e65e Improve CPU feature check
Damn exit on SSSE3 failure
Check AVX for Intel processors
2017-07-20 17:22:09 +03:00
Talkashie 3f6b24d33a Correct typo
No classes or names or any of that poop are being changed here, only a text string.
2017-07-20 15:43:24 +03:00
Danila Malyutin 9fee2ebeb5 Enable optimizations on travis 2017-07-20 01:17:51 +03:00
kd-11 99828a8f15 spu: Clean up asmjit - avoid touching the shared db whenever possible
- Gets around the locking issues when fetching from the shared db
2017-07-19 23:28:33 +03:00
kd-11 2526626646 rsx: Surface cache bug fixes
- Properly handle data 'transfer' when recycling frame buffer images
- Clear 'recycled' surfaces before use
2017-07-19 23:28:33 +03:00
kd-11 582913dc31 spu: Simplify watchdog design (PC is purely HLE and occupies SPU code kernel space only, max 256K) 2017-07-19 23:28:33 +03:00
kd-11 94c1b74a17 fix build; restore asmjit reader_lock for now 2017-07-19 23:28:33 +03:00
kd-11 cbd1b28d0d spu: Add polling loop detection and clean up channel access contention code
- spus run a tight gpu-style kernel with no multitasking on the cores themselves
-- this does not map well to PC processor cores because they never sleep even when doing nothing
-- the poll detection hack tries to find a good place to insert a scheduler yield
-- RdDec is a good spot as it signifies the spu kernel is waiting on a timer
2017-07-19 23:28:33 +03:00
kd-11 05ffb50037 vk/rsx: Bug fixes and improvements
- Improvements to framebuffer usage; Avoid creating new resources every frame
- Handle null fragment program properly
- Collect vertex upload statistics

- vk: Pre-initialize 'unused' varying registers in the vertex shader in case it gets matched with a fs that consumes it
 -- Fixes a crash about fog_c not being declared

gl/dx12/vk: Handle null fragment program

- cleanup - use yield semantic instead of sleep(0) as yield is more cross-platform
 -- sleep(0) is a windows specific scheduler hint
2017-07-19 23:28:33 +03:00
kd-11 72e13ddeb2 spu: Implement concurrent instruction execution watchdog for wrch
- Delays threads by a predetermined amount to 'desync' spurs kernels.
  Largely reduces lock contention issues as well as making spurs kernels
  play nice with reservations
- Also reduces number of lost notifications (SPU_EVENT_LR)
2017-07-19 23:28:33 +03:00
kd-11 78f09d7645 asmjit: Minimal locking when reading, also only lock when actually writing to the db 2017-07-19 23:28:33 +03:00
kd-11 f69121116a rsx/vk: Optimize framebuffer lifetime management
- Significant gains due to avoiding aggressive create-delete cycles every frame
2017-07-19 23:28:33 +03:00
RipleyTom 0136215ef1 Minor sceNpBasicGetEvent Fix 2017-07-19 21:41:37 +03:00
Megamouse ab534ac55d main_window fixerinno
remove sinful toolbar sorcery
2017-07-19 21:16:13 +03:00
Megamouse 67bbd59924 debugger_frame fixerinno
delete zombie dialog
clear breakpoints properly
2017-07-19 21:16:13 +03:00
RipleyTom f0b1a587aa Implements deadzone for xinput 2017-07-19 20:35:12 +03:00
Megamouse ae8f858c56 settings_dialog: get rid of string duplication
use enum to dictate button id
2017-07-19 17:40:27 +03:00
Dangles91 7426eb285f Fixes for save_op_get_list_item
Only return data for dir and bind where requested. Some games like Akiba's Trip call this function but don't ask for any data back.
2017-07-18 15:22:49 +03:00
Nekotekina f91f2e3e6d Patch: add floating point support
Also count applied entries
2017-07-17 18:36:54 +03:00
Nekotekina e39ee10105 Patch system improved
SPU patch rewritten
PPU patch implemented
2017-07-17 16:49:46 +03:00
Nekotekina 2ef2f0f63b PPU LLVM: simplify module loading 2017-07-17 16:49:46 +03:00
Nekotekina e875c91121 Restore timeBeginPeriod 2017-07-17 16:49:46 +03:00
Dangles 6610abcd5f Minor changes for save data utility (#3005) 2017-07-16 19:10:45 +03:00
Megamouse aed9b31294 add system_info.h (#2985)
add system info to log
add SSSE3 Error message to main_window
2017-07-16 17:36:38 +03:00
Zion Nimchuk 6597eb27c7 Fix PIE being on by default 2017-07-16 16:59:46 +03:00
Megamouse 035a39a9a8 GUI: minor figgcess (#3010)
* emulator tab: minor layout adjustment

* tool bar: adjust size dynamically for hidpi

* gamelist tool bar: adjust size dynamically for hidpi

* gamelist search bar: adjust style

* move game_list.h into rpcs3qt

* hide game data by default
2017-07-15 21:22:24 +03:00
Learath2 9c547d5eef Fix bug with std::stof being locale-dependant (#3012) 2017-07-15 03:38:10 +03:00
Learath2 504fa5ffda Add version to install firmware dialog (#2958) 2017-07-14 18:34:05 +03:00
Megamouse ad66dbfd0b Add game window resize on boot (#3000) 2017-07-14 18:10:38 +03:00
Megamouse 0adb579736 rename controls to keyboard 2017-07-14 17:45:47 +03:00
Megamouse d4c83e5dd2 Settings: fix cameraBox 2017-07-14 17:45:47 +03:00
Megamouse 821a8c6e65 settings_dialog: add icon hints to color buttons 2017-07-14 17:20:41 +03:00
Megamouse ef60809219 move colorizedIcon to gui_settings 2017-07-14 17:20:41 +03:00
Megamouse a21ed06d27 Icons (blue): fix inconsistent colors 2017-07-14 17:20:41 +03:00
Megamouse 97f59405aa game_list_frame: repaint tool icons 2017-07-14 17:20:41 +03:00
Megamouse b586bd3b10 gui_settings: add gamelist tool icon color 2017-07-14 17:20:41 +03:00
Megamouse c617b17037 settings_dialog: add color picker for gamelist tool icons 2017-07-14 17:20:41 +03:00
Megamouse 73bbfcb246 main_window: repaint tool icons 2017-07-14 17:20:41 +03:00
Megamouse cfa7d04c49 settings_dialog: add color picker for main window tool icons 2017-07-14 17:20:41 +03:00
Megamouse fb191693d1 gui_settings: add tool icon color 2017-07-14 17:20:41 +03:00
Megamouse 743a19027a game_list_frame: add method colorizedIcons 2017-07-14 17:20:41 +03:00
Robbie ced539579e Murdering a wx zombie 2017-07-14 14:20:07 +03:00
Robbie 225af34ce9 For the Neko 2017-07-14 14:20:07 +03:00
Robbie eb80b7ec34 Small main_window refactoring. Fixed one of the guiconfig crashes too somehow. 2017-07-14 14:20:07 +03:00
Talkashie 3df960bb52 Fix various typos and capitalisation inconsistencies.
also Jarves please implement sysutils
2017-07-14 13:54:13 +03:00
Nekotekina 25fcde9507 Rearrange /dev_bdvd mounting logic
Prevent booting patches without /dev_bdvd
Prevent booting with foreign /dev_bdvd
2017-07-14 03:39:22 +03:00
Nekotekina d8abe75526 Improved sprx boot (for devs only) 2017-07-14 01:47:00 +03:00
Nekotekina 15fe8f1c51 Fix cmdline start 2017-07-14 01:47:00 +03:00
scribam ce7b55871b Add sceNp2* functions 2017-07-14 01:46:07 +03:00
scribam 9d8fa28dd9 Add sceNp* functions 2017-07-14 01:46:07 +03:00
scribam 3a3e9770f3 Add cellHttp* functions 2017-07-14 01:46:07 +03:00
scribam 2d037fa130 Remove "#pragma once" directive in a cpp file 2017-07-14 01:46:07 +03:00
Robbie ab595d2b95 Improve Save Manager (#2951)
* Add the save icons to the save data entry and manager.

* Simplify code slightly since I have an else now so no need for == false

* Move the icon to the top of the list because it looks better.  Remove redundant settitle.

* Fix size.  It's a bit forced but there wasn't any better way as far as I could see on stack overflow.

Also, add an error dialog if you have no entries.

Simplify the logic slightly for the selected since with the no data case handled, I can make more assumptions about the return value.

* save_data_utility: fix dialog sizes

* CELL_OK

* Retcon dialog to instead be error in log.

* Dangle92 and I had some fun. Everything should be good now.

* In dangle's code he disabled the icon, in mine I hide it if there is nothing. Having both isn't needed.  Yay merges resulting in doing stupid things.

* Fix leek

* Default size to zero for sanity. Shared pointer is fine handling null (tested with disgaea and renaming icon file)

* Simplifying. Thanks for review and advice all
2017-07-13 18:38:13 +03:00
Megamouse e8ba5876ce clean up some unused / redundant includes 2017-07-13 16:38:50 +03:00
Megamouse 2cd5f63284 game_list: enable deselection + fix entry selection 2017-07-13 16:38:50 +03:00
RipleyTom d410494a7d Fixes pkg overwriting files without the PKG_FILE_ENTRY_OVERWRITE flag 2017-07-13 15:43:13 +03:00
Robbie dcfe8e1abd fixz (#2996)
Patch crash regression in game grid
2017-07-13 04:05:29 +01:00
Nekotekina 7702eb2fa7 PPU: clean linkage info 2017-07-12 21:29:09 +03:00
Megamouse bb563b3eb7 minor menu fix 2017-07-12 21:00:13 +03:00
Nekotekina 4913cac24f Refresh game list after booting 2017-07-12 19:41:33 +03:00
Nekotekina 113b937263 Fix moving game dir 2017-07-12 19:35:46 +03:00
Nekotekina a5c431c2b7 _lv2prx mutex implemented 2017-07-12 19:11:51 +03:00
Nekotekina 5ba23ac4c4 sys_lwmutex_locker aux class 2017-07-12 19:09:53 +03:00
Nekotekina f7472d59aa GUI: fix recent entry duplication 2017-07-12 18:16:09 +03:00
Nekotekina 3cd4256b9e Fill game list from all locations 2017-07-12 18:16:09 +03:00
Nekotekina 08e9400870 Improve booting disc games
Store disc locations for disc games
Create /dev_hdd0/disc/ directory
Move disc games from /dev_hdd0/game/ to /disc/ automatically
Load disc game patches automatically
2017-07-12 16:38:19 +03:00
Nekotekina 420bfef214 Cleaning after PoorRequest 2017-07-12 14:07:38 +03:00
Nekotekina ae265f7586 GUI: Disable poorly designed limitations 2017-07-12 14:00:38 +03:00
Nekotekina ff53ff3bbf Force HLE for net-related libraries 2017-07-12 14:00:38 +03:00
Nekotekina 4a512694d9 Implemented _sys_memchr 2017-07-12 14:00:38 +03:00
Nekotekina 8202352452 Do not load sprx twice 2017-07-12 14:00:38 +03:00
Nekotekina 73a2a937c4 PPU LLVM: reuse loaded executables 2017-07-12 14:00:38 +03:00
Nekotekina a51f82c949 GUI: add supporters 2017-07-12 14:00:38 +03:00
Nekotekina 3278062c29 PPU: load only libsysmodule.sprx 2017-07-12 14:00:38 +03:00
Nekotekina 74f2be7307 PPU: free prx segments 2017-07-12 14:00:38 +03:00
Nekotekina 0ee454f44b vm: decommit by exec_addr 2017-07-12 14:00:38 +03:00
Nekotekina 9a38d63661 Store sys_spu_image value 2017-07-12 14:00:38 +03:00
Nekotekina bab537c7e2 PPU LLVM: unuse FP_SAT_OP 2017-07-12 14:00:38 +03:00
Robbie a426d32a36 Search for threads. 2017-07-12 04:56:07 +03:00
Robbie 9403948ce3 Disable remove custom config if no custom config exists. 2017-07-12 03:19:24 +03:00
Robbie 0405b860c6 Add $(EmulatorDir) to VFS dialog 2017-07-12 03:19:24 +03:00
Robbie 83df572604 Fix a couple crashes 2017-07-12 03:19:24 +03:00
Robbie 0698136c63 Add ui_*.h to gitignore 2017-07-12 03:19:24 +03:00
Megamouse 67f1fa086d debugger_frame: transfer capture button from main_window menu
and clean up some unused actions in main_window.ui
2017-07-12 00:56:53 +01:00
Megamouse 06f6ac66fa debugger_frame: remove pause button
and move its functionality to run button
2017-07-12 00:56:53 +01:00
RipleyTom 34709eb399 Fix Stswi instruction 2017-07-10 18:42:02 +03:00
scribam 5c60a99cc4 Check if the pth is a valid directory before to look for icons. 2017-07-10 17:39:45 +03:00
Robbie cea0ff4598 Fix VFS default button (#2975) 2017-07-10 14:43:57 +01:00
Megamouse b7aed7bbde Dagimon super mega level
add stretchToDisplayArea to settingsdialog

fix color picker and toolbar background

settingsdialog adjustments

fix tooltips + .pup

fix adapter box
2017-07-10 16:15:57 +03:00
Megamouse 1a4e1919fc Dagimon mega level
ani fixes

add color options for toolbar and game icons
2017-07-10 16:15:57 +03:00
Megamouse 457c2d364f Dagimon ultra level
gui new design: hidpi fixes

settings_dialog fix glitch

welcome dialog hdpi adjustments

about dialog hdpi adjustments

about dialog fix size

pad dialog hdpi adjustments

settings_dialog: remove SetActiveTab
2017-07-10 16:15:57 +03:00
Megamouse c9e9fcd0a3 Dagimon champion level 2017-07-10 16:15:57 +03:00
Megamouse 9f8eb88a9f Dagimon rookie level
fix lib stuff

fix build

add slider amd searchbar

disable gamelist toolbar per default

Dagimon rookie level
2017-07-10 16:15:57 +03:00
raven02 2e47c42367 Add Stretch to Display Area option (#2961) 2017-07-08 16:06:11 +03:00
kd-11 41d921808b spu: Reimplement FCGT and FCMGT to handle corner cases (such as comparisons against infinites and denormals)
- Also optimize FMA/FMS/FNMS for recompiler
2017-07-08 14:52:16 +03:00
kd-11 9e7a42d057 rsx: Minor bug fixes
- vk: Do not select first available format when choosing a swapchain format
- gl/vk: Ignore rendering zero sized framebuffers/scissors
- fp: Re-enable range clamp on fp16 registers; fix fx12 clamping [-2, 2]
2017-07-08 14:52:16 +03:00
kd-11 d43e06c0ea rsx: Fix some fp bugs
rsx/fp: Properly fix RCP
- Input is always scalar, output is a vector

rsx/fp: Ignore forced unit for SIP and TEX instructions
2017-07-08 14:52:16 +03:00
kd-11 c788331e45 vk: Fix layout transitions 2017-07-08 14:52:16 +03:00
kd-11 3d935b64f2 rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared 2017-07-08 14:52:16 +03:00
kd-11 e9b8f94fb1 rsx/gl/vk: Enable frame skipping 2017-07-08 14:52:16 +03:00
kd-11 b95ffaf4dd rsx: Implement skip draw. Also, start working on MT vertex upload 2017-07-08 14:52:16 +03:00
kd-11 ab97a0a5a3 spu: dma tweaks 2017-07-08 14:52:16 +03:00
Megamouse e74d6446c8 msg_dialog_frame: hidpi fixes for osk_dialog 2017-07-07 01:53:42 +03:00
Megamouse cbb7753227 msg_dialog_frame: hidpi fixes for m_dialog
move spacings up
2017-07-07 01:53:42 +03:00
Zion Nimchuk 78fad1a372 Finalize AppImage build 2017-07-04 21:19:33 +01:00
RipleyTom d793f8ad78 Implements sys_fs_disk_free 2017-07-04 16:16:32 +03:00
Nekotekina dda274afb0 Fix Miku OP video
And break something else
2017-07-04 02:04:22 +03:00
Nekotekina f0d184f38b PPU LLVM: relocation support 2017-07-04 02:04:22 +03:00
Nekotekina 9fccb47e7c bf_t: fix warning 2017-07-04 02:04:22 +03:00
Robbie fd1ca2f102 Change default selection button to select entry instead of cancel. 2017-07-03 23:56:55 +03:00
Robbie 458968658f Fix akiba with cell cancel 2017-07-03 23:56:55 +03:00
Martin Lindhe 051dd388d7 remove invalid comment 2017-07-03 23:30:09 +03:00
Zion 233506480b Fix CMake build instructions on Linux (#2946)
Fix CMake build instructions on Linux
2017-07-03 19:30:34 +01:00
Martin Lindhe 37898d38e5 README: add fedora instructions 2017-07-03 17:51:39 +01:00
Martin Lindhe be441bd3a7 README: relax qt5 version requirement to 5.7 2017-07-03 17:32:14 +01:00
Martin Lindhe 2e9a543598 qt: relax dependency to qt 5.7 2017-07-03 17:32:14 +01:00
Robbie 190a59ce03 Basic Save Manager (#2924)
* The basic unstubbing.  Save entries will be listed and you can select a save.  If you select none, then it'll work as well.  WIP

* Filled out the trivial parts of the info dialog.

* Finish implementation and clean up.  No "maintain" dialog or context menu for now until the copy/delete functions are implemented.

* Fix crash

* Update cellSaveData.cpp
2017-07-01 21:42:09 +03:00
Zangetsu38 253e7a90b8 vk: add "add_signed" in blend op. 2017-06-30 18:40:40 +03:00
Megamouse fd4a153eef GUI fixes + log stacking (#2897)
* Add Stacking option to log contextmenu

Squashed commit:

[69f296af] cleanup

[4f4bf41f] use contextmenu instead

[e67036bc] use gui settings instead (+1 squashed commits)

Squashed commits:

[b3913dbe] fix backwards selection (+1 squashed commits)

Squashed commits:

[1e150f04] add stacking option (+3 squashed commit)

Squashed commit:

[be78da4f] fix scroll

[d3450c21] fix clearSelection

[e962ec9c] fix log color issue

* fix recent games related app crash

* gamelist improvements

Squashed commit:

[aa1f79c2] fix title names & con background

[d8381984] fix gamelist search

* finally fix show menu bug

* add rows to gamelist: resolutions, sound formats and parental level

* fix gamelist loadsettings
2017-06-30 15:41:40 +03:00
Inviuz 645f0e63ab REF 57 plus FREF fix
kept bothering me until i realized what was wrong with it
2017-06-30 14:24:00 +03:00
Nekotekina c087a9534a PPU LLVM: SSA reordering
Fetch indirect jump target
Flush registers earlier
2017-06-29 17:48:55 +03:00
Nekotekina da87bb6710 PPU LLVM: minor fix 2017-06-29 17:48:55 +03:00
Nekotekina 3c064439b3 PPU LLVM: new mptr/cptr format 2017-06-29 17:48:55 +03:00
Nekotekina 85f8a42bd2 PPU: MTOCRF optimization 2017-06-29 17:48:55 +03:00
Nekotekina ef55d6fa0c PPU LLVM: less trash, fix crash 2017-06-29 17:48:55 +03:00
Nekotekina aa34fa8baa PPU LLVM: some passes disabled 2017-06-29 17:48:55 +03:00
Nekotekina 2629f9be44 PPU: VREFP, VRSQRTEFP changed 2017-06-29 17:48:55 +03:00
Nekotekina fc2a45d6d6 Removed unnecessary code 2017-06-29 17:48:55 +03:00
Nekotekina 22af341ad3 umulh64, mulh64 moved; added ror8/16/32 2017-06-29 17:48:55 +03:00
kd-11 a69f19a9ab rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead 2017-06-29 13:13:19 +03:00
kd-11 d7662e54cc rsx/fp: Do not swizzle shadow lookups 2017-06-29 13:13:19 +03:00
kd-11 459a7ba5a2 rsx: Avoid using push_back/emplace_back on empty STL containers
- Reckless management of STL containers causes significant slowdown
- Also reorders vertex compare steps to fail quickly on simpler checks
2017-06-29 13:13:19 +03:00
kd-11 9cb58a47cd gl: Avoid creating surface copies when strict mode is disabled. 2017-06-29 13:13:19 +03:00
kd-11 3651e67a25 vk: Fix mapping of output colors to render target ranges 2017-06-29 13:13:19 +03:00
kd-11 8a0f6f1cbc gl: Fix legacy ring buffer address alignment
- Should always return a base address aligned to the buffers alignment.
- Fixes renderdoc crashes when capturing
2017-06-29 13:13:19 +03:00
kd-11 9cbaacb13f cellVideoOut: Enable 59.94 Hz required for some games 2017-06-29 13:13:19 +03:00
kd-11 1887e2460f rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup. 2017-06-29 13:13:19 +03:00
kd-11 6e578c4fde rsx: Initialize declared but unset varying variables to all ones 2017-06-29 13:13:19 +03:00
kd-11 47e5074dc5 rsx: Emulated index buffers are based on vertex 0 with no disjoint ranges
- Drop the 'first' argument as it is unused for now
2017-06-29 13:13:19 +03:00
kd-11 74d8619240 dx12: Fix error reporting 2017-06-29 13:13:19 +03:00
Nekotekina 89f676de75 PPU: preparations (no fixes) 2017-06-26 16:56:13 +03:00
Nekotekina 061c92ba1f PPU LLVM: Improve FlushRegisters 2017-06-26 16:56:13 +03:00
Nekotekina 8034196c25 ppu_syscall_code type added (for fmt) 2017-06-26 16:56:13 +03:00
Nekotekina f49a30bc1a PPU LLVM: disable unnecessary passes 2017-06-26 16:56:13 +03:00
Nekotekina 1196e9decc PPU LLVM: remove unnecessary code 2017-06-26 16:56:13 +03:00
Nekotekina cd4f290d3d PPU LLVM: v2, simplification (no allocas) 2017-06-26 16:56:13 +03:00
Nekotekina 45fae363c6 PPU LLVM: MFCR optimized 2017-06-26 16:56:13 +03:00
Nekotekina 9738ce0cf6 LLVM: fix cancellation 2017-06-26 16:56:13 +03:00
Nekotekina e5ae32e5f3 Fix #ifdef style 2017-06-26 16:56:13 +03:00
Inviuz 81ab6ab8b4 FREFS/weak imports and VREFS 4 and 6 2017-06-26 14:17:34 +03:00
Megamouse cfbfdd7b8a dialog fixes for multithreading (#2913)
* add appicon to msg_dialogs

* give every msg_dialog its own taskprogress

* weird little m*f* algorithm
2017-06-26 02:44:52 +03:00
Megamouse 8d0e7adb62 fix image load log message 2017-06-25 00:13:10 +03:00
Megamouse 96a893120d disable compat for non ps3 games 2017-06-25 00:13:10 +03:00
Megamouse a1c72de1eb add "Other" category
include all categories to list and filters
2017-06-25 00:13:10 +03:00
Megamouse d11bb71a17 Reenable Home and Audio/Video interactions 2017-06-25 00:13:10 +03:00
Nekotekina 6561ddae41 PPU LLVM: multithread compilation 2017-06-24 19:12:19 +03:00
Nekotekina ef21e2253f qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
Nekotekina dd553331df qt: Remove emit 2017-06-24 14:25:11 +03:00
Nekotekina d86858da64 Fix tabs 2017-06-24 14:25:11 +03:00
Nekotekina fcefbf26c6 wxFuneral 2017-06-24 14:25:11 +03:00
Nekotekina 79a3b308d1 qt: Update about dlg 2017-06-24 14:25:11 +03:00
Robbie 5ecc7d5360 Fix issue with msgdialog not passing event back properly. 2017-06-24 13:59:07 +03:00
Nekotekina 321f50bf7b qt: Fix kb pad handler 2017-06-23 20:09:33 +03:00
Nekotekina d0b37777c3 Remove throw cpu_flag 2017-06-23 20:09:33 +03:00
Nekotekina aea094730b PPU LLVM: paradigm shift
For now, compile only one block at time
Use tail calls to move between blocks
Fully write PPU context (except CIA)

This fixes many compatibility problems
2017-06-23 20:09:33 +03:00
Nekotekina a29d7d3962 LLVM: implement STSWI, LSWI...
Fix DIVD, DIVDU, DIVW, DIVWU, MULHW
Removed __adde_get_ca in ADDE, SUBFE
2017-06-23 20:09:33 +03:00
Nekotekina 155f13ed54 Workaround booting NP games 2017-06-23 20:09:33 +03:00
Nekotekina 82a296f900 PPUOpcodes.h updated 2017-06-23 20:09:33 +03:00
Nekotekina 0df861d7b5 Added uptr type 2017-06-23 20:09:33 +03:00
Nekotekina 0890cc3e49 qt: Fix OutDir config 2017-06-23 20:09:33 +03:00
Nekotekina 0da9c8d20c qt: Fix logging 2017-06-23 20:09:33 +03:00
Zion b3c4ec4b55 Fix Travis build (#2902) 2017-06-23 16:51:39 +03:00
Megamouse 4ce8e9ba16 fix debugger o.O (#2903)
* fix debugger o.O

* minor simplification

* how did I not see this the first time
2017-06-23 15:08:38 +03:00
Megamouse 51ce8f6c20 add No Thread option 2017-06-23 02:16:14 +03:00
kd-11 72edf26fb8 rsx/gui: Add a strict mode toggle. Also reorganizes the graphics tab a bit
code cleanup
2017-06-22 23:36:15 +03:00
kd-11 d2b3cf22e3 vs: drop user files from shipped vs files 2017-06-22 23:36:15 +03:00
kd-11 28f3e9a65b vk: Move resource init/destroy to constructor and destructor 2017-06-22 23:36:15 +03:00
kd-11 17318112eb rsx: Do not sample as pcf shader if writing a vector result 2017-06-22 23:36:15 +03:00
kd-11 590bb7cbe4 rsx: Bug fixes
rsx: Give more info when ring buffer allocations fail
2017-06-22 23:36:15 +03:00
kd-11 798f90dac2 rsx/ui: Make a few settings configurable via the GUI 2017-06-22 23:36:15 +03:00
kd-11 b2e906f4cc rsx: Code cleanup. Fixes several dozen warnings
- Wrap unused parameters as comments to prevent C1400
- Fix sized variable conversions with explicit casts
2017-06-22 23:36:15 +03:00
kd-11 11317acdbe rsx: Handle non-zero base vertex better
- Vertex buffer contents treat the base vertex as vertex 0 so we do the same for indices

rsx: Fix vertex base indexing

rsx: Properly fix non-zero offset indexed rendering
2017-06-22 23:36:15 +03:00
kd-11 5c6cf77c57 rsx: Register NV4097_SET_COLOR_KEY_COLOR method. 2017-06-22 23:36:15 +03:00
kd-11 13825c9ef7 vk: Proper shutdown to avoid destroying resources still in use 2017-06-22 23:36:15 +03:00
kd-11 6013b0782e vk: Avoid constantly reinitializing the SH context when compiling SPIRV. Speedup 2017-06-22 23:36:15 +03:00
kd-11 5f180e0b30 vk: Prefer optimal formats when clearing buffers 2017-06-22 23:36:15 +03:00
kd-11 84ae1c5214 gl: Silence log spam 2017-06-22 23:36:15 +03:00
kd-11 86adc42739 rsx/gl/vk: Invert default stencil values
- Fixes stencil volume shadows in a few games. This is part of the surface invalidation workarounds
2017-06-22 23:36:15 +03:00
kd-11 30f276a49b gl: Properly emulate signed normalized wide integers
Another fix for signed normalized formats; single component vectors are swizzled
2017-06-22 23:36:15 +03:00
kd-11 98cf72e0fb rsx: Fix clip space computations 2017-06-22 23:36:15 +03:00
kd-11 75964c686f rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF) 2017-06-22 23:36:15 +03:00
kd-11 0cb6dee474 vk/gl: Do not sample currently bound render targets
- Create temporary copies for use with the draw call instead
2017-06-22 23:36:15 +03:00
kd-11 db1a90d828 rsx: Discard surface store contents once per frame (temp workaround)
Need to find the proper command issued to discard all surfaces
2017-06-22 23:36:15 +03:00
kd-11 110974af0b vk/gl: Fix sampling of shadow2D textures 2017-06-22 23:36:15 +03:00
kd-11 69d3d47901 gl: Fix clip-space -> depth conversion. Fixes remaining depth read issues
- Also set some default values for samplers in a cleaner way using their 'natural' float values
2017-06-22 23:36:15 +03:00
kd-11 b50d5107b3 rsx/vk/gl: Minor fixes 2017-06-22 23:36:15 +03:00
kd-11 6a9eef0382 rsx/gl/vk: Enable use of native PCF shadows 2017-06-22 23:36:15 +03:00
kd-11 5f66d0b996 rsx/wip: Fix depth surface reuse and clearing (fixes shadows) 2017-06-22 23:36:15 +03:00
kd-11 701728ecd7 rsx: Fix depth-as-rgba read in fp 2017-06-22 23:36:15 +03:00
kd-11 423fd4a388 rsx: Fix stencil initial values 2017-06-22 23:36:15 +03:00
Zion ea2970d6e5 Fix da build (#2900)
* Add RelWithDebInfo

* Fix the build
2017-06-22 21:05:32 +01:00
Jan Beich 392d91b604 Improve portability for BSDs (#2813)
* sys_net: don't use fds_bits from a system header on FreeBSD

rpcs3/Emu/Cell/Modules/sys_net.cpp:137:14: error: no member named '__fds_bits' in
      'sys_net::fd_set'; did you mean 'fds_bits'?
                                if (src->fds_bits[i] & (1 << bit))
                                         ^~~~~~~~
                                         fds_bits
/usr/include/sys/select.h:75:18: note: expanded from macro 'fds_bits'
#define fds_bits        __fds_bits
                        ^
rpcs3/Emu/Cell/Modules/sys_net.h:114:13: note: 'fds_bits' declared here
                be_t<u32> fds_bits[32];
                          ^

* GUI: fallback to xdg-open on other Unices

rpcs3/Gui/GameViewer.cpp:289:26: error: use of undeclared identifier 'command'
        wxExecute(fmt::FromUTF8(command));
                                ^

* File: FreeBSD never supported copyfile(3) but sendfile(2) works fine

Utilities/File.cpp:114:10: fatal error: 'copyfile.h' file not found
#include <copyfile.h>
         ^~~~~~~~~~~~

* Thread: add signal handling for BSDs

Utilities/Thread.cpp:761:23: error: use of undeclared identifier 'REG_RAX'
static const decltype(REG_RAX) reg_table[] =
                      ^
Utilities/Thread.cpp:763:2: error: use of undeclared identifier 'REG_RAX'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
        ^
Utilities/Thread.cpp:763:11: error: use of undeclared identifier 'REG_RCX'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                 ^
Utilities/Thread.cpp:763:20: error: use of undeclared identifier 'REG_RDX'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                          ^
Utilities/Thread.cpp:763:29: error: use of undeclared identifier 'REG_RBX'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                                   ^
Utilities/Thread.cpp:763:38: error: use of undeclared identifier 'REG_RSP'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                                            ^
Utilities/Thread.cpp:763:47: error: use of undeclared identifier 'REG_RBP'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                                                     ^
Utilities/Thread.cpp:763:56: error: use of undeclared identifier 'REG_RSI'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                                                              ^
Utilities/Thread.cpp:763:65: error: use of undeclared identifier 'REG_RDI'
        REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
                                                                       ^
Utilities/Thread.cpp:764:2: error: use of undeclared identifier 'REG_R8'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
        ^
Utilities/Thread.cpp:764:10: error: use of undeclared identifier 'REG_R9'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                ^
Utilities/Thread.cpp:764:18: error: use of undeclared identifier 'REG_R10'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                        ^
Utilities/Thread.cpp:764:27: error: use of undeclared identifier 'REG_R11'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                                 ^
Utilities/Thread.cpp:764:36: error: use of undeclared identifier 'REG_R12'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                                          ^
Utilities/Thread.cpp:764:45: error: use of undeclared identifier 'REG_R13'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                                                   ^
Utilities/Thread.cpp:764:54: error: use of undeclared identifier 'REG_R14'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                                                            ^
Utilities/Thread.cpp:764:63: error: use of undeclared identifier 'REG_R15'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                                                                     ^
Utilities/Thread.cpp:764:72: error: use of undeclared identifier 'REG_RIP'
        REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
                                                                              ^
Utilities/Thread.cpp:792:26: error: no member named 'gregs' in '__mcontext'
                const u64 reg_value = *X64REG(context, reg - X64R_RAX);
                                       ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:804:21: error: no member named 'gregs' in '__mcontext'
                out_value = (u8)(*X64REG(context, reg - X64R_AL));
                                  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:809:21: error: no member named 'gregs' in '__mcontext'
                out_value = (u8)(*X64REG(context, reg - X64R_AH) >> 8);
                                  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:815:31: error: no member named 'gregs' in '__mcontext'
                const s8 imm_value = *(s8*)(RIP(context) + i_size - 1);
                                            ^~~~~~~~~~~~
Utilities/Thread.cpp:784:18: note: expanded from macro 'RIP'
#define RIP(c) (*X64REG((c), 16))
                 ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:827:33: error: no member named 'gregs' in '__mcontext'
                const s16 imm_value = *(s16*)(RIP(context) + i_size - 2);
                                              ^~~~~~~~~~~~
Utilities/Thread.cpp:784:18: note: expanded from macro 'RIP'
#define RIP(c) (*X64REG((c), 16))
                 ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:836:33: error: no member named 'gregs' in '__mcontext'
                const s32 imm_value = *(s32*)(RIP(context) + i_size - 4);
                                              ^~~~~~~~~~~~
Utilities/Thread.cpp:784:18: note: expanded from macro 'RIP'
#define RIP(c) (*X64REG((c), 16))
                 ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:846:20: error: no member named 'gregs' in '__mcontext'
                out_value = (u32)RCX(context);
                                 ^~~~~~~~~~~~
Utilities/Thread.cpp:779:18: note: expanded from macro 'RCX'
#define RCX(c) (*X64REG((c), 1))
                 ^~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:851:19: error: no member named 'gregs' in '__mcontext'
                const u32 _cf = EFLAGS(context) & 0x1;
                                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:851:19: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:852:19: error: no member named 'gregs' in '__mcontext'
                const u32 _zf = EFLAGS(context) & 0x40;
                                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:852:19: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:853:19: error: no member named 'gregs' in '__mcontext'
                const u32 _sf = EFLAGS(context) & 0x80;
                                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:853:19: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:854:19: error: no member named 'gregs' in '__mcontext'
                const u32 _of = EFLAGS(context) & 0x800;
                                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:854:19: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:855:19: error: no member named 'gregs' in '__mcontext'
                const u32 _pf = EFLAGS(context) & 0x4;
                                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:855:19: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:885:12: error: no member named 'gregs' in '__mcontext'
                case 1: *X64REG(context, reg - X64R_RAX) = value & 0xff | *X64REG(context, re...
                         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:885:62: error: no member named 'gregs' in '__mcontext'
  ...*X64REG(context, reg - X64R_RAX) = value & 0xff | *X64REG(context, reg - X64R_RAX) & 0xffffff...
                                                        ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:886:12: error: no member named 'gregs' in '__mcontext'
                case 2: *X64REG(context, reg - X64R_RAX) = value & 0xffff | *X64REG(context, ...
                         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:886:64: error: no member named 'gregs' in '__mcontext'
  ...reg - X64R_RAX) = value & 0xffff | *X64REG(context, reg - X64R_RAX) & 0xffff0000; return true;
                                         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:887:12: error: no member named 'gregs' in '__mcontext'
                case 4: *X64REG(context, reg - X64R_RAX) = value & 0xffffffff; return true;
                         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:888:12: error: no member named 'gregs' in '__mcontext'
                case 8: *X64REG(context, reg - X64R_RAX) = value; return true;
                         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:913:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) |= 0x1; // set CF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:913:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:917:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) &= ~0x1; // clear CF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:917:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:922:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) |= 0x40; // set ZF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:922:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:926:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) &= ~0x40; // clear ZF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:926:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:931:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) |= 0x80; // set SF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:931:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:935:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) &= ~0x80; // clear SF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:935:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:940:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) |= 0x800; // set OF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:940:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:944:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) &= ~0x800; // clear OF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:944:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:953:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) |= 0x4; // set PF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:953:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:957:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) &= ~0x4; // clear PF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:957:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:962:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) |= 0x10; // set AF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:962:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:966:3: error: no member named 'gregs' in '__mcontext'
                EFLAGS(context) &= ~0x10; // clear AF
                ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:966:3: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:976:7: error: no member named 'gregs' in '__mcontext'
                if (EFLAGS(context) & 0x400 /* direction flag */)
                    ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:769:49: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                         ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:976:7: error: use of undeclared identifier 'REG_EFL'
Utilities/Thread.cpp:769:55: note: expanded from macro 'EFLAGS'
#define EFLAGS(context) ((context)->uc_mcontext.gregs[REG_EFL])
                                                      ^
Utilities/Thread.cpp:1020:25: error: no member named 'gregs' in '__mcontext'
        auto code = (const u8*)RIP(context);
                               ^~~~~~~~~~~~
Utilities/Thread.cpp:784:18: note: expanded from macro 'RIP'
#define RIP(c) (*X64REG((c), 16))
                 ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:1146:3: error: no member named 'gregs' in '__mcontext'
                RIP(context) += i_size;
                ^~~~~~~~~~~~
Utilities/Thread.cpp:784:18: note: expanded from macro 'RIP'
#define RIP(c) (*X64REG((c), 16))
                 ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:1368:47: error: no member named 'gregs' in '__mcontext'
        const bool is_writing = context->uc_mcontext.gregs[REG_ERR] & 0x2;
                                ~~~~~~~~~~~~~~~~~~~~ ^
Utilities/Thread.cpp:1368:53: error: use of undeclared identifier 'REG_ERR'
        const bool is_writing = context->uc_mcontext.gregs[REG_ERR] & 0x2;
                                                           ^
Utilities/Thread.cpp:1393:89: error: no member named 'gregs' in '__mcontext'
  ...%s location %p at %p.", cause, info->si_addr, RIP(context)));
                                                   ^~~~~~~~~~~~
Utilities/Thread.cpp:784:18: note: expanded from macro 'RIP'
#define RIP(c) (*X64REG((c), 16))
                 ^~~~~~~~~~~~~~~
Utilities/Thread.cpp:767:55: note: expanded from macro 'X64REG'
#define X64REG(context, reg) (&(context)->uc_mcontext.gregs[reg_table[reg]])
                               ~~~~~~~~~~~~~~~~~~~~~~ ^

* Thread: add explict casts for incomplete pthread_t on some platforms

Utilities/Thread.cpp:1467:17: error: no viable overloaded '='
        ctrl->m_thread = thread;
        ~~~~~~~~~~~~~~ ^ ~~~~~~
Utilities/Atomic.h:776:12: note: candidate function not viable: cannot convert argument of
      incomplete type 'pthread_t' (aka 'pthread *') to 'const atomic_t<unsigned long>' for 1st
      argument
        atomic_t& operator =(const atomic_t&) = delete;
                  ^
Utilities/Atomic.h:902:7: note: candidate function not viable: cannot convert argument of
      incomplete type 'pthread_t' (aka 'pthread *') to 'const type' (aka 'const unsigned long') for
      1st argument
        type operator =(const type& rhs)
             ^
Utilities/Thread.cpp:1656:3: error: no matching function for call to 'pthread_detach'
                pthread_detach(m_thread.raw());
                ^~~~~~~~~~~~~~
/usr/include/pthread.h:218:6: note: candidate function not viable: no known conversion from 'type'
      (aka 'unsigned long') to 'pthread_t' (aka 'pthread *') for 1st argument
int             pthread_detach(pthread_t);
                ^

* build: dlopen() maybe in libc

/usr/bin/ld: cannot find -ldl
c++: error: linker command failed with exit code 1 (use -v to see invocation)

* build: iconv() maybe available on some BSDs in libc

/usr/bin/ld: cannot find -liconv
c++: error: linker command failed with exit code 1 (use -v to see invocation)

* build: hidapi-hidraw is only built on Linux

/usr/bin/ld: cannot find -lhidapi-hidraw
c++: error: linker command failed with exit code 1 (use -v to see invocation)

* Thread: use getrusage() on more POSIX-like systems

* Qt: don't return NULL handle on other platforms

rpcs3/rpcs3qt/gs_frame.cpp:120:1: warning: control reaches end of non-void function [-Wreturn-type]
}
^

* build: properly disable Vulkan on other platforms

In file included from rpcs3/rpcs3_app.cpp:40:
In file included from rpcs3/Emu/RSX/VK/VKGSRender.h:3:
rpcs3/Emu/RSX/VK/VKHelpers.h:1209:42: error: unknown type name 'device_queues'
                        std::vector<VkBool32> supportsPresent(device_queues);
                                                              ^
rpcs3/Emu/RSX/VK/VKHelpers.h:1211:4: error: expected member name or ';' after declaration specifiers
                        for (u32 index = 0; index < device_queues; index++)
                        ^
rpcs3/Emu/RSX/VK/VKHelpers.h:1221:4: error: expected member name or ';' after declaration specifiers
                        for (u32 i = 0; i < device_queues; i++)
                        ^
rpcs3/Emu/RSX/VK/VKHelpers.h:1256:4: error: expected member name or ';' after declaration specifiers
                        if (graphicsQueueNodeIndex != presentQueueNodeIndex)
                        ^
rpcs3/Emu/RSX/VK/VKHelpers.h:1261:4: error: expected member name or ';' after declaration specifiers
                        CHECK_RESULT(vkGetPhysicalDeviceSurfaceFormatsKHR(dev, surface, &formatCount, nullptr));
                        ^
[...]
/usr/bin/ld: cannot find -lvulkan
c++: error: linker command failed with exit code 1 (use -v to see invocation)

* build: make install/strip work by moving commands

* Qt: create surface for GL context if it wasn't ready

  #0  strlen (str=0x0) at /usr/src/lib/libc/string/strlen.c:100
  #1  0x000000000090f02e in std::__1::char_traits<char>::length (__s=0x0)
      at /usr/include/c++/v1/__string:215
  #2  std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string (__s=0x0, this=<optimized out>) at /usr/include/c++/v1/string:1547
  #3  gl::capabilities::initialize (this=0x2ba32a0 <gl::g_driver_caps>)
      at rpcs3/Emu/RSX/GL/GLHelpers.h:133
  #4  0x000000000090d3dd in gl::get_driver_caps () at rpcs3/Emu/RSX/GL/GLHelpers.cpp:56
  #5  0x00000000008fa511 in GLGSRender::on_init_thread (this=0x838d30018)
      at rpcs3/Emu/RSX/GL/GLGSRender.cpp:484
  #6  0x0000000000938f9e in rsx::thread::on_task (this=0x838d30018)
      at rpcs3/Emu/RSX/RSXThread.cpp:334
  #7  0x0000000000abc329 in task_stack::task_type<named_thread::start_thread(std::__1::shared_ptr<void> const&)::$_10>::invoke() ()
  #8  0x0000000000abc114 in thread_ctrl::start(std::__1::shared_ptr<thread_ctrl> const&, task_stack)::$_7::__invoke(void*) ()
  #9  0x0000000801e60c35 in thread_start (curthread=0x843650a00)
      at /usr/src/lib/libthr/thread/thr_create.c:289
  #10 0x0000000000000000 in ?? ()

* build: don't abort without git metadata

-- Found Git: /usr/local/bin/git (found version "2.13.1")
fatal: Not a git repository (or any parent up to mount point /)
Stopping at filesystem boundary (GIT_DISCOVERY_ACROSS_FILESYSTEM not set).
CMake Warning at git-version.cmake:12 (message):
  git rev-list failed, unable to include version.

* build: non-parallel needs git-version.h earlier

rpcs3/rpcs3_version.cpp:3:10: fatal error: 'git-version.h' file not found
 #include "git-version.h"
          ^~~~~~~~~~~~~~~
1 error generated.
2017-06-22 21:03:41 +03:00
clienthax ac12fc8b44 HLE cellHttpUtilParseUri, Also initalise networking with windows. (#2879)
TODO: rewrite with <regex>
2017-06-22 20:27:12 +03:00
scribam fe67d51e5e Stub cellMsgDialogOpenSimulViewWarning 2017-06-22 20:08:21 +03:00
scribam 4d294e7a69 Stub sys_rsxaudio_ functions 2017-06-22 20:08:21 +03:00
scribam 45dc7fbac8 Stub some cellHttpAuth* functions 2017-06-22 20:08:21 +03:00
Jake 72590e2c93 cellGem: Fix headers 2017-06-21 19:28:05 +03:00
Jake d3df83a3ea Sprx: loading / reloc fixes 2017-06-21 19:28:05 +03:00
Jake 03268b0838 Trophy: return size for GetRequiredDiskSpace again 2017-06-21 19:28:05 +03:00
Jake f77e9f8bc1 kb/mouse: fix max in init 2017-06-21 19:28:05 +03:00
Nekotekina 9cc52c75e3 Fix hex_to_bytes 2017-06-18 23:47:37 +03:00
Ryan Gonzalez 907c800e87 Fix message shown when Qt 5 is missing (#2884) 2017-06-18 19:05:02 +01:00
Robbie 8c9b816c3d EmuGameDir --> EmuConfigDir.
Give QListWidget a parent to remove a slight memory leak.
2017-06-18 18:09:41 +01:00
Robbie 40d1882db9 Fix refresh by having the save occur on accept instead of during the destructor. 2017-06-18 18:09:41 +01:00
Zangetsu38 152ab8c13d Rename project rpcs3qt in rpcs3. 2017-06-18 00:30:51 +03:00
Zangetsu38 4c8cc7d5c2 Fix icon and exe name for VS.
Rename old rpcs3 project.
Restored original name for rpcs3_.rc to rpcs3.rc.
Delete old wxWidgets/setup.h & FindwxWidgets.cmake.
2017-06-18 00:30:51 +03:00
Ani fe8f6fb48a GUI: List SPRX modules only
Excludes .prx modules from being listed, which prevents user from
downloading random folders from the web that only have .prx modules and
break auto load.
2017-06-17 22:42:23 +03:00
Megamouse 31cedb6192 Reimplement debugger resize & disassembly (#2876)
* Reimplement debugger resize
fix interrupt

* add splitter to disassembly
fix debugger regression of last commit
fix gotoaddr pos

* travis sth sth

* add drag & drop to cg_disasm

* check for invalid address on set breakpoint
reenable debugger controls on Emu.IsReady()

* check for valid address more thoroughly
2017-06-16 21:35:58 +03:00
Megamouse aca5c73fb3 Fix inconsistent selection in gamelist/grid (#2871)
* use userrole instead of missingno

* fix consistent gamelist selection

* fix consistent gamegrid selection

* scroll to selection on refresh

* fix adapters not saved to config
2017-06-16 20:43:22 +03:00
Robbie f84f4ccd38 Include a VFS manipulation dialog (#2863)
* VFS Dialog
* Couple convenience changes. Refresh after dialog in case dev_hdd0 changes.  And, have add directory set which directory you're currently using as well.
2017-06-15 13:22:06 +03:00
Zion Nimchuk d6e4566418 Fix annoying cmake output. 2017-06-14 18:45:14 +01:00
Zion Nimchuk 8872421785 Add automated qt5 tech support in CMake 2017-06-14 18:45:14 +01:00
Zion Nimchuk 3f74bafa70 Disable LLVM option in PPU when RPCS3 is not built with it 2017-06-14 18:45:14 +01:00
Zion Nimchuk e1a78abfc9 Misc organizing and bug fixing 2017-06-14 18:45:14 +01:00
Jake 23d1ddbb8e Dx12/Vulk: Fix KernelBase.dll crash (#2870) 2017-06-13 11:36:42 +03:00
Megamouse 25823a1f66 Update Icons provided by Discord user rutantan (#2862)
* update Icons + remove rightclick on toolbar
* use better data icons
* use better disc icons
* Use better unknown icons
* final adjustment (hdd icons)
2017-06-12 20:23:12 +01:00
Zion Nimchuk 0c4cc34488 Implement strncasecmp and strrchr 2017-06-12 20:25:03 +03:00
Robbie 5c7a4b1405 Add ability to boot elves in command line. (#2859) 2017-06-12 16:47:26 +01:00
Megamouse a3d1f7b7b0 Grid Mode + Tool Bar (#2857)
* Grid layout

* Add Tiny Mode
fix scrolling
fix maxGamesPerRow calculation

* prime empty toolbar

* Add Search Bar, Icon Size and List Mode to ToolBar
Fix some minor glitches

* fix toolbar save and adjust default margin

* fix toolbar regression
minor simplification in Refresh

* Implement search and rename PopulateUI to PopulateGameList

* minor refactoring hehehehehehe

* Fix crash

* refresh speedboost optimizations

* Small refactoring of refresh to have default argument of false.

* add icons to toolbar

* fix scrambed order

* search for serial as well
2017-06-11 15:07:00 +01:00
kd-11 9aa632bcc1 rsx/vk: Fixes for ring buffer allocation and image clipping (#2850) 2017-06-10 23:32:17 +03:00
RipleyTom 0dd10d1457 Command line elf path fix (#2844) 2017-06-10 22:50:10 +03:00
Ani 5dd5323ad0 Revert "Grid Game Layout (#2854)" (#2856)
This reverts commit 3537671cb7.
2017-06-10 16:05:13 +01:00
Robbie 3537671cb7 Grid Game Layout (#2854)
* Grid layout

* Add Tiny Mode
fix scrolling
fix maxGamesPerRow calculation

* prime empty toolbar

* Add Search Bar, Icon Size and List Mode to ToolBar
Fix some minor glitches

* fix toolbar save and adjust default margin
2017-06-10 22:41:14 +08:00
flash-fire 511ff9d12c Fix visual studio build since vulkan changed debug library names in update. 2017-06-10 15:59:22 +03:00
Megamouse d2518caf2e GUI: Hotfix for Boot Recent (#2847)
* fix recent list
check for empty name
only change list enabled at aboutToShow
only AddRecentGame if Boot succeeded

* use stringpairlist instead of two stringlists
fix weird typo line

* fix travis
2017-06-08 19:59:07 +01:00
Areiser e5e95a31f1 Add qt5-base dependency for arch linux (#2841)
Add Qt5 dependency for arch linux and debian/ubuntu
2017-06-08 18:01:30 +01:00
kd-11 fab6951789 Fix dpi awareness error; Enable program debug information on msvc 2017-06-08 19:08:44 +03:00
kd-11 12da498001 vk: API bug fixes - Improve spec conformity
explicitly request anisotropic filtering and BC compression

clean up a leaking framebuffer handle reference when using debug overlay

Wait for device instead of queue to ensure no conflict during renderer shutdown

Clip scissor regions when doing surface clears
2017-06-08 19:08:44 +03:00
kd-11 444c64ae75 update vulkan and glslang submodules
update vulkan.7z
2017-06-08 19:08:44 +03:00
kd-11 2556484c67 fixes to project files and build scripts
cleanup
2017-06-08 19:08:44 +03:00
kd-11 860b76452f vulkan bringup on linux
cleanup: drop unused stuff
2017-06-08 19:08:44 +03:00
Megamouse 6cb7a17814 GUI: Add recent games menu (#2843)
* add recent games menu

* remove invalid paths from list

* push InvalidRecentAction into BootRecentAction

* disable actions on boot
disable clear recent on freeze recent

* fix gamelist games not booting on recent list

* minor fix for list disable error
2017-06-08 13:52:18 +01:00
Megamouse 0f433ea882 use global config as default for game config again (#2845)
this was missing as a result to the previous fix of the game configs
2017-06-07 20:12:19 +01:00
Megamouse affda37d04 fix dpi scaling (for all ?) 2017-06-07 00:01:45 +01:00
Megamouse bda945218d add dpi scaling for windows
fix welcome screen for all platforms (looks slightly different)
2017-06-07 00:01:45 +01:00
Megamouse 01ea3def54 maybe fix about dialog encoding 2017-06-07 00:01:45 +01:00
Megamouse 6ab69012e3 fix game config saving to global if empty 2017-06-07 00:01:45 +01:00
Megamouse 35c80ab9fc fix about dialog icon 2017-06-07 00:01:45 +01:00
Megamouse 8183449fb1 fix shortcuts 2017-06-07 00:01:45 +01:00
Talkashie 761b74ec59 Update game_list_frame.cpp (#2835)
Fix two typos and make message less vague
2017-06-05 18:16:05 +01:00
Ani 1c91dac211 Fix travis (#2832) 2017-06-04 20:52:57 +01:00
Ani 3d284d3c8b Update TravisCI to build+upload AppImage for Linux (#2830)
* Update TravisCI to build+upload AppImage for Linux

Solves #2744 by @probonopd
2017-06-04 19:42:06 +01:00
Ani 11f5f29c87 Update Readme (#2829) 2017-06-04 16:44:48 +01:00
Robbie 6cfb184b1e RPCS3 QT (#2645)
* Fix windows build.  I made sure to do everything with a win32 prefix to not effect linux build.

* Make the window resizable instead of fixed in the corner.

* Ignore moc files and things in the debug/release folder.  I might also ignore rpcs3qt.vcxproj and its filters as they're autogenerated by importing the qt project file.  But, this helps clean out clutter for now.

* Add cmake.  This doesn't interact with the rest of rpcs3 nor the main cmake file.  That's the next thing I'm doing. I'll probably need to modify them so it'll take me time to figure out. But, this will build rpcs3qt on linux and build as is with using qt.

* The build works. I'd like to thank my friends, Google and Stackoverflow.

Setted up by importing rpcs3Qt project using Qt's visual studio plugin.

* Cleanup.  Remove all the stuff in the rpcs3qt folder as its incorporated elsewhere. Remove the rpcs3qt project file as its now built into the solution and cmake doesn't care about pro files.

* Update readme to reflect getting Qt.

* Remove wxwidgets as submodule and add zlib instead. Wxwidgets was our old way of having zlib. I also added build dependencies to rpcs3qt so you should no longer get link errors on the first clean rebuild.

* Add rpcs3_version, few GUI tweaks

* Set defaultSize to 70% of screen size

* Add the view menu (#3)

* Added the view menu with the corresponding elements. Now, the debugger/log are hidden by default. The view menu has a checkbox which you click to show/hide the dock widgets.

* Make log visible by default

* Improve UI by making it into a checkbox that's easier to use.

* fix qt build for vs2017 (seems to work fine in 2015 with plugin but needs testing by other users)

* updated readme for qt

* update appveyor for qt
- cleaned formatting for the post build command

* fix build (#6)

* fix build legit this time i promise

* [Ready] Gamepadsettings (#4)

* WIP Gamepadsettings
pushbutton Eventhandling missing

* GamepadSettings should work except for cfg Init
Some KeyInputs are missing

* Update padsettingsdialog.h

* Update padsettingsdialog.cpp (#5)

* Update padsettingsdialog.cpp

removed silly tabs

* Update padsettingsdialog.cpp

* GetKeyCode simplified

* rename pad settings to keyboard settings o.O

* rename keyboard setting to input settings

* Remvoed the QT_UI defines.

* Readded new line at end of file. Replaced define in padsettings with constant.

* GUI fixes (Settings)

* Stub the logger UI. Nothing special besides a simple stub.

* Unstub the log. I haven't tested TTY but it should work.

Only thing to do, but this is in general, is add persistent settings.

* Minor refactoring to simplify code.

* Fix image loading. I'm 90% sure it works because it loads the path as expected and that's the same format I used in my gamelist implementation for the images.

* Made game lists much more functional than it was.

* mainwindow

* gamelist

* Please forgive me for I have lambdaed.

Added the ability to toggle showing columns via a context menu.

* Fix GameList further

* sort by name on init fixed

* Created the baseline refactoring. I'm going to start working on the callbacks now.  May need to implement other classes in the process. Fun stuff, I know.

* adds InstallPkg (tested) and InstallPup (should work but makes unknown shenanigans) implementation
adds RefreshGameList
obliterates 10sec Refresh

* messages

* Rpcs3 gs frame (#16)

* Messing with project settings try to get trails of cold steel to boot.bluh

Definitely one change is needed in linker settings for RPCS3 to not crash immediately.

Can't even see how horribly botched my implementation of GSFrame is because we aren't booting lol. Something is gone awry with elf.

* remove random ! not that it matters much right now

* minor additions

* "Working" with debug mode though you have to ignore an assert reached from Qt. Qt is upset that the rsx thread is calling stuff on the UI thread despite not owning it.  However, I can't do a thing to change that atm. (The fix would be to do what the TODO says in System.cpp-- making gsframe and stuff get initialized via system call)

Crashes due to needing pad callback to be done.

* With this build in debug mode, Trails of Cold steel will get FPS. (caveat. You have to ignore when Qt throws a debug assert lol)

* Fix release mode.  Fix the Qt debug assert by using ancient occault rituals.  I want to be able to remove the blocking connects but it won't work right now without it.  It isn't perfect but it's good enough for now IMO.

* Add enters to the end of files.

* Removing target and setting source of events to be the application instead of the main window. The main window isn't the game window, and I don't really know what widget will be targetted for the game event.  Works, though, it's admittedly probably not optimal by ANY means.

* Fix comment.

* Fix libpng wit zlib.

* Move Qt GUI into RPCS3Qt. (#17)

Restore wx GUI.

* fix install-progressdialogs randomly not showing

* install-progressdialog cosmetics

* add stylesheet file loading

* apply request

* Add stylesheet to git ignore.

* XInput..

* Joystick...

* Rpcs3 qt small fixes (#20)

* Small fixes.  Have emulator stop when x button is pressed on game window.  Have emulator/application stop when the main window is closed.

* If I forget another new line ending for a file.............................................

* Add CgDisasm (#21)

* fix install-progressdialogs randomly not showing

* install-progressdialog cosmetics

* add stylesheet file loading

* apply request

* add CgDisasm
add code to disable contextmenu options
fix gamelist issue

* missing proj changes

* Add ability to open stylesheets from menu.

* Mega searcher (#23)

* add MemoryStringSearcher
set minimum Sizes for mainwindow and CgDisasm

* minor fixes

* Since the system.cpp callbacks for emulator state were unused, I removed them.  Then, I replaced them with callbacks for the Gui.

* added stylesheet options
setfocus on settings fixed
newline added

* added signals and slots for EmuRun and EmuStop

* update ui

update ui now works
added callback onReady
added EnableMenues
added ps3 commands

* added restart logic to menu

* newline

* event header removed

* Added graphic settings class. (#26)

* Added graphic settings class. First thing is to have the dock widgets and window size/location be stateful.  Minor bug with debugger frame changing size on hide/show on default setup on second load. But, otherwise, fine. Also, the GUI doesn't update to accomodate the statefulness of the widgets.  But, that'll come in time as I update this class.

* Add view debugger, logger, gamelist to settings and synchronize them.

* Separate initializing actions from connects

* Add invisible fullscreen cursor and double click event.

* Add the UI log settings.

* Add MemoryViewer (#30)

* Add Memoryviewer
Image Button crashes/not fully implemented
focus on some button annoying

minor changes for question dialogs

* GuiSettings Refactoring (#31)

* Add settings for columns shown and which one is saved

* I accidentally refactored the settings class.  Added ability to reset to default GUI.  Added statefulness to column widths.

* add gui tab

* Fix logging at startup.

* Preset settings.I think I ironed out MOST of the glitches. Will work on the rest of it soon. Should be a lot simpler as I won't have to use the so-called meta settings. Also, renamed all settings methods to CapitalCase.

* Removed dock widget controls.

* Added style sheets. Removed the option from the menu.

* Rewrite to use folder design. Much simpler! Yay! Simpler. Better, right?

* It's remarkable how tricky this is.

* Added convenience button to open up the settings folder in explorer

* Add newlines at end of file

* simplified logic. Fixed a bug.. hopefully not more bugs

* Fix the undocumented feature

* Make the dialog big enough to have entire text on title shown. If talkashie changes the font to size 1203482 I don't care lol

* Make warning messagebox instead of changing the title of the dialog.

* marking...

* Hcorion suggested changes.

* [WIP] autopause (#32)

* autopause added
needs fixing
headers do not show text

* fix compile stuff

* Add MsgDialog + edge widgets (#33)

* Add MsgDialog
needs magic

* add "Debugger" Buttons to menubar

* Adapt ds4 changes. I'm not sure if they work as I don't have a compatible controller.  But, at the same time, it's kind of silly all I had to do was remove stdguiafx to get compilation.

* [Ready] Add KernelExplorer (#36)

* KernelExplorer added

* Fix build.  Connect mainwindow to show explorer.

* qstr formatting added
hid header, fixed button size

* Taskbar Progress for install PUP/PKG (#37)

* Add Taskbar Progress for both PKG and PUP installer

* fix missing ifdefs for windows

* add mainwindow icon + thumbnail toolbar

* add game specific icons to the GSFrame

* fix icon crash

* fix appIcon's aspect ratio in SetAppIconFromPath

* Fix black borders in RGB32 icons

* rename thumbar related buttons

* EmuSettings (#35)

* Core tab done minus doing the library list.

* Graphics tab.

* Audio tab

* Input tab

* Added the other tabs

* LLE part one-- load existing libraries sorted. (I'd finish it but I'm going to look at a PR by mega)

* add search and add other libraries that aren't checked.

* Finish adding lle selecting things.

* marking my territory (#38)

fixed settingsdialog glitch and width
added groupbox to gui buttons
removed parents from layouts

* add debuggerframe + RSXDebugger (#34)

* Add Debuggerframe

* add RSXDebugger

* add RSXDebugger fo real

* RSXDebugger improved
minor adjustments

* add utf8 conversions like neko told me to
hopefully i did not utf8-ise too many things xD

* fix some variables

* maybe fix image buffers in RSXDebugger

* fixed image view (pretty sure)

* fixed image buffer (hopefully)

*  QT Opengl frame (#41)

* fix RSX Debugger headers (#40)

* fix some debugger layout issues
fix RSX Debugger headers + some comments

* add kd-11's SPU options
fix D3D12 showing on non-compatible systems
tidy up coretab

* improve D3D12 behaviour in graphicstab:
adapter selection and D3D12 render won't show on non-compatible systems
add monospace font to cgDisasm

* enable update only on visibility

* Rpcs3 qt llvm build (#42)

* LLVM pushed so mega can test

* probably is what is needed with Release LLVM

* should probably have RPCS3-Qt be using release-llvm

* include zlib the same way.

* don't talk to me about how I made this happen.

* I applied the magical treatment to debug mode too.  Though, it's entirely probably that doing it once in LLVM-release mode made this entirely redundant

* hack

* progress bar for LLVM spawns but doesn't close yet.

* fix msgDialog (#43)

fix oskDialog

* Minor bug fixzz

* fix osk and msgdialog for real (#44)

* fix msgDialog
fix oskDialog

* fix OskDialog part 2
fix MsgDialog part 2

* This bug is evil, and it should be ashamed of itself.

* Refactor YAML.  Commented out gui options that aren't added to config yet (add em back later when we merge that in)

* Fix pad stuff.

* add SaveDataUtility (#45)

* add SaveDataUtility

* fix slots

* fix slots again
fix lists not showing stuff
fix dialogs not showing
add colClicked
refactor stuff and polish some layouts

* add SaveDataDialog.h and SaveDataDialog.cpp

* tidy up mainwindow

* add callback

* fix RegisterEditor (#47)

* fix RegisterEditor

* fix other dialogs' immortality (gasp...vampires)

* remove debug leftovers

* fix InstructionEditor (#46)

* fix InstructionEditor

* fix typo

* Fix MouseClickEvents in RSXDebugger (#50)

* Fix MouseClickEvents in RSXDebugger
Fix focus on MemoryViewer and RSXDebugger
Adjust PadButtonWidth

* fix another comment

* fix debuggerframe events (#49)

* Fix pad settings bro (#48)

* Fix pad settings bro

* fix comment

* Icons and Menu-Additions (#39)

* Add Icons and iconlogic to cornerWidget and actions

* add cornerWidget toggle
fix dockwidget action state on start
remove DoSettings

* fix game removal bug
remove tableitem focus rectangle
therefore add TableItemDelegate.h

* remove grid and focus rectangle from autopausedialog

* add fullscreen checkbox to misctab
minor padsettings layout improvements

* Add show category submenu to view menu
Add gamelist filter accordingly
fix minor bug where play icon was displayed despite pause label
add boolean b_fullscreen to mainwindow for later use in GSFrame

* fix headers in autopausesettings
fix remove bug in autopausesettings
add delete keypressevent in autopausesettings
fix missing tr() and minor refactoring in gamelist

* add default Icons for play/pause/stop/restart

* Fix fullscreen start.  Some stuff was wrong with settings, just trust me.

* remove fullscreen leftovers and fix merge

* SPU stuff. (There was also a weird thing with config.h in GLGSFrame.h with an include that I removed to fix build)

* please neko's lambda fetishes (#53)

* please neko's lambda fetish in mainwindow

* please neko's lambda fetish in gamelistframe

* please neko's lambda fetish in logframe

* fix neko's lambda fetish in debuggerframe

* pleasefixdofetishsomething in Autopausesettingsdialog

* fix sth sth lambda in cg disasm

* lambda stuff in instructioneditor

* lambda kernelexplorer

* lambda-ise memoryviewer

* lambda rsxdebugger

* lambda savedatautil
this could be done even more, but the functions are not implemented

* Rpcs3 qt fixes -- shadow taskbar bug (#52)

* SShadow's bug of taskbar progress staying fixed on cancelling pkg install.

* other taskbar

* i'm still a baka

* Fix a warning

* qtQt refactoring (#54)

* fix neko's snake fetish

* File names should match headers. Are these the names I want?  Not necessarily.  But, this is much less confusing.

* i thought I committed everything with stage all.........................

* remove unused utilities

* The most important commit of them all.

* Disable legacy opengl buffers when not using opengl.

* fix code review comment

* Quick crash patch. Neko removed autopause. SO, I remove it too from emusettings/misc tab

* Merge lovely things from master (#55)

* Configuration simplified

* untrivial parts of the merge

* no need for these options anymore

* Minor change to fix column widths at startup (not sure why it doesn't work already, but adding the true makes it work so......... whatever)

* here ya go

* FIx hitting okay in settings causing graphics to messup (#57)

* fixes + msgdialog taskbarprogress (#56)

* fix ok button in taskbar
add taskicon progressbar for msgdialog
add tablewidgetitem to rsxdebugger
fix comments in save_data_utility.cpp

* fix d3d adapter default

* fix taskicon progressbar not being destroyed properly

* add last_path to filedialogs

* fix msgdialog crash on ok (#58)

* fix thread stopping in debbugerFrame (#59)

* Move Emu.init to be first.  This will fix the qt stuff seeming to ignore the virtual filesystem in the config. (VFS to be made soon maybe) (#60)

* Fix full screen opening on double RIGHT click.

* fix other instances of double click ...

* Fix locaiton of gui config. (#61)

* fix d3d bug (#62)

* fix d3d bug

* small utf8 addition

* Fix cmake for qt (#64)

* Initial CMake fix

* Fix compilation with GCC

* Get rid of awful hack

* Update cotire with qt support

* Maybe fix travis

* Emergency Hack Relief Program Activated

* Fix travis build (#65)

* make about dialog great again (#67)

and add previous additions

* Fix library sort / smart gamelist context menu (#63)

* fix library sort

* add Title to custom game config dialog

* disable options on gamelist context menu

* use namespace for category Strings

* introduce sstr

* fix some tr nonsense

* Rpcs3qt Appveyor (#68)

Fix appyveyor build!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

* possible fix for gamelist icons (#69)

add warning for appicon

* Fix clang build (#66)

Hcorion, the build savior.

