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852 Commits

Author SHA1 Message Date
Inviuz b70a1edbc7 Mmapper with Neko's review fixes (#2503) 2017-03-12 03:15:22 +03:00
Nekotekina 14e5aa57c8 wx: UTF8 path fix 2017-03-12 00:41:48 +03:00
Nekotekina cdc49d166e Appveyor version fix 2017-03-11 22:06:12 +03:00
Nekotekina 7b65f93953 SPU ch69 2017-03-11 21:55:50 +03:00
Nekotekina d878a286bc 0.0.2 Alpha 2017-03-11 21:38:49 +03:00
Nekotekina ce35554a55 Fixes (sys_memory, sys_mmapper)
DeS
2017-03-11 21:37:18 +03:00
Nekotekina 1f17109203 __chkstk workaround 2017-03-11 19:49:32 +03:00
Nekotekina 4739eb3601 Reservation fix 2017-03-11 15:48:43 +03:00
Inviuz 40a84dd477 Handles directory creation in cellGameDataCheckCreate2 (#2488)
* Handle directory creation in cellGameDataCheckCreate2

Stops some games from displaying information about not enough memory on
hdd

* Returning CELL_OK causes some games to loop on sceNp functions

for "shaman magic"

* cellGameDataCheckCreate2 added param.sfo creating/rewriting

* fix fs::file null

and one readability change

* For debugging purposes

When fs::file problem is located will be improved

* Fixed wrong operators

* Conversion from vfs to fs

Should take care of fs::null

* Cleanup

removed some unnecessary logging

* Fix successive function calls

second call was always ending in error since it didn't create the conent
permission

* Changes according to Neko's review

* Change to use u32 value
2017-03-11 11:59:50 +03:00
Jake 309f409554 Fixes: cellMsgDialog, cellPad 2017-03-11 01:13:53 -06:00
Jake a6f8e4f6b3 Edat / Sdata: On the fly decryption for edat, fix EDAT_FLAG_0x20 decryption 2017-03-10 19:39:01 -06:00
kd-11 596db2c29c Merge pull request #2490 from kd-11/texture_cache_fix
gl: Fix texture cache bugs
2017-03-10 23:57:47 +03:00
kd-11 1fd33f611c gl: Fix texture cache bugs
Fix endianness bug
Fix r/w when real pitch is <= 64
2017-03-10 19:11:53 +03:00
Nekotekina 5e3bacbd9b New reservations
Memory system cleanup
sys_memory_get_page_attribute
2017-03-10 15:51:40 +03:00
Ani 7cdb5f3123 Add missing system languages
Adds Portuguese (BR) which was introduced in firmware 4.00 alongside
with English (UK)
Adds Turkish which was introduced in firmware 4.30
2017-03-08 19:59:34 +03:00
raven02 a168aa2df3 DX12: fix DRGB8 texture format (#2480)
* DX12: set native sampler format to BGRA8

* DX12: fix DRGB8 texture format
2017-03-07 19:34:09 +08:00
Jake 87fe93ee9a Mself / Sdata: on the fly partial decoding support (#2468) 2017-03-07 08:59:05 +08:00
kd-11 039e295e53 Merge pull request #2477 from kd-11/master
gl/vk/dx12: Implement forced channel remapping
2017-03-06 20:13:54 +03:00
kd-11 0fd888a42e vk: Fix DRGB8 format 2017-03-06 18:56:46 +03:00
kd-11 1e71285de8 gl/vk/dx12: Implement forced channel remapping
gcc fix
2017-03-06 14:34:29 +03:00
Nekotekina a2200bd01e Speculative fix for fmt::format 2017-03-05 21:42:54 +03:00
Nekotekina 9a9455a696 Fix #2462 2017-03-05 21:42:27 +03:00
Nekotekina 19a698682b Compilation fix (mingw) 2017-03-05 19:00:08 +03:00
Nekotekina 3baf79f929 ror64 added 2017-03-04 17:34:59 +03:00
Nekotekina 74d47943e9 sceNpDrmVerifyUpgradeLicense fixed 2017-03-04 17:14:51 +03:00
Nekotekina d9c78cf495 bf_t fix 2017-03-04 17:01:31 +03:00
Nekotekina 8e4a09d9e5 cellFsSdataOpenByFd draft
LLE-compatible implementation
lv2_file::make_view implemented
2017-03-04 16:54:49 +03:00
Wilfried Rabouin 67ac8bf070 PPUInterpreter: Fix undefined behavior of left rotate functions (#2469)
* PPUInterpreter: Fix undefined behavior of rol8 and rol16 with inline assembly

* PPUInterpreter: Fix undefined behavior of rol32 and rol64

* PPUInterpreter: Change left rotate functions to inline functions and move to types.h
2017-03-04 16:41:40 +03:00
Chocobo1 ef5225b776 TravisCI improvements (#2460)
* TravisCI: cleanup indentation

2 spaces for indentation

* TravisCI: make jobs drop to 3

TravisCI allocates 2 cpus per build instance

* TravisCI: move package installation to apt addon block

* TravisCI: make pip install to user directory

Also disable sudo for faster bootup

* TravisCI: expand if condition to multiple lines

Also remove outdated comment
2017-03-04 16:22:46 +03:00
Nekotekina 48b0583866 Default LLE option 2017-03-03 01:40:27 +03:00
Chocobo1 f528aada24 TravisCI: use ccache (#2448) 2017-03-03 00:49:42 +03:00
kd-11 1f45f05f8d Merge pull request #2447 from kd-11/cache_invalidation_fix
gl/vk/cache: Fix invalidating intersecting and overlapping memory regions
2017-03-01 14:44:14 +03:00
kd-11 b8fcbb68b0 gl/vk/cache: Fix invalidating intersecting and overlapping memory regions
whitespace fix
2017-03-01 14:00:06 +03:00
kd-11 4ab9a2a3a8 Merge pull request #2391 from kd-11/rsx_surface_tests
gl/vk/rsx: Improve texture cache
2017-03-01 10:36:03 +03:00
kd-11 85c0219aed vk: Fix cache range computation 2017-03-01 00:40:53 +03:00
kd-11 10e218e224 Fix linux build (travis-ci) 2017-03-01 00:40:52 +03:00
kd-11 69d044cd8d gl: Relax requirement to EXT_DSA from ARB_DSA to better support linux 2017-03-01 00:40:51 +03:00
kd-11 7062efeb3e gl: Fix a fence deadlock in fence::wait_for_signal
gl: Fix potential race condition when executing local work queue
2017-03-01 00:38:22 +03:00
kd-11 cee53fcecf gl: Ensure correct sized pbo is created upon reset 2017-03-01 00:16:55 +03:00
kd-11 ef8e92cbe3 gl: Change clear timing to immediate
gl: Handle cell write to locked RTT region

addendum: Fix buffer locking (personal 4)
2017-03-01 00:16:55 +03:00
kd-11 7c73c3b75c rsx/gl: Minor refactoring; prepare vulkan backend 2017-03-01 00:16:55 +03:00
kd-11 1e826f5ccf rsx: Minor optimization (tangible boost) 2017-03-01 00:16:55 +03:00
kd-11 96561c16ad gl: Rewrite texture cache
gl: scale downloaded RTT images
2017-03-01 00:16:55 +03:00
clienthax bd85f23ed9 Stub sys_gamepad ycon interface (#2435)
* Attempt to add sys_gamepad...

* Stub ycon methods

Signed-off-by: clienthax <clienthax@gmail.com>
2017-02-28 19:15:11 +03:00
Ani 557e1c3694 Fix cellDiscGameGetBootDiscInfo (#2430)
cellDiscGameGetBootDiscInfo is called by non-disc games for some reason.
That wasn't accounted for and therefore it would try to read PARAM.SFO
from an unmounted path and throw an access violation.

Tested with NBA Live 08 Demo NPUB90029, probably fixes similar games as
well
2017-02-28 18:42:45 +03:00
Nekotekina c785b14c18 LLVM fix 2017-02-28 17:16:32 +03:00
Nekotekina 3751d5d5c1 Fixed VFS initialization order
Fixed RAP location for SELF
Fixed custom config loading
2017-02-28 16:18:49 +03:00
Nekotekina 45bb51ded8 unpkg improved
Initial content_type parsing
Added PSP2 support
2017-02-28 16:18:48 +03:00
Jake c3b424eb11 rsx: image_in fix for clipx/y (#2440) 2017-02-28 16:21:07 +08:00
Ani 01ef9ecca4 sceNp: Fix ExitSpawn, Implement VerifyUpgradeLicense (#2428)
* sceNp: Fix ExitSpawn and ExitSpawn2

Fixes sceNpDrmProcessExitSpawn and sceNpDrmProcessExitSpawn2
functions

The problem was that first argument klicensee was missing, therefore
shifting every other argument out of place and throwing an access
violation at the end.

* Use npDrmIsAvailable on sceNpDrmProcessExitSpawn

Tries to decrypt DRM file with provided klicensee

* Implement sceNpDrmVerifyUpgradeLicense

Implements sceNpDrmVerifyUpgradeLicense / sceNpDrmVerifyUpgradeLicense2
2017-02-26 23:44:48 +03:00
Nekotekina 0eb6bf6a67 LLVM: splitting and caching 2017-02-26 20:14:18 +03:00
kd-11 4aab8db420 Merge pull request #2426 from kd-11/gl_rsx_wip
Implement BRB opcode
2017-02-26 14:42:01 +03:00
kd-11 9263999ad1 [rsx/vp] Improve BRB opcode implementation
fix merge issues
2017-02-26 10:17:34 +03:00
Ani 4d9b56c7f1 libnet: recvfrom() fix (#2427)
Prevents emulator crash when invalid socket is provided to the function
2017-02-25 23:27:31 +00:00
Nekotekina d0afef47f8 LLVM: block borders fixed 2017-02-25 21:30:28 +03:00
Nekotekina af53ce6f76 Stack overflow constrained 2017-02-25 19:29:31 +03:00
Nekotekina c0589cab05 Minor fix (linux) 2017-02-24 19:56:59 +03:00
Nekotekina f35babad98 shared_mutex fix (linux) 2017-02-24 18:48:53 +03:00
Nekotekina 8369cb2af6 Complex STOP 0x0 hack 2017-02-24 16:57:09 +03:00
Nekotekina 07d49b1bd8 sys_spu_thread_send_event fix 2017-02-24 16:57:09 +03:00
Nekotekina 5c8aab7917 Disable PPU interpreter (precise) 2017-02-24 16:57:09 +03:00
georgemoralis 14093c86a9 load config.yaml settings in a new configpergame 2017-02-24 16:55:27 +03:00
georgemoralis e153df4d5b pergameconfig : create directory if not exists 2017-02-24 16:55:27 +03:00
georgemoralis 3e0c356b0b per game config.yml (#2418) 2017-02-23 18:08:52 +03:00
Ani 5fce74a2a6 Hides D3D12 renderer on not supported OSes (#2416)
Since Windows 10 is the only system supporting it there's no point in it being listed on other OSes. 
Should prevent users reporting D3D12 isn't working on their non-w10 OSes.
2017-02-22 22:27:35 +00:00
Nekotekina 7c418f7ea5 PPU: block info fix 2017-02-23 00:35:29 +03:00
Nekotekina dac72ff371 Automatic dev_* dir creation 2017-02-22 17:29:10 +03:00
Nekotekina baf22527b0 Ditch fs::get_executable_dir 2017-02-22 17:17:26 +03:00
Nekotekina 4cba60b27f Cache decrypted EBOOT.BIN 2017-02-22 15:21:30 +03:00
Nekotekina 5e539f71e6 Prefer EBOOT.BIN 2017-02-22 13:23:21 +03:00
Nekotekina 9000407a77 cpu_thread::test_state added
lv2_obj::sleep adjustment
synchronization fixes
2017-02-22 13:23:21 +03:00
Nekotekina 4b6f8d2f62 fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
Nekotekina 688097faa9 lf_spsc, lf_mpsc added 2017-02-22 12:57:08 +03:00
Nekotekina f08579d201 Log timestamp added 2017-02-22 12:56:34 +03:00
Jake 47fdaf6902 Improve cellPngDec (#2394)
* Improve cellPngDec
- ReadHeader and SetParam corrected
- Partial loading Implemented
- Interlace Support added
- Improve error handling

* Use custom exception

* Change to catch ref
2017-02-19 14:59:49 +03:00
kd-11 22c0f0d635 Merge pull request #2405 from jarveson/imagein-fix
Fix nv3089_image_in
2017-02-18 15:36:45 +03:00
Jake a886e28f87 Fix nv3089_image_in
- Restrict clip_x/y
- Remove double offset addition
2017-02-17 18:33:56 -06:00
Ani 65104b5909 Rough implementation of GCM_CONTEXT_DMA methods
Rough implementation of GCM_CONTEXT_DMA methods.
Fixes #1487
2017-02-17 22:35:28 +03:00
Ani 5605b4ee70 Fixes #2399
Defaults dGPU on NVIDIA Optimus systems and requests High Performance
mode on AMD systems.
2017-02-17 02:07:42 +03:00
Nekotekina 3ecba8e57f Fix #2397 2017-02-16 17:14:29 +03:00
flash-fire 0c8bda4f41 Simplify the popup menu. You can reuse the popup menu. So, no need to create/delete each time. Also, deleting stuff from a for each iterator is generally a bad idea. 2017-02-16 12:14:54 +03:00
Cornee Traas 458dbbd15d PS3UPDAT.PUP installer (#2386)
* Add PUP loader

* Add .tar loader and update .pup loader

* Add extract method + offset to TAR loader

Also adds error checking + operator bool overload

* Add firmware decryption keys to key vault

* Initial seperation of SELFDecrypter

This seperates SELFDecrypter into itself and SCEDecrypter.
SCEDecrypter contains the logic to decrypt any file with an SCE Header.
SELFDecrypter inherits from SCEDecrypter and contains the code
specifically to do with ELF. DecryptData could be deduplicated more.

* Add "Install Firmware" option to tools menu

* SCEDecrypter: put each segment in own file

Also, const-correctness, adjusted buffer size and better error handling

* More SELFDecrypter refactoring

* Compile fix

* Add messageboxes to firmware install

* Add progress bar to firmware install
2017-02-16 10:15:00 +08:00
Nekotekina b1aa87b515 Busy waiting added 2017-02-16 00:13:55 +03:00
B1ackDaemon b637bd3866 Merge pull request #2390 from georgemoralis/master
Implemented cellDiscGameGetBootDiscInfo
2017-02-15 12:57:31 +02:00
gmoralis b4557789f8 Implemented cellDiscGameGetBootDiscInfo 2017-02-15 10:49:18 +02:00
Ani 63169d7679 Nekotekina: Fix loading nonexistent libs
Nekotekina's fix for preventing loading nonexistent libs
2017-02-15 02:47:54 +03:00
georgemoralis 5d705c0e9c fix up an issue with sceNpTrophyCreateContext (#2382) 2017-02-14 20:46:56 +03:00
Zangetsu38 682924b51a D3D12: add DXGI_FORMAT_B8G8R8A8_UNORM missing (#2385) 2017-02-15 00:29:43 +08:00
Nekotekina 598c90f376 PPU thread scheduler 2017-02-13 22:26:11 +03:00
Nekotekina e4962054a4 LLVM: add check state 2017-02-13 20:51:56 +03:00
Nekotekina 436c245d13 Remove unused code 2017-02-13 18:33:31 +03:00
Nekotekina 8891d85f75 Hack for 0x0 2017-02-13 18:32:54 +03:00
Nekotekina 763550c472 0x2c8..0x2fc 2017-02-13 17:50:04 +03:00
Nekotekina d2ddb9882f SPU: IRET, SN event 2017-02-13 16:29:32 +03:00
Nekotekina 64ac6a59c4 REG_FUNC simplified 2017-02-13 16:29:32 +03:00
Nekotekina acd9d6ff24 Stub some modules 2017-02-12 21:35:55 +03:00
Nekotekina f4b95c0226 PPU analyser improved 2017-02-12 21:12:08 +03:00
Nekotekina 177084b1f4 cellSysutil functions
E1EC7B6A implemented
2017-02-12 21:03:08 +03:00
Nekotekina aff0484ea2 Stub some functions 2017-02-12 02:55:09 +03:00
Nekotekina ef1eff6d48 File: handle EACCES 2017-02-12 02:55:09 +03:00
clienthax b407d12ed1 Make APP packages bootable - from BlackDaemon (#2368) 2017-02-11 22:11:04 +03:00
Nekotekina e8bfce4ebd decrypt_self() function
Fixed SPU self decryption
Fixed PSV debug self load
2017-02-11 21:36:48 +03:00
Nekotekina be5f780977 fs::memory_stream fixed
seek() allows any offset
read() cannot overflow
2017-02-11 19:27:49 +03:00
Nekotekina 9e39c8cd64 fs::make_stream template 2017-02-11 19:05:35 +03:00
Nekotekina 3356a76c9b PPU fix 2017-02-11 17:17:07 +03:00
kd-11 e29747170f Merge pull request #2357 from kd-11/master
RTT shader access fix
2017-02-11 15:58:26 +03:00
kd-11 d6159a35aa gl/vk/dx12: Fix texture scaling on unnormalized rtt access 2017-02-11 15:45:59 +03:00
raven02 0019ea28c3 GUI: not displaying _INSTALL , _DATA and _GAMEDATA in gameviewer (#2364) 2017-02-11 16:50:48 +08:00
Nekotekina e899de88ff Log empty functions 2017-02-11 02:43:31 +03:00
Nekotekina bb111d325f memory fix 2017-02-10 23:27:58 +03:00
Zangetsu38 73906f9f29 d3d12: add x1r5g5b5_z1r5g5b5 and cleanup in D3D12Formats.
Add info in BufferUtils for log.
2017-02-10 22:04:45 +03:00
Nekotekina b20d7ff48c PPU breakpoints resurrected
Now with zero overhead
2017-02-10 16:33:22 +03:00
Nekotekina 8262d56574 PPU interpreter improved 2017-02-10 16:33:22 +03:00
Nekotekina 257b9a2015 Debugger fix
Crash fixes
GUI fixes
Debug enhancements
2017-02-10 16:33:22 +03:00
magiruuvelvet ff07595519 CMake: fix linkage on Linux, missing libdl 2017-02-10 16:24:31 +03:00
georgemoralis 6023794081 Joystick support using mmsystem library on windows (#2355)
* Joystick support using mmsystem library on windows

* fixed signed/unsigned issues with axes

* joystick buttons are now configurable
2017-02-10 15:28:00 +03:00
raven02 a1189fa37a finding from @3141card on PS3 console 2017-02-08 23:33:43 +03:00
raven02 5a2a2f49ed add missing LV2 error code 2017-02-08 23:33:43 +03:00
Ani 6c372d1781 cellL10n: Small adjustements (#2320)
l10n: Partial jstrnchk
l10n: SBCSstoUTF8s
l10n: Replace fmt::throw_exception() for cellL10n.todo() and
return ConversionOK for String methods, 0 for character methods
and the character itself for specific methods;
2017-02-08 03:25:10 +03:00
Oil 1669d0fdbd Minor changes (#2352)
* More initial values for rsx method registers

* Implemented spu decrementer event

* Remove u32 cast
2017-02-07 23:59:59 +03:00
Nekotekina 47b4c649f1 PPU fixes 2017-02-07 16:37:30 +03:00
Nekotekina ead67d8e67 Minor changes
Fix psv loader
2017-02-07 16:37:30 +03:00
☠Emulator_Team☠ 8c4ba3257c Some changes (#2350)
cellSysutilAvc2: Use UNIMPLEMENTED_FUNC macro instead of fmt::throw_exception.
2017-02-07 15:28:19 +03:00
ikki84 05c4aa5017 cellMsgDialogOpen: Go further using cellMsgDialogOpen2. (#2345)
Notes:
Needs proper implementation (!)
The functions shows similarities but the bits in argument "type" may vary a little.
Comparing both functions but testing in NPJA00014 I believe it could be acceptable until it be implemented properly

Feel free to reject if it´s not allowed

Update cellMsgDialog.cpp
2017-02-07 13:00:19 +03:00
raven02 f84b2f072f D3D12: add missing logic set 2017-02-06 12:34:20 +03:00
ikki84 9b122e5449 cellMusic.cpp Change Throw Exception into UNIMPLEMENTED_FUNC
Also return CELL_OK in function until the it become properly developed.
2017-02-05 19:39:21 +03:00
Nekotekina 246b9f3182 CHECK_EMU_STATUS removal 2017-02-05 17:35:27 +03:00
Nekotekina bf6854d121 LV2_LOCK removed 2017-02-05 16:35:10 +03:00
Nekotekina eebd48e51d cellHddGameGetSizeKB w/a 2017-02-05 16:07:26 +03:00
Nekotekina 9767cc84b0 16b atomic load fix 2017-02-05 15:49:51 +03:00
Nekotekina 11b0b6958f sys_spu diag 2017-02-05 15:48:11 +03:00
Nekotekina cb1f30e9d2 Report fixup 2017-02-05 03:06:05 +03:00
Nekotekina ec943b38a2 sys_spu... 2017-02-05 02:26:57 +03:00
Nekotekina 68f0393cf3 sys_interrupt... 2017-02-04 20:39:04 +03:00
Nekotekina fe26db4d36 idm::last_id cleanup 2017-02-04 20:39:04 +03:00
Nekotekina e3e4decabf sys_timer... 2017-02-04 20:39:04 +03:00
Nekotekina 6537909fd2 sys_event_queue... 2017-02-04 20:39:04 +03:00
Nekotekina 26ced19e18 sys_event_flag... 2017-02-04 20:39:03 +03:00
Nekotekina 3d85a89cc9 sys_lwcond, sys_lwmutex 2017-02-04 20:39:03 +03:00
Nekotekina 16944b0c4c sys_cond, sys_mutex 2017-02-04 20:39:03 +03:00
Nekotekina c4cc3ad81e sys_rwlock... 2017-02-04 20:39:03 +03:00
Nekotekina 0674a58502 idm::check extended
idm::check_unlocked
idm::find_unlocked
idm::get_unlocked
2017-02-04 20:39:03 +03:00
O1L a809f33418 GL: try to skip incorrectly prepared FBO's. 2017-02-04 19:32:54 +03:00
O1L bf33a1827c Set default values for NV4097_SET_SURFACE_FORMAT register 2017-02-04 19:32:54 +03:00
O1L 57ef6dae91 Implemented cellGcmSetDefaultCommandBufferAndSegmentWordSize 2017-02-04 19:32:54 +03:00
Yukarin 758f1bcdee Files clean up 2017-02-03 21:15:46 +03:00
Yukarin fa6fd5980e Fix rpcs3qt Linux build 2017-02-03 21:15:46 +03:00
Robbie 3762f1e50d Make RPCS3 compatible with QT5.8 (#2330) 2017-02-03 11:20:23 +03:00
ikki84 5aaee670d1 Update ErrorCodes.h (#2332) 2017-02-03 02:10:16 +03:00
Ani 9916f0e5c5 [O1L] cellVideoOut: X8B8G8R8 fix
O1L's fix for cellVideoOut.
2017-02-02 21:15:40 +03:00
gmoralis 9eba0ac58c proper error code when file not found . This should fix issue #1923 at least bomberman works 2017-02-01 14:22:30 +03:00
Zangetsu38 13493ec051 Add Patreon link on about dialog (#2310) 2017-02-01 12:37:59 +08:00
Nekotekina b7a7a5c582 #2314 fix 2017-01-31 20:37:02 +03:00
Nekotekina 213527ca71 sys_semaphore... 2017-01-31 19:36:17 +03:00
Nekotekina dc7ac22f84 sys_ppu
LV2_LOCK removal
error_code introduction
2017-01-31 18:03:09 +03:00
kd-11 16d1577722 Merge pull request #2312 from Zangetsu38/d3d12
rsx: Add support for CELL_GCM_CONTEXT_DMA_MEMORY_HOST_BUFFER
2017-01-31 17:09:46 +03:00
Zangetsu38 bd6a7dea7e rsx: Fix error context dma 2017-01-31 14:37:31 +01:00
Nekotekina 6433eebe1e IdManager fix 2017-01-31 15:57:32 +03:00
Ani 35b7cf4c98 Misc changes (#2309)
AppVeyor: Improve artifact name
Travis: Update notification email
README: Fix forum link and remove coveralls
sceNp2: Use UNIMPLEMENTED_FUNC macro instead of fmt::throw_exception
VK: Fix pathing for linux
AboutDialog: Fix forum link
2017-01-31 01:16:47 +03:00
Nekotekina c733d03525 cellVdec mem limit 2017-01-30 01:50:20 +03:00
Nekotekina aef5113d49 Fix #2300 2017-01-29 22:52:07 +03:00
Nekotekina b21fce4d6f IdManager improved
lv2_obj for kernel objects
Simple lookup (vector)
Another idm API refactoring
2017-01-29 21:37:04 +03:00
Nekotekina be8d8ded3f replace high_resolution_clock 2017-01-29 19:52:19 +03:00
Nekotekina a5a2d43d7c Thread.cpp refinement
Hide thread mutex
Safe notify() method
Other refactoring
2017-01-29 19:52:19 +03:00
Zangetsu38 da878c36bd fix osk dialog (#2302) 2017-01-29 13:21:58 +08:00
Ryan Gonzalez 11e2965b5c Switch to always using a steady clock (closes #2200) 2017-01-29 03:07:08 +03:00
Nekotekina 4203f53b67 IdManager bugfixed 2017-01-28 17:59:43 +03:00
Nekotekina d4c3905355 Debug build fix 2017-01-28 15:32:45 +03:00
Nekotekina 307da1fe39 Fixed fs::file::open 2017-01-28 13:11:06 +03:00
Nekotekina 44b2df27ea FPS counter fix 2017-01-28 03:21:11 +03:00
Nekotekina 5ee0cea672 cellAudio fix 2017-01-28 03:21:11 +03:00
Nekotekina df6607e236 Minor fixes 2017-01-28 03:21:11 +03:00
Nekotekina e32c49c12c vcxproj fix 2017-01-28 03:21:11 +03:00
Nekotekina 8693031b06 cellVdec: minor fix 2017-01-28 03:21:10 +03:00
Ryan Gonzalez b644d5b2ae Add logic_set support to VKGSRender 2017-01-28 03:20:30 +03:00
Ani 5e8852af80 sceNp: Register missing functions (#2291)
Registers missing named functions exported from sceNp on firmware 4.76
2017-01-27 20:17:34 +03:00
Zangetsu38 b6f8eface7 Register missing cellSysutil and sysPrxForUser function. 2017-01-27 17:27:22 +03:00
Cornee Traas fe23e0cc6e Un-malloc Crypto 2017-01-27 00:38:58 +03:00
Nekotekina bdca52a95d cellVdec: 2997/50 support 2017-01-26 20:01:16 +03:00
Nekotekina 33d2618e5b cellOskDialog fixes 2017-01-26 20:01:16 +03:00
Nekotekina 2bc8723824 cellVdecDecodeAu mode implemented 2017-01-26 20:01:16 +03:00
Nekotekina 4ecf05aa13 cellFsUtime implemented 2017-01-26 20:01:16 +03:00
Nekotekina 1705638e25 MFVSCR error removed 2017-01-26 20:01:16 +03:00
Nekotekina 5db0f47710 lv2_fs_object fix 2017-01-26 04:22:15 +03:00
Nekotekina ee173dc3a2 IdManager fix 2017-01-26 04:22:15 +03:00
Nekotekina 591a6c8671 IdManager improved 2017-01-25 23:29:36 +03:00
Zangetsu38 6c189511af Fix corect number branch release llvm (#2285) 2017-01-25 20:32:55 +03:00
Nekotekina a06223b844 IdManager sugar 2017-01-25 04:43:12 +03:00
Nekotekina 9232ddf0ab Minor changes 2017-01-25 04:43:12 +03:00
Nekotekina 1c14d872a8 New shared_mutex
Experimental sync utils
New semaphore<>
New cond_variable
New owned_mutex
2017-01-25 00:38:07 +03:00
Nekotekina 98fc131d47 util::dynamic_import
Futex implementation
2017-01-25 00:38:07 +03:00
Nekotekina 8ad31d2559 Test 2017-01-25 00:38:07 +03:00
Ivan 46dde3f8f7 Fixes (#2279)
Fixed appveyor icon
PPUAnalyser fix
OSK dialog fix
2017-01-24 00:56:27 +03:00
O1L 8318eed068 Seems like sfunc and zfunc comparison constants used by NV4097_SET_DEPTH_FUNC and NV4097_SET_STENCIL_FUNC 2017-01-23 23:49:17 +03:00
O1L 778199ceb1 Added missing stencil op 2017-01-23 23:49:17 +03:00
O1L 6b48a72d42 GL: fixed user clip implementation 2017-01-23 23:49:17 +03:00
O1L 07a366b608 VP decompiler: fixed condition update flags using 2017-01-23 23:49:17 +03:00
Nekotekina d07ea31400 cellOskDialog fix 2017-01-23 21:25:29 +03:00
al0xf aa357b9ae8 Add OSK GUI (#2275)
* Initial commit of OSK GUI

Also handles character encoding, you can for instance input in Chinese.

* Fixes for osk gui
2017-01-23 20:14:12 +03:00
Nekotekina 78ecb115f3 LLVM: progress dialog 2017-01-22 22:44:26 +03:00
Nekotekina 6cf006b02b Linux build fix + instructions 2017-01-22 18:50:55 +03:00
Nekotekina 7a356d3294 is_leaf_function fix (Linux) 2017-01-22 18:50:55 +03:00
Ivan fb56c14853 LLVM fix (skylake) (#2269) 2017-01-21 23:40:37 +03:00
Ivan fbf8231642 PKG Installer fix (#2268)
Fix homebrew pkg
2017-01-21 16:06:28 +03:00
Ivan f881282a8b Update README.md (#2267)
Added discord server address
Added patreon link
2017-01-21 14:57:23 +03:00
Cornee Traas 435ef04c34 Bind SET_POLYGON_STIPPLE_PATTERN (#2259)
Causes MGS4 to boot a little bit further
2017-01-20 10:48:17 +08:00
al0xf f2ba41af46 Stub cellOsk (#2264)
* Stub cellOsk

Returns the word "rpcs3" as OSK input for now. Tested and working in
Terraria, Nier, and some homebrew. The next step would be to hook it up
to the GUI so the user can enter any text.

* Fix commit

* Fix formatting

* cellOsk improvements

* cellOsk improvements
2017-01-19 01:01:25 +03:00
AnnieL b4c77afdc4 Update LLVM on Travis
Should fix the issue with Travis (No available formula with the name "llvm36"). 
We're using 3.8 so there's no reason for Travis to use 3.6.
2017-01-18 18:23:52 +03:00
AnnieL 2d9e02b0a7 Check if gcc version is below 5.1 or equal to 6.1
Outputs a fatal_error if a version of gcc below 5.1 or 6.1 is being used.
#2236
2016-12-30 14:27:38 +03:00
kd-11 9e84804eb0 Merge pull request #2237 from kd-11/gl_rsx_wip
RSX/GL: Fix common vertex program decompiler bug; fix broken dxt mipmaps on openGL
2016-12-15 20:26:13 +03:00
kd-11 fb5df32990 rsx/vs: decode sca ops after vec ops 2016-12-15 14:36:28 +03:00
kd-11 a1e725ffeb gl: Decode dxt textures to a staging buffer 2016-12-15 14:36:28 +03:00
kd-11 9cbecbd8cb Merge pull request #2234 from itmo153277/master
Allow UE3 games to startup
2016-12-15 14:34:30 +03:00
Viktor Ivanov 1a4b5413bd Log call to cellGameDataGetSizeKB 2016-12-05 21:47:23 +03:00
itmo153277 124f5d0097 Allow UE3 games to startup 2016-12-05 20:35:05 +03:00
Ivan 684089ba81 Relicense sceVideodec.h 2016-12-02 21:16:31 +03:00
Ivan b6bd02daf0 Add "License" section 2016-12-02 21:16:31 +03:00
kd-11 973bf5abdf gl: Disable overlay if required extension is not supported (#2212) 2016-10-20 11:20:45 +08:00
Yishuai Li 80a9abcfc8 fix type conflict with macOS (#2157) 2016-10-20 03:42:14 +03:00
kd-11 2c803dbe66 gl/vk: Bug fixes and improvements (#2206)
* gl: Only bind attrib textures on thread startup

* gl: Persistent mapped buffers

* gl: Fix emulated primitives in an inlined array

* gl: Do not re-update program information every draw call

* gl/vk: s1 type is signed normalized not unsigned normalized

* gl/rsx: Allow disabling of persistent buffers for debugging

gl: Large heap size is more practical

gl: Fix a bug with legacy opengl buffers

* gl/rsx: Allow emulation of unsupported attribute formats

* gl: Fix typos and remove dprints

gl: cleanup debug prints

* ui: Move the GL legacy buffer toggle to the left pane

* vk/gl: Fix cmp type, its range is [-1,1] not [0,1] SNORM_INT
2016-10-18 15:57:28 +08:00
kd-11 8454949eea gl/vk/rsx: Add a cross-platform overlay text; Minor perf improvements and rsx bugfixes (#2196)
* gl/rsx: Implement platform-agnostic text overlays

gl: Restore performance metrics using new text out helper

gl/rsx: Refactor text generation class

* vk: Enable text overlay

gl/vk: Polish overlay counters implementation

gl: Better resource shutdown for text writer

* gl: Optimization, do not rebind TIUs every frame. Speedup

* gl: Optimizations and improvements to vertex upload code

* gl/vk: Texture format swizzles

vk: Texture format fix

vk: Fix YX format swizzles

* rsx: Decode vertex texture index
2016-10-11 08:55:42 +08:00
kd-11 7a9841bb2a gl/vk/dx12: Fix depth reconstruction bug; Fix sampler parameters (#2188)
vulkan: Fix duplicated code bug

fix rebase
2016-10-04 21:51:40 +08:00
Melissa Goad 22b1400018 Revamp PFIFO command submission emulation (#2179) 2016-10-01 22:13:15 +03:00
raven02 44b8556dc6 Vulkan: fix G8B8 texture swizzle (#2181) 2016-10-01 17:02:10 +08:00
Ivan a342107021 Paypal link removed 2016-10-01 01:21:43 +03:00
kd-11 1c9718389f gl/vk: Vertex attribute uploading and texture swizzle fixes (#2174)
* gl/vk: Properly upload vertex attributes

* vk: Fix cmp type

* vk: Remap all texture formats
2016-09-29 15:16:00 +08:00
kd-11 5430e1d310 rsx/gl/vk/dx12: Add emulated texture fetch for depth read (#2173)
* rsx/gl/vk/dx12: Add emulated texture fetch for depth read

gl/vk/dx12: Simplify reinterpretation equation

* gl: Remove unnecessary re-swizzle

* glsl: explicitly cast uint to float
2016-09-29 14:54:32 +08:00
kd-11 9abb908226 vk: Add a subpass dependancy (#2172) 2016-09-28 22:12:52 +08:00
kd-11 38562155d4 gl/vk: Flip wpos if origin != top 2016-09-28 07:22:45 +08:00
kd-11 4f74cbe510 gl: Reverse cull face when origin == top (#2161) 2016-09-27 15:34:01 +08:00
raven02 528b2d6c7b GL/Vulkan: not discard fragment when hits NEVER comparsion (#2156)
GL/Vulkan: return no operation when comparison is never
2016-09-26 21:59:38 +08:00
kd-11 7884356e90 gl/vk: Bug fixes and improvements (#2155)
* gl: Fix broken buffer reserve computation

* gl: Texture format fixes

* gl: Two sided lighting

* gl: Always update glsl output registers

* gl: Simplify vertex input declaration

* vk: Always write output registers

* vk/gl: swizzle component read on depth textures

* gl/vk: Use proper MVP matrix

gl: fix broken mvp when window_origin=top

* vk/gl: Move fragment operations block into the proxy function
2016-09-26 20:21:17 +08:00
raven02 38f35df7b6 DX12: enable alpha kill (#2158) 2016-09-26 18:38:52 +08:00
raven02 fcb853792d Typo fix (#2153) 2016-09-25 16:53:57 +08:00
Oil b72f6da853 Porting of DH's user clip implementation in gl (#2139)
* Porting of DH's user clip implementation in gl

* Tweak clang-format

* rsx: Move inline array to draw_clause structure.

* rsx: Use variant based draw commands.

* rsx: Dump DRAW_ARRAYS and DRAW_INDEX_ARRAYS.

* GL: old recompiler clean up (#2142)

* RSX texture refactor (#2144)

* gl/vk: Enable vertex texture fetch (#2127)

* gl: Enable vertex textures

* rsx: use textureLod instead of generic texture sample

* rsx: handle uploading of W32_X32_Y32_Z32

* gl: Re-enable proper shader logging

remove old logging method that overwrites single file

* gl: Declare texture_coord_scale for vertex samplers

* gl: texture remap fixes; enable remap for vertex textures

* gl: offset texture indices to base layer 16

* rsx: Fix W32_Z32_Y32_X32_FLOAT subresource layout

* vk: Enable vertex textures

* rsx: define special calls for vertex texture fetch

* gl: improved vertex texture fetch setup

* vk: Fix texture formats and component mapping

* vk: Implement vertex texture fetch functions properly

* vk/gl: proper fix for primitive restart index

revert inadvertent decompiler update

* gl: Disable filtering for vertex textures

* Hopefully fix appveyor build (#2148)

* GL/Vulkan: Bug fixes and improvements; alphakill for vulkan (#2146)

* vk: Zero-initialize some more structs

* gl: Clean up fragment program generation code

* vk: Enable alpha kill

* vk: Fix surface clear; redirect output for surface_type:b

* vk: Tie renderpass to program object to avoid incompatible passes

* vk: Properly compute descriptor pool size (#2150)

* rsx: Set default attribute format to float.

* rsx: vertex attribute size is 1 again for CMP, let backend handles this formats properties.

* rsx: Move printing function in a separate header/cpp

* Porting of DH's user clip implementation in gl
2016-09-24 18:21:41 +08:00
vlj 623ddd966c Merge pull request #2140 from vlj/rsx-refactor
Rsx refactor
2016-09-22 16:25:33 +02:00
vlj 9ff52cf063 rsx: Move printing function in a separate header/cpp 2016-09-22 15:44:59 +02:00
vlj 8f5e94c155 rsx: Set default attribute format to float. 2016-09-22 15:44:59 +02:00
vlj 6b7ce37374 rsx: vertex attribute size is 1 again for CMP, let backend handles this formats properties. 2016-09-22 15:44:59 +02:00
kd-11 66e57ae19b vk: Properly compute descriptor pool size (#2150) 2016-09-22 16:06:57 +08:00
kd-11 0d207a6c0d GL/Vulkan: Bug fixes and improvements; alphakill for vulkan (#2146)
* vk: Zero-initialize some more structs

* gl: Clean up fragment program generation code

* vk: Enable alpha kill

* vk: Fix surface clear; redirect output for surface_type:b

* vk: Tie renderpass to program object to avoid incompatible passes
2016-09-21 21:41:29 +08:00
Danila Malyutin 0b080aeefc Hopefully fix appveyor build (#2148) 2016-09-21 17:34:38 +08:00
kd-11 867e9210d7 gl/vk: Enable vertex texture fetch (#2127)
* gl: Enable vertex textures

* rsx: use textureLod instead of generic texture sample

* rsx: handle uploading of W32_X32_Y32_Z32

* gl: Re-enable proper shader logging

remove old logging method that overwrites single file

* gl: Declare texture_coord_scale for vertex samplers

* gl: texture remap fixes; enable remap for vertex textures

* gl: offset texture indices to base layer 16

* rsx: Fix W32_Z32_Y32_X32_FLOAT subresource layout

* vk: Enable vertex textures

* rsx: define special calls for vertex texture fetch

* gl: improved vertex texture fetch setup

* vk: Fix texture formats and component mapping

* vk: Implement vertex texture fetch functions properly

* vk/gl: proper fix for primitive restart index

revert inadvertent decompiler update

* gl: Disable filtering for vertex textures
2016-09-20 22:23:56 +08:00
raven02 77f8ce503d RSX texture refactor (#2144) 2016-09-19 09:25:49 +08:00
raven02 530ea688e4 GL: old recompiler clean up (#2142) 2016-09-18 13:19:26 +08:00
vlj 11a442272d Merge pull request #2112 from vlj/rsx-refactor
Rsx refactor: Use variant for draw commands.
2016-09-17 23:53:59 +02:00
vlj f87e396958 rsx: Dump DRAW_ARRAYS and DRAW_INDEX_ARRAYS. 2016-09-17 23:37:52 +02:00
vlj 8d54bcbc0d rsx: Use variant based draw commands. 2016-09-17 23:37:52 +02:00
vlj 03c86ae43b rsx: Move inline array to draw_clause structure. 2016-09-17 23:37:52 +02:00
vlj ce21db2ce3 Tweak clang-format 2016-09-17 23:37:52 +02:00
Oil 153a2d2b40 Fixed fog and alphakill implementation in glsl (based on DH's old commits) (#2137)
* Fixed NV4097_SET_COLOR_CLEAR_VALUE

* Fixed fog and alphakill implementation in glsl (based on DH's old commits)
2016-09-14 22:47:53 +08:00
Oil e73fce2d60 Fixed NV4097_SET_COLOR_CLEAR_VALUE (#2135) 2016-09-13 02:28:34 +03:00
vlj d43edb19d2 Merge pull request #2134 from vlj/dx12-fix
Dx12 fixes
2016-09-12 20:38:56 +02:00
vlj 14205d3d1c d3d12: CMP vertex format has 4 members.
Fix 1878
2016-09-12 00:20:11 +02:00
vlj 30b804e0bc d3d12: Fix a potential race condition. 2016-09-12 00:20:10 +02:00
vlj 153f1cc50a d3d12: Always set transform constant when debug output is enabled. 2016-09-12 00:20:10 +02:00
raven02 fc3179b698 DX12: temporary disable vertex base index check (#2128) 2016-09-07 09:26:01 +08:00
raven02 d4a55f4b06 Vulkan: enable cull face again (#2124)
* Vulkan: enable cull face again

* minor fix
2016-09-06 09:43:27 +08:00
raven02 03a5b5be1a DX12: Align to multiple of 4 block for DXTC format (#2125) 2016-09-05 08:47:45 +08:00
raven02 ad39615141 Revert "RSX: fix unknown vertex base type" (#2122) 2016-09-04 18:29:21 +08:00
raven02 691d87978b RSX: fix wrong format 0x9b (#2121) 2016-09-04 15:23:43 +08:00
raven02 ebf54d6acd RSX: fix unknown vertex base type (#2120) 2016-09-04 14:36:37 +08:00
Nekotekina 5f15c661c6 .clang-format restored 2016-08-28 12:35:56 +03:00
vlj c0ab0dee6b Merge pull request #2101 from vlj/rsx-refactor
Rsx refactor: Some cleanups
2016-08-27 18:21:16 +02:00
vlj 73e50b970d Remove settings UI change that accidently slipped in. 2016-08-27 15:40:41 +02:00
vlj 11858dce1a rsx: Vertex array attributes don't need to be stored outside of regs. 2016-08-27 15:40:41 +02:00
vlj a64053fd68 rsx: Remove some unused code. 2016-08-27 15:40:41 +02:00
vlj 1ede5cbc4c Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
raven02 bb66b97251 GL: minor fixes (#2105)
* Minor fixes

* temporary disable 2-sided lighting

* Disable user clip planes until they are properly handled
2016-08-27 14:12:44 +08:00
raven02 6e07e07cd0 GL: enable 2-sided lighting (#2103) 2016-08-27 00:26:23 +08:00
raven02 a270ac7f02 GL: re-use common fp/vp decompiler (#2100) 2016-08-26 22:23:23 +08:00
vlj 7f3cb4d3c9 Merge pull request #2084 from vlj/rsx-refactor
RSX: Puts vertex buffer in array and in register in a variant type.
2016-08-25 21:14:51 +02:00
Vincent Lejeune 42b518cf7e rsx: use range for vertex buffer attribute. 2016-08-24 21:58:59 +02:00
Vincent Lejeune c24fba89e8 Add variant.hpp from mapbox 2016-08-24 21:58:59 +02:00
raven02 5b225ad59f GL: ignore texture upload if invalid dimension found (#2097) 2016-08-24 21:19:16 +08:00
kd-11 8ebe9d7dc2 gl: Dont use hard assertions on error, driver reporting is so much better (#2094) 2016-08-24 17:31:27 +08:00
kd-11 9beb2d8ae0 vk/rsx: Bug fixes (#2092)
* vk: fix separate front and back lighting

* vk: Inlined arrays can have emulated primitives too!

