rsx: Fix alphakill
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@@ -456,7 +456,7 @@ namespace glsl
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OS << " if ((control_bits & 0x10) > 0)\n";
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OS << " {\n";
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OS << " //Alphakill\n";
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OS << " if (!comparison_passes(rgba.a, 0., (control_bits >> 5) & 0x7))\n";
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OS << " if (rgba.a < 0.0000000001)\n";
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OS << " {\n";
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OS << " discard;\n";
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OS << " return rgba;\n";
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@@ -1548,12 +1548,7 @@ namespace rsx
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if (tex.alpha_kill_enabled())
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{
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//alphakill can be ignored unless a valid comparison function is set
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const rsx::comparison_function func = (rsx::comparison_function)tex.zfunc();
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if (func < rsx::comparison_function::always && func >= rsx::comparison_function::never)
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{
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texture_control |= (1 << 4); //alphakill enable
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texture_control |= ((u32)func << 5); //alphakill function
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}
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texture_control |= (1 << 4);
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}
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const u32 texaddr = rsx::get_address(tex.offset(), tex.location());
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