* Rpcs3 qt resources (#70)

* Resource files attempt 1

* Autorcc should probably be on?

* forgot the most important file lol

* Forgot an instance of the icon in the code...

* Patch fix for clang build.

* vulkan/d3d12 combobox merge (#71)

* add vulkan adapterbox and merge with d3d12 box

* fix adapter text on other renderer

* gather render strings

* attempt fix on gamelist row height

* adjust adapter behaviour to new guideline

* Compiler of Peace.

* High critical hit rate.

* Mugi eating strawberries is savage.

* Apply KD-11 Hotfix (#73)

* Most of Ani Adjusts (#72)

* Most of the adjustments are made here.

* fix gamelist rowheight

* fix msg dialog layout and disable_cancel

* cleanup

* fix disable cancle again

* fix debuggerframe buttons and doubleclick

* Add a fun little bonus feature :) (#74)

* category filters simplyfied (#75)

* Cleaning up cmake a bit.

* fixezzzzzz (#76)

* upgrade Info Boxes

* upgrade file explorer

* refactor GetSettings and SetSettings

* second refactoring

* cleanup

* travis is a grammar nazi

* second travis shenanigans

* third travis weirdo thingy

* travis 4 mega fun

* travis 5 default to def

* finish refactoring for settings
fix gamelist headers

* hotfix msgdialog and infobox (#77)

* msgdialog fix 1

* fix zombie infobox

* Rpcs3 Qt Welcome Page (#78)

* Add a welcome dialog.

* Add enter to end of file

* i'm an idiot

* last mistake i hope

* sponsored via --> funded by

* RPCS3 does not condone piracy.

* Mega Adjusts

* Ani Adjustments and a few refactorings

* Yay

* Add Gamelist Icon Sizes (#79)

* Reverting Mega's suggestion.  If people can use alt-f4 to get around this dialog, they can probably use an emulator too.

* Fix firmware file choice dialog in QT GUI (#80)

* ani adjusts 2 + minor icon size simplifications (#81)

FPS Additions

* Update Travis to Qt 5.9 (#82)
2017-06-04 17:48:33 +03:00
Jake 195f24507b cellPad: Clear info structs before setting 2017-06-02 19:40:22 +03:00
Jake 56b21fd411 cellPadPeriphGetData impl 2017-06-02 19:40:22 +03:00
kd-11 d5df4a4616 rsx/fp/gl: Minor fixes (#2823)
* rsx/fp: expand glsl unpack instructions to vec4

* rsx/fp: Ignore BRK outside LOOP/REP

* fix string compare typo
2017-06-01 15:53:25 +03:00
kd-11 e6d55a6692 ui/vk: Reimplement vulkan GS selection; minor fixes for broken contexts on unsupported devices 2017-05-26 18:26:10 +03:00
John-Gee 63cadab042 Need to link to libatomic for objects with sizes that aren't supported natively by the CPU 2017-05-26 13:11:41 +03:00
xperia64 05b9575981 Add option to select Vulkan device (#2814) 2017-05-25 18:46:28 +03:00
kd-11 e82163bfb9 cmake: Link libllvm-4.0.so dynamically to avoid conflict with system libs (#2811)
* cmake: Link libllvm dynamically to avoid conflict with other system libs
2017-05-24 18:33:16 +03:00
Trevor a5874d76d1 Add caching for dependencies in appveyor.yml (#2804)
* Add caching for dependencies in appveyor.yml

* Add cache clearing support for Appveyor

Clears the cached files if appveyor.yml changes
2017-05-23 17:18:49 +03:00
Zion Nimchuk 83ffd7c9fb Add installation for linux 2017-05-22 20:53:59 +03:00
Zion Nimchuk 7f2e87580f Update .xpm based on new .ico 2017-05-22 20:53:59 +03:00
kd-11 18df292f90 rsx/fp: Better handling of flow control ops 2017-05-22 14:28:33 +03:00
kd-11 ccb23d70a5 vk: Improve flush queue sync between cell threads 2017-05-22 14:28:33 +03:00
kd-11 786bcb0d1b rsx: bugfix - avoid a divide by zero 2017-05-22 14:28:33 +03:00
kd-11 0efc3c1c6c rsx: Relax restriction on vertex register data fetch 2017-05-22 14:28:33 +03:00
kd-11 d4ddc40988 rsx: Add support for repeated data streams (broken attrib divisor?) 2017-05-22 14:28:33 +03:00
kd-11 e8b4d332eb rsx: Use faster upload path when conditions allow
Fix aligned memory access (SSE)

rsx: BufferUtils; always use optimized paths
2017-05-22 14:28:33 +03:00
Jake 674acd8431 ds4: use controller calibration values for accel/gyro 2017-05-21 18:07:43 +03:00
Jake 80fc471067 Ignore LLE savedata modules 2017-05-21 18:07:43 +03:00
Jake 4bcafb3e75 Fix C00 SPRX loading 2017-05-21 18:07:43 +03:00
Jake 7ccc5d3910 Set TrophyRequiredSize to 0 2017-05-21 18:07:43 +03:00
Nekotekina 1c2a423b14 Config fix 2017-05-20 19:26:22 +03:00
Nekotekina f010b5b235 Configuration simplified 2017-05-20 16:01:48 +03:00
Nekotekina d5107aab47 cfmt improved 2017-05-19 01:13:23 +03:00
Nekotekina bd8dfac713 ALSA: decrease buffer 2017-05-19 01:13:23 +03:00
Nekotekina b613fb70f1 Fix MFC_WrTagUpdate 2017-05-19 01:13:23 +03:00
Zangetsu38 43b06c2a9c Fix compilation asmjit for VS. (#2791) 2017-05-18 19:31:39 +03:00
Zion c133db6721 Update asmjit submodule (Testers wanted!) (#2782)
* Update asmjit submodule

* Add myself as a contributor 	😉
2017-05-18 14:22:45 +03:00
raven02 f54628fcfd Stub cellGcmSetWaitFlipUnsafe() (#2786) 2017-05-16 07:33:37 +08:00
Nekotekina 7ac64a6725 CELL_OK cleanup 2017-05-15 14:58:32 +03:00
Nekotekina 45908b9dd8 fs::statfs fixed 2017-05-15 14:37:05 +03:00
Nekotekina 81c8d3f27a Added CELL_CANCEL 2017-05-15 14:37:05 +03:00
Nekotekina 3a1f1dbc1a Minor StrFmt fix
Added fmt_unveil<f16>
Added enum helper (experimental)
2017-05-15 14:37:05 +03:00
Nekotekina 88fef183a3 config.yml: Log section optimized 2017-05-15 14:37:05 +03:00
scribam 299f627321 Stub cell (#2785)
* Update cellGcmSys

* Update cellStorage

* Update cellSubdisplay

* Update sceNpTrophy
- Use error_code as return type
- Add few checks

* Update cellKey2char

* Update cellKb:
- Use error_code as return type
- Replace UNIMPLEMENTED_FUNC by .todo

* Update cellNetCtl

* Update cellSpudll

* Update cellSysutilAp

* Update cellUserInfo

* Stub sys_mempool_allocate_block (bad idea)
2017-05-15 14:30:14 +03:00
kd-11 c26607de08 gl: Strict export of diff_color and spec_color for mesa compatibility (#2779)
* gl: Strict export of diff_color and spec_color for mesa compatibility

* gl: Relax the front_diff/spec rules a little
2017-05-14 11:50:24 +03:00
shameful e93c4c42b6 fix for shader fog mode exponential2_abs (#2781)
* Update VKFragmentProgram.cpp

added missing exponent parameter

* fixed misplaced exponent in VKFragmentProgram.cpp

parameter that belonged to pow() was being passed to exp() instead, causing the shader compilation to fail

* fix for opengl fog_mode exponential2

same fix as the vulkan version

* directx fog_mode exponential2 fix

misplaced parameter

* directx fog_mode exponential2_abs fix

* vulkan fog_mode exponential2_abs fix

* opengl fog_mode exponential2 fix
2017-05-14 12:56:24 +08:00
kd-11 d24ba0da90 gl: Workaround to detect opengl driver caps for intel 2017-05-12 20:10:03 +03:00
kd-11 7460bdfb1b gl: Use strict vertex output declaration for better compatibility with mesa 2017-05-12 20:10:03 +03:00
kd-11 c5975d5f66 rsx: Vertex program output fixes 2017-05-12 20:10:03 +03:00
Nekotekina 07f0c7b4a5 Update yaml-cpp 2017-05-11 19:19:10 +03:00
Nekotekina 8df95dbe39 Stub sys_fs syscalls 2017-05-11 19:05:41 +03:00
Nekotekina 75017345be cellFsGetPath implemented 2017-05-11 19:05:41 +03:00
Nekotekina 08c955d177 Remove AutoPause.cpp 2017-05-11 19:05:41 +03:00
Nekotekina 8209e6c1e3 ppu_initialize_syscalls draft 2017-05-11 19:05:41 +03:00
Nekotekina 3a5efe9809 sys_ppu_thread_register_atexit implemented 2017-05-11 19:05:41 +03:00
Nekotekina d4146e4e68 Disable /host_root/ by default 2017-05-11 19:05:41 +03:00
Nekotekina 5ffb4766b0 sys_ppu_thread_once rewritten
sys_initialize_tls moved
sys_interrupt_thread_disestablish moved
2017-05-11 19:05:41 +03:00
kd-11 450d45354c rsx: Enable GPU texture scaling by default 2017-05-10 21:50:14 +03:00
kd-11 df7b466656 spu: Speed hacks - Do not starve PPU threads
optionally hint to the OS scheduler to give less attention to SPUs

ui: Add speed 'hacks' as configurable options
2017-05-10 21:50:14 +03:00
kd-11 4b5a30f53d vulkan: Do not bother with cache checks if buffer sync is not managed
introduce pause intrin
2017-05-10 21:50:14 +03:00
kd-11 0ec88bb65d vulkan: Mark of critical code from allowing cb split in exception handler
vk: Shader loads are sacred
2017-05-10 21:50:14 +03:00
kd-11 3b27b3c182 vk: Buffer sync timing tweaks
vulkan: more sync timing fixes
2017-05-10 21:50:14 +03:00
kd-11 e1a75deb25 rsx: Refactor image scaling code; Scale downloaded surfaces with vulkan 2017-05-10 21:50:14 +03:00
kd-11 c7db322873 vulkan: Use non-blocking list of lists (WIP)
whitespace fix only

facepalm
2017-05-10 21:50:14 +03:00
kd-11 b78c6f7127 clear up a spec misunderstanding 2017-05-10 21:50:14 +03:00
kd-11 2b19031206 vulkan: Use a parallel cb for texture cache ops; bug fixes
vk: More surface fixes and debug stuff

vk: Crude thread sync implementation to prevent cb desync crashes due to resource usage

fix build

more fixes

vulkan: Do not flush command queue if address cannot be flushed

vk: More fixes for accuracy. Needs optimizations

vk: Batch all flush-to-buffer operations in the non-critical path
- More work is needed to make queue submission asynchronous
2017-05-10 21:50:14 +03:00
kd-11 fd754a4ddc vulkan: Start work on buffer synchronization
addendum - fix build

vulkan: separate cached section lifetime management

bug fixes
2017-05-10 21:50:14 +03:00
Nekotekina b1e8eefad0 cellFs fixes
cellFsAllocateFileAreaWithoutZeroFill implemented
2017-05-07 15:24:07 +03:00
Nekotekina e8d76ede14 sys_fs_fsync fix 2017-05-05 00:11:57 +03:00
Nekotekina e2478902c9 Update supporters 2017-05-05 00:11:57 +03:00
Jake b9ebf595e6 XInput vibrate support 2017-05-04 23:35:09 +03:00
Jake 6bb32e4e80 DS4 Support. Supports sixaxis and vibrate 2017-05-04 23:35:09 +03:00
Jake 6d7419be0e Add hidapi submodule, build updates / readme 2017-05-04 23:35:09 +03:00
Xemnoras bef67c8a2d Fix FAQ link (#2748) 2017-05-02 18:03:03 +01:00
scribam e33c01131e Update sceNpSns (#2732) 2017-05-01 21:35:49 +03:00
Nekotekina 2845617053 Hide cursor in GSFrame
Implements #2054
2017-04-30 21:10:27 +03:00
Nekotekina 95c6278863 Organize cellDaisy 2017-04-30 21:10:27 +03:00
Nekotekina eba44261c7 Preserve original function names 2017-04-30 21:10:27 +03:00
Nekotekina b349100d9d Stack overflow detection
Added a gap between stack allocations
PPU callstack improved
2017-04-30 21:10:27 +03:00
Wilfried Rabouin 7ab210432e PPU interpreter (precise): SAT bit implemented (#2736) 2017-04-30 21:05:50 +03:00
Pierre Vezien f40dcbfa30 Stub sceNp functions to return an offline status until further developement is done. 2017-04-30 18:21:34 +03:00
scribam 84ba7c3e73 Stub cellFiber module (#2704) 2017-04-29 02:44:42 +03:00
Jake ff366f4e4e Partially implement cellPadGetDataExtra 2017-04-29 01:26:03 +03:00
Jake 5f470b316a Fix cellPadGetData button reports 2017-04-29 01:26:03 +03:00
Jake c8252d2b28 Fix cellGameContentErrorDialog freeze 2017-04-29 01:26:03 +03:00
Jake ac58953276 Fix typo/spacing from userclip 2017-04-29 01:26:03 +03:00
Jake f064a26382 Settings Fix 2017-04-29 01:26:03 +03:00
Jake 16d7eb4f55 [Crypto] Edat cleanup 2017-04-29 01:26:03 +03:00
Nekotekina 5f26c2fc8f REG_FUNC+ macro improved
This includes REG_FNID, REG_VAR, REG_VNID
Allows to specify alternative function name
2017-04-26 23:38:24 +03:00
Nekotekina f6383f6e06 cellAudioAdd2chData fixed
cellAudioAdd6chData fixed
Speculatively.
2017-04-26 23:05:49 +03:00
Nekotekina 8055d83da2 sys_fs_fget_block_size improved 2017-04-26 20:31:39 +03:00
Nekotekina b0a83cdb56 sys_fs_lsn_get_cda_size stub 2017-04-26 20:26:29 +03:00
Nekotekina 3f5951c9f8 sys_fs_fcntl update 2017-04-26 16:10:26 +03:00
Nekotekina c3c442ccb1 cellFsGetFreeSize implemented 2017-04-26 02:27:35 +03:00
Nekotekina a95a63a58a sys_fs_lsn_lock implemented 2017-04-26 02:27:35 +03:00
Nekotekina 1bbb76fa20 sys_fs_test implemented 2017-04-26 02:27:35 +03:00
Nekotekina f42b830ce9 fs::statfs implemented 2017-04-26 02:27:35 +03:00
Nekotekina 256dfc5729 sys_fs_fsync implemented
sys_fs_fdatasync implemented as equal function
2017-04-26 02:27:34 +03:00
Nekotekina 19fd8c109e cellFsSdataOpenByFd fixed 2017-04-26 02:27:34 +03:00
Nekotekina 634f353ed4 Fix module initialization 2017-04-26 02:27:34 +03:00
Nekotekina d7c3d1ce12 sys_fs: 0xc0000006 stub 2017-04-26 02:27:34 +03:00
Nekotekina a626bbf635 PPU Debug fix 2017-04-26 02:27:34 +03:00
Nekotekina 0f95736c36 cellFsGetDirectoryEntries rewritten 2017-04-26 02:27:34 +03:00
Nekotekina d05b6135c6 Use libfs.sprx (LLE) 2017-04-26 02:27:34 +03:00
Jake 60ce85f840 [Render] Userclip for d12/vk/ogl (#2719) 2017-04-25 18:32:39 +08:00
scribam 8b2473251d Stub new modules
- cellGamePs1Emu
- cellSysconfPs1emu
- sysBdMediaId (which included sys_get_bd_media_id)
- sysConsoleId (which included sys_get_console_id)
- sysPs2Disc
2017-04-23 16:02:57 +03:00
raven02 24fc1027ea vk: add source alpha saturate blend factor (#2724) 2017-04-22 22:35:36 +08:00
Nekotekina 463e18f893 Disable SPUJIT.log (opt-in) 2017-04-20 00:52:31 +03:00
Nekotekina f7cb1aea64 Fix Lib Loading 2017-04-20 00:52:11 +03:00
Nekotekina 9b43203111 offset32(): pointer-to-member arithmetic 2017-04-20 00:17:16 +03:00
Megamouse ff5295de32 Lib Loader Radiobutton (#2689) 2017-04-20 00:16:55 +03:00
scribam 8060cf9b19 Add cellRtcAlarm module (#2703) 2017-04-19 21:24:52 +03:00
scribam ba9fdfa802 Add cellFsAccess function 2017-04-19 03:42:44 +03:00
scribam df8a0517dc Add FT_Done_Library function 2017-04-19 03:42:44 +03:00
scribam d27c3eee24 Add FTFaceH_GetMaxVerticalAdvance function 2017-04-19 03:42:44 +03:00
Ryan Gonzalez e447f071ce Misc compile fixes 2017-04-18 22:37:17 +03:00
Nicolas Werner cc12302dd4 Fix crash on linux when opening the settings dialog in debug mode
D3D12 is not in the list of supported renderes on platforms other than windows.
Deleting an item, that can't be found, triggers an assert in debug builds, so let's
avoid that.
2017-04-18 21:37:17 +03:00
scribam 30eb680c9d Check variable before to execute remove, in GLGSRender::on_exit (#2682) 2017-04-18 00:30:34 +03:00
Ani fa782046f9 Add CONTRIBUTING.md guidelines (#2706)
Due to the big amount of invalid issues being submitted later, I think we need to activate those.
2017-04-16 21:32:58 +01:00
Nekotekina f0f8f50e12 Error filtering updated 2017-04-16 17:44:20 +03:00
Nekotekina 4ceaab10a5 _mxr000 hack moved 2017-04-16 17:44:20 +03:00
Nekotekina 402df68235 sys_spu_image loading rewritten 2017-04-16 17:44:20 +03:00
Nekotekina db1b012a26 SPU fix 2017-04-16 17:44:20 +03:00
Nekotekina b1f1a5885b PPU LLVM improved 2017-04-16 17:44:19 +03:00
Nekotekina 2fd58dc7e8 sys_prx updated 2017-04-16 17:44:19 +03:00
Nekotekina 7428bb3025 HLE linkage rewritten 2017-04-16 17:44:19 +03:00
Jeremiah 14f02b23c2 Properly overwrite param.sfo in savedata (#2690) 2017-04-16 01:45:50 +03:00
Ofek 617746606d Trophy fixed (#2687) 2017-04-14 13:08:17 +03:00
kd-11 65bdcaed29 spu: Check exponent bits in FMA ops (#2683) 2017-04-13 23:02:51 +03:00
Ofek a5fd7abcf7 Trophy update (#2655)
* Added checksum check to TROPHY.TRP loader

* Implemented sceNpTrophyGetGameProgress, sceNpTrophyGetGameIcon & sceNpTrophyGetTrophyIcon

* Updates to up to date APIs and tiny changes

* Code style fixes for checksum verifier, and another fix for trophy functions

* Format fix
2017-04-13 20:29:47 +03:00
Ani 94ab3ae7cf Misc (#2614)
* cellSysmodule: Register libad modules

Register libad_core, libad_async, libad_billboard_util

* Misc

sys_ss_get_console_open_psid (Called on Project Diva F 2nd),
sys_ss_get_console_id
Stub cellWebBrowserGetUsrdataOnGameExit for Professional Baseball
Spirits 2015
Fix two logs on GcmSys
2017-04-13 19:30:25 +03:00
Jeremiah 370c2ecac5 Update cellSaveDataGetListItem 2017-04-13 18:42:38 +03:00
Nekotekina af8d7b9e4e Travis fix 2017-04-12 12:58:03 +03:00
kd-11 3ce7947dd3 rsx: Throw if user attempts to use Vulkan/DX12 without driver support 2017-04-11 13:19:31 +03:00
Nekotekina 3f20e0c5a8 Fix zip cmd 2017-04-11 00:48:27 +03:00
Nekotekina a01398eda0 Travis fix 2017-04-10 23:30:35 +03:00
Nekotekina 78080fd782 Fix token 2017-04-10 17:29:41 +03:00
kd-11 d3e3e10b7d Update libglew-dev for travis
Update libglew as well
2017-04-10 17:24:30 +03:00
kd-11 ac3b22902a gl: Autodetect supported OpenGL extensions
cleanup
2017-04-10 17:24:30 +03:00
Nekotekina ea098a920e Fix 2017-04-10 16:41:14 +03:00
Nekotekina e786192766 Upload Travis builds 2017-04-10 16:08:10 +03:00
raven02 9b48074389 GL: fix wireframe in Catherine (#2660) 2017-04-10 09:28:46 +08:00
scribam 9ba0a9189b Update sys_spu
- Implement sys_spu_thread_group_set_priority
- Implement sys_spu_thread_group_get_priority
2017-04-10 04:08:55 +03:00
scribam 7cd15a6202 Add functions to cellSsl 2017-04-10 03:25:45 +03:00
scribam 49ba4bbfb5 Typo 2017-04-10 02:39:52 +03:00
Nekotekina 77aa3142a9 Audio: downmix to stereo 2017-04-10 00:18:12 +03:00
Nekotekina 4c741e93c3 ALSA Audio Renderer (Linux) 2017-04-09 19:45:12 +03:00
Nekotekina dc3d38c255 PPU Analyser: TOC detection
Improved TOC detection logic
Added "PPU Debug" option
2017-04-09 00:16:53 +03:00
Nekotekina fb9b09d004 PPU disasm: print HLE index 2017-04-08 23:51:54 +03:00
Nekotekina d7c66fc949 ppu_analyse: use entry point 2017-04-08 23:51:54 +03:00
kd-11 adefd1fd63 rsx/ui: Add config toggle for GPU texture scaling/blit 2017-04-08 23:12:09 +03:00
kd-11 6d6d0e4e36 gl: Use the GPU to scale textures; use ARB_sampler_object
Improve scaling and separate sampler state from texture state

gl: Unify all texture cache objects under one structure separate by use case
gl: Texture cache fixes

- Acquire lock when finding matching textures
- Account for swizzled surfaces when deciding whether to cpu memcpy
- Handle swizzled images on the GPU
2017-04-08 23:12:09 +03:00
kd-11 d94986ff0d rsx: Set up hw accelerated blit 2017-04-08 23:12:09 +03:00
Zangetsu38 b3cb827526 Registers more functions missing.
Implement and stub cell_FreeType2.
Reorder cellRtc.
2017-04-08 22:32:59 +03:00
Nekotekina ac79654d1b Warn about libfiber.sprx
It's currently incompatible with LLVM
Also fixed breakpoint bug
2017-04-08 00:56:38 +03:00
Nekotekina 69d86e39b9 Fixed auto LLE 2017-04-08 00:56:38 +03:00
Nekotekina 49daecc4ea Update supporters 2017-04-08 00:56:38 +03:00
Nekotekina 8f0b55c2cb Update rpcs3.ico 2017-04-08 00:56:38 +03:00
Nekotekina ed7883ba07 PPU Analyser fix 2017-04-08 00:56:38 +03:00
scribam 7a1fd27ecc Update cellSpudll
- Stub cellSpudllGetImageSize
- Implement cellSpudllHandleConfigSetDefaultValues
2017-04-08 00:09:06 +03:00
scribam d160c862c7 Stub cellScreenshot module 2017-04-07 22:40:23 +03:00
scribam 4c4b353766 Stub cellVideoUpload module (#2642) 2017-04-07 19:45:38 +03:00
scribam 22ec8c4dd2 Stub cellSysconf module 2017-04-07 18:53:00 +03:00
scribam 219dba8aae Stub cellBgdl module 2017-04-07 16:36:51 +03:00
scribam 7c2af5ceae Register cellSpursRemoveSystemWorkloadForUtility
Before
! LDR: **** cellSpurs export: [0x31F5196B] at 0x13ab56c

After
! LDR: **** cellSpurs export: [cellSpursRemoveSystemWorkloadForUtility] at 0x13ab56c
2017-04-07 16:13:14 +03:00
scribam a1cc40e7b1 Add cellLibprof module (#2637) 2017-04-07 15:48:59 +03:00
ikki84 27ea4285ef Imejp: cellImeJpEnterChar (#2600) 2017-04-07 15:30:07 +03:00
Yukariin 74e806810d [WIP] Update Qt interface (#2336)
* Fix rpcs3qt Linux build

* Files clean up

* Add base MainWindow class

* Add slot stubs

* Update MainWindow::DecryptSPRXLibraries

* Add SettingsDialog base class and tab stubs

* Add CoreTab base layout

* Add compile guards

* Minor fixes

* Add GraphicsTab base layout

* Add OK button signal

* Remove QML stuff

* Fix indentation

* Add AudioTab base layout

* Add InputTab base layout

* Fix layouts

* Add MiscTab base layout

* Fix layouts

* Add NetworkingTab base layout

* Add SystemTab base layout

* Fix button layout in SettingsDialog

* Make SettingsDialog resizable

* Add base dock widget stubs

* Add very base PadSettingsDialog layout

* Add combo box entries

* Abb LogFrame base layout

* Fix indent

* Abb GameListFrame base layout

* Minor fixes

* Add AutoPauseSettingsDialog base layout
2017-04-07 01:12:15 +03:00
jjsat d8dc4f4474 Fix isdenormal() for MS VC. 2017-04-06 20:58:02 +03:00
scribam ba8aa580a1 Add few functions in cellSysutil. 2017-04-06 14:58:03 +03:00
scribam c863da278f Add cellRtc functions 2017-04-06 12:55:33 +03:00
Inviuz 22e679e23e cellSave fix plus bugfixes (#2631)
* cellSave fix plus bugfixes

allows allocation of last byte in memory block
prevents rpcs3 from crashing when closing non existent socket

* Fix overflow

* add more socket options
fix typo

prevent sys_net from operating on nullptr sockets
2017-04-05 16:08:58 +03:00
Ivan 1ae334e500 Fix freezes on Linux (#2632) 2017-04-04 23:27:16 +03:00
Nekotekina 65488078a4 cellSaveData workaround 2017-04-03 16:02:43 +03:00
kd-11 2d99f3556e rsx: Fix line_loop -> line_strip indexing 2017-04-03 13:50:58 +03:00
kd-11 d33bc540bc rsx/vk: Re-enable layout transitions in vulkan. Vulkan drivers take this hint seriously
- Fix enum typo
2017-04-03 13:50:58 +03:00
Jochen Schleu ce7d62968e Only pass positive values to sqrt and log2 in the fragment program. (#2624) 2017-04-03 13:17:20 +03:00
Andrey 215a9f9e11 Gdb debug server (#2542) 2017-04-02 21:10:06 +03:00
scribam b54ba47870 Stub cellHttpUtil (#2611) 2017-04-02 15:32:53 +03:00
Cornee Traas 901f503a3a Fix mounting bdvd when elf in subdirectory
Causes MGS4 to boot further
2017-04-01 19:29:49 +03:00
kd-11 0fba38f691 gl: Fix legacy clamp mode (#2612) 2017-03-30 19:37:49 +03:00
Nekotekina c4066b924b Restore GD in game viewer 2017-03-30 13:17:34 +03:00
Nekotekina 3ec156b2f2 Enable patch engine for SPU images 2017-03-30 12:04:59 +03:00
Nekotekina 78b9c64f67 Simple patch engine 2017-03-30 12:04:59 +03:00
Nekotekina 77e88741bc Alternative TLS allocation
Should fix "out of TLS memory"
2017-03-30 12:04:59 +03:00
Nekotekina 4c789faea4 RemoveGameConfig improved 2017-03-30 12:04:59 +03:00
kd-11 66835cf083 rsx: Fix mipmap count calculation 2017-03-29 23:06:17 +03:00
kd-11 ad12900397 gl: Force alignment of DXT textures 2017-03-29 23:06:17 +03:00
kd-11 909f3e9b3e rsx: Support indexed immediate draw via ArrayElement method 2017-03-29 23:06:17 +03:00
Inviuz 632287afe7 Add simple divide to get kbytes
integer division
2017-03-28 23:13:25 +03:00
Inviuz 08c9a7c184 Check for invalid arguments
Caused crash when recvfrom was using null buffer
2017-03-28 23:13:25 +03:00
Inviuz 149c08ba78 implement getSizeKB functions
bugfix in sys_net. id 0 is acceptable socket id
2017-03-28 23:13:25 +03:00
Nekotekina cec75e8567 OpenConfigFolder 2017-03-27 13:19:53 +03:00
Nekotekina c1a98f76cd OpenGameFolder simplified
Added menu separators
2017-03-27 12:44:00 +03:00
Nekotekina 6b471d50eb libmedi fix 2017-03-27 01:15:41 +03:00
Nekotekina e8984d976c _sys_sprintf implemented
_sys_printf, _sys_snprintf fixed
2017-03-27 01:15:41 +03:00
Nekotekina 8590b66b4b Fix cpu_thread pause 2017-03-27 01:15:41 +03:00
Nekotekina 98d96fd649 util::memory_reserve fixed 2017-03-27 01:15:41 +03:00
Nekotekina 37a97a71e3 vm::g_exec_addr added
s_ppu_compiled renamed
Exception handling enabled
2017-03-27 01:15:41 +03:00
Nekotekina e4d1bdef07 Fix check_addr arg 2017-03-27 01:15:41 +03:00
Nekotekina f1f53de24b PPU analyser fix 2017-03-27 01:15:41 +03:00
Nekotekina cd9bd79639 AutoLLE: libhttp.sprx added 2017-03-27 01:15:41 +03:00
Nekotekina 4bbe1b6bf3 fs::write_file aux 2017-03-27 01:15:41 +03:00
Nekotekina 0393c7f52c fs:: handle negative seek 2017-03-27 01:15:41 +03:00
Nekotekina e12a708036 LLVM: fix for mingw 2017-03-27 01:15:41 +03:00
Megamouse 51cd98c9f4 Add "Open Game Folder" Option" (#2595) 2017-03-27 01:11:08 +03:00
kd-11 3ec1fe9ee7 rsx: Fix depth clears on z16 surfaces without stencil
remove some debug code
2017-03-26 16:22:53 +03:00
kd-11 70d3a6d840 rsx: Support more base types for immediate rendering
fix alignment
2017-03-26 16:22:53 +03:00
kd-11 ba968048c9 vk: Minor fixes to vertex counting and lower exception to notice if var does not exist 2017-03-26 16:22:53 +03:00
kd-11 79d114cc06 rsx: Support immediate mode rendering 2017-03-26 16:22:53 +03:00
Zangetsu38 0f9f787a55 Move module in correct path 2017-03-26 01:50:22 +03:00
Ani 7ae2a8840b Register HLE libmedi, cellCrossController, cellSysutilNpEula
Motorstorm Apocalypse calls for cellMediatorGetSignatureLength,
cellMediatorCreateContext, cellMediatorGetProviderUrl,
cellMediatorGetStatus

LittleBigPlanet 2 and 3 may call for 0x37E1F502 (unknown name) on
cellCrossController

Resistance 3 and Uncharted 2 may call for the functions registered
on cellSysutilNpEula
2017-03-26 01:04:39 +03:00
Ani 7d59f7e69c cellSysmodule: Register 0xF044, 0x0054, 0x005C modules
cellSysmodule: Register 0xF044 module (cellSysutilNpEula)
Found by debugging Uncharted 2 Demo (NPEA90055)
Helps in all games that register sys module configuration 'multi-player'

cellSysmodule: Register 0x0054 module (libmedi)
Found on Motorstorm Apocalypse [NPEA00315] (thanks Zangetsu for the log)

cellSysmodule: Register 0x005C module (cellCrossController)
Found on LittleBigPlanet 2 [BCES00850] (thanks Zangetsu for the log)
2017-03-26 01:04:39 +03:00
kd-11 5b0fddd3e8 gl/vk: Fix stencil ops 2017-03-25 15:07:43 +03:00
Jake f4a0ff19d5 Xinput/MMjoy: Fix connection status 2017-03-25 14:26:27 +03:00
Jake 65696bf6a3 Crypto: fix sprx/self check in npDrm and edata fixes 2017-03-25 14:26:27 +03:00
clienthax 44e62c5c92 Fixs for klics 2017-03-25 14:26:27 +03:00
Svyatoslav 620ec7ef25 PVS-Studio: fix V547 (#2543) 2017-03-25 13:27:42 +03:00
kd-11 34c2b8a55e rsx: recover from FIFO parse errors
- Validate FIFO registers before access

-- Validate the args ptr separate from the get ptr
2017-03-24 09:30:23 +03:00
kd-11 ef822d785e rsx/fp: src3 workaround 2017-03-24 09:30:23 +03:00
kd-11 f7d767d0e8 gl/vk: Fix projected coordinate lookup on a cubemap sampler 2017-03-24 09:30:23 +03:00
kd-11 8fa3f0721e fix false alphakill flags when texture fetch is optimized away 2017-03-24 09:30:23 +03:00
Mårten Nordheim 458e5fa4e1 Multithreaded compile on Windows for llvm, glsl, vulkan 2017-03-23 20:50:22 +03:00
twdarkeh ee8fecea21 remove custom config (#2574)
Add remove custom config to right click
2017-03-23 11:27:33 +03:00
Nekotekina 3bfe17a14f PPU: HACK instruction removed
Breakpoints fixed
2017-03-22 23:23:47 +03:00
Nekotekina ddd6ebc58d LLVM: Bump obj version 2017-03-22 01:33:50 +03:00
Nekotekina 1b5c0c68dd LLVM: enable New GVN Pass 2017-03-22 01:21:19 +03:00
Nekotekina 3e6f9faf71 Use LLVM 4.0 2017-03-21 23:32:14 +03:00
Nekotekina ad72168143 LLVM: load .pdata section 2017-03-21 20:16:41 +03:00
Nekotekina 4fc8276f0f LLVM: fix FCTIW, FCTID 2017-03-21 20:16:41 +03:00
Nekotekina aad035c4b5 LLVM: fix FCTIWZ, FCTIDZ 2017-03-21 20:16:41 +03:00
Nekotekina 560d6776af LLVM: generate trampolines
Must fix issues with older CPUs
JIT.cpp refactored to use utils::memory*
2017-03-21 20:16:41 +03:00
Nekotekina c7a9a8e8f1 utils::memory update 2017-03-21 20:16:41 +03:00
Nekotekina c2cd0c994f LLVM: volatile load for state 2017-03-21 20:16:41 +03:00
Inviuz c729d6d65a Use sys_vm_memory_map plus add default value for sys_allocate (#2560)
for different memory map(unconfirmed) also handle default action.
Fixes unknown syscall 313 error
Issue 2510
2017-03-21 16:02:00 +03:00
scribam 5785ebb384 Update cellOvis
- Add parameters to cellOvisInitializeOverlayTable, cellOvisFixSpuSegments and cellOvisInvalidateOverlappedSegments functions
- Modify return type for cellOvisFixSpuSegments and cellOvisInvalidateOverlappedSegments functions
- Replace UNIMPLEMENTED_FUNC by cellOvis.todo
2017-03-20 16:40:44 +03:00
scribam b32ad80c23 Update PPUFunction.cpp
Source:
- http://www.psdevwiki.com/ps3/LV2_Functions_and_Syscalls
- http://www.psdevwiki.com/ps3/VSH_Exports
2017-03-19 20:12:11 +03:00
Nekotekina 2b79a3691f cellVdec: default FRC workaround 2017-03-17 20:51:06 +03:00
Nekotekina cff39ec3a9 Fix override warning 2017-03-17 20:23:21 +03:00
Nekotekina c4bdc930ca Fix UB in PPU interpreter 2017-03-17 20:23:03 +03:00
Nekotekina 14b9b12211 Fix UB in BitField.h 2017-03-17 20:22:47 +03:00
Nekotekina d45d8eb4bc Stub sys_crash_dump_set_user_log_area 2017-03-17 20:08:00 +03:00
al0xf c5e6665010 Fix async OSK loading (#2531) 2017-03-16 12:34:47 +03:00
Nekotekina 1b5a479bbd Auto LLE: cellSsl 2017-03-14 19:21:03 +03:00
Nekotekina fc92040d7f About dialog updated 2017-03-14 19:13:01 +03:00
Nekotekina b3073bbf1e Gui: TTY log fix 2017-03-14 16:29:58 +03:00
Nekotekina 63a107acbc Small fix 2017-03-14 16:12:03 +03:00
Nekotekina 07646c2124 LLVM CPU override option 2017-03-14 16:12:03 +03:00
Nekotekina b45cea1434 Opt-in LLVM logs 2017-03-14 16:12:03 +03:00
Nekotekina 3648a058d1 Auto LLE update
libdtslbrdec.sprx removed
Some encoders added
2017-03-14 16:12:03 +03:00
Nekotekina 90479eaad6 sys_lv2coredump, sys_crashdump modules 2017-03-14 16:12:03 +03:00
kd-11 1de2ceca9b rsx/vp: Fixes (#2533)
* rsx/vp: Fix rsq opcode broken in previous commit

* fix ms compiler error

* fix another possible conflict with ms d3d compiler
2017-03-14 16:05:59 +03:00
kd-11 8fc281e034 gl: Separate scale offset, fragment constants and transform constants uploads 2017-03-13 23:40:34 +03:00
kd-11 2093134420 gl: Do not attempt to re-flush an address if another thread flushes it first 2017-03-13 23:40:34 +03:00
kd-11 818dd88390 gl/vk: Ignore invalid texture uploads 2017-03-13 23:40:34 +03:00
kd-11 be4bb48476 rsx/fp: Fix some decompiler bugs 2017-03-13 23:40:34 +03:00
Nekotekina 1c8cb3b7d3 Boot messages 2017-03-13 18:03:38 +03:00
Nekotekina 1ede0f4706 Minor optimization 2017-03-13 15:02:18 +03:00
Nekotekina 78703cfe47 Use utils::memory_protect 2017-03-13 13:16:22 +03:00
Nekotekina c72a5a5775 thread_ctrl::finalize crash fix 2017-03-13 13:16:22 +03:00
Nekotekina d09dd29054 utils::memory_protect 2017-03-13 13:16:22 +03:00
kd-11 ed711c0e59 Merge pull request #2522 from kd-11/experiments
gl: Lower restriction on render target pitch
2017-03-13 13:06:49 +03:00
kd-11 fa6114719d gl: Lower restriction on render target pitch 2017-03-13 12:44:28 +03:00
ikki84 c8b9cc9fe5 Stub cellAvconfExt
Changed "fmt::throw_exception("Unimplemented" HERE); "
into:
"UNIMPLEMENTED_FUNC(cellAvconfExt); "
"return CELL_OK;"

Allow NPEB01283 to go further in boot (pass the intro and reaches the menu)...
2017-03-13 12:19:38 +03:00
Inviuz b70a1edbc7 Mmapper with Neko's review fixes (#2503) 2017-03-12 03:15:22 +03:00
Nekotekina 14e5aa57c8 wx: UTF8 path fix 2017-03-12 00:41:48 +03:00
Nekotekina cdc49d166e Appveyor version fix 2017-03-11 22:06:12 +03:00
Nekotekina 7b65f93953 SPU ch69 2017-03-11 21:55:50 +03:00
Nekotekina d878a286bc 0.0.2 Alpha 2017-03-11 21:38:49 +03:00
Nekotekina ce35554a55 Fixes (sys_memory, sys_mmapper)
DeS
2017-03-11 21:37:18 +03:00
Nekotekina 1f17109203 __chkstk workaround 2017-03-11 19:49:32 +03:00
Nekotekina 4739eb3601 Reservation fix 2017-03-11 15:48:43 +03:00
Inviuz 40a84dd477 Handles directory creation in cellGameDataCheckCreate2 (#2488)
* Handle directory creation in cellGameDataCheckCreate2

Stops some games from displaying information about not enough memory on
hdd

* Returning CELL_OK causes some games to loop on sceNp functions

for "shaman magic"

* cellGameDataCheckCreate2 added param.sfo creating/rewriting

* fix fs::file null

and one readability change

* For debugging purposes

When fs::file problem is located will be improved

* Fixed wrong operators

* Conversion from vfs to fs

Should take care of fs::null

* Cleanup

removed some unnecessary logging

* Fix successive function calls

second call was always ending in error since it didn't create the conent
permission

* Changes according to Neko's review

* Change to use u32 value
2017-03-11 11:59:50 +03:00
Jake 309f409554 Fixes: cellMsgDialog, cellPad 2017-03-11 01:13:53 -06:00
Jake a6f8e4f6b3 Edat / Sdata: On the fly decryption for edat, fix EDAT_FLAG_0x20 decryption 2017-03-10 19:39:01 -06:00
kd-11 596db2c29c Merge pull request #2490 from kd-11/texture_cache_fix
gl: Fix texture cache bugs
2017-03-10 23:57:47 +03:00
kd-11 1fd33f611c gl: Fix texture cache bugs
Fix endianness bug
Fix r/w when real pitch is <= 64
2017-03-10 19:11:53 +03:00
Nekotekina 5e3bacbd9b New reservations
Memory system cleanup
sys_memory_get_page_attribute
2017-03-10 15:51:40 +03:00
Ani 7cdb5f3123 Add missing system languages
Adds Portuguese (BR) which was introduced in firmware 4.00 alongside
with English (UK)
Adds Turkish which was introduced in firmware 4.30
2017-03-08 19:59:34 +03:00
raven02 a168aa2df3 DX12: fix DRGB8 texture format (#2480)
* DX12: set native sampler format to BGRA8

* DX12: fix DRGB8 texture format
2017-03-07 19:34:09 +08:00
Jake 87fe93ee9a Mself / Sdata: on the fly partial decoding support (#2468) 2017-03-07 08:59:05 +08:00
kd-11 039e295e53 Merge pull request #2477 from kd-11/master
gl/vk/dx12: Implement forced channel remapping
2017-03-06 20:13:54 +03:00
kd-11 0fd888a42e vk: Fix DRGB8 format 2017-03-06 18:56:46 +03:00
kd-11 1e71285de8 gl/vk/dx12: Implement forced channel remapping
gcc fix
2017-03-06 14:34:29 +03:00
Nekotekina a2200bd01e Speculative fix for fmt::format 2017-03-05 21:42:54 +03:00
Nekotekina 9a9455a696 Fix #2462 2017-03-05 21:42:27 +03:00
Nekotekina 19a698682b Compilation fix (mingw) 2017-03-05 19:00:08 +03:00
Nekotekina 3baf79f929 ror64 added 2017-03-04 17:34:59 +03:00
Nekotekina 74d47943e9 sceNpDrmVerifyUpgradeLicense fixed 2017-03-04 17:14:51 +03:00
Nekotekina d9c78cf495 bf_t fix 2017-03-04 17:01:31 +03:00
Nekotekina 8e4a09d9e5 cellFsSdataOpenByFd draft
LLE-compatible implementation
lv2_file::make_view implemented
2017-03-04 16:54:49 +03:00
Wilfried Rabouin 67ac8bf070 PPUInterpreter: Fix undefined behavior of left rotate functions (#2469)
* PPUInterpreter: Fix undefined behavior of rol8 and rol16 with inline assembly

* PPUInterpreter: Fix undefined behavior of rol32 and rol64

* PPUInterpreter: Change left rotate functions to inline functions and move to types.h
2017-03-04 16:41:40 +03:00
Chocobo1 ef5225b776 TravisCI improvements (#2460)
* TravisCI: cleanup indentation

2 spaces for indentation

* TravisCI: make jobs drop to 3

TravisCI allocates 2 cpus per build instance

* TravisCI: move package installation to apt addon block

* TravisCI: make pip install to user directory

Also disable sudo for faster bootup

* TravisCI: expand if condition to multiple lines

Also remove outdated comment
2017-03-04 16:22:46 +03:00
Nekotekina 48b0583866 Default LLE option 2017-03-03 01:40:27 +03:00
Chocobo1 f528aada24 TravisCI: use ccache (#2448) 2017-03-03 00:49:42 +03:00
kd-11 1f45f05f8d Merge pull request #2447 from kd-11/cache_invalidation_fix
gl/vk/cache: Fix invalidating intersecting and overlapping memory regions
2017-03-01 14:44:14 +03:00
kd-11 b8fcbb68b0 gl/vk/cache: Fix invalidating intersecting and overlapping memory regions
whitespace fix
2017-03-01 14:00:06 +03:00
kd-11 4ab9a2a3a8 Merge pull request #2391 from kd-11/rsx_surface_tests
gl/vk/rsx: Improve texture cache
2017-03-01 10:36:03 +03:00
kd-11 85c0219aed vk: Fix cache range computation 2017-03-01 00:40:53 +03:00
kd-11 10e218e224 Fix linux build (travis-ci) 2017-03-01 00:40:52 +03:00
kd-11 69d044cd8d gl: Relax requirement to EXT_DSA from ARB_DSA to better support linux 2017-03-01 00:40:51 +03:00
kd-11 7062efeb3e gl: Fix a fence deadlock in fence::wait_for_signal
gl: Fix potential race condition when executing local work queue
2017-03-01 00:38:22 +03:00
kd-11 cee53fcecf gl: Ensure correct sized pbo is created upon reset 2017-03-01 00:16:55 +03:00
kd-11 ef8e92cbe3 gl: Change clear timing to immediate
gl: Handle cell write to locked RTT region

addendum: Fix buffer locking (personal 4)
2017-03-01 00:16:55 +03:00
kd-11 7c73c3b75c rsx/gl: Minor refactoring; prepare vulkan backend 2017-03-01 00:16:55 +03:00
kd-11 1e826f5ccf rsx: Minor optimization (tangible boost) 2017-03-01 00:16:55 +03:00
kd-11 96561c16ad gl: Rewrite texture cache
gl: scale downloaded RTT images
2017-03-01 00:16:55 +03:00
clienthax bd85f23ed9 Stub sys_gamepad ycon interface (#2435)
* Attempt to add sys_gamepad...

* Stub ycon methods

Signed-off-by: clienthax <clienthax@gmail.com>
2017-02-28 19:15:11 +03:00
Ani 557e1c3694 Fix cellDiscGameGetBootDiscInfo (#2430)
cellDiscGameGetBootDiscInfo is called by non-disc games for some reason.
That wasn't accounted for and therefore it would try to read PARAM.SFO
from an unmounted path and throw an access violation.

Tested with NBA Live 08 Demo NPUB90029, probably fixes similar games as
well
2017-02-28 18:42:45 +03:00
Nekotekina c785b14c18 LLVM fix 2017-02-28 17:16:32 +03:00
Nekotekina 3751d5d5c1 Fixed VFS initialization order
Fixed RAP location for SELF
Fixed custom config loading
2017-02-28 16:18:49 +03:00
Nekotekina 45bb51ded8 unpkg improved
Initial content_type parsing
Added PSP2 support
2017-02-28 16:18:48 +03:00
Jake c3b424eb11 rsx: image_in fix for clipx/y (#2440) 2017-02-28 16:21:07 +08:00
Ani 01ef9ecca4 sceNp: Fix ExitSpawn, Implement VerifyUpgradeLicense (#2428)
* sceNp: Fix ExitSpawn and ExitSpawn2

Fixes sceNpDrmProcessExitSpawn and sceNpDrmProcessExitSpawn2
functions

The problem was that first argument klicensee was missing, therefore
shifting every other argument out of place and throwing an access
violation at the end.

* Use npDrmIsAvailable on sceNpDrmProcessExitSpawn

Tries to decrypt DRM file with provided klicensee

* Implement sceNpDrmVerifyUpgradeLicense

Implements sceNpDrmVerifyUpgradeLicense / sceNpDrmVerifyUpgradeLicense2
2017-02-26 23:44:48 +03:00
Nekotekina 0eb6bf6a67 LLVM: splitting and caching 2017-02-26 20:14:18 +03:00
kd-11 4aab8db420 Merge pull request #2426 from kd-11/gl_rsx_wip
Implement BRB opcode
2017-02-26 14:42:01 +03:00
kd-11 9263999ad1 [rsx/vp] Improve BRB opcode implementation
fix merge issues
2017-02-26 10:17:34 +03:00
Ani 4d9b56c7f1 libnet: recvfrom() fix (#2427)
Prevents emulator crash when invalid socket is provided to the function
2017-02-25 23:27:31 +00:00
Nekotekina d0afef47f8 LLVM: block borders fixed 2017-02-25 21:30:28 +03:00
Nekotekina af53ce6f76 Stack overflow constrained 2017-02-25 19:29:31 +03:00
Nekotekina c0589cab05 Minor fix (linux) 2017-02-24 19:56:59 +03:00
Nekotekina f35babad98 shared_mutex fix (linux) 2017-02-24 18:48:53 +03:00
Nekotekina 8369cb2af6 Complex STOP 0x0 hack 2017-02-24 16:57:09 +03:00
Nekotekina 07d49b1bd8 sys_spu_thread_send_event fix 2017-02-24 16:57:09 +03:00
Nekotekina 5c8aab7917 Disable PPU interpreter (precise) 2017-02-24 16:57:09 +03:00
georgemoralis 14093c86a9 load config.yaml settings in a new configpergame 2017-02-24 16:55:27 +03:00
georgemoralis e153df4d5b pergameconfig : create directory if not exists 2017-02-24 16:55:27 +03:00
georgemoralis 3e0c356b0b per game config.yml (#2418) 2017-02-23 18:08:52 +03:00
Ani 5fce74a2a6 Hides D3D12 renderer on not supported OSes (#2416)
Since Windows 10 is the only system supporting it there's no point in it being listed on other OSes. 
Should prevent users reporting D3D12 isn't working on their non-w10 OSes.
2017-02-22 22:27:35 +00:00
Nekotekina 7c418f7ea5 PPU: block info fix 2017-02-23 00:35:29 +03:00
Nekotekina dac72ff371 Automatic dev_* dir creation 2017-02-22 17:29:10 +03:00
Nekotekina baf22527b0 Ditch fs::get_executable_dir 2017-02-22 17:17:26 +03:00
Nekotekina 4cba60b27f Cache decrypted EBOOT.BIN 2017-02-22 15:21:30 +03:00
Nekotekina 5e539f71e6 Prefer EBOOT.BIN 2017-02-22 13:23:21 +03:00
Nekotekina 9000407a77 cpu_thread::test_state added
lv2_obj::sleep adjustment
synchronization fixes
2017-02-22 13:23:21 +03:00
Nekotekina 4b6f8d2f62 fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
Nekotekina 688097faa9 lf_spsc, lf_mpsc added 2017-02-22 12:57:08 +03:00
Nekotekina f08579d201 Log timestamp added 2017-02-22 12:56:34 +03:00
Jake 47fdaf6902 Improve cellPngDec (#2394)
* Improve cellPngDec
- ReadHeader and SetParam corrected
- Partial loading Implemented
- Interlace Support added
- Improve error handling

* Use custom exception

* Change to catch ref
2017-02-19 14:59:49 +03:00
kd-11 22c0f0d635 Merge pull request #2405 from jarveson/imagein-fix
Fix nv3089_image_in
2017-02-18 15:36:45 +03:00
Jake a886e28f87 Fix nv3089_image_in
- Restrict clip_x/y
- Remove double offset addition
2017-02-17 18:33:56 -06:00
Ani 65104b5909 Rough implementation of GCM_CONTEXT_DMA methods
Rough implementation of GCM_CONTEXT_DMA methods.
Fixes #1487
2017-02-17 22:35:28 +03:00
Ani 5605b4ee70 Fixes #2399
Defaults dGPU on NVIDIA Optimus systems and requests High Performance
mode on AMD systems.
2017-02-17 02:07:42 +03:00
Nekotekina 3ecba8e57f Fix #2397 2017-02-16 17:14:29 +03:00
flash-fire 0c8bda4f41 Simplify the popup menu. You can reuse the popup menu. So, no need to create/delete each time. Also, deleting stuff from a for each iterator is generally a bad idea. 2017-02-16 12:14:54 +03:00
Cornee Traas 458dbbd15d PS3UPDAT.PUP installer (#2386)
* Add PUP loader

* Add .tar loader and update .pup loader

* Add extract method + offset to TAR loader

Also adds error checking + operator bool overload

* Add firmware decryption keys to key vault

* Initial seperation of SELFDecrypter

This seperates SELFDecrypter into itself and SCEDecrypter.
SCEDecrypter contains the logic to decrypt any file with an SCE Header.
SELFDecrypter inherits from SCEDecrypter and contains the code
specifically to do with ELF. DecryptData could be deduplicated more.

* Add "Install Firmware" option to tools menu

* SCEDecrypter: put each segment in own file

Also, const-correctness, adjusted buffer size and better error handling

* More SELFDecrypter refactoring

* Compile fix

* Add messageboxes to firmware install

* Add progress bar to firmware install
2017-02-16 10:15:00 +08:00
Nekotekina b1aa87b515 Busy waiting added 2017-02-16 00:13:55 +03:00
B1ackDaemon b637bd3866 Merge pull request #2390 from georgemoralis/master
Implemented cellDiscGameGetBootDiscInfo
2017-02-15 12:57:31 +02:00
gmoralis b4557789f8 Implemented cellDiscGameGetBootDiscInfo 2017-02-15 10:49:18 +02:00
Ani 63169d7679 Nekotekina: Fix loading nonexistent libs
Nekotekina's fix for preventing loading nonexistent libs
2017-02-15 02:47:54 +03:00
georgemoralis 5d705c0e9c fix up an issue with sceNpTrophyCreateContext (#2382) 2017-02-14 20:46:56 +03:00
Zangetsu38 682924b51a D3D12: add DXGI_FORMAT_B8G8R8A8_UNORM missing (#2385) 2017-02-15 00:29:43 +08:00
Nekotekina 598c90f376 PPU thread scheduler 2017-02-13 22:26:11 +03:00
Nekotekina e4962054a4 LLVM: add check state 2017-02-13 20:51:56 +03:00
Nekotekina 436c245d13 Remove unused code 2017-02-13 18:33:31 +03:00
Nekotekina 8891d85f75 Hack for 0x0 2017-02-13 18:32:54 +03:00
Nekotekina 763550c472 0x2c8..0x2fc 2017-02-13 17:50:04 +03:00
Nekotekina d2ddb9882f SPU: IRET, SN event 2017-02-13 16:29:32 +03:00
Nekotekina 64ac6a59c4 REG_FUNC simplified 2017-02-13 16:29:32 +03:00
Nekotekina acd9d6ff24 Stub some modules 2017-02-12 21:35:55 +03:00
Nekotekina f4b95c0226 PPU analyser improved 2017-02-12 21:12:08 +03:00
Nekotekina 177084b1f4 cellSysutil functions
E1EC7B6A implemented
2017-02-12 21:03:08 +03:00
Nekotekina aff0484ea2 Stub some functions 2017-02-12 02:55:09 +03:00
Nekotekina ef1eff6d48 File: handle EACCES 2017-02-12 02:55:09 +03:00
clienthax b407d12ed1 Make APP packages bootable - from BlackDaemon (#2368) 2017-02-11 22:11:04 +03:00
Nekotekina e8bfce4ebd decrypt_self() function
Fixed SPU self decryption
Fixed PSV debug self load
2017-02-11 21:36:48 +03:00
Nekotekina be5f780977 fs::memory_stream fixed
seek() allows any offset
read() cannot overflow
2017-02-11 19:27:49 +03:00
Nekotekina 9e39c8cd64 fs::make_stream template 2017-02-11 19:05:35 +03:00
Nekotekina 3356a76c9b PPU fix 2017-02-11 17:17:07 +03:00
kd-11 e29747170f Merge pull request #2357 from kd-11/master
RTT shader access fix
2017-02-11 15:58:26 +03:00
kd-11 d6159a35aa gl/vk/dx12: Fix texture scaling on unnormalized rtt access 2017-02-11 15:45:59 +03:00
raven02 0019ea28c3 GUI: not displaying _INSTALL , _DATA and _GAMEDATA in gameviewer (#2364) 2017-02-11 16:50:48 +08:00
Nekotekina e899de88ff Log empty functions 2017-02-11 02:43:31 +03:00
Nekotekina bb111d325f memory fix 2017-02-10 23:27:58 +03:00
Zangetsu38 73906f9f29 d3d12: add x1r5g5b5_z1r5g5b5 and cleanup in D3D12Formats.
Add info in BufferUtils for log.
2017-02-10 22:04:45 +03:00
Nekotekina b20d7ff48c PPU breakpoints resurrected
Now with zero overhead
2017-02-10 16:33:22 +03:00
Nekotekina 8262d56574 PPU interpreter improved 2017-02-10 16:33:22 +03:00
Nekotekina 257b9a2015 Debugger fix
Crash fixes
GUI fixes
Debug enhancements
2017-02-10 16:33:22 +03:00
magiruuvelvet ff07595519 CMake: fix linkage on Linux, missing libdl 2017-02-10 16:24:31 +03:00
georgemoralis 6023794081 Joystick support using mmsystem library on windows (#2355)
* Joystick support using mmsystem library on windows

* fixed signed/unsigned issues with axes

* joystick buttons are now configurable
2017-02-10 15:28:00 +03:00
raven02 a1189fa37a finding from @3141card on PS3 console 2017-02-08 23:33:43 +03:00
raven02 5a2a2f49ed add missing LV2 error code 2017-02-08 23:33:43 +03:00
Ani 6c372d1781 cellL10n: Small adjustements (#2320)
l10n: Partial jstrnchk
l10n: SBCSstoUTF8s
l10n: Replace fmt::throw_exception() for cellL10n.todo() and
return ConversionOK for String methods, 0 for character methods
and the character itself for specific methods;
2017-02-08 03:25:10 +03:00
Oil 1669d0fdbd Minor changes (#2352)
* More initial values for rsx method registers

* Implemented spu decrementer event

* Remove u32 cast
2017-02-07 23:59:59 +03:00
Nekotekina 47b4c649f1 PPU fixes 2017-02-07 16:37:30 +03:00
Nekotekina ead67d8e67 Minor changes
Fix psv loader
2017-02-07 16:37:30 +03:00
☠Emulator_Team☠ 8c4ba3257c Some changes (#2350)
cellSysutilAvc2: Use UNIMPLEMENTED_FUNC macro instead of fmt::throw_exception.
2017-02-07 15:28:19 +03:00
ikki84 05c4aa5017 cellMsgDialogOpen: Go further using cellMsgDialogOpen2. (#2345)
Notes:
Needs proper implementation (!)
The functions shows similarities but the bits in argument "type" may vary a little.
Comparing both functions but testing in NPJA00014 I believe it could be acceptable until it be implemented properly

Feel free to reject if it´s not allowed

Update cellMsgDialog.cpp
2017-02-07 13:00:19 +03:00
raven02 f84b2f072f D3D12: add missing logic set 2017-02-06 12:34:20 +03:00
ikki84 9b122e5449 cellMusic.cpp Change Throw Exception into UNIMPLEMENTED_FUNC
Also return CELL_OK in function until the it become properly developed.
2017-02-05 19:39:21 +03:00
Nekotekina 246b9f3182 CHECK_EMU_STATUS removal 2017-02-05 17:35:27 +03:00
Nekotekina bf6854d121 LV2_LOCK removed 2017-02-05 16:35:10 +03:00
Nekotekina eebd48e51d cellHddGameGetSizeKB w/a 2017-02-05 16:07:26 +03:00
Nekotekina 9767cc84b0 16b atomic load fix 2017-02-05 15:49:51 +03:00
Nekotekina 11b0b6958f sys_spu diag 2017-02-05 15:48:11 +03:00
Nekotekina cb1f30e9d2 Report fixup 2017-02-05 03:06:05 +03:00
Nekotekina ec943b38a2 sys_spu... 2017-02-05 02:26:57 +03:00
Nekotekina 68f0393cf3 sys_interrupt... 2017-02-04 20:39:04 +03:00
Nekotekina fe26db4d36 idm::last_id cleanup 2017-02-04 20:39:04 +03:00
Nekotekina e3e4decabf sys_timer... 2017-02-04 20:39:04 +03:00
Nekotekina 6537909fd2 sys_event_queue... 2017-02-04 20:39:04 +03:00
Nekotekina 26ced19e18 sys_event_flag... 2017-02-04 20:39:03 +03:00
Nekotekina 3d85a89cc9 sys_lwcond, sys_lwmutex 2017-02-04 20:39:03 +03:00
Nekotekina 16944b0c4c sys_cond, sys_mutex 2017-02-04 20:39:03 +03:00
Nekotekina c4cc3ad81e sys_rwlock... 2017-02-04 20:39:03 +03:00
Nekotekina 0674a58502 idm::check extended
idm::check_unlocked
idm::find_unlocked
idm::get_unlocked
2017-02-04 20:39:03 +03:00
O1L a809f33418 GL: try to skip incorrectly prepared FBO's. 2017-02-04 19:32:54 +03:00
O1L bf33a1827c Set default values for NV4097_SET_SURFACE_FORMAT register 2017-02-04 19:32:54 +03:00
O1L 57ef6dae91 Implemented cellGcmSetDefaultCommandBufferAndSegmentWordSize 2017-02-04 19:32:54 +03:00
Yukarin 758f1bcdee Files clean up 2017-02-03 21:15:46 +03:00
Yukarin fa6fd5980e Fix rpcs3qt Linux build 2017-02-03 21:15:46 +03:00
Robbie 3762f1e50d Make RPCS3 compatible with QT5.8 (#2330) 2017-02-03 11:20:23 +03:00
ikki84 5aaee670d1 Update ErrorCodes.h (#2332) 2017-02-03 02:10:16 +03:00
Ani 9916f0e5c5 [O1L] cellVideoOut: X8B8G8R8 fix
O1L's fix for cellVideoOut.
2017-02-02 21:15:40 +03:00
gmoralis 9eba0ac58c proper error code when file not found . This should fix issue #1923 at least bomberman works 2017-02-01 14:22:30 +03:00
Zangetsu38 13493ec051 Add Patreon link on about dialog (#2310) 2017-02-01 12:37:59 +08:00
Nekotekina b7a7a5c582 #2314 fix 2017-01-31 20:37:02 +03:00
Nekotekina 213527ca71 sys_semaphore... 2017-01-31 19:36:17 +03:00
Nekotekina dc7ac22f84 sys_ppu
LV2_LOCK removal
error_code introduction
2017-01-31 18:03:09 +03:00
kd-11 16d1577722 Merge pull request #2312 from Zangetsu38/d3d12
rsx: Add support for CELL_GCM_CONTEXT_DMA_MEMORY_HOST_BUFFER
2017-01-31 17:09:46 +03:00
Zangetsu38 bd6a7dea7e rsx: Fix error context dma 2017-01-31 14:37:31 +01:00
Nekotekina 6433eebe1e IdManager fix 2017-01-31 15:57:32 +03:00
Ani 35b7cf4c98 Misc changes (#2309)
AppVeyor: Improve artifact name
Travis: Update notification email
README: Fix forum link and remove coveralls
sceNp2: Use UNIMPLEMENTED_FUNC macro instead of fmt::throw_exception
VK: Fix pathing for linux
AboutDialog: Fix forum link
2017-01-31 01:16:47 +03:00
Nekotekina c733d03525 cellVdec mem limit 2017-01-30 01:50:20 +03:00
Nekotekina aef5113d49 Fix #2300 2017-01-29 22:52:07 +03:00
Nekotekina b21fce4d6f IdManager improved
lv2_obj for kernel objects
Simple lookup (vector)
Another idm API refactoring
2017-01-29 21:37:04 +03:00
Nekotekina be8d8ded3f replace high_resolution_clock 2017-01-29 19:52:19 +03:00
Nekotekina a5a2d43d7c Thread.cpp refinement
Hide thread mutex
Safe notify() method
Other refactoring
2017-01-29 19:52:19 +03:00
Zangetsu38 da878c36bd fix osk dialog (#2302) 2017-01-29 13:21:58 +08:00
Ryan Gonzalez 11e2965b5c Switch to always using a steady clock (closes #2200) 2017-01-29 03:07:08 +03:00
Nekotekina 4203f53b67 IdManager bugfixed 2017-01-28 17:59:43 +03:00
Nekotekina d4c3905355 Debug build fix 2017-01-28 15:32:45 +03:00
Nekotekina 307da1fe39 Fixed fs::file::open 2017-01-28 13:11:06 +03:00
Nekotekina 44b2df27ea FPS counter fix 2017-01-28 03:21:11 +03:00
Nekotekina 5ee0cea672 cellAudio fix 2017-01-28 03:21:11 +03:00
Nekotekina df6607e236 Minor fixes 2017-01-28 03:21:11 +03:00
Nekotekina e32c49c12c vcxproj fix 2017-01-28 03:21:11 +03:00
Nekotekina 8693031b06 cellVdec: minor fix 2017-01-28 03:21:10 +03:00
Ryan Gonzalez b644d5b2ae Add logic_set support to VKGSRender 2017-01-28 03:20:30 +03:00
Ani 5e8852af80 sceNp: Register missing functions (#2291)
Registers missing named functions exported from sceNp on firmware 4.76
2017-01-27 20:17:34 +03:00
Zangetsu38 b6f8eface7 Register missing cellSysutil and sysPrxForUser function. 2017-01-27 17:27:22 +03:00
Cornee Traas fe23e0cc6e Un-malloc Crypto 2017-01-27 00:38:58 +03:00
Nekotekina bdca52a95d cellVdec: 2997/50 support 2017-01-26 20:01:16 +03:00
Nekotekina 33d2618e5b cellOskDialog fixes 2017-01-26 20:01:16 +03:00
Nekotekina 2bc8723824 cellVdecDecodeAu mode implemented 2017-01-26 20:01:16 +03:00
Nekotekina 4ecf05aa13 cellFsUtime implemented 2017-01-26 20:01:16 +03:00
Nekotekina 1705638e25 MFVSCR error removed 2017-01-26 20:01:16 +03:00
Nekotekina 5db0f47710 lv2_fs_object fix 2017-01-26 04:22:15 +03:00
Nekotekina ee173dc3a2 IdManager fix 2017-01-26 04:22:15 +03:00
Nekotekina 591a6c8671 IdManager improved 2017-01-25 23:29:36 +03:00
Zangetsu38 6c189511af Fix corect number branch release llvm (#2285) 2017-01-25 20:32:55 +03:00
Nekotekina a06223b844 IdManager sugar 2017-01-25 04:43:12 +03:00
Nekotekina 9232ddf0ab Minor changes 2017-01-25 04:43:12 +03:00
Nekotekina 1c14d872a8 New shared_mutex
Experimental sync utils
New semaphore<>
New cond_variable
New owned_mutex
2017-01-25 00:38:07 +03:00
Nekotekina 98fc131d47 util::dynamic_import
Futex implementation
2017-01-25 00:38:07 +03:00
Nekotekina 8ad31d2559 Test 2017-01-25 00:38:07 +03:00
Ivan 46dde3f8f7 Fixes (#2279)
Fixed appveyor icon
PPUAnalyser fix
OSK dialog fix
2017-01-24 00:56:27 +03:00
O1L 8318eed068 Seems like sfunc and zfunc comparison constants used by NV4097_SET_DEPTH_FUNC and NV4097_SET_STENCIL_FUNC 2017-01-23 23:49:17 +03:00
O1L 778199ceb1 Added missing stencil op 2017-01-23 23:49:17 +03:00
O1L 6b48a72d42 GL: fixed user clip implementation 2017-01-23 23:49:17 +03:00
O1L 07a366b608 VP decompiler: fixed condition update flags using 2017-01-23 23:49:17 +03:00
Nekotekina d07ea31400 cellOskDialog fix 2017-01-23 21:25:29 +03:00
al0xf aa357b9ae8 Add OSK GUI (#2275)
* Initial commit of OSK GUI

Also handles character encoding, you can for instance input in Chinese.