* vk: Use float input attribs for better compatibility

* vk: Free resources during shutdown
2016-08-24 08:50:07 +08:00
raven02 12099b3144 RSX: fix invalid format (0x1) (#2088) 2016-08-24 02:08:05 +08:00
raven02 2aa2c1811f Vulkan : add structure type for color blend state (#2091) 2016-08-23 19:07:51 +08:00
raven02 af1ff4439d RSX: fix wrong format 0x9c (#2087) 2016-08-23 16:18:58 +08:00
raven02 51bdf1e3ed DX12: fix invalid dimension (#2086)
DX12: workaround invalid texture dimension
2016-08-23 11:06:01 +08:00
raven02 d7a899f984 Vulkan : refine 2-sided lighting approach (#2083) 2016-08-23 08:24:22 +08:00
raven02 707523c679 Vulkan: set ColorBlendState info (used by logicOp) (#2080)
* Vulkan: set ColorBlendState info (used by logicOp)

* fix attachmentCount
2016-08-22 23:14:32 +08:00
raven02 e04de77f82 Vulkan : Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE (#2081) 2016-08-21 18:18:26 +08:00
raven02 be9cebbc8f Workaround id_min/max (#2079) 2016-08-20 21:27:50 +08:00
Nekotekina e3bc2273d3 fs::dir improved
FindFirstFileExW used
Immediate directory read
2016-08-18 15:14:08 +03:00
Nekotekina c20756136a Minor diagnostic added 2016-08-18 13:29:53 +03:00
Nekotekina 066e3006bf cellGameCreateGameData fixed
cellGameDataCheck fixed
PARAM.SFO creation fixed
2016-08-17 21:59:42 +03:00
Nekotekina bbb0effe23 Minor fixes
cellSyncMutexTryLock fixed
2016-08-17 19:50:20 +03:00
Nekotekina ad174eb12c error_code implemented
Reports based on formatting system
ppu_error_code removed
arm_error_code removed
2016-08-16 18:57:44 +03:00
Nekotekina 1c33c012ad ERROR_CODE macro removed 2016-08-15 19:18:05 +03:00
Nekotekina 3c82e1a58d Silly macro removed-3 2016-08-15 18:30:33 +03:00
Nekotekina dbcb5df172 WRAP_EXPR macro removed 2016-08-15 17:11:45 +03:00
Nekotekina dafb6b5c92 %p fmt fix 2016-08-15 16:57:51 +03:00
Nekotekina 84d0d396ed EXPECTS usage removed 2016-08-15 16:29:38 +03:00
Nekotekina 56b9b38c9c verify() fix 2016-08-15 14:59:19 +03:00
Nekotekina 05fb57baff VERIFY macro removed 2016-08-15 03:13:31 +03:00
Nekotekina cc46f2d7e6 LOG macro improved 2016-08-15 00:04:42 +03:00
Nekotekina 1f3433464c ENSURES usage removed 2016-08-14 22:41:01 +03:00
Nekotekina b0f5796c90 New narrow() implementation 2016-08-14 20:28:56 +03:00
Nekotekina 0f87c4485d Silly macro removed-2 2016-08-14 18:19:42 +03:00
Nekotekina 5e0489dcc0 cpu_init removed 2016-08-14 18:07:34 +03:00
Nekotekina 949200cd3e Type hacks removed 2016-08-14 18:07:32 +03:00
Nekotekina 2d512121f1 XAudio2.8+ fix 2016-08-12 23:45:02 +03:00
Nekotekina 7a2802a5e0 Silly macro removed 2016-08-12 19:31:28 +03:00
Nekotekina f0459e3891 .editorconfig added 2016-08-12 17:13:25 +03:00
Nekotekina 1fd8c50d95 .clang-format added 2016-08-12 14:32:57 +03:00
vlj 65fe9b0927 Merge pull request #2037 from vlj/rsx-refactor
Rsx: Remove vertex_draw_count (WIP)
2016-08-11 20:20:07 +02:00
Vincent Lejeune 619d605a9e rsx: remove vertex_draw_count 2016-08-11 19:47:14 +02:00
Vincent Lejeune b8721b6475 gl: Refactor vertex_buffer.cpp 2016-08-11 19:47:14 +02:00
Vincent Lejeune a94b9d38b0 vk: refactor VKVertexBuffers. 2016-08-11 19:47:14 +02:00
Vincent Lejeune c382ce5260 Add optional files. 2016-08-11 19:47:14 +02:00
Nekotekina fc56e70172 vm::ptr<char> formatting 2016-08-11 16:47:20 +03:00
Nekotekina 8c8242345e bts/btr/btc support improved 2016-08-10 16:12:34 +03:00
Nekotekina 130f7905ba Error report fix 2016-08-10 14:17:07 +03:00
Nekotekina 912072e60c LLVM: minor fixes (JIT.cpp) 2016-08-10 13:09:11 +03:00
Nekotekina bdeccd889f cpu_type removed, system_type added
cpu_state -> cpu_flag
vm::stack_allocator template improved
ppu_cmd type changed to enum, cmd64 type added
2016-08-09 17:14:41 +03:00
raven02 009ac37a7d XAudio : reorder versioning 2.9>2.7>2.8 (#2048) 2016-08-09 15:55:11 +08:00
kd-11 44ae306e6b vk: delay texture removal when cache is clobbered (#2045) 2016-08-09 08:47:42 +08:00
Nekotekina a7e808b35b EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
Nekotekina 46735d6b3d New bitsets (experimental) 2016-08-08 16:29:37 +03:00
Nekotekina 71441819e5 multicast<> rewritten 2016-08-07 17:06:37 +03:00
Nekotekina 1a7ea2d235 fmt_unveil<> fix 2016-08-07 17:05:35 +03:00
Nekotekina 4438163da1 Gui log bugfix 2016-08-07 14:39:29 +03:00
Nekotekina b7eda71673 XAudio2.7 bug workaround 2016-08-06 18:19:38 +03:00
Nekotekina 0fcbd43db9 Specify XAudio sample rate and ch num 2016-08-06 16:21:29 +03:00
Nekotekina 4de513eb01 Increase XAudio thread priority 2016-08-06 15:40:51 +03:00
Nekotekina 9245308ff2 Improve fatal error report 2016-08-06 15:09:44 +03:00
Nekotekina 7be259217a Error loading image fix 2016-08-06 13:39:05 +03:00
Nekotekina c9a789bf76 PPU LLVM fix 2016-08-06 13:39:03 +03:00
Nekotekina 3cd2f735a7 Fmt fix 2016-08-06 13:39:01 +03:00
vlj b61ac15c47 Merge pull request #2034 from vlj/rsx-refactor
rsx: Returns u32 instead of size_t for get_index_count/type_size
2016-08-06 00:51:23 +02:00
Vincent Lejeune fb47945930 rsx: Returns u32 instead of size_t for get_index_count/type_size 2016-08-06 00:25:23 +02:00
vlj 247c776a1b Merge pull request #2033 from vlj/rsx-refactor
rsx: Use a "draw clause" object in rsx_state.
2016-08-05 23:48:48 +02:00
Vincent Lejeune eb1d4811de rsx: Use a "draw clause" object in rsx_state. 2016-08-05 23:33:40 +02:00
Nekotekina d646fbb94f Fmt/Log fixes 2016-08-05 20:59:25 +03:00
vlj 98f09e4f27 Merge pull request #2021 from vlj/rsx-refactor
rsx: Move index pointer generation in rsx::thread
2016-08-05 18:08:03 +02:00
Vincent Lejeune 7a6f5b6ee5 rsx: Move index pointer generation in rsx::thread. 2016-08-05 17:54:44 +02:00
raven02 8ff155a2c9 Regression fix #2029 (#2030) 2016-08-05 14:38:58 +08:00
Nekotekina f7dcaa4a68 cellSysutilCheckCallback fix 2016-08-04 22:36:41 +03:00
DHrpcs3 dcd2bbaa3d Added DHrpcs3 to mention-bot ignore list (#2026) 2016-08-04 22:36:10 +03:00
Nekotekina 5a36c57c57 Formatting system improved
`unveil<>` renamed to `fmt_unveil<>`, now packs args to u64 imitating va_args
`bijective...` removed, `cfg::enum_entry` now uses formatting system
`fmt_class_string<>` added, providing type-specific "%s" handler function
Added `fmt::append`, removed `fmt::narrow` (too obscure)
Utilities/cfmt.h: C-style format template function (WIP)
Minor formatting fixes and cleanup
2016-08-04 21:34:00 +03:00
vlj 662fce38bd Merge pull request #2023 from raven02/texture
Ignore texture upload if texture width > pitch
2016-08-04 17:39:27 +02:00
raven02 4dd67cdd54 texture: ignore when texture width > pitch 2016-08-04 17:54:34 +08:00
kd-11 47a9c8d731 vk/gl: bug fixes (#2018)
* vk: use null sampler for invalid/broken texture configurations

* gl: Do not consider 32_BIT_EXPORTS flag for depth writes
2016-08-04 03:33:52 +08:00
raven02 9a081369c8 update submodule rsx_program_decompiler (#2020) 2016-08-03 09:45:10 +08:00
raven02 208f4c3e27 vk: front_diff_color typo fix (#2016)
* vk: typo fix

* continue in for loop
2016-08-02 23:54:49 +08:00
raven02 c618e02695 update submodule rsx_program_decompiler (#2015) 2016-08-02 10:45:08 +08:00
raven02 61c6f82f74 Regression fix #1995 (#2014) 2016-08-01 19:47:14 +08:00
Nekotekina e6bd91ada0 id_manager: embedded RTTI 2016-08-01 12:51:47 +03:00
Nekotekina e585939ac2 id_manager::id_key implemented 2016-08-01 01:35:53 +03:00
Nekotekina 3576e13e9a emucore.vcxproj fix 2016-08-01 01:35:37 +03:00
vlj 470ed777c2 Merge pull request #2011 from vlj/rsx-dbg2
rsx-debug: Add a separate qt app
2016-07-31 22:44:03 +02:00
Vincent Lejeune 7195b2e907 rsx-debug: Add a separate qt app 2016-07-31 22:27:00 +02:00
vlj 32a03344b3 Merge pull request #2010 from vlj/rsx-refactor
rsx: Fix warning because of unused arguments
2016-07-31 19:32:30 +02:00
Vincent Lejeune 9e7902455d rsx: Fix warning because of unused arguments 2016-07-31 19:19:21 +02:00
Nekotekina 68cf570b58 Implemented rsx::invalid_method 2016-07-31 18:16:51 +03:00
Nekotekina 1c69eb2b73 rsx_method_t extended
rsx_methods.cpp cleanup
2016-07-31 18:16:49 +03:00
Nekotekina 6a9f3040e1 rsx_methods.cpp fix 2016-07-31 18:16:48 +03:00
vlj 190fc4301e Merge pull request #2008 from vlj/rsx-refactor
Rsx: Inline some rsx_state member and split some headers.
2016-07-31 17:16:04 +02:00
Vincent Lejeune 22a89a272e Move all gcm enums into separate header/cpp. 2016-07-31 17:04:30 +02:00
Vincent Lejeune 4c46bde315 rsx: Inline rsx_state and texture constructors. 2016-07-31 16:48:09 +02:00
Nekotekina 0578430fd0 XAudio2 version priority 2016-07-30 20:25:46 +03:00
vlj 33e13aa7e7 Merge pull request #1994 from vlj/rsx-refactor
Rsx refactor: Implement serialisation of debug data
2016-07-30 18:52:39 +02:00
Vincent Lejeune b9f4c15ec0 vm: Add missing headers.
vm.h relies on memory (std::shared_ptr) and functionnal (std::function).
2016-07-30 18:39:26 +02:00
Vincent Lejeune 15500d4ee9 rsx: implement serialization of rsx states. 2016-07-30 18:39:26 +02:00
Vincent Lejeune 2528fc4555 Add cereal dependency 2016-07-30 18:39:26 +02:00
Nekotekina f8719c1230 PPUThread refactoring
`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00
kd-11 33c59fa51b vk: optionally center/offset images when scaling (#1998) 2016-07-30 10:07:39 +08:00
vlj 2b6f8a075e Merge pull request #1993 from vlj/rsx-refactor
rsx: Copy state in capture frame call
2016-07-27 22:54:16 +02:00
Vincent Lejeune ac771f951d rsx: Copy state in capture frame call 2016-07-27 20:20:35 +02:00
vlj e297984e59 Merge pull request #1982 from vlj/rsx-refactor
rsx: Use bitfield template to decode values.
2016-07-27 19:12:59 +02:00
Vincent Lejeune 8b12379eb3 rsx: Use bitfield template to decode values. 2016-07-27 18:38:36 +02:00
jypem 2064f1cb80 Handle error when loading game icon (#1687) 2016-07-26 14:39:12 +03:00
Lena e377199e41 Ensure the 'shaderlog' directory exists (#1986)
Should fix #1984
2016-07-26 00:15:14 +03:00
Nekotekina a8f977ed9e XAudio 2.8 test fix 2016-07-25 19:30:21 +03:00
Nekotekina 44bee7d0ba LLVM: Use small code model
Global variables modified:
__mptr: pointer to memory base addr
__cptr: pointer to function map addr

Use 32 bit pointers in function map
2016-07-25 18:26:02 +03:00
Benjamin Hodgetts c100328a6f Clarify working GCC versions (#1851)
GCC 6.1 cannot compile RPCS3 due to a regression within GCC itself, so note that here as it's the current version that a lot of people are likely to be using, with a link to the bug that contains further information.
2016-07-25 17:48:25 +03:00
raven02 1672c93a2d Revert "Audio : allow XAudio2 to run its own thread" (#1988) 2016-07-25 09:09:14 +08:00
raven02 2a3029a62c PPU: register undocumented functions in cellSysmodule (#1987) 2016-07-25 08:43:02 +08:00
raven02 53b2e19d96 Audio : allow XAudio2 to run its own thread (#1980) 2016-07-25 08:25:02 +08:00
Danila Malyutin 132093c80e update rsx_program_decompiler submodule (#1983) 2016-07-25 07:39:09 +08:00
Nekotekina 5c9f83c3a8 PPU LLVM: New "stack" strategy
Minor pessimization: all memory accesses are volatile
Special handling of prologues and epilogues
Minor optimizing assumption for SP
2016-07-24 21:47:45 +03:00
Nekotekina 712c04b2ad PPU Analyser update
WIP, nothing changed
2016-07-24 21:06:10 +03:00
Nekotekina 39dadad534 PPU executable memory protection
Experimental commit, not improved for PRX
Also fixed minor bug in PRX loader
2016-07-24 21:06:09 +03:00
Nekotekina a026d35c97 sys_interrupt_thread_eoi fixed
thread_ctrl::interrupt improved
BIND_FUNC improved: preparations
2016-07-24 21:06:07 +03:00
Nekotekina 7ccdea7822 Removed std::enable_shared_from_this
Minor ID manager refactoring
2016-07-24 21:06:05 +03:00
kd-11 09ae45c566 vk: Conform to current spec (#1981)
* vk: define rtt images with transfer_dst set

* vk: Bind a buffer view for attribs with undefined data

* vk: Properly define renderpass clip region to fit the framebuffer

* vk: respect type bits from returned memory requirements
2016-07-25 00:28:49 +08:00
Nekotekina deeb4acbe5 Partial revert of 6ae54ae27b 2016-07-22 19:26:58 +03:00
Nekotekina 5eb98b745f cellVdec fixed (requires LLE dmux)
Basic MPEG2 support
2016-07-22 18:29:05 +03:00
kd-11 74fec275c7 gl: Clear depth surfaces before use; Vulkan cleanup (#1957)
* vk: Clean up a few trap messages

vk: silence a few compile errors

* gl: Clear new depth surfaces to max_depth

gl: use glClear to clear depth buffers
2016-07-22 07:31:58 +08:00
Nekotekina a0c0df6e9d Dynamic XAudio version detection 2016-07-21 17:46:46 +03:00
raven02 0ae8cc4467 D3D12: revert heap size back to 896M (#1960)
* D3D12: revert heap size back to 896M

* Update D3D12GSRender.h
2016-07-21 14:50:06 +08:00
raven02 f36f478281 vk: refactor compare_op (#1959) 2016-07-21 13:35:06 +08:00
Nekotekina 0227c03366 GUI logging improved
logs::listener resurrected
rpcs3 version: constexpr
2016-07-21 01:54:39 +03:00
raven02 8157e7cac8 Obsolete 3D monitor (#1955) 2016-07-20 23:45:26 +08:00
Nekotekina ae634bb87e RSX exception fix
VBlank thread management fix
2016-07-20 15:16:19 +03:00
vlj 2af86e363c Merge pull request #1941 from vlj/rsx-refactor
rsx: Use register_decoder for vertex attributes.
2016-07-19 22:12:20 +02:00
Vincent Lejeune e9bee80f4b rsx: Use register_decoder for vertex attributes. 2016-07-19 20:28:32 +02:00
vlj cc30e1aa47 Merge pull request #1940 from kd-11/master
dx12: Constant color/alpha blending
2016-07-19 20:27:55 +02:00
kd-11 854bc1db60 dx12: simplify constant color blend equation/algorithm checks 2016-07-19 19:20:57 +03:00
kd-11 d3837de571 dx12: Constant color/alpha blending 2016-07-19 19:20:57 +03:00
raven02 e1ff3f4674 rsx: use fragment_textures_count (#1948)
* rsx:  use fragment_textures_count

* Typo: unknow -> unknown
2016-07-19 22:50:40 +08:00
Nekotekina ceb4cb59ac Typo fix: comparaison->comparison 2016-07-19 14:17:25 +03:00
Nekotekina fc9fdca3f6 Make TLS great again
And clean System.h a bit
2016-07-19 14:06:39 +03:00
raven02 6296453ef3 D3D12: inline stencil test as GL and Vulkan backend (#1945) 2016-07-19 16:52:14 +08:00
Nekotekina 04926374f7 PKG installer fix 2016-07-18 21:28:58 +03:00
Nekotekina a186af32ec Fixed thread interrupt and accvio 2016-07-18 17:54:31 +03:00
raven02 7ac9d3b679 D3D12/Vulkan : swizzle texture format G8B8 (#1931)
* D3D12: swizzle texture format G8B8

* Vulkan: swizzle texture format G8B8
2016-07-18 20:16:11 +08:00
kd-11 2e5b01faca vk: Fix vertex winding (#1934)
* vk: do not flip face winding based on shader origin

* vk: disable face culling
2016-07-17 22:55:59 +03:00
kd-11 2337bf204c vk/dx12: Enable/fix separate back and front lighting (#1927)
* vk: separate specular color

rsx: separate front color output from back color output

re-enable front-back diffuse lighting

vk: fix front face selection and actually enable face culling

* dx12: Hide constant-key blended visuals (by common use of factor, 1-factor)

* dx12: Fix 2 sided lighting when the shader does not compute both outputs

* vk/dx12: confirm that src register exists before copying for 2-sided lighting
2016-07-18 00:57:50 +08:00
vlj b2a7dac11b Merge pull request #1916 from vlj/rsx-refactor
rsx: Gather most rsx commands pretty printing and state modification …
2016-07-17 17:56:36 +02:00
Vincent Lejeune c6ed5a8e6b gl: Fix direct call to rsx::method_registers array. 2016-07-17 17:31:53 +02:00
Vincent Lejeune d97cdb9fbf rsx: Gather most rsx commands pretty printing and state modification function in a single file.
rsx_decode.h implements a "rsx_decoders" template class that is specialized for most GCM command
found in rsx command buffer. 3 static members are defined : a "decode" function that turns command
value into a more meaninfull type if applicable (for instance bool for _enabled* command, surface
formats for set_surface_format command...), a "commit_rsx_state" that modifies a given rsx_state
structure when the command is parsed, and a "dump" function used in rsx_debugger for pretty printing.
Hopefully having the 3 functions in a single place for every command will act as a self documenting
list of rsx command buffer opcode.

rsx_state is also expanded into several explicit variables instead of being stored into a u32 array.
This should makes debugging easier (Visual Studio will display the exact value of these member for instance)
as well as preparing rsx_state for serialisation/deserialisation.

The vertex array and textures opcode are not concerned atm for bisecting purpose.
2016-07-17 17:31:53 +02:00
Nekotekina 692d9dd4ae NV0039_OFFSET_IN fix 2016-07-17 15:03:13 +03:00
Ivan 260865de6d Merge pull request #1925 from Nekotekina/master
Commit collection
2016-07-17 03:44:28 +03:00
Nekotekina 438e057dc8 Partial commit: sys_fs 2016-07-17 02:27:52 +03:00
Nekotekina 59433bfcd5 Implemented thread_ctrl::interrupt 2016-07-17 02:23:45 +03:00
Nekotekina 96728a83f6 Partial commit: sys_memory, sys_mmapper 2016-07-16 14:46:01 +03:00
Nekotekina f5e65e4ad9 Partial commit: sys_tty 2016-07-16 14:45:59 +03:00
Nekotekina c95f6c8c56 Partial commit: sys_vm 2016-07-16 14:45:58 +03:00
Nekotekina 73c2115968 BEType: explicit alignment specifier 2016-07-16 14:45:57 +03:00
Ivan 5d6aecc599 Update donation link 2016-07-16 02:20:58 +03:00
raven02 2085d318bb rsx: typo fix (#1921) 2016-07-15 20:19:15 +03:00
Nekotekina c77dec6d6a PPU Analyser improved
Fix for old homebrews
2016-07-15 13:42:22 +03:00
AnnieL dc34d5b350 cell: add several error (return) codes and definitions (#1914)
* cellHttp: add error codes

Adds error codes for cellHttp and cellHttps

* libDaisy: adds error codes and definitions

Adds error codes, assertations and definitions for cellDaisy.

* cellHttpUtil: add error codes

Adds error codes for cellHttpUtil.

* cellCelp8Enc: moves error codes, adds definitions

Moves error codes to cellCelp8Enc.h, adds some definitions.

* cellCelpEnc: moves error codes, adds definitions

* cellJpgEnc: adds error codes and definitions

Moves the existant error codes to cellJpgEnc.h and adds more error codes
/ definitions.

* cellVoice: moves error codes, adds definitions

Moves error codes to cellVoice.h, adds most cellVoice definitions

* Fix typos
2016-07-15 00:02:07 +03:00
AnnieL ca835ba68a cellGame: unknown category temporary fix (hack) (#1909)
All the games I've been trying to load from outside RPCS3's bin directory are returning me empty directories
```
{PPU[0x3] Thread (main_thread) [0x011223d8]} class fmt::exception thrown: cellGameBootCheck(): Unknown CATEGORY: 
```

This is a hack for when the category is empty or unknown. 
We assume it's a disk game and proceed with the emulation.
2016-07-14 23:12:26 +03:00
kd-11 ce56351554 gl: Fix fragment constants streaming (#1907) 2016-07-15 02:25:38 +08:00
raven02 d60b292ef1 Modules: savedata fix (#1910) 2016-07-15 00:28:26 +08:00
Nekotekina eb377f425c PPU LLVM: Analyser fix
ppu_branch_target removed
2016-07-14 16:27:14 +03:00
Ivan 4c4e4fc772 Merge pull request #1902 from kd-11/master
gl: bug fixes
2016-07-14 00:01:22 +03:00
kd-11 6401eefb26 gl: reset texture scaling factor during bind
reset vertex textures as well
2016-07-13 21:01:16 +03:00
kd-11 ea6f3ff5ed gl: Properly determine front face winding 2016-07-13 21:01:16 +03:00
kd-11 97581d8635 gl: Fix primitive type checks 2016-07-13 21:01:16 +03:00
Nekotekina 6bac4a535b Vulkan: glslang workaround 2016-07-13 18:10:35 +03:00
Nekotekina 0a5b518aea PPU Analyser fix 2016-07-13 02:54:34 +03:00
Nekotekina 94da0dbd4d PPU LLVM improvements
Removed interpreter dependencies
Reciprocal instructions improved
2016-07-12 17:33:13 +03:00
raven02 87e38118a5 Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE (#1898) 2016-07-12 21:52:11 +08:00
Nekotekina ba8fd825ec fs::get_data_dir implemented 2016-07-11 22:12:39 +03:00
kd-11 2c981cf940 rsx: mark register access with divider op enabled and frequency 1 (#1892) 2016-07-12 02:53:52 +08:00
Nekotekina 11f7b167ae Update Vulkan submodules
Temporarily disabled Vulkan build for Linux
2016-07-11 19:27:50 +03:00
Nekotekina 06c6c8212d Minor fixes
elf_object
Loader fix
Analyser fix
2016-07-11 16:30:11 +03:00
raven02 b89961f01d rsx: set frame limiter before rsx->flip() (#1885) 2016-07-11 21:00:04 +08:00
kd-11 59df7e7104 glsl: not all shaders write to col0 (#1884)
fix typo
2016-07-11 09:05:13 +08:00
kd-11 bbf7e6332c glsl; dump shaderlog (#1883)
fix typo
2016-07-11 01:16:31 +08:00
Lena 8c3b3f7ab4 CMake: improve compiler checks (#1847)
Moves the compiler check out of rpcs3/CMakeLists.txt and adds them
into rpcs3/cmake_modules/ConfigureCompiler.cmake
Add better compiler checks and eliminate a TODO
2016-07-10 16:15:56 +08:00
raven02 47987efb75 rsx: add default case for to_front_face() (#1879) 2016-07-10 08:33:20 +08:00
raven02 ed8ebda804 vk: add missing compare func not_equal (#1876) 2016-07-10 04:32:09 +08:00
raven02 d4da0e052d sys_net: add few socket options (#1874) 2016-07-10 02:30:56 +08:00
kd-11 6705a6ecc9 rsx: properly check for inlined array before discarding draw (#1877) 2016-07-09 22:54:44 +08:00
raven02 dfa968863a DX12: get_scissor() fix (#1868) 2016-07-09 01:00:15 +08:00
raven02 70885ada67 RSX: throw exception removal for user_command() (#1872) 2016-07-09 00:22:10 +08:00
vlj 71b21fe793 Merge pull request #1869 from raven02/vertex
RSX: check vertex_draw_count
2016-07-08 15:54:33 +02:00
raven02 1f4ebf1501 RSX: check vertex_draw_count 2016-07-08 16:56:12 +08:00
vlj dcb3169f56 Merge pull request #1865 from vlj/rsx-refactor
Factorize rsx state
2016-07-07 22:49:23 +02:00
Vincent Lejeune 772706ca4c Factorize rsx state 2016-07-07 21:38:57 +02:00
Ivan 77594dc66c PPU LLVM: New analyser (#1858)
Minor fixes
VEX prefix support
2016-07-07 21:42:39 +03:00
Ivan 0dc00b8104 Merge pull request #1866 from GhettoGirl/gui-fixes
GUI: improve prx library selection
2016-07-06 23:22:21 +03:00
GhettoGirl 758897a929 GUI: add prx library search functionality in settings dialog
Add the possibility too lookup specific libraries in the settings dialog.
2016-07-05 20:46:51 +02:00
GhettoGirl 5c4af45bf5 GUI: improve prx library selection
Sorts the libraries in the settings dialog alphabetically, so they are easier to find.
Sorts selected and unselected modules alphabetically seperatly.
2016-07-05 00:00:46 +02:00
raven02 effd379c25 Vulkan/DX12 : refactor cull face code (#1849)
* Vulkan/DX12 : refactor cull face code

1

* Add optimal build options to CMakeLists (#1841)

Provides two options when building RPCS3

    USE_SYSTEM_FFMPEG BOOL (default: OFF)
    USE_SYSTEM_LIBPNG BOOL (default: OFF)

These options lets the user select between the system provided and builtin libraries of ffmpeg and libpng to overcome possible system issues.

Also adds support for older libpng releases if the user doesn't have libpng 1.5 or higher.

* DX12: depth buffer compare should perform only if depth testing is enabled (#1848)

* GL: front face regression fix (#1854)

* GUI: Add bulk decryption of LLE modules (#1845)

Adds a new menu to "Tools" called "&Decrypt SPRX libraries" which opens a dialog to select
multiple *.sprx files, which are than decrypted all at once.
This speeds up the LLE module decryption and saves users a lot of time.

The output path is the same where the input module resides and the extension is changed
to *.prx

* vk: Avoid double-copy for vertex attributes (#1852)

* vk: Avoid double-copy for vertex attributes

fix buffer overflow

vk: Fix vertex attrib offset_in_dst for batched draw calls

* whitespace fix only
2016-07-03 10:35:51 +08:00
kd-11 a6b7c9c309 vk: Avoid double-copy for vertex attributes (#1852)
* vk: Avoid double-copy for vertex attributes

fix buffer overflow

vk: Fix vertex attrib offset_in_dst for batched draw calls

* whitespace fix only
2016-07-02 22:27:53 +08:00
Lena 85c4392b34 GUI: Add bulk decryption of LLE modules (#1845)
Adds a new menu to "Tools" called "&Decrypt SPRX libraries" which opens a dialog to select
multiple *.sprx files, which are than decrypted all at once.
This speeds up the LLE module decryption and saves users a lot of time.

The output path is the same where the input module resides and the extension is changed
to *.prx
2016-07-02 19:19:32 +08:00
raven02 c3bac7c92b GL: front face regression fix (#1854) 2016-07-01 20:47:56 +08:00
raven02 45d41267f5 DX12: depth buffer compare should perform only if depth testing is enabled (#1848) 2016-07-01 15:02:40 +08:00
Lena 869e10027d Add optimal build options to CMakeLists (#1841)
Provides two options when building RPCS3

    USE_SYSTEM_FFMPEG BOOL (default: OFF)
    USE_SYSTEM_LIBPNG BOOL (default: OFF)

These options lets the user select between the system provided and builtin libraries of ffmpeg and libpng to overcome possible system issues.

Also adds support for older libpng releases if the user doesn't have libpng 1.5 or higher.
2016-07-01 12:07:16 +08:00
raven02 246b593783 Vulkan/GL: add default case for front face in case of garbage value (#1844) 2016-06-30 12:46:25 +08:00
raven02 d22017bfca DX12: using better approximation for constant color/alpha blending (#1839)
* DX12: using better approximation for constant color/alpha blending

* typo fix

* Comment updated.
2016-06-28 20:19:04 +08:00
DHrpcs3 c7965405d3 Merge pull request #1840 from RPCS3/WIP
RSX improvements
2016-06-28 14:22:12 +03:00
DH d7358848e1 Updated rsx_program_decompiler 2016-06-28 13:24:48 +03:00
DH 989f954432 Added WIP vertex textures support 2016-06-28 12:58:44 +03:00
DH 4d88296485 RSX shaders cache: group programs by indexes 2016-06-28 12:54:08 +03:00
DH 086e1c34dd RSX: added hack to the nv3089::image_in
Remove it when textures cache will be implemented properly
2016-06-28 12:52:10 +03:00
DH e6c6a7fb8b RSX: added proper nv0039::buffer_notify implementation from rsx_cache branch 2016-06-28 12:48:45 +03:00
DH 32830d45ff Improved shaders cache 2016-06-27 21:53:56 +03:00
Ivan 223979c088 Merge pull request #1813 from Nekotekina/llvm1
PPU LLVM: Improvements
2016-06-27 20:52:38 +03:00
Nekotekina 0ea0c21fed LLVM: Indirect call map 2016-06-27 19:34:14 +03:00
Nekotekina 7a921cbdf9 cpu_thread compressed 2016-06-27 16:43:57 +03:00
Nekotekina 9db7de29fb Syscall analysis implemented 2016-06-27 16:43:56 +03:00
Nekotekina 63e690ca11 CMP, TEST instruction support 2016-06-27 16:43:54 +03:00
Nekotekina a19b721c26 LLVM: Added JIT.cpp
Refactoring, used -fno-rtti option
2016-06-27 16:43:53 +03:00
Nekotekina 73ea020525 PPU LLVM: Thread context argument 2016-06-27 16:43:50 +03:00
raven02 2c10348408 DX12 : add remaining constant color/alpha blending (#1834) 2016-06-27 20:40:53 +08:00
DHrpcs3 028277bd2d Merge pull request #1828 from RPCS3/WIP
Random improvements
2016-06-27 04:00:45 +03:00
DH 67a341fded Fixed _var_base move ctor 2016-06-27 03:22:22 +03:00
DH 44879dd9f3 Implemented alpha kill and fog 2016-06-27 01:52:08 +03:00
DH 6ae54ae27b RSX: Added legacy non-array vertex attributes support (if count of elements > 1)
Fixed ps1ght games
2016-06-26 21:32:50 +03:00
DH bf8a20c4b9 Avoid using flip hack if it's possible
Also added some documentation about it
2016-06-26 21:32:49 +03:00
DH 55bc9eda9a Do not throw exception if cellDiscGame* executed
That not a critical situation, simple message in the log should be a good enough
2016-06-26 21:32:48 +03:00
DH e296f81a37 Shaders decompiler: support non 2D textures
Do not validate programs with undefined textures uniforms
Minor fix
2016-06-26 21:32:48 +03:00
raven02 d69a4173fa vk: push back border color to sampler (#1832)
* vk: push back border color to sampler

* use approximate color

* Add TODO for VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
2016-06-26 21:25:25 +08:00
raven02 4a08e8cd0b sys_ppu_thread_create break fix (#1824) 2016-06-25 22:36:48 +08:00
raven02 7779742ac1 GL: fix few texture swizzle remap (#1823)
* GL: fix few texture swizzle remap

* GL: add texture format HILO8 & HILO_S8

* VK: add mapping for X32_FLOAT
2016-06-25 20:15:10 +08:00
raven02 091b6711ae sys_net: set other options using setockopt() (#1815)
* sys_net: set other options using setockopt()

* typo fix

* Typo fix #2
2016-06-23 09:54:46 +08:00
DHrpcs3 d0442e140b Merge pull request #1816 from RPCS3/WIP
OpenGL renderer: improved vertex attributes setup
2016-06-23 02:55:40 +03:00
DH 714e07b1dc OpenGL rendered: use textures cache 2016-06-23 01:01:29 +03:00
DH 001ab05f1a Fixed LLVM & MemLeak builds 2016-06-22 23:03:46 +03:00
DH f30d71da6c OpenGL renderer: improved vertex attributes setup
Minor fixes
2016-06-22 22:46:47 +03:00
DHrpcs3 d22ac91ee1 Merge pull request #1806 from RPCS3/WIP
WIP Shaders Decompiler (OpenGL only)
2016-06-21 21:34:15 +03:00
DHrpcs3 cbf880fb71 OpenGL renderer: Proper clipping implementation 2016-06-21 19:56:07 +03:00
DHrpcs3 8fd3064905 OpenGL renderer: check for gl errors in release builds.
Ignore null-sized textures
Cleanup
2016-06-21 19:56:06 +03:00
DHrpcs3 e83c387ebe OpenGL renderer: Fixed texture bias setup. 2016-06-21 19:56:05 +03:00
DHrpcs3 3b5cd4845e OpenGL renderer: use correct MVP matrix. Cleanup
Simplified gl::ring_buffer helper
2016-06-21 19:56:05 +03:00
DHrpcs3 c0487a634e Added rsx_program_decompiler to the CMakeLists 2016-06-21 19:56:04 +03:00
DHrpcs3 c299a65aab Updated rsx_program_decompiler 2016-06-21 19:56:03 +03:00
O1L 62a9c38754 Try to fix appveyor build 2016-06-21 19:56:02 +03:00
O1L 67fe5e1107 Fill fragment constants 2016-06-21 19:56:02 +03:00
O1L 1778113b71 Use sampler buffers in vertex shaders 2016-06-21 19:56:01 +03:00
O1L 8637754d6a Missed changes 2016-06-21 19:56:00 +03:00
O1L 083c4fc855 Try to use new shaders decompiler in OpenGL backend 2016-06-21 19:56:00 +03:00
Nekotekina 251fb86ab0 PPU LLVM: Some instructions simplified 2016-06-21 18:08:21 +03:00
Lena 5853332db7 Fixed the frame icon (#1811)
There was a tiny duplicate of the icon itself in the left upper corner.
2016-06-21 17:03:07 +03:00
Nekotekina 860926d731 File op buffer 2016-06-21 13:22:07 +03:00
Nekotekina eb889920e6 IdManager fix
Debug build fixed
Allowed get/remove with forward declarations
2016-06-21 12:23:28 +03:00
raven02 c96057296a Fix invalid map<K, T> key error (#1801) 2016-06-20 06:43:13 +08:00
Ivan 863d963e97 Merge pull request #1758 from RPCS3/analyzer
Nevermerge AOT
2016-06-19 22:50:05 +03:00
Nekotekina 0cf4b378f9 README.md updated 2016-06-19 21:47:59 +03:00
Nekotekina a8bebcba55 LLVM AOT 2016-06-19 21:29:48 +03:00
Nekotekina 6fa5e2cc7c PPUAnalyser.h added 2016-06-19 20:50:21 +03:00
raven02 ff0bb52689 Merge pull request #1800 from RPCS3/heap
vk: Better VRAM heap selection by memory properties (AMD)
2016-06-19 14:32:08 +08:00
raven02 298c9fea22 vk: Better VRAM heap selection by memory properties (AMD) 2016-06-19 13:49:25 +08:00
raven02 244f3dfb89 DX12: set the heap size based on available vram (#1786) 2016-06-19 11:01:11 +08:00
raven02 28366d35d2 VK: add cull mode and front face (#1789) 2016-06-19 09:53:49 +08:00
raven02 c4733a6eab Merge pull request #1783 from RPCS3/gl-flip
OGL: disable pixel processing test before flip
2016-06-19 01:27:29 +08:00
raven02 f6b5f02501 Merge branch 'master' into gl-flip 2016-06-19 00:28:02 +08:00
raven02 338fb6cc7e Merge pull request #1787 from kd-11/vulkan-wip
vk: Properly enable window resizing
2016-06-19 00:25:19 +08:00
kd-11 833c100850 vk: Properly enable window resizing 2016-06-18 15:39:07 +03:00
11DH11 9d01396737 Merge pull request #1790 from RPCS3/WIP
Version bump to the 0.0.1 pre alpha
2016-06-17 23:58:31 +03:00
DHrpcs3 1e39c691dc Updated rsx_program_decompiler submodule 2016-06-17 23:18:10 +03:00
DHrpcs3 bc63eaea48 Added rpcs3 api (dynamic library) 2016-06-17 21:26:06 +03:00
DHrpcs3 795170635f Added dynamic_library utility 2016-06-17 21:26:05 +03:00
DHrpcs3 b52e885cde Added rpcs3 version object
Removed _PRGVER_ macros
2016-06-17 21:26:04 +03:00
raven02 079411eee8 Texture format W16_Z16_Y16_X16_FLOAT fix (#1777) 2016-06-17 09:32:07 +03:00
Raul Tambre d66bd5f70f Add myself to mention-bot blacklist. (#1779) 2016-06-16 00:12:58 +03:00
raven02 9f1ee5bd28 OGL: disable pixel processing test before flip 2016-06-15 21:51:51 +08:00
Ivan a66147705f Merge pull request #1772 from kd-11/gl
opengl performance fixes and improvements
2016-06-15 02:11:18 +03:00
kd-11 3a63b62486 gl: dynamically determine texture buffer offset alignment
fix alignment issues for gpus where align < 16 is ok
2016-06-14 00:08:23 +03:00
kd-11 28a5d4d4f0 Add a workaround for a khronos spec bug 2016-06-14 00:08:23 +03:00
kd-11 6761d4a30c gl: use streaming buffers for uniform & elem buffer as well
gl: stream uniform data using stream buffer

gl: vertex streaming improvements and bugfixes

gl: add basic timing info check for profiling

gl: ebo streaming fixes and enhancements
2016-06-14 00:08:23 +03:00
kd-11 ed94626411 gl: use unsynchronized buffer streaming for attribs
fix linux build
2016-06-14 00:08:23 +03:00
kd-11 40a598b0ab gl/vk: Quickly ignore access violations outside cache range 2016-06-14 00:08:23 +03:00
raven02 ea528a1ced Write shader log in seperate directory (#1755)
Write shader log in separate directory
2016-06-13 19:53:50 +03:00
raven02 caf5894152 Vulkan: add two sided stencil/logic op/depth bounds test support (#1767)
* Vulkan: add two sided stencil support

