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1279 Commits

Author SHA1 Message Date
Ani 33558d14e5 rpcs3_version: Bump to 0.0.28 2023-06-02 19:54:07 +02:00
Eladash c37fc73a02 PPU LLVM: Invalidate cache for testers 2023-06-02 08:54:46 +03:00
Eladash d152537e50 sys_lwcond/cond/ppu_thread: Respect scheduler in various syscalls 2023-06-02 08:54:46 +03:00
Eladash 5d4e87373f LV2: Make _sys_lwcond_destroy wait for lwmutex lock 2023-06-02 08:54:46 +03:00
Eladash 1c36156594 PPU LLVM: Fix LWSYNC according to cellSpursWakeup 2023-06-02 08:54:46 +03:00
Eladash 300701a06b Make page faults entry enqueue and event atomic 2023-06-02 08:54:46 +03:00
Eladash a776f15557 SPU: fix event count with ACK and mask write 2023-06-02 08:54:46 +03:00
Eladash 1c89f8a855 LV2/Timer: Fix ENOTCONN check of start timer 2023-06-02 08:54:46 +03:00
Eladash 81e4d9c2ee LV2/TImer: Fix notification discard 2023-06-02 08:54:46 +03:00
Eladash 49be6be8f4 LV2/Timer: Make timers consistent 2023-06-02 08:54:46 +03:00
Eladash b861a9c5d0 LV2: Implement set-priority thread requeue 2023-06-02 08:54:46 +03:00
Eladash 9828e6cafc LV2: Push other-than-this thread to the back on priority set 2023-06-02 08:54:46 +03:00
Eladash 3d8d9ef61c Threads.cpp: Fix infinite looping 2023-06-02 08:54:46 +03:00
Eladash 5d13978bbf sys_lwcond: Implement TIMEOUT on lwmutex lock 2023-06-02 08:54:46 +03:00
Eladash b844aecb9e sys_lwmutex/mutex: Fix race on lock timeout 2023-06-02 08:54:46 +03:00
Eladash f57c8c1c35 LV2: Unconditional Timer Synchronization Fix 2023-06-02 08:54:46 +03:00
kd-11 bbbc5f6e6c rsx: Write a warning to the log if we decide to collapse surfaces to reduce VRAM usage. 2023-06-01 19:25:50 +03:00
kd-11 ac0c60b740 vk: Rename gc_wrapper_t to gc_callback_t which is more relevant 2023-06-01 19:25:50 +03:00
kd-11 f2f95a20a3 vk: Minor improvement to descriptor and garbage collector interaction 2023-06-01 19:25:50 +03:00
kd-11 12f213ffad rsx: Trim the number of in-flight invalidated resources (temp cache)
- This drastically improves memory allocation behavior.
  Holding too many invalidated resources can lead to a cascading overallocation error as old resources hold refs to even older resources and nothing gets deleted.
2023-06-01 19:25:50 +03:00
Megamouse 66e1cf96e2 Qt/Loader: Let users choose which packages to install 2023-06-01 16:34:23 +02:00
Elad Ashkenazi c3b7229fbb Extra PS3_EXTRA fix 2023-06-01 06:43:33 +02:00
Megamouse f96a0ce9d2 Trophies: Add more sanity checks to pugixml backend 2023-05-30 19:11:57 +02:00
Megamouse ba592070f7 Qt: fix random initial game selection in trophy dir 2023-05-30 19:11:57 +02:00
kd-11 6a2ea62f82 vk: Minor cleanup 2023-05-30 16:50:08 +03:00
kd-11 6cfd817b5a vk: Fix descriptor-related crashes 2023-05-30 16:50:08 +03:00
kd-11 c99ef4b09f vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
kd-11 7e131f8fb6 rsx/util: Add some c++ guards around simple_array class 2023-05-30 16:50:08 +03:00
kd-11 10171c19c3 vk: Unify descriptor allocation
- Pool management should be a backend implementation detail.
2023-05-30 16:50:08 +03:00
Elad Ashkenazi e0853095e3 Fixup debugger_frame double events 2023-05-30 13:11:03 +02:00
Eladash 5a365506f7 Qt/Debugger: Add Ctrl+F (find thread), Ctrl+C (copy) 2023-05-28 13:53:35 +02:00
Megamouse 4aee1b378a overlays: fix media list dialog pad interception 2023-05-28 11:56:49 +02:00
Elad Ashkenazi 9f5e3ecb8c rsx/overlays: Fix crash on stop 2023-05-26 07:42:29 +02:00
Megamouse 7b9614fcf3 Hid: add some logging for initial send_output_report 2023-05-25 23:02:22 +02:00
Megamouse 8e62a0e22d input: remove some outdated comments 2023-05-25 23:02:22 +02:00
Megamouse f89d3d5077 cellCamera: don't switch to main thread unless really necessary 2023-05-25 21:30:27 +02:00
Megamouse 145e059cdf input: allow to remap emulated pads dynamically 2023-05-25 20:37:15 +02:00
Megamouse 22916a7e8d Qt/input: limit some usb device configs to 2 players 2023-05-25 20:37:15 +02:00
Megamouse 07f458f991 Qt: rename emulated pads menu to usb devices 2023-05-25 20:37:15 +02:00
Megamouse 6180a58d7a Qt: disable emulated pad settings during emulation 2023-05-25 20:37:15 +02:00
Megamouse 5cc2a7c09e input: fix emulated pad stick y axis 2023-05-25 20:37:15 +02:00
Megamouse e584653b72 input: move emulated pad handling to config class 2023-05-25 20:37:15 +02:00
Megamouse f4b346a6f8 input: fix emulated button map accessors 2023-05-25 20:37:15 +02:00
Megamouse cb1b71bc57 Qt: fix emulated button reset 2023-05-25 20:37:15 +02:00
Megamouse 95060efb7d input: add support for multi-assignment in emulated pads 2023-05-25 20:37:15 +02:00
Megamouse b82dd61a0c input: add emulated axis configs 2023-05-25 20:37:15 +02:00
Megamouse c84d10686f Qt: change wording on fake PS Move config 2023-05-25 20:37:15 +02:00
Megamouse d652a81078 Qt/input: add emulated pads settings dialogs 2023-05-25 20:37:15 +02:00
Megamouse fc76d2df38 input: list actual nodes instead of button ids 2023-05-25 20:37:15 +02:00
Megamouse 1a98682ea0 input: add enum count for enumeration 2023-05-25 20:37:15 +02:00
Megamouse 64437a531b input: use global configs 2023-05-25 20:37:15 +02:00
Megamouse 4d26170bd6 input: add emulated_pad_config template class 2023-05-25 20:37:15 +02:00
Megamouse 36831a3d6a input: add gem ds3 config file
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse e7c0df4eac input: add usio config file
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse a296c19633 input: add ghltar config file
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse 8b5f7a0770 input: add turntable config file
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse 7b9a36be7d input: add buzz config file
Adds a buzz.yml and implements a generic way to save actual DS3 mapping independent of pad handlers
2023-05-25 20:37:15 +02:00
shinra-electric cbe1628cf2 remove deprecated VK_MVK_moltenvk and replace with mvk_config.h
VK_MVK_moltenvk extension has been removed. 

Will try with `mvk_config.h`, but it this doesn't work `mvk_deprecated_api.h` should work instead.
2023-05-25 08:54:44 +02:00
shinra-electric d482c078bc Update MVK to 1.2.4 for Vulkan SDK 1.3.250 2023-05-25 08:54:44 +02:00
Megamouse 38f9332905 overlays: Fix width of graph labels 2023-05-25 06:37:31 +02:00
Megamouse 96f1f9e45e overlays: fix missing sound autorepeat fence.
The other instances aren't realistically autorepeating
2023-05-25 06:37:31 +02:00
Eladash f031cd9b42 Take advantage of WIN10 Thread Name API 2023-05-24 20:39:51 +02:00
Megamouse 3aa15c8a23 Update hidapi from 0.13.1 to 0.14.0 2023-05-23 22:23:44 +02:00
Megamouse a3cc3aa8b8 Update curl from 8.0.1 to 8.1.1 2023-05-23 22:23:44 +02:00
Megamouse 29f67448e9 pine: fix some warnings (#13904) 2023-05-23 18:01:14 +02:00
kd-11 976a3ed3bf Formatting fixes 2023-05-23 14:37:13 +03:00
kd-11 98c0944419 vk: Fix some sampler load crashes 2023-05-23 14:37:13 +03:00
kd-11 bf78b197a3 vk: Reimplement sampler disposal using the new pool mechanism 2023-05-23 14:37:13 +03:00
kd-11 427960fee8 vk: Fix compiler warning 2023-05-23 14:37:13 +03:00
kd-11 75da7d80dc vk: Reimplement sampler caching to take border color into account 2023-05-23 14:37:13 +03:00
kd-11 7eb730ee03 vk: Integrate custom border colors when supported 2023-05-23 14:37:13 +03:00
kd-11 4b9fa7a417 vk: Require customBorderColorWithoutFormat feature 2023-05-23 14:37:13 +03:00
kd-11 6163acc8c5 vk: Add border color extension detection 2023-05-23 14:37:13 +03:00
kd-11 4add5b6bf0 vk: Minor refactoring of optional features 2023-05-23 14:37:13 +03:00
Megamouse 1ae3b37fbe sceNpTrophy: set timestamps 2023-05-23 08:22:13 +02:00
Elad Ashkenazi 23c710cf53 CPUThread.cpp: Fix an emulator crash on game exit 2023-05-22 20:04:49 +03:00
Eladash e29b81c444 Debug Fixes 2023-05-22 20:04:49 +03:00
Megamouse 73dba6d6e0 overlays: do not play sounds on fast auto repeat
Currently there's a nasty sound stakkato going on if you keep the dpad pressed to the left in the home menu for example.
2023-05-20 18:27:26 +02:00
Megamouse 09e845a539 input: add sanity checks for buf_size
also improve log spam
2023-05-20 13:24:43 +02:00
Eladash e1744ceab2 Debugger: Implement key-scrolling through threads 2023-05-19 23:15:40 +02:00
RipleyTom cbb1b1f28e Fix spu_fm 2023-05-19 18:26:42 +03:00
Elad Ashkenazi 59f9938849 cellSpurs: Fix ready count 2023-05-19 14:18:51 +03:00
Megamouse 8db318094f Qt: fix memory leak on midi error 2023-05-18 22:11:35 +02:00
Megamouse 5a4206e05d Qt: Don't refresh mic and midi list in constructor 2023-05-18 22:11:35 +02:00
Megamouse 6794ae35a1 mac arm: try to fix compilation 2023-05-18 18:52:25 +02:00
Megamouse 8676913e73 input: use enum class for pad connection 2023-05-18 18:52:25 +02:00
Megamouse 2ef120fdcd input: add option to keep pads connected 2023-05-18 18:52:25 +02:00
kd-11 08c1a14b13 Fix init order for gpu_debug_marker 2023-05-18 18:10:46 +03:00
kd-11 4a138aa918 Fix init order 2023-05-18 18:10:46 +03:00
kd-11 793a21a825 rsx: Fix build after variable rename 2023-05-18 18:10:46 +03:00
kd-11 6fd76054b4 vk: Rename the debug marker to something more appropriate 2023-05-18 18:10:46 +03:00
kd-11 c80be9e54b Fixup - command buffer wrapping 2023-05-18 18:10:46 +03:00
kd-11 56ebae773c vk: C++-ify the debug marker sync object member names 2023-05-18 18:10:46 +03:00
kd-11 fad6647255 vk: Do not use raw GPU command buffer handles for any wrapped API calls
- There is no reason to do so and we seriously hamper debugging efforts
2023-05-18 18:10:46 +03:00
kd-11 edb2b60f2f rsx: Perform region clipping in a normalized coordinate space
- Depending on what the caller wants to do, the scaling will be different for src vs dst calculations.
  We cannot reliably handle this in the callee
2023-05-18 18:10:46 +03:00
kd-11 d894ccb4ea vk: Preliminary support for debug markers 2023-05-18 18:10:46 +03:00
Megamouse bd09dc8ea8 Qt: allow hiding trophy table columns 2023-05-18 15:26:05 +02:00
Megamouse a1e19e1cf8 VS: set more O2 2023-05-18 12:41:22 +02:00
Megamouse 799dbfc2c5 MSVC: Ignore base address warning 2023-05-18 12:41:22 +02:00
Megamouse 54e6cf95d7 Fix some warnings 2023-05-18 12:41:22 +02:00
Megamouse 3ea0e391db Updates 2023-05-18 12:41:22 +02:00
Megamouse 4fd21f7764 Windows Use vector for performance counter data allocation 2023-05-18 09:15:49 +02:00
Megamouse f8009451a9 rpcn: fix some msvc warnings 2023-05-18 09:15:49 +02:00
Megamouse f5c48a00b4 Fix log message 2023-05-18 09:15:49 +02:00
Elad Ashkenazi c70338a9a9 Logs/Debugger: Go-To-Address signal from log text 2023-05-18 08:43:39 +02:00
Megamouse e83540d80c Qt: don't refresh game grid after emu stop
It is not necessary to refresh the game grid after stopping a game.
2023-05-17 23:39:48 +02:00
Dark 24dde5d42b Implement support for emulating Rock Band 3's MIDI Pro Adapter
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-05-17 22:59:44 +02:00
Joshua de Reeper 8e15afb2c4 sys_usbd: Emulate Disney Infinity Base 2023-05-17 21:26:58 +02:00
Megamouse 911cd678ff cli: add ability to log ffmpeg codecs 2023-05-17 00:23:47 +02:00
RipleyTom f11770b88b Better accuracy for FREST/FRSQEST (#13863) 2023-05-15 17:20:47 +01:00
Eladash 514ef9a9c5 SPU Executable Code Dumping Tool 2023-05-15 14:11:13 +03:00
kd-11 57070aa8ff vk: Minor refactor in OOM handler to skip scans if we already found a match 2023-05-15 12:28:19 +03:00
kd-11 e06c6b5ac8 vk: Refactor memory allocators to easily inspect device properties 2023-05-15 12:28:19 +03:00
kd-11 a6dada6c36 vk: Use gc to clean up stale surface cache resources instead of fudging with frame counters.
- This whole surface cache garbage management needs to be merged with gc
2023-05-15 12:28:19 +03:00
kd-11 a058cf2ff0 vk: Rewrite draw call setup sequence to avoid OOM situations introducing stale descriptors 2023-05-15 12:28:19 +03:00
kd-11 142d25c0d7 vk: Don't erase texture cache images directly. Use gc instead. 2023-05-15 12:28:19 +03:00
kd-11 4e6231a321 vk: Implement max VRAM override in config 2023-05-15 12:28:19 +03:00
kd-11 29d87a3743 vk: Refactor the vram exhausted handler
- Mostly a de-uglify pass
2023-05-15 12:28:19 +03:00
kd-11 9a2b06f35f vk: Refactor vram exhausted handler to minimize risk of UAF hazards
1. A hard sync before starting the routines on fatal will release some memory going in improving chances of a successful eviction elsewhere.
2. A hard sync on exit cleans up, ensuring no UAF (with caveats)
2023-05-15 12:28:19 +03:00
kd-11 4e2f3a289c vk: Tune resource quotas
- Tuned for 1G. The system requires about 128M for scratch and system data.
2023-05-15 12:28:19 +03:00
kd-11 db70cd058a vk: Improve spill robustness
- Removes some incorrect checks that asserted incorrectly
- Make the collapsible check recursive
2023-05-15 12:28:19 +03:00
kd-11 b6cdf18165 vk: Lower scratch dimension alignment to 256 to minimize wastage 2023-05-15 12:28:19 +03:00
kd-11 7d710cbf8c rsx: Do not allow 'compatible' check to pass if the size does not match
- It's not worth it. We end up with a mish-mash of internal configuration parameters that don't match the surface.
  Maybe with more abstraction it can work, but there is little benefit.
2023-05-15 12:28:19 +03:00
Elad Ashkenazi 654c4e3c06 Logs: fix Stack Cell Errors setting reading 2023-05-14 19:51:18 +02:00
Elad Ashkenazi a3271b08b7 System.cpp: Make boot of disc updates more strict 2023-05-14 17:47:56 +02:00
oltolm b0de5970ce Get the font directory from Windows (#13825) 2023-05-13 20:58:59 +02:00
Elad Ashkenazi db7f84f9f8 SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
* PPU/Debugger: Ensure ascending stack frames

* SPU/Debugger: Ensure descending stack frame pointers
2023-05-10 11:23:09 +03:00
Megamouse 58140e1d3a Fix some warnings 2023-05-09 07:55:46 +02:00
Megamouse 315d9c308b Qt: fix game list event filter
Fixes a regression caused by copy pasting the list construction to its
own constructor.
2023-05-08 23:05:12 +02:00
Eladash d13c0ee393 SPU/Debugger: Detect stack-less functions 2023-05-08 19:27:21 +03:00
Zion Nimchuk 7740cac6dd Add linuxdeploy-plugin-checkrt for compatibility with older distros 2023-05-08 08:45:41 +02:00
Elad Ashkenazi ead8e5e0c3 PPU LLVM: Unbreak function linkage 2023-05-07 14:11:37 +03:00
RipleyTom 195de818b6 Fix rpcn config reset 2023-05-06 19:48:40 +02:00
RipleyTom 5c0113ce59 Deterministic FREST and FRSQEST 2023-05-06 12:59:34 +03:00
oltolm db2341c842 fix ASAN error: make overlay_pass destructor virtual 2023-05-06 10:17:58 +02:00
oltolm b7b87096d8 fix: make ASAN work on Windows 2023-05-06 10:17:58 +02:00
brian218 6a41b22a1b sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007) 2023-05-06 10:26:37 +03:00
brian218 5696065727 sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code 2023-05-06 10:26:37 +03:00
brian218 e9281843bf sys_fs: Implemented mount_info_map to keep proper track of mounted devices 2023-05-06 10:26:37 +03:00
brian218 43184a271f sys_fs: Improved lv2_fs_object constructor 2023-05-06 10:26:37 +03:00
brian218 a7e1bc34de sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls 2023-05-06 10:26:37 +03:00
brian218 98c46f7eb0 sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
sys_game: Implemented sys_game_set_system_sw_version()
2023-05-06 10:26:37 +03:00
Megamouse 3de0f042c6 Qt: filter for rpcs3_*.qm files when enumerating languages 2023-05-06 09:16:24 +02:00
Megamouse f115032095 Qt: implement flow layout game grid
This will allow us to properly style the grid and also remove the need to refresh the whole grid on a window resize
2023-05-06 06:31:58 +02:00
Megamouse 0b628cb50e cellPamf: Add missing error code 2023-05-06 06:31:58 +02:00
Ștefan Talpalaru 751775a04c CI: -DUSE_SDL=ON (on Linux) 2023-05-05 21:40:09 +03:00
Ștefan Talpalaru 177bb3c569 build: fix USE_SYSTEM_SDL 2023-05-05 21:40:09 +03:00
Ivan Chikish 3cf8c629fa X86 SigHandler: Add support for BEXTR instruction
BEXTR is emitted for znver CPUs in recent LLVM.
2023-05-05 18:03:50 +03:00
kd-11 3947250daa Whitespace fix 2023-05-05 16:59:06 +03:00
kd-11 96be211c88 gl: Fix typeless casts 2023-05-05 16:59:06 +03:00
kd-11 b00b8ae71b rsx: Allow swizzle flag to propagate as an override to surface properties 2023-05-03 01:26:14 +03:00
kd-11 45f416c4f1 rsx: Apply swizzle flag on data source as well
- The fact that the attribute is tacked on to the dest is a semantic error.
  It's the context that is swz\ln, not the source or dest. They both are one or the other.
2023-05-03 01:26:14 +03:00
kd-11 c58149f5b6 vk: Propagate swizzle flag in hw blit engine 2023-05-03 01:26:14 +03:00
kd-11 579a6c9311 rsx: Add a comment explaining the barycentric interpolation change 2023-05-02 20:46:39 +03:00
kd-11 08e7a23121 vk: Improved attribute interpolation for NVIDIA 2023-05-02 20:46:39 +03:00
RipleyTom bf190fd3d8 Fix deadlock in games_config 2023-05-02 07:51:22 +02:00
Megamouse ea3a73b598 Qt: fix invisible first game list icon on tiny icon sizes 2023-05-01 20:09:18 +02:00
RipleyTom 9989fb4bbc Force STATIC_LINK_LLVM on with BUILD_LLVM=ON 2023-05-01 17:27:09 +03:00
Megamouse 0524f4a540 MacOs: remove git dir from dmg 2023-04-30 18:26:19 +02:00
Megamouse 43febd392c Linux: remove git dir from AppImage 2023-04-30 18:26:19 +02:00
Megamouse dea894161a Windows: don't ship git folder 2023-04-30 18:26:19 +02:00
Megamouse 710f07049d VS: disable warnings of external dependencies (mainly silences Qt warning spam) 2023-04-30 18:26:19 +02:00
Megamouse fe977c4288 fix some warnings 2023-04-30 18:26:19 +02:00
Eladash f5b9d86e42 Qt/Utilities: Merge memory viewer with searcher 2023-04-30 12:41:55 +02:00
Ani 9ab4802d07 gl: Fix blur_intensity GL_INVALID_OPERATION error
blur_intensity is a float, so the cast needs to be f32 instead of s32
2023-04-30 12:02:14 +03:00
Zion Nimchuk f0828ebbc0 Use seperately bundled LLVM library 2023-04-30 04:40:35 +02:00
Zion Nimchuk 84b1624b23 Bring back removing the wayland-client lib 2023-04-30 04:17:26 +02:00
Zion Nimchuk 47da39a2ff Change AppImage packaging to actively maintained system
The previous system is basically unmaintained, this new AppImage
packager has proper support for Qt6, and active support from the
AppImage team.
In addition, I'm removing a bunch of our old lib hacks and the old ugly
C++ library check system.
2023-04-29 20:40:04 +02:00
Megamouse 7bec3b30b7 Qt: Allow parsing games.yml during gameplay
There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse ad5a62b62d Loader: split add_only into own function
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse f080798000 Qt: clear game items before clearing the game list 2023-04-28 16:06:22 +02:00
Megamouse 6af81d649f VS: remove non-existent moc files from filter 2023-04-28 16:06:22 +02:00
Megamouse 5f3f8eeec6 Qt: fix squished icon column when opening rpcs3 after closing with an empty list 2023-04-28 16:06:22 +02:00
Megamouse 9b4302bc2f Qt: fix invalid pointer in IconReady slot 2023-04-28 16:06:22 +02:00
Megamouse fa618a2bf7 Qt: use shared_mutex in movie_item 2023-04-28 16:06:22 +02:00
Megamouse 6915025c7e Qt: don't mount dev_hdd0 in screenshot manager 2023-04-28 16:06:22 +02:00
Elad Ashkenazi 5cf80c05a5 savestates:/sys_spu: Fix join saving 2023-04-28 16:13:15 +03:00
Megamouse 711afeb688 Qt: only do a hard refresh when new games may have been added 2023-04-27 09:23:27 +02:00
Megamouse 96165cd21d Qt: keep game list data when toggling between list and grid layouts
There is no need to do a full hard refresh anymore.
2023-04-27 09:23:27 +02:00
Megamouse 1a07f40c4b Qt: fix futurewatcher cancel 2023-04-27 08:42:28 +02:00
Megamouse eb5ea82bb1 Qt: Fix data race and undefined behaviour in games_config 2023-04-27 08:42:28 +02:00
Megamouse cd9ff08235 Decrease some include madness 2023-04-26 21:37:44 +02:00
Megamouse 957713015a screenshot manager: use flow layout
This whole screenshot thing was really janky, as I added it in half a day or so. But this commit should make everything smooth.
Sadly there is no real lazy loading yet (icons are loaded async, but indiscriminately).
2023-04-26 18:07:16 +02:00
Megamouse a639772dfe Qt: async game list parsing 2023-04-26 18:07:16 +02:00
Megamouse 6c85d97d6c Qt: move experimental build warning to gui_application 2023-04-26 18:07:16 +02:00
kd-11 7feb13671a rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width 2023-04-25 13:07:12 +03:00
Megamouse 3f066cca4a Qt: fix adding vsh to gamelist 2023-04-25 04:49:41 +02:00
Megamouse c86d221ba5 Qt: lazy load save data icons 2023-04-25 00:58:57 +02:00
Megamouse 5870dad639 Qt: fix savedata dialog exception 2023-04-23 20:00:45 +02:00
Megamouse 53a70c6e77 Qt: lazy load trophy icons 2023-04-23 19:30:23 +02:00
Ivan Chikish 45fecf0059 SPU LLVM: disable AVX2 shift intrinsics
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Megamouse a6e4b77273 Qt: fix table item delegate usage 2023-04-23 09:25:27 +02:00
Megamouse f932cc4073 VS: fix filters 2023-04-23 09:25:27 +02:00
Eladash 6bf77166e1 Game List: Make Ctrl+f Focus On The Search Bar 2023-04-22 16:13:17 +02:00
Eladash 6b9d0d5df5 UI: Ignore trademark as a fallback when searching games
Also colons and hyphen.
2023-04-22 16:13:17 +02:00
Eladash 9778322d99 UI: Focus to game searchbar on load
Make return key press focus to game list's first entry.
2023-04-22 16:13:17 +02:00
Megamouse 6ff04ec91b Qt: Set icon size function properly 2023-04-22 15:45:54 +02:00
Megamouse c7700fcd72 Update FAudio to v 23.04 2023-04-22 15:00:02 +02:00
Megamouse 027b1d5cab Update SDL to v 2.26.5
This apparently contains some fixes for DS4 and DS5
2023-04-22 15:00:02 +02:00
Megamouse ce65a1c2a7 Update miniupnp to v 2.3.3 2023-04-22 15:00:02 +02:00
Megamouse 650b0c7c30 Qt: properly invalidate item pointer in grid mode 2023-04-22 14:28:23 +02:00
Megamouse 823b23f800 Qt: Lazy load game grid icons and optimize paint method for invisible items 2023-04-22 14:28:23 +02:00
Megamouse b47db88ded Qt: Remove unused list layout handling of repaint watcher 2023-04-22 14:28:23 +02:00
Megamouse 20b92f50d9 Qt: don't calculate sizes in grid mode 2023-04-22 14:28:23 +02:00
Megamouse b401ad85d1 Qt: lazy load game list icons and dir size 2023-04-22 14:28:23 +02:00
Megamouse e9df63119b Qt: multithreaded file testing during refresh 2023-04-22 14:28:23 +02:00
Megamouse caa6c9b471 Qt: Minor optimization during list refresh 2023-04-22 14:28:23 +02:00
Ivan Chikish bb8e43f16c SPU LLVM: fixup custom LICM pass 2023-04-22 03:07:06 +03:00
Megamouse 2c71d08ea2 Emu: Cache games.yml and only save when necessary 2023-04-21 20:18:24 +02:00
Megamouse 500f7901ac unself: rename SCEVersionInfo to version_header 2023-04-21 17:56:25 +02:00
Megamouse 5fb716fc21 unself: rename SectionInfo to segment_ext_header 2023-04-21 17:56:25 +02:00
Megamouse 31ef970f23 unself: some more documentation 2023-04-21 17:56:25 +02:00
Megamouse a770eaf500 unself: rename AppInfo to program_identification_header 2023-04-21 17:56:25 +02:00
Megamouse e171f3af41 unself: rename SelfHeader to ext_hdr 2023-04-21 17:56:25 +02:00
Ivan Chikish 1041284384 SPU LLVM: sink stores deeper in custom LICM pass 2023-04-21 18:11:59 +03:00
Megamouse 6555de6ef5 fix warnings 2023-04-21 16:41:06 +02:00
Eladash b81e77cffa Remove add_only from main_window::Boot args 2023-04-21 12:14:44 +02:00
Eladash a1741f21cc Optimize AddGamesFromDir a bit 2023-04-21 12:14:44 +02:00
Eladash 76a36f45bf Reduce IO With Game Library Loading 2023-04-21 12:14:44 +02:00
Luiz a767beec60 Path to LLVM library fixed in Debug 2023-04-20 12:10:34 +03:00
Ivan Chikish 183bea3b98 SPU LLVM: upgrade custom DSE pass 2023-04-20 11:12:31 +03:00
kd-11 6981cbb985 formatting 2023-04-19 14:21:15 +03:00
kd-11 fdfcc6c5ea gl: Refactor attachment clear logic
- Make the whole thing a standalone command to avoid unnecessary state meddling.
2023-04-19 14:21:15 +03:00
Megamouse b86ecf7441 Keep preceding 0 in firmware strings 2023-04-19 08:06:30 +02:00
Megamouse 5107d1b69b Keep second 0 in firmware strings 2023-04-19 08:06:30 +02:00
Megamouse e133c8c2c3 Qt: add option to reset time played 2023-04-19 00:36:35 +02:00
Megamouse 450ab7c289 Qt: add grid filters 2023-04-18 23:46:02 +02:00
Megamouse 32bfb808ae Qt: add checkbox to restart dialog 2023-04-18 20:08:21 +02:00
Ivan Chikish 1f19804cab BufferUtils: fix SSE2 path for byteswaps 2023-04-18 16:46:18 +03:00
kd-11 9ff6003dfc rsx: Add Ultra shader precision setting for costly accuracy settings 2023-04-18 16:25:16 +03:00
kd-11 f725ea7d0d vk: Promote barycentric interpolation to 64-bit 2023-04-18 16:25:16 +03:00
Ivan Chikish 39d17a94c6 SPU LLVM: make savestates unsavable inside the code 2023-04-18 12:19:15 +03:00
Ivan Chikish 8153e5338f SPU LLVM: optimize register stores
Custom implementation of DSE+LICM
2023-04-18 12:19:15 +03:00
RipleyTom 999caea021 Implement sceNpManagerGetCachedInfo 2023-04-17 21:13:44 +02:00
shockdude b70665865f Invert the DJ Hero Turntable crossfader axis bind.
On Xbox 360 turntables, Crossfade Left is Y Down, Crossfade Right is Y Up.
Also simplify turntable/left stick input.
2023-04-16 13:21:57 +02:00
shockdude 6a9e0c52c3 Round squircled axis values to nearest whole number 2023-04-16 10:41:44 +02:00
Ivan Chikish 44b3709d1d SPU LLVM: use volatile stores for PC update 2023-04-15 12:40:59 +03:00
kd-11 b060165817 jit: Fix vec_cmp_eq<u32>
- Emit pcmpeqd instead of the incorrect pcmpeqw
2023-04-15 12:16:15 +03:00
RipleyTom 98fc073f89 Fix tmp path in updater 2023-04-14 19:16:27 +02:00
Ivan Chikish ba29f0ccd1 SPU LLVM: use atomic loads in read channel count 2023-04-14 13:36:04 +03:00
Ivan Chikish 3473e19508 SPU LLVM: fix savestate safety guards
Volatile was removed since it prevented optimizations.
2023-04-14 07:26:30 +03:00
Ivan Chikish 22bd7dcc42 PPU LLVM: disable DSE pass and use volatile store/loads 2023-04-14 07:26:30 +03:00
Eladash 79d09d02ed Add savestate buttons to home menu 2023-04-13 20:46:37 +02:00
Megamouse a6313fa46c cellMic: fix mic type regression 2023-04-13 20:00:05 +02:00
Megamouse 2a7431bd61 cellMic: fallback to proper sampling rate if necessary 2023-04-13 20:00:05 +02:00
Megamouse 90851459c8 cellMic: change some log levels 2023-04-13 20:00:05 +02:00
Megamouse 27c9bf137c cellMic: fallback to 4,2,1 channels by default 2023-04-13 20:00:05 +02:00
Megamouse 2205790dd4 cellMic: add some error checks 2023-04-13 20:00:05 +02:00
Megamouse 0115c2f70a cellMic: minor format changes for readability 2023-04-13 20:00:05 +02:00
Elad Ashkenazi 7bce99d77b Debugger: Fix step over (#13649) 2023-04-12 20:55:07 +02:00
kd-11 47b65868f4 Try even lower 2023-04-12 18:47:14 +03:00
kd-11 8735a06f3c vk: GTX970 workaround 2023-04-12 18:47:14 +03:00
RipleyTom d35fecbeea Forces deterministic FP operations when online 2023-04-12 15:31:36 +03:00
Eladash 0e388639cc Loader: Make executable analyzation not halt UI when launching games 2023-04-12 15:18:50 +03:00
RipleyTom 17e6ad1fe8 Fix deref in cellSaveData log 2023-04-12 11:58:24 +02:00
nastys a3f077c783 Update build-mac.sh 2023-04-12 11:04:30 +02:00
Joshua de Reeper 86b3229746 Skylander Portal: Trap Team Audio Transfers 2023-04-11 20:04:51 +02:00
Ivan Chikish 06b0e35fb9 Update to LLVM 16.0.1
Fix Zen4+ AVX-512 detection
2023-04-11 12:13:09 +03:00
oltolm 6fbca1acfd remove unnecessary pointer bitcasts 2023-04-09 12:45:18 +03:00
brian218 f0e36c6365 Updated BUILDING.md according to the changes made by #13622 2023-04-08 08:36:25 +02:00
RipleyTom e9cb7000cc Fix BUILD_LLVM option 2023-04-08 08:05:13 +02:00
RipleyTom 0e8b0e414a Improve cellMic and sys_usbd thread scheduling 2023-04-07 23:36:32 +02:00
headassbtw ec3114d6d8 Add alternate 3D display modes (#13582) 2023-04-07 20:08:07 +02:00
Megamouse 60fc51ed22 cellGcm: add more enums 2023-04-07 19:40:21 +02:00
Megamouse 603b775f4a llvm: fix submodule path
- Use official llvm repo
- Move llvm to 3rdparty
- Ignore SPIRV submodules in CI
2023-04-07 18:25:59 +02:00
kd-11 964ce3d6aa rsx: Add a clip_width workaround for some buggy games 2023-04-07 12:39:23 +03:00
Ivan Chikish fb88e1c1c9 Update to LLVM 16.0.0, switch to upstream LLVM 2023-04-06 10:19:31 +03:00
Megamouse 7081b89e97 Update dependencies
Update wolfssl to v.5.6.0-stable
Update curl to v8.0.1
Update SDL to v2.26.4
2023-04-05 22:54:53 +02:00
Elad Ashkenazi c6ab1aa227 Fix emulator crash when stopping emulation after being paused (#13530) 2023-04-05 21:53:01 +02:00
brian218 8a509afc20 sys_fs: Implemented CELL_FS_PATH path-as-device support 2023-04-05 18:08:55 +02:00
brian218 6a95e0877b sys_fs: Fix warning C6262 2023-04-05 18:08:55 +02:00
brian218 28c37ab465 sys_fs & VFS: Misc bug fixes 2023-04-05 18:08:55 +02:00
Elad Ashkenazi 842edbcbe7 Add Qt Creator .autosave files to .gitignore (#13597) 2023-03-31 17:05:51 +03:00
Megamouse 3e556c710b cellMusicExport: first implementation 2023-03-31 15:25:21 +02:00
Megamouse 4289ffef1c cellPhotoExport: add funcFinish check 2023-03-31 15:25:21 +02:00
RipleyTom 0c051a83a7 Fix mic thread usage 2023-03-30 08:14:28 +02:00
kd-11 82dedb1fbb vk: Fix vendor detection for apple 2023-03-29 17:31:06 +03:00
kd-11 04c0f309be vk: Obey safe/unsafe hint for D16F emulation 2023-03-29 17:31:06 +03:00
RipleyTom 8408d51359 Increase delay for GHL and TT int transfers 2023-03-29 11:25:18 +02:00
Megamouse a8ada492b2 cellMic: fix registration index 2023-03-28 20:26:04 +02:00
Megamouse 55d6ee65ae cellAudio: silence cellAudioSendAck and add pseudo code for it 2023-03-28 20:26:04 +02:00
Megamouse 69ecf8aea7 cellAudio: re-use event_sources array 2023-03-28 20:26:04 +02:00
Megamouse f2b51668b4 cellMic: use fixed index for devices 2023-03-28 20:26:04 +02:00
Megamouse c2527c9e1b cellMic: wait for registration of multiple input devices 2023-03-28 20:26:04 +02:00
Megamouse 0bcd45c1d4 cellMic: add some additional error check and silence log spam 2023-03-28 20:26:04 +02:00
Megamouse ecf0022fd1 cellMicGetSignalState: fake some more values
Maybe this improves the mic signal even more
2023-03-28 20:26:04 +02:00
shinra-electric 4d4a70ad0e Update MoltenVK to 1.2.3 (Vulkan SDK 1.3.243) 2023-03-25 09:34:18 +01:00
RipleyTom 0f45a8c180 Fix inaccuracies pointed out by PVS-Studio 2023-03-25 08:45:30 +01:00
kd-11 ad3e740c09 vk: Separate vertex and fragment stage push constant updates for overlays 2023-03-23 21:14:23 +03:00
Elad Ashkenazi 7e6cc02e09 Fix an emulator crash in Emulator::SaveSettings (#13567) 2023-03-21 10:12:39 +01:00
RipleyTom 7000ef4471 Fix timeout spam from signaling 2023-03-19 22:31:50 +01:00
Eladash 0beda6fa89 Savestates: Fix deadlock on savestate load 2023-03-18 12:07:17 +03:00
Eladash a41d2e43fd cellFsReaddir: Fix termination sequence 2023-03-18 12:07:17 +03:00
RipleyTom c98158b460 Add buf_to_hexstring 2023-03-18 01:51:35 +01:00
RipleyTom 02a53c582c Invite changes 2023-03-18 01:51:35 +01:00
RipleyTom 192f4825a2 Fix recvn high cpu usage 2023-03-17 23:50:40 +01:00
RipleyTom bcce3acd5f Signaling: report status inactive on unknown connection 2023-03-17 17:58:56 +01:00
RipleyTom 8cd6b9275a Fix timestamps in signaling_handler 2023-03-17 17:07:25 +01:00
Megamouse 5fa9dfac6a Trophies: log more specific errors on install failure 2023-03-17 15:50:05 +01:00
RipleyTom fe51c7b960 Use relative urls in .gitmodules 2023-03-17 15:17:18 +03:00
oltolm cf5346c263 use new LLVM API in SPURecompiler 2023-03-12 10:11:06 +03:00
Ivan Chikish 776b3b5efa SPU LLVM: fix regression from #13500
Fixes #13526
2023-03-11 19:48:55 +03:00
oltolm 520524285a llvm: update code to new API (#13500)
* llvm: update code to new API

* llvm: remove OLDLLVM define
2023-03-11 01:57:21 +03:00
RipleyTom ec8cb1668c Fix hid_pad_handler 2023-03-10 15:23:55 +01:00
RipleyTom 1b7b59466d Add missing spinning icon from resources 2023-03-09 22:34:23 +01:00
Elad Ashkenazi e45e9c20dd PPU: Do not break on unexpected TOC (#13490) 2023-03-09 16:53:44 +03:00
RipleyTom 450cb1771c Add better error handling for RequestSignalingInfos 2023-03-08 18:25:26 +01:00
RipleyTom f7a3d45c2c Use NBIO for RPCN 2023-03-08 13:11:33 +01:00
Eladash 65eb625843 cellSaveData: Slow save completion 2023-03-07 13:01:21 +01:00
Megamouse c06b957a8a hid: try to fix linux 2023-03-06 14:36:14 +01:00
Megamouse 05064dfaf4 cellVdec: revert RGBA alignment change 2023-03-05 22:49:49 +01:00
Megamouse 425610b98a Use win_error for WSAGetLastError 2023-03-05 22:49:49 +01:00
Megamouse 0d34b97948 overlays: apply message fade in during lifetime extension if necessary 2023-03-05 02:55:59 +01:00
Megamouse c6426245e4 overlays: refresh existing compile message expiration 2023-03-05 02:55:59 +01:00
Megamouse 6fe41870ab overlays: properly remove outdated messages from the queue.
Fixes zombie item glitch if a newer message has shorter duration than the older message
2023-03-05 02:55:59 +01:00
Megamouse 2d4e02f277 overlays: add ppu compile message if the progress dialog is unavailable 2023-03-05 02:55:59 +01:00
Megamouse 6d7d3fff6d Improve some decryption log messages 2023-03-05 02:55:59 +01:00
Megamouse cc145eaf2e patches: fix move_file/hide_file error 2023-03-04 19:18:36 +01:00
Megamouse da6d1d359c hid/ds4: add logging for PID and VID 2023-03-04 19:18:36 +01:00
Megamouse 92ae57c9ee Windows: log more descriptive errors 2023-03-04 18:34:56 +01:00
Megamouse 8409979dc5 Qt: Disable some network settings in global config. Re-enable RPCN in global config. 2023-03-04 18:34:56 +01:00
Elad Ashkenazi 8bc92a2cbb VFS: Fix mounting non-existant paths (#13488) 2023-03-04 17:12:45 +01:00
RipleyTom 2de4c03faa Fix wolfssl connect 2023-03-03 22:51:01 +01:00
Eladash 382a7c94a2 Patches: Virtual move/remove game files patches 2023-03-03 20:56:11 +01:00
Megamouse 1d7a00666e rpcn: throw exception when using rpcn features without a proper config 2023-03-03 11:30:39 +01:00
Megamouse 14c0289542 Qt: disable psn setting in global settings
Also move some common code to helper functions
2023-03-03 09:05:30 +01:00
Megamouse 69ebdfd689 cellMic: random improvements 2023-03-03 08:27:42 +01:00
Megamouse fc21ece784 pkg install: return correct error if possible. Add more early outs and skip workers on error, 2023-03-02 23:27:20 +01:00
kd-11 a3ededdcf1 rsx: Implement deferred buffer allocations for GPU write 2023-03-02 12:48:58 +03:00
Ani 0178b20983 rpcs3_version: Bump to 0.0.27 2023-03-01 21:56:02 +00:00
JoãoPaulo f9142a1c56 Update FW 4.90 Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/hardware/ps3/system-software/
List of changes:
This system software update improves system performance.
2023-03-01 20:25:24 +01:00
oltolm b19209c45c [3rdparty] update cubeb 2023-03-01 18:03:55 +01:00
Megamouse 73b5b9d7b7 cellRtc: fix out of bounds write
Turns out you should listen to warnings once in a while...
sprint actually wrote more than 3 characters into the microDigits buffer !!!
2023-03-01 10:15:21 +01:00
kd-11 0a9d646bd7 rsx: Workaround for clang build 2023-03-01 01:10:06 +03:00
kd-11 24edfe2190 rsx: Use simple_array for basic array of integers
- Some methods are getting spammed every draw call
2023-03-01 01:10:06 +03:00
kd-11 0bb8127372 rsx: Use emplace when constructing in-place.
- Unexpectedly high gains for msvc builds. GCC doesn't care, clang shits itself.
2023-03-01 01:10:06 +03:00
kd-11 1b8a69154f rsx: Use non-owning container to ellide a derpy allocation with msvc 2023-03-01 01:10:06 +03:00
illusion0001 f2155b49e2 Debugger: show CIA in register view (#13462) 2023-02-28 00:30:23 +01:00
Eladash 62c9b99e72 Update SPUThread.cpp 2023-02-27 14:17:05 +01:00
Elad Ashkenazi 2a344e1d87 cellMsgDialog: fix use-after-free 2023-02-27 14:17:05 +01:00
Megamouse ae14aa991d overlays: hotfix for return_code lifetime 2023-02-27 12:04:10 +01:00
Megamouse 2885c8a4ab cellSaveData: get rid of g_last_user_response 2023-02-27 10:24:06 +01:00
Megamouse 3d411431c6 input: disable ldd home menu for now 2023-02-26 22:17:55 +01:00
oltolm 1800faf0dd cellVdec.cpp: use lock_unlock instead of lock_guard 2023-02-26 22:20:07 +03:00
oltolm 19ded3809f fix out-of-bounds in VKGSRenderTypes.hpp 2023-02-26 22:20:07 +03:00
oltolm 40cd255051 fix: back() called an empty string in PPUThread.cpp 2023-02-26 22:20:07 +03:00
oltolm ad4677a67c fix use after move in cellVdec.cpp 2023-02-26 22:20:07 +03:00
RipleyTom d9e0d016c6 Fix for Windows ENOTCONN on connecting socket
Fixes Windows returns ENOTCONN when using recvfrom/sendto on connecting socket instead of the expected EAGAIN.
2023-02-26 10:35:20 +01:00
kd-11 c570fd03d1 rsx/overlays: Handle corner case where thread signal happens just before pop_all is called. 2023-02-26 02:30:16 +03:00
kd-11 1e0565f17b rsx/overlays: Fix emu close 2023-02-26 02:30:16 +03:00
Megamouse 3ff464641a Fix Visual Studio 17.5.0 compilation
For some reason there's an internal compiler error related to atomic wait.
I could work around this issue when I commented "mask = default_mask<X>;".
So after playing around a bit I had the suspicion that the VS parser can't handle some of the templatization.
Giving the decltype its own alias seems to fix this issue (and makes the code a bit more readable anyway in my opinion).
2023-02-25 19:20:55 +03:00
Megamouse 7cb3d305d4 main: set locale to C before doing anything else 2023-02-25 11:23:07 +01:00
Megamouse e46dba43ad config: try to fix float locale issues 2023-02-25 11:23:07 +01:00
Megamouse afad96a52a Qt: try to fix QString::toDouble locale nonsense 2023-02-25 11:23:07 +01:00
RipleyTom 1a00341e6b Forces local IP to bind address if set 2023-02-25 10:38:19 +01:00
kd-11 3388c8ed09 overlays/manager: Explicit ctor for the input context 2023-02-24 00:46:53 +03:00
kd-11 6d4967ffef [overlays] Implement input suspend+resume
- Tested with OSK + home menu. Requires hacks to enable this setup so it's mostly an academic achievement.
2023-02-24 00:46:53 +03:00
kd-11 b27366e1e6 rsx/overlays: Enable input hijacking 2023-02-24 00:46:53 +03:00
kd-11 95a29b5d1d rsx/overlays: Fix clang/msvc build 2023-02-24 00:46:53 +03:00
kd-11 d320867569 rsx/overlays: Add a name to the input thread context 2023-02-24 00:46:53 +03:00
kd-11 aabd388070 rsx/overlays: Remove some unused thread declarations 2023-02-24 00:46:53 +03:00
kd-11 7db6594358 rsx/overlays: Use lf_queue for a lock-free stack implementation 2023-02-24 00:46:53 +03:00
kd-11 388ca1c645 rsx/overlays: Fix build 2023-02-24 00:46:53 +03:00
kd-11 7c04b00e2b rsx/vk: Remove stale include 2023-02-24 00:46:53 +03:00
kd-11 dac0644f07 rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
- Avoids a race condition caused by the "blocking" call only updating results on cleanup/close
2023-02-24 00:46:53 +03:00
kd-11 7d103fe0f0 rsx/overlays: Fix crash 2023-02-24 00:46:53 +03:00
kd-11 901d9f3f6e rsx/overlays: Simplify attach-thread-input API
- Restructure the inputs to encourage shorter input signature.
2023-02-24 00:46:53 +03:00
kd-11 ddc9e74aa8 rsx/overlays: Putting it all together
- Migrate dialogs with input-only threads to use the unified input
  system
2023-02-24 00:46:53 +03:00
kd-11 12690de9de rsx/overlays: Refactor and implement callbacks for input token 2023-02-24 00:46:53 +03:00
Megamouse 6b30cdac09 Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context. 2023-02-22 23:57:20 +01:00
Megamouse ccb7528a59 fix some warnings 2023-02-22 23:57:20 +01:00
Ivan Chikish 01ed8a07af fixed_typemap.hpp: static allocation for m_init
This allows to safely call is_init<T>() at any time.
2023-02-23 00:54:35 +03:00
Megamouse a9f399d6cc patch_manager: fix focus loss during config value editing 2023-02-22 01:17:36 +01:00
Megamouse a527a485f8 patch_manager: add more decimal places to spinbox 2023-02-22 01:17:36 +01:00
Megamouse f0c8f6d47b patch_manager: check config values before applying them 2023-02-22 01:17:36 +01:00
Megamouse a29dc3893f patch_manager: change wording 2023-02-22 01:17:36 +01:00
Megamouse c6f392bf6c patch_manager: allow multiple dynamic values 2023-02-22 01:17:36 +01:00
Megamouse f2ded2fdb7 patch_manager: Add dropdown labels 2023-02-22 01:17:36 +01:00
Megamouse 080737fd1f patch_manager: add more dynamic to dynamic patches 2023-02-22 01:17:36 +01:00
Megamouse 1040757556 patch_manager: add ability to add dynamic patches 2023-02-22 01:17:36 +01:00
Megamouse 38d612e5ba fix some warnings 2023-02-22 00:15:11 +01:00
Megamouse c20aa2ad5f VS: fix miniupnp dependency 2023-02-22 00:15:11 +01:00
Megamouse a7c3753c5a cellMsgDialog: Improve some logging and localization 2023-02-21 23:35:13 +01:00
Megamouse ebf72eb126 overlays: add internal lock for progress bar texts 2023-02-21 23:35:13 +01:00
Megamouse be49a80bc7 overlays: use array for progress bars 2023-02-21 23:35:13 +01:00
brian218 23da770364 sys_game: LV2 board storage minor fixups 2023-02-21 22:57:37 +01:00
RipleyTom 6186ac0245 rpcn: signaling handler improvements & upnp
Simplify signaling by making Matching2 a layer over normal signaling.
Implements UPNP port forwarding
Implement sceNpMatching2AbortRequest
Fix reported bw in sceNpUtil
Hack for Fat Princess binding udp on 3658
Reenable CB for sceNpBasicAddPlayersHistoryAsync
Misc fixes
2023-02-21 15:41:41 +01:00
Megamouse 364c33060b Fix boot by RPCS3_GAMEID constants 2023-02-20 22:53:22 +01:00
Elad Ashkenazi 3922f76ab5 PINE: Fix crash on exit (#13409) 2023-02-20 09:59:40 +01:00
Megamouse bb2c9196f5 cellVdec: align RGBA/ARGB strides 2023-02-18 22:43:22 +01:00
Megamouse 1c8d3e0dca cellVdec: fix au_count race condition 2023-02-18 15:31:21 +01:00
Megamouse 6b556a5206 PINE: fix error format function 2023-02-17 19:33:58 +01:00
oltolm bbd308a908 fix order of static initialization: add comment 2023-02-17 11:58:40 +03:00
oltolm b5b8f7c35a fix order of static initialization 2023-02-17 11:58:40 +03:00
Megamouse de592267fe Create TEST12345/USRDIR for test elfs 2023-02-16 20:51:57 +01:00
Margen67 5bb89328d0 Remove whitespace 2023-02-15 08:58:02 +01:00
Megamouse 75fbb3d551 Qt: save last gs_frame screen and re-use it in no-gui mode 2023-02-14 08:03:26 +01:00
Megamouse eb0fb2fef7 Qt/CLI: Add option to select a screen for the game window 2023-02-14 08:03:26 +01:00
Megamouse b1b92e95ab Qt: move fullscreen cli arg from global to gs_frame 2023-02-14 08:03:26 +01:00
Megamouse 3a68b7ac0d Fix C00 boot from external HG games 2023-02-13 07:31:58 +01:00
Eladash 3976018980 Debugger: Print error codes stored in GPR 2023-02-12 23:10:20 +01:00
Megamouse 1dac708323 cellPad: move CellPadData to pad_types for convenience 2023-02-12 17:04:31 +01:00
Megamouse d4187242b9 cellPad/vsh: fix PS button recognition 2023-02-12 17:04:31 +01:00
Megamouse 61c0d81667 cellPad/vsh: fix sixaxis interaction
This allows you to influence the particles in the XMB
2023-02-12 17:04:31 +01:00
Megamouse c3e4b6da46 cellPad: allow opening the home menu with ldd pads
Speculative
2023-02-12 17:04:31 +01:00
Megamouse 38c7cf474d cellPad: add sanity check for indices in cellPadLdd functions 2023-02-12 17:04:31 +01:00
Megamouse ec4cbe5380 cellPad: simplify some code 2023-02-12 17:04:31 +01:00
Vestral 465ca97531 Fix displaying of audio device when it's disconnected 2023-02-10 04:19:20 +01:00
Megamouse 2f7a2d5134 Update hidapi from 0.13.0 to 0.13.1 2023-02-09 23:34:07 +01:00
Megamouse c1b5af21f0 Update SDL from 2.26.2 to 2.26.3 2023-02-09 23:34:07 +01:00
Megamouse cfb788941c overlays: review fixes 2023-02-09 20:36:35 +01:00
Megamouse 69435dd951 overlays: Fix linux compilation 2023-02-09 20:36:35 +01:00
Megamouse 3b09a39576 overlays: fix home menu date format 2023-02-09 20:36:35 +01:00
Megamouse 53f81ce9c7 overlays: fix home menu entry center alignment 2023-02-09 20:36:35 +01:00
Megamouse e064380a7d overlays: add message box to home menu 2023-02-09 20:36:35 +01:00
Megamouse 9375e255e1 overlays: add pages to home menu 2023-02-09 20:36:35 +01:00
Megamouse a56fc57a83 evdev: allow more buttons on sony guitar 2023-02-09 18:09:07 +01:00
Megamouse 4f75dc06b9 evdev: optimize get_next_button_press pad id check 2023-02-09 18:09:07 +01:00
Megamouse d3b7a5146c rsx_debugger: replace malloc with buffer cache
This also fixes a memory leak.
2023-02-09 00:02:43 +01:00
Megamouse bc487f43f7 cli: Add option to boot a game with a specific pad profile 2023-02-08 21:54:51 +01:00
Megamouse 088ac71930 cli: allow to start games in fullscreen
Technically this can be done through configs, but since it is easy to do, let's just add the cli option.
2023-02-08 21:54:51 +01:00
Eladash 27cad422b9 cellGame: Truncate excess of characters in TITLE_ID
In cellGameDataCheckCreate
2023-02-07 18:21:18 +03:00
Megamouse 5a63271f0e Fix openGl overlay colors 2023-02-07 13:40:47 +01:00
kd-11 9a35684507 rsx: Don't accept garbage shader input 2023-02-07 13:51:26 +03:00
RipleyTom 0d2714a1d9 FAudio cmake fix 2023-02-07 08:54:41 +01:00
Megamouse 553e4b28bf Disable 3rdparty FAudio if the SDL version is not available 2023-02-06 21:41:20 +01:00
Megamouse b579e45ed7 Update SDL download link 2023-02-06 21:41:20 +01:00
Megamouse 1662bcfae4 Qt: add copy context menu entry to log viewer 2023-02-06 20:43:53 +01:00
Elad Ashkenazi 8652b7d358 cellVdec: Fix AU decode count on callback (#13342) 2023-02-05 13:02:51 +01:00
Megamouse 1cf8aacc11 CLI: add option to boot rsx capture 2023-02-05 11:47:08 +01:00
Megamouse 13ef4c1236 Clarify unknown type log message 2023-02-05 09:36:56 +01:00
Megamouse 68dd25a4a5 Replace std::filesystem::u8path with TODO 2023-02-05 09:36:56 +01:00
Megamouse bcb1c6c080 Fix package installation exit condition after error occured 2023-02-05 09:36:56 +01:00
Megamouse 2372116acc Improve logging during package installations 2023-02-05 09:36:56 +01:00
kd-11 508dd2b509 rsx: Formatting change 2023-02-05 01:30:20 +03:00
kd-11 61b69eeed2 rsx/overlays: Force disable rounded rectangles on macOS 2023-02-05 01:30:20 +03:00
kd-11 dc8652806e rsx/overlays: Support disabling vertex-snap on a per-draw-call basis 2023-02-05 01:30:20 +03:00
kd-11 af6db7d895 rsx/overlays: Remove workaround no longer required 2023-02-05 01:30:20 +03:00
kd-11 64ec99be33 rsx: Unify UI rendering shaders 2023-02-05 01:30:20 +03:00
brian218 53e906d0f3 sys_game: Implemented sys_game_board_storage_write() & Made it modifiable 2023-02-04 22:19:59 +01:00
Elad Ashkenazi 780a6a7b40 sys_prx: Fix PRX module filename reading (#13339) 2023-02-04 21:24:24 +01:00
RipleyTom 737fbf661a Add more disconnected limitations in sys_net 2023-02-04 20:33:21 +01:00
kd-11 c0243a92d0 rsx/overlays: Re-export spinner
Fixes some incorrect black pixels
2023-02-04 17:36:09 +01:00
Megamouse 3a8fcd1b0b Update wolfssl from 5.5.0 to 5.5.4 2023-02-04 16:57:22 +01:00
Megamouse 04d9693b51 Update FAudio from 22.08 to 23.02 2023-02-04 16:57:22 +01:00
Nicolas Adenis-Lamarre 0023716053 - fix analog_t required for some games
- changing mapping to better fit to games (for example, select is rarely used)