* Fixes for osk gui
2017-01-23 20:14:12 +03:00
Nekotekina 78ecb115f3 LLVM: progress dialog 2017-01-22 22:44:26 +03:00
Nekotekina 6cf006b02b Linux build fix + instructions 2017-01-22 18:50:55 +03:00
Nekotekina 7a356d3294 is_leaf_function fix (Linux) 2017-01-22 18:50:55 +03:00
Ivan fb56c14853 LLVM fix (skylake) (#2269) 2017-01-21 23:40:37 +03:00
Ivan fbf8231642 PKG Installer fix (#2268)
Fix homebrew pkg
2017-01-21 16:06:28 +03:00
Ivan f881282a8b Update README.md (#2267)
Added discord server address
Added patreon link
2017-01-21 14:57:23 +03:00
Cornee Traas 435ef04c34 Bind SET_POLYGON_STIPPLE_PATTERN (#2259)
Causes MGS4 to boot a little bit further
2017-01-20 10:48:17 +08:00
al0xf f2ba41af46 Stub cellOsk (#2264)
* Stub cellOsk

Returns the word "rpcs3" as OSK input for now. Tested and working in
Terraria, Nier, and some homebrew. The next step would be to hook it up
to the GUI so the user can enter any text.

* Fix commit

* Fix formatting

* cellOsk improvements

* cellOsk improvements
2017-01-19 01:01:25 +03:00
AnnieL b4c77afdc4 Update LLVM on Travis
Should fix the issue with Travis (No available formula with the name "llvm36"). 
We're using 3.8 so there's no reason for Travis to use 3.6.
2017-01-18 18:23:52 +03:00
AnnieL 2d9e02b0a7 Check if gcc version is below 5.1 or equal to 6.1
Outputs a fatal_error if a version of gcc below 5.1 or 6.1 is being used.
#2236
2016-12-30 14:27:38 +03:00
kd-11 9e84804eb0 Merge pull request #2237 from kd-11/gl_rsx_wip
RSX/GL: Fix common vertex program decompiler bug; fix broken dxt mipmaps on openGL
2016-12-15 20:26:13 +03:00
kd-11 fb5df32990 rsx/vs: decode sca ops after vec ops 2016-12-15 14:36:28 +03:00
kd-11 a1e725ffeb gl: Decode dxt textures to a staging buffer 2016-12-15 14:36:28 +03:00
kd-11 9cbecbd8cb Merge pull request #2234 from itmo153277/master
Allow UE3 games to startup
2016-12-15 14:34:30 +03:00
Viktor Ivanov 1a4b5413bd Log call to cellGameDataGetSizeKB 2016-12-05 21:47:23 +03:00
itmo153277 124f5d0097 Allow UE3 games to startup 2016-12-05 20:35:05 +03:00
Ivan 684089ba81 Relicense sceVideodec.h 2016-12-02 21:16:31 +03:00
Ivan b6bd02daf0 Add "License" section 2016-12-02 21:16:31 +03:00
kd-11 973bf5abdf gl: Disable overlay if required extension is not supported (#2212) 2016-10-20 11:20:45 +08:00
Yishuai Li 80a9abcfc8 fix type conflict with macOS (#2157) 2016-10-20 03:42:14 +03:00
kd-11 2c803dbe66 gl/vk: Bug fixes and improvements (#2206)
* gl: Only bind attrib textures on thread startup

* gl: Persistent mapped buffers

* gl: Fix emulated primitives in an inlined array

* gl: Do not re-update program information every draw call

* gl/vk: s1 type is signed normalized not unsigned normalized

* gl/rsx: Allow disabling of persistent buffers for debugging

gl: Large heap size is more practical

gl: Fix a bug with legacy opengl buffers

* gl/rsx: Allow emulation of unsupported attribute formats

* gl: Fix typos and remove dprints

gl: cleanup debug prints

* ui: Move the GL legacy buffer toggle to the left pane

* vk/gl: Fix cmp type, its range is [-1,1] not [0,1] SNORM_INT
2016-10-18 15:57:28 +08:00
kd-11 8454949eea gl/vk/rsx: Add a cross-platform overlay text; Minor perf improvements and rsx bugfixes (#2196)
* gl/rsx: Implement platform-agnostic text overlays

gl: Restore performance metrics using new text out helper

gl/rsx: Refactor text generation class

* vk: Enable text overlay

gl/vk: Polish overlay counters implementation

gl: Better resource shutdown for text writer

* gl: Optimization, do not rebind TIUs every frame. Speedup

* gl: Optimizations and improvements to vertex upload code

* gl/vk: Texture format swizzles

vk: Texture format fix

vk: Fix YX format swizzles

* rsx: Decode vertex texture index
2016-10-11 08:55:42 +08:00
kd-11 7a9841bb2a gl/vk/dx12: Fix depth reconstruction bug; Fix sampler parameters (#2188)
vulkan: Fix duplicated code bug

fix rebase
2016-10-04 21:51:40 +08:00
Melissa Goad 22b1400018 Revamp PFIFO command submission emulation (#2179) 2016-10-01 22:13:15 +03:00
raven02 44b8556dc6 Vulkan: fix G8B8 texture swizzle (#2181) 2016-10-01 17:02:10 +08:00
Ivan a342107021 Paypal link removed 2016-10-01 01:21:43 +03:00
kd-11 1c9718389f gl/vk: Vertex attribute uploading and texture swizzle fixes (#2174)
* gl/vk: Properly upload vertex attributes

* vk: Fix cmp type

* vk: Remap all texture formats
2016-09-29 15:16:00 +08:00
kd-11 5430e1d310 rsx/gl/vk/dx12: Add emulated texture fetch for depth read (#2173)
* rsx/gl/vk/dx12: Add emulated texture fetch for depth read

gl/vk/dx12: Simplify reinterpretation equation

* gl: Remove unnecessary re-swizzle

* glsl: explicitly cast uint to float
2016-09-29 14:54:32 +08:00
kd-11 9abb908226 vk: Add a subpass dependancy (#2172) 2016-09-28 22:12:52 +08:00
kd-11 38562155d4 gl/vk: Flip wpos if origin != top 2016-09-28 07:22:45 +08:00
kd-11 4f74cbe510 gl: Reverse cull face when origin == top (#2161) 2016-09-27 15:34:01 +08:00
raven02 528b2d6c7b GL/Vulkan: not discard fragment when hits NEVER comparsion (#2156)
GL/Vulkan: return no operation when comparison is never
2016-09-26 21:59:38 +08:00
kd-11 7884356e90 gl/vk: Bug fixes and improvements (#2155)
* gl: Fix broken buffer reserve computation

* gl: Texture format fixes

* gl: Two sided lighting

* gl: Always update glsl output registers

* gl: Simplify vertex input declaration

* vk: Always write output registers

* vk/gl: swizzle component read on depth textures

* gl/vk: Use proper MVP matrix

gl: fix broken mvp when window_origin=top

* vk/gl: Move fragment operations block into the proxy function
2016-09-26 20:21:17 +08:00
raven02 38f35df7b6 DX12: enable alpha kill (#2158) 2016-09-26 18:38:52 +08:00
raven02 fcb853792d Typo fix (#2153) 2016-09-25 16:53:57 +08:00
Oil b72f6da853 Porting of DH's user clip implementation in gl (#2139)
* Porting of DH's user clip implementation in gl

* Tweak clang-format

* rsx: Move inline array to draw_clause structure.

* rsx: Use variant based draw commands.

* rsx: Dump DRAW_ARRAYS and DRAW_INDEX_ARRAYS.

* GL: old recompiler clean up (#2142)

* RSX texture refactor (#2144)

* gl/vk: Enable vertex texture fetch (#2127)

* gl: Enable vertex textures

* rsx: use textureLod instead of generic texture sample

* rsx: handle uploading of W32_X32_Y32_Z32

* gl: Re-enable proper shader logging

remove old logging method that overwrites single file

* gl: Declare texture_coord_scale for vertex samplers

* gl: texture remap fixes; enable remap for vertex textures

* gl: offset texture indices to base layer 16

* rsx: Fix W32_Z32_Y32_X32_FLOAT subresource layout

* vk: Enable vertex textures

* rsx: define special calls for vertex texture fetch

* gl: improved vertex texture fetch setup

* vk: Fix texture formats and component mapping

* vk: Implement vertex texture fetch functions properly

* vk/gl: proper fix for primitive restart index

revert inadvertent decompiler update

* gl: Disable filtering for vertex textures

* Hopefully fix appveyor build (#2148)

* GL/Vulkan: Bug fixes and improvements; alphakill for vulkan (#2146)

* vk: Zero-initialize some more structs

* gl: Clean up fragment program generation code

* vk: Enable alpha kill

* vk: Fix surface clear; redirect output for surface_type:b

* vk: Tie renderpass to program object to avoid incompatible passes

* vk: Properly compute descriptor pool size (#2150)

* rsx: Set default attribute format to float.

* rsx: vertex attribute size is 1 again for CMP, let backend handles this formats properties.

* rsx: Move printing function in a separate header/cpp

* Porting of DH's user clip implementation in gl
2016-09-24 18:21:41 +08:00
vlj 623ddd966c Merge pull request #2140 from vlj/rsx-refactor
Rsx refactor
2016-09-22 16:25:33 +02:00
vlj 9ff52cf063 rsx: Move printing function in a separate header/cpp 2016-09-22 15:44:59 +02:00
vlj 8f5e94c155 rsx: Set default attribute format to float. 2016-09-22 15:44:59 +02:00
vlj 6b7ce37374 rsx: vertex attribute size is 1 again for CMP, let backend handles this formats properties. 2016-09-22 15:44:59 +02:00
kd-11 66e57ae19b vk: Properly compute descriptor pool size (#2150) 2016-09-22 16:06:57 +08:00
kd-11 0d207a6c0d GL/Vulkan: Bug fixes and improvements; alphakill for vulkan (#2146)
* vk: Zero-initialize some more structs

* gl: Clean up fragment program generation code

* vk: Enable alpha kill

* vk: Fix surface clear; redirect output for surface_type:b

* vk: Tie renderpass to program object to avoid incompatible passes
2016-09-21 21:41:29 +08:00
Danila Malyutin 0b080aeefc Hopefully fix appveyor build (#2148) 2016-09-21 17:34:38 +08:00
kd-11 867e9210d7 gl/vk: Enable vertex texture fetch (#2127)
* gl: Enable vertex textures

* rsx: use textureLod instead of generic texture sample

* rsx: handle uploading of W32_X32_Y32_Z32

* gl: Re-enable proper shader logging

remove old logging method that overwrites single file

* gl: Declare texture_coord_scale for vertex samplers

* gl: texture remap fixes; enable remap for vertex textures

* gl: offset texture indices to base layer 16

* rsx: Fix W32_Z32_Y32_X32_FLOAT subresource layout

* vk: Enable vertex textures

* rsx: define special calls for vertex texture fetch

* gl: improved vertex texture fetch setup

* vk: Fix texture formats and component mapping

* vk: Implement vertex texture fetch functions properly

* vk/gl: proper fix for primitive restart index

revert inadvertent decompiler update

* gl: Disable filtering for vertex textures
2016-09-20 22:23:56 +08:00
raven02 77f8ce503d RSX texture refactor (#2144) 2016-09-19 09:25:49 +08:00
raven02 530ea688e4 GL: old recompiler clean up (#2142) 2016-09-18 13:19:26 +08:00
vlj 11a442272d Merge pull request #2112 from vlj/rsx-refactor
Rsx refactor: Use variant for draw commands.
2016-09-17 23:53:59 +02:00
vlj f87e396958 rsx: Dump DRAW_ARRAYS and DRAW_INDEX_ARRAYS. 2016-09-17 23:37:52 +02:00
vlj 8d54bcbc0d rsx: Use variant based draw commands. 2016-09-17 23:37:52 +02:00
vlj 03c86ae43b rsx: Move inline array to draw_clause structure. 2016-09-17 23:37:52 +02:00
vlj ce21db2ce3 Tweak clang-format 2016-09-17 23:37:52 +02:00
Oil 153a2d2b40 Fixed fog and alphakill implementation in glsl (based on DH's old commits) (#2137)
* Fixed NV4097_SET_COLOR_CLEAR_VALUE

* Fixed fog and alphakill implementation in glsl (based on DH's old commits)
2016-09-14 22:47:53 +08:00
Oil e73fce2d60 Fixed NV4097_SET_COLOR_CLEAR_VALUE (#2135) 2016-09-13 02:28:34 +03:00
vlj d43edb19d2 Merge pull request #2134 from vlj/dx12-fix
Dx12 fixes
2016-09-12 20:38:56 +02:00
vlj 14205d3d1c d3d12: CMP vertex format has 4 members.
Fix 1878
2016-09-12 00:20:11 +02:00
vlj 30b804e0bc d3d12: Fix a potential race condition. 2016-09-12 00:20:10 +02:00
vlj 153f1cc50a d3d12: Always set transform constant when debug output is enabled. 2016-09-12 00:20:10 +02:00
raven02 fc3179b698 DX12: temporary disable vertex base index check (#2128) 2016-09-07 09:26:01 +08:00
raven02 d4a55f4b06 Vulkan: enable cull face again (#2124)
* Vulkan: enable cull face again

* minor fix
2016-09-06 09:43:27 +08:00
raven02 03a5b5be1a DX12: Align to multiple of 4 block for DXTC format (#2125) 2016-09-05 08:47:45 +08:00
raven02 ad39615141 Revert "RSX: fix unknown vertex base type" (#2122) 2016-09-04 18:29:21 +08:00
raven02 691d87978b RSX: fix wrong format 0x9b (#2121) 2016-09-04 15:23:43 +08:00
raven02 ebf54d6acd RSX: fix unknown vertex base type (#2120) 2016-09-04 14:36:37 +08:00
Nekotekina 5f15c661c6 .clang-format restored 2016-08-28 12:35:56 +03:00
vlj c0ab0dee6b Merge pull request #2101 from vlj/rsx-refactor
Rsx refactor: Some cleanups
2016-08-27 18:21:16 +02:00
vlj 73e50b970d Remove settings UI change that accidently slipped in. 2016-08-27 15:40:41 +02:00
vlj 11858dce1a rsx: Vertex array attributes don't need to be stored outside of regs. 2016-08-27 15:40:41 +02:00
vlj a64053fd68 rsx: Remove some unused code. 2016-08-27 15:40:41 +02:00
vlj 1ede5cbc4c Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
raven02 bb66b97251 GL: minor fixes (#2105)
* Minor fixes

* temporary disable 2-sided lighting

* Disable user clip planes until they are properly handled
2016-08-27 14:12:44 +08:00
raven02 6e07e07cd0 GL: enable 2-sided lighting (#2103) 2016-08-27 00:26:23 +08:00
raven02 a270ac7f02 GL: re-use common fp/vp decompiler (#2100) 2016-08-26 22:23:23 +08:00
vlj 7f3cb4d3c9 Merge pull request #2084 from vlj/rsx-refactor
RSX: Puts vertex buffer in array and in register in a variant type.
2016-08-25 21:14:51 +02:00
Vincent Lejeune 42b518cf7e rsx: use range for vertex buffer attribute. 2016-08-24 21:58:59 +02:00
Vincent Lejeune c24fba89e8 Add variant.hpp from mapbox 2016-08-24 21:58:59 +02:00
raven02 5b225ad59f GL: ignore texture upload if invalid dimension found (#2097) 2016-08-24 21:19:16 +08:00
kd-11 8ebe9d7dc2 gl: Dont use hard assertions on error, driver reporting is so much better (#2094) 2016-08-24 17:31:27 +08:00
kd-11 9beb2d8ae0 vk/rsx: Bug fixes (#2092)
* vk: fix separate front and back lighting

* vk: Inlined arrays can have emulated primitives too!

* vk: Use float input attribs for better compatibility

* vk: Free resources during shutdown
2016-08-24 08:50:07 +08:00
raven02 12099b3144 RSX: fix invalid format (0x1) (#2088) 2016-08-24 02:08:05 +08:00
raven02 2aa2c1811f Vulkan : add structure type for color blend state (#2091) 2016-08-23 19:07:51 +08:00
raven02 af1ff4439d RSX: fix wrong format 0x9c (#2087) 2016-08-23 16:18:58 +08:00
raven02 51bdf1e3ed DX12: fix invalid dimension (#2086)
DX12: workaround invalid texture dimension
2016-08-23 11:06:01 +08:00
raven02 d7a899f984 Vulkan : refine 2-sided lighting approach (#2083) 2016-08-23 08:24:22 +08:00
raven02 707523c679 Vulkan: set ColorBlendState info (used by logicOp) (#2080)
* Vulkan: set ColorBlendState info (used by logicOp)

* fix attachmentCount
2016-08-22 23:14:32 +08:00
raven02 e04de77f82 Vulkan : Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE (#2081) 2016-08-21 18:18:26 +08:00
raven02 be9cebbc8f Workaround id_min/max (#2079) 2016-08-20 21:27:50 +08:00
Nekotekina e3bc2273d3 fs::dir improved
FindFirstFileExW used
Immediate directory read
2016-08-18 15:14:08 +03:00
Nekotekina c20756136a Minor diagnostic added 2016-08-18 13:29:53 +03:00
Nekotekina 066e3006bf cellGameCreateGameData fixed
cellGameDataCheck fixed
PARAM.SFO creation fixed
2016-08-17 21:59:42 +03:00
Nekotekina bbb0effe23 Minor fixes
cellSyncMutexTryLock fixed
2016-08-17 19:50:20 +03:00
Nekotekina ad174eb12c error_code implemented
Reports based on formatting system
ppu_error_code removed
arm_error_code removed
2016-08-16 18:57:44 +03:00
Nekotekina 1c33c012ad ERROR_CODE macro removed 2016-08-15 19:18:05 +03:00
Nekotekina 3c82e1a58d Silly macro removed-3 2016-08-15 18:30:33 +03:00
Nekotekina dbcb5df172 WRAP_EXPR macro removed 2016-08-15 17:11:45 +03:00
Nekotekina dafb6b5c92 %p fmt fix 2016-08-15 16:57:51 +03:00
Nekotekina 84d0d396ed EXPECTS usage removed 2016-08-15 16:29:38 +03:00
Nekotekina 56b9b38c9c verify() fix 2016-08-15 14:59:19 +03:00
Nekotekina 05fb57baff VERIFY macro removed 2016-08-15 03:13:31 +03:00
Nekotekina cc46f2d7e6 LOG macro improved 2016-08-15 00:04:42 +03:00
Nekotekina 1f3433464c ENSURES usage removed 2016-08-14 22:41:01 +03:00
Nekotekina b0f5796c90 New narrow() implementation 2016-08-14 20:28:56 +03:00
Nekotekina 0f87c4485d Silly macro removed-2 2016-08-14 18:19:42 +03:00
Nekotekina 5e0489dcc0 cpu_init removed 2016-08-14 18:07:34 +03:00
Nekotekina 949200cd3e Type hacks removed 2016-08-14 18:07:32 +03:00
Nekotekina 2d512121f1 XAudio2.8+ fix 2016-08-12 23:45:02 +03:00
Nekotekina 7a2802a5e0 Silly macro removed 2016-08-12 19:31:28 +03:00
Nekotekina f0459e3891 .editorconfig added 2016-08-12 17:13:25 +03:00
Nekotekina 1fd8c50d95 .clang-format added 2016-08-12 14:32:57 +03:00
vlj 65fe9b0927 Merge pull request #2037 from vlj/rsx-refactor
Rsx: Remove vertex_draw_count (WIP)
2016-08-11 20:20:07 +02:00
Vincent Lejeune 619d605a9e rsx: remove vertex_draw_count 2016-08-11 19:47:14 +02:00
Vincent Lejeune b8721b6475 gl: Refactor vertex_buffer.cpp 2016-08-11 19:47:14 +02:00
Vincent Lejeune a94b9d38b0 vk: refactor VKVertexBuffers. 2016-08-11 19:47:14 +02:00
Vincent Lejeune c382ce5260 Add optional files. 2016-08-11 19:47:14 +02:00
Nekotekina fc56e70172 vm::ptr<char> formatting 2016-08-11 16:47:20 +03:00
Nekotekina 8c8242345e bts/btr/btc support improved 2016-08-10 16:12:34 +03:00
Nekotekina 130f7905ba Error report fix 2016-08-10 14:17:07 +03:00
Nekotekina 912072e60c LLVM: minor fixes (JIT.cpp) 2016-08-10 13:09:11 +03:00
Nekotekina bdeccd889f cpu_type removed, system_type added
cpu_state -> cpu_flag
vm::stack_allocator template improved
ppu_cmd type changed to enum, cmd64 type added
2016-08-09 17:14:41 +03:00
raven02 009ac37a7d XAudio : reorder versioning 2.9>2.7>2.8 (#2048) 2016-08-09 15:55:11 +08:00
kd-11 44ae306e6b vk: delay texture removal when cache is clobbered (#2045) 2016-08-09 08:47:42 +08:00
Nekotekina a7e808b35b EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
Nekotekina 46735d6b3d New bitsets (experimental) 2016-08-08 16:29:37 +03:00
Nekotekina 71441819e5 multicast<> rewritten 2016-08-07 17:06:37 +03:00
Nekotekina 1a7ea2d235 fmt_unveil<> fix 2016-08-07 17:05:35 +03:00
Nekotekina 4438163da1 Gui log bugfix 2016-08-07 14:39:29 +03:00
Nekotekina b7eda71673 XAudio2.7 bug workaround 2016-08-06 18:19:38 +03:00
Nekotekina 0fcbd43db9 Specify XAudio sample rate and ch num 2016-08-06 16:21:29 +03:00
Nekotekina 4de513eb01 Increase XAudio thread priority 2016-08-06 15:40:51 +03:00
Nekotekina 9245308ff2 Improve fatal error report 2016-08-06 15:09:44 +03:00
Nekotekina 7be259217a Error loading image fix 2016-08-06 13:39:05 +03:00
Nekotekina c9a789bf76 PPU LLVM fix 2016-08-06 13:39:03 +03:00
Nekotekina 3cd2f735a7 Fmt fix 2016-08-06 13:39:01 +03:00
vlj b61ac15c47 Merge pull request #2034 from vlj/rsx-refactor
rsx: Returns u32 instead of size_t for get_index_count/type_size
2016-08-06 00:51:23 +02:00
Vincent Lejeune fb47945930 rsx: Returns u32 instead of size_t for get_index_count/type_size 2016-08-06 00:25:23 +02:00
vlj 247c776a1b Merge pull request #2033 from vlj/rsx-refactor
rsx: Use a "draw clause" object in rsx_state.
2016-08-05 23:48:48 +02:00
Vincent Lejeune eb1d4811de rsx: Use a "draw clause" object in rsx_state. 2016-08-05 23:33:40 +02:00
Nekotekina d646fbb94f Fmt/Log fixes 2016-08-05 20:59:25 +03:00
vlj 98f09e4f27 Merge pull request #2021 from vlj/rsx-refactor
rsx: Move index pointer generation in rsx::thread
2016-08-05 18:08:03 +02:00
Vincent Lejeune 7a6f5b6ee5 rsx: Move index pointer generation in rsx::thread. 2016-08-05 17:54:44 +02:00
raven02 8ff155a2c9 Regression fix #2029 (#2030) 2016-08-05 14:38:58 +08:00
Nekotekina f7dcaa4a68 cellSysutilCheckCallback fix 2016-08-04 22:36:41 +03:00
DHrpcs3 dcd2bbaa3d Added DHrpcs3 to mention-bot ignore list (#2026) 2016-08-04 22:36:10 +03:00
Nekotekina 5a36c57c57 Formatting system improved
`unveil<>` renamed to `fmt_unveil<>`, now packs args to u64 imitating va_args
`bijective...` removed, `cfg::enum_entry` now uses formatting system
`fmt_class_string<>` added, providing type-specific "%s" handler function
Added `fmt::append`, removed `fmt::narrow` (too obscure)
Utilities/cfmt.h: C-style format template function (WIP)
Minor formatting fixes and cleanup
2016-08-04 21:34:00 +03:00
vlj 662fce38bd Merge pull request #2023 from raven02/texture
Ignore texture upload if texture width > pitch
2016-08-04 17:39:27 +02:00
raven02 4dd67cdd54 texture: ignore when texture width > pitch 2016-08-04 17:54:34 +08:00
kd-11 47a9c8d731 vk/gl: bug fixes (#2018)
* vk: use null sampler for invalid/broken texture configurations

* gl: Do not consider 32_BIT_EXPORTS flag for depth writes
2016-08-04 03:33:52 +08:00
raven02 9a081369c8 update submodule rsx_program_decompiler (#2020) 2016-08-03 09:45:10 +08:00
raven02 208f4c3e27 vk: front_diff_color typo fix (#2016)
* vk: typo fix

* continue in for loop
2016-08-02 23:54:49 +08:00
raven02 c618e02695 update submodule rsx_program_decompiler (#2015) 2016-08-02 10:45:08 +08:00
raven02 61c6f82f74 Regression fix #1995 (#2014) 2016-08-01 19:47:14 +08:00
Nekotekina e6bd91ada0 id_manager: embedded RTTI 2016-08-01 12:51:47 +03:00
Nekotekina e585939ac2 id_manager::id_key implemented 2016-08-01 01:35:53 +03:00
Nekotekina 3576e13e9a emucore.vcxproj fix 2016-08-01 01:35:37 +03:00
vlj 470ed777c2 Merge pull request #2011 from vlj/rsx-dbg2
rsx-debug: Add a separate qt app
2016-07-31 22:44:03 +02:00
Vincent Lejeune 7195b2e907 rsx-debug: Add a separate qt app 2016-07-31 22:27:00 +02:00
vlj 32a03344b3 Merge pull request #2010 from vlj/rsx-refactor
rsx: Fix warning because of unused arguments
2016-07-31 19:32:30 +02:00
Vincent Lejeune 9e7902455d rsx: Fix warning because of unused arguments 2016-07-31 19:19:21 +02:00
Nekotekina 68cf570b58 Implemented rsx::invalid_method 2016-07-31 18:16:51 +03:00
Nekotekina 1c69eb2b73 rsx_method_t extended
rsx_methods.cpp cleanup
2016-07-31 18:16:49 +03:00
Nekotekina 6a9f3040e1 rsx_methods.cpp fix 2016-07-31 18:16:48 +03:00
vlj 190fc4301e Merge pull request #2008 from vlj/rsx-refactor
Rsx: Inline some rsx_state member and split some headers.
2016-07-31 17:16:04 +02:00
Vincent Lejeune 22a89a272e Move all gcm enums into separate header/cpp. 2016-07-31 17:04:30 +02:00
Vincent Lejeune 4c46bde315 rsx: Inline rsx_state and texture constructors. 2016-07-31 16:48:09 +02:00
Nekotekina 0578430fd0 XAudio2 version priority 2016-07-30 20:25:46 +03:00
vlj 33e13aa7e7 Merge pull request #1994 from vlj/rsx-refactor
Rsx refactor: Implement serialisation of debug data
2016-07-30 18:52:39 +02:00
Vincent Lejeune b9f4c15ec0 vm: Add missing headers.
vm.h relies on memory (std::shared_ptr) and functionnal (std::function).
2016-07-30 18:39:26 +02:00
Vincent Lejeune 15500d4ee9 rsx: implement serialization of rsx states. 2016-07-30 18:39:26 +02:00
Vincent Lejeune 2528fc4555 Add cereal dependency 2016-07-30 18:39:26 +02:00
Nekotekina f8719c1230 PPUThread refactoring
`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00
kd-11 33c59fa51b vk: optionally center/offset images when scaling (#1998) 2016-07-30 10:07:39 +08:00
vlj 2b6f8a075e Merge pull request #1993 from vlj/rsx-refactor
rsx: Copy state in capture frame call
2016-07-27 22:54:16 +02:00
Vincent Lejeune ac771f951d rsx: Copy state in capture frame call 2016-07-27 20:20:35 +02:00
vlj e297984e59 Merge pull request #1982 from vlj/rsx-refactor
rsx: Use bitfield template to decode values.
2016-07-27 19:12:59 +02:00
Vincent Lejeune 8b12379eb3 rsx: Use bitfield template to decode values. 2016-07-27 18:38:36 +02:00
jypem 2064f1cb80 Handle error when loading game icon (#1687) 2016-07-26 14:39:12 +03:00
Lena e377199e41 Ensure the 'shaderlog' directory exists (#1986)
Should fix #1984
2016-07-26 00:15:14 +03:00
Nekotekina a8f977ed9e XAudio 2.8 test fix 2016-07-25 19:30:21 +03:00
Nekotekina 44bee7d0ba LLVM: Use small code model
Global variables modified:
__mptr: pointer to memory base addr
__cptr: pointer to function map addr

Use 32 bit pointers in function map
2016-07-25 18:26:02 +03:00
Benjamin Hodgetts c100328a6f Clarify working GCC versions (#1851)
GCC 6.1 cannot compile RPCS3 due to a regression within GCC itself, so note that here as it's the current version that a lot of people are likely to be using, with a link to the bug that contains further information.
2016-07-25 17:48:25 +03:00
raven02 1672c93a2d Revert "Audio : allow XAudio2 to run its own thread" (#1988) 2016-07-25 09:09:14 +08:00
raven02 2a3029a62c PPU: register undocumented functions in cellSysmodule (#1987) 2016-07-25 08:43:02 +08:00
raven02 53b2e19d96 Audio : allow XAudio2 to run its own thread (#1980) 2016-07-25 08:25:02 +08:00
Danila Malyutin 132093c80e update rsx_program_decompiler submodule (#1983) 2016-07-25 07:39:09 +08:00
Nekotekina 5c9f83c3a8 PPU LLVM: New "stack" strategy
Minor pessimization: all memory accesses are volatile
Special handling of prologues and epilogues
Minor optimizing assumption for SP
2016-07-24 21:47:45 +03:00
Nekotekina 712c04b2ad PPU Analyser update
WIP, nothing changed
2016-07-24 21:06:10 +03:00
Nekotekina 39dadad534 PPU executable memory protection
Experimental commit, not improved for PRX
Also fixed minor bug in PRX loader
2016-07-24 21:06:09 +03:00
Nekotekina a026d35c97 sys_interrupt_thread_eoi fixed
thread_ctrl::interrupt improved
BIND_FUNC improved: preparations
2016-07-24 21:06:07 +03:00
Nekotekina 7ccdea7822 Removed std::enable_shared_from_this
Minor ID manager refactoring
2016-07-24 21:06:05 +03:00
kd-11 09ae45c566 vk: Conform to current spec (#1981)
* vk: define rtt images with transfer_dst set

* vk: Bind a buffer view for attribs with undefined data

* vk: Properly define renderpass clip region to fit the framebuffer

* vk: respect type bits from returned memory requirements
2016-07-25 00:28:49 +08:00
Nekotekina deeb4acbe5 Partial revert of 6ae54ae27b 2016-07-22 19:26:58 +03:00
Nekotekina 5eb98b745f cellVdec fixed (requires LLE dmux)
Basic MPEG2 support
2016-07-22 18:29:05 +03:00
kd-11 74fec275c7 gl: Clear depth surfaces before use; Vulkan cleanup (#1957)
* vk: Clean up a few trap messages

vk: silence a few compile errors

* gl: Clear new depth surfaces to max_depth

gl: use glClear to clear depth buffers
2016-07-22 07:31:58 +08:00
Nekotekina a0c0df6e9d Dynamic XAudio version detection 2016-07-21 17:46:46 +03:00
raven02 0ae8cc4467 D3D12: revert heap size back to 896M (#1960)
* D3D12: revert heap size back to 896M

* Update D3D12GSRender.h
2016-07-21 14:50:06 +08:00
raven02 f36f478281 vk: refactor compare_op (#1959) 2016-07-21 13:35:06 +08:00
Nekotekina 0227c03366 GUI logging improved
logs::listener resurrected
rpcs3 version: constexpr
2016-07-21 01:54:39 +03:00
raven02 8157e7cac8 Obsolete 3D monitor (#1955) 2016-07-20 23:45:26 +08:00
Nekotekina ae634bb87e RSX exception fix
VBlank thread management fix
2016-07-20 15:16:19 +03:00
vlj 2af86e363c Merge pull request #1941 from vlj/rsx-refactor
rsx: Use register_decoder for vertex attributes.
2016-07-19 22:12:20 +02:00
Vincent Lejeune e9bee80f4b rsx: Use register_decoder for vertex attributes. 2016-07-19 20:28:32 +02:00
vlj cc30e1aa47 Merge pull request #1940 from kd-11/master
dx12: Constant color/alpha blending
2016-07-19 20:27:55 +02:00
kd-11 854bc1db60 dx12: simplify constant color blend equation/algorithm checks 2016-07-19 19:20:57 +03:00
kd-11 d3837de571 dx12: Constant color/alpha blending 2016-07-19 19:20:57 +03:00
raven02 e1ff3f4674 rsx: use fragment_textures_count (#1948)
* rsx:  use fragment_textures_count

* Typo: unknow -> unknown
2016-07-19 22:50:40 +08:00
Nekotekina ceb4cb59ac Typo fix: comparaison->comparison 2016-07-19 14:17:25 +03:00
Nekotekina fc9fdca3f6 Make TLS great again
And clean System.h a bit
2016-07-19 14:06:39 +03:00
raven02 6296453ef3 D3D12: inline stencil test as GL and Vulkan backend (#1945) 2016-07-19 16:52:14 +08:00
Nekotekina 04926374f7 PKG installer fix 2016-07-18 21:28:58 +03:00
Nekotekina a186af32ec Fixed thread interrupt and accvio 2016-07-18 17:54:31 +03:00
raven02 7ac9d3b679 D3D12/Vulkan : swizzle texture format G8B8 (#1931)
* D3D12: swizzle texture format G8B8

* Vulkan: swizzle texture format G8B8
2016-07-18 20:16:11 +08:00
kd-11 2e5b01faca vk: Fix vertex winding (#1934)
* vk: do not flip face winding based on shader origin

* vk: disable face culling
2016-07-17 22:55:59 +03:00
kd-11 2337bf204c vk/dx12: Enable/fix separate back and front lighting (#1927)
* vk: separate specular color

rsx: separate front color output from back color output

re-enable front-back diffuse lighting

vk: fix front face selection and actually enable face culling

* dx12: Hide constant-key blended visuals (by common use of factor, 1-factor)

* dx12: Fix 2 sided lighting when the shader does not compute both outputs

* vk/dx12: confirm that src register exists before copying for 2-sided lighting
2016-07-18 00:57:50 +08:00
vlj b2a7dac11b Merge pull request #1916 from vlj/rsx-refactor
rsx: Gather most rsx commands pretty printing and state modification …
2016-07-17 17:56:36 +02:00
Vincent Lejeune c6ed5a8e6b gl: Fix direct call to rsx::method_registers array. 2016-07-17 17:31:53 +02:00
Vincent Lejeune d97cdb9fbf rsx: Gather most rsx commands pretty printing and state modification function in a single file.
rsx_decode.h implements a "rsx_decoders" template class that is specialized for most GCM command
found in rsx command buffer. 3 static members are defined : a "decode" function that turns command
value into a more meaninfull type if applicable (for instance bool for _enabled* command, surface
formats for set_surface_format command...), a "commit_rsx_state" that modifies a given rsx_state
structure when the command is parsed, and a "dump" function used in rsx_debugger for pretty printing.
Hopefully having the 3 functions in a single place for every command will act as a self documenting
list of rsx command buffer opcode.

rsx_state is also expanded into several explicit variables instead of being stored into a u32 array.
This should makes debugging easier (Visual Studio will display the exact value of these member for instance)
as well as preparing rsx_state for serialisation/deserialisation.

The vertex array and textures opcode are not concerned atm for bisecting purpose.
2016-07-17 17:31:53 +02:00
Nekotekina 692d9dd4ae NV0039_OFFSET_IN fix 2016-07-17 15:03:13 +03:00
Ivan 260865de6d Merge pull request #1925 from Nekotekina/master
Commit collection
2016-07-17 03:44:28 +03:00
Nekotekina 438e057dc8 Partial commit: sys_fs 2016-07-17 02:27:52 +03:00
Nekotekina 59433bfcd5 Implemented thread_ctrl::interrupt 2016-07-17 02:23:45 +03:00
Nekotekina 96728a83f6 Partial commit: sys_memory, sys_mmapper 2016-07-16 14:46:01 +03:00
Nekotekina f5e65e4ad9 Partial commit: sys_tty 2016-07-16 14:45:59 +03:00
Nekotekina c95f6c8c56 Partial commit: sys_vm 2016-07-16 14:45:58 +03:00
Nekotekina 73c2115968 BEType: explicit alignment specifier 2016-07-16 14:45:57 +03:00
Ivan 5d6aecc599 Update donation link 2016-07-16 02:20:58 +03:00
raven02 2085d318bb rsx: typo fix (#1921) 2016-07-15 20:19:15 +03:00
Nekotekina c77dec6d6a PPU Analyser improved
Fix for old homebrews
2016-07-15 13:42:22 +03:00
AnnieL dc34d5b350 cell: add several error (return) codes and definitions (#1914)
* cellHttp: add error codes

Adds error codes for cellHttp and cellHttps

* libDaisy: adds error codes and definitions

Adds error codes, assertations and definitions for cellDaisy.

* cellHttpUtil: add error codes

Adds error codes for cellHttpUtil.

* cellCelp8Enc: moves error codes, adds definitions

Moves error codes to cellCelp8Enc.h, adds some definitions.

* cellCelpEnc: moves error codes, adds definitions

* cellJpgEnc: adds error codes and definitions

Moves the existant error codes to cellJpgEnc.h and adds more error codes
/ definitions.

* cellVoice: moves error codes, adds definitions

Moves error codes to cellVoice.h, adds most cellVoice definitions

* Fix typos
2016-07-15 00:02:07 +03:00
AnnieL ca835ba68a cellGame: unknown category temporary fix (hack) (#1909)
All the games I've been trying to load from outside RPCS3's bin directory are returning me empty directories
```
{PPU[0x3] Thread (main_thread) [0x011223d8]} class fmt::exception thrown: cellGameBootCheck(): Unknown CATEGORY: 
```