* Vulkan: add logic op support

* Vulkan: add depth bound test support

* Drop off wrong case

* Minor fixes
2016-06-13 14:10:59 +03:00
kd-11 3956b21cb7 vk/gl/dx12: Dynamic cb flush for vulkan; fix glsl/hlsl vertex shader generation for some games; dx12: ignore fbo textures during flip if no surface target is set (#1766)
* gl/vk/dx12: Fix vertex shader code generation for buggy games

dx12: revert vsh attribute changes

* vk: dynamically flush command buffers if we exceed available resources

* dx12: do not prepare flip texture if it has not been initialized
2016-06-11 16:24:27 +03:00
kd-11 35ab3b0cd8 gl/vk/dx12: re-implement pack/unpack operations (#1764)
dx12: implement pack/unpack operations

dx12: Fix shader compilation when pack/unpack is used

dx12: pk16/up16 - relax half-float range to more realistic values
2016-06-10 14:42:48 +03:00
raven02 db27ea923d VP: add few opcodes comment for vec/sca (#1750) 2016-06-10 01:03:43 +03:00
kd-11 4260f68f85 gl/vk: Fix ub256 and s32k vertex attributes; silence some unnecessary debug errors (#1757)
* gl/vk: Sample integer attribs with integer samplers

* gl: silence useless DPRINTs where behaviour has already proven correct
2016-06-08 12:39:08 +03:00
kd-11 c4102f3b18 vk/gl: Enable alpha test in shaders (#1743) 2016-06-05 20:31:23 +03:00
raven02 9710044134 Remap color component depends on RTT or RSX memory (#1744) 2016-06-05 11:11:58 +03:00
raven02 39767b8d46 Texture bias minor fix (#1745) 2016-06-04 19:12:14 +03:00
raven02 e5a792515e GL: set texture bias (#1742) 2016-06-04 14:41:53 +03:00
raven02 8f67c910ab FP: Implement REFL and LRP (#1712) 2016-06-04 10:23:45 +03:00
Ivan 136295f70e Merge pull request #1722 from kd-11/gl
dx12/gl/vk: Rendering fixes; surface format enhancements and bugfixes for vulkan
2016-06-03 18:18:21 +03:00
kd-11 6b3c47a42a vk: change default border color to black; fix GEQUAL compare op 2016-06-03 17:07:48 +03:00
kd-11 60a7f9b3f2 vk: Fix rtt formats and component sampling
vk: Fix for rtt image sampling
2016-06-03 17:07:48 +03:00
kd-11 d22672b156 vk: Disable user clip planes
Use // for comments as requested
2016-06-03 17:07:48 +03:00
kd-11 dc970c513a gl: Respect more requested surface format configurations 2016-06-03 17:07:48 +03:00
kd-11 2bcc755fca Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE 2016-06-03 17:07:48 +03:00
Ivan ed93c77433 Merge pull request #1670 from tambry/flower
HLE: Improvements and fixes
2016-06-03 10:46:22 +03:00
Raul Tambre 92446de9d9 Change "start after boot" default value to true 2016-06-03 08:56:37 +03:00
Raul Tambre 2e5d20c315 sys_net: Use IDM, initialize networking on startup 2016-06-03 08:56:37 +03:00
Raul Tambre 31ec26a7a1 Big sys_net improvements and fixes
* Error codes are now properly handled
* Couple more functions implemented
* Support for setting certain socket information
* socketselect() handles Unix waiting behaviour on Windows
* accept() fixed
2016-06-03 08:56:37 +03:00
Raul Tambre 8d2b6f6054 Implement sceNpUtilCmpNpId
Will need a full implementation of emulated network to be "fully"
implemented.
2016-06-03 08:56:37 +03:00
Raul Tambre b073ead988 cellUserInfo: Cleanup, notify about errors 2016-06-03 08:56:37 +03:00
Raul Tambre 97083ebba4 Implement cellFsAllocateFileAreaWithoutZeroFill
And a couple minor null pointer checks in sys_fs.
2016-06-03 08:56:37 +03:00
Danila Malyutin 713ae91e27 Remove some llvm packages from travis CI and switch to 14.04 (#1740)
Trusty has good enough clang (3.5) to build rpcs3, as fo llvm:
we don't use it currently and travis fails due to: http://lists.llvm.org/pipermail/llvm-dev/2016-May/100303.html
2016-06-02 23:58:04 +03:00
raven02 ee645d054d GL/Vulkan: Implement DP2A (#1708) 2016-06-02 13:07:43 +03:00
raven02 df6ee9c29d DX12: fix for surface color format (#1709)
#1652
#1594
2016-05-30 00:53:28 +03:00
raven02 fc1408e643 FP: Implement texture lookup with explicit gradients (#1706) 2016-05-29 18:33:41 +03:00
raven02 214d3d0f1a GL/Vulkan: write shader program log as .glsl and .spirv (#1720)
* GL: write shader program log as .glsl

* VK: write shader program log as .spirv
2016-05-26 21:47:37 +03:00
Ivan edc92843a7 Hotfix (#1705) 2016-05-24 01:59:39 +03:00
Ivan cdefb969ec Merge pull request #1696 from Nekotekina/master
Style fix, preparations
2016-05-23 16:53:36 +03:00
Nekotekina 266db1336d The rest 2016-05-23 16:22:25 +03:00
Nekotekina e2d82394f6 Cell 2016-05-23 16:22:23 +03:00
Nekotekina 38c444cfa1 PSP2 2016-05-23 16:22:22 +03:00
raven02 5c52521a0a Display render on title frame (#1701)
* Display render on title frame

* Fix few typo

* fix wrong condition
2016-05-23 13:08:34 +03:00
11DH11 5aae9b5536 Merge pull request #1700 from raven02/patch-1
Use native function for OP_CODE_PK2 and UP2
2016-05-22 13:30:12 +03:00
raven02 42423588c8 Use native function for OP_CODE_PK2/UK2 and UP2/UK2 2016-05-21 22:08:34 +08:00
John ce3fdeda5e Replace math macros by function calls from cmath. (#1695) 2016-05-19 19:15:56 +03:00
Josh Pruim 805c778f91 Added confirm to delete (#1698) 2016-05-16 21:42:35 +03:00
Ivan aafcf44581 Header optimizations (#1684)
Shouldn't break anything. I hope.
2016-04-27 01:27:24 +03:00
Ivan da7472fe81 Optimizations (#1680)
* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00
Ivan 75fe95eeb1 GSL moved from stdafx.h (#1676)
Added GSL.h helper for correct including
2016-04-20 02:32:27 +03:00
Ivan efc8779275 SPU channel optimization (#1675) 2016-04-19 16:04:02 +03:00
Ivan 81780d1932 3rdparty/glm removed (#1673) 2016-04-17 01:23:33 +03:00
Danila Malyutin 85d0fff233 rXml: fix broken things (#1669)
Not sure if it works completely now but at least it doesn't crash in
Metal Slug 3 now.
2016-04-17 00:21:22 +03:00
Ivan fe1e7a1bdb Merge pull request #1521 from Nekotekina/master
RPCS3 0.0.0.9 (caution: LLVM recompiler removed)
2016-04-16 11:10:34 +03:00
Nekotekina f63ec52479 D3D12 Adapter setting fix 2016-04-16 00:45:58 +03:00
Nekotekina 6312bf5323 rpcs3.rc recreated as rpcs3_.rc
I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
2016-04-15 20:19:28 +03:00
Nekotekina f8f067ca7c Partial commit: Emu (the rest) 2016-04-15 19:22:49 +03:00
Nekotekina c7738b8b37 Partial commit: Gui 2016-04-15 19:22:46 +03:00
Nekotekina 643c15c4e9 Partial commit: ARMv7 2016-04-15 19:22:44 +03:00
Nekotekina 0c7f763889 Partial commit: Memory 2016-04-15 19:22:43 +03:00
Nekotekina b85fc50854 Partial commit: Crypto 2016-04-15 19:22:41 +03:00
Nekotekina edd0965c1a Partial commit: Audio 2016-04-15 19:22:40 +03:00
Nekotekina 766f1b2b01 Partial commit: IO 2016-04-15 19:22:39 +03:00
Nekotekina 984aa44220 Partial commit: FS 2016-04-15 19:22:38 +03:00
Nekotekina b85a68e8a1 Partial commit: RSX 2016-04-15 19:22:36 +03:00
Nekotekina 4cf41305e0 Partial commit: Cell (deletions) 2016-04-15 19:22:35 +03:00
Nekotekina c4e99dbdb2 Partial commit: Cell 2016-04-15 19:22:34 +03:00
Nekotekina 42e1d4d752 Partial commit: Syscalls 2016-04-15 19:22:30 +03:00
Nekotekina 5637c22363 Partial commit: Modules (cell) 2016-04-15 19:22:29 +03:00
Nekotekina 7e30a0f464 Partial commit: Modules 2016-04-15 19:22:25 +03:00
Nekotekina 2553e45d76 Partial commit: Loader 2016-04-15 19:22:22 +03:00
Nekotekina 250ce63527 Partial commit: Utilities 2016-04-15 19:22:20 +03:00
Nekotekina 5fc6f59821 Partial commit: Preview 2016-04-15 19:22:15 +03:00
Raul Tambre 7c1ab47262 Fix OpenGL crash (#1668) 2016-04-08 22:18:46 +03:00
Danila Malyutin 6b5ee57718 rXml: use pugixml in header-only mode (#1665)
Fixes compilation in VS
2016-04-08 21:17:24 +03:00
vlj d846eac0f1 Merge pull request #1664 from vlj/rsx
Fix rpcs3-test build.
2016-04-08 00:01:20 +02:00
Vincent Lejeune fefeba03b8 Fix rpcs3-test build. 2016-04-07 23:30:43 +02:00
vlj 56ac7f2572 Merge pull request #1662 from vlj/rsx
Rsx/common: Some factorisation
2016-04-07 22:50:15 +02:00
Vincent Lejeune 3a3d264cb5 rsx/common/d3d12/gl/vulkan: Set dst stride in write_vertex_array_data_to_buffer. 2016-04-07 22:17:28 +02:00
Vincent Lejeune 2ae5a7ff39 rsx/common/d3d12/gl/vulkan: Use single overload for write_index_array_data_to_buffer. 2016-04-07 22:17:28 +02:00
Vincent Lejeune 2e17ea1490 rsx/common/d3d12/vulkan: Factorise data_heap between vulkan and d3d12. 2016-04-07 22:17:28 +02:00
Vincent Lejeune cbe119b457 rsx/common: Remove MIN2/MAX2 macro. 2016-04-07 22:17:28 +02:00
vlj 960f4ceefc Merge pull request #1653 from tambry/cloud
HLE: cellPngDec fixes, Common/DX12/Vulkan: texture formats improved
2016-04-07 21:31:54 +02:00
Raul Tambre 5ad060f150 Vulkan/DX12: Texture format fixes
DX12 also had a couple fixes
2016-04-07 21:34:32 +03:00
Raul Tambre 1ff4f77eaf Fix jstrchk to be TODO
It's actually not implemented properly...
2016-04-07 21:34:32 +03:00
Raul Tambre a8e15ce18a Fix forced_unit for unimplemented instructions
For SCT and SCB, the forced unit is always set to FORCE_NONE before
handling of the instruction. This makes the error for unimplemented
instructions' forced unit be incorrect. This fixes that.
2016-04-07 21:34:32 +03:00
Raul Tambre 3ee56627eb DX12 texture format fixes and improvements 2016-04-07 21:34:32 +03:00
Raul Tambre cedc023922 HLE: Implement RGBA->GA support, minor fixes 2016-04-07 21:34:32 +03:00
vlj 8189577e8f Merge pull request #1656 from mpm11011/master
Replace wx/xml with pugixml in rXML
2016-04-07 18:50:35 +02:00
mpm11011 b57daef75a Pugixml to replace wx/xml in rXML
Pugixml to replace wx/xml in rXML

Change reinterpret cast to static cast.

Pass name in pred by reference
2016-04-06 17:35:06 -04:00
vlj 62258a1f1a Merge pull request #1661 from kd-11/gl
gl: Specify buffer to read for blitting during flip; Remove some deprecated gl from core
2016-04-06 22:03:14 +02:00
kd-11 dab1dda903 Specify buffers to read when blitting output to backbuffer 2016-04-06 11:16:49 +03:00
kd-11 1a61ef0440 Remove deprecated features from core profile 2016-04-06 11:16:49 +03:00
vlj 4eb1267c5c Merge pull request #1657 from kd-11/vulkan-wip
vulkan: Properly handle ssa variable as local
2016-04-06 01:37:13 +02:00
kd-11 e9766f1b76 Properly handle ssa input type (non-varying)
Properly handle ssa input as local (non-varying)
2016-04-06 01:22:01 +03:00
vlj b21e226b1c Merge pull request #1654 from vlj/gl
Gl: Fixes missing geometry
2016-04-02 20:01:27 +02:00
Vincent Lejeune 99717b7902 gl: Fix vertex buffer size. 2016-04-02 18:27:49 +02:00
Vincent Lejeune bad2d7f121 gl: Move vertex setting in a separate file. 2016-04-02 18:27:49 +02:00
vlj 8413cd7b0a Merge pull request #1650 from vlj/gl
gl: Supports 1D and 3D textures.
2016-04-01 23:16:43 +02:00
Vincent Lejeune d59486295d gl: Supports 1D and 3D textures. 2016-04-01 00:52:51 +02:00
vlj f81a02ed5e Merge pull request #1648 from vlj/vulkan
Vulkan: Supports cubemap and 1D/3D texture.
2016-04-01 00:48:16 +02:00
Vincent Lejeune 69d08b6691 vulkan: Support cube and 1D/3D textures. 2016-03-31 23:50:14 +02:00
Vincent Lejeune c95c4c32e6 vulkan: Always map at least 1 byte. 2016-03-31 23:50:14 +02:00
vlj b46fc2fc49 Merge pull request #1649 from vlj/rsx
rsx/common: Remove extra "-2" in get_exact_mipmap_count non compresse…
2016-03-31 23:49:55 +02:00
Vincent Lejeune 5a3cf5d9ac rsx/common: Remove extra "-2" in get_exact_mipmap_count non compressed format. 2016-03-31 20:40:19 +02:00
vlj 7542d38681 Merge pull request #1642 from vlj/d3d12
d3d12: Move sampler DescriptorHeap selection in D3D12GSRender
2016-03-31 20:06:41 +02:00
Vincent Lejeune ce072f25e2 d3d12: Move sampler DescriptorHeap selection in D3D12GSRender
Avoid sampler descriptor being stored on 2 heaps inside a single draw
call. Fix somes crashes.
2016-03-31 17:56:30 +02:00
vlj d5bb951237 Merge pull request #1644 from vlj/gl
Gl: Fix for cubemap and R5G6B5 rtt format.
2016-03-31 02:17:06 +02:00
Vincent Lejeune 4c0b5bbc62 gl: Correctly upload cubemap texture. 2016-03-31 00:15:19 +02:00
Vincent Lejeune 51a6862bf4 gl: Use right texture target. 2016-03-31 00:15:17 +02:00
Vincent Lejeune b6c827b17a gl: Fix r5g6b5 format. 2016-03-31 00:12:41 +02:00
Vincent Lejeune 17c4b2387e gl: Fix unnormalized coord sampling. 2016-03-31 00:12:41 +02:00
vlj f712b8aca4 Merge pull request #1643 from vlj/rsx
Rsx: Fix get_exact_mipmap_count and add a more convenient way to get tex dim.
2016-03-31 00:11:18 +02:00
Vincent Lejeune 91d0229bc5 rsx/common: Use an help texture_dimension_extended to handle cubemap more cleanly. 2016-03-30 22:19:29 +02:00
Vincent Lejeune b7c539ad7a rsx/common: Make get_exact_mipmap_count take compressed format into account 2016-03-30 22:19:29 +02:00
vlj 0c231e6578 Merge pull request #1639 from vlj/vulkan
Vulkan: Some fixes
2016-03-30 22:18:53 +02:00
Vincent Lejeune 77674be1c1 vulkan: Fix all warnings in VKGSRender project. 2016-03-30 21:16:53 +02:00
Vincent Lejeune 70903d46e6 vulkan: Reset command buffer after framebuffer flushing.
Fix a (false positive ?) layer error report about comand being called
before vkBeginCommandBuffer has been called.
2016-03-30 21:16:53 +02:00
Vincent Lejeune f86c079acf vulkan: Do not acquireNextImage twice when no rtt is present. 2016-03-30 21:16:53 +02:00
Vincent Lejeune 38d57eb02c vulkan: Remove unneeded dirty_frame boolean. 2016-03-30 21:16:53 +02:00
Vincent Lejeune d5e44f6224 vulkan: Fix stencil aspect mask sometimes missing. 2016-03-30 21:16:53 +02:00
Zangetsu38 3fbc3a3f00 vulkan: Add instruction for Persona 4 : Arena 2016-03-30 21:16:53 +02:00
vlj 427270884c Merge pull request #1641 from vlj/rsx
Rsx: Use typed class for texture parameters
2016-03-30 21:16:35 +02:00
Vincent Lejeune 73233fd347 rsx/common: Use typed class for texture filters. 2016-03-30 20:03:50 +02:00
Vincent Lejeune d971c4e0f6 rsx/common: Use typed enum for max anisotropy. 2016-03-30 20:03:50 +02:00
Vincent Lejeune 7f25720bd3 rsx/common: Use a typed enum for texture wrap mode. 2016-03-30 20:03:50 +02:00
Vincent Lejeune f2c82d3cf4 rsx/common: Use a typed class for texture dimension. 2016-03-30 20:03:50 +02:00
vlj d53a1d10ab Merge pull request #1634 from danilaml/patch-2
Don't build rsx_program_decompiler
2016-03-30 20:02:35 +02:00
Danila Malyutin 5b181ed28c Don't build rsx_program_decompiler
To cut down on warning noise. We don't use it anywhere afaik (and newer sha with fixed warnings has conflicts with rpcs3).
2016-03-30 19:57:03 +03:00
vlj c1e2b75a49 Merge pull request #1640 from vlj/d3d12
d3d12: Fix updated texture state
2016-03-30 18:56:12 +02:00
Vincent Lejeune 08b47616b6 d3d12: Fix updated texture state 2016-03-30 18:01:54 +02:00
vlj 13d58ac355 Merge pull request #1607 from AniLeo/patch-1
Slims down minidx9 to keep XAudio2_7 files only
2016-03-29 22:45:48 +02:00
AnnieL 96329a6e29 Making sure the right file is included 2016-03-29 18:59:50 +01:00
AnnieL 9f257ee9f8 Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
Nekotekina 8cd0aab129 Added yaml-cpp and pugixml submodules 2016-03-29 12:23:15 +03:00
vlj ccb2d89744 Merge pull request #1630 from vlj/vulkan
Vulkan: Avoid extra sync
2016-03-28 20:27:48 +02:00
Vincent Lejeune aa3c97f918 vulkan: Only submit command buffer at flip and avoid extra sync. 2016-03-28 19:54:50 +02:00
Vincent Lejeune 7a988c73a6 Vulkan: Alloc a descriptor set at every draw call. 2016-03-28 19:54:50 +02:00
vlj 9b18bd4cd7 Merge pull request #1627 from danilaml/compilation-fix
Fixed build for MSVC (DH)
2016-03-28 03:08:36 +02:00
DHrpcs3 b81cf01456 Fixed build for MSVC 2016-03-28 03:10:33 +03:00
vlj daabbba5fc Merge pull request #1629 from AniLeo/patch-3
Adds missing lib (libedit-dev) - Solves #1570
2016-03-28 00:52:48 +02:00
AnnieL bbf7a070e7 Adds missing lib (libedit-dev) - Solves #1570
Fixes building on Ubuntu (tested on 15.10)
2016-03-27 20:25:07 +01:00
vlj 27a8c074fa Merge pull request #1618 from vlj/gl
gl: Enable core context and debug output.
2016-03-27 04:17:30 +02:00
Vincent Lejeune 855d6935d9 gl: Enable core context and debug output. 2016-03-27 03:45:30 +02:00
vlj 35570a5ebf Merge pull request #1626 from vlj/vulkan
Vulkan: Fix some cleaning behavior.
2016-03-26 18:20:47 +01:00
Vincent Lejeune 21e7206f7a vulkan: Do not purge texture before flip 2016-03-26 17:46:43 +01:00
Vincent Lejeune 1b33abf287 vulkan: Clear framebuffer after flip. 2016-03-26 17:45:00 +01:00
vlj 0838e3209e Merge pull request #1625 from vlj/rsx
rsx/common/gl/d3d12/vulkan: Use exact mipmap counts.
2016-03-26 02:51:11 +01:00
Vincent Lejeune 9485fe2693 rsx/common/gl/d3d12/vulkan: Use exact mimap counts.
Fix invalid textures in gl backend.
2016-03-25 21:37:53 +01:00
B1ackDaemon cf402c8954 Merge pull request #1619 from kd-11/gl_shadowmap_clamp
gl: Fix RTT clamp mode; Fix vertex winding for emulated QUAD_STRIP triangles
2016-03-24 13:25:14 +02:00
kd-11 0327e76320 Fix quad strip triangle winding 2016-03-24 10:52:35 +03:00
kd-11 a120414d32 Set render target textures to clamp to border by default 2016-03-24 10:52:35 +03:00
vlj d995bfbdfb Merge pull request #1612 from vlj/vulkan
vulkan: Use simpler image object
2016-03-23 23:04:54 +01:00
Vincent Lejeune 36aace57ca vulkan: Use simpler texture object 2016-03-23 21:09:30 +01:00
vlj c6bd5d09f8 Merge pull request #1613 from vlj/gl
gl: Expand index for quads/quad_strip/triangle_fan
2016-03-22 22:23:51 +01:00
Vincent Lejeune 23a0116975 gl: Expand index for quads/quad_strip/triangle_fan 2016-03-22 21:39:00 +01:00
vlj f72f6fe9c5 Merge pull request #1611 from vlj/rsx
Rsx: Slight interface changes.
2016-03-22 19:55:53 +01:00
Vincent Lejeune b00acff9dd rsx/common: Turn alignment constraints in textureUtils to multiple_of constraints. 2016-03-22 19:06:09 +01:00
Vincent Lejeune 284d2c43f9 rsx/common: Use protected instead of private for surface_store content. 2016-03-22 19:06:09 +01:00
vlj 0a08f9595e Merge pull request #1609 from ProfessorKaos64/patch-1
Add missing build deps to readme
2016-03-22 19:05:36 +01:00
mikeyd 29c29d0074 Add missing build deps
* CMakeLists errors finding zlib library
* build-essential does not include clang or cmake, added (gcc is of course)
2016-03-22 10:32:11 -04:00
vlj efd52a0547 Merge pull request #1608 from vlj/vulkan
Vulkan
2016-03-21 23:46:20 +01:00
Vincent Lejeune 4f2bda26fc vulkan: Simplify framebuffer class and release them at frame flip 2016-03-21 22:56:07 +01:00
Vincent Lejeune a14dd8ea51 vulkan: Move sampler object outside of texture. 2016-03-21 22:10:36 +01:00
Vincent Lejeune 6f9f5f7918 vulkan: Create program in program_state_cache<>::build_pipeline 2016-03-21 22:10:34 +01:00
vlj 1f500aad53 Merge pull request #1603 from vlj/vulkan
vulkan: Remove buffer_deprecated completly.
2016-03-21 00:45:02 +01:00
Vincent Lejeune 34eb85683c vulkan: Remove buffer_deprecated completly.
attrib_buffer now use the simpler buffer struct.
2016-03-21 00:03:28 +01:00
vlj 6fab5a885f Merge pull request #1595 from MyaniPT/patch-1
Move 3rdparty dependencies to 3rdparty (part 1)
2016-03-21 00:02:40 +01:00
AnnieL 38f93461d1 Moves glm, GSL and libpng to 3rdparty
Moves glm and GSL to 3rdparty
Moves libpng to 3rdparty
2016-03-20 22:24:21 +00:00
AnnieL 6182f5346d Moves ffmpeg and minidx9 to 3rdparty 2016-03-20 22:21:35 +00:00
AnnieL afefecf1f0 Moves GL, minidx12, OpenAL, stblib to 3rdparty
Moves GL, minidx12, OpenAL, stblib to 3rdparty

Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes)

Points directories in the VS solution files to the new ones on the
externals directory

Includes stuff with the < > syntax instead of " "
2016-03-20 22:20:23 +00:00
vlj ed03e41f88 Merge pull request #1605 from vlj/master
Revert "End of Line Normalization"
2016-03-20 22:57:57 +01:00
Vincent Lejeune f14a06938c Revert "End of Line Normalization"
This reverts commit 2060f02636.
2016-03-20 22:06:56 +01:00
vlj e91042af97 Merge pull request #1601 from mpm11011/master
Removing wx dependencies from Crypto/unself.cpp (attempt 3)
2016-03-20 17:08:13 +01:00
mpm11011 617a488a0a Change size to u64 2016-03-19 21:48:56 -04:00
mpm11011 854919b5e2 Merge remote-tracking branch 'refs/remotes/RPCS3/master' 2016-03-19 13:51:44 -04:00
vlj 8f788cb522 Merge pull request #1602 from vlj/vulkan
Vulkan: some refactoring
2016-03-19 18:47:49 +01:00
Vincent Lejeune 6078f25aa7 vulkan: Split get_compatible_sampler_format in two
Component mapping is not a sampler parameter.
2016-03-19 18:23:26 +01:00
Vincent Lejeune 4484e8c3f0 vulkan: Move vk_wrap_mode and max_aniso to vkFormat 2016-03-19 18:12:43 +01:00
Vincent Lejeune b6bcdade81 vulkan: Do not copy texture inside a render pass 2016-03-19 18:07:27 +01:00
mpm11011 6adf086ed1 Adding zlib to rpcs3/CMakeLists.txt
Fix zlib location in cmakelists

Potential fix to zlib include dir(s)
2016-03-19 12:47:07 -04:00
mpm11011 e7fc5228d5 MakeELF: Replaced wx streams with zlib functions 2016-03-18 23:36:08 -04:00
mpm11011 23f03a19e8 Added zlib directory to include dirs in props 2016-03-18 23:33:17 -04:00
mpm11011 2060f02636 End of Line Normalization 2016-03-18 23:14:52 -04:00
vlj e34b5f1f55 Merge pull request #1599 from vlj/vulkan
Vulkan: Fixes
2016-03-19 01:13:33 +01:00
Vincent Lejeune e083c1471c vulkan: Fix crash at exit 2016-03-19 00:17:00 +01:00
Vincent Lejeune d9eba43360 vulkan: Do not create empty render pass.
Fix a crash with radeon crimson drivers.
2016-03-19 00:16:59 +01:00
vlj 3506d03dc5 Merge pull request #1592 from vlj/vulkan
Vulkan: Avoid recreating render pass and descriptor set
2016-03-18 17:52:13 +01:00
Vincent Lejeune 24eb544046 vulkan: Move descriptor sets and layout in VKGSRender class
They're now shared between all programs.
2016-03-18 00:08:28 +01:00
Vincent Lejeune 6a1f0aed36 vulkan: Precompute all possibles render pass 2016-03-18 00:08:28 +01:00
vlj a0c433a065 Merge pull request #1587 from vlj/vulkan
Vulkan: Use a common descriptor layout for all program
2016-03-17 20:50:49 +01:00
Vincent Lejeune 6229733fbb vulkan: Use a shared pipeline layout 2016-03-17 20:03:09 +01:00
Vincent Lejeune 7e971eb032 vulkan: Fix for get_memory_mapping 2016-03-17 20:03:09 +01:00
vlj 01ce1c31d1 Merge pull request #1580 from MyaniPT/patch-1
Updates stblibs (stb_image and stb_truetype)
2016-03-17 20:01:55 +01:00
AnnieL 212fd4b340 Adds the stb_truetype Mac OSX fix from 64cfab5
Adds the stb_truetype Mac OSX fix from 64cfab5
Removes stb_image.c from the Visual Studio Project files since it got
deleted in previous commit
2016-03-17 18:03:59 +00:00
AnnieL 659f3d856a Update stb_truetype from 0.7 to 1.09
Updates stb_truetype.h from 0.7 to 1.09
Fixes '>=' signed/unsigned mismatch at cellFont.cpp lines 328 and 333 by
making both values unsigned (u32)
2016-03-17 18:03:59 +00:00
AnnieL 8cded28c45 Updates stb_image from 1.33 to 2.10
Updates stb_image from 1.33 to 2.10 which deprecates stb_image.c and
uses only stb_image.h
2016-03-17 18:03:59 +00:00
vlj 454fbce4c6 Merge pull request #1589 from kd-11/vulkan-wip
vk: Indexing into mipmap lod is scalar not vector
2016-03-17 18:52:30 +01:00
kd-11 26738762ea vk: Indexing into mipmap lod is scalor not vector 2016-03-17 19:43:41 +03:00
vlj cd5edc38ff Merge pull request #1585 from MyaniPT/patch-2
Fixes #1584 (Vulkan not being usable in non-w10 systems)
2016-03-17 14:39:54 +01:00
AnnieL 5250911a40 Fixes #1584
When DirectX 12 is missing, the emulator thinks Vulkan = DirectX 12 because Vulkan takes DX12's place in the box (id=2), and therefore runs DX12 when Vulkan is selected, crashing the emulator with an unhandled exception.

Fixes it by translating renderer string value to the respective enum class before sending the value to config.h instead of just relying on the box's selected id -> cbox_gs_render->GetSelection()

Also changes the order of the renderers (for convinience, now DX12 is id=3) from
Null, OpenGL, DirectX 12, Vulkan
to
Null, OpenGL, Vulkan, DirectX 12
2016-03-17 10:04:03 +00:00
vlj 45e48c2499 Merge pull request #1575 from kd-11/gl_canvas_fix
gl: Explicitly declare context attributes for GL canvas
2016-03-17 02:04:14 +01:00
kd-11 15901589a5 Explicitly declare context attributes for GL canvas 2016-03-16 08:35:19 +03:00
vlj bdecd3c180 Merge pull request #1576 from vlj/vulkan
Vulkan: Turn uniform/index buffer into ring allocated buffer
2016-03-15 23:50:38 +01:00
Vincent Lejeune 61de5e8835 vulkan: Clear swapchain before usage.
Fix VkQueuePresentKHR error messages
2016-03-15 22:03:24 +01:00
Vincent Lejeune 3b3fffa962 vulkan: Remove redundant texture::create/init overloads 2016-03-15 22:03:24 +01:00
Vincent Lejeune 63ad2cce72 vulkan: Use ring allocation for uniform/index buffers by using simpler memory_block and buffer class. 2016-03-15 22:03:24 +01:00
Vincent Lejeune da2caa0881 vulkan: precompute memory type mapping. 2016-03-15 22:02:30 +01:00
vlj 93b06f2a39 Merge pull request #1578 from kd-11/vulkan-wip
vk: Re-enable fog parameters for vulkan
2016-03-15 21:54:40 +01:00
kd-11 f2d5542e66 Re-enable fog parameters for vulkan 2016-03-15 22:32:32 +03:00
vlj 7584f29ec7 Merge pull request #1562 from MyaniPT/patch-1
Set Write/Read Color/Depth Buffers to false by default
2016-03-14 22:14:01 +01:00
AnnieL 9fd244cf9c Set Write/Read Color/Depth Buffers to false by default
Since they're not working properly right now, there's no reason for them to be enabled by default.
2016-03-14 19:06:20 +00:00
vlj bb722d5824 Merge pull request #1573 from vlj/rsx
rsx/common/d3d12/gl/vulkan: Unify texture upload code.
2016-03-14 20:05:32 +01:00
Vincent Lejeune 5de70628d7 rsx/common/d3d12/gl/vulkan: Unify texture upload code. 2016-03-14 19:10:51 +01:00
Raul Tambre e33c684b49 Merge pull request #1564 from kd-11/vulkan-wip
vk/gl: Add some more blend ops for vulkan; fix immutable storage for opengl
2016-03-14 19:38:37 +02:00
kd-11 d9dbb1565a Immutable textures cannot be reused! 2016-03-14 18:14:06 +03:00
kd-11 34992d8a8f vk: Add some more blend ops 2016-03-14 18:14:06 +03:00
Ivan 9d7c186a4f Merge pull request #1571 from tambry/build_fix
Fix Release build
2016-03-13 21:02:28 +03:00
Nekotekina 702193a6c7 Build fixed 2016-03-13 19:39:54 +02:00
vlj bbe00f6505 Merge pull request #1569 from vlj/vulkan
vulkan: Zero initialize as much structure info as possible.
2016-03-13 00:10:11 +01:00
Vincent Lejeune 70a80b84d7 vulkan: Zero initialize as much structure info as possible.
This fixes a crash with nvidia driver in present call (likely because of
some uninitialized member)
2016-03-12 22:22:28 +01:00
vlj c8cc681591 Merge pull request #1566 from vlj/vulkan
Vulkan: Uses d24_s8 or d32_s8 depending on availability.
2016-03-12 19:39:46 +01:00
Vincent Lejeune 8604f5a02f vulkan: Use d24_u8 or d32_u8 depending on hw support. 2016-03-12 15:56:23 +01:00
Vincent Lejeune 26ff4fd6b7 vulkan: Uses debug output setting to enable debug layers. 2016-03-12 15:23:39 +01:00
vlj 4bfd019c0d Merge pull request #1563 from kd-11/rsx_texture_formats
rsx: support for more formats
2016-03-12 01:43:37 +01:00
kd-11 82bc41f4ad rsx: support for more formats
rsx: support R5G5B5A1 textures
2016-03-11 18:02:29 +03:00
vlj 01abb255b2 Merge pull request #1548 from kd-11/vulkan-latest-wip
Add vulkan backend
2016-03-11 00:08:32 +01:00
kd-11 cc713a0091 vk: Release dirty resources to prevent mem leak 2016-03-10 23:55:25 +03:00
kd-11 93032be4ab Move waiting for submit fence to the right place (nvidia crash) 2016-03-10 23:55:25 +03:00
kd-11 26964efa7e Support stencil formats
Fix appveyor build
2016-03-10 23:55:25 +03:00
kd-11 f0ded46753 Fix apple build by excluding vk project 2016-03-10 23:55:25 +03:00
kd-11 47d251a818 Change render target layout before clearing
Use LAYOUT_GENERAL during clear; move renderpass begin to draw call end
2016-03-10 23:55:25 +03:00
kd-11 b018c91135 Make render-targets GPU resident
Fix minor regressions that occured during merge
2016-03-10 23:55:25 +03:00
kd-11 d910d2c572 Fix vulkan swap modes for nvidia
CMakeLists edits

Check for linear tiling support for all usage attributes
2016-03-10 23:55:25 +03:00
kd-11 f384d87044 Fix build dependancies and fix gcc build
Factor out _aligned_malloc functions to WIN32 only

Attempt to fix CmakeLists error

More CMakeLists fixes (glslang)

Add OSDependent libs

Add OGLCompiler and SPIRV as well
2016-03-10 23:55:25 +03:00
kd-11 bd52bcf8d4 Fix nvidia crash (API version). Fix linux builds
Properly set up vulkan API version when creating instance

Fix gcc error about passing function result by reference

Fix alot of warnings in VKGSRender project

More fixes for gcc

Fix texture create function
2016-03-10 23:55:25 +03:00
kd-11 d58bd1c916 Exclude apple from vulkan windowing stuff as it is not supported 2016-03-10 23:55:25 +03:00
kd-11 22d49ae96a Fix build for non-WIN32 platforms
Link explicitly against vkstatic.1.lib

fix linux path for vulkan glsl compiler

Restore wxWidgets version
2016-03-10 23:55:25 +03:00
kd-11 3b6e3fb3b4 Rework vertex upload code and fix indexed renders
Rebase on current master; Refactor vertex upload code

Fix build; Minor fixes

Start preparations for merge

Fix generic indexed drawing bugs

Define WIN32_KHR only for windows

Remove linking against vulkan-1.lib
2016-03-10 23:55:25 +03:00
kd-11 d287ba44ce Add vulkan GS backend to project 2016-03-10 23:55:25 +03:00
Ivan 4c133ab5bf Merge pull request #1559 from kd-11/gl_memory_leak_fix
gl: Clean up invalidated resources to fix mem leak
2016-03-09 21:58:46 +03:00
kd-11 ee0eb70de4 Clean up invalidated resources 2016-03-09 21:11:22 +03:00
vlj 4b0b65c0c5 Merge pull request #1552 from danilaml/fixes
Fixes for #1550 and #1546
2016-03-07 20:10:59 +01:00
Danila Malyutin d0ea8d5262 Update gslnag submodule. Fixes #1550 2016-03-07 04:48:05 +03:00
Danila Malyutin 9b505984f2 Fix for #1546 2016-03-07 04:09:42 +03:00
vlj 9adb534c7f Merge pull request #1551 from vlj/build
build: Update wxWidget to 3.1
2016-03-06 22:35:51 +01:00
Vincent Lejeune c3fb1419fd build: Update wxWidget to 3.1 2016-03-06 21:15:51 +01:00
B1ackDaemon dd233c9f38 Merge pull request #1543 from vlj/gl
Gl: Factorisation of texture init code
2016-03-05 23:31:10 +02:00
Vincent Lejeune 9e01f2817f gl: Use less costly glTexStorage2D instead of glTexImage2D. 2016-03-05 22:04:28 +01:00
Vincent Lejeune 8831bd0918 gl: Factorize code in rsx_gl_texture.cpp 2016-03-05 22:04:28 +01:00
B1ackDaemon b2b9f535dc Merge pull request #1540 from kd-11/gl_nvidia_cache_fix
gl: Checks for texture completeness, remove legacy GL_GENERATE_MIPMAP
2016-03-05 22:23:02 +02:00
kd-11 a880ce89d1 Checks for texture completeness, remove legacy GL_GENERATE_MIPMAP used wrongfully 2016-03-05 22:19:33 +03:00
Raul Tambre 06cbe4a0bc Merge pull request #1520 from tambry/shhh_penguin_is_ok
Fix directory opening on Linux systems (Fixes #1494)
2016-03-05 21:01:14 +02:00
Raul Tambre a6a4081894 Fix directory opening on Linux systems 2016-03-05 20:21:43 +02:00
vlj bcf4a6209e Merge pull request #1518 from vlj/rsx-debug
rsx-debug: Record and display index buffer content.
2016-03-05 19:20:28 +01:00
Vincent Lejeune 4d71df70db rsx-debug: Record and display index buffer content. 2016-03-05 18:48:30 +01:00
vlj 05f2aaf2b9 Merge pull request #1537 from vlj/rsx
Rsx: Fix fog (Fixes #1535)
2016-03-05 18:45:49 +01:00
Vincent Lejeune 1dcc6858b4 d3d12/gl: Separate fog distance and fog frag in fogc input. 2016-03-05 18:25:31 +01:00
Vincent Lejeune 52e2800fb5 rsx: Reset fog mode/param to linear/1.;
Fix After Burner Climax fog
2016-03-05 18:25:31 +01:00
vlj d74e031d4e Merge pull request #1542 from kd-11/rsx_surface_store_fix
rsx: Properly compute texture size for download
2016-03-05 17:45:14 +01:00
kd-11 2ae687cf00 Properly compute texture size 2016-03-05 18:54:06 +03:00
B1ackDaemon a196ee1957 Merge pull request #1530 from kd-11/gl_surface_cache_traits
gl: Use shared surface store (updated)
2016-03-05 12:51:25 +02:00
Vincent Lejeune 81fcadac38 gl: Use shared surface store (updated)
Update surface cache optimization to master; minor fixes