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-04 16:10:40 +01:00
kd-11 37b46df738 rsx/overlays/message-queue: Do not fade albedo, only alpha 2023-02-04 16:08:20 +03:00
illusion0001 ba06198012 GUI: Remove ANSI color code from TTY 2023-02-04 10:51:19 +01:00
Elad Ashkenazi acf9caa4ae Game list: Use the latest game icon instead of 1.00's (#13340) 2023-02-04 07:41:30 +01:00
Megamouse d69e345bc0 SDL: Fix button presses
SDL currently always returns 1 if a button is pressed
2023-02-03 18:24:54 +01:00
Megamouse c5b25fa132 Remove obsolete shader compilation hint settings 2023-02-03 09:27:04 +01:00
kd-11 262ecda2bf rsx/overlays: Cache the loading animated icon
Smooths out some frametime spikes when showing the notification message
2023-02-03 09:13:27 +03:00
kd-11 f243539362 rsx/overlays: Make animation caching possible 2023-02-03 09:13:27 +03:00
kd-11 ec33891f6f rsx/overlays: Work around some commitee grandstanding shenanigans
ffs: https://bugs.launchpad.net/ubuntu/+source/gcc-8/+bug/1831385
2023-02-03 09:13:27 +03:00
kd-11 f007188fa0 rsx/overlays: Minor fixups 2023-02-03 09:13:27 +03:00
kd-11 170fd813f0 rsx/overlays: Ellide redundant clock read 2023-02-03 09:13:27 +03:00
kd-11 4c59359cf7 rsx/overlays: Add time unit to some measured variables 2023-02-03 09:13:27 +03:00
kd-11 ddf25b7869 rsx/overlays: Shorten notification fadeout 2023-02-03 09:13:27 +03:00
kd-11 4914f3b2c3 rsx/overlays: Fix msvc project files 2023-02-03 09:13:27 +03:00
kd-11 08faed7d86 rsx/overlays: Naming sense 2023-02-03 09:13:27 +03:00
kd-11 989e0f28d6 rsx/overlays: Remove redundant resize 2023-02-03 09:13:27 +03:00
kd-11 54f41095e9 rsx/overlay: Some cleanup in animated icon class 2023-02-03 09:13:27 +03:00
kd-11 faaa72d398 rsx: Reverse declaration order for animated icon 2023-02-03 09:13:27 +03:00
kd-11 97b36eb53c cmake: Add shader compile notification to build system 2023-02-03 09:13:27 +03:00
kd-11 2503525016 rsx/overlays: Move shader compiling notification to a separate cpp file 2023-02-03 09:13:27 +03:00
kd-11 e96fedfefe rsx/overlays: Darken background a bit 2023-02-03 09:13:27 +03:00
kd-11 f279d8d6d1 rsx: Lower shader notification duration to 5 seconds 2023-02-03 09:13:27 +03:00
kd-11 4bfba20877 rsx: Remove unnecessary debug pragma 2023-02-03 09:13:27 +03:00
kd-11 504bd93007 rsx: Implement overlay message queue stacking 2023-02-03 09:13:27 +03:00
kd-11 2f2fe72808 ui: Add 24x24 loading animation 2023-02-03 09:13:27 +03:00
kd-11 5babf47e70 build: Fix linux build 2023-02-03 09:13:27 +03:00
kd-11 78a588cacb rsx: Use animated icon and message queue for shader compiler notifications 2023-02-03 09:13:27 +03:00
kd-11 205f8a6479 rsx: Fix message queue order and positioning 2023-02-03 09:13:27 +03:00
kd-11 34c1e1a9ad rsx: Add support for rounded rectangles 2023-02-03 09:13:27 +03:00
kd-11 0885884839 rsx: Implement notification queue 2023-02-03 09:13:27 +03:00
Elad Ashkenazi c471120a80 System.cpp: Do not create VFS directories outside of RPCS3 dir (#13311) 2023-01-29 11:29:26 +01:00
Megamouse 3202cc7021 overlays/osk: fix y offset direction facepalm 2023-01-28 23:13:51 +01:00
Megamouse fc34b3f144 cellOskDialog: improve kb event hook callback 2023-01-28 21:51:36 +01:00
Megamouse fb974a4551 overlays/osk: clear on enter 2023-01-28 21:51:36 +01:00
Megamouse 3d99fea575 overlays/osk: Do not render preview background in separate windows mode 2023-01-28 21:51:36 +01:00
Megamouse feb04c64a8 overlays/osk: show dialog on key input 2023-01-28 21:51:36 +01:00
Megamouse d3dbf9e83f overlays/osk: Clear text properly in continuous mode 2023-01-28 21:51:36 +01:00
Megamouse 9b6d7a5275 cellOskDialog: don't wait for osk event_hook_callback 2023-01-28 21:51:36 +01:00
Megamouse 754fd03750 overlays/osk: hide title in separate window mode 2023-01-28 21:51:36 +01:00
Megamouse adfa5d63bb overlays/osk: fix dialog positioning 2023-01-28 21:51:36 +01:00
Megamouse 81ff956a48 cellOskDialog: use getter instead of weak_ptr 2023-01-28 21:51:36 +01:00
Megamouse daefe27fec overlays: allow keyboard input if pads are intercepted 2023-01-28 21:51:36 +01:00
Megamouse 6106ff8b31 overlays/osk: fix cellOskDialogExtInputDeviceLock 2023-01-28 21:51:36 +01:00
Megamouse 1e6c180690 overlays: don't flip if the overlay is invisible 2023-01-28 21:51:36 +01:00
Megamouse d1a950d59f overlays/osk: keep dialog open in continuous mode 2023-01-28 21:51:36 +01:00
Megamouse 641fadc1fb overlays/osk: handle input device change 2023-01-28 21:51:36 +01:00
Megamouse 5299061282 overlays/osk: visualize separate windows 2023-01-28 21:51:36 +01:00
kd-11 d0c029c83e rsx: Ignore bad face mode configuration 2023-01-28 21:11:32 +03:00
Eladash 5aced2e44b Print LV2 Syscall Usage only if increased since last print 2023-01-28 17:21:45 +01:00
Ani 18ab42dc83 readme: Remove Azure, rename Cirrus CI badges 2023-01-28 14:43:54 +01:00
Jan Beich a748508bc9 evdev_gun: enable udev code on BSDs
libudev is supported on DragonFly and FreeBSD, similar to libevdev.
NetBSD and OpenBSD can simply disable both via -DUSE_LIBEVDEV=OFF.

This reverts commit 337ee77a99.
2023-01-28 12:35:42 +00:00
shinra-electric 8b453e6a3b Update MoltenVK to 1.2.2 (VK 1.3.239) 2023-01-28 11:52:11 +00:00
Jan Beich 3196ada481 vk: Drop deprecated (239) and removed (240) header
In file included from rpcs3/Emu/System.cpp:55:
rpcs3/Emu/RSX/VK/VulkanAPI.h:17:10: fatal error: 'vulkan/vk_sdk_platform.h' file not found
 #include <vulkan/vk_sdk_platform.h>
          ^~~~~~~~~~~~~~~~~~~~~~~~~~
2023-01-28 01:26:12 +01:00
RipleyTom 7c4734c24d Fix SDL CMake warnings 2023-01-27 17:02:13 +01:00
Malcolm Jestadt 813f7b50c1 SPU LLVM: Minor SUMB AVX-512 path optimization
- Tweak shuffle to allow LLVM to emit a cheap blend instruction instead of the expensive VPERMI2W instruction
2023-01-27 13:06:48 +03:00
Megamouse 6532d2b650 input: fix dynamic pad handler mode reset 2023-01-27 00:13:20 +01:00
Megamouse e0baad417a perfoverlay: fix minimal graph min/max calculation 2023-01-27 00:13:20 +01:00
Megamouse f6759de1e9 Qt: fix vfs dialog usb tab cast 2023-01-26 21:33:39 +01:00
brian218 7648171fe2 sys_usbd: Improved usb_handler_thread timing 2023-01-26 15:52:45 +01:00
brian218 71c3264ea7 USIO: Always resize the response vector to the given size 2023-01-26 15:52:45 +01:00
brian218 49455965c0 sys_game: Implemented sys_game_get_rtc_status() & Updated sys_game_board_storage_read() 2023-01-26 15:52:45 +01:00
kd-11 5f0467b084 rsx: Remove framebuffer_status_valid flag and move to state 2023-01-26 11:42:39 +03:00
kd-11 6adcabda29 rsx: Fix graphics state foot-gun 2023-01-26 11:42:39 +03:00
Anton Kourganov 52b67b46fc Allow unbinding pad buttons by right clicking (#13283) 2023-01-23 22:00:08 +01:00
MSuih a700e3b39e Whitelist EA Active 2 accessories 2023-01-23 17:02:51 +01:00
Egor Romanovskiy 4fbbdf8732 sys_usbd: fix usb handler deinitialization 2023-01-23 12:32:09 +01:00
Elad Ashkenazi 9a91fef337 Deprecate HDD0/disc, make RPCS3/games movable (#13265) 2023-01-23 08:00:46 +01:00
nastys 53cc067c17 macOS CI: move to AArch64 VM (x64 builds) (#13155) 2023-01-21 21:21:41 +01:00
Megamouse d3183708e8 overlays: do not open home menu in VSH 2023-01-21 09:11:53 +01:00
Megamouse 44771150b7 overlays: add simple home menu 2023-01-21 09:11:53 +01:00
Megamouse ac2b2d82d2 overlays/osk: move pointer variables to fxo 2023-01-20 23:41:56 +01:00
Megamouse 11c42eb8d4 overlays/osk: add analog movement if CELL_OSKDIALOG_NO_INPUT_ANALOG is unset 2023-01-20 23:41:56 +01:00
Megamouse dc0230c476 overlays/osk: Fix layout and positioning 2023-01-20 23:41:56 +01:00
Megamouse 0a8c343e6e cellOskDialog: cellOskDialogSetSeparateWindowOption 2023-01-20 23:41:56 +01:00
Megamouse afdbef1a81 cellOskDialog: improve dictionary functions 2023-01-20 23:41:56 +01:00
Megamouse f659338e5e overlays/osk: implement first osk pointer 2023-01-20 23:41:56 +01:00
Megamouse 4a82d81efe overlays/osk: implement scaling 2023-01-20 23:41:56 +01:00
Megamouse 6b4208be9b overlays/osk: align osk position 2023-01-20 23:41:56 +01:00
Megamouse 3d78c7f43a cellOskDialog: fix error check and improve initialKeyLayout logic 2023-01-20 23:41:56 +01:00
Megamouse 34df4509af overlays/osk: implement "support languages"
Some languages/panels in the osk need to be activated by the developer.
They are not available otherwise.
So let's check if they were pre-configured and only add the panels if they are supported.
2023-01-20 23:41:56 +01:00
brian218 6c3b2b938a Fix emucore.vcxproj.filters 2023-01-20 13:05:33 +03:00
Egor Romanovskiy 59588b12c8 Fix BUILDING.md Vulkan SDK Version 2023-01-19 23:35:00 +01:00
Jan Beich 3eaa29e7c2 Thread: silence -Wsign-compare on FreeBSD aarch64
Utilities/Thread.cpp:1805:48: error: comparison of integers of different signs: 'uptr' (aka 'unsigned long') and '__register_t' (aka 'long') [-Werror,-Wsign-compare]
        const bool is_executing = uptr(info->si_addr) == RIP(context);
                                  ~~~~~~~~~~~~~~~~~~~ ^  ~~~~~~~~~~~~
2023-01-19 18:49:06 +03:00
brian218 c3c2bb7ad8 USIO: Do not crash simply due to invalid commands 2023-01-18 08:09:35 +01:00
brian218 0e64c74a78 sys_usbd: Added buffer null check for sys_usbd_transfer_data() 2023-01-18 08:09:35 +01:00
brian218 d2dc57585c sys_fs: Improved sys_fs_fcntl(0xc0000015&0xc000001c) 2023-01-18 08:09:35 +01:00
brian218 e0fe7989e9 USB: Added VFS USB mass storage devices to the USB device list 2023-01-18 08:09:35 +01:00
Megamouse 709305df0e overlays: fix indentation 2023-01-18 00:24:00 +01:00
Megamouse 24445123fc Recording: Fix possible encoder segfault 2023-01-18 00:24:00 +01:00
Megamouse 450a64b58b cellUserInfo: fix potentially locked user dialogs 2023-01-18 00:24:00 +01:00
Megamouse b3a9c8d83f input: move config getters to base class 2023-01-17 02:01:03 +01:00
Megamouse 35c92723c7 input: fix ds4 led/rumble in pad settings 2023-01-17 01:07:57 +01:00
kd-11 719e7a9d56 rsx: Fix inadvertent signal override for MSAA 2023-01-17 02:24:21 +03:00
kd-11 eed9e56bf4 rsx: Allow vertex fetch from uninitialized register 2023-01-17 02:24:21 +03:00
Megamouse 1d214ed26a Qt: add system cmd dialog 2023-01-16 17:26:05 +01:00
Megamouse 2d9d92b7d7 Qt: Remove CELL_SYSUTIL_SYSTEM_MENU_CLOSE menu option
This never made any sense
2023-01-16 17:26:05 +01:00
xperia64 240cb2d627 Add output scaling filtering options, migrate FSR checkbox to these options 2023-01-16 13:52:51 +01:00
kd-11 bd69466e94 rsx: Fix some pipe state signal propagation routines 2023-01-16 15:20:53 +03:00
Elad Ashkenazi e6a7597444 PRX/savestates/VSH: Associate PRX with library, fix VSH browser (#13221)
* PRX/savestate:s Associate PRX with library

* VFS/Savestates: Fix host_root resolving

* Savestates: Fix segfault in ppu_initialize

* SPU: Avoid some log spam

* VSH/sys_vm: Fix limit on root processes
2023-01-15 23:12:54 +03:00
Megamouse 1852b370d7 Qt: Allow users to create shortcuts for existing bootable entries even after canceling the installation 2023-01-11 19:26:13 +01:00
Megamouse 12fa7c41f6 Qt: more package install fixes
- Clean directories if fill_path fails
- Fix check_target_app_version when installing multiple packages (compromise: no more optimized singular file installs for now)
2023-01-11 19:26:13 +01:00
Megamouse fc85ed8730 Qt: fix some package install cancellation issues
- Abort installation if any thread has errors
- Only clean the directories of packages that actually had errors
- Additionally clean the directories of packages that were cancelled before they could finish
- Clear boot path in case of error or cancelation
- Propagate result to caller
- Skip success message if the installation was canceled
2023-01-11 19:26:13 +01:00
Megamouse 65f10ff840 package_reader: fix some warnings 2023-01-11 19:26:13 +01:00
kd-11 6809d84a00 vk: Bump max number of suppported inline draw calls to 32k
- Surprisingly some games actually exhaust the entire 16k pool causing slowdown
2023-01-11 16:48:53 +03:00
kd-11 2752cd1390 rsx/vk: Fix some problems with dynamic state updates 2023-01-11 16:48:53 +03:00
kd-11 10b56415e8 vk: Avoid loading the whole dynamic state properties if only the shader changed
- Handles a common case where a game engine switches materials but uses the same configuration
  e.g rendering two types of wall or ground may need different shaders but similar state properties
2023-01-11 16:48:53 +03:00
kd-11 bd87c80943 rsx: Simplify the debug overlay print text routines.
- Greatly simplifies adding text
2023-01-11 16:48:53 +03:00
kd-11 f71e7ef1cc vk: Switch programs if the primitive type changed
- This will change when EXT_dynamic_state is integrated
2023-01-11 16:48:53 +03:00
kd-11 756ad17c2c Fix GCC11 compilation 2023-01-11 16:48:53 +03:00
kd-11 29c1b20b41 Fix compilation 2023-01-11 16:48:53 +03:00
kd-11 aa5097e0d4 glsl: Update fog enums in shaders 2023-01-11 16:48:53 +03:00
kd-11 2ccfee2e45 rsx: Propagate decode failures up the chain.
- Dumping invalid data should not crash
2023-01-11 16:48:53 +03:00
kd-11 bf1311b902 Fix GCC compilation 2023-01-11 16:48:53 +03:00
kd-11 71efb3bc84 rsx: Use gcm cast to handle input enum validation 2023-01-11 16:48:53 +03:00
kd-11 439bdde849 rsx: Fix printing of expected values 2023-01-11 16:48:53 +03:00
kd-11 c7fed20f3c vk: Short-circuit program load if state did not change
- TODO: Incorporate VK_EXT_extended_dynamic_state
2023-01-11 16:48:53 +03:00
kd-11 3dd6e5664c rsx: Do not call a dynamic function to simply test-and-set. Do it inline. 2023-01-11 16:48:53 +03:00
kd-11 d4ee308ffd vk: Fix rare crash when handling mixed depth format types 2023-01-11 16:48:53 +03:00
kd-11 a272f3e3b9 rsx: Improve performance by using an integral type to indicate error 2023-01-11 16:48:53 +03:00
kd-11 f6027719d2 rsx: Fix vertex decode 2023-01-11 16:48:53 +03:00
kd-11 38402e78c0 rsx: Fixup vertex enums in shaders 2023-01-11 16:48:53 +03:00
kd-11 eae1ac6558 refactor: Fix build 2023-01-11 16:48:53 +03:00
kd-11 0b019401bd Refactor gcm enums 2023-01-11 16:48:53 +03:00
kd-11 73cda2324a rsx/lv2: Refactor DMA control stuff after VSH work 2023-01-11 16:48:53 +03:00
kd-11 3dba894369 rsx: Minor refactoring RSXThread
- Part 1 of many
2023-01-11 16:48:53 +03:00
brian218 659ee81e80 USIO: Backup file fixup 2023-01-11 09:10:09 +01:00
Megamouse 99c307a68e Qt: move progress indication to own handler 2023-01-11 05:43:34 +01:00
Megamouse d28eea342a Qt: use play_sound callback instead of QSound 2023-01-10 20:57:32 +01:00
Megamouse 29078bc428 cellMouse: decrease some log levels 2023-01-10 20:57:32 +01:00
Megamouse 6bcb5ae66b Fix some includes and warnings 2023-01-10 20:57:32 +01:00
brian218 cf1e68fb0e USIO: Emulation Performance Optimization 2023-01-10 21:35:12 +03:00
Megamouse 43288a6760 Qt: add shortcut manager 2023-01-10 19:28:26 +01:00
UltraHDR 9ee7d04560 Set LSApplicationCategoryType to games
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the macOS Launchpad Games folder
2023-01-10 20:53:43 +03:00
Megamouse 16bf215d8a pine: fix some warnings 2023-01-10 19:51:25 +03:00
Megamouse 99ed77da8c pine: simplify writing strings 2023-01-10 19:51:25 +03:00
Megamouse b9f733c401 pine: replace goto with lambda 2023-01-10 19:51:25 +03:00
Megamouse 18966d424c Input: ignore F11 in keyboard pad handler (starts/stops recordings) 2023-01-09 21:06:51 +01:00
Megamouse c725b886e1 Qt: Disable ESC to exit fullscreen if kb shortcuts are disabled 2023-01-09 21:06:51 +01:00
Megamouse 9b7eaf5117 Improve error logging 2023-01-09 21:06:51 +01:00
Elad Ashkenazi 36a55660bf Unbreak BSD 2023-01-09 20:20:13 +01:00
Elad Ashkenazi 0946e5945f VSH Improvements (#13172)
* sys_prx: Implement PRX LIB register syscall

* VSH: partial log spam fix

* sys_process reboot fix

* Implement sys_memory_container_destroy_parent_with_childs

* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO

* VSH: Implement sys_rsx_context_free

* PPU LLVM: distinguish PPU cache exec also by address

Fixes referencing multiple PRX.

* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
Ani 8ec1a5627d AppImage: Do not bundle libgmodule-2.0 and libglib-2.0 2023-01-09 08:19:53 +01:00
Ani df718bcb0f rpcs3_version: Bump to 0.0.26 2023-01-07 22:47:41 +00:00
Eladash 8eefbcae45 VSH/UI: Add VSH to game grid
* Custom VSH config.
* VSH shortcut creation.
2023-01-07 22:52:50 +01:00
Megamouse 8cf28730cb Update submodules 2023-01-07 21:50:02 +01:00
Megamouse f894e2b9a2 Qt: Fix open_dir for paths with multiple slashes 2023-01-07 16:07:41 +01:00
Megamouse e3cd31f057 update_manager: Simplify wchar conversion 2023-01-07 16:07:41 +01:00
Foxxcoon 05086cda3b Fix #11126 2023-01-07 16:40:39 +03:00
Elad Ashkenazi 7c2d6f8a23 PKG: Pack multiple PKGs into fast+efficient install (#13147) 2023-01-03 15:31:39 +03:00
kd-11 7423abb136 rsx: Remove incorrect hack 2023-01-02 23:03:39 +03:00
Megamouse 310fa7127d VS: Add SDL dependency to rpcs3 project 2022-12-30 22:02:41 +01:00
Elad Ashkenazi 3250c16cdc Restrict package installation to 1 thread
It is possible that a package contains the same file multiple times.
This leads to possible corruption or installation failure when they are extracted on different threads.
(easy to reproduce with DeS)
2022-12-30 21:10:23 +01:00
Eladash 02f35383bd PKG: Implement Multi-threaded installation 2022-12-30 17:48:14 +03:00
Eladash 1d5fef4930 PKG: Create directories first 2022-12-30 17:48:14 +03:00
Eladash dddea008e9 unedat.cpp: Remove outdated lock 2022-12-30 17:48:14 +03:00
Elad Ashkenazi dd8ec8f09e PKG install hotfix 2022-12-30 17:48:14 +03:00
Megamouse 98dbbd84ac Qt: fix size watcher cancellation on soft refresh
Also setting the cancel flag manually since the canceled signal seems to be very unreliable (I managed to trigger it rarely)
2022-12-30 13:43:55 +01:00
Elad Ashkenazi 382a27cb2f Allow to cancel dir size calculation (#13134) 2022-12-30 09:34:35 +01:00
Nekotekina eeda958f33 fs: fix read/read_at/write (Unix)
It's known that too huge read can require multiple syscalls.
2022-12-29 16:19:54 +03:00
Nekotekina 2f9cac8d18 fs: implement file::read_at
Reads from the given offset; does not seek; thread-safe.
2022-12-29 16:19:54 +03:00
kd-11 9d432187aa vk: Fix bug that made fall-out barriers never get triggered 2022-12-28 17:37:50 +03:00
kd-11 b13165f95a vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot 2022-12-28 17:37:50 +03:00
kd-11 110c20d25f vk: Restructure framebuffer loop barrier management 2022-12-28 17:37:50 +03:00
kd-11 4def7f143c rsx: Fix logicOp behavior when blending is also active 2022-12-27 02:56:43 +03:00
kd-11 908d524631 vk: Add some missing PCI IDs 2022-12-27 02:00:28 +03:00
Megamouse 6c74274502 Qt: fix size_on_disk filetype 2022-12-25 17:16:49 +03:00
Eladash ee8cd82e9d Demote PRX export already loaded error 2022-12-25 16:10:32 +03:00
Eladash 820e692e57 PRX: Implement multi-referenced library management 2022-12-25 16:10:32 +03:00
Megamouse 5b95cfda40 Qt: Improve Check Config utility
Warn if the user selects a weird file.
Allow more file types and show them all by default.
2022-12-22 23:51:32 +01:00
Megamouse b2c4fed39c Qt: stop all async refresh threads on close 2022-12-22 21:47:47 +01:00
Megamouse 96c6dc01eb Qt: Implement config check in Utilities and log viewer 2022-12-22 09:09:51 +01:00
Megamouse f545532556 cellSaveData: add some more info to log error 2022-12-22 09:09:51 +01:00
Megamouse 8ac9968096 Qt: optimize log viewer file loading 2022-12-19 23:18:58 +01:00
Megamouse a9ee9a69a4 Qt: show some more info about the current log viewer state 2022-12-19 23:18:58 +01:00
Megamouse 46a50265a3 Qt: save some log viewer filter settings 2022-12-19 23:18:58 +01:00
kd-11 41e9e0b965 rsx: Restructure color format enum to clearly separate float from int formats 2022-12-19 23:13:25 +03:00
kd-11 388d090b91 rsx: Propagate surface format changes to shader ROP control 2022-12-19 23:13:25 +03:00
Ani 1a60fb3c96 cirrus: Update rpcs3-ci-bionic to 1.6 (#13064) 2022-12-18 16:07:11 +00:00
Elad Ashkenazi baa2768a69 StrUtil.h: Prevent an overflow in strcpy_trunc 2022-12-17 19:55:16 +01:00
kd-11 04fb86556a rsx: Fix surface metadata life-cycle
- Beware of clone operations. Blindly inheriting the parent's metadata is wrong.
- It is possible, especially when reusing a pre-existing slice, that the parent and child info has diverged
2022-12-17 20:16:58 +03:00
kd-11 90cf47cdce rsx: Handle some corner cases in surface locking 2022-12-17 20:16:58 +03:00
kd-11 bf96cbe980 rsx: Fix const RTV/DSV cast from texture cache 2022-12-17 20:16:58 +03:00
kd-11 66dc1cc15d rsx: Conditionally skip flush if no new data was introduced 2022-12-17 20:16:58 +03:00
kd-11 a05e3f02b8 rsx: Avoid expensive protection scan by sharing some data between surface and texture cache 2022-12-17 20:16:58 +03:00
Megamouse 8ec01450f8 Qt: check dir size async 2022-12-17 16:19:22 +01:00
Megamouse b2962e0522 Qt: show item count in category filter 2022-12-17 16:19:22 +01:00
Eladash 8980fc5524 rsx: Fix exceptions 2022-12-17 14:27:20 +01:00
Eladash f54da22f6f UI: Report Game Size On Disk, Make Game Removal An Informed Decision 2022-12-17 12:27:17 +01:00
kd-11 cebc0ec4a1 vk: Add missing memory barrier 2022-12-17 13:10:32 +03:00
brian218 812224f7f7 Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued 2022-12-15 13:12:40 +03:00
brian218 d78e2dad29 sys_game: Made the LV2 Watchdog restarts the game forcefully 2022-12-15 13:12:40 +03:00
kd-11 7e35679ec2 vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images 2022-12-14 03:24:37 +03:00
kd-11 b39f457363 vk: Zero-initialize scratch VRAM allocations 2022-12-14 03:24:37 +03:00
Megamouse 18b7955384 SDL handler 2022-12-13 11:56:48 +01:00
Ani 0e625e6928 PSF: Add AS as valid category
Used for some PS3 Applications
2022-12-13 09:34:21 +01:00
brian218 65ae85061f Misc and minor improvements of syscalls used by VSH (#13067) 2022-12-13 07:33:17 +01:00
Megamouse e2c1547d95 Qt: facepalm fix in open_dir 2022-12-12 20:19:07 +01:00
kd-11 2d5a427bd4 gl: Throw exception if we cannot initialize critical requirements 2022-12-12 14:23:06 +03:00
Megamouse 45bd0d1f25 rsx_debugger: fix overflow and some warning 2022-12-11 21:39:18 +01:00
Megamouse f38084f0cf Qt: don't show message if only the rpcs3 games dir shortcut was created 2022-12-11 21:39:18 +01:00
Ani 0d929a210f NP: Disable some logging (#13061) 2022-12-11 16:49:14 +00:00
Megamouse 057f5beac6 Qt: remove cache dir when deleting games 2022-12-11 15:29:01 +01:00
kd-11 26021e11f7 gl: Require GLSL 450 when using barycentric extension 2022-12-11 15:21:58 +03:00
kd-11 941ecc76a1 ci: Update glslang to sdk-1.3.224.1 2022-12-11 15:21:58 +03:00
kd-11 12806af6aa Bump windows vulkan SDK version 2022-12-11 15:21:58 +03:00
kd-11 55886b0a50 gl: Fix shader extension requirements 2022-12-11 15:21:58 +03:00
kd-11 577b5ef2bd Support compiling with older SDK headers 2022-12-11 15:21:58 +03:00
kd-11 780c38a5e5 gl: Silence compiler warning spam 2022-12-11 15:21:58 +03:00
kd-11 6756bf7d4b rsx: Only request attribute interpolation if the GPU requires it and the driver supports it 2022-12-11 15:21:58 +03:00
kd-11 9c0b2338cf rsx: Fix shader compilation 2022-12-11 15:21:58 +03:00
kd-11 a0ef1a672c rsx: Implement interpolation using barycentrics 2022-12-11 15:21:58 +03:00
kd-11 1fd265d316 rsx: Properly flag the program control if needed 2022-12-11 15:21:58 +03:00
kd-11 e3b23822fd rsx: Pass on shader flags to the cache 2022-12-11 15:21:58 +03:00
brian218 ab3c8268f0 sys_sm: Implemented sys_sm_shutdown() (#13048) 2022-12-11 09:10:06 +01:00
Megamouse 6f306121a6 Qt: fix opening folders by using util functions 2022-12-10 22:54:26 +01:00
Megamouse 8399516475 cli: fix title_path 2022-12-10 18:18:16 +01:00
Megamouse a60ea61291 linux: fix shortcut cli args 2022-12-10 18:18:16 +01:00
Megamouse 64cff74861 Qt: simplify shortcut creation 2022-12-10 18:18:16 +01:00
Elad Ashkenazi e2c1e656b9 RSSX Debugger: Do not show invalid color buffers 2022-12-10 16:51:49 +01:00
brian218 cdc1d0c02b sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted 2022-12-10 15:28:04 +01:00
Eladash 151a0955cf rsx: Implement draw call stepping 2022-12-10 15:09:42 +01:00
Eladash 40406bd3fe RSX debugger: Implement Texture Dumper
Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
Megamouse 1cc3e6e510 cellRec: hotfix for pre-recording 2022-12-10 04:10:40 +01:00
Megamouse 064ab58f3c cellRec: move data instead of memcpy 2022-12-10 03:24:40 +01:00
Megamouse 85c0a2e602 cellRec: add more logging 2022-12-10 03:24:40 +01:00
shinra-electric 809e880bd1 [3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand (#13035)
* Update MoltenVK to 1.2.236

* Change mvk_config.fastMathEnabled from a bool to Int

fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1 
ON_DEMAND = 2

On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00
Eladash 7df093c94b Make it work with LLVM
Allow multiple entries for a single code.
2022-12-09 21:16:05 +03:00
Eladash f572e29a13 PPU: Add new patch function for SONIC 06 2022-12-09 21:16:05 +03:00
brian218 681a6ef73c Qt: Improved the shown path in overlay message "Recording stopped" 2022-12-09 16:40:38 +01:00
shinra-electric bf37087a10 Fix build errors by changing AVCodec* to a const
...rather than a variable. 

Allows RPCS3 to build on macOS again (Xcode 14.1)
2022-12-09 14:21:37 +03:00
Eladash a18b46d8ad Path hotfix 2022-12-09 12:20:57 +03:00
Eladash 74bb90b414 System.cpp: protect boot arguments 2022-12-09 12:20:57 +03:00
Eladash 8334767c16 GUI: bring relative game shortcut to the GUI 2022-12-09 12:20:57 +03:00
Eladash 0d126afb1f PKG: Ask to user if he wants to install game shortcut on PKG installation 2022-12-09 12:20:57 +03:00
Eladash b7d80ab335 Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
Allowing to move of game directories without having to update the shortcut path. (as long as it is registered within RPCS3 UI).
2022-12-09 12:20:57 +03:00
Megamouse b0e376ae76 rsx/qt: add recording to game window 2022-12-08 21:08:37 +01:00
Megamouse a3bcb6c15a cellRec: implement proper recording
Everything should work mostly. I didn't find a game to test the external input though.
2022-12-08 21:08:37 +01:00
Megamouse 88269636d3 utils: implement video encoder and image sink 2022-12-08 21:08:37 +01:00
Megamouse 4f5076346d Qt: minor camera config warning fixes 2022-12-08 21:08:37 +01:00
Megamouse 89de913e95 Qt: reset screenshot toggle in gs_frame desctructor 2022-12-08 21:08:37 +01:00
Megamouse 0e73c4598e cellVideoExport: fix file paths 2022-12-08 21:08:37 +01:00
Megamouse 6b8aef9fdd cellAdec: fix some uninitialized member warnings 2022-12-08 21:08:37 +01:00
Jan Beich 1811dd67bf CI: switch FreeBSD to Clang/libc++ 15 2022-12-08 19:36:12 +01:00
brian218 6d4379059c sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size() 2022-12-08 18:31:46 +01:00
brian218 a0f3704b41 sys_fs: Integrated the function of get_vfs() into get_mp() 2022-12-08 18:31:46 +01:00
brian218 9274b3f14d USIO: Fixed "Card Reader Not Connected" Error 2022-12-07 20:20:52 +01:00
brian218 0a3e540a10 sys_fs: get_vfs() minor fixup 2022-12-07 20:20:52 +01:00
Megamouse 4657afd899 Qt: remove entire cache dir of a serial on remove all caches 2022-12-07 18:55:56 +01:00
Megamouse 2082f06443 Qt: remove empty cache dirs if possible 2022-12-07 18:55:56 +01:00
Megamouse b49f8623f6 Windows: Check WSAStartup result 2022-12-07 18:11:01 +01:00
Megamouse 69e4138223 Try to fix dll checks 2022-12-07 00:00:45 +01:00
Elad Ashkenazi 5fec8666e3 Dont append main thread's ID on fatal error dialog (#13021) 2022-12-06 22:18:26 +01:00
Megamouse 8af4a94864 Qt: add context menu to trophy game table 2022-12-06 21:30:08 +01:00
Megamouse ab873129f8 Qt: add copy name and description to trophy context menu 2022-12-06 21:30:08 +01:00
kd-11 6155207407 ux: Instruct the user to delete the dlls from the installation folder. 2022-12-06 20:46:35 +01:00
kd-11 98a58daf57 Fix build 2022-12-06 20:46:35 +01:00
kd-11 0aaa40cd53 ux: Update vcredist links and optionally disable help text from error dialog 2022-12-06 20:46:35 +01:00
Megamouse a6b44ea1bb Qt: support fatal error as htmk 2022-12-06 20:46:35 +01:00
kd-11 ca0ca2e5a8 ux/core: Add module verification step for some critical libraries
- Prevents running the emu with downloaded dll files
2022-12-06 20:46:35 +01:00
RipleyTom 14a388b3fe Increase max number of skylanders to 8 2022-12-06 18:14:58 +01:00
Eladash 82a8d96fba sys_fs hotfix
Co-Authored-By: brian218 <17809637+brian218@users.noreply.github.com>
2022-12-03 17:53:39 +01:00
Elad Ashkenazi ad3ea966cb Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 (#12982)
* SFO: Do not load PARAM.SFO with illegal TITLE_ID
* Add support for PSN games outside HDD0
* Add RPCS3/games/ for automatic game detection
2022-12-02 13:18:07 +03:00
brian218 8d9dd1d19c Implemented sys_fs_newfs() 2022-12-02 08:18:46 +01:00
Megamouse 337ee77a99 evdev_gun: "fix" BSD 2022-11-30 19:38:42 +01:00
Megamouse c09991ebdb evdev_gun: convert udev code to evdev 2022-11-30 19:38:42 +01:00
Megamouse 5188293242 evdev gun support cleanup 2022-11-30 19:38:42 +01:00
Nicolas Adenis-Lamarre 2805fe0a06 evdev gun support
supports guns via evdev. multiple guns.
extra buttons are configurable (guns can be configured for that).