This is a hack for when the category is empty or unknown. 
We assume it's a disk game and proceed with the emulation.
2016-07-14 23:12:26 +03:00
kd-11 ce56351554 gl: Fix fragment constants streaming (#1907) 2016-07-15 02:25:38 +08:00
raven02 d60b292ef1 Modules: savedata fix (#1910) 2016-07-15 00:28:26 +08:00
Nekotekina eb377f425c PPU LLVM: Analyser fix
ppu_branch_target removed
2016-07-14 16:27:14 +03:00
Ivan 4c4e4fc772 Merge pull request #1902 from kd-11/master
gl: bug fixes
2016-07-14 00:01:22 +03:00
kd-11 6401eefb26 gl: reset texture scaling factor during bind
reset vertex textures as well
2016-07-13 21:01:16 +03:00
kd-11 ea6f3ff5ed gl: Properly determine front face winding 2016-07-13 21:01:16 +03:00
kd-11 97581d8635 gl: Fix primitive type checks 2016-07-13 21:01:16 +03:00
Nekotekina 6bac4a535b Vulkan: glslang workaround 2016-07-13 18:10:35 +03:00
Nekotekina 0a5b518aea PPU Analyser fix 2016-07-13 02:54:34 +03:00
Nekotekina 94da0dbd4d PPU LLVM improvements
Removed interpreter dependencies
Reciprocal instructions improved
2016-07-12 17:33:13 +03:00
raven02 87e38118a5 Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE (#1898) 2016-07-12 21:52:11 +08:00
Nekotekina ba8fd825ec fs::get_data_dir implemented 2016-07-11 22:12:39 +03:00
kd-11 2c981cf940 rsx: mark register access with divider op enabled and frequency 1 (#1892) 2016-07-12 02:53:52 +08:00
Nekotekina 11f7b167ae Update Vulkan submodules
Temporarily disabled Vulkan build for Linux
2016-07-11 19:27:50 +03:00
Nekotekina 06c6c8212d Minor fixes
elf_object
Loader fix
Analyser fix
2016-07-11 16:30:11 +03:00
raven02 b89961f01d rsx: set frame limiter before rsx->flip() (#1885) 2016-07-11 21:00:04 +08:00
kd-11 59df7e7104 glsl: not all shaders write to col0 (#1884)
fix typo
2016-07-11 09:05:13 +08:00
kd-11 bbf7e6332c glsl; dump shaderlog (#1883)
fix typo
2016-07-11 01:16:31 +08:00
Lena 8c3b3f7ab4 CMake: improve compiler checks (#1847)
Moves the compiler check out of rpcs3/CMakeLists.txt and adds them
into rpcs3/cmake_modules/ConfigureCompiler.cmake
Add better compiler checks and eliminate a TODO
2016-07-10 16:15:56 +08:00
raven02 47987efb75 rsx: add default case for to_front_face() (#1879) 2016-07-10 08:33:20 +08:00
raven02 ed8ebda804 vk: add missing compare func not_equal (#1876) 2016-07-10 04:32:09 +08:00
raven02 d4da0e052d sys_net: add few socket options (#1874) 2016-07-10 02:30:56 +08:00
kd-11 6705a6ecc9 rsx: properly check for inlined array before discarding draw (#1877) 2016-07-09 22:54:44 +08:00
raven02 dfa968863a DX12: get_scissor() fix (#1868) 2016-07-09 01:00:15 +08:00
raven02 70885ada67 RSX: throw exception removal for user_command() (#1872) 2016-07-09 00:22:10 +08:00
vlj 71b21fe793 Merge pull request #1869 from raven02/vertex
RSX: check vertex_draw_count
2016-07-08 15:54:33 +02:00
raven02 1f4ebf1501 RSX: check vertex_draw_count 2016-07-08 16:56:12 +08:00
vlj dcb3169f56 Merge pull request #1865 from vlj/rsx-refactor
Factorize rsx state
2016-07-07 22:49:23 +02:00
Vincent Lejeune 772706ca4c Factorize rsx state 2016-07-07 21:38:57 +02:00
Ivan 77594dc66c PPU LLVM: New analyser (#1858)
Minor fixes
VEX prefix support
2016-07-07 21:42:39 +03:00
Ivan 0dc00b8104 Merge pull request #1866 from GhettoGirl/gui-fixes
GUI: improve prx library selection
2016-07-06 23:22:21 +03:00
GhettoGirl 758897a929 GUI: add prx library search functionality in settings dialog
Add the possibility too lookup specific libraries in the settings dialog.
2016-07-05 20:46:51 +02:00
GhettoGirl 5c4af45bf5 GUI: improve prx library selection
Sorts the libraries in the settings dialog alphabetically, so they are easier to find.
Sorts selected and unselected modules alphabetically seperatly.
2016-07-05 00:00:46 +02:00
1063 changed files with 198283 additions and 102154 deletions
+31
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@@ -0,0 +1,31 @@
Standard: Cpp11
UseTab: ForIndentation
TabWidth: 1
IndentWidth: 1
AccessModifierOffset: -1
PointerAlignment: Left
NamespaceIndentation: All
ColumnLimit: 200
BreakBeforeBraces: Allman
BreakConstructorInitializersBeforeComma: true
BreakBeforeBinaryOperators: false
BreakBeforeTernaryOperators: false
AlwaysBreakTemplateDeclarations: true
AllowShortIfStatementsOnASingleLine: false
AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: true
AllowShortFunctionsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
Cpp11BracedListStyle: true
IndentCaseLabels: false
SortIncludes: false
ReflowComments: true
AlignConsecutiveAssignments: true
AlignTrailingComments: true
AlignAfterOpenBracket: DontAlign
ConstructorInitializerAllOnOneLineOrOnePerLine: false
BinPackArguments: true
BinPackParameters: true
AlwaysBreakAfterReturnType: None
KeepEmptyLinesAtTheStartOfBlocks: true
IndentWrappedFunctionNames: false
+7
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@@ -0,0 +1,7 @@
root = true
[*.{h,cpp,hpp}]
charset = utf-8-bom
indent_style = tab
indent_size = 4
trim_trailing_whitespace = true
+20
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@@ -0,0 +1,20 @@
# Getting Started
Before getting started using the emulator, read the [Quickstart Guide](https://rpcs3.net/quickstart) and the [FAQ](https://rpcs3.net/faq). After reading those, if you need support, visit our [Forums](https://forums.rpcs3.net).
# Issue Reporting
**The GitHub Issue Tracker is not the place to ask for support or to submit [Game Compatibility](https://rpcs3.net/compatibility) reports.** Requests for support or incorrect reports will be closed. If you are not sure whether the issue you want to report is an actual issue that is not yet known, please use the forums to submit such report.
**Before reporting an issue:**
- Check if your system matches all the minimum requirements listed in the [Quickstart Guide](https://rpcs3.net/quickstart);
- Check if the issue is meaningful for the team (e.g. The Last of Us doesn't work is obvious and therefore useless);
- Search older issues/forum threads to see if your issue was already submitted.
- Use understandable English. It doesn't need to be perfect, but clear enough to understand your message.
- While reporting issues, don't forget to include details about your system (OS, CPU, GPU, etc.), as well as the RPCS3.log file.
Submitting your test results for Commercial Games must be done on our forums. Please read the [Game Compatibility](https://github.com/RPCS3/rpcs3/wiki/Game-Compatibility) wiki page before doing so.
# Contributing
Check the [Coding Style Guidelines](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information). If you have any questions, hit us up on our [Discord Server](https://discord.me/RPCS3) in the **#development** channel.
+24
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<!---
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
https://forums.rpcs3.net
or our discord:
https://discord.me/RPCS3
PLEASE READ THE GUIDELINES BEFORE OPENING AN ISSUE:
https://github.com/RPCS3/rpcs3/blob/master/.github/CONTRIBUTING.md
====================================================
When submitting an issue, please check the following:
- You have read the above.
- You have provided the version (commit hash) of RPCS3 you are using.
- You have provided sufficient detail for the issue to be reproduced.
- You have provided system specs.
- Please also provide:
- For crashes, a backtrace.
- For graphical issues, comparison screenshots with real hardware.
Remember that the GitHub Issue Tracker is not the place to ask for support or to submit Game Compatibility reports. You must use our forums for that.
--->
+38 -26
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@@ -31,7 +31,6 @@
*.wav
/build
/bin
/lib
/tmp
/ipch
@@ -41,40 +40,31 @@
/Vulkan/Vulkan-build
/Vulkan/glslang-build
/wxWidgets/lib
/bin/rpcs3.ini
/bin/rpcs3.ipdb
/bin/rpcs3.iobj
/bin/FragmentProgram.txt
/bin/VertexProgram.txt
/bin/*.hlsl
/bin/BreakPoints.dat
/bin/textures
/bin/*.lib
/bin/*.exp
rpcs3/git-version.h
!/bin
/bin/*
# Themes
!/bin/GuiConfigs/
/bin/GuiConfigs/*.ini
/bin/GuiConfigs/*.ini.*
/bin/GuiConfigs/*.dat
/bin/GuiConfigs/*.dat.*
# Visual Studio Files
.vs/*
.vscode/*
*.ipch
*.vspx
*.psess
*.VC.*
# Copyrighted files
/bin/data/
/bin/dev_flash/data/font
/bin/dev_flash/sys
/bin/dev_flash/vsh
# Ignore installed games except test homebrews
!/bin/dev_hdd0/game/
/bin/dev_hdd0/game/*
!/bin/dev_hdd0/game/TEST12345/
*.vcxproj.user
enc_temp_folder/*
CMakeSettings.json
# Ignore other system generated files
bin/dev_hdd0/*.txt
x64/*
rpcs3/x64/*
rpcs3-tests/x64/*
rpcs3/git-version.h
# cmake
Makefile
@@ -85,3 +75,25 @@ CMakeCache.txt
# cotire
rpcs3/cotire/*
rpcs3/rpcs3_*_cotire.cmake
# kdevelop
*.kdev4
.kdev4/*
# Qt
moc_*.cpp
qrc_*.cpp
rpcs3_automoc.cpp
ui_*.h
rpcs3/rpcs3_autogen/*
# QtCreator
CMakeLists.txt.user
# CLion
/.idea/*
/cmake-build-*/
# macOS
.DS_Store
+32 -19
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@@ -1,37 +1,50 @@
[submodule "wxWidgets"]
path = wxWidgets
url = https://github.com/wxWidgets/wxWidgets
ignore = dirty
[submodule "rpcs3-ffmpeg"]
path = 3rdparty/ffmpeg
url = https://github.com/hrydgard/ppsspp-ffmpeg
ignore = dirty
[submodule "asmjit"]
path = asmjit
url = https://github.com/kobalicek/asmjit
ignore = dirty
[submodule "llvm"]
path = llvm
url = https://github.com/llvm-mirror/llvm
branch = release_36
[submodule "rsx_program_decompiler"]
path = rsx_program_decompiler
url = https://github.com/RPCS3/rsx_program_decompiler
url = https://github.com/RPCS3/llvm
branch = release_60
ignore = dirty
[submodule "GSL"]
path = 3rdparty/GSL
url = https://github.com/Microsoft/GSL.git
[submodule "libpng"]
path = 3rdparty/libpng
url = https://github.com/RPCS3/libpng
ignore = dirty
[submodule "Vulkan/glslang"]
path = Vulkan/glslang
url = https://github.com/KhronosGroup/glslang.git
[submodule "Vulkan/Vulkan-LoaderAndValidationLayers"]
path = Vulkan/Vulkan-LoaderAndValidationLayers
url = https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers
[submodule "Utilities/yaml-cpp"]
path = Utilities/yaml-cpp
url = https://github.com/RPCS3/yaml-cpp
ignore = dirty
[submodule "3rdparty/cereal"]
path = 3rdparty/cereal
url = https://github.com/USCiLab/cereal.git
ignore = dirty
[submodule "3rdparty/zlib"]
path = 3rdparty/zlib
url = https://github.com/madler/zlib
ignore = dirty
[submodule "3rdparty/hidapi"]
path = 3rdparty/hidapi
url = https://github.com/RPCS3/hidapi
branch = master
ignore = dirty
[submodule "3rdparty/pugixml"]
path = 3rdparty/pugixml
url = https://github.com/RPCS3/pugixml
url = https://github.com/zeux/pugixml
ignore = dirty
[submodule "3rdparty/xxHash"]
path = 3rdparty/xxHash
url = https://github.com/Cyan4973/xxHash
ignore = dirty
[submodule "3rdparty/yaml-cpp"]
path = 3rdparty/yaml-cpp
url = https://github.com/jbeder/yaml-cpp.git
ignore = dirty
[submodule "3rdparty/libpng"]
path = 3rdparty/libpng
url = https://github.com/glennrp/libpng.git
ignore = dirty
+1 -1
View File
@@ -1,3 +1,3 @@
{
"userBlacklist": ["AlexAltea", "tambry"]
"userBlacklist": ["AlexAltea", "tambry", "DHrpcs3"]
}
+33 -86
View File
@@ -1,90 +1,37 @@
language: cpp
sudo: required
dist: trusty
os:
- linux
- osx
osx_image: xcode6.4
compiler:
- clang
- gcc
env:
global:
- secure: "Vf+FY48nip9JppMnq11105NealdErSWsoUhHo63/V3V+LKfA9guenxCp93/qoSIdSGC/sJwb0yIIMGvkTT/rxDJNh6Z+BWUTb2E0WEIIQbvTJNOSUzoq7dfF1LT61XjVjByFzcbC2xjtaBowmcAYEs1jGUUuEjYVCMmD5lY8hUg="
# Which Travis environment to run Coverity on
- coverity_scan_run_condition='"$TRAVIS_OS_NAME" = linux -a "$CC" = gcc'
# Test mode is for testing if it's working with Coverity. Change to true if testing, to avoid reaching the quota.
- coverity_scan_script_test_mode=false
matrix:
exclude:
- os: osx
compiler: gcc
include:
- os: linux
env:
- NAME="Linux build"
- COMPILER="gcc"
dist: trusty
services: docker
cache: ccache
install: "docker pull rpcs3/rpcs3-travis-trusty:1.0"
script: 'travis_wait docker run -v $(pwd):/rpcs3 -v "$HOME/.ccache":/root/.ccache --env-file .travis/travis.env rpcs3/rpcs3-travis-trusty:1.0 /bin/bash -ex /rpcs3/.travis/build-linux.bash'
- os: linux
env:
- NAME="Linux build"
- COMPILER="clang"
- DEPLOY_APPIMAGE="true"
dist: trusty
services: docker
cache: ccache
install: "docker pull rpcs3/rpcs3-travis-trusty:1.0"
script: 'travis_wait docker run -v $(pwd):/rpcs3 -v "$HOME/.ccache":/root/.ccache --env-file .travis/travis.env rpcs3/rpcs3-travis-trusty:1.0 /bin/bash -ex /rpcs3/.travis/build-linux.bash'
- os: osx
osx_image: xcode10.1
addons:
homebrew:
packages:
- ccache
- glew
- ninja
- qt
script: "/bin/bash -ex .travis/build-mac.bash"
cache: ccache
git:
depth: false # Unshallow clone to obtain proper GIT_VERSION
submodules: false
before_install:
# shutdown services on Travis, which may have a memory impact
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
sudo apt-get install -y libwxgtk3.0-dev;
fi;
- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$CXX" = "g++" ]; then
export CXX="g++-5" CC="gcc-5" CXXFLAGS="-Wno-format-security";
export GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01';
fi;
# Add coverall for C++ so coverall.io could be triggered. Even it should be --coverage and gcov.
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
sudo pip install cpp-coveralls requests[security];
else
brew update; brew update;
brew install glew wxwidgets llvm36;
fi;
before_script:
- git submodule update --init rsx_program_decompiler asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Vulkan/glslang Vulkan/Vulkan-LoaderAndValidationLayers Utilities/yaml-cpp
- mkdir build
- cd build
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi
script:
# Add a command to show all the variables. May be useful for debugging Travis.
# - echo "--Shell Export Lists START--" ; export -p; echo "--Shell Export Lists STOP--";
# And to ensure the versions of toolchain
- echo "--CXX version?"; "$CXX" --version; echo "--CXX version confirmed";
- if [ "$COVERITY_SCAN_BRANCH" != 1 ]; then make -j 4; fi
addons:
apt:
sources:
- ubuntu-toolchain-r-test
# - llvm-toolchain-trusty-3.6 temporarily disabled
packages:
- cmake
- libopenal-dev
- freeglut3-dev
- libglew-dev
- libc6-dev
# - llvm-3.6
# - llvm-3.6-dev
- libedit-dev
- g++-5
- gcc-5
# - clang-3.6
- libstdc++-5-dev
- lib32stdc++6
- zlib1g-dev
coverity_scan:
project:
name: $TRAVIS_REPO_SLUG
description: "PS3 emulator/debugger"
notification_email: raul.tambre@gmail.com
build_command: "make -j 4"
branch_pattern: coverity_scan
after_success:
- if [ "$COVERITY_SCAN_BRANCH" != 1 ] && [ "$TRAVIS_OS_NAME" = linux ]; then coveralls --extension .c --extension .cpp --extension .h; fi
+35
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@@ -0,0 +1,35 @@
#!/bin/env bash -ex
shopt -s nocasematch
# Setup Qt variables
export QT_BASE_DIR=/opt/qt${QTVERMIN}
export PATH=$QT_BASE_DIR/bin:$PATH
export LD_LIBRARY_PATH=$QT_BASE_DIR/lib/x86_64-linux-gnu:$QT_BASE_DIR/lib
cd rpcs3
git submodule update --quiet --init asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng 3rdparty/cereal 3rdparty/hidapi 3rdparty/xxHash 3rdparty/yaml-cpp Vulkan/glslang
# Download pre-compiled llvm libs
curl -sLO https://github.com/RPCS3/llvm/releases/download/continuous-linux-master/llvmlibs-linux.tar.gz
mkdir llvmlibs
tar -xzf ./llvmlibs-linux.tar.gz -C llvmlibs
mkdir build ; cd build
if [ $COMPILER = "gcc" ]; then
# These are set in the dockerfile
export CC=${GCC_BINARY}
export CXX=${GXX_BINARY}
else
export CC=${CLANG_BINARY}
export CXX=${CLANGXX_BINARY}
fi
cmake .. -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_LLVM_SUBMODULE=OFF -DLLVM_DIR=llvmlibs/lib/cmake/llvm/ -DUSE_NATIVE_INSTRUCTIONS=OFF -G Ninja
ninja
cd ..
# If it compiled succesfully let's deploy
if [ $? -eq 0 ] && [ -n "$GITHUB_TOKEN" ] && [ "$TRAVIS_BRANCH" = "master" ] && [ "$TRAVIS_PULL_REQUEST" = false ]; then /bin/bash -ex .travis/deploy-linux.bash ; fi
+26
View File
@@ -0,0 +1,26 @@
export CCACHE_SLOPPINESS=pch_defines,time_macros
export CMAKE_PREFIX_PATH=/usr/local/opt/qt5/
export PATH="/usr/local/opt/ccache/libexec:$PATH"
# Allow using optional on 10.13
sudo perl -pi -e 'BEGIN{undef $/;} s/(_LIBCPP_AVAILABILITY_BAD_OPTIONAL_ACCESS[ ]+\\\n[^\n]+10)\.14/\1.13/;' \
$(xcode-select -p)/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1/__config
# Setup vulkan and gfx-rs/portability
curl -sLO https://github.com/gfx-rs/portability/releases/download/latest/gfx-portability-macos-latest.zip
unzip -: gfx-portability-macos-latest.zip
curl -sLO https://github.com/KhronosGroup/Vulkan-Headers/archive/sdk-1.1.92.0.zip
unzip -: sdk-*.zip
mkdir vulkan-sdk
ln -s ${PWD}/Vulkan-Headers*/include vulkan-sdk/include
mkdir vulkan-sdk/lib
cp target/release/libportability.dylib vulkan-sdk/lib/libVulkan.dylib
# Let macdeployqt locate and install Vulkan library
install_name_tool -id ${PWD}/vulkan-sdk/lib/libVulkan.dylib vulkan-sdk/lib/libVulkan.dylib
export VULKAN_SDK=${PWD}/vulkan-sdk
git submodule update --quiet --init asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng 3rdparty/cereal 3rdparty/hidapi 3rdparty/xxHash 3rdparty/yaml-cpp Vulkan/glslang
mkdir build; cd build
cmake .. -DWITH_LLVM=OFF -DUSE_NATIVE_INSTRUCTIONS=OFF -G Ninja
ninja
+53
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@@ -0,0 +1,53 @@
#!/bin/env bash -ex
shopt -s nocasematch
cd build
if [ "$DEPLOY_APPIMAGE" = "true" ]; then
DESTDIR=appdir ninja install
curl -sLO "https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage"
chmod a+x linuxdeployqt*.AppImage
./linuxdeployqt*.AppImage --appimage-extract
./squashfs-root/AppRun ./appdir/usr/share/applications/*.desktop -bundle-non-qt-libs
ls ./appdir/usr/lib/
rm -r ./appdir/usr/share/doc
rm ./appdir/usr/lib/libxcb*
cp $(readlink -f /lib/x86_64-linux-gnu/libnsl.so.1) ./appdir/usr/lib/libnsl.so.1
export PATH=/rpcs3/build/squashfs-root/usr/bin/:${PATH}
# Embed newer libstdc++ for distros that don't come with it (ubuntu 14.04, 16.04)
mkdir -p appdir/usr/optional/ ; mkdir -p appdir/usr/optional/libstdc++/
cp /usr/lib/x86_64-linux-gnu/libstdc++.so.6 ./appdir/usr/optional/libstdc++/
rm ./appdir/AppRun
curl -sL https://github.com/RPCS3/AppImageKit-checkrt/releases/download/continuous2/AppRun-patched-x86_64 -o ./appdir/AppRun
chmod a+x ./appdir/AppRun
curl -sL https://github.com/RPCS3/AppImageKit-checkrt/releases/download/continuous2/exec-x86_64.so -o ./appdir/usr/optional/exec.so
# Compile checker binary for AppImageKit-checkrt
# This may need updating if you update the compiler or rpcs3 uses newer c++ features
# See https://github.com/gcc-mirror/gcc/blob/master/libstdc%2B%2B-v3/config/abi/pre/gnu.ver
# for which definitions correlate to which CXXABI version.
printf "#include <memory>\nint main(){std::make_exception_ptr(0);}" | $CXX -x c++ -o ./appdir/usr/optional/checker -
# Package it up and send it off
./squashfs-root/usr/bin/appimagetool /rpcs3/build/appdir
ls
COMM_TAG="$(git describe --tags $(git rev-list --tags --max-count=1))"
COMM_COUNT="$(git rev-list --count HEAD)"
curl -sLO https://github.com/hcorion/uploadtool/raw/master/upload.sh
mv ./RPCS3*.AppImage rpcs3-${COMM_TAG}-${COMM_COUNT}-${TRAVIS_COMMIT:0:8}_linux64.AppImage
FILESIZEMB=$(bc <<< "scale=6; $(stat -c %s ./rpcs3*.AppImage)/1000000")
SHA256SUM=($(sha256sum ./rpcs3*.AppImage))
unset TRAVIS_REPO_SLUG
REPO_SLUG=RPCS3/rpcs3-binaries-linux \
UPLOADTOOL_BODY="$SHA256SUM;${FILESIZEMB}MB"\
RELEASE_NAME=build-${TRAVIS_COMMIT}\
RELEASE_TITLE=${COMM_TAG}-${COMM_COUNT}\
REPO_COMMIT=d812f1254a1157c80fd402f94446310560f54e5f\
bash upload.sh rpcs3*.AppImage
fi
if [ "$DEPLOY_PPA" = "true" ]; then
export DEBFULLNAME="RPCS3 Build Bot"
fi
+9
View File
@@ -0,0 +1,9 @@
# Variables set by Travis CI
TRAVIS_PULL_REQUEST
TRAVIS_BRANCH
TRAVIS_COMMIT
# Variables for Travis build matrix
COMPILER
DEPLOY_APPIMAGE
# Private Travis CI variables
GITHUB_TOKEN
+363
View File
@@ -0,0 +1,363 @@
find_package(PkgConfig)
include(ExternalProject)
if(APPLE)
set(PLATFORM_ARCH "macosx/x86_64")
elseif(WIN32)
set(PLATFORM_ARCH "Windows/x86_64")
else()
set(PLATFORM_ARCH "linux/x86_64")
endif()
# Dummy target to use when lib isn't available
add_library(3rdparty_dummy_lib INTERFACE)
# ZLib
if (USE_SYSTEM_ZLIB)
find_package(ZLIB QUIET)
endif()
if (NOT ZLIB_FOUND)
message(STATUS "Using builtin ZLIB")
set(SKIP_INSTALL_ALL ON)
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
set(ZLIB_LIBRARY zlibstatic)
endif()
add_library(3rdparty_zlib INTERFACE)
target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})
# libPNG
# Select the version of libpng to use, default is builtin
if (NOT USE_SYSTEM_LIBPNG)
# We use libpng's static library and don't need to build the shared library and run the tests
set(PNG_SHARED OFF CACHE BOOL "Build shared lib" FORCE)
set(PNG_TESTS OFF CACHE BOOL "Build libpng tests" FORCE)
set(PNG_BUILD_ZLIB ON CACHE BOOL "ZLIB is already build or package is found" FORCE)
set(SKIP_INSTALL_ALL ON)
add_subdirectory(libpng EXCLUDE_FROM_ALL)
set(LIBPNG_TARGET png_static)
target_include_directories(png_static INTERFACE "${libpng_BINARY_DIR}" "${libpng_SOURCE_DIR}")
else()
find_package(PNG REQUIRED)
add_library(3rdparty_system_libpng INTERFACE)
target_include_directories(3rdparty_system_libpng INTERFACE ${PNG_INCLUDE_DIR})
target_link_libraries(3rdparty_system_libpng INTERFACE ${PNG_LIBRARY})
target_compile_definitions(3rdparty_system_libpng INTERFACE ${PNG_DEFINITIONS})
set(LIBPNG_TARGET 3rdparty_system_libpng)
endif()
# pugixml
add_subdirectory(pugixml EXCLUDE_FROM_ALL)
# hidapi
add_library(3rdparty_hidapi INTERFACE)
target_include_directories(3rdparty_hidapi INTERFACE hidapi/hidapi)
if(APPLE)
add_subdirectory(hidapi/mac EXCLUDE_FROM_ALL)
target_include_directories(hidapi-mac PUBLIC hidapi/hidapi)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-mac "-framework CoreFoundation" "-framework IOKit")
elseif(CMAKE_SYSTEM MATCHES "Linux")
add_subdirectory(hidapi/linux EXCLUDE_FROM_ALL)
target_include_directories(hidapi-hidraw PUBLIC hidapi/hidapi)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-hidraw udev)
elseif(WIN32)
add_subdirectory(hidapi/windows EXCLUDE_FROM_ALL)
target_include_directories(hidapi-hid PUBLIC hidapi/hidapi)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-hid Shlwapi.lib)
else()
add_subdirectory(hidapi/libusb EXCLUDE_FROM_ALL)
target_include_directories(hidapi-libusb PUBLIC hidapi/hidapi)
target_link_libraries(3rdparty_hidapi INTERFACE hidapi-libusb usb)
endif()
# yaml-cpp
# We don't want to install yaml-cpp but its cmake file doesn't have option
# to disable it...
# So we just install it to a different directory
set(CMAKE_INSTALL_PREFIX_OLD ${CMAKE_INSTALL_PREFIX})
set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/yaml-cpp_install)
set(YAML_CPP_BUILD_TESTS OFF CACHE BOOL "Enable testing" FORCE)
set(YAML_CPP_BUILD_TOOLS OFF CACHE BOOL "Enable parse tools" FORCE)
set(YAML_CPP_BUILD_CONTRIB OFF CACHE BOOL "Enable contrib stuff in library" FORCE)
add_subdirectory(yaml-cpp EXCLUDE_FROM_ALL)
set(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX_OLD})
# xxHash
set(XXHASH_BUNDLED_MODE ON)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Make xxHash build static libs")
add_subdirectory(xxHash/cmake_unofficial EXCLUDE_FROM_ALL)
target_include_directories(xxhash INTERFACE xxHash)
# cereal
add_library(3rdparty_cereal INTERFACE)
target_include_directories(3rdparty_cereal INTERFACE cereal/include)
# OpenGL
# Prefer GLVND for OpenGL rather than legacy
set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL REQUIRED)
add_library(3rdparty_opengl INTERFACE)
target_include_directories(3rdparty_opengl INTERFACE GL)
if (WIN32)
if(NOT MSVC)
target_link_libraries(3rdparty_opengl INTERFACE ${OPENGL_LIBRARIES} opengl32.lib glu32.lib)
else()
target_link_libraries(3rdparty_opengl INTERFACE dxgi.lib d2d1.lib dwrite.lib)
endif()
else()
target_link_libraries(3rdparty_opengl INTERFACE ${OPENGL_LIBRARIES})
target_compile_definitions(3rdparty_opengl
INTERFACE
-DGL_GLEXT_PROTOTYPES
-DGLX_GLXEXT_PROTOTYPES)
endif()
# GSL
add_library(3rdparty_gsl INTERFACE)
target_include_directories(3rdparty_gsl INTERFACE GSL/include)
# stblib
add_library(3rdparty_stblib INTERFACE)
target_include_directories(3rdparty_stblib INTERFACE stblib)
# discord_rpc
add_library(3rdparty_discord-rpc INTERFACE)
# We don't want Discord Rich Presence on the BSDs and other OSes
if (USE_DISCORD_RPC AND (WIN32 OR CMAKE_SYSTEM MATCHES "Linux" OR APPLE))
if (WIN32 AND NOT MSVC)
ExternalProject_Add(discord-rpc
GIT_REPOSITORY https://github.com/discordapp/discord-rpc
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/discord-rpc
INSTALL_COMMAND ""
)
endif()
target_include_directories(3rdparty_discord-rpc INTERFACE discord-rpc/include)
target_compile_definitions(3rdparty_discord-rpc INTERFACE -DWITH_DISCORD_RPC)
set(DISCORD_RPC_LIB NOTFOUND)
if (WIN32)
if (NOT MSVC)
set(DISCORD_RPC_LIB ${CMAKE_CURRENT_BINARY_DIR}/discord-rpc/src/libdiscord-rpc.a)
else()
find_library(DISCORD_RPC_LIB discord-rpc PATHS discord-rpc/lib/ NO_DEFAULT_PATH)
endif()
elseif(CMAKE_SYSTEM MATCHES "Linux")
find_library(DISCORD_RPC_LIB discord-rpc-linux PATHS discord-rpc/lib/ NO_DEFAULT_PATH)
elseif(APPLE)
find_library(DISCORD_RPC_LIB discord-rpc-mac PATHS discord-rpc/lib/ NO_DEFAULT_PATH)
endif()
target_link_libraries(3rdparty_discord-rpc INTERFACE ${DISCORD_RPC_LIB})
if(APPLE)
target_link_libraries(3rdparty_discord-rpc INTERFACE "objc" "-framework Foundation" "-framework CoreServices")
endif()
endif()
# ALSA
set(ALSA_TARGET 3rdparty_dummy_lib)
if(USE_ALSA)
find_package(ALSA)
if(ALSA_FOUND)
add_library(3rdparty_alsa INTERFACE)
target_compile_definitions(3rdparty_alsa INTERFACE -DHAVE_ALSA)
target_include_directories(3rdparty_alsa SYSTEM INTERFACE ${ALSA_INCLUDE_DIRS})
target_link_libraries(3rdparty_alsa INTERFACE ${ALSA_LIBRARIES})
set(ALSA_TARGET 3rdparty_alsa)
endif()
endif()
# Pulse
set(PULSE_TARGET 3rdparty_dummy_lib)
if(USE_PULSE)
pkg_check_modules(PULSE libpulse-simple)
if(PULSE_FOUND)
add_library(3rdparty_pulse INTERFACE)
target_compile_definitions(3rdparty_pulse INTERFACE -DHAVE_PULSE)
target_include_directories(3rdparty_pulse SYSTEM
INTERFACE ${PULSE_INCLUDE_DIRS})
target_link_libraries(3rdparty_pulse INTERFACE ${PULSE_LDFLAGS})
set(PULSE_TARGET 3rdparty_pulse)
endif()
endif()
# libevdev
set(LIBEVDEV_TARGET 3rdparty_dummy_lib)
if(USE_LIBEVDEV)
pkg_check_modules(LIBEVDEV libevdev)
if(LIBEVDEV_FOUND)
add_library(3rdparty_libevdev INTERFACE)
target_compile_definitions(3rdparty_libevdev INTERFACE -DHAVE_LIBEVDEV)
target_include_directories(3rdparty_libevdev SYSTEM
INTERFACE ${LIBEVDEV_INCLUDE_DIRS})
target_link_libraries(3rdparty_libevdev INTERFACE ${LIBEVDEV_LDFLAGS})
set(LIBEVDEV_TARGET 3rdparty_libevdev)
endif()
endif()
# Vulkan
set(VULKAN_TARGET 3rdparty_dummy_lib)
if(USE_VULKAN)
find_package(Vulkan)
if(VULKAN_FOUND)
add_library(3rdparty_vulkan INTERFACE)
target_compile_definitions(3rdparty_vulkan INTERFACE -DHAVE_VULKAN)
target_link_libraries(3rdparty_vulkan INTERFACE SPIRV Vulkan::Vulkan)
if(UNIX AND NOT APPLE)
find_package(Wayland)
if (WAYLAND_FOUND)
target_include_directories(3rdparty_vulkan
INTERFACE ${WAYLAND_INCLUDE_DIR})
target_compile_definitions(3rdparty_vulkan
INTERFACE -DVK_USE_PLATFORM_WAYLAND_KHR)
endif()
endif()
set(VULKAN_TARGET 3rdparty_vulkan)
else()
message("WARNING! USE_VULKAN was enabled, but libvulkan was not found. RPCS3 will be compiled without Vulkan support.")
endif()
endif()
# OpenAL
if (MSVC)
find_path(OPENAL_INCLUDE_DIR al.h PATHS OpenAL/include)
find_library(OPENAL_LIBRARY OpenAL32 PATHS OpenAL/libs/Win64/)
else()
find_package(OpenAL REQUIRED)
endif()
add_library(3rdparty_openal INTERFACE)
target_include_directories(3rdparty_openal INTERFACE ${OPENAL_INCLUDE_DIR})
target_link_libraries(3rdparty_openal INTERFACE ${OPENAL_LIBRARY})
# FFMPEG
add_library(3rdparty_ffmpeg INTERFACE)
# Select the version of ffmpeg to use, default is builtin
if(USE_SYSTEM_FFMPEG)
message("-- RPCS3: using shared ffmpeg")
find_package(FFMPEG REQUIRED)
target_include_directories(3rdparty_ffmpeg INTERFACE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(3rdparty_ffmpeg INTERFACE ${FFMPEG_LIBRARIES})
else()
set(FFMPEG_PLATFORM_DIR "ffmpeg/${PLATFORM_ARCH}")
if (NOT MSVC AND WIN32)
message("-- RPCS3: building ffmpeg submodule")
ExternalProject_Add(ffmpeg-mingw
DOWNLOAD_COMMAND ""
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/ffmpeg
CONFIGURE_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg/configure --prefix=./Windows/x86_64 --arch=x86_64 --disable-avdevice --disable-programs --disable-avfilter --disable-postproc --disable-doc --disable-pthreads --enable-w32threads --disable-network --disable-everything --disable-encoders --disable-muxers --disable-hwaccels --disable-parsers --disable-protocols --enable-dxva2 --enable-static --disable-shared --enable-decoder=aac --enable-decoder=aac_latm --enable-decoder=atrac3 --enable-decoder=atrac3p --enable-decoder=mp3 --enable-decoder=pcm_s16le --enable-decoder=pcm_s8 --enable-decoder=h264 --enable-decoder=mpeg4 --enable-decoder=mpeg2video --enable-decoder=mjpeg --enable-decoder=mjpegb --enable-encoder=pcm_s16le --enable-encoder=ffv1 --enable-encoder=mpeg4 --enable-parser=h264 --enable-parser=mpeg4video --enable-parser=mpegaudio --enable-parser=mpegvideo --enable-parser=mjpeg --enable-parser=aac --enable-parser=aac_latm --enable-muxer=avi --enable-demuxer=h264 --enable-demuxer=m4v --enable-demuxer=mp3 --enable-demuxer=mpegvideo --enable-demuxer=mpegps --enable-demuxer=mjpeg --enable-demuxer=avi --enable-demuxer=aac --enable-demuxer=pmp --enable-demuxer=oma --enable-demuxer=pcm_s16le --enable-demuxer=pcm_s8 --enable-demuxer=wav --enable-hwaccel=h264_dxva2 --enable-indev=dshow --enable-protocol=file
BUILD_COMMAND make -j 4
INSTALL_COMMAND make install
)
set(FFMPEG_LIB_AVFORMAT "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libavformat.a")
set(FFMPEG_LIB_AVCODEC "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libavcodec.a")
set(FFMPEG_LIB_AVUTIL "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libavutil.a")
set(FFMPEG_LIB_SWSCALE "${CMAKE_CURRENT_BINARY_DIR}/ffmpeg/${PLATFORM_ARCH}/lib/libswscale.a")
else()
message("-- RPCS3: using builtin ffmpeg")
set(FFMPEG_LIB_DIR "${FFMPEG_PLATFORM_DIR}/lib")
find_library(FFMPEG_LIB_AVFORMAT avformat PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_AVCODEC avcodec PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_AVUTIL avutil PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
find_library(FFMPEG_LIB_SWSCALE swscale PATHS ${FFMPEG_LIB_DIR} NO_DEFAULT_PATH)
endif()
target_include_directories(3rdparty_ffmpeg INTERFACE "${FFMPEG_PLATFORM_DIR}/include")
target_link_libraries(3rdparty_ffmpeg
INTERFACE
${FFMPEG_LIB_AVFORMAT}
${FFMPEG_LIB_AVCODEC}
${FFMPEG_LIB_AVUTIL}
${FFMPEG_LIB_SWSCALE})
endif()
# dx12
add_library(3rdparty_dx12 INTERFACE)
if (WIN32)
target_link_libraries(3rdparty_dx12 INTERFACE dxgi.lib d2d1.lib dwrite.lib)
endif()
# GLEW
add_library(3rdparty_glew INTERFACE)
if(NOT MSVC)
find_package(GLEW 1.13.0 REQUIRED)
target_link_libraries(3rdparty_glew INTERFACE GLEW::GLEW)
endif()
# LLVM
include(llvm.cmake)
# add nice ALIAS targets for ease of use
add_library(3rdparty::zlib ALIAS 3rdparty_zlib)
add_library(3rdparty::pugixml ALIAS pugixml)
add_library(3rdparty::yaml-cpp ALIAS yaml-cpp)
add_library(3rdparty::xxhash ALIAS xxhash)
add_library(3rdparty::hidapi ALIAS 3rdparty_hidapi)
add_library(3rdparty::libpng ALIAS ${LIBPNG_TARGET})
add_library(3rdparty::cereal ALIAS 3rdparty_cereal)
add_library(3rdparty::opengl ALIAS 3rdparty_opengl)
add_library(3rdparty::gsl ALIAS 3rdparty_gsl)
add_library(3rdparty::stblib ALIAS 3rdparty_stblib)
add_library(3rdparty::discord-rpc ALIAS 3rdparty_discord-rpc)
add_library(3rdparty::alsa ALIAS ${ALSA_TARGET})
add_library(3rdparty::pulse ALIAS ${PULSE_TARGET})
add_library(3rdparty::libevdev ALIAS ${LIBEVDEV_TARGET})
add_library(3rdparty::vulkan ALIAS ${VULKAN_TARGET})
add_library(3rdparty::openal ALIAS 3rdparty_openal)
add_library(3rdparty::ffmpeg ALIAS 3rdparty_ffmpeg)
add_library(3rdparty::dx12 ALIAS 3rdparty_dx12)
add_library(3rdparty::glew ALIAS 3rdparty_glew)
+699 -25
View File
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+1 -1
+118 -2
View File
@@ -13,8 +13,8 @@
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
@@ -97,6 +97,31 @@ extern "C" {
#ifndef AL_EXT_MCFORMATS
#define AL_EXT_MCFORMATS 1
/* Provides support for surround sound buffer formats with 8, 16, and 32-bit
* samples.
*
* QUAD8: Unsigned 8-bit, Quadraphonic (Front Left, Front Right, Rear Left,
* Rear Right).
* QUAD16: Signed 16-bit, Quadraphonic.
* QUAD32: 32-bit float, Quadraphonic.
* REAR8: Unsigned 8-bit, Rear Stereo (Rear Left, Rear Right).
* REAR16: Signed 16-bit, Rear Stereo.
* REAR32: 32-bit float, Rear Stereo.
* 51CHN8: Unsigned 8-bit, 5.1 Surround (Front Left, Front Right, Front Center,
* LFE, Side Left, Side Right). Note that some audio systems may label
* 5.1's Side channels as Rear or Surround; they are equivalent for the
* purposes of this extension.
* 51CHN16: Signed 16-bit, 5.1 Surround.
* 51CHN32: 32-bit float, 5.1 Surround.
* 61CHN8: Unsigned 8-bit, 6.1 Surround (Front Left, Front Right, Front Center,
* LFE, Rear Center, Side Left, Side Right).
* 61CHN16: Signed 16-bit, 6.1 Surround.
* 61CHN32: 32-bit float, 6.1 Surround.
* 71CHN8: Unsigned 8-bit, 7.1 Surround (Front Left, Front Right, Front Center,
* LFE, Rear Left, Rear Right, Side Left, Side Right).
* 71CHN16: Signed 16-bit, 7.1 Surround.
* 71CHN32: 32-bit float, 7.1 Surround.
*/
#define AL_FORMAT_QUAD8 0x1204
#define AL_FORMAT_QUAD16 0x1205
#define AL_FORMAT_QUAD32 0x1206
@@ -393,6 +418,97 @@ ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device);
#endif
#endif
#ifndef AL_EXT_BFORMAT
#define AL_EXT_BFORMAT 1
/* Provides support for B-Format ambisonic buffers (first-order, FuMa scaling
* and layout).
*
* BFORMAT2D_8: Unsigned 8-bit, 3-channel non-periphonic (WXY).
* BFORMAT2D_16: Signed 16-bit, 3-channel non-periphonic (WXY).
* BFORMAT2D_FLOAT32: 32-bit float, 3-channel non-periphonic (WXY).
* BFORMAT3D_8: Unsigned 8-bit, 4-channel periphonic (WXYZ).
* BFORMAT3D_16: Signed 16-bit, 4-channel periphonic (WXYZ).
* BFORMAT3D_FLOAT32: 32-bit float, 4-channel periphonic (WXYZ).
*/
#define AL_FORMAT_BFORMAT2D_8 0x20021
#define AL_FORMAT_BFORMAT2D_16 0x20022
#define AL_FORMAT_BFORMAT2D_FLOAT32 0x20023
#define AL_FORMAT_BFORMAT3D_8 0x20031
#define AL_FORMAT_BFORMAT3D_16 0x20032
#define AL_FORMAT_BFORMAT3D_FLOAT32 0x20033
#endif
#ifndef AL_EXT_MULAW_BFORMAT
#define AL_EXT_MULAW_BFORMAT 1
#define AL_FORMAT_BFORMAT2D_MULAW 0x10031
#define AL_FORMAT_BFORMAT3D_MULAW 0x10032
#endif
#ifndef ALC_SOFT_HRTF
#define ALC_SOFT_HRTF 1
#define ALC_HRTF_SOFT 0x1992
#define ALC_DONT_CARE_SOFT 0x0002
#define ALC_HRTF_STATUS_SOFT 0x1993
#define ALC_HRTF_DISABLED_SOFT 0x0000
#define ALC_HRTF_ENABLED_SOFT 0x0001
#define ALC_HRTF_DENIED_SOFT 0x0002
#define ALC_HRTF_REQUIRED_SOFT 0x0003
#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004
#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005
#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994
#define ALC_HRTF_SPECIFIER_SOFT 0x1995
#define ALC_HRTF_ID_SOFT 0x1996
typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index);
typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index);
ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs);
#endif
#endif
#ifndef AL_SOFT_gain_clamp_ex
#define AL_SOFT_gain_clamp_ex 1
#define AL_GAIN_LIMIT_SOFT 0x200E
#endif
#ifndef AL_SOFT_source_resampler
#define AL_SOFT_source_resampler
#define AL_NUM_RESAMPLERS_SOFT 0x1210
#define AL_DEFAULT_RESAMPLER_SOFT 0x1211
#define AL_SOURCE_RESAMPLER_SOFT 0x1212
#define AL_RESAMPLER_NAME_SOFT 0x1213
typedef const ALchar* (AL_APIENTRY*LPALGETSTRINGISOFT)(ALenum pname, ALsizei index);
#ifdef AL_ALEXT_PROTOTYPES
AL_API const ALchar* AL_APIENTRY alGetStringiSOFT(ALenum pname, ALsizei index);
#endif
#endif
#ifndef AL_SOFT_source_spatialize
#define AL_SOFT_source_spatialize
#define AL_SOURCE_SPATIALIZE_SOFT 0x1214
#define AL_AUTO_SOFT 0x0002
#endif
#ifndef ALC_SOFT_output_limiter
#define ALC_SOFT_output_limiter
#define ALC_OUTPUT_LIMITER_SOFT 0x199A
#endif
#ifndef ALC_SOFT_device_clock
#define ALC_SOFT_device_clock 1
typedef int64_t ALCint64SOFT;
typedef uint64_t ALCuint64SOFT;
#define ALC_DEVICE_CLOCK_SOFT 0x1600
#define ALC_DEVICE_LATENCY_SOFT 0x1601
#define ALC_DEVICE_CLOCK_LATENCY_SOFT 0x1602
#define AL_SAMPLE_OFFSET_CLOCK_SOFT 0x1202
#define AL_SEC_OFFSET_CLOCK_SOFT 0x1203
typedef void (ALC_APIENTRY*LPALCGETINTEGER64VSOFT)(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values);
#endif
#endif
#ifdef __cplusplus
}
#endif
+1 -1
View File
@@ -345,7 +345,7 @@ typedef struct {
/* Driving Presets */
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
{ 1.0000f, 0.0000f, 0.3162f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
-91
View File
@@ -1,84 +1,35 @@
EXPORTS
alAuxiliaryEffectSlotf
alAuxiliaryEffectSlotfv
alAuxiliaryEffectSloti
alAuxiliaryEffectSlotiv
alBuffer3f
alBuffer3i
alBufferData
alBufferSamplesSOFT
alBufferSubDataSOFT
alBufferSubSamplesSOFT
alBufferf
alBufferfv
alBufferi
alBufferiv
alDeferUpdatesSOFT
alDeleteAuxiliaryEffectSlots
alDeleteBuffers
alDeleteEffects
alDeleteFilters
alDeleteFontsoundsSOFT
alDeletePresetsSOFT
alDeleteSoundfontsSOFT
alDeleteSources
alDisable
alDistanceModel
alDopplerFactor
alDopplerVelocity
alEffectf
alEffectfv
alEffecti
alEffectiv
alEnable
alFilterf
alFilterfv
alFilteri
alFilteriv
alFontsound2iSOFT
alFontsoundModulatoriSOFT
alFontsoundiSOFT
alFontsoundivSOFT
alGenAuxiliaryEffectSlots
alGenBuffers
alGenEffects
alGenFilters
alGenFontsoundsSOFT
alGenPresetsSOFT
alGenSoundfontsSOFT
alGenSources
alGetAuxiliaryEffectSlotf
alGetAuxiliaryEffectSlotfv
alGetAuxiliaryEffectSloti
alGetAuxiliaryEffectSlotiv
alGetBoolean
alGetBooleanv
alGetBuffer3f
alGetBuffer3i
alGetBufferSamplesSOFT
alGetBufferf
alGetBufferfv
alGetBufferi
alGetBufferiv
alGetDouble
alGetDoublev
alGetEffectf
alGetEffectfv
alGetEffecti
alGetEffectiv
alGetEnumValue
alGetError
alGetFilterf
alGetFilterfv
alGetFilteri
alGetFilteriv
alGetFloat
alGetFloatv
alGetFontsoundModulatorivSOFT
alGetFontsoundivSOFT
alGetInteger
alGetInteger64SOFT
alGetInteger64vSOFT
alGetIntegerv
alGetListener3f
alGetListener3i
@@ -86,32 +37,17 @@ EXPORTS
alGetListenerfv
alGetListeneri
alGetListeneriv
alGetPresetivSOFT
alGetProcAddress
alGetSoundfontivSOFT
alGetSource3dSOFT
alGetSource3f
alGetSource3i
alGetSource3i64SOFT
alGetSourcedSOFT
alGetSourcedvSOFT
alGetSourcef
alGetSourcefv
alGetSourcei
alGetSourcei64SOFT
alGetSourcei64vSOFT
alGetSourceiv
alGetString
alIsAuxiliaryEffectSlot
alIsBuffer
alIsBufferFormatSupportedSOFT
alIsEffect
alIsEnabled
alIsExtensionPresent
alIsFilter
alIsFontsoundSOFT
alIsPresetSOFT
alIsSoundfontSOFT
alIsSource
alListener3f
alListener3i
@@ -119,25 +55,8 @@ EXPORTS
alListenerfv
alListeneri
alListeneriv
alLoadSoundfontSOFT
alMidiEventSOFT
alMidiGainSOFT
alMidiPauseSOFT
alMidiPlaySOFT
alMidiResetSOFT
alMidiSoundfontSOFT
alMidiSoundfontvSOFT
alMidiStopSOFT
alMidiSysExSOFT
alPresetFontsoundsSOFT
alPresetiSOFT
alPresetivSOFT
alProcessUpdatesSOFT
alSoundfontPresetsSOFT
alSource3dSOFT
alSource3f
alSource3i
alSource3i64SOFT
alSourcePause
alSourcePausev
alSourcePlay
@@ -148,13 +67,9 @@ EXPORTS
alSourceStop
alSourceStopv
alSourceUnqueueBuffers
alSourcedSOFT
alSourcedvSOFT
alSourcef
alSourcefv
alSourcei
alSourcei64SOFT
alSourcei64vSOFT
alSourceiv
alSpeedOfSound
alcCaptureCloseDevice
@@ -165,23 +80,17 @@ EXPORTS
alcCloseDevice
alcCreateContext
alcDestroyContext
alcDevicePauseSOFT
alcDeviceResumeSOFT
alcGetContextsDevice
alcGetCurrentContext
alcGetEnumValue
alcGetError
alcGetInteger64vSOFT
alcGetIntegerv
alcGetProcAddress
alcGetString
alcGetThreadContext
alcIsExtensionPresent
alcIsRenderFormatSupportedSOFT
alcLoopbackOpenDeviceSOFT
alcMakeContextCurrent
alcOpenDevice
alcProcessContext
alcRenderSamplesSOFT
alcSetThreadContext
alcSuspendContext
Binary file not shown.
Vendored Submodule
+1
Submodule 3rdparty/cereal added at 42a45b6e15
+26
View File
@@ -0,0 +1,26 @@
#pragma once
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#else
# define DISCORD_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
#ifdef __cplusplus
}
#endif
+87
View File
@@ -0,0 +1,87 @@
#pragma once
#include <stdint.h>
// clang-format off
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#else
# define DISCORD_EXPORT
#endif
// clang-format on
#ifdef __cplusplus
extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordJoinRequest {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
} DiscordJoinRequest;
typedef struct DiscordEventHandlers {
void (*ready)(void);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordJoinRequest* request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
int autoRegister,
const char* optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
#ifdef __cplusplus
} /* extern "C" */
#endif
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Vendored Submodule
+1
Submodule 3rdparty/hidapi added at 9220f5e77c
+142
View File
@@ -0,0 +1,142 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Library|x64">
<Configuration>Debug Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Library|x64">
<Configuration>Release Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D6973076-9317-4EF2-A0B8-B7A18AC0713E}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>libpng</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
<TargetName>$(ProjectName)16</TargetName>
<OutDir>$(SolutionDir)lib/</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
<TargetName>$(ProjectName)16</TargetName>
<OutDir>$(SolutionDir)lib/</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>$(WarningLevel)</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs>
<StringPooling>true</StringPooling>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<Optimization>Full</Optimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include=".\libpng\png.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include=".\libpng\pngerror.c" />
<ClCompile Include=".\libpng\pngget.c" />
<ClCompile Include=".\libpng\pngmem.c" />
<ClCompile Include=".\libpng\pngpread.c" />
<ClCompile Include=".\libpng\pngread.c" />
<ClCompile Include=".\libpng\pngrio.c" />
<ClCompile Include=".\libpng\pngrtran.c" />
<ClCompile Include=".\libpng\pngrutil.c" />
<ClCompile Include=".\libpng\pngset.c" />
<ClCompile Include=".\libpng\pngtrans.c" />
<ClCompile Include=".\libpng\pngwio.c" />
<ClCompile Include=".\libpng\pngwrite.c" />
<ClCompile Include=".\libpng\pngwtran.c" />
<ClCompile Include=".\libpng\pngwutil.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include=".\libpng\scripts\pngwin.rc">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">true</ExcludedFromBuild>
</ResourceCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+65
View File
@@ -0,0 +1,65 @@
if(WITH_LLVM)
if(BUILD_LLVM_SUBMODULE)
message(STATUS "LLVM will be built from the submodule.")
set(LLVM_TARGETS_TO_BUILD "X86" CACHE INTERNAL "")
option(LLVM_BUILD_RUNTIME OFF)
option(LLVM_BUILD_TOOLS OFF)
option(LLVM_INCLUDE_DOCS OFF)
option(LLVM_INCLUDE_EXAMPLES OFF)
option(LLVM_INCLUDE_TESTS OFF)
option(LLVM_INCLUDE_TOOLS OFF)
option(LLVM_INCLUDE_UTILS OFF)
option(WITH_POLLY OFF)
option(LLVM_ENABLE_CXX1Z TRUE)
set(CXX_FLAGS_OLD ${CMAKE_CXX_FLAGS})
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS")
endif()
# LLVM needs to be built out-of-tree
add_subdirectory(${CMAKE_SOURCE_DIR}/llvm ${CMAKE_CURRENT_BINARY_DIR}/llvm_build EXCLUDE_FROM_ALL)
set(LLVM_DIR "${CMAKE_CURRENT_BINARY_DIR}/llvm_build/lib/cmake/llvm/")
set(CMAKE_CXX_FLAGS ${CXX_FLAGS_OLD})
# now tries to find LLVM again
find_package(LLVM 8.0 CONFIG)
if(NOT LLVM_FOUND)
message(FATAL_ERROR "Couldn't build LLVM from the submodule. You might need to run `git submodule update --init`")
endif()
else()
message(STATUS "Using prebuilt LLVM")
if (LLVM_DIR AND NOT IS_ABSOLUTE "${LLVM_DIR}")
# change relative LLVM_DIR to be relative to the source dir
set(LLVM_DIR ${CMAKE_SOURCE_DIR}/${LLVM_DIR})
endif()
find_package(LLVM 8.0 CONFIG)
if (NOT LLVM_FOUND)
if (LLVM_VERSION AND LLVM_VERSION_MAJOR LESS 8)
message(FATAL_ERROR "Found LLVM version ${LLVM_VERSION}. Required version 8.0. \
Enable BUILD_LLVM_SUBMODULE option to build LLVM from included as a git submodule.")
endif()
message(FATAL_ERROR "Can't find LLVM libraries from the CMAKE_PREFIX_PATH path or LLVM_DIR. \
Enable BUILD_LLVM_SUBMODULE option to build LLVM from included as a git submodule.")
endif()
endif()
set(LLVM_LIBS LLVMMCJIT LLVMX86CodeGen)
add_library(3rdparty_llvm INTERFACE)
target_link_libraries(3rdparty_llvm INTERFACE ${LLVM_LIBS})
target_include_directories(3rdparty_llvm INTERFACE ${LLVM_INCLUDE_DIRS})
target_compile_definitions(3rdparty_llvm INTERFACE ${LLVM_DEFINITIONS} -DLLVM_AVAILABLE)
add_library(3rdparty::llvm ALIAS 3rdparty_llvm)
else()
add_library(3rdparty::llvm ALIAS 3rdparty_dummy_lib)
endif()
File diff suppressed because it is too large Load Diff
+64
View File
@@ -0,0 +1,64 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EB33566E-DA7F-4D28-9077-88C0B7C77E35}</ProjectGuid>
<RootNamespace>pnglibconf</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<CustomBuildStep>
<Command>copy .\libpng\scripts\pnglibconf.h.prebuilt .\libpng\pnglibconf.h</Command>
</CustomBuildStep>
<CustomBuildStep>
<Message>Generating pnglibconf.h</Message>
</CustomBuildStep>
<CustomBuildStep>
<Outputs>.\libpng\pnglibconf.h</Outputs>
</CustomBuildStep>
<CustomBuildStep>
<Inputs>.\libpng\scripts\pnglibconf.h.prebuilt</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+49
View File
@@ -0,0 +1,49 @@
add_library(3rdparty_qt5 INTERFACE)
find_package(Qt5 5.10 CONFIG COMPONENTS Widgets Network Qml)
if(WIN32)
find_package(Qt5 5.10 COMPONENTS WinExtras REQUIRED)
target_link_libraries(3rdparty_qt5 INTERFACE Qt5::Widgets Qt5::WinExtras Qt5::Network Qt5::Qml)
else()
find_package(Qt5 5.10 COMPONENTS DBus Gui)
if(Qt5DBus_FOUND)
target_link_libraries(3rdparty_qt5 INTERFACE Qt5::Widgets Qt5::DBus Qt5::Network Qt5::Qml)
target_compile_definitions(3rdparty_qt5 INTERFACE -DHAVE_QTDBUS)
else()
target_link_libraries(3rdparty_qt5 INTERFACE Qt5::Widgets Qt5::Network Qt5::Qml)
endif()
target_include_directories(3rdparty_qt5 INTERFACE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
endif()
if(NOT Qt5Widgets_FOUND)
if(Qt5Widgets_VERSION VERSION_LESS 5.10.0)
message("Minimum supported Qt5 version is 5.10.0! You have version ${Qt5Widgets_VERSION} installed, please upgrade!")
if(CMAKE_SYSTEM MATCHES "Linux")
message(FATAL_ERROR "Most distros do not provide an up-to-date version of Qt.
If you're on Ubuntu or Linux Mint, there are PPAs you can use to install one of the latest qt5 versions.
https://launchpad.net/~beineri/+archive/ubuntu/opt-qt-5.11.0-bionic
https://launchpad.net/~beineri/+archive/ubuntu/opt-qt-5.11.0-xenial
https://launchpad.net/~beineri/+archive/ubuntu/opt-qt-5.10.1-trusty
just make sure to run
source /opt/qt511/bin/qt511-env.sh
respective
source /opt/qt510/bin/qt510-env.sh
before re-running cmake")
elseif(WIN32)
message(FATAL_ERROR "You can download the latest version of Qt5 here: https://www.qt.io/download-open-source/")
else()
message(FATAL_ERROR "Look online for instructions on installing an up-to-date Qt5 on ${CMAKE_SYSTEM}.")
endif()
endif()
message("CMake was unable to find Qt5!")
if(WIN32)
message(FATAL_ERROR "Make sure the QTDIR env variable has been set properly. (for example C:\\Qt\\5.11.1\\msvc2017_64\\)")
elseif(CMAKE_SYSTEM MATCHES "Linux")
message(FATAL_ERROR "Make sure to install your distro's qt5 package!")
else()
message(FATAL_ERROR "You need to have Qt5 installed, look online for instructions on installing Qt5 on ${CMAKE_SYSTEM}.")
endif()
endif()
add_library(3rdparty::qt5 ALIAS 3rdparty_qt5)
+5428 -4664
View File
File diff suppressed because it is too large Load Diff
+3849 -2297
View File
File diff suppressed because it is too large Load Diff
Vendored Submodule
+1
Submodule 3rdparty/xxHash added at 3064d42e7d
+59
View File
@@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{939FE206-1182-ABC3-1234-FEAB88E98404}</ProjectGuid>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\rpcs3_default.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="..\rpcs3_debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="..\rpcs3_release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="xxHash/xxhash.c" />
</ItemGroup>
<ItemGroup>
<Text Include="LICENSE" />
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="xxHash/xxhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
Vendored Submodule
+1
Submodule 3rdparty/yaml-cpp added at c90c08ccc9
+2 -1
View File
@@ -19,7 +19,7 @@
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -54,6 +54,7 @@
</ClCompile>
<ClCompile Include="yaml-cpp\src\emitterutils.cpp">
</ClCompile>
<ClCompile Include="yaml-cpp\src\exceptions.cpp" />
<ClCompile Include="yaml-cpp\src\exp.cpp">
</ClCompile>
<ClCompile Include="yaml-cpp\src\memory.cpp">
@@ -7,85 +7,88 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\binary.cpp">
<ClCompile Include="yaml-cpp\src\binary.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\convert.cpp">
<ClCompile Include="yaml-cpp\src\convert.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\directives.cpp">
<ClCompile Include="yaml-cpp\src\directives.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\emit.cpp">
<ClCompile Include="yaml-cpp\src\emit.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\emitfromevents.cpp">
<ClCompile Include="yaml-cpp\src\emitfromevents.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\emitter.cpp">
<ClCompile Include="yaml-cpp\src\emitter.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\emitterstate.cpp">
<ClCompile Include="yaml-cpp\src\emitterstate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\emitterutils.cpp">
<ClCompile Include="yaml-cpp\src\emitterutils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\exp.cpp">
<ClCompile Include="yaml-cpp\src\exp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\memory.cpp">
<ClCompile Include="yaml-cpp\src\memory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\node.cpp">
<ClCompile Include="yaml-cpp\src\node.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\node_data.cpp">
<ClCompile Include="yaml-cpp\src\nodebuilder.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\nodebuilder.cpp">
<ClCompile Include="yaml-cpp\src\nodeevents.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\nodeevents.cpp">
<ClCompile Include="yaml-cpp\src\node_data.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\null.cpp">
<ClCompile Include="yaml-cpp\src\null.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\ostream_wrapper.cpp">
<ClCompile Include="yaml-cpp\src\ostream_wrapper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\parse.cpp">
<ClCompile Include="yaml-cpp\src\parse.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\parser.cpp">
<ClCompile Include="yaml-cpp\src\parser.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\regex_yaml.cpp">
<ClCompile Include="yaml-cpp\src\regex_yaml.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\scanner.cpp">
<ClCompile Include="yaml-cpp\src\scanner.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\scanscalar.cpp">
<ClCompile Include="yaml-cpp\src\scanscalar.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\scantag.cpp">
<ClCompile Include="yaml-cpp\src\scantag.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\scantoken.cpp">
<ClCompile Include="yaml-cpp\src\scantoken.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\simplekey.cpp">
<ClCompile Include="yaml-cpp\src\simplekey.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\singledocparser.cpp">
<ClCompile Include="yaml-cpp\src\singledocparser.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\stream.cpp">
<ClCompile Include="yaml-cpp\src\stream.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\tag.cpp">
<ClCompile Include="yaml-cpp\src\tag.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="yaml-cpp\src\exceptions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
Vendored Submodule
+1
Submodule 3rdparty/zlib added at cacf7f1d4e
+2 -2
View File
@@ -2,7 +2,7 @@
<!--
* zlib.props - location of zlib source
*
* libpng version 1.6.20 - December 3, 2015
* libpng version 1.6.34 - September 29, 2017
*
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
*
@@ -32,7 +32,7 @@
versions do not match. The zlib version used in this build is recorded
below:
-->
<ZLibSrcDir>$(SolutionDir)wxWidgets\src\zlib\</ZLibSrcDir>
<ZLibSrcDir>$(SolutionDir)3rdparty\zlib\</ZLibSrcDir>
<!-- The following line allows compilation for an ARM target with Visual
Studio 2012. Notice that this is not supported by the Visual Studio
+106
View File
@@ -0,0 +1,106 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(ZLibSrcDir)\adler32.c" />
<ClCompile Include="$(ZLibSrcDir)\compress.c" />
<ClCompile Include="$(ZLibSrcDir)\crc32.c" />
<ClCompile Include="$(ZLibSrcDir)\deflate.c" />
<ClCompile Include="$(ZLibSrcDir)\infback.c" />
<ClCompile Include="$(ZLibSrcDir)\inffast.c" />
<ClCompile Include="$(ZLibSrcDir)\inflate.c" />
<ClCompile Include="$(ZLibSrcDir)\inftrees.c" />
<ClCompile Include="$(ZLibSrcDir)\trees.c" />
<ClCompile Include="$(ZLibSrcDir)\uncompr.c" />
<ClCompile Include="$(ZLibSrcDir)\zutil.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{60F89955-91C6-3A36-8000-13C592FEC2DF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>zlib</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>$(WarningLevel)</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BrowseInformation>true</BrowseInformation>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableSpecificWarnings>$(DisableSpecificWarnings);4127;4131;4242;4244</DisableSpecificWarnings>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Full</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<WholeProgramOptimization>true</WholeProgramOptimization>
<BufferSecurityCheck>false</BufferSecurityCheck>
<BrowseInformation>true</BrowseInformation>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableSpecificWarnings>$(DisableSpecificWarnings);4127;4131;4242;4244</DisableSpecificWarnings>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+52 -14
View File
@@ -1,30 +1,68 @@
cmake_minimum_required(VERSION 2.8.12)
cmake_minimum_required(VERSION 3.8.2)
set(ASMJIT_STATIC TRUE)
project(rpcs3)
option(WITH_GDB "WITH_GDB" OFF)
option(USE_NATIVE_INSTRUCTIONS "USE_NATIVE_INSTRUCTIONS makes rpcs3 compile with -march=native, which is useful for local builds, but not good for packages." ON)
option(WITH_LLVM "Enable usage of LLVM library" ON)
option(BUILD_LLVM_SUBMODULE "Build LLVM from git submodule" ON)
option(USE_ALSA "ALSA audio backend" ON)
option(USE_PULSE "PulseAudio audio backend" ON)
option(USE_LIBEVDEV "libevdev-based joystick support" ON)
option(USE_DISCORD_RPC "Discord rich presence integration" ON)
option(USE_SYSTEM_ZLIB "Prefer system ZLIB instead of the builtin one" ON)
option(USE_VULKAN "Vulkan render backend" ON)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/rpcs3/cmake_modules")
set(CMAKE_CXX_STANDARD 17)
include(CheckCXXCompilerFlag)
if (WITH_GDB)
add_definitions(-DWITH_GDB_DEBUGGER)
endif()
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
add_definitions(-DNDEBUG)
endif()
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
endif()
add_definitions(-DCMAKE_BUILD)
# We use libpng's static library and don't need to build the shared library and run the tests
set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE)
set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE)
# Select the version of libpng to use, default is builtin
if (NOT USE_SYSTEM_LIBPNG)
add_subdirectory( 3rdparty/libpng )
find_program(CCACHE_FOUND ccache)
if (CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
if(WIN32)
add_definitions(-DUNICODE)
add_definitions(-D_WIN32_WINNT=0x0602)
endif()
if(APPLE)
include_directories(/opt/local/include)
link_directories(/opt/local/lib)
endif()
add_subdirectory(Vulkan EXCLUDE_FROM_ALL)
add_subdirectory(asmjitsrc EXCLUDE_FROM_ALL)
add_subdirectory(3rdparty)
# TODO: do real installation, including copying directory structure
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
add_subdirectory( Vulkan )
add_subdirectory( rpcs3 )
add_subdirectory( rsx_program_decompiler )
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${PROJECT_BINARY_DIR}/bin")
add_subdirectory(rpcs3)
+77 -41
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@@ -3,58 +3,94 @@ RPCS3
[![Build Status](https://travis-ci.org/RPCS3/rpcs3.svg?branch=master)](https://travis-ci.org/RPCS3/rpcs3)
[![Build status](https://ci.appveyor.com/api/projects/status/411c4clmiohtx7eo/branch/master?svg=true)](https://ci.appveyor.com/project/rpcs3/rpcs3/branch/master)
[![Coverity Status](https://img.shields.io/coverity/scan/3960.svg)](https://scan.coverity.com/projects/3960)
[![Coverage Status](https://coveralls.io/repos/RPCS3/rpcs3/badge.svg)](https://coveralls.io/r/RPCS3/rpcs3)
An open-source PlayStation 3 emulator/debugger written in C++.
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.
You can find some basic information in the [FAQ](https://github.com/RPCS3/rpcs3/wiki/FAQ). For discussion about this emulator and PS3 emulation please visit the [official forums](http://www.emunewz.net/forum/forumdisplay.php?fid=162).
You can find some basic information on our [**website**](https://rpcs3.net/). Game info is being populated on the [**Wiki**](https://wiki.rpcs3.net/).
For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our [**forums**](https://forums.rpcs3.net) and our [**Discord server**](https://discord.me/RPCS3).
[**Support Lead Developers Nekotekina and kd-11 on Patreon**](https://www.patreon.com/Nekotekina)
### Development
## Contributing
If you want to contribute please take a look at the [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:
* [Quickstart](https://rpcs3.net/quickstart)
If you want to contribute as a developer, please take a look at the following pages:
* [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style)
* [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information)
* [Roadmap](https://rpcs3.net/roadmap)
You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.
### Dependencies
## Dependencies
__Windows__
* [Visual Studio 2015](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx)
* [Visual C++ Redistributable Packages for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145)
* [Cmake 3.1.0+](http://www.cmake.org/download/) (required; add to PATH)
* [Python 3.3+](https://www.python.org/downloads/) (required; add to PATH)
__Linux__
* GCC 5.1+ or Clang 3.5.0+
* Debian & Ubuntu: `sudo apt-get install cmake build-essential libopenal-dev libwxgtk3.0-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev`
* Arch: `sudo pacman -S glew openal wxgtk cmake llvm`
__Mac OSX__
* Xcode 6+ (tested with Xcode 6.4)
* Install with Homebrew: `brew install glew wxwidgets`
* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
### Windows
* [Visual Studio 2017](https://www.visualstudio.com/en/downloads/)
* [Visual C++ Redistributable Packages for Visual Studio 2017](https://go.microsoft.com/fwlink/?LinkId=746572)
* [CMake 3.8.2+](https://www.cmake.org/download/) (add to PATH)
* [Python 3.3+](https://www.python.org/downloads/) (add to PATH)
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home) (See "Install the SDK" [here](https://vulkan.lunarg.com/doc/sdk/latest/windows/getting_started.html))
* [Qt 5.10+](https://www.qt.io/download-open-source/) (Avoid 5.11.1, due to a bug)
### Building
**Either add the** `QTDIR` **environment variable, e.g.** `<QtInstallFolder>\5.11.2\msvc2017_64\` **, or use the [Visual Studio Qt Plugin](https://marketplace.visualstudio.com/items?itemName=TheQtCompany.QtVisualStudioTools-19123)**
### Linux
* [Qt 5.10+](https://www.qt.io/download-open-source/) (Avoid 5.11.1, due to a bug)
* GCC 7.3+ or Clang 5.0+
* CMake 3.8.2+
* Debian & Ubuntu: `sudo apt-get install cmake build-essential libasound2-dev libpulse-dev libopenal-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev libudev-dev git qt5-default libevdev-dev`
* Arch: `sudo pacman -S glew openal cmake vulkan-validation-layers qt5-base qt5-declarative`
* Fedora: `sudo dnf install alsa-lib-devel cmake glew glew-devel libatomic libevdev-devel libudev-devel openal-devel qt5-devel vulkan-devel`
* OpenSUSE: `sudo zypper install git cmake libasound2 libpulse-devel openal-soft-devel glew-devel zlib-devel libedit-devel vulkan-devel libudev-devel libqt5-qtbase-devel libevdev-devel`
**If you have an NVIDIA GPU, you may need to install the libglvnd package.**
## Building
Only Windows and Linux are officially supported for building. However, various other platforms are capable of building RPCS3. Other instructions may be found [here](https://wiki.rpcs3.net/index.php?title=Building).
Clone and initialize the repository:
1) `git clone https://github.com/RPCS3/rpcs3.git`
2) `cd rpcs3/`
3) `git submodule update --init`
### Windows
#### Configuring the Qt plugin (if used)
1) Go to the Qt5 menu and edit Qt5 options.
2) Add the path to your Qt installation with compiler e.g. `<QtInstallFolder>\5.11.2\msvc2017_64`.
3) While selecting the rpcs3qt project, go to Qt5->Project Setting and select the version you added.
#### Building the projects
Open `rpcs3.sln`. The recommended build configuration is `Release - LLVM` for all purposes.
You may want to download precompiled [LLVM libs](https://github.com/RPCS3/llvm/releases/download/continuous-master/llvmlibs.7z) and extract to root rpcs3 folder (which contains `rpcs3.sln`), as well as download and extract [additional libs](https://drive.google.com/uc?export=download&id=1A2eOMmCO714i0U7J0qI4aEMKnuWl8l_R) to `lib\%CONFIGURATION%-x64\` to speed up compilation time (unoptimised/debug libs are currently not available precompiled).
If you're not using precompiled libs, build the projects in *__BUILD_BEFORE* folder: right-click on every project > *Build*.
`Build > Build Solution`
### Linux
While still in the project root:
1) `cd .. && mkdir rpcs3_build && cd rpcs3_build`
2) `cmake ../rpcs3/ && make GitVersion && make`
3) Run RPCS3 with `./bin/rpcs3`
To initialize the repository don't forget to execute `git submodule update --init` to pull the submodules.
* __Windows__:
1) Open the *.SLN* file.
2) Build the projects in *__BUILD_BEFORE* folder: right-click on every project > *Build*.
3) Press *BUILD* > *Build Solution* or *Rebuild Solution*.
* __Linux & Mac OSX__:
If you want to build with LLVM, then LLVM 3.8 is required.
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` then run with `cd bin && ./rpcs3`.
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=...` (or wherever llvm brew was installed) to cmake invocation.
When using GDB, configure it to ignore SIGSEGV signal (`handle SIGSEGV nostop noprint`).
If desired, use the various build options in [CMakeLists](https://github.com/RPCS3/rpcs3/blob/master/CMakeLists.txt).
##### CMake Build Options (Linux & Mac OSX)
## License
- ```-DUSE_SYSTEM_LIBPNG=ON/OFF``` (default = *OFF*) </br>
Build against the shared libpng instead of using the builtin one. libpng 1.6+ highly recommended. Try this option if you get version conflict errors or only see black game icons.
- ```-DUSE_SYSTEM_FFMPEG=ON/OFF``` (default = *OFF*) </br>
Build against the shared ffmpeg libraries instead of using the builtin patched version. Try this if the builtin version breaks the OpenGL renderer for you.
### Support
* [Donate by PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MPJ3S9XQXCE3G)
Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.
+518 -349
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-73
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@@ -1,73 +0,0 @@
#include "stdafx.h"
#include "Config.h"
#include "Emu/System.h"
#include "AutoPause.h"
cfg::bool_entry g_cfg_debug_autopause_syscall(cfg::root.misc, "Auto Pause at System Call");
cfg::bool_entry g_cfg_debug_autopause_func_call(cfg::root.misc, "Auto Pause at Function Call");
debug::autopause& debug::autopause::get_instance()
{
// Use magic static
static autopause instance;
return instance;
}
// Load Auto Pause Configuration from file "pause.bin"
void debug::autopause::reload(void)
{
auto& instance = get_instance();
instance.m_pause_function.clear();
instance.m_pause_syscall.clear();
// TODO: better format, possibly a config entry
if (fs::file list{ fs::get_config_dir() + "pause.bin" })
{
u32 num;
size_t fmax = list.size();
size_t fcur = 0;
list.seek(0);
while (fcur <= fmax - sizeof(u32))
{
list.read(&num, sizeof(u32));
fcur += sizeof(u32);
if (num == 0xFFFFFFFF) break;
if (num < 1024)
{
instance.m_pause_syscall.emplace(num);
LOG_WARNING(HLE, "Set autopause at syscall %lld", num);
}
else
{
instance.m_pause_function.emplace(num);
LOG_WARNING(HLE, "Set autopause at function 0x%08x", num);
}
}
}
}
bool debug::autopause::pause_syscall(u64 code)
{
if (g_cfg_debug_autopause_syscall && get_instance().m_pause_syscall.count(code) != 0)
{
Emu.Pause();
LOG_SUCCESS(HLE, "Autopause triggered at syscall %lld", code);
return true;
}
return false;
}
bool debug::autopause::pause_function(u32 code)
{
if (g_cfg_debug_autopause_func_call && get_instance().m_pause_function.count(code) != 0)
{
Emu.Pause();
LOG_SUCCESS(HLE, "Autopause triggered at function 0x%08x", code);
return true;
}
return false;
}
-22
View File
@@ -1,22 +0,0 @@
#pragma once
#include <unordered_set>
// Regarded as a Debugger Enchantment
namespace debug
{
// To store the pause function/call id, and let those pause there.
// Would be with a GUI to configure those.
class autopause
{
std::unordered_set<u64> m_pause_syscall;
std::unordered_set<u32> m_pause_function;
static autopause& get_instance();
public:
static void reload();
static bool pause_syscall(u64 code);
static bool pause_function(u32 code);
};
}
+233 -364
View File
@@ -1,56 +1,59 @@
#pragma once
#include "types.h"
#include "Platform.h"
#include <cstring>
// 128-bit vector type and also se_storage<> storage type
union alignas(16) v128
{
char _bytes[16];
