Fix cellGameContentErrorDialog freeze
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@@ -791,7 +791,10 @@ error_code cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, vm::cptr<char
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result = true;
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};
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dlg->Create(errorMsg);
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Emu.CallAfter([&]()
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{
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dlg->Create(errorMsg);
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});
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while (!result)
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{
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