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2022-11-30 19:38:42 +01:00
Team XLink Developers b4757b514d Add ability to have sockets bind to a local IP address (#12998) 2022-11-30 18:35:42 +03:00
Elad Ashkenazi 630edde10f logs.cpp: fix regression (#12995)
Fixes #12994
2022-11-29 22:56:18 +03:00
Eladash e9e139c364 logs improvements
* Do not use unsafe pointer arithmetics exceeding existing memory. (exceeding m_fptr)
* Properly use the enire 32MB of the buffer, previously only 16MB were used for cuncurrent access.
* Fix a bug occurring after attempting to push 1TB (40 bits).
* Flush the log before hitting a debugging breakpoint.
2022-11-28 18:52:11 +03:00
Julien Reichardt 60c01ef9a9 Use uppercase RPCS3 name in the metainfo file 2022-11-28 06:20:48 +03:00
Megamouse 5dbadccd7f Log PSF path on error 2022-11-27 22:07:15 +01:00
Megamouse 49a968219f Silence some usually irrelevant errors 2022-11-27 22:07:15 +01:00
Eladash 8b934abcf2 Improve error_code, make HDD1 errors be warnings 2022-11-26 16:33:47 +03:00
Nekotekina fa74d3e88c vm: implement lock-free try_access with range locking 2022-11-26 09:30:11 +03:00
Nekotekina 1123e25136 Implement ref_ptr (see read_from_ptr)
Type `aref`: reference wrapper
2022-11-26 09:30:11 +03:00
Nekotekina 7c15001042 Implement read_from_ptr<>() util
Doing std::bit_cast on a "span".
Should be usable in constexpr.
2022-11-26 09:30:11 +03:00
Nekotekina bf388e5428 cfmt/StrFmt: support s128 formatting (untested) 2022-11-26 09:30:11 +03:00
Paweł Kotiuk 661be41c5a Update AppStream Metadata
Add some fields according to specification from https://www.freedesktop.org/software/appstream/docs/chap-Metadata.html
2022-11-24 20:45:04 +01:00
kd-11 8be4ac6869 gl: Fix rotation operations in blit engine 2022-11-22 12:15:18 +03:00
kd-11 81f9259063 gl: Add support for capture debug markers 2022-11-22 12:15:18 +03:00
kd-11 a97424d46c rsx: Fix low precision shader option 2022-11-22 12:15:18 +03:00
brian218 b639f3c8ec Fixed up lv2_fs_mount_point stuff & Fixed loop.tmp potential leak 2022-11-19 10:42:49 +01:00
brian218 13ca1a7f09 Further implemented sys_fs_get_mount_info() and sys_fs_get_mount_info_size() 2022-11-19 10:42:49 +01:00
brian218 16098c38c8 sys_ss_appliance_info_manager(): Fixed VSH error 80029567 and 80029564 2022-11-19 10:42:49 +01:00
kd-11 c4b259e0f8 rsx: Always enable ROP output quantization on NV 2022-11-18 23:06:47 +03:00
kd-11 e04855a0da rsx: Improve ROP output handling
- Perform 8-bit quantization/rounding before emulated operations like ALPHA_TEST
2022-11-18 23:06:47 +03:00
Megamouse 8199f97e7a Qt: add option to automatically resize the game window 2022-11-17 19:58:18 +01:00
Megamouse 2eef3ab645 Update glslang and SPIRV from sdk-1.3.224.1 to sdk-1.3.231.0 2022-11-17 16:04:18 +01:00
Megamouse d56ec56458 Update wolfssl from v5.4.0 to v5.5.0 2022-11-17 16:04:18 +01:00
Megamouse 0293415db1 Update curl from 7.84 to 7.86 2022-11-17 16:04:18 +01:00
Megamouse 6e935d9d84 Update pugixml from v1.12.1 to v1.13 2022-11-17 16:04:18 +01:00
Elad Ashkenazi 99ae561caa cellPad: Noise-cancelling log changes (#12958) 2022-11-16 20:00:22 +01:00
MSuih 3f8421fc17 Add enable exclusive fullscreen mode setting 2022-11-14 17:50:13 +01:00
Megamouse 324b1039cf set cellVideoOutSetGamma to trace
It is spammed a lot in some games and we already know it works.
2022-11-12 11:23:58 +03:00
Megamouse 961d905433 Loader: disable unsupported PPU decoder settings 2022-11-12 11:23:58 +03:00
Megamouse 3c79f3943f Minor simplifcation in ppu_finalize 2022-11-12 11:23:58 +03:00
Megamouse 1e7b2c052a Loader: skip savestate check in add_only mode 2022-11-12 11:23:58 +03:00
Megamouse ff082b98cb VS: fix compilation on VS 17.4 2022-11-12 11:23:58 +03:00
kd-11 3236931416 Whitespace fix only 2022-11-11 12:09:23 +03:00
kd-11 ed0c798252 Wait for renderer to initialize before skipping it for system progress initialization. 2022-11-11 12:09:23 +03:00
kd-11 5943b802d7 grammar 2022-11-11 12:09:23 +03:00
Eladash b875a86e1d PRX: export functions on start() 2022-11-09 02:28:12 +03:00
Eladash 0a35a62235 sys_prx: Make PPU imports/exports thread-safe 2022-11-09 02:28:12 +03:00
kd-11 e98b07de03 vk: Set line width when rasterizing points (workaround)
- Fixes point rendering when using AMD drivers.
2022-11-07 23:12:31 +03:00
kd-11 de5217745c gl: Fix point size export 2022-11-07 23:12:31 +03:00
RipleyTom ec53adc2b7 Fix get_member_and_attrs 2022-11-07 12:31:18 +01:00
Eladash b57ab74ee7 cfg: Partial support for case-insensitivity for true-false settings 2022-11-05 10:36:46 +01:00
Eladash 69368d972d Savestates: Move "Start Paused" setting to UI 2022-11-05 10:36:46 +01:00
Ani a00f9e4211 rpcs3_version: Bump to 0.0.25 2022-11-01 21:50:08 +00:00
brian218 3cb9cd7724 sys_fs: Minor fixup (#12913)
Stubbed sys_fs_newfs
2022-11-01 19:49:50 +03:00
Eladash 9632d0ab8a Emu: fixup message when the application has crashed 2022-11-01 19:08:55 +03:00
brian218 68b68e676b sys_fs.cpp: Satisfy Clang 2022-10-31 18:53:09 +03:00
brian218 c7ced46707 Add support for mounting and unmounting CELL_FS_SIMPLEFS 2022-10-31 18:53:09 +03:00
brian218 ecc194cb62 Use DECR's Product Code when Debug Console Mode is enabled 2022-10-31 18:53:09 +03:00
Nekotekina a1b4ffcf52 VFS.cpp: fixup for mounting files 2022-10-31 14:20:02 +03:00
Nekotekina ae809ad320 Unexpected bugfixes
Mostly unaligned memory access.
Also includes workarounds for ubsan execution.
2022-10-31 14:20:02 +03:00
kd-11 7d1c18a569 Fix LOD bias widget title. 2022-10-31 13:39:37 +03:00
kd-11 71f034c4ea Move 'LOD bias addend' to debug tab 2022-10-31 13:39:37 +03:00
kd-11 b156b40f8f rsx: Fix clear color for formats with less than 32-bit width 2022-10-31 13:39:37 +03:00
Darkhost1999 8d5a9dc722 Add Texture lod bias to UI (#12905) 2022-10-30 21:06:53 +01:00
RipleyTom 06dc6909c4 implement sceNpManagerGetMyLanguages 2022-10-30 18:00:54 +01:00
capriots c639b7d5f4 cellAudioAdd6chData(): fix channel order 2022-10-30 04:50:02 +01:00
Megamouse a38e144320 overlays: use the system keyboard layout for osk 2022-10-29 22:56:08 +02:00
Megamouse 059c45f202 overlays: implement osk keyboard cursor actions 2022-10-29 22:56:08 +02:00
Megamouse eccceea7fb overlays: implement osk delete action 2022-10-29 22:56:08 +02:00
Megamouse ad340c3007 overlays/osk: Implement fallback for unknown keys
Note that those keys won't be passed to the cellOsk event hook callback
2022-10-29 22:56:08 +02:00
Elad Ashkenazi c214f45e14 Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut (#12881)
* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Elad Ashkenazi c8620070b9 Savestates/System.cpp: Realized fix for suspend mode (#12883) 2022-10-28 09:51:46 +02:00
brian218 61a371b106 Implemented sys_fs_mount() and sys_fs_unmount() 2022-10-28 08:51:41 +02:00
shinra-electric 5210df6882 [3rdParty] Update MoltenVK to 1.2.231 2022-10-25 07:22:44 +02:00
shinra-electric edb7991979 Remove MVK Semaphore Support Style options
This line is no longer needed as MVK will select the appropriate support style automatically. 

See https://github.com/KhronosGroup/MoltenVK/pull/1738
2022-10-25 07:22:44 +02:00
Elad Ashkenazi 90d6069a16 Update System.cpp 2022-10-24 18:54:53 +03:00
RipleyTom 880a4e3ca6 SceNpScore: improvements 2022-10-24 00:49:44 +02:00
Eladash 18e30c7e44 rsx: Implement custom fractional frame limit 2022-10-24 00:10:37 +02:00
Eladash 0113224cb6 cfg: Implement float config entry
Add missing string empty checks
2022-10-24 00:10:37 +02:00
Eladash d1bd936765 rsx: Unlimit texture LOD bias addend
It's a relative setting and actual bias ranges from -16 to +16, so the maximum difference an addend would make is 32.
2022-10-24 00:10:37 +02:00
kd-11 2c41eecdb1 rsx: Force position invariance on GPUs where it matters 2022-10-24 00:49:44 +03:00
Elad Ashkenazi 1a9e38a1dd System.cpp: Minor regression fix (#12874)
Do not move savestate if the actual boot is unsuccessful.
2022-10-23 18:07:44 +03:00
Eladash 9f3f619774 Minor cleanup 2022-10-23 13:06:57 +02:00
Eladash 795e234c6f game list: Silence some warning 2022-10-23 13:06:57 +02:00
Eladash 23fdcbfeb8 Add one missing line, fix savestate restart 2022-10-23 13:06:57 +02:00
Eladash ee3e36672c Savestates: Rename savestate when booting the game regularly (suspend mode) 2022-10-23 10:49:58 +02:00
Eladash 119b4e4529 Savestates/Menu: Add "Create Savestate" Button 2022-10-23 10:49:58 +02:00
Eladash cc6112cbc4 Savestates: Auto-relaunch savestate when suspen mode is off 2022-10-23 10:49:58 +02:00
Eladash f16c9cd3c6 Savestates: Disable HDD1 saving optimization
HDD1 is very volatile, it was a bad idea not to save it.
2022-10-23 10:49:58 +02:00
Eladash 9e4c24baa3 qt: Add "suspend Emulation Mode Savestates" to advanced tab 2022-10-23 10:49:58 +02:00
Elad Ashkenazi 801609fb78 Make RPCS3 not delete savestate on boot by default 2022-10-23 10:49:58 +02:00
Megamouse 4c8630d29f sceNpTrophyRegisterContext: log tls error 2022-10-22 22:30:23 +02:00
Megamouse 4e426af114 Qt: replace nul character with 0 in the log viewer
Fixes cropped content
2022-10-22 22:30:23 +02:00
Megamouse 5b66fe47db sceNpTrophyCreateContext: do not log nul characters 2022-10-22 22:30:23 +02:00
RipleyTom 7ae9b15b5c sys_net: return appropriate packet size for P2P 2022-10-22 20:14:32 +03:00
RipleyTom 67323994fc Implement sceNpScoreSanitizeComment 2022-10-22 18:43:13 +02:00
kd-11 fcc7a7452a vk: Fix scratch buf size calculation when uploading DSVs 2022-10-22 15:11:40 +03:00
kd-11 1bb0caed6f gl: Add missing memory barrier after texture decode 2022-10-22 15:11:40 +03:00
Elad Ashkenazi 23a445619b Savestates: +1 Bug 2022-10-22 13:37:33 +02:00
RipleyTom 837d9ca688 Disable AlignConsecutiveAssignments 2022-10-22 11:32:04 +02:00
RipleyTom 9b121a6414 sys_net: improvements
sys_net: implement reusable addr for p2p sockets
sys_net: implement getpeername for P2PS
sys_net: sockets inherit NBIO from their parent
2022-10-22 11:32:04 +02:00
Megamouse 5f1aafb961 Dualsense: Enable improved rumble emulation (or so)
Also disable audio haptics to save power
2022-10-22 10:26:26 +02:00
Megamouse 615ff08d1a Dualsense: Release LEDs on when the handler is destroyed 2022-10-22 10:26:26 +02:00
Megamouse 3320d1e1c7 Dualsense: Read firmware version as seen in firmware installer 2022-10-22 10:26:26 +02:00
Megamouse 3deb177ab7 Dualsense: name some report members based on SDL2 2022-10-22 10:26:26 +02:00
Megamouse 41dad58489 Loader/Input: Process Qt events instead of yielding during init 2022-10-21 23:42:01 +02:00
Megamouse cb8a240f1a Qt/Input: Properly clear pad selection in pad settings
Fixes a rare issue that causes a newly selected pad handler with no pads to try to connect a previously selected pad from another handler.
2022-10-21 23:42:01 +02:00
Megamouse 871ef2cdfe Input: return pad connection in get_next_button_press
This fix some minor race condition in the UI that had no real consequences just by chance.
2022-10-21 23:42:01 +02:00
Megamouse 6c0bc43776 Input: change brightness data type in hid to u32 2022-10-21 23:42:01 +02:00
Megamouse a16d18d83c Input: rename misleading ThreadProc to process 2022-10-21 23:42:01 +02:00
Megamouse e499c3c6e3 Input: move m_is_init to base class 2022-10-21 23:42:01 +02:00
Megamouse ddd261c943 Input: refactor vibration
There's no need to deal with vibration levels outside of the handlers.
All we need to know is the 0-255 DS3 range which is given by the u8 type.
2022-10-21 23:42:01 +02:00
Vestral a1f9ff0aaa Cubeb: rewrite locking 2022-10-21 22:15:49 +02:00
Megamouse d636ea9338 Update dependencies
zlib  1.2.12 -> 1.2.13
libpng 1.6.37 -> 1.6.38
glslang sdk-1.3.216.0 -> sdk-1.3.224.1
SPIRV-Headers sdk-1.3.211.0 -> sdk-1.3.224.1
SPIRV-Tools sdk-1.3.211.0 -> sdk-1.3.224.1
2022-10-21 20:44:46 +02:00
Megamouse 1747e68d1d Fix warning 2022-10-21 20:44:46 +02:00
Elad Ashkenazi c4c710d39d GUI TTY: fix a regression (#12855) 2022-10-21 19:05:21 +02:00
brian218 9a5dbda063 Changed the log level of LV2 Watchdog's being triggered 2022-10-21 17:38:59 +02:00
kd-11 bd9c876e36 gl: Handle clip plane switching using API calls and the state tracker 2022-10-21 13:45:45 +03:00
Eladash 903d847058 cellAudio: Implement setting to disable sampling skip 2022-10-21 09:32:49 +02:00
brian218 789e42e26f sys_sm_shutdown() log minor fixup 2022-10-21 02:09:08 +02:00
brian218 85e11ca341 USIO Input Enhancement 2022-10-20 21:00:38 +02:00
Eladash 0da81d22d3 SPU Profiler: fix CPU usage when emulation is paused
Avoid collecting samples when the thread paused.
2022-10-20 11:22:33 +03:00
Eladash 52b993095d SPU Profiler: nearly always print on Emu.Pause() 2022-10-20 11:22:33 +03:00
Megamouse 363e0a40e5 Input: Allow to toggle player LED (Dualsense and DS3) 2022-10-19 22:55:50 +02:00
Eladash 7ea0a6d642 sys_game_watchdog minor fixups 2022-10-18 13:08:48 +02:00
Megamouse 035d410a89 evdev: change default axis for gyro 2022-10-18 00:19:01 +02:00
Megamouse b0b42071f2 Input: Fix Dualsense gyro axis and adjust DS4 resolution 2022-10-18 00:19:01 +02:00
brian218 5c24009eb5 Implemented sys_game_watchdog syscalls 2022-10-17 20:32:01 +03:00
Eladash 00340f33c3 GUI/TTY: fix UI deadlock when TTY is being spammed 2022-10-17 19:12:51 +03:00
RipleyTom 01c285fc4a RPCN v0.7
Bump protocol version
Improve signaling RTT calculation for client
Implement score game data functions
Various sceNpScore fixes
Verify flatbuffer buffers
Use std::variant for transaction specific data
2022-10-17 09:57:10 +02:00
Eladash 87797e117e sys_spu: Some more fixes of wait flag misuse 2022-10-16 20:55:36 +03:00
Eladash a5cc9a5517 Update cellFsGetDirectoryEntries to use wait flag correctly 2022-10-16 20:55:36 +03:00
Eladash 806acf8cd0 sys_fs: Fixed placement of check_state() and add some bugfixes 2022-10-16 20:55:36 +03:00
kd-11 04f6302ecc Fix decode shader compilation 2022-10-16 19:58:30 +03:00
kd-11 1df977fae2 gl: Avoid including unnecessary headers 2022-10-16 19:58:30 +03:00
kd-11 9105c2cf4a gl: Refactor capabilities and add GLSL version detection support. 2022-10-16 19:58:30 +03:00
kd-11 6d43fcf8fb gl: Fall back to renderpass decoder on ATI drivers 2022-10-16 19:58:30 +03:00
Megamouse fafae1cbb5 cellRtc: Fix some param checks 2022-10-15 19:56:53 +02:00
brian218 419e673d5b Fix USIO Backup behavior 2022-10-15 14:38:43 +02:00
brian218 48f47de95c Added USB passthrough for H050 USJ PCB 2022-10-15 14:38:43 +02:00
brian218 44a1df4353 usb_device: Updated control_transfer in order to prevent some games from being frozen 2022-10-15 14:38:43 +02:00
Megamouse 13b3c78c7f Input: fix MMJOY axis identification 2022-10-15 13:17:16 +02:00
Megamouse e362c2c078 Input: fix some type warnings 2022-10-15 13:17:16 +02:00
Megamouse 814adbb8c4 Input: simplify InitPadConfig 2022-10-15 13:17:16 +02:00
Megamouse cf86b6c107 Input: keep old port status when reconnecting ldd pads
The port status might not change currently, but it should be more correct this way.
2022-10-12 22:30:09 +02:00
Megamouse 12a83e5a1c Input: simplify unnecessarily complex ldd reload 2022-10-12 22:30:09 +02:00
Megamouse 0f769eec81 Input: log more pad information 2022-10-12 21:01:02 +02:00
kd-11 0737c788fc rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
- While these are game bugs, the parser shouldn't break on encountering them.
2022-10-12 11:19:52 +03:00
kd-11 3fe9aea5b5 rsx/overlays: Allow some basic communication from the UI components to the backend renderers 2022-10-11 23:13:12 +02:00
Megamouse ab6ba848b8 overlays: simplify overlay_media_list_dialog 2022-10-11 23:13:12 +02:00
Elad Ashkenazi 0a38800e44 Savestates: fix endless renaming of used savestates (#12780) 2022-10-11 17:02:25 +03:00
kd-11 6be5618d22 config: Add missing option 2022-10-11 14:00:34 +03:00
kd-11 95d9462a71 settings: Remove misleading comment 2022-10-11 14:00:34 +03:00
kd-11 e05cd9f47b qt: Add translation for shader precision 2022-10-11 14:00:34 +03:00
kd-11 aa09302ca0 Clean up some unnecessary changes
- Hopefully nothing breaks 🤞
2022-10-11 14:00:34 +03:00
kd-11 6d6b9fd269 Qt: Apply tooltip hover to parent groupbox.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2022-10-11 14:00:34 +03:00
kd-11 6d265452cf rsxqt: Fix shader precision tooltip 2022-10-11 14:00:34 +03:00
kd-11 65d20f2d08 gl: Add mesa support for polygon offset 2022-10-11 14:00:34 +03:00
kd-11 a229e30b08 rsx: Implement RSX-compliant polygon offset 2022-10-11 14:00:34 +03:00
kd-11 d246a37b11 rsx: Move fp16 toggle to a global shader precision option 2022-10-11 14:00:34 +03:00
brian218 e839595053 Implemented sys_game_get_system_sw_version() 2022-10-11 08:32:49 +02:00
brian218 a711eb31f4 Corrected the implementation of sys_game_board_storage_read() 2022-10-11 08:32:49 +02:00
brian218 b117a6d4cd Improved the compatibility of USIO for old versions of games 2022-10-11 07:51:21 +02:00
Megamouse 36b1004e26 cubeb: ignore callbacks for unknown streams or contexts 2022-10-11 00:09:28 +02:00
Megamouse c75c47fdd2 cubeb: add some more logging and error checks 2022-10-11 00:09:28 +02:00
Megamouse 0f626c8d30 Qt: delay first log frame update
This fixes the log not scrolling automatically when we first open RPCS3 with a low log level.
2022-10-10 23:21:49 +02:00
Megamouse 021783dcc1 Qt: throw if a translation is expected in GetLocalizedSetting 2022-10-10 22:46:42 +02:00
Megamouse 1f339862db Qt: add missing translation comment 2022-10-10 22:46:42 +02:00
Megamouse 4446d9ce4b cellSubDisplay: add error checks 2022-10-10 21:26:27 +02:00
Elad Ashkenazi 92b08a4faf rsx: Fixup a bug after mfc list optimization (#12782) 2022-10-10 04:04:41 +03:00
brian218 d311b4bd53 Update sys_game_board_storage_read() 2022-10-09 21:05:10 +03:00
Eladash a6dfc3be2f SPU: Enable the MFC list optimization for Atomic RSX FIFO 2022-10-09 19:27:46 +03:00
Eladash 750e7b73e3 Optimize vm::range_lock a bit
Bad conditions led to optimization misses and long-generated code.
2022-10-09 19:27:46 +03:00
Eladash 6a36967e6f SPU: Inline and batch MFC list transfers 2022-10-09 19:27:46 +03:00
kd-11 d6d7ade6e3 vk: Reload state on dynamic state changed 2022-10-09 03:00:39 +03:00
shinra-electric 151d98df51 Update based on feedback by GovanifY 2022-10-09 02:16:08 +03:00
shinra-electric fa744e53d3 Replace sprintf with snprintf to silence compiler warning
This fixes the following compiler deprecation warning

`warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only.  Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.`
2022-10-09 02:16:08 +03:00
Elad Ashkenazi e0df2c584f rsx: Attempt to fix frame limiter 2022-10-09 01:33:40 +03:00
kd-11 3c88477270 Fixup for scissor/viewport invalidation rules 2022-10-07 15:27:54 +03:00
kd-11 df46e5137c gl: Fix texture reconstruction logic
- Use correct target types
- Fix key generation to apply differently for each target type
2022-10-07 11:53:34 +03:00
kd-11 ffe8133865 vk: Avoid unnecessary dynamic state updates 2022-10-07 11:53:34 +03:00
kd-11 7140e82189 rsx: Fix program invalidation rules 2022-10-07 11:53:34 +03:00
Elad Ashkenazi cb743da215 sys_spu: fixup raw spu destroy regression
Caused a missed cpu_thread::state notification which is required now.
2022-10-06 12:23:51 +03:00
Elad Ashkenazi 4d24ba1f35 PPU Precompilation: Abort compilation as soon as possible on Emu.Stop() 2022-10-06 12:23:51 +03:00
kd-11 87411da95f gl: Explicitly declare gl_Position as invariant when using MESA 2022-10-06 06:41:24 +03:00
Eladash d25d1ecb3a LV2: Avoid using multi-variable atomic waiting on cpu_thread::state wait 2022-10-04 16:28:34 +03:00
Eladash 2a00a88e2a SPU LLVM: don't force-enter process_mfc_cmd() because it's slower 2022-10-04 16:28:34 +03:00
Eladash b01220d2c5 debugger: Don't refresh no-thread window at a high rate 2022-10-04 16:28:34 +03:00
Eladash 58dd2bff41 Savestates: Fix unintentional pause when saving with HLE VDEC contexts 2022-10-04 14:14:38 +03:00
Eladash f34773ed73 Savestates: Make Ctrl+R work when not ingame
Restore old behavior of Ctrl+R making it restart emulation when stoppped.
2022-10-04 14:14:38 +03:00
Eladash 9b5cc7cda7 System.cpp: Fix RSX thread abort 2022-10-04 14:14:38 +03:00
Elad Ashkenazi 77db8f04b9 Savestates: fix saving in HLE functions 2022-10-04 14:14:38 +03:00
Eladash 9319bc579c cellAudio: Always send periodic sampling events 2022-10-04 13:41:57 +03:00
kd-11 73784b9e12 Fix GCC build 2022-10-03 12:57:16 +03:00
kd-11 533f960854 rsx: Handle some more corner cases 2022-10-03 12:57:16 +03:00
kd-11 765208a181 rsx: Avoid clobbering CELL memory when splitting fbos 2022-10-03 12:57:16 +03:00
kd-11 4417701ea7 rsx: Track orphaned surfaces' parent addresses 2022-10-03 12:57:16 +03:00
kd-11 f66eaf8f44 rsx: Add some handy util functions to simple_array 2022-10-03 12:57:16 +03:00
kd-11 0dd9c386ee Fix running the emulator with AUDIT enabled 2022-10-03 12:57:16 +03:00
Eladash af8c871411 Add origin PRX names for log messages 2022-10-02 20:03:27 +03:00
brian218 50e1e6596e USIO Backup Minor Optimization 2022-10-01 17:32:22 +03:00
Malcolm Jestadt d8897c585d PPU/SPU LLVM: Allow Zen4 cpus to use VPERMI2B/VPERMT2B instead of the vperm2b256to128 path
- Zen4 based cpus can process VPERM2B in a single uop, unlike intel where it is 3 uops.
2022-10-01 15:38:29 +03:00
Megamouse 7d32dc312f Qt: pad settings: clear input data on thread pause
Fixes incorrectly disabled buttons when changing from a handler with a disconnected pad to any other handler
2022-10-01 13:49:58 +02:00
RipleyTom eff1e4bd7e CELL_NET_CTL_INFO_IP_ADDRESS returns external address 2022-10-01 11:56:41 +02:00
nastys ac50b46608 Mac CI fixes 2022-10-01 11:01:21 +02:00
kd-11 a0e2a3db1d Fix underflow in ZCULL sync 2022-09-30 23:44:37 +03:00
Elad Ashkenazi 0cc981ec18 SPU: fix atomicity of inaccurate GETLLAR 2022-09-30 15:26:08 +03:00
RipleyTom 8170b91f76 sceNpScore: return error on 0 scores returned 2022-09-28 21:58:11 +02:00
RipleyTom d1a7bb0136 Fix faulty GetScoreFriendsRequest 2022-09-28 21:58:11 +02:00
RipleyTom 56caa10e56 Fix blocking raw socket recvfrom 2022-09-28 21:58:11 +02:00
brian218 926496b59d USIO: Save Game Settings - Full Implementation 2022-09-28 16:54:55 +03:00
kd-11 102d30db2d vk: Update support for framebuffer loops to comply with current spec 2022-09-28 12:55:31 +03:00
kd-11 5281a85b67 rsx: Fix compiler warnings 2022-09-28 12:55:31 +03:00
kd-11 de28c812e8 rsx: Re-evaluate color MRT setup when the surface target type changes 2022-09-28 12:55:31 +03:00
RipleyTom eea73deab3 RPCN v0.6 2022-09-27 23:39:54 +03:00
kd-11 67c02e3522 vk: Bump compute descriptor pool size to 8k
- TODO: This should be dynamic.
2022-09-27 14:58:47 +03:00
kd-11 19dd2a693b gl: Fix transform job assert 2022-09-27 14:58:47 +03:00
Ani 3df133652a gui: Rename full width AVX-512 (#12709)
Some people think that this is a toggle to enable and disable AVX-512 support, let's make it more clear
2022-09-26 23:40:04 +01:00
xddxd 80d2034083 Update LLVM commit (Zen Detection) 2022-09-26 20:40:26 +01:00
shinra-electric db9389d24c [macOS] Ask CMake to look in the right place for include & link directories (#12516)
* Ask CMake to look in the right place for include_directories and link_directories on macOS (arm64 and x86_64)

Homebrew installs to a different location on Arm Macs compared to Intel Macs. 

This change prevents this error when compiling on Arm:   
`ld: warning: directory not found for option '-L/opt/local/lib'`

Use STREQUAL instead of MATCHES, since MATCHES is supposed to be used with regular expressions. 

Also update the homebrew directories for Intel, since they were wrong.

Remove the conditional check for x86 Apple, as usr/local is part of the default search path.
Tested on Intel and the warning does not appear.
2022-09-26 18:07:05 +01:00
brian218 c996be321c sys_game_board_storage_read(): Add more known code & Improve byte casting 2022-09-26 17:17:49 +01:00
Nekotekina 6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
cohaereo 2655255d4d sys_net: Implement sys_net_bnet_sendmsg for native sockets 2022-09-25 18:24:47 +03:00
Eladash 8485afa3a5 PPU debugger: report ppu_thread::ack_suspend state 2022-09-25 14:31:39 +03:00
Eladash 2759091ede Debugger: Rewind SPU captures
Very basic implementation, can be improved.
2022-09-25 14:31:39 +03:00
Eladash ae02b71a85 Savestates/Debugger: fix mfc debug option with savestates 2022-09-25 14:31:39 +03:00
Eladash 4445569bb0 Savestates: Don't actually delete savestates 2022-09-25 14:31:39 +03:00
Nekotekina a604394b20 BufferUtils: fix regression on AVX path
primitive_restart_impl::upload_untouched was broken.
Bug in vec_broadcast_gpr on AVX path.
2022-09-24 17:23:12 +03:00
kd-11 dd8a337b14 rsx: Fix some more warnings 2022-09-22 23:46:48 +03:00
kd-11 0572d44996 gl: Fix enum collision 2022-09-22 23:46:48 +03:00
kd-11 38aa116c59 Fix build 2022-09-22 23:46:48 +03:00
kd-11 61666bae69 rsx: Fix hardware deswizzle not getting used when hardware deswizzle flag is not set 2022-09-22 23:46:48 +03:00
kd-11 362a26a404 gl: Fix D24X8 accelerated encode/decode
- PS3 D24X8 is swapped as a full word, unlike PC.
- Add missing paths to handle custom swap behavior.
2022-09-22 23:46:48 +03:00
kd-11 81fa3da101 gl: Minor optimization around test..set patterns in the state tracker 2022-09-22 23:46:48 +03:00
RipleyTom bd1fb86492 Fix pkg batch install dlg on linux 2022-09-22 19:41:09 +02:00
Elad Ashkenazi 238298f695 sys_ppu_thread: Fix surmixer hack (#12689)
* sys_ppu_thread: Fix surmixer hack

* Hotfix after #12678
2022-09-21 21:10:59 +03:00
Eladash 194f7375da SPU/LV2: Fix tiny race conditions 2022-09-21 20:35:34 +03:00
brian218 3581c5b078 USIO: Save Game Settings 2022-09-21 14:43:24 +03:00
Marc Riera c5572acd38 Allow USB passthrough for Densha de GO! controller 2022-09-21 12:04:16 +03:00
nastys acc2fea7e3 Update MoltenVK to 250e1f9 and single queue (#12620) 2022-09-20 11:12:27 +03:00
kd-11 3dc7b64fa1 rsx: Fix initialization of null cubemap resources 2022-09-19 19:13:46 +03:00
kd-11 79f2c21dfb gl: Restrict compute image bindings to [0-8]
NVIDIA only supports 8 compute image slots even on modern GPUs.
2022-09-19 01:37:10 +03:00
kd-11 df36c44bc2 gl: Avoid UBO/SSBO binding index collisions
- Some drivers don't like this. Actually only RADV.
- Almost all GPUs going back 15 years have a large number of UBO slots but limited SSBO slots.
  Move UBO slots up as we have tons more headroom there.
2022-09-19 01:37:10 +03:00
Nekotekina c4db65cc08 Fix one more warning 2022-09-18 18:35:17 +03:00
Nekotekina c86ddb3b7d cellImeJp: fix regression 2022-09-18 18:35:17 +03:00
Florin9doi a1aebdc5d6 Request macOS 10.14.+ permissions (#12600) 2022-09-17 18:26:22 +01:00
Nekotekina b49a1f27eb Warning fixes 2022-09-17 16:35:02 +03:00
brian218 e7fd84e031 USIO: Keep LastGameStatus Memory 2022-09-17 10:59:28 +03:00
Eladash 9d9e18f614 CPU preemption control: don't yield if we can't stop 2022-09-16 18:57:55 +03:00
Eladash c8199de188 CPU preemption control: Improve stutter elimination 2022-09-16 18:57:55 +03:00
Eladash fc331da883 CPU preemption control: remove yield before thread stop 2022-09-16 18:57:55 +03:00
Eladash b6d3fa8c66 CPU preemption control: avoidance in reservation operations 2022-09-16 18:57:55 +03:00
Eladash 3cebea1801 CPU preemption control: extend range to 400 2022-09-16 18:57:55 +03:00
Eladash 2e9ee81dcd CPU preemption control: Improve analysis 2022-09-16 18:57:55 +03:00
Eladash cf4da5c4d1 CPU preemption control: bugfixes 2022-09-16 18:57:55 +03:00
Eladash 9d1ec0b319 CPU preemption control: try to minimize sleep time gaps between setups 2022-09-16 18:57:55 +03:00
Eladash 9c5108c1ca CPU preemption control: Add one more debug variable 2022-09-16 18:57:55 +03:00
Eladash 2807be7080 SPU: Regression fix after #12648 2022-09-13 20:11:30 +03:00
Eladash ec7b18dab5 Implement independent CPU preemptions 2022-09-13 19:28:20 +03:00
brian218 b9e20dc5c9 sys_game_board_storage_read(): Fix regression after #12637 2022-09-13 12:57:43 +03:00
Eladash cfdc852f03 SPU: Power consumption reduction when using SPU inaccurate reservations 2022-09-13 11:21:01 +03:00
Eladash 92514e33bb Avoid reservation notifications in liblv2.sprx 2022-09-13 11:21:01 +03:00
kd-11 572a2a06d1 rsx: Properly reset occlusion counters even when the register is not in use. 2022-09-12 17:15:06 +03:00
Eladash f076fcd539 cellMusic: Implement some error checking 2022-09-12 15:04:23 +03:00
Eladash 4ac59875af ppu: add some debug information 2022-09-12 15:04:23 +03:00
Eladash 780ca38f2f SPU: Extend Inaccurate SPU reservations 2022-09-12 14:16:39 +03:00
Ethan Rushbrook 97ea5e9dba readme: improvements
Fixed platform availability
Fixed discord link (discord.me is not valid)
2022-09-12 13:34:58 +03:00
Yui 9e83bc6544 Add the ability to set the PSID from the configuration (#12637) 2022-09-12 13:23:13 +03:00
Eladash 37aefe5811 sys_ppu_thread: Fix max thread name size 2022-09-12 12:57:39 +03:00
kd-11 d686b48f65 rsx: Simplify FIFO concurrent access. 2022-09-09 23:17:27 +03:00
kd-11 f319362e35 vk: Fix queue concurrency behavior for images 2022-09-09 23:17:27 +03:00
kd-11 0d9b1654ec asm: Avoid ALU instructions on busy wait cycles 2022-09-09 23:17:27 +03:00
kd-11 940e726754 rsx: Minor FIFO cleanup 2022-09-09 23:17:27 +03:00
kd-11 f43824762a rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
kd-11 cd53bb7eff rsx: Avoid on-the-fly ZCULL allocations with unordered_map 2022-09-09 23:17:27 +03:00
Eladash 60fc90bb8e System.cpp: Fix Create Firmware Cache 2022-09-08 19:38:11 +03:00
Nekotekina a9437d69ab simd_builder: fixups
Fix resetting vmask in reduce() step.
Fix AVX-512 loads in vec_load_unaligned().
Fix bzhi reg size in build_look().
2022-09-08 18:12:15 +03:00
Nekotekina 5d91caebe9 Linux: delete /tmp/perf.map on exit 2022-09-08 16:56:06 +03:00
Eladash eb4131e1c7 cellGame: Minor revert
I think there are many more bugs here..
2022-09-07 20:42:23 +03:00
Eladash 07f0ba213e SPU: Allow special channel storage in channel busy waiting period
Move code to SPUThread.cpp.
2022-09-07 20:42:23 +03:00
Eladash 48382564d1 SPU: Implement "quintuple" Inbound MBOX storage 2022-09-07 20:42:23 +03:00
Eladash 274386a078 rsx: Add some debugging information 2022-09-07 18:39:32 +03:00
Eladash 557d015662 System.cpp: Fix Create PPU Cache regression 2022-09-07 18:39:32 +03:00
Nekotekina 5985f0eefa BufferUtils: cleanup regarding ARM64 2022-09-07 17:59:07 +03:00
Nekotekina 82258915da BufferUtils: rewrite remaining intrinsic code with simd_builder 2022-09-07 17:59:07 +03:00
Nekotekina 11a1f090d3 BufferUtils: simd_builder refactoring
Some simplifications implemented.
2022-09-07 17:59:07 +03:00
sguo35 a0d48c588a spu/arm64: clean up assembly code generation
Clean up asmjit usage so we don't unnecessarily allocate memory
anymore for SPURecompiler functions.
2022-09-07 17:33:01 +03:00
Eladash 5e2424da58 IdManager.cpp: Fix cellFs IDs 2022-09-07 17:05:51 +03:00
Eladash 72a6696f5c cellGame Fix PS3 disc insert 2022-09-07 17:05:51 +03:00
brian218 9087116ee5 Fix USIO fault when it received unsupported FW commands 2022-09-07 16:42:37 +03:00
Eladash 89e0dcba5e cellVdec: Adjust for reservations 2022-09-07 16:05:56 +03:00
Eladash 7698064f5a SPU: Untangle VM lock to avoid deadlocks 2022-09-07 16:05:56 +03:00
Megamouse ab31e96385 Qt: batch stack suffix updates
No need to patch the suffix every single time. We can just do it when we exit the stack loop.
2022-09-05 21:20:14 +02:00
Megamouse a9dcad629b Qt: fix weird missing space in stack log 2022-09-05 21:20:14 +02:00
Megamouse e49679484a Qt: simplify log logic. We can in fact only flush once.
Also invert a negation
2022-09-05 21:20:14 +02:00
Elad Ashkenazi 290226539f Fix ARM build (#12606) 2022-09-04 21:11:04 +03:00
brian218 75efc79930 Implemented sys_game_board_storage_read() 2022-09-04 13:28:05 +03:00
Nick Renieris 905496e926 PPU: Fix STVLX
Fixes Sly 2 and Sly 3 crash on boot (RSX desync).
2022-09-04 12:27:29 +03:00
srive 64579eef7e Update tooltips.h 2022-09-02 08:59:08 +02:00
Elad Ashkenazi e0a648240f Unlog sceNpUtilCmpNpId 2022-09-02 08:29:09 +02:00
Eladash 7bad8f3348 Savestates/SPU: Minor fixup after fb01ed55 2022-09-01 20:09:28 +03:00
Eladash 11a197a387 Savestates/RSX: fix unintentional vblank thread spin after abort 2022-09-01 20:09:28 +03:00
Eladash ee1384341e rsx: Implement atomic vertex upload (with Strict Rendering Mode) 2022-09-01 20:09:28 +03:00
Eladash fb01ed55e5 SPU: Fix potential deadlock in event queue syscalls 2022-09-01 19:03:38 +03:00
Elad Ashkenazi 5a0a5d9ff1 vm.cpp: Fix emulation stopping on SPU access violation (#12586) 2022-09-01 18:23:18 +03:00
Nekotekina 58e3232710 BufferUtils: Fix regression in upload_untouched 2022-09-01 17:39:04 +03:00
Ani 2cd7238e76 rpcs3_version: Bump to 0.0.24 2022-08-31 23:24:42 +01:00
Ani 21f0043b27 gui/themes: YoRHa by Ani (r3) (#11585) 2022-08-31 22:47:42 +01:00
Elad Ashkenazi b7599c0f30 Update Thread.cpp 2022-08-31 22:19:05 +03:00
Elad Ashkenazi d8494ef1ae Update Thread.cpp 2022-08-31 22:19:05 +03:00
Elad Ashkenazi 727b32e886 RawSPU: Do not assume GPU memory fault on SPU MMIO 2022-08-31 22:19:05 +03:00
Ani 8124efa505 cubeb: Update from 2022.04.13 to 2022.07.21 2022-08-31 17:59:35 +01:00
Ani a5cff4d797 glext: Update from 2021.04.20 to 2022.05.30 2022-08-31 17:59:35 +01:00
Ani d1e5828644 XAudio2: Update from 1.2.8 to 1.2.9 2022-08-31 17:59:35 +01:00
Ani 18d73d6d76 FAudio: Update from 22.07 to 22.08 2022-08-31 17:59:35 +01:00
Ani 4a3a24dcc1 7z: Update from 21.07 to 22.01 2022-08-31 17:59:35 +01:00
Eladash 591159c4a9 Debugger: Prevent possible "current instruction" duplication when the thread is running 2022-08-30 08:57:33 +02:00
Eladash 7baf959975 Avoid empty resume output when using PPU debug option 2022-08-30 08:57:33 +02:00
Eladash 3f02935844 Add some debugging information 2022-08-30 08:57:33 +02:00
RipleyTom f98251a05a Fixes -w leaking 2022-08-30 07:46:42 +02:00
Nekotekina 80f0741103 simd_builder: fix constant locations 2022-08-29 14:32:56 +03:00
Nekotekina e28707055b Implement simd_builder for x86
ASMJIT-based tool for building vectorized loops (such as ones in BufferUtils.cpp)
2022-08-28 18:38:52 +03:00
brian218 698c3415ea Fixed SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
Fixed the error which occurred when a game attempted to read the VID/PID of an undefined VFS USB device:

SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\lv2\sys_fs.cpp:1942[:25], in function sys_fs_fcntl)
2022-08-26 08:45:14 +02:00
Eladash daf43989fc Thread.h: Improve thread abort performance 2022-08-25 23:54:56 +03:00
Eladash c7586de280 Savestates/sys_fs: Fix saving encrypted and split-files file descriptors 2022-08-25 23:54:56 +03:00
Eladash 506b9deec5 Savestates/SPU LLVM: Improve saving performance 2022-08-25 23:54:56 +03:00
kd-11 1fc0191311 Fix build 2022-08-23 23:49:46 +03:00
kd-11 1f9e04f72d rsx/vk: Implement flushing surface cache blocks to linear mem 2022-08-23 23:49:46 +03:00
Eladash a71bdc761e SPU/Debugger: Improve debugging reservations
Simplify and make the debugging results more consistent.
2022-08-22 18:24:26 +03:00
Eladash 9d8f4d5cfa Bugfix after #12523 2022-08-22 18:24:26 +03:00
Eladash ee87fdc869 Fix GETLLAR spin detection 2022-08-22 08:33:22 +03:00
Eladash bf63a18c5f SPU Add ability to specify percentage of busy waiting 2022-08-21 15:02:01 +03:00
Eladash ddba30988b vm: Attempt to not remove cpu_flag::wait flag during access violation 2022-08-21 15:02:01 +03:00
Eladash b0e2c959eb SPU: Disable notification if no changes were made in PUTLLC 2022-08-21 15:02:01 +03:00
Eladash 28bec8e1bf SPU: Implement custom reservation condition in atomic wait 2022-08-21 15:02:01 +03:00
Eladash 86702186f2 PPU: Detect lwmutex reservation pattern and optimize it 2022-08-21 15:02:01 +03:00
Eladash 82b1a2bd7a SPU: add the concept of inaccurate reservations
Implement cellSpursRequestIdleSpu
2022-08-21 15:02:01 +03:00
Eladash d36cf71a2d Savestates: Fix PPU analysis when patches are applied 2022-08-21 15:02:01 +03:00
Eladash 1dd1062be1 PPU LLVM: Fix HLE function injection 2022-08-21 15:02:01 +03:00
Eladash c0e3b86064 SPU: Optimize spu_thread::get_events() 2022-08-21 15:02:01 +03:00
Eladash 6210a8491f SPU: Optimize and enable SPU GETLLAR Polling detection by default
* Make this setting guard all reservation waitings. (renamed)
* Revert atomic list usage: it's more expensive and not needed because it has a timeout and is not optimized for the rest of the waitables.
2022-08-21 15:02:01 +03:00
Eladash 33a4f05ffa SPU: Interleave loads/stores in reservation access utilities 2022-08-21 15:02:01 +03:00
Ani a74d3005f8 vk: Update FSR from 1.0 to 1.0.2 (#12538) 2022-08-20 17:37:42 +01:00
kd-11 bca833dad7 Fix surface reuse 2022-08-20 01:23:15 +03:00
kd-11 f981e05908 rsx: Do not lie about surface details 2022-08-20 01:23:15 +03:00
kd-11 b5abd777b0 rsx: Allow longer dispatch queues to accomodate games with high draw call count 2022-08-19 20:29:32 +03:00
Elad Ashkenazi b2c9add47e rsx: Fix semaphore timeout on boot
Allow semaphore timeout to be disabled again.
2022-08-19 15:40:20 +03:00
kd-11 a401a192b8 Fixup for dst_stage 2022-08-19 14:29:20 +03:00
kd-11 ad1b007dd1 Fix whitespace 2022-08-19 14:29:20 +03:00
kd-11 71e35c8b4d vk: Implement support for VK_EXT_attachment_feedback_loop_layout 2022-08-19 14:29:20 +03:00
kd-11 2e504b2dac rsx: Silence some warnings 2022-08-19 14:29:20 +03:00
Jan Beich 6e9df9e452 CI: upgrade FreeBSD to 13.1
FreeBSD doesn't support /latest and /quarterly package repos on EOL
versions. 13.0 reaches EOL on 2022-08-31, so avoid CI breakage.
2022-08-19 13:46:01 +03:00
Trevor Mack 8aa5899196 Update BUILDING.md
Updating the 'Configuring the Qt plugin' section with more details and for the new versions of the plugin.
2022-08-18 08:41:46 +02:00
Nekotekina b6608ad31d vm_native: rewrite win7 workaround 2022-08-15 12:26:17 +03:00
kd-11 edb39039dd Fix linux build 2022-08-14 23:53:50 +03:00
kd-11 bacf518189 rsx: Fix 2D intersection tests 2022-08-14 23:53:50 +03:00
kd-11 1244044647 util: Provide stack-trace utilities 2022-08-14 23:53:50 +03:00
kd-11 b960ce1426 vk: Align write length when pre-filling buffers with constant patterns 2022-08-14 23:53:50 +03:00
kd-11 c55a889c23 vk: Initialize buffer info blocks to avoid null descriptors 2022-08-14 23:53:50 +03:00
Megamouse 829af30568 evdev: add motion device 2022-08-14 11:04:57 +02:00
Eladash a3007e11ca SPU: Fix minor race in sys_spu_thread_receive_event
Check final cpu_state::state value for suspend state because that's the variable the thread waits on.
2022-08-12 15:20:48 +03:00
Eladash 9a981b5292 rsx_debugger: Fix memory leak 2022-08-12 15:20:48 +03:00
Eladash 4464a6c3f6 CG-Disasm: Name input/output vetex arrays 2022-08-12 15:20:48 +03:00
Eladash d30ac20fad Debugger: Fix and use centered PC by default
* Fix instruction-selection dependent functionality.
* Remove odd instruction position jumps in add/remove breakpoint.
* Make PC fixate at 1/3 of the frame because knowing future instructions is more important than knowing the previous.
2022-08-12 15:20:48 +03:00
Nekotekina 7bb2d94e53 vm: use sparse files to emulate overcommit memory
Fix shm::map_critical page flags.
2022-08-12 13:59:03 +03:00
Eladash 7ff4509858 sys_lwcond: Fix a loose notification in cond wait 2022-08-11 12:44:40 +03:00
Eladash f2997e4c00 LV2: Fix the most annoying race ever
Timeline of the race:
1. The PPU is in SLEEP state. state = suspend.
2. lv2_obj::awake is called on the traced thread and is now in ONPROC state, state = signal.
3. lv2_obj::awake is called by another thread externally with a priority higher than our traced thread and appends it to g_pending. state = suspend + signal.
4. lv2_obj::sleep/set_priority (higering priority) is called on any thread which is in ONPROC. Causing it to enter SLEEP or RUNNING state, while the traced thread is back in queue in ONPROC. state = suspend + signal.
5. The traced thread finally calls lv2_obj::awake on itself, g_pending decrements to 0 and we a have a rescheduling event, after XOR state = 0!!! (no signal)
6. In check_state: cpu_sleep_called is now true and remains this way.
7. Another thread with a higher prioty kicks in and appends the traced thread into g_pending. state = suspend.
8. The traced thread is at cpu_thread::cpu_wait(), and that's where it's gonna spend the rest of its life.
2022-08-11 12:44:40 +03:00
Eladash 133e9d4705 CPUThread.cpp: Fix cpu_flag::pending reset 2022-08-11 11:42:16 +03:00
Eladash 501ca4bcf5 logs: Prevent potential deadlock of the main thread in stack mode
If a thread logs faster than the GUI thread can print on screen.
2022-08-11 11:42:16 +03:00
Eladash 9212942724 kernel_explorer: Add info about ppu_thread::ack_suspend
The wording is bad but unless the emulation went downhill it shouldn't print on screen repeatedly.
2022-08-11 11:42:16 +03:00
Eladash 683c1a6512 LV2: Optimize sys_ppu_thread a bit 2022-08-11 11:42:16 +03:00
Eladash 9b0d33048c Savestates/LV2: Fix race on _sys_lwcond_queue_wait saving
cpu_flag::again modification requires exclusive access.
2022-08-11 11:42:16 +03:00
Eladash bc8bf2c329 sys_cond/lwcond: Fix waiting time in the debugger for mutex lock 2022-08-11 11:42:16 +03:00
Elad Ashkenazi f0002501f7 sys_mutex/lwmutex: Regression fixes after #12378 2022-08-11 11:42:16 +03:00
Elad Ashkenazi c4cc0154be LV2: Optimizations and fixes
Fix and optimize sys_ppu_thread_yield

Fix LV2 syscalls with timeout bug. (use ppu_thread::cancel_sleep instead)