template<typename T, std::size_t N, std::size_t M>
template <typename T, std::size_t N, std::size_t M>
struct masked_array_t // array type accessed as (index ^ M)
{
T m_data[N];
public:
T& operator [](std::size_t index)
T& operator[](std::size_t index)
{
return m_data[index ^ M];
}
const T& operator [](std::size_t index) const
const T& operator[](std::size_t index) const
{
return m_data[index ^ M];
}
};
#if IS_LE_MACHINE == 1
template<typename T, std::size_t N = 16 / sizeof(T)> using normal_array_t = masked_array_t<T, N, 0>;
template<typename T, std::size_t N = 16 / sizeof(T)> using reversed_array_t = masked_array_t<T, N, N - 1>;
template <typename T, std::size_t N = 16 / sizeof(T)>
using normal_array_t = masked_array_t<T, N, 0>;
template <typename T, std::size_t N = 16 / sizeof(T)>
using reversed_array_t = masked_array_t<T, N, N - 1>;
#endif
normal_array_t<u64> _u64;
normal_array_t<s64> _s64;
normal_array_t<u64> _u64;
normal_array_t<s64> _s64;
reversed_array_t<u64> u64r;
reversed_array_t<s64> s64r;
normal_array_t<u32> _u32;
normal_array_t<s32> _s32;
normal_array_t<u32> _u32;
normal_array_t<s32> _s32;
reversed_array_t<u32> u32r;
reversed_array_t<s32> s32r;
normal_array_t<u16> _u16;
normal_array_t<s16> _s16;
normal_array_t<u16> _u16;
normal_array_t<s16> _s16;
reversed_array_t<u16> u16r;
reversed_array_t<s16> s16r;
normal_array_t<u8> _u8;
normal_array_t<s8> _s8;
reversed_array_t<u8> u8r;
reversed_array_t<s8> s8r;
normal_array_t<u8> _u8;
normal_array_t<s8> _s8;
reversed_array_t<u8> u8r;
reversed_array_t<s8> s8r;
normal_array_t<f32> _f;
normal_array_t<f64> _d;
normal_array_t<f32> _f;
normal_array_t<f64> _d;
reversed_array_t<f32> fr;
reversed_array_t<f64> dr;
@@ -80,7 +83,7 @@ union alignas(16) v128
return (data & mask) != 0;
}
bit_element& operator =(const bool right)
bit_element& operator=(const bool right)
{
if (right)
{
@@ -93,7 +96,7 @@ union alignas(16) v128
return *this;
}
bit_element& operator =(const bit_element& right)
bit_element& operator=(const bit_element& right)
{
if (right)
{
@@ -108,7 +111,7 @@ union alignas(16) v128
};
// Index 0 returns the MSB and index 127 returns the LSB
bit_element operator [](u32 index)
bit_element operator[](u32 index)
{
#if IS_LE_MACHINE == 1
return bit_element(m_data[1 - (index >> 6)], 0x8000000000000000ull >> (index & 0x3F));
@@ -116,14 +119,13 @@ union alignas(16) v128
}
// Index 0 returns the MSB and index 127 returns the LSB
bool operator [](u32 index) const
bool operator[](u32 index) const
{
#if IS_LE_MACHINE == 1
return (m_data[1 - (index >> 6)] & (0x8000000000000000ull >> (index & 0x3F))) != 0;
#endif
}
}
_bit;
} _bit;
static v128 from64(u64 _0, u64 _1 = 0)
{
@@ -277,12 +279,12 @@ union alignas(16) v128
return fromV(_mm_cmpeq_epi32(left.vi, right.vi));
}
bool operator ==(const v128& right) const
bool operator==(const v128& right) const
{
return _u64[0] == right._u64[0] && _u64[1] == right._u64[1];
}
bool operator !=(const v128& right) const
bool operator!=(const v128& right) const
{
return _u64[0] != right._u64[0] || _u64[1] != right._u64[1];
}
@@ -298,43 +300,72 @@ union alignas(16) v128
_u64[0] = 0;
_u64[1] = 0;
}
std::string to_hex() const;
std::string to_xyzw() const;
};
inline v128 operator |(const v128& left, const v128& right)
template <typename T, std::size_t N, std::size_t M>
struct offset32_array<v128::masked_array_t<T, N, M>>
{
template <typename Arg>
static inline u32 index32(const Arg& arg)
{
return u32{sizeof(T)} * (static_cast<u32>(arg) ^ static_cast<u32>(M));
}
};
inline v128 operator|(const v128& left, const v128& right)
{
return v128::fromV(_mm_or_si128(left.vi, right.vi));
}
inline v128 operator &(const v128& left, const v128& right)
inline v128 operator&(const v128& left, const v128& right)
{
return v128::fromV(_mm_and_si128(left.vi, right.vi));
}
inline v128 operator ^(const v128& left, const v128& right)
inline v128 operator^(const v128& left, const v128& right)
{
return v128::fromV(_mm_xor_si128(left.vi, right.vi));
}
inline v128 operator ~(const v128& other)
inline v128 operator~(const v128& other)
{
return v128::from64(~other._u64[0], ~other._u64[1]);
}
#define IS_INTEGER(t) (std::is_integral<t>::value || std::is_enum<t>::value)
#define IS_BINARY_COMPARABLE(t1, t2) (IS_INTEGER(t1) && IS_INTEGER(t2) && sizeof(t1) == sizeof(t2))
template<typename T, std::size_t Size = sizeof(T)>
template <typename T, std::size_t Align, std::size_t Size>
struct se_storage
{
static_assert(!Size, "Bad se_storage<> type");
struct type
{
alignas(Align) std::byte data[Size];
};
// Unoptimized generic byteswap for unaligned data
static void reverse(u8* dst, const u8* src)
{
for (std::size_t i = 0; i < Size; i++)
{
dst[i] = src[Size - 1 - i];
}
}
static type to(const T& src)
{
type result;
reverse(reinterpret_cast<u8*>(&result), reinterpret_cast<const u8*>(&src));
return result;
}
static T from(const type& src)
{
T result;
reverse(reinterpret_cast<u8*>(&result), reinterpret_cast<const u8*>(&src));
return result;
}
};
template<typename T>
struct se_storage<T, 2>
template <typename T>
struct se_storage<T, 2, 2>
{
using type = u16;
@@ -359,8 +390,8 @@ struct se_storage<T, 2>
}
};
template<typename T>
struct se_storage<T, 4>
template <typename T>
struct se_storage<T, 4, 4>
{
using type = u32;
@@ -385,8 +416,8 @@ struct se_storage<T, 4>
}
};
template<typename T>
struct se_storage<T, 8>
template <typename T>
struct se_storage<T, 8, 8>
{
using type = u64;
@@ -411,14 +442,14 @@ struct se_storage<T, 8>
}
};
template<typename T>
struct se_storage<T, 16>
template <typename T>
struct se_storage<T, 16, 16>
{
using type = v128;
static inline v128 swap(const v128& src)
{
return v128::fromV(_mm_shuffle_epi8(src.vi, _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)));
return v128::from64(se_storage<u64>::swap(src._u64[1]), se_storage<u64>::swap(src._u64[0]));
}
static inline v128 to(const T& src)
@@ -433,41 +464,13 @@ struct se_storage<T, 16>
}
};
template<typename T> using se_storage_t = typename se_storage<T>::type;
template<typename T1, typename T2>
struct se_convert
{
using type_from = std::remove_cv_t<T1>;
using type_to = std::remove_cv_t<T2>;
using stype_from = se_storage_t<std::remove_cv_t<T1>>;
using stype_to = se_storage_t<std::remove_cv_t<T2>>;
using storage_from = se_storage<std::remove_cv_t<T1>>;
using storage_to = se_storage<std::remove_cv_t<T2>>;
static inline std::enable_if_t<std::is_same<type_from, type_to>::value, stype_to> convert(const stype_from& data)
{
return data;
}
static inline stype_to convert(const stype_from& data, ...)
{
return storage_to::to(storage_from::from(data));
}
};
static struct se_raw_tag_t {} constexpr se_raw{};
template<typename T, bool Se = true>
class se_t;
// Switched endianness
template<typename T>
class se_t<T, true>
template <typename T, std::size_t Align>
class se_t<T, true, Align>
{
using type = typename std::remove_cv<T>::type;
using stype = se_storage_t<type>;
using storage = se_storage<type>;
using stype = typename se_storage<type, Align>::type;
using storage = se_storage<type, Align>;
stype m_data;
@@ -476,24 +479,6 @@ class se_t<T, true>
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
template<typename T2, typename = void>
struct bool_converter
{
static inline bool to_bool(const se_t<T2>& value)
{
return static_cast<bool>(value.value());
}
};
template<typename T2>
struct bool_converter<T2, std::enable_if_t<std::is_integral<T2>::value>>
{
static inline bool to_bool(const se_t<T2>& value)
{
return value.m_data != 0;
}
};
public:
se_t() = default;
@@ -503,27 +488,15 @@ public:
: m_data(storage::to(value))
{
}
// Construct directly from raw data (don't use)
constexpr se_t(const stype& raw_value, const se_raw_tag_t&)
: m_data(raw_value)
{
}
type value() const
{
return storage::from(m_data);
}
// Access underlying raw data (don't use)
constexpr const stype& raw_data() const noexcept
{
return m_data;
}
se_t& operator =(const se_t&) = default;
se_t& operator=(const se_t&) = default;
se_t& operator =(type value)
se_t& operator=(type value)
{
return m_data = storage::to(value), *this;
}
@@ -534,181 +507,137 @@ public:
{
return storage::from(m_data);
}
// Optimization
explicit operator bool() const
{
return bool_converter<type>::to_bool(*this);
}
// Optimization
template<typename T2>
std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator &=(const se_t<T2>& right)
{
return m_data &= right.raw_data(), *this;
}
// Optimization
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator &=(CT right)
{
return m_data &= storage::to(right), *this;
}
// Optimization
template<typename T2>
std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator |=(const se_t<T2>& right)
{
return m_data |= right.raw_data(), *this;
}
// Optimization
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator |=(CT right)
{
return m_data |= storage::to(right), *this;
}
// Optimization
template<typename T2>
std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator ^=(const se_t<T2>& right)
{
return m_data ^= right.raw_data(), *this;
}
// Optimization
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator ^=(CT right)
{
return m_data ^= storage::to(right), *this;
}
};
// Native endianness
template<typename T>
class se_t<T, false>
template <typename T, std::size_t Align>
class se_t<T, false, Align>
{
using type = typename std::remove_cv<T>::type;
using stype = typename se_storage<type, Align>::type;
using storage = se_storage<type, Align>;
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
type m_data;
stype m_data;
static stype init(type value)
{
stype result;
std::memcpy(&result, &value, sizeof(result));
return result;
}
public:
se_t() = default;
constexpr se_t(type value)
: m_data(value)
se_t(type value)
: m_data(init(value))
{
}
// Construct directly from raw data (don't use)
constexpr se_t(const type& raw_value, const se_raw_tag_t&)
: m_data(raw_value)
type value() const
{
type result;
std::memcpy(&result, &m_data, sizeof(result));
return result;
}
constexpr type value() const
{
return m_data;
}
se_t& operator=(const se_t& value) = default;
// Access underlying raw data (don't use)
constexpr const type& raw_data() const noexcept
se_t& operator=(type value)
{
return m_data;
}
se_t& operator =(const se_t& value) = default;
se_t& operator =(type value)
{
return m_data = value, *this;
std::memcpy(&m_data, &value, sizeof(m_data));
return *this;
}
using simple_type = simple_t<T>;
constexpr operator type() const
operator type() const
{
return m_data;
}
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator &=(const CT& right)
{
return m_data &= right, *this;
}
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator |=(const CT& right)
{
return m_data |= right, *this;
}
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator ^=(const CT& right)
{
return m_data ^= right, *this;
return value();
}
};
// se_t with native endianness (alias)
template<typename T> using nse_t = se_t<T, false>;
// se_t<> with native endianness
template <typename T, std::size_t Align = alignof(T)>
using nse_t = se_t<T, false, Align>;
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator +=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator+=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value += right);
}
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator -=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator-=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value -= right);
}
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator *=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator*=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value *= right);
}
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator /=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator/=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value /= right);
}
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator %=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator%=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value %= right);
}
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator <<=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator&=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value &= right);
}
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator|=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value |= right);
}
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator^=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value ^= right);
}
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator<<=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value <<= right);
}
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator >>=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator>>=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value >>= right);
}
template<typename T, bool Se>
inline se_t<T, Se> operator ++(se_t<T, Se>& left, int)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align> operator++(se_t<T, Se, Align>& left, int)
{
auto value = left.value();
auto result = value++;
@@ -716,8 +645,8 @@ inline se_t<T, Se> operator ++(se_t<T, Se>& left, int)
return result;
}
template<typename T, bool Se>
inline se_t<T, Se> operator --(se_t<T, Se>& left, int)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align> operator--(se_t<T, Se, Align>& left, int)
{
auto value = left.value();
auto result = value--;
@@ -725,173 +654,111 @@ inline se_t<T, Se> operator --(se_t<T, Se>& left, int)
return result;
}
template<typename T, bool Se>
inline se_t<T, Se>& operator ++(se_t<T, Se>& right)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align>& operator++(se_t<T, Se, Align>& right)
{
auto value = right.value();
return right = ++value;
}
template<typename T, bool Se>
inline se_t<T, Se>& operator --(se_t<T, Se>& right)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align>& operator--(se_t<T, Se, Align>& right)
{
auto value = right.value();
return right = --value;
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator ==(const se_t<T1>& left, const se_t<T2>& right)
{
return left.raw_data() == right.raw_data();
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator ==(const se_t<T1>& left, T2 right)
{
return left.raw_data() == se_storage<T1>::to(right);
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2), bool> operator ==(T1 left, const se_t<T2>& right)
{
return se_storage<T2>::to(left) == right.raw_data();
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator !=(const se_t<T1>& left, const se_t<T2>& right)
{
return left.raw_data() != right.raw_data();
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator !=(const se_t<T1>& left, T2 right)
{
return left.raw_data() != se_storage<T1>::to(right);
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2), bool> operator !=(T1 left, const se_t<T2>& right)
{
return se_storage<T2>::to(left) != right.raw_data();
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() & right.raw_data(), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() & se_storage<T1>::to(right), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() & T2())>> operator &(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) & right.raw_data(), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() | right.raw_data(), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() | se_storage<T1>::to(right), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() | T2())>> operator |(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) | right.raw_data(), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() ^ right.raw_data(), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() ^ se_storage<T1>::to(right), se_raw };
}
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) ^ right.raw_data(), se_raw };
}
// Optimization
template<typename T>
inline std::enable_if_t<std::is_integral<T>::value && sizeof(T) >= 4, se_t<decltype(~T())>> operator ~(const se_t<T>& right)
{
return{ ~right.raw_data(), se_raw };
}
#if IS_LE_MACHINE == 1
template<typename T> using be_t = se_t<T, true>;
template<typename T> using le_t = se_t<T, false>;
template <typename T, std::size_t Align = alignof(T)>
using be_t = se_t<T, true, Align>;
template <typename T, std::size_t Align = alignof(T)>
using le_t = se_t<T, false, Align>;
#endif
// Type converter: converts native endianness arithmetic/enum types to appropriate se_t<> type
template<typename T, bool Se, typename = void>
template <typename T, bool Se, typename = void>
struct to_se
{
template <typename T2, typename = void>
struct to_se_
{
using type = T2;
};
template <typename T2>
struct to_se_<T2, std::enable_if_t<std::is_arithmetic<T2>::value || std::is_enum<T2>::value>>
{
using type = se_t<T2, Se>;
};
// Convert arithmetic and enum types
using type = typename std::conditional<std::is_arithmetic<T>::value || std::is_enum<T>::value, se_t<T, Se>, T>::type;
using type = typename to_se_<T>::type;
};
template<bool Se> struct to_se<v128, Se> { using type = se_t<v128, Se>; };
template<bool Se> struct to_se<bool, Se> { using type = bool; };
template<bool Se> struct to_se<char, Se> { using type = char; };
template<bool Se> struct to_se<u8, Se> { using type = u8; };
template<bool Se> struct to_se<s8, Se> { using type = s8; };
template <bool Se>
struct to_se<v128, Se>
{
using type = se_t<v128, Se>;
};
template<typename T, bool Se>
struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>>
template <bool Se>
struct to_se<u128, Se>
{
using type = se_t<u128, Se>;
};
template <bool Se>
struct to_se<s128, Se>
{
using type = se_t<s128, Se>;
};
template <bool Se>
struct to_se<bool, Se>
{
using type = bool;
};
template <bool Se>
struct to_se<char, Se>
{
using type = char;
};
template <bool Se>
struct to_se<u8, Se>
{
using type = u8;
};
template <bool Se>
struct to_se<s8, Se>
{
using type = s8;
};
template <typename T, bool Se>
struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>>
{
// Move const qualifier
using type = const typename to_se<T, Se>::type;
};
template<typename T, bool Se>
template <typename T, bool Se>
struct to_se<volatile T, Se, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>>
{
// Move volatile qualifier
using type = volatile typename to_se<T, Se>::type;
};
template<typename T, bool Se>
template <typename T, bool Se>
struct to_se<T[], Se>
{
// Move array qualifier
using type = typename to_se<T, Se>::type[];
};
template<typename T, bool Se, std::size_t N>
template <typename T, bool Se, std::size_t N>
struct to_se<T[N], Se>
{
// Move array qualifier
@@ -900,25 +767,27 @@ struct to_se<T[N], Se>
// BE/LE aliases for to_se<>
#if IS_LE_MACHINE == 1
template<typename T> using to_be_t = typename to_se<T, true>::type;
template<typename T> using to_le_t = typename to_se<T, false>::type;
template <typename T>
using to_be_t = typename to_se<T, true>::type;
template <typename T>
using to_le_t = typename to_se<T, false>::type;
#endif
// BE/LE aliases for atomic_t
#if IS_LE_MACHINE == 1
template<typename T> using atomic_be_t = atomic_t<be_t<T>>;
template<typename T> using atomic_le_t = atomic_t<le_t<T>>;
template <typename T>
using atomic_be_t = atomic_t<be_t<T>>;
template <typename T>
using atomic_le_t = atomic_t<le_t<T>>;
#endif
// Formatting for BE/LE data
template<typename T, bool Se>
struct unveil<se_t<T, Se>, void>
template <typename T, bool Se, std::size_t Align>
struct fmt_unveil<se_t<T, Se, Align>, void>
{
static inline auto get(const se_t<T, Se>& arg)
using type = typename fmt_unveil<T>::type;
static inline auto get(const se_t<T, Se, Align>& arg)
{
return unveil<T>::get(arg);
return fmt_unveil<T>::get(arg);
}
};
#undef IS_BINARY_COMPARABLE
#undef IS_INTEGER
+58 -19
View File
@@ -7,15 +7,19 @@ struct bf_base
{
using type = T;
using vtype = simple_t<type>;
using utype = typename std::make_unsigned<vtype>::type;
// Datatype bitsize
static constexpr uint bitmax = sizeof(T) * CHAR_BIT; static_assert(N - 1 < bitmax, "bf_base<> error: N out of bounds");
static constexpr uint bitmax = sizeof(T) * 8; static_assert(N - 1 < bitmax, "bf_base<> error: N out of bounds");
// Field bitsize
static constexpr uint bitsize = N;
// Value mask
static constexpr vtype vmask = static_cast<vtype>(~std::make_unsigned_t<vtype>{} >> (bitmax - bitsize));
static constexpr utype vmask = static_cast<utype>(~utype{} >> (bitmax - bitsize));
// All ones mask
static constexpr utype mask1 = static_cast<utype>(~utype{});
protected:
type m_data;
@@ -27,14 +31,15 @@ struct bf_t : bf_base<T, N>
{
using type = typename bf_t::type;
using vtype = typename bf_t::vtype;
using utype = typename bf_t::utype;
// Field offset
static constexpr uint bitpos = I; static_assert(bitpos + N <= bf_t::bitmax, "bf_t<> error: I out of bounds");
// Get bitmask of size N, at I pos
static constexpr vtype data_mask()
static constexpr utype data_mask()
{
return bf_t::vmask << bitpos;
return static_cast<utype>(static_cast<utype>(bf_t::mask1 >> (bf_t::bitmax - bf_t::bitsize)) << bitpos);
}
// Bitfield extraction helper
@@ -50,7 +55,7 @@ struct bf_t : bf_base<T, N>
// Load unsigned value
static constexpr T2 extract(const T& data)
{
return (data >> bitpos) & bf_t::vmask;
return static_cast<T2>((static_cast<utype>(data) >> bitpos) & bf_t::vmask);
}
};
@@ -60,7 +65,7 @@ struct bf_t : bf_base<T, N>
// Load signed value (sign-extended)
static constexpr T2 extract(const T& data)
{
return data << (bf_t::bitmax - bitpos - N) >> (bf_t::bitmax - N);
return static_cast<T2>(static_cast<vtype>(static_cast<utype>(data) << (bf_t::bitmax - bitpos - N)) >> (bf_t::bitmax - N));
}
};
@@ -73,7 +78,7 @@ struct bf_t : bf_base<T, N>
// Bitfield insertion
static constexpr vtype insert(vtype value)
{
return (value & bf_t::vmask) << bitpos;
return static_cast<vtype>((value & bf_t::vmask) << bitpos);
}
// Load bitfield value
@@ -85,7 +90,7 @@ struct bf_t : bf_base<T, N>
// Load raw data with mask applied
constexpr T unshifted() const
{
return this->m_data & data_mask();
return static_cast<T>(this->m_data & data_mask());
}
// Optimized bool conversion (must be removed if inappropriate)
@@ -97,14 +102,14 @@ struct bf_t : bf_base<T, N>
// Store bitfield value
bf_t& operator =(vtype value)
{
this->m_data = (this->m_data & ~data_mask()) | insert(value);
this->m_data = static_cast<vtype>((this->m_data & ~data_mask()) | insert(value));
return *this;
}
vtype operator ++(int)
{
vtype result = *this;
*this = result + 1;
utype result = *this;
*this = static_cast<vtype>(result + 1);
return result;
}
@@ -115,8 +120,8 @@ struct bf_t : bf_base<T, N>
vtype operator --(int)
{
vtype result = *this;
*this = result - 1;
utype result = *this;
*this = static_cast<vtype>(result - 1);
return result;
}
@@ -142,19 +147,19 @@ struct bf_t : bf_base<T, N>
bf_t& operator &=(vtype right)
{
this->m_data &= (right & bf_t::vmask) << bitpos;
this->m_data &= static_cast<vtype>((static_cast<utype>(right) & bf_t::vmask) << bitpos);
return *this;
}
bf_t& operator |=(vtype right)
{
this->m_data |= (right & bf_t::vmask) << bitpos;
this->m_data |= static_cast<vtype>((static_cast<utype>(right) & bf_t::vmask) << bitpos);
return *this;
}
bf_t& operator ^=(vtype right)
{
this->m_data ^= (right & bf_t::vmask) << bitpos;
this->m_data ^= static_cast<vtype>((static_cast<utype>(right) & bf_t::vmask) << bitpos);
return *this;
}
};
@@ -165,23 +170,24 @@ struct cf_t : bf_base<typename F::type, F::bitsize + cf_t<Fields...>::bitsize>
{
using type = typename cf_t::type;
using vtype = typename cf_t::vtype;
using utype = typename cf_t::utype;
// Get disjunction of all "data" masks of concatenated values
static constexpr vtype data_mask()
{
return F::data_mask() | cf_t<Fields...>::data_mask();
return static_cast<vtype>(F::data_mask() | cf_t<Fields...>::data_mask());
}
// Extract all bitfields and concatenate
static constexpr vtype extract(const type& data)
{
return F::extract(data) << cf_t<Fields...>::bitsize | cf_t<Fields...>::extract(data);
return static_cast<vtype>(static_cast<utype>(F::extract(data)) << cf_t<Fields...>::bitsize | cf_t<Fields...>::extract(data));
}
// Split bitfields and insert them
static constexpr vtype insert(vtype value)
{
return F::insert(value >> cf_t<Fields...>::bitsize) | cf_t<Fields...>::insert(value);
return static_cast<vtype>(F::insert(value >> cf_t<Fields...>::bitsize) | cf_t<Fields...>::insert(value));
}
// Load value
@@ -242,3 +248,36 @@ struct ff_t : bf_base<T, N>
return V;
}
};
template<typename T, uint I, uint N>
struct fmt_unveil<bf_t<T, I, N>, void>
{
using type = typename fmt_unveil<simple_t<T>>::type;
static inline auto get(const bf_t<T, I, N>& bf)
{
return fmt_unveil<type>::get(bf);
}
};
template<typename F, typename... Fields>
struct fmt_unveil<cf_t<F, Fields...>, void>
{
using type = typename fmt_unveil<simple_t<typename F::type>>::type;
static inline auto get(const cf_t<F, Fields...>& cf)
{
return fmt_unveil<type>::get(cf);
}
};
template<typename T, T V, uint N>
struct fmt_unveil<ff_t<T, V, N>, void>
{
using type = typename fmt_unveil<simple_t<T>>::type;
static inline auto get(const ff_t<T, V, N>& ff)
{
return fmt_unveil<type>::get(ff);
}
};
-258
View File
@@ -1,258 +0,0 @@
#pragma once
#include "types.h"
// Small bitset for enum class types with available values [0, BitSize).
// T must be either enum type or convertible to (registered with via simple_t<T>).
// Internal representation is single value of type T.
template<typename T, std::size_t BitSize = sizeof(T) * CHAR_BIT>
struct bitset_t
{
using type = simple_t<T>;
using under = std::underlying_type_t<type>;
enum class raw_type : under {};
static constexpr auto bitsize = BitSize;
bitset_t() = default;
constexpr bitset_t(type _enum_const)
: m_value(static_cast<type>(shift(_enum_const)))
{
}
constexpr bitset_t(raw_type raw_value)
: m_value(static_cast<T>(static_cast<under>(raw_value)))
{
}
// Get underlying value
constexpr under _value() const
{
return static_cast<under>(m_value);
}
explicit constexpr operator bool() const
{
return _value() ? true : false;
}
bitset_t& operator +=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() | rhs._value());
}
bitset_t& operator -=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() & ~rhs._value());
}
bitset_t& operator &=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() & rhs._value());
}
bitset_t& operator ^=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() ^ rhs._value());
}
friend constexpr bitset_t operator +(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() | rhs._value());
}
friend constexpr bitset_t operator -(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() & ~rhs._value());
}
friend constexpr bitset_t operator &(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() & rhs._value());
}
friend constexpr bitset_t operator ^(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() ^ rhs._value());
}
bool test(bitset_t rhs) const
{
const under v = _value();
const under s = rhs._value();
return (v & s) != 0;
}
bool test_and_set(bitset_t rhs)
{
const under v = _value();
const under s = rhs._value();
*this = static_cast<raw_type>(v | s);
return (v & s) != 0;
}
bool test_and_reset(bitset_t rhs)
{
const under v = _value();
const under s = rhs._value();
*this = static_cast<raw_type>(v & ~s);
return (v & s) != 0;
}
bool test_and_complement(bitset_t rhs)
{
const under v = _value();
const under s = rhs._value();
*this = static_cast<raw_type>(v ^ s);
return (v & s) != 0;
}
private:
static constexpr under shift(const T& value)
{
return static_cast<under>(value) < BitSize ? static_cast<under>(1) << static_cast<under>(value) : throw value;
}
T m_value;
};
template<typename T, typename RT = T>
constexpr RT make_bitset()
{
return RT{};
}
// Fold enum constants into bitset_t<> (must be implemented with constexpr initializer_list constructor instead)
template<typename T = void, typename Arg, typename... Args, typename RT = std::conditional_t<std::is_void<T>::value, bitset_t<Arg>, T>>
constexpr RT make_bitset(Arg&& _enum_const, Args&&... args)
{
return RT{ std::forward<Arg>(_enum_const) } + make_bitset<RT>(std::forward<Args>(args)...);
}
template<typename T, typename CT>
struct atomic_add<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_or(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::or_fetch(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T, typename CT>
struct atomic_sub<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), ~right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), ~right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T, typename CT>
struct atomic_and<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T, typename CT>
struct atomic_xor<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_xor(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::xor_fetch(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_test_and_set<bitset_t<T>, T, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
static inline bool _op(bitset_t<T>& left, const T& value)
{
return atomic_storage<under>::bts(reinterpret_cast<under&>(left), static_cast<uint>(value));
}
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_reset<bitset_t<T>, T, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
static inline bool _op(bitset_t<T>& left, const T& value)
{
return atomic_storage<under>::btr(reinterpret_cast<under&>(left), static_cast<uint>(value));
}
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_complement<bitset_t<T>, T, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
static inline bool _op(bitset_t<T>& left, const T& value)
{
return atomic_storage<under>::btc(reinterpret_cast<under&>(left), static_cast<uint>(value));
}
static constexpr auto atomic_op = &_op;
};
+243
View File
@@ -0,0 +1,243 @@
#pragma once
#include <Utilities/types.h>
#ifdef _WIN32
#include "windows.h"
#include "tlhelp32.h"
#else
#include "stdlib.h"
#include "sys/times.h"
#include "sys/types.h"
#include "unistd.h"
#endif
#ifdef __APPLE__
# include <mach/mach_init.h>
# include <mach/task.h>
# include <mach/vm_map.h>
#endif
#ifdef __linux__
# include <dirent.h>
#endif
#if defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
# include <sys/sysctl.h>
# if defined(__DragonFly__) || defined(__FreeBSD__)
# include <sys/user.h>
# endif
# if defined(__NetBSD__)
# undef KERN_PROC
# define KERN_PROC KERN_PROC2
# define kinfo_proc kinfo_proc2
# endif
# if defined(__DragonFly__)
# define KP_NLWP(kp) (kp.kp_nthreads)
# elif defined(__FreeBSD__)
# define KP_NLWP(kp) (kp.ki_numthreads)
# elif defined(__NetBSD__)
# define KP_NLWP(kp) (kp.p_nlwps)
# endif
#endif
class CPUStats
{
#ifdef _WIN32
HANDLE m_self;
using time_type = ULARGE_INTEGER;
#else
using time_type = clock_t;
#endif
private:
s32 m_num_processors;
time_type m_last_cpu, m_sys_cpu, m_usr_cpu;
public:
CPUStats()
{
#ifdef _WIN32
SYSTEM_INFO sysInfo;
FILETIME ftime, fsys, fuser;
GetSystemInfo(&sysInfo);
m_num_processors = sysInfo.dwNumberOfProcessors;
GetSystemTimeAsFileTime(&ftime);
memcpy(&m_last_cpu, &ftime, sizeof(FILETIME));
m_self = GetCurrentProcess();
GetProcessTimes(m_self, &ftime, &ftime, &fsys, &fuser);
memcpy(&m_sys_cpu, &fsys, sizeof(FILETIME));
memcpy(&m_usr_cpu, &fuser, sizeof(FILETIME));
#else
struct tms timeSample;
m_last_cpu = times(&timeSample);
m_sys_cpu = timeSample.tms_stime;
m_usr_cpu = timeSample.tms_utime;
m_num_processors = sysconf(_SC_NPROCESSORS_ONLN);
#endif
}
double get_usage()
{
#ifdef _WIN32
FILETIME ftime, fsys, fusr;
ULARGE_INTEGER now, sys, usr;
GetSystemTimeAsFileTime(&ftime);
memcpy(&now, &ftime, sizeof(FILETIME));
GetProcessTimes(m_self, &ftime, &ftime, &fsys, &fusr);
memcpy(&sys, &fsys, sizeof(FILETIME));
memcpy(&usr, &fusr, sizeof(FILETIME));
double percent = double(sys.QuadPart - m_sys_cpu.QuadPart) + (usr.QuadPart - m_usr_cpu.QuadPart);
percent /= (now.QuadPart - m_last_cpu.QuadPart);
percent /= m_num_processors;
m_last_cpu = now;
m_usr_cpu = usr;
m_sys_cpu = sys;
return std::clamp(percent * 100, 0.0, 100.0);
#else
struct tms timeSample;
clock_t now;
double percent;
now = times(&timeSample);
if (now <= m_last_cpu || timeSample.tms_stime < m_sys_cpu || timeSample.tms_utime < m_usr_cpu)
{
// Overflow detection. Just skip this value.
percent = -1.0;
}
else
{
percent = (timeSample.tms_stime - m_sys_cpu) + (timeSample.tms_utime - m_usr_cpu);
percent /= (now - m_last_cpu);
percent /= m_num_processors;
percent *= 100;
}
m_last_cpu = now;
m_sys_cpu = timeSample.tms_stime;
m_usr_cpu = timeSample.tms_utime;
return percent;
#endif
}
static u32 get_thread_count()
{
#ifdef _WIN32
// first determine the id of the current process
DWORD const id = GetCurrentProcessId();
// then get a process list snapshot.
HANDLE const snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPALL, 0);
// initialize the process entry structure.
PROCESSENTRY32 entry = {0};
entry.dwSize = sizeof(entry);
// get the first process info.
BOOL ret = true;
ret = Process32First(snapshot, &entry);
while (ret && entry.th32ProcessID != id)
{
ret = Process32Next(snapshot, &entry);
}
CloseHandle(snapshot);
return ret ? entry.cntThreads : 0;
#elif defined(__APPLE__)
const task_t task = mach_task_self();
mach_msg_type_number_t thread_count;
thread_act_array_t thread_list;
if (task_threads(task, &thread_list, &thread_count) != KERN_SUCCESS)
{
return 0;
}
vm_deallocate(task, reinterpret_cast<vm_address_t>(thread_list),
sizeof(thread_t) * thread_count);
return static_cast<u32>(thread_count);
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
int mib[] = {
CTL_KERN,
KERN_PROC,
KERN_PROC_PID,
getpid(),
#if defined(__NetBSD__)
sizeof(struct kinfo_proc),
1,
#endif
};
u_int miblen = std::size(mib);
struct kinfo_proc info;
size_t size = sizeof(info);
if (sysctl(mib, miblen, &info, &size, NULL, 0))
{
return 0;
}
return KP_NLWP(info);
#elif defined(__OpenBSD__)
int mib[] = {
CTL_KERN,
KERN_PROC,
KERN_PROC_PID | KERN_PROC_SHOW_THREADS,
getpid(),
sizeof(struct kinfo_proc),
0,
};
u_int miblen = std::size(mib);
// get number of structs
size_t size;
if (sysctl(mib, miblen, NULL, &size, NULL, 0))
{
return 0;
}
mib[5] = size / mib[4];
// populate array of structs
struct kinfo_proc info[mib[5]];
if (sysctl(mib, miblen, &info, &size, NULL, 0))
{
return 0;
}
// exclude empty members
u32 thread_count{0};
for (int i = 0; i < size / mib[4]; i++)
{
if (info[i].p_tid != -1)
++thread_count;
}
return thread_count;
#elif defined(__linux__)
u32 thread_count{0};
DIR* proc_dir = opendir("/proc/self/task");
if (proc_dir)
{
// proc available, iterate through tasks and count them
struct dirent* entry;
while ((entry = readdir(proc_dir)) != NULL)
{
if (entry->d_name[0] == '.')
continue;
++thread_count;
}
closedir(proc_dir);
}
return thread_count;
#else
// unimplemented
return 0;
#endif
}
};
+1702
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File diff suppressed because it is too large Load Diff
+184 -46
View File
@@ -3,54 +3,54 @@
#include "yaml-cpp/yaml.h"
#include <typeinfo>
namespace cfg
{
logs::channel cfg("CFG", logs::level::notice);
entry_base::entry_base(type _type)
_base::_base(type _type)
: m_type(_type)
{
if (_type != type::node)
{
throw std::logic_error("Invalid root node");
fmt::throw_exception<std::logic_error>("Invalid root node" HERE);
}
}
entry_base::entry_base(type _type, node& owner, const std::string& name)
_base::_base(type _type, node* owner, const std::string& name)
: m_type(_type)
{
if (!owner.m_nodes.emplace(name, this).second)
for (const auto& pair : owner->m_nodes)
{
throw std::logic_error("Node already exists");
if (pair.first == name)
{
fmt::throw_exception<std::logic_error>("Node already exists: %s" HERE, name);
}
}
owner->m_nodes.emplace_back(name, this);
}
entry_base& entry_base::operator[](const std::string& name) const
bool _base::from_string(const std::string&)
{
if (m_type == type::node)
{
return *static_cast<const node&>(*this).m_nodes.at(name);
}
throw std::logic_error("Invalid node type");
fmt::throw_exception<std::logic_error>("from_string() purecall" HERE);
}
entry_base& entry_base::operator[](const char* name) const
bool _base::from_list(std::vector<std::string>&&)
{
if (m_type == type::node)
{
return *static_cast<const node&>(*this).m_nodes.at(name);
}
throw std::logic_error("Invalid node type");
fmt::throw_exception<std::logic_error>("from_list() purecall" HERE);
}
// Emit YAML
static void encode(YAML::Emitter& out, const class entry_base& rhs);
static void encode(YAML::Emitter& out, const class _base& rhs);
// Incrementally load config entries from YAML::Node.
// The config value is preserved if the corresponding YAML node doesn't exist.
static void decode(const YAML::Node& data, class entry_base& rhs);
static void decode(const YAML::Node& data, class _base& rhs);
}
std::vector<std::string> cfg::make_int_range(s64 min, s64 max)
{
return {std::to_string(min), std::to_string(max)};
}
bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
@@ -65,19 +65,19 @@ bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
}
catch (const std::exception& e)
{
if (out) cfg.error("cfg::try_to_int('%s'): exception: %s", value, e.what());
if (out) LOG_ERROR(GENERAL, "cfg::try_to_int('%s'): exception: %s", value, e.what());
return false;
}
if (pos != value.size())
{
if (out) cfg.error("cfg::try_to_int('%s'): unexpected characters (pos=%zu)", value, pos);
if (out) LOG_ERROR(GENERAL, "cfg::try_to_int('%s'): unexpected characters (pos=%zu)", value, pos);
return false;
}
if (result < min || result > max)
{
if (out) cfg.error("cfg::try_to_int('%s'): out of bounds (%lld..%lld)", value, min, max);
if (out) LOG_ERROR(GENERAL, "cfg::try_to_int('%s'): out of bounds (%lld..%lld)", value, min, max);
return false;
}
@@ -85,7 +85,81 @@ bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
return true;
}
void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
bool cfg::try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string& value)
{
u64 max = -1;
for (u64 i = 0;; i++)
{
std::string var;
func(var, i);
if (var == value)
{
if (out) *out = i;
return true;
}
std::string hex;
fmt_class_string<u64>::format(hex, i);
if (var == hex)
{
break;
}
max = i;
}
try
{
std::size_t pos;
const auto val = std::stoull(value, &pos, 0);
if (pos != value.size())
{
if (out) LOG_ERROR(GENERAL, "cfg::try_to_enum_value('%s'): unexpected characters (pos=%zu)", value, pos);
return false;
}
if (val > max)
{
if (out) LOG_ERROR(GENERAL, "cfg::try_to_enum_value('%s'): out of bounds(0..%u)", value, max);
return false;
}
if (out) *out = val;
return true;
}
catch (const std::exception& e)
{
if (out) LOG_ERROR(GENERAL, "cfg::try_to_enum_value('%s'): invalid enum value: %s", value, e.what());
return false;
}
}
std::vector<std::string> cfg::try_to_enum_list(decltype(&fmt_class_string<int>::format) func)
{
std::vector<std::string> result;
for (u64 i = 0;; i++)
{
std::string var;
func(var, i);
std::string hex;
fmt_class_string<u64>::format(hex, i);
if (var == hex)
{
break;
}
result.emplace_back(std::move(var));
}
return result;
}
void cfg::encode(YAML::Emitter& out, const cfg::_base& rhs)
{
switch (rhs.get_type())
{
@@ -95,7 +169,8 @@ void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
for (const auto& np : static_cast<const node&>(rhs).get_nodes())
{
out << YAML::Key << np.first;
out << YAML::Value; encode(out, *np.second);
out << YAML::Value;
encode(out, *np.second);
}
out << YAML::EndMap;
@@ -112,12 +187,28 @@ void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
out << YAML::EndSeq;
return;
}
}
case type::log:
{
out << YAML::BeginMap;
for (const auto& np : static_cast<const log_entry&>(rhs).get_map())
{
if (np.second == logs::level::notice) continue;
out << YAML::Key << np.first;
out << YAML::Value << fmt::format("%s", np.second);
}
out << rhs.to_string();
out << YAML::EndMap;
return;
}
default:
{
out << rhs.to_string();
return;
}
}
}
void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
void cfg::decode(const YAML::Node& data, cfg::_base& rhs)
{
switch (rhs.get_type())
{
@@ -133,16 +224,12 @@ void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
if (!pair.first.IsScalar()) continue;
// Find the key among existing nodes
const auto name = pair.first.Scalar();
const auto found = static_cast<node&>(rhs).get_nodes().find(name);
if (found != static_cast<node&>(rhs).get_nodes().cend())
for (const auto& _pair : static_cast<node&>(rhs).get_nodes())
{
decode(pair.second, *found->second);
}
else
{
// ???
if (_pair.first == pair.first.Scalar())
{
decode(pair.second, *_pair.second);
}
}
}
@@ -159,6 +246,29 @@ void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
break;
}
case type::log:
{
if (data.IsScalar() || data.IsSequence())
{
return; // ???
}
std::map<std::string, logs::level> values;
for (const auto& pair : data)
{
if (!pair.first.IsScalar() || !pair.second.IsScalar()) continue;
u64 value;
if (cfg::try_to_enum_value(&value, &fmt_class_string<logs::level>::format, pair.second.Scalar()))
{
values.emplace(pair.first.Scalar(), static_cast<logs::level>(static_cast<int>(value)));
}
}
static_cast<log_entry&>(rhs).set_map(std::move(values));
break;
}
default:
{
std::string value;
@@ -178,14 +288,19 @@ std::string cfg::node::to_string() const
YAML::Emitter out;
cfg::encode(out, *this);
return{ out.c_str(), out.size() };
return {out.c_str(), out.size()};
}
bool cfg::node::from_string(const std::string& value)
bool cfg::node::from_string(const std::string& value) try
{
cfg::decode(YAML::Load(value), *this);
return true;
}
catch (const std::exception& e)
{
LOG_FATAL(GENERAL, "%s thrown: %s", typeid(e).name(), e.what());
return false;
}
void cfg::node::from_default()
{
@@ -195,9 +310,32 @@ void cfg::node::from_default()
}
}
cfg::root_node& cfg::get_root()
void cfg::_bool::from_default()
{
// Magic static
static root_node root;
return root;
m_value = def;
}
void cfg::string::from_default()
{
m_value = def;
}
void cfg::set_entry::from_default()
{
m_set = {};
}
void cfg::log_entry::set_map(std::map<std::string, logs::level>&& map)
{
logs::reset();
for (auto&& pair : (m_map = std::move(map)))
{
logs::set_level(pair.first, pair.second);
}
}
void cfg::log_entry::from_default()
{
set_map({});
}
+117 -255
View File
@@ -1,57 +1,61 @@
#pragma once
#include "Utilities/types.h"
#include "Utilities/Atomic.h"
#include "Utilities/StrFmt.h"
#include "Utilities/Log.h"
#include <initializer_list>
#include <exception>
#include <utility>
#include <string>
#include <vector>
#include <set>
#include <unordered_map>
#include <map>
#include <mutex>
namespace cfg
{
// Format min and max values
std::vector<std::string> make_int_range(s64 min, s64 max);
// Convert string to signed integer
bool try_to_int64(s64* out, const std::string& value, s64 min, s64 max);
// Internal hack
bool try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string&);
// Internal hack
std::vector<std::string> try_to_enum_list(decltype(&fmt_class_string<int>::format) func);
// Config tree entry type.
enum class type : uint
{
node = 0, // cfg::node type
boolean, // cfg::bool_entry type
fixed_map, // cfg::map_entry type
enumeration, // cfg::enum_entry type
integer, // cfg::int_entry type
string, // cfg::string_entry type
_bool, // cfg::_bool type
_enum, // cfg::_enum type
_int, // cfg::_int type
string, // cfg::string type
set, // cfg::set_entry type
log,
};
// Config tree entry abstract base class
class entry_base
class _base
{
const type m_type;
protected:
// Ownerless entry constructor
entry_base(type _type);
_base(type _type);
// Owned entry constructor
entry_base(type _type, class node& owner, const std::string& name);
_base(type _type, class node* owner, const std::string& name);
public:
// Disallow copy/move constructors and assignments
entry_base(const entry_base&) = delete;
_base(const _base&) = delete;
_base& operator=(const _base&) = delete;
// Get type
type get_type() const { return m_type; }
// Access child node (must exist)
entry_base& operator [](const std::string& name) const; entry_base& operator [](const char* name) const;
// Reset defaults
virtual void from_default() = 0;
@@ -62,10 +66,7 @@ namespace cfg
}
// Try to convert from string (optional)
virtual bool from_string(const std::string&)
{
throw std::logic_error("from_string() not specified");
}
virtual bool from_string(const std::string&);
// Get string list (optional)
virtual std::vector<std::string> to_list() const
@@ -74,34 +75,31 @@ namespace cfg
}
// Set multiple values. Implementation-specific, optional.
virtual bool from_list(std::vector<std::string>&&)
{
throw std::logic_error("from_list() not specified");
}
virtual bool from_list(std::vector<std::string>&&);
};
// Config tree node which contains another nodes
class node : public entry_base
class node : public _base
{
std::map<std::string, entry_base*> m_nodes;
std::vector<std::pair<std::string, _base*>> m_nodes;
friend class entry_base;
friend class _base;
public:
// Root node constructor
node()
: entry_base(type::node)
: _base(type::node)
{
}
// Registered node constructor
node(node& owner, const std::string& name)
: entry_base(type::node, owner, name)
node(node* owner, const std::string& name)
: _base(type::node, owner, name)
{
}
// Get child nodes
const std::map<std::string, entry_base*>& get_nodes() const
const auto& get_nodes() const
{
return m_nodes;
}
@@ -116,163 +114,66 @@ namespace cfg
void from_default() override;
};
struct bool_entry final : public entry_base
class _bool final : public _base
{
atomic_t<bool> value;
bool m_value;
const bool def;
public:
bool def;
bool_entry(node& owner, const std::string& name, bool def = false)
: entry_base(type::boolean, owner, name)
, value(def)
_bool(node* owner, const std::string& name, bool def = false)
: _base(type::_bool, owner, name)
, m_value(def)
, def(def)
{
}
explicit operator bool() const
{
return value.load();
return m_value;
}
bool_entry& operator =(bool value)
bool get() const
{
value = value;
return *this;
return m_value;
}
void from_default() override
{
value = def;
}
void from_default() override;
std::string to_string() const override
{
return value.load() ? "true" : "false";
return m_value ? "true" : "false";
}
bool from_string(const std::string& value) override
{
if (value == "false")
this->value = false;
m_value = false;
else if (value == "true")
this->value = true;
m_value = true;
else
return false;
return true;
}
};
// Value node with fixed set of possible values, each maps to a value of type T.
template<typename T>
struct map_entry final : public entry_base
{
using init_type = std::initializer_list<std::pair<std::string, T>>;
using map_type = std::unordered_map<std::string, T>;
using list_type = std::vector<std::string>;
using value_type = typename map_type::value_type;
static map_type make_map(init_type init)
void set(const bool& value)
{
map_type map(init.size());
for (const auto& v : init)
{
// Ensure elements are unique
VERIFY(map.emplace(v.first, v.second).second);
}
return map;
}
static list_type make_list(init_type init)
{
list_type list; list.reserve(init.size());
for (const auto& v : init)
{
list.emplace_back(v.first);
}
return list;
}
public:
const map_type map;
const list_type list; // Element list sorted in original order
const value_type& def; // Pointer to the default value
private:
atomic_t<const value_type*> m_value;
public:
map_entry(node& owner, const std::string& name, const std::string& def, init_type init)
: entry_base(type::fixed_map, owner, name)
, map(make_map(init))
, list(make_list(init))
, def(*map.find(def))
, m_value(&this->def)
{
}
map_entry(node& owner, const std::string& name, std::size_t def_index, init_type init)
: map_entry(owner, name, def_index < init.size() ? (init.begin() + def_index)->first : throw std::logic_error("Invalid default value index"), init)
{
}
map_entry(node& owner, const std::string& name, init_type init)
: map_entry(owner, name, 0, init)
{
}
const T& get() const
{
return m_value.load()->second;
}
void from_default() override
{
m_value = &def;
}
std::string to_string() const override
{
return m_value.load()->first;
}
bool from_string(const std::string& value) override
{
const auto found = map.find(value);
if (found == map.end())
{
return false;
}
else
{
m_value = &*found;
return true;
}
}
std::vector<std::string> to_list() const override
{
return list;
m_value = value;
}
};
// Value node with fixed set of possible values, each maps to an enum value of type T.
template<typename T, bool External = false>
class enum_entry final : public entry_base
template <typename T>
class _enum final : public _base
{
// Value or reference
std::conditional_t<External, atomic_t<T>&, atomic_t<T>> m_value;
T m_value;
public:
const T def;
enum_entry(node& owner, const std::string& name, std::conditional_t<External, atomic_t<T>&, T> value)
: entry_base(type::enumeration, owner, name)
_enum(node* owner, const std::string& name, T value = {})
: _base(type::_enum, owner, name)
, m_value(value)
, def(value)
{
@@ -280,13 +181,12 @@ namespace cfg
operator T() const
{
return m_value.load();
return m_value;
}
enum_entry& operator =(T value)
T get() const
{
m_value = value;
return *this;
return m_value;
}
void from_default() override
@@ -296,26 +196,20 @@ namespace cfg
std::string to_string() const override
{
for (std::size_t i = 0; i < sizeof(bijective<T, const char*>::map) / sizeof(bijective_pair<T, const char*>); i++)
{
if (bijective<T, const char*>::map[i].v1 == m_value)
{
return bijective<T, const char*>::map[i].v2;
}
}
return{}; // TODO: ???
std::string result;
fmt_class_string<T>::format(result, fmt_unveil<T>::get(m_value));
return result; // TODO: ???
}
bool from_string(const std::string& value) override
{
for (std::size_t i = 0; i < sizeof(bijective<T, const char*>::map) / sizeof(bijective_pair<T, const char*>); i++)
u64 result;
if (try_to_enum_value(&result, &fmt_class_string<T>::format, value))
{
if (bijective<T, const char*>::map[i].v2 == value)
{
m_value = bijective<T, const char*>::map[i].v1;
return true;
}
// No narrowing check, it's hard to do right there
m_value = static_cast<T>(static_cast<std::underlying_type_t<T>>(result));
return true;
}
return false;
@@ -323,33 +217,26 @@ namespace cfg
std::vector<std::string> to_list() const override
{
std::vector<std::string> result;
for (std::size_t i = 0; i < sizeof(bijective<T, const char*>::map) / sizeof(bijective_pair<T, const char*>); i++)
{
result.emplace_back(bijective<T, const char*>::map[i].v2);
}
return result;
return try_to_enum_list(&fmt_class_string<T>::format);
}
};
// Signed 32/64-bit integer entry with custom Min/Max range.
template<s64 Min, s64 Max>
class int_entry final : public entry_base
template <s64 Min, s64 Max>
class _int final : public _base
{
static_assert(Min < Max, "Invalid cfg::int_entry range");
static_assert(Min < Max, "Invalid cfg::_int range");
// Prefer 32 bit type if possible
using int_type = std::conditional_t<Min >= INT32_MIN && Max <= INT32_MAX, s32, s64>;
atomic_t<int_type> m_value;
int_type m_value;
public:
const int_type def;
int_type def;
int_entry(node& owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
: entry_base(type::integer, owner, name)
_int(node* owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
: _base(type::_int, owner, name)
, m_value(def)
, def(def)
{
@@ -357,18 +244,12 @@ namespace cfg
operator int_type() const
{
return m_value.load();
return m_value;
}
int_entry& operator =(int_type value)
int_type get() const
{
if (value < Min || value > Max)
{
throw fmt::exception("Value out of the valid range: %lld" HERE, s64{ value });
}
m_value = value;
return *this;
return m_value;
}
void from_default() override
@@ -378,7 +259,7 @@ namespace cfg
std::string to_string() const override
{
return std::to_string(m_value.load());
return std::to_string(m_value);
}
bool from_string(const std::string& value) override
@@ -392,25 +273,34 @@ namespace cfg
return false;
}
void set(const s64& value)
{
m_value = static_cast<int_type>(value);
}
std::vector<std::string> to_list() const override
{
return make_int_range(Min, Max);
}
};
// Alias for 32 bit int
using int32_entry = int_entry<INT32_MIN, INT32_MAX>;
using int32 = _int<INT32_MIN, INT32_MAX>;
// Alias for 64 bit int
using int64_entry = int_entry<INT64_MIN, INT64_MAX>;
using int64 = _int<INT64_MIN, INT64_MAX>;
// Simple string entry with mutex
class string_entry final : public entry_base
class string final : public _base
{
mutable std::mutex m_mutex;
std::string m_value;
public:
const std::string def;
std::string def;
string_entry(node& owner, const std::string& name, const std::string& def = {})
: entry_base(type::string, owner, name)
string(node* owner, const std::string& name, const std::string& def = {})
: _base(type::string, owner, name)
, m_value(def)
, def(def)
{
@@ -418,115 +308,87 @@ namespace cfg
operator std::string() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value;
}
std::string get() const
const std::string& get() const
{
return *this;
}
string_entry& operator =(const std::string& value)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_value = value;
return *this;
return m_value;
}
std::size_t size() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value.size();
}
void from_default() override
{
*this = def;
}
void from_default() override;
std::string to_string() const override
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value;
}
bool from_string(const std::string& value) override
{
*this = value;
m_value = value;
return true;
}
};
// Simple set entry with mutex (TODO: template for various types)
class set_entry final : public entry_base
class set_entry final : public _base
{
mutable std::mutex m_mutex;
std::set<std::string> m_set;
public:
// Default value is empty list in current implementation
set_entry(node& owner, const std::string& name)
: entry_base(type::set, owner, name)
set_entry(node* owner, const std::string& name)
: _base(type::set, owner, name)
{
}
std::set<std::string> get_set() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_set;
}
void set_set(std::set<std::string>&& set)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = std::move(set);
}
void from_default() override
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = {};
}
void from_default() override;
std::vector<std::string> to_list() const override
{
std::lock_guard<std::mutex> lock(m_mutex);
return{ m_set.begin(), m_set.end() };
}
bool from_list(std::vector<std::string>&& list) override
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = { std::make_move_iterator(list.begin()), std::make_move_iterator(list.end()) };
return true;
}
};
// Root type with some predefined nodes. Don't change it, this is not mandatory for adding nodes.
struct root_node : node
class log_entry final : public _base
{
node core { *this, "Core" };
node vfs { *this, "VFS" };
node log { *this, "Log" };
node video { *this, "Video" };
node audio { *this, "Audio" };
node io { *this, "Input/Output" };
node sys { *this, "System" };
node net { *this, "Net" };
node misc { *this, "Miscellaneous" };
std::map<std::string, logs::level> m_map;
public:
log_entry(node* owner, const std::string& name)
: _base(type::log, owner, name)
{
}
std::map<std::string, logs::level> get_map() const
{
return m_map;
}
void set_map(std::map<std::string, logs::level>&& map);
void from_default() override;
};
// Get global configuration root instance
extern root_node& get_root();
// Global configuration root instance (cached reference)
static root_node& root = get_root();
}
// Registered log channel
#define LOG_CHANNEL(name) extern logs::channel name; namespace logs { static cfg::enum_entry<logs::level, true> name(cfg::root.log, #name, ::name.enabled); }
+642 -234
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File diff suppressed because it is too large Load Diff
+203 -35
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@@ -1,17 +1,23 @@
#pragma once
#include "types.h"
#include "bit_set.h"
#include <memory>
#include <string>
#include <vector>
#include <type_traits>
#include "types.h"
#include "BitSet.h"
#include <algorithm>
namespace fs
{
#ifdef _WIN32
using native_handle = void*;
#else
using native_handle = int;
#endif
// File open mode flags
enum struct open_mode : u32
enum class open_mode : u32
{
read,
write,
@@ -19,16 +25,22 @@ namespace fs
create,
trunc,
excl,
lock,
unread,
__bitset_enum_max
};
constexpr bitset_t<open_mode> read = open_mode::read; // Enable reading
constexpr bitset_t<open_mode> write = open_mode::write; // Enable writing
constexpr bitset_t<open_mode> append = open_mode::append; // Always append to the end of the file
constexpr bitset_t<open_mode> create = open_mode::create; // Create file if it doesn't exist
constexpr bitset_t<open_mode> trunc = open_mode::trunc; // Clear opened file if it's not empty
constexpr bitset_t<open_mode> excl = open_mode::excl; // Failure if the file already exists (used with `create`)
constexpr auto read = +open_mode::read; // Enable reading
constexpr auto write = +open_mode::write; // Enable writing
constexpr auto append = +open_mode::append; // Always append to the end of the file
constexpr auto create = +open_mode::create; // Create file if it doesn't exist
constexpr auto trunc = +open_mode::trunc; // Clear opened file if it's not empty
constexpr auto excl = +open_mode::excl; // Failure if the file already exists (used with `create`)
constexpr auto lock = +open_mode::lock; // Prevent opening the file more than once
constexpr auto unread = +open_mode::unread; // Aggressively prevent reading the opened file (do not use)
constexpr bitset_t<open_mode> rewrite = write + create + trunc;
constexpr auto rewrite = open_mode::write + open_mode::create + open_mode::trunc;
// File seek mode
enum class seek_mode : u32
@@ -53,12 +65,19 @@ namespace fs
s64 ctime;
};
// Native handle getter
struct get_native_handle
{
virtual native_handle get() = 0;
};
// File handle base
struct file_base
{
virtual ~file_base() = default;
virtual ~file_base();
virtual stat_t stat() = 0;
virtual stat_t stat();
virtual void sync();
virtual bool trunc(u64 length) = 0;
virtual u64 read(void* buffer, u64 size) = 0;
virtual u64 write(const void* buffer, u64 size) = 0;
@@ -75,25 +94,36 @@ namespace fs
// Directory handle base
struct dir_base
{
virtual ~dir_base() = default;
virtual ~dir_base();
virtual bool read(dir_entry&) = 0;
virtual void rewind() = 0;
};
// Device information
struct device_stat
{
u64 block_size;
u64 total_size;
u64 total_free; // Total size of free space
u64 avail_free; // Free space available to unprivileged user
};
// Virtual device
struct device_base
{
virtual ~device_base() = default;
virtual ~device_base();
virtual bool stat(const std::string& path, stat_t& info) = 0;
virtual bool statfs(const std::string& path, device_stat& info) = 0;
virtual bool remove_dir(const std::string& path) = 0;
virtual bool create_dir(const std::string& path) = 0;
virtual bool rename(const std::string& from, const std::string& to) = 0;
virtual bool remove(const std::string& path) = 0;
virtual bool trunc(const std::string& path, u64 length) = 0;
virtual bool utime(const std::string& path, s64 atime, s64 mtime) = 0;
virtual std::unique_ptr<file_base> open(const std::string& path, bitset_t<open_mode> mode) = 0;
virtual std::unique_ptr<file_base> open(const std::string& path, bs_t<open_mode> mode) = 0;
virtual std::unique_ptr<dir_base> open_dir(const std::string& path) = 0;
};
@@ -118,6 +148,9 @@ namespace fs
// Check whether the directory exists and is NOT a file
bool is_dir(const std::string& path);
// Get filesystem information
bool statfs(const std::string& path, device_stat& info);
// Delete empty directory
bool remove_dir(const std::string& path);
@@ -128,7 +161,7 @@ namespace fs
bool create_path(const std::string& path);
// Rename (move) file or directory
bool rename(const std::string& from, const std::string& to);
bool rename(const std::string& from, const std::string& to, bool overwrite);
// Copy file contents
bool copy_file(const std::string& from, const std::string& to, bool overwrite);
@@ -139,6 +172,9 @@ namespace fs
// Change file size (possibly appending zeros)
bool truncate_file(const std::string& path, u64 length);
// Set file access/modification time
bool utime(const std::string& path, s64 atime, s64 mtime);
class file final
{
std::unique_ptr<file_base> m_file;
@@ -151,17 +187,19 @@ namespace fs
file() = default;
// Open file with specified mode
explicit file(const std::string& path, bitset_t<open_mode> mode = ::fs::read)
{
open(path, mode);
}
// Open file with specified mode
bool open(const std::string& path, bitset_t<open_mode> mode = ::fs::read);
explicit file(const std::string& path, bs_t<open_mode> mode = ::fs::read);
// Open memory for read
explicit file(const void* ptr, std::size_t size);
// Open file with specified args (forward to constructor)
template <typename... Args>
bool open(Args&&... args)
{
*this = fs::file(std::forward<Args>(args)...);
return m_file.operator bool();
}
// Check whether the handle is valid (opened file)
explicit operator bool() const
{
@@ -198,6 +236,13 @@ namespace fs
return m_file->stat();
}
// Sync file buffers
void sync() const
{
if (!m_file) xnull();
return m_file->sync();
}
// Read the data from the file and return the amount of data written in buffer
u64 read(void* buffer, u64 count) const
{
@@ -318,6 +363,9 @@ namespace fs
if (seek(0), !read(result)) xfail();
return result;
}
// Get native handle if available
native_handle get_handle() const;
};
class dir final
@@ -354,7 +402,7 @@ namespace fs
{
m_dir = std::move(ptr);
}
std::unique_ptr<dir_base> release()
{
return std::move(m_dir);
@@ -376,7 +424,7 @@ namespace fs
class iterator
{
dir* m_parent;
const dir* m_parent;
dir_entry m_entry;
public:
@@ -386,7 +434,7 @@ namespace fs
from_current
};
iterator(dir* parent, mode mode_ = mode::from_first)
iterator(const dir* parent, mode mode_ = mode::from_first)
: m_parent(parent)
{
if (!m_parent)
@@ -412,7 +460,7 @@ namespace fs
iterator& operator++()
{
*this = { m_parent, mode::from_current };
*this = {m_parent, mode::from_current};
return *this;
}
@@ -422,22 +470,22 @@ namespace fs
}
};
iterator begin()
iterator begin() const
{
return{ m_dir ? this : nullptr };
return {m_dir ? this : nullptr};
}
iterator end()
iterator end() const
{
return{ nullptr };
return {nullptr};
}
};
// Get configuration directory
const std::string& get_config_dir();
// Get executable directory
const std::string& get_executable_dir();
// Get common cache directory
const std::string& get_cache_dir();
// Delete directory and all its contents recursively
void remove_all(const std::string& path, bool remove_root = true);
@@ -452,8 +500,128 @@ namespace fs
inval,
noent,
exist,
acces,
notempty,
};
// Error code returned
extern thread_local error g_tls_error;
template <typename T>
struct container_stream final : file_base
{
// T can be a reference, but this is not recommended
using value_type = typename std::remove_reference_t<T>::value_type;
T obj;
u64 pos;
container_stream(T&& obj)
: obj(std::forward<T>(obj))
, pos(0)
{
}
~container_stream() override
{
}
bool trunc(u64 length) override
{
obj.resize(length);
return true;
}
u64 read(void* buffer, u64 size) override
{
const u64 end = obj.size();
if (pos < end)
{
// Get readable size
if (const u64 max = std::min<u64>(size, end - pos))
{
std::copy(obj.cbegin() + pos, obj.cbegin() + pos + max, static_cast<value_type*>(buffer));
pos = pos + max;
return max;
}
}
return 0;
}
u64 write(const void* buffer, u64 size) override
{
const u64 old_size = obj.size();
if (old_size + size < old_size)
{
fmt::raw_error("fs::container_stream<>::write(): overflow");
}
if (pos > old_size)
{
// Fill gap if necessary (default-initialized)
obj.resize(pos);
}
const auto src = static_cast<const value_type*>(buffer);
// Overwrite existing part
const u64 overlap = std::min<u64>(obj.size() - pos, size);
std::copy(src, src + overlap, obj.begin() + pos);
// Append new data
obj.insert(obj.end(), src + overlap, src + size);
pos += size;
return size;
}
u64 seek(s64 offset, seek_mode whence) override
{
const s64 new_pos =
whence == fs::seek_set ? offset :
whence == fs::seek_cur ? offset + pos :
whence == fs::seek_end ? offset + size() :
(fmt::raw_error("fs::container_stream<>::seek(): invalid whence"), 0);
if (new_pos < 0)
{
fs::g_tls_error = fs::error::inval;
return -1;
}
pos = new_pos;
return pos;
}
u64 size() override
{
return obj.size();
}
};
template <typename T>
file make_stream(T&& container = T{})
{
file result;
result.reset(std::make_unique<container_stream<T>>(std::forward<T>(container)));
return result;
}
template <typename... Args>
bool write_file(const std::string& path, bs_t<fs::open_mode> mode, const Args&... args)
{
if (fs::file f{path, mode})
{
// Write args sequentially
(f.write(args), ...);
return true;
}
return false;
}
file make_gather(std::vector<file>);
}
+853
View File
@@ -0,0 +1,853 @@
#include "stdafx.h"
#ifdef WITH_GDB_DEBUGGER
#include "GDBDebugServer.h"
#include "Log.h"
#include <algorithm>
#include "Emu/Memory/vm.h"
#include "Emu/System.h"
#include "Emu/IdManager.h"
#include "Emu/CPU/CPUThread.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/RawSPUThread.h"
#include "Emu/Cell/SPUThread.h"
#ifndef _WIN32
#include "fcntl.h"
#endif
extern void ppu_set_breakpoint(u32 addr);
extern void ppu_remove_breakpoint(u32 addr);
LOG_CHANNEL(gdbDebugServer);
int sock_init(void)
{
#ifdef _WIN32
WSADATA wsa_data;
return WSAStartup(MAKEWORD(1, 1), &wsa_data);
#else
return 0;
#endif
}
int sock_quit(void)
{
#ifdef _WIN32
return WSACleanup();
#else
return 0;
#endif
}
#ifndef _WIN32
int closesocket(socket_t s) {
return close(s);
}
const int SOCKET_ERROR = -1;
const socket_t INVALID_SOCKET = -1;
#define sscanf_s sscanf
#define HEX_U32 "x"
#define HEX_U64 "lx"
#else
#define HEX_U32 "lx"
#define HEX_U64 "llx"
#endif
bool check_errno_again() {
#ifdef _WIN32
int err = GetLastError();
return (err == WSAEWOULDBLOCK);
#else
int err = errno;
return (err == EAGAIN) || (err == EWOULDBLOCK);
#endif
}
std::string u32_to_hex(u32 i) {
return fmt::format("%" HEX_U32, i);
}
std::string u64_to_padded_hex(u64 value) {
return fmt::format("%.16" HEX_U64, value);
}
std::string u32_to_padded_hex(u32 value) {
return fmt::format("%.8" HEX_U32, value);
}
u8 hex_to_u8(std::string val) {
u8 result;
sscanf_s(val.c_str(), "%02hhX", &result);
return result;
}