Fix mixed EOL

Remove unused include; change null bindings to 0
2016-03-05 12:21:45 +03:00
vlj 4966d50e52 Merge pull request #1538 from vlj/build
build: Fix rpcs3-tests by adding PPULLVMRecompiler reference.
2016-03-04 23:00:27 +01:00
Vincent Lejeune e860f7fb14 build: Fix rpcs3-tests by adding PPULLVMRecompiler reference. 2016-03-04 18:37:57 +01:00
vlj 5911b3c1f1 Merge pull request #1536 from zerubeus/featurebreanch
readme typo
2016-03-04 03:01:30 +01:00
Aladeen 77371e973f Merge branch 'master' into master 2016-03-04 00:05:13 +01:00
vlj b0a2f9f65a Merge pull request #1533 from kd-11/gl_fogc_fix
gl: Properly set up fog parameters for openGL
2016-03-03 20:46:50 +01:00
zerubeus e80bdf120b fix typo in readme 2016-03-03 11:30:25 +01:00
kd-11 8d3235cd7c Properly set up fog parameters for openGL 2016-03-03 01:07:53 +03:00
vlj 51462226a7 Merge pull request #1531 from kd-11/gl_texturelod_fix
gl: The lod parameter in textureLod is a single float value
2016-03-02 23:06:18 +01:00
kd-11 094c4057be The lod parameter is a single float value 2016-03-02 18:34:13 +03:00
vlj 2f89d15079 Merge pull request #1524 from vlj/build
build: Add a separate project for ppu llvm recompiler
2016-03-02 15:34:59 +01:00
Vincent Lejeune c4dab6e644 build: Define _SCL_SECURE_NO_WARNINGS for debug mode
Partly fix build for Debug configurations.
2016-03-02 14:53:15 +01:00
Vincent Lejeune 72375d9e3d build: Add a separate project for ppu llvm recompiler
Fix some defect found by static analysis.
2016-03-02 14:53:14 +01:00
vlj 674373dd6c Merge pull request #1528 from kd-11/gl_attrib_padding
gl: Allow attrib padding for types that require expansion
2016-03-02 14:03:59 +01:00
kd-11 7eb5da73fe Allow attrib padding for types that require expansion 2016-03-02 01:09:51 +03:00
vlj 12d8b795f7 Merge pull request #1525 from vlj/gl
gl: Add texture3d sampling function
2016-02-29 20:49:10 +01:00
Vincent Lejeune 0ed770633b gl: Add texture3d sampling function 2016-02-29 19:47:06 +01:00
vlj 19257b3121 Merge pull request #1522 from vlj/rsx
Rsx: Fix for hitman 2
2016-02-29 18:24:00 +01:00
Vincent Lejeune 32434dd848 rsx/common/d3d12/gl: Support for fog mode.
Fix hitman 2
2016-02-29 16:31:18 +01:00
Vincent Lejeune 9cdb74efc7 rsx/common: Add supports for quads strip
Used in Hitman 2
2016-02-27 19:38:16 +01:00
vlj 0e5c54709d Merge pull request #1519 from vlj/rsx
Rsx: Vertex attribute format fixes + ssa variable support
2016-02-27 01:03:50 +01:00
Vincent Lejeune 35db227af4 rsx/common/d3d12: Separate int type buffer from float type buffer. 2016-02-27 00:21:14 +01:00
Vincent Lejeune a6ba47265f rsx/common/gl: s32k is actually signed short unormalized.
gl fix
2016-02-27 00:21:12 +01:00
Vincent Lejeune 62246f75c8 d3d12/gl: Supports SSA in Fragment Shader. 2016-02-27 00:21:10 +01:00
Vincent Lejeune a6d8d1144c rsx/common: Supports D24X8 texture format when copying
Some app uses this type before setting proper depth surface
2016-02-27 00:21:08 +01:00
Vincent Lejeune 5ef7f8bf3e rsx/common: Fix handling of UB256 2016-02-27 00:21:06 +01:00
vlj 09fc492257 Merge pull request #1511 from vlj/d3d12
D3d12: Tweaks
2016-02-26 00:35:27 +01:00
Vincent Lejeune a78ba8a271 d3d12: Remove depth conversion shader
It's actually not needed, raw depth data should be sampled as RGBA8.
2016-02-25 23:29:44 +01:00
Vincent Lejeune 263e5beb26 d3d12: Copy descriptors when reused instead of recreating them.
Thanks Matías N. Goldberg for the tip !
2016-02-25 23:29:43 +01:00
Vincent Lejeune 7ae680d9d1 d3d12: Avoid uploading constant buffer every draw call 2016-02-25 23:29:41 +01:00
Raul Tambre c07b0dc373 Merge pull request #1514 from kd-11/gl_attrib_fix
gl: Minor fixes and improvements
2016-02-25 18:20:25 +02:00
kd-11 c5b3359c4b Remove normalization for natively normalized formats; fix cmp attribute type 2016-02-25 17:41:03 +03:00
Ivan a7fbd6c9a9 Merge pull request #1481 from tambry/racoon
Implement _sys_memmove, minor fixes
2016-02-25 17:22:55 +03:00
Raul Tambre 5cbcd07ff1 Improve generalized exception messages
Added some basic information along with certain exceptions. This should
prevent some types of useless reports and assist users in determining
certain issues with their setup.
2016-02-25 07:58:22 +02:00
Raul Tambre 047d59df0c Implement UTF8stoUTF16s, minor cellPngDec fixes
Need to find games to test the case, when fixed alpha isn't specified.
2016-02-25 07:58:21 +02:00
Raul Tambre 41687af077 Implement _sys_memmove 2016-02-25 07:58:21 +02:00
Raul Tambre 6353575208 Merge pull request #1512 from kd-11/gl_sampler_fix
gl: Always bind null for unused shader inputs
2016-02-25 07:54:05 +02:00
kd-11 974ea68cf9 Always bind null for unused shader inputs
Properly rename index offsets to improve readability
Handle indexed and other array cases
2016-02-25 02:29:35 +03:00
vlj 0f0de47c83 Merge pull request #1516 from kd-11/rsx_textureutils_fix
Handle swizzled CELL_GCM_B8 textures
2016-02-25 00:23:25 +01:00
kd-11 8a3d15d4fe Handle swizzled CELL_GCM_B8 textures
Properly handle swizzled single-channel textures
2016-02-24 17:44:24 +03:00
vlj 422f5c0008 Merge pull request #1510 from vlj/rsx
rsx/common/d3d12/gl: Use span in vertex upload function.
2016-02-22 21:09:38 +01:00
Vincent Lejeune 5a14644cd4 rsx/common/d3d12/gl: Use span in vertex upload function. 2016-02-22 20:22:47 +01:00
vlj 4e4325a2bf Merge pull request #1509 from vlj/rsx
rsx/common: Track transform constant update.
2016-02-21 22:10:44 +01:00
Vincent Lejeune 79dc835378 rsx/common: Track transform constant update. 2016-02-21 21:29:44 +01:00
vlj 9404cd5cd8 Merge pull request #1508 from vlj/d3d12
D3d12: Tweak root signature and improves HRESULT message
2016-02-21 21:29:11 +01:00
Vincent Lejeune 9ef24509cb d3d12: Use a shared root signature and add more slots
This allows for finer grained rebinding later.
2016-02-21 17:55:34 +01:00
Vincent Lejeune 4b54d7ece1 d3d12: Pretty printing of error messages. 2016-02-21 17:11:54 +01:00
vlj a9180ce187 Merge pull request #1507 from vlj/vulkan
Vulkan: Add glslang and LoaderAndValidationLayers
2016-02-19 20:34:49 +01:00
Vincent Lejeune c0423d513d vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
vlj b6323861a5 Merge pull request #1502 from kd-11/gl_staging
gl: Enable texture and render target caching for OpenGL
2016-02-18 17:14:16 +01:00
kd-11 a451bb574e Enable texture and render target caching for OpenGL 2016-02-17 16:00:23 +03:00
vlj fe551148d8 Merge pull request #1504 from vlj/rsx
rsx/common/d3d12/gl: Use gsl::span in TextureUtils.cpp
2016-02-16 19:20:54 +01:00
Vincent Lejeune 1675a82efd rsx/common/d3d12/gl: Use gsl::span in TextureUtils.cpp
* get_placed_texture_storage_size returns more accurate result (fix crash in Outrun)
* Factors lot of code and use integer type more carrefully
* Treat warning as error in TextureUtils.cpp
2016-02-16 18:08:22 +01:00
vlj 71a975c685 Merge pull request #1501 from kd-11/gl_inline_array_fix
Properly handle inlined vertex data
2016-02-16 18:07:16 +01:00
kd-11 3813c09be6 Properly handle inlined vertex data
Fix initial array offsets for dx12
2016-02-16 15:39:18 +03:00
vlj 3b7d0bc3fc Merge pull request #1500 from kd-11/prog_constants_fix
gl: Speed up program constants upload by switching to glBufferSubData
2016-02-15 17:25:44 +01:00
kd-11 2230975e55 Speed up program constants upload by switching to glBufferSubData over glMapBuffer
Fix initialization for fragment constants buffer