Move timeout notification out of mutex scope

Allow g_waiting timeouts to be awaked in scope
2022-08-11 11:42:16 +03:00
shinra-electric cba4c3cdc4 [macOS] Update hid_pad_handler.cpp to prevent DS4 from disconnecting (#12493)
Prevents DS4 (and possibly DS3) from disconnecting from bluetooth after 15 minutes by using hidapi's non-exclusive mode. 
The most recent version of hidapi, 0.12 from two months ago, added "macOS-specific function(s) to open device(s) in non-exclusive mode".
2022-08-11 07:14:37 +02:00
kd-11 c51d3b5465 Workaround for msvc weirdness 2022-08-09 18:32:54 +03:00
kd-11 e179adc4a0 rsx: Refactor surface cache storage 2022-08-09 18:32:54 +03:00
Elad Ashkenazi 47f3740a70 System.cpp: Replace std::filesystem usage (#12474) 2022-08-08 05:46:32 +03:00
nastys 2880370047 Update MoltenVK (#12456) 2022-08-07 20:54:31 +01:00
kd-11 61a055a1c6 Tuning 2022-08-07 22:14:49 +03:00
kd-11 64b4cfa59f rsx: Erase surface background when reloading after a pitch mismatch 2022-08-07 22:14:49 +03:00
kd-11 c799ffd223 rsx: Stubs for pitch conversion 2022-08-07 22:14:49 +03:00
Eladash 2ec039365f shared_mutex: Optimize busy-waiting by detecting waiters and try to steal the notifying bit
Add an unused has_waiters() method.
2022-08-07 20:23:54 +03:00
Eladash 26e731b487 LV2: Re-add dropped optimization by previous commit
Currently only for lock-free syscalls.
2022-08-07 20:23:54 +03:00
Eladash 34bae90820 LV2: Move nearly all notifications out of all mutex scopes including IDM 2022-08-07 20:23:54 +03:00
Eladash b55a052a22 IdManager.h: Do not lock IDM mutex if the preliminary ID check failed
Optimizes common ESRCH failures. (lambda variants only atm)
2022-08-07 20:23:54 +03:00
Eladash 011aabe9ed LV2: Make sys_mutex and sys_lwmutex lock-free, add some busy waiting in sys_mutex_lock 2022-08-07 20:23:54 +03:00
Eladash a17a6527f6 LV2: Move memory unlocking outside of mutex ownership and make it conditional 2022-08-07 20:23:54 +03:00
Eladash 122c6256ca A fix of _spurs::add_workload 2022-08-07 20:23:54 +03:00
Eladash 73aaff1b29 LV2: allocation-free synchronization syscalls
* Show waiters' ID in kernel explorer.
* Remove deque dependency from sys_sync.h
2022-08-07 20:23:54 +03:00
Eladash c7fbc16357 SPU: Postpone notifications to afterward group mutex ownership 2022-08-07 20:23:54 +03:00
Eladash bc728db15b LV2: Add busy waiting before entering atomic wait 2022-08-07 20:23:54 +03:00
Eladash 2eebbd307d LV2: Minor optimization regarding signal flag 2022-08-07 20:23:54 +03:00
Eladash dc851a729e LV2: Postpone thread notifications to afterward mutex ownership(s) 2022-08-07 20:23:54 +03:00
Eladash 6007fd630f Do not use lv2_obj::g_waiting when not needed in sys_timer_usleep 2022-08-07 20:23:54 +03:00
Megamouse cb0ecb2afb cellPngEnc 2022-08-06 10:35:10 +02:00
sguo35 84a785ea67 arm64: implement pshufb intrinsic 2022-08-05 22:53:11 +02:00
sguo35 cc1e4d2194 ppu/arm64: don't restore rsp on ppu_gateway return
Don't restore rsp on ppu_gateway return, since it can be reentrant. Also
change some registers to align with the x86 version's 32bit/64bit
usages.
2022-08-05 22:53:11 +02:00
Megamouse b2d84dcebd Qt: Add save filtered log to menu of log viewer 2022-08-05 20:50:51 +02:00
Megamouse 958d77ba52 Qt: filter log viewer when opening a file 2022-08-05 20:50:51 +02:00
Megamouse c4b38869ab Input: fix pad initialization 2022-08-05 20:16:21 +02:00
Eladash fd1968dd22 Savestates: Save SFO directory path for PSN games 2022-08-05 19:19:16 +03:00
Elad Ashkenazi 88b80ebdf5 sys_net: Fix missing locks in some syscalls (#12459) 2022-08-04 21:31:34 +03:00
kd-11 2445ab8d8e Fix RSX capture playback 2022-08-04 19:01:45 +03:00
Elad Ashkenazi 0e1931f178 sys_lwcond: Fix rare race on mode 3 signal (#12413) 2022-08-04 14:13:51 +03:00
kd-11 3e923b4993 rsx: Optimize VTX_FMT_SNORM16 decoding
- Cuts down SNORM16 overhead by ~65%
2022-08-03 23:33:31 +03:00
kd-11 8181498d86 gl: Alias UBO/SSBO slots to avoid exceeding the available number of binding slots.
- The sets are different anyway and should not overwrite each other in a proper driver.
2022-08-03 23:33:31 +03:00
kd-11 57dd611111 gl: Fix incomplete stencil view of depth-stencil texture
- Samplers must use point sampling for stencil views
2022-08-03 23:33:31 +03:00
Eladash b3162bd41c rsx/vp: Fix SNORM16 vertex decoding 2022-08-03 18:11:46 +03:00
Elad Ashkenazi cd2adbad9a Update rsx_methods.cpp 2022-08-03 17:15:59 +03:00
Elad Ashkenazi 99730ac4f9 Update rsx_methods.cpp 2022-08-03 17:15:59 +03:00
Elad Ashkenazi d2ab3383ad Update rsx_methods.cpp 2022-08-03 17:15:59 +03:00
Elad Ashkenazi 3b15a6b39e Update rsx_methods.cpp 2022-08-03 17:15:59 +03:00
Elad Ashkenazi 651e58f443 rsx: Trivial optimization 2022-08-03 17:15:59 +03:00
Eladash 769f9e33e9 Savestates/RSX: Fix fifo_control::restore_state 2022-08-03 15:35:41 +03:00
Eladash cf77bb7cfc Savestates/MSVC: Replace bugged std::unique (compiler bug) 2022-08-03 15:35:41 +03:00
Megamouse c75b76ddf5 cellPhotoImport: fallback to extension if sub_type is unknown 2022-08-02 01:43:23 +02:00
Megamouse 4dec8d7925 cellPhotoImport: allow dev_hdd1 2022-08-02 01:43:23 +02:00
Megamouse 934e7b614c cellPhotoExport/cellVideoExport: fix filenames 2022-08-02 01:43:23 +02:00
Megamouse 416b14de72 cellPhotoExport: first implementation 2022-08-01 19:11:14 +02:00
Megamouse b87099c790 cellVideoExport: fix some copy pasta errors and prevent file overwrite 2022-08-01 19:11:14 +02:00
kd-11 052725fdc7 rsx: Do not require ZCULL buffer binding to enable ZPASS counting
- ZPASS data is still accessible in unbuffered mode.
  The only thing that buffered ZCULL enables is something closer to early-Z where large blocks of pixels can be dicarded earlier.
  It is strictly a performance optimization and not required for ZPASS to work.
- Update ZCULL stat calculations to take into account unbuffered Z
2022-08-01 00:23:54 +03:00
Megamouse f90b79791f HLE: fix file not found errors in media functions 2022-07-31 16:45:05 +02:00
RipleyTom 4c32c95b33 Enable wolfssl fast-math option (#12427) 2022-07-30 18:19:19 +01:00
Megamouse c00d47cc99 Update wolfssl to v5.4.0-stable 2022-07-30 14:33:14 +02:00
Megamouse ea53c7dc85 Update curl to curl-7_84_0 2022-07-30 14:33:14 +02:00
Megamouse 2b923c681e Update FAudio to 22.07 2022-07-30 14:33:14 +02:00
Elad Ashkenazi 7a8e918519 Update System.cpp 2022-07-30 08:33:09 +02:00
Elad Ashkenazi d99ae3809d Update keyboard_pad_handler.cpp 2022-07-29 13:45:19 +02:00
Malcolm Jestadt 51e6d0a336 SPU LLVM: Add integer compare optimization for FCMGT 2022-07-29 11:59:59 +03:00
Megamouse 228844c017 overlays: fix line wrapping and position of lines
- Fix off by one issue when we wrapping a line caused by unnecessary zeroed whitespaces.
- Fix centering of lines that end with carriage return caused by overzealous reset of counters.
- Remove fabs where there shouldn't be any
2022-07-29 09:26:45 +02:00
Megamouse 87e628a9e9 cellPhotoDecode: optimize get_scaled_image 2022-07-29 08:05:35 +02:00
Megamouse e6885e25b5 Qt: fix image ratio in screenshot_manager_dialog 2022-07-29 03:14:29 +02:00
Megamouse f31ffc4596 Implement cellPhotoDecode 2022-07-28 09:06:48 +02:00
Megamouse 4114f00c05 cellPhotoImport: fix vfs path and add some logging 2022-07-28 09:06:48 +02:00
Megamouse 8f7209f886 cellMusicSelectionContext: fix log message facepalm 2022-07-27 07:39:55 +02:00
Megamouse d80146c704 cellMusic: Fix resume, fast forward and rewind
- Sadly rewind does not work with the QMediaPlayer on windows
2022-07-27 07:39:55 +02:00
Megamouse 577f379a12 implement cellPhotoImport 2022-07-26 17:27:35 +02:00
Megamouse 3d73915358 cellSearch: improve populate_photo_info, read image headers 2022-07-26 17:27:35 +02:00
Megamouse a5317d50a5 cellMusicSelectionContext: log playlist 2022-07-26 17:27:35 +02:00
MSuih 143bd6cc80 Fix typo in tooltips.h 2022-07-25 21:28:24 +02:00
MSuih 5cc8f970c0 Fix minor issues with issue templates 2022-07-25 21:28:24 +02:00
kd-11 c9058280e0 vk: Fix a potential deadlock 2022-07-25 21:05:31 +03:00
kd-11 5af50cfd55 vk: Handle corner cases
- Fix up flush sequence in DMA handling (WCB)
- Do not request resource sharing if queue family is not different!
2022-07-25 21:05:31 +03:00
kd-11 d846142f0c vk: Reimplement compliant async texture streaming
- Use CONCURRENT queue access instead of fighting with queue acquire/release via submit chains.
  The minor benefits of forcing EXCLUSIVE mode are buried under the huge penalty of multiple vkQueueSubmit.
  Batching submits does not help alleviate this situation. We simply must avoid interrupting execution.
2022-07-25 21:05:31 +03:00
Elad Ashkenazi 0ba0f9d2b9 Disable Disc update redirection for manual ELF loader (#12381) 2022-07-22 20:35:15 +02:00
Elad Ashkenazi f4f9c1865e Savestates: Implement compatibility with disc Demon's Souls (#12379)
* Savestates: Implement compatibility with virtual /dev_bdvd/PS3_GAME
2022-07-22 19:23:23 +03:00
Megamouse c40439ae6b cellMusic/Decode: implement playlist shuffle and repeat 2022-07-22 08:42:43 +02:00
Megamouse 683fa2a392 Mount custom dev_bdvd if a disc game was mounted from dev_hdd0 2022-07-22 07:36:49 +02:00
kd-11 246bf1df64 Use C++17 ctor for string_view 2022-07-21 22:29:40 +03:00
kd-11 9a868e9239 gl: Silence compiler warning 2022-07-21 22:29:40 +03:00
kd-11 ab3cde1939 gl: Do some macro patching for intel driver 2022-07-21 22:29:40 +03:00
kd-11 bec3e156fb vk: Disable robust buffer access for ANV
- Robust access is nice, but we don't actually need it
2022-07-21 22:29:40 +03:00
Megamouse 086afbbaa5 overlays: implement back and focus in media_list_dialog 2022-07-21 01:36:33 +02:00
Megamouse cd4d73114c overlays: fix media_list_dialog title 2022-07-21 01:36:33 +02:00
Megamouse 14ca506774 Qt/savedata: use rsx overlays selection_code 2022-07-21 01:36:33 +02:00
MSuih 984bf67d84 Replace issue templates with issue forms (#12373) 2022-07-20 20:22:12 +01:00
Eladash 2b3ae8b638 Revert another change 2022-07-20 18:11:52 +03:00
Eladash bb9ae18c71 Savestates: Fix sys_rwlock_wunlock saving 2022-07-20 18:11:52 +03:00
Eladash ce01457510 Fix futile wait regression in sys_lwcond_signal 2022-07-20 18:11:52 +03:00
Megamouse d1a46b491e cellMusic: add some error checks and copy context to callback 2022-07-20 07:09:38 +02:00
Elad Ashkenazi 31df99f7d6 Logs: Flush unreported errors when turning off Stack Cell errors (#12366) 2022-07-19 17:05:51 +02:00
Eladash 5e11b2b056 log_frame: Minor fix for stack mode 2022-07-19 10:43:51 +03:00
Eladash d106934336 Savestates: Fix saving sys_mutex_unlock 2022-07-19 10:43:51 +03:00
Eladash 68718361a7 Allow non-existing paths in vfs::retrieve 2022-07-19 10:43:51 +03:00
Eladash c887865d54 Perform cleanup after Emulator::Load failures 2022-07-19 10:43:51 +03:00
Eladash dc48944979 Prefer BDVD over HDD0 in vfs::retrieve 2022-07-19 10:43:51 +03:00
Eladash d22b8b1d3a Savestates: Do not restart after Ctrl+S for now 2022-07-19 10:43:51 +03:00
Eladash 56619b20cf Savestates: savestate reload fix 2022-07-19 10:43:51 +03:00
Eladash 12ebf77e22 Savestates: save sys_spu_initialize settings 2022-07-19 10:43:51 +03:00
Megamouse 845af8bd96 cellGifDec: random stuff because I was bored 2022-07-18 22:23:25 +02:00
kd-11 680f08c2b8 gl: Destroy barrier signals correctly 2022-07-18 18:58:22 +03:00
kd-11 82bac4173e gl: Reuse scratch images 2022-07-18 18:58:22 +03:00
kd-11 8a8fda3e02 gl: Combine RGBA8/D24S8 readback and byteswap into one operation 2022-07-18 18:58:22 +03:00
kd-11 1c5b685398 gl: Only toggle state settings that are relevant to the current RSX state 2022-07-18 18:58:22 +03:00
kd-11 e95084f138 gl: Use DSA for imageview configuration and avoid needless bind operations 2022-07-18 18:58:22 +03:00
kd-11 e12d268662 gl: Implement support for texture1D decode 2022-07-18 18:58:22 +03:00
kd-11 6a3f17cd36 gl: Fix compute invocation counts for format handling code 2022-07-18 18:58:22 +03:00
Erik S. V. Jansson db0774a81b Fix spirv/glslang.vcxproj build to support spaces.
e.g. cloning into D:\Source Code\C++\rpcs3 will cause spirv and glslang
to error during MSBuild. All other parts of rpcs3 compile fine so these
are probably the only places which fail when the project is placed in a
path with spaces in it. I've at least been able to compile + run rpcs3.
2022-07-18 01:27:56 +03:00
Megamouse 34615d3a74 cellMic: slow down if no mics are configured 2022-07-17 19:31:05 +02:00
Zion Nimchuk 189499c10b Fix shellcheck errors 2022-07-17 15:14:02 +03:00
Zion Nimchuk de613a8a98 Docker version bump 2022-07-17 15:14:02 +03:00
Eladash c0369b2e10 sys_net: Implement sys_net_abort 2022-07-17 14:53:03 +03:00
Megamouse 07ebbb6c84 cellSysutilAvc2SetStreamingTarget: remove ensure 2022-07-16 20:09:13 +02:00
sguo35 73ed657e00 spu/arm64: fix 16 byte branch patch alignment 2022-07-15 12:37:33 +03:00
sguo35 b37217b181 windows: fix build for asmjit update 2022-07-15 12:37:33 +03:00
sguo35 b02e6e222f arm64: enable fma and "avx" on Apple and Cortex CPUs 2022-07-15 12:37:33 +03:00
sguo35 c52abed4d3 spu: implement ubertrampoline generator for arm64
Implement the ubertrampoline generator for arm64. It generally follows
the x86 version, but uses asmjit to generate code instead of writing raw
opcodes to memory, trading memory usage for readability. Currently the
trampoline implementation is fairly inefficient in terms of instruction
size and is substantially larger than the x86 version.
2022-07-15 12:37:33 +03:00
sguo35 9e57efe82c spu: implement assembly functions for arm64 2022-07-15 12:37:33 +03:00
sguo35 77ab872bec spu: remove rotqby C++ impl
rotqby C++ implementation is broken, since replacing it with the
intrinsic version reliably fixes spurs test. A conditional branch
immediately after a rotqby instruction will fail using the C++ version
but succeed using the intrinsic.
2022-07-15 12:37:33 +03:00
sguo35 27acebc5f5 spu: use portable llvm recompiler on arm64
Since there is not yet an arm64 version of the assembly (fast) version.
2022-07-15 12:37:33 +03:00
sguo35 2755d9941c ppu: fix a bug where arm64 sp wasn't being saved
ASMJIT can silently fail and drop instructions when invalid operations
are performed (e.g. loading/storing sp). Explicitly move sp to a gp
register before doing loads/stores to fix this.
2022-07-15 12:37:33 +03:00
sguo35 488982f424 spu: external function calls should be marked non-tail
Mark external function calls as non-tail, since they aren't tail calls
and assuming they are will cause returns to fail in Arm64 GHC CC.
2022-07-15 12:37:33 +03:00
sguo35 086e12c6ca mac: mmap calls should initialize with r/w page perms
Mac/Arm64 pages should be R/W by default due to 16k page
incompatibility. Without this there will be segfaults due to invalid
permissions.
2022-07-15 12:37:33 +03:00
sguo35 9b19f16698 arm64: add optimized 16byte ld/st for armv8.4a+
16B ldp/stp are atomic on v8.4a+. See Arm Architecture Reference Manual,
"Changes to single-copy atomicity in Armv8.4". Add load/release atomic
impls for this instruction and add detection for 8.4a+ capability.
2022-07-15 12:37:33 +03:00
sguo35 b13fd68848 [3rdparty] update asmjit dependency 2022-07-15 12:37:33 +03:00
Eladash 3e51426379 Savestates/SPU: Kill emulation when its safe to save SPU state 2022-07-15 09:30:53 +03:00
Megamouse 105781fa76 overlays: properly align lines with leading or trailing whitespace 2022-07-14 23:32:20 +02:00
Megamouse d2be12bb07 overlays: find missing characters lost during wrapped rendering 2022-07-14 23:32:20 +02:00
Megamouse fdc15e12c4 overlays: properly calculate offsets for wrapped text 2022-07-14 23:32:20 +02:00
Eladash e548743cbf Fixup rsx cpatures 2022-07-14 18:50:31 +03:00
Megamouse 7499f875a6 cellCrossControllerInitialize: add dialog 2022-07-13 19:12:46 +02:00
kd-11 cdef752a9c gl: Fix 2D->3D splat in CopyBufferToImage 2022-07-13 02:09:58 +03:00
kd-11 1483941bea gl: Implement row alignment in CopyBufferToImage routines 2022-07-13 02:09:58 +03:00
kd-11 9cc15be7f2 Fix linux build 2022-07-13 02:09:58 +03:00
kd-11 453e1bfaec gl: Silence compiler warning 2022-07-13 02:09:58 +03:00
kd-11 82439327fa gl: Support loading data from SSBO using compute shaders
- Gives better performance than using raw draw calls.
- Does not work with all formats. The draw call version is still used when needed.
2022-07-13 02:09:58 +03:00
kd-11 f60002e87d gl: Optimize memory barriers a bit
- Move waits to server side
- Increase the scratch buffer size to avoid waiting on barriers
2022-07-13 02:09:58 +03:00
kd-11 9fc6382909 gl: Finalize BGRA storage format internals
- Performance is terrible but it works properly now
2022-07-13 02:09:58 +03:00
kd-11 ebad08aa97 gl: Fix image creation for virtual formats 2022-07-13 02:09:58 +03:00
kd-11 599f1dd157 gl: Properly match BGRA RTT formats 2022-07-13 02:09:58 +03:00
kd-11 bb5ce67d57 gl: Handle corner cases for CopyBufferToImage
- Handle 3D textures and cubemaps
- Handle writing to mip > 0
2022-07-13 02:09:58 +03:00
kd-11 f948ce399e gl: Implement CopyBufferToImage in software
- Overrides the drivers CopyBufferToImage handling where possible
2022-07-13 02:09:58 +03:00
kd-11 954c60947d gl: Avoid calling gl functions without a context even if the object is GL_NONE
- While calling glDestroyXXXX with GL_NONE is a no-op, calling it without a context will crash some drivers.
2022-07-13 02:09:58 +03:00
kd-11 98b6783c05 gl: Fix image views broken after refactor 2022-07-13 02:09:58 +03:00
kd-11 0894d2886a Fix build 2022-07-13 02:09:58 +03:00
kd-11 4995b4abe3 gl: Do not use raw GL image copy command for RSX data 2022-07-13 02:09:58 +03:00
kd-11 35ef19cfc8 gl: Refactor the rest of GLHelpers 2022-07-13 02:09:58 +03:00
kd-11 09824a718f gl: Separate BGRA8 storage from RGBA8 2022-07-13 02:09:58 +03:00
Megamouse f4e85af53c sceNpUtil: implement skeleton bandwidth test 2022-07-12 22:45:40 +02:00
Eladash 74a909cfbc logs: Batch log messages (optimization) 2022-07-12 21:37:06 +02:00
Eladash 0bfdfd8433 Savestates: Implement Ctrl+R to reload the most recent savestate
Ctrl+R no longer means Resume emulation, this functionality has been transferred to Ctrl+P which is also capable of pausing the emulation. (so it's now a toggle)
2022-07-12 15:15:42 +03:00
Eladash 1f5cf776b2 Savestates: Fix "Suspend Emulation Savestate Mode" setting 2022-07-12 15:15:42 +03:00
Eladash cdd6840826 Savestates/SPU: Complete fix for saving sys_spu_thread_receive_event 2022-07-12 15:15:42 +03:00
Eladash ab27ee4cf4 Savestates/RSX: Save NV406E semaphore waiting 2022-07-12 15:15:42 +03:00
Eladash 6211295155 atomic.hpp: Truncation warning fix 2022-07-12 15:15:42 +03:00
Eladash befd7ceb89 Savestates/sys_spu: Minor fix in saving sys_spu_thread_receive_event 2022-07-10 14:19:59 +03:00
Eladash 2cead6f328 Savestates/SPU: Fix saving sys_spu_thread_send_event 2022-07-10 14:19:59 +03:00
Eladash 4e3d58f75a Savestates: Fix crash when savestating before PPU/SPU compilation finishes
Unintentional concurrent access to m_ar ptr itself.
2022-07-10 14:19:59 +03:00
Eladash 24fddf1ded rsx: Fix emu stopping crash when using multi-threaded rsx
FXO signaled abort before it completed its work, leading to unsignalled vk::fence and deadlock. Fix it by deregistering it from FXO.
2022-07-10 14:19:59 +03:00
Eladash 87cd65ff03 Savestates: support game collections 2022-07-10 14:19:59 +03:00
Eladash 219e3d61f8 Minor fix in shm::map_critical 2022-07-10 14:19:59 +03:00
Eladash 4ade06f36f Savestates/RSX: Restore the ZCULL control state
And fix the ZCULL control state at the initial state of RSX.
2022-07-10 14:19:59 +03:00
Nekotekina 786510a937 Use gettid() on Linux, don't use std::thread::id
pthread_self() returns a large opaque pointer which is harder to use.
2022-07-10 12:22:28 +03:00
Megamouse 0c6df39a45 cellSearch: more error checks and shuffle 2022-07-09 16:39:10 +02:00
Vestrel 648ad0cd90 cellAudio: fix downmix if device doesn't support multichannel (#12328)
* cellAudio: fix downmix if device doesn't support multichannel
* Downmix in 2 stages
2022-07-09 15:25:28 +02:00
Megamouse cd0d43382f Qt: fix custom settings audio device corruption 2022-07-08 23:56:10 +02:00
Vestrel 98b730c806 Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
Nekotekina 4b787b22c8 Implement FN (lambda shortener)
Useful for some higher order functions.
Allows to make short lambdas even shorter.
2022-07-08 14:47:41 +03:00
Nekotekina 5c6f5a1610 Cleanse LOG_CONSTINIT macro
Should be unnecessary.
2022-07-08 14:47:41 +03:00
Eladash 0b8d5f7b98 Savestates: Fix argv 2022-07-08 12:57:43 +03:00
Eladash 314d481dcd Savestates: Fix typo in page size setting 2022-07-08 12:57:43 +03:00
Eladash 0980c68e6f Savestates: Increase timeout for emulation stopping 2022-07-08 12:57:43 +03:00
Eladash 983bfa2088 Savestates: Decryption of executable fix 2022-07-08 12:57:43 +03:00
Eladash 3a9928de65 Savestates: Log file descriptor information 2022-07-08 12:57:43 +03:00
Eladash 1fd5fb2f7e Savestates: Fix minor race with LV2 timers 2022-07-08 12:57:43 +03:00
Eladash 4ac88fa8d3 Savestates/RSX: Save drawing context 2022-07-08 12:57:43 +03:00
Eladash 5f8f9e33f1 RSX/Savestates: Replace GCM hack with a proper fix 2022-07-08 12:57:43 +03:00
Eladash f0c71ae2ae Savestates: Fix saving sys_event_queue_destroy 2022-07-08 12:57:43 +03:00
Megamouse 0c7ecdc954 cellMusicDecode: add more error checks and silence some log messages 2022-07-08 07:55:46 +02:00
Elad Ashkenazi 73a687df7d Savestates/Not Savestates: Fix exitspawn to HDD0 executable with mounted BDVD 2022-07-07 21:59:39 +02:00
Megamouse b683110e72 cellGem/overlays: show cursor if necessary 2022-07-07 12:40:23 +02:00
Megamouse 3840015e7d cellGem: implement basic ds3 cursor movement 2022-07-06 21:49:31 +02:00
Megamouse 639b8112b6 Input: make move handler dynamic 2022-07-06 21:49:31 +02:00
Megamouse 2bf17f5d3c input: fix horrible pad hacks 2022-07-06 21:49:31 +02:00
Megamouse 4823d4c32a input: add background input option
Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
Eladash c8c035eeef Regression fix 2022-07-06 20:07:09 +02:00
Eladash 155bd09fd0 Savestates: Cleanup v128 usage
It's compatible with bitwise serialization so it is faster to load/save it this way.
2022-07-06 19:43:25 +03:00
Eladash f546e5a8ef VM/Savestates: Replace bugged read-only block optimization 2022-07-06 19:43:25 +03:00
Eladash 2ccb0c8f42 SPU LLVM/Savestates: Remove unneeded store insurance and add related fix 2022-07-06 19:43:25 +03:00
Eladash 05303ce6c6 GUI: regression fix
Improperly resolved git conflict when rebasing savestates.
2022-07-06 19:43:25 +03:00
Eladash d8f3029952 Log LV2 periodic timers 2022-07-06 19:43:25 +03:00
Eladash 09c28f75b3 Savestates: Fix LV2 timers (fixes audio in some games) 2022-07-06 19:43:25 +03:00
Eladash 57671e267d Savestates: save cellAudioOut 2022-07-06 19:43:25 +03:00
Eladash b692108f1e Savestates: HLE state saving POC in sys_lwmutex 2022-07-06 19:43:25 +03:00
Eladash 2815aecd0c Savestates: Save SPU decrementer state 2022-07-06 19:43:25 +03:00
Megamouse b9f2b1e7c6 Qt: add UUID reset button 2022-07-05 09:09:00 +02:00
Eladash bd9ba7ef1f Remove incorrect Emu.IsStopped() checks 2022-07-05 08:25:36 +02:00
Eladash a015bd1ebd Savestates: Add missing position placement 2022-07-05 08:25:36 +02:00
Eladash d6cf167d52 Savestates: Minor optimization of size 2022-07-05 08:25:36 +02:00
Eladash 3fc2194fd5 Savestates: Fix zombie PPU threads saving 2022-07-05 08:25:36 +02:00
Eladash 72c14994f0 Savestates: Fix memory containers initialization (invalidates old savestates) 2022-07-05 08:25:36 +02:00
kd-11 fddb6a31a7 Use utils::c_page_size 2022-07-04 22:35:05 +03:00
kd-11 278ae7763a Use better macro notation 2022-07-04 22:35:05 +03:00
kd-11 5cafaef0a9 Aarch64 fixes for RSX 2022-07-04 22:35:05 +03:00
Elad Ashkenazi fcd297ffb2 Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
910 changed files with 74704 additions and 26101 deletions
+7 -5
View File
@@ -3,15 +3,16 @@
# Pull all the submodules except llvm
# Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046
git submodule -q update --init --depth 1 $(awk '/path/ && !/llvm/ { print $3 }' .gitmodules)
git submodule -q update --init --depth 1 $(awk '/path/ && !/llvm/ && !/SPIRV/ { print $3 }' .gitmodules)
# Prefer newer Clang than in base system (see also .ci/install-freebsd.sh)
# libc++ isn't in llvm* packages, so download manually
fetch https://github.com/llvm/llvm-project/archive/refs/tags/llvmorg-13.0.1-rc1.tar.gz
tar xf llvm*.tar.gz
export CC=clang13 CXX=clang++13
fetch https://github.com/llvm/llvm-project/releases/download/llvmorg-16.0.1/llvm-project-16.0.1.src.tar.xz
tar xf llvm*.tar.xz
export CC=clang16 CXX=clang++16
cmake -B libcxx_build -G Ninja -S llvm*/libcxx \
-DLLVM_CCACHE_BUILD=ON \
-DLIBCXX_INCLUDE_BENCHMARKS=OFF \
-DCMAKE_INSTALL_PREFIX:PATH=libcxx_prefix
cmake --build libcxx_build
cmake --install libcxx_build
@@ -19,7 +20,8 @@ export CXXFLAGS="$CXXFLAGS -nostdinc++ -isystem$PWD/libcxx_prefix/include/c++/v1
export LDFLAGS="$LDFLAGS -nostdlib++ -L$PWD/libcxx_prefix/lib -l:libc++.a -lcxxrt"
CONFIGURE_ARGS="
-DWITH_LLVM=OFF
-DWITH_LLVM=ON
-DUSE_SDL=OFF
-DUSE_PRECOMPILED_HEADERS=OFF
-DUSE_NATIVE_INSTRUCTIONS=OFF
-DUSE_SYSTEM_FFMPEG=ON
+16 -20
View File
@@ -1,49 +1,42 @@
#!/bin/sh -ex
# Setup Qt variables
export QT_BASE_DIR=/opt/qt${QTVERMIN}
export PATH=$QT_BASE_DIR/bin:$PATH
export LD_LIBRARY_PATH=$QT_BASE_DIR/lib/x86_64-linux-gnu:$QT_BASE_DIR/lib
export QT_BASE_DIR=/opt/qt"${QTVERMIN}"
export PATH="$QT_BASE_DIR"/bin:"$PATH"
export LD_LIBRARY_PATH="$QT_BASE_DIR"/lib/x86_64-linux-gnu:"$QT_BASE_DIR"/lib
if [ -z "$CIRRUS_CI" ]; then
cd rpcs3 || exit 1
fi
# Pull all the submodules except llvm, since it is built separately and we just download that build
# Pull all the submodules except llvm
# Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046
git submodule -q update --init $(awk '/path/ && !/llvm/ { print $3 }' .gitmodules)
# Download pre-compiled llvm libs
curl -sLO https://github.com/RPCS3/llvm-mirror/releases/download/custom-build/llvmlibs-linux.tar.gz
mkdir llvmlibs
tar -xzf ./llvmlibs-linux.tar.gz -C llvmlibs
git submodule -q update --init $(awk '/path/ && !/llvm/ && !/SPIRV/ { print $3 }' .gitmodules)
mkdir build && cd build || exit 1
if [ "$COMPILER" = "gcc" ]; then
# These are set in the dockerfile
export CC=${GCC_BINARY}
export CXX=${GXX_BINARY}
export CC="${GCC_BINARY}"
export CXX="${GXX_BINARY}"
export LINKER=gold
# We need to set the following variables for LTO to link properly
export AR=/usr/bin/gcc-ar-$GCCVER
export RANLIB=/usr/bin/gcc-ranlib-$GCCVER
export AR=/usr/bin/gcc-ar-"$GCCVER"
export RANLIB=/usr/bin/gcc-ranlib-"$GCCVER"
export CFLAGS="-fuse-linker-plugin"
else
export CC=${CLANG_BINARY}
export CXX=${CLANGXX_BINARY}
export CC="${CLANG_BINARY}"
export CXX="${CLANGXX_BINARY}"
export LINKER=lld
export AR=/usr/bin/llvm-ar-$LLVMVER
export RANLIB=/usr/bin/llvm-ranlib-$LLVMVER
export AR=/usr/bin/llvm-ar-"$LLVMVER"
export RANLIB=/usr/bin/llvm-ranlib-"$LLVMVER"
fi
export CFLAGS="$CFLAGS -fuse-ld=${LINKER}"
cmake .. \
-DCMAKE_INSTALL_PREFIX=/usr \
-DBUILD_LLVM_SUBMODULE=OFF \
-DLLVM_DIR=llvmlibs/lib/cmake/llvm/ \
-DUSE_NATIVE_INSTRUCTIONS=OFF \
-DUSE_PRECOMPILED_HEADERS=OFF \
-DCMAKE_C_FLAGS="$CFLAGS" \
@@ -51,7 +44,10 @@ cmake .. \
-DCMAKE_AR="$AR" \
-DCMAKE_RANLIB="$RANLIB" \
-DUSE_SYSTEM_CURL=ON \
-DUSE_SDL=ON \
-DOpenGL_GL_PREFERENCE=LEGACY \
-DLLVM_DIR=/opt/llvm/lib/cmake/llvm \
-DSTATIC_LINK_LLVM=ON \
-G Ninja
ninja; build_status=$?;
+43 -12
View File
@@ -1,15 +1,44 @@
#!/bin/sh -ex
brew update
brew install llvm@13 sdl2 nasm qt@5 ninja cmake glew git p7zip create-dmg ccache
brew install -f --overwrite nasm ninja git p7zip create-dmg ccache pipenv
export MACOSX_DEPLOYMENT_TARGET=11.6
#/usr/sbin/softwareupdate --install-rosetta --agree-to-license
arch -x86_64 /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
arch -x86_64 /usr/local/homebrew/bin/brew update
arch -x86_64 /usr/local/homebrew/bin/brew install -f --overwrite llvm@16 sdl2 glew cmake
arch -x86_64 /usr/local/homebrew/bin/brew link -f llvm@16
#export MACOSX_DEPLOYMENT_TARGET=12.0
export CXX=clang++
export CC=clang
export Qt5_DIR="/usr/local/opt/qt@5/lib/cmake/Qt5"
export PATH="/usr/local/opt/llvm@13/bin:/usr/local/bin:/usr/local/sbin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/Library/Apple/usr/bin"
export LDFLAGS="-L/usr/local/opt/llvm@13/lib -Wl,-rpath,/usr/local/opt/llvm@13/lib"
export CPPFLAGS="-I/usr/local/opt/llvm@13/include -msse -msse2 -mcx16 -no-pie"
export BREW_PATH;
BREW_PATH="$(brew --prefix)"
export BREW_X64_PATH;
BREW_X64_PATH="$("/usr/local/homebrew/bin/brew" --prefix)"
export BREW_BIN="/usr/local/bin"
export BREW_SBIN="/usr/local/sbin"
export CMAKE_EXTRA_OPTS='-DLLVM_TARGETS_TO_BUILD=X86'
export WORKDIR;
WORKDIR="$(pwd)"
# Get Qt
git clone https://github.com/engnr/qt-downloader.git
cd qt-downloader
git checkout f52efee0f18668c6d6de2dec0234b8c4bc54c597
"/opt/homebrew/bin/pipenv" run pip3 install py7zr requests semantic_version lxml
"/opt/homebrew/bin/pipenv" run ./qt-downloader macos desktop 5.15.2 clang_64 --opensource
cd ..
export Qt5_DIR="$WORKDIR/qt-downloader/5.15.2/clang_64/lib/cmake/Qt5"
export SDL2_DIR="$BREW_X64_PATH/opt/sdl2/lib/cmake/SDL2"
export PATH="$BREW_X64_PATH/opt/llvm@16/bin:$WORKDIR/qt-downloader/5.15.2/clang_64/bin:$BREW_BIN:$BREW_SBIN:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/Library/Apple/usr/bin:$PATH"
export LDFLAGS="-L$BREW_X64_PATH/lib -Wl,-rpath,$BREW_X64_PATH/lib"
export CPPFLAGS="-I$BREW_X64_PATH/include -msse -msse2 -mcx16 -no-pie"
export LIBRARY_PATH="$BREW_X64_PATH/lib"
export LD_LIBRARY_PATH="$BREW_X64_PATH/lib"
git submodule update --init --recursive --depth 1
@@ -18,16 +47,18 @@ sed -i '' "s/extern const double NSAppKitVersionNumber;/const double NSAppKitVer
mkdir build && cd build || exit 1
cmake .. \
-DUSE_DISCORD_RPC=OFF -DUSE_VULKAN=ON -DUSE_ALSA=OFF -DUSE_PULSE=OFF -DUSE_AUDIOUNIT=ON \
-DLLVM_CCACHE_BUILD=OFF -DLLVM_TARGETS_TO_BUILD="X86" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF \
"$BREW_X64_PATH/bin/cmake" .. \
-DUSE_SDL=ON -DUSE_DISCORD_RPC=OFF -DUSE_VULKAN=ON -DUSE_ALSA=OFF -DUSE_PULSE=OFF -DUSE_AUDIOUNIT=ON \
-DLLVM_CCACHE_BUILD=OFF -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF \
-DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_TOOLS=OFF \
-DLLVM_INCLUDE_UTILS=OFF -DLLVM_USE_PERF=OFF -DLLVM_ENABLE_Z3_SOLVER=OFF \
-DUSE_NATIVE_INSTRUCTIONS=OFF \
-DUSE_SYSTEM_MVK=OFF \
$CMAKE_EXTRA_OPTS \
-DLLVM_TARGET_ARCH=X86_64 -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_IGNORE_PATH="$BREW_PATH/lib" \
-G Ninja
ninja; build_status=$?;
"$BREW_PATH/bin/ninja"; build_status=$?;
cd ..
@@ -36,4 +67,4 @@ cd ..
if [ "$build_status" -eq 0 ] && [ "$SHOULD_DEPLOY" = "true" ]; then
.ci/deploy-mac.sh
fi
fi
+15 -37
View File
@@ -3,44 +3,27 @@
cd build || exit 1
if [ "$DEPLOY_APPIMAGE" = "true" ]; then
DESTDIR=appdir ninja install
QT_APPIMAGE="linuxdeployqt.AppImage"
DESTDIR=AppDir ninja install
curl -sL "https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage" > "$QT_APPIMAGE"
chmod a+x "$QT_APPIMAGE"
"./$QT_APPIMAGE" --appimage-extract
./squashfs-root/AppRun ./appdir/usr/share/applications/*.desktop -bundle-non-qt-libs
ls ./appdir/usr/lib/
rm -r ./appdir/usr/share/doc
cp "$(readlink -f /lib/x86_64-linux-gnu/libnsl.so.1)" ./appdir/usr/lib/libnsl.so.1
export PATH=/rpcs3/build/squashfs-root/usr/bin/:${PATH}
curl -sL -o /usr/bin/linuxdeploy https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x /usr/bin/linuxdeploy
curl -sL -o /usr/bin/linuxdeploy-plugin-qt https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
chmod +x /usr/bin/linuxdeploy-plugin-qt
curl -sL -o linuxdeploy-plugin-checkrt.sh https://github.com/linuxdeploy/linuxdeploy-plugin-checkrt/releases/download/continuous/linuxdeploy-plugin-checkrt-x86_64.sh
chmod +x ./linuxdeploy-plugin-checkrt.sh
EXTRA_QT_PLUGINS="svg;" APPIMAGE_EXTRACT_AND_RUN=1 linuxdeploy --appdir AppDir --plugin qt
# Embed newer libstdc++ for distros that don't come with it (ubuntu 16.04)
mkdir -p appdir/usr/optional/ ; mkdir -p appdir/usr/optional/libstdc++/
cp /usr/lib/x86_64-linux-gnu/libstdc++.so.6 ./appdir/usr/optional/libstdc++/
# Remove libwayland-client because it has platform-dependent exports and breaks other OSes
rm -f ./appdir/usr/lib/libwayland-client.so*
# Install latest appimage runner
rm ./appdir/AppRun
curl -sL https://github.com/RPCS3/AppImageKit-checkrt/releases/download/continuous2/AppRun-patched-x86_64 -o ./appdir/AppRun
chmod a+x ./appdir/AppRun
curl -sL https://github.com/RPCS3/AppImageKit-checkrt/releases/download/continuous2/exec-x86_64.so -o ./appdir/usr/optional/exec.so
rm -f ./AppDir/usr/lib/libwayland-client.so*
# Compile checker binary for AppImageKit-checkrt
# Remove git directory containing local commit history file
rm -rf ./AppDir/usr/share/rpcs3/git
# This may need updating if you update the compiler or rpcs3 uses newer c++ features
# See https://github.com/gcc-mirror/gcc/blob/master/libstdc%2B%2B-v3/config/abi/pre/gnu.ver
# for which definitions correlate to which CXXABI version.
# Currently we target a minimum of GLIBCXX_3.4.29 and CXXABI_1.3.11
printf "#include <sstream>\n#include <exception>\n#include <memory_resource>\nint main(){auto x = std::stringbuf();x.get_allocator();std::make_exception_ptr(0);std::pmr::get_default_resource();}" \
| $CXX -x c++ -std=c++2a -o ./appdir/usr/optional/checker -
./linuxdeploy-plugin-checkrt.sh --appdir AppDir
# Package it up and send it off
./squashfs-root/usr/bin/appimagetool "$APPDIR"
ls
linuxdeploy --appimage-extract
./squashfs-root/plugins/linuxdeploy-plugin-appimage/usr/bin/appimagetool AppDir -g
COMM_TAG=$(awk '/version{.*}/ { printf("%d.%d.%d", $5, $6, $7) }' ../rpcs3/rpcs3_version.cpp)
COMM_COUNT="$(git rev-list --count HEAD)"
@@ -57,9 +40,4 @@ if [ "$DEPLOY_APPIMAGE" = "true" ]; then
FILESIZE=$(stat -c %s ./rpcs3*.AppImage)
SHA256SUM=$(sha256sum ./rpcs3*.AppImage | awk '{ print $1 }')
echo "${SHA256SUM};${FILESIZE}B" > "$RELEASE_MESSAGE"
fi
if [ "$DEPLOY_PPA" = "true" ]; then
export DEBFULLNAME="RPCS3 Build Bot"
fi
+7 -4
View File
@@ -14,14 +14,17 @@ echo "AVVER=$AVVER" >> ../.ci/ci-vars.env
cd bin
mkdir "rpcs3.app/Contents/lib/"
cp "/usr/local/opt/llvm@13/lib/libc++abi.1.0.dylib" "rpcs3.app/Contents/lib/libc++abi.1.dylib"
cp "/usr/local/Homebrew/opt/llvm@16/lib/c++/libc++abi.1.0.dylib" "rpcs3.app/Contents/lib/libc++abi.1.dylib"
rm -rf "rpcs3.app/Contents/Frameworks/QtPdf.framework" \
"rpcs3.app/Contents/Frameworks/QtQml.framework" \
"rpcs3.app/Contents/Frameworks/QtQmlModels.framework" \
"rpcs3.app/Contents/Frameworks/QtQuick.framework" \
"rpcs3.app/Contents/Frameworks/QtVirtualKeyboard.framework" \
"rpcs3.app/Contents/Plugins/platforminputcontexts" \
"rpcs3.app/Contents/Plugins/virtualkeyboard"
"rpcs3.app/Contents/Plugins/virtualkeyboard" \
"rpcs3.app/Contents/Resources/git"
# Need to do this rename hack due to case insensitive filesystem
mv rpcs3.app RPCS3_.app
@@ -33,7 +36,7 @@ echo "IconIndex=0" >> Quickstart.url
DMG_FILEPATH="$BUILD_ARTIFACTSTAGINGDIRECTORY/rpcs3-v${COMM_TAG}-${COMM_COUNT}-${COMM_HASH}_macos.dmg"
create-dmg --volname RPCS3 \
/opt/homebrew/bin/create-dmg --volname RPCS3 \
--window-size 800 400 \
--icon-size 100 \
--icon rpcs3.app 200 190 \
@@ -45,7 +48,7 @@ create-dmg --volname RPCS3 \
"$DMG_FILEPATH" \
RPCS3.app
7z a -mx9 rpcs3-v"${COMM_TAG}"-"${COMM_COUNT}"-"${COMM_HASH}"_macos.7z RPCS3.app
/opt/homebrew/bin/7z a -mx9 rpcs3-v"${COMM_TAG}"-"${COMM_COUNT}"-"${COMM_HASH}"_macos.7z RPCS3.app
FILESIZE=$(stat -f %z "$DMG_FILEPATH")
SHA256SUM=$(shasum -a 256 "$DMG_FILEPATH" | awk '{ print $1 }')
+1
View File
@@ -5,6 +5,7 @@ ARTIFACT_DIR="$BUILD_ARTIFACTSTAGINGDIRECTORY"
# Remove unecessary files
rm -f ./bin/rpcs3.exp ./bin/rpcs3.lib ./bin/rpcs3.pdb ./bin/vc_redist.x64.exe
rm -rf ./bin/git
# Prepare compatibility database for packaging, as well as
# certificate for ssl (auto-updater)
+1 -1
View File
@@ -1,4 +1,4 @@
#!/bin/sh -ex
curl -L -o "./llvm.lock" "https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win/llvmlibs_mt.7z.sha256"
curl -L -o "./llvm.lock" "https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-16.0.1/llvmlibs_mt.7z.sha256"
curl -L -o "./glslang.lock" "https://github.com/RPCS3/glslang/releases/download/custom-build-win/glslanglibs_mt.7z.sha256"
+1 -1
View File
@@ -9,7 +9,7 @@ export ASSUME_ALWAYS_YES=true
pkg info # debug
# Prefer newer Clang than in base system (see also .ci/build-freebsd.sh)
pkg install llvm13
pkg install llvm16
# Mandatory dependencies (qt5-dbus and qt5-gui are pulled via qt5-widgets)
pkg install git ccache cmake ninja qt5-qmake qt5-buildtools qt5-widgets qt5-concurrent qt5-multimedia qt5-svg glew openal-soft ffmpeg
+4 -4
View File
@@ -19,9 +19,9 @@ QT_DECL_URL="${QT_HOST}${QT_PREFIX}qtdeclarative${QT_SUFFIX}"
QT_TOOL_URL="${QT_HOST}${QT_PREFIX}qttools${QT_SUFFIX}"
QT_MM_URL="${QT_HOST}${QT_PREFIX}qtmultimedia${QT_SUFFIX}"
QT_SVG_URL="${QT_HOST}${QT_PREFIX}qtsvg${QT_SUFFIX}"
LLVMLIBS_URL='https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win/llvmlibs_mt.7z'
LLVMLIBS_URL='https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-16.0.1/llvmlibs_mt.7z'
GLSLANG_URL='https://github.com/RPCS3/glslang/releases/download/custom-build-win/glslanglibs_mt.7z'
VULKAN_SDK_URL="https://www.dropbox.com/s/o918fc11pfk8x9c/VulkanSDK-${VULKAN_VER}-Installer.exe"
VULKAN_SDK_URL="https://www.dropbox.com/s/cs77c3iv5mbo0bt/VulkanSDK-${VULKAN_VER}-Installer.exe"
DEP_URLS=" \
$QT_BASE_URL \
@@ -40,7 +40,7 @@ DEP_URLS=" \
# Pull all the submodules except llvm, since it is built separately and we just download that build
# Note: Tried to use git submodule status, but it takes over 20 seconds
# shellcheck disable=SC2046
git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/llvm/ { print $3 }' .gitmodules)
git submodule -q update --init --depth=1 --jobs=8 $(awk '/path/ && !/llvm/ && !/SPIRV/ { print $3 }' .gitmodules)
# Git bash doesn't have rev, so here it is
rev()
@@ -79,7 +79,7 @@ for url in $DEP_URLS; do
# shellcheck disable=SC1003
case "$url" in
*qt*) checksum=$(curl -L "${url}.sha1"); algo="sha1"; outDir='C:\Qt\' ;;
*llvm*) checksum=$(curl -L "${url}.sha256"); algo="sha256"; outDir="." ;;
*llvm*) checksum=$(curl -L "${url}.sha256"); algo="sha256"; outDir="./3rdparty/llvm" ;;
*glslang*) checksum=$(curl -L "${url}.sha256"); algo="sha256"; outDir="./lib/Release-x64" ;;
*Vulkan*)
# Vulkan setup needs to be run in batch environment
+10 -8
View File
@@ -23,8 +23,8 @@ windows_task:
QT_VER_MSVC: 'msvc2019'
QT_DATE: '202011130602'
QTDIR: C:\Qt\${QT_VER}\${QT_VER_MSVC}_64
VULKAN_VER: '1.3.204.0'
VULKAN_SDK_SHA: '41f4996335cc5a545d7b2f6e5ff29cf3867789aae4be053a7069aa93408861fa'
VULKAN_VER: '1.3.224.1'
VULKAN_SDK_SHA: '2029e652e39ee6a6036cff3765da31e1e6c595fd2413d3cd111dfab7855621ea'
VULKAN_SDK: C:\VulkanSDK\${VULKAN_VER}
CACHE_DIR: "./cache"
UPLOAD_COMMIT_HASH: 7d09e3be30805911226241afbb14f8cdc2eb054e
@@ -61,7 +61,7 @@ windows_task:
linux_task:
container:
image: rpcs3/rpcs3-ci-bionic:1.3
image: rpcs3/rpcs3-ci-bionic:1.8
cpu: 4
memory: 16G
env:
@@ -108,7 +108,7 @@ freebsd_task:
matrix:
- name: Cirrus FreeBSD
freebsd_instance:
image_family: freebsd-13-0
image_family: freebsd-13-1
cpu: 8
memory: 8G
env:
@@ -120,15 +120,17 @@ freebsd_task:
script: "./.ci/build-freebsd.sh"
macos_task:
timeout_in: 120m
timeout_in: 12000m
ccache_cache:
folder: /tmp/ccache_dir
matrix:
- name: Cirrus macOS
osx_instance:
image: monterey-xcode-13.3
macos_instance:
image: ghcr.io/cirruslabs/macos-monterey-xcode:14
mac_script:
- mkdir artifacts
- chmod +x ".ci/build-mac.sh"
- chmod +x ".ci/deploy-mac.sh"
- ".ci/build-mac.sh"
env:
BUILD_ARTIFACTSTAGINGDIRECTORY: ${CIRRUS_WORKING_DIR}/artifacts
@@ -141,7 +143,7 @@ macos_task:
RELEASE_MESSAGE: "../GitHubReleaseMessage.txt"
artifacts:
name: Artifact
path: "artifacts/rpcs3-*_macos.*"
path: "artifacts/*"
push_script: |
if [ "$CIRRUS_REPO_OWNER" = "RPCS3" ] && [ -z "$CIRRUS_PR" ] && [ "$CIRRUS_BRANCH" = "master" ]; then
source './.ci/export-cirrus-vars.sh'
+1 -1
View File
@@ -21,7 +21,7 @@ Cpp11BracedListStyle: true
IndentCaseLabels: false
SortIncludes: false
ReflowComments: true
AlignConsecutiveAssignments: true
AlignConsecutiveAssignments: false
AlignTrailingComments: true
AlignAfterOpenBracket: DontAlign
ConstructorInitializerAllOnOneLineOrOnePerLine: false
@@ -1,66 +0,0 @@
---
name: Regression report
about: If something used to work before, but now it doesn't
title: ''
labels: ''
assignees: ''
---
## Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
## Quick summary
Please briefly describe what has stopped working correctly.
## Details
Please describe the regression as accurately as possible.
#### 0. Make sure you're running with settings as close to default as possible
* **Do NOT enable any emulator game patches when reporting issues**
* Only change settings that are required for the game to work
#### 1. Please provide _exact_ build (or commit) information that introduced the regression you're reporting.
* Please see [How to find the build that caused a regression](https://wiki.rpcs3.net/index.php?title=Help:Using_different_versions_of_RPCS3#How_to_find_the_build_that_caused_a_regression.3F) in our wiki.
* You can find [History of RPCS3 builds](https://rpcs3.net/compatibility?b) here.
#### 2. Please attach TWO logs:
* One for the build with regression.
* One for the build that works as expected.
##### How to obtain RPCS3's log:
* Run the game until you find the regression.
* Completely close RPCS3, or move to the next step in case it has crashed.