u32 hex_to_u32(std::string val) {
u32 result;
sscanf_s(val.c_str(), "%" HEX_U32, &result);
return result;
}
u64 hex_to_u64(std::string val) {
u64 result;
sscanf_s(val.c_str(), "%" HEX_U64, &result);
return result;
}
void GDBDebugServer::start_server()
{
server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket == INVALID_SOCKET) {
gdbDebugServer.error("Error creating server socket");
return;
}
#ifdef WIN32
{
int mode = 1;
ioctlsocket(server_socket, FIONBIO, (u_long FAR *)&mode);
}
#else
fcntl(server_socket, F_SETFL, fcntl(server_socket, F_GETFL) | O_NONBLOCK);
#endif
int err;
sockaddr_in server_saddr;
server_saddr.sin_family = AF_INET;
int port = g_cfg.misc.gdb_server_port;
server_saddr.sin_port = htons(port);
server_saddr.sin_addr.s_addr = htonl(INADDR_ANY);
err = bind(server_socket, (struct sockaddr *) &server_saddr, sizeof(server_saddr));
if (err == SOCKET_ERROR) {
gdbDebugServer.error("Error binding to port %d", port);
return;
}
err = listen(server_socket, 1);
if (err == SOCKET_ERROR) {
gdbDebugServer.error("Error listening on port %d", port);
return;
}
gdbDebugServer.success("GDB Debug Server listening on port %d", port);
}
int GDBDebugServer::read(void * buf, int cnt)
{
while (!stop) {
int result = recv(client_socket, reinterpret_cast<char*>(buf), cnt, 0);
if (result == SOCKET_ERROR) {
if (check_errno_again()) {
thread_ctrl::wait_for(50);
continue;
}
gdbDebugServer.error("Error during socket read");
fmt::throw_exception("Error during socket read" HERE);
}
return result;
}
return 0;
}
char GDBDebugServer::read_char()
{
char result;
int cnt = read(&result, 1);
if (!cnt) {
fmt::throw_exception("Tried to read char, but no data was available" HERE);
}
return result;
}
u8 GDBDebugServer::read_hexbyte()
{
std::string s = "";
s += read_char();
s += read_char();
return hex_to_u8(s);
}
void GDBDebugServer::try_read_cmd(gdb_cmd & out_cmd)
{
char c = read_char();
//interrupt
if (UNLIKELY(c == 0x03)) {
out_cmd.cmd = '\x03';
out_cmd.data = "";
out_cmd.checksum = 0;
return;
}
if (UNLIKELY(c != '$')) {
//gdb starts conversation with + for some reason
if (c == '+') {
c = read_char();
}
if (c != '$') {
fmt::throw_exception("Expected start of packet character '$', got '%c' instead" HERE, c);
}
}
//clear packet data
out_cmd.cmd = "";
out_cmd.data = "";
out_cmd.checksum = 0;
bool cmd_part = true;
u8 checksum = 0;
while(true) {
c = read_char();
if (c == '#') {
break;
}
checksum = (checksum + reinterpret_cast<u8&>(c)) % 256;
//escaped char
if (c == '}') {
c = read_char() ^ 0x20;
checksum = (checksum + reinterpret_cast<u8&>(c)) % 256;
}
//cmd-data splitters
if (cmd_part && ((c == ':') || (c == '.') || (c == ';'))) {
cmd_part = false;
}
if (cmd_part) {
out_cmd.cmd += c;
//only q and v commands can have multi-char command
if ((out_cmd.cmd.length() == 1) && (c != 'q') && (c != 'v')) {
cmd_part = false;
}
} else {
out_cmd.data += c;
}
}
out_cmd.checksum = read_hexbyte();
if (out_cmd.checksum != checksum) {
throw wrong_checksum_exception("Wrong checksum for packet" HERE);
}
}
bool GDBDebugServer::read_cmd(gdb_cmd & out_cmd)
{
while (true) {
try {
try_read_cmd(out_cmd);
ack(true);
return true;
}
catch (wrong_checksum_exception) {
ack(false);
}
catch (std::runtime_error e) {
gdbDebugServer.error(e.what());
return false;
}
}
}
void GDBDebugServer::send(const char * buf, int cnt)
{
gdbDebugServer.trace("Sending %s (%d bytes)", buf, cnt);
while (!stop) {
int res = ::send(client_socket, buf, cnt, 0);
if (res == SOCKET_ERROR) {
if (check_errno_again()) {
thread_ctrl::wait_for(50);
continue;
}
gdbDebugServer.error("Failed sending %d bytes", cnt);
return;
}
return;
}
}
void GDBDebugServer::send_char(char c)
{
send(&c, 1);
}
void GDBDebugServer::ack(bool accepted)
{
send_char(accepted ? '+' : '-');
}
void GDBDebugServer::send_cmd(const std::string & cmd)
{
u8 checksum = 0;
std::string buf;
buf.reserve(cmd.length() + 4);
buf += "$";
for (int i = 0; i < cmd.length(); ++i) {
checksum = (checksum + append_encoded_char(cmd[i], buf)) % 256;
}
buf += "#";
buf += to_hexbyte(checksum);
send(buf.c_str(), static_cast<int>(buf.length()));
}
bool GDBDebugServer::send_cmd_ack(const std::string & cmd)
{
while (true) {
send_cmd(cmd);
char c = read_char();
if (LIKELY(c == '+')) {
return true;
}
if (UNLIKELY(c != '-')) {
gdbDebugServer.error("Wrong acknowledge character received %c", c);
return false;
}
gdbDebugServer.warning("Client rejected our cmd");
}
}
u8 GDBDebugServer::append_encoded_char(char c, std::string & str)
{
u8 checksum = 0;
if (UNLIKELY((c == '#') || (c == '$') || (c == '}'))) {
str += '}';
c ^= 0x20;
checksum = '}';
}
checksum = (checksum + reinterpret_cast<u8&>(c)) % 256;
str += c;
return checksum;
}
std::string GDBDebugServer::to_hexbyte(u8 i)
{
std::string result = "00";
u8 i1 = i & 0xF;
u8 i2 = i >> 4;
result[0] = i2 > 9 ? 'a' + i2 - 10 : '0' + i2;
result[1] = i1 > 9 ? 'a' + i1 - 10 : '0' + i1;
return result;
}
bool GDBDebugServer::select_thread(u64 id)
{
//in case we have none at all
selected_thread.reset();
const auto on_select = [&](u32, cpu_thread& cpu)
{
return (id == ALL_THREADS) || (id == ANY_THREAD) || (cpu.id == id);
};
if (auto ppu = idm::select<ppu_thread>(on_select)) {
selected_thread = ppu.ptr;
return true;
}
gdbDebugServer.warning("Unable to select thread! Is the emulator running?");
return false;
}
std::string GDBDebugServer::get_reg(std::shared_ptr<ppu_thread> thread, u32 rid)
{
std::string result;
//ids from gdb/features/rs6000/powerpc-64.c
//pc
switch (rid) {
case 64:
return u64_to_padded_hex(thread->cia);
//msr?
case 65:
return std::string(16, 'x');
case 66:
return u32_to_padded_hex(thread->cr_pack());
case 67:
return u64_to_padded_hex(thread->lr);
case 68:
return u64_to_padded_hex(thread->ctr);
//xer
case 69:
return std::string(8, 'x');
//fpscr
case 70:
return std::string(8, 'x');
default:
if (rid > 70) return "";
return (rid > 31)
? u64_to_padded_hex(reinterpret_cast<u64&>(thread->fpr[rid - 32])) //fpr
: u64_to_padded_hex(thread->gpr[rid]); //gpr
}
}
bool GDBDebugServer::set_reg(std::shared_ptr<ppu_thread> thread, u32 rid, std::string value)
{
switch (rid) {
case 64:
thread->cia = static_cast<u32>(hex_to_u64(value));
return true;
//msr?
case 65:
return true;
case 66:
thread->cr_unpack(hex_to_u32(value));
return true;
case 67:
thread->lr = hex_to_u64(value);
return true;
case 68:
thread->ctr = hex_to_u64(value);
return true;
//xer
case 69:
return true;
//fpscr
case 70:
return true;
default:
if (rid > 70) return false;
if (rid > 31) {
u64 val = hex_to_u64(value);
thread->fpr[rid - 32] = reinterpret_cast<f64&>(val);
} else {
thread->gpr[rid] = hex_to_u64(value);
}
return true;
}
}
u32 GDBDebugServer::get_reg_size(std::shared_ptr<ppu_thread> thread, u32 rid)
{
switch (rid) {
case 66:
case 69:
case 70:
return 4;
default:
if (rid > 70) {
return 0;
}
return 8;
}
}
bool GDBDebugServer::send_reason()
{
return send_cmd_ack("S05");
}
void GDBDebugServer::wait_with_interrupts() {
char c;
while (!paused) {
int result = recv(client_socket, &c, 1, 0);
if (result == SOCKET_ERROR) {
if (check_errno_again()) {
thread_ctrl::wait_for(50);
continue;
}
gdbDebugServer.error("Error during socket read");
fmt::throw_exception("Error during socket read" HERE);
} else if (c == 0x03) {
paused = true;
}
}
}
bool GDBDebugServer::cmd_extended_mode(gdb_cmd & cmd)
{
return send_cmd_ack("OK");
}
bool GDBDebugServer::cmd_reason(gdb_cmd & cmd)
{
return send_reason();
}
bool GDBDebugServer::cmd_supported(gdb_cmd & cmd)
{
return send_cmd_ack("PacketSize=1200");
}
bool GDBDebugServer::cmd_thread_info(gdb_cmd & cmd)
{
std::string result = "";
const auto on_select = [&](u32, cpu_thread& cpu)
{
if (result.length()) {
result += ",";
}
result += u64_to_padded_hex(static_cast<u64>(cpu.id));
};
idm::select<ppu_thread>(on_select);
//idm::select<RawSPUThread>(on_select);
//idm::select<SPUThread>(on_select);
//todo: this may exceed max command length
result = "m" + result + "l";
return send_cmd_ack(result);;
}
bool GDBDebugServer::cmd_current_thread(gdb_cmd & cmd)
{
return send_cmd_ack(selected_thread.expired() ? "" : ("QC" + u64_to_padded_hex(selected_thread.lock()->id)));
}
bool GDBDebugServer::cmd_read_register(gdb_cmd & cmd)
{
if (!select_thread(general_ops_thread_id)) {
return send_cmd_ack("E02");
}
auto th = selected_thread.lock();
if (th->id_type() == 1) {
auto ppu = std::static_pointer_cast<ppu_thread>(th);
u32 rid = hex_to_u32(cmd.data);
std::string result = get_reg(ppu, rid);
if (!result.length()) {
gdbDebugServer.warning("Wrong register id %d", rid);
return send_cmd_ack("E01");
}
return send_cmd_ack(result);
}
gdbDebugServer.warning("Unimplemented thread type %d", th->id_type());
return send_cmd_ack("");
}
bool GDBDebugServer::cmd_write_register(gdb_cmd & cmd)
{
if (!select_thread(general_ops_thread_id)) {
return send_cmd_ack("E02");
}
auto th = selected_thread.lock();
if (th->id_type() == 1) {
auto ppu = std::static_pointer_cast<ppu_thread>(th);
size_t eq_pos = cmd.data.find('=');
if (eq_pos == std::string::npos) {
gdbDebugServer.warning("Wrong write_register cmd data %s", cmd.data.c_str());
return send_cmd_ack("E02");
}
u32 rid = hex_to_u32(cmd.data.substr(0, eq_pos));
std::string value = cmd.data.substr(eq_pos + 1);
if (!set_reg(ppu, rid, value)) {
gdbDebugServer.warning("Wrong register id %d", rid);
return send_cmd_ack("E01");
}
return send_cmd_ack("OK");
}
gdbDebugServer.warning("Unimplemented thread type %d", th->id_type());
return send_cmd_ack("");
}
bool GDBDebugServer::cmd_read_memory(gdb_cmd & cmd)
{
size_t s = cmd.data.find(',');
u32 addr = hex_to_u32(cmd.data.substr(0, s));
u32 len = hex_to_u32(cmd.data.substr(s + 1));
std::string result;
result.reserve(len * 2);
for (u32 i = 0; i < len; ++i) {
if (vm::check_addr(addr, 1, vm::page_allocated | vm::page_readable)) {
result += to_hexbyte(vm::read8(addr + i));
} else {
break;
//result += "xx";
}
}
if (len && !result.length()) {
//nothing read
return send_cmd_ack("E01");
}
return send_cmd_ack(result);
}
bool GDBDebugServer::cmd_write_memory(gdb_cmd & cmd)
{
size_t s = cmd.data.find(',');
size_t s2 = cmd.data.find(':');
if ((s == std::string::npos) || (s2 == std::string::npos)) {
gdbDebugServer.warning("Malformed write memory request received: %s", cmd.data.c_str());
return send_cmd_ack("E01");
}
u32 addr = hex_to_u32(cmd.data.substr(0, s));
u32 len = hex_to_u32(cmd.data.substr(s + 1, s2 - s - 1));
const char* data_ptr = (cmd.data.c_str()) + s2 + 1;
for (u32 i = 0; i < len; ++i) {
if (vm::check_addr(addr + i, 1, vm::page_allocated | vm::page_writable)) {
u8 val;
int res = sscanf_s(data_ptr, "%02hhX", &val);
if (!res) {
gdbDebugServer.warning("Couldn't read u8 from string %s", data_ptr);
return send_cmd_ack("E02");
}
data_ptr += 2;
vm::write8(addr + i, val);
} else {
return send_cmd_ack("E03");
}
}
return send_cmd_ack("OK");
}
bool GDBDebugServer::cmd_read_all_registers(gdb_cmd & cmd)
{
std::string result;
select_thread(general_ops_thread_id);
auto th = selected_thread.lock();
if (th->id_type() == 1) {
auto ppu = std::static_pointer_cast<ppu_thread>(th);
//68 64-bit registers, and 3 32-bit
result.reserve(68*16 + 3*8);
for (int i = 0; i < 71; ++i) {
result += get_reg(ppu, i);
}
return send_cmd_ack(result);
}
gdbDebugServer.warning("Unimplemented thread type %d", th->id_type());
return send_cmd_ack("");
}
bool GDBDebugServer::cmd_write_all_registers(gdb_cmd & cmd)
{
select_thread(general_ops_thread_id);
auto th = selected_thread.lock();
if (th->id_type() == 1) {
auto ppu = std::static_pointer_cast<ppu_thread>(th);
int ptr = 0;
for (int i = 0; i < 71; ++i) {
int sz = get_reg_size(ppu, i);
set_reg(ppu, i, cmd.data.substr(ptr, sz * 2));
ptr += sz * 2;
}
return send_cmd_ack("OK");
}
gdbDebugServer.warning("Unimplemented thread type %d", th->id_type());
return send_cmd_ack("E01");
}
bool GDBDebugServer::cmd_set_thread_ops(gdb_cmd & cmd)
{
char type = cmd.data[0];
std::string thread = cmd.data.substr(1);
u64 id = thread == "-1" ? ALL_THREADS : hex_to_u64(thread);
if (type == 'c') {
continue_ops_thread_id = id;
} else {
general_ops_thread_id = id;
}
if (select_thread(id)) {
return send_cmd_ack("OK");
}
gdbDebugServer.warning("Client asked to use thread %llx for %s, but no matching thread was found", id, type == 'c' ? "continue ops" : "general ops");
return send_cmd_ack("E01");
}
bool GDBDebugServer::cmd_attached_to_what(gdb_cmd & cmd)
{
//creating processes from client is not available yet
return send_cmd_ack("1");
}
bool GDBDebugServer::cmd_kill(gdb_cmd & cmd)
{
Emu.Stop();
return true;
}
bool GDBDebugServer::cmd_continue_support(gdb_cmd & cmd)
{
return send_cmd_ack("vCont;c;s;C;S");
}
bool GDBDebugServer::cmd_vcont(gdb_cmd & cmd)
{
//todo: handle multiple actions and thread ids
this->from_breakpoint = false;
if (cmd.data[1] == 'c' || cmd.data[1] == 's') {
select_thread(continue_ops_thread_id);
auto ppu = std::static_pointer_cast<ppu_thread>(selected_thread.lock());
paused = false;
if (cmd.data[1] == 's') {
ppu->state += cpu_flag::dbg_step;
}
ppu->state -= cpu_flag::dbg_pause;
//special case if app didn't start yet (only loaded)
if (!Emu.IsPaused() && !Emu.IsRunning()) {
Emu.Run();
}
if (Emu.IsPaused()) {
Emu.Resume();
} else {
ppu->notify();
}
wait_with_interrupts();
//we are in all-stop mode
Emu.Pause();
select_thread(pausedBy);
// we have to remove dbg_pause from thread that paused execution, otherwise
// it will be paused forever (Emu.Resume only removes dbg_global_pause)
ppu = std::static_pointer_cast<ppu_thread>(selected_thread.lock());
ppu->state -= cpu_flag::dbg_pause;
return send_reason();
}
return send_cmd_ack("");
}
static const u32 INVALID_PTR = 0xffffffff;
bool GDBDebugServer::cmd_set_breakpoint(gdb_cmd & cmd)
{
char type = cmd.data[0];
//software breakpoint
if (type == '0') {
u32 addr = INVALID_PTR;
if (cmd.data.find(';') != std::string::npos) {
gdbDebugServer.warning("Received request to set breakpoint with condition, but they are not supported");
return send_cmd_ack("E01");
}
sscanf_s(cmd.data.c_str(), "0,%x", &addr);
if (addr == INVALID_PTR) {
gdbDebugServer.warning("Can't parse breakpoint request, data: %s", cmd.data.c_str());
return send_cmd_ack("E02");
}
ppu_set_breakpoint(addr);
return send_cmd_ack("OK");
}
//other breakpoint types are not supported
return send_cmd_ack("");
}
bool GDBDebugServer::cmd_remove_breakpoint(gdb_cmd & cmd)
{
char type = cmd.data[0];
//software breakpoint
if (type == '0') {
u32 addr = INVALID_PTR;
sscanf_s(cmd.data.c_str(), "0,%x", &addr);
if (addr == INVALID_PTR) {
gdbDebugServer.warning("Can't parse breakpoint remove request, data: %s", cmd.data.c_str());
return send_cmd_ack("E01");
}
ppu_remove_breakpoint(addr);
return send_cmd_ack("OK");
}
//other breakpoint types are not supported
return send_cmd_ack("");
}
#define PROCESS_CMD(cmds,handler) if (cmd.cmd == cmds) { if (!handler(cmd)) break; else continue; }
void GDBDebugServer::on_task()
{
sock_init();
start_server();
while (!stop) {
sockaddr_in client;
socklen_t client_len = sizeof(client);
client_socket = accept(server_socket, (struct sockaddr *) &client, &client_len);
if (client_socket == INVALID_SOCKET) {
if (check_errno_again()) {
thread_ctrl::wait_for(50);
continue;
}
gdbDebugServer.error("Could not establish new connection\n");
return;
}
//stop immediately
if (Emu.IsRunning()) {
Emu.Pause();
}
try {
char hostbuf[32];
inet_ntop(client.sin_family, reinterpret_cast<void*>(&client.sin_addr), hostbuf, 32);
gdbDebugServer.success("Got connection to GDB debug server from %s:%d", hostbuf, client.sin_port);
gdb_cmd cmd;
while (!stop) {
if (!read_cmd(cmd)) {
break;
}
gdbDebugServer.trace("Command %s with data %s received", cmd.cmd.c_str(), cmd.data.c_str());
PROCESS_CMD("!", cmd_extended_mode);
PROCESS_CMD("?", cmd_reason);
PROCESS_CMD("qSupported", cmd_supported);
PROCESS_CMD("qfThreadInfo", cmd_thread_info);
PROCESS_CMD("qC", cmd_current_thread);
PROCESS_CMD("p", cmd_read_register);
PROCESS_CMD("P", cmd_write_register);
PROCESS_CMD("m", cmd_read_memory);
PROCESS_CMD("M", cmd_write_memory);
PROCESS_CMD("g", cmd_read_all_registers);
PROCESS_CMD("G", cmd_write_all_registers);
PROCESS_CMD("H", cmd_set_thread_ops);
PROCESS_CMD("qAttached", cmd_attached_to_what);
PROCESS_CMD("k", cmd_kill);
PROCESS_CMD("vCont?", cmd_continue_support);
PROCESS_CMD("vCont", cmd_vcont);
PROCESS_CMD("z", cmd_remove_breakpoint);
PROCESS_CMD("Z", cmd_set_breakpoint);
gdbDebugServer.trace("Unsupported command received %s", cmd.cmd.c_str());
if (!send_cmd_ack("")) {
break;
}
}
}
catch (std::runtime_error& e)
{
if (client_socket) {
closesocket(client_socket);
client_socket = 0;
}
gdbDebugServer.error(e.what());
}
}
}
#undef PROCESS_CMD
void GDBDebugServer::on_exit()
{
if (server_socket) {
closesocket(server_socket);
}
if (client_socket) {
closesocket(client_socket);
}
sock_quit();
}
std::string GDBDebugServer::get_name() const
{
return "GDBDebugger";
}
void GDBDebugServer::on_stop()
{
this->stop = true;
//just in case we are waiting for breakpoint
this->notify();
old_thread::on_stop();
}
void GDBDebugServer::pause_from(cpu_thread* t) {
if (paused) {
return;
}
paused = true;
pausedBy = t->id;
notify();
}
u32 g_gdb_debugger_id = 0;
#ifndef _WIN32
#undef sscanf_s
#endif
#undef HEX_U32
#undef HEX_U64
#endif
+127
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@@ -0,0 +1,127 @@
#pragma once
#ifdef WITH_GDB_DEBUGGER
#include "Thread.h"
#include <Emu/IdManager.h>
#include "Emu/CPU/CPUThread.h"
#include "Emu/Cell/PPUThread.h"
#ifdef _WIN32
#include <winsock2.h>
#include <WS2tcpip.h>
#else
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <unistd.h>
#endif
#ifdef _WIN32
using socket_t = SOCKET;
#else
using socket_t = int;
#endif
typedef struct gdb_cmd {
std::string cmd;
std::string data;
u8 checksum;
} gdb_cmd;
class wrong_checksum_exception : public std::runtime_error {
public:
wrong_checksum_exception(char const* const message) : runtime_error(message) {}
};
const u64 ALL_THREADS = 0xffffffffffffffff;
const u64 ANY_THREAD = 0;
class GDBDebugServer
{
socket_t server_socket;
socket_t client_socket;
std::weak_ptr<cpu_thread> selected_thread;
u64 continue_ops_thread_id = ANY_THREAD;
u64 general_ops_thread_id = ANY_THREAD;
//initialize server socket and start listening
void start_server();
//read at most cnt bytes to buf, returns number of bytes actually read
int read(void* buf, int cnt);
//reads one character
char read_char();
//reads pairs of hex characters and returns their integer value
u8 read_hexbyte();
//tries to read command, throws exceptions if anything goes wrong
void try_read_cmd(gdb_cmd& out_cmd);
//reads commands until receiveing one with valid checksum
//in case of other exception (i.e. wrong first char of command)
//it will log exception text and return false
//in that case best for caller would be to stop reading, because
//chance of getting correct command is low
bool read_cmd(gdb_cmd& out_cmd);
//send cnt bytes from buf to client
void send(const char* buf, int cnt);
//send character to client
void send_char(char c);
//acknowledge packet, either as accepted or declined
void ack(bool accepted);
//sends command body cmd to client
void send_cmd(const std::string & cmd);
//sends command to client until receives positive acknowledgement
//returns false in case some error happened, and command wasn't sent
bool send_cmd_ack(const std::string & cmd);
//appends encoded char c to string str, and returns checksum. encoded byte can occupy 2 bytes
static u8 append_encoded_char(char c, std::string& str);
//convert u8 to 2 byte hexademical representation
static std::string to_hexbyte(u8 i);
//choose thread, support ALL_THREADS and ANY_THREAD values, returns true if some thread was selected
bool select_thread(u64 id);
//returns register value as hex string by register id (in gdb), in case of wrong id returns empty string
static std::string get_reg(std::shared_ptr<ppu_thread> thread, u32 rid);
//sets register value to hex string by register id (in gdb), in case of wrong id returns false
static bool set_reg(std::shared_ptr<ppu_thread> thread, u32 rid, std::string value);
//returns size of register with id rid in bytes, zero if invalid rid is provided
static u32 get_reg_size(std::shared_ptr<ppu_thread> thread, u32 rid);
//send reason of stop, returns false if sending response failed
bool send_reason();
void wait_with_interrupts();
//commands
bool cmd_extended_mode(gdb_cmd& cmd);
bool cmd_reason(gdb_cmd& cmd);
bool cmd_supported(gdb_cmd& cmd);
bool cmd_thread_info(gdb_cmd& cmd);
bool cmd_current_thread(gdb_cmd& cmd);
bool cmd_read_register(gdb_cmd& cmd);
bool cmd_write_register(gdb_cmd& cmd);
bool cmd_read_memory(gdb_cmd& cmd);
bool cmd_write_memory(gdb_cmd& cmd);
bool cmd_read_all_registers(gdb_cmd& cmd);
bool cmd_write_all_registers(gdb_cmd& cmd);
bool cmd_set_thread_ops(gdb_cmd& cmd);
bool cmd_attached_to_what(gdb_cmd& cmd);
bool cmd_kill(gdb_cmd& cmd);
bool cmd_continue_support(gdb_cmd& cmd);
bool cmd_vcont(gdb_cmd& cmd);
bool cmd_set_breakpoint(gdb_cmd& cmd);
bool cmd_remove_breakpoint(gdb_cmd& cmd);
public:
bool from_breakpoint = true;
bool stop = false;
bool paused = false;
u64 pausedBy;
void operator()();
void pause_from(cpu_thread* t);
};
extern u32 g_gdb_debugger_id;
#endif
+1 -1
View File
@@ -4,7 +4,7 @@
#pragma push_macro("new")
#undef new
#include <gsl.h>
#include <gsl/gsl>
#pragma pop_macro("new")
#undef Expects
#undef Ensures
+638 -200
View File
@@ -1,3 +1,214 @@
#include "types.h"
#include "JIT.h"
#include "StrFmt.h"
#include "File.h"
#include "Log.h"
#include "mutex.h"
#include "sysinfo.h"
#include "VirtualMemory.h"
#include <immintrin.h>
// Memory manager mutex
shared_mutex s_mutex2;
#ifdef __linux__
#define CAN_OVERCOMMIT
#endif
static u8* get_jit_memory()
{
// Reserve 2G memory (magic static)
static void* const s_memory2 = []() -> void*
{
void* ptr = utils::memory_reserve(0x80000000);
#ifdef CAN_OVERCOMMIT
utils::memory_commit(ptr, 0x80000000);
utils::memory_protect(ptr, 0x40000000, utils::protection::wx);
#endif
return ptr;
}();
return static_cast<u8*>(s_memory2);
}
// Allocation counters (1G code, 1G data subranges)
static atomic_t<u64> s_code_pos{0}, s_data_pos{0};
// Snapshot of code generated before main()
static std::vector<u8> s_code_init, s_data_init;
template <atomic_t<u64>& Ctr, uint Off, utils::protection Prot>
static u8* add_jit_memory(std::size_t size, uint align)
{
// Select subrange
u8* pointer = get_jit_memory() + Off;
if (UNLIKELY(!size && !align))
{
// Return subrange info
return pointer;
}
#ifndef CAN_OVERCOMMIT
std::lock_guard lock(s_mutex2);
#endif
u64 olda, newa;
// Simple allocation by incrementing pointer to the next free data
const u64 pos = Ctr.atomic_op([&](u64& ctr) -> u64
{
const u64 _pos = ::align(ctr, align);
const u64 _new = ::align(_pos + size, align);
if (UNLIKELY(_new > 0x40000000))
{
return -1;
}
// Check the necessity to commit more memory
olda = ::align(ctr, 0x10000);
newa = ::align(_new, 0x10000);
ctr = _new;
return _pos;
});
if (UNLIKELY(pos == -1))
{
LOG_FATAL(GENERAL, "JIT: Out of memory (size=0x%x, align=0x%x, off=0x%x)", size, align, Off);
return nullptr;
}
if (UNLIKELY(olda != newa))
{
#ifdef CAN_OVERCOMMIT
// TODO: possibly madvise
#else
// Commit more memory
utils::memory_commit(pointer + olda, newa - olda, Prot);
#endif
}
return pointer + pos;
}
jit_runtime::jit_runtime()
: HostRuntime()
{
}
jit_runtime::~jit_runtime()
{
}
asmjit::Error jit_runtime::_add(void** dst, asmjit::CodeHolder* code) noexcept
{
std::size_t codeSize = code->getCodeSize();
if (UNLIKELY(!codeSize))
{
*dst = nullptr;
return asmjit::kErrorNoCodeGenerated;
}
void* p = jit_runtime::alloc(codeSize, 16);
if (UNLIKELY(!p))
{
*dst = nullptr;
return asmjit::kErrorNoVirtualMemory;
}
std::size_t relocSize = code->relocate(p);
if (UNLIKELY(!relocSize))
{
*dst = nullptr;
return asmjit::kErrorInvalidState;
}
flush(p, relocSize);
*dst = p;
return asmjit::kErrorOk;
}
asmjit::Error jit_runtime::_release(void* ptr) noexcept
{
return asmjit::kErrorOk;
}
u8* jit_runtime::alloc(std::size_t size, uint align, bool exec) noexcept
{
if (exec)
{
return add_jit_memory<s_code_pos, 0x0, utils::protection::wx>(size, align);
}
else
{
return add_jit_memory<s_data_pos, 0x40000000, utils::protection::rw>(size, align);
}
}
void jit_runtime::initialize()
{
if (!s_code_init.empty() || !s_data_init.empty())
{
return;
}
// Create code/data snapshot
s_code_init.resize(s_code_pos);
std::memcpy(s_code_init.data(), alloc(0, 0, true), s_code_pos);
s_data_init.resize(s_data_pos);
std::memcpy(s_data_init.data(), alloc(0, 0, false), s_data_pos);
}
void jit_runtime::finalize() noexcept
{
// Reset JIT memory
#ifdef CAN_OVERCOMMIT
utils::memory_reset(get_jit_memory(), 0x80000000);
utils::memory_protect(get_jit_memory(), 0x40000000, utils::protection::wx);
#else
utils::memory_decommit(get_jit_memory(), 0x80000000);
#endif
s_code_pos = 0;
s_data_pos = 0;
// Restore code/data snapshot
std::memcpy(alloc(s_code_init.size(), 1, true), s_code_init.data(), s_code_init.size());
std::memcpy(alloc(s_data_init.size(), 1, false), s_data_init.data(), s_data_init.size());
}
::jit_runtime& asmjit::get_global_runtime()
{
// Magic static
static ::jit_runtime g_rt;
return g_rt;
}
asmjit::Label asmjit::build_transaction_enter(asmjit::X86Assembler& c, asmjit::Label fallback)
{
Label fall = c.newLabel();
Label begin = c.newLabel();
c.jmp(begin);
c.bind(fall);
c.test(x86::eax, _XABORT_RETRY);
c.jz(fallback);
c.align(kAlignCode, 16);
c.bind(begin);
c.xbegin(fall);
return begin;
}
void asmjit::build_transaction_abort(asmjit::X86Assembler& c, unsigned char code)
{
c.db(0xc6);
c.db(0xf8);
c.db(code);
}
#ifdef LLVM_AVAILABLE
#include <unordered_map>
@@ -5,12 +216,7 @@
#include <unordered_set>
#include <set>
#include <array>
#include "types.h"
#include "Macro.h"
#include "StrFmt.h"
#include "File.h"
#include "Log.h"
#include <deque>
#ifdef _MSC_VER
#pragma warning(push, 0)
@@ -20,6 +226,7 @@
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/JITEventListener.h"
#include "llvm/ExecutionEngine/ObjectCache.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
@@ -28,16 +235,10 @@
#include <Windows.h>
#else
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#endif
#include "JIT.h"
// Global LLVM context (thread-unsafe)
llvm::LLVMContext g_llvm_ctx;
// Memory manager mutex
shared_mutex s_mutex;
// Size of virtual memory area reserved: 512 MB
static const u64 s_memory_size = 0x20000000;
@@ -45,69 +246,146 @@ static const u64 s_memory_size = 0x20000000;
// Try to reserve a portion of virtual memory in the first 2 GB address space beforehand, if possible.
static void* const s_memory = []() -> void*
{
#ifdef _WIN32
for (u64 addr = 0x1000000; addr <= 0x60000000; addr += 0x1000000)
llvm::InitializeNativeTarget();
llvm::InitializeNativeTargetAsmPrinter();
LLVMLinkInMCJIT();
#ifdef MAP_32BIT
auto ptr = ::mmap(nullptr, s_memory_size, PROT_NONE, MAP_ANON | MAP_PRIVATE | MAP_32BIT, -1, 0);
if (ptr != MAP_FAILED)
return ptr;
#else
for (u64 addr = 0x10000000; addr <= 0x80000000 - s_memory_size; addr += 0x1000000)
{
if (VirtualAlloc((void*)addr, s_memory_size, MEM_RESERVE, PAGE_NOACCESS))
if (auto ptr = utils::memory_reserve(s_memory_size, (void*)addr))
{
return (void*)addr;
return ptr;
}
}
#endif
return utils::memory_reserve(s_memory_size);
}();
static void* s_next = s_memory;
#ifdef _WIN32
static std::deque<std::vector<RUNTIME_FUNCTION>> s_unwater;
static std::vector<std::vector<RUNTIME_FUNCTION>> s_unwind; // .pdata
#else
static std::deque<std::pair<u8*, std::size_t>> s_unfire;
#endif
// Reset memory manager
extern void jit_finalize()
{
#ifdef _WIN32
for (auto&& unwind : s_unwind)
{
if (!RtlDeleteFunctionTable(unwind.data()))
{
LOG_FATAL(GENERAL, "RtlDeleteFunctionTable() failed! Error %u", GetLastError());
}
}
return VirtualAlloc(NULL, s_memory_size, MEM_RESERVE, PAGE_NOACCESS);
s_unwind.clear();
#else
return ::mmap((void*)0x10000000, s_memory_size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
#endif
}();
for (auto&& t : s_unfire)
{
llvm::RTDyldMemoryManager::deregisterEHFramesInProcess(t.first, t.second);
}
// EH frames
static u8* s_unwind_info;
static u64 s_unwind_size;
#ifdef _WIN32
static std::vector<RUNTIME_FUNCTION> s_unwind; // Custom .pdata section replacement
s_unfire.clear();
#endif
utils::memory_decommit(s_memory, s_memory_size);
s_next = s_memory;
}
// Helper class
struct MemoryManager final : llvm::RTDyldMemoryManager
struct MemoryManager : llvm::RTDyldMemoryManager
{
std::unordered_map<std::string, std::uintptr_t> table;
std::unordered_map<std::string, u64>& m_link;
MemoryManager(std::unordered_map<std::string, std::uintptr_t>&& table)
: table(std::move(table))
std::array<u8, 16>* m_tramps{};
u8* m_code_addr{}; // TODO
MemoryManager(std::unordered_map<std::string, u64>& table)
: m_link(table)
{
}
[[noreturn]] static void null()
{
throw std::runtime_error("Null function" HERE);
fmt::throw_exception("Null function" HERE);
}
virtual u64 getSymbolAddress(const std::string& name) override
llvm::JITSymbol findSymbol(const std::string& name) override
{
if (u64 addr = RTDyldMemoryManager::getSymbolAddress(name))
auto& addr = m_link[name];
// Find function address
if (!addr)
{
// This may be bad if LLVM requests some built-in functions like fma.
LOG_ERROR(GENERAL, "LLVM: Symbol requested %s -> 0x%016llx", name, addr);
return addr;
addr = RTDyldMemoryManager::getSymbolAddress(name);
if (addr)
{
LOG_WARNING(GENERAL, "LLVM: Symbol requested: %s -> 0x%016llx", name, addr);
}
else
{
LOG_ERROR(GENERAL, "LLVM: Linkage failed: %s", name);
addr = (u64)null;
}
}
const auto found = table.find(name);
if (found != table.end())
// Verify address for small code model
if ((u64)s_memory > 0x80000000 - s_memory_size ? (u64)addr - (u64)s_memory >= s_memory_size : addr >= 0x80000000)
{
return found->second;
// Lock memory manager
std::lock_guard lock(s_mutex);
// Allocate memory for trampolines
if (!m_tramps)
{
m_tramps = reinterpret_cast<decltype(m_tramps)>(s_next);
utils::memory_commit(s_next, 4096, utils::protection::wx);
s_next = (u8*)((u64)s_next + 4096);
}
// Create a trampoline
auto& data = *m_tramps++;
data[0x0] = 0xff; // JMP [rip+2]
data[0x1] = 0x25;
data[0x2] = 0x02;
data[0x3] = 0x00;
data[0x4] = 0x00;
data[0x5] = 0x00;
data[0x6] = 0x48; // MOV rax, imm64 (not executed)
data[0x7] = 0xb8;
std::memcpy(data.data() + 8, &addr, 8);
addr = (u64)&data;
// Reset pointer (memory page exhausted)
if (((u64)m_tramps % 4096) == 0)
{
m_tramps = nullptr;
}
}
// It's fine if some function is never called, for example.
LOG_ERROR(GENERAL, "LLVM: Linkage failed for %s", name);
return (u64)null;
return {addr, llvm::JITSymbolFlags::Exported};
}
virtual u8* allocateCodeSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name) override
u8* allocateCodeSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name) override
{
// Lock memory manager
std::lock_guard lock(s_mutex);
// Simple allocation
const u64 next = ::align((u64)m_next + size, 4096);
const u64 next = ::align((u64)s_next + size, 4096);
if (next > (u64)s_memory + s_memory_size)
{
@@ -115,24 +393,20 @@ struct MemoryManager final : llvm::RTDyldMemoryManager
return nullptr;
}
#ifdef _WIN32
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
#else
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE | PROT_EXEC))
#endif
{
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at 0x%p", m_next);
return nullptr;
}
utils::memory_commit(s_next, size, utils::protection::wx);
m_code_addr = (u8*)s_next;
LOG_SUCCESS(GENERAL, "LLVM: Code section %u '%s' allocated -> 0x%p (size=0x%llx, aligned 0x%x)", sec_id, sec_name.data(), m_next, size, align);
return (u8*)std::exchange(m_next, (void*)next);
LOG_NOTICE(GENERAL, "LLVM: Code section %u '%s' allocated -> %p (size=0x%llx, aligned 0x%x)", sec_id, sec_name.data(), s_next, size, align);
return (u8*)std::exchange(s_next, (void*)next);
}
virtual u8* allocateDataSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name, bool is_ro) override
u8* allocateDataSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name, bool is_ro) override
{
// Lock memory manager
std::lock_guard lock(s_mutex);
// Simple allocation
const u64 next = ::align((u64)m_next + size, 4096);
const u64 next = ::align((u64)s_next + size, 4096);
if (next > (u64)s_memory + s_memory_size)
{
@@ -140,188 +414,352 @@ struct MemoryManager final : llvm::RTDyldMemoryManager
return nullptr;
}
#ifdef _WIN32
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_READWRITE))
#else
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE))
#endif
if (!is_ro)
{
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at 0x%p", m_next);
return nullptr;
}
LOG_SUCCESS(GENERAL, "LLVM: Data section %u '%s' allocated -> 0x%p (size=0x%llx, aligned 0x%x, %s)", sec_id, sec_name.data(), m_next, size, align, is_ro ? "ro" : "rw");
return (u8*)std::exchange(m_next, (void*)next);
utils::memory_commit(s_next, size);
LOG_NOTICE(GENERAL, "LLVM: Data section %u '%s' allocated -> %p (size=0x%llx, aligned 0x%x, %s)", sec_id, sec_name.data(), s_next, size, align, is_ro ? "ro" : "rw");
return (u8*)std::exchange(s_next, (void*)next);
}
virtual bool finalizeMemory(std::string* = nullptr) override
bool finalizeMemory(std::string* = nullptr) override
{
// TODO: make sections read-only when necessary
// Lock memory manager
std::lock_guard lock(s_mutex);
// TODO: make only read-only sections read-only
//#ifdef _WIN32
// DWORD op;
// VirtualProtect(s_memory, (u64)m_next - (u64)s_memory, PAGE_READONLY, &op);
// VirtualProtect(s_code_addr, s_code_size, PAGE_EXECUTE_READ, &op);
//#else
// ::mprotect(s_memory, (u64)m_next - (u64)s_memory, PROT_READ);
// ::mprotect(s_code_addr, s_code_size, PROT_READ | PROT_EXEC);
//#endif
return false;
}
virtual void registerEHFrames(u8* addr, u64 load_addr, std::size_t size) override
void registerEHFrames(u8* addr, u64 load_addr, std::size_t size) override
{
s_unwind_info = addr;
s_unwind_size = size;
#ifdef _WIN32
// Lock memory manager
std::lock_guard lock(s_mutex);
// Use s_memory as a BASE, compute the difference
const u64 unwind_diff = (u64)addr - (u64)s_memory;
// Fix RUNTIME_FUNCTION records (.pdata section)
auto pdata = std::move(s_unwater.front());
s_unwater.pop_front();
for (auto& rf : pdata)
{
rf.UnwindData += static_cast<DWORD>(unwind_diff);
}
// Register .xdata UNWIND_INFO structs
if (!RtlAddFunctionTable(pdata.data(), (DWORD)pdata.size(), (u64)s_memory))
{
LOG_ERROR(GENERAL, "RtlAddFunctionTable() failed! Error %u", GetLastError());
}
else
{
s_unwind.emplace_back(std::move(pdata));
}
#else
s_unfire.push_front(std::make_pair(addr, size));
#endif
return RTDyldMemoryManager::registerEHFrames(addr, load_addr, size);
}
virtual void deregisterEHFrames(u8* addr, u64 load_addr, std::size_t size) override
void deregisterEHFrames() override
{
LOG_ERROR(GENERAL, "deregisterEHFrames() called"); // Not expected
}
};
return RTDyldMemoryManager::deregisterEHFrames(addr, load_addr, size);
// Simple memory manager
struct MemoryManager2 : llvm::RTDyldMemoryManager
{
MemoryManager2() = default;
~MemoryManager2() override
{
}
~MemoryManager()
u8* allocateCodeSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name) override
{
#ifdef _WIN32
if (!RtlDeleteFunctionTable(s_unwind.data()))
{
LOG_FATAL(GENERAL, "RtlDeleteFunctionTable(addr=0x%p) failed! Error %u", s_unwind_info, GetLastError());
}
if (!VirtualFree(s_memory, 0, MEM_DECOMMIT))
{
LOG_FATAL(GENERAL, "VirtualFree(0x%p) failed! Error %u", s_memory, GetLastError());
}
#else
if (::mprotect(s_memory, s_memory_size, PROT_NONE))
{
LOG_FATAL(GENERAL, "mprotect(0x%p) failed! Error %d", s_memory, errno);
}
// TODO: unregister EH frames if necessary
#endif
return jit_runtime::alloc(size, align, true);
}
private:
void* m_next = s_memory;
u8* allocateDataSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name, bool is_ro) override
{
return jit_runtime::alloc(size, align, false);
}
bool finalizeMemory(std::string* = nullptr) override
{
return false;
}
};
// Helper class
struct EventListener final : llvm::JITEventListener
struct EventListener : llvm::JITEventListener
{
virtual void NotifyObjectEmitted(const llvm::object::ObjectFile& obj, const llvm::RuntimeDyld::LoadedObjectInfo& inf) override
MemoryManager& m_mem;
EventListener(MemoryManager& mem)
: m_mem(mem)
{
const llvm::StringRef elf = obj.getData();
fs::file(fs::get_config_dir() + "LLVM.obj", fs::rewrite)
.write(elf.data(), elf.size());
}
void NotifyObjectEmitted(const llvm::object::ObjectFile& obj, const llvm::RuntimeDyld::LoadedObjectInfo& inf) override
{
#ifdef _WIN32
for (auto it = obj.section_begin(), end = obj.section_end(); it != end; ++it)
{
llvm::StringRef name;
it->getName(name);
if (name == ".pdata")
{
llvm::StringRef data;
it->getContents(data);
std::vector<RUNTIME_FUNCTION> rfs(data.size() / sizeof(RUNTIME_FUNCTION));
auto offsets = reinterpret_cast<DWORD*>(rfs.data());
// Initialize .pdata section using relocation info
for (auto ri = it->relocation_begin(), end = it->relocation_end(); ri != end; ++ri)
{
if (ri->getType() == 3 /*R_X86_64_GOT32*/)
{
const u64 value = *reinterpret_cast<const DWORD*>(data.data() + ri->getOffset());
offsets[ri->getOffset() / sizeof(DWORD)] = static_cast<DWORD>(value + ri->getSymbol()->getAddress().get());
}
}
// Lock memory manager
std::lock_guard lock(s_mutex);
// Use s_memory as a BASE, compute the difference
const u64 code_diff = (u64)m_mem.m_code_addr - (u64)s_memory;
// Fix RUNTIME_FUNCTION records (.pdata section)
for (auto& rf : rfs)
{
rf.BeginAddress += static_cast<DWORD>(code_diff);
rf.EndAddress += static_cast<DWORD>(code_diff);
}
s_unwater.emplace_back(std::move(rfs));
}
}
#endif
}
};
static EventListener s_listener;
jit_compiler::jit_compiler(std::unique_ptr<llvm::Module>&& _module, std::unordered_map<std::string, std::uintptr_t>&& table)
// Helper class
class ObjectCache final : public llvm::ObjectCache
{
EXPECTS(s_memory);
const std::string& m_path;
public:
ObjectCache(const std::string& path)
: m_path(path)
{
}
~ObjectCache() override = default;
void notifyObjectCompiled(const llvm::Module* module, llvm::MemoryBufferRef obj) override
{
std::string name = m_path;
name.append(module->getName());
fs::file(name, fs::rewrite).write(obj.getBufferStart(), obj.getBufferSize());
LOG_NOTICE(GENERAL, "LLVM: Created module: %s", module->getName().data());
}
static std::unique_ptr<llvm::MemoryBuffer> load(const std::string& path)
{
if (fs::file cached{path, fs::read})
{
auto buf = llvm::WritableMemoryBuffer::getNewUninitMemBuffer(cached.size());
cached.read(buf->getBufferStart(), buf->getBufferSize());
return buf;
}
return nullptr;
}
std::unique_ptr<llvm::MemoryBuffer> getObject(const llvm::Module* module) override
{
std::string path = m_path;
path.append(module->getName());
if (auto buf = load(path))
{
LOG_NOTICE(GENERAL, "LLVM: Loaded module: %s", module->getName().data());
return buf;
}
return nullptr;
}
};
std::string jit_compiler::cpu(const std::string& _cpu)
{
std::string m_cpu = _cpu;
if (m_cpu.empty())
{
m_cpu = llvm::sys::getHostCPUName();
if (m_cpu == "sandybridge" ||
m_cpu == "ivybridge" ||
m_cpu == "haswell" ||
m_cpu == "broadwell" ||
m_cpu == "skylake" ||
m_cpu == "skylake-avx512" ||
m_cpu == "cannonlake" ||
m_cpu == "icelake")
{
// Downgrade if AVX is not supported by some chips
if (!utils::has_avx())
{
m_cpu = "nehalem";
}
}
if (m_cpu == "skylake-avx512" ||
m_cpu == "cannonlake" ||
m_cpu == "icelake")
{
// Downgrade if AVX-512 is disabled or not supported
if (!utils::has_512())
{
m_cpu = "skylake";
}
}
}
return m_cpu;
}
jit_compiler::jit_compiler(const std::unordered_map<std::string, u64>& _link, const std::string& _cpu, bool large)
: m_link(_link)
, m_cpu(cpu(_cpu))
{
std::string result;
const auto module_ptr = _module.get();
// Initialization
llvm::InitializeNativeTarget();
llvm::InitializeNativeTargetAsmPrinter();
LLVMLinkInMCJIT();
m_engine.reset(llvm::EngineBuilder(std::move(_module))
.setErrorStr(&result)
.setMCJITMemoryManager(std::make_unique<MemoryManager>(std::move(table)))
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setRelocationModel(llvm::Reloc::PIC_)
.setCodeModel((u64)s_memory <= 0x60000000 ? llvm::CodeModel::Medium : llvm::CodeModel::Large) // TODO
.setMCPU(llvm::sys::getHostCPUName())
.create());
if (!m_engine)
if (m_link.empty())
{
throw fmt::exception("LLVM: Failed to create ExecutionEngine: %s", result);
}
m_engine->setProcessAllSections(true); // ???
m_engine->RegisterJITEventListener(&s_listener);
m_engine->finalizeObject();
for (auto& func : module_ptr->functions())
{
if (!func.empty())
{
const std::string& name = func.getName();
// Register compiled function
m_map[name] = m_engine->getFunctionAddress(name);
}
// Delete IR to lower memory consumption
func.deleteBody();
}
#ifdef _WIN32
// Register .xdata UNWIND_INFO (.pdata section is empty for some reason)
std::set<u64> func_set;
for (const auto& pair : m_map)
{
func_set.emplace(pair.second);
}
// Hack (cannot obtain last function size)
func_set.emplace(::align(*--func_set.end() + 4096, 4096));
const u64 base = (u64)s_memory;
const u8* bits = s_unwind_info;
s_unwind.clear();
s_unwind.reserve(m_map.size());
for (auto it = func_set.begin(), end = --func_set.end(); it != end; it++)
{
const u64 addr = *it;
const u64 next = *func_set.upper_bound(addr);
// Generate RUNTIME_FUNCTION record
RUNTIME_FUNCTION uw;
uw.BeginAddress = static_cast<u32>(addr - base);
uw.EndAddress = static_cast<u32>(next - base);
uw.UnwindData = static_cast<u32>((u64)bits - base);
s_unwind.emplace_back(uw);
// Parse .xdata UNWIND_INFO record
const u8 flags = *bits++; // Version and flags
const u8 prolog = *bits++; // Size of prolog
const u8 count = *bits++; // Count of unwind codes
const u8 frame = *bits++; // Frame Reg + Off
bits += ::align(std::max<u8>(1, count), 2) * sizeof(u16); // UNWIND_CODE array
if (flags != 1)
{
LOG_ERROR(GENERAL, "LLVM: unsupported UNWIND_INFO version/flags (0x%02x)", flags);
break;
}
LOG_TRACE(GENERAL, "LLVM: .xdata at 0x%llx: function 0x%x..0x%x: p0x%02x, c0x%02x, f0x%02x", uw.UnwindData + base, uw.BeginAddress + base, uw.EndAddress + base, prolog, count, frame);
}
if (s_unwind_info + s_unwind_size != bits)
{
LOG_FATAL(GENERAL, "LLVM: .xdata analysis failed! (0x%p != 0x%p)", s_unwind_info + s_unwind_size, bits);
}
else if (!RtlAddFunctionTable(s_unwind.data(), (DWORD)s_unwind.size(), base))
{
LOG_FATAL(GENERAL, "RtlAddFunctionTable(addr=0x%p) failed! Error %u", s_unwind_info, GetLastError());
// Auxiliary JIT (does not use custom memory manager, only writes the objects)
m_engine.reset(llvm::EngineBuilder(std::make_unique<llvm::Module>("null_", m_context))
.setErrorStr(&result)
.setEngineKind(llvm::EngineKind::JIT)
.setMCJITMemoryManager(std::make_unique<MemoryManager2>())
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setCodeModel(large ? llvm::CodeModel::Large : llvm::CodeModel::Small)
.setMCPU(m_cpu)
.create());
}
else
{
LOG_SUCCESS(GENERAL, "LLVM: UNWIND_INFO registered (addr=0x%p, size=0x%llx)", s_unwind_info, s_unwind_size);
// Primary JIT
auto mem = std::make_unique<MemoryManager>(m_link);
m_jit_el = std::make_unique<EventListener>(*mem);
m_engine.reset(llvm::EngineBuilder(std::make_unique<llvm::Module>("null", m_context))
.setErrorStr(&result)
.setEngineKind(llvm::EngineKind::JIT)
.setMCJITMemoryManager(std::move(mem))
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setCodeModel(large ? llvm::CodeModel::Large : llvm::CodeModel::Small)
.setMCPU(m_cpu)
.create());
if (m_engine)
{
m_engine->RegisterJITEventListener(m_jit_el.get());
}
}
if (!m_engine)
{
fmt::throw_exception("LLVM: Failed to create ExecutionEngine: %s", result);
}
#endif
}
jit_compiler::~jit_compiler()
{
}
bool jit_compiler::has_ssse3() const
{
if (m_cpu == "generic" ||
m_cpu == "k8" ||
m_cpu == "opteron" ||
m_cpu == "athlon64" ||
m_cpu == "athlon-fx" ||
m_cpu == "k8-sse3" ||
m_cpu == "opteron-sse3" ||
m_cpu == "athlon64-sse3" ||
m_cpu == "amdfam10" ||
m_cpu == "barcelona")
{
return false;
}
return true;
}
void jit_compiler::add(std::unique_ptr<llvm::Module> module, const std::string& path)
{
ObjectCache cache{path};
m_engine->setObjectCache(&cache);
const auto ptr = module.get();
m_engine->addModule(std::move(module));
m_engine->generateCodeForModule(ptr);
m_engine->setObjectCache(nullptr);
for (auto& func : ptr->functions())
{
// Delete IR to lower memory consumption
func.deleteBody();
}
}
void jit_compiler::add(std::unique_ptr<llvm::Module> module)
{
const auto ptr = module.get();
m_engine->addModule(std::move(module));
m_engine->generateCodeForModule(ptr);
for (auto& func : ptr->functions())
{
// Delete IR to lower memory consumption
func.deleteBody();
}
}
void jit_compiler::add(const std::string& path)
{
m_engine->addObjectFile(std::move(llvm::object::ObjectFile::createObjectFile(*ObjectCache::load(path)).get()));
}
void jit_compiler::fin()
{
m_engine->finalizeObject();
}
u64 jit_compiler::get(const std::string& name)
{
return m_engine->getGlobalValueAddress(name);
}
#endif
+137 -14
View File
@@ -1,13 +1,103 @@
#pragma once
#define ASMJIT_EMBED
#define ASMJIT_DEBUG
#include <asmjit/asmjit.h>
#include <array>
#include <functional>
enum class jit_class
{
ppu_code,
ppu_data,
spu_code,
spu_data,
};
// ASMJIT runtime for emitting code in a single 2G region
struct jit_runtime final : asmjit::HostRuntime
{
jit_runtime();
~jit_runtime() override;
// Allocate executable memory
asmjit::Error _add(void** dst, asmjit::CodeHolder* code) noexcept override;
// Do nothing (deallocation is delayed)
asmjit::Error _release(void* p) noexcept override;
// Allocate memory
static u8* alloc(std::size_t size, uint align, bool exec = true) noexcept;
// Should be called at least once after global initialization
static void initialize();
// Deallocate all memory
static void finalize() noexcept;
};
namespace asmjit
{
// Should only be used to build global functions
::jit_runtime& get_global_runtime();
// Emit xbegin and adjacent loop, return label at xbegin
Label build_transaction_enter(X86Assembler& c, Label fallback);
// Emit xabort
void build_transaction_abort(X86Assembler& c, unsigned char code);
}
// Build runtime function with asmjit::X86Assembler
template <typename FT, typename F>
FT build_function_asm(F&& builder)
{
using namespace asmjit;
auto& rt = get_global_runtime();
CodeHolder code;
code.init(rt.getCodeInfo());
code._globalHints = asmjit::CodeEmitter::kHintOptimizedAlign;
std::array<X86Gp, 4> args;
#ifdef _WIN32
args[0] = x86::rcx;
args[1] = x86::rdx;
args[2] = x86::r8;
args[3] = x86::r9;
#else
args[0] = x86::rdi;
args[1] = x86::rsi;
args[2] = x86::rdx;
args[3] = x86::rcx;
#endif
X86Assembler compiler(&code);
builder(std::ref(compiler), args);
FT result;
if (rt.add(&result, &code))
{
return nullptr;
}
return result;
}
#ifdef LLVM_AVAILABLE
#include <memory>
#include <string>
#include <string_view>
#include <unordered_map>
#include "types.h"
#include "mutex.h"
#include "restore_new.h"
#ifdef _MSC_VER
#pragma warning(push, 0)
#endif
@@ -17,33 +107,66 @@
#ifdef _MSC_VER
#pragma warning(pop)
#endif
extern llvm::LLVMContext g_llvm_ctx;
#include "define_new_memleakdetect.h"
// Temporary compiler interface
class jit_compiler final
{
// Local LLVM context
llvm::LLVMContext m_context;
// JIT Event Listener
std::unique_ptr<struct EventListener> m_jit_el;
// Execution instance
std::unique_ptr<llvm::ExecutionEngine> m_engine;
// Compiled functions
std::unordered_map<std::string, std::uintptr_t> m_map;
// Link table
std::unordered_map<std::string, u64> m_link;
// Arch
std::string m_cpu;
public:
jit_compiler(std::unique_ptr<llvm::Module>&&, std::unordered_map<std::string, std::uintptr_t>&&);
jit_compiler(const std::unordered_map<std::string, u64>& _link, const std::string& _cpu, bool large = false);
~jit_compiler();
// Get compiled function address
std::uintptr_t get(const std::string& name) const
// Get LLVM context
auto& get_context()
{
const auto found = m_map.find(name);
if (found != m_map.end())
{
return found->second;
}
return m_context;
}
return 0;
auto& get_engine() const
{
return *m_engine;
}
// Test SSSE3 feature
bool has_ssse3() const;
// Add module (path to obj cache dir)
void add(std::unique_ptr<llvm::Module> module, const std::string& path);
// Add module (not cached)
void add(std::unique_ptr<llvm::Module> module);
// Add object (path to obj file)
void add(const std::string& path);
// Finalize
void fin();
// Get compiled function address
u64 get(const std::string& name);
// Get CPU info
static std::string cpu(const std::string& _cpu);
// Check JIT purpose
bool is_primary() const
{
return !m_link.empty();
}
};
+265
View File
@@ -0,0 +1,265 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "LUrlParser.h"
#include <algorithm>
#include <cstring>
#include <stdlib.h>
// check if the scheme name is valid
static bool IsSchemeValid( const std::string& SchemeName )
{
for ( auto c : SchemeName )
{
if ( !isalpha( c ) && c != '+' && c != '-' && c != '.' ) return false;
}
return true;
}
bool LUrlParser::clParseURL::GetPort( int* OutPort ) const
{
if ( !IsValid() ) { return false; }
int Port = atoi( m_Port.c_str() );
if ( Port <= 0 || Port > 65535 ) { return false; }
if ( OutPort ) { *OutPort = Port; }
return true;
}
// based on RFC 1738 and RFC 3986
LUrlParser::clParseURL LUrlParser::clParseURL::ParseURL( const std::string& URL )
{
LUrlParser::clParseURL Result;
const char* CurrentString = URL.c_str();
/*
* <scheme>:<scheme-specific-part>
* <scheme> := [a-z\+\-\.]+
* For resiliency, programs interpreting URLs should treat upper case letters as equivalent to lower case in scheme names
*/
// try to read scheme
{
const char* LocalString = strchr( CurrentString, ':' );
if ( !LocalString )
{
return clParseURL( LUrlParserError_NoUrlCharacter );
}
// save the scheme name
Result.m_Scheme = std::string( CurrentString, LocalString - CurrentString );
if ( !IsSchemeValid( Result.m_Scheme ) )
{
return clParseURL( LUrlParserError_InvalidSchemeName );
}
// scheme should be lowercase
std::transform( Result.m_Scheme.begin(), Result.m_Scheme.end(), Result.m_Scheme.begin(), ::tolower );
// skip ':'
CurrentString = LocalString+1;
}
/*
* //<user>:<password>@<host>:<port>/<url-path>
* any ":", "@" and "/" must be normalized
*/
// skip "//"
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
// check if the user name and password are specified
bool bHasUserName = false;
const char* LocalString = CurrentString;
while ( *LocalString )
{
if ( *LocalString == '@' )
{
// user name and password are specified
bHasUserName = true;
break;
}
else if ( *LocalString == '/' )
{
// end of <host>:<port> specification
bHasUserName = false;
break;
}
LocalString++;
}
// user name and password
LocalString = CurrentString;
if ( bHasUserName )
{
// read user name
while ( *LocalString && *LocalString != ':' && *LocalString != '@' ) LocalString++;
Result.m_UserName = std::string( CurrentString, LocalString - CurrentString );
// proceed with the current pointer
CurrentString = LocalString;
if ( *CurrentString == ':' )
{
// skip ':'
CurrentString++;
// read password
LocalString = CurrentString;
while ( *LocalString && *LocalString != '@' ) LocalString++;
Result.m_Password = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// skip '@'
if ( *CurrentString != '@' )
{
return clParseURL( LUrlParserError_NoAtSign );
}
CurrentString++;
}
bool bHasBracket = ( *CurrentString == '[' );
// go ahead, read the host name
LocalString = CurrentString;
while ( *LocalString )
{
if ( bHasBracket && *LocalString == ']' )
{
// end of IPv6 address
LocalString++;
break;
}
else if ( !bHasBracket && ( *LocalString == ':' || *LocalString == '/' ) )
{
// port number is specified
break;
}
LocalString++;
}
Result.m_Host = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// is port number specified?
if ( *CurrentString == ':' )
{
CurrentString++;
// read port number
LocalString = CurrentString;
while ( *LocalString && *LocalString != '/' ) LocalString++;
Result.m_Port = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// end of string
if ( !*CurrentString )
{
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}
// skip '/'
if ( *CurrentString != '/' )
{
return clParseURL( LUrlParserError_NoSlash );
}
CurrentString++;
// parse the path
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' && *LocalString != '?' ) LocalString++;
Result.m_Path = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// check for query
if ( *CurrentString == '?' )
{
// skip '?'
CurrentString++;
// read query
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' ) LocalString++;
Result.m_Query = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// check for fragment
if ( *CurrentString == '#' )
{
// skip '#'
CurrentString++;
// read fragment
LocalString = CurrentString;
while ( *LocalString ) LocalString++;
Result.m_Fragment = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}
+78
View File
@@ -0,0 +1,78 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <string>
namespace LUrlParser
{
enum LUrlParserError
{
LUrlParserError_Ok = 0,
LUrlParserError_Uninitialized = 1,
LUrlParserError_NoUrlCharacter = 2,
LUrlParserError_InvalidSchemeName = 3,
LUrlParserError_NoDoubleSlash = 4,
LUrlParserError_NoAtSign = 5,
LUrlParserError_UnexpectedEndOfLine = 6,
LUrlParserError_NoSlash = 7,
};
class clParseURL
{
public:
LUrlParserError m_ErrorCode;
std::string m_Scheme;
std::string m_Host;
std::string m_Port;
std::string m_Path;
std::string m_Query;
std::string m_Fragment;
std::string m_UserName;
std::string m_Password;
clParseURL()
: m_ErrorCode( LUrlParserError_Uninitialized )
{}
/// return 'true' if the parsing was successful
bool IsValid() const { return m_ErrorCode == LUrlParserError_Ok; }
/// helper to convert the port number to int, return 'true' if the port is valid (within the 0..65535 range)
bool GetPort( int* OutPort ) const;
/// parse the URL
static clParseURL ParseURL( const std::string& URL );
private:
explicit clParseURL( LUrlParserError ErrorCode )
: m_ErrorCode( ErrorCode )
{}
};
} // namespace LUrlParser
+586 -79
View File
@@ -1,147 +1,654 @@
#include "Log.h"
#include "File.h"
#include "StrFmt.h"
#include "sema.h"
#include "Utilities/sysinfo.h"
#include "Utilities/Thread.h"
#include "rpcs3_version.h"
#include <cstring>
#include <cstdarg>
#include <string>
#include <unordered_map>
#include <thread>
#include <chrono>
#include <cstring>
using namespace std::literals::chrono_literals;
#ifdef _WIN32
#define NOMINMAX
#include <Windows.h>
#else
#include <sys/mman.h>
#include <sys/stat.h>
#endif
#include <zlib.h>
static std::string empty_string()
{
return {};
}
// Thread-specific log prefix provider
thread_local std::string(*g_tls_log_prefix)() = nullptr;
thread_local std::string(*g_tls_log_prefix)() = &empty_string;
#ifndef _MSC_VER
constexpr DECLARE(bijective<logs::level, const char*>::map);
#endif
template<>
void fmt_class_string<logs::level>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](auto lev)
{
switch (lev)
{
case logs::level::always: return "Nothing";
case logs::level::fatal: return "Fatal";
case logs::level::error: return "Error";
case logs::level::todo: return "TODO";
case logs::level::success: return "Success";
case logs::level::warning: return "Warning";
case logs::level::notice: return "Notice";
case logs::level::trace: return "Trace";
case logs::level::_uninit: return unknown;
}
return unknown;
});
}
namespace logs
{
struct listener
{
listener() = default;
virtual ~listener() = default;
virtual void log(const channel& ch, level sev, const std::string& text) = 0;
};
// Memory-mapped buffer size
constexpr u64 s_log_size = 32 * 1024 * 1024;
class file_writer
{
// Could be memory-mapped file
fs::file m_file;
std::string m_name;
std::thread m_writer;
fs::file m_fout;
fs::file m_fout2;
u64 m_max_size;
#ifdef _WIN32
::HANDLE m_fmap;
#endif
uchar* m_fptr{};
z_stream m_zs{};
shared_mutex m_m;
alignas(128) atomic_t<u64> m_buf{0}; // MSB (40 bit): push begin, LSB (24 bis): push size
alignas(128) atomic_t<u64> m_out{0}; // Amount of bytes written to file
uchar m_zout[65536];
// Write buffered logs immediately
bool flush(u64 bufv);
public:
file_writer(const std::string& name);
virtual ~file_writer() = default;
virtual ~file_writer();
// Append raw data
void log(const std::string& text);
void log(logs::level sev, const char* text, std::size_t size);
};
// Get current file size (may be used by secondary readers)
std::size_t size() const;
struct channel_info
{
channel* pointer = nullptr;
level enabled = level::notice;
void set_level(level value)
{
enabled = value;
if (pointer)
{
pointer->enabled = value;
}
}
};
struct stored_message
{
message m;
u64 stamp;
std::string prefix;
std::string text;
};
struct file_listener : public file_writer, public listener
{
file_listener(const std::string& name)
: file_writer(name)
, listener()
{
}
file_listener(const std::string& name);
virtual ~file_listener() = default;
// Encode level, current thread name, channel name and write log message
virtual void log(const channel& ch, level sev, const std::string& text) override;
virtual void log(u64 stamp, const message& msg, const std::string& prefix, const std::string& text) override;
// Channel registry
std::unordered_map<std::string, channel_info> channels;
// Messages for delayed listener initialization
std::vector<stored_message> messages;
};
static file_listener& get_logger()
static file_listener* get_logger()
{
// Use magic static
static file_listener logger("RPCS3.log");
return logger;
static file_listener logger("RPCS3");
return &logger;
}
channel GENERAL(nullptr, level::notice);
channel LOADER("LDR", level::notice);
channel MEMORY("MEM", level::notice);
channel RSX("RSX", level::notice);
channel HLE("HLE", level::notice);
channel PPU("PPU", level::notice);
channel SPU("SPU", level::notice);
channel ARMv7("ARMv7");
static u64 get_stamp()
{
static struct time_initializer
{
#ifdef _WIN32
LARGE_INTEGER freq;
LARGE_INTEGER start;
time_initializer()
{
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&start);
}
#else
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
#endif
u64 get() const
{
#ifdef _WIN32
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
const LONGLONG diff = now.QuadPart - start.QuadPart;
return diff / freq.QuadPart * 1'000'000 + diff % freq.QuadPart * 1'000'000 / freq.QuadPart;
#else
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - start).count();
#endif
}
} timebase{};
return timebase.get();
}
channel GENERAL("");
channel LOADER("LDR");
channel MEMORY("MEM");
channel RSX("RSX");
channel HLE("HLE");
channel PPU("PPU");
channel SPU("SPU");
// Channel registry mutex
shared_mutex g_mutex;
// Must be set to true in main()
atomic_t<bool> g_init{false};
void reset()
{
std::lock_guard lock(g_mutex);
for (auto&& pair : get_logger()->channels)
{
pair.second.set_level(level::notice);
}
}
void set_level(const std::string& ch_name, level value)
{
std::lock_guard lock(g_mutex);
get_logger()->channels[ch_name].set_level(value);
}
// Must be called in main() to stop accumulating messages in g_messages
void set_init()
{
if (!g_init)
{
std::lock_guard lock(g_mutex);
get_logger()->messages.clear();
g_init = true;
}
}
}
void logs::channel::broadcast(const logs::channel& ch, logs::level sev, const char* fmt...)
logs::listener::~listener()
{
va_list args;
va_start(args, fmt);
get_logger().log(ch, sev, fmt::unsafe_vformat(fmt, args));
va_end(args);
}
void logs::listener::add(logs::listener* _new)
{
// Get first (main) listener
listener* lis = get_logger();
std::lock_guard lock(g_mutex);
// Install new listener at the end of linked list
while (lis->m_next || !lis->m_next.compare_and_swap_test(nullptr, _new))
{
lis = lis->m_next;
}
// Send initial messages
for (const auto& msg : get_logger()->messages)
{
_new->log(msg.stamp, msg.m, msg.prefix, msg.text);
}
}
void logs::message::broadcast(const char* fmt, const fmt_type_info* sup, ...) const
{
// Get timestamp
const u64 stamp = get_stamp();
// Register channel
if (ch->enabled == level::_uninit)
{
std::lock_guard lock(g_mutex);
auto& info = get_logger()->channels[ch->name];
if (info.pointer && info.pointer != ch)
{
fmt::throw_exception("logs::channel repetition: %s", ch->name);
}
else if (!info.pointer)
{
info.pointer = ch;
ch->enabled = info.enabled;
// Check level again
if (info.enabled < sev)
{
return;
}
}
}
// Get text, extract va_args
thread_local std::string text;
thread_local std::vector<u64> args;
std::size_t args_count = 0;
for (auto v = sup; v->fmt_string; v++)
args_count++;
text.clear();
args.resize(args_count);
va_list c_args;
va_start(c_args, sup);
for (u64& arg : args)
arg = va_arg(c_args, u64);
va_end(c_args);
fmt::raw_append(text, fmt, sup, args.data());
std::string prefix = g_tls_log_prefix();
// Get first (main) listener
listener* lis = get_logger();
if (!g_init)
{
std::lock_guard lock(g_mutex);
if (!g_init)
{
while (lis)
{
lis->log(stamp, *this, prefix, text);
lis = lis->m_next;
}
// Store message additionally
get_logger()->messages.emplace_back(stored_message{*this, stamp, std::move(prefix), text});
}
}
// Send message to all listeners
while (lis)
{
lis->log(stamp, *this, prefix, text);
lis = lis->m_next;
}
}
[[noreturn]] extern void catch_all_exceptions();
logs::file_writer::file_writer(const std::string& name)
: m_name(name)
{
const std::string log_name = fs::get_cache_dir() + name + ".log";
const std::string buf_name = fs::get_cache_dir() + name + ".buf";
try
{
if (!m_file.open(fs::get_config_dir() + name, fs::rewrite + fs::append))
if (!m_file.open(buf_name, fs::read + fs::rewrite + fs::lock))
{
throw fmt::exception("Can't create log file %s (error %d)", name, fs::g_tls_error);
if (fs::g_tls_error == fs::error::acces)
{
if (fs::exists(buf_name))
{
fmt::throw_exception("Another instance of %s is running. Close it or kill its process, if necessary.", name);
}
else
{
fmt::throw_exception("Cannot create %s.log (access denied)."
#ifdef _WIN32
"\nNote that %s cannot be installed in Program Files or similar directory with limited permissions."
#else
"\nPlease, check %s permissions in '~/.config/'."
#endif
, name, name);
}
}
fmt::throw_exception("Cannot create %s.log (error %s)", name, fs::g_tls_error);
}
// Check free space
fs::device_stat stats{};
if (!fs::statfs(fs::get_cache_dir(), stats) || stats.avail_free < s_log_size * 8)
{
fmt::throw_exception("Not enough free space (%f KB)", stats.avail_free / 1000000.);
}
// Limit log size to ~25% of free space
m_max_size = stats.avail_free / 4;
// Initialize memory mapped file
#ifdef _WIN32
m_fmap = CreateFileMappingW(m_file.get_handle(), 0, PAGE_READWRITE, s_log_size >> 32, s_log_size & 0xffffffff, 0);
m_fptr = m_fmap ? (uchar*)MapViewOfFile(m_fmap, FILE_MAP_WRITE, 0, 0, 0) : nullptr;
#else
m_file.trunc(s_log_size);
m_fptr = (uchar*)::mmap(0, s_log_size, PROT_READ | PROT_WRITE, MAP_SHARED, m_file.get_handle(), 0);
#endif
verify(name.c_str()), m_fptr;
// Rotate backups (TODO)
fs::remove_file(fs::get_cache_dir() + name + "1.log.gz");
fs::create_dir(fs::get_cache_dir() + "old_logs");
fs::rename(fs::get_cache_dir() + m_name + ".log.gz", fs::get_cache_dir() + "old_logs/" + m_name + ".log.gz", true);
// Actual log file (allowed to fail)
m_fout.open(log_name, fs::rewrite);
// Compressed log, make it inaccessible (foolproof)
if (!m_fout2.open(log_name + ".gz", fs::rewrite + fs::unread) || deflateInit2(&m_zs, 9, Z_DEFLATED, 16 + 15, 9, Z_DEFAULT_STRATEGY) != Z_OK)
{
m_fout2.close();
}
#ifdef _WIN32
// Autodelete compressed log file
FILE_DISPOSITION_INFO disp;
disp.DeleteFileW = TRUE;
SetFileInformationByHandle(m_fout2.get_handle(), FileDispositionInfo, &disp, sizeof(disp));
#endif
}
catch (const std::exception& e)
{
std::thread([text = std::string{e.what()}]{ report_fatal_error(text); }).detach();
return;
}
catch (...)
{
catch_all_exceptions();
std::thread([]{ report_fatal_error("Unknown error" HERE); }).detach();
return;
}
m_writer = std::thread([this]()
{
thread_ctrl::set_native_priority(-1);
while (true)
{
const u64 bufv = m_buf;
if (bufv & 0xffffff)
{
// Wait if threads are writing logs
std::this_thread::yield();
continue;
}
if (!flush(bufv))
{
if (m_out == -1)
{
break;
}
std::this_thread::sleep_for(10ms);
}
}
});
}
logs::file_writer::~file_writer()
{
if (!m_fptr)
{
return;
}
// Stop writer thread
while (m_out << 24 < m_buf)
{
std::this_thread::yield();
}
m_out = -1;
m_writer.join();
if (m_fout2)
{
m_zs.avail_in = 0;
m_zs.next_in = nullptr;
do
{
m_zs.avail_out = sizeof(m_zout);
m_zs.next_out = m_zout;
if (deflate(&m_zs, Z_FINISH) == Z_STREAM_ERROR || m_fout2.write(m_zout, sizeof(m_zout) - m_zs.avail_out) != sizeof(m_zout) - m_zs.avail_out)
{
break;
}
}
while (m_zs.avail_out == 0);
deflateEnd(&m_zs);
}
#ifdef _WIN32
// Cancel compressed log file autodeletion
FILE_DISPOSITION_INFO disp;
disp.DeleteFileW = FALSE;
SetFileInformationByHandle(m_fout2.get_handle(), FileDispositionInfo, &disp, sizeof(disp));
UnmapViewOfFile(m_fptr);
CloseHandle(m_fmap);
#else
// Restore compressed log file permissions
::fchmod(m_fout2.get_handle(), S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
::munmap(m_fptr, s_log_size);
#endif
}
bool logs::file_writer::flush(u64 bufv)
{
std::lock_guard lock(m_m);
const u64 st = +m_out;
const u64 end = std::min<u64>((st + s_log_size) & ~(s_log_size - 1), bufv >> 24);
if (end > st)
{
// Avoid writing too big fragments
const u64 size = std::min<u64>(end - st, sizeof(m_zout) / 2);
// Write uncompressed
if (m_fout && st < m_max_size && m_fout.write(m_fptr + st % s_log_size, size) != size)
{
m_fout.close();
}
// Write compressed
if (m_fout2 && st < m_max_size)
{
m_zs.avail_in = size;
m_zs.next_in = m_fptr + st % s_log_size;
do
{
m_zs.avail_out = sizeof(m_zout);
m_zs.next_out = m_zout;
if (deflate(&m_zs, Z_NO_FLUSH) == Z_STREAM_ERROR || m_fout2.write(m_zout, sizeof(m_zout) - m_zs.avail_out) != sizeof(m_zout) - m_zs.avail_out)
{
deflateEnd(&m_zs);
m_fout2.close();
break;
}
}
while (m_zs.avail_out == 0);
}
m_out += size;
return true;
}
return false;
}
void logs::file_writer::log(logs::level sev, const char* text, std::size_t size)
{
if (!m_fptr)
{
return;
}
// TODO: write bigger fragment directly in blocking manner
while (size && size <= 0xffffff)
{
u64 bufv;
const auto pos = m_buf.atomic_op([&](u64& v) -> uchar*