Orphan buffers before update. Remove redundant binding
2016-02-15 12:53:55 +03:00
1271 changed files with 133711 additions and 176505 deletions
+33
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@@ -0,0 +1,33 @@
Standard: Cpp11
UseTab: ForIndentation
TabWidth: 1
IndentWidth: 1
AccessModifierOffset: -1
PointerAlignment: Left
NamespaceIndentation: All
ColumnLimit: 200
BreakBeforeBraces: Allman
BreakConstructorInitializersBeforeComma: true
BreakBeforeBinaryOperators: false
BreakBeforeTernaryOperators: false
AlwaysBreakTemplateDeclarations: true
AllowShortIfStatementsOnASingleLine: true
AllowShortBlocksOnASingleLine: true
AllowShortCaseLabelsOnASingleLine: true
AllowShortFunctionsOnASingleLine: false
AllowShortLoopsOnASingleLine: true
Cpp11BracedListStyle: true
IndentCaseLabels: false
SortIncludes: false
ReflowComments: true
AlignConsecutiveAssignments: true
AlignTrailingComments: true
AlignAfterOpenBracket: DontAlign
ConstructorInitializerAllOnOneLineOrOnePerLine: false
BinPackArguments: true
BinPackParameters: true
AlwaysBreakAfterReturnType: None
KeepEmptyLinesAtTheStartOfBlocks: true
IndentWrappedFunctionNames: false
#SpaceAfterTemplateKeyword: false
+7
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@@ -0,0 +1,7 @@
root = true
[*.{h,cpp,hpp}]
charset = utf-8
indent_style = tab
indent_size = 4
trim_trailing_whitespace = true
+2
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@@ -38,6 +38,8 @@
/rpcs3/Debug
/rpcs3/Release
/llvm_build
/Vulkan/Vulkan-build
/Vulkan/glslang-build
/wxWidgets/lib
/bin/rpcs3.ini
+23 -7
View File
@@ -3,7 +3,7 @@
url = https://github.com/wxWidgets/wxWidgets
ignore = dirty
[submodule "rpcs3-ffmpeg"]
path = ffmpeg
path = 3rdparty/ffmpeg
url = https://github.com/hrydgard/ppsspp-ffmpeg
[submodule "asmjit"]
path = asmjit
@@ -12,16 +12,32 @@
[submodule "llvm"]
path = llvm
url = https://github.com/llvm-mirror/llvm
branch = release_36
[submodule "minidx9"]
path = minidx9
url = https://github.com/hrydgard/minidx9.git
branch = release_38
[submodule "rsx_program_decompiler"]
path = rsx_program_decompiler
url = https://github.com/RPCS3/rsx_program_decompiler
[submodule "GSL"]
path = GSL
path = 3rdparty/GSL
url = https://github.com/Microsoft/GSL.git
[submodule "libpng"]
path = libpng
path = 3rdparty/libpng
url = https://github.com/RPCS3/libpng
ignore = dirty
[submodule "Vulkan/glslang"]
path = Vulkan/glslang
url = https://github.com/KhronosGroup/glslang.git
[submodule "Vulkan/Vulkan-LoaderAndValidationLayers"]
path = Vulkan/Vulkan-LoaderAndValidationLayers
url = https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers
[submodule "Utilities/yaml-cpp"]
path = Utilities/yaml-cpp
url = https://github.com/RPCS3/yaml-cpp
[submodule "3rdparty/pugixml"]
path = 3rdparty/pugixml
url = https://github.com/RPCS3/pugixml
[submodule "3rdparty/cereal"]
path = 3rdparty/cereal
url = https://github.com/USCiLab/cereal.git
[submodule "rsx-debugger"]
path = rsx-debugger
url = https://github.com/RPCS3/rsx-debugger.git
+2 -2
View File
@@ -1,3 +1,3 @@
{
"userBlacklist": ["AlexAltea"]
}
"userBlacklist": ["AlexAltea", "tambry", "DHrpcs3"]
}
+55 -57
View File
@@ -1,98 +1,96 @@
language: cpp
sudo: false
dist: trusty
os:
- linux
- osx
- linux
#- osx
osx_image: xcode6.4
compiler:
- clang
- gcc
- clang
- gcc
cache:
ccache: true
directories:
- $HOME/hombebrew_cache
env:
global:
- secure: "Vf+FY48nip9JppMnq11105NealdErSWsoUhHo63/V3V+LKfA9guenxCp93/qoSIdSGC/sJwb0yIIMGvkTT/rxDJNh6Z+BWUTb2E0WEIIQbvTJNOSUzoq7dfF1LT61XjVjByFzcbC2xjtaBowmcAYEs1jGUUuEjYVCMmD5lY8hUg="
# Which Travis environment to run Coverity on
- coverity_scan_run_condition='"$TRAVIS_OS_NAME" = linux -a "$CC" = gcc'
# Test mode is for testing if it's working with Coverity. Change to true if testing, to avoid reaching the quota.
- coverity_scan_script_test_mode=false
branches:
except:
- ppu_recompiler
- secure: "Vf+FY48nip9JppMnq11105NealdErSWsoUhHo63/V3V+LKfA9guenxCp93/qoSIdSGC/sJwb0yIIMGvkTT/rxDJNh6Z+BWUTb2E0WEIIQbvTJNOSUzoq7dfF1LT61XjVjByFzcbC2xjtaBowmcAYEs1jGUUuEjYVCMmD5lY8hUg="
# Which Travis environment to run Coverity on
- coverity_scan_run_condition='"$TRAVIS_OS_NAME" = linux -a "$CC" = gcc'
# Test mode is for testing if it's working with Coverity. Change to true if testing, to avoid reaching the quota.
- coverity_scan_script_test_mode=false
matrix:
exclude:
- os: osx
compiler: gcc
exclude:
- os: osx
compiler: gcc
git:
submodules: false
before_install:
# shutdown services on Travis, which may have a memory impact
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
sudo apt-get install libwxgtk3.0-dev;
sudo apt-add-repository -y ppa:libreoffice/ppa;
sudo apt-get update;
sudo apt-get install libglew-dev;
fi;
- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$CXX" = "g++" ]; then
export CXX="g++-5" CC="gcc-5" CXXFLAGS="-Wno-format-security";
export GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01';
elif [ "$TRAVIS_OS_NAME" = "linux" ]; then
export CXX="clang++-3.6" CC="clang-3.6";
fi;
# Add coverall for C++ so coverall.io could be triggered. Even it should be --coverage and gcov.
# Add coverall for C++ so coverall.io could be triggered. Even it should be --coverage and gcov.
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
sudo pip install cpp-coveralls requests[security];
pip install --user cpp-coveralls requests[security];
else
brew update; brew update;
brew install glew wxwidgets llvm36;
brew install ccache glew wxwidgets llvm38;
fi;
before_script:
- git submodule update --init asmjit ffmpeg rsx_program_decompiler GSL libpng
- mkdir build
- cd build
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi
- git submodule update --init rsx_program_decompiler asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Utilities/yaml-cpp 3rdparty/cereal
- mkdir build
- cd build
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
cmake ..;
else
cmake .. -DLLVM_DIR=/usr/local/opt/llvm38/lib/llvm-3.8/share/llvm/cmake;
fi;
script:
# Add a command to show all the variables. May be useful for debugging Travis.
# - echo "--Shell Export Lists START--" ; export -p; echo "--Shell Export Lists STOP--";
# And to ensure the versions of toolchain
- echo "--CXX version?"; "$CXX" --version; echo "--CXX version confirmed";
- if [ "$COVERITY_SCAN_BRANCH" != 1 ]; then make -j 4; fi
# Add a command to show all the variables. May be useful for debugging Travis.
#- echo "--Shell Export Lists START--" ; export -p; echo "--Shell Export Lists STOP--";
# And to ensure the versions of toolchain
- echo "--CXX version?"; "$CXX" --version; echo "--CXX version confirmed";
- if [ "$COVERITY_SCAN_BRANCH" != 1 ]; then make -j 3; fi
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-precise-3.6
- kubuntu-backports
- ubuntu-toolchain-r-test
#- llvm-toolchain-trusty-3.8 temporarily disabled
packages:
- cmake
- libopenal-dev
- freeglut3-dev
# - libglew-dev apt version is too old
- libc6-dev
- llvm-3.6
- llvm-3.6-dev
- libedit-dev
- g++-5
- gcc-5
- clang-3.6
- libstdc++-4.8-dev
- lib32stdc++6
- zlib1g-dev
- cmake
- libopenal-dev
- freeglut3-dev
- libglew-dev
- libc6-dev
#- llvm-3.8
#- llvm-3.8-dev
- libedit-dev
- g++-5
- gcc-5
#- clang-3.6
- libstdc++-5-dev
- lib32stdc++6
- zlib1g-dev
- libwxgtk3.0-dev
coverity_scan:
project:
name: $TRAVIS_REPO_SLUG
description: "PS3 emulator/debugger"
notification_email: raul.tambre@gmail.com
build_command: "make -j 4"
notification_email: nekotekina@gmail.com
build_command: "make -j 3"
branch_pattern: coverity_scan
after_success:
- if [ "$COVERITY_SCAN_BRANCH" != 1 ] && [ "$TRAVIS_OS_NAME" = linux ]; then coveralls --extension .c --extension .cpp --extension .h; fi
- if [ "$COVERITY_SCAN_BRANCH" != 1 ] && [ "$TRAVIS_OS_NAME" = linux ]; then coveralls --extension .c --extension .cpp --extension .h; fi
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+1295
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+263
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@@ -0,0 +1,263 @@
/***************************************************************************
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* File: audiodefs.h
* Content: Basic constants and data types for audio work.
*
* Remarks: This header file defines all of the audio format constants and
* structures required for XAudio2 and XACT work. Providing these
* in a single location avoids certain dependency problems in the
* legacy audio headers (mmreg.h, mmsystem.h, ksmedia.h).
*
* NOTE: Including the legacy headers after this one may cause a
* compilation error, because they define some of the same types
* defined here without preprocessor guards to avoid multiple
* definitions. If a source file needs one of the old headers,
* it must include it before including audiodefs.h.
*
***************************************************************************/
#ifndef __AUDIODEFS_INCLUDED__
#define __AUDIODEFS_INCLUDED__
#include <windef.h> // For WORD, DWORD, etc.
#pragma pack(push, 1) // Pack structures to 1-byte boundaries
/**************************************************************************
*
* WAVEFORMATEX: Base structure for many audio formats. Format-specific
* extensions can be defined for particular formats by using a non-zero
* cbSize value and adding extra fields to the end of this structure.
*
***************************************************************************/
#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
typedef struct tWAVEFORMATEX
{
WORD wFormatTag; // Integer identifier of the format
WORD nChannels; // Number of audio channels
DWORD nSamplesPerSec; // Audio sample rate
DWORD nAvgBytesPerSec; // Bytes per second (possibly approximate)
WORD nBlockAlign; // Size in bytes of a sample block (all channels)
WORD wBitsPerSample; // Size in bits of a single per-channel sample
WORD cbSize; // Bytes of extra data appended to this struct
} WAVEFORMATEX;
#endif
// Defining pointer types outside of the #if block to make sure they are
// defined even if mmreg.h or mmsystem.h is #included before this file
typedef WAVEFORMATEX *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
typedef const WAVEFORMATEX *PCWAVEFORMATEX, *LPCWAVEFORMATEX;
/**************************************************************************
*
* WAVEFORMATEXTENSIBLE: Extended version of WAVEFORMATEX that should be
* used as a basis for all new audio formats. The format tag is replaced
* with a GUID, allowing new formats to be defined without registering a
* format tag with Microsoft. There are also new fields that can be used
* to specify the spatial positions for each channel and the bit packing
* used for wide samples (e.g. 24-bit PCM samples in 32-bit containers).
*
***************************************************************************/
#ifndef _WAVEFORMATEXTENSIBLE_
#define _WAVEFORMATEXTENSIBLE_
typedef struct
{
WAVEFORMATEX Format; // Base WAVEFORMATEX data
union
{
WORD wValidBitsPerSample; // Valid bits in each sample container
WORD wSamplesPerBlock; // Samples per block of audio data; valid
// if wBitsPerSample=0 (but rarely used).
WORD wReserved; // Zero if neither case above applies.
} Samples;
DWORD dwChannelMask; // Positions of the audio channels
GUID SubFormat; // Format identifier GUID
} WAVEFORMATEXTENSIBLE;
#endif
typedef WAVEFORMATEXTENSIBLE *PWAVEFORMATEXTENSIBLE, *LPWAVEFORMATEXTENSIBLE;
typedef const WAVEFORMATEXTENSIBLE *PCWAVEFORMATEXTENSIBLE, *LPCWAVEFORMATEXTENSIBLE;
/**************************************************************************
*
* Define the most common wave format tags used in WAVEFORMATEX formats.
*
***************************************************************************/
#ifndef WAVE_FORMAT_PCM // Pulse Code Modulation
// If WAVE_FORMAT_PCM is not defined, we need to define some legacy types
// for compatibility with the Windows mmreg.h / mmsystem.h header files.
// Old general format structure (information common to all formats)
typedef struct waveformat_tag
{
WORD wFormatTag;
WORD nChannels;
DWORD nSamplesPerSec;
DWORD nAvgBytesPerSec;
WORD nBlockAlign;
} WAVEFORMAT, *PWAVEFORMAT, NEAR *NPWAVEFORMAT, FAR *LPWAVEFORMAT;
// Specific format structure for PCM data
typedef struct pcmwaveformat_tag
{
WAVEFORMAT wf;
WORD wBitsPerSample;
} PCMWAVEFORMAT, *PPCMWAVEFORMAT, NEAR *NPPCMWAVEFORMAT, FAR *LPPCMWAVEFORMAT;
#define WAVE_FORMAT_PCM 0x0001
#endif
#ifndef WAVE_FORMAT_ADPCM // Microsoft Adaptive Differental PCM
// Replicate the Microsoft ADPCM type definitions from mmreg.h.
typedef struct adpcmcoef_tag
{
short iCoef1;
short iCoef2;
} ADPCMCOEFSET;
#pragma warning(push)
#pragma warning(disable:4200) // Disable zero-sized array warnings
typedef struct adpcmwaveformat_tag {
WAVEFORMATEX wfx;
WORD wSamplesPerBlock;
WORD wNumCoef;
ADPCMCOEFSET aCoef[]; // Always 7 coefficient pairs for MS ADPCM
} ADPCMWAVEFORMAT;
#pragma warning(pop)
#define WAVE_FORMAT_ADPCM 0x0002
#endif
// Other frequently used format tags
#ifndef WAVE_FORMAT_UNKNOWN
#define WAVE_FORMAT_UNKNOWN 0x0000 // Unknown or invalid format tag
#endif
#ifndef WAVE_FORMAT_IEEE_FLOAT
#define WAVE_FORMAT_IEEE_FLOAT 0x0003 // 32-bit floating-point
#endif
#ifndef WAVE_FORMAT_MPEGLAYER3
#define WAVE_FORMAT_MPEGLAYER3 0x0055 // ISO/MPEG Layer3
#endif
#ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 // Dolby Audio Codec 3 over S/PDIF
#endif
#ifndef WAVE_FORMAT_WMAUDIO2
#define WAVE_FORMAT_WMAUDIO2 0x0161 // Windows Media Audio
#endif
#ifndef WAVE_FORMAT_WMAUDIO3
#define WAVE_FORMAT_WMAUDIO3 0x0162 // Windows Media Audio Pro
#endif
#ifndef WAVE_FORMAT_WMASPDIF
#define WAVE_FORMAT_WMASPDIF 0x0164 // Windows Media Audio over S/PDIF
#endif
#ifndef WAVE_FORMAT_EXTENSIBLE
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE // All WAVEFORMATEXTENSIBLE formats
#endif
/**************************************************************************
*
* Define the most common wave format GUIDs used in WAVEFORMATEXTENSIBLE
* formats. Note that including the Windows ksmedia.h header after this
* one will cause build problems; this cannot be avoided, since ksmedia.h
* defines these macros without preprocessor guards.
*
***************************************************************************/
#ifdef __cplusplus // uuid() and __uuidof() are only available in C++
#ifndef KSDATAFORMAT_SUBTYPE_PCM
struct __declspec(uuid("00000001-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_PCM_STRUCT;
#define KSDATAFORMAT_SUBTYPE_PCM __uuidof(KSDATAFORMAT_SUBTYPE_PCM_STRUCT)
#endif
#ifndef KSDATAFORMAT_SUBTYPE_ADPCM
struct __declspec(uuid("00000002-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT;
#define KSDATAFORMAT_SUBTYPE_ADPCM __uuidof(KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT)
#endif
#ifndef KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
struct __declspec(uuid("00000003-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT;
#define KSDATAFORMAT_SUBTYPE_IEEE_FLOAT __uuidof(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT)
#endif
#endif
/**************************************************************************
*
* Speaker positions used in the WAVEFORMATEXTENSIBLE dwChannelMask field.
*
***************************************************************************/
#ifndef SPEAKER_FRONT_LEFT
#define SPEAKER_FRONT_LEFT 0x00000001
#define SPEAKER_FRONT_RIGHT 0x00000002
#define SPEAKER_FRONT_CENTER 0x00000004
#define SPEAKER_LOW_FREQUENCY 0x00000008
#define SPEAKER_BACK_LEFT 0x00000010
#define SPEAKER_BACK_RIGHT 0x00000020
#define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040
#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
#define SPEAKER_BACK_CENTER 0x00000100
#define SPEAKER_SIDE_LEFT 0x00000200
#define SPEAKER_SIDE_RIGHT 0x00000400
#define SPEAKER_TOP_CENTER 0x00000800
#define SPEAKER_TOP_FRONT_LEFT 0x00001000
#define SPEAKER_TOP_FRONT_CENTER 0x00002000
#define SPEAKER_TOP_FRONT_RIGHT 0x00004000
#define SPEAKER_TOP_BACK_LEFT 0x00008000
#define SPEAKER_TOP_BACK_CENTER 0x00010000
#define SPEAKER_TOP_BACK_RIGHT 0x00020000
#define SPEAKER_RESERVED 0x7FFC0000
#define SPEAKER_ALL 0x80000000
#define _SPEAKER_POSITIONS_
#endif
#ifndef SPEAKER_STEREO
#define SPEAKER_MONO (SPEAKER_FRONT_CENTER)
#define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT)
#define SPEAKER_2POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY)
#define SPEAKER_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER)
#define SPEAKER_QUAD (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_4POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_5POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_7POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER)
#define SPEAKER_5POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
#define SPEAKER_7POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
#endif
#pragma pack(pop)
#endif // #ifndef __AUDIODEFS_INCLUDED__
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// comdecl.h: Macros to facilitate COM interface and GUID declarations.
// Copyright (c) Microsoft Corporation. All rights reserved.
#ifndef _COMDECL_H_
#define _COMDECL_H_
#ifndef _XBOX
#include <basetyps.h> // For standard COM interface macros
#else
#pragma warning(push)
#pragma warning(disable:4061)
#include <xtl.h> // Required by xobjbase.h
#include <xobjbase.h> // Special definitions for Xbox build
#pragma warning(pop)
#endif
// The DEFINE_CLSID() and DEFINE_IID() macros defined below allow COM GUIDs to
// be declared and defined in such a way that clients can obtain the GUIDs using
// either the __uuidof() extension or the old-style CLSID_Foo / IID_IFoo names.
// If using the latter approach, the client can also choose whether to get the
// GUID definitions by defining the INITGUID preprocessor constant or by linking
// to a GUID library. This works in either C or C++.
#ifndef _MSC_VER
#define DEFINE_UUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) __CRT_UUID_DECL(name, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) class className; DEFINE_UUID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) struct interfaceName; DEFINE_UUID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#elif __cplusplus
#define DECLSPEC_UUID_WRAPPER(x) __declspec(uuid(#x))
#ifdef INITGUID
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \
EXTERN_C const GUID DECLSPEC_SELECTANY CLSID_##className = __uuidof(className)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \
EXTERN_C const GUID DECLSPEC_SELECTANY IID_##interfaceName = __uuidof(interfaceName)
#else // INITGUID
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \
EXTERN_C const GUID CLSID_##className
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \
EXTERN_C const GUID IID_##interfaceName
#endif // INITGUID
#else // __cplusplus
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#endif // __cplusplus
#endif // #ifndef _COMDECL_H_
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/*==========================================================================;
*
*
* File: dxsdkver.h
* Content: DirectX SDK Version Include File
*
****************************************************************************/
#ifndef _DXSDKVER_H_
#define _DXSDKVER_H_
#define _DXSDK_PRODUCT_MAJOR 9
#define _DXSDK_PRODUCT_MINOR 29
#define _DXSDK_BUILD_MAJOR 1962
#define _DXSDK_BUILD_MINOR 0
#endif // _DXSDKVER_H_
+718
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/***************************************************************************
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* File: xma2defs.h
* Content: Constants, data types and functions for XMA2 compressed audio.
*
***************************************************************************/
#ifndef __XMA2DEFS_INCLUDED__
#define __XMA2DEFS_INCLUDED__
#include <sal.h> // Markers for documenting API semantics
#include <winerror.h> // For S_OK, E_FAIL
#include <audiodefs.h> // Basic data types and constants for audio work
/***************************************************************************
* Overview
***************************************************************************/
// A typical XMA2 file contains these RIFF chunks:
//
// 'fmt' or 'XMA2' chunk (or both): A description of the XMA data's structure
// and characteristics (length, channels, sample rate, loops, block size, etc).
//
// 'seek' chunk: A seek table to help navigate the XMA data.
//
// 'data' chunk: The encoded XMA2 data.
//
// The encoded XMA2 data is structured as a set of BLOCKS, which contain PACKETS,
// which contain FRAMES, which contain SUBFRAMES (roughly speaking). The frames
// in a file may also be divided into several subsets, called STREAMS.
//
// FRAME: A variable-sized segment of XMA data that decodes to exactly 512 mono
// or stereo PCM samples. This is the smallest unit of XMA data that can
// be decoded in isolation. Frames are an arbitrary number of bits in
// length, and need not be byte-aligned. See "XMA frame structure" below.
//
// SUBFRAME: A region of bits in an XMA frame that decodes to 128 mono or stereo
// samples. The XMA decoder cannot decode a subframe in isolation; it needs
// a whole frame to work with. However, it can begin emitting the frame's
// decoded samples at any one of the four subframe boundaries. Subframes
// can be addressed for seeking and looping purposes.
//
// PACKET: A 2Kb region containing a 32-bit header and some XMA frames. Frames
// can (and usually do) span packets. A packet's header includes the offset
// in bits of the first frame that begins within that packet. All of the
// frames that begin in a given packet belong to the same "stream" (see the
// Multichannel Audio section below).
//
// STREAM: A set of packets within an XMA file that all contain data for the
// same mono or stereo component of a PCM file with more than two channels.
// The packets comprising a given stream may be interleaved with each other
// more or less arbitrarily; see Multichannel Audio.
//
// BLOCK: An array of XMA packets; or, to break it down differently, a series of
// consecutive XMA frames, padded at the end with reserved data. A block
// must contain at least one 2Kb packet per stream, and it can hold up to
// 4095 packets (8190Kb), but its size is typically in the 32Kb-128Kb range.
// (The size chosen involves a trade-off between memory use and efficiency
// of reading from permanent storage.)
//
// XMA frames do not span blocks, so a block is guaranteed to begin with a
// set of complete frames, one per stream. Also, a block in a multi-stream
// XMA2 file always contains the same number of samples for each stream;
// see Multichannel Audio.
//
// The 'data' chunk in an XMA2 file is an array of XMA2WAVEFORMAT.BlockCount XMA
// blocks, all the same size (as specified in XMA2WAVEFORMAT.BlockSizeInBytes)
// except for the last one, which may be shorter.
// MULTICHANNEL AUDIO: the XMA decoder can only decode raw XMA data into either
// mono or stereo PCM data. In order to encode a 6-channel file (say), the file
// must be deinterleaved into 3 stereo streams that are encoded independently,
// producing 3 encoded XMA data streams. Then the packets in these 3 streams
// are interleaved to produce a single XMA2 file, and some information is added
// to the file so that the original 6-channel audio can be reconstructed at
// decode time. This works using the concept of an XMA stream (see above).
//
// The frames for all the streams in an XMA file are interleaved in an arbitrary
// order. To locate a frame that belongs to a given stream in a given XMA block,
// you must examine the first few packets in the block. Here (and only here) the
// packets are guaranteed to be presented in stream order, so that all frames
// beginning in packet 0 belong to stream 0 (the first stereo pair), etc.
//
// (This means that when decoding multi-stream XMA files, only entire XMA blocks
// should be submitted to the decoder; otherwise it cannot know which frames
// belong to which stream.)
//
// Once you have one frame that belongs to a given stream, you can find the next
// one by looking at the frame's 'NextFrameOffsetBits' value (which is stored in
// its first 15 bits; see XMAFRAME below). The GetXmaFrameBitPosition function
// uses this technique.
// SEEKING IN XMA2 FILES: Here is some pseudocode to find the byte position and
// subframe in an XMA2 file which will contain sample S when decoded.
//
// 1. Traverse the seek table to find the XMA2 block containing sample S. The
// seek table is an array of big-endian DWORDs, one per block in the file.
// The Nth DWORD is the total number of PCM samples that would be obtained
// by decoding the entire XMA file up to the end of block N. Hence, the
// block we want is the first one whose seek table entry is greater than S.
// (See the GetXmaBlockContainingSample helper function.)
//
// 2. Calculate which frame F within the block found above contains sample S.
// Since each frame decodes to 512 samples, this is straightforward. The
// first frame in the block produces samples X to X + 512, where X is the
// seek table entry for the prior block. So F is (S - X) / 512.
//
// 3. Find the bit offset within the block where frame F starts. Since frames
// are variable-sized, this can only be done by traversing all the frames in
// the block until we reach frame F. (See GetXmaFrameBitPosition.)
//
// 4. Frame F has four 128-sample subframes. To find the subframe containing S,
// we can use the formula (S % 512) / 128.
//
// In the case of multi-stream XMA files, sample S is a multichannel sample with
// parts coming from several frames, one per stream. To find all these frames,
// steps 2-4 need to be repeated for each stream N, using the knowledge that the
// first packets in a block are presented in stream order. The frame traversal
// in step 3 must be started at the first frame in the Nth packet of the block,
// which will be the first frame for stream N. (And the packet header will tell
// you the first frame's start position within the packet.)
//
// Step 1 can be performed using the GetXmaBlockContainingSample function below,
// and steps 2-4 by calling GetXmaDecodePositionForSample once for each stream.
/***************************************************************************
* XMA constants
***************************************************************************/
// Size of the PCM samples produced by the XMA decoder
#define XMA_OUTPUT_SAMPLE_BYTES 2u
#define XMA_OUTPUT_SAMPLE_BITS (XMA_OUTPUT_SAMPLE_BYTES * 8u)
// Size of an XMA packet
#define XMA_BYTES_PER_PACKET 2048u
#define XMA_BITS_PER_PACKET (XMA_BYTES_PER_PACKET * 8u)
// Size of an XMA packet header
#define XMA_PACKET_HEADER_BYTES 4u
#define XMA_PACKET_HEADER_BITS (XMA_PACKET_HEADER_BYTES * 8u)
// Sample blocks in a decoded XMA frame
#define XMA_SAMPLES_PER_FRAME 512u
// Sample blocks in a decoded XMA subframe
#define XMA_SAMPLES_PER_SUBFRAME 128u
// Maximum encoded data that can be submitted to the XMA decoder at a time
#define XMA_READBUFFER_MAX_PACKETS 4095u
#define XMA_READBUFFER_MAX_BYTES (XMA_READBUFFER_MAX_PACKETS * XMA_BYTES_PER_PACKET)
// Maximum size allowed for the XMA decoder's output buffers
#define XMA_WRITEBUFFER_MAX_BYTES (31u * 256u)
// Required byte alignment of the XMA decoder's output buffers
#define XMA_WRITEBUFFER_BYTE_ALIGNMENT 256u
// Decode chunk sizes for the XMA_PLAYBACK_INIT.subframesToDecode field
#define XMA_MIN_SUBFRAMES_TO_DECODE 1u
#define XMA_MAX_SUBFRAMES_TO_DECODE 8u
#define XMA_OPTIMAL_SUBFRAMES_TO_DECODE 4u
// LoopCount<255 means finite repetitions; LoopCount=255 means infinite looping
#define XMA_MAX_LOOPCOUNT 254u
#define XMA_INFINITE_LOOP 255u
/***************************************************************************
* XMA format structures
***************************************************************************/
// The currently recommended way to express format information for XMA2 files
// is the XMA2WAVEFORMATEX structure. This structure is fully compliant with
// the WAVEFORMATEX standard and contains all the information needed to parse
// and manage XMA2 files in a compact way.
#define WAVE_FORMAT_XMA2 0x166
typedef struct XMA2WAVEFORMATEX
{
WAVEFORMATEX wfx;
// Meaning of the WAVEFORMATEX fields here:
// wFormatTag; // Audio format type; always WAVE_FORMAT_XMA2
// nChannels; // Channel count of the decoded audio
// nSamplesPerSec; // Sample rate of the decoded audio
// nAvgBytesPerSec; // Used internally by the XMA encoder
// nBlockAlign; // Decoded sample size; channels * wBitsPerSample / 8
// wBitsPerSample; // Bits per decoded mono sample; always 16 for XMA
// cbSize; // Size in bytes of the rest of this structure (34)
WORD NumStreams; // Number of audio streams (1 or 2 channels each)
DWORD ChannelMask; // Spatial positions of the channels in this file,
// stored as SPEAKER_xxx values (see audiodefs.h)
DWORD SamplesEncoded; // Total number of PCM samples the file decodes to
DWORD BytesPerBlock; // XMA block size (but the last one may be shorter)
DWORD PlayBegin; // First valid sample in the decoded audio
DWORD PlayLength; // Length of the valid part of the decoded audio
DWORD LoopBegin; // Beginning of the loop region in decoded sample terms
DWORD LoopLength; // Length of the loop region in decoded sample terms
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
BYTE EncoderVersion; // Version of XMA encoder that generated the file
WORD BlockCount; // XMA blocks in file (and entries in its seek table)
} XMA2WAVEFORMATEX, *PXMA2WAVEFORMATEX;
// The legacy XMA format structures are described here for reference, but they
// should not be used in new content. XMAWAVEFORMAT was the structure used in
// XMA version 1 files. XMA2WAVEFORMAT was used in early XMA2 files; it is not
// placed in the usual 'fmt' RIFF chunk but in its own 'XMA2' chunk.
#ifndef WAVE_FORMAT_XMA
#define WAVE_FORMAT_XMA 0x0165
// Values used in the ChannelMask fields below. Similar to the SPEAKER_xxx
// values defined in audiodefs.h, but modified to fit in a single byte.
#ifndef XMA_SPEAKER_LEFT
#define XMA_SPEAKER_LEFT 0x01
#define XMA_SPEAKER_RIGHT 0x02
#define XMA_SPEAKER_CENTER 0x04
#define XMA_SPEAKER_LFE 0x08
#define XMA_SPEAKER_LEFT_SURROUND 0x10
#define XMA_SPEAKER_RIGHT_SURROUND 0x20
#define XMA_SPEAKER_LEFT_BACK 0x40
#define XMA_SPEAKER_RIGHT_BACK 0x80
#endif
// Used in XMAWAVEFORMAT for per-stream data
typedef struct XMASTREAMFORMAT
{
DWORD PsuedoBytesPerSec; // Used by the XMA encoder (typo preserved for legacy reasons)
DWORD SampleRate; // The stream's decoded sample rate (in XMA2 files,
// this is the same for all streams in the file).
DWORD LoopStart; // Bit offset of the frame containing the loop start
// point, relative to the beginning of the stream.
DWORD LoopEnd; // Bit offset of the frame containing the loop end.
BYTE SubframeData; // Two 4-bit numbers specifying the exact location of
// the loop points within the frames that contain them.
// SubframeEnd: Subframe of the loop end frame where
// the loop ends. Ranges from 0 to 3.
// SubframeSkip: Subframes to skip in the start frame to
// reach the loop. Ranges from 0 to 4.
BYTE Channels; // Number of channels in the stream (1 or 2)
WORD ChannelMask; // Spatial positions of the channels in the stream
} XMASTREAMFORMAT;
// Legacy XMA1 format structure
typedef struct XMAWAVEFORMAT
{
WORD FormatTag; // Audio format type (always WAVE_FORMAT_XMA)
WORD BitsPerSample; // Bit depth (currently required to be 16)
WORD EncodeOptions; // Options for XMA encoder/decoder
WORD LargestSkip; // Largest skip used in interleaving streams
WORD NumStreams; // Number of interleaved audio streams
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
BYTE Version; // XMA encoder version that generated the file.
// Always 3 or higher for XMA2 files.
XMASTREAMFORMAT XmaStreams[1]; // Per-stream format information; the actual
// array length is in the NumStreams field.
} XMAWAVEFORMAT;
// Used in XMA2WAVEFORMAT for per-stream data
typedef struct XMA2STREAMFORMAT
{
BYTE Channels; // Number of channels in the stream (1 or 2)
BYTE RESERVED; // Reserved for future use
WORD ChannelMask; // Spatial positions of the channels in the stream
} XMA2STREAMFORMAT;
// Legacy XMA2 format structure (big-endian byte ordering)
typedef struct XMA2WAVEFORMAT
{
BYTE Version; // XMA encoder version that generated the file.
// Always 3 or higher for XMA2 files.
BYTE NumStreams; // Number of interleaved audio streams
BYTE RESERVED; // Reserved for future use
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
DWORD LoopBegin; // Loop begin point, in samples
DWORD LoopEnd; // Loop end point, in samples
DWORD SampleRate; // The file's decoded sample rate
DWORD EncodeOptions; // Options for the XMA encoder/decoder
DWORD PsuedoBytesPerSec; // Used internally by the XMA encoder
DWORD BlockSizeInBytes; // Size in bytes of this file's XMA blocks (except
// possibly the last one). Always a multiple of
// 2Kb, since XMA blocks are arrays of 2Kb packets.
DWORD SamplesEncoded; // Total number of PCM samples encoded in this file
DWORD SamplesInSource; // Actual number of PCM samples in the source
// material used to generate this file
DWORD BlockCount; // Number of XMA blocks in this file (and hence
// also the number of entries in its seek table)
XMA2STREAMFORMAT Streams[1]; // Per-stream format information; the actual
// array length is in the NumStreams field.
} XMA2WAVEFORMAT;
#endif // #ifndef WAVE_FORMAT_XMA
/***************************************************************************
* XMA packet structure (in big-endian form)
***************************************************************************/
typedef struct XMA2PACKET
{
int FrameCount : 6; // Number of XMA frames that begin in this packet
int FrameOffsetInBits : 15; // Bit of XmaData where the first complete frame begins
int PacketMetaData : 3; // Metadata stored in the packet (always 1 for XMA2)
int PacketSkipCount : 8; // How many packets belonging to other streams must be
// skipped to find the next packet belonging to this one
BYTE XmaData[XMA_BYTES_PER_PACKET - sizeof(DWORD)]; // XMA encoded data
} XMA2PACKET;
// E.g. if the first DWORD of a packet is 0x30107902:
//
// 001100 000001000001111 001 00000010
// | | | |____ Skip 2 packets to find the next one for this stream
// | | |___________ XMA2 signature (always 001)
// | |_____________________ First frame starts 527 bits into packet
// |________________________________ Packet contains 12 frames
// Helper functions to extract the fields above from an XMA packet. (Note that
// the bitfields cannot be read directly on little-endian architectures such as
// the Intel x86, as they are laid out in big-endian form.)
__inline DWORD GetXmaPacketFrameCount(__in_bcount(1) const BYTE* pPacket)
{
return (DWORD)(pPacket[0] >> 2);
}
__inline DWORD GetXmaPacketFirstFrameOffsetInBits(__in_bcount(3) const BYTE* pPacket)
{
return ((DWORD)(pPacket[0] & 0x3) << 13) |
((DWORD)(pPacket[1]) << 5) |
((DWORD)(pPacket[2]) >> 3);
}
__inline DWORD GetXmaPacketMetadata(__in_bcount(3) const BYTE* pPacket)
{
return (DWORD)(pPacket[2] & 0x7);
}
__inline DWORD GetXmaPacketSkipCount(__in_bcount(4) const BYTE* pPacket)
{
return (DWORD)(pPacket[3]);
}
/***************************************************************************
* XMA frame structure
***************************************************************************/
// There is no way to represent the XMA frame as a C struct, since it is a
// variable-sized string of bits that need not be stored at a byte-aligned
// position in memory. This is the layout:
//
// XMAFRAME
// {
// LengthInBits: A 15-bit number representing the length of this frame.
// XmaData: Encoded XMA data; its size in bits is (LengthInBits - 15).
// }
// Size in bits of the frame's initial LengthInBits field
#define XMA_BITS_IN_FRAME_LENGTH_FIELD 15
// Special LengthInBits value that marks an invalid final frame
#define XMA_FINAL_FRAME_MARKER 0x7FFF
/***************************************************************************
* XMA helper functions
***************************************************************************/
// We define a local ASSERT macro to equal the global one if it exists.
// You can define XMA2DEFS_ASSERT in advance to override this default.
#ifndef XMA2DEFS_ASSERT
#ifdef ASSERT
#define XMA2DEFS_ASSERT ASSERT
#else
#define XMA2DEFS_ASSERT(a) /* No-op by default */
#endif
#endif
// GetXmaBlockContainingSample: Use a given seek table to find the XMA block
// containing a given decoded sample. Note that the seek table entries in an
// XMA file are stored in big-endian form and may need to be converted prior
// to calling this function.
__inline HRESULT GetXmaBlockContainingSample
(
DWORD nBlockCount, // Blocks in the file (= seek table entries)
__in_ecount(nBlockCount) const DWORD* pSeekTable, // Pointer to the seek table data
DWORD nDesiredSample, // Decoded sample to locate
__out DWORD* pnBlockContainingSample, // Index of the block containing the sample
__out DWORD* pnSampleOffsetWithinBlock // Position of the sample in this block
)
{
DWORD nPreviousTotalSamples = 0;
DWORD nBlock;
DWORD nTotalSamplesSoFar;
XMA2DEFS_ASSERT(pSeekTable);
XMA2DEFS_ASSERT(pnBlockContainingSample);
XMA2DEFS_ASSERT(pnSampleOffsetWithinBlock);
for (nBlock = 0; nBlock < nBlockCount; ++nBlock)
{
nTotalSamplesSoFar = pSeekTable[nBlock];
if (nTotalSamplesSoFar > nDesiredSample)
{
*pnBlockContainingSample = nBlock;
*pnSampleOffsetWithinBlock = nDesiredSample - nPreviousTotalSamples;
return S_OK;
}
nPreviousTotalSamples = nTotalSamplesSoFar;
}
return E_FAIL;
}
// GetXmaFrameLengthInBits: Reads a given frame's LengthInBits field.
__inline DWORD GetXmaFrameLengthInBits
(
__in_bcount(nBitPosition / 8 + 3)
__in const BYTE* pPacket, // Pointer to XMA packet[s] containing the frame
DWORD nBitPosition // Bit offset of the frame within this packet
)
{
DWORD nRegion;
DWORD nBytePosition = nBitPosition / 8;
DWORD nBitOffset = nBitPosition % 8;
if (nBitOffset < 2) // Only need to read 2 bytes (and might not be safe to read more)
{
nRegion = (DWORD)(pPacket[nBytePosition+0]) << 8 |
(DWORD)(pPacket[nBytePosition+1]);
return (nRegion >> (1 - nBitOffset)) & 0x7FFF; // Last 15 bits
}
else // Need to read 3 bytes
{
nRegion = (DWORD)(pPacket[nBytePosition+0]) << 16 |
(DWORD)(pPacket[nBytePosition+1]) << 8 |
(DWORD)(pPacket[nBytePosition+2]);
return (nRegion >> (9 - nBitOffset)) & 0x7FFF; // Last 15 bits
}
}
// GetXmaFrameBitPosition: Calculates the bit offset of a given frame within
// an XMA block or set of blocks. Returns 0 on failure.
__inline DWORD GetXmaFrameBitPosition
(
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
DWORD nXmaDataBytes, // Size of pXmaData in bytes
DWORD nStreamIndex, // Stream within which to seek
DWORD nDesiredFrame // Frame sought
)
{
const BYTE* pCurrentPacket;
DWORD nPacketsExamined = 0;
DWORD nFrameCountSoFar = 0;
DWORD nFramesToSkip;
DWORD nFrameBitOffset;
XMA2DEFS_ASSERT(pXmaData);
XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
// Get the first XMA packet belonging to the desired stream, relying on the
// fact that the first packets for each stream are in consecutive order at
// the beginning of an XMA block.
pCurrentPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
for (;;)
{
// If we have exceeded the size of the XMA data, return failure
if (pCurrentPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
{
return 0;
}
// If the current packet contains the frame we are looking for...
if (nFrameCountSoFar + GetXmaPacketFrameCount(pCurrentPacket) > nDesiredFrame)
{
// See how many frames in this packet we need to skip to get to it
XMA2DEFS_ASSERT(nDesiredFrame >= nFrameCountSoFar);
nFramesToSkip = nDesiredFrame - nFrameCountSoFar;
// Get the bit offset of the first frame in this packet
nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pCurrentPacket);
// Advance nFrameBitOffset to the frame of interest
while (nFramesToSkip--)
{
nFrameBitOffset += GetXmaFrameLengthInBits(pCurrentPacket, nFrameBitOffset);
}
// The bit offset to return is the number of bits from pXmaData to
// pCurrentPacket plus the bit offset of the frame of interest
return (DWORD)(pCurrentPacket - pXmaData) * 8 + nFrameBitOffset;
}
// If we haven't found the right packet yet, advance our counters
++nPacketsExamined;
nFrameCountSoFar += GetXmaPacketFrameCount(pCurrentPacket);
// And skip to the next packet belonging to the same stream
pCurrentPacket += XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pCurrentPacket) + 1);
}
}
// GetLastXmaFrameBitPosition: Calculates the bit offset of the last complete
// frame in an XMA block or set of blocks.
__inline DWORD GetLastXmaFrameBitPosition
(
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
DWORD nXmaDataBytes, // Size of pXmaData in bytes
DWORD nStreamIndex // Stream within which to seek
)
{
const BYTE* pLastPacket;
DWORD nBytesToNextPacket;
DWORD nFrameBitOffset;
DWORD nFramesInLastPacket;
XMA2DEFS_ASSERT(pXmaData);
XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
XMA2DEFS_ASSERT(nXmaDataBytes >= XMA_BYTES_PER_PACKET * (nStreamIndex + 1));
// Get the first XMA packet belonging to the desired stream, relying on the
// fact that the first packets for each stream are in consecutive order at
// the beginning of an XMA block.
pLastPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
// Search for the last packet belonging to the desired stream
for (;;)
{
nBytesToNextPacket = XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pLastPacket) + 1);
XMA2DEFS_ASSERT(nBytesToNextPacket);
if (pLastPacket + nBytesToNextPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
{
break; // The next packet would extend beyond the end of pXmaData
}
pLastPacket += nBytesToNextPacket;
}
// The last packet can sometimes have no seekable frames, in which case we
// have to use the previous one
if (GetXmaPacketFrameCount(pLastPacket) == 0)
{
pLastPacket -= nBytesToNextPacket;
}
// Found the last packet. Get the bit offset of its first frame.
nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pLastPacket);
// Traverse frames until we reach the last one
nFramesInLastPacket = GetXmaPacketFrameCount(pLastPacket);
while (--nFramesInLastPacket)
{
nFrameBitOffset += GetXmaFrameLengthInBits(pLastPacket, nFrameBitOffset);
}
// The bit offset to return is the number of bits from pXmaData to
// pLastPacket plus the offset of the last frame in this packet.
return (DWORD)(pLastPacket - pXmaData) * 8 + nFrameBitOffset;
}
// GetXmaDecodePositionForSample: Obtains the information needed to make the
// decoder generate audio starting at a given sample position relative to the
// beginning of the given XMA block: the bit offset of the appropriate frame,
// and the right subframe within that frame. This data can be passed directly
// to the XMAPlaybackSetDecodePosition function.
__inline HRESULT GetXmaDecodePositionForSample
(
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
DWORD nXmaDataBytes, // Size of pXmaData in bytes
DWORD nStreamIndex, // Stream within which to seek
DWORD nDesiredSample, // Sample sought
__out DWORD* pnBitOffset, // Returns the bit offset within pXmaData of
// the frame containing the sample sought
__out DWORD* pnSubFrame // Returns the subframe containing the sample
)
{
DWORD nDesiredFrame = nDesiredSample / XMA_SAMPLES_PER_FRAME;
DWORD nSubFrame = (nDesiredSample % XMA_SAMPLES_PER_FRAME) / XMA_SAMPLES_PER_SUBFRAME;
DWORD nBitOffset = GetXmaFrameBitPosition(pXmaData, nXmaDataBytes, nStreamIndex, nDesiredFrame);
XMA2DEFS_ASSERT(pnBitOffset);
XMA2DEFS_ASSERT(pnSubFrame);
if (nBitOffset)
{
*pnBitOffset = nBitOffset;
*pnSubFrame = nSubFrame;
return S_OK;
}
else
{
return E_FAIL;
}
}
// GetXmaSampleRate: Obtains the legal XMA sample rate (24, 32, 44.1 or 48Khz)
// corresponding to a generic sample rate.
__inline DWORD GetXmaSampleRate(DWORD dwGeneralRate)
{
DWORD dwXmaRate = 48000; // Default XMA rate for all rates above 44100Hz
if (dwGeneralRate <= 24000) dwXmaRate = 24000;
else if (dwGeneralRate <= 32000) dwXmaRate = 32000;
else if (dwGeneralRate <= 44100) dwXmaRate = 44100;
return dwXmaRate;
}
// Functions to convert between WAVEFORMATEXTENSIBLE channel masks (combinations
// of the SPEAKER_xxx flags defined in audiodefs.h) and XMA channel masks (which
// are limited to eight possible speaker positions: left, right, center, low
// frequency, side left, side right, back left and back right).
__inline DWORD GetStandardChannelMaskFromXmaMask(BYTE bXmaMask)
{
DWORD dwStandardMask = 0;
if (bXmaMask & XMA_SPEAKER_LEFT) dwStandardMask |= SPEAKER_FRONT_LEFT;
if (bXmaMask & XMA_SPEAKER_RIGHT) dwStandardMask |= SPEAKER_FRONT_RIGHT;
if (bXmaMask & XMA_SPEAKER_CENTER) dwStandardMask |= SPEAKER_FRONT_CENTER;
if (bXmaMask & XMA_SPEAKER_LFE) dwStandardMask |= SPEAKER_LOW_FREQUENCY;
if (bXmaMask & XMA_SPEAKER_LEFT_SURROUND) dwStandardMask |= SPEAKER_SIDE_LEFT;
if (bXmaMask & XMA_SPEAKER_RIGHT_SURROUND) dwStandardMask |= SPEAKER_SIDE_RIGHT;
if (bXmaMask & XMA_SPEAKER_LEFT_BACK) dwStandardMask |= SPEAKER_BACK_LEFT;
if (bXmaMask & XMA_SPEAKER_RIGHT_BACK) dwStandardMask |= SPEAKER_BACK_RIGHT;
return dwStandardMask;
}
__inline BYTE GetXmaChannelMaskFromStandardMask(DWORD dwStandardMask)
{
BYTE bXmaMask = 0;
if (dwStandardMask & SPEAKER_FRONT_LEFT) bXmaMask |= XMA_SPEAKER_LEFT;
if (dwStandardMask & SPEAKER_FRONT_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT;
if (dwStandardMask & SPEAKER_FRONT_CENTER) bXmaMask |= XMA_SPEAKER_CENTER;
if (dwStandardMask & SPEAKER_LOW_FREQUENCY) bXmaMask |= XMA_SPEAKER_LFE;
if (dwStandardMask & SPEAKER_SIDE_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_SURROUND;
if (dwStandardMask & SPEAKER_SIDE_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_SURROUND;
if (dwStandardMask & SPEAKER_BACK_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_BACK;
if (dwStandardMask & SPEAKER_BACK_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_BACK;
return bXmaMask;
}
// LocalizeXma2Format: Modifies a XMA2WAVEFORMATEX structure in place to comply
// with the current platform's byte-ordering rules (little- or big-endian).
__inline HRESULT LocalizeXma2Format(__inout XMA2WAVEFORMATEX* pXma2Format)
{
#define XMASWAP2BYTES(n) ((WORD)(((n) >> 8) | (((n) & 0xff) << 8)))
#define XMASWAP4BYTES(n) ((DWORD)((n) >> 24 | (n) << 24 | ((n) & 0xff00) << 8 | ((n) & 0xff0000) >> 8))
if (pXma2Format->wfx.wFormatTag == WAVE_FORMAT_XMA2)
{
return S_OK;
}
else if (XMASWAP2BYTES(pXma2Format->wfx.wFormatTag) == WAVE_FORMAT_XMA2)
{
pXma2Format->wfx.wFormatTag = XMASWAP2BYTES(pXma2Format->wfx.wFormatTag);
pXma2Format->wfx.nChannels = XMASWAP2BYTES(pXma2Format->wfx.nChannels);
pXma2Format->wfx.nSamplesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nSamplesPerSec);
pXma2Format->wfx.nAvgBytesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nAvgBytesPerSec);
pXma2Format->wfx.nBlockAlign = XMASWAP2BYTES(pXma2Format->wfx.nBlockAlign);
pXma2Format->wfx.wBitsPerSample = XMASWAP2BYTES(pXma2Format->wfx.wBitsPerSample);
pXma2Format->wfx.cbSize = XMASWAP2BYTES(pXma2Format->wfx.cbSize);
pXma2Format->NumStreams = XMASWAP2BYTES(pXma2Format->NumStreams);
pXma2Format->ChannelMask = XMASWAP4BYTES(pXma2Format->ChannelMask);
pXma2Format->SamplesEncoded = XMASWAP4BYTES(pXma2Format->SamplesEncoded);
pXma2Format->BytesPerBlock = XMASWAP4BYTES(pXma2Format->BytesPerBlock);
pXma2Format->PlayBegin = XMASWAP4BYTES(pXma2Format->PlayBegin);
pXma2Format->PlayLength = XMASWAP4BYTES(pXma2Format->PlayLength);
pXma2Format->LoopBegin = XMASWAP4BYTES(pXma2Format->LoopBegin);
pXma2Format->LoopLength = XMASWAP4BYTES(pXma2Format->LoopLength);
pXma2Format->BlockCount = XMASWAP2BYTES(pXma2Format->BlockCount);
return S_OK;
}
else
{
return E_FAIL; // Not a recognizable XMA2 format
}
#undef XMASWAP2BYTES
#undef XMASWAP4BYTES
}
#endif // #ifndef __XMA2DEFS_INCLUDED__
Vendored Submodule
+1
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Vendored Submodule
+1
Submodule 3rdparty/pugixml added at f205aaf6e1
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@@ -11,13 +11,36 @@ if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
endif()
if (CMAKE_COMPILER_IS_GNUCC AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 5.1)
message( FATAL_ERROR "RPCS3 requires at least gcc-5.1." )
endif()
if (CMAKE_COMPILER_IS_GNUCC AND CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 6.1)
message( FATAL_ERROR "RPCS3 can't be compiled with gcc-6.1, see #1691." )
endif()
find_program(CCACHE_FOUND ccache)
if (CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
add_definitions(-DCMAKE_BUILD)
# We use libpng's static library and don't need to build the shared library and run the tests
set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE)
set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE)
add_subdirectory( asmjit )
add_subdirectory( libpng )
# Select the version of libpng to use, default is builtin
if (NOT USE_SYSTEM_LIBPNG)
add_subdirectory( 3rdparty/libpng )
endif()
option(VULKAN_PREBUILT "" OFF)
# TODO: do real installation, including copying directory structure
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
add_subdirectory( Vulkan )
add_subdirectory( rpcs3 )
add_subdirectory( rsx_program_decompiler )
+37 -18
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@@ -4,16 +4,18 @@ RPCS3
[![Build Status](https://travis-ci.org/RPCS3/rpcs3.svg?branch=master)](https://travis-ci.org/RPCS3/rpcs3)
[![Build status](https://ci.appveyor.com/api/projects/status/411c4clmiohtx7eo/branch/master?svg=true)](https://ci.appveyor.com/project/rpcs3/rpcs3/branch/master)
[![Coverity Status](https://img.shields.io/coverity/scan/3960.svg)](https://scan.coverity.com/projects/3960)
[![Coverage Status](https://coveralls.io/repos/RPCS3/rpcs3/badge.svg)](https://coveralls.io/r/RPCS3/rpcs3)
An open-source PlayStation 3 emulator/debugger written in C++.
You can find some basic information in the [FAQ](https://github.com/RPCS3/rpcs3/wiki/FAQ). For discussion about this emulator and PS3 emulation please visit the [official forums](http://www.emunewz.net/forum/forumdisplay.php?fid=162).
You can find some basic information in the [FAQ](https://github.com/RPCS3/rpcs3/wiki/FAQ). For discussion about this emulator and PS3 emulation please visit the [official forums](http://www.emunewz.net/forum/forumdisplay.php?fid=172).
Official Discord server: https://discord.me/RPCS3
Support Nekotekina on Patreon: https://www.patreon.com/Nekotekina
### Development
If you want to contribute please take a took at the [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
If you want to contribute please take a look at the [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
### Dependencies
@@ -21,30 +23,47 @@ If you want to contribute please take a took at the [Coding Style](https://githu
__Windows__
* [Visual Studio 2015](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx)
* [Visual C++ Redistributable Packages for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145)
* [Cmake 3.1.0+](http://www.cmake.org/download/) (optional, required only for LLVM build; add to PATH)
* [Python](https://www.python.org/downloads/) (optional, required only for LLVM build; add to PATH)
* [Cmake 3.1.0+](http://www.cmake.org/download/) (required; add to PATH)
* [Python 3.3+](https://www.python.org/downloads/) (required; add to PATH)
__Linux__
* GCC 5.1+ or Clang 3.5.0+
* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev`
* GCC 5.1+ or Clang 3.5.0+ ([not GCC 6.1](https://github.com/RPCS3/rpcs3/issues/1691))
* Debian & Ubuntu: `sudo apt-get install cmake build-essential libopenal-dev libwxgtk3.0-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev git`
* Arch: `sudo pacman -S glew openal wxgtk cmake llvm`
__Mac OSX__
Mac OSX is not supported at this moment because it doesn't meet system requirements (OpenGL 4.3)
* Xcode 6+ (tested with Xcode 6.4)
* Install with Homebrew: `brew install glew wxwidgets` (add `llvm36` to that list if you want to build with ppu jit)
* Install with Homebrew: `brew install glew wxwidgets`
* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
### Building
To initialize the repository don't forget to execute `git submodule update --init` to pull the wxWidgets source.
* __Windows__:
Open the *.SLN* file, and press *Build* > *Clean Solution*, then *Build Solution*. *Rebuild* may not work correctly.
* __Linux & Mac OSX__:
If you want to build with LLVM, then LLVM 3.6.2 is required.
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` then run with `cd bin && ./rpcs3`.
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake` (or wherever llvm brew was installed) to cmake invocation.
- __Windows__: </br>
1) To initialize the repository don't forget to execute `git submodule update --init` to pull the submodules. </br>
2) Open the *.SLN* file. </br>
3) Build the projects in *__BUILD_BEFORE* folder: right-click on every project > *Build*. </br>
4) Press *BUILD* > *Build Solution* or *Rebuild Solution*. </br>
- __Linux & Mac OSX__: </br>
1) `git clone https://github.com/RPCS3/rpcs3.git` </br>
2) `cd rpcs3/` </br>
3) `git submodule update --init` </br>
4) `cmake CMakeLists.txt && make GitVersion && make` </br>
5) Run RPCS3 with `./bin/rpcs3` </br>
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=...` (or wherever llvm brew was installed) to cmake invocation.
When using GDB, configure it to ignore SIGSEGV signal (`handle SIGSEGV nostop noprint`).
### Support
* [Donate by PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MPJ3S9XQXCE3G)
##### CMake Build Options (Linux & Mac OSX)
- ```-DUSE_SYSTEM_LIBPNG=ON/OFF``` (default = *OFF*) </br>
Build against the shared libpng instead of using the builtin one. libpng 1.6+ highly recommended. Try this option if you get version conflict errors or only see black game icons.
- ```-DUSE_SYSTEM_FFMPEG=ON/OFF``` (default = *OFF*) </br>
Build against the shared ffmpeg libraries instead of using the builtin patched version. Try this if the builtin version breaks the OpenGL renderer for you.
### License
Most files are licensed under the terms of GNU GPLv2 License, see LICENSE file for details. Some files may be licensed differently, check appropriate file headers for details.
+960 -602
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@@ -0,0 +1,150 @@
#pragma once
#include "Atomic.h"
#include <memory>
// Unfinished. Only std::default_delete will work as expected.
template<typename T, typename D>
class atomic_ptr_base : D
{
protected:
atomic_t<T*> m_ptr;
constexpr atomic_ptr_base(T* ptr)
: m_ptr(ptr)
{
}
public:
~atomic_ptr_base()
{
if (m_ptr)
{
(*this)(m_ptr.load());
}
}
D& get_deleter()
{
return *this;
}
const D& get_deleter() const
{
return *this;
}
};
// Simple atomic pointer with unique ownership. Draft, unfinished.
template<typename T, typename D = std::default_delete<T>>
class atomic_ptr final : atomic_ptr_base<T, D>
{
using base = atomic_ptr_base<T, D>;
static_assert(sizeof(T*) == sizeof(base), "atomic_ptr<> error: invalid deleter (empty class expected)");
public:
constexpr atomic_ptr()
: base(nullptr)
{
}
constexpr atomic_ptr(std::nullptr_t)
: base(nullptr)
{
}
explicit atomic_ptr(T* ptr)
: base(ptr)
{
}
template<typename T2, typename = std::enable_if_t<std::is_convertible<T2, T>::value>>
atomic_ptr(std::unique_ptr<T2, D>&& ptr)
: base(ptr.release())
{
}
atomic_ptr& operator =(std::nullptr_t)
{
if (T* old = base::m_ptr.exchange(nullptr))
{
this->get_deleter()(old);
}
return *this;
}
template<typename T2, typename = std::enable_if_t<std::is_convertible<T2, T>::value>>
atomic_ptr& operator =(std::unique_ptr<T2, D>&& ptr)
{
if (T* old = base::m_ptr.exchange(ptr.release()))
{
this->get_deleter()(old);
}
return *this;
}
void swap(std::unique_ptr<T, D>& ptr)
{
ptr.reset(base::m_ptr.exchange(ptr.release()));
}
std::add_lvalue_reference_t<T> operator *() const
{
return *base::m_ptr;
}
T* operator ->() const
{
return base::m_ptr;
}
T* get() const
{
return base::m_ptr;
}
explicit operator bool() const
{
return base::m_ptr != nullptr;
}
T* release() const
{
return base::m_ptr.exchange(0);
}
void reset(T* ptr = nullptr)
{
if (T* old = base::m_ptr.exchange(ptr))
{
this->get_deleter()(old);
}
}
// Steal the pointer from `ptr`, convert old value to unique_ptr
std::unique_ptr<T, D> exchange(std::unique_ptr<T, D>&& ptr)
{
return std::unique_ptr<T, D>(base::m_ptr.exchange(ptr.release()));
}
// If pointer is null, steal it from `ptr`
bool test_and_swap(std::unique_ptr<T, D>&& ptr)
{
if (base::m_ptr.compare_and_swap_test(nullptr, ptr.get()))
{
ptr.release();
return true;
}
return false;
}
};
template<typename T, typename D>
class atomic_ptr<T[], D> final : atomic_ptr_base<T[], D>
{
// TODO
};
+42 -92
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@@ -1,57 +1,29 @@
#include "stdafx.h"
#include "AutoPause.h"
#include "Utilities/Log.h"
#include "Utilities/File.h"
#include "Config.h"
#include "Emu/System.h"
#include "Emu/state.h"
#include "AutoPause.h"
using namespace Debug;
cfg::bool_entry g_cfg_debug_autopause_syscall(cfg::root.misc, "Auto Pause at System Call");
cfg::bool_entry g_cfg_debug_autopause_func_call(cfg::root.misc, "Auto Pause at Function Call");
std::unique_ptr<AutoPause> g_autopause;
AutoPause& AutoPause::getInstance(void)
debug::autopause& debug::autopause::get_instance()
{
if (!g_autopause)
// Use magic static
static autopause instance;
return instance;
}
// Load Auto Pause Configuration from file "pause.bin"
void debug::autopause::reload(void)
{
auto& instance = get_instance();
instance.m_pause_function.clear();
instance.m_pause_syscall.clear();
// TODO: better format, possibly a config entry
if (fs::file list{ fs::get_config_dir() + "pause.bin" })
{
g_autopause.reset(new AutoPause);
}
return *g_autopause;
}
//Still use binary format. Default Setting should be "disable all auto pause".
AutoPause::AutoPause(void)
{
m_pause_function.reserve(16);
m_pause_syscall.reserve(16);
initialized = false;
//Reload(false, false);
Reload();
}
//Notice: I would not allow to write the binary to file in this command.
AutoPause::~AutoPause(void)
{
initialized = false;
m_pause_function.clear();
m_pause_syscall.clear();
m_pause_function_enable = false;
m_pause_syscall_enable = false;
}
//Load Auto Pause Configuration from file "pause.bin"
//This would be able to create in a GUI window.
void AutoPause::Reload(void)
{
if (fs::is_file(fs::get_config_dir() + "pause.bin"))
{
m_pause_function.clear();
m_pause_function.reserve(16);
m_pause_syscall.clear();
m_pause_syscall.reserve(16);
fs::file list(fs::get_config_dir() + "pause.bin");
//System calls ID and Function calls ID are all u32 iirc.
u32 num;
size_t fmax = list.size();
size_t fcur = 0;
@@ -64,60 +36,38 @@ void AutoPause::Reload(void)
if (num < 1024)
{
//Less than 1024 - be regarded as a system call.
//emplace_back may not cause reductant move/copy operation.
m_pause_syscall.emplace_back(num);
LOG_WARNING(HLE, "Auto Pause: Find System Call ID 0x%x", num);
instance.m_pause_syscall.emplace(num);
LOG_WARNING(HLE, "Set autopause at syscall %lld", num);
}
else
{
m_pause_function.emplace_back(num);
LOG_WARNING(HLE, "Auto Pause: Find Function Call ID 0x%x", num);
instance.m_pause_function.emplace(num);
LOG_WARNING(HLE, "Set autopause at function 0x%08x", num);
}
}
}
m_pause_syscall_enable = rpcs3::config.misc.debug.auto_pause_syscall.value();
m_pause_function_enable = rpcs3::config.misc.debug.auto_pause_func_call.value();
initialized = true;
}
void AutoPause::TryPause(u32 code)
bool debug::autopause::pause_syscall(u64 code)
{
if (code < 1024)
if (g_cfg_debug_autopause_syscall && get_instance().m_pause_syscall.count(code) != 0)
{
//Would first check Enable setting. Then the list length.
if ((!m_pause_syscall_enable)
|| (m_pause_syscall.size() <= 0))
{
return;
}
for (u32 i = 0; i < m_pause_syscall.size(); ++i)
{
if (code == m_pause_syscall[i])
{
Emu.Pause();
LOG_ERROR(HLE, "Auto Pause Triggered: System call 0x%x", code); // Used Error
}
}
Emu.Pause();
LOG_SUCCESS(HLE, "Autopause triggered at syscall %lld", code);
return true;
}
else
{
//Well similiar.. Seperate the list caused by possible setting difference.
if ((!m_pause_function_enable)
|| (m_pause_function.size() <= 0))
{
return;
}
for (u32 i = 0; i < m_pause_function.size(); ++i)
{
if (code == m_pause_function[i])
{
Emu.Pause();
LOG_ERROR(HLE, "Auto Pause Triggered: Function call 0x%x", code); // Used Error
}
}
}
return false;
}
bool debug::autopause::pause_function(u32 code)
{
if (g_cfg_debug_autopause_func_call && get_instance().m_pause_function.count(code) != 0)
{
Emu.Pause();
LOG_SUCCESS(HLE, "Autopause triggered at function 0x%08x", code);
return true;
}
return false;
}
+15 -17
View File
@@ -1,24 +1,22 @@
#pragma once
//Regarded as a Debugger Enchantment
namespace Debug {
//To store the pause function/call id, and let those pause there.
//Would be with a GUI to configure those.
struct AutoPause
#include <unordered_set>
// Regarded as a Debugger Enchantment
namespace debug
{
// To store the pause function/call id, and let those pause there.
// Would be with a GUI to configure those.
class autopause
{
std::vector<u32> m_pause_syscall;
std::vector<u32> m_pause_function;
bool initialized;
bool m_pause_syscall_enable;
bool m_pause_function_enable;
std::unordered_set<u64> m_pause_syscall;
std::unordered_set<u32> m_pause_function;
AutoPause();
~AutoPause();
static autopause& get_instance();
public:
static AutoPause& getInstance(void);
void Reload(void);
void TryPause(u32 code);
static void reload();
static bool pause_syscall(u64 code);
static bool pause_function(u32 code);
};
}
}
+280 -421
View File
@@ -1,71 +1,58 @@
#pragma once
#ifdef _MSC_VER
#include <intrin.h>
#else
#include <x86intrin.h>
#endif
#include "types.h"
#define IS_LE_MACHINE // only draft
union v128
// 128-bit vector type and also se_storage<> storage type
union alignas(16) v128
{
template<typename T, std::size_t N, std::size_t M> class masked_array_t // array type accessed as (index ^ M)
char _bytes[16];
template <typename T, std::size_t N, std::size_t M>
struct masked_array_t // array type accessed as (index ^ M)
{
T m_data[N];
public:
T& operator [](std::size_t index)
T& operator[](std::size_t index)
{
return m_data[index ^ M];
}
const T& operator [](std::size_t index) const
const T& operator[](std::size_t index) const
{
return m_data[index ^ M];
}
T& at(std::size_t index)
{
return (index ^ M) < N ? m_data[index ^ M] : throw std::out_of_range(__FUNCTION__);
}
const T& at(std::size_t index) const
{
return (index ^ M) < N ? m_data[index ^ M] : throw std::out_of_range(__FUNCTION__);
}
};
#ifdef IS_LE_MACHINE
template<typename T, std::size_t N = 16 / sizeof(T)> using normal_array_t = masked_array_t<T, N, 0>;
template<typename T, std::size_t N = 16 / sizeof(T)> using reversed_array_t = masked_array_t<T, N, N - 1>;
#else
template<typename T, std::size_t N = 16 / sizeof(T)> using normal_array_t = masked_array_t<T, N, N - 1>;
template<typename T, std::size_t N = 16 / sizeof(T)> using reversed_array_t = masked_array_t<T, N, 0>;
#if IS_LE_MACHINE == 1
template <typename T, std::size_t N = 16 / sizeof(T)>
using normal_array_t = masked_array_t<T, N, 0>;
template <typename T, std::size_t N = 16 / sizeof(T)>
using reversed_array_t = masked_array_t<T, N, N - 1>;
#endif
normal_array_t<u64> _u64;
normal_array_t<s64> _s64;
normal_array_t<u64> _u64;
normal_array_t<s64> _s64;
reversed_array_t<u64> u64r;
reversed_array_t<s64> s64r;
normal_array_t<u32> _u32;
normal_array_t<s32> _s32;
normal_array_t<u32> _u32;
normal_array_t<s32> _s32;
reversed_array_t<u32> u32r;
reversed_array_t<s32> s32r;
normal_array_t<u16> _u16;
normal_array_t<s16> _s16;
normal_array_t<u16> _u16;
normal_array_t<s16> _s16;
reversed_array_t<u16> u16r;
reversed_array_t<s16> s16r;
normal_array_t<u8> _u8;
normal_array_t<s8> _s8;
reversed_array_t<u8> u8r;
reversed_array_t<s8> s8r;
normal_array_t<u8> _u8;
normal_array_t<s8> _s8;
reversed_array_t<u8> u8r;
reversed_array_t<s8> s8r;
normal_array_t<f32> _f;
normal_array_t<f64> _d;
normal_array_t<f32> _f;
normal_array_t<f64> _d;
reversed_array_t<f32> fr;
reversed_array_t<f64> dr;
@@ -73,7 +60,7 @@ union v128
__m128i vi;
__m128d vd;
class bit_array_128
struct bit_array_128
{
u64 m_data[2];
@@ -95,7 +82,7 @@ union v128
return (data & mask) != 0;
}
bit_element& operator =(const bool right)
bit_element& operator=(const bool right)
{
if (right)
{
@@ -108,7 +95,7 @@ union v128
return *this;
}
bit_element& operator =(const bit_element& right)
bit_element& operator=(const bit_element& right)
{
if (right)
{
@@ -123,40 +110,21 @@ union v128
};
// Index 0 returns the MSB and index 127 returns the LSB
bit_element operator [](u32 index)
bit_element operator[](u32 index)
{
#ifdef IS_LE_MACHINE
#if IS_LE_MACHINE == 1
return bit_element(m_data[1 - (index >> 6)], 0x8000000000000000ull >> (index & 0x3F));
#else
return bit_element(m_data[index >> 6], 0x8000000000000000ull >> (index & 0x3F));
#endif
}
// Index 0 returns the MSB and index 127 returns the LSB
bool operator [](u32 index) const
bool operator[](u32 index) const
{
#ifdef IS_LE_MACHINE
#if IS_LE_MACHINE == 1
return (m_data[1 - (index >> 6)] & (0x8000000000000000ull >> (index & 0x3F))) != 0;
#else
return (m_data[index >> 6] & (0x8000000000000000ull >> (index & 0x3F))) != 0;
#endif
}
bit_element at(u32 index)
{
if (index >= 128) throw std::out_of_range(__FUNCTION__);
return operator[](index);
}
bool at(u32 index) const
{
if (index >= 128) throw std::out_of_range(__FUNCTION__);
return operator[](index);
}
}
_bit;
} _bit;
static v128 from64(u64 _0, u64 _1 = 0)
{
@@ -310,26 +278,16 @@ union v128
return fromV(_mm_cmpeq_epi32(left.vi, right.vi));
}
bool operator ==(const v128& right) const
bool operator==(const v128& right) const
{
return _u64[0] == right._u64[0] && _u64[1] == right._u64[1];
}
bool operator !=(const v128& right) const
bool operator!=(const v128& right) const
{
return _u64[0] != right._u64[0] || _u64[1] != right._u64[1];
}
bool is_any_1() const // check if any bit is 1
{
return _u64[0] || _u64[1];
}
bool is_any_0() const // check if any bit is 0
{
return ~_u64[0] || ~_u64[1];
}
// result = (~left) & (right)
static inline v128 andnot(const v128& left, const v128& right)
{
@@ -341,54 +299,73 @@ union v128
_u64[0] = 0;
_u64[1] = 0;
}
std::string to_hex() const;
std::string to_xyzw() const;
static inline v128 byteswap(const v128 val)
{
return fromV(_mm_shuffle_epi8(val.vi, _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)));
}
};
CHECK_SIZE_ALIGN(v128, 16, 16);
inline v128 operator |(const v128& left, const v128& right)
inline v128 operator|(const v128& left, const v128& right)
{
return v128::fromV(_mm_or_si128(left.vi, right.vi));
}
inline v128 operator &(const v128& left, const v128& right)
inline v128 operator&(const v128& left, const v128& right)
{
return v128::fromV(_mm_and_si128(left.vi, right.vi));
}
inline v128 operator ^(const v128& left, const v128& right)
inline v128 operator^(const v128& left, const v128& right)
{
return v128::fromV(_mm_xor_si128(left.vi, right.vi));
}
inline v128 operator ~(const v128& other)
inline v128 operator~(const v128& other)
{
return v128::from64(~other._u64[0], ~other._u64[1]);
}
template<typename T, std::size_t Size = sizeof(T)> struct se_storage
template <typename T, std::size_t Align, std::size_t Size>
struct se_storage
{
static_assert(!Size, "Bad se_storage<> type");
using type = std::aligned_storage_t<Size, Align>;
// Unoptimized generic byteswap for unaligned data
static void reverse(u8* dst, const u8* src)
{
for (std::size_t i = 0; i < Size; i++)
{
dst[i] = src[Size - 1 - i];
}
}
static type to(const T& src)
{
type result;
reverse(reinterpret_cast<u8*>(&result), reinterpret_cast<const u8*>(&src));
return result;
}
static T from(const type& src)
{
T result;
reverse(reinterpret_cast<u8*>(&result), reinterpret_cast<const u8*>(&src));
return result;
}
static type copy(const type& src)
{
type result;
for (std::size_t i = 0; i < Size; i++)
{
reinterpret_cast<u8*>(&result)[i] = reinterpret_cast<const u8*>(&src)[i];
}
return result;
}
};
template<typename T> struct se_storage<T, 2>
template <typename T>
struct se_storage<T, 2, 2>
{
using type = u16;
[[deprecated]] static constexpr u16 _swap(u16 src) // for reference
{
return (src >> 8) | (src << 8);
}
static inline u16 swap(u16 src)
static constexpr u16 swap(u16 src)
{
#if defined(__GNUG__)
return __builtin_bswap16(src);
@@ -407,18 +384,19 @@ template<typename T> struct se_storage<T, 2>
const u16 result = swap(src);
return reinterpret_cast<const T&>(result);
}
static inline T copy(const T& src)
{
return src;
}
};
template<typename T> struct se_storage<T, 4>
template <typename T>
struct se_storage<T, 4, 4>
{
using type = u32;
[[deprecated]] static constexpr u32 _swap(u32 src) // for reference
{
return (src >> 24) | (src << 24) | ((src >> 8) & 0x0000ff00) | ((src << 8) & 0x00ff0000);
}
static inline u32 swap(u32 src)
static constexpr u32 swap(u32 src)
{
#if defined(__GNUG__)
return __builtin_bswap32(src);
@@ -437,24 +415,19 @@ template<typename T> struct se_storage<T, 4>
const u32 result = swap(src);
return reinterpret_cast<const T&>(result);
}
static inline T copy(const T& src)
{
return src;
}
};
template<typename T> struct se_storage<T, 8>
template <typename T>
struct se_storage<T, 8, 8>
{
using type = u64;
[[deprecated]] static constexpr u64 _swap(u64 src) // for reference
{
return (src >> 56) | (src << 56) |
((src >> 40) & 0x000000000000ff00) |
((src >> 24) & 0x0000000000ff0000) |
((src >> 8) & 0x00000000ff000000) |
((src << 8) & 0x000000ff00000000) |
((src << 24) & 0x0000ff0000000000) |
((src << 40) & 0x00ff000000000000);
}
static inline u64 swap(u64 src)
static constexpr u64 swap(u64 src)
{
#if defined(__GNUG__)
return __builtin_bswap64(src);
@@ -473,81 +446,54 @@ template<typename T> struct se_storage<T, 8>
const u64 result = swap(src);
return reinterpret_cast<const T&>(result);
}
static inline T copy(const T& src)
{
return src;
}
};
template<typename T> struct se_storage<T, 16>
template <typename T>
struct se_storage<T, 16, 16>
{
using type = v128;
static inline v128 swap(const v128& src)
{
return v128::fromV(_mm_shuffle_epi8(src.vi, _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)));
}
static inline v128 to(const T& src)
{
return v128::byteswap(reinterpret_cast<const v128&>(src));
return swap(reinterpret_cast<const v128&>(src));
}
static inline T from(const v128& src)
{
const v128 result = v128::byteswap(src);
const v128 result = swap(src);
return reinterpret_cast<const T&>(result);
}
};
template<typename T> using se_storage_t = typename se_storage<T>::type;
template<typename T1, typename T2> struct se_convert
{
using type_from = std::remove_cv_t<T1>;
using type_to = std::remove_cv_t<T2>;
using stype_from = se_storage_t<std::remove_cv_t<T1>>;
using stype_to = se_storage_t<std::remove_cv_t<T2>>;
using storage_from = se_storage<std::remove_cv_t<T1>>;
using storage_to = se_storage<std::remove_cv_t<T2>>;
static inline std::enable_if_t<std::is_same<type_from, type_to>::value, stype_to> convert(const stype_from& data)
static inline T copy(const T& src)
{
return data;
}
static inline stype_to convert(const stype_from& data, ...)
{
return storage_to::to(storage_from::from(data));
return src;
}
};
static struct se_raw_tag_t {} constexpr se_raw{};
template<typename T, bool Se = true> class se_t;
// se_t with switched endianness
template<typename T> class se_t<T, true>
// Switched endianness
template <typename T, std::size_t Align>
class se_t<T, true, Align>
{
using type = typename std::remove_cv<T>::type;
using stype = se_storage_t<type>;
using storage = se_storage<type>;
using stype = typename se_storage<type, Align>::type;
using storage = se_storage<type, Align>;
stype m_data;
static_assert(!std::is_union<type>::value && !std::is_class<type>::value || std::is_same<type, v128>::value || std::is_same<type, u128>::value, "se_t<> error: invalid type (struct or union)");
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
//static_assert(!std::is_enum<type>::value, "se_t<> error: invalid type (enumeration), use integral type instead");
static_assert(alignof(type) == alignof(stype), "se_t<> error: unexpected alignment");
template<typename T2, typename = void> struct bool_converter
{
static inline bool to_bool(const se_t<T2>& value)
{
return static_cast<bool>(value.value());
}
};
template<typename T2> struct bool_converter<T2, std::enable_if_t<std::is_integral<T2>::value>>
{
static inline bool to_bool(const se_t<T2>& value)
{
return value.m_data != 0;
}
};
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
public:
se_t() = default;
@@ -558,181 +504,146 @@ public:
: m_data(storage::to(value))
{
}
// construct directly from raw data (don't use)
constexpr se_t(const stype& raw_value, const se_raw_tag_t&)
: m_data(raw_value)
{
}
type value() const
{
return storage::from(m_data);
}
// access underlying raw data (don't use)
constexpr const stype& raw_data() const noexcept
{
return m_data;
}
se_t& operator =(const se_t&) = default;
se_t& operator=(const se_t&) = default;
se_t& operator =(type value)
se_t& operator=(type value)
{
return m_data = storage::to(value), *this;
}
using simple_type = simple_t<T>;
operator type() const
{
return storage::from(m_data);
}
// optimization
explicit operator bool() const
{
return bool_converter<type>::to_bool(*this);
}
// optimization
template<typename T2> std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator &=(const se_t<T2>& right)
{
return m_data &= right.raw_data(), *this;
}
// optimization
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator &=(CT right)
{
return m_data &= storage::to(right), *this;
}
// optimization
template<typename T2> std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator |=(const se_t<T2>& right)
{
return m_data |= right.raw_data(), *this;
}
// optimization
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator |=(CT right)
{
return m_data |= storage::to(right), *this;
}
// optimization
template<typename T2> std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator ^=(const se_t<T2>& right)
{
return m_data ^= right.raw_data(), *this;
}
// optimization
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator ^=(CT right)
{
return m_data ^= storage::to(right), *this;
}
};
// se_t with native endianness
template<typename T> class se_t<T, false>
// Native endianness
template <typename T, std::size_t Align>
class se_t<T, false, Align>
{
using type = typename std::remove_cv<T>::type;
using stype = typename se_storage<type, Align>::type;
using storage = se_storage<type, Align>;
type m_data;
static_assert(!std::is_union<type>::value && !std::is_class<type>::value || std::is_same<type, v128>::value || std::is_same<type, u128>::value, "se_t<> error: invalid type (struct or union)");
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
//static_assert(!std::is_enum<type>::value, "se_t<> error: invalid type (enumeration), use integral type instead");
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
stype m_data;
public:
se_t() = default;
se_t(const se_t&) = default;
constexpr se_t(type value)
: m_data(value)
se_t(type value)
: m_data(reinterpret_cast<const stype&>(value))
{
}
type value() const
{
return m_data;
return storage::copy(reinterpret_cast<const type&>(m_data));
}
se_t& operator =(const se_t& value) = default;
se_t& operator=(const se_t& value) = default;
se_t& operator =(type value)
se_t& operator=(type value)
{
return m_data = value, *this;
return m_data = reinterpret_cast<const stype&>(value), *this;
}
using simple_type = simple_t<T>;
operator type() const
{
return m_data;
}
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator &=(const CT& right)
{
return m_data &= right, *this;
}
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator |=(const CT& right)
{
return m_data |= right, *this;
}
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator ^=(const CT& right)
{
return m_data ^= right, *this;
return storage::copy(reinterpret_cast<const type&>(m_data));
}
};
// se_t with native endianness (alias)
template<typename T> using nse_t = se_t<T, false>;
// se_t<> with native endianness
template <typename T, std::size_t Align = alignof(T)>
using nse_t = se_t<T, false, Align>;
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator +=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator+=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value += right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator -=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator-=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value -= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator *=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator*=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value *= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator /=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator/=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value /= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator %=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator%=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value %= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator <<=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator&=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value &= right);
}
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator|=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value |= right);
}
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator^=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value ^= right);
}
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator<<=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value <<= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator >>=(se_t<T, Se>& left, const T1& right)
template <typename T, bool Se, std::size_t Align, typename T1>
inline se_t<T, Se, Align>& operator>>=(se_t<T, Se, Align>& left, const T1& right)
{
auto value = left.value();
return left = (value >>= right);
}
template<typename T, bool Se> inline se_t<T, Se> operator ++(se_t<T, Se>& left, int)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align> operator++(se_t<T, Se, Align>& left, int)
{
auto value = left.value();
auto result = value++;
@@ -740,7 +651,8 @@ template<typename T, bool Se> inline se_t<T, Se> operator ++(se_t<T, Se>& left,
return result;
}
template<typename T, bool Se> inline se_t<T, Se> operator --(se_t<T, Se>& left, int)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align> operator--(se_t<T, Se, Align>& left, int)
{
auto value = left.value();
auto result = value--;
@@ -748,193 +660,140 @@ template<typename T, bool Se> inline se_t<T, Se> operator --(se_t<T, Se>& left,
return result;
}
template<typename T, bool Se> inline se_t<T, Se>& operator ++(se_t<T, Se>& right)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align>& operator++(se_t<T, Se, Align>& right)
{
auto value = right.value();
return right = ++value;
}
template<typename T, bool Se> inline se_t<T, Se>& operator --(se_t<T, Se>& right)
template <typename T, bool Se, std::size_t Align>
inline se_t<T, Se, Align>& operator--(se_t<T, Se, Align>& right)
{
auto value = right.value();
return right = --value;
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator ==(const se_t<T1>& left, const se_t<T2>& right)
{
return left.raw_data() == right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator ==(const se_t<T1>& left, T2 right)
{
return left.raw_data() == se_storage<T1>::to(right);
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2), bool> operator ==(T1 left, const se_t<T2>& right)
{
return se_storage<T2>::to(left) == right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator !=(const se_t<T1>& left, const se_t<T2>& right)
{
return left.raw_data() != right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator !=(const se_t<T1>& left, T2 right)
{
return left.raw_data() != se_storage<T1>::to(right);
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2), bool> operator !=(T1 left, const se_t<T2>& right)
{
return se_storage<T2>::to(left) != right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() & right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() & se_storage<T1>::to(right), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() & T2())>> operator &(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) & right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() | right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() | se_storage<T1>::to(right), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() | T2())>> operator |(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) | right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() ^ right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() ^ se_storage<T1>::to(right), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) ^ right.raw_data(), se_raw };
}
// optimization
template<typename T> inline std::enable_if_t<IS_INTEGRAL(T) && sizeof(T) >= 4, se_t<decltype(~T())>> operator ~(const se_t<T>& right)
{
return{ ~right.raw_data(), se_raw };
}
#ifdef IS_LE_MACHINE
template<typename T> using be_t = se_t<T, true>;
template<typename T> using le_t = se_t<T, false>;
#else
template<typename T> using be_t = se_t<T, false>;
template<typename T> using le_t = se_t<T, true>;
#if IS_LE_MACHINE == 1
template <typename T, std::size_t Align = alignof(T)>
using be_t = se_t<T, true, Align>;
template <typename T, std::size_t Align = alignof(T)>
using le_t = se_t<T, false, Align>;
#endif
template<typename T, bool Se, typename = void> struct to_se
// Type converter: converts native endianness arithmetic/enum types to appropriate se_t<> type
template <typename T, bool Se, typename = void>
struct to_se
{
using type = typename std::conditional<std::is_arithmetic<T>::value || std::is_enum<T>::value, se_t<T, Se>, T>::type;
template <typename T2, typename = void>
struct to_se_
{
using type = T2;
};
template <typename T2>
struct to_se_<T2, std::enable_if_t<std::is_arithmetic<T2>::value || std::is_enum<T2>::value>>
{
using type = se_t<T2, Se>;
};
// Convert arithmetic and enum types
using type = typename to_se_<T>::type;
};
template<typename T, bool Se> struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>> // move const qualifier
template <bool Se>
struct to_se<v128, Se>
{
using type = se_t<v128, Se>;
};
template <bool Se>
struct to_se<u128, Se>
{
using type = se_t<u128, Se>;
};
template <bool Se>
struct to_se<s128, Se>
{
using type = se_t<s128, Se>;
};
template <bool Se>
struct to_se<bool, Se>
{
using type = bool;
};
template <bool Se>
struct to_se<char, Se>
{
using type = char;
};
template <bool Se>
struct to_se<u8, Se>
{
using type = u8;
};
template <bool Se>
struct to_se<s8, Se>
{
using type = s8;
};
template <typename T, bool Se>
struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>>
{
// Move const qualifier
using type = const typename to_se<T, Se>::type;
};
template<typename T, bool Se> struct to_se<volatile T, Se, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>> // move volatile qualifier
template <typename T, bool Se>
struct to_se<volatile T, Se, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>>
{
// Move volatile qualifier
using type = volatile typename to_se<T, Se>::type;
};
template<typename T, bool Se> struct to_se<T[], Se>
template <typename T, bool Se>
struct to_se<T[], Se>
{
// Move array qualifier
using type = typename to_se<T, Se>::type[];
};
template<typename T, bool Se, std::size_t N> struct to_se<T[N], Se>
template <typename T, bool Se, std::size_t N>
struct to_se<T[N], Se>
{
// Move array qualifier
using type = typename to_se<T, Se>::type[N];
};
template<bool Se> struct to_se<u128, Se> { using type = se_t<u128, Se>; };
template<bool Se> struct to_se<v128, Se> { using type = se_t<v128, Se>; };
template<bool Se> struct to_se<bool, Se> { using type = bool; };
template<bool Se> struct to_se<char, Se> { using type = char; };
template<bool Se> struct to_se<u8, Se> { using type = u8; };
template<bool Se> struct to_se<s8, Se> { using type = s8; };
#ifdef IS_LE_MACHINE
template<typename T> using to_be_t = typename to_se<T, true>::type;
template<typename T> using to_le_t = typename to_se<T, false>::type;
#else
template<typename T> using to_be_t = typename to_se<T, false>::type;
template<typename T> using to_le_t = typename to_se<T, true>::type;
// BE/LE aliases for to_se<>
#if IS_LE_MACHINE == 1
template <typename T>
using to_be_t = typename to_se<T, true>::type;
template <typename T>
using to_le_t = typename to_se<T, false>::type;
#endif
// BE/LE aliases for atomic_t
#if IS_LE_MACHINE == 1
template <typename T>
using atomic_be_t = atomic_t<be_t<T>>;
template <typename T>
using atomic_le_t = atomic_t<le_t<T>>;
#endif
template<typename T, typename = void> struct to_ne
template <typename T, bool Se, std::size_t Align>
struct fmt_unveil<se_t<T, Se, Align>, void>
{
using type = T;
};
using type = typename fmt_unveil<T>::type;
template<typename T, bool Se> struct to_ne<se_t<T, Se>>
{
using type = typename std::remove_cv<T>::type;
static inline auto get(const se_t<T, Se, Align>& arg)
{
return fmt_unveil<T>::get(arg);
}
};
template<typename T> struct to_ne<const T, std::enable_if_t<!std::is_array<T>::value>> // move const qualifier
{
using type = const typename to_ne<T>::type;
};
template<typename T> struct to_ne<volatile T, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>> // move volatile qualifier
{
using type = volatile typename to_ne<T>::type;
};
template<typename T> struct to_ne<T[]>
{
using type = typename to_ne<T>::type[];
};
template<typename T, std::size_t N> struct to_ne<T[N]>
{
using type = typename to_ne<T>::type[N];
};
// restore native endianness for T: returns T for be_t<T> or le_t<T>, T otherwise
template<typename T> using to_ne_t = typename to_ne<T>::type;
+194 -54
View File
@@ -1,140 +1,280 @@
#pragma once
// BitField access helper class (N bits from I position), intended to be put in union
template<typename T, u32 I, u32 N> class bf_t
#include "types.h"
template<typename T, uint N>
struct bf_base
{
// Checks
static_assert(I < sizeof(T) * 8, "bf_t<> error: I out of bounds");
static_assert(N < sizeof(T) * 8, "bf_t<> error: N out of bounds");
static_assert(I + N <= sizeof(T) * 8, "bf_t<> error: values out of bounds");
using type = T;
using vtype = simple_t<type>;
using utype = typename std::make_unsigned<vtype>::type;
// Underlying data type
using type = typename std::remove_cv<T>::type;
// Datatype bitsize
static constexpr uint bitmax = sizeof(T) * 8; static_assert(N - 1 < bitmax, "bf_base<> error: N out of bounds");
// Field bitsize
static constexpr uint bitsize = N;
// Underlying value type (native endianness)
using vtype = typename to_ne<type>::type;
// Value mask
static constexpr utype vmask = static_cast<utype>(~utype{} >> (bitmax - bitsize));
// Mask of size N
constexpr static vtype s_mask = (static_cast<vtype>(1) << N) - 1;
// Underlying data member
protected:
type m_data;
};
// Conversion operator helper (uses SFINAE)
template<typename T2, typename = void> struct converter {};
// Bitfield accessor (N bits from I position, 0 is LSB)
template<typename T, uint I, uint N>
struct bf_t : bf_base<T, N>
{
using type = typename bf_t::type;
using vtype = typename bf_t::vtype;
using utype = typename bf_t::utype;
template<typename T2> struct converter<T2, std::enable_if_t<std::is_unsigned<T2>::value>>
// Field offset
static constexpr uint bitpos = I; static_assert(bitpos + N <= bf_t::bitmax, "bf_t<> error: I out of bounds");
// Get bitmask of size N, at I pos
static constexpr utype data_mask()
{
return static_cast<utype>(~utype{} >> (bf_t::bitmax - bf_t::bitsize) << bitpos);
}
// Bitfield extraction helper
template<typename T2, typename = void>
struct extract_impl
{
static_assert(!sizeof(T2), "bf_t<> error: Invalid type");
};
template<typename T2>
struct extract_impl<T2, std::enable_if_t<std::is_unsigned<T2>::value>>
{
// Load unsigned value
static inline T2 convert(const type& data)
static constexpr T2 extract(const T& data)
{
return (data >> I) & s_mask;
return static_cast<T2>((static_cast<utype>(data) >> bitpos) & bf_t::vmask);
}
};
template<typename T2> struct converter<T2, std::enable_if_t<std::is_signed<T2>::value>>
template<typename T2>
struct extract_impl<T2, std::enable_if_t<std::is_signed<T2>::value>>
{
// Load signed value (sign-extended)
static inline T2 convert(const type& data)
static constexpr T2 extract(const T& data)
{
return data << (sizeof(T) * 8 - I - N) >> (sizeof(T) * 8 - N);
return static_cast<T2>(static_cast<vtype>(static_cast<utype>(data) << (bf_t::bitmax - bitpos - N)) >> (bf_t::bitmax - N));
}
};
public:
// Assignment operator (store bitfield value)
bf_t& operator =(vtype value)
// Bitfield extraction
static constexpr vtype extract(const T& data)
{
m_data = (m_data & ~(s_mask << I)) | (value & s_mask) << I;
return *this;
return extract_impl<vtype>::extract(data);
}
// Conversion operator (load bitfield value)
operator vtype() const
// Bitfield insertion
static constexpr vtype insert(vtype value)
{
return converter<vtype>::convert(m_data);
return static_cast<vtype>((value & bf_t::vmask) << bitpos);
}
// Get raw data with mask applied
type unshifted() const
// Load bitfield value
constexpr operator vtype() const
{
return (m_data & (s_mask << I));
return extract(this->m_data);
}
// Optimized bool conversion
explicit operator bool() const
// Load raw data with mask applied
constexpr T unshifted() const
{
return static_cast<T>(this->m_data & data_mask());
}
// Optimized bool conversion (must be removed if inappropriate)
explicit constexpr operator bool() const
{
return unshifted() != 0;
}
// Postfix increment operator
// Store bitfield value
bf_t& operator =(vtype value)
{
this->m_data = static_cast<vtype>((this->m_data & ~data_mask()) | insert(value));
return *this;
}
vtype operator ++(int)
{
vtype result = *this;
*this = result + 1;
utype result = *this;
*this = static_cast<vtype>(result + 1);
return result;
}
// Prefix increment operator
bf_t& operator ++()
{
return *this = *this + 1;
}
// Postfix decrement operator
vtype operator --(int)
{
vtype result = *this;
*this = result - 1;
utype result = *this;
*this = static_cast<vtype>(result - 1);
return result;
}
// Prefix decrement operator
bf_t& operator --()
{
return *this = *this - 1;
}
// Addition assignment operator
bf_t& operator +=(vtype right)
{
return *this = *this + right;
}
// Subtraction assignment operator
bf_t& operator -=(vtype right)
{
return *this = *this - right;
}
// Multiplication assignment operator
bf_t& operator *=(vtype right)
{
return *this = *this * right;
}
// Bitwise AND assignment operator
bf_t& operator &=(vtype right)
{
m_data &= (right & s_mask) << I;
this->m_data &= static_cast<vtype>((static_cast<utype>(right) & bf_t::vmask) << bitpos);
return *this;
}
// Bitwise OR assignment operator
bf_t& operator |=(vtype right)
{
m_data |= (right & s_mask) << I;
this->m_data |= static_cast<vtype>((static_cast<utype>(right) & bf_t::vmask) << bitpos);
return *this;
}
// Bitwise XOR assignment operator
bf_t& operator ^=(vtype right)
{
m_data ^= (right & s_mask) << I;
this->m_data ^= static_cast<vtype>((static_cast<utype>(right) & bf_t::vmask) << bitpos);
return *this;
}
};
template<typename T, u32 I, u32 N> using bf_be_t = bf_t<be_t<T>, I, N>;
// Field pack (concatenated from left to right)
template<typename F = void, typename... Fields>
struct cf_t : bf_base<typename F::type, F::bitsize + cf_t<Fields...>::bitsize>
{
using type = typename cf_t::type;
using vtype = typename cf_t::vtype;
using utype = typename cf_t::utype;
template<typename T, u32 I, u32 N> using bf_le_t = bf_t<le_t<T>, I, N>;
// Get disjunction of all "data" masks of concatenated values
static constexpr vtype data_mask()
{
return static_cast<vtype>(F::data_mask() | cf_t<Fields...>::data_mask());
}
// Extract all bitfields and concatenate
static constexpr vtype extract(const type& data)
{
return static_cast<vtype>(static_cast<utype>(F::extract(data)) << cf_t<Fields...>::bitsize | cf_t<Fields...>::extract(data));
}
// Split bitfields and insert them
static constexpr vtype insert(vtype value)
{
return static_cast<vtype>(F::insert(value >> cf_t<Fields...>::bitsize) | cf_t<Fields...>::insert(value));
}
// Load value
constexpr operator vtype() const
{
return extract(this->m_data);
}
// Store value
cf_t& operator =(vtype value)
{
this->m_data = (this->m_data & ~data_mask()) | insert(value);
return *this;
}
};
// Empty field pack (recursion terminator)
template<>
struct cf_t<void>
{
static constexpr uint bitsize = 0;
static constexpr uint data_mask()
{
return 0;
}
template<typename T>
static constexpr auto extract(const T& data) -> decltype(+T())
{
return 0;
}
template<typename T>
static constexpr T insert(T value)
{
return 0;
}
};
// Fixed field (provides constant values in field pack)
template<typename T, T V, uint N>
struct ff_t : bf_base<T, N>
{
using type = typename ff_t::type;
using vtype = typename ff_t::vtype;
// Return constant value
static constexpr vtype extract(const type& data)
{
static_assert((V & ff_t::vmask) == V, "ff_t<> error: V out of bounds");
return V;
}
// Get value
operator vtype() const
{
return V;
}
};
template<typename T, uint I, uint N>
struct fmt_unveil<bf_t<T, I, N>, void>
{
using type = typename fmt_unveil<simple_t<T>>::type;
static inline auto get(const bf_t<T, I, N>& bf)
{
return fmt_unveil<type>::get(bf);
}
};
template<typename F, typename... Fields>
struct fmt_unveil<cf_t<F, Fields...>, void>
{
using type = typename fmt_unveil<simple_t<typename F::type>>::type;
static inline auto get(const cf_t<F, Fields...>& cf)
{
return fmt_unveil<type>::get(cf);
}
};
template<typename T, T V, uint N>
struct fmt_unveil<ff_t<T, V, N>, void>
{
using type = typename fmt_unveil<simple_t<T>>::type;
static inline auto get(const ff_t<T, V, N>& ff)
{
return fmt_unveil<type>::get(ff);
}
};
+285
View File
@@ -0,0 +1,285 @@
#include "stdafx.h"
#include "Config.h"
#include "yaml-cpp/yaml.h"
namespace cfg
{
logs::channel cfg("CFG", logs::level::notice);
entry_base::entry_base(type _type)
: m_type(_type)
{
if (_type != type::node)
{
fmt::throw_exception<std::logic_error>("Invalid root node" HERE);
}
}
entry_base::entry_base(type _type, node& owner, const std::string& name)
: m_type(_type)
{
if (!owner.m_nodes.emplace(name, this).second)
{
fmt::throw_exception<std::logic_error>("Node already exists: %s" HERE, name);
}
}
entry_base& entry_base::operator[](const std::string& name) const
{
if (m_type == type::node)
{
return *static_cast<const node&>(*this).m_nodes.at(name);
}
fmt::throw_exception<std::logic_error>("Invalid node type" HERE);
}
entry_base& entry_base::operator[](const char* name) const
{
if (m_type == type::node)
{
return *static_cast<const node&>(*this).m_nodes.at(name);
}
fmt::throw_exception<std::logic_error>("Invalid node type" HERE);
}
bool entry_base::from_string(const std::string&)
{
fmt::throw_exception<std::logic_error>("from_string() purecall" HERE);
}
bool entry_base::from_list(std::vector<std::string>&&)
{
fmt::throw_exception<std::logic_error>("from_list() purecall" HERE);
}
// Emit YAML
static void encode(YAML::Emitter& out, const class entry_base& rhs);
// Incrementally load config entries from YAML::Node.
// The config value is preserved if the corresponding YAML node doesn't exist.
static void decode(const YAML::Node& data, class entry_base& rhs);
}
bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
{
// TODO: this could be rewritten without exceptions (but it should be as safe as possible and provide logs)
s64 result;
std::size_t pos;
try
{
result = std::stoll(value, &pos, 0 /* Auto-detect numeric base */);
}
catch (const std::exception& e)
{
if (out) cfg.error("cfg::try_to_int('%s'): exception: %s", value, e.what());
return false;
}
if (pos != value.size())
{
if (out) cfg.error("cfg::try_to_int('%s'): unexpected characters (pos=%zu)", value, pos);
return false;
}
if (result < min || result > max)
{
if (out) cfg.error("cfg::try_to_int('%s'): out of bounds (%lld..%lld)", value, min, max);
return false;
}
if (out) *out = result;
return true;
}
bool cfg::try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string& value)
{
for (u64 i = 0;; i++)
{
std::string var;
func(var, i);
if (var == value)
{
if (out) *out = i;
return true;
}
std::string hex;
fmt_class_string<u64>::format(hex, i);
if (var == hex)
{
break;
}
}
try
{
const auto val = std::stoull(value, nullptr, 0);
if (out) *out = val;
return true;
}
catch (...)
{
return false;
}
}
std::vector<std::string> cfg::try_to_enum_list(decltype(&fmt_class_string<int>::format) func)
{
std::vector<std::string> result;
for (u64 i = 0;; i++)
{
std::string var;
func(var, i);
std::string hex;
fmt_class_string<u64>::format(hex, i);
if (var == hex)
{
break;
}
result.emplace_back(std::move(var));
}
return result;
}
void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
{
switch (rhs.get_type())
{
case type::node:
{
out << YAML::BeginMap;
for (const auto& np : static_cast<const node&>(rhs).get_nodes())
{
out << YAML::Key << np.first;
out << YAML::Value; encode(out, *np.second);
}
out << YAML::EndMap;
return;
}
case type::set:
{
out << YAML::BeginSeq;
for (const auto& str : static_cast<const set_entry&>(rhs).get_set())
{
out << str;
}
out << YAML::EndSeq;
return;
}
}
out << rhs.to_string();
}
void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
{
switch (rhs.get_type())
{
case type::node:
{
if (data.IsScalar() || data.IsSequence())
{
return; // ???
}
for (const auto& pair : data)
{
if (!pair.first.IsScalar()) continue;
// Find the key among existing nodes
const auto name = pair.first.Scalar();
const auto found = static_cast<node&>(rhs).get_nodes().find(name);
if (found != static_cast<node&>(rhs).get_nodes().cend())
{
decode(pair.second, *found->second);
}
else
{
// ???
}
}
break;
}
case type::set:
{
std::vector<std::string> values;
if (YAML::convert<decltype(values)>::decode(data, values))
{
rhs.from_list(std::move(values));
}
break;
}
default:
{
std::string value;
if (YAML::convert<std::string>::decode(data, value))
{
rhs.from_string(value);
}
break; // ???
}
}
}
std::string cfg::node::to_string() const
{
YAML::Emitter out;
cfg::encode(out, *this);
return{ out.c_str(), out.size() };
}
bool cfg::node::from_string(const std::string& value)
{
cfg::decode(YAML::Load(value), *this);
return true;
}
void cfg::node::from_default()
{
for (auto& node : m_nodes)
{
node.second->from_default();
}
}
void cfg::bool_entry::from_default()
{
value = def;
}
void cfg::string_entry::from_default()
{
*this = def;
}
void cfg::set_entry::from_default()
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = {};
}
cfg::root_node& cfg::get_root()
{
// Magic static
static root_node root;
return root;
}
+510
View File
@@ -0,0 +1,510 @@
#pragma once
#include "Utilities/types.h"
#include "Utilities/Atomic.h"
#include "Utilities/StrFmt.h"
#include <initializer_list>
#include <exception>
#include <utility>
#include <string>
#include <vector>
#include <set>
#include <unordered_map>
#include <map>
#include <mutex>
namespace cfg
{
// Convert string to signed integer
bool try_to_int64(s64* out, const std::string& value, s64 min, s64 max);
// Internal hack
bool try_to_enum_value(u64* out, decltype(&fmt_class_string<int>::format) func, const std::string&);
// Internal hack
std::vector<std::string> try_to_enum_list(decltype(&fmt_class_string<int>::format) func);
// Config tree entry type.
enum class type : uint
{
node = 0, // cfg::node type
boolean, // cfg::bool_entry type
fixed_map, // cfg::map_entry type
enumeration, // cfg::enum_entry type
integer, // cfg::int_entry type
string, // cfg::string_entry type
set, // cfg::set_entry type
};
// Config tree entry abstract base class
class entry_base
{
const type m_type;
protected:
// Ownerless entry constructor
entry_base(type _type);
// Owned entry constructor
entry_base(type _type, class node& owner, const std::string& name);
public:
// Disallow copy/move constructors and assignments
entry_base(const entry_base&) = delete;
// Get type
type get_type() const { return m_type; }
// Access child node (must exist)
entry_base& operator [](const std::string& name) const; entry_base& operator [](const char* name) const;
// Reset defaults
virtual void from_default() = 0;
// Convert to string (optional)
virtual std::string to_string() const
{
return{};
}
// Try to convert from string (optional)
virtual bool from_string(const std::string&);
// Get string list (optional)
virtual std::vector<std::string> to_list() const
{
return{};
}
// Set multiple values. Implementation-specific, optional.
virtual bool from_list(std::vector<std::string>&&);
};
// Config tree node which contains another nodes
class node : public entry_base
{
std::map<std::string, entry_base*> m_nodes;
friend class entry_base;
public:
// Root node constructor
node()
: entry_base(type::node)
{
}
// Registered node constructor
node(node& owner, const std::string& name)
: entry_base(type::node, owner, name)
{
}
// Get child nodes
const std::map<std::string, entry_base*>& get_nodes() const
{
return m_nodes;
}
// Serialize node
std::string to_string() const override;
// Deserialize node
bool from_string(const std::string& value) override;
// Set default values
void from_default() override;
};
struct bool_entry final : public entry_base
{
atomic_t<bool> value;
const bool def;
bool_entry(node& owner, const std::string& name, bool def = false)
: entry_base(type::boolean, owner, name)
, value(def)
, def(def)
{
}
explicit operator bool() const
{
return value.load();
}
bool_entry& operator =(bool value)
{
value = value;
return *this;
}
void from_default() override;
std::string to_string() const override
{
return value.load() ? "true" : "false";
}
bool from_string(const std::string& value) override
{
if (value == "false")
this->value = false;
else if (value == "true")
this->value = true;
else
return false;
return true;
}
};
// Value node with fixed set of possible values, each maps to a value of type T.
template<typename T>
struct map_entry final : public entry_base
{
using init_type = std::initializer_list<std::pair<std::string, T>>;
using map_type = std::unordered_map<std::string, T>;
using list_type = std::vector<std::string>;
using value_type = typename map_type::value_type;
static map_type make_map(init_type init)
{
map_type map(init.size());
for (const auto& v : init)
{
// Ensure elements are unique
verify(HERE), map.emplace(v.first, v.second).second;
}
return map;
}
static list_type make_list(init_type init)
{
list_type list; list.reserve(init.size());
for (const auto& v : init)
{
list.emplace_back(v.first);
}
return list;
}
public:
const map_type map;
const list_type list; // Element list sorted in original order
const value_type& def; // Pointer to the default value
private:
atomic_t<const value_type*> m_value;
public:
map_entry(node& owner, const std::string& name, const std::string& def, init_type init)
: entry_base(type::fixed_map, owner, name)
, map(make_map(init))
, list(make_list(init))
, def(*map.find(def))
, m_value(&this->def)
{
}
map_entry(node& owner, const std::string& name, std::size_t def_index, init_type init)
: map_entry(owner, name, (init.begin() + (def_index < init.size() ? def_index : 0))->first, init)
{
}
map_entry(node& owner, const std::string& name, init_type init)
: map_entry(owner, name, 0, init)
{
}
const T& get() const
{
return m_value.load()->second;
}
void from_default() override
{
m_value = &def;
}
std::string to_string() const override
{
return m_value.load()->first;
}
bool from_string(const std::string& value) override
{
const auto found = map.find(value);
if (found == map.end())
{
return false;
}
else
{
m_value = &*found;
return true;
}
}
std::vector<std::string> to_list() const override
{
return list;
}
};
// Value node with fixed set of possible values, each maps to an enum value of type T.
template<typename T, bool External = false>
class enum_entry final : public entry_base
{
// Value or reference
std::conditional_t<External, atomic_t<T>&, atomic_t<T>> m_value;
public:
const T def;
enum_entry(node& owner, const std::string& name, std::conditional_t<External, atomic_t<T>&, T> value)
: entry_base(type::enumeration, owner, name)
, m_value(value)
, def(value)
{
}
operator T() const
{
return m_value.load();
}
enum_entry& operator =(T value)
{
m_value = value;
return *this;
}
void from_default() override
{
m_value = def;
}
std::string to_string() const override
{
std::string result;
fmt_class_string<T>::format(result, fmt_unveil<T>::get(m_value));
return result; // TODO: ???
}
bool from_string(const std::string& value) override
{
u64 result;
if (try_to_enum_value(&result, &fmt_class_string<T>::format, value))
{
// No narrowing check, it's hard to do right there
m_value = static_cast<T>(static_cast<std::underlying_type_t<T>>(result));
return true;
}
return false;
}
std::vector<std::string> to_list() const override
{
return try_to_enum_list(&fmt_class_string<T>::format);
}
};
// Signed 32/64-bit integer entry with custom Min/Max range.
template<s64 Min, s64 Max>
class int_entry final : public entry_base
{
static_assert(Min < Max, "Invalid cfg::int_entry range");
// Prefer 32 bit type if possible
using int_type = std::conditional_t<Min >= INT32_MIN && Max <= INT32_MAX, s32, s64>;
atomic_t<int_type> m_value;
public:
const int_type def;
int_entry(node& owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
: entry_base(type::integer, owner, name)
, m_value(def)
, def(def)
{
}
operator int_type() const
{
return m_value.load();
}
int_entry& operator =(int_type value)
{
if (value < Min || value > Max)
{
fmt::throw_exception("Value out of the valid range: %lld" HERE, s64{ value });
}
m_value = value;
return *this;
}
void from_default() override
{
m_value = def;
}
std::string to_string() const override
{
return std::to_string(m_value.load());
}
bool from_string(const std::string& value) override
{
s64 result;
if (try_to_int64(&result, value, Min, Max))
{
m_value = static_cast<int_type>(result);
return true;
}
return false;
}
};
// Alias for 32 bit int
using int32_entry = int_entry<INT32_MIN, INT32_MAX>;
// Alias for 64 bit int
using int64_entry = int_entry<INT64_MIN, INT64_MAX>;
// Simple string entry with mutex
class string_entry final : public entry_base
{
mutable std::mutex m_mutex;
std::string m_value;
public:
const std::string def;
string_entry(node& owner, const std::string& name, const std::string& def = {})
: entry_base(type::string, owner, name)
, m_value(def)
, def(def)
{
}
operator std::string() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value;
}
std::string get() const
{
return *this;
}
string_entry& operator =(const std::string& value)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_value = value;
return *this;
}
std::size_t size() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value.size();
}
void from_default() override;
std::string to_string() const override
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value;
}
bool from_string(const std::string& value) override
{
*this = value;
return true;
}
};
// Simple set entry with mutex (TODO: template for various types)
class set_entry final : public entry_base
{
mutable std::mutex m_mutex;
std::set<std::string> m_set;
public:
// Default value is empty list in current implementation
set_entry(node& owner, const std::string& name)
: entry_base(type::set, owner, name)
{
}
std::set<std::string> get_set() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_set;
}
void set_set(std::set<std::string>&& set)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = std::move(set);
}
void from_default() override;
std::vector<std::string> to_list() const override
{
std::lock_guard<std::mutex> lock(m_mutex);
return{ m_set.begin(), m_set.end() };
}
bool from_list(std::vector<std::string>&& list) override
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = { std::make_move_iterator(list.begin()), std::make_move_iterator(list.end()) };
return true;
}
};
// Root type with some predefined nodes. Don't change it, this is not mandatory for adding nodes.
struct root_node : node
{
node core { *this, "Core" };
node vfs { *this, "VFS" };
node log { *this, "Log" };
node video { *this, "Video" };
node audio { *this, "Audio" };
node io { *this, "Input/Output" };
node sys { *this, "System" };
node net { *this, "Net" };
node misc { *this, "Miscellaneous" };
};
// Get global configuration root instance
extern root_node& get_root();
// Global configuration root instance (cached reference)
static root_node& root = get_root();
}
// Registered log channel
#define LOG_CHANNEL(name) extern logs::channel name; namespace logs { static cfg::enum_entry<logs::level, true> name(cfg::root.log, #name, ::name.enabled); }
+895 -632
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File diff suppressed because it is too large Load Diff
+343 -204
View File
@@ -1,29 +1,50 @@
#pragma once
namespace fom // file open mode
{
enum open_mode : u32
{
read = 1 << 0, // enable reading
write = 1 << 1, // enable writing
append = 1 << 2, // enable appending (always write to the end of file)
create = 1 << 3, // create file if it doesn't exist
trunc = 1 << 4, // clear opened file if it's not empty
excl = 1 << 5, // failure if the file already exists (used with `create`)
#include "types.h"
#include "bit_set.h"
rewrite = write | create | trunc,
};
};
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
namespace fs
{
enum seek_mode : u32 // file seek mode
// File open mode flags
enum class open_mode : u32
{
read,
write,
append,
create,
trunc,
excl,
__bitset_enum_max
};
constexpr auto read = +open_mode::read; // Enable reading
constexpr auto write = +open_mode::write; // Enable writing
constexpr auto append = +open_mode::append; // Always append to the end of the file
constexpr auto create = +open_mode::create; // Create file if it doesn't exist
constexpr auto trunc = +open_mode::trunc; // Clear opened file if it's not empty
constexpr auto excl = +open_mode::excl; // Failure if the file already exists (used with `create`)
constexpr auto rewrite = open_mode::write + open_mode::create + open_mode::trunc;
// File seek mode
enum class seek_mode : u32
{
seek_set,
seek_cur,
seek_end,
};
constexpr auto seek_set = seek_mode::seek_set; // From beginning
constexpr auto seek_cur = seek_mode::seek_cur; // From current position
constexpr auto seek_end = seek_mode::seek_end; // From end
// File attributes (TODO)
struct stat_t
{
bool is_directory;
@@ -34,7 +55,58 @@ namespace fs
s64 ctime;
};
// Get parent directory for the path (returns empty string on failure)
// File handle base
struct file_base
{
virtual ~file_base();
virtual stat_t stat() = 0;
virtual bool trunc(u64 length) = 0;
virtual u64 read(void* buffer, u64 size) = 0;
virtual u64 write(const void* buffer, u64 size) = 0;
virtual u64 seek(s64 offset, seek_mode whence) = 0;
virtual u64 size() = 0;
};
// Directory entry (TODO)
struct dir_entry : stat_t
{
std::string name;
};
// Directory handle base
struct dir_base
{
virtual ~dir_base();
virtual bool read(dir_entry&) = 0;
virtual void rewind() = 0;
};
// Virtual device
struct device_base
{
virtual ~device_base();
virtual bool stat(const std::string& path, stat_t& info) = 0;
virtual bool remove_dir(const std::string& path) = 0;
virtual bool create_dir(const std::string& path) = 0;
virtual bool rename(const std::string& from, const std::string& to) = 0;
virtual bool remove(const std::string& path) = 0;
virtual bool trunc(const std::string& path, u64 length) = 0;
virtual bool utime(const std::string& path, s64 atime, s64 mtime) = 0;
virtual std::unique_ptr<file_base> open(const std::string& path, bs_t<open_mode> mode) = 0;
virtual std::unique_ptr<dir_base> open_dir(const std::string& path) = 0;
};
// Get virtual device for specified path (nullptr for real path)
std::shared_ptr<device_base> get_virtual_device(const std::string& path);
// Set virtual device with specified name (nullptr for deletion)
std::shared_ptr<device_base> set_virtual_device(const std::string& root_name, const std::shared_ptr<device_base>&);
// Try to get parent directory (returns empty string on failure)
std::string get_parent_dir(const std::string& path);
// Get file information
@@ -70,79 +142,109 @@ namespace fs
// Change file size (possibly appending zeros)
bool truncate_file(const std::string& path, u64 length);
// Set file access/modification time
bool utime(const std::string& path, s64 atime, s64 mtime);
class file final
{
using handle_type = std::intptr_t;
std::unique_ptr<file_base> m_file;
constexpr static handle_type null = -1;
handle_type m_fd = null;
friend class file_read_map;
friend class file_write_map;
[[noreturn]] void xnull() const;
[[noreturn]] void xfail() const;
public:
// Default constructor
file() = default;
explicit file(const std::string& path, u32 mode = fom::read)
{
open(path, mode);
}
// Open file with specified mode
explicit file(const std::string& path, bs_t<open_mode> mode = ::fs::read);
file(file&& other)
: m_fd(other.m_fd)
{
other.m_fd = null;
}
// Open memory for read
explicit file(const void* ptr, std::size_t size);
file& operator =(file&& right)
// Open file with specified args (forward to constructor)
template <typename... Args>
bool open(Args&&... args)
{
std::swap(m_fd, right.m_fd);
return *this;
}
~file();
// Check whether the handle is valid (opened file)
bool is_opened() const
{
return m_fd != null;
*this = fs::file(std::forward<Args>(args)...);
return m_file.operator bool();
}
// Check whether the handle is valid (opened file)
explicit operator bool() const
{
return is_opened();
return m_file.operator bool();
}
// Open specified file with specified mode
bool open(const std::string& path, u32 mode = fom::read);
// Close the file explicitly
void close()
{
m_file.reset();
}
void reset(std::unique_ptr<file_base>&& ptr)
{
m_file = std::move(ptr);
}
std::unique_ptr<file_base> release()
{
return std::move(m_file);
}
// Change file size (possibly appending zero bytes)
bool trunc(u64 size) const;
bool trunc(u64 length) const
{
if (!m_file) xnull();
return m_file->trunc(length);
}
// Get file information
bool stat(stat_t& info) const;
// Close the file explicitly (destructor automatically closes the file)
void close();
stat_t stat() const
{
if (!m_file) xnull();
return m_file->stat();
}
// Read the data from the file and return the amount of data written in buffer
u64 read(void* buffer, u64 count) const;
u64 read(void* buffer, u64 count) const
{
if (!m_file) xnull();
return m_file->read(buffer, count);
}
// Write the data to the file and return the amount of data actually written
u64 write(const void* buffer, u64 count) const;
u64 write(const void* buffer, u64 count) const
{
if (!m_file) xnull();
return m_file->write(buffer, count);
}
// Move file pointer
u64 seek(s64 offset, seek_mode whence = seek_set) const;
// Change current position, returns resulting position
u64 seek(s64 offset, seek_mode whence = seek_set) const
{
if (!m_file) xnull();
return m_file->seek(offset, whence);
}
// Get file size
u64 size() const;
u64 size() const
{
if (!m_file) xnull();
return m_file->size();
}
// Get current position
u64 pos() const
{
if (!m_file) xnull();
return m_file->seek(0, seek_cur);
}
// Write std::string unconditionally
const file& write(const std::string& str) const
{
CHECK_ASSERTION(write(str.data(), str.size()) == str.size());
if (write(str.data(), str.size()) != str.size()) xfail();
return *this;
}
@@ -150,7 +252,7 @@ namespace fs
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, const file&> write(const T& data) const
{
CHECK_ASSERTION(write(std::addressof(data), sizeof(T)) == sizeof(T));
if (write(std::addressof(data), sizeof(T)) != sizeof(T)) xfail();
return *this;
}
@@ -158,7 +260,7 @@ namespace fs
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, const file&> write(const std::vector<T>& vec) const
{
CHECK_ASSERTION(write(vec.data(), vec.size() * sizeof(T)) == vec.size() * sizeof(T));
if (write(vec.data(), vec.size() * sizeof(T)) != vec.size() * sizeof(T)) xfail();
return *this;
}
@@ -168,6 +270,13 @@ namespace fs
return read(&str[0], str.size()) == str.size();
}
// Read std::string
bool read(std::string& str, std::size_t size) const
{
str.resize(size);
return read(&str[0], size) == size;
}
// Read POD, sizeof(T) is used
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(T& data) const
@@ -182,12 +291,20 @@ namespace fs
return read(vec.data(), sizeof(T) * vec.size()) == sizeof(T) * vec.size();
}
// Read POD std::vector
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(std::vector<T>& vec, std::size_t size) const
{
vec.resize(size);
return read(vec.data(), sizeof(T) * size) == sizeof(T) * size;
}
// Read POD (experimental)
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, T> read() const
{
T result;
CHECK_ASSERTION(read(result));
if (!read(result)) xfail();
return result;
}
@@ -196,7 +313,7 @@ namespace fs
{
std::string result;
result.resize(size());
CHECK_ASSERTION(seek(0) != -1 && read(result));
if (seek(0), !read(result)) xfail();
return result;
}
@@ -206,164 +323,69 @@ namespace fs
{
std::vector<T> result;
result.resize(size() / sizeof(T));
CHECK_ASSERTION(seek(0) != -1 && read(result));
if (seek(0), !read(result)) xfail();
return result;
}
};
// TODO
class file_read_map final
{
char* m_ptr = nullptr;
u64 m_size;
public:
file_read_map() = default;
file_read_map(file_read_map&& right)
: m_ptr(right.m_ptr)
, m_size(right.m_size)
{
right.m_ptr = 0;
}
file_read_map& operator =(file_read_map&& right)
{
std::swap(m_ptr, right.m_ptr);
std::swap(m_size, right.m_size);
return *this;
}
file_read_map(const file& f)
{
reset(f);
}
~file_read_map()
{
reset();
}
// Open file mapping
void reset(const file& f);
// Close file mapping
void reset();
// Get pointer
operator const char*() const
{
return m_ptr;
}
};
// TODO
class file_write_map final
{
char* m_ptr = nullptr;
u64 m_size;
public:
file_write_map() = default;
file_write_map(file_write_map&& right)
: m_ptr(right.m_ptr)
, m_size(right.m_size)
{
right.m_ptr = 0;
}
file_write_map& operator =(file_write_map&& right)
{
std::swap(m_ptr, right.m_ptr);
std::swap(m_size, right.m_size);
return *this;
}
file_write_map(const file& f)
{
reset(f);
}
~file_write_map()
{
reset();
}
// Open file mapping
void reset(const file& f);
// Close file mapping
void reset();
// Get pointer
operator char*() const
{
return m_ptr;
}
};
class dir final
{
std::unique_ptr<char[]> m_path;
std::intptr_t m_dd; // handle (aux)
std::unique_ptr<dir_base> m_dir;
[[noreturn]] void xnull() const;
public:
dir() = default;
explicit dir(const std::string& dirname)
// Open dir handle
explicit dir(const std::string& path)
{
open(dirname);
open(path);
}
dir(dir&& other)
: m_dd(other.m_dd)
, m_path(std::move(other.m_path))
{
}
dir& operator =(dir&& right)
{
std::swap(m_dd, right.m_dd);
std::swap(m_path, right.m_path);
return *this;
}
~dir();
// Check whether the handle is valid (opened directory)
bool is_opened() const
{
return m_path.operator bool();
}
// Open specified directory
bool open(const std::string& path);
// Check whether the handle is valid (opened directory)
explicit operator bool() const
{
return is_opened();
return m_dir.operator bool();
}
// Open specified directory
bool open(const std::string& dirname);
// Close the directory explicitly (destructor automatically closes the directory)
void close();
// Get next directory entry (UTF-8 name and file stat)
bool read(std::string& name, stat_t& info);
bool first(std::string& name, stat_t& info);
struct entry
// Close the directory explicitly
void close()
{
std::string name;
stat_t info;
};
m_dir.reset();
}
void reset(std::unique_ptr<dir_base>&& ptr)
{
m_dir = std::move(ptr);
}
std::unique_ptr<dir_base> release()
{
return std::move(m_dir);
}
// Get next directory entry
bool read(dir_entry& out) const
{
if (!m_dir) xnull();
return m_dir->read(out);
}
// Reset to the beginning
void rewind() const
{
if (!m_dir) xnull();
return m_dir->rewind();
}
class iterator
{
entry m_entry;
dir* m_parent;
dir_entry m_entry;
public:
enum class mode
@@ -382,20 +404,16 @@ namespace fs
if (mode_ == mode::from_first)
{
m_parent->first(m_entry.name, m_entry.info);
}
else
{
m_parent->read(m_entry.name, m_entry.info);
m_parent->rewind();
}
if (m_entry.name.empty())
if (!m_parent->read(m_entry))
{
m_parent = nullptr;
}
}
entry& operator *()
dir_entry& operator *()
{
return m_entry;
}
@@ -414,7 +432,7 @@ namespace fs
iterator begin()
{
return{ this };
return{ m_dir ? this : nullptr };
}
iterator end()
@@ -426,6 +444,127 @@ namespace fs
// Get configuration directory
const std::string& get_config_dir();
// Get executable directory
const std::string& get_executable_dir();
// Get data/cache directory for specified prefix and suffix
std::string get_data_dir(const std::string& prefix, const std::string& location, const std::string& suffix);
// Get data/cache directory for specified prefix and path (suffix will be filename)
std::string get_data_dir(const std::string& prefix, const std::string& path);
// Delete directory and all its contents recursively
void remove_all(const std::string& path, bool remove_root = true);
// Get size of all files recursively
u64 get_dir_size(const std::string& path);
enum class error : uint
{
ok = 0,
inval,
noent,
exist,
acces,
};
// Error code returned
extern thread_local error g_tls_error;
template <typename T>
struct container_stream final : file_base
{
// T can be a reference, but this is not recommended
using value_type = typename std::remove_reference_t<T>::value_type;
T obj;
u64 pos;
container_stream(T&& obj)
: obj(std::forward<T>(obj))
, pos(0)
{
}
~container_stream() override
{
}
stat_t stat() override
{
fmt::raw_error("fs::container_stream<>::stat(): not supported");
}
bool trunc(u64 length) override
{
obj.resize(length);
return true;
}
u64 read(void* buffer, u64 size) override
{
const u64 end = obj.size();
if (pos < end)
{
// Get readable size
if (const u64 max = std::min<u64>(size, end - pos))
{
std::copy(obj.cbegin() + pos, obj.cbegin() + pos + max, static_cast<value_type*>(buffer));
pos = pos + max;
return max;
}
}
return 0;
}
u64 write(const void* buffer, u64 size) override
{
const u64 old_size = obj.size();
if (old_size + size < old_size)
{
fmt::raw_error("fs::container_stream<>::write(): overflow");
}
if (pos > old_size)
{
// Fill gap if necessary (default-initialized)
obj.resize(pos);
}
const auto src = static_cast<const value_type*>(buffer);
// Overwrite existing part
const u64 overlap = std::min<u64>(obj.size() - pos, size);
std::copy(src, src + overlap, obj.begin() + pos);
// Append new data
obj.insert(obj.end(), src + overlap, src + size);
pos += size;
return size;
}
u64 seek(s64 offset, seek_mode whence) override
{
return
whence == fs::seek_set ? pos = offset :
whence == fs::seek_cur ? pos = offset + pos :
whence == fs::seek_end ? pos = offset + size() :
(fmt::raw_error("fs::container_stream<>::seek(): invalid whence"), 0);
}
u64 size() override
{
return obj.size();
}
};
template <typename T>
file make_stream(T&& container = T{})
{
file result;
result.reset(std::make_unique<container_stream<T>>(std::forward<T>(container)));
return result;
}
}
-51
View File
@@ -1,51 +0,0 @@
#include "GNU.h"
#ifdef __APPLE__
#include <sys/types.h>
#include <sys/_types/_timespec.h>
#include <mach/mach.h>
#include <mach/clock.h>
#include <mach/mach_time.h>
#undef CPU_STATE_MAX
#define MT_NANO (+1.0E-9)
#define MT_GIGA UINT64_C(1000000000)
// TODO create a list of timers,
static double mt_timebase = 0.0;
static uint64_t mt_timestart = 0;
// TODO be more careful in a multithreaded environement
int clock_gettime(clockid_t clk_id, struct timespec *tp)
{
kern_return_t retval = KERN_SUCCESS;
if( clk_id == TIMER_ABSTIME)
{
if (!mt_timestart) { // only one timer, initilized on the first call to the TIMER
mach_timebase_info_data_t tb = { 0 };
mach_timebase_info(&tb);
mt_timebase = tb.numer;
mt_timebase /= tb.denom;
mt_timestart = mach_absolute_time();
}
double diff = (mach_absolute_time() - mt_timestart) * mt_timebase;
tp->tv_sec = diff * MT_NANO;
tp->tv_nsec = diff - (tp->tv_sec * MT_GIGA);
}
else // other clk_ids are mapped to the coresponding mach clock_service
{
clock_serv_t cclock;
mach_timespec_t mts;
host_get_clock_service(mach_host_self(), clk_id, &cclock);
retval = clock_get_time(cclock, &mts);
mach_port_deallocate(mach_task_self(), cclock);
tp->tv_sec = mts.tv_sec;
tp->tv_nsec = mts.tv_nsec;
}
return retval;
}
#endif /* __APPLE__ */
-292
View File
@@ -1,292 +0,0 @@
#pragma once
#include <emmintrin.h>
#if defined(_MSC_VER) && _MSC_VER <= 1800
#define thread_local __declspec(thread)
#elif __APPLE__
#define thread_local __thread
#endif
#if defined(_MSC_VER)
#define never_inline __declspec(noinline)
#else
#define never_inline __attribute__((noinline))
#endif
#if defined(_MSC_VER)
#define safe_buffers __declspec(safebuffers)
#else
#define safe_buffers
#endif
#if defined(_MSC_VER)
#define force_inline __forceinline
#else
#define force_inline __attribute__((always_inline))
#endif
#if defined(_MSC_VER) && _MSC_VER <= 1800
#define alignas(x) _CRT_ALIGN(x)
#endif
#if defined(__GNUG__)
#include <stdlib.h>
#include <cstdint>
#define _fpclass(x) std::fpclassify(x)
#define INFINITE 0xFFFFFFFF
#ifdef __APPLE__
// XXX only supports a single timer
#define TIMER_ABSTIME -1
/* The opengroup spec isn't clear on the mapping from REALTIME to CALENDAR
being appropriate or not.
http://pubs.opengroup.org/onlinepubs/009695299/basedefs/time.h.html */
#define CLOCK_REALTIME 1 // #define CALENDAR_CLOCK 1 from mach/clock_types.h
#define CLOCK_MONOTONIC 0 // #define SYSTEM_CLOCK 0
typedef int clockid_t;
/* the mach kernel uses struct mach_timespec, so struct timespec
is loaded from <sys/_types/_timespec.h> for compatability */
// struct timespec { time_t tv_sec; long tv_nsec; };
int clock_gettime(clockid_t clk_id, struct timespec *tp);
#endif /* __APPLE__ */
#endif /* __GNUG__ */
#if defined(_MSC_VER)
// Unsigned 128-bit integer implementation
struct alignas(16) u128
{
std::uint64_t lo, hi;
u128() = default;
u128(const u128&) = default;
u128(std::uint64_t l)
: lo(l)
, hi(0)
{
}
u128 operator +(const u128& r) const
{
u128 value;
_addcarry_u64(_addcarry_u64(0, r.lo, lo, &value.lo), r.hi, hi, &value.hi);
return value;
}
friend u128 operator +(const u128& l, std::uint64_t r)
{
u128 value;
_addcarry_u64(_addcarry_u64(0, r, l.lo, &value.lo), l.hi, 0, &value.hi);
return value;
}
friend u128 operator +(std::uint64_t l, const u128& r)
{
u128 value;
_addcarry_u64(_addcarry_u64(0, r.lo, l, &value.lo), 0, r.hi, &value.hi);
return value;
}
u128 operator -(const u128& r) const
{
u128 value;
_subborrow_u64(_subborrow_u64(0, r.lo, lo, &value.lo), r.hi, hi, &value.hi);
return value;
}
friend u128 operator -(const u128& l, std::uint64_t r)
{
u128 value;
_subborrow_u64(_subborrow_u64(0, r, l.lo, &value.lo), 0, l.hi, &value.hi);
return value;
}
friend u128 operator -(std::uint64_t l, const u128& r)
{
u128 value;
_subborrow_u64(_subborrow_u64(0, r.lo, l, &value.lo), r.hi, 0, &value.hi);
return value;
}
u128 operator +() const
{
return *this;
}
u128 operator -() const
{
u128 value;
_subborrow_u64(_subborrow_u64(0, lo, 0, &value.lo), hi, 0, &value.hi);
return value;
}
u128& operator ++()
{
_addcarry_u64(_addcarry_u64(0, 1, lo, &lo), 0, hi, &hi);
return *this;
}
u128 operator ++(int)
{
u128 value = *this;
_addcarry_u64(_addcarry_u64(0, 1, lo, &lo), 0, hi, &hi);
return value;
}
u128& operator --()
{
_subborrow_u64(_subborrow_u64(0, 1, lo, &lo), 0, hi, &hi);
return *this;
}
u128 operator --(int)
{
u128 value = *this;
_subborrow_u64(_subborrow_u64(0, 1, lo, &lo), 0, hi, &hi);
return value;
}
u128 operator ~() const
{
u128 value;
value.lo = ~lo;
value.hi = ~hi;
return value;
}
u128 operator &(const u128& r) const
{
u128 value;
value.lo = lo & r.lo;
value.hi = hi & r.hi;
return value;
}
u128 operator |(const u128& r) const
{
u128 value;
value.lo = lo | r.lo;
value.hi = hi | r.hi;
return value;
}
u128 operator ^(const u128& r) const
{
u128 value;
value.lo = lo ^ r.lo;
value.hi = hi ^ r.hi;
return value;
}
u128& operator +=(const u128& r)
{
_addcarry_u64(_addcarry_u64(0, r.lo, lo, &lo), r.hi, hi, &hi);
return *this;
}
u128& operator +=(uint64_t r)
{
_addcarry_u64(_addcarry_u64(0, r, lo, &lo), 0, hi, &hi);
return *this;
}
u128& operator &=(const u128& r)
{
lo &= r.lo;
hi &= r.hi;
return *this;
}
u128& operator |=(const u128& r)
{
lo |= r.lo;
hi |= r.hi;
return *this;
}
u128& operator ^=(const u128& r)
{
lo ^= r.lo;
hi ^= r.hi;
return *this;
}
};
#endif
inline std::uint32_t cntlz32(std::uint32_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse(&res, arg) ? res ^ 31 : 32;
#else
return arg ? __builtin_clzll(arg) - 32 : 32;
#endif
}
inline std::uint64_t cntlz64(std::uint64_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse64(&res, arg) ? res ^ 63 : 64;
#else
return arg ? __builtin_clzll(arg) : 64;
#endif
}
// compare 16 packed unsigned bytes (greater than)
inline __m128i sse_cmpgt_epu8(__m128i A, __m128i B)
{
// (A xor 0x80) > (B xor 0x80)
const auto sign = _mm_set1_epi32(0x80808080);
return _mm_cmpgt_epi8(_mm_xor_si128(A, sign), _mm_xor_si128(B, sign));
}
inline __m128i sse_cmpgt_epu16(__m128i A, __m128i B)
{
const auto sign = _mm_set1_epi32(0x80008000);
return _mm_cmpgt_epi16(_mm_xor_si128(A, sign), _mm_xor_si128(B, sign));
}
inline __m128i sse_cmpgt_epu32(__m128i A, __m128i B)
{
const auto sign = _mm_set1_epi32(0x80000000);
return _mm_cmpgt_epi32(_mm_xor_si128(A, sign), _mm_xor_si128(B, sign));
}
inline __m128 sse_exp2_ps(__m128 A)
{
const auto x0 = _mm_max_ps(_mm_min_ps(A, _mm_set1_ps(127.4999961f)), _mm_set1_ps(-127.4999961f));
const auto x1 = _mm_add_ps(x0, _mm_set1_ps(0.5f));
const auto x2 = _mm_sub_epi32(_mm_cvtps_epi32(x1), _mm_and_si128(_mm_castps_si128(_mm_cmpnlt_ps(_mm_setzero_ps(), x1)), _mm_set1_epi32(1)));
const auto x3 = _mm_sub_ps(x0, _mm_cvtepi32_ps(x2));
const auto x4 = _mm_mul_ps(x3, x3);
const auto x5 = _mm_mul_ps(x3, _mm_add_ps(_mm_mul_ps(_mm_add_ps(_mm_mul_ps(x4, _mm_set1_ps(0.023093347705f)), _mm_set1_ps(20.20206567f)), x4), _mm_set1_ps(1513.906801f)));
const auto x6 = _mm_mul_ps(x5, _mm_rcp_ps(_mm_sub_ps(_mm_add_ps(_mm_mul_ps(_mm_set1_ps(233.1842117f), x4), _mm_set1_ps(4368.211667f)), x5)));
return _mm_mul_ps(_mm_add_ps(_mm_add_ps(x6, x6), _mm_set1_ps(1.0f)), _mm_castsi128_ps(_mm_slli_epi32(_mm_add_epi32(x2, _mm_set1_epi32(127)), 23)));
}
inline __m128 sse_log2_ps(__m128 A)
{
const auto _1 = _mm_set1_ps(1.0f);
const auto _c = _mm_set1_ps(1.442695040f);
const auto x0 = _mm_max_ps(A, _mm_castsi128_ps(_mm_set1_epi32(0x00800000)));
const auto x1 = _mm_or_ps(_mm_and_ps(x0, _mm_castsi128_ps(_mm_set1_epi32(0x807fffff))), _1);
const auto x2 = _mm_rcp_ps(_mm_add_ps(x1, _1));
const auto x3 = _mm_mul_ps(_mm_sub_ps(x1, _1), x2);
const auto x4 = _mm_add_ps(x3, x3);
const auto x5 = _mm_mul_ps(x4, x4);
const auto x6 = _mm_add_ps(_mm_mul_ps(_mm_add_ps(_mm_mul_ps(_mm_set1_ps(-0.7895802789f), x5), _mm_set1_ps(16.38666457f)), x5), _mm_set1_ps(-64.1409953f));
const auto x7 = _mm_rcp_ps(_mm_add_ps(_mm_mul_ps(_mm_add_ps(_mm_mul_ps(_mm_set1_ps(-35.67227983f), x5), _mm_set1_ps(312.0937664f)), x5), _mm_set1_ps(-769.6919436f)));
const auto x8 = _mm_cvtepi32_ps(_mm_sub_epi32(_mm_srli_epi32(_mm_castps_si128(x0), 23), _mm_set1_epi32(127)));
return _mm_add_ps(_mm_mul_ps(_mm_mul_ps(_mm_mul_ps(_mm_mul_ps(x5, x6), x7), x4), _c), _mm_add_ps(_mm_mul_ps(x4, _c), x8));
}
+10
View File
@@ -0,0 +1,10 @@
#pragma once
#define GSL_THROW_ON_CONTRACT_VIOLATION
#pragma push_macro("new")
#undef new
#include <gsl.h>
#pragma pop_macro("new")
#undef Expects
#undef Ensures
+410
View File
@@ -0,0 +1,410 @@
#ifdef LLVM_AVAILABLE
#include <unordered_map>
#include <map>
#include <unordered_set>
#include <set>
#include <array>
#include "types.h"
#include "StrFmt.h"
#include "File.h"
#include "Log.h"
#ifdef _MSC_VER
#pragma warning(push, 0)
#endif
#include "llvm/Support/TargetSelect.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/JITEventListener.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#ifdef _WIN32
#include <Windows.h>
#else
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#endif
#include "JIT.h"
// Global LLVM context (thread-unsafe)
llvm::LLVMContext g_llvm_ctx;
// Size of virtual memory area reserved: 512 MB
static const u64 s_memory_size = 0x20000000;
// Try to reserve a portion of virtual memory in the first 2 GB address space beforehand, if possible.
static void* const s_memory = []() -> void*
{
#ifdef _WIN32
for (u64 addr = 0x10000000; addr <= 0x60000000; addr += 0x1000000)
{
if (VirtualAlloc((void*)addr, s_memory_size, MEM_RESERVE, PAGE_NOACCESS))
{
return (void*)addr;
}
}
return VirtualAlloc(NULL, s_memory_size, MEM_RESERVE, PAGE_NOACCESS);
#else
return ::mmap((void*)0x10000000, s_memory_size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
#endif
}();
// Code section
static u8* s_code_addr;
static u64 s_code_size;
// EH frames
static u8* s_unwind_info;
static u64 s_unwind_size;
#ifdef _WIN32
static std::vector<std::vector<RUNTIME_FUNCTION>> s_unwind; // .pdata
#endif
// Helper class
struct MemoryManager final : llvm::RTDyldMemoryManager
{
std::unordered_map<std::string, std::uintptr_t>& m_link;
MemoryManager(std::unordered_map<std::string, std::uintptr_t>& table)
: m_link(table)
{
}
[[noreturn]] static void null()
{
fmt::throw_exception("Null function" HERE);
}
virtual u64 getSymbolAddress(const std::string& name) override
{
const auto found = m_link.find(name);
if (found != m_link.end())
{
return found->second;
}
if (u64 addr = RTDyldMemoryManager::getSymbolAddress(name))
{
// This may be bad if LLVM requests some built-in functions like fma.
LOG_ERROR(GENERAL, "LLVM: Symbol requested: %s -> 0x%016llx", name, addr);
return addr;
}
// It's fine if some function is never called, for example.
LOG_ERROR(GENERAL, "LLVM: Symbol not found: %s", name);
return (u64)null;
}
virtual u8* allocateCodeSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name) override
{
// Simple allocation
const u64 next = ::align((u64)m_next + size, 4096);
if (next > (u64)s_memory + s_memory_size)
{
LOG_FATAL(GENERAL, "LLVM: Out of memory (size=0x%llx, aligned 0x%x)", size, align);
return nullptr;
}
#ifdef _WIN32
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
#else
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE | PROT_EXEC))
#endif
{
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at %p", m_next);
return nullptr;
}
s_code_addr = (u8*)m_next;
s_code_size = size;
LOG_NOTICE(GENERAL, "LLVM: Code section %u '%s' allocated -> %p (size=0x%llx, aligned 0x%x)", sec_id, sec_name.data(), m_next, size, align);
return (u8*)std::exchange(m_next, (void*)next);
}
virtual u8* allocateDataSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name, bool is_ro) override
{
// Simple allocation
const u64 next = ::align((u64)m_next + size, 4096);
if (next > (u64)s_memory + s_memory_size)
{
LOG_FATAL(GENERAL, "LLVM: Out of memory (size=0x%llx, aligned 0x%x)", size, align);
return nullptr;
}
if (!is_ro)
{
LOG_ERROR(GENERAL, "LLVM: Writeable data section not supported!");
}
#ifdef _WIN32
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_READWRITE))
#else
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE))
#endif
{
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at %p", m_next);
return nullptr;
}
LOG_NOTICE(GENERAL, "LLVM: Data section %u '%s' allocated -> %p (size=0x%llx, aligned 0x%x, %s)", sec_id, sec_name.data(), m_next, size, align, is_ro ? "ro" : "rw");
return (u8*)std::exchange(m_next, (void*)next);
}
virtual bool finalizeMemory(std::string* = nullptr) override
{
// TODO: make only read-only sections read-only
//#ifdef _WIN32
// DWORD op;
// VirtualProtect(s_memory, (u64)m_next - (u64)s_memory, PAGE_READONLY, &op);
// VirtualProtect(s_code_addr, s_code_size, PAGE_EXECUTE_READ, &op);
//#else
// ::mprotect(s_memory, (u64)m_next - (u64)s_memory, PROT_READ);
// ::mprotect(s_code_addr, s_code_size, PROT_READ | PROT_EXEC);
//#endif
return false;
}
virtual void registerEHFrames(u8* addr, u64 load_addr, std::size_t size) override
{
s_unwind_info = addr;
s_unwind_size = size;
return RTDyldMemoryManager::registerEHFrames(addr, load_addr, size);
}
virtual void deregisterEHFrames(u8* addr, u64 load_addr, std::size_t size) override
{
LOG_ERROR(GENERAL, "deregisterEHFrames() called"); // Not expected
return RTDyldMemoryManager::deregisterEHFrames(addr, load_addr, size);
}
~MemoryManager()
{
#ifdef _WIN32
for (auto&& unwind : s_unwind)
{
if (!RtlDeleteFunctionTable(unwind.data()))
{
LOG_FATAL(GENERAL, "RtlDeleteFunctionTable() failed! Error %u", GetLastError());
}
}
s_unwind.clear();
if (!VirtualFree(s_memory, 0, MEM_DECOMMIT))
{
LOG_FATAL(GENERAL, "VirtualFree(%p) failed! Error %u", s_memory, GetLastError());
}
#else
if (!::mmap(s_memory, s_memory_size, PROT_NONE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0))
{
LOG_FATAL(GENERAL, "mmap(%p) failed! Error %d", s_memory, errno);
}
// TODO: unregister EH frames if necessary
#endif
}
private:
void* m_next = s_memory;
};
// Helper class
struct EventListener final : llvm::JITEventListener
{
std::string path;
virtual void NotifyObjectEmitted(const llvm::object::ObjectFile& obj, const llvm::RuntimeDyld::LoadedObjectInfo& inf) override
{
if (!path.empty())
{
const llvm::StringRef elf = obj.getData();
fs::file(path, fs::rewrite).write(elf.data(), elf.size());
}
}
};
static EventListener s_listener;
static void dummy()
{
}
jit_compiler::jit_compiler(std::unordered_map<std::string, std::uintptr_t> init_linkage_info)
: m_link(std::move(init_linkage_info))
{
#ifdef _MSC_VER
m_link.emplace("__chkstk", (u64)&dummy);
#endif
verify(HERE), s_memory;
// Initialization
llvm::InitializeNativeTarget();
llvm::InitializeNativeTargetAsmPrinter();
LLVMLinkInMCJIT();
m_cpu = llvm::sys::getHostCPUName();
if (m_cpu == "skylake")
{
m_cpu = "haswell";
}
std::string result;
m_engine.reset(llvm::EngineBuilder(std::make_unique<llvm::Module>("", g_llvm_ctx))
.setErrorStr(&result)
.setMCJITMemoryManager(std::make_unique<MemoryManager>(m_link))
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setCodeModel((u64)s_memory <= 0x60000000 ? llvm::CodeModel::Small : llvm::CodeModel::Large) // TODO
.setMCPU(m_cpu)
.create());
if (!m_engine)
{
fmt::throw_exception("LLVM: Failed to create ExecutionEngine: %s", result);
}
m_engine->setProcessAllSections(true); // ???
m_engine->RegisterJITEventListener(&s_listener);
}
void jit_compiler::load(std::unique_ptr<llvm::Module> module, std::unique_ptr<llvm::object::ObjectFile> object)
{
s_listener.path.clear();
auto* module_ptr = module.get();
m_engine->addModule(std::move(module));
m_engine->addObjectFile(std::move(object));
m_engine->finalizeObject();
m_map.clear();
for (auto& func : module_ptr->functions())
{
const std::string& name = func.getName();
if (!m_link.count(name))
{
// Register compiled function
m_map[name] = m_engine->getFunctionAddress(name);
}
}
init();
}
void jit_compiler::make(std::unique_ptr<llvm::Module> module, std::string path)
{
s_listener.path = std::move(path);
auto* module_ptr = module.get();
m_engine->addModule(std::move(module));
m_engine->finalizeObject();
m_map.clear();
for (auto& func : module_ptr->functions())
{
if (!func.empty())
{
const std::string& name = func.getName();
// Register compiled function
m_map[name] = m_engine->getFunctionAddress(name);
}
// Delete IR to lower memory consumption
func.deleteBody();
}
init();
}
void jit_compiler::init()
{
#ifdef _WIN32
// Register .xdata UNWIND_INFO (.pdata section is empty for some reason)
std::set<u64> func_set;
for (const auto& pair : m_map)
{
func_set.emplace(pair.second);
}
const u64 base = (u64)s_memory;
const u8* bits = s_unwind_info;
std::vector<RUNTIME_FUNCTION> unwind;
unwind.reserve(m_map.size());
for (const u64 addr : func_set)
{
// Find next function address
const auto _next = func_set.upper_bound(addr);
const u64 next = _next != func_set.end() ? *_next : (u64)s_code_addr + s_code_size;
// Generate RUNTIME_FUNCTION record
RUNTIME_FUNCTION uw;
uw.BeginAddress = static_cast<u32>(addr - base);
uw.EndAddress = static_cast<u32>(next - base);
uw.UnwindData = static_cast<u32>((u64)bits - base);
unwind.emplace_back(uw);
// Parse .xdata UNWIND_INFO record
const u8 flags = *bits++; // Version and flags
const u8 prolog = *bits++; // Size of prolog
const u8 count = *bits++; // Count of unwind codes
const u8 frame = *bits++; // Frame Reg + Off
bits += ::align(std::max<u8>(1, count), 2) * sizeof(u16); // UNWIND_CODE array
if (flags != 1)
{
// Can't happen for trivial code
LOG_ERROR(GENERAL, "LLVM: unsupported UNWIND_INFO version/flags (0x%02x)", flags);
break;
}
LOG_TRACE(GENERAL, "LLVM: .xdata at 0x%llx: function 0x%x..0x%x: p0x%02x, c0x%02x, f0x%02x", uw.UnwindData + base, uw.BeginAddress + base, uw.EndAddress + base, prolog, count, frame);
}
if (s_unwind_info + s_unwind_size != bits)
{
LOG_ERROR(GENERAL, "LLVM: .xdata analysis failed! (%p != %p)", s_unwind_info + s_unwind_size, bits);
}
else if (!RtlAddFunctionTable(unwind.data(), (DWORD)unwind.size(), base))
{
LOG_ERROR(GENERAL, "RtlAddFunctionTable(%p) failed! Error %u", s_unwind_info, GetLastError());
}
else
{
LOG_NOTICE(GENERAL, "LLVM: UNWIND_INFO registered (%p, size=0x%llx)", s_unwind_info, s_unwind_size);
}
s_unwind.emplace_back(std::move(unwind));
#endif
}
jit_compiler::~jit_compiler()
{
}
#endif
+73
View File
@@ -0,0 +1,73 @@
#pragma once
#ifdef LLVM_AVAILABLE
#include <memory>
#include <string>
#include <unordered_map>
#include "types.h"
#include "restore_new.h"
#ifdef _MSC_VER
#pragma warning(push, 0)
#endif
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "define_new_memleakdetect.h"
extern llvm::LLVMContext g_llvm_ctx;
// Temporary compiler interface
class jit_compiler final
{
// Execution instance
std::unique_ptr<llvm::ExecutionEngine> m_engine;
// Compiled functions
std::unordered_map<std::string, std::uintptr_t> m_map;
// Linkage cache
std::unordered_map<std::string, std::uintptr_t> m_link;
// Arch
std::string m_cpu;
// Internal
void init();
public:
jit_compiler(std::unordered_map<std::string, std::uintptr_t>);
~jit_compiler();
// Compile module
void make(std::unique_ptr<llvm::Module>, std::string);
// Load object
void load(std::unique_ptr<llvm::Module>, std::unique_ptr<llvm::object::ObjectFile>);
// Get compiled function address
std::uintptr_t get(const std::string& name) const
{
const auto found = m_map.find(name);
if (found != m_map.end())
{
return found->second;
}
return 0;
}
// Get CPU info
const std::string& cpu() const
{
return m_cpu;
}
};
#endif
+23
View File
@@ -0,0 +1,23 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
+162 -92
View File
@@ -1,26 +1,111 @@
#include "stdafx.h"
#include "Thread.h"
#include "Log.h"
#include "File.h"
#include "Log.h"
#include "StrFmt.h"
#include "rpcs3_version.h"
#include <string>
#ifdef _WIN32
#include <Windows.h>
#else
#include <chrono>
#endif
namespace _log
// Thread-specific log prefix provider
thread_local std::string(*g_tls_log_prefix)() = nullptr;
template<>
void fmt_class_string<logs::level>::format(std::string& out, u64 arg)
{
logger& get_logger()
format_enum(out, arg, [](auto lev)
{
// Use magic static for global logger instance
static logger instance;
return instance;
switch (lev)
{
case logs::level::always: return "Nothing";
case logs::level::fatal: return "Fatal";
case logs::level::error: return "Error";
case logs::level::todo: return "TODO";
case logs::level::success: return "Success";
case logs::level::warning: return "Warning";
case logs::level::notice: return "Notice";
case logs::level::trace: return "Trace";
}
return unknown;
});
}
namespace logs
{
class file_writer
{
// Could be memory-mapped file
fs::file m_file;
public:
file_writer(const std::string& name);
virtual ~file_writer() = default;
// Append raw data
void log(const char* text, std::size_t size);
};
struct file_listener : public file_writer, public listener
{
file_listener(const std::string& name)
: file_writer(name)
, listener()
{
const std::string& start = fmt::format("\xEF\xBB\xBF" "RPCS3 v%s\n", rpcs3::version.to_string());
file_writer::log(start.data(), start.size());
}
// Encode level, current thread name, channel name and write log message
virtual void log(u64 stamp, const message& msg, const std::string& prefix, const std::string& text) override;
};
static file_listener* get_logger()
{
// Use magic static
static file_listener logger("RPCS3.log");
return &logger;
}
file_listener g_log_file(_PRGNAME_ ".log");
static u64 get_stamp()
{
static struct time_initializer
{
#ifdef _WIN32
LARGE_INTEGER freq;
LARGE_INTEGER start;
file_writer g_tty_file("TTY.log");
time_initializer()
{
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&start);
}
#else
std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now();
#endif
channel GENERAL("", level::notice);
u64 get() const
{
#ifdef _WIN32
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
const LONGLONG diff = now.QuadPart - start.QuadPart;
return diff / freq.QuadPart * 1'000'000 + diff % freq.QuadPart * 1'000'000 / freq.QuadPart;
#else
return std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - start).count();
#endif
}
} timebase{};
return timebase.get();
}
channel GENERAL(nullptr, level::notice);
channel LOADER("LDR", level::notice);
channel MEMORY("MEM", level::notice);
channel RSX("RSX", level::notice);
@@ -30,121 +115,106 @@ namespace _log
channel ARMv7("ARMv7");
}
_log::listener::listener()
logs::listener::~listener()
{
// Register self
get_logger().add_listener(this);
}
_log::listener::~listener()
void logs::listener::add(logs::listener* _new)
{
// Unregister self
get_logger().remove_listener(this);
}
// Get first (main) listener
listener* lis = get_logger();
_log::channel::channel(const std::string& name, _log::level init_level)
: name{ name }
, enabled{ init_level }
{
// TODO: register config property "name" associated with "enabled" member
}
void _log::logger::add_listener(_log::listener* listener)
{
std::lock_guard<shared_mutex> lock(m_mutex);
m_listeners.emplace(listener);
}
void _log::logger::remove_listener(_log::listener* listener)
{
std::lock_guard<shared_mutex> lock(m_mutex);
m_listeners.erase(listener);
}
void _log::logger::broadcast(const _log::channel& ch, _log::level sev, const std::string& text) const
{
reader_lock lock(m_mutex);
for (auto listener : m_listeners)
// Install new listener at the end of linked list
while (lis->m_next || !lis->m_next.compare_and_swap_test(nullptr, _new))
{
listener->log(ch, sev, text);
lis = lis->m_next;
}
}
void _log::broadcast(const _log::channel& ch, _log::level sev, const std::string& text)
void logs::message::broadcast(const char* fmt, const fmt_type_info* sup, const u64* args)
{
get_logger().broadcast(ch, sev, text);
// Get timestamp
const u64 stamp = get_stamp();
std::string text; fmt::raw_append(text, fmt, sup, args);
std::string prefix(g_tls_log_prefix ? g_tls_log_prefix() : "");
// Get first (main) listener
listener* lis = get_logger();
// Send message to all listeners
while (lis)
{
lis->log(stamp, *this, prefix, text);
lis = lis->m_next;
}
}
_log::file_writer::file_writer(const std::string& name)
[[noreturn]] extern void catch_all_exceptions();
logs::file_writer::file_writer(const std::string& name)
{
try
{
if (!m_file.open(fs::get_config_dir() + name, fom::rewrite | fom::append))
if (!m_file.open(fs::get_config_dir() + name, fs::rewrite + fs::append))
{
throw EXCEPTION("Can't create log file %s (error %d)", name, errno);
fmt::throw_exception("Can't create log file %s (error %s)", name, fs::g_tls_error);
}
}
catch (const fmt::exception& e)
catch (...)
{
#ifdef _WIN32
MessageBoxA(0, e.what(), "_log::file_writer() failed", MB_ICONERROR);
#else
std::printf("_log::file_writer() failed: %s\n", e.what());
#endif
catch_all_exceptions();
}
}
void _log::file_writer::log(const std::string& text)
void logs::file_writer::log(const char* text, std::size_t size)
{
m_file.write(text);
m_file.write(text, size);
}
std::size_t _log::file_writer::size() const
void logs::file_listener::log(u64 stamp, const logs::message& msg, const std::string& prefix, const std::string& _text)
{
return m_file.seek(0, fs::seek_cur);
}
void _log::file_listener::log(const _log::channel& ch, _log::level sev, const std::string& text)
{
std::string msg; msg.reserve(text.size() + 200);
std::string text; text.reserve(prefix.size() + _text.size() + 200);
// Used character: U+00B7 (Middle Dot)
switch (sev)
switch (msg.sev)
{
case level::always: msg = u8"·A "; break;
case level::fatal: msg = u8"·F "; break;
case level::error: msg = u8"·E "; break;
case level::todo: msg = u8"·U "; break;
case level::success: msg = u8"·S "; break;
case level::warning: msg = u8"·W "; break;
case level::notice: msg = u8"·! "; break;
case level::trace: msg = u8"·T "; break;
case level::always: text = u8"·A "; break;
case level::fatal: text = u8"·F "; break;
case level::error: text = u8"·E "; break;
case level::todo: text = u8"·U "; break;
case level::success: text = u8"·S "; break;
case level::warning: text = u8"·W "; break;
case level::notice: text = u8"·! "; break;
case level::trace: text = u8"·T "; break;
}
// TODO: print time?
// Print miscosecond timestamp
const u64 hours = stamp / 3600'000'000;
const u64 mins = (stamp % 3600'000'000) / 60'000'000;
const u64 secs = (stamp % 60'000'000) / 1'000'000;
const u64 frac = (stamp % 1'000'000);
fmt::append(text, "%u:%02u:%02u.%06u ", hours, mins, secs, frac);
if (auto t = thread_ctrl::get_current())
if (prefix.size() > 0)
{
msg += '{';
msg += t->get_name();
msg += "} ";
}
if (ch.name.size())
{
msg += ch.name;
msg += sev == level::todo ? " TODO: " : ": ";
}
else if (sev == level::todo)
{
msg += "TODO: ";
text += "{";
text += prefix;
text += "} ";
}
msg += text;
msg += '\n';
if (msg.ch->name)
{
text += msg.ch->name;
text += msg.sev == level::todo ? " TODO: " : ": ";
}
else if (msg.sev == level::todo)
{
text += "TODO: ";
}
text += _text;
text += '\n';
file_writer::log(msg);
file_writer::log(text.data(), text.size());
}
+50 -90
View File
@@ -1,8 +1,10 @@
#pragma once
#include "SharedMutex.h"
#include "types.h"
#include "Atomic.h"
#include "StrFmt.h"
namespace _log
namespace logs
{
enum class level : uint
{
@@ -17,61 +19,64 @@ namespace _log
};
struct channel;
struct listener;
// Log manager
class logger final
// Message information (temporary data)
struct message
{
mutable shared_mutex m_mutex;
const channel* ch;
level sev;
std::set<listener*> m_listeners;
public:
// Register listener
void add_listener(listener* listener);
// Unregister listener
void remove_listener(listener* listener);
// Send log message to all listeners
void broadcast(const channel& ch, level sev, const std::string& text) const;
// Send log message to global logger instance
void broadcast(const char*, const fmt_type_info*, const u64*);
};
// Send log message to global logger instance
void broadcast(const channel& ch, level sev, const std::string& text);
class listener
{
// Next listener (linked list)
atomic_t<listener*> m_next{};
friend struct message;
public:
constexpr listener() = default;
virtual ~listener();
// Process log message
virtual void log(u64 stamp, const message& msg, const std::string& prefix, const std::string& text) = 0;
// Add new listener
static void add(listener*);
};
// Log channel (source)
struct channel
{
// Channel prefix (also used for identification)
const std::string name;
// Channel prefix (added to every log message)
const char* const name;
// The lowest logging level enabled for this channel (used for early filtering)
std::atomic<level> enabled;
atomic_t<level> enabled;
// Initialization (max level enabled by default)
channel(const std::string& name, level = level::trace);
virtual ~channel() = default;
// Log without formatting
force_inline void log(level sev, const std::string& text) const
// Constant initialization: name and initial log level
constexpr channel(const char* name, level enabled = level::trace)
: name(name)
, enabled(enabled)
{
if (sev <= enabled)
broadcast(*this, sev, text);
}
// Log with formatting
// Formatting function
template<typename... Args>
force_inline safe_buffers void format(level sev, const char* fmt, const Args&... args) const
SAFE_BUFFERS FORCE_INLINE void format(level sev, const char* fmt, const Args&... args) const
{
if (sev <= enabled)
broadcast(*this, sev, fmt::format(fmt, fmt::do_unveil(args)...));
if (UNLIKELY(sev <= enabled))
{
message{this, sev}.broadcast(fmt, fmt::get_type_info<fmt_unveil_t<Args>...>(), fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
}
}
#define GEN_LOG_METHOD(_sev)\
template<typename... Args>\
force_inline void _sev(const char* fmt, const Args&... args)\
SAFE_BUFFERS void _sev(const char* fmt, const Args&... args) const\
{\
return format<Args...>(level::_sev, fmt, args...);\
}
@@ -87,52 +92,7 @@ namespace _log
#undef GEN_LOG_METHOD
};
// Log listener (destination)
struct listener
{
listener();
virtual ~listener();
virtual void log(const channel& ch, level sev, const std::string& text) = 0;
};
class file_writer
{
// Could be memory-mapped file
fs::file m_file;
public:
file_writer(const std::string& name);
virtual ~file_writer() = default;
// Append raw data
void log(const std::string& text);
// Get current file size (may be used by secondary readers)
std::size_t size() const;
};
struct file_listener : public file_writer, public listener
{
file_listener(const std::string& name)
: file_writer(name)
, listener()
{
}
// Encode level, current thread name, channel name and write log message
virtual void log(const channel& ch, level sev, const std::string& text) override;
};
// Global variable for RPCS3.log
extern file_listener g_log_file;
// Global variable for TTY.log
extern file_writer g_tty_file;
// Small set of predefined channels:
/* Small set of predefined channels */
extern channel GENERAL;
extern channel LOADER;
@@ -146,10 +106,10 @@ namespace _log
// Legacy:
#define LOG_SUCCESS(ch, fmt, ...) _log::ch.success(fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) _log::ch.notice (fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) _log::ch.warning(fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) _log::ch.error (fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) _log::ch.todo (fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) _log::ch.trace (fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) _log::ch.fatal (fmt, ##__VA_ARGS__)
#define LOG_SUCCESS(ch, fmt, ...) logs::ch.success("" fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) logs::ch.notice ("" fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) logs::ch.warning("" fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) logs::ch.error ("" fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) logs::ch.todo ("" fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) logs::ch.trace ("" fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) logs::ch.fatal ("" fmt, ##__VA_ARGS__)
+1 -1
View File
@@ -61,7 +61,7 @@ public:
Show();
}
force_inline void Update(const u8 thread_id, const u64 value, const wxString& msg)
void Update(const u8 thread_id, const u64 value, const wxString& msg)
{
if(thread_id > m_cores) return;
-120
View File
@@ -1,120 +0,0 @@
#include "stdafx.h"
#include "Utilities/Semaphore.h"
bool semaphore_t::try_wait()
{
// check m_value without interlocked op
if (m_var.load().value == 0)
{
return false;
}
// try to decrement m_value atomically
const auto old = m_var.atomic_op([](sync_var_t& var)
{
if (var.value)
{
var.value--;
}
});
// recheck atomic result
if (old.value == 0)
{
return false;
}
return true;
}
bool semaphore_t::try_post()
{
// check m_value without interlocked op
if (m_var.load().value >= max_value)
{
return false;
}
// try to increment m_value atomically
const auto old = m_var.atomic_op([&](sync_var_t& var)
{
if (var.value < max_value)
{
var.value++;
}
});
// recheck atomic result
if (old.value >= max_value)
{
return false;
}
if (old.waiters)
{
// notify waiting thread
std::lock_guard<std::mutex> lock(m_mutex);
m_cv.notify_one();
}
return true;
}
void semaphore_t::wait()
{
if (m_var.atomic_op([](sync_var_t& var) -> bool
{
if (var.value)
{
var.value--;
return true;
}
else
{
//var.waiters++;
return false;
}
}))
{
return;
}
std::unique_lock<std::mutex> lock(m_mutex);
m_var.atomic_op([](sync_var_t& var)
{
var.waiters++;
});
while (!m_var.atomic_op([](sync_var_t& var) -> bool
{
if (var.value)
{
var.value--;
var.waiters--;
return true;
}
else
{
return false;
}
}))
{
m_cv.wait(lock);
}
}
bool semaphore_t::post_and_wait()
{
// TODO: merge these functions? Probably has a race condition.
if (try_wait()) return false;
try_post();
wait();
return true;
}
-37
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@@ -1,37 +0,0 @@
#pragma once
class semaphore_t
{
// semaphore mutex
std::mutex m_mutex;
// semaphore condition variable
std::condition_variable m_cv;
struct sync_var_t
{
u32 value; // current semaphore value
u32 waiters; // current amount of waiters
};
// current semaphore value
atomic_t<sync_var_t> m_var;
public:
// max semaphore value
const u32 max_value;
semaphore_t(u32 max_value = 1, u32 value = 0)
: m_var(sync_var_t{ value, 0 })
, max_value(max_value)
{
}
bool try_wait();
bool try_post();
void wait();
bool post_and_wait();
};
-103
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@@ -1,103 +0,0 @@
#include "stdafx.h"
#include "SharedMutex.h"
void shared_mutex::impl_lock_shared(u32 old_value)
{
// Throw if reader count breaks the "second" limit (it should be impossible)
CHECK_ASSERTION((old_value & SM_READER_COUNT) != SM_READER_COUNT);
std::unique_lock<std::mutex> lock(m_mutex);
// Notify non-zero reader queue size
m_ctrl |= SM_READER_QUEUE;
// Compensate incorrectly increased reader count
if ((--m_ctrl & SM_READER_COUNT) == 0 && m_wq_size)
{
// Notify current exclusive owner (condition passed)
m_ocv.notify_one();
}
CHECK_ASSERTION(++m_rq_size);
// Obtain the reader lock
while (!atomic_op(m_ctrl, op_lock_shared))
{
m_rcv.wait(lock);
}
CHECK_ASSERTION(m_rq_size--);
if (m_rq_size == 0)
{
m_ctrl &= ~SM_READER_QUEUE;
}
}
void shared_mutex::impl_unlock_shared(u32 new_value)
{
// Throw if reader count was zero
CHECK_ASSERTION((new_value & SM_READER_COUNT) != SM_READER_COUNT);
// Mutex cannot be unlocked before notification because m_ctrl has been changed outside
std::lock_guard<std::mutex> lock(m_mutex);
if (m_wq_size && (new_value & SM_READER_COUNT) == 0)
{
// Notify current exclusive owner that the latest reader is gone
m_ocv.notify_one();
}
else if (m_rq_size)
{
m_rcv.notify_one();
}
}
void shared_mutex::impl_lock_excl(u32 value)
{
std::unique_lock<std::mutex> lock(m_mutex);
// Notify non-zero writer queue size
m_ctrl |= SM_WRITER_QUEUE;
CHECK_ASSERTION(++m_wq_size);
// Obtain the writer lock
while (!atomic_op(m_ctrl, op_lock_excl))
{
m_wcv.wait(lock);
}
// Wait for remaining readers
while ((m_ctrl & SM_READER_COUNT) != 0)
{
m_ocv.wait(lock);
}
CHECK_ASSERTION(m_wq_size--);
if (m_wq_size == 0)
{
m_ctrl &= ~SM_WRITER_QUEUE;
}
}
void shared_mutex::impl_unlock_excl(u32 value)
{
// Throw if was not locked exclusively
CHECK_ASSERTION(value & SM_WRITER_LOCK);
// Mutex cannot be unlocked before notification because m_ctrl has been changed outside
std::lock_guard<std::mutex> lock(m_mutex);
if (m_wq_size)
{
// Notify next exclusive owner
m_wcv.notify_one();
}
else if (m_rq_size)
{
// Notify all readers
m_rcv.notify_all();
}
}
-136
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@@ -1,136 +0,0 @@
#pragma once
//! An attempt to create effective implementation of "shared mutex", lock-free in optimistic case.
//! All locking and unlocking may be done by single LOCK XADD or LOCK CMPXCHG instructions.
//! MSVC implementation of std::shared_timed_mutex seems suboptimal.
//! std::shared_mutex is not available until C++17.
class shared_mutex final
{
enum : u32
{
SM_WRITER_LOCK = 1u << 31, // Exclusive lock flag, must be MSB
SM_WRITER_QUEUE = 1u << 30, // Flag set if m_wq_size != 0
SM_READER_QUEUE = 1u << 29, // Flag set if m_rq_size != 0
SM_READER_COUNT = SM_READER_QUEUE - 1, // Valid reader count bit mask
SM_READER_MAX = 1u << 24, // Max reader count
};
std::atomic<u32> m_ctrl{}; // Control atomic variable: reader count | SM_* flags
std::thread::id m_owner{}; // Current exclusive owner (TODO: implement only for debug mode?)
std::mutex m_mutex;
u32 m_rq_size{}; // Reader queue size (threads waiting on m_rcv)
u32 m_wq_size{}; // Writer queue size (threads waiting on m_wcv+m_ocv)
std::condition_variable m_rcv; // Reader queue
std::condition_variable m_wcv; // Writer queue
std::condition_variable m_ocv; // For current exclusive owner
static bool op_lock_shared(u32& ctrl)
{
// Check writer flags and reader limit
return (ctrl & ~SM_READER_QUEUE) < SM_READER_MAX ? ctrl++, true : false;
}
static bool op_lock_excl(u32& ctrl)
{
// Test and set writer lock
return (ctrl & SM_WRITER_LOCK) == 0 ? ctrl |= SM_WRITER_LOCK, true : false;
}
void impl_lock_shared(u32 old_ctrl);
void impl_unlock_shared(u32 new_ctrl);
void impl_lock_excl(u32 ctrl);
void impl_unlock_excl(u32 ctrl);
public:
shared_mutex() = default;
// Lock in shared mode
void lock_shared()
{
const u32 old_ctrl = m_ctrl++;
// Check flags and reader limit
if (old_ctrl >= SM_READER_MAX)
{
impl_lock_shared(old_ctrl);
}
}
// Try to lock in shared mode
bool try_lock_shared()
{
return atomic_op(m_ctrl, [](u32& ctrl)
{
// Check flags and reader limit
return ctrl < SM_READER_MAX ? ctrl++, true : false;
});
}
// Unlock in shared mode
void unlock_shared()
{
const u32 new_ctrl = --m_ctrl;
// Check if notification required
if (new_ctrl >= SM_READER_MAX)
{
impl_unlock_shared(new_ctrl);
}
}
// Lock exclusively
void lock()
{
u32 value = 0;
if (!m_ctrl.compare_exchange_strong(value, SM_WRITER_LOCK))
{
impl_lock_excl(value);
}
}
// Try to lock exclusively
bool try_lock()
{
u32 value = 0;
return m_ctrl.compare_exchange_strong(value, SM_WRITER_LOCK);
}
// Unlock exclusively
void unlock()
{
const u32 value = m_ctrl.fetch_add(SM_WRITER_LOCK);
// Check if notification required
if (value != SM_WRITER_LOCK)
{
impl_unlock_excl(value);
}
}
};
//! Simplified shared (reader) lock implementation, similar to std::lock_guard.
//! std::shared_lock may be used instead if necessary.
class reader_lock final
{
shared_mutex& m_mutex;
public:
reader_lock(const reader_lock&) = delete;
reader_lock(shared_mutex& mutex)
: m_mutex(mutex)
{
m_mutex.lock_shared();
}
~reader_lock()
{
m_mutex.unlock_shared();
}
};
-55
View File
@@ -1,55 +0,0 @@
#include "stdafx.h"
#include "Emu/CPU/CPUThread.h"
#include "SleepQueue.h"
void sleep_queue_entry_t::add_entry()
{
m_queue.emplace_back(std::static_pointer_cast<CPUThread>(m_thread.shared_from_this()));
}
void sleep_queue_entry_t::remove_entry()
{
for (auto it = m_queue.begin(); it != m_queue.end(); it++)
{
if (it->get() == &m_thread)
{
m_queue.erase(it);
return;
}
}
}
bool sleep_queue_entry_t::find() const
{
for (auto it = m_queue.begin(); it != m_queue.end(); it++)
{
if (it->get() == &m_thread)
{
return true;
}
}
return false;
}
sleep_queue_entry_t::sleep_queue_entry_t(sleep_entry_t& cpu, sleep_queue_t& queue)
: m_thread(cpu)
, m_queue(queue)
{
add_entry();
cpu.sleep();
}
sleep_queue_entry_t::sleep_queue_entry_t(sleep_entry_t& cpu, sleep_queue_t& queue, const defer_sleep_t&)
: m_thread(cpu)
, m_queue(queue)
{
cpu.sleep();
}
sleep_queue_entry_t::~sleep_queue_entry_t()
{
remove_entry();
m_thread.awake();
}
-45
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@@ -1,45 +0,0 @@
#pragma once
using sleep_entry_t = class CPUThread;
using sleep_queue_t = std::deque<std::shared_ptr<sleep_entry_t>>;
static struct defer_sleep_t {} const defer_sleep{};
// automatic object handling a thread entry in the sleep queue
class sleep_queue_entry_t final
{
sleep_entry_t& m_thread;
sleep_queue_t& m_queue;
void add_entry();
void remove_entry();
bool find() const;
public:
// add specified thread to the sleep queue
sleep_queue_entry_t(sleep_entry_t& entry, sleep_queue_t& queue);
// don't add specified thread to the sleep queue
sleep_queue_entry_t(sleep_entry_t& entry, sleep_queue_t& queue, const defer_sleep_t&);
// removes specified thread from the sleep queue if added
~sleep_queue_entry_t();
// add thread to the sleep queue
void enter()
{
add_entry();
}
// remove thread from the sleep queue
void leave()
{
remove_entry();
}
// check whether the thread exists in the sleep queue
explicit operator bool() const
{
return find();
}
};
+284 -178
View File
@@ -1,84 +1,297 @@
#include "stdafx.h"
#pragma warning(push)
#pragma message("TODO: remove wx dependency: <wx/string.h>")
#pragma warning(disable : 4996)
#include <wx/string.h>
#pragma warning(pop)
#include "StrFmt.h"
#include "BEType.h"
#include "StrUtil.h"
#include "cfmt.h"
std::string v128::to_hex() const
#include <algorithm>
#ifdef _WIN32
#include <Windows.h>
#else
#include <errno.h>
#endif
template <>
void fmt_class_string<std::pair<const fmt_type_info*, u64>>::format(std::string& out, u64 arg)
{
return fmt::format("%016llx%016llx", _u64[1], _u64[0]);
// Dynamic format arg
const auto& pair = get_object(arg);
if (pair.first)
{
pair.first->fmt_string(out, pair.second);
}
}
std::string v128::to_xyzw() const
void fmt_class_string<const void*>::format(std::string& out, u64 arg)
{
return fmt::format("x: %g y: %g z: %g w: %g", _f[3], _f[2], _f[1], _f[0]);
if (arg)
{
fmt::append(out, "%p", reinterpret_cast<const void*>(static_cast<std::uintptr_t>(arg)));
}
else
{
out += "(NULL)";
}
}
std::string fmt::to_hex(u64 value, u64 count)
void fmt_class_string<const char*>::format(std::string& out, u64 arg)
{
if (count - 1 >= 16)
if (arg)
{
throw EXCEPTION("Invalid count: 0x%llx", count);
out += reinterpret_cast<const char*>(static_cast<std::uintptr_t>(arg));
}
count = std::max<u64>(count, 16 - cntlz64(value) / 4);
char res[16] = {};
for (size_t i = count - 1; ~i; i--, value /= 16)
else
{
res[i] = "0123456789abcdef"[value % 16];
out += "(NULL)";
}
return std::string(res, count);
}
std::string fmt::to_udec(u64 value)
template <>
void fmt_class_string<std::string>::format(std::string& out, u64 arg)
{
char res[20] = {};
size_t first = sizeof(res);
if (!value)
{
res[--first] = '0';
}
for (; value; value /= 10)
{
res[--first] = '0' + (value % 10);
}
return std::string(&res[first], sizeof(res) - first);
out += get_object(arg).c_str(); // TODO?
}
std::string fmt::to_sdec(s64 svalue)
template <>
void fmt_class_string<std::vector<char>>::format(std::string& out, u64 arg)
{
const bool sign = svalue < 0;
u64 value = sign ? -svalue : svalue;
char res[20] = {};
size_t first = sizeof(res);
if (!value)
{
res[--first] = '0';
}
for (; value; value /= 10)
{
res[--first] = '0' + (value % 10);
}
if (sign)
{
res[--first] = '-';
}
return std::string(&res[first], sizeof(res) - first);
const std::vector<char>& obj = get_object(arg);
out.append(obj.cbegin(), obj.cend());
}
//extern const std::string fmt::placeholder = "???";
template <>
void fmt_class_string<char>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hhx", static_cast<char>(arg));
}
template <>
void fmt_class_string<uchar>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hhx", static_cast<uchar>(arg));
}
template <>
void fmt_class_string<schar>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hhx", static_cast<schar>(arg));
}
template <>
void fmt_class_string<short>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hx", static_cast<short>(arg));
}
template <>
void fmt_class_string<ushort>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#hx", static_cast<ushort>(arg));
}
template <>
void fmt_class_string<int>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#x", static_cast<int>(arg));
}
template <>
void fmt_class_string<uint>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#x", static_cast<uint>(arg));
}
template <>
void fmt_class_string<long>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#lx", static_cast<long>(arg));
}
template <>
void fmt_class_string<ulong>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#lx", static_cast<ulong>(arg));
}
template <>
void fmt_class_string<llong>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#llx", static_cast<llong>(arg));
}
template <>
void fmt_class_string<ullong>::format(std::string& out, u64 arg)
{
fmt::append(out, "%#llx", static_cast<ullong>(arg));
}
template <>
void fmt_class_string<float>::format(std::string& out, u64 arg)
{
fmt::append(out, "%gf", static_cast<float>(reinterpret_cast<f64&>(arg)));
}
template <>
void fmt_class_string<double>::format(std::string& out, u64 arg)
{
fmt::append(out, "%g", reinterpret_cast<f64&>(arg));
}
template <>
void fmt_class_string<bool>::format(std::string& out, u64 arg)
{
out += arg ? "true" : "false";
}
template <>
void fmt_class_string<v128>::format(std::string& out, u64 arg)
{
const v128& vec = get_object(arg);
fmt::append(out, "0x%016llx%016llx", vec._u64[1], vec._u64[0]);
}
namespace fmt
{
void raw_error(const char* msg)
{
throw std::runtime_error{msg};
}
void raw_verify_error(const char* msg, const fmt_type_info* sup, u64 arg)
{
std::string out{"Verification failed"};
// Print error code (may be irrelevant)
#ifdef _WIN32
if (DWORD error = GetLastError())
{
fmt::append(out, " (e=%#x)", error);
}
#else
if (int error = errno)
{
fmt::append(out, " (e=%d)", error);
}
#endif
if (sup)
{
out += " (";
sup->fmt_string(out, arg); // Print value
out += ")";
}
if (msg)
{
out += ": ";
out += msg;
}
throw std::runtime_error{out};
}
void raw_narrow_error(const char* msg, const fmt_type_info* sup, u64 arg)
{
std::string out{"Narrow error"};
if (sup)
{
out += " (";
sup->fmt_string(out, arg); // Print value
out += ")";
}
if (msg)
{
out += ": ";
out += msg;
}
throw std::range_error{out};
}
// Hidden template
template <typename T>
void raw_throw_exception(const char* fmt, const fmt_type_info* sup, const u64* args)
{
std::string out;
raw_append(out, fmt, sup, args);
throw T{out};
}
// Explicit instantiations (not exhaustive)
template void raw_throw_exception<std::runtime_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::logic_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::domain_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::invalid_argument>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::out_of_range>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::range_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::overflow_error>(const char*, const fmt_type_info*, const u64*);
template void raw_throw_exception<std::underflow_error>(const char*, const fmt_type_info*, const u64*);
struct cfmt_src;
}
// Temporary implementation
struct fmt::cfmt_src
{
const fmt_type_info* sup;
const u64* args;
bool test(std::size_t index) const
{
if (!sup[index].fmt_string)
{
return false;
}
return true;
}
template <typename T>
T get(std::size_t index) const
{
return *reinterpret_cast<const T*>(reinterpret_cast<const u8*>(args + index));
}
void skip(std::size_t extra)
{
++sup += extra;
++args += extra;
}
std::size_t fmt_string(std::string& out, std::size_t extra) const
{
const std::size_t start = out.size();
sup[extra].fmt_string(out, args[extra]);
return out.size() - start;
}
// Returns type size (0 if unknown, pointer, unsigned, assumed max)
std::size_t type(std::size_t extra) const
{
// Hack: use known function pointers to determine type
#define TYPE(type) \
if (sup[extra].fmt_string == &fmt_class_string<type>::format) return sizeof(type);
TYPE(int);
TYPE(llong);
TYPE(schar);
TYPE(short);
if (std::is_signed<char>::value) TYPE(char);
TYPE(long);
#undef TYPE
return 0;
}
};
void fmt::raw_append(std::string& out, const char* fmt, const fmt_type_info* sup, const u64* args) noexcept
{
cfmt_append(out, fmt, cfmt_src{sup, args});
}
std::string fmt::replace_first(const std::string& src, const std::string& from, const std::string& to)
{
@@ -92,7 +305,7 @@ std::string fmt::replace_first(const std::string& src, const std::string& from,
return (pos ? src.substr(0, pos) + to : to) + std::string(src.c_str() + pos + from.length());
}
std::string fmt::replace_all(const std::string &src, const std::string& from, const std::string& to)
std::string fmt::replace_all(const std::string& src, const std::string& from, const std::string& to)
{
std::string target = src;
for (auto pos = target.find(from); pos != std::string::npos; pos = target.find(from, pos + 1))
@@ -104,83 +317,6 @@ std::string fmt::replace_all(const std::string &src, const std::string& from, co
return target;
}
//TODO: move this wx Stuff somewhere else
//convert a wxString to a std::string encoded in utf8
//CAUTION, only use this to interface with wxWidgets classes
std::string fmt::ToUTF8(const wxString& right)
{
auto ret = std::string(((const char *)right.utf8_str()));
return ret;
}
//convert a std::string encoded in utf8 to a wxString
//CAUTION, only use this to interface with wxWidgets classes
wxString fmt::FromUTF8(const std::string& right)
{
auto ret = wxString::FromUTF8(right.c_str());
return ret;
}
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with CmpNoCase from wxString
int fmt::CmpNoCase(const std::string& a, const std::string& b)
{
if (a.length() != b.length())
{
return -1;
}
else
{
return std::equal(a.begin(),
a.end(),
b.begin(),
[](const char& a, const char& b){return ::tolower(a) == ::tolower(b); })
? 0 : -1;
}
}
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with CmpNoCase from wxString
void fmt::Replace(std::string &str, const std::string &searchterm, const std::string& replaceterm)
{
size_t cursor = 0;
do
{
cursor = str.find(searchterm, cursor);
if (cursor != std::string::npos)
{
str.replace(cursor, searchterm.size(), replaceterm);
cursor += replaceterm.size();
}
else
{
break;
}
} while (true);
}
std::vector<std::string> fmt::rSplit(const std::string& source, const std::string& delim)
{
std::vector<std::string> ret;
size_t cursor = 0;
do
{
size_t prevcurs = cursor;
cursor = source.find(delim, cursor);
if (cursor != std::string::npos)
{
ret.push_back(source.substr(prevcurs,cursor-prevcurs));
cursor += delim.size();
}
else
{
ret.push_back(source.substr(prevcurs));
break;
}
} while (true);
return ret;
}
std::vector<std::string> fmt::split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty)
{
std::vector<std::string> result;
@@ -189,7 +325,7 @@ std::vector<std::string> fmt::split(const std::string& source, std::initializer_
for (size_t cursor_end = 0; cursor_end < source.length(); ++cursor_end)
{
for (auto &separator : separators)
for (auto& separator : separators)
{
if (strncmp(source.c_str() + cursor_end, separator.c_str(), separator.length()) == 0)
{
@@ -198,7 +334,7 @@ std::vector<std::string> fmt::split(const std::string& source, std::initializer_
result.push_back(candidate);
cursor_begin = cursor_end + separator.length();
cursor_end = cursor_begin - 1;
cursor_end = cursor_begin - 1;
break;
}
}
@@ -217,50 +353,20 @@ std::string fmt::trim(const std::string& source, const std::string& values)
std::size_t begin = source.find_first_not_of(values);
if (begin == source.npos)
return{};
return {};
return source.substr(begin, source.find_last_not_of(values) + 1);
}
std::string fmt::tolower(std::string source)
std::string fmt::to_upper(const std::string& string)
{
std::transform(source.begin(), source.end(), source.begin(), ::tolower);
return source;
std::string result;
result.resize(string.size());
std::transform(string.begin(), string.end(), result.begin(), ::toupper);
return result;
}
std::string fmt::toupper(std::string source)
{
std::transform(source.begin(), source.end(), source.begin(), ::toupper);
return source;
}
std::string fmt::escape(std::string source)
{
const std::pair<std::string, std::string> escape_list[] =
{
{ "\\", "\\\\" },
{ "\a", "\\a" },
{ "\b", "\\b" },
{ "\f", "\\f" },
{ "\n", "\\n\n" },
{ "\r", "\\r" },
{ "\t", "\\t" },
{ "\v", "\\v" },
};
source = fmt::replace_all(source, escape_list);
for (char c = 0; c < 32; c++)
{
if (c != '\n') source = fmt::replace_all(source, std::string(1, c), fmt::format("\\x%02X", c));
}
return source;
}
bool fmt::match(const std::string &source, const std::string &mask)
bool fmt::match(const std::string& source, const std::string& mask)
{
std::size_t source_position = 0, mask_position = 0;
+230 -324
View File
@@ -1,359 +1,265 @@
#pragma once
class wxString;
#include "types.h"
#if defined(_MSC_VER) && _MSC_VER <= 1800
#define snprintf _snprintf
#endif
#include <exception>
#include <stdexcept>
#include <string>
namespace fmt
{
//struct empty_t{};
template <typename... Args>
static std::string format(const char*, const Args&...);
}
//extern const std::string placeholder;
template <typename T, typename>
struct fmt_unveil
{
static_assert(sizeof(T) > 0, "fmt_unveil<>: cannot pass forward-declared object");
template <typename T>
std::string AfterLast(const std::string& source, T searchstr)
using type = T;
static inline u64 get(const T& arg)
{
size_t search_pos = source.rfind(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(search_pos);
return reinterpret_cast<std::uintptr_t>(&arg);
}
template <typename T>
std::string BeforeLast(const std::string& source, T searchstr)
// Temporary value container (can possibly be created by other fmt_unveil<> specializations)
struct u64_wrapper
{
size_t search_pos = source.rfind(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(0, search_pos);
}
T arg;
template <typename T>
std::string AfterFirst(const std::string& source, T searchstr)
{
size_t search_pos = source.find(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(search_pos);
}
template <typename T>
std::string BeforeFirst(const std::string& source, T searchstr)
{
size_t search_pos = source.find(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(0, search_pos);
}
// write `fmt` from `pos` to the first occurence of `fmt::placeholder` to
// the stream `os`. Then write `arg` to to the stream. If there's no
// `fmt::placeholder` after `pos` everything in `fmt` after pos is written
// to `os`. Then `arg` is written to `os` after appending a space character
//template<typename T>
//empty_t write(const std::string &fmt, std::ostream &os, std::string::size_type &pos, T &&arg)
//{
// std::string::size_type ins = fmt.find(placeholder, pos);
// if (ins == std::string::npos)
// {
// os.write(fmt.data() + pos, fmt.size() - pos);
// os << ' ' << arg;
// pos = fmt.size();
// }
// else
// {
// os.write(fmt.data() + pos, ins - pos);
// os << arg;
// pos = ins + placeholder.size();
// }
// return{};
//}
// typesafe version of a sprintf-like function. Returns the printed to
// string. To mark positions where the arguments are supposed to be
// inserted use `fmt::placeholder`. If there's not enough placeholders
// the rest of the arguments are appended at the end, seperated by spaces
//template<typename ... Args>
//std::string SFormat(const std::string &fmt, Args&& ... parameters)
//{
// std::ostringstream os;
// std::string::size_type pos = 0;
// std::initializer_list<empty_t> { write(fmt, os, pos, parameters)... };
// if (!fmt.empty())
// {
// os.write(fmt.data() + pos, fmt.size() - pos);
// }
// std::string result = os.str();
// return result;
//}
std::string replace_first(const std::string& src, const std::string& from, const std::string& to);
std::string replace_all(const std::string &src, const std::string& from, const std::string& to);
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::string>(&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
// Allow implicit conversion
operator u64() const
{
for (size_t i = 0; i < list_size; ++i)
return reinterpret_cast<std::uintptr_t>(&arg);
}
};
// This overload resolution takes the precedence
static inline u64_wrapper get(T&& arg)
{
return u64_wrapper{std::move(arg)};
}
};
template <typename T>
struct fmt_unveil<T, std::enable_if_t<std::is_integral<T>::value && sizeof(T) <= 8 && alignof(T) <= 8>>
{
using type = T;
static inline u64 get(T arg)
{
return static_cast<T>(arg);
}
};
template <typename T>
struct fmt_unveil<T, std::enable_if_t<std::is_floating_point<T>::value && sizeof(T) <= 8 && alignof(T) <= 8>>
{
using type = T;
// Convert FP to f64 and reinterpret (TODO?)
static inline u64 get(const f64 arg)
{
return *reinterpret_cast<const u64*>(reinterpret_cast<const u8*>(&arg));
}
};
template <typename T>
struct fmt_unveil<T, std::enable_if_t<std::is_enum<T>::value>>
{
using type = T;
static inline u64 get(T arg)
{
return static_cast<std::underlying_type_t<T>>(arg);
}
};
template <typename T>
struct fmt_unveil<T*, void>
{
using type = const T*;
static inline u64 get(const T* arg)
{
return reinterpret_cast<std::uintptr_t>(arg);
}
};
template <typename T, std::size_t N>
struct fmt_unveil<T[N], void>
{
using type = const T*;
static inline u64 get(const T* arg)
{
return reinterpret_cast<std::uintptr_t>(arg);
}
};
template <>
struct fmt_unveil<b8, void>
{
using type = bool;
static inline u64 get(const b8& value)
{
return fmt_unveil<bool>::get(value);
}
};
// String type format provider, also type classifier (format() called if an argument is formatted as "%s")
template <typename T, typename = void>
struct fmt_class_string
{
// Formatting function (must be explicitly specialized)
static void format(std::string& out, u64 arg);
// Helper typedef (visible in format())
using type = T;
// Helper function (converts arg to object reference)
static SAFE_BUFFERS FORCE_INLINE const T& get_object(u64 arg)
{
return *reinterpret_cast<const T*>(static_cast<std::uintptr_t>(arg));
}
// Helper function (safely converts arg to enum value)
static SAFE_BUFFERS FORCE_INLINE void format_enum(std::string& out, u64 arg, const char* (*get)(T value))
{
const auto value = static_cast<std::underlying_type_t<T>>(arg);
// Check narrowing
if (static_cast<u64>(value) == arg)
{
if (const char* str = get(static_cast<T>(value)))
{
const size_t comp_length = list[i].first.length();
out += str;
return;
}
}
if (src.length() - pos < comp_length)
continue;
// Fallback to underlying type formatting
fmt_class_string<std::underlying_type_t<T>>::format(out, static_cast<u64>(value));
}
if (src.substr(pos, comp_length) == list[i].first)
// Helper function (bitset formatting)
static SAFE_BUFFERS FORCE_INLINE void format_bitset(std::string& out, u64 arg, const char* prefix, const char* delim, const char* suffix, void (*fmt)(std::string&, u64))
{
// Start from raw value
fmt_class_string<u64>::format(out, arg);
out += prefix;
for (u64 i = 0; i < 63; i++)
{
const u64 mask = 1ull << i;
if (arg & mask)
{
fmt(out, i);
if (arg >> (i + 1))
{
src = (pos ? src.substr(0, pos) + list[i].second : list[i].second) + src.substr(pos + comp_length);
pos += list[i].second.length() - 1;
break;
out += delim;
}
}
}
return src;
if (arg & (1ull << 63))
{
fmt(out, 63);
}
out += suffix;
}
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>>(&list)[list_size])
// Helper constant (may be used in format_enum as lambda return value)
static constexpr const char* unknown = nullptr;
};
template <>
struct fmt_class_string<const void*, void>
{
static void format(std::string& out, u64 arg);
};
template <typename T>
struct fmt_class_string<T*, void> : fmt_class_string<const void*, void>
{
// Classify all pointers as const void*
};
template <>
struct fmt_class_string<const char*, void>
{
static void format(std::string& out, u64 arg);
};
template <>
struct fmt_class_string<char*, void> : fmt_class_string<const char*>
{
// Classify char* as const char*
};
struct fmt_type_info
{
decltype(&fmt_class_string<int>::format) fmt_string;
template <typename T>
static constexpr fmt_type_info make()
{
for (size_t pos = 0; pos < src.length(); ++pos)
return fmt_type_info
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second() : list[i].second()) + src.substr(pos + comp_length);
pos += list[i].second().length() - 1;
break;
}
}
}
return src;
&fmt_class_string<T>::format,
};
}
};
std::string to_hex(u64 value, u64 count = 1);
std::string to_udec(u64 value);
std::string to_sdec(s64 value);
// Argument array type (each element generated via fmt_unveil<>)
template <typename... Args>
using fmt_args_t = const u64(&&)[sizeof...(Args) + 1];
template<typename T, bool is_enum = std::is_enum<T>::value> struct unveil
namespace fmt
{
template <typename... Args>
SAFE_BUFFERS FORCE_INLINE const fmt_type_info* get_type_info()
{
using result_type = T;
force_inline static result_type get_value(const T& arg)
{
return arg;
}
};
template<> struct unveil<const char*, false>
{
using result_type = const char* const;
force_inline static result_type get_value(const char* const& arg)
{
return arg;
}
};
template<std::size_t N> struct unveil<char[N], false>
{
using result_type = const char* const;
force_inline static result_type get_value(const char(&arg)[N])
{
return arg;
}
};
template<> struct unveil<std::string, false>
{
using result_type = const char*;
force_inline static result_type get_value(const std::string& arg)
{
return arg.c_str();
}
};
template<typename T> struct unveil<T, true>
{
using result_type = std::underlying_type_t<T>;
force_inline static result_type get_value(const T& arg)
{
return static_cast<result_type>(arg);
}
};
template<typename T, bool Se> struct unveil<se_t<T, Se>, false>
{
using result_type = typename unveil<T>::result_type;
force_inline static result_type get_value(const se_t<T, Se>& arg)
{
return unveil<T>::get_value(arg);
}
};
template<typename T>
force_inline typename unveil<T>::result_type do_unveil(const T& arg)
{
return unveil<T>::get_value(arg);
}
// Formatting function with special functionality:
//
// std::string is forced to .c_str()
// be_t<> is forced to .value() (fmt::do_unveil reverts byte order automatically)
//
// External specializations for fmt::do_unveil (can be found in another headers):
// vm::ptr, vm::bptr, ... (fmt::do_unveil) (vm_ptr.h) (with appropriate address type, using .addr() can be avoided)
// vm::ref, vm::bref, ... (fmt::do_unveil) (vm_ref.h)
//
template<typename... Args>
safe_buffers std::string format(const char* fmt, const Args&... args)
{
// fixed stack buffer for the first attempt
std::array<char, 4096> fixed_buf;
// possibly dynamically allocated buffer for the second attempt
std::unique_ptr<char[]> buf;
// pointer to the current buffer
char* buf_addr = fixed_buf.data();
for (std::size_t buf_size = fixed_buf.size();;)
{
#ifndef _MSC_VER
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-security"
#endif
const std::size_t len = std::snprintf(buf_addr, buf_size, fmt, do_unveil(args)...);
#ifndef _MSC_VER
#pragma GCC diagnostic pop
#endif
if (len > INT_MAX)
{
throw std::runtime_error("std::snprintf() failed");
}
if (len < buf_size)
{
return{ buf_addr, len };
}
buf.reset(buf_addr = new char[buf_size = len + 1]);
}
}
struct exception : public std::exception
{
std::unique_ptr<char[]> message;
template<typename... Args> never_inline safe_buffers exception(const char* file, int line, const char* func, const char* text, Args... args) noexcept
{
const std::string data = format(text, args...) + format("\n(in file %s:%d, in function %s)", file, line, func);
message.reset(new char[data.size() + 1]);
std::memcpy(message.get(), data.c_str(), data.size() + 1);
}
exception(const exception& other) noexcept
{
const std::size_t size = std::strlen(other.message.get());
message.reset(new char[size + 1]);
std::memcpy(message.get(), other.message.get(), size + 1);
}
virtual const char* what() const noexcept override
{
return message.get();
}
};
//convert a wxString to a std::string encoded in utf8
//CAUTION, only use this to interface with wxWidgets classes
std::string ToUTF8(const wxString& right);
//convert a std::string encoded in utf8 to a wxString
//CAUTION, only use this to interface with wxWidgets classes
wxString FromUTF8(const std::string& right);
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with CmpNoCase from wxString
int CmpNoCase(const std::string& a, const std::string& b);
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with Replace from wxString
void Replace(std::string &str, const std::string &searchterm, const std::string& replaceterm);
std::vector<std::string> rSplit(const std::string& source, const std::string& delim);
std::vector<std::string> split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty = true);
std::string trim(const std::string& source, const std::string& values = " \t");
template<typename T>
std::string merge(const T& source, const std::string& separator)
{
if (!source.size())
{
return{};
}
std::string result;
auto it = source.begin();
auto end = source.end();
for (--end; it != end; ++it)
{
result += *it + separator;
}
return result + source.back();
}
template<typename T>
std::string merge(std::initializer_list<T> sources, const std::string& separator)
{
if (!sources.size())
{
return{};
}
std::string result;
bool first = true;
for (auto &v : sources)
{
if (first)
{
result = fmt::merge(v, separator);
first = false;
}
else
{
result += separator + fmt::merge(v, separator);
}
}
// Constantly initialized null-terminated list of type-specific information
static constexpr fmt_type_info result[sizeof...(Args) + 1]{fmt_type_info::make<Args>()...};
return result;
}
std::string tolower(std::string source);
std::string toupper(std::string source);
std::string escape(std::string source);
bool match(const std::string &source, const std::string &mask);
// Internal formatting function
void raw_append(std::string& out, const char*, const fmt_type_info*, const u64*) noexcept;
// Formatting function
template <typename... Args>
SAFE_BUFFERS FORCE_INLINE void append(std::string& out, const char* fmt, const Args&... args)
{
raw_append(out, fmt, fmt::get_type_info<fmt_unveil_t<Args>...>(), fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
}
// Formatting function
template <typename... Args>
SAFE_BUFFERS FORCE_INLINE std::string format(const char* fmt, const Args&... args)
{
std::string result;
append<Args...>(result, fmt, args...);
return result;
}
// Internal exception message formatting template, must be explicitly specialized or instantiated in cpp to minimize code bloat
template <typename T>
[[noreturn]] void raw_throw_exception(const char*, const fmt_type_info*, const u64*);
// Throw exception with formatting
template <typename T = std::runtime_error, typename... Args>
[[noreturn]] SAFE_BUFFERS FORCE_INLINE void throw_exception(const char* fmt, const Args&... args)
{
raw_throw_exception<T>(fmt, fmt::get_type_info<fmt_unveil_t<Args>...>(), fmt_args_t<Args...>{fmt_unveil<Args>::get(args)...});
}
}
+133
View File
@@ -0,0 +1,133 @@
#pragma once
#include <cstdlib>
#include <cstring>
#include <string>
#include <vector>
#include <functional>
// Copy null-terminated string from std::string to char array with truncation
template <std::size_t N>
inline void strcpy_trunc(char (&dst)[N], const std::string& src)
{
const std::size_t count = src.size() >= N ? N - 1 : src.size();
std::memcpy(dst, src.c_str(), count);
dst[count] = '\0';
}
// Copy null-terminated string from char array to another char array with truncation
template <std::size_t N, std::size_t N2>
inline void strcpy_trunc(char (&dst)[N], const char (&src)[N2])
{
const std::size_t count = N2 >= N ? N - 1 : N2;
std::memcpy(dst, src, count);
dst[count] = '\0';
}
namespace fmt
{
std::string replace_first(const std::string& src, const std::string& from, const std::string& to);
std::string replace_all(const std::string& src, const std::string& from, const std::string& to);
template <size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::string> (&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second : list[i].second) + src.substr(pos + comp_length);
pos += list[i].second.length() - 1;
break;
}
}
}
return src;
}
template <size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>> (&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second() : list[i].second()) + src.substr(pos + comp_length);
pos += list[i].second().length() - 1;
break;
}
}
}
return src;
}
std::vector<std::string> split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty = true);
std::string trim(const std::string& source, const std::string& values = " \t");
template <typename T>
std::string merge(const T& source, const std::string& separator)
{
if (!source.size())
{
return {};
}
std::string result;
auto it = source.begin();
auto end = source.end();
for (--end; it != end; ++it)
{
result += *it + separator;
}
return result + source.back();
}
template <typename T>
std::string merge(std::initializer_list<T> sources, const std::string& separator)
{
if (!sources.size())
{
return {};
}
std::string result;
bool first = true;
for (auto& v : sources)
{
if (first)
{
result = fmt::merge(v, separator);
first = false;
}
else
{
result += separator + fmt::merge(v, separator);
}
}
return result;
}
std::string to_upper(const std::string& string);
bool match(const std::string& source, const std::string& mask);
}
+766 -428
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File diff suppressed because it is too large Load Diff