* Locate RPCS3's log file:
+ ```RPCS3.log``` (It can show up as just RPCS3 and have a notepad icon)
or
+ ```RPCS3.log.gz``` (It can show up as RPCS3.log and have a zip or rar icon)
![image](https://user-images.githubusercontent.com/44116740/84433247-aa15fa80-ac36-11ea-913e-6fe25a1d040e.png)
On Linux it will be in ```~/.cache/rpcs3/```.
On Windows it will be near the executable.
* Attach the log:
+ Drag and drop your log file into the issue.
+ Or upload it to the cloud, such as Dropbox, Mega etc.
#### 3. If you describe graphical regression, please provide an RSX capture and a RenderDoc capture that demonstrate it.
* To create an RSX capture, use _Create_ _RSX_ _Capture_ under _Utilities_.
Captures will be stored in RPCS3 folder → captures.
+ Compress your capture with 7z, Rar etc.
And drag and drop it into the issue.
+ Or upload it to the cloud, such as Dropbox, Mega etc.
* To create a RenderDoc capture, please refer to [RenderDoc's documentation](https://renderdoc.org/docs/how/how_capture_frame.html).
#### 4. Please attach screenshots of your problem.
* Enable performance overlay with at least medium level of detail.
You can find it in _Emulator_ tab in _Settings_.
#### 5. Please provide comparison with real PS3.
#### 6. Please provide your system configuration:
* OS
* CPU
* GPU
* Driver version
* etc.
#### Please include.
* Anything else you deem to be important
@@ -0,0 +1,93 @@
name: Regression report
description: If something used to work before, but now it doesn't
title: "[Regression] Enter a title here"
labels: []
body:
- type: markdown
attributes:
value: |
# Summary
Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
- type: textarea
id: quick-summary
attributes:
label: Quick summary
description: Please briefly describe what has stopped working correctly.
validations:
required: true
- type: textarea
id: details
attributes:
label: Details
description: Please describe the regression as accurately as possible. Include screenshots if neccessary.
validations:
required: false
- type: markdown
attributes:
value: |
# Identify the regressed build
Please provide the _exact_ build (or commit) information that introduced the regression you're reporting.
* Please see [How to find the build that caused a regression](https://wiki.rpcs3.net/index.php?title=Help:Using_different_versions_of_RPCS3#How_to_find_the_build_that_caused_a_regression.3F) in our wiki.
* You can find [History of RPCS3 builds](https://rpcs3.net/compatibility?b) here.
Make sure you're running with settings as close to default as possible
* **Do NOT enable any emulator game patches when reporting issues**
* Only change settings that are required for the game to work
- type: input
id: regressed-build
attributes:
label: Build with regression
description: Provide _exact_ build (or commit) information that introduced the regression you're reporting.
placeholder: v0.0.23-13948-31df99f7
validations:
required: true
- type: markdown
attributes:
value: |
# Log files
Obtaining the log file:
* Run the game until you find the regression.
* Completely close RPCS3 and locate the log file.
RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon).
* On Windows it will be in the RPCS3 directory near the executable
* On Linux it will be in ```~/.cache/rpcs3/```
* On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter.
- type: textarea
id: logs
attributes:
label: Attach two log files
description: |
Attach one file for the build with regression and another for a build that works.
Drag & drop the files into this input field, or upload them to another service (f.ex. Dropbox, Mega) and provide a link.
validations:
required: true
- type: markdown
attributes:
value: |
# Other details
If you describe a graphical regression, please provide an RSX capture and/or a RenderDoc capture that demonstrate it.
* To create an RSX capture, use _Create_ _RSX_ _Capture_ under _Utilities_.
* Captures will be stored in RPCS3 folder → captures.
* To create a RenderDoc capture, please refer to [RenderDoc's documentation](https://renderdoc.org/docs/how/how_capture_frame.html).
- type: textarea
id: captures
attributes:
label: Attach capture files for visual issues
description: Compress your capture with 7z, Rar etc. and attach it here, or upload it to the cloud (Dropbox, Mega etc) and add a link to it.
validations:
required: false
- type: textarea
id: system-info
attributes:
label: System configuration
description: Provide information about your system, such as operating system, CPU and GPU model, GPU driver version and other information that describes your system configuration.
validations:
required: false
- type: textarea
id: other-details
attributes:
label: Other details
description: Include anything else you deem to be important.
validations:
required: false
-59
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@@ -1,59 +0,0 @@
---
name: Bug report
about: If something doesn't work correctly in RPCS3
title: ''
labels: ''
assignees: ''
---
## Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
## Quick summary
Please briefly describe what is not working correctly.
## Details
Please describe the problem as accurately as possible.
#### 0. Make sure you're running with settings as close to default as possible
* **Do NOT enable any emulator game patches when reporting issues**
* Only change settings that are required for the game to work
#### 1. Please attach RPCS3's log.
* Run the game until you find the issue.
* Completely close RPCS3, or move to the next step in case it has crashed.
* Locate RPCS3's log file:
+ ```RPCS3.log``` (It can show up as just RPCS3 and have a notepad icon)
or
+ ```RPCS3.log.gz``` (It can show up as RPCS3.log and have a zip or rar icon)
![image](https://user-images.githubusercontent.com/44116740/84433247-aa15fa80-ac36-11ea-913e-6fe25a1d040e.png)
On Linux it will be in ```~/.cache/rpcs3/```.
On Windows it will be near the executable.
* Attach the log:
+ Drag and drop your log file into the issue.
+ Or upload it to the cloud, such as Dropbox, Mega etc.
#### 2. If you describe graphical issue, please provide an RSX capture and a RenderDoc capture that demonstrate it.
* To create an RSX capture, use _Create_ _RSX_ _Capture_ under _Utilities_.
Captures will be stored in RPCS3 folder → captures.
+ Compress your capture with 7z, Rar etc.
And drag and drop it into the issue.
+ Or upload it to the cloud, such as Dropbox, Mega etc.
* To create a RenderDoc capture, please refer to [RenderDoc's documentation](https://renderdoc.org/docs/how/how_capture_frame.html).
#### 3. Please attach screenshots of your problem.
* Enable performance overlay with at least medium level of detail.
You can find it in _Emulator_ tab in _Settings_.
#### 4. Please provide comparison with real PS3.
#### 5. Please provide your system configuration:
* OS
* CPU
* GPU
* Driver version
* etc.
#### Please include.
* Anything else you deem to be important
+78
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@@ -0,0 +1,78 @@
name: Bug report
description: If something doesn't work correctly in RPCS3
title: "Enter a title here"
labels: []
body:
- type: markdown
attributes:
value: |
# Summary
Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
- type: textarea
id: quick-summary
attributes:
label: Quick summary
description: Please briefly describe what is not working correctly.
validations:
required: true
- type: textarea
id: details
attributes:
label: Details
description: |
Please describe the problem as accurately as possible.
Provide a comparison with a real PS3, if possible.
validations:
required: false
- type: markdown
attributes:
value: |
# Log files
Provide a log file that includes the bug you're reporting.
Obtaining the log file:
* Run the game until you find the regression.
* Completely close RPCS3 and locate the log file.
RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon).
* On Windows it will be in the RPCS3 directory near the executable
* On Linux it will be in ```~/.cache/rpcs3/```
* On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter.
- type: textarea
id: logs
attributes:
label: Attach a log file
description: |
Drag & drop the files into this input field, or upload them to another service (f.ex. Dropbox, Mega) and provide a link.
validations:
required: true
- type: markdown
attributes:
value: |
# Other details
If you describe a graphical issue, please provide an RSX capture and/or a RenderDoc capture that demonstrate it.
* To create an RSX capture, use _Create_ _RSX_ _Capture_ under _Utilities_.
* Captures will be stored in RPCS3 folder → captures.
* To create a RenderDoc capture, please refer to [RenderDoc's documentation](https://renderdoc.org/docs/how/how_capture_frame.html).
- type: textarea
id: captures
attributes:
label: Attach capture files for visual issues
description: Compress your capture with 7z, Rar etc. and attach it here, or upload it to the cloud (Dropbox, Mega etc) and add a link to it.
validations:
required: false
- type: textarea
id: system-info
attributes:
label: System configuration
description: Provide information about your system, such as operating system, CPU and GPU model, GPU driver version and other information that describes your system configuration.
validations:
required: false
- type: textarea
id: other-details
attributes:
label: Other details
description: Include anything else you deem to be important.
validations:
required: false
@@ -1,41 +0,0 @@
---
name: Feature Request
about: If RPCS3 lacks a feature you would like to see
title: '[Feature Request] Enter Feature Title Here'
labels: ''
assignees: ''
---
## Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
## Quick summary
Please briefly describe what feature you would like RPCS3 to have.
## Details
Please describe the feature as accurately as possible.
#### 1. Please describe, what part of RPCS3 would be affected by your feature:
* Gameplay
* Debugging
* UI
* Patches
* Installation
* Github
* CI
* etc.
#### 2. Please tell us, why your feature is important to RPCS3.
#### 3. Please attach screenshots of the feature implemented in other projects.
#### 4. Please provide your system configuration:
* OS
* CPU
* GPU
* Driver version
* etc.
#### Please include.
* Anything else you deem to be important
@@ -0,0 +1,36 @@
name: Feature request
description: If RPCS3 lacks a feature you would like to see
title: "[Feature request] Enter a title here"
labels: []
body:
- type: markdown
attributes:
value: |
Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
- type: textarea
id: quick-summary
attributes:
label: Quick summary
description: Please briefly describe what feature you would like RPCS3 to have.
validations:
required: true
- type: textarea
id: details
attributes:
label: Details
description: Please describe the feature as accurately as possible.
validations:
required: false
- type: markdown
attributes:
value: |
Please include the following information:
* What part of RPCS3 would be affected by your feature? (Gameplay, Debugging, UI, Patches, Installation, CI etc.)
* Why your feature is important to RPCS3.
* If the feature is implemented in other projects, attach screenshots.
* If this feature is something that a game is trying to use, upload a log file for it.
RPCS3's Log file will be ```RPCS3.log.gz``` (sometimes shows as RPCS3.log with zip icon) or ```RPCS3.log``` (sometimes shows as RPCS3 wtih notepad icon).
* On Windows it will be in the RPCS3 directory near the executable
* On Linux it will be in ```~/.cache/rpcs3/```
* On MacOS it will be in ```~/Library/Caches/rpcs3```. If you're unable to locate it copy paste the path in Spotlight and hit enter.
+14
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@@ -0,0 +1,14 @@
---
name: Advanced
about: For developers and experienced users only
title: ''
labels: ''
assignees: ''
---
## Please do not ask for help or report compatibility regressions here, use [RPCS3 Discord server](https://discord.me/RPCS3) or [forums](https://forums.rpcs3.net/) instead.
You're using the advanced template. You're expected to know what to write in order to fill in all the required information for proper report.
If you're unsure on what to do, please return back to the issue type selection and choose different category.
+10 -1
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@@ -36,7 +36,6 @@
/ipch
/rpcs3/Debug
/rpcs3/Release
/llvm_build
!/bin
/bin/*
@@ -104,6 +103,7 @@ rpcs3/rpcs3_autogen/*
# QtCreator
CMakeLists.txt.user
*.autosave
# CLion
/.idea/*
@@ -122,6 +122,15 @@ yaml-cpp.pc
/3rdparty/libusb_cmake/config.h
/3rdparty/libusb_cmake/libusb-1.0.pc
# miniupnp
/3rdparty/miniupnp/x64/*
# llvm
/3rdparty/llvm/llvm_build
# legacy llvm
/llvm_build
# ssl certificate
cacert.pem
+14 -3
View File
@@ -7,9 +7,9 @@
url = ../../RPCS3/asmjit.git
branch = aarch64
ignore = dirty
[submodule "llvm"]
path = llvm
url = ../../RPCS3/llvm-mirror.git
[submodule "3rdparty/llvm/llvm"]
path = 3rdparty/llvm/llvm
url = ../../llvm/llvm-project.git
ignore = dirty
[submodule "3rdparty/glslang"]
path = 3rdparty/glslang/glslang
@@ -76,3 +76,14 @@
path = 3rdparty/SoundTouch/soundtouch
url = ../../RPCS3/soundtouch.git
ignore = dirty
[submodule "3rdparty/libsdl-org/SDL"]
path = 3rdparty/libsdl-org/SDL
url = ../../libsdl-org/SDL.git
ignore = dirty
[submodule "3rdparty/miniupnp/miniupnp"]
path = 3rdparty/miniupnp/miniupnp
url = ../../miniupnp/miniupnp.git
ignore = dirty
[submodule "3rdparty/rtmidi/rtmidi"]
path = 3rdparty/rtmidi/rtmidi
url = ../../thestk/rtmidi
+9 -5
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@@ -1,5 +1,5 @@
/* 7zTypes.h -- Basic types
2021-12-25 : Igor Pavlov : Public domain */
2022-04-01 : Igor Pavlov : Public domain */
#ifndef __7Z_TYPES_H
#define __7Z_TYPES_H
@@ -133,10 +133,6 @@ typedef int WRes;
#define MY__E_ERROR_NEGATIVE_SEEK MY_HRESULT_FROM_errno_CONST_ERROR(EINVAL)
*/
// gcc / clang : (sizeof(long) == sizeof(void*)) in 32/64 bits
typedef long INT_PTR;
typedef unsigned long UINT_PTR;
#define TEXT(quote) quote
#define FILE_ATTRIBUTE_READONLY 0x0001
@@ -520,6 +516,14 @@ struct ISzAlloc
#endif
#define k_PropVar_TimePrec_0 0
#define k_PropVar_TimePrec_Unix 1
#define k_PropVar_TimePrec_DOS 2
#define k_PropVar_TimePrec_HighPrec 3
#define k_PropVar_TimePrec_Base 16
#define k_PropVar_TimePrec_100ns (k_PropVar_TimePrec_Base + 7)
#define k_PropVar_TimePrec_1ns (k_PropVar_TimePrec_Base + 9)
EXTERN_C_END
#endif
+5 -5
View File
@@ -1,7 +1,7 @@
#define MY_VER_MAJOR 21
#define MY_VER_MINOR 07
#define MY_VER_MAJOR 22
#define MY_VER_MINOR 01
#define MY_VER_BUILD 0
#define MY_VERSION_NUMBERS "21.07"
#define MY_VERSION_NUMBERS "22.01"
#define MY_VERSION MY_VERSION_NUMBERS
#ifdef MY_CPU_NAME
@@ -10,12 +10,12 @@
#define MY_VERSION_CPU MY_VERSION
#endif
#define MY_DATE "2021-12-26"
#define MY_DATE "2022-07-15"
#undef MY_COPYRIGHT
#undef MY_VERSION_COPYRIGHT_DATE
#define MY_AUTHOR_NAME "Igor Pavlov"
#define MY_COPYRIGHT_PD "Igor Pavlov : Public domain"
#define MY_COPYRIGHT_CR "Copyright (c) 1999-2021 Igor Pavlov"
#define MY_COPYRIGHT_CR "Copyright (c) 1999-2022 Igor Pavlov"
#ifdef USE_COPYRIGHT_CR
#define MY_COPYRIGHT MY_COPYRIGHT_CR
+10 -7
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@@ -1,5 +1,5 @@
/* CpuArch.h -- CPU specific code
2021-07-13 : Igor Pavlov : Public domain */
2022-07-15 : Igor Pavlov : Public domain */
#ifndef __CPU_ARCH_H
#define __CPU_ARCH_H
@@ -123,12 +123,15 @@ MY_CPU_64BIT means that processor can work with 64-bit registers.
#endif
#if defined(__sparc64__)
#define MY_CPU_NAME "sparc64"
#define MY_CPU_64BIT
#elif defined(__sparc__)
#define MY_CPU_NAME "sparc"
/* #define MY_CPU_32BIT */
#if defined(__riscv) \
|| defined(__riscv__)
#if __riscv_xlen == 32
#define MY_CPU_NAME "riscv32"
#elif __riscv_xlen == 64
#define MY_CPU_NAME "riscv64"
#else
#define MY_CPU_NAME "riscv"
#endif
#endif
+6 -2
View File
@@ -1,5 +1,5 @@
/* DllSecur.c -- DLL loading security
2021-12-25 : Igor Pavlov : Public domain */
2022-07-15 : Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -11,6 +11,10 @@
#ifndef UNDER_CE
#if defined(__GNUC__) && (__GNUC__ >= 8)
#pragma GCC diagnostic ignored "-Wcast-function-type"
#endif
typedef BOOL (WINAPI *Func_SetDefaultDllDirectories)(DWORD DirectoryFlags);
#define MY_LOAD_LIBRARY_SEARCH_USER_DIRS 0x400
@@ -34,7 +38,7 @@ static const char * const g_Dlls =
#endif
// #define MY_CAST_FUNC (void(*)())
#define MY_CAST_FUNC
#define MY_CAST_FUNC
void My_SetDefaultDllDirectories()
{
+4 -7
View File
@@ -1,5 +1,5 @@
/* LzmaEnc.c -- LZMA Encoder
2021-11-18: Igor Pavlov : Public domain */
2022-07-15: Igor Pavlov : Public domain */
#include "Precomp.h"
@@ -2970,6 +2970,7 @@ const Byte *LzmaEnc_GetCurBuf(CLzmaEncHandle pp)
}
// (desiredPackSize == 0) is not allowed
SRes LzmaEnc_CodeOneMemBlock(CLzmaEncHandle pp, BoolInt reInit,
Byte *dest, size_t *destLen, UInt32 desiredPackSize, UInt32 *unpackSize)
{
@@ -2990,14 +2991,10 @@ SRes LzmaEnc_CodeOneMemBlock(CLzmaEncHandle pp, BoolInt reInit,
if (reInit)
LzmaEnc_Init(p);
LzmaEnc_InitPrices(p);
nowPos64 = p->nowPos64;
RangeEnc_Init(&p->rc);
p->rc.outStream = &outStream.vt;
if (desiredPackSize == 0)
return SZ_ERROR_OUTPUT_EOF;
nowPos64 = p->nowPos64;
res = LzmaEnc_CodeOneBlock(p, desiredPackSize, *unpackSize);
*unpackSize = (UInt32)(p->nowPos64 - nowPos64);
+54 -14
View File
@@ -78,7 +78,7 @@ add_subdirectory(hidapi)
# Vulkan
add_subdirectory(glslang EXCLUDE_FROM_ALL)
add_subdirectory(SPIRV EXCLUDE_FROM_ALL)
#add_subdirectory(SPIRV EXCLUDE_FROM_ALL)
# yaml-cpp
@@ -142,7 +142,7 @@ add_subdirectory(SoundTouch EXCLUDE_FROM_ALL)
# libevdev
set(LIBEVDEV_TARGET 3rdparty_dummy_lib)
if(USE_LIBEVDEV)
pkg_check_modules(LIBEVDEV libevdev)
pkg_check_modules(LIBEVDEV libevdev libudev)
if(LIBEVDEV_FOUND)
add_library(3rdparty_libevdev INTERFACE)
target_compile_definitions(3rdparty_libevdev INTERFACE -DHAVE_LIBEVDEV)
@@ -165,10 +165,10 @@ if(USE_VULKAN)
message("-- RPCS3: MoltenVK submodule")
execute_process(COMMAND "${CMAKE_COMMAND}" -G "${CMAKE_GENERATOR}" .
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK"
)
execute_process(COMMAND "${CMAKE_COMMAND}" --build .
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK"
)
add_library(moltenvk_lib SHARED IMPORTED)
@@ -189,7 +189,7 @@ if(USE_VULKAN)
if(VULKAN_FOUND)
add_library(3rdparty_vulkan INTERFACE)
target_compile_definitions(3rdparty_vulkan INTERFACE -DHAVE_VULKAN)
target_link_libraries(3rdparty_vulkan INTERFACE SPIRV SPIRV-Tools-opt Vulkan::Vulkan)
target_link_libraries(3rdparty_vulkan INTERFACE SPIRV Vulkan::Vulkan)
if(UNIX AND NOT APPLE)
find_package(Wayland)
@@ -222,21 +222,28 @@ set(FAUDIO_TARGET 3rdparty_dummy_lib)
if(USE_FAUDIO)
# FAudio depends on SDL2
find_package(SDL2)
if (NOT SDL2_FOUND OR SDL2_VERSION VERSION_LESS 2.0.12)
message(WARNING
"-- RPCS3: FAudio requires SDL 2.0.9 or newer. Please note, this warning"
"can also be displayed with SDL2 versions between 2.0.9-2.0.12, as the"
"CMake config files are not correctly installed. Since a valid SDL2"
">=2.0.9 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO False)
else()
if (USE_SYSTEM_FAUDIO)
if (USE_SYSTEM_FAUDIO)
if (NOT SDL2_FOUND OR SDL2_VERSION VERSION_LESS 2.0.12)
message(WARNING
"-- RPCS3: System FAudio requires SDL 2.0.9 or newer. Please note, this warning"
"can also be displayed with SDL2 versions between 2.0.9-2.0.12, as the"
"CMake config files are not correctly installed. Since a valid SDL2"
">=2.0.9 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO OFF CACHE BOOL "Disabled using system FAudio with SDL < 2.0.12" FORCE)
else()
message(STATUS "RPCS3: Using system FAudio")
find_package(FAudio REQUIRED CONFIGS FAudioConfig.cmake FAudio-config.cmake)
add_library(3rdparty_FAudio INTERFACE)
target_link_libraries(3rdparty_FAudio INTERFACE FAudio)
target_compile_definitions(3rdparty_FAudio INTERFACE -DHAVE_FAUDIO)
set(FAUDIO_TARGET 3rdparty_FAudio)
endif()
else()
if (NOT SDL2_FOUND OR SDL2_VERSION VERSION_LESS 2.24.0)
message(WARNING
"-- RPCS3: 3rdparty FAudio requires SDL 2.24.0 or newer. Since a valid SDL2"
">=2.24.0 version cannot be found, building with FAudio will be skipped.")
set(USE_FAUDIO OFF CACHE BOOL "Disabled FAudio with SDL < 2.24.0" FORCE)
else()
message(STATUS "RPCS3: Using builtin FAudio")
set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared library")
@@ -329,6 +336,36 @@ add_subdirectory(wolfssl EXCLUDE_FROM_ALL)
# CURL
add_subdirectory(curl EXCLUDE_FROM_ALL)
# SDL2
set(SDL2_TARGET 3rdparty_dummy_lib)
if(USE_SDL)
if(USE_SYSTEM_SDL)
find_package(SDL2)
if(SDL2_FOUND AND NOT SDL2_VERSION VERSION_LESS 2.24.0)
message(STATUS "Using system SDL2")
add_library(3rdparty_sdl2 INTERFACE)
target_compile_definitions(3rdparty_sdl2 INTERFACE -DHAVE_SDL2=1)
target_include_directories(3rdparty_sdl2 INTERFACE ${SDL2_INCLUDE_DIRS})
target_link_libraries(3rdparty_sdl2 INTERFACE ${SDL2_LIBRARIES})
set(SDL2_TARGET 3rdparty_sdl2)
else()
message(FATAL_ERROR "SDL2 is not available on this system")
endif()
else()
message(STATUS "Using static SDL2 from 3rdparty")
add_library(3rdparty_sdl2 INTERFACE)
target_compile_definitions(3rdparty_sdl2 INTERFACE -DHAVE_SDL2=1)
add_subdirectory(libsdl-org EXCLUDE_FROM_ALL)
set(SDL2_TARGET 3rdparty_sdl2)
endif()
endif()
# MINIUPNP
add_subdirectory(miniupnp EXCLUDE_FROM_ALL)
# RTMIDI
add_subdirectory(rtmidi EXCLUDE_FROM_ALL)
# add nice ALIAS targets for ease of use
if(USE_SYSTEM_LIBUSB)
add_library(3rdparty::libusb ALIAS usb-1.0-shared)
@@ -355,3 +392,6 @@ add_library(3rdparty::glew ALIAS 3rdparty_glew)
add_library(3rdparty::wolfssl ALIAS wolfssl)
add_library(3rdparty::libcurl ALIAS libcurl)
add_library(3rdparty::soundtouch ALIAS soundtouch)
add_library(3rdparty::sdl2 ALIAS ${SDL2_TARGET})
add_library(3rdparty::miniupnpc ALIAS libminiupnpc-static)
add_library(3rdparty::rtmidi ALIAS rtmidi)
+24 -3
View File
@@ -153,6 +153,20 @@ typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi)
@@ -235,14 +249,21 @@ typedef unsigned short int khronos_uint16_t;
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
+36 -2
View File
@@ -32,9 +32,9 @@ extern "C" {
#define GLAPI extern
#endif
#define GL_GLEXT_VERSION 20210420
#define GL_GLEXT_VERSION 20220530
#include "khrplatform.h"
#include <KHR/khrplatform.h>
/* Generated C header for:
* API: gl
@@ -8214,6 +8214,10 @@ GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers);
#define GL_EXT_shader_integer_mix 1
#endif /* GL_EXT_shader_integer_mix */
#ifndef GL_EXT_shader_samples_identical
#define GL_EXT_shader_samples_identical 1
#endif /* GL_EXT_shader_samples_identical */
#ifndef GL_EXT_shadow_funcs
#define GL_EXT_shadow_funcs 1
#endif /* GL_EXT_shadow_funcs */
@@ -8625,6 +8629,36 @@ GLAPI void APIENTRY glTextureNormalEXT (GLenum mode);
#define GL_RGBA_SNORM 0x8F93
#endif /* GL_EXT_texture_snorm */
#ifndef GL_EXT_texture_storage
#define GL_EXT_texture_storage 1
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
#define GL_RGBA32F_EXT 0x8814
#define GL_RGB32F_EXT 0x8815
#define GL_ALPHA32F_EXT 0x8816
#define GL_LUMINANCE32F_EXT 0x8818
#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
#define GL_RGBA16F_EXT 0x881A
#define GL_RGB16F_EXT 0x881B
#define GL_ALPHA16F_EXT 0x881C
#define GL_LUMINANCE16F_EXT 0x881E
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
#define GL_BGRA8_EXT 0x93A1
#define GL_R8_EXT 0x8229
#define GL_RG8_EXT 0x822B
#define GL_R32F_EXT 0x822E
#define GL_RG32F_EXT 0x8230
#define GL_R16F_EXT 0x822D
#define GL_RG16F_EXT 0x822F
typedef void (APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GLAPI void APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GLAPI void APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
#endif
#endif /* GL_EXT_texture_storage */
#ifndef GL_EXT_texture_swizzle
#define GL_EXT_texture_swizzle 1
#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
+18 -18
View File
@@ -747,12 +747,12 @@ AF1 sharpness){
// Immediate constants for peak range.
AF2 peakC=AF2(1.0,-1.0*4.0);
// Limiters, these need to be high precision RCPs.
AF1 hitMinR=mn4R*ARcpF1(AF1_(4.0)*mx4R);
AF1 hitMinG=mn4G*ARcpF1(AF1_(4.0)*mx4G);
AF1 hitMinB=mn4B*ARcpF1(AF1_(4.0)*mx4B);
AF1 hitMaxR=(peakC.x-mx4R)*ARcpF1(AF1_(4.0)*mn4R+peakC.y);
AF1 hitMaxG=(peakC.x-mx4G)*ARcpF1(AF1_(4.0)*mn4G+peakC.y);
AF1 hitMaxB=(peakC.x-mx4B)*ARcpF1(AF1_(4.0)*mn4B+peakC.y);
AF1 hitMinR=min(mn4R,eR)*ARcpF1(AF1_(4.0)*mx4R);
AF1 hitMinG=min(mn4G,eG)*ARcpF1(AF1_(4.0)*mx4G);
AF1 hitMinB=min(mn4B,eB)*ARcpF1(AF1_(4.0)*mx4B);
AF1 hitMaxR=(peakC.x-max(mx4R,eR))*ARcpF1(AF1_(4.0)*mn4R+peakC.y);
AF1 hitMaxG=(peakC.x-max(mx4G,eG))*ARcpF1(AF1_(4.0)*mn4G+peakC.y);
AF1 hitMaxB=(peakC.x-max(mx4B,eB))*ARcpF1(AF1_(4.0)*mn4B+peakC.y);
AF1 lobeR=max(-hitMinR,hitMaxR);
AF1 lobeG=max(-hitMinG,hitMaxG);
AF1 lobeB=max(-hitMinB,hitMaxB);
@@ -845,12 +845,12 @@ AF1 sharpness){
// Immediate constants for peak range.
AH2 peakC=AH2(1.0,-1.0*4.0);
// Limiters, these need to be high precision RCPs.
AH1 hitMinR=mn4R*ARcpH1(AH1_(4.0)*mx4R);
AH1 hitMinG=mn4G*ARcpH1(AH1_(4.0)*mx4G);
AH1 hitMinB=mn4B*ARcpH1(AH1_(4.0)*mx4B);
AH1 hitMaxR=(peakC.x-mx4R)*ARcpH1(AH1_(4.0)*mn4R+peakC.y);
AH1 hitMaxG=(peakC.x-mx4G)*ARcpH1(AH1_(4.0)*mn4G+peakC.y);
AH1 hitMaxB=(peakC.x-mx4B)*ARcpH1(AH1_(4.0)*mn4B+peakC.y);
AH1 hitMinR=min(mn4R,eR)*ARcpH1(AH1_(4.0)*mx4R);
AH1 hitMinG=min(mn4G,eG)*ARcpH1(AH1_(4.0)*mx4G);
AH1 hitMinB=min(mn4B,eB)*ARcpH1(AH1_(4.0)*mx4B);
AH1 hitMaxR=(peakC.x-max(mx4R,eR))*ARcpH1(AH1_(4.0)*mn4R+peakC.y);
AH1 hitMaxG=(peakC.x-max(mx4G,eG))*ARcpH1(AH1_(4.0)*mn4G+peakC.y);
AH1 hitMaxB=(peakC.x-max(mx4B,eB))*ARcpH1(AH1_(4.0)*mn4B+peakC.y);
AH1 lobeR=max(-hitMinR,hitMaxR);
AH1 lobeG=max(-hitMinG,hitMaxG);
AH1 lobeB=max(-hitMinB,hitMaxB);
@@ -963,12 +963,12 @@ AF1 sharpness){
// Immediate constants for peak range.
AH2 peakC=AH2(1.0,-1.0*4.0);
// Limiters, these need to be high precision RCPs.
AH2 hitMinR=mn4R*ARcpH2(AH2_(4.0)*mx4R);
AH2 hitMinG=mn4G*ARcpH2(AH2_(4.0)*mx4G);
AH2 hitMinB=mn4B*ARcpH2(AH2_(4.0)*mx4B);
AH2 hitMaxR=(peakC.x-mx4R)*ARcpH2(AH2_(4.0)*mn4R+peakC.y);
AH2 hitMaxG=(peakC.x-mx4G)*ARcpH2(AH2_(4.0)*mn4G+peakC.y);
AH2 hitMaxB=(peakC.x-mx4B)*ARcpH2(AH2_(4.0)*mn4B+peakC.y);
AH2 hitMinR=min(mn4R,eR)*ARcpH2(AH2_(4.0)*mx4R);
AH2 hitMinG=min(mn4G,eG)*ARcpH2(AH2_(4.0)*mx4G);
AH2 hitMinB=min(mn4B,eB)*ARcpH2(AH2_(4.0)*mx4B);
AH2 hitMaxR=(peakC.x-max(mx4R,eR))*ARcpH2(AH2_(4.0)*mn4R+peakC.y);
AH2 hitMaxG=(peakC.x-max(mx4G,eG))*ARcpH2(AH2_(4.0)*mn4G+peakC.y);
AH2 hitMaxB=(peakC.x-max(mx4B,eB))*ARcpH2(AH2_(4.0)*mn4B+peakC.y);
AH2 lobeR=max(-hitMinR,hitMaxR);
AH2 lobeG=max(-hitMinG,hitMaxG);
AH2 lobeB=max(-hitMinB,hitMaxB);
+1 -1
View File
@@ -4,7 +4,7 @@ include(ExternalProject)
ExternalProject_Add(moltenvk
GIT_REPOSITORY https://github.com/KhronosGroup/MoltenVK.git
GIT_TAG 1236d2f
GIT_TAG 4c6bfbe
BUILD_IN_SOURCE 1
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK
CONFIGURE_COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK/fetchDependencies" --macos
-7
View File
@@ -1,7 +0,0 @@
diff --git a/ExternalRevisions/SPIRV-Cross_repo_revision b/ExternalRevisions/SPIRV-Cross_repo_revision
index 777346a0..c1971b45 100644
--- a/ExternalRevisions/SPIRV-Cross_repo_revision
+++ b/ExternalRevisions/SPIRV-Cross_repo_revision
@@ -1 +1 @@
-0d4ce028bf8b8a94d325dc1e1c20446153ba19c4
+44c3333a1c315ead00c24f7aef5fa8a7ccf49299
+9 -9
View File
@@ -39,28 +39,28 @@
<PropertyGroup Label="UserMacros">
<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DSPIRV_WERROR=OFF -DSPIRV-Headers_SOURCE_DIR=$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)/SPIRV-Headers').Replace('\', '/')) SPIRV-Tools -B build</CmakeReleaseCLI>
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DSPIRV_WERROR=OFF -DSPIRV-Headers_SOURCE_DIR="$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)/SPIRV-Headers').Replace('\', '/'))" SPIRV-Tools -B build</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DSPIRV_WERROR=OFF -DSPIRV-Headers_SOURCE_DIR=$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)/SPIRV-Headers').Replace('\', '/')) -S SPIRV-Tools -B build</CmakeDebugCLI>
cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DSPIRV_WERROR=OFF -DSPIRV-Headers_SOURCE_DIR="$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)/SPIRV-Headers').Replace('\', '/'))" -S SPIRV-Tools -B build</CmakeDebugCLI>
<PropsAbsPath>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)..\..\buildfiles\msvc\common_default.props'))</PropsAbsPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>$(CmakeReleaseCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m</NMakeBuildCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeReleaseCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m</NMakeReBuildCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeReleaseCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m</NMakeCleanCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>$(CmakeDebugCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeDebugCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeDebugCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
@@ -68,4 +68,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+1 -1
View File
@@ -27,7 +27,7 @@ target_compile_definitions(soundtouch PUBLIC
SOUNDTOUCH_FLOAT_SAMPLES;
)
target_compile_options(soundtouch PUBLIC "-w")
target_compile_options(soundtouch PRIVATE "-w")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86|X86|amd64|AMD64|em64t|EM64T)")
target_compile_definitions(soundtouch PUBLIC
+1
View File
@@ -70,6 +70,7 @@
<PreprocessorDefinitions>SOUNDTOUCH_ALLOW_SSE;ST_NO_EXCEPTION_HANDLING;USE_MULTICH_ALWAYS;SOUNDTOUCH_FLOAT_SAMPLES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./soundtouch/source/SoundTouch;./soundtouch/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
File diff suppressed because it is too large Load Diff
Binary file not shown.
+6 -3
View File
@@ -62,12 +62,13 @@
<ClCompile Include="asmjit\src\asmjit\arm\a64builder.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64compiler.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64emithelper.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64formatter.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64func.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64instapi.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64instdb.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64operand.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64rapass.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\armformatter.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\armfunc.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="asmjit\src\asmjit\core\api-build_p.h" />
@@ -134,11 +135,14 @@
<ClInclude Include="asmjit\src\asmjit\x86\x86opcode_p.h" />
<ClInclude Include="asmjit\src\asmjit\x86\x86operand.h" />
<ClInclude Include="asmjit\src\asmjit\x86\x86rapass_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64archtraits_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64assembler.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64builder.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64compiler.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64emithelper_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64emitter.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64formatter_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64func_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64globals.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64instapi_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64instdb.h" />
@@ -146,9 +150,7 @@
<ClInclude Include="asmjit\src\asmjit\arm\a64operand.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64rapass_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64utils.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armarchtraits_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armformatter_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armfunc_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armglobals.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armoperand.h" />
</ItemGroup>
@@ -185,6 +187,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PreprocessorDefinitions>ASMJIT_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release'">MaxSpeed</Optimization>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+5 -3
View File
@@ -52,12 +52,13 @@
<ClCompile Include="asmjit\src\asmjit\arm\a64builder.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64compiler.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64emithelper.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64formatter.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64func.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64instapi.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64instdb.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64operand.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\a64rapass.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\armformatter.cpp" />
<ClCompile Include="asmjit\src\asmjit\arm\armfunc.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="asmjit\src\asmjit\core\api-build_p.h" />
@@ -124,11 +125,14 @@
<ClInclude Include="asmjit\src\asmjit\x86\x86opcode_p.h" />
<ClInclude Include="asmjit\src\asmjit\x86\x86operand.h" />
<ClInclude Include="asmjit\src\asmjit\x86\x86rapass_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64archtraits_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64assembler.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64builder.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64compiler.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64emithelper_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64emitter.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64formatter_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64func_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64globals.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64instapi_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64instdb.h" />
@@ -136,9 +140,7 @@
<ClInclude Include="asmjit\src\asmjit\arm\a64operand.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64rapass_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\a64utils.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armarchtraits_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armformatter_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armfunc_p.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armglobals.h" />
<ClInclude Include="asmjit\src\asmjit\arm\armoperand.h" />
</ItemGroup>
+1
View File
@@ -79,6 +79,7 @@
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>OUTSIDE_SPEEX;RANDOM_PREFIX=speex;FLOATING_POINT;_USE_SSE;_USE_SSE2;EXPORT=;USE_WASAPI;USE_WINMM;CUBEB_WASAPI_USE_IAUDIOSTREAMVOLUME;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./cubeb/subprojects/;./extra/;./cubeb/src/;./cubeb/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+1
View File
@@ -12,6 +12,7 @@ else()
option(CURL_USE_WOLFSSL "enable wolfSSL for SSL/TLS" ON)
option(HTTP_ONLY "disables all protocols except HTTP (This overrides all CURL_DISABLE_* options)" ON)
option(CURL_ZLIB "Set to ON to enable building curl with zlib support." OFF)
option(USE_LIBIDN2 "Use libidn2 for IDN support" OFF) # Disabled because MacOs CI doesn't work otherwise
set(CURL_CA_PATH "none" CACHE STRING "Location of default CA path. Set 'none' to disable or 'auto' for auto-detection. Defaults to 'auto'.")
if(USE_MSVC_STATIC_CRT)
set(CURL_STATIC_CRT ON CACHE BOOL "Use static crt to build curl" FORCE)
+37 -12
View File
@@ -64,20 +64,27 @@
<ClCompile Include="curl\lib\asyn-ares.c" />
<ClCompile Include="curl\lib\asyn-thread.c" />
<ClCompile Include="curl\lib\base64.c" />
<ClCompile Include="curl\lib\bufq.c" />
<ClCompile Include="curl\lib\bufref.c" />
<ClCompile Include="curl\lib\c-hyper.c" />
<ClCompile Include="curl\lib\cf-h1-proxy.c" />
<ClCompile Include="curl\lib\cf-h2-proxy.c" />
<ClCompile Include="curl\lib\cf-haproxy.c" />
<ClCompile Include="curl\lib\cf-https-connect.c" />
<ClCompile Include="curl\lib\cf-socket.c" />
<ClCompile Include="curl\lib\cfilters.c" />
<ClCompile Include="curl\lib\conncache.c" />
<ClCompile Include="curl\lib\connect.c" />
<ClCompile Include="curl\lib\content_encoding.c" />
<ClCompile Include="curl\lib\cookie.c" />
<ClCompile Include="curl\lib\curl_addrinfo.c" />
<ClCompile Include="curl\lib\curl_ctype.c" />
<ClCompile Include="curl\lib\curl_des.c" />
<ClCompile Include="curl\lib\curl_endian.c" />
<ClCompile Include="curl\lib\curl_fnmatch.c" />
<ClCompile Include="curl\lib\curl_gethostname.c" />
<ClCompile Include="curl\lib\curl_get_line.c" />
<ClCompile Include="curl\lib\curl_gssapi.c" />
<ClCompile Include="curl\lib\curl_log.c" />
<ClCompile Include="curl\lib\curl_memrchr.c" />
<ClCompile Include="curl\lib\curl_multibyte.c" />
<ClCompile Include="curl\lib\curl_ntlm_core.c" />
@@ -90,21 +97,21 @@
<ClCompile Include="curl\lib\curl_threads.c" />
<ClCompile Include="curl\lib\dict.c" />
<ClCompile Include="curl\lib\doh.c" />
<ClCompile Include="curl\lib\dotdot.c" />
<ClCompile Include="curl\lib\dynbuf.c" />
<ClCompile Include="curl\lib\dynhds.c" />
<ClCompile Include="curl\lib\easy.c" />
<ClCompile Include="curl\lib\easygetopt.c" />
<ClCompile Include="curl\lib\easyoptions.c" />
<ClCompile Include="curl\lib\escape.c" />
<ClCompile Include="curl\lib\file.c" />
<ClCompile Include="curl\lib\fileinfo.c" />
<ClCompile Include="curl\lib\fopen.c" />
<ClCompile Include="curl\lib\formdata.c" />
<ClCompile Include="curl\lib\ftp.c" />
<ClCompile Include="curl\lib\ftplistparser.c" />
<ClCompile Include="curl\lib\getenv.c" />
<ClCompile Include="curl\lib\getinfo.c" />
<ClCompile Include="curl\lib\gopher.c" />
<ClCompile Include="curl\lib\h2h3.c" />
<ClCompile Include="curl\lib\hash.c" />
<ClCompile Include="curl\lib\headers.c" />
<ClCompile Include="curl\lib\hmac.c" />
@@ -115,6 +122,7 @@
<ClCompile Include="curl\lib\hostsyn.c" />
<ClCompile Include="curl\lib\hsts.c" />
<ClCompile Include="curl\lib\http.c" />
<ClCompile Include="curl\lib\http1.c" />
<ClCompile Include="curl\lib\http2.c" />
<ClCompile Include="curl\lib\http_aws_sigv4.c" />
<ClCompile Include="curl\lib\http_chunks.c" />
@@ -122,7 +130,7 @@
<ClCompile Include="curl\lib\http_negotiate.c" />
<ClCompile Include="curl\lib\http_ntlm.c" />
<ClCompile Include="curl\lib\http_proxy.c" />
<ClCompile Include="curl\lib\idn_win32.c" />
<ClCompile Include="curl\lib\idn.c" />
<ClCompile Include="curl\lib\if2ip.c" />
<ClCompile Include="curl\lib\imap.c" />
<ClCompile Include="curl\lib\inet_ntop.c" />
@@ -139,6 +147,7 @@
<ClCompile Include="curl\lib\multi.c" />
<ClCompile Include="curl\lib\netrc.c" />
<ClCompile Include="curl\lib\nonblock.c" />
<ClCompile Include="curl\lib\noproxy.c" />
<ClCompile Include="curl\lib\openldap.c" />
<ClCompile Include="curl\lib\parsedate.c" />
<ClCompile Include="curl\lib\pingpong.c" />
@@ -178,11 +187,13 @@
<ClCompile Include="curl\lib\vauth\gsasl.c" />
<ClCompile Include="curl\lib\version.c" />
<ClCompile Include="curl\lib\version_win32.c" />
<ClCompile Include="curl\lib\vquic\curl_msh3.c" />
<ClCompile Include="curl\lib\vquic\curl_ngtcp2.c" />
<ClCompile Include="curl\lib\vquic\curl_quiche.c" />
<ClCompile Include="curl\lib\vtls\hostcheck.c" />
<ClCompile Include="curl\lib\vtls\rustls.c" />
<ClCompile Include="curl\lib\vtls\x509asn1.c" />
<ClCompile Include="curl\lib\warnless.c" />
<ClCompile Include="curl\lib\wildcard.c" />
<ClCompile Include="curl\lib\vauth\cleartext.c" />
<ClCompile Include="curl\lib\vauth\cram.c" />
<ClCompile Include="curl\lib\vauth\digest.c" />
@@ -195,8 +206,6 @@
<ClCompile Include="curl\lib\vauth\spnego_gssapi.c" />
<ClCompile Include="curl\lib\vauth\spnego_sspi.c" />
<ClCompile Include="curl\lib\vauth\vauth.c" />
<ClCompile Include="curl\lib\vquic\ngtcp2.c" />
<ClCompile Include="curl\lib\vquic\quiche.c" />
<ClCompile Include="curl\lib\vquic\vquic.c" />
<ClCompile Include="curl\lib\vssh\libssh.c" />
<ClCompile Include="curl\lib\vssh\libssh2.c" />
@@ -214,6 +223,7 @@
<ClCompile Include="curl\lib\vtls\sectransp.c" />
<ClCompile Include="curl\lib\vtls\vtls.c" />
<ClCompile Include="curl\lib\vtls\wolfssl.c" />
<ClCompile Include="curl\lib\ws.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="curl\include\curl\curl.h" />
@@ -229,8 +239,15 @@
<ClInclude Include="curl\lib\amigaos.h" />
<ClInclude Include="curl\lib\arpa_telnet.h" />
<ClInclude Include="curl\lib\asyn.h" />
<ClInclude Include="curl\lib\bufq.h" />
<ClInclude Include="curl\lib\bufref.h" />
<ClInclude Include="curl\lib\c-hyper.h" />
<ClInclude Include="curl\lib\cf-h1-proxy.h" />
<ClInclude Include="curl\lib\cf-h2-proxy.h" />
<ClInclude Include="curl\lib\cf-haproxy.h" />
<ClInclude Include="curl\lib\cf-https-connect.h" />
<ClInclude Include="curl\lib\cf-socket.h" />
<ClInclude Include="curl\lib\cfilters.h" />
<ClInclude Include="curl\lib\config-amigaos.h" />
<ClInclude Include="curl\lib\config-dos.h" />
<ClInclude Include="curl\lib\config-mac.h" />
@@ -256,6 +273,7 @@
<ClInclude Include="curl\lib\curl_hmac.h" />
<ClInclude Include="curl\lib\curl_krb5.h" />
<ClInclude Include="curl\lib\curl_ldap.h" />
<ClInclude Include="curl\lib\curl_log.h" />
<ClInclude Include="curl\lib\curl_md4.h" />
<ClInclude Include="curl\lib\curl_md5.h" />
<ClInclude Include="curl\lib\curl_memory.h" />