{
const u64 v1 = v >> 24;
const u64 v2 = v & 0xffffff;
if (UNLIKELY(v2 + size > 0xffffff || v1 + v2 + size >= m_out + s_log_size))
{
bufv = v;
return nullptr;
}
v += size;
return m_fptr + (v1 + v2) % s_log_size;
});
if (UNLIKELY(!pos))
{
if ((bufv & 0xffffff) + size > 0xffffff || bufv & 0xffffff)
{
// Concurrency limit reached
std::this_thread::yield();
}
else
{
// Queue is full, need to write out
flush(bufv);
}
continue;
}
if (pos + size > m_fptr + s_log_size)
{
const auto frag = m_fptr + s_log_size - pos;
std::memcpy(pos, text, frag);
std::memcpy(m_fptr, text + frag, size - frag);
}
else
{
std::memcpy(pos, text, size);
}
m_buf += (u64{size} << 24) - size;
break;
}
}
void logs::file_writer::log(const std::string& text)
logs::file_listener::file_listener(const std::string& name)
: file_writer(name)
, listener()
{
m_file.write(text);
// Write UTF-8 BOM
file_writer::log(logs::level::always, "\xEF\xBB\xBF", 3);
// Write initial message
stored_message ver;
ver.m.ch = nullptr;
ver.m.sev = level::always;
ver.stamp = 0;
ver.text = fmt::format("RPCS3 v%s | %s\n%s", rpcs3::version.to_string(), rpcs3::get_branch(), utils::get_system_info());
file_writer::log(logs::level::always, ver.text.data(), ver.text.size());
file_writer::log(logs::level::always, "\n", 1);
messages.emplace_back(std::move(ver));
}
std::size_t logs::file_writer::size() const
void logs::file_listener::log(u64 stamp, const logs::message& msg, const std::string& prefix, const std::string& _text)
{
return m_file.pos();
}
void logs::file_listener::log(const logs::channel& ch, logs::level sev, const std::string& text)
{
std::string msg; msg.reserve(text.size() + 200);
thread_local std::string text;
// Used character: U+00B7 (Middle Dot)
switch (sev)
switch (msg.sev)
{
case level::always: msg = u8"·A "; break;
case level::fatal: msg = u8"·F "; break;
case level::error: msg = u8"·E "; break;
case level::todo: msg = u8"·U "; break;
case level::success: msg = u8"·S "; break;
case level::warning: msg = u8"·W "; break;
case level::notice: msg = u8"·! "; break;
case level::trace: msg = u8"·T "; break;
case level::always: text = u8"·A "; break;
case level::fatal: text = u8"·F "; break;
case level::error: text = u8"·E "; break;
case level::todo: text = u8"·U "; break;
case level::success: text = u8"·S "; break;
case level::warning: text = u8"·W "; break;
case level::notice: text = u8"·! "; break;
case level::trace: text = u8"·T "; break;
case level::_uninit: text = u8"· "; break;
}
// TODO: print time?
// Print µs timestamp
const u64 hours = stamp / 3600'000'000;
const u64 mins = (stamp % 3600'000'000) / 60'000'000;
const u64 secs = (stamp % 60'000'000) / 1'000'000;
const u64 frac = (stamp % 1'000'000);
fmt::append(text, "%u:%02u:%02u.%06u ", hours, mins, secs, frac);
if (auto prefix = g_tls_log_prefix)
if (prefix.size() > 0)
{
msg += '{';
msg += prefix();
msg += "} ";
text += "{";
text += prefix;
text += "} ";
}
if (ch.name)
{
msg += ch.name;
msg += sev == level::todo ? " TODO: " : ": ";
}
else if (sev == level::todo)
{
msg += "TODO: ";
}
msg += text;
msg += '\n';
file_writer::log(msg);
if (msg.ch && '\0' != *msg.ch->name)
{
text += msg.ch->name;
text += msg.sev == level::todo ? " TODO: " : ": ";
}
else if (msg.sev == level::todo)
{
text += "TODO: ";
}
text += _text;
text += '\n';
file_writer::log(msg.sev, text.data(), text.size());
}
+65 -47
View File
@@ -2,19 +2,57 @@
#include "types.h"
#include "Atomic.h"
#include "StrFmt.h"
#include <climits>
namespace logs
{
enum class level : uint
{
always, // highest level (unused, cannot be disabled)
always, // Highest log severity (unused, cannot be disabled)
fatal,
error,
todo,
success,
warning,
notice,
trace, // lowest level (usually disabled)
trace, // Lowest severity (usually disabled)
_uninit = UINT_MAX, // Special value for delayed initialization
};
struct channel;
// Message information
struct message
{
channel* ch;
level sev;
private:
// Send log message to global logger instance
void broadcast(const char*, const fmt_type_info*, ...) const;
friend struct channel;
};
class listener
{
// Next listener (linked list)
atomic_t<listener*> m_next{};
friend struct message;
public:
constexpr listener() = default;
virtual ~listener();
// Process log message
virtual void log(u64 stamp, const message& msg, const std::string& prefix, const std::string& text) = 0;
// Add new listener
static void add(listener*);
};
struct channel
@@ -25,30 +63,23 @@ namespace logs
// The lowest logging level enabled for this channel (used for early filtering)
atomic_t<level> enabled;
// Constant initialization: name and initial log level
constexpr channel(const char* name, level enabled = level::trace)
// Constant initialization: channel name
constexpr channel(const char* name)
: name(name)
, enabled(enabled)
, enabled(level::_uninit)
{
}
// Formatting function
template<typename... Args>
void format(level sev, const char* fmt, const Args&... args) const
{
#ifdef _MSC_VER
if (sev <= enabled)
#else
if (__builtin_expect(sev <= enabled, 0))
#endif
broadcast(*this, sev, fmt, ::unveil<Args>::get(args)...);
}
#define GEN_LOG_METHOD(_sev)\
template<typename... Args>\
void _sev(const char* fmt, const Args&... args) const\
const message msg_##_sev{this, level::_sev};\
template <typename... Args>\
void _sev(const char* fmt, const Args&... args)\
{\
return format<Args...>(level::_sev, fmt, args...);\
if (UNLIKELY(level::_sev <= enabled))\
{\
static constexpr fmt_type_info type_list[sizeof...(Args) + 1]{fmt_type_info::make<fmt_unveil_t<Args>>()...};\
msg_##_sev.broadcast(fmt, type_list, u64{fmt_unveil<Args>::get(args)}...);\
}\
}
GEN_LOG_METHOD(fatal)
@@ -60,10 +91,6 @@ namespace logs
GEN_LOG_METHOD(trace)
#undef GEN_LOG_METHOD
private:
// Send log message to global logger instance
static void broadcast(const channel& ch, level sev, const char* fmt...);
};
/* Small set of predefined channels */
@@ -75,31 +102,22 @@ namespace logs
extern channel HLE;
extern channel PPU;
extern channel SPU;
extern channel ARMv7;
// Log level control: set all channels to level::notice
void reset();
// Log level control: register channel if necessary, set channel level
void set_level(const std::string&, level);
}
template<>
struct bijective<logs::level, const char*>
{
static constexpr bijective_pair<logs::level, const char*> map[]
{
{ logs::level::always, "Nothing" },
{ logs::level::fatal, "Fatal" },
{ logs::level::error, "Error" },
{ logs::level::todo, "TODO" },
{ logs::level::success, "Success" },
{ logs::level::warning, "Warning" },
{ logs::level::notice, "Notice" },
{ logs::level::trace, "Trace" },
};
};
#define LOG_CHANNEL(ch, ...) ::logs::channel ch(#ch, ##__VA_ARGS__);
// Legacy:
#define LOG_SUCCESS(ch, fmt, ...) logs::ch.success(fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) logs::ch.notice (fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) logs::ch.warning(fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) logs::ch.error (fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) logs::ch.todo (fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) logs::ch.trace (fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) logs::ch.fatal (fmt, ##__VA_ARGS__)
#define LOG_SUCCESS(ch, fmt, ...) logs::ch.success("" fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) logs::ch.notice ("" fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) logs::ch.warning("" fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) logs::ch.error ("" fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) logs::ch.todo ("" fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) logs::ch.trace ("" fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) logs::ch.fatal ("" fmt, ##__VA_ARGS__)
-98
View File
@@ -1,98 +0,0 @@
#pragma once
class MTProgressDialog : public wxDialog
{
wxGauge** m_gauge;
wxStaticText** m_msg;
wxArrayLong m_maximum;
const u8 m_cores;
static const uint layout = 16;
static const uint maxdial = 65536;
wxArrayInt m_lastupdate;
public:
MTProgressDialog(wxWindow* parent, const wxSize& size, const wxString& title,
const wxString& msg, const wxArrayLong& maximum, const u8 cores)
: wxDialog(parent, wxID_ANY, title, wxDefaultPosition)
, m_maximum(maximum)
, m_cores(cores)
{
wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL);
m_gauge = new wxGauge*[m_cores];
m_msg = new wxStaticText*[m_cores];
m_lastupdate.SetCount(cores);
for(uint i=0; i<m_cores; ++i)
{
m_lastupdate[i] = -1;
m_msg[i] = new wxStaticText(this, wxID_ANY, msg);
sizer->Add(m_msg[i], 0, wxLEFT | wxTOP, layout);
m_gauge[i] = new wxGauge(this, wxID_ANY, maxdial,
wxDefaultPosition, wxDefaultSize,
wxGA_HORIZONTAL );
sizer->Add(m_gauge[i], 0, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, layout);
m_gauge[i]->SetValue(0);
sizer->AddSpacer(5);
}
SetSizerAndFit(sizer);
if(size != wxDefaultSize)
{
SetSize(size);
}
else
{
wxSize ws;
ws.x = 400;
ws.y = GetSize().y + 8;
SetSize(ws);
}
m_maximum.SetCount(m_cores);
Show();
}
force_inline void Update(const u8 thread_id, const u64 value, const wxString& msg)
{
if(thread_id > m_cores) return;
const int curupdate = (int)(((double)value/(double)m_maximum[thread_id])*1000);
if(curupdate == m_lastupdate[thread_id]) return;
m_lastupdate[thread_id] = curupdate;
m_msg[thread_id]->SetLabel(msg);
if(value >= (u32)m_maximum[thread_id]) return;
m_gauge[thread_id]->SetValue(((double)value / (double)m_maximum[thread_id]) * maxdial);
}
const u32 GetMaxValue(const uint thread_id) const
{
if(thread_id > m_cores) return 0;
return m_maximum[thread_id];
}
void SetMaxFor(const uint thread_id, const u64 val)
{
if(thread_id > m_cores) return;
m_maximum[thread_id] = val;
m_lastupdate[thread_id] = 0;
}
virtual void Close(bool force = false)
{
m_lastupdate.Empty();
m_maximum.Empty();
wxDialog::Close(force);
}
};
-83
View File
@@ -1,83 +0,0 @@
#pragma once
#include <cstdint>
#include <exception>
template<typename T, typename = std::enable_if_t<std::is_integral<T>::value>>
constexpr T align(const T& value, std::uint64_t align)
{
return static_cast<T>((value + (align - 1)) & ~(align - 1));
}
template<typename To, typename From>
constexpr To narrow_impl(const To& result, const From& value, const char* message)
{
return static_cast<From>(result) != value ? throw std::runtime_error(message) : result;
}
// Narrow cast (similar to gsl::narrow) with fixed message
template<typename To, typename From>
constexpr auto narrow(const From& value, const char* fixed_msg = "::narrow() failed") -> decltype(static_cast<To>(static_cast<From>(std::declval<To>())))
{
return narrow_impl(static_cast<To>(value), value, fixed_msg);
}
// Return 32 bit .size() for container
template<typename CT>
constexpr auto size32(const CT& container, const char* fixed_msg = "::size32() failed") -> decltype(static_cast<std::uint32_t>(container.size()))
{
return narrow<std::uint32_t>(container.size(), fixed_msg);
}
// Return 32 bit size for an array
template<typename T, std::size_t Size>
constexpr std::uint32_t size32(const T(&)[Size])
{
static_assert(Size <= UINT32_MAX, "size32() error: too big");
return static_cast<std::uint32_t>(Size);
}
#define CHECK_SIZE(type, size) static_assert(sizeof(type) == size, "Invalid " #type " type size")
#define CHECK_ALIGN(type, align) static_assert(alignof(type) == align, "Invalid " #type " type alignment")
#define CHECK_MAX_SIZE(type, size) static_assert(sizeof(type) <= size, #type " type size is too big")
#define CHECK_SIZE_ALIGN(type, size, align) CHECK_SIZE(type, size); CHECK_ALIGN(type, align)
#define CHECK_STORAGE(type, storage) static_assert(sizeof(type) <= sizeof(storage) && alignof(type) <= alignof(decltype(storage)), #type " is too small")
// Return 32 bit sizeof() to avoid widening/narrowing conversions with size_t
#define SIZE_32(type) static_cast<std::uint32_t>(sizeof(type))
// Return 32 bit alignof() to avoid widening/narrowing conversions with size_t
#define ALIGN_32(type) static_cast<std::uint32_t>(alignof(type))
// Return 32 bit custom offsetof()
#define OFFSET_32(type, x) static_cast<std::uint32_t>(reinterpret_cast<std::uintptr_t>(&reinterpret_cast<const volatile char&>(reinterpret_cast<type*>(0ull)->x)))
// Sometimes to avoid writing std::remove_cv_t<>, example: std::is_same<CV T1, CV T2>
#define CV const volatile
#define CONCATENATE_DETAIL(x, y) x ## y
#define CONCATENATE(x, y) CONCATENATE_DETAIL(x, y)
#define STRINGIZE_DETAIL(x) #x
#define STRINGIZE(x) STRINGIZE_DETAIL(x)
// Macro set, wraps an expression into lambda
#define WRAP_EXPR(expr, ...) [&](__VA_ARGS__) { return expr; }
#define COPY_EXPR(expr, ...) [=](__VA_ARGS__) { return expr; }
#define PURE_EXPR(expr, ...) [] (__VA_ARGS__) { return expr; }
#define return_ return
#define HERE "\n(in file " __FILE__ ":" STRINGIZE(__LINE__) ")"
// Ensure that the expression is evaluated to true. Always evaluated and allowed to have side effects (unlike assert() macro).
#define VERIFY(expr) do { if (!(expr)) throw std::runtime_error("Verification failed: " #expr HERE); } while (0)
// EXPECTS() and ENSURES() are intended to check function arguments and results.
// Expressions are not guaranteed to evaluate.
#define EXPECTS(expr) do { if (!(expr)) throw std::runtime_error("Precondition failed: " #expr HERE); } while (0)
#define ENSURES(expr) do { if (!(expr)) throw std::runtime_error("Postcondition failed: " #expr HERE); } while (0)
#define DECLARE(...) decltype(__VA_ARGS__) __VA_ARGS__
#define STR_CASE(value) case value: return #value
-51
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#include "Platform.h"
#ifdef __APPLE__
#include <sys/types.h>
#include <sys/_types/_timespec.h>
#include <mach/mach.h>
#include <mach/clock.h>
#include <mach/mach_time.h>
#undef CPU_STATE_MAX
#define MT_NANO (+1.0E-9)
#define MT_GIGA UINT64_C(1000000000)
// TODO create a list of timers,
static double mt_timebase = 0.0;
static uint64_t mt_timestart = 0;
// TODO be more careful in a multithreaded environement
int clock_gettime(clockid_t clk_id, struct timespec *tp)
{
kern_return_t retval = KERN_SUCCESS;
if( clk_id == TIMER_ABSTIME)
{
if (!mt_timestart) { // only one timer, initilized on the first call to the TIMER
mach_timebase_info_data_t tb = { 0 };
mach_timebase_info(&tb);
mt_timebase = tb.numer;
mt_timebase /= tb.denom;
mt_timestart = mach_absolute_time();
}
double diff = (mach_absolute_time() - mt_timestart) * mt_timebase;
tp->tv_sec = diff * MT_NANO;
tp->tv_nsec = diff - (tp->tv_sec * MT_GIGA);
}
else // other clk_ids are mapped to the coresponding mach clock_service
{
clock_serv_t cclock;
mach_timespec_t mts;
host_get_clock_service(mach_host_self(), clk_id, &cclock);
retval = clock_get_time(cclock, &mts);
mach_port_deallocate(mach_task_self(), cclock);
tp->tv_sec = mts.tv_sec;
tp->tv_nsec = mts.tv_nsec;
}
return retval;
}
#endif /* __APPLE__ */
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#pragma once
#include <cstdint>
#include <immintrin.h>
#include <emmintrin.h>
#define IS_LE_MACHINE 1
#define IS_BE_MACHINE 0
#ifdef _MSC_VER
#include <intrin.h>
#else
#include <x86intrin.h>
#endif
#ifdef _MSC_VER
#define ASSUME(cond) __assume(cond)
#define LIKELY(cond) (cond)
#define UNLIKELY(cond) (cond)
#else
#define ASSUME(cond) do { if (!(cond)) __builtin_unreachable(); } while (0)
#define LIKELY(cond) __builtin_expect(!!(cond), 1)
#define UNLIKELY(cond) __builtin_expect(!!(cond), 0)
#endif
// Some platforms don't support thread_local well yet.
#ifndef _MSC_VER
#define thread_local __thread
#endif
#ifdef _MSC_VER
#define never_inline __declspec(noinline)
#else
#define never_inline __attribute__((noinline))
#endif
#ifdef _MSC_VER
#define force_inline __forceinline
#else
#define force_inline __attribute__((always_inline)) inline
#endif
#if defined(__GNUG__)
#include <stdlib.h>
#define _fpclass(x) std::fpclassify(x)
#define INFINITE 0xFFFFFFFF
#ifdef __APPLE__
// XXX only supports a single timer
#define TIMER_ABSTIME -1
/* The opengroup spec isn't clear on the mapping from REALTIME to CALENDAR
being appropriate or not.
http://pubs.opengroup.org/onlinepubs/009695299/basedefs/time.h.html */
#define CLOCK_REALTIME 1 // #define CALENDAR_CLOCK 1 from mach/clock_types.h
#define CLOCK_MONOTONIC 0 // #define SYSTEM_CLOCK 0
typedef int clockid_t;
/* the mach kernel uses struct mach_timespec, so struct timespec
is loaded from <sys/_types/_timespec.h> for compatability */
// struct timespec { time_t tv_sec; long tv_nsec; };
int clock_gettime(clockid_t clk_id, struct timespec *tp);
#endif /* __APPLE__ */
#endif /* __GNUG__ */
inline std::uint32_t cntlz32(std::uint32_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse(&res, arg) ? res ^ 31 : 32;
#else
return arg ? __builtin_clzll(arg) - 32 : 32;
#endif
}
inline std::uint64_t cntlz64(std::uint64_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse64(&res, arg) ? res ^ 63 : 64;
#else
return arg ? __builtin_clzll(arg) : 64;
#endif
}
// Helper function, used by ""_u16, ""_u32, ""_u64
constexpr std::uint8_t to_u8(char c)
{
return static_cast<std::uint8_t>(c);
}
// Convert 2-byte string to u16 value like reinterpret_cast does
constexpr std::uint16_t operator""_u16(const char* s, std::size_t length)
{
return length != 2 ? throw s :
#if IS_LE_MACHINE == 1
to_u8(s[1]) << 8 | to_u8(s[0]);
#endif
}
// Convert 4-byte string to u32 value like reinterpret_cast does
constexpr std::uint32_t operator""_u32(const char* s, std::size_t length)
{
return length != 4 ? throw s :
#if IS_LE_MACHINE == 1
to_u8(s[3]) << 24 | to_u8(s[2]) << 16 | to_u8(s[1]) << 8 | to_u8(s[0]);
#endif
}
// Convert 8-byte string to u64 value like reinterpret_cast does
constexpr std::uint64_t operator""_u64(const char* s, std::size_t length)
{
return length != 8 ? throw s :
#if IS_LE_MACHINE == 1
static_cast<std::uint64_t>(to_u8(s[7]) << 24 | to_u8(s[6]) << 16 | to_u8(s[5]) << 8 | to_u8(s[4])) << 32 | to_u8(s[3]) << 24 | to_u8(s[2]) << 16 | to_u8(s[1]) << 8 | to_u8(s[0]);
#endif
}
-90
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#include "Utilities/Semaphore.h"
#include <mutex>
#include <condition_variable>
struct benaphore::internal
{
std::mutex mutex;
std::size_t acq_order{};
std::size_t rel_order{};
std::condition_variable cond;
};
void benaphore::wait_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
// Notify non-zero waiter queue size
if (m_value.exchange(-1) == 1)
{
// Return immediately (acquired)
m_value = 0;
return;
}
// Remember the order
const std::size_t order = ++m_data->acq_order;
// Wait for the appropriate rel_order (TODO)
while (m_data->rel_order < order)
{
m_data->cond.wait(lock);
}
if (order == m_data->acq_order && m_data->acq_order == m_data->rel_order)
{
// Cleaup
m_data->acq_order = 0;
m_data->rel_order = 0;
m_value.compare_and_swap(-1, 0);
}
}
void benaphore::post_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
if (m_value.compare_and_swap(0, 1) != -1)
{
// Do nothing (released)
return;
}
if (m_data->acq_order == m_data->rel_order)
{
m_value = 1;
return;
}
// Awake one thread
m_data->rel_order += 1;
// Unlock and notify
lock.unlock();
m_data->cond.notify_one();
}
void benaphore::initialize_once()
{
if (UNLIKELY(!m_data))
{
auto ptr = new benaphore::internal;
if (!m_data.compare_and_swap_test(nullptr, ptr))
{
delete ptr;
}
}
}
benaphore::~benaphore()
{
delete m_data;
}
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#pragma once
#include "types.h"
#include "Atomic.h"
#include "Platform.h"
// Binary semaphore
class benaphore
{
struct internal;
// Reserved value (-1) enforces *_hard() calls
atomic_t<u32> m_value{};
atomic_t<internal*> m_data{};
void wait_hard();
void post_hard();
public:
constexpr benaphore() = default;
~benaphore();
// Initialize internal data
void initialize_once();
void wait()
{
if (UNLIKELY(!m_value.compare_and_swap_test(1, 0)))
{
wait_hard();
}
}
bool try_wait()
{
return m_value.compare_and_swap_test(1, 0);
}
void post()
{
if (UNLIKELY(!m_value.compare_and_swap_test(0, 1)))
{
post_hard();
}
}
};
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#include "SharedMutex.h"
#include <mutex>
#include <condition_variable>
struct shared_mutex::internal
{
std::mutex mutex;
std::size_t rq_size{}; // Reader queue size (threads waiting on m_rcv)
std::size_t wq_size{}; // Writer queue size (threads waiting on m_wcv and m_ocv)
std::condition_variable rcv; // Reader queue
std::condition_variable wcv; // Writer queue
std::condition_variable ocv; // For current exclusive owner
};
void shared_mutex::lock_shared_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
// Validate
if ((m_ctrl & SM_INVALID_BIT) != 0) throw std::runtime_error("shared_mutex::lock_shared(): Invalid bit");
if ((m_ctrl & SM_READER_MASK) == 0) throw std::runtime_error("shared_mutex::lock_shared(): No readers");
// Notify non-zero reader queue size
m_ctrl |= SM_WAITERS_BIT, m_data->rq_size++;
// Fix excess reader count
if ((--m_ctrl & SM_READER_MASK) == 0 && m_data->wq_size)
{
// Notify exclusive owner
m_data->ocv.notify_one();
}
// Obtain the reader lock
while (true)
{
const auto ctrl = m_ctrl.load();
// Check writers and reader limit
if (m_data->wq_size || (ctrl & ~SM_WAITERS_BIT) >= SM_READER_MAX)
{
m_data->rcv.wait(lock);
continue;
}
if (m_ctrl.compare_and_swap_test(ctrl, ctrl + 1))
{
break;
}
}
if (!--m_data->rq_size && !m_data->wq_size)
{
m_ctrl &= ~SM_WAITERS_BIT;
}
}
void shared_mutex::unlock_shared_notify()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
if ((m_ctrl & SM_READER_MASK) == 0 && m_data->wq_size)
{
// Notify exclusive owner
lock.unlock();
m_data->ocv.notify_one();
}
else if (m_data->rq_size)
{
// Notify other readers
lock.unlock();
m_data->rcv.notify_one();
}
}
void shared_mutex::lock_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
// Validate
if ((m_ctrl & SM_INVALID_BIT) != 0) throw std::runtime_error("shared_mutex::lock(): Invalid bit");
// Notify non-zero writer queue size
m_ctrl |= SM_WAITERS_BIT, m_data->wq_size++;
// Obtain the writer lock
while (true)
{
const auto ctrl = m_ctrl.load();
if (ctrl & SM_WRITER_LOCK)
{
m_data->wcv.wait(lock);
continue;
}
if (m_ctrl.compare_and_swap_test(ctrl, ctrl | SM_WRITER_LOCK))
{
break;
}
}
// Wait for remaining readers
while ((m_ctrl & SM_READER_MASK) != 0)
{
m_data->ocv.wait(lock);
}
if (!--m_data->wq_size && !m_data->rq_size)
{
m_ctrl &= ~SM_WAITERS_BIT;
}
}
void shared_mutex::unlock_notify()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
if (m_data->wq_size)
{
// Notify next exclusive owner
lock.unlock();
m_data->wcv.notify_one();
}
else if (m_data->rq_size)
{
// Notify all readers
lock.unlock();
m_data->rcv.notify_all();
}
}
void shared_mutex::lock_upgrade_hard()
{
unlock_shared();
lock();
}
void shared_mutex::lock_degrade_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
m_ctrl -= SM_WRITER_LOCK - 1;
if (m_data->rq_size)
{
// Notify all readers
lock.unlock();
m_data->rcv.notify_all();
}
else if (m_data->wq_size)
{
// Notify next exclusive owner
lock.unlock();
m_data->wcv.notify_one();
}
}
void shared_mutex::initialize_once()
{
if (UNLIKELY(!m_data))
{
auto ptr = new shared_mutex::internal;
if (!m_data.compare_and_swap_test(nullptr, ptr))
{
delete ptr;
}
}
}
shared_mutex::~shared_mutex()
{
delete m_data;
}
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#pragma once
#include "types.h"
#include "Atomic.h"
#include "Platform.h"
//! An attempt to create effective implementation of "shared mutex", lock-free in optimistic case.
//! All locking and unlocking may be done by a single LOCK XADD or LOCK CMPXCHG instruction.
//! MSVC implementation of std::shared_timed_mutex seems suboptimal.
//! std::shared_mutex is not available until C++17.
class shared_mutex final
{
enum : u32
{
SM_WRITER_LOCK = 1u << 31, // Exclusive lock flag, must be MSB
SM_WAITERS_BIT = 1u << 30, // Flag set if m_wq_size or m_rq_size is non-zero
SM_INVALID_BIT = 1u << 29, // Unreachable reader count bit (may be set by incorrect unlock_shared() call)
SM_READER_MASK = SM_WAITERS_BIT - 1, // Valid reader count bit mask
SM_READER_MAX = 1u << 24, // Max reader count
};
atomic_t<u32> m_ctrl{}; // Control variable: reader count | SM_* flags
struct internal;
atomic_t<internal*> m_data{}; // Internal data
void lock_shared_hard();
void unlock_shared_notify();
void lock_hard();
void unlock_notify();
void lock_upgrade_hard();
void lock_degrade_hard();
public:
constexpr shared_mutex() = default;
// Initialize internal data
void initialize_once();
~shared_mutex();
bool try_lock_shared()
{
const u32 ctrl = m_ctrl.load();
return ctrl < SM_READER_MAX && m_ctrl.compare_and_swap_test(ctrl, ctrl + 1);
}
void lock_shared()
{
// Optimization: unconditional increment, compensated later
if (UNLIKELY(m_ctrl++ >= SM_READER_MAX))
{
lock_shared_hard();
}
}
void unlock_shared()
{
if (UNLIKELY(m_ctrl-- >= SM_READER_MAX))
{
unlock_shared_notify();
}
}
bool try_lock()
{
return !m_ctrl && m_ctrl.compare_and_swap_test(0, SM_WRITER_LOCK);
}
void lock()
{
if (UNLIKELY(!m_ctrl.compare_and_swap_test(0, SM_WRITER_LOCK)))
{
lock_hard();
}
}
void unlock()
{
m_ctrl &= ~SM_WRITER_LOCK;
if (UNLIKELY(m_ctrl))
{
unlock_notify();
}
}
bool try_lock_upgrade()
{
return m_ctrl == 1 && m_ctrl.compare_and_swap_test(1, SM_WRITER_LOCK);
}
bool try_lock_degrade()
{
return m_ctrl == SM_WRITER_LOCK && m_ctrl.compare_and_swap_test(SM_WRITER_LOCK, 1);
}
void lock_upgrade()
{
if (UNLIKELY(!m_ctrl.compare_and_swap_test(1, SM_WRITER_LOCK)))
{
lock_upgrade_hard();
}
}
void lock_degrade()
{
if (UNLIKELY(!m_ctrl.compare_and_swap_test(SM_WRITER_LOCK, 1)))
{
lock_degrade_hard();
}
}
};
//! Simplified shared (reader) lock implementation.
//! std::shared_lock may be used instead if necessary.
class reader_lock final
{
shared_mutex& m_mutex;
public:
reader_lock(const reader_lock&) = delete;
reader_lock(shared_mutex& mutex)
: m_mutex(mutex)
{
m_mutex.lock_shared();
}
~reader_lock()
{
m_mutex.unlock_shared();
}
};
//! Simplified exclusive (writer) lock implementation.
//! std::lock_guard may or std::unique_lock be used instead if necessary.
class writer_lock final
{
shared_mutex& m_mutex;
public:
writer_lock(const writer_lock&) = delete;
writer_lock(shared_mutex& mutex)
: m_mutex(mutex)
{
m_mutex.lock();
}
~writer_lock()
{
m_mutex.unlock();
}
};
// Exclusive (writer) lock in the scope of shared (reader) lock.
class upgraded_lock final
{
shared_mutex& m_mutex;
public:
upgraded_lock(const writer_lock&) = delete;
upgraded_lock(shared_mutex& mutex)
: m_mutex(mutex)
{
m_mutex.lock_upgrade();
}
~upgraded_lock()
{
m_mutex.lock_degrade();
}
};
-85
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#pragma once
#include <deque>
// Tag used in sleep_entry<> constructor
static struct defer_sleep_tag {} constexpr defer_sleep{};
// Define sleep queue as std::deque with T* pointers, T - thread type
template<typename T> using sleep_queue = std::deque<T*>;
// Automatic object handling a thread pointer (T*) in the sleep queue
// Sleep is called in the constructor (if not null)
// Awake is called in the destructor (if not null)
// Sleep queue is actually std::deque with pointers, be careful about the lifetime
template<typename T, void(T::*Sleep)() = &T::sleep, void(T::*Awake)() = &T::awake>
class sleep_entry final
{
sleep_queue<T>& m_queue;
T& m_thread;
public:
// Constructor; enter() not called
sleep_entry(sleep_queue<T>& queue, T& entry, const defer_sleep_tag&)
: m_queue(queue)
, m_thread(entry)
{
if (Sleep) (m_thread.*Sleep)();
}
// Constructor; calls enter()
sleep_entry(sleep_queue<T>& queue, T& entry)
: sleep_entry(queue, entry, defer_sleep)
{
enter();
}
// Destructor; calls leave()
~sleep_entry()
{
leave();
if (Awake) (m_thread.*Awake)();
}
// Add thread to the sleep queue
void enter()
{
for (auto t : m_queue)
{
if (t == &m_thread)
{
// Already exists, is it an error?
return;
}
}
m_queue.emplace_back(&m_thread);
}
// Remove thread from the sleep queue
void leave()
{
for (auto it = m_queue.begin(), end = m_queue.end(); it != end; it++)
{
if (*it == &m_thread)
{
m_queue.erase(it);
return;
}
}
}
// Check whether the thread exists in the sleep queue
explicit operator bool() const
{
for (auto it = m_queue.begin(), end = m_queue.end(); it != end; it++)
{
if (*it == &m_thread)
{
return true;
}
}
return false;
}
};
+346 -58
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@@ -1,73 +1,353 @@
#include "StrFmt.h"
#include "BEType.h"
#include "StrUtil.h"
#include "cfmt.h"
#include <cassert>
#include <array>
#include <memory>
#include <algorithm>
#include <string_view>
std::string v128::to_hex() const
#ifdef _WIN32
#include <Windows.h>
#else
#include <errno.h>
#endif
template <>
void fmt_class_string<std::pair<const fmt_type_info*, u64>>::format(std::string& out, u64 arg)
{
return fmt::format("%016llx%016llx", _u64[1], _u64[0]);
}
// Dynamic format arg
const auto& pair = get_object(arg);
std::string v128::to_xyzw() const
{
return fmt::format("x: %g y: %g z: %g w: %g", _f[3], _f[2], _f[1], _f[0]);
}
std::string fmt::unsafe_vformat(const char* fmt, va_list _args) noexcept
{
// Fixed stack buffer for the first attempt
std::array<char, 4096> fixed_buf;
// Possibly dynamically allocated buffer for the second attempt
std::unique_ptr<char[]> buf;
// Pointer to the current buffer
char* buf_addr = fixed_buf.data();
for (std::size_t buf_size = fixed_buf.size();;)
if (pair.first)
{
va_list args;
va_copy(args, _args);
#ifndef _MSC_VER
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-security"
#endif
const std::size_t len = std::vsnprintf(buf_addr, buf_size, fmt, args);
#ifndef _MSC_VER
#pragma GCC diagnostic pop
#endif
va_end(args);
assert(len <= INT_MAX);
if (len < buf_size)
{
return{ buf_addr, len };
}
buf.reset(buf_addr = new char[buf_size = len + 1]);
pair.first->fmt_string(out, pair.second);
}
}
std::string fmt::unsafe_format(const char* fmt...) noexcept
template <>
void fmt_class_string<fmt::base57>::format(std::string& out, u64 arg)
{
va_list args;
va_start(args, fmt);
auto result = unsafe_vformat(fmt, args);
va_end(args);
const auto& _arg = get_object(arg);
return result;
if (_arg.data && _arg.size)
{
// Precomputed tail sizes if input data is not multiple of 8
static constexpr u8 s_tail[8] = {0, 2, 3, 5, 6, 7, 9, 10};
// Get full output size
const std::size_t out_size = _arg.size / 8 * 11 + s_tail[_arg.size % 8];
out.resize(out.size() + out_size);
const auto ptr = &out.front() + (out.size() - out_size);
// Each 8 bytes of input data produce 11 bytes of base57 output
for (std::size_t i = 0, p = 0; i < _arg.size; i += 8, p += 11)
{
// Load up to 8 bytes
be_t<u64> be_value;
if (_arg.size - i < sizeof(be_value))
{
std::memset(&be_value, 0, sizeof(be_value));
std::memcpy(&be_value, _arg.data + i, _arg.size - i);
}
else
{
std::memcpy(&be_value, _arg.data + i, sizeof(be_value));
}
u64 value = be_value;
for (int j = 10; j >= 0; j--)
{
if (p + j < out_size)
{
ptr[p + j] = "0123456789ACEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"[value % 57];
}
value /= 57;
}
}
}
}
fmt::exception_base::exception_base(const char* fmt...)
: std::runtime_error((va_start(m_args, fmt), unsafe_vformat(fmt, m_args)))
void fmt_class_string<const void*>::format(std::string& out, u64 arg)
{
va_end(m_args);
fmt::append(out, "%p", arg);
}
void fmt_class_string<const char*>::format(std::string& out, u64 arg)
{
if (arg)
{
out += reinterpret_cast<const char*>(arg);
}
else
{
out += "(NULLSTR)";
}
}
template <>
void fmt_class_string<std::string>::format(std::string& out, u64 arg)
{
out += get_object(arg);
}
template <>
void fmt_class_string<std::string_view>::format(std::string& out, u64 arg)
{
out += get_object(arg);
}
template <>
void fmt_class_string<std::vector<char>>::format(std::string& out, u64 arg)
{
const std::vector<char>& obj = get_object(arg);
out.append(obj.cbegin(), obj.cend());
}
template <>
void fmt_class_string<char>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hhx", static_cast<char>(arg));
}
template <>
void fmt_class_string<uchar>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hhx", static_cast<uchar>(arg));
}
template <>
void fmt_class_string<schar>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hhx", static_cast<schar>(arg));
}
template <>
void fmt_class_string<short>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hx", static_cast<short>(arg));
}
template <>
void fmt_class_string<ushort>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hx", static_cast<ushort>(arg));
}
template <>
void fmt_class_string<int>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#x", static_cast<int>(arg));
}
template <>
void fmt_class_string<uint>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#x", static_cast<uint>(arg));
}
template <>
void fmt_class_string<long>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#lx", static_cast<long>(arg));
}
template <>
void fmt_class_string<ulong>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#lx", static_cast<ulong>(arg));
}
template <>
void fmt_class_string<llong>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#llx", static_cast<llong>(arg));
}
template <>
void fmt_class_string<ullong>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#llx", static_cast<ullong>(arg));
}
template <>
void fmt_class_string<float>::format(std::string& out, u64 arg)
{
fmt::append(out, "%gf", static_cast<float>(reinterpret_cast<f64&>(arg)));
}
template <>
void fmt_class_string<double>::format(std::string& out, u64 arg)
{
fmt::append(out, "%g", reinterpret_cast<f64&>(arg));
}
template <>
void fmt_class_string<bool>::format(std::string& out, u64 arg)
{
out += arg ? "true" : "false";
}
template <>
void fmt_class_string<v128>::format(std::string& out, u64 arg)
{
const v128& vec = get_object(arg);
fmt::append(out, "0x%016llx%016llx", vec._u64[1], vec._u64[0]);
}
namespace fmt
{
void raw_error(const char* msg)
{
throw std::runtime_error{msg};
}
void raw_verify_error(const char* msg, const fmt_type_info* sup, u64 arg)
{
std::string out{"Verification failed"};
// Print error code (may be irrelevant)
#ifdef _WIN32
if (DWORD error = GetLastError())
{
fmt::append(out, " (e=%#x)", error);
}
#else
if (int error = errno)
{
fmt::append(out, " (e=%d)", error);
}
#endif
if (sup)
{
out += " (";
sup->fmt_string(out, arg); // Print value
out += ")";
}
if (msg)
{
out += ": ";
out += msg;
}
throw std::runtime_error{out};
}
void raw_narrow_error(const char* msg, const fmt_type_info* sup, u64 arg)
{
std::string out{"Narrow error"};
if (sup)
{
out += " (";
sup->fmt_string(out, arg); // Print value
out += ")";
}
if (msg)
{
out += ": ";
out += msg;
}
throw std::range_error{out};
}
// Hidden template
template <typename T>
void raw_throw_exception(const char* fmt, const fmt_type_info* sup, const u64* args)
{
std::string out;
raw_append(out, fmt, sup, args);
throw T{out};
}
// Explicit instantiations (not exhaustive)
template void raw_throw_exception<std::runtime_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::logic_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::domain_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::invalid_argument>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::out_of_range>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::range_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::overflow_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::underflow_error>(const char*, const fmt_type_info*, const u64*);
struct cfmt_src;
}
// Temporary implementation
struct fmt::cfmt_src
{
const fmt_type_info* sup;
const u64* args;
bool test(std::size_t index) const
{
if (!sup[index].fmt_string)
{
return false;
}
return true;
}
template <typename T>
T get(std::size_t index) const
{
return *reinterpret_cast<const T*>(reinterpret_cast<const u8*>(args + index));
}
void skip(std::size_t extra)
{
sup += extra + 1;
args += extra + 1;
}
std::size_t fmt_string(std::string& out, std::size_t extra) const
{
const std::size_t start = out.size();
sup[extra].fmt_string(out, args[extra]);
return out.size() - start;
}
// Returns type size (0 if unknown, pointer, unsigned, assumed max)
std::size_t type(std::size_t extra) const
{
// Hack: use known function pointers to determine type
#define TYPE(type) \
if (sup[extra].fmt_string == &fmt_class_string<type>::format) return sizeof(type);
TYPE(int);
TYPE(llong);
TYPE(schar);
TYPE(short);
if (std::is_signed<char>::value) TYPE(char);
TYPE(long);
#undef TYPE
return 0;
}
static constexpr std::size_t size_char = 1;
static constexpr std::size_t size_short = 2;
static constexpr std::size_t size_int = 0;
static constexpr std::size_t size_long = sizeof(ulong);
static constexpr std::size_t size_llong = sizeof(ullong);
static constexpr std::size_t size_size = sizeof(std::size_t);
static constexpr std::size_t size_max = sizeof(std::uintmax_t);
static constexpr std::size_t size_diff = sizeof(std::ptrdiff_t);
};
void fmt::raw_append(std::string& out, const char* fmt, const fmt_type_info* sup, const u64* args) noexcept
{
cfmt_append(out, fmt, cfmt_src{sup, args});
}
std::string fmt::replace_first(const std::string& src, const std::string& from, const std::string& to)
@@ -82,7 +362,7 @@ std::string fmt::replace_first(const std::string& src, const std::string& from,
return (pos ? src.substr(0, pos) + to : to) + std::string(src.c_str() + pos + from.length());
}
std::string fmt::replace_all(const std::string &src, const std::string& from, const std::string& to)
std::string fmt::replace_all(const std::string& src, const std::string& from, const std::string& to)
{
std::string target = src;
for (auto pos = target.find(from); pos != std::string::npos; pos = target.find(from, pos + 1))
@@ -102,7 +382,7 @@ std::vector<std::string> fmt::split(const std::string& source, std::initializer_
for (size_t cursor_end = 0; cursor_end < source.length(); ++cursor_end)
{
for (auto &separator : separators)
for (auto& separator : separators)
{
if (strncmp(source.c_str() + cursor_end, separator.c_str(), separator.length()) == 0)
{
@@ -111,7 +391,7 @@ std::vector<std::string> fmt::split(const std::string& source, std::initializer_
result.push_back(candidate);
cursor_begin = cursor_end + separator.length();
cursor_end = cursor_begin - 1;
cursor_end = cursor_begin - 1;
break;
}
}
@@ -130,7 +410,7 @@ std::string fmt::trim(const std::string& source, const std::string& values)
std::size_t begin = source.find_first_not_of(values);
if (begin == source.npos)
return{};
return {};
return source.substr(begin, source.find_last_not_of(values) + 1);
}
@@ -143,7 +423,15 @@ std::string fmt::to_upper(const std::string& string)
return result;
}
bool fmt::match(const std::string &source, const std::string &mask)
std::string fmt::to_lower(const std::string& string)
{
std::string result;
result.resize(string.size());
std::transform(string.begin(), string.end(), result.begin(), ::tolower);
return result;
}
bool fmt::match(const std::string& source, const std::string& mask)
{
std::size_t source_position = 0, mask_position = 0;
+293 -29
View File
@@ -1,52 +1,316 @@
#pragma once
#include <cstdarg>
#include <exception>
#include <string>
#include "Platform.h"
#include "types.h"
#include <exception>
#include <stdexcept>
#include <string>
namespace fmt
{
std::string unsafe_format(const char* fmt...) noexcept;
std::string unsafe_vformat(const char*, va_list) noexcept;
template <typename... Args>
static std::string format(const char*, const Args&...);
}
// Formatting function
template<typename... Args>
inline std::string format(const char* fmt, const Args&... args)
template <typename T, typename>
struct fmt_unveil
{
static_assert(sizeof(T) > 0, "fmt_unveil<> error: incomplete type");
using type = T;
static inline u64 get(const T& arg)
{
return unsafe_format(fmt, ::unveil<Args>::get(args)...);
return reinterpret_cast<std::uintptr_t>(&arg);
}
// Helper class
class exception_base : public std::runtime_error
// Temporary value container (can possibly be created by other fmt_unveil<> specializations)
struct u64_wrapper
{
// Helper (there is no other room)
va_list m_args;
T arg;
protected:
// Internal formatting constructor
exception_base(const char* fmt...);
// Allow implicit conversion
operator u64() const
{
return reinterpret_cast<std::uintptr_t>(&arg);
}
};
// Exception type derived from std::runtime_error with formatting constructor
class exception : public exception_base
// This overload resolution takes the precedence
static inline u64_wrapper get(T&& arg)
{
public:
template<typename... Args>
exception(const char* fmt, const Args&... args)
: exception_base(fmt, ::unveil<Args>::get(args)...)
return u64_wrapper{std::move(arg)};
}
};
template <typename T>
struct fmt_unveil<T, std::enable_if_t<std::is_integral<T>::value && sizeof(T) <= 8 && alignof(T) <= 8>>
{
using type = T;
static inline u64 get(T arg)
{
return static_cast<T>(arg);
}
};
template <typename T>
struct fmt_unveil<T, std::enable_if_t<std::is_floating_point<T>::value && sizeof(T) <= 8 && alignof(T) <= 8>>
{
using type = T;
// Convert FP to f64 and reinterpret as u64
static inline u64 get(const f64& arg)
{
return *reinterpret_cast<const u64*>(reinterpret_cast<const u8*>(&arg));
}
};
template <>
struct fmt_unveil<f16, void>
{
using type = f16;
static inline u64 get(const f16& arg)
{
return fmt_unveil<f64>::get(arg.operator float());
}
};
template <typename T>
struct fmt_unveil<T, std::enable_if_t<std::is_enum<T>::value>>
{
using type = T;
static inline u64 get(T arg)
{
return static_cast<std::underlying_type_t<T>>(arg);
}
};
template <typename T>
struct fmt_unveil<T*, void>
{
using type = std::add_const_t<T>*;
static inline u64 get(type arg)
{
return reinterpret_cast<std::uintptr_t>(arg);
}
};
template <typename T, std::size_t N>
struct fmt_unveil<T[N], void>
{
using type = std::add_const_t<T>*;
static inline u64 get(type arg)
{
return reinterpret_cast<std::uintptr_t>(arg);
}
};
template <>
struct fmt_unveil<b8, void>
{
using type = bool;
static inline u64 get(const b8& value)
{
return fmt_unveil<bool>::get(value);
}
};
// String type format provider, also type classifier (format() called if an argument is formatted as "%s")
template <typename T, typename = void>
struct fmt_class_string
{
// Formatting function (must be explicitly specialized)
static void format(std::string& out, u64 arg);
// Helper typedef (visible in format())
using type = T;
// Helper function (converts arg to object reference)
static SAFE_BUFFERS FORCE_INLINE const T& get_object(u64 arg)
{
return *reinterpret_cast<const T*>(static_cast<std::uintptr_t>(arg));
}
// Enum -> string function type
using convert_t = const char*(*)(T value);
// Enum -> string function registered
static convert_t convert_enum;
// Helper function (safely converts arg to enum value)
static SAFE_BUFFERS FORCE_INLINE void format_enum(std::string& out, u64 arg, convert_t convert)
{
// Save convert function
if (convert_enum == nullptr)
{
convert_enum = convert;
}
const auto value = static_cast<std::underlying_type_t<T>>(arg);
// Check narrowing
if (static_cast<u64>(value) == arg)
{
if (const char* str = convert(static_cast<T>(value)))
{
out += str;
return;
}
}
// Fallback to underlying type formatting
fmt_class_string<std::underlying_type_t<T>>::format(out, static_cast<u64>(value));
}
// Helper function (bitset formatting)
static SAFE_BUFFERS FORCE_INLINE void format_bitset(std::string& out, u64 arg, const char* prefix, const char* delim, const char* suffix, void (*fmt)(std::string&, u64))
{
// Start from raw value
fmt_class_string<u64>::format(out, arg);
out += prefix;
for (u64 i = 0; i < 63; i++)
{
const u64 mask = 1ull << i;
if (arg & mask)
{
fmt(out, i);
if (arg >> (i + 1))
{
out += delim;
}
}
}
if (arg & (1ull << 63))
{
fmt(out, 63);
}
out += suffix;
}
// Helper constant (may be used in format_enum as lambda return value)
static constexpr const char* unknown = nullptr;
};
template <typename T, typename V>
const char*(*fmt_class_string<T, V>::convert_enum)(T) = nullptr;
template <>
struct fmt_class_string<const void*, void>
{
static void format(std::string& out, u64 arg);
};
template <typename T>
struct fmt_class_string<T*, void> : fmt_class_string<const void*, void>
{
// Classify all pointers as const void*
};
template <>
struct fmt_class_string<const char*, void>
{
static void format(std::string& out, u64 arg);
};
template <>
struct fmt_class_string<char*, void> : fmt_class_string<const char*>
{
// Classify char* as const char*
};
struct fmt_type_info
{
decltype(&fmt_class_string<int>::format) fmt_string;
template <typename T>
static constexpr fmt_type_info make()
{
return fmt_type_info
{
&fmt_class_string<T>::format,
};
}
};
// Argument array type (each element generated via fmt_unveil<>)
template <typename... Args>
using fmt_args_t = const u64(&&)[sizeof...(Args) + 1];
namespace fmt
{
// Base-57 format helper
struct base57
{
const uchar* data;
std::size_t size;
template <typename T>
base57(const T& arg)
: data(reinterpret_cast<const uchar*>(&arg))
, size(sizeof(T))
{
}
base57(const uchar* data, std::size_t size)
: data(data)
, size(size)
{
}
};
// Narrow cast (similar to gsl::narrow) with exception message formatting
template<typename To, typename From, typename... Args>
inline auto narrow(const char* format_str, const From& value, const Args&... args) -> decltype(static_cast<To>(static_cast<From>(std::declval<To>())))
template <typename... Args>
SAFE_BUFFERS FORCE_INLINE const fmt_type_info* get_type_info()
{
const auto result = static_cast<To>(value);
if (static_cast<From>(result) != value) throw fmt::exception(format_str, value, args...);
// Constantly initialized null-terminated list of type-specific information
static constexpr fmt_type_info result[sizeof...(Args) + 1]{fmt_type_info::make<fmt_unveil_t<Args>>()...};
return result;
}
template <typename... Args>
constexpr const fmt_type_info type_info_v[sizeof...(Args) + 1]{fmt_type_info::make<fmt_unveil_t<Args>>()...};
// Internal formatting function
void raw_append(std::string& out, const char*, const fmt_type_info*, const u64*) noexcept;
// Formatting function
template <typename... Args>
SAFE_BUFFERS FORCE_INLINE void append(std::string& out, const char* fmt, const Args&... args)
{
static constexpr fmt_type_info type_list[sizeof...(Args) + 1]{fmt_type_info::make<fmt_unveil_t<Args>>()...};
raw_append(out, fmt, type_list, fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
}
// Formatting function
template <typename... Args>
SAFE_BUFFERS FORCE_INLINE std::string format(const char* fmt, const Args&... args)
{
std::string result;
append<Args...>(result, fmt, args...);
return result;
}
// Internal exception message formatting template, must be explicitly specialized or instantiated in cpp to minimize code bloat
template <typename T>
[[noreturn]] void raw_throw_exception(const char*, const fmt_type_info*, const u64*);
// Throw exception with formatting
template <typename T = std::runtime_error, typename... Args>
[[noreturn]] SAFE_BUFFERS FORCE_INLINE void throw_exception(const char* fmt, const Args&... args)
{
static constexpr fmt_type_info type_list[sizeof...(Args) + 1]{fmt_type_info::make<fmt_unveil_t<Args>>()...};
raw_throw_exception<T>(fmt, type_list, fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
}
}
+27 -19
View File
@@ -5,10 +5,11 @@
#include <string>
#include <vector>
#include <functional>
#include <string_view>
// Copy null-terminated string from std::string to char array with truncation
template<std::size_t N>
inline void strcpy_trunc(char(&dst)[N], const std::string& src)
template <std::size_t N>
inline void strcpy_trunc(char (&dst)[N], const std::string& src)
{
const std::size_t count = src.size() >= N ? N - 1 : src.size();
std::memcpy(dst, src.c_str(), count);
@@ -16,21 +17,27 @@ inline void strcpy_trunc(char(&dst)[N], const std::string& src)
}
// Copy null-terminated string from char array to another char array with truncation
template<std::size_t N, std::size_t N2>
inline void strcpy_trunc(char(&dst)[N], const char(&src)[N2])
template <std::size_t N, std::size_t N2>
inline void strcpy_trunc(char (&dst)[N], const char (&src)[N2])
{
const std::size_t count = N2 >= N ? N - 1 : N2;
std::memcpy(dst, src, count);
dst[count] = '\0';
}
template <std::size_t N>
inline bool ends_with(const std::string& src, const char (&end)[N])
{
return src.size() >= N - 1 && src.compare(src.size() - (N - 1), N - 1, end, N - 1) == 0;
}
namespace fmt
{
std::string replace_first(const std::string& src, const std::string& from, const std::string& to);
std::string replace_all(const std::string &src, const std::string& from, const std::string& to);
std::string replace_all(const std::string& src, const std::string& from, const std::string& to);
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::string>(&list)[list_size])
template <size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::string> (&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
@@ -53,8 +60,8 @@ namespace fmt
return src;
}
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>>(&list)[list_size])
template <size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>> (&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
@@ -80,43 +87,43 @@ namespace fmt
std::vector<std::string> split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty = true);
std::string trim(const std::string& source, const std::string& values = " \t");
template<typename T>
template <typename T>
std::string merge(const T& source, const std::string& separator)
{
if (!source.size())
{
return{};
return {};
}
std::string result;
auto it = source.begin();
auto it = source.begin();
auto end = source.end();
for (--end; it != end; ++it)
{
result += *it + separator;
result += std::string{*it} + separator;
}
return result + source.back();
return result + std::string{source.back()};
}
template<typename T>
template <typename T>
std::string merge(std::initializer_list<T> sources, const std::string& separator)
{
if (!sources.size())
{
return{};
return {};
}
std::string result;
bool first = true;
for (auto &v : sources)
for (auto& v : sources)
{
if (first)
{
result = fmt::merge(v, separator);
first = false;
first = false;
}
else
{
@@ -128,6 +135,7 @@ namespace fmt
}
std::string to_upper(const std::string& string);
std::string to_lower(const std::string& string);
bool match(const std::string &source, const std::string &mask);
bool match(const std::string& source, const std::string& mask);
}
+784 -790
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File diff suppressed because it is too large Load Diff
+340 -285
View File
@@ -1,375 +1,430 @@
#pragma once
#include <exception>
#include "types.h"
#include "Atomic.h"
#include <string>
#include <memory>
#include <string_view>
#include "Platform.h"
#include "Atomic.h"
#include "mutex.h"
#include "cond.h"
#include "lockless.h"
// Report error and call std::abort(), defined in main.cpp
[[noreturn]] void report_fatal_error(const std::string&);
// Will report exception and call std::abort() if put in catch(...)
[[noreturn]] void catch_all_exceptions();
// Simple list of void() functors
class task_stack
// Hardware core layout
enum class native_core_arrangement : u32
{
struct task_base
{
std::unique_ptr<task_base> next;
virtual ~task_base() = default;
virtual void exec()
{
if (next)
{
next->exec();
}
}
};
template<typename F>
struct task_type : task_base
{
std::remove_reference_t<F> func;
task_type(F&& func)
: func(std::forward<F>(func))
{
}
void exec() override
{
func();
task_base::exec();
}
};
std::unique_ptr<task_base> m_stack;
public:
task_stack() = default;
template<typename F>
task_stack(F&& func)
: m_stack(new task_type<F>(std::forward<F>(func)))
undefined,
generic,
intel_ht,
amd_ccx
};
enum class thread_class : u32
{
general,
rsx,
spu,
ppu
};
enum class thread_state
{
created, // Initial state
detached, // The thread has been detached to destroy its own named_thread object (can be dangerously misused)
aborting, // The thread has been joined in the destructor or explicitly aborted (mutually exclusive with detached)
finished // Final state, always set at the end of thread execution
};
template <class Context>
class named_thread;
template <typename T>
struct result_storage
{
alignas(T) std::byte data[sizeof(T)];
static constexpr bool empty = false;
using type = T;
T* get()
{
return reinterpret_cast<T*>(&data);
}
void push(task_stack stack)
const T* get() const
{
auto _top = stack.m_stack.release();
auto _next = m_stack.release();
m_stack.reset(_top);
while (UNLIKELY(_top->next)) _top = _top->next.get();
_top->next.reset(_next);
return reinterpret_cast<const T*>(&data);
}
void reset()
void destroy() noexcept
{
m_stack.reset();
}
void exec() const
{
if (m_stack)
{
m_stack->exec();
}
get()->~T();
}
};
// Thread control class
class thread_ctrl final
template <>
struct result_storage<void>
{
public: // TODO
struct internal;
static constexpr bool empty = true;
private:
static thread_local thread_ctrl* g_tls_this_thread;
using type = void;
};
// Thread handle storage
std::aligned_storage_t<16> m_thread;
template <class Context, typename... Args>
using result_storage_t = result_storage<std::invoke_result_t<Context, Args...>>;
// Thread join contention counter
atomic_t<u32> m_joining{};
// Detect on_abort() method (should return void)
template <typename T, typename = void>
struct thread_on_abort : std::bool_constant<false> {};
// Thread internals
atomic_t<internal*> m_data{};
template <typename T>
struct thread_on_abort<T, decltype(std::declval<named_thread<T>&>().on_abort())> : std::bool_constant<true> {};
// Fixed name
std::string m_name;
// Detect on_cleanup() static member function (should return void) (in C++20 can use destroying delete instead)
template <typename T, typename = void>
struct thread_on_cleanup : std::bool_constant<false> {};
template <typename T>
struct thread_on_cleanup<T, decltype(named_thread<T>::on_cleanup(std::declval<named_thread<T>*>()))> : std::bool_constant<true> {};
// Thread base class
class thread_base
{
// Native thread entry point function type
#ifdef _WIN32
using native_entry = uint(__stdcall*)(void* arg);
#else
using native_entry = void*(*)(void* arg);
#endif
// Thread handle (platform-specific)
atomic_t<std::uintptr_t> m_thread{0};
// Thread mutex
mutable shared_mutex m_mutex;
// Thread condition variable
cond_variable m_cond;
// Thread flags
atomic_t<u32> m_signal{0};
// Thread joining condition variable
mutable cond_variable m_jcv;
// Thread state
atomic_t<thread_state> m_state = thread_state::created;
// Thread name
lf_value<std::string> m_name;
//
atomic_t<u64> m_cycles = 0;
// Start thread
static void start(const std::shared_ptr<thread_ctrl>&, task_stack);
void start(native_entry);
// Called at the thread start
void initialize();
// Called at the thread end
void finalize() noexcept;
// Called at the thread end, returns true if needs destruction
bool finalize(int) noexcept;
// Get atexit function
void push_atexit(task_stack);
// Cleanup after possibly deleting the thread instance
static void finalize() noexcept;
// Start waiting
void wait_start(u64 timeout);
friend class thread_ctrl;
// Proceed waiting
bool wait_wait(u64 timeout);
template <class Context>
friend class named_thread;
// Check exception
void test();
protected:
thread_base(std::string_view name);
~thread_base();
public:
thread_ctrl(std::string&& name);
// Get CPU cycles since last time this function was called. First call returns 0.
u64 get_cycles();
thread_ctrl(const thread_ctrl&) = delete;
// Wait for the thread (it does NOT change thread state, and can be called from multiple threads)
void join() const;
~thread_ctrl();
// Notify the thread
void notify();
};
// Collection of global function for current thread
class thread_ctrl final
{
// Current thread
static thread_local thread_base* g_tls_this_thread;
// Target cpu core layout
static atomic_t<native_core_arrangement> g_native_core_layout;
// Internal waiting function, may throw. Infinite value is -1.
static bool _wait_for(u64 usec);
friend class thread_base;
public:
// Get current thread name
static std::string_view get_name()
{
return g_tls_this_thread->m_name.get();
}
// Get thread name
const std::string& get_name() const
template <typename T>
static std::string_view get_name(const named_thread<T>& thread)
{
return m_name;
return static_cast<const thread_base&>(thread).m_name.get();
}
// Initialize internal data
void initialize_once();
// Get thread result (may throw, simultaneous joining allowed)
void join();
// Lock thread mutex
void lock();
// Lock conditionally (double-checked)
template<typename F>
bool lock_if(F&& pred)
// Set current thread name (not recommended)
static void set_name(std::string_view name)
{
if (pred())
{
lock();
try
{
if (LIKELY(pred()))
{
return true;
}
else
{
unlock();
return false;
}
}
catch (...)
{
unlock();
throw;
}
}
else
{
return false;
}
g_tls_this_thread->m_name.assign(name);
}
// Unlock thread mutex (internal data must be initialized)
void unlock();
// Lock, unlock, notify the thread (required if the condition changed locklessly)
void lock_notify();
// Notify the thread (internal data must be initialized)
void notify();
// Set exception (internal data must be initialized, thread mutex must be locked)
void set_exception(std::exception_ptr);
// Current thread sleeps for specified amount of microseconds.
// Wrapper for std::this_thread::sleep, doesn't require valid thread_ctrl.
[[deprecated]] static void sleep(u64 useconds);
// Wait until pred(). Abortable, may throw. Thread must be locked.
// Timeout in microseconds (zero means infinite).
template<typename F>
static inline auto wait(u64 useconds, F&& pred)
// Set thread name (not recommended)
template <typename T>
static void set_name(named_thread<T>& thread, std::string_view name)
{
g_tls_this_thread->wait_start(useconds);
while (true)
{
g_tls_this_thread->test();
if (auto&& result = pred())
{
return result;
}
else if (!g_tls_this_thread->wait_wait(useconds) && useconds)
{
return result;
}
}
static_cast<thread_base&>(thread).m_name.assign(name);
}
// Wait until pred(). Abortable, may throw. Thread must be locked.
template<typename F>
static inline auto wait(F&& pred)
template <typename T>
static u64 get_cycles(named_thread<T>& thread)
{
while (true)
{
g_tls_this_thread->test();
if (auto&& result = pred())
{
return result;
}
g_tls_this_thread->wait_wait(0);
}
return static_cast<thread_base&>(thread).get_cycles();
}
// Wait once. Thread must be locked.
template <typename T>
static void notify(named_thread<T>& thread)
{
static_cast<thread_base&>(thread).notify();
}
// Read current state
static inline thread_state state()
{
return g_tls_this_thread->m_state;
}
// Wait once with timeout. May spuriously return false.
static inline bool wait_for(u64 usec)
{
return _wait_for(usec);
}
// Wait.
static inline void wait()
{
g_tls_this_thread->test();
g_tls_this_thread->wait_wait(0);
g_tls_this_thread->test();
_wait_for(-1);
}
// Wait unconditionally until aborted. Thread must be locked.
[[noreturn]] static inline void eternalize()
// Wait until pred().
template <typename F, typename RT = std::invoke_result_t<F>>
static inline RT wait(F&& pred)
{
while (true)
{
g_tls_this_thread->test();
g_tls_this_thread->wait_wait(0);
if (RT result = pred())
{
return result;
}
_wait_for(-1);
}
}
// Get current thread (may be nullptr)
static thread_ctrl* get_current()
static thread_base* get_current()
{
return g_tls_this_thread;
}
// Register function at thread exit (for the current thread)
template<typename F>
static inline void atexit(F&& func)
// Detect layout
static void detect_cpu_layout();
// Returns a core affinity mask. Set whether to generate the high priority set or not
static u16 get_affinity_mask(thread_class group);
// Sets the native thread priority
static void set_native_priority(int priority);
// Sets the preferred affinity mask for this thread
static void set_thread_affinity_mask(u16 mask);
// Spawn a detached named thread
template <typename F>
static void spawn(std::string_view name, F&& func)
{
return g_tls_this_thread->push_atexit(std::forward<F>(func));
}
// Named thread factory
template<typename N, typename F>
static inline std::shared_ptr<thread_ctrl> spawn(N&& name, F&& func)
{
auto ctrl = std::make_shared<thread_ctrl>(std::forward<N>(name));
thread_ctrl::start(ctrl, std::forward<F>(func));
return ctrl;
new named_thread<F>(thread_state::detached, name, std::forward<F>(func));
}
};
class named_thread : public std::enable_shared_from_this<named_thread>
// Derived from the callable object Context, possibly a lambda
template <class Context>
class named_thread final : public Context, result_storage_t<Context>, thread_base
{
// Pointer to managed resource (shared with actual thread)
std::shared_ptr<thread_ctrl> m_thread;
using result = result_storage_t<Context>;
using thread = thread_base;
// Type-erased thread entry point
#ifdef _WIN32
static inline uint __stdcall entry_point(void* arg) try
#else
static inline void* entry_point(void* arg) try
#endif
{
const auto _this = static_cast<named_thread*>(static_cast<thread*>(arg));
// Perform self-cleanup if necessary
if (_this->entry_point())
{
// Call on_cleanup() static member function if it's available
if constexpr (thread_on_cleanup<Context>())
{
Context::on_cleanup(_this);
}
else
{
delete _this;
}
}
thread::finalize();
return 0;
}
catch (...)
{
catch_all_exceptions();
}
bool entry_point()
{
thread::initialize();
if constexpr (result::empty)
{
// No result
Context::operator()();
}
else
{
// Construct the result using placement new (copy elision should happen)
new (result::get()) typename result::type(Context::operator()());
}
return thread::finalize(0);
}
// Detached thread constructor
named_thread(thread_state s, std::string_view name, Context&& f)
: Context(std::forward<Context>(f))
, thread(name)
{
thread::m_state.raw() = s;
thread::start(&named_thread::entry_point);
}
friend class thread_ctrl;
public:
named_thread();
// Normal forwarding constructor
template <typename... Args, typename = std::enable_if_t<std::is_constructible_v<Context, Args&&...>>>
named_thread(std::string_view name, Args&&... args)
: Context(std::forward<Args>(args)...)
, thread(name)
{
thread::start(&named_thread::entry_point);
}
virtual ~named_thread();
// Lambda constructor, also the implicit deduction guide candidate
named_thread(std::string_view name, Context&& f)
: Context(std::forward<Context>(f))
, thread(name)
{
thread::start(&named_thread::entry_point);
}
// Deleted copy/move constructors + copy/move operators
named_thread(const named_thread&) = delete;
// Get thread name
virtual std::string get_name() const;
named_thread& operator=(const named_thread&) = delete;
protected:
// Start thread (cannot be called from the constructor: should throw bad_weak_ptr in such case)
void start();
// Thread task (called in the thread)
virtual void on_task() = 0;
// Thread finalization (called after on_task)
virtual void on_exit() {}
public:
// ID initialization
virtual void on_init()
// Wait for the completion and access result (if not void)
[[nodiscard]] decltype(auto) operator()()
{
start();
thread::join();
if constexpr (!result::empty)
{
return *result::get();
}
}
// ID finalization
virtual void on_stop()
// Wait for the completion and access result (if not void)
[[nodiscard]] decltype(auto) operator()() const
{
m_thread->join();
thread::join();
if constexpr (!result::empty)
{
return *result::get();
}
}
// Access thread_ctrl
thread_ctrl* operator->() const
// Access thread state
operator thread_state() const
{
return m_thread.get();
}
};
// Simple thread mutex locker
class thread_lock final
{
thread_ctrl* m_thread;
public:
thread_lock(const thread_lock&) = delete;
// Lock specified thread
thread_lock(thread_ctrl* thread)
: m_thread(thread)
{
m_thread->lock();
}
// Lock specified named_thread
thread_lock(named_thread& thread)
: thread_lock(thread.operator->())
{
}
// Lock current thread
thread_lock()
: thread_lock(thread_ctrl::get_current())
{
}
~thread_lock()
{
m_thread->unlock();
}
};
// Wrapper for named thread, joins automatically in the destructor, can only be used in function scope
class scope_thread final
{
std::shared_ptr<thread_ctrl> m_thread;
public:
template<typename N, typename F>
scope_thread(N&& name, F&& func)
: m_thread(thread_ctrl::spawn(std::forward<N>(name), std::forward<F>(func)))
{
}
// Deleted copy/move constructors + copy/move operators
scope_thread(const scope_thread&) = delete;
// Destructor with exceptions allowed
~scope_thread() noexcept(false)
{
m_thread->join();
return thread::m_state.load();
}
// Try to abort/detach
named_thread& operator=(thread_state s)
{
if (s != thread_state::aborting && s != thread_state::detached)
{
ASSUME(0);
}
if (thread::m_state.compare_and_swap_test(thread_state::created, s))
{
if (s == thread_state::aborting)
{
// Call on_abort() method if it's available
if constexpr (thread_on_abort<Context>())
{
Context::on_abort();
}
}
thread::notify();
}
return *this;
}
// Context type doesn't need virtual destructor
~named_thread()
{
*this = thread_state::aborting;
thread::join();
if constexpr (!result::empty)
{
result::destroy();
}
}
};
+13 -6
View File
@@ -6,8 +6,8 @@ class Timer
{
private:
bool m_stopped;
std::chrono::high_resolution_clock::time_point m_start;
std::chrono::high_resolution_clock::time_point m_end;
std::chrono::steady_clock::time_point m_start;
std::chrono::steady_clock::time_point m_end;
public:
Timer() : m_stopped(false)
@@ -17,13 +17,13 @@ public:
void Start()
{
m_stopped = false;
m_start = std::chrono::high_resolution_clock::now();
m_start = std::chrono::steady_clock::now();
}
void Stop()
{
m_stopped = true;
m_end = std::chrono::high_resolution_clock::now();
m_end = std::chrono::steady_clock::now();
}
double GetElapsedTimeInSec() const
@@ -38,15 +38,22 @@ public:
u64 GetElapsedTimeInMicroSec() const
{
std::chrono::high_resolution_clock::time_point now = m_stopped ? m_end : std::chrono::high_resolution_clock::now();
std::chrono::steady_clock::time_point now = m_stopped ? m_end : std::chrono::steady_clock::now();
return std::chrono::duration_cast<std::chrono::microseconds>(now - m_start).count();
}
u64 GetElapsedTimeInNanoSec() const
{
std::chrono::high_resolution_clock::time_point now = m_stopped ? m_end : std::chrono::high_resolution_clock::now();
