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@@ -19,6 +19,8 @@
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#include <QMenuBar>
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#include <QMessageBox>
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#include <QScrollBar>
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#include <QInputDialog>
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#include <QToolTip>
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inline std::string sstr(const QString& _in) { return _in.toStdString(); }
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@@ -355,6 +357,7 @@ void game_list_frame::Refresh(const bool fromDrive, const bool scrollAfter)
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// Load PSF
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m_game_data.clear();
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m_notes.clear();
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const std::string _hdd = Emu.GetHddDir();
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@@ -417,7 +420,9 @@ void game_list_frame::Refresh(const bool fromDrive, const bool scrollAfter)
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continue;
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}
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serials.insert(qstr(game.serial));
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QString serial = qstr(game.serial);
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m_notes[serial] = m_gui_settings->GetValue(gui::notes, serial, "").toString();
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serials.insert(serial);
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auto cat = category::cat_boot.find(game.category);
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if (cat != category::cat_boot.end())
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@@ -607,6 +612,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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GameInfo currGame = gameinfo->info;
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const QString serial = qstr(currGame.serial);
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const QString name = qstr(currGame.name).simplified();
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// Make Actions
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QMenu myMenu;
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@@ -631,6 +637,8 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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myMenu.addSeparator();
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QAction* checkCompat = myMenu.addAction(tr("&Check Game Compatibility"));
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QAction* downloadCompat = myMenu.addAction(tr("&Download Compatibility Database"));
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myMenu.addSeparator();
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QAction* editNotes = myMenu.addAction(tr("&Edit Tooltip Notes"));
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const std::string config_base_dir = fs::get_config_dir() + "data/" + currGame.serial;
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@@ -672,7 +680,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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return;
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}
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QMessageBox* mb = new QMessageBox(QMessageBox::Question, tr("Confirm %1 Removal").arg(qstr(currGame.category)), tr("Permanently remove %0 from drive?\nPath: %1").arg(qstr(currGame.name)).arg(qstr(currGame.path)), QMessageBox::Yes | QMessageBox::No, this);
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QMessageBox* mb = new QMessageBox(QMessageBox::Question, tr("Confirm %1 Removal").arg(qstr(currGame.category)), tr("Permanently remove %0 from drive?\nPath: %1").arg(name).arg(qstr(currGame.path)), QMessageBox::Yes | QMessageBox::No, this);
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mb->setCheckBox(new QCheckBox(tr("Remove caches and custom config")));
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mb->deleteLater();
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if (mb->exec() == QMessageBox::Yes)
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@@ -721,13 +729,26 @@ void game_list_frame::ShowContextMenu(const QPoint &pos)
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});
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connect(checkCompat, &QAction::triggered, [=]
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{
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QString link = "https://rpcs3.net/compatibility?g=" + qstr(currGame.serial);
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QString link = "https://rpcs3.net/compatibility?g=" + serial;
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QDesktopServices::openUrl(QUrl(link));
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});
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connect(downloadCompat, &QAction::triggered, [=]
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{
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m_game_compat->RequestCompatibility(true);
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});
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connect(editNotes, &QAction::triggered, [=]
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{
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bool accepted;
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const QString old_notes = m_gui_settings->GetValue(gui::notes, serial, "").toString();
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const QString new_notes = QInputDialog::getMultiLineText(this, tr("Edit Tooltip Notes"), QString("%0\n%1").arg(name).arg(serial), old_notes, &accepted);
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if (accepted)
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{
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m_notes[serial] = new_notes;
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m_gui_settings->SetValue(gui::notes, serial, new_notes);
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Refresh();
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}
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});
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//Disable options depending on software category
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QString category = qstr(currGame.category);
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@@ -988,6 +1009,33 @@ bool game_list_frame::eventFilter(QObject *object, QEvent *event)
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}
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}
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}
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else if (event->type() == QEvent::ToolTip)
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{
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QHelpEvent *helpEvent = static_cast<QHelpEvent *>(event);
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QTableWidgetItem* item;
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if (m_isListLayout)
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{
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item = m_gameList->itemAt(helpEvent->globalPos());
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}
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else
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{
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item = m_xgrid->itemAt(helpEvent->globalPos());
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}
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if (item && !item->toolTip().isEmpty() && (!m_isListLayout || item->column() == gui::column_name || item->column() == gui::column_serial))
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{
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QToolTip::showText(helpEvent->globalPos(), item->toolTip());
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}
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else
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{
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QToolTip::hideText();
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event->ignore();
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}
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return true;
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}
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return QDockWidget::eventFilter(object, event);
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}
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@@ -1011,6 +1059,10 @@ int game_list_frame::PopulateGameList()
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if (!IsEntryVisible(game))
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continue;
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const QString name = qstr(game->info.name).simplified();
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const QString serial = qstr(game->info.serial);
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const QString notes = m_notes[serial];
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// Icon
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custom_table_widget_item* icon_item = new custom_table_widget_item;
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icon_item->setData(Qt::DecorationRole, game->pxmap);
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@@ -1024,6 +1076,16 @@ int game_list_frame::PopulateGameList()
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title_item->setIcon(QIcon(":/Icons/cog_black.png"));
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}
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// Serial
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custom_table_widget_item* serial_item = new custom_table_widget_item(game->info.serial);
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if (!notes.isEmpty())
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{
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const QString tool_tip = tr("%0 [%1]\n\nNotes:\n%2").arg(name).arg(serial).arg(notes);
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title_item->setToolTip(tool_tip);
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serial_item->setToolTip(tool_tip);
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}
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// Move Support (http://www.psdevwiki.com/ps3/PARAM.SFO#ATTRIBUTE)
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bool supports_move = game->info.attr & 0x800000;
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@@ -1039,7 +1101,7 @@ int game_list_frame::PopulateGameList()
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m_gameList->setItem(row, gui::column_icon, icon_item);
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m_gameList->setItem(row, gui::column_name, title_item);
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m_gameList->setItem(row, gui::column_serial, new custom_table_widget_item(game->info.serial));
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m_gameList->setItem(row, gui::column_serial, serial_item);
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m_gameList->setItem(row, gui::column_firmware, new custom_table_widget_item(game->info.fw));
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m_gameList->setItem(row, gui::column_version, new custom_table_widget_item(game->info.app_ver));
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m_gameList->setItem(row, gui::column_category, new custom_table_widget_item(game->info.category));
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@@ -1109,13 +1171,26 @@ void game_list_frame::PopulateGameGrid(int maxCols, const QSize& image_size, con
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m_xgrid->setRowCount(maxRows);
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m_xgrid->setColumnCount(maxCols);
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QString title, serial, notes;
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for (const auto& app : matching_apps)
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{
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const QString title = qstr(app->info.name).simplified(); // simplified() forces single line text
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title = qstr(app->info.name).simplified(); // simplified() forces single line text
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serial = qstr(app->info.serial);
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notes = m_notes[serial];
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m_xgrid->addItem(app->pxmap, title, r, c);
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m_xgrid->addItem(app->pxmap, title, r, c);
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m_xgrid->item(r, c)->setData(gui::game_role, QVariant::fromValue(app));
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if (!notes.isEmpty())
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{
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m_xgrid->item(r, c)->setToolTip(tr("%0 [%1]\n\nNotes:\n%2").arg(title).arg(serial).arg(notes));
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}
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else
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{
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m_xgrid->item(r, c)->setToolTip(tr("%0 [%1]").arg(title).arg(serial));
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}
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if (selected_item == app->info.icon_path)
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{
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m_xgrid->setCurrentItem(m_xgrid->item(r, c));
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