@@ -277,22 +295,26 @@
<ClInclude Include="curl\lib\doh.h" />
<ClInclude Include="curl\lib\dotdot.h" />
<ClInclude Include="curl\lib\dynbuf.h" />
<ClInclude Include="curl\lib\dynhds.h" />
<ClInclude Include="curl\lib\easyif.h" />
<ClInclude Include="curl\lib\easyoptions.h" />
<ClInclude Include="curl\lib\easy_lock.h" />
<ClInclude Include="curl\lib\escape.h" />
<ClInclude Include="curl\lib\file.h" />
<ClInclude Include="curl\lib\fileinfo.h" />
<ClInclude Include="curl\lib\fopen.h" />
<ClInclude Include="curl\lib\formdata.h" />
<ClInclude Include="curl\lib\ftp.h" />
<ClInclude Include="curl\lib\ftplistparser.h" />
<ClInclude Include="curl\lib\functypes.h" />
<ClInclude Include="curl\lib\getinfo.h" />
<ClInclude Include="curl\lib\gopher.h" />
<ClInclude Include="curl\lib\h2h3.h" />
<ClInclude Include="curl\lib\hash.h" />
<ClInclude Include="curl\lib\headers.h" />
<ClInclude Include="curl\lib\hostip.h" />
<ClInclude Include="curl\lib\hsts.h" />
<ClInclude Include="curl\lib\http.h" />
<ClInclude Include="curl\lib\http1.h" />
<ClInclude Include="curl\lib\http2.h" />
<ClInclude Include="curl\lib\http_aws_sigv4.h" />
<ClInclude Include="curl\lib\http_chunks.h" />
@@ -300,6 +322,7 @@
<ClInclude Include="curl\lib\http_negotiate.h" />
<ClInclude Include="curl\lib\http_ntlm.h" />
<ClInclude Include="curl\lib\http_proxy.h" />
<ClInclude Include="curl\lib\idn.h" />
<ClInclude Include="curl\lib\if2ip.h" />
<ClInclude Include="curl\lib\imap.h" />
<ClInclude Include="curl\lib\inet_ntop.h" />
@@ -312,12 +335,12 @@
<ClInclude Include="curl\lib\multiif.h" />
<ClInclude Include="curl\lib\netrc.h" />
<ClInclude Include="curl\lib\nonblock.h" />
<ClInclude Include="curl\lib\noproxy.h" />
<ClInclude Include="curl\lib\parsedate.h" />
<ClInclude Include="curl\lib\pingpong.h" />
<ClInclude Include="curl\lib\pop3.h" />
<ClInclude Include="curl\lib\progress.h" />
<ClInclude Include="curl\lib\psl.h" />
<ClInclude Include="curl\lib\quic.h" />
<ClInclude Include="curl\lib\rand.h" />
<ClInclude Include="curl\lib\rename.h" />
<ClInclude Include="curl\lib\rtsp.h" />
@@ -352,16 +375,17 @@
<ClInclude Include="curl\lib\urlapi-int.h" />
<ClInclude Include="curl\lib\urldata.h" />
<ClInclude Include="curl\lib\version_win32.h" />
<ClInclude Include="curl\lib\vquic\curl_msh3.h" />
<ClInclude Include="curl\lib\vquic\curl_ngtcp2.h" />
<ClInclude Include="curl\lib\vquic\curl_quiche.h" />
<ClInclude Include="curl\lib\vquic\vquic_int.h" />
<ClInclude Include="curl\lib\vtls\hostcheck.h" />
<ClInclude Include="curl\lib\vtls\rustls.h" />
<ClInclude Include="curl\lib\vtls\x509asn1.h" />
<ClInclude Include="curl\lib\warnless.h" />
<ClInclude Include="curl\lib\wildcard.h" />
<ClInclude Include="curl\lib\vauth\digest.h" />
<ClInclude Include="curl\lib\vauth\ntlm.h" />
<ClInclude Include="curl\lib\vauth\vauth.h" />
<ClInclude Include="curl\lib\vquic\ngtcp2.h" />
<ClInclude Include="curl\lib\vquic\quiche.h" />
<ClInclude Include="curl\lib\vquic\vquic.h" />
<ClInclude Include="curl\lib\vssh\ssh.h" />
<ClInclude Include="curl\lib\vssh\wolfssh.h" />
@@ -377,6 +401,7 @@
<ClInclude Include="curl\lib\vtls\sectransp.h" />
<ClInclude Include="curl\lib\vtls\vtls.h" />
<ClInclude Include="curl\lib\vtls\wolfssl.h" />
<ClInclude Include="curl\lib\ws.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="curl\lib\libcurl.rc" />
+111 -36
View File
@@ -48,9 +48,6 @@
<ClCompile Include="curl\lib\curl_addrinfo.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\curl_ctype.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\curl_des.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -105,9 +102,6 @@
<ClCompile Include="curl\lib\doh.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\dotdot.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\easy.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -180,9 +174,6 @@
<ClCompile Include="curl\lib\http_proxy.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\idn_win32.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\if2ip.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -339,9 +330,6 @@
<ClCompile Include="curl\lib\warnless.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\wildcard.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vauth\cleartext.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -378,12 +366,6 @@
<ClCompile Include="curl\lib\vauth\vauth.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vquic\ngtcp2.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vquic\quiche.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vssh\libssh.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -465,9 +447,6 @@
<ClCompile Include="curl\lib\vauth\gsasl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\h2h3.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vtls\hostcheck.c">
<Filter>Source Files</Filter>
</ClCompile>
@@ -480,6 +459,57 @@
<ClCompile Include="curl\lib\timediff.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\fopen.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\noproxy.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\ws.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\cfilters.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\idn.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\curl_log.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\cf-https-connect.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\cf-socket.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vquic\curl_msh3.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vquic\curl_ngtcp2.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\vquic\curl_quiche.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\http1.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\dynhds.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\bufq.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\cf-h1-proxy.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\cf-h2-proxy.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="curl\lib\cf-haproxy.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="curl\include\curl\curl.h">
@@ -758,9 +788,6 @@
<ClInclude Include="curl\lib\psl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\quic.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\rand.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -857,9 +884,6 @@
<ClInclude Include="curl\lib\warnless.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\wildcard.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vauth\digest.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -869,12 +893,6 @@
<ClInclude Include="curl\lib\vauth\vauth.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vquic\ngtcp2.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vquic\quiche.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vssh\ssh.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -950,9 +968,6 @@
<ClInclude Include="curl\lib\vtls\rustls.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\h2h3.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vtls\hostcheck.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -965,6 +980,66 @@
<ClInclude Include="curl\lib\timediff.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\easy_lock.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\fopen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\functypes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\noproxy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\ws.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cfilters.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\idn.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\curl_log.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cf-https-connect.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cf-socket.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vquic\curl_msh3.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vquic\curl_ngtcp2.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vquic\curl_quiche.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\vquic\vquic_int.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\http1.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\dynhds.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\bufq.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cf-h1-proxy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cf-h2-proxy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="curl\lib\cf-haproxy.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="curl\lib\libcurl.rc">
+7 -7
View File
@@ -46,21 +46,21 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<NMakeBuildCommandLine>$(CmakeReleaseCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m</NMakeBuildCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeReleaseCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m</NMakeReBuildCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeReleaseCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m</NMakeCleanCommandLine>
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<NMakeBuildCommandLine>$(CmakeDebugCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m
msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>$(CmakeDebugCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m
msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>$(CmakeDebugCLI)
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets=$(PropsAbsPath) /m
msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
@@ -68,4 +68,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+11
View File
@@ -0,0 +1,11 @@
option(SDL2_DISABLE_SDL2MAIN "" ON)
option(SDL2_DISABLE_INSTALL "" ON)
option(SDL2_DISABLE_UNINSTALL "" ON)
option(SDL_SHARED OFF)
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
option(SDL_STATIC ON)
set(SDL_STATIC_ENABLED_BY_DEFAULT ON)
option(SDL_TEST OFF)
set(SDL_TEST_ENABLED_BY_DEFAULT OFF)
set(OPT_DEF_LIBC ON)
add_subdirectory(SDL EXCLUDE_FROM_ALL)
Vendored Submodule
+1
Submodule 3rdparty/libsdl-org/SDL added at ac13ca9ab6
+462
View File
@@ -0,0 +1,462 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="SDL\include\begin_code.h" />
<ClInclude Include="SDL\include\close_code.h" />
<ClInclude Include="SDL\include\SDL.h" />
<ClInclude Include="SDL\include\SDL_assert.h" />
<ClInclude Include="SDL\include\SDL_atomic.h" />
<ClInclude Include="SDL\include\SDL_audio.h" />
<ClInclude Include="SDL\include\SDL_bits.h" />
<ClInclude Include="SDL\include\SDL_blendmode.h" />
<ClInclude Include="SDL\include\SDL_clipboard.h" />
<ClInclude Include="SDL\include\SDL_config.h" />
<ClInclude Include="SDL\include\SDL_config_windows.h" />
<ClInclude Include="SDL\include\SDL_copying.h" />
<ClInclude Include="SDL\include\SDL_cpuinfo.h" />
<ClInclude Include="SDL\include\SDL_egl.h" />
<ClInclude Include="SDL\include\SDL_endian.h" />
<ClInclude Include="SDL\include\SDL_error.h" />
<ClInclude Include="SDL\include\SDL_events.h" />
<ClInclude Include="SDL\include\SDL_filesystem.h" />
<ClInclude Include="SDL\include\SDL_gamecontroller.h" />
<ClInclude Include="SDL\include\SDL_gesture.h" />
<ClInclude Include="SDL\include\SDL_guid.h" />
<ClInclude Include="SDL\include\SDL_haptic.h" />
<ClInclude Include="SDL\include\SDL_hints.h" />
<ClInclude Include="SDL\include\SDL_hidapi.h" />
<ClInclude Include="SDL\include\SDL_joystick.h" />
<ClInclude Include="SDL\include\SDL_keyboard.h" />
<ClInclude Include="SDL\include\SDL_keycode.h" />
<ClInclude Include="SDL\include\SDL_loadso.h" />
<ClInclude Include="SDL\include\SDL_locale.h" />
<ClInclude Include="SDL\include\SDL_log.h" />
<ClInclude Include="SDL\include\SDL_main.h" />
<ClInclude Include="SDL\include\SDL_messagebox.h" />
<ClInclude Include="SDL\include\SDL_metal.h" />
<ClInclude Include="SDL\include\SDL_misc.h" />
<ClInclude Include="SDL\include\SDL_mouse.h" />
<ClInclude Include="SDL\include\SDL_mutex.h" />
<ClInclude Include="SDL\include\SDL_name.h" />
<ClInclude Include="SDL\include\SDL_opengl.h" />
<ClInclude Include="SDL\include\SDL_opengl_glext.h" />
<ClInclude Include="SDL\include\SDL_opengles.h" />
<ClInclude Include="SDL\include\SDL_opengles2.h" />
<ClInclude Include="SDL\include\SDL_opengles2_gl2.h" />
<ClInclude Include="SDL\include\SDL_opengles2_gl2ext.h" />
<ClInclude Include="SDL\include\SDL_opengles2_gl2platform.h" />
<ClInclude Include="SDL\include\SDL_opengles2_khrplatform.h" />
<ClInclude Include="SDL\include\SDL_pixels.h" />
<ClInclude Include="SDL\include\SDL_platform.h" />
<ClInclude Include="SDL\include\SDL_power.h" />
<ClInclude Include="SDL\include\SDL_quit.h" />
<ClInclude Include="SDL\include\SDL_rect.h" />
<ClInclude Include="SDL\include\SDL_render.h" />
<ClInclude Include="SDL\include\SDL_revision.h" />
<ClInclude Include="SDL\include\SDL_rwops.h" />
<ClInclude Include="SDL\include\SDL_scancode.h" />
<ClInclude Include="SDL\include\SDL_sensor.h" />
<ClInclude Include="SDL\include\SDL_shape.h" />
<ClInclude Include="SDL\include\SDL_stdinc.h" />
<ClInclude Include="SDL\include\SDL_surface.h" />
<ClInclude Include="SDL\include\SDL_system.h" />
<ClInclude Include="SDL\include\SDL_syswm.h" />
<ClInclude Include="SDL\include\SDL_test.h" />
<ClInclude Include="SDL\include\SDL_test_assert.h" />
<ClInclude Include="SDL\include\SDL_test_common.h" />
<ClInclude Include="SDL\include\SDL_test_compare.h" />
<ClInclude Include="SDL\include\SDL_test_crc32.h" />
<ClInclude Include="SDL\include\SDL_test_font.h" />
<ClInclude Include="SDL\include\SDL_test_fuzzer.h" />
<ClInclude Include="SDL\include\SDL_test_harness.h" />
<ClInclude Include="SDL\include\SDL_test_images.h" />
<ClInclude Include="SDL\include\SDL_test_log.h" />
<ClInclude Include="SDL\include\SDL_test_md5.h" />
<ClInclude Include="SDL\include\SDL_test_memory.h" />
<ClInclude Include="SDL\include\SDL_test_random.h" />
<ClInclude Include="SDL\include\SDL_thread.h" />
<ClInclude Include="SDL\include\SDL_timer.h" />
<ClInclude Include="SDL\include\SDL_touch.h" />
<ClInclude Include="SDL\include\SDL_types.h" />
<ClInclude Include="SDL\include\SDL_version.h" />
<ClInclude Include="SDL\include\SDL_video.h" />
<ClInclude Include="SDL\include\SDL_vulkan.h" />
<ClInclude Include="SDL\src\audio\directsound\SDL_directsound.h" />
<ClInclude Include="SDL\src\audio\disk\SDL_diskaudio.h" />
<ClInclude Include="SDL\src\audio\dummy\SDL_dummyaudio.h" />
<ClInclude Include="SDL\src\audio\SDL_audio_c.h" />
<ClInclude Include="SDL\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="SDL\src\audio\SDL_sysaudio.h" />
<ClInclude Include="SDL\src\audio\SDL_wave.h" />
<ClInclude Include="SDL\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="SDL\src\audio\winmm\SDL_winmm.h" />
<ClInclude Include="SDL\src\core\windows\SDL_directx.h" />
<ClInclude Include="SDL\src\core\windows\SDL_hid.h" />
<ClInclude Include="SDL\src\core\windows\SDL_immdevice.h" />
<ClInclude Include="SDL\src\core\windows\SDL_windows.h" />
<ClInclude Include="SDL\src\core\windows\SDL_xinput.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="SDL\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="SDL\src\events\blank_cursor.h" />
<ClInclude Include="SDL\src\events\default_cursor.h" />
<ClInclude Include="SDL\src\events\scancodes_windows.h" />
<ClInclude Include="SDL\src\events\SDL_clipboardevents_c.h" />
<ClInclude Include="SDL\src\events\SDL_displayevents_c.h" />
<ClInclude Include="SDL\src\events\SDL_dropevents_c.h" />
<ClInclude Include="SDL\src\events\SDL_events_c.h" />
<ClInclude Include="SDL\src\events\SDL_gesture_c.h" />
<ClInclude Include="SDL\src\events\SDL_keyboard_c.h" />
<ClInclude Include="SDL\src\events\SDL_mouse_c.h" />
<ClInclude Include="SDL\src\events\SDL_touch_c.h" />
<ClInclude Include="SDL\src\events\SDL_windowevents_c.h" />
<ClInclude Include="SDL\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="SDL\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="SDL\src\haptic\windows\SDL_dinputhaptic_c.h" />
<ClInclude Include="SDL\src\haptic\windows\SDL_windowshaptic_c.h" />
<ClInclude Include="SDL\src\haptic\windows\SDL_xinputhaptic_c.h" />
<ClInclude Include="SDL\src\hidapi\hidapi\hidapi.h" />
<ClInclude Include="SDL\src\hidapi\SDL_hidapi_c.h" />
<ClInclude Include="SDL\src\joystick\controller_type.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_nintendo.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_rumble.h" />
<ClInclude Include="SDL\src\joystick\SDL_gamecontrollerdb.h" />
<ClInclude Include="SDL\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="SDL\src\joystick\SDL_sysjoystick.h" />
<ClInclude Include="SDL\src\joystick\usb_ids.h" />
<ClInclude Include="SDL\src\joystick\virtual\SDL_virtualjoystick_c.h" />
<ClInclude Include="SDL\src\joystick\windows\SDL_dinputjoystick_c.h" />
<ClInclude Include="SDL\src\joystick\windows\SDL_rawinputjoystick_c.h" />
<ClInclude Include="SDL\src\joystick\windows\SDL_windowsjoystick_c.h" />
<ClInclude Include="SDL\src\joystick\windows\SDL_xinputjoystick_c.h" />
<ClInclude Include="SDL\src\libm\math_libm.h" />
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<ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
<ClInclude Include="SDL\src\video\yuv2rgb\yuv_rgb_std_func.h" />
<ClInclude Include="SDL\src\joystick\hidapi\SDL_hidapi_nintendo.h" />
</ItemGroup>
</Project>
+35 -28
View File
@@ -2,10 +2,10 @@ if(WITH_LLVM)
CHECK_CXX_COMPILER_FLAG("-msse -msse2 -mcx16" COMPILER_X86)
CHECK_CXX_COMPILER_FLAG("-march=armv8-a+lse" COMPILER_ARM)
if(BUILD_LLVM_SUBMODULE)
if(BUILD_LLVM)
message(STATUS "LLVM will be built from the submodule.")
set(LLVM_TARGETS_TO_BUILD "AArch64;X86")
set(LLVM_TARGETS_TO_BUILD "AArch64;X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
option(LLVM_BUILD_RUNTIME OFF)
option(LLVM_BUILD_TOOLS OFF)
option(LLVM_INCLUDE_BENCHMARKS OFF)
@@ -32,54 +32,61 @@ if(WITH_LLVM)
endif()
# LLVM needs to be built out-of-tree
add_subdirectory(${CMAKE_SOURCE_DIR}/llvm ${CMAKE_CURRENT_BINARY_DIR}/llvm_build EXCLUDE_FROM_ALL)
set(LLVM_DIR "${CMAKE_CURRENT_BINARY_DIR}/llvm_build/lib/cmake/llvm/")
add_subdirectory(${CMAKE_SOURCE_DIR}/3rdparty/llvm/llvm/llvm ${CMAKE_BINARY_DIR}/3rdparty/llvm/llvm_build EXCLUDE_FROM_ALL)
set(LLVM_DIR "${CMAKE_BINARY_DIR}/3rdparty/llvm/llvm_build/lib/cmake/llvm/")
set(CMAKE_CXX_FLAGS ${CXX_FLAGS_OLD})
set(STATIC_LINK_LLVM ON CACHE BOOL "Link against LLVM statically. This will get set to ON if you build LLVM from the submodule." FORCE)
# now tries to find LLVM again
find_package(LLVM 13.0 CONFIG)
find_package(LLVM 16.0 CONFIG)
if(NOT LLVM_FOUND)
message(FATAL_ERROR "Couldn't build LLVM from the submodule. You might need to run `git submodule update --init`")
endif()
else()
message(STATUS "Using prebuilt LLVM")
message(STATUS "Using prebuilt or system LLVM")
if (LLVM_DIR AND NOT IS_ABSOLUTE "${LLVM_DIR}")
# change relative LLVM_DIR to be relative to the source dir
set(LLVM_DIR ${CMAKE_SOURCE_DIR}/${LLVM_DIR})
endif()
find_package(LLVM 13.0 CONFIG)
find_package(LLVM 16.0 CONFIG)
if (NOT LLVM_FOUND)
if (LLVM_VERSION AND LLVM_VERSION_MAJOR LESS 11)
message(FATAL_ERROR "Found LLVM version ${LLVM_VERSION}. Required version 11.0. \
Enable BUILD_LLVM_SUBMODULE option to build LLVM from included as a git submodule.")
if (LLVM_VERSION AND LLVM_VERSION_MAJOR LESS 16)
message(FATAL_ERROR "Found LLVM version ${LLVM_VERSION}. Required version 16. \
Enable BUILD_LLVM option to build LLVM from included as a git submodule.")
endif()
message(FATAL_ERROR "Can't find LLVM libraries from the CMAKE_PREFIX_PATH path or LLVM_DIR. \
Enable BUILD_LLVM_SUBMODULE option to build LLVM from included as a git submodule.")
Enable BUILD_LLVM option to build LLVM from included as a git submodule.")
endif()
endif()
set(LLVM_LIBS LLVMMCJIT)
if(COMPILER_X86)
set(LLVM_LIBS ${LLVM_LIBS} LLVMX86CodeGen LLVMX86AsmParser)
endif()
if(COMPILER_ARM)
set(LLVM_LIBS ${LLVM_LIBS} LLVMX86CodeGen LLVMX86AsmParser LLVMAArch64CodeGen LLVMAArch64AsmParser)
endif()
if(WIN32 OR CMAKE_SYSTEM MATCHES "Linux")
set(LLVM_LIBS ${LLVM_LIBS} LLVMIntelJITEvents)
endif()
if(CMAKE_SYSTEM MATCHES "Linux")
set(LLVM_LIBS ${LLVM_LIBS} LLVMPerfJITEvents)
if (STATIC_LINK_LLVM)
if (NOT DEFINED LLVM_TARGETS_TO_BUILD)
if(COMPILER_ARM)
set(LLVM_TARGETS_TO_BUILD "AArch64;X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
else()
set(LLVM_TARGETS_TO_BUILD "X86" CACHE STRING "Semicolon-separated list of targets to build, or \"all\".")
endif()
endif()
if(WIN32 OR CMAKE_SYSTEM MATCHES "Linux")
set (LLVM_ADDITIONAL_LIBS ${LLVM_ADDITIONAL_LIBS} IntelJITEvents)
endif()
if(CMAKE_SYSTEM MATCHES "Linux")
set (LLVM_ADDITIONAL_LIBS ${LLVM_ADDITIONAL_LIBS} PerfJITEvents)
endif()
llvm_map_components_to_libnames(LLVM_LIBS
${LLVM_TARGETS_TO_BUILD}
${LLVM_ADDITIONAL_LIBS}
Core
ExecutionEngine
MCJIT
)
else()
set(LLVM_LIBS LLVM)
endif()
add_library(3rdparty_llvm INTERFACE)
Vendored Submodule
+1
Submodule 3rdparty/llvm/llvm added at cd89023f79
@@ -14,9 +14,9 @@
<ProjectGuid>{8BC303AB-25BE-4276-8E57-73F171B2D672}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="..\buildfiles\msvc\common_default.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\buildfiles\msvc\common_default_macros.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -39,9 +39,9 @@
</ImportGroup>
<PropertyGroup Label="UserMacros">
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="./Release" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=ON -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm</CmakeReleaseCLI>
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="./Release" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="./Debug" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=ON -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm</CmakeDebugCLI>
cmake -G Ninja -DCMAKE_CXX_COMPILER="cl.exe" -DCMAKE_C_COMPILER="cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_INSTALL_PREFIX="./Debug" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeDebugCLI>
<CmakeCleanCLI>echo Cleaning..
for /F "delims= eol=|" %%f in ('
dir /b ^| findstr /V "[^.]*\build[^.]*\.vcxproj"') do (
@@ -14,9 +14,9 @@
<ProjectGuid>{A37E4273-85DB-4217-B775-CE971B87D9DF}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="..\buildfiles\msvc\common_default_clang_cl.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_clang_cl.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\buildfiles\msvc\common_default_macros.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -39,9 +39,9 @@
</ImportGroup>
<PropertyGroup Label="UserMacros">
<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Release" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DCMAKE_INSTALL_PREFIX="./Release" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=ON -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm</CmakeReleaseCLI>
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Release" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DCMAKE_INSTALL_PREFIX="./Release" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeReleaseCLI>
<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DCMAKE_INSTALL_PREFIX="./Debug" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_TOOLS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=ON -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm</CmakeDebugCLI>
cmake -G Ninja -DCMAKE_CXX_COMPILER="clang-cl.exe" -DCMAKE_C_COMPILER="clang-cl.exe" -DCMAKE_BUILD_TYPE="Debug" -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_DEFAULT_TARGET_TRIPLE:STRING=x86_64-pc-windows-msvc -DLLVM_HOST_TRIPLE:STRING=x86_64-pc-windows-msvc -DCMAKE_INSTALL_PREFIX="./Debug" -DLLVM_BUILD_RUNTIME=OFF -DLLVM_BUILD_TOOLS=OFF -DLLVM_INCLUDE_DOCS=OFF -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_INCLUDE_TESTS=OFF -DLLVM_INCLUDE_BENCHMARKS=OFF -DLLVM_INCLUDE_UTILS=OFF -DCMAKE_SYSTEM_VERSION=6.1 -DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=$(WindowsTargetPlatformVersion) -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT -DLLVM_USE_INTEL_JITEVENTS=ON ../llvm/llvm</CmakeDebugCLI>
<CmakeCleanCLI>echo Cleaning..
for /F "delims= eol=|" %%f in ('
dir /b ^| findstr /V "[^.]*\build[^.]*\.vcxproj"') do (
+8
View File
@@ -0,0 +1,8 @@
option (UPNPC_BUILD_STATIC "Build static library" TRUE)
option (UPNPC_BUILD_SHARED "Build shared library" FALSE)
option (UPNPC_BUILD_TESTS "Build test executables" FALSE)
option (UPNPC_BUILD_SAMPLE "Build sample executables" FALSE)
option (NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE)
option (UPNPC_NO_INSTALL "Disable installation" TRUE)
add_subdirectory(miniupnp/miniupnpc EXCLUDE_FROM_ALL)
Vendored Submodule
+1
+138
View File
@@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{5228f863-e0dd-4de7-aa7b-5c52b14cd4d0}</ProjectGuid>
<RootNamespace>miniupnpcstatic</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINSOCK_DEPRECATED_NO_WARNINGS; _CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>generated;miniupnp\miniupnpc;miniupnp\miniupnpc\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<PreBuildEvent>
<Command>cd $(ProjectDir)miniupnp\miniupnpc\msvc
cscript genminiupnpcstrings.vbs</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINSOCK_DEPRECATED_NO_WARNINGS; _CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>generated;miniupnp\miniupnpc;miniupnp\miniupnpc\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PreBuildEvent>
<Command>cd $(ProjectDir)miniupnp\miniupnpc\msvc
cscript genminiupnpcstrings.vbs</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="miniupnp\miniupnpc\src\addr_is_reserved.c" />
<ClCompile Include="miniupnp\miniupnpc\src\connecthostport.c" />
<ClCompile Include="miniupnp\miniupnpc\src\igd_desc_parse.c" />
<ClCompile Include="miniupnp\miniupnpc\src\minisoap.c" />
<ClCompile Include="miniupnp\miniupnpc\src\minissdpc.c" />
<ClCompile Include="miniupnp\miniupnpc\src\miniupnpc.c" />
<ClCompile Include="miniupnp\miniupnpc\src\miniwget.c" />
<ClCompile Include="miniupnp\miniupnpc\src\minixml.c" />
<ClCompile Include="miniupnp\miniupnpc\src\portlistingparse.c" />
<ClCompile Include="miniupnp\miniupnpc\src\receivedata.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnpcommands.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnpdev.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnperrors.c" />
<ClCompile Include="miniupnp\miniupnpc\src\upnpreplyparse.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="miniupnp\miniupnpc\src\addr_is_reserved.h" />
<ClInclude Include="miniupnp\miniupnpc\src\connecthostport.h" />
<ClInclude Include="miniupnp\miniupnpc\include\igd_desc_parse.h" />
<ClInclude Include="miniupnp\miniupnpc\src\minisoap.h" />
<ClInclude Include="miniupnp\miniupnpc\src\minissdpc.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniupnpc.h" />
<ClInclude Include="miniupnp\miniupnpc\miniupnpcstrings.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniupnpctypes.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniupnpc_declspec.h" />
<ClInclude Include="miniupnp\miniupnpc\include\miniwget.h" />
<ClInclude Include="miniupnp\miniupnpc\src\miniwget_private.h" />
<ClInclude Include="miniupnp\miniupnpc\src\minixml.h" />
<ClInclude Include="miniupnp\miniupnpc\include\portlistingparse.h" />
<ClInclude Include="miniupnp\miniupnpc\src\receivedata.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnpcommands.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnpdev.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnperrors.h" />
<ClInclude Include="miniupnp\miniupnpc\include\upnpreplyparse.h" />
<ClInclude Include="miniupnp\miniupnpc\src\win32_snprintf.h" />
<ClInclude Include="miniupnp\miniupnpc\rc_version.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+102 -108
View File
@@ -12,18 +12,21 @@
#include <thread>
#include <sys/types.h>
#if _WIN32
#define read_portable(a, b, c) (recv(a, b, c, 0))
#define write_portable(a, b, c) (send(a, b, c, 0))
#define read_portable(a, b, c) (recv(a, b, ::narrow<int>(c), 0))
#define write_portable(a, b, c) (send(a, b, ::narrow<int>(c), 0))
#define close_portable(a) (closesocket(a))
#define bzero(b, len) (memset((b), '\0', (len)), (void)0)
#include <WinSock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#else
#define read_portable(a, b, c) (read(a, b, c))
#define write_portable(a, b, c) (write(a, b, c))
#define close_portable(a) (close(a))
#include <sys/socket.h>
#include <sys/un.h>
#include <arpa/inet.h>
#include <poll.h>
#if defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__APPLE__)
#include <unistd.h>
#endif
@@ -79,13 +82,13 @@ namespace pine
* A preallocated buffer used to store all IPC replies.
* to the size of 50.000 MsgWrite64 IPC calls.
*/
char* m_ret_buffer;
std::vector<char> m_ret_buffer;
/**
* IPC messages buffer.
* A preallocated buffer used to store all IPC messages.
*/
char* m_ipc_buffer;
std::vector<char> m_ipc_buffer;
/**
* IPC Command messages opcodes.
@@ -118,8 +121,8 @@ namespace pine
*/
struct IPCBuffer
{
int size; /**< Size of the buffer. */
char* buffer; /**< Buffer. */
usz size{}; /**< Size of the buffer. */
char* buffer{}; /**< Buffer. */
};
/**
@@ -144,13 +147,30 @@ namespace pine
*/
IPCBuffer ParseCommand(char* buf, char* ret_buffer, u32 buf_size)
{
u32 ret_cnt = 5;
u32 buf_cnt = 0;
usz ret_cnt = 5;
usz buf_cnt = 0;
const auto error = [&]()
{
return IPCBuffer{ 5, MakeFailIPC(ret_buffer) };
};
const auto write_string = [&](const std::string& str)
{
if (!SafetyChecks(buf_cnt, 0, ret_cnt, str.size() + 1 + sizeof(u32), buf_size))
return false;
ToArray(ret_buffer, ::narrow<u32>(str.size() + 1), ret_cnt);
ret_cnt += sizeof(u32);
memcpy(&ret_buffer[ret_cnt], str.data(), str.size());
ret_cnt += str.size();
ret_buffer[ret_cnt++] = '\0';
return true;
};
while (buf_cnt < buf_size)
{
if (!SafetyChecks(buf_cnt, 1, ret_cnt, 0, buf_size))
return IPCBuffer{ 5, MakeFailIPC(ret_buffer) };
return error();
buf_cnt++;
// example IPC messages: MsgRead/Write
// refer to the client doc for more info on the format
@@ -169,10 +189,10 @@ namespace pine
case MsgRead8:
{
if (!SafetyChecks(buf_cnt, 4, ret_cnt, 1, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr(a))
goto error;
return error();
const u8 res = Impl::read8(a);
ToArray(ret_buffer, res, ret_cnt);
ret_cnt += 1;
@@ -182,10 +202,10 @@ namespace pine
case MsgRead16:
{
if (!SafetyChecks(buf_cnt, 4, ret_cnt, 2, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr<2>(a))
goto error;
return error();
const u16 res = Impl::read16(a);
ToArray(ret_buffer, res, ret_cnt);
ret_cnt += 2;
@@ -195,10 +215,10 @@ namespace pine
case MsgRead32:
{
if (!SafetyChecks(buf_cnt, 4, ret_cnt, 4, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr<4>(a))
goto error;
return error();
const u32 res = Impl::read32(a);
ToArray(ret_buffer, res, ret_cnt);
ret_cnt += 4;
@@ -208,10 +228,10 @@ namespace pine
case MsgRead64:
{
if (!SafetyChecks(buf_cnt, 4, ret_cnt, 8, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr<8>(a))
goto error;
return error();
u64 res = Impl::read64(a);
ToArray(ret_buffer, res, ret_cnt);
ret_cnt += 8;
@@ -221,10 +241,10 @@ namespace pine
case MsgWrite8:
{
if (!SafetyChecks(buf_cnt, 1 + 4, ret_cnt, 0, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr(a, vm::page_writable))
goto error;
return error();
Impl::write8(a, FromArray<u8>(&buf[buf_cnt], 4));
buf_cnt += 5;
break;
@@ -232,10 +252,10 @@ namespace pine
case MsgWrite16:
{
if (!SafetyChecks(buf_cnt, 2 + 4, ret_cnt, 0, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr<2>(a, vm::page_writable))
goto error;
return error();
Impl::write16(a, FromArray<u16>(&buf[buf_cnt], 4));
buf_cnt += 6;
break;
@@ -243,10 +263,10 @@ namespace pine
case MsgWrite32:
{
if (!SafetyChecks(buf_cnt, 4 + 4, ret_cnt, 0, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr<4>(a, vm::page_writable))
goto error;
return error();
Impl::write32(a, FromArray<u32>(&buf[buf_cnt], 4));
buf_cnt += 8;
break;
@@ -254,32 +274,24 @@ namespace pine
case MsgWrite64:
{
if (!SafetyChecks(buf_cnt, 8 + 4, ret_cnt, 0, buf_size))
goto error;
return error();
const u32 a = FromArray<u32>(&buf[buf_cnt], 0);
if (!Impl::template check_addr<8>(a, vm::page_writable))
goto error;
return error();
Impl::write64(a, FromArray<u64>(&buf[buf_cnt], 4));
buf_cnt += 12;
break;
}
case MsgVersion:
{
char version[256] = {};
sprintf(version, "RPCS3 %s", Impl::get_version_and_branch().c_str());
const u32 size = strlen(version) + 1;
version[size] = 0x00;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size))
goto error;
ToArray(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], version, size);
ret_cnt += size;
if (!write_string("RPCS3 " + Impl::get_version_and_branch()))
return error();
break;
}
case MsgStatus:
{
if (!SafetyChecks(buf_cnt, 0, ret_cnt, 4, buf_size))
goto error;
return error();
EmuStatus status = Impl::get_status();
ToArray(ret_buffer, status, ret_cnt);
ret_cnt += 4;
@@ -288,76 +300,35 @@ namespace pine
}
case MsgTitle:
{
const auto title_string = Impl::get_title();
const auto size = title_string.size() + 1;
char* title = new char[size];
sprintf(title, "%s", title_string.c_str());
title[size] = 0x00;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size))
goto error;
ToArray(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], title, size);
ret_cnt += size;
delete[] title;
if (!write_string(Impl::get_title()))
return error();
break;
}
case MsgID:
{
const auto title_id_string = Impl::get_title_ID();
const auto size = title_id_string.size() + 1;
char* title_id = new char[size];
sprintf(title_id, "%s", title_id_string.c_str());
title_id[size] = 0x00;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size))
goto error;
ToArray(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], title_id, size);
ret_cnt += size;
delete[] title_id;
if (!write_string(Impl::get_title_ID()))
return error();
break;
}
case MsgUUID:
{
const auto hash_string = Impl::get_executable_hash();
const auto size = hash_string.size() + 1;
char* hash = new char[size];
sprintf(hash, "%s", hash_string.c_str());
hash[size] = 0x00;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size + 4, buf_size))
goto error;
ToArray(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], hash, size);
ret_cnt += size;
delete[] hash;
if (!write_string(Impl::get_executable_hash()))
return error();
break;
}
case MsgGameVersion:
{
const auto game_version_string = Impl::get_app_version();
const auto size = game_version_string.size() + 1;
char* game_version = new char[size];
sprintf(game_version, "%s", game_version_string.c_str());
game_version[size] = 0x00;
if (!SafetyChecks(buf_cnt, 0, ret_cnt, size, buf_size))
goto error;
ToArray(ret_buffer, size, ret_cnt);
ret_cnt += 4;
memcpy(&ret_buffer[ret_cnt], game_version, size);
ret_cnt += size;
delete[] game_version;
if (!write_string(Impl::get_app_version()))
return error();
break;
}
default:
{
error:
return IPCBuffer{ 5, MakeFailIPC(ret_buffer) };
return error();
}
}
}
return IPCBuffer{ static_cast<int>(ret_cnt), MakeOkIPC(ret_buffer, ret_cnt) };
return IPCBuffer{ ret_cnt, MakeOkIPC(ret_buffer, ret_cnt) };
}
/**
@@ -366,26 +337,48 @@ namespace pine
* size: size of the IPC buffer.
* return value: buffer containing the status code allocated of size
*/
static inline char* MakeOkIPC(char* ret_buffer, uint32_t size = 5)
static inline char* MakeOkIPC(char* ret_buffer, usz size = 5)
{
ToArray<uint32_t>(ret_buffer, size, 0);
ToArray(ret_buffer, ::narrow<u32>(size), 0);
ret_buffer[4] = IPC_OK;
return ret_buffer;
}
static inline char* MakeFailIPC(char* ret_buffer, uint32_t size = 5)
static inline char* MakeFailIPC(char* ret_buffer, usz size = 5)
{
ToArray<uint32_t>(ret_buffer, size, 0);
ToArray(ret_buffer, ::narrow<u32>(size), 0);
ret_buffer[4] = IPC_FAIL;
return ret_buffer;
}
/**
* Initializes an open socket for IPC communication.
* return value: -1 if a fatal failure happened, 0 otherwise.
* return value: false if a fatal failure happened, true otherwise.
*/
int StartSocket()
bool StartSocket()
{
::pollfd poll_fd{};
for (int pending_connection = 0; pending_connection != 1;)
{
if (thread_ctrl::state() == thread_state::aborting)
{
return false;
}
std::memset(&poll_fd, 0, sizeof(poll_fd));
poll_fd.events = POLLIN;
poll_fd.revents = 0;
poll_fd.fd = m_sock;
#ifdef _WIN32
// Try to wait for an incoming connection
pending_connection = ::WSAPoll(&poll_fd, 1, 10);
#else
pending_connection = ::poll(&poll_fd, 1, 10);
#endif
}
m_msgsock = accept(m_sock, 0, 0);
if (m_msgsock == -1)
@@ -403,10 +396,10 @@ namespace pine
{
#endif
Impl::error("IPC: An unrecoverable error happened! Shutting down...");
return -1;
return false;
}
}
return 0;
return true;
}
// Thread used to relay IPC commands.
@@ -414,10 +407,10 @@ namespace pine
{
// we allocate once buffers to not have to do mallocs for each IPC
// request, as malloc is expansive when we optimize for µs.
m_ret_buffer = new char[MAX_IPC_RETURN_SIZE];
m_ipc_buffer = new char[MAX_IPC_SIZE];
m_ret_buffer.resize(MAX_IPC_RETURN_SIZE);
m_ipc_buffer.resize(MAX_IPC_SIZE);
if (StartSocket() < 0)
if (!StartSocket())
return;
while (thread_ctrl::state() != thread_state::aborting)
@@ -437,7 +430,7 @@ namespace pine
if (tmp_length <= 0)
{
receive_length = 0;
if (StartSocket() < 0)
if (!StartSocket())
return;
break;
}
@@ -447,7 +440,7 @@ namespace pine
// if we got at least the final size then update
if (end_length == 4 && receive_length >= 4)
{
end_length = FromArray<u32>(m_ipc_buffer, 0);
end_length = FromArray<u32>(m_ipc_buffer.data(), 0);
// we'd like to avoid a client trying to do OOB
if (end_length > MAX_IPC_SIZE || end_length < 4)
{
@@ -464,12 +457,12 @@ namespace pine
// disconnects
if (receive_length != 0)
{
pine_server::IPCBuffer res = ParseCommand(&m_ipc_buffer[4], m_ret_buffer, static_cast<u32>(end_length) - 4);
pine_server::IPCBuffer res = ParseCommand(&m_ipc_buffer[4], m_ret_buffer.data(), static_cast<u32>(end_length) - 4);
// if we cannot send back our answer restart the socket
if (write_portable(m_msgsock, res.buffer, res.size) < 0)
{
if (StartSocket() < 0)
if (!StartSocket())
return;
}
}
@@ -485,9 +478,9 @@ namespace pine
* NB: implicitely inlined
*/
template <typename T>
static char* ToArray(char* res_array, T res, int i)
static char* ToArray(char* res_array, T res, usz i)
{
memcpy((res_array + i), reinterpret_cast<char*>(&res), sizeof(T));
memcpy(res_array + i, reinterpret_cast<char*>(&res), sizeof(T));
return res_array;
}
@@ -508,7 +501,7 @@ namespace pine
* Ensures an IPC message isn't too big.
* return value: false if checks failed, true otherwise.
*/
static inline bool SafetyChecks(u32 command_len, int command_size, u32 reply_len, int reply_size = 0, u32 buf_size = MAX_IPC_SIZE - 1)
static inline bool SafetyChecks(usz command_len, usz command_size, usz reply_len, usz reply_size = 0, usz buf_size = MAX_IPC_SIZE - 1)
{
bool res = ((command_len + command_size) > buf_size ||
(reply_len + reply_size) >= MAX_IPC_RETURN_SIZE);
@@ -542,7 +535,10 @@ namespace pine
// yes very good windows s/sun/sin/g sure is fine
server.sin_family = AF_INET;
// localhost only
server.sin_addr.s_addr = inet_addr("127.0.0.1");
if (!inet_pton(server.sin_family, "127.0.0.1", &server.sin_addr.s_addr))
{
fmt::throw_exception("IPC: Failed to convert localhost");
}
server.sin_port = htons(Impl::get_port());
if (bind(m_sock, (struct sockaddr*)&server, sizeof(server)) == SOCKET_ERROR)
@@ -614,8 +610,6 @@ namespace pine
~pine_server()
{
Cleanup();
delete[] m_ret_buffer;
delete[] m_ipc_buffer;
}
}; // class pine_server
+1
View File
@@ -0,0 +1 @@
add_subdirectory(rtmidi EXCLUDE_FROM_ALL)
Vendored Submodule
+1
Submodule 3rdparty/rtmidi/rtmidi added at 84a99422a3
+61
View File
@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="rtmidi\RtMidi.h" />
<ClInclude Include="rtmidi\rtmidi_c.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="rtmidi\RtMidi.cpp" />
<ClCompile Include="rtmidi\rtmidi_c.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{2C902C67-985C-4BE0-94A3-E0FE2EB929A3}</ProjectGuid>
<RootNamespace>rtmidi</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_default.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_debug.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(SolutionDir)\buildfiles\msvc\rpcs3_release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>__WINDOWS_MM__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./rtmidi/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+3 -2
View File
@@ -5,9 +5,10 @@ if(USE_SYSTEM_WOLFSSL)
target_link_libraries(wolfssl INTERFACE PkgConfig::WolfSSL)
else()
# TODO(cjj19970505@live.cn)
# OPENSSL_EXTRA, WOLFSSL_DES_ECB and HAVE_SNI are unconfigurable from CMake cache.
# OPENSSL_EXTRA, and HAVE_SNI are unconfigurable from CMake cache.
# but they do have it in a TODO list (wolfssl/CMakeList, 1021)
add_compile_definitions(OPENSSL_EXTRA WOLFSSL_DES_ECB HAVE_SNI HAVE_WRITE_DUP)
add_compile_definitions(FP_MAX_BITS=8192)
set(WOLFSSL_TLS13 "no" CACHE INTERNAL "")
set(WOLFSSL_SHA224 "yes" CACHE INTERNAL "")
@@ -19,7 +20,7 @@ else()
set(WOLFSSL_CHACHA "yes" CACHE INTERNAL "")
set(WOLFSSL_FILESYSTEM "yes" CACHE INTERNAL "")
set(WOLFSSL_PWDBASED "yes" CACHE INTERNAL "")
set(WOLFSSL_FAST_MATH "no" CACHE INTERNAL "")
set(WOLFSSL_FAST_MATH "yes" CACHE INTERNAL "")
set(WOLFSSL_EXAMPLES "no" CACHE INTERNAL "")
set(WOLFSSL_CRYPT_TESTS "no" CACHE INTERNAL "")
set(WOLFSSL_ASYNC_THREADS "no" CACHE INTERNAL "")
+2
View File
@@ -43,6 +43,8 @@
#define HAVE_ECC
#define ECC_SHAMIR
#define ECC_TIMING_RESISTANT
#define USE_FAST_MATH
#define FP_MAX_BITS 8192
/* UTF-8 aware filesystem functions for Windows */
#define WOLFSSL_USER_FILESYSTEM
+8 -7
View File
@@ -11,7 +11,7 @@ Other instructions may be found [here](https://wiki.rpcs3.net/index.php?title=Bu
* [Python 3.6+](https://www.python.org/downloads/) (add to PATH)
* [Qt 5.15.2](https://www.qt.io/download-qt-installer)
* [Visual Studio 2019](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=Community)
* [Vulkan SDK 1.2.198+](https://vulkan.lunarg.com/sdk/home) (See "Install the SDK" [here](https://vulkan.lunarg.com/doc/sdk/latest/windows/getting_started.html))
* [Vulkan SDK 1.3.224+](https://vulkan.lunarg.com/sdk/home) (See "Install the SDK" [here](https://vulkan.lunarg.com/doc/sdk/latest/windows/getting_started.html))
**Either add the** `QTDIR` **environment variable, e.g.** `<QtInstallFolder>\5.15.2\msvc2019_64\` **, or use the [Visual Studio Qt Plugin](https://marketplace.visualstudio.com/items?itemName=TheQtCompany.QtVisualStudioTools2019)**
@@ -22,8 +22,8 @@ These are the essentials tools to build RPCS3 on Linux. Some of them can be inst
* Clang 12+ or GCC 11+
* [CMake 3.16.9+](https://www.cmake.org/download/)
* [Qt 5.15.2](https://www.qt.io/download-qt-installer)
* [Vulkan SDK 1.2.198+](https://vulkan.lunarg.com/sdk/home) (See "Install the SDK" [here](https://vulkan.lunarg.com/doc/sdk/latest/linux/getting_started.html))
* [SDL2](https://www.libsdl.org/download-2.0.php) (for the FAudio backend)
* [Vulkan SDK 1.3.224+](https://vulkan.lunarg.com/sdk/home) (See "Install the SDK" [here](https://vulkan.lunarg.com/doc/sdk/latest/linux/getting_started.html))
* [SDL2](https://github.com/libsdl-org/SDL/releases) (for the FAudio backend)
**If you have an NVIDIA GPU, you may need to install the libglvnd package.**
@@ -102,15 +102,16 @@ git submodule update --init
#### Configuring the Qt plugin (if used)
1) Go to the Qt5 menu and edit Qt5 options.
2) Add the path to your Qt installation with compiler e.g. `<QtInstallFolder>\5.15.2\msvc2019_64`.
3) While selecting the rpcs3qt project, go to Qt5->Project Setting and select the version you added.
1) Go to `Extensions->Qt VS Tools->Qt Versions`.
2) Add the path to your Qt installation with compiler e.g. `<QtInstallFolder>\5.15.2\msvc2019_64`, version will fill in automatically.
3) Go to `Extensions->Qt VS Tools->Options->Legacy Project Format`.
4) Set `Build: Run pre-build setup` to `true`.
#### Building the projects
Open `rpcs3.sln`. The recommended build configuration is `Release`. (On older revisions: `Release - LLVM`)
You may want to download the precompiled [LLVM libs](https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win/llvmlibs_mt.7z) and extract them to the root rpcs3 folder (which contains `rpcs3.sln`), as well as download and extract the [additional libs](https://github.com/RPCS3/glslang/releases/download/custom-build-win/glslanglibs_mt.7z) to `lib\%CONFIGURATION%-x64\` to speed up compilation time (unoptimised/debug libs are currently not available precompiled).
You may want to download the precompiled [LLVM libs](https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win-16.0.1/llvmlibs_mt.7z) and extract them to `3rdparty\llvm\`, as well as download and extract the [additional libs](https://github.com/RPCS3/glslang/releases/download/custom-build-win/glslanglibs_mt.7z) to `lib\%CONFIGURATION%-x64\` to speed up compilation time (unoptimised/debug libs are currently not available precompiled).
If you're not using the precompiled libs, build the following projects in *__BUILD_BEFORE* folder by right-clicking on a project > *Build*.:
* glslang
+7 -4
View File
@@ -14,13 +14,16 @@ endif()
option(USE_NATIVE_INSTRUCTIONS "USE_NATIVE_INSTRUCTIONS makes rpcs3 compile with -march=native, which is useful for local builds, but not good for packages." ON)
option(WITH_LLVM "Enable usage of LLVM library" ON)
option(BUILD_LLVM_SUBMODULE "Build LLVM from git submodule" ON)
option(BUILD_LLVM "Build LLVM from git submodule" OFF)
option(STATIC_LINK_LLVM "Link against LLVM statically. This will get set to ON if you build LLVM from the submodule." OFF)
option(USE_FAUDIO "FAudio audio backend" ON)
option(USE_LIBEVDEV "libevdev-based joystick support" ON)
option(USE_DISCORD_RPC "Discord rich presence integration" OFF)
option(USE_SYSTEM_ZLIB "Prefer system ZLIB instead of the builtin one" ON)
option(USE_VULKAN "Vulkan render backend" ON)
option(USE_PRECOMPILED_HEADERS "Use precompiled headers" OFF)
option(USE_SDL "Enables SDL input handler" OFF)
option(USE_SYSTEM_SDL "Prefer system SDL instead of the builtin one" OFF)
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/buildfiles/cmake")
@@ -104,9 +107,9 @@ if(WIN32)
add_definitions(-D_WIN32_WINNT=0x0602)
endif()
if(APPLE)
include_directories(/opt/local/include)
link_directories(/opt/local/lib)
if(APPLE AND CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
include_directories(/opt/homebrew/include)
link_directories(/opt/homebrew/lib)
endif()
# Warnings are silenced for 3rdparty code
+4 -5
View File
@@ -1,14 +1,13 @@
RPCS3
=====
[![Azure Build Status](https://dev.azure.com/nekotekina/nekotekina/_apis/build/status/RPCS3.rpcs3?branchName=master)](https://dev.azure.com/nekotekina/nekotekina/_build?definitionId=4&branchName=master)
[![Cirrus CI - Base Branch Build Status](https://img.shields.io/cirrus/github/RPCS3/rpcs3?label=Cirrus%20CI%20(FreeBSD)&logo=cirrus-ci)](https://cirrus-ci.com/github/RPCS3/rpcs3)
[![RPCS3 discord server](https://img.shields.io/discord/272035812277878785?color=5865F2&label=RPCS3%20Discord&logo=discord&logoColor=white)](https://discord.me/rpcs3)
[![Cirrus CI - Base Branch Build Status](https://img.shields.io/cirrus/github/RPCS3/rpcs3?label=Cirrus%20CI&logo=cirrus-ci)](https://cirrus-ci.com/github/RPCS3/rpcs3)
[![RPCS3 Discord Server](https://img.shields.io/discord/272035812277878785?color=5865F2&label=RPCS3%20Discord&logo=discord&logoColor=white)](https://discord.me/rpcs3)
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.
You can find some basic information on our [**website**](https://rpcs3.net/). Game info is being populated on the [**Wiki**](https://wiki.rpcs3.net/).
For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our [**forums**](https://forums.rpcs3.net) and our [**Discord server**](https://discord.me/RPCS3).
For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our [**forums**](https://forums.rpcs3.net) and our [**Discord server**](https://discord.gg/RPCS3).
[**Support Lead Developers Nekotekina and kd-11 on Patreon**](https://www.patreon.com/Nekotekina)
+94 -14
View File
@@ -1,7 +1,6 @@
#include "stdafx.h"
#include "Config.h"
#include "util/types.hpp"
#include "util/yaml.hpp"
#include <charconv>
@@ -24,9 +23,9 @@ namespace cfg
{
for (const auto& node : owner->m_nodes)
{
if (node->get_name() == name)
if (node->get_name() == m_name)
{
cfg_log.fatal("Node already exists: %s", name);
cfg_log.fatal("Node already exists: %s", m_name);
}
}
@@ -60,9 +59,15 @@ std::vector<std::string> cfg::make_int_range(s64 min, s64 max)
bool try_to_int64(s64* out, std::string_view value, s64 min, s64 max)
{
if (value.empty())
{
if (out) cfg_log.error("cfg::try_to_int64(): called with an empty string");
return false;
}
s64 result;
const char* start = &value.front();
const char* end = &value.back() + 1;
const char* start = value.data();
const char* end = start + value.size();
int base = 10;
int sign = +1;
@@ -72,7 +77,7 @@ bool try_to_int64(s64* out, std::string_view value, s64 min, s64 max)
start += 1;
}
if (start[0] == '0' && (start[1] == 'x' || start[1] == 'X'))
if (start[0] == '0' && value.size() >= 2 && (start[1] == 'x' || start[1] == 'X'))
{
// Limited hex support
base = 16;
@@ -91,7 +96,7 @@ bool try_to_int64(s64* out, std::string_view value, s64 min, s64 max)
if (result < min || result > max)
{
if (out) cfg_log.error("cfg::try_to_int64('%s'): out of bounds (%d..%d)", value, min, max);
if (out) cfg_log.error("cfg::try_to_int64('%s'): out of bounds (val=%d, min=%d, max=%d)", value, result, min, max);
return false;
}
@@ -106,12 +111,18 @@ std::vector<std::string> cfg::make_uint_range(u64 min, u64 max)
bool try_to_uint64(u64* out, std::string_view value, u64 min, u64 max)
{
if (value.empty())
{
if (out) cfg_log.error("cfg::try_to_uint64(): called with an empty string");
return false;
}
u64 result;
const char* start = &value.front();
const char* end = &value.back() + 1;
const char* start = value.data();
const char* end = start + value.size();
int base = 10;
if (start[0] == '0' && (start[1] == 'x' || start[1] == 'X'))
if (start[0] == '0' && value.size() >= 2 && (start[1] == 'x' || start[1] == 'X'))
{
// Limited hex support
base = 16;
@@ -128,7 +139,7 @@ bool try_to_uint64(u64* out, std::string_view value, u64 min, u64 max)
if (result < min || result > max)
{
if (out) cfg_log.error("cfg::try_to_uint64('%s'): out of bounds (%u..%u)", value, min, max);
if (out) cfg_log.error("cfg::try_to_uint64('%s'): out of bounds (val=%u, min=%u, max=%u)", value, result, min, max);
return false;
}
@@ -136,6 +147,63 @@ bool try_to_uint64(u64* out, std::string_view value, u64 min, u64 max)
return true;
}
std::vector<std::string> cfg::make_float_range(f64 min, f64 max)
{
return {std::to_string(min), std::to_string(max)};
}
bool try_to_float(f64* out, std::string_view value, f64 min, f64 max)
{
if (value.empty())
{
if (out) cfg_log.error("cfg::try_to_float(): called with an empty string");
return false;
}
// std::from_chars float is yet to be implemented on Xcode it seems
// And strtod doesn't support ranged view so we need to ensure it meets a null terminator
const std::string str = std::string{value};
char* end_check{};
const double result = std::strtod(str.data(), &end_check);
if (end_check != str.data() + str.size())
{
if (out) cfg_log.error("cfg::try_to_float('%s'): invalid float", value);
return false;
}
if (result < min || result > max)
{
if (out) cfg_log.error("cfg::try_to_float('%s'): out of bounds (val=%f, min=%f, max=%f)", value, result, min, max);
return false;
}
if (out) *out = result;
return true;
}
bool try_to_string(std::string* out, const f64& value)
{
#ifdef __APPLE__
if (out) *out = std::to_string(value);
return true;
#else
std::array<char, 32> str{};
if (auto [ptr, ec] = std::to_chars(str.data(), str.data() + str.size(), value, std::chars_format::fixed); ec == std::errc())
{
if (out) *out = std::string(str.data(), ptr);
return true;
}
else
{
if (out) cfg_log.error("cfg::try_to_string(): could not convert value '%f' to string. error='%s'", value, std::make_error_code(ec).message());
return false;
}
#endif
}
bool cfg::try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, std::string_view value)
{
u64 max = umax;
@@ -162,8 +230,8 @@ bool cfg::try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) f
}
u64 result;
const char* start = &value.front();
const char* end = &value.back() + 1;
const char* start = value.data();
const char* end = start + value.size();
int base = 10;
if (start[0] == '0' && (start[1] == 'x' || start[1] == 'X'))
@@ -183,7 +251,7 @@ bool cfg::try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) f
if (result > max)
{
if (out) cfg_log.error("cfg::try_to_enum_value('%s'): out of bounds(0..%u)", value, max);
if (out) cfg_log.error("cfg::try_to_enum_value('%s'): out of bounds(val=%u, min=0, max=%u)", value, result, max);
return false;
}
@@ -511,6 +579,18 @@ void cfg::log_entry::from_default()
set_map({});
}
std::pair<u16, u16> cfg::device_info::get_usb_ids() const
{
auto string_to_hex = [](const std::string& str) -> u16
{
u16 value = 0x0000;
if (!str.empty() && std::from_chars(str.data(), str.data() + str.size(), value, 16).ec != std::errc{})
cfg_log.error("Failed to parse hex from string \"%s\"", str);
return value;
};
return {string_to_hex(vid), string_to_hex(pid)};
}
void cfg::device_entry::set_map(map_of_type<device_info>&& map)
{
m_map = std::move(map);
+145 -9
View File
@@ -20,6 +20,9 @@ namespace cfg
// Format min and max unsigned values
std::vector<std::string> make_uint_range(u64 min, u64 max);
// Format min and max float values
std::vector<std::string> make_float_range(f64 min, f64 max);
// Internal hack
bool try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, std::string_view);
@@ -77,7 +80,13 @@ namespace cfg
// Convert to string (optional)
virtual std::string to_string() const
{
return{};
return {};
}
// Convert default to string (optional)
virtual std::string def_to_string() const
{
return {};
}
// Try to convert from string (optional)
@@ -86,7 +95,7 @@ namespace cfg
// Get string list (optional)
virtual std::vector<std::string> to_list() const
{
return{};
return {};
}
// Set multiple values. Implementation-specific, optional.
@@ -160,11 +169,24 @@ namespace cfg
return m_value ? "true" : "false";
}
std::string def_to_string() const override
{
return def ? "true" : "false";
}
bool from_string(std::string_view value, bool /*dynamic*/ = false) override
{
if (value == "false")
if (value.size() != 4 && value.size() != 5)
{
return false;
}
char copy[5];
std::transform(value.begin(), value.end(), std::begin(copy), ::tolower);
if (value.size() == 5 && std::string_view{copy, 5} == "false")
m_value = false;
else if (value == "true")
else if (value.size() == 4 && std::string_view{copy, 4} == "true")
m_value = true;
else
return false;
@@ -204,6 +226,11 @@ namespace cfg
return m_value;
}
T get_default() const
{
return def;
}
void set(T value)
{
m_value = value;
@@ -221,6 +248,13 @@ namespace cfg
return result; // TODO: ???
}
std::string def_to_string() const override
{
std::string result;
fmt_class_string<T>::format(result, fmt_unveil<T>::get(def));
return result; // TODO: ???
}
bool from_string(std::string_view value, bool /*dynamic*/ = false) override
{
u64 result;
@@ -256,8 +290,8 @@ namespace cfg
int_type def;
// Expose range
static const s64 max = Max;
static const s64 min = Min;
static constexpr s64 max = Max;
static constexpr s64 min = Min;
_int(node* owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)), bool dynamic = false)
: _base(type::_int, owner, name, dynamic)
@@ -286,6 +320,11 @@ namespace cfg
return std::to_string(m_value);
}
std::string def_to_string() const override
{
return std::to_string(def);
}
bool from_string(std::string_view value, bool /*dynamic*/ = false) override
{
s64 result;
@@ -300,6 +339,7 @@ namespace cfg
void set(const s64& value)
{
ensure(value >= Min && value <= Max);
m_value = static_cast<int_type>(value);
}
@@ -309,6 +349,90 @@ namespace cfg
}
};
// Float entry with custom Min/Max range.
template <s32 Min, s32 Max>
class _float final : public _base
{
static_assert(Min < Max, "Invalid cfg::_float range");
using float_type = f64;
atomic_t<float_type> m_value;
public:
float_type def;
// Expose range
static constexpr float_type max = Max;
static constexpr float_type min = Min;
_float(node* owner, const std::string& name, float_type def = std::min<float_type>(Max, std::max<float_type>(Min, 0)), bool dynamic = false)
: _base(type::_int, owner, name, dynamic)
, m_value(def)
, def(def)
{
}
operator float_type() const
{
return m_value;
}
float_type get() const
{
return m_value;
}
void from_default() override
{
m_value = def;
}
std::string to_string() const override
{
std::string result;
if (try_to_string(&result, m_value))
{
return result;
}
return "0.0";
}
std::string def_to_string() const override
{
std::string result;
if (try_to_string(&result, def))
{
return result;
}
return "0.0";
}
bool from_string(std::string_view value, bool /*dynamic*/ = false) override
{
f64 result;
if (try_to_float(&result, value, Min, Max))
{
m_value = static_cast<float_type>(result);
return true;
}
return false;
}
void set(const f64& value)
{
ensure(value >= Min && value <= Max);
m_value = static_cast<float_type>(value);
}
std::vector<std::string> to_list() const override
{
return make_float_range(Min, Max);
}
};
// Alias for 32 bit int
using int32 = _int<s32{smin}, s32{smax}>;
@@ -330,8 +454,8 @@ namespace cfg
int_type def;
// Expose range
static const u64 max = Max;
static const u64 min = Min;
static constexpr u64 max = Max;
static constexpr u64 min = Min;
uint(node* owner, const std::string& name, int_type def = std::max<int_type>(Min, 0), bool dynamic = false)
: _base(type::uint, owner, name, dynamic)
@@ -360,6 +484,11 @@ namespace cfg
return std::to_string(m_value);
}
std::string def_to_string() const override
{
return std::to_string(def);
}
bool from_string(std::string_view value, bool /*dynamic*/ = false) override
{
u64 result;
@@ -374,6 +503,7 @@ namespace cfg
void set(const u64& value)
{
ensure(value >= Min && value <= Max);
m_value = static_cast<int_type>(value);
}
@@ -431,6 +561,11 @@ namespace cfg
return *m_value.load().get();
}
std::string def_to_string() const override
{
return def;
}
bool from_string(std::string_view value, bool /*dynamic*/ = false) override
{
m_value = std::string(value);
@@ -464,7 +599,7 @@ namespace cfg
std::vector<std::string> to_list() const override
{
return{ m_set.begin(), m_set.end() };
return { m_set.begin(), m_set.end() };
}
bool from_list(std::vector<std::string>&& list) override
@@ -529,6 +664,7 @@ namespace cfg
std::string serial;
std::string vid;
std::string pid;
std::pair<u16, u16> get_usb_ids() const;
};
class device_entry final : public _base
+153 -18
View File
@@ -437,6 +437,9 @@ std::string fs::get_parent_dir(std::string_view path, u32 levels)
bool fs::stat(const std::string& path, stat_t& info)
{
// Ensure consistent information on failure
info = {};
if (auto device = get_virtual_device(path))
{
return device->stat(path, info);
@@ -1103,10 +1106,12 @@ fs::file::file(const std::string& path, bs_t<open_mode> mode)
class windows_file final : public file_base
{
const HANDLE m_handle;
atomic_t<u64> m_pos;
public:
windows_file(HANDLE handle)
: m_handle(handle)
, m_pos(0)
{
}
@@ -1162,7 +1167,39 @@ fs::file::file(const std::string& path, bs_t<open_mode> mode)
const DWORD size = static_cast<DWORD>(std::min<u64>(count, DWORD{umax} & -4096));
DWORD nread = 0;
ensure(ReadFile(m_handle, data, size, &nread, nullptr)); // "file::read"
OVERLAPPED ovl{};
const u64 pos = m_pos;
ovl.Offset = DWORD(pos);
ovl.OffsetHigh = DWORD(pos >> 32);
ensure(ReadFile(m_handle, data, size, &nread, &ovl) || GetLastError() == ERROR_HANDLE_EOF); // "file::read"
nread_sum += nread;
m_pos += nread;
if (nread < size)
{
break;
}
count -= size;
data += size;
}
return nread_sum;
}
u64 read_at(u64 offset, void* buffer, u64 count) override
{
u64 nread_sum = 0;
for (char* data = static_cast<char*>(buffer); count;)
{
const DWORD size = static_cast<DWORD>(std::min<u64>(count, DWORD{umax} & -4096));
DWORD nread = 0;
OVERLAPPED ovl{};
ovl.Offset = DWORD(offset);
ovl.OffsetHigh = DWORD(offset >> 32);
ensure(ReadFile(m_handle, data, size, &nread, &ovl) || GetLastError() == ERROR_HANDLE_EOF); // "file::read"
nread_sum += nread;
if (nread < size)
@@ -1172,6 +1209,7 @@ fs::file::file(const std::string& path, bs_t<open_mode> mode)
count -= size;
data += size;
offset += size;
}
return nread_sum;
@@ -1186,8 +1224,13 @@ fs::file::file(const std::string& path, bs_t<open_mode> mode)
const DWORD size = static_cast<DWORD>(std::min<u64>(count, DWORD{umax} & -4096));
DWORD nwritten = 0;
ensure(WriteFile(m_handle, data, size, &nwritten, nullptr)); // "file::write"
OVERLAPPED ovl{};
const u64 pos = m_pos;
ovl.Offset = DWORD(pos);
ovl.OffsetHigh = DWORD(pos >> 32);
ensure(WriteFile(m_handle, data, size, &nwritten, &ovl)); // "file::write"
nwritten_sum += nwritten;
m_pos += nwritten;
if (nwritten < size)
{
@@ -1208,20 +1251,19 @@ fs::file::file(const std::string& path, bs_t<open_mode> mode)
fmt::throw_exception("Invalid whence (0x%x)", whence);
}
LARGE_INTEGER pos;
pos.QuadPart = offset;
const s64 new_pos =
whence == fs::seek_set ? offset :
whence == fs::seek_cur ? offset + m_pos :
whence == fs::seek_end ? offset + size() : -1;
const DWORD mode =
whence == seek_set ? FILE_BEGIN :
whence == seek_cur ? FILE_CURRENT : FILE_END;
if (!SetFilePointerEx(m_handle, pos, &pos, mode))
if (new_pos < 0)
{
g_tls_error = to_error(GetLastError());
fs::g_tls_error = fs::error::inval;
return -1;
}
return pos.QuadPart;
m_pos = new_pos;
return m_pos;
}
u64 size() override
@@ -1340,16 +1382,55 @@ fs::file::file(const std::string& path, bs_t<open_mode> mode)
u64 read(void* buffer, u64 count) override
{
const auto result = ::read(m_fd, buffer, count);
ensure(result != -1); // "file::read"
u64 result = 0;
// Loop because (huge?) read can be processed partially
while (auto r = ::read(m_fd, buffer, count))
{
ensure(r > 0); // "file::read"
count -= r;
result += r;
buffer = static_cast<u8*>(buffer) + r;
if (!count)
break;
}
return result;
}
u64 read_at(u64 offset, void* buffer, u64 count) override
{
u64 result = 0;
// For safety; see read()
while (auto r = ::pread(m_fd, buffer, count, offset))
{
ensure(r > 0); // "file::read_at"
count -= r;
offset += r;
result += r;
buffer = static_cast<u8*>(buffer) + r;
if (!count)
break;
}
return result;
}
u64 write(const void* buffer, u64 count) override
{
const auto result = ::write(m_fd, buffer, count);
ensure(result != -1); // "file::write"
u64 result = 0;
// For safety; see read()
while (auto r = ::write(m_fd, buffer, count))
{
ensure(r > 0); // "file::write"
count -= r;
result += r;
buffer = static_cast<const u8*>(buffer) + r;
if (!count)
break;
}
return result;
}
@@ -1463,6 +1544,21 @@ fs::file::file(const void* ptr, usz size)
return 0;
}
u64 read_at(u64 offset, void* buffer, u64 count) override
{
if (offset < m_size)
{
// Get readable size
if (const u64 result = std::min<u64>(count, m_size - offset))
{
std::memcpy(buffer, m_ptr + offset, result);
return result;
}
}
return 0;
}
u64 write(const void*, u64) override
{
return 0;
@@ -1687,7 +1783,7 @@ const std::string& fs::get_config_dir()
if (GetEnvironmentVariable(L"RPCS3_CONFIG_DIR", buf, size) - 1 >= size - 1 &&
GetModuleFileName(nullptr, buf, size) - 1 >= size - 1)
{
MessageBoxA(nullptr, fmt::format("GetModuleFileName() failed: error %u.", GetLastError()).c_str(), "fs::get_config_dir()", MB_ICONERROR);
MessageBoxA(nullptr, fmt::format("GetModuleFileName() failed: error: %s", fmt::win_error{GetLastError(), nullptr}).c_str(), "fs::get_config_dir()", MB_ICONERROR);
return dir; // empty
}
@@ -1772,7 +1868,7 @@ const std::string& fs::get_temp_dir()
wchar_t buf[MAX_PATH + 2]{};
if (GetTempPathW(MAX_PATH + 1, buf) - 1 > MAX_PATH)
{
MessageBoxA(nullptr, fmt::format("GetTempPath() failed: error %u.", GetLastError()).c_str(), "fs::get_temp_dir()", MB_ICONERROR);
MessageBoxA(nullptr, fmt::format("GetTempPath() failed: error: %s", fmt::win_error{GetLastError(), nullptr}).c_str(), "fs::get_temp_dir()", MB_ICONERROR);
return dir; // empty
}
@@ -1828,7 +1924,7 @@ bool fs::remove_all(const std::string& path, bool remove_root, bool is_no_dir_ok
return true;
}
u64 fs::get_dir_size(const std::string& path, u64 rounding_alignment)
u64 fs::get_dir_size(const std::string& path, u64 rounding_alignment, atomic_t<bool>* cancel_flag)
{
u64 result = 0;
@@ -1841,6 +1937,11 @@ u64 fs::get_dir_size(const std::string& path, u64 rounding_alignment)
for (const auto& entry : root_dir)
{
if (cancel_flag && *cancel_flag)
{
return umax;
}
if (entry.name == "." || entry.name == "..")
{
continue;
@@ -1948,6 +2049,40 @@ fs::file fs::make_gather(std::vector<fs::file> files)
return 0;
}
u64 read_at(u64 start, void* buffer, u64 size) override
{
if (start < end)
{
u64 pos = start;
// Get readable size
if (const u64 max = std::min<u64>(size, end - pos))
{
u8* buf_out = static_cast<u8*>(buffer);
u64 buf_max = max;
for (auto it = ends.upper_bound(pos); it != ends.end(); ++it)
{
const u64 count = std::min<u64>(it->first - pos, buf_max);
const u64 read = files[it->second].read_at(files[it->second].size() + pos - it->first, buf_out, count);
buf_out += count;
buf_max -= count;
pos += read;
if (read < count || buf_max == 0)
{
break;
}
}
return pos - start;
}
}
return 0;
}
u64 write(const void*, u64) override
{
return 0;
+65 -4
View File
@@ -71,6 +71,10 @@ namespace fs
s64 atime;
s64 mtime;
s64 ctime;
using enable_bitcopy = std::true_type;
constexpr bool operator==(const stat_t&) const = default;
};
// Helper, layout is equal to iovec struct
@@ -89,6 +93,7 @@ namespace fs
virtual void sync();
virtual bool trunc(u64 length) = 0;
virtual u64 read(void* buffer, u64 size) = 0;
virtual u64 read_at(u64 offset, void* buffer, u64 size) = 0;
virtual u64 write(const void* buffer, u64 size) = 0;
virtual u64 seek(s64 offset, seek_mode whence) = 0;
virtual u64 size() = 0;
@@ -105,6 +110,8 @@ namespace fs
: stat_t{}
{
}
using enable_bitcopy = std::false_type;
};
// Directory handle base
@@ -295,6 +302,17 @@ namespace fs
return m_file->read(buffer, count);
}
// Read the data from the file at specified offset in thread-safe manner
u64 read_at(u64 offset, void* buffer, u64 count,
u32 line = __builtin_LINE(),
u32 col = __builtin_COLUMN(),
const char* file = __builtin_FILE(),
const char* func = __builtin_FUNCTION()) const
{
if (!m_file) xnull({line, col, file, func});
return m_file->read_at(offset, buffer, count);
}
// Write the data to the file and return the amount of data actually written
u64 write(const void* buffer, u64 count,
u32 line = __builtin_LINE(),
@@ -651,7 +669,7 @@ namespace fs
bool remove_all(const std::string& path, bool remove_root = true, bool is_no_dir_ok = false);
// Get size of all files recursively
u64 get_dir_size(const std::string& path, u64 rounding_alignment = 1);
u64 get_dir_size(const std::string& path, u64 rounding_alignment = 1, atomic_t<bool>* cancel_flag = nullptr);
enum class error : uint
{
@@ -681,9 +699,10 @@ namespace fs
T obj;
u64 pos;
container_stream(T&& obj)
container_stream(T&& obj, const stat_t& init_stat = {})
: obj(std::forward<T>(obj))
, pos(0)
, m_stat(init_stat)
{
}
@@ -694,6 +713,7 @@ namespace fs
bool trunc(u64 length) override
{
obj.resize(length);
update_time(true);
return true;
}
@@ -708,6 +728,25 @@ namespace fs
{
std::copy(obj.cbegin() + pos, obj.cbegin() + pos + max, static_cast<value_type*>(buffer));
pos = pos + max;
update_time();
return max;
}
}
return 0;
}
u64 read_at(u64 offset, void* buffer, u64 size) override
{
const u64 end = obj.size();
if (offset < end)
{
// Get readable size
if (const u64 max = std::min<u64>(size, end - offset))
{
std::copy(obj.cbegin() + offset, obj.cbegin() + offset + max, static_cast<value_type*>(buffer));
update_time();
return max;
}
}
@@ -743,6 +782,7 @@ namespace fs
obj.insert(obj.end(), src + overlap, src + size);
pos += size;
if (size) update_time(true);
return size;
}
@@ -767,13 +807,34 @@ namespace fs
{
return obj.size();
}
stat_t stat() override
{
return m_stat;
}
private:
stat_t m_stat{};
void update_time(bool write = false)
{
// TODO: Accurate timestamps
m_stat.atime++;
if (write)
{
m_stat.mtime++;
m_stat.mtime = std::max(m_stat.atime, m_stat.mtime);
m_stat.ctime = m_stat.mtime;
}
}
};
template <typename T>
file make_stream(T&& container = T{})
file make_stream(T&& container = T{}, const stat_t& stat = stat_t{})
{
file result;
result.reset(std::make_unique<container_stream<T>>(std::forward<T>(container)));
result.reset(std::make_unique<container_stream<T>>(std::forward<T>(container), stat));
return result;
}
+567 -27
View File
@@ -7,6 +7,8 @@
#include "mutex.h"
#include "util/vm.hpp"
#include "util/asm.hpp"
#include "util/v128.hpp"
#include "util/simd.hpp"
#include <charconv>
#include <zlib.h>
@@ -18,6 +20,34 @@ LOG_CHANNEL(jit_log, "JIT");
void jit_announce(uptr func, usz size, std::string_view name)
{
#ifdef __linux__
static const struct tmp_perf_map
{
std::string name{fmt::format("/tmp/perf-%d.map", getpid())};
fs::file data{name, fs::rewrite + fs::append};
tmp_perf_map() = default;
tmp_perf_map(const tmp_perf_map&) = delete;
tmp_perf_map& operator=(const tmp_perf_map&) = delete;
~tmp_perf_map()
{
fs::remove_file(name);
}
} s_map;
if (size && name.size())
{
s_map.data.write(fmt::format("%x %x %s\n", func, size, name));
}
if (!func && !size && !name.size())
{
fs::remove_file(s_map.name);
return;
}
#endif
if (!size)
{
jit_log.error("Empty function announced: %s (%p)", name, func);
@@ -81,12 +111,6 @@ void jit_announce(uptr func, usz size, std::string_view name)
dump.write(reinterpret_cast<uchar*>(func), size);
}
}
#ifdef __linux__
static const fs::file s_map(fmt::format("/tmp/perf-%d.map", getpid()), fs::rewrite + fs::append);
s_map.write(fmt::format("%x %x %s\n", func, size, name));
#endif
}
static u8* get_jit_memory()
@@ -174,6 +198,9 @@ static u8* add_jit_memory(usz size, uint align)
});
}
ensure(pointer + pos >= get_jit_memory() + Off);
ensure(pointer + pos < get_jit_memory() + Off + 0x40000000);
return pointer + pos;
}
@@ -351,6 +378,473 @@ asmjit::inline_runtime::~inline_runtime()
utils::memory_protect(m_data, m_size, utils::protection::rx);
}
#if defined(ARCH_X64)
asmjit::simd_builder::simd_builder(CodeHolder* ch) noexcept
: native_asm(ch)
{
_init(0);
consts[~v128()] = this->newLabel();
}
asmjit::simd_builder::~simd_builder()
{
}
void asmjit::simd_builder::_init(uint new_vsize)
{
if ((!new_vsize && utils::has_avx512_icl()) || new_vsize == 64)
{
v0 = x86::zmm0;
v1 = x86::zmm1;
v2 = x86::zmm2;
v3 = x86::zmm3;
v4 = x86::zmm4;
v5 = x86::zmm5;
vsize = 64;
}
else if ((!new_vsize && utils::has_avx2()) || new_vsize == 32)
{
v0 = x86::ymm0;
v1 = x86::ymm1;
v2 = x86::ymm2;
v3 = x86::ymm3;
v4 = x86::ymm4;
v5 = x86::ymm5;
vsize = 32;
}
else
{
v0 = x86::xmm0;
v1 = x86::xmm1;
v2 = x86::xmm2;
v3 = x86::xmm3;
v4 = x86::xmm4;
v5 = x86::xmm5;
vsize = new_vsize ? new_vsize : 16;
}
if (utils::has_avx512())
{
if (!new_vsize)
vmask = -1;
}
else
{
vmask = 0;
}
}
void asmjit::simd_builder::operator()() noexcept
{
for (auto&& [x, y] : consts)
{
this->align(AlignMode::kData, 16);
this->bind(y);
this->embed(&x, 16);
}
}
void asmjit::simd_builder::vec_cleanup_ret()
{
if (utils::has_avx() && vsize > 16)
this->vzeroupper();
this->ret();
}
void asmjit::simd_builder::vec_set_all_zeros(const Operand& v)
{
x86::Xmm reg(v.id());
if (utils::has_avx())
this->vpxor(reg, reg, reg);
else
this->xorps(reg, reg);
}
void asmjit::simd_builder::vec_set_all_ones(const Operand& v)
{
x86::Xmm reg(v.id());
if (x86::Zmm zr(v.id()); zr == v)
this->vpternlogd(zr, zr, zr, 0xff);
else if (x86::Ymm yr(v.id()); yr == v)
this->vpcmpeqd(yr, yr, yr);
else if (utils::has_avx())
this->vpcmpeqd(reg, reg, reg);
else
this->pcmpeqd(reg, reg);
}
void asmjit::simd_builder::vec_set_const(const Operand& v, const v128& val)
{
if (!val._u)
return vec_set_all_zeros(v);
if (!~val._u)
return vec_set_all_ones(v);
else
{
Label co = consts[val];
if (!co.isValid())
co = consts[val] = this->newLabel();
if (x86::Zmm zr(v.id()); zr == v)
this->vbroadcasti32x4(zr, x86::oword_ptr(co));
else if (x86::Ymm yr(v.id()); yr == v)
this->vbroadcasti128(yr, x86::oword_ptr(co));
else if (utils::has_avx())
this->vmovaps(x86::Xmm(v.id()), x86::oword_ptr(co));
else
this->movaps(x86::Xmm(v.id()), x86::oword_ptr(co));
}
}
void asmjit::simd_builder::vec_clobbering_test(u32 esize, const Operand& v, const Operand& rhs)
{
if (esize == 64)
{
this->emit(x86::Inst::kIdVptestmd, x86::k0, v, rhs);
this->ktestw(x86::k0, x86::k0);
}
else if (esize == 32)
{
this->emit(x86::Inst::kIdVptest, v, rhs);
}
else if (esize == 16 && utils::has_avx())
{
this->emit(x86::Inst::kIdVptest, v, rhs);
}
else if (esize == 16 && utils::has_sse41())
{
this->emit(x86::Inst::kIdPtest, v, rhs);
}
else
{
if (v != rhs)
this->emit(x86::Inst::kIdPand, v, rhs);
if (esize == 16)
this->emit(x86::Inst::kIdPacksswb, v, v);
this->emit(x86::Inst::kIdMovq, x86::rax, v);
if (esize == 16 || esize == 8)
this->test(x86::rax, x86::rax);
else if (esize == 4)
this->test(x86::eax, x86::eax);
else if (esize == 2)
this->test(x86::ax, x86::ax);
else if (esize == 1)
this->test(x86::al, x86::al);
else
fmt::throw_exception("Unimplemented");
}
}
void asmjit::simd_builder::vec_broadcast_gpr(u32 esize, const Operand& v, const x86::Gp& r)
{
if (esize == 2)
{
if (utils::has_avx512())
this->emit(x86::Inst::kIdVpbroadcastw, v, r.r32());
else if (utils::has_avx())
{
this->emit(x86::Inst::kIdVmovd, v, r.r32());
if (utils::has_avx2())
this->emit(x86::Inst::kIdVpbroadcastw, v, v);
else
{
this->emit(x86::Inst::kIdVpunpcklwd, v, v, v);
this->emit(x86::Inst::kIdVpshufd, v, v, Imm(0));
}
}
else
{
this->emit(x86::Inst::kIdMovd, v, r.r32());
this->emit(x86::Inst::kIdPunpcklwd, v, v);
this->emit(x86::Inst::kIdPshufd, v, v, Imm(0));
}
}
else if (esize == 4)
{
if (utils::has_avx512())
this->emit(x86::Inst::kIdVpbroadcastd, v, r.r32());
else if (utils::has_avx())
{
this->emit(x86::Inst::kIdVmovd, v, r.r32());
if (utils::has_avx2())
this->emit(x86::Inst::kIdVpbroadcastd, v, v);
else
this->emit(x86::Inst::kIdVpshufd, v, v, Imm(0));
}
else
{
this->emit(x86::Inst::kIdMovd, v, r.r32());
this->emit(x86::Inst::kIdPshufd, v, v, Imm(0));
}
}
else
{
fmt::throw_exception("Unimplemented");
}
}
asmjit::x86::Mem asmjit::simd_builder::ptr_scale_for_vec(u32 esize, const x86::Gp& base, const x86::Gp& index)
{
switch (ensure(esize))
{
case 1: return x86::ptr(base, index, 0, 0);
case 2: return x86::ptr(base, index, 1, 0);
case 4: return x86::ptr(base, index, 2, 0);
case 8: return x86::ptr(base, index, 3, 0);
default: fmt::throw_exception("Bad esize");
}
}
void asmjit::simd_builder::vec_load_unaligned(u32 esize, const Operand& v, const x86::Mem& src)
{
ensure(std::has_single_bit(esize));
ensure(std::has_single_bit(vsize));
if (esize == 2)
{
ensure(vsize >= 2);
if (vsize == 2)
vec_set_all_zeros(v);
if (vsize == 2 && utils::has_avx())
this->emit(x86::Inst::kIdVpinsrw, x86::Xmm(v.id()), x86::Xmm(v.id()), src, Imm(0));
else if (vsize == 2)
this->emit(x86::Inst::kIdPinsrw, v, src, Imm(0));
else if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu16, v, src);
else
return vec_load_unaligned(vsize, v, src);
}
else if (esize == 4)
{
ensure(vsize >= 4);
if (vsize == 4 && utils::has_avx())
this->emit(x86::Inst::kIdVmovd, x86::Xmm(v.id()), src);
else if (vsize == 4)
this->emit(x86::Inst::kIdMovd, v, src);
else if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu32, v, src);
else
return vec_load_unaligned(vsize, v, src);
}
else if (esize == 8)
{
ensure(vsize >= 8);
if (vsize == 8 && utils::has_avx())
this->emit(x86::Inst::kIdVmovq, x86::Xmm(v.id()), src);
else if (vsize == 8)
this->emit(x86::Inst::kIdMovq, v, src);
else if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu64, v, src);
else
return vec_load_unaligned(vsize, v, src);
}
else if (esize >= 16)
{
ensure(vsize >= 16);
if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu64, v, src); // Not really needed
else if (utils::has_avx())
this->emit(x86::Inst::kIdVmovdqu, v, src);
else
this->emit(x86::Inst::kIdMovups, v, src);
}
else
{
fmt::throw_exception("Unimplemented");
}
}
void asmjit::simd_builder::vec_store_unaligned(u32 esize, const Operand& v, const x86::Mem& dst)
{
ensure(std::has_single_bit(esize));
ensure(std::has_single_bit(vsize));
if (esize == 2)
{
ensure(vsize >= 2);
if (vsize == 2 && utils::has_avx())
this->emit(x86::Inst::kIdVpextrw, dst, x86::Xmm(v.id()), Imm(0));
else if (vsize == 2 && utils::has_sse41())
this->emit(x86::Inst::kIdPextrw, dst, v, Imm(0));
else if (vsize == 2)
this->push(x86::rax), this->pextrw(x86::eax, x86::Xmm(v.id()), 0), this->mov(dst, x86::ax), this->pop(x86::rax);
else if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu16, dst, v);
else
return vec_store_unaligned(vsize, v, dst);
}
else if (esize == 4)
{
ensure(vsize >= 4);
if (vsize == 4 && utils::has_avx())
this->emit(x86::Inst::kIdVmovd, dst, x86::Xmm(v.id()));
else if (vsize == 4)
this->emit(x86::Inst::kIdMovd, dst, v);
else if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu32, dst, v);
else
return vec_store_unaligned(vsize, v, dst);
}
else if (esize == 8)
{
ensure(vsize >= 8);
if (vsize == 8 && utils::has_avx())
this->emit(x86::Inst::kIdVmovq, dst, x86::Xmm(v.id()));
else if (vsize == 8)
this->emit(x86::Inst::kIdMovq, dst, v);
else if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu64, dst, v);
else
return vec_store_unaligned(vsize, v, dst);
}
else if (esize >= 16)
{
ensure(vsize >= 16);
if ((vmask && vmask < 8) || vsize >= 64)
this->emit(x86::Inst::kIdVmovdqu64, dst, v); // Not really needed
else if (utils::has_avx())
this->emit(x86::Inst::kIdVmovdqu, dst, v);
else
this->emit(x86::Inst::kIdMovups, dst, v);
}
else
{
fmt::throw_exception("Unimplemented");
}
}
void asmjit::simd_builder::_vec_binary_op(x86::Inst::Id sse_op, x86::Inst::Id vex_op, x86::Inst::Id evex_op, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
if (utils::has_avx())
{
if (evex_op != x86::Inst::kIdNone && (vex_op == x86::Inst::kIdNone || this->_extraReg.isReg() || vsize >= 64))
{
this->evex().emit(evex_op, dst, lhs, rhs);
}
else
{
this->emit(vex_op, dst, lhs, rhs);
}
}
else if (dst == lhs)
{
this->emit(sse_op, dst, rhs);
}
else if (dst == rhs)
{
fmt::throw_exception("Unimplemented");
}
else
{
this->emit(x86::Inst::kIdMovaps, dst, lhs);
this->emit(sse_op, dst, rhs);
}
}
void asmjit::simd_builder::vec_umin(u32 esize, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
if (esize == 2)
{
if (utils::has_sse41())
return _vec_binary_op(kIdPminuw, kIdVpminuw, kIdVpminuw, dst, lhs, rhs);
}
else if (esize == 4)
{
if (utils::has_sse41())
return _vec_binary_op(kIdPminud, kIdVpminud, kIdVpminud, dst, lhs, rhs);
}
fmt::throw_exception("Unimplemented");
}
void asmjit::simd_builder::vec_umax(u32 esize, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
if (esize == 2)
{
if (utils::has_sse41())
return _vec_binary_op(kIdPmaxuw, kIdVpmaxuw, kIdVpmaxuw, dst, lhs, rhs);
}
else if (esize == 4)
{
if (utils::has_sse41())
return _vec_binary_op(kIdPmaxud, kIdVpmaxud, kIdVpmaxud, dst, lhs, rhs);
}
fmt::throw_exception("Unimplemented");
}
void asmjit::simd_builder::vec_cmp_eq(u32 esize, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
if (esize == 2)
{
if (vsize == 64)
{
this->evex().emit(kIdVpcmpeqw, x86::k0, lhs, rhs);
this->evex().emit(kIdVpmovm2w, dst, x86::k0);
}
else
{
_vec_binary_op(kIdPcmpeqw, kIdVpcmpeqw, kIdNone, dst, lhs, rhs);
}
}
else if (esize == 4)
{
if (vsize == 64)
{
this->evex().emit(kIdVpcmpeqd, x86::k0, lhs, rhs);
this->evex().emit(kIdVpmovm2d, dst, x86::k0);
}
else
{
_vec_binary_op(kIdPcmpeqd, kIdVpcmpeqd, kIdNone, dst, lhs, rhs);
}
}
else
{
fmt::throw_exception("Unimplemented");
}
}
void asmjit::simd_builder::vec_extract_high(u32, const Operand& dst, const Operand& src)
{
if (vsize == 32)
this->vextracti32x8(x86::Ymm(dst.id()), x86::Zmm(src.id()), 1);
else if (vsize == 16)
this->vextracti128(x86::Xmm(dst.id()), x86::Ymm(src.id()), 1);
else
{
if (utils::has_avx())
this->vpsrldq(x86::Xmm(dst.id()), x86::Xmm(src.id()), vsize);
else
{
this->movdqa(x86::Xmm(dst.id()), x86::Xmm(src.id()));
this->psrldq(x86::Xmm(dst.id()), vsize);
}
}
}
void asmjit::simd_builder::vec_extract_gpr(u32 esize, const x86::Gp& dst, const Operand& src)
{
if (esize == 8 && utils::has_avx())
this->vmovq(dst.r64(), x86::Xmm(src.id()));
else if (esize == 8)
this->movq(dst.r64(), x86::Xmm(src.id()));
else if (esize == 4 && utils::has_avx())
this->vmovd(dst.r32(), x86::Xmm(src.id()));
else if (esize == 4)
this->movd(dst.r32(), x86::Xmm(src.id()));
else if (esize == 2 && utils::has_avx())
this->vpextrw(dst.r32(), x86::Xmm(src.id()), 0);
else if (esize == 2)
this->pextrw(dst.r32(), x86::Xmm(src.id()), 0);
else
fmt::throw_exception("Unimplemented");
}
#endif /* X86 */
#ifdef LLVM_AVAILABLE
#include <unordered_map>
@@ -813,7 +1307,7 @@ std::string jit_compiler::cpu(const std::string& _cpu)
if (m_cpu.empty())
{
m_cpu = llvm::sys::getHostCPUName().operator std::string();
m_cpu = llvm::sys::getHostCPUName().str();
if (m_cpu == "sandybridge" ||
m_cpu == "ivybridge" ||
@@ -828,7 +1322,10 @@ std::string jit_compiler::cpu(const std::string& _cpu)
m_cpu == "icelake-client" ||
m_cpu == "icelake-server" ||
m_cpu == "tigerlake" ||
m_cpu == "rocketlake")
m_cpu == "rocketlake" ||
m_cpu == "alderlake" ||
m_cpu == "raptorlake" ||
m_cpu == "meteorlake")
{
// Downgrade if AVX is not supported by some chips
if (!utils::has_avx())
@@ -859,11 +1356,51 @@ std::string jit_compiler::cpu(const std::string& _cpu)
// Upgrade
m_cpu = "znver2";
}
if ((m_cpu == "znver3" || m_cpu == "goldmont" || m_cpu == "alderlake" || m_cpu == "raptorlake" || m_cpu == "meteorlake") && utils::has_avx512_icl())
{
// Upgrade
m_cpu = "icelake-client";
}
if (m_cpu == "goldmont" && utils::has_avx2())
{
// Upgrade
m_cpu = "alderlake";
}
}
return m_cpu;
}
std::string jit_compiler::triple1()
{
#if defined(_WIN32)
return llvm::Triple::normalize(llvm::sys::getProcessTriple());
#elif defined(__APPLE__) && defined(ARCH_X64)
return llvm::Triple::normalize("x86_64-unknown-linux-gnu");
#elif defined(__APPLE__) && defined(ARCH_ARM64)
return llvm::Triple::normalize("aarch64-unknown-linux-gnu");
#else
return llvm::Triple::normalize(llvm::sys::getProcessTriple());
#endif
}
std::string jit_compiler::triple2()
{
#if defined(_WIN32) && defined(ARCH_X64)
return llvm::Triple::normalize("x86_64-unknown-linux-gnu");
#elif defined(_WIN32) && defined(ARCH_ARM64)
return llvm::Triple::normalize("aarch64-unknown-linux-gnu");
#elif defined(__APPLE__) && defined(ARCH_X64)
return llvm::Triple::normalize("x86_64-unknown-linux-gnu");
#elif defined(__APPLE__) && defined(ARCH_ARM64)
return llvm::Triple::normalize("aarch64-unknown-linux-gnu");
#else
return llvm::Triple::normalize(llvm::sys::getProcessTriple());
#endif
}
jit_compiler::jit_compiler(const std::unordered_map<std::string, u64>& _link, const std::string& _cpu, u32 flags)
: m_context(new llvm::LLVMContext)
, m_cpu(cpu(_cpu))
@@ -871,15 +1408,13 @@ jit_compiler::jit_compiler(const std::unordered_map<std::string, u64>& _link, co
std::string result;
auto null_mod = std::make_unique<llvm::Module> ("null_", *m_context);
#if defined(__APPLE__) && defined(ARCH_ARM64)
// Force override triple on Apple arm64 or we'll get linking errors.
null_mod->setTargetTriple(llvm::Triple::normalize(utils::c_llvm_default_triple));
#endif
null_mod->setTargetTriple(jit_compiler::triple1());
std::unique_ptr<llvm::RTDyldMemoryManager> mem;
if (_link.empty())
{
std::unique_ptr<llvm::RTDyldMemoryManager> mem;
// Auxiliary JIT (does not use custom memory manager, only writes the objects)
if (flags & 0x1)
{
mem = std::make_unique<MemoryManager1>();
@@ -887,31 +1422,31 @@ jit_compiler::jit_compiler(const std::unordered_map<std::string, u64>& _link, co
else
{
mem = std::make_unique<MemoryManager2>();
null_mod->setTargetTriple(llvm::Triple::normalize(utils::c_llvm_default_triple));
null_mod->setTargetTriple(jit_compiler::triple2());
}
}
else
{
mem = std::make_unique<MemoryManager1>();
}
// Auxiliary JIT (does not use custom memory manager, only writes the objects)
{
m_engine.reset(llvm::EngineBuilder(std::move(null_mod))
.setErrorStr(&result)
.setEngineKind(llvm::EngineKind::JIT)
.setMCJITMemoryManager(std::move(mem))
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setCodeModel(flags & 0x2 ? llvm::CodeModel::Large : llvm::CodeModel::Small)
#ifdef __APPLE__
//.setCodeModel(llvm::CodeModel::Large)
#endif
.setRelocationModel(llvm::Reloc::Model::PIC_)
.setMCPU(m_cpu)
.create());
}
else
{
// Primary JIT
m_engine.reset(llvm::EngineBuilder(std::move(null_mod))
.setErrorStr(&result)
.setEngineKind(llvm::EngineKind::JIT)
.setMCJITMemoryManager(std::make_unique<MemoryManager1>())
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setCodeModel(flags & 0x2 ? llvm::CodeModel::Large : llvm::CodeModel::Small)
.setMCPU(m_cpu)
.create());
if (!_link.empty())
{
for (auto&& [name, addr] : _link)
{
m_engine->updateGlobalMapping(name, addr);
@@ -996,6 +1531,11 @@ bool jit_compiler::check(const std::string& path)
return false;
}
void jit_compiler::update_global_mapping(const std::string& name, u64 addr)
{
m_engine->updateGlobalMapping(name, addr);
}
void jit_compiler::fin()
{
m_engine->finalizeObject();
+213 -34
View File
@@ -42,6 +42,7 @@
#include <string>
#include <string_view>
#include <unordered_map>
#include <util/v128.hpp>
#if defined(ARCH_X64)
using native_asm = asmjit::x86::Assembler;
@@ -211,40 +212,182 @@ namespace asmjit
}
#if defined(ARCH_X64)
template <uint Size>
struct native_vec;
template <>
struct native_vec<16> { using type = x86::Xmm; };
template <>
struct native_vec<32> { using type = x86::Ymm; };
template <>
struct native_vec<64> { using type = x86::Zmm; };
template <uint Size>
using native_vec_t = typename native_vec<Size>::type;
// if (count > step) { for (; ctr < (count - step); ctr += step) {...} count -= ctr; }
inline void build_incomplete_loop(native_asm& c, auto ctr, auto count, u32 step, auto&& build)
struct simd_builder : native_asm
{
asmjit::Label body = c.newLabel();
asmjit::Label exit = c.newLabel();
std::unordered_map<v128, Label> consts;
ensure((step & (step - 1)) == 0);
c.cmp(count, step);
c.jbe(exit);
c.sub(count, step);
c.align(asmjit::AlignMode::kCode, 16);
c.bind(body);
build();
c.add(ctr, step);
c.sub(count, step);
c.ja(body);
c.add(count, step);
c.bind(exit);
}
Operand v0, v1, v2, v3, v4, v5;
uint vsize = 16;
uint vmask = 0;
simd_builder(CodeHolder* ch) noexcept;
~simd_builder();
void operator()() noexcept;
void _init(uint new_vsize = 0);
void vec_cleanup_ret();
void vec_set_all_zeros(const Operand& v);
void vec_set_all_ones(const Operand& v);
void vec_set_const(const Operand& v, const v128& value);
void vec_clobbering_test(u32 esize, const Operand& v, const Operand& rhs);
void vec_broadcast_gpr(u32 esize, const Operand& v, const x86::Gp& r);
// return x86::ptr(base, ctr, X, 0) where X is set for esize accordingly
x86::Mem ptr_scale_for_vec(u32 esize, const x86::Gp& base, const x86::Gp& index);
void vec_load_unaligned(u32 esize, const Operand& v, const x86::Mem& src);
void vec_store_unaligned(u32 esize, const Operand& v, const x86::Mem& dst);
void vec_partial_move(u32 esize, const Operand& dst, const Operand& src);
void _vec_binary_op(x86::Inst::Id sse_op, x86::Inst::Id vex_op, x86::Inst::Id evex_op, const Operand& dst, const Operand& lhs, const Operand& rhs);
void vec_shuffle_xi8(const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
_vec_binary_op(kIdPshufb, kIdVpshufb, kIdVpshufb, dst, lhs, rhs);
}
void vec_xor(u32, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
_vec_binary_op(kIdPxor, kIdVpxor, kIdVpxord, dst, lhs, rhs);
}
void vec_or(u32, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
_vec_binary_op(kIdPor, kIdVpor, kIdVpord, dst, lhs, rhs);
}
void vec_andn(u32, const Operand& dst, const Operand& lhs, const Operand& rhs)
{
using enum x86::Inst::Id;
_vec_binary_op(kIdPandn, kIdVpandn, kIdVpandnd, dst, lhs, rhs);
}
void vec_umin(u32 esize, const Operand& dst, const Operand& lhs, const Operand& rhs);
void vec_umax(u32 esize, const Operand& dst, const Operand& lhs, const Operand& rhs);
void vec_cmp_eq(u32 esize, const Operand& dst, const Operand& lhs, const Operand& rhs);
void vec_extract_high(u32 esize, const Operand& dst, const Operand& src);
void vec_extract_gpr(u32 esize, const x86::Gp& dst, const Operand& src);
simd_builder& keep_if_not_masked()
{
if (vmask && vmask < 8)
{
this->k(x86::KReg(vmask));
}
return *this;
}
simd_builder& zero_if_not_masked()
{
if (vmask && vmask < 8)
{
this->k(x86::KReg(vmask));
this->z();
}
return *this;
}
void build_loop(u32 esize, const x86::Gp& reg_ctr, const x86::Gp& reg_cnt, auto&& build, auto&& reduce)
{
ensure((esize & (esize - 1)) == 0);
ensure(esize <= vsize);
Label body = this->newLabel();
Label next = this->newLabel();
Label exit = this->newLabel();
const u32 step = vsize / esize;
this->xor_(reg_ctr.r32(), reg_ctr.r32()); // Reset counter reg
this->cmp(reg_cnt, step);
this->jb(next); // If count < step, skip main loop body
this->align(AlignMode::kCode, 16);
this->bind(body);
this->sub(reg_cnt, step);
build();
this->add(reg_ctr, step);
this->cmp(reg_cnt, step);
this->jae(body);
this->bind(next);
if (vmask)
{
// Build single last iteration (masked)
this->test(reg_cnt, reg_cnt);
this->jz(exit);
if (esize == 1 && vsize == 64)
{
this->bzhi(reg_cnt.r64(), x86::Mem(consts[~u128()], 0), reg_cnt.r64());
this->kmovq(x86::k7, reg_cnt.r64());
}
else
{
this->bzhi(reg_cnt.r32(), x86::Mem(consts[~u128()], 0), reg_cnt.r32());
this->kmovd(x86::k7, reg_cnt.r32());
}
vmask = 7;
build();
// Rollout reduction step
this->bind(exit);
while (true)
{
vsize /= 2;
if (vsize < esize)
break;
this->_init(vsize);
reduce();
}
}
else
{
// Build unrolled loop tail (reduced vector width)
while (true)
{
vsize /= 2;
if (vsize < esize)
break;
// Shall not clobber flags
this->_init(vsize);
reduce();
if (vsize == esize)
{
// Last "iteration"
this->test(reg_cnt, reg_cnt);
this->jz(exit);
build();
}
else
{
const u32 step = vsize / esize;
Label next = this->newLabel();
this->cmp(reg_cnt, step);
this->jb(next);
build();
this->add(reg_ctr, step);
this->sub(reg_cnt, step);
this->bind(next);
}
}
this->bind(exit);
}
this->_init(0);
}
};
// for (; count > 0; ctr++, count--)
inline void build_loop(native_asm& c, auto ctr, auto count, auto&& build)
@@ -262,19 +405,40 @@ namespace asmjit
c.ja(body);
c.bind(exit);
}
inline void maybe_flush_lbr(native_asm& c, uint count = 2)
{
// Workaround for bad LBR callstacks which happen in some situations (mainly TSX) - execute additional RETs
Label next = c.newLabel();
c.lea(x86::rcx, x86::qword_ptr(next));
for (u32 i = 0; i < count; i++)
{
c.push(x86::rcx);
c.sub(x86::rcx, 16);
}
for (u32 i = 0; i < count; i++)
{
c.ret();
c.align(asmjit::AlignMode::kCode, 16);
}
c.bind(next);
}
#endif
}
// Build runtime function with asmjit::X86Assembler
template <typename FT, typename Asm = native_asm, typename F>
inline FT build_function_asm(std::string_view name, F&& builder)
inline FT build_function_asm(std::string_view name, F&& builder, ::jit_runtime* custom_runtime = nullptr)
{
#ifdef __APPLE__
pthread_jit_write_protect_np(false);
#endif
using namespace asmjit;
auto& rt = get_global_runtime();
auto& rt = custom_runtime ? *custom_runtime : get_global_runtime();
CodeHolder code;
code.init(rt.environment());
@@ -312,6 +476,12 @@ inline FT build_function_asm(std::string_view name, F&& builder)
builder(compiler, args);
}
if constexpr (std::is_invocable_r_v<void, Asm>)
{
// Finalization
compiler();
}
const auto result = rt._add(&code);
jit_announce(result, code.codeSize(), name);
return reinterpret_cast<FT>(uptr(result));
@@ -362,6 +532,9 @@ public:
// Add object (path to obj file)
void add(const std::string& path);
// Update global mapping for a single value
void update_global_mapping(const std::string& name, u64 addr);
// Check object file
static bool check(const std::string& path);
@@ -373,6 +546,12 @@ public:
// Get CPU info
static std::string cpu(const std::string& _cpu);
// Get system triple (PPU)
static std::string triple1();
// Get system triple (SPU)
static std::string triple2();
};
#endif
+61 -7
View File
@@ -5,6 +5,8 @@
#include "util/logs.hpp"
#include "util/v128.hpp"
#include <locale>
#include <codecvt>
#include <algorithm>
#include <string_view>
#include "Thread.h"
@@ -13,8 +15,6 @@
#include <Windows.h>
#else
#include <errno.h>
#include <locale>
#include <codecvt>
#endif
std::string wchar_to_utf8(std::wstring_view src)
@@ -26,11 +26,23 @@ std::string wchar_to_utf8(std::wstring_view src)
WideCharToMultiByte(CP_UTF8, 0, src.data(), src.size(), utf8_string.data(), tmp_size, nullptr, nullptr);
return utf8_string;
#else
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> converter{};
std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t> converter{};
return converter.to_bytes(src.data());
#endif
}
std::string utf16_to_utf8(std::u16string_view src)
{
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> converter{};
return converter.to_bytes(src.data());
}
std::u16string utf8_to_utf16(std::string_view src)
{
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> converter{};
return converter.from_bytes(src.data());
}
std::wstring utf8_to_wchar(std::string_view src)
{
#ifdef _WIN32
@@ -67,6 +79,17 @@ std::string fmt::win_error_to_string(unsigned long error, void* module_handle)
return message;
}
std::string fmt::win_error_to_string(const fmt::win_error& error)
{
return fmt::win_error_to_string(error.error, error.module_handle);
}
template <>
void fmt_class_string<fmt::win_error>::format(std::string& out, u64 arg)
{
fmt::append(out, "%s", fmt::win_error_to_string(get_object(arg)));
}
#endif
template <>
@@ -191,6 +214,26 @@ void fmt_class_string<std::vector<char8_t>>::format(std::string& out, u64 arg)
out.append(obj.cbegin(), obj.cend());
}
template <>
void fmt_class_string<fmt::buf_to_hexstring>::format(std::string& out, u64 arg)
{
const auto& _arg = get_object(arg);
const std::vector<u8> buf(_arg.buf, _arg.buf + _arg.len);
out.reserve(out.size() + (buf.size() * 3));
static constexpr char hex[16] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
for (usz index = 0; index < buf.size(); index++)
{
out += hex[buf[index] >> 4];
out += hex[buf[index] & 15];
if (((index + 1) % 16) == 0)
out += '\n';
else
out += ' ';
}
}
void format_byte_array(std::string& out, const uchar* data, usz size)
{
if (!size)
@@ -443,7 +486,7 @@ struct fmt::cfmt_src
{
// Hack: use known function pointers to determine type
#define TYPE(type) \
if (sup[extra].fmt_string == &fmt_class_string<type>::format) return sizeof(type);
if (sup[extra].fmt_string == &fmt_class_string<type>::format) return sizeof(type);
TYPE(int);
TYPE(llong);
@@ -451,10 +494,11 @@ struct fmt::cfmt_src
TYPE(short);
if (std::is_signed<char>::value) TYPE(char);
TYPE(long);
TYPE(u128);
TYPE(s128);
#undef TYPE
if (sup[extra].fmt_string == &fmt_class_string<u128>::format)
return -1;
return 0;
}
@@ -555,7 +599,7 @@ std::string fmt::trim(const std::string& source, const std::string& values)
return source.substr(begin, source.find_last_not_of(values) + 1);
}
std::string fmt::to_upper(const std::string& string)
std::string fmt::to_upper(std::string_view string)
{
std::string result;
result.resize(string.size());
@@ -563,7 +607,7 @@ std::string fmt::to_upper(const std::string& string)
return result;
}
std::string fmt::to_lower(const std::string& string)
std::string fmt::to_lower(std::string_view string)
{
std::string result;
result.resize(string.size());
@@ -609,3 +653,13 @@ bool fmt::match(const std::string& source, const std::string& mask)
return true;
}
std::string get_file_extension(const std::string& file_path)
{
if (usz dotpos = file_path.find_last_of('.'); dotpos != std::string::npos && dotpos + 1 < file_path.size())
{
return file_path.substr(dotpos + 1);
}
return {};
}
+30
View File
@@ -10,8 +10,15 @@ namespace fmt
static std::string format(const CharT(&)[N], const Args&...);
#ifdef _WIN32
struct win_error
{
unsigned long error{};
void* module_handle{};
};
// Get a string for a windows error (DWORD). Optionally a module HANDLE can be passed.
std::string win_error_to_string(unsigned long error, void* module_handle = nullptr);
std::string win_error_to_string(const win_error& error);
#endif
}
@@ -237,6 +244,29 @@ struct fmt_class_string<wchar_t*, void> : fmt_class_string<const wchar_t*>
{
};
namespace fmt
{
template <typename T>
concept StringConvertible = requires (T & t)
{
{ t.to_string() } -> std::convertible_to<std::string>;
};
}
template <fmt::StringConvertible T>
struct fmt_class_string<T, void>
{
static FORCE_INLINE SAFE_BUFFERS(const T&) get_object(u64 arg)
{
return *reinterpret_cast<const T*>(static_cast<uptr>(arg));
}
static void format(std::string& out, u64 arg)
{
out += get_object(arg).to_string();
}
};
namespace fmt
{
// Both uchar and std::byte are allowed
+24 -4
View File
@@ -10,12 +10,14 @@
std::wstring utf8_to_wchar(std::string_view src);
std::string wchar_to_utf8(std::wstring_view src);
std::string utf16_to_utf8(std::u16string_view src);
std::u16string utf8_to_utf16(std::string_view src);
// Copy null-terminated string from a std::string or a char array to a char array with truncation
template <typename D, typename T>
inline void strcpy_trunc(D& dst, const T& src)
inline void strcpy_trunc(D&& dst, const T& src)
{
const usz count = std::size(src) >= std::size(dst) ? std::size(dst) - 1 : std::size(src);
const usz count = std::size(src) >= std::size(dst) ? std::max<usz>(std::size(dst), 1) - 1 : std::size(src);
std::memcpy(std::data(dst), std::data(src), count);
std::memset(std::data(dst) + count, 0, std::size(dst) - count);
}
@@ -26,6 +28,15 @@ bool try_to_int64(s64* out, std::string_view value, s64 min, s64 max);
// Convert string to unsigned integer
bool try_to_uint64(u64* out, std::string_view value, u64 min, u64 max);
// Convert string to float
bool try_to_float(f64* out, std::string_view value, f64 min, f64 max);
// Convert float to string locale independent
bool try_to_string(std::string* out, const f64& value);
// Get the file extension of a file path ("png", "jpg", etc.)
std::string get_file_extension(const std::string& file_path);
namespace fmt
{
std::string replace_all(std::string_view src, std::string_view from, std::string_view to, usz count = -1);
@@ -162,8 +173,17 @@ namespace fmt
return result;
}
std::string to_upper(const std::string& string);
std::string to_lower(const std::string& string);
std::string to_upper(std::string_view string);
std::string to_lower(std::string_view string);
bool match(const std::string& source, const std::string& mask);
struct buf_to_hexstring
{
buf_to_hexstring(const u8* buf, usz len)
: buf(buf), len(len) {}
const u8* buf;
usz len;
};
}
+136 -65
View File
@@ -4,11 +4,11 @@
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/lv2/sys_mmapper.h"
#include "Emu/Cell/lv2/sys_event.h"
#include "Emu/Cell/lv2/sys_process.h"
#include "Emu/RSX/RSXThread.h"
#include "Thread.h"
#include "Utilities/JIT.h"
#include <thread>
#include <sstream>
#include <cfenv>
#ifdef _WIN32
@@ -16,7 +16,15 @@
#include <Psapi.h>
#include <process.h>
#include <sysinfoapi.h>
#include "util/dyn_lib.hpp"
DYNAMIC_IMPORT_RENAME("Kernel32.dll", SetThreadDescriptionImport, "SetThreadDescription", HRESULT(HANDLE hThread, PCWSTR lpThreadDescription));
#else
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#ifdef __APPLE__
#define _XOPEN_SOURCE
#define __USE_GNU
@@ -94,35 +102,21 @@ thread_local bool g_tls_access_violation_recovered = false;
extern thread_local std::string(*g_tls_log_prefix)();
// Report error and call std::abort(), defined in main.cpp
[[noreturn]] void report_fatal_error(std::string_view);
template <>
void fmt_class_string<std::thread::id>::format(std::string& out, u64 arg)
{
std::ostringstream ss;
ss << get_object(arg);
out += ss.str();
}
[[noreturn]] void report_fatal_error(std::string_view text, bool is_html = false, bool include_help_text = true);
std::string dump_useful_thread_info()
{
thread_local volatile bool guard = false;
std::string result;
// In case the dumping function was the cause for the exception/access violation
// Avoid recursion
if (std::exchange(guard, true))
{
return result;
}
if (auto cpu = get_current_cpu_thread())
{
cpu->dump_all(result);
// Wrap it to disable some internal exceptions when printing (not thrown on main thread)
Emu.BlockingCallFromMainThread([&]()
{
cpu->dump_all(result);
});
}
guard = false;
return result;
}
@@ -289,8 +283,11 @@ enum x64_op_t : u32
X64OP_ADC, // lock adc [mem], ...
X64OP_SUB, // lock sub [mem], ...
X64OP_SBB, // lock sbb [mem], ...
X64OP_BEXTR,
};
static thread_local x64_reg_t s_tls_reg3{};
void decode_x64_reg_op(const u8* code, x64_op_t& out_op, x64_reg_t& out_reg, usz& out_size, usz& out_length)
{
// simple analysis of x64 code allows to reinterpret MOV or other instructions in any desired way
@@ -751,10 +748,12 @@ void decode_x64_reg_op(const u8* code, x64_op_t& out_op, x64_reg_t& out_reg, usz
const u8 vopm = op1 == 0xc5 ? 1 : op2 & 0x1f;
const u8 vop1 = op1 == 0xc5 ? op3 : code[2];
const u8 vlen = (opx & 0x4) ? 32 : 16;
//const u8 vreg = (~opx >> 3) & 0xf;
const u8 vreg = (~opx >> 3) & 0xf;
out_length += op1 == 0xc5 ? 2 : 3;
code += op1 == 0xc5 ? 2 : 3;
s_tls_reg3 = x64_reg_t{vreg};
if (vopm == 0x1) switch (vop1) // Implied leading byte 0x0F
{
case 0x11:
@@ -784,6 +783,22 @@ void decode_x64_reg_op(const u8* code, x64_op_t& out_op, x64_reg_t& out_reg, usz
}
}
if (vopm == 0x2) switch (vop1) // Implied leading bytes 0x0F 0x38
{
case 0xf7:
{
if (!repe && !repne && vlen == 16) // BEXTR r32,mem,r32
{
out_op = X64OP_BEXTR;
out_reg = get_modRM_reg_xmm(code, rex);
out_size = opx & 0x80 ? 8 : 4;
out_length += get_modRM_size(code);
return;
}
break;
}
}
break;
}
case 0xc6:
@@ -1248,16 +1263,18 @@ bool handle_access_violation(u32 addr, bool is_writing, ucontext_t* context) noe
const auto cpu = get_current_cpu_thread();
if (rsx::g_access_violation_handler)
if (addr < RAW_SPU_BASE_ADDR && vm::check_addr(addr) && rsx::g_access_violation_handler)
{
bool state_changed = false;
if (cpu)
{
vm::temporary_unlock(*cpu);
state_changed = vm::temporary_unlock(*cpu);
}
bool handled = rsx::g_access_violation_handler(addr, is_writing);
if (cpu && (cpu->state += cpu_flag::temp, cpu->test_stopped()))
if (state_changed && (cpu->state += cpu_flag::temp, cpu->test_stopped()))
{
//
}
@@ -1377,6 +1394,37 @@ bool handle_access_violation(u32 addr, bool is_writing, ucontext_t* context) noe
break;
}
case X64OP_BEXTR:
{
u32 value;
if (is_writing || !thread->read_reg(addr, value))
{
return false;
}
value = stx::se_storage<u32>::swap(value);
u64 ctrl;
if (!get_x64_reg_value(context, s_tls_reg3, d_size, i_size, ctrl))
{
return false;
}
u8 start = ctrl & 0xff;
u8 _len = (ctrl & 0xff00) >> 8;
if (_len > 32)
_len = 32;
if (start > 32)
start = 32;
value = (u64{value} >> start) & ~(u64{umax} << _len);
if (!put_x64_reg_value(context, reg, d_size, value) || !set_x64_cmp_flags(context, d_size, value, 0))
{
return false;
}
break;
}
case X64OP_STORE:
case X64OP_STORE_BE:
{
@@ -1467,7 +1515,7 @@ bool handle_access_violation(u32 addr, bool is_writing, ucontext_t* context) noe
}
}
if (pf_port_id)
if (auto pf_port = idm::get<lv2_obj, lv2_event_port>(pf_port_id); pf_port && pf_port->queue)
{
// We notify the game that a page fault occurred so it can rectify it.
// Note, for data3, were the memory readable AND we got a page fault, it must be due to a write violation since reads are allowed.
@@ -1505,21 +1553,34 @@ bool handle_access_violation(u32 addr, bool is_writing, ucontext_t* context) noe
}
}
// Deschedule
if (cpu->id_type() == 1)
{
lv2_obj::sleep(*cpu);
}
// Now, place the page fault event onto table so that other functions [sys_mmapper_free_address and pagefault recovery funcs etc]
// know that this thread is page faulted and where.
auto& pf_events = g_fxo->get<page_fault_event_entries>();
// De-schedule
if (cpu->id_type() == 1)
{
std::lock_guard pf_lock(pf_events.pf_mutex);
pf_events.events.emplace(cpu, addr);
cpu->state -= cpu_flag::signal; // Cannot use check_state here and signal must be removed if exists
lv2_obj::sleep(*cpu);
}
auto send_event = [&]() -> error_code
{
lv2_obj::notify_all_t notify_later{};
std::lock_guard pf_lock(pf_events.pf_mutex);
if (auto error = pf_port->queue->send(pf_port->name ? pf_port->name : ((u64{process_getpid() + 0u} << 32) | u64{pf_port_id}), data1, data2, data3))
{
return error;
}
pf_events.events.emplace(cpu, addr);
return {};
};
sig_log.warning("Page_fault %s location 0x%x because of %s memory", is_writing ? "writing" : "reading",
addr, data3 == SYS_MEMORY_PAGE_FAULT_CAUSE_READ_ONLY ? "writing read-only" : "using unmapped");
@@ -1531,19 +1592,18 @@ bool handle_access_violation(u32 addr, bool is_writing, ucontext_t* context) noe
}
}
error_code sending_error = sys_event_port_send(pf_port_id, data1, data2, data3);
error_code sending_error = not_an_error(CELL_EBUSY);
// If we fail due to being busy, wait a bit and try again.
while (static_cast<u32>(sending_error) == CELL_EBUSY)
for (; static_cast<u32>(sending_error) == CELL_EBUSY; thread_ctrl::wait_for(1000))
{
sending_error = send_event();
if (cpu->is_stopped())
{
sending_error = {};
break;
}
thread_ctrl::wait_for(1000);
sending_error = sys_event_port_send(pf_port_id, data1, data2, data3);
}
if (sending_error)
@@ -1644,7 +1704,7 @@ static void append_thread_name(std::string& msg)
}
else
{
fmt::append(msg, "Thread id = %s.\n", std::this_thread::get_id());
fmt::append(msg, "Thread id = %u.\n", thread_ctrl::get_tid());
}
}
@@ -1771,7 +1831,11 @@ static LONG exception_filter(PEXCEPTION_POINTERS pExp) noexcept
const bool s_exception_handler_set = []() -> bool
{
#ifdef USE_ASAN
if (!AddVectoredExceptionHandler(FALSE, (PVECTORED_EXCEPTION_HANDLER)exception_handler))
#else
if (!AddVectoredExceptionHandler(1, (PVECTORED_EXCEPTION_HANDLER)exception_handler))
#endif
{
report_fatal_error("AddVectoredExceptionHandler() failed.");
}
@@ -1806,7 +1870,7 @@ static void signal_handler(int /*sig*/, siginfo_t* info, void* uct) noexcept
const bool is_executing = err & 0x10;
const bool is_writing = err & 0x2;
#elif defined(ARCH_ARM64)
const bool is_executing = uptr(info->si_addr) == RIP(context);
const bool is_executing = uptr(info->si_addr) == uptr(RIP(context));
const u32 insn = is_executing ? 0 : *reinterpret_cast<u32*>(RIP(context));
const bool is_writing = (insn & 0xbfff0000) == 0x0c000000
|| (insn & 0xbfe00000) == 0x0c800000
@@ -1931,7 +1995,10 @@ const bool s_terminate_handler_set = []() -> bool
std::set_terminate([]()
{
if (IsDebuggerPresent())
{
logs::listener::sync_all();
utils::trap();
}
report_fatal_error("RPCS3 has abnormally terminated.");
});
@@ -2025,6 +2092,13 @@ void thread_base::initialize(void (*error_cb)())
void thread_base::set_name(std::string name)
{
#ifdef _WIN32
if (SetThreadDescriptionImport)
{
SetThreadDescriptionImport(GetCurrentThread(), utf8_to_wchar(name).c_str());
}
#endif
#ifdef _MSC_VER
struct THREADNAME_INFO
{
@@ -2069,7 +2143,7 @@ void thread_base::set_name(std::string name)
u64 thread_base::finalize(thread_state result_state) noexcept
{
// Report pending errors
error_code::error_report(0, 0, 0, 0);
error_code::error_report(0, nullptr, nullptr, nullptr, nullptr);
#ifdef _WIN32
static thread_local ULONG64 tls_cycles{};
@@ -2358,10 +2432,9 @@ void thread_ctrl::wait_for(u64 usec, [[maybe_unused]] bool alert /* true */)
{
struct itimerspec timeout;
u64 missed;
u64 nsec = usec * 1000ull;
timeout.it_value.tv_nsec = (nsec % 1000000000ull);
timeout.it_value.tv_sec = nsec / 1000000000ull;
timeout.it_value.tv_nsec = usec * 1'000ull;
timeout.it_value.tv_sec = 0;
timeout.it_interval.tv_sec = 0;
timeout.it_interval.tv_nsec = 0;
timerfd_settime(fd_timer, 0, &timeout, NULL);
@@ -2587,26 +2660,24 @@ void thread_base::exec()
while (shared_ptr<thread_future> head = m_taskq.exchange(null_ptr))
{
// TODO: check if adapting reverse algorithm is feasible here
shared_ptr<thread_future>* prev{};
thread_future* prev_head{head.get()};
for (auto ptr = head.get(); ptr; ptr = ptr->next.get())
for (thread_future* prev{};;)
{
utils::prefetch_exec(ptr->exec.load());
utils::prefetch_exec(prev_head->exec.load());
ptr->prev = prev;
if (ptr->next)
if (auto next = prev_head->next.get())
{
prev = &ptr->next;
prev = std::exchange(prev_head, next);
prev_head->prev = prev;
}
else
{
break;
}
}
if (!prev)
{
prev = &head;
}
for (auto ptr = prev->get(); ptr; ptr = ptr->prev->get())
for (auto ptr = prev_head; ptr; ptr = ptr->prev)
{
if (auto task = ptr->exec.load()) [[likely]]
{
@@ -2630,11 +2701,6 @@ void thread_base::exec()
// Partial cleanup
ptr->next.reset();
}
if (!ptr->prev)
{
break;
}
}
if (!m_taskq) [[likely]]
@@ -2654,7 +2720,10 @@ void thread_base::exec()
sig_log.fatal("Thread terminated due to fatal error: %s", reason);
if (IsDebuggerPresent())
{
logs::listener::sync_all();
utils::trap();
}
if (const auto _this = g_tls_this_thread)
{
@@ -2714,7 +2783,7 @@ void thread_ctrl::detect_cpu_layout()
if (!GetLogicalProcessorInformationEx(relationship,
reinterpret_cast<SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *>(buffer.data()), &buffer_size))
{
sig_log.error("GetLogicalProcessorInformationEx failed (size=%u, error=%u)", buffer_size, GetLastError());
sig_log.error("GetLogicalProcessorInformationEx failed (size=%u, error=%s)", buffer_size, fmt::win_error{GetLastError(), nullptr});
}
else
{
@@ -2961,7 +3030,7 @@ void thread_ctrl::set_native_priority(int priority)
if (!SetThreadPriority(_this_thread, native_priority))
{
sig_log.error("SetThreadPriority() failed: 0x%x", GetLastError());
sig_log.error("SetThreadPriority() failed: %s", fmt::win_error{GetLastError(), nullptr});
}
#else
int policy;
@@ -3013,7 +3082,7 @@ void thread_ctrl::set_thread_affinity_mask(u64 mask)
HANDLE _this_thread = GetCurrentThread();
if (!SetThreadAffinityMask(_this_thread, !mask ? process_affinity_mask : mask))
{
sig_log.error("Failed to set thread affinity 0x%x: error 0x%x.", mask, GetLastError());
sig_log.error("Failed to set thread affinity 0x%x: error: %s", mask, fmt::win_error{GetLastError(), nullptr});
}
#elif __APPLE__
// Supports only one core
@@ -3139,6 +3208,8 @@ u64 thread_ctrl::get_tid()
{
#ifdef _WIN32
return GetCurrentThreadId();
#elif defined(__linux__)
return syscall(SYS_gettid);
#else
return reinterpret_cast<u64>(pthread_self());
#endif
+10 -2
View File
@@ -95,7 +95,7 @@ class thread_future
shared_ptr<thread_future> next{};
shared_ptr<thread_future>* prev{};
thread_future* prev{};
protected:
atomic_t<void(*)(thread_base*, thread_future*)> exec{};
@@ -635,13 +635,21 @@ public:
// Join thread by thread_state::finished
named_thread& operator=(thread_state s)
{
bool notify_sync = false;
if (s >= thread_state::aborting && thread::m_sync.fetch_op([](u64& v){ return !(v & 3) && (v |= 1); }).second)
{
notify_sync = true;
}
if constexpr (std::is_assignable_v<Context&, thread_state>)
{
static_cast<Context&>(*this) = s;
}
if (s >= thread_state::aborting && thread::m_sync.fetch_op([](u64& v){ return !(v & 3) && (v |= 1); }).second)
if (notify_sync)
{
// Notify after context abortion has been made so all conditions for wake-up be satisfied by the time of notification
thread::m_sync.notify_one(1);
}
+10 -11
View File
@@ -1,37 +1,36 @@
#pragma once
#include "util/types.hpp"
#include "util/vm.hpp"
#include "StrFmt.h"
#include <vector>
#include <algorithm>
namespace utils
{
class address_range_vector;
/**
* Constexprs
* Helpers
*/
constexpr inline u32 page_start(u32 addr)
static inline u32 page_start(u32 addr)
{
return addr & ~4095u;
return addr & ~(c_page_size - 1);
}
constexpr inline u32 next_page(u32 addr)
static inline u32 next_page(u32 addr)
{
return page_start(addr + 4096u);
return page_start(addr) + c_page_size;
}
constexpr inline u32 page_end(u32 addr)
static inline u32 page_end(u32 addr)
{
return next_page(addr) - 1;
}
constexpr inline u32 is_page_aligned(u32 addr)
static inline u32 is_page_aligned(u32 val)
{
return page_start(addr) == addr;
return (val & (c_page_size - 1)) == 0;
}
@@ -186,7 +185,7 @@ namespace utils
bool is_page_range() const
{
return (valid() && start % 4096u == 0 && length() % 4096u == 0);
return (valid() && is_page_aligned(start) && is_page_aligned(length()));
}
address_range to_page_range() const
+554 -135
View File
File diff suppressed because it is too large Load Diff
+59 -1
View File
@@ -18,6 +18,13 @@ namespace patch_key
static const std::string patch = "Patch";
static const std::string patch_version = "Patch Version";
static const std::string version = "Version";
static const std::string enabled = "Enabled";
static const std::string config_values = "Configurable Values";
static const std::string value = "Value";
static const std::string type = "Type";
static const std::string min = "Min";
static const std::string max = "Max";
static const std::string allowed_values = "Allowed Values";
}
inline static const std::string patch_engine_version = "1.2";
@@ -45,6 +52,21 @@ enum class patch_type
bef32,
bef64,
utf8, // Text of string (not null-terminated automatically)
move_file, // Move file
hide_file, // Hide file
};
static constexpr bool patch_type_uses_hex_offset(patch_type type)
{
return type >= patch_type::alloc && type <= patch_type::utf8;
}
enum class patch_configurable_type
{
double_range,
double_enum,
long_range,
long_enum
};
class patch_engine
@@ -54,6 +76,7 @@ public:
{
patch_type type = patch_type::load;
u32 offset = 0;
std::string original_offset{}; // Used for specifying paths
std::string original_value{}; // Used for import consistency (avoid rounding etc.)
union
{
@@ -63,7 +86,40 @@ public:
mutable u32 alloc_addr = 0; // Used to save optional allocation address (if occured)
};
using patch_app_versions = std::unordered_map<std::string /*app_version*/, bool /*enabled*/>;
struct patch_allowed_value
{
std::string label;
f64 value{};
bool operator==(const patch_allowed_value& other) const
{
return value == other.value && label == other.label;
}
};
struct patch_config_value
{
f64 value{};
f64 min{};
f64 max{};
patch_configurable_type type{};
std::vector<patch_allowed_value> allowed_values;
bool operator==(const patch_config_value& other) const
{
return value == other.value && min == other.min && max == other.max && type == other.type && allowed_values == other.allowed_values;
}
void set_and_check_value(f64 new_value, const std::string& name);
};
struct patch_config_values
{
bool enabled{};
std::map<std::string, patch_config_value> config_values;
};
using patch_app_versions = std::unordered_map<std::string /*app_version*/, patch_config_values>;
using patch_serials = std::unordered_map<std::string /*serial*/, patch_app_versions>;
using patch_titles = std::unordered_map<std::string /*serial*/, patch_serials>;
@@ -78,10 +134,12 @@ public:
std::string author{};
std::string notes{};
std::string source_path{};
std::map<std::string, patch_config_value> default_config_values;
// Redundant information for accessibility (see patch_container)
std::string hash{};
std::string version{};
std::map<std::string, patch_config_value> actual_config_values;
};
struct patch_container
+9 -7
View File
@@ -42,6 +42,8 @@ public:
// Underlying type
using under = std::underlying_type_t<T>;
ENABLE_BITWISE_SERIALIZATION;
private:
// Underlying value
under m_data;
@@ -49,7 +51,7 @@ private:
friend class atomic_bs_t<T>;
// Value constructor
constexpr explicit bs_t(int, under data)
constexpr explicit bs_t(int, under data) noexcept
: m_data(data)
{
}
@@ -71,19 +73,19 @@ public:
bs_t() = default;
// Construct from a single bit
constexpr bs_t(T bit)
constexpr bs_t(T bit) noexcept
: m_data(shift(bit))
{
}
// Test for empty bitset
constexpr explicit operator bool() const
constexpr explicit operator bool() const noexcept
{
return m_data != 0;
}
// Extract underlying data
constexpr explicit operator under() const
constexpr explicit operator under() const noexcept
{
return m_data;
}
@@ -138,7 +140,7 @@ public:
return bs_t(0, lhs.m_data ^ rhs.m_data);
}
constexpr bool operator ==(bs_t rhs) const
constexpr bool operator ==(bs_t rhs) const noexcept
{
return m_data == rhs.m_data;
}
@@ -371,12 +373,12 @@ public:
bool bit_test_reset(uint bit) = delete;
bool bit_test_invert(uint bit) = delete;
bool all_of(bs_t arg)
bool all_of(bs_t arg) const
{
return base::load().all_of(arg);
}
bool none_of(bs_t arg)
bool none_of(bs_t arg) const
{
return base::load().none_of(arg);
}
+33 -20
View File
@@ -367,9 +367,11 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
break;
}
if (!ctx.type)
const usz src_type = src.type(ctx.args);
if (!ctx.type || src_type > 8)
{
ctx.type = static_cast<u8>(src.type(ctx.args));
ctx.type = static_cast<u8>(src_type);
if (!ctx.type)
{
@@ -379,7 +381,13 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
// Sign-extended argument expected
const u64 val = src.template get<u64>(ctx.args);
const bool negative = ctx.type && static_cast<s64>(val) < 0;
bool negative = ctx.type && ctx.type <= 8 && static_cast<s64>(val) < 0;
if (ctx.type == 16)
{
u128 val2 = *reinterpret_cast<const u128*>(val);
negative = !!(val2 & (u128{1} << 127));
}
const usz start = out.size();
@@ -398,15 +406,14 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
out.push_back(' ');
}
if (ctx.type == 16)
if (ctx.type >= 16)
{
// TODO: support negative values (s128)
u128 val2 = *reinterpret_cast<u128*>(val);
write_decimal(val2, ctx.prec);
u128 val2 = *reinterpret_cast<const u128*>(val);
write_decimal(negative ? u128{} - val2 : val2, ctx.prec);
}
else
{
write_decimal(negative ? 0 - val : val, ctx.prec);
write_decimal(negative ? u64{} - val : val, ctx.prec);
}
}
@@ -438,9 +445,11 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
break;
}
if (!ctx.type)
const usz src_type = src.type(ctx.args);
if (!ctx.type || src_type > 8)
{
ctx.type = static_cast<u8>(src.type(ctx.args));
ctx.type = static_cast<u8>(src_type);
if (!ctx.type)
{
@@ -471,9 +480,9 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
if ((ctx.alter && val) || !ctx.dot || ctx.prec)
{
if (ctx.type == 16)
if (ctx.type >= 16)
{
u128 val2 = *reinterpret_cast<u128*>(val);
u128 val2 = *reinterpret_cast<const u128*>(val);
write_octal(val2, ctx.prec);
}
else
@@ -504,9 +513,11 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
break;
}
if (!ctx.type)
const usz src_type = src.type(ctx.args);
if (!ctx.type || src_type > 8)
{
ctx.type = static_cast<u8>(src.type(ctx.args));
ctx.type = static_cast<u8>(src_type);
if (!ctx.type)
{
@@ -537,9 +548,9 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
if ((ctx.alter && val) || !ctx.dot || ctx.prec)
{
if (ctx.type == 16)
if (ctx.type >= 16)
{
u128 val2 = *reinterpret_cast<u128*>(val);
u128 val2 = *reinterpret_cast<const u128*>(val);
write_hex(val2, ch == 'X', ctx.prec);
}
else
@@ -576,9 +587,11 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
break;
}
if (!ctx.type)
const usz src_type = src.type(ctx.args);
if (!ctx.type || src_type > 8)
{
ctx.type = static_cast<u8>(src.type(ctx.args));
ctx.type = static_cast<u8>(src_type);
if (!ctx.type)
{
@@ -599,9 +612,9 @@ usz cfmt_append(Dst& out, const Char* fmt, Src&& src)
if (!ctx.dot || ctx.prec)
{
if (ctx.type == 16)
if (ctx.type >= 16)
{
u128 val2 = *reinterpret_cast<u128*>(val);
u128 val2 = *reinterpret_cast<const u128*>(val);
write_decimal(val2, ctx.prec);
}
else
+9 -3
View File
@@ -700,6 +700,12 @@ template<typename T>
struct size3_base
{
T width, height, depth;
template<typename NT>
explicit constexpr operator size3_base<NT>() const
{
return{ static_cast<NT>(width), static_cast<NT>(height), static_cast<NT>(depth) };
}
};
template<typename T>
@@ -771,9 +777,9 @@ struct color4_base
};
constexpr color4_base()
: x{}
, y{}
, z{}
: x{ T{0} }
, y{ T{0} }
, z{ T{0} }
, w{ T(1) }
{
}
+8
View File
@@ -359,6 +359,14 @@ public:
return result;
}
// Withdraw the list in reverse order (LIFO/FILO)
lf_queue_slice<T> pop_all_reversed()
{
lf_queue_slice<T> result;
result.m_head = m_head.exchange(nullptr);
return result;
}
// Apply func(data) to each element, return the total length
template <typename F>
usz apply(F func)
+29 -3
View File
@@ -6,14 +6,27 @@ void shared_mutex::imp_lock_shared(u32 val)
{
ensure(val < c_err); // "shared_mutex underflow"
// Try to steal the notification bit
if (val & c_sig && m_value.compare_exchange(val, val - c_sig + 1))
{
return;
}
for (int i = 0; i < 10; i++)
{
busy_wait();
if (try_lock_shared())
{
return;
}
const u32 old = m_value;
if (old & c_sig && m_value.compare_and_swap_test(old, old - c_sig + 1))
{
return;
}
busy_wait();
}
// Acquire writer lock and downgrade
@@ -75,11 +88,24 @@ void shared_mutex::imp_lock(u32 val)
{
ensure(val < c_err); // "shared_mutex underflow"
// Try to steal the notification bit
if (val & c_sig && m_value.compare_exchange(val, val - c_sig + c_one))
{
return;
}
for (int i = 0; i < 10; i++)
{
busy_wait();
if (!m_value && try_lock())
const u32 old = m_value;
if (!old && try_lock())
{
return;
}
if (old & c_sig && m_value.compare_and_swap_test(old, old - c_sig + c_one))
{
return;
}
+5
View File
@@ -171,6 +171,11 @@ public:
{
return m_value.load() < c_one - 1;
}
bool has_waiters() const
{
return m_value.load() > c_one;
}
};
// Simplified shared (reader) lock implementation.
+63 -26
View File
@@ -5,54 +5,81 @@ rXmlNode::rXmlNode()
{
}
rXmlNode::rXmlNode(const pugi::xml_node &node)
rXmlNode::rXmlNode(const pugi::xml_node& node)
{
handle = node;
}
std::shared_ptr<rXmlNode> rXmlNode::GetChildren()
{
// it.begin() returns node_iterator*, *it.begin() return node*.
pugi::xml_object_range<pugi::xml_node_iterator> it = handle.children();
pugi::xml_node begin = *it.begin();
if (handle)
{
if (const pugi::xml_node child = handle.first_child())
{
return std::make_shared<rXmlNode>(child);
}
}
if (begin)
{
return std::make_shared<rXmlNode>(begin);
}
else
{
return nullptr;
}
return nullptr;
}
std::shared_ptr<rXmlNode> rXmlNode::GetNext()
{
pugi::xml_node result = handle.next_sibling();
if (result)
if (handle)
{
return std::make_shared<rXmlNode>(result);
}
else
{
return nullptr;
if (const pugi::xml_node result = handle.next_sibling())
{
return std::make_shared<rXmlNode>(result);
}
}
return nullptr;
}
std::string rXmlNode::GetName()
{
return handle.name();
if (handle)
{
if (const pugi::char_t* name = handle.name())
{
return name;
}
}
return {};
}
std::string rXmlNode::GetAttribute(const std::string &name)
std::string rXmlNode::GetAttribute(const std::string& name)
{
auto pred = [&name](pugi::xml_attribute attr) { return (name == attr.name()); };
return handle.find_attribute(pred).value();
if (handle)
{
const auto pred = [&name](const pugi::xml_attribute& attr) { return (name == attr.name()); };
if (const pugi::xml_attribute attr = handle.find_attribute(pred))
{
if (const pugi::char_t* value = attr.value())
{
return value;
}
}
}
return {};
}
std::string rXmlNode::GetNodeContent()
{
return handle.text().get();
if (handle)
{
if (const pugi::xml_text text = handle.text())
{
if (const pugi::char_t* value = text.get())
{
return value;
}
}
}
return {};
}
rXmlDocument::rXmlDocument()
@@ -61,10 +88,20 @@ rXmlDocument::rXmlDocument()
pugi::xml_parse_result rXmlDocument::Read(const std::string& data)
{
return handle.load_buffer(data.data(), data.size());
if (handle)
{
return handle.load_buffer(data.data(), data.size());
}
return {};
}
std::shared_ptr<rXmlNode> rXmlDocument::GetRoot()
{
return std::make_shared<rXmlNode>(handle.root());
if (const pugi::xml_node root = handle.root())
{
return std::make_shared<rXmlNode>(root);
}
return nullptr;
}
+2 -2
View File
@@ -19,11 +19,11 @@
struct rXmlNode
{
rXmlNode();
rXmlNode(const pugi::xml_node &);
rXmlNode(const pugi::xml_node& node);
std::shared_ptr<rXmlNode> GetChildren();
std::shared_ptr<rXmlNode> GetNext();
std::string GetName();
std::string GetAttribute(const std::string &name);
std::string GetAttribute(const std::string& name);
std::string GetNodeContent();
pugi::xml_node handle{};

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