std::chrono::steady_clock::time_point now = m_stopped ? m_end : std::chrono::steady_clock::now();
return std::chrono::duration_cast<std::chrono::nanoseconds>(now - m_start).count();
}
u64 GetMsSince(std::chrono::steady_clock::time_point timestamp)
{
std::chrono::steady_clock::time_point now = m_stopped ? m_end : std::chrono::steady_clock::now();
return std::chrono::duration_cast<std::chrono::milliseconds>(now - timestamp).count();
}
};
+246 -13
View File
@@ -7,39 +7,272 @@
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <sys/types.h>
#endif
namespace memory_helper
#ifdef __linux__
#include <sys/syscall.h>
#ifdef __NR_memfd_create
#elif __x86_64__
#define __NR_memfd_create 319
#elif __aarch64__
#define __NR_memfd_create 279
#endif
static int memfd_create_(const char *name, uint flags)
{
void* reserve_memory(size_t size)
return syscall(__NR_memfd_create, name, flags);
}
#endif
namespace utils
{
// Convert memory protection (internal)
static auto operator +(protection prot)
{
#ifdef _WIN32
void* ret = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS);
ENSURES(ret != NULL);
DWORD _prot = PAGE_NOACCESS;
switch (prot)
{
case protection::rw: _prot = PAGE_READWRITE; break;
case protection::ro: _prot = PAGE_READONLY; break;
case protection::no: break;
case protection::wx: _prot = PAGE_EXECUTE_READWRITE; break;
case protection::rx: _prot = PAGE_EXECUTE_READ; break;
}
#else
void* ret = mmap(nullptr, size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
ENSURES(ret != 0);
int _prot = PROT_NONE;
switch (prot)
{
case protection::rw: _prot = PROT_READ | PROT_WRITE; break;
case protection::ro: _prot = PROT_READ; break;
case protection::no: break;
case protection::wx: _prot = PROT_READ | PROT_WRITE | PROT_EXEC; break;
case protection::rx: _prot = PROT_READ | PROT_EXEC; break;
}
#endif
return ret;
return _prot;
}
void commit_page_memory(void* pointer, size_t size)
void* memory_reserve(std::size_t size, void* use_addr)
{
#ifdef _WIN32
VERIFY(VirtualAlloc(pointer, size, MEM_COMMIT, PAGE_READWRITE) != NULL);
return ::VirtualAlloc(use_addr, size, MEM_RESERVE, PAGE_NOACCESS);
#else
VERIFY(mprotect((void*)((u64)pointer & -4096), size, PROT_READ | PROT_WRITE) != -1);
auto ptr = ::mmap(use_addr, size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (use_addr && ptr != use_addr)
{
::munmap(ptr, size);
return nullptr;
}
return ptr;
#endif
}
void free_reserved_memory(void* pointer, size_t size)
void memory_commit(void* pointer, std::size_t size, protection prot)
{
#ifdef _WIN32
VERIFY(VirtualFree(pointer, 0, MEM_DECOMMIT) != 0);
verify(HERE), ::VirtualAlloc(pointer, size, MEM_COMMIT, +prot);
#else
VERIFY(mprotect(pointer, size, PROT_NONE) != -1);
verify(HERE), ::mprotect((void*)((u64)pointer & -4096), size + ((u64)pointer & 4095), +prot) != -1;
#endif
}
void memory_decommit(void* pointer, std::size_t size)
{
#ifdef _WIN32
verify(HERE), ::VirtualFree(pointer, size, MEM_DECOMMIT);
#else
verify(HERE), ::mmap(pointer, size, PROT_NONE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
#endif
}
void memory_reset(void* pointer, std::size_t size, protection prot)
{
#ifdef _WIN32
memory_decommit(pointer, size);
memory_commit(pointer, size, prot);
#else
verify(HERE), ::mmap(pointer, size, +prot, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
#endif
}
void memory_release(void* pointer, std::size_t size)
{
#ifdef _WIN32
verify(HERE), ::VirtualFree(pointer, 0, MEM_RELEASE);
#else
verify(HERE), ::munmap(pointer, size) != -1;
#endif
}
void memory_protect(void* pointer, std::size_t size, protection prot)
{
#ifdef _WIN32
for (u64 addr = (u64)pointer, end = addr + size; addr < end;)
{
const u64 boundary = (addr + 0x10000) & -0x10000;
const u64 block_size = std::min(boundary, end) - addr;
DWORD old;
if (!::VirtualProtect((LPVOID)addr, block_size, +prot, &old))
{
fmt::throw_exception("VirtualProtect failed (%p, 0x%x, addr=0x%x, error=%#x)", pointer, size, addr, GetLastError());
}
// Next region
addr += block_size;
}
#else
verify(HERE), ::mprotect((void*)((u64)pointer & -4096), size + ((u64)pointer & 4095), +prot) != -1;
#endif
}
shm::shm(u32 size)
: m_size(::align(size, 0x10000))
{
#ifdef _WIN32
m_handle = ::CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_EXECUTE_READWRITE, 0, m_size, NULL);
verify(HERE), m_handle != INVALID_HANDLE_VALUE;
#elif __linux__
m_file = ::memfd_create_("", 0);
verify(HERE), m_file >= 0;
verify(HERE), ::ftruncate(m_file, m_size) >= 0;
#else
while ((m_file = ::shm_open("/rpcs3-mem1", O_RDWR | O_CREAT | O_EXCL, S_IWUSR | S_IRUSR)) == -1)
{
if (m_file == -1 && errno == EMFILE)
{
fmt::throw_exception("Too many open files. Raise the limit and try again.");
}
verify(HERE), errno == EEXIST;
}
verify(HERE), ::shm_unlink("/rpcs3-mem1") >= 0;
verify(HERE), ::ftruncate(m_file, m_size) >= 0;
#endif
}
shm::~shm()
{
#ifdef _WIN32
::CloseHandle(m_handle);
#else
::close(m_file);
#endif
}
u8* shm::map(void* ptr, protection prot) const
{
#ifdef _WIN32
DWORD access = FILE_MAP_WRITE;
switch (prot)
{
case protection::rw:
case protection::ro:
case protection::no:
break;
case protection::wx:
case protection::rx:
access |= FILE_MAP_EXECUTE;
break;
}
if (auto ret = static_cast<u8*>(::MapViewOfFileEx(m_handle, access, 0, 0, m_size, ptr)))
{
if (prot != protection::rw && prot != protection::wx)
{
DWORD old;
if (!::VirtualProtect(ret, m_size, +prot, &old))
{
::UnmapViewOfFile(ret);
return nullptr;
}
}
return ret;
}
return nullptr;
#else
return static_cast<u8*>(::mmap((void*)((u64)ptr & -0x10000), m_size, +prot, MAP_SHARED | (ptr ? MAP_FIXED : 0), m_file, 0));
#endif
}
u8* shm::map_critical(void* ptr, protection prot)
{
const auto target = (u8*)((u64)ptr & -0x10000);
#ifdef _WIN32
::MEMORY_BASIC_INFORMATION mem;
if (!::VirtualQuery(target, &mem, sizeof(mem)) || mem.State != MEM_RESERVE || !::VirtualFree(mem.AllocationBase, 0, MEM_RELEASE))
{
return nullptr;
}
const auto base = (u8*)mem.AllocationBase;
const auto size = mem.RegionSize + (target - base);
if (base < target && !::VirtualAlloc(base, target - base, MEM_RESERVE, PAGE_NOACCESS))
{
return nullptr;
}
if (target + m_size < base + size && !::VirtualAlloc(target + m_size, base + size - target - m_size, MEM_RESERVE, PAGE_NOACCESS))
{
return nullptr;
}
#endif
return this->map(target, prot);
}
void shm::unmap(void* ptr) const
{
#ifdef _WIN32
::UnmapViewOfFile(ptr);
#else
::munmap(ptr, m_size);
#endif
}
void shm::unmap_critical(void* ptr)
{
const auto target = (u8*)((u64)ptr & -0x10000);
this->unmap(target);
#ifdef _WIN32
::MEMORY_BASIC_INFORMATION mem, mem2;
if (!::VirtualQuery(target - 1, &mem, sizeof(mem)) || !::VirtualQuery(target + m_size, &mem2, sizeof(mem2)))
{
return;
}
if (mem.State == MEM_RESERVE && !::VirtualFree(mem.AllocationBase, 0, MEM_RELEASE))
{
return;
}
if (mem2.State == MEM_RESERVE && !::VirtualFree(mem2.AllocationBase, 0, MEM_RELEASE))
{
return;
}
const auto size1 = mem.State == MEM_RESERVE ? target - (u8*)mem.AllocationBase : 0;
const auto size2 = mem2.State == MEM_RESERVE ? mem2.RegionSize : 0;
if (!::VirtualAlloc(mem.State == MEM_RESERVE ? mem.AllocationBase : target, m_size + size1 + size2, MEM_RESERVE, PAGE_NOACCESS))
{
return;
}
#endif
}
}
+61 -7
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@@ -1,22 +1,76 @@
#pragma once
namespace memory_helper
namespace utils
{
// Memory protection type
enum class protection
{
rw, // Read + write (default)
ro, // Read only
no, // No access
wx, // Read + write + execute
rx, // Read + execute
};
/**
* Reserve `size` bytes of virtual memory and returns it.
* The memory should be commited before usage.
*/
void* reserve_memory(std::size_t size);
void* memory_reserve(std::size_t size, void* use_addr = nullptr);
/**
* Commit `size` bytes of virtual memory starting at pointer.
* That is, bake reserved memory with physical memory.
* pointer should belong to a range of reserved memory.
*/
void commit_page_memory(void* pointer, std::size_t size);
void memory_commit(void* pointer, std::size_t size, protection prot = protection::rw);
/**
* Decommit all memory committed via commit_page_memory.
*/
void free_reserved_memory(void* pointer, std::size_t size);
// Decommit all memory committed via commit_page_memory.
void memory_decommit(void* pointer, std::size_t size);
// Decommit all memory and commit it again.
void memory_reset(void* pointer, std::size_t size, protection prot = protection::rw);
// Free memory after reserved by memory_reserve, should specify original size
void memory_release(void* pointer, std::size_t size);
// Set memory protection
void memory_protect(void* pointer, std::size_t size, protection prot);
// Shared memory handle
class shm
{
#ifdef _WIN32
void* m_handle;
#else
int m_file;
#endif
u32 m_size;
public:
explicit shm(u32 size);
shm(const shm&) = delete;
shm& operator=(const shm&) = delete;
~shm();
// Map shared memory
u8* map(void* ptr, protection prot = protection::rw) const;
// Map shared memory over reserved memory region, which is unsafe (non-atomic) under Win32
u8* map_critical(void* ptr, protection prot = protection::rw);
// Unmap shared memory
void unmap(void* ptr) const;
// Unmap shared memory, undoing map_critical
void unmap_critical(void* ptr);
u32 size() const
{
return m_size;
}
};
}
+590
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@@ -0,0 +1,590 @@
#include "types.h"
#include "StrFmt.h"
#include <vector>
namespace utils
{
class address_range_vector;
/**
* Constexprs
*/
constexpr inline u32 page_start(u32 addr)
{
return addr & ~4095u;
}
constexpr inline u32 next_page(u32 addr)
{
return page_start(addr + 4096u);
}
constexpr inline u32 page_end(u32 addr)
{
return next_page(addr) - 1;
}
constexpr inline u32 is_page_aligned(u32 addr)
{
return page_start(addr) == addr;
}
/**
* Address Range utility class
*/
class address_range
{
public:
u32 start = UINT32_MAX; // First address in range
u32 end = 0; // Last address
private:
// Helper constexprs
static constexpr inline bool range_overlaps(u32 start1, u32 end1, u32 start2, u32 end2)
{
return (start1 <= end2 && start2 <= end1);
}
static constexpr inline bool address_overlaps(u32 address, u32 start, u32 end)
{
return (start <= address && address <= end);
}
static constexpr inline bool range_inside_range(u32 start1, u32 end1, u32 start2, u32 end2)
{
return (start1 >= start2 && end1 <= end2);
}
address_range(u32 _start, u32 _end) : start(_start), end(_end) {};
public:
// Constructors
address_range() = default;
address_range(const address_range &other) : start(other.start), end(other.end) {};
static inline address_range start_length(u32 _start, u32 _length)
{
return address_range(_start, _start + (_length - 1));
}
static inline address_range start_end(u32 _start, u32 _end)
{
return address_range(_start, _end);
}
// Length
u32 length() const
{
AUDIT(valid());
return end - start + 1;
}
void set_length(const u32 new_length)
{
end = start + new_length - 1;
ASSERT(valid());
}
u32 next_address() const
{
return end + 1;
}
u32 prev_address() const
{
return start - 1;
}
// Overlapping checks
bool overlaps(const address_range &other) const
{
AUDIT(valid() && other.valid());
return range_overlaps(start, end, other.start, other.end);
}
bool overlaps(const u32 addr) const
{
AUDIT(valid());
return address_overlaps(addr, start, end);
}
bool inside(const address_range &other) const
{
AUDIT(valid() && other.valid());
return range_inside_range(start, end, other.start, other.end);
}
inline bool inside(const address_range_vector &vec) const;
inline bool overlaps(const address_range_vector &vec) const;
bool touches(const address_range &other) const
{
AUDIT(valid() && other.valid());
// returns true if there is overlap, or if sections are side-by-side
return overlaps(other) || other.start == next_address() || other.end == prev_address();
}
// Utilities
s32 signed_distance(const address_range &other) const
{
if (touches(other))
{
return 0;
}
// other after this
if (other.start > end)
{
return (s32)(other.start - end - 1);
}
// this after other
AUDIT(start > other.end);
return -((s32)(start - other.end - 1));
}
u32 distance(const address_range &other) const
{
if (touches(other))
{
return 0;
}
// other after this
if (other.start > end)
{
return (other.start - end - 1);
}
// this after other
AUDIT(start > other.end);
return (start - other.end - 1);
}
address_range get_min_max(const address_range &other) const
{
return {
std::min(valid() ? start : UINT32_MAX, other.valid() ? other.start : UINT32_MAX),
std::max(valid() ? end : 0, other.valid() ? other.end : 0)
};
}
void set_min_max(const address_range &other)
{
const address_range _range = get_min_max(other);
start = _range.start;
end = _range.end;
}
bool is_page_range() const
{
return (valid() && start % 4096u == 0 && length() % 4096u == 0);
}
address_range to_page_range() const
{
AUDIT(valid());
return { page_start(start), page_end(end) };
}
void page_align()
{
AUDIT(valid());
start = page_start(start);
end = page_end(end);
AUDIT(is_page_range());
}
address_range get_intersect(const address_range &clamp) const
{
if (!valid() || !clamp.valid())
{
return {};
}
return { std::max(start, clamp.start), std::min(end, clamp.end) };
}
void intersect(const address_range &clamp)
{
if (!clamp.valid())
{
invalidate();
}
else
{
start = std::max(start, clamp.start);
end = std::min(end, clamp.end);
}
}
// Validity
bool valid() const
{
return (start <= end);
}
void invalidate()
{
start = UINT32_MAX;
end = 0;
}
// Comparison Operators
bool operator ==(const address_range &other) const
{
return (start == other.start && end == other.end);
}
bool operator !=(const address_range &other) const
{
return (start != other.start || end != other.end);
}
/**
* Debug
*/
std::string str() const
{
return fmt::format("{0x%x->0x%x}", start, end);
}
};
static inline address_range page_for(u32 addr)
{
return address_range::start_end(page_start(addr), page_end(addr));
}
/**
* Address Range Vector utility class
*
* Collection of address_range objects. Allows for merging and removing ranges from the set.
*/
class address_range_vector
{
public:
using vector_type = typename std::vector<address_range>;
using iterator = typename vector_type::iterator;
using const_iterator = typename vector_type::const_iterator;
using size_type = typename vector_type::size_type;
private:
vector_type data;
public:
// Wrapped functions
inline void reserve(size_t nr) { data.reserve(nr); }
inline void clear() { data.clear(); }
inline size_type size() const { return data.size(); }
inline bool empty() const { return data.empty(); }
inline address_range& operator[](size_type n) { return data[n]; }
inline const address_range& operator[](size_type n) const { return data[n]; }
inline iterator begin() { return data.begin(); }
inline const_iterator begin() const { return data.begin(); }
inline iterator end() { return data.end(); }
inline const_iterator end() const { return data.end(); }
// Search for ranges that touch new_range. If found, merge instead of adding new_range.
// When adding a new range, re-use invalid ranges whenever possible
void merge(const address_range &new_range)
{
// Note the case where we have
// AAAA BBBB
// CCCC
// If we have data={A,B}, and new_range=C, we have to merge A with C, then B with A and invalidate B
if (!new_range.valid())
{
return;
}
address_range *found = nullptr;
address_range *invalid = nullptr;
for (auto &existing : data)
{
if (!existing.valid())
{
invalid = &existing;
continue;
}
// range1 overlaps, is immediately before, or is immediately after range2
if (existing.touches(new_range))
{
if (found != nullptr)
{
// Already found a match, merge and invalidate "existing"
found->set_min_max(existing);
existing.invalidate();
}
else
{
// First match, merge "new_range"
existing.set_min_max(new_range);
found = &existing;
}
}
}
if (found != nullptr)
{
return;
}
if (invalid != nullptr)
{
*invalid = new_range;
}
else
{
data.push_back(new_range);
}
AUDIT(check_consistency());
}
void merge(const address_range_vector &other)
{
for (const address_range &new_range : other)
{
merge(new_range);
}
}
// Exclude a given range from data
void exclude(const address_range &exclusion)
{
// Note the case where we have
// AAAAAAA
// EEE
// where data={A} and exclusion=E.
// In this case, we need to reduce A to the head (before E starts), and then create a new address_range B for the tail (after E ends), i.e.
// AA BB
// EEE
if (!exclusion.valid())
{
return;
}
address_range *invalid = nullptr; // try to re-use an invalid range instead of calling push_back
// We use index access because we might have to push_back within the loop, which could invalidate the iterators
size_type _size = data.size();
for (int n = 0; n < _size; ++n)
{
address_range &existing = data[n];
if (!existing.valid())
{
// Null
invalid = &existing;
continue;
}
if (!existing.overlaps(exclusion))
{
// No overlap, skip
continue;
}
const bool head_excluded = exclusion.overlaps(existing.start); // This section has its start inside excluded range
const bool tail_excluded = exclusion.overlaps(existing.end); // This section has its end inside excluded range
if (head_excluded && tail_excluded)
{
// Cannot be salvaged, fully excluded
existing.invalidate();
invalid = &existing;
}
else if (head_excluded)
{
// Head overlaps, truncate head
existing.start = exclusion.next_address();
}
else if (tail_excluded)
{
// Tail overlaps, truncate tail
existing.end = exclusion.prev_address();
}
else
{
// Section sits in the middle (see comment above function header)
AUDIT(exclusion.inside(existing));
const auto tail_end = existing.end;
// Head
existing.end = exclusion.prev_address();
// Tail
if (invalid != nullptr)
{
invalid->start = exclusion.next_address();
invalid->end = tail_end;
invalid = nullptr;
}
else
{
// IMPORTANT: adding to data invalidates "existing". This must be done last!
data.push_back(address_range::start_end(exclusion.next_address(), tail_end));
}
}
}
AUDIT(check_consistency());
AUDIT(!overlaps(exclusion));
}
void exclude(const address_range_vector &other)
{
for (const address_range &exclusion : other)
{
exclude(exclusion);
}
}
// Checks the consistency of this vector.
// Will fail if ranges within the vector overlap our touch each-other
bool check_consistency() const
{
size_t _size = data.size();
for (int i = 0; i < _size; ++i)
{
const auto &r1 = data[i];
if (!r1.valid())
{
continue;
}
for (int j = i + 1; j < _size; ++j)
{
const auto &r2 = data[j];
if (!r2.valid())
{
continue;
}
if (r1.touches(r2))
{
return false;
}
}
}
return true;
}
// Test for overlap with a given range
bool overlaps(const address_range &range) const
{
for (const address_range &current : data)
{
if (!current.valid())
{
continue;
}
if (current.overlaps(range))
{
return true;
}
}
return false;
}
// Test for overlap with a given address_range vector
bool overlaps(const address_range_vector &other) const
{
for (const address_range &rng1 : data)
{
if (!rng1.valid())
{
continue;
}
for (const address_range &rng2 : other.data)
{
if (!rng2.valid())
{
continue;
}
if (rng1.overlaps(rng2))
{
return true;
}
}
}
return false;
}
// Test if a given range is fully contained inside this vector
bool contains(const address_range &range) const
{
for (const address_range &cur : *this)
{
if (!cur.valid())
{
continue;
}
if (range.inside(cur))
{
return true;
}
}
return false;
}
// Test if all ranges in this vector are full contained inside a specific range
bool inside(const address_range &range) const
{
for (const address_range &cur : *this)
{
if (!cur.valid())
{
continue;
}
if (!cur.inside(range))
{
return false;
}
}
return true;
}
};
// These declarations must be done after address_range_vector has been defined
bool address_range::inside(const address_range_vector &vec) const
{
return vec.contains(*this);
}
bool address_range::overlaps(const address_range_vector &vec) const
{
return vec.overlaps(*this);
}
}; // namespace utils
namespace std {
static_assert(sizeof(size_t) >= 2 * sizeof(u32), "size_t must be at least twice the size of u32");
template <>
struct hash<utils::address_range>
{
std::size_t operator()(const utils::address_range& k) const
{
// we can guarantee a unique hash since our type is 64 bits and size_t as well
return (size_t{ k.start } << 32) | size_t{ k.end };
}
};
};
+185
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@@ -0,0 +1,185 @@
#pragma once
#include "types.h"
namespace utils
{
inline u32 cntlz32(u32 arg, bool nonzero = false)
{
#ifdef _MSC_VER
ulong res;
return _BitScanReverse(&res, arg) || nonzero ? res ^ 31 : 32;
#else
return arg || nonzero ? __builtin_clz(arg) : 32;
#endif
}
inline u64 cntlz64(u64 arg, bool nonzero = false)
{
#ifdef _MSC_VER
ulong res;
return _BitScanReverse64(&res, arg) || nonzero ? res ^ 63 : 64;
#else
return arg || nonzero ? __builtin_clzll(arg) : 64;
#endif
}
inline u32 cnttz32(u32 arg, bool nonzero = false)
{
#ifdef _MSC_VER
ulong res;
return _BitScanForward(&res, arg) || nonzero ? res : 32;
#else
return arg || nonzero ? __builtin_ctz(arg) : 32;
#endif
}
inline u64 cnttz64(u64 arg, bool nonzero = false)
{
#ifdef _MSC_VER
ulong res;
return _BitScanForward64(&res, arg) || nonzero ? res : 64;
#else
return arg || nonzero ? __builtin_ctzll(arg) : 64;
#endif
}
inline u8 popcnt16(u16 arg)
{
const u32 a1 = arg & 0x5555;
const u32 a2 = (arg >> 1) & 0x5555;
const u32 a3 = a1 + a2;
const u32 b1 = a3 & 0x3333;
const u32 b2 = (a3 >> 2) & 0x3333;
const u32 b3 = b1 + b2;
const u32 c1 = b3 & 0x0f0f;
const u32 c2 = (b3 >> 4) & 0x0f0f;
const u32 c3 = c1 + c2;
return static_cast<u8>(c3 + (c3 >> 8));
}
// Rotate helpers
#if defined(__GNUG__)
inline u8 rol8(u8 x, u8 n)
{
u8 result = x;
__asm__("rolb %[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u8 ror8(u8 x, u8 n)
{
u8 result = x;
__asm__("rorb %[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u16 rol16(u16 x, u16 n)
{
u16 result = x;
__asm__("rolw %b[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u16 ror16(u16 x, u16 n)
{
u16 result = x;
__asm__("rorw %b[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u32 rol32(u32 x, u32 n)
{
u32 result = x;
__asm__("roll %b[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u32 ror32(u32 x, u32 n)
{
u32 result = x;
__asm__("rorl %b[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u64 rol64(u64 x, u64 n)
{
u64 result = x;
__asm__("rolq %b[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u64 ror64(u64 x, u64 n)
{
u64 result = x;
__asm__("rorq %b[n], %[result]" : [result] "+g"(result) : [n] "c"(n));
return result;
}
inline u64 umulh64(u64 a, u64 b)
{
u64 result;
__asm__("mulq %[b]" : "=d"(result) : [a] "a"(a), [b] "rm"(b));
return result;
}
inline s64 mulh64(s64 a, s64 b)
{
s64 result;
__asm__("imulq %[b]" : "=d"(result) : [a] "a"(a), [b] "rm"(b));
return result;
}
#elif defined(_MSC_VER)
inline u8 rol8(u8 x, u8 n)
{
return _rotl8(x, n);
}
inline u8 ror8(u8 x, u8 n)
{
return _rotr8(x, n);
}
inline u16 rol16(u16 x, u16 n)
{
return _rotl16(x, (u8)n);
}
inline u16 ror16(u16 x, u16 n)
{
return _rotr16(x, (u8)n);
}
inline u32 rol32(u32 x, u32 n)
{
return _rotl(x, (int)n);
}
inline u32 ror32(u32 x, u32 n)
{
return _rotr(x, (int)n);
}
inline u64 rol64(u64 x, u64 n)
{
return _rotl64(x, (int)n);
}
inline u64 ror64(u64 x, u64 n)
{
return _rotr64(x, (int)n);
}
inline u64 umulh64(u64 x, u64 y)
{
return __umulh(x, y);
}
inline s64 mulh64(s64 x, s64 y)
{
return __mulh(x, y);
}
#endif
} // namespace utils
+175
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@@ -0,0 +1,175 @@
#include "bin_patch.h"
#include <yaml-cpp/yaml.h>
#include "File.h"
#include "Config.h"
template <>
void fmt_class_string<patch_type>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](patch_type value)
{
switch (value)
{
case patch_type::load: return "load";
case patch_type::byte: return "byte";
case patch_type::le16: return "le16";
case patch_type::le32: return "le32";
case patch_type::le64: return "le64";
case patch_type::bef32: return "bef32";
case patch_type::bef64: return "bef64";
case patch_type::be16: return "be16";
case patch_type::be32: return "be32";
case patch_type::be64: return "be64";
case patch_type::lef32: return "lef32";
case patch_type::lef64: return "lef64";
}
return unknown;
});
}
void patch_engine::append(const std::string& patch)
{
if (fs::file f{patch})
{
YAML::Node root;
try
{
root = YAML::Load(f.to_string());
}
catch (const std::exception& e)
{
LOG_FATAL(GENERAL, "Failed to load patch file %s\n%s thrown: %s", patch, typeid(e).name(), e.what());
return;
}
for (auto pair : root)
{
auto& name = pair.first.Scalar();
auto& data = m_map[name];
for (auto patch : pair.second)
{
u64 type64 = 0;
cfg::try_to_enum_value(&type64, &fmt_class_string<patch_type>::format, patch[0].Scalar());
struct patch info{};
info.type = static_cast<patch_type>(type64);
info.offset = patch[1].as<u32>(0);
switch (info.type)
{
case patch_type::load:
{
// Special syntax: copy named sequence (must be loaded before)
const auto found = m_map.find(patch[1].Scalar());
if (found != m_map.end())
{
// Address modifier (optional)
const u32 mod = patch[2].as<u32>(0);
for (const auto& rd : found->second)
{
info = rd;
info.offset += mod;
data.emplace_back(info);
}
continue;
}
// TODO: error
break;
}
case patch_type::bef32:
case patch_type::lef32:
{
info.value_as<f32>() = patch[2].as<f32>();
break;
}
case patch_type::bef64:
case patch_type::lef64:
{
info.value_as<f64>() = patch[2].as<f64>();
break;
}
default:
{
info.value = patch[2].as<u64>();
break;
}
}
data.emplace_back(info);
}
}
}
}
std::size_t patch_engine::apply(const std::string& name, u8* dst) const
{
const auto found = m_map.find(name);
if (found == m_map.cend())
{
return 0;
}
// Apply modifications sequentially
for (const auto& p : found->second)
{
auto ptr = dst + p.offset;
switch (p.type)
{
case patch_type::load:
{
// Invalid in this context
break;
}
case patch_type::byte:
{
*ptr = static_cast<u8>(p.value);
break;
}
case patch_type::le16:
{
*reinterpret_cast<le_t<u16, 1>*>(ptr) = static_cast<u16>(p.value);
break;
}
case patch_type::le32:
case patch_type::lef32:
{
*reinterpret_cast<le_t<u32, 1>*>(ptr) = static_cast<u32>(p.value);
break;
}
case patch_type::le64:
case patch_type::lef64:
{
*reinterpret_cast<le_t<u64, 1>*>(ptr) = static_cast<u64>(p.value);
break;
}
case patch_type::be16:
{
*reinterpret_cast<be_t<u16, 1>*>(ptr) = static_cast<u16>(p.value);
break;
}
case patch_type::be32:
case patch_type::bef32:
{
*reinterpret_cast<be_t<u32, 1>*>(ptr) = static_cast<u32>(p.value);
break;
}
case patch_type::be64:
case patch_type::bef64:
{
*reinterpret_cast<be_t<u64, 1>*>(ptr) = static_cast<u64>(p.value);
break;
}
}
}
return found->second.size();
}
+48
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@@ -0,0 +1,48 @@
#pragma once
#include "BEType.h"
#include <vector>
#include <string>
#include <unordered_map>
enum class patch_type
{
load,
byte,
le16,
le32,
le64,
lef32,
lef64,
be16,
be32,
be64,
bef32,
bef64,
};
class patch_engine
{
struct patch
{
patch_type type;
u32 offset;
u64 value;
template <typename T>
T& value_as()
{
return *reinterpret_cast<T*>(reinterpret_cast<char*>(&value));
}
};
// Database
std::unordered_map<std::string, std::vector<patch>> m_map;
public:
// Load from file
void append(const std::string& path);
// Apply patch (returns the number of entries applied)
std::size_t apply(const std::string& name, u8* dst) const;
};
+413
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@@ -0,0 +1,413 @@
#pragma once
/*
This header implements bs_t<> class for scoped enum types (enum class).
To enable bs_t<>, enum scope must contain `__bitset_enum_max` entry.
enum class flagzz : u32
{
flag1, // Bit indices start from zero
flag2,
__bitset_enum_max // It must be the last value
};
This also enables helper operators for this enum type.
Examples:
`+flagzz::flag1` - unary `+` operator convert flagzz value to bs_t<flagzz>
`flagzz::flag1 + flagzz::flag2` - bitset union
`flagzz::flag1 - flagzz::flag2` - bitset difference
Intersection (&) and symmetric difference (^) is also available.
*/
#include "types.h"
#include "Atomic.h"
template <typename T>
class atomic_bs_t;
// Bitset type for enum class with available bits [0, T::__bitset_enum_max)
template <typename T>
class bs_t final
{
public:
// Underlying type
using under = std::underlying_type_t<T>;
private:
// Underlying value
under m_data;
friend class atomic_bs_t<T>;
// Value constructor
constexpr explicit bs_t(int, under data)
: m_data(data)
{
}
public:
static constexpr std::size_t bitmax = sizeof(T) * 8;
static constexpr std::size_t bitsize = static_cast<under>(T::__bitset_enum_max);
static_assert(std::is_enum<T>::value, "bs_t<> error: invalid type (must be enum)");
static_assert(bitsize <= bitmax, "bs_t<> error: invalid __bitset_enum_max");
static_assert(bitsize != bitmax || std::is_unsigned<under>::value, "bs_t<> error: invalid __bitset_enum_max (sign bit)");
// Helper function
static constexpr under shift(T value)
{
return static_cast<under>(1) << static_cast<under>(value);
}
bs_t() = default;
// Construct from a single bit
constexpr bs_t(T bit)
: m_data(shift(bit))
{
}
// Test for empty bitset
constexpr explicit operator bool() const
{
return m_data != 0;
}
// Extract underlying data
constexpr explicit operator under() const
{
return m_data;
}
// Copy
constexpr bs_t operator +() const
{
return *this;
}
constexpr bs_t& operator +=(bs_t rhs)
{
m_data |= static_cast<under>(rhs);
return *this;
}
constexpr bs_t& operator -=(bs_t rhs)
{
m_data &= ~static_cast<under>(rhs);
return *this;
}
constexpr bs_t& operator &=(bs_t rhs)
{
m_data &= static_cast<under>(rhs);
return *this;
}
constexpr bs_t& operator ^=(bs_t rhs)
{
m_data ^= static_cast<under>(rhs);
return *this;
}
constexpr bs_t operator +(bs_t rhs) const
{
return bs_t(0, m_data | rhs.m_data);
}
constexpr bs_t operator -(bs_t rhs) const
{
return bs_t(0, m_data & ~rhs.m_data);
}
constexpr bs_t operator &(bs_t rhs) const
{
return bs_t(0, m_data & rhs.m_data);
}
constexpr bs_t operator ^(bs_t rhs) const
{
return bs_t(0, m_data ^ rhs.m_data);
}
constexpr bool operator ==(bs_t rhs) const
{
return m_data == rhs.m_data;
}
constexpr bool operator !=(bs_t rhs) const
{
return m_data != rhs.m_data;
}
constexpr bool test(bs_t rhs) const
{
return (m_data & rhs.m_data) != 0;
}
constexpr bool test_and_set(T bit)
{
bool r = (m_data & shift(bit)) != 0;
m_data |= shift(bit);
return r;
}
constexpr bool test_and_reset(T bit)
{
bool r = (m_data & shift(bit)) != 0;
m_data &= ~shift(bit);
return r;
}
constexpr bool test_and_complement(T bit)
{
bool r = (m_data & shift(bit)) != 0;
m_data ^= shift(bit);
return r;
}
};
// Unary '+' operator: promote plain enum value to bitset value
template <typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator +(T bit)
{
return bit;
}
// Binary '+' operator: bitset union
template <typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator +(T lhs, T rhs)
{
return bs_t<T>(lhs) + bs_t<T>(rhs);
}
// Binary '-' operator: bitset difference
template <typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator -(T lhs, T rhs)
{
return bs_t<T>(lhs) - bs_t<T>(rhs);
}
// Binary '&' operator: bitset intersection
template <typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator &(T lhs, T rhs)
{
return bs_t<T>(lhs) & bs_t<T>(rhs);
}
// Binary '^' operator: bitset symmetric difference
template <typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator ^(T lhs, T rhs)
{
return bs_t<T>(lhs) ^ bs_t<T>(rhs);
}
// Atomic bitset specialization with optimized operations
template <typename T>
class atomic_bs_t : public atomic_t<::bs_t<T>> // TODO: true specialization
{
// Corresponding bitset type
using bs_t = ::bs_t<T>;
// Base class
using base = atomic_t<::bs_t<T>>;
// Use underlying m_data
using base::m_data;
public:
// Underlying type
using under = typename bs_t::under;
atomic_bs_t() = default;
atomic_bs_t(const atomic_bs_t&) = delete;
atomic_bs_t& operator =(const atomic_bs_t&) = delete;
explicit constexpr atomic_bs_t(bs_t value)
: base(value)
{
}
explicit constexpr atomic_bs_t(T bit)
: base(bit)
{
}
explicit operator bool() const
{
return static_cast<bool>(base::load());
}
explicit operator under() const
{
return static_cast<under>(base::load());
}
bs_t operator +() const
{
return base::load();
}
bs_t fetch_add(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::fetch_or(m_data.m_data, rhs.m_data));
}
bs_t add_fetch(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::or_fetch(m_data.m_data, rhs.m_data));
}
bs_t operator +=(const bs_t& rhs)
{
return add_fetch(rhs);
}
bs_t fetch_sub(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::fetch_and(m_data.m_data, ~rhs.m_data));
}
bs_t sub_fetch(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::and_fetch(m_data.m_data, ~rhs.m_data));
}
bs_t operator -=(const bs_t& rhs)
{
return sub_fetch(rhs);
}
bs_t fetch_and(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::fetch_and(m_data.m_data, rhs.m_data));
}
bs_t and_fetch(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::and_fetch(m_data.m_data, rhs.m_data));
}
bs_t operator &=(const bs_t& rhs)
{
return and_fetch(rhs);
}
bs_t fetch_xor(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::fetch_xor(m_data.m_data, rhs.m_data));
}
bs_t xor_fetch(const bs_t& rhs)
{
return bs_t(0, atomic_storage<under>::xor_fetch(m_data.m_data, rhs.m_data));
}
bs_t operator ^=(const bs_t& rhs)
{
return xor_fetch(rhs);
}
auto fetch_or(const bs_t&) = delete;
auto or_fetch(const bs_t&) = delete;
auto operator |=(const bs_t&) = delete;
auto operator ++() = delete;
auto operator --() = delete;
auto operator ++(int) = delete;
auto operator --(int) = delete;
bs_t operator +(bs_t rhs) const
{
return bs_t(0, base::load().m_data | rhs.m_data);
}
bs_t operator -(bs_t rhs) const
{
return bs_t(0, base::load().m_data & ~rhs.m_data);
}
bs_t operator &(bs_t rhs) const
{
return bs_t(0, base::load().m_data & rhs.m_data);
}
bs_t operator ^(bs_t rhs) const
{
return bs_t(0, base::load().m_data ^ rhs.m_data);
}
bs_t operator ==(bs_t rhs) const
{
return base::load().m_data == rhs.m_data;
}
bs_t operator !=(bs_t rhs) const
{
return base::load().m_data != rhs.m_data;
}
friend bs_t operator +(bs_t lhs, const atomic_bs_t& rhs)
{
return bs_t(0, lhs.m_data | rhs.load().m_data);
}
friend bs_t operator -(bs_t lhs, const atomic_bs_t& rhs)
{
return bs_t(0, lhs.m_data & ~rhs.load().m_data);
}
friend bs_t operator &(bs_t lhs, const atomic_bs_t& rhs)
{
return bs_t(0, lhs.m_data & rhs.load().m_data);
}
friend bs_t operator ^(bs_t lhs, const atomic_bs_t& rhs)
{
return bs_t(0, lhs.m_data ^ rhs.load().m_data);
}
friend bs_t operator ==(bs_t lhs, const atomic_bs_t& rhs)
{
return lhs.m_data == rhs.load().m_data;
}
friend bs_t operator !=(bs_t lhs, const atomic_bs_t& rhs)
{
return lhs.m_data != rhs.load().m_data;
}
bool test(const bs_t& rhs)
{
return base::load().test(rhs);
}
bool test_and_set(T rhs)
{
return atomic_storage<under>::bts(m_data.m_data, static_cast<uint>(static_cast<under>(rhs)));
}
bool test_and_reset(T rhs)
{
return atomic_storage<under>::btr(m_data.m_data, static_cast<uint>(static_cast<under>(rhs)));
}
bool test_and_complement(T rhs)
{
return atomic_storage<under>::btc(m_data.m_data, static_cast<uint>(static_cast<under>(rhs)));
}
};
template <typename T>
struct fmt_unveil<bs_t<T>, void>
{
// Format as is
using type = bs_t<T>;
static inline u64 get(const bs_t<T>& bitset)
{
return static_cast<std::underlying_type_t<T>>(bitset);
}
};
+635
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@@ -0,0 +1,635 @@
#pragma once
#include "types.h"
#include "asm.h"
#include <climits>
#include <string>
#include <vector>
#include <algorithm>
/*
C-style format parser. Appends formatted string to `out`, returns number of characters written.
`out`: mutable reference to std::string, std::vector<char> or other compatible container
`fmt`: null-terminated string of `Char` type (char or constructible from char)
`src`: rvalue reference to argument provider.
*/
template<typename Dst, typename Char, typename Src>
std::size_t cfmt_append(Dst& out, const Char* fmt, Src&& src)
{
const std::size_t start_pos = out.size();
struct cfmt_context
{
std::size_t size; // Size of current format sequence
u8 args; // Number of extra args used
u8 type; // Integral type bytesize
bool dot; // Precision enabled
bool left;
bool sign;
bool space;
bool alter;
bool zeros;
uint width;
uint prec;
};
cfmt_context ctx{0};
// Error handling: print untouched sequence, stop further formatting
const auto drop_sequence = [&]
{
out.insert(out.end(), fmt - ctx.size, fmt);
ctx.size = -1;
};
const auto read_decimal = [&](uint result) -> uint
{
while (fmt[0] >= '0' && fmt[0] <= '9' && result <= (UINT_MAX / 10))
{
result = result * 10 + (fmt[0] - '0');
fmt++, ctx.size++;
}
return result;
};
const auto write_octal = [&](u64 value, u64 min_num)
{
out.resize(out.size() + std::max<u64>(min_num, 66 / 3 - (utils::cntlz64(value | 1, true) + 2) / 3), '0');
// Write in reversed order
for (auto i = out.rbegin(); value; i++, value /= 8)
{
*i = value % 8 + '0';
}
};
const auto write_hex = [&](u64 value, bool upper, u64 min_num)
{
out.resize(out.size() + std::max<u64>(min_num, 64 / 4 - utils::cntlz64(value | 1, true) / 4), '0');
// Write in reversed order
for (auto i = out.rbegin(); value; i++, value /= 16)
{
*i = (upper ? "0123456789ABCDEF" : "0123456789abcdef")[value % 16];
}
};
const auto write_decimal = [&](u64 value, s64 min_size)
{
const std::size_t start = out.size();
do
{
out.push_back(value % 10 + '0');
value /= 10;
}
while (0 < --min_size || value);
// Revert written characters
for (std::size_t i = start, j = out.size() - 1; i < j; i++, j--)
{
std::swap(out[i], out[j]);
}
};
// Single pass over fmt string (null-terminated), TODO: check correct order
while (const Char ch = *fmt++) if (ctx.size == 0)
{
if (ch == '%')
{
ctx.size = 1;
}
else
{
out.push_back(ch);
}
}
else if (ctx.size == 1 && ch == '%')
{
ctx = {0};
out.push_back(ch);
}
else if (ctx.size == -1)
{
out.push_back(ch);
}
else switch (ctx.size++, ch)
{
case '-': ctx.left = true; break;
case '+': ctx.sign = true; break;
case ' ': ctx.space = true; break;
case '#': ctx.alter = true; break;
case '0': ctx.zeros = true; break;
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
{
if (UNLIKELY(ctx.width))
{
drop_sequence();
}
else
{
ctx.width = read_decimal(ch - '0');
}
break;
}
case '*':
{
if (UNLIKELY(ctx.width || !src.test(ctx.args)))
{
drop_sequence();
}
else
{
const int warg = src.template get<int>(ctx.args++);
ctx.width = std::abs(warg);
ctx.left |= warg < 0;
}
break;
}
case '.':
{
if (UNLIKELY(ctx.dot || ctx.prec))
{
drop_sequence();
}
else if (*fmt >= '0' && *fmt <= '9') // TODO: does it allow '0'?
{
ctx.prec = read_decimal(0);
ctx.dot = true;
}
else if (*fmt == '*')
{
if (UNLIKELY(!src.test(ctx.args)))
{
drop_sequence();
}
else
{
fmt++, ctx.size++;
const int parg = src.template get<int>(ctx.args++);
ctx.prec = std::max(parg, 0);
ctx.dot = parg >= 0;
}
}
else
{
ctx.prec = 0;
ctx.dot = true;
}
break;
}
case 'h':
{
if (UNLIKELY(ctx.type))
{
drop_sequence();
}
else if (fmt[0] == 'h')
{
fmt++, ctx.size++;
ctx.type = src.size_char;
}
else
{
ctx.type = src.size_short;
}
break;
}
case 'l':
{
if (UNLIKELY(ctx.type))
{
drop_sequence();
}
else if (fmt[0] == 'l')
{
fmt++, ctx.size++;
ctx.type = src.size_llong;
}
else
{
ctx.type = src.size_long;
}
break;
}
case 'z':
{
if (UNLIKELY(ctx.type))
{
drop_sequence();
}
else
{
ctx.type = src.size_size;
}
break;
}
case 'j':
{
if (UNLIKELY(ctx.type))
{
drop_sequence();
}
else
{
ctx.type = src.size_max;
}
break;
}
case 't':
{
if (UNLIKELY(ctx.type))
{
drop_sequence();
}
else
{
ctx.type = src.size_diff;
}
break;
}
case 'c':
{
if (UNLIKELY(ctx.type || !src.test(ctx.args)))
{
drop_sequence();
break;
}
const std::size_t start = out.size();
out.push_back(src.template get<Char>(ctx.args));
if (1 < ctx.width)
{
// Add spaces if necessary
out.insert(out.begin() + start + ctx.left, ctx.width - 1, ' ');
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 's':
{
if (UNLIKELY(ctx.type || !src.test(ctx.args)))
{
drop_sequence();
break;
}
const std::size_t start = out.size();
const std::size_t size1 = src.fmt_string(out, ctx.args);
if (ctx.dot && size1 > ctx.prec)
{
// Shrink if necessary
out.resize(start + ctx.prec);
}
const std::size_t size2 = out.size() - start;
if (size2 < ctx.width)
{
// Add spaces if necessary
out.insert(ctx.left ? out.end() : out.begin() + start, ctx.width - size2, ' ');
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'd':
case 'i':
{
if (UNLIKELY(!src.test(ctx.args)))
{
drop_sequence();
break;
}
if (!ctx.type)
{
ctx.type = (u8)src.type(ctx.args);
if (!ctx.type)
{
ctx.type = src.size_int;
}
}
// Sign-extended argument expected
const u64 val = src.template get<u64>(ctx.args);
const bool negative = ctx.type && static_cast<s64>(val) < 0;
const std::size_t start = out.size();
if (!ctx.dot || ctx.prec)
{
if (negative)
{
out.push_back('-');
}
else if (ctx.sign)
{
out.push_back('+');
}
else if (ctx.space)
{
out.push_back(' ');
}
write_decimal(negative ? 0 - val : val, ctx.prec);
}
const std::size_t size2 = out.size() - start;
if (size2 < ctx.width)
{
// Add padding if necessary
if (ctx.zeros && !ctx.left && !ctx.dot)
{
out.insert(out.begin() + start + (negative || ctx.sign || ctx.space), ctx.width - size2, '0');
}
else
{
out.insert(ctx.left ? out.end() : out.begin() + start, ctx.width - size2, ' ');
}
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'o':
{
if (UNLIKELY(!src.test(ctx.args)))
{
drop_sequence();
break;
}
if (!ctx.type)
{
ctx.type = (u8)src.type(ctx.args);
if (!ctx.type)
{
ctx.type = src.size_int;
}
}
const u64 mask =
ctx.type == 1 ? 0xffull :
ctx.type == 2 ? 0xffffull :
ctx.type == 4 ? 0xffffffffull : 0xffffffffffffffffull;
// Trunc sign-extended signed types
const u64 val = src.template get<u64>(ctx.args) & mask;
const std::size_t start = out.size();
if (ctx.alter)
{
out.push_back('0');
if (val)
{
write_octal(val, ctx.prec ? ctx.prec - 1 : 0);
}
}
else if (!ctx.dot || ctx.prec)
{
write_octal(val, ctx.prec);
}
const std::size_t size2 = out.size() - start;
if (size2 < ctx.width)
{
// Add padding if necessary
out.insert(ctx.left ? out.end() : out.begin() + start, ctx.width - size2, ctx.zeros && !ctx.left && !ctx.dot ? '0' : ' ');
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'x':
case 'X':
{
if (UNLIKELY(!src.test(ctx.args)))
{
drop_sequence();
break;
}
if (!ctx.type)
{
ctx.type = (u8)src.type(ctx.args);
if (!ctx.type)
{
ctx.type = src.size_int;
}
}
const u64 mask =
ctx.type == 1 ? 0xffull :
ctx.type == 2 ? 0xffffull :
ctx.type == 4 ? 0xffffffffull : 0xffffffffffffffffull;
// Trunc sign-extended signed types
const u64 val = src.template get<u64>(ctx.args) & mask;
const std::size_t start = out.size();
if (ctx.alter)
{
out.push_back('0');
if (val)
{
out.push_back(ch); // Prepend 0x or 0X
write_hex(val, ch == 'X', ctx.prec);
}
}
else if (!ctx.dot || ctx.prec)
{
write_hex(val, ch == 'X', ctx.prec);
}
const std::size_t size2 = out.size() - start;
if (size2 < ctx.width)
{
// Add padding if necessary
if (ctx.zeros && !ctx.left && !ctx.dot)
{
out.insert(out.begin() + start + (ctx.alter && val ? 2 : 0), ctx.width - size2, '0');
}
else
{
out.insert(ctx.left ? out.end() : out.begin() + start, ctx.width - size2, ' ');
}
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'u':
{
if (UNLIKELY(!src.test(ctx.args)))
{
drop_sequence();
break;
}
if (!ctx.type)
{
ctx.type = (u8)src.type(ctx.args);
if (!ctx.type)
{
ctx.type = src.size_int;
}
}
const u64 mask =
ctx.type == 1 ? 0xffull :
ctx.type == 2 ? 0xffffull :
ctx.type == 4 ? 0xffffffffull : 0xffffffffffffffffull;
// Trunc sign-extended signed types
const u64 val = src.template get<u64>(ctx.args) & mask;
const std::size_t start = out.size();
if (!ctx.dot || ctx.prec)
{
write_decimal(val, ctx.prec);
}
const std::size_t size2 = out.size() - start;
if (size2 < ctx.width)
{
// Add padding if necessary
out.insert(ctx.left ? out.end() : out.begin() + start, ctx.width - size2, ctx.zeros && !ctx.left && !ctx.dot ? '0' : ' ');
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'p':
{
if (UNLIKELY(!src.test(ctx.args) || ctx.type))
{
drop_sequence();
break;
}
const u64 val = src.template get<u64>(ctx.args);
const std::size_t start = out.size();
write_hex(val, false, sizeof(void*) * 2);
const std::size_t size2 = out.size() - start;
if (size2 < ctx.width)
{
// Add padding if necessary
out.insert(ctx.left ? out.end() : out.begin() + start, ctx.width - size2, ' ');
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'f':
case 'F':
case 'e':
case 'E':
case 'a':
case 'A':
case 'g':
case 'G':
{
if (UNLIKELY(!src.test(ctx.args) || ctx.type))
{
drop_sequence();
break;
}
// Fallback (TODO)
const std::string _fmt(fmt - ctx.size, fmt);
const f64 arg0 = src.template get<f64>(0);
const u64 arg1 = ctx.args >= 1 ? src.template get<u64>(1) : 0;
const u64 arg2 = ctx.args >= 2 ? src.template get<u64>(2) : 0;
if (const std::size_t _size = std::snprintf(0, 0, _fmt.c_str(), arg0, arg1, arg2))
{
out.resize(out.size() + _size);
std::snprintf(&out.front() + out.size() - _size, _size + 1, _fmt.c_str(), arg0, arg1, arg2);
}
src.skip(ctx.args);
ctx = {0};
break;
}
case 'L': // long double, not supported
case 'n': // writeback, not supported
default:
{
drop_sequence();
}
}
// Handle unfinished sequence
if (ctx.size && ctx.size != -1)
{
fmt--, drop_sequence();
}
return out.size() - start_pos;
}
+295
View File
@@ -0,0 +1,295 @@
#include "cond.h"
#include "sync.h"
#include "lockless.h"
#include <limits.h>
#ifndef _WIN32
#include <thread>
#endif
bool cond_variable::imp_wait(u32 _old, u64 _timeout) noexcept
{
verify("cond_variable overflow" HERE), (_old & 0xffff) != 0xffff; // Very unlikely: it requires 65535 distinct threads to wait simultaneously
return balanced_wait_until(m_value, _timeout, [&](u32& value, auto... ret) -> int
{
if (value >> 16)
{
// Success
value -= 0x10001;
return +1;
}
if constexpr (sizeof...(ret))
{
// Retire
value -= 1;
return -1;
}
return 0;
});
#ifdef _WIN32
if (_old >= 0x10000 && !OptWaitOnAddress && m_value)
{
// Workaround possibly stolen signal
imp_wake(1);
}
#endif
}
void cond_variable::imp_wake(u32 _count) noexcept
{
// TODO (notify_one)
balanced_awaken<true>(m_value, m_value.atomic_op([&](u32& value) -> u32
{
// Subtract already signaled number from total amount of waiters
const u32 can_sig = (value & 0xffff) - (value >> 16);
const u32 num_sig = std::min<u32>(can_sig, _count);
value += num_sig << 16;
return num_sig;
}));
}
bool notifier::imp_try_lock(u32 count)
{
return m_counter.atomic_op([&](u32& value)
{
if ((value % (max_readers + 1)) + count <= max_readers)
{
value += count;
return true;
}
return false;
});
}
void notifier::imp_unlock(u32 count)
{
const u32 counter = m_counter.sub_fetch(count);
if (UNLIKELY(counter % (max_readers + 1)))
{
return;
}
if (counter)
{
const u32 _old = m_counter.atomic_op([](u32& value) -> u32
{
if (value % (max_readers + 1))
{
return 0;
}
return std::exchange(value, 0) / (max_readers + 1);
});
const u32 wc = m_cond.m_value;
if (_old && wc)
{
m_cond.imp_wake(_old > wc ? wc : _old);
}
}
}
u32 notifier::imp_notify(u32 count)
{
return m_counter.atomic_op([&](u32& value) -> u32
{
if (const u32 add = value % (max_readers + 1))
{
// Mutex is locked
const u32 result = add > count ? count : add;
value += result * (max_readers + 1);
return result;
}
else
{
// Mutex is unlocked
value = 0;
return count;
}
});
}
bool notifier::wait(u64 usec_timeout)
{
const u32 _old = m_cond.m_value.fetch_add(1);
if (max_readers < m_counter.fetch_op([](u32& value)
{
if (value > max_readers)
{
value -= max_readers;
}
value -= 1;
}))
{
// Return without waiting
m_cond.imp_wait(_old, 0);
return true;
}
const bool res = m_cond.imp_wait(_old, usec_timeout);
while (!try_lock_shared())
{
// TODO
busy_wait();
}
return res;
}
bool cond_one::imp_wait(u64 _timeout) noexcept
{
// State transition: c_sig -> c_lock \ c_lock -> c_wait
const u32 _old = m_value.fetch_sub(1);
if (LIKELY(_old == c_sig))
return true;
return balanced_wait_until(m_value, _timeout, [&](u32& value, auto... ret) -> int
{
if (value == c_sig)
{
value = c_lock;
return +1;
}
if constexpr (sizeof...(ret))
{
value = c_lock;
return -1;
}
return 0;
});
}
void cond_one::imp_notify() noexcept
{
auto [old, ok] = m_value.fetch_op([](u32& v)
{
if (UNLIKELY(v > 0 && v < c_sig))
{
v = c_sig;
return true;
}
return false;
});
verify(HERE), old <= c_sig;
if (LIKELY(!ok || old == c_lock))
{
return;
}
balanced_awaken(m_value, 1);
}
bool cond_x16::imp_wait(u32 slot, u64 _timeout) noexcept
{
const u32 wait_bit = c_wait << slot;
const u32 lock_bit = c_lock << slot;
// Change state from c_lock to c_wait
const u32 old_ = m_cvx16.fetch_op([=](u32& cvx16)
{
if (cvx16 & wait_bit)
{
// c_sig -> c_lock
cvx16 &= ~wait_bit;
}
else
{
cvx16 |= wait_bit;
cvx16 &= ~lock_bit;
}
});
if (old_ & wait_bit)
{
// Already signaled, return without waiting
return true;
}
return balanced_wait_until(m_cvx16, _timeout, [&](u32& cvx16, auto... ret) -> int
{
if (cvx16 & lock_bit)
{
// c_sig -> c_lock
cvx16 &= ~wait_bit;
return +1;
}
if constexpr (sizeof...(ret))
{
// Retire
cvx16 |= lock_bit;
cvx16 &= ~wait_bit;
return -1;
}
return 0;
});
}
void cond_x16::imp_notify() noexcept
{
auto [old, ok] = m_cvx16.fetch_op([](u32& v)
{
const u32 lock_mask = v >> 16;
const u32 wait_mask = v & 0xffff;
if (const u32 sig_mask = lock_mask ^ wait_mask)
{
v |= sig_mask | sig_mask << 16;
return true;
}
return false;
});
// Determine if some waiters need a syscall notification
const u32 wait_mask = old & (~old >> 16);
if (UNLIKELY(!ok || !wait_mask))
{
return;
}
balanced_awaken<true>(m_cvx16, utils::popcnt16(wait_mask));
}
bool lf_queue_base::wait(u64 _timeout)
{
return balanced_wait_until(m_head, _timeout, [](std::uintptr_t& head, auto... ret) -> int
{
if (head != 1)
{
return +1;
}
if constexpr (sizeof...(ret))
{
head = 0;
return -1;
}
return 0;
});
}
void lf_queue_base::imp_notify()
{
balanced_awaken(m_head, 1);
}
+265
View File
@@ -0,0 +1,265 @@
#pragma once
#include "types.h"
#include "Atomic.h"
#include <shared_mutex>
#include "asm.h"
// Lightweight condition variable
class cond_variable
{
// Internal waiter counter
atomic_t<u32> m_value{0};
friend class notifier;
protected:
// Internal waiting function
bool imp_wait(u32 _old, u64 _timeout) noexcept;
// Try to notify up to _count threads
void imp_wake(u32 _count) noexcept;
public:
constexpr cond_variable() = default;
// Intrusive wait algorithm for lockable objects
template <typename T>
bool wait(T& object, u64 usec_timeout = -1)
{
const u32 _old = m_value.fetch_add(1); // Increment waiter counter
object.unlock();
const bool res = imp_wait(_old, usec_timeout);
object.lock();
return res;
}
// Unlock all specified objects but don't lock them again
template <typename... Locks>
bool wait_unlock(u64 usec_timeout, Locks&&... locks)
{
const u32 _old = m_value.fetch_add(1); // Increment waiter counter
(..., std::forward<Locks>(locks).unlock());
return imp_wait(_old, usec_timeout);
}
// Wake one thread
void notify_one() noexcept
{
if (m_value)
{
imp_wake(1);
}
}
// Wake all threads
void notify_all() noexcept
{
if (m_value)
{
imp_wake(65535);
}
}
static constexpr u64 max_timeout = u64{UINT32_MAX} / 1000 * 1000000;
};
// Pair of a fake shared mutex (only limited shared locking) and a condition variable
class notifier
{
atomic_t<u32> m_counter{0};
cond_variable m_cond;
bool imp_try_lock(u32 count);
void imp_unlock(u32 count);
u32 imp_notify(u32 count);
public:
constexpr notifier() = default;
bool try_lock()
{
return imp_try_lock(max_readers);
}
void unlock()
{
imp_unlock(max_readers);
}
bool try_lock_shared()
{
return imp_try_lock(1);
}
void unlock_shared()
{
imp_unlock(1);
}
bool wait(u64 usec_timeout = -1);
void notify_all()
{
if (m_counter)
{
imp_notify(-1);
}
// Notify after imaginary "exclusive" lock+unlock
m_cond.notify_all();
}
void notify_one()
{
// TODO
if (m_counter)
{
if (imp_notify(1))
{
return;
}
}
m_cond.notify_one();
}
static constexpr u32 max_readers = 0x7f;
};
class cond_one
{
enum : u32
{
c_wait = 1,
c_lock = 2,
c_sig = 3,
};
atomic_t<u32> m_value{0};
bool imp_wait(u64 _timeout) noexcept;
void imp_notify() noexcept;
public:
constexpr cond_one() = default;
void lock() noexcept
{
// Shouldn't be locked by more than one thread concurrently
while (UNLIKELY(!m_value.compare_and_swap_test(0, c_lock)))
;
}
void unlock() noexcept
{
m_value = 0;
}
bool wait(std::unique_lock<cond_one>& lock, u64 usec_timeout = -1) noexcept
{
AUDIT(lock.owns_lock());
AUDIT(lock.mutex() == this);
return imp_wait(usec_timeout);
}
void notify() noexcept
{
// Early exit if notification is not required
if (LIKELY(!m_value))
return;
imp_notify();
}
};
// Packed version of cond_one, supports up to 16 readers.
class cond_x16
{
// For information, shouldn't modify
enum : u32
{
c_wait = 1,
c_lock = 1 << 16,
c_sig = 1 << 16 | 1,
};
// Split in 16-bit parts for convenient bit combining
atomic_t<u32> m_cvx16{0};
// Effectively unused, only counts readers
atomic_t<u32> m_total{0};
class lock_x16
{
cond_x16* m_this;
u32 m_slot;
friend class cond_x16;
public:
lock_x16(cond_x16* _this) noexcept
: m_this(_this)
{
// Spin if the number of readers exceeds 16
while (UNLIKELY(m_this->m_total++ >= 16))
m_this->m_total--;
// Lock and remember obtained slot index
m_slot = m_this->m_cvx16.atomic_op([](u32& cvx16)
{
// Combine used bits and invert to find least significant bit unused
const u32 slot = utils::cnttz32(~((cvx16 & 0xffff) | (cvx16 >> 16)), true);
// Set lock bit
cvx16 |= c_lock << slot;
AUDIT(slot < 16);
return slot;
});
}
lock_x16(const lock_x16&) = delete;
lock_x16& operator=(const lock_x16&) = delete;
~lock_x16()
{
// Clear the slot
m_this->m_cvx16 &= ~((c_wait | c_lock) << m_slot);
m_this->m_total -= 1;
}
bool wait(u64 usec_timeout = -1) const noexcept
{
return m_this->wait(*this, usec_timeout);
}
};
bool imp_wait(u32 slot, u64 _timeout) noexcept;
void imp_notify() noexcept;
public:
constexpr cond_x16() = default;
lock_x16 lock_one() noexcept
{
return lock_x16(this);
}
bool wait(lock_x16 const& lock, u64 usec_timeout = -1) noexcept
{
AUDIT(lock.m_this == this);
return imp_wait(lock.m_slot, usec_timeout);
}
void notify_all() noexcept
{
if (LIKELY(!m_cvx16))
return;
imp_notify();
}
};
+32
View File
@@ -0,0 +1,32 @@
#pragma once
namespace date_time
{
static inline tm get_time(time_t* _time)
{
tm buf;
time_t t = time(_time);
#ifdef _MSC_VER
localtime_s(&buf, &t);
#else
buf = *localtime(&t);
#endif
return buf;
}
static inline std::string current_time()
{
char str[80];
tm now = get_time(0);
strftime(str, sizeof(str), "%c", &now);
return str;
}
static inline std::string current_time_narrow()
{
char str[80];
tm now = get_time(0);
strftime(str, sizeof(str), "%Y%m%d%H%M%S", &now);
return str;
}
}
+9
View File
@@ -57,4 +57,13 @@ namespace utils
{
return loaded();
}
void* get_proc_address(const char* lib, const char* name)
{
#ifdef _WIN32
return reinterpret_cast<void*>(GetProcAddress(GetModuleHandleA(lib), name));
#else
return dlsym(dlopen(lib, RTLD_NOLOAD), name);
#endif
}
}
+51
View File
@@ -38,4 +38,55 @@ namespace utils
bool loaded() const;
explicit operator bool() const;
};
// (assume the lib is always loaded)
void* get_proc_address(const char* lib, const char* name);
template <typename F>
struct dynamic_import
{
static_assert(sizeof(F) == 0, "Invalid function type");
};
template <typename R, typename... Args>
struct dynamic_import<R(Args...)>
{
R(*ptr)(Args...);
const char* const lib;
const char* const name;
// Constant initialization
constexpr dynamic_import(const char* lib, const char* name)
: ptr(nullptr)
, lib(lib)
, name(name)
{
}
void init()
{
if (!ptr)
{
// TODO: atomic
ptr = reinterpret_cast<R(*)(Args...)>(get_proc_address(lib, name));
}
}
operator bool()
{
init();
return ptr;
}
// Caller
R operator()(Args... args)
{
init();
return ptr(args...);
}
};
}
#define DYNAMIC_IMPORT(lib, name, ...) inline utils::dynamic_import<__VA_ARGS__> name(lib, #name);
+187
View File
@@ -1,8 +1,195 @@
#pragma once
#include <functional>
#include <deque>
#include <list>
#include "Atomic.h"
template <typename T, T Mod = T::__state_enum_max, typename Under = std::underlying_type_t<T>>
T operator ++(T& value, int)
{
return std::exchange(value, static_cast<T>(value < T{} || value >= Mod ? static_cast<Under>(0) : static_cast<Under>(value) + 1));
}
template <typename T, T Mod = T::__state_enum_max, typename Under = std::underlying_type_t<T>>
T operator --(T& value, int)
{
return std::exchange(value, static_cast<T>(value <= T{} || value >= static_cast<Under>(Mod) - 1 ? static_cast<Under>(Mod) - 1 : static_cast<Under>(value) - 1));
}
template <typename T, typename CRT, std::size_t Size = static_cast<std::underlying_type_t<T>>(T::__state_enum_max)>
class state_machine
{
using under = std::underlying_type_t<T>;
using ftype = void(CRT::*)(T);
atomic_t<T> m_value;
template <std::size_t... Ind>
static inline ftype transition_map(std::integer_sequence<std::size_t, Ind...>, T state)
{
// Constantly initialized list of functions
static constexpr ftype map[Size]{&CRT::template transition<static_cast<T>(Ind)>...};
// Unsafe table lookup (TODO)
return map[static_cast<under>(state)];
}
// "Convert" variable argument to template argument
static inline ftype transition_get(T state)
{
return transition_map(std::make_index_sequence<Size>(), state);
}
public:
constexpr state_machine()
: m_value{T{}}
{
}
constexpr state_machine(T state)
: m_value{state}
{
}
// Get current state
T state_get() const
{
return m_value;
}
// Unconditionally set state
void state_set(T state)
{
T _old = m_value.exchange(state);
if (_old != state)
{
(static_cast<CRT*>(this)->*transition_get(state))(_old);
}
}
// Conditionally set state (optimized)
bool state_test_and_set(T expected, T state)
{
if (m_value == expected && m_value.compare_and_swap_test(expected, state))
{
(static_cast<CRT*>(this)->*transition_get(state))(expected);
return true;
}
return false;
}
// Conditionally set state (list version)
bool state_test_and_set(std::initializer_list<T> expected, T state)
{
T _old;
if (m_value.atomic_op([&](T& value)
{
for (T x : expected)
{
if (value == x)
{
_old = std::exchange(value, state);
return true;
}
}
return false;
}))
{
(static_cast<CRT*>(this)->*transition_get(state))(_old);
return true;
}
return false;
}
// Unconditionally set next state
void state_next()
{
T _old, state = m_value.atomic_op([&](T& value)
{
_old = value++;
return value;
});
(static_cast<CRT*>(this)->*transition_get(state))(_old);
}
// Unconditionally set previous state
void state_prev()
{
T _old, state = m_value.atomic_op([&](T& value)
{
_old = value--;
return value;
});
(static_cast<CRT*>(this)->*transition_get(state))(_old);
}
// Get number of states
static constexpr std::size_t size()
{
return Size;
}
};
//enum class test_state
//{
// on,
// off,
// la,
//
// __state_enum_max // 3
//};
//
//struct test_machine final : state_machine<test_state, test_machine>
//{
// template <test_state>
// void transition(test_state old_state);
//
// void on()
// {
// state_set(test_state::on);
// }
//
// void off()
// {
// state_set(test_state::off);
// }
//
// void test()
// {
// state_next();
// }
//};
//
//template <>
//void test_machine::transition<test_state::on>(test_state)
//{
// LOG_SUCCESS(GENERAL, "ON");
//}
//
//template <>
//void test_machine::transition<test_state::off>(test_state)
//{
// LOG_SUCCESS(GENERAL, "OFF");
//}
//
//
//template <>
//void test_machine::transition<test_state::la>(test_state)
//{
// on();
// off();
// test();
//}
enum class event_result
{
skip,
+17 -2
View File
@@ -731,9 +731,9 @@ struct area_base
{
return{ x1 * size.width, y1 * size.height, x2 * size.width, y2 * size.height };
}
constexpr area_base operator * (const T& value) const
constexpr area_base operator * (const f32& value) const
{
return{ x1 * value, y1 * value, x2 * value, y2 * value };
return{ (T)(x1 * value), (T)(y1 * value), (T)(x2 * value), (T)(y2 * value) };
}
template<typename NT>
@@ -976,62 +976,77 @@ struct color1_base
};
//specializations
using positionu = position_base<unsigned int>;
using positioni = position_base<int>;
using positionf = position_base<float>;
using positiond = position_base<double>;
using coordu = coord_base<unsigned int>;
using coordi = coord_base<int>;
using coordf = coord_base<float>;
using coordd = coord_base<double>;
using areau = area_base<unsigned int>;
using areai = area_base<int>;
using areaf = area_base<float>;
using aread = area_base<double>;
using position1u = position1_base<unsigned int>;
using position1i = position1_base<int>;
using position1f = position1_base<float>;
using position1d = position1_base<double>;
using position2u = position2_base<unsigned int>;
using position2i = position2_base<int>;
using position2f = position2_base<float>;
using position2d = position2_base<double>;
using position3u = position3_base<unsigned int>;
using position3i = position3_base<int>;
using position3f = position3_base<float>;
using position3d = position3_base<double>;
using position4u = position4_base<unsigned int>;
using position4i = position4_base<int>;
using position4f = position4_base<float>;
using position4d = position4_base<double>;
using size2u = size2_base<unsigned int>;
using size2i = size2_base<int>;
using size2f = size2_base<float>;
using size2d = size2_base<double>;
using sizeu = size2u;
using sizei = size2i;
using sizef = size2f;
using sized = size2d;
using size3u = size3_base<unsigned int>;
using size3i = size3_base<int>;
using size3f = size3_base<float>;
using size3d = size3_base<double>;
using coord3u = coord3_base<unsigned int>;
using coord3i = coord3_base<int>;
using coord3f = coord3_base<float>;
using coord3d = coord3_base<double>;
using color4u = color4_base<unsigned int>;
using color4i = color4_base<int>;
using color4f = color4_base<float>;
using color4d = color4_base<double>;
using color3u = color3_base<unsigned int>;
using color3i = color3_base<int>;
using color3f = color3_base<float>;
using color3d = color3_base<double>;
using color2u = color2_base<unsigned int>;
using color2i = color2_base<int>;
using color2f = color2_base<float>;
using color2d = color2_base<double>;
using color1u = color1_base<unsigned int>;
using color1i = color1_base<int>;
using color1f = color1_base<float>;
using color1d = color1_base<double>;
+31 -3
View File
@@ -13,9 +13,10 @@ rem // A copy of the GPL 2.0 should have been included with the program.
rem // If not, see http://www.gnu.org/licenses/
rem // Official git repository and contact information can be found at
rem // https://github.com/RPCS3/rpcs3 and http://rpcs3.net/.
rem // https://github.com/RPCS3/rpcs3 and https://rpcs3.net/.
setlocal ENABLEDELAYEDEXPANSION
setlocal ENABLEEXTENSIONS
set GIT_VERSION_FILE=%~p0..\rpcs3\git-version.h
if not defined GIT (
@@ -47,14 +48,40 @@ if errorlevel 1 (
echo // This is a generated file. > "%GIT_VERSION_FILE%"
echo. >> "%GIT_VERSION_FILE%"
echo #define RPCS3_GIT_VERSION "unknown" >> "%GIT_VERSION_FILE%"
echo #define RPCS3_GIT_BRANCH "unknown" >> "%GIT_VERSION_FILE%"
echo. >> "%GIT_VERSION_FILE%"
echo // If you don't want this file to update/recompile, change to 1. >> "%GIT_VERSION_FILE%"
echo #define RPCS3_GIT_VERSION_NO_UPDATE 0 >> "%GIT_VERSION_FILE%"
goto done
)
for /F %%I IN ('call %GIT% rev-list HEAD --count') do set GIT_VERSION=%%I
for /F %%I IN ('call %GIT% rev-parse --short HEAD') do set GIT_VERSION=%GIT_VERSION%-%%I
rem // Get commit count from (unshallowed) HEAD
for /F %%I IN ('call %GIT% rev-list HEAD --count') do set COMMIT_COUNT=%%I
rem // If we're in AppVeyor, building a non-master, pull request artifact
if defined APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH (
if "%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%"=="master" (
rem // If pull request comes from a master branch, GIT_BRANCH = username/branch in order to distinguish from upstream/master
for /f "tokens=1* delims=/" %%a in ("%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%") do set user=%%a
set "GIT_BRANCH=!user!/%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%"
) else (
rem // Otherwise, GIT_BRANCH=branch
set GIT_BRANCH=%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%
)
rem // Make GIT_VERSION the last commit (shortened); Don't include commit count on non-master builds
for /F %%I IN ('call %GIT% rev-parse --short^=8 HEAD') do set GIT_VERSION=%%I
) else (
rem // Get last commit (shortened) and concat after commit count in GIT_VERSION
for /F %%I IN ('call %GIT% rev-parse --short^=8 HEAD') do set GIT_VERSION=%COMMIT_COUNT%-%%I
for /F %%I IN ('call %GIT% rev-parse --abbrev-ref HEAD') do set GIT_BRANCH=%%I
)
rem // Echo obtained GIT_VERSION for debug purposes if needed
echo %GIT_VERSION%
rem // Don't modify the file if it already has the current version.
if exist "%GIT_VERSION_FILE%" (
@@ -67,6 +94,7 @@ if exist "%GIT_VERSION_FILE%" (
echo // This is a generated file. > "%GIT_VERSION_FILE%"
echo. >> "%GIT_VERSION_FILE%"
echo #define RPCS3_GIT_VERSION "%GIT_VERSION%" >> "%GIT_VERSION_FILE%"
echo #define RPCS3_GIT_BRANCH ^"%GIT_BRANCH%^" >> "%GIT_VERSION_FILE%"
echo. >> "%GIT_VERSION_FILE%"
echo // If you don't want this file to update/recompile, change to 1. >> "%GIT_VERSION_FILE%"
echo #define RPCS3_GIT_VERSION_NO_UPDATE 0 >> "%GIT_VERSION_FILE%"
+51
View File
@@ -0,0 +1,51 @@
#pragma once
#include <stdint.h>
namespace rpcs3
{
template<typename T>
static size_t hash_base(T value)
{
return static_cast<size_t>(value);
}
template<typename T, typename U>
static size_t hash_struct_base(const T& value)
{
// FNV 64-bit
size_t result = 14695981039346656037ull;
const U *bits = reinterpret_cast<const U*>(&value);
for (size_t n = 0; n < (sizeof(T) / sizeof(U)); ++n)
{
result ^= bits[n];
result *= 1099511628211ull;
}
return result;
}
template<typename T>
static size_t hash_struct(const T& value)
{
// TODO: use c++17 if constexpr
static constexpr auto block_sz = sizeof(T);
if ((block_sz & 0x7) == 0)
{
return hash_struct_base<T, u64>(value);
}
if ((block_sz & 0x3) == 0)
{
return hash_struct_base<T, u32>(value);
}
if ((block_sz & 0x1) == 0)
{
return hash_struct_base<T, u16>(value);
}
return hash_struct_base<T, u8>(value);
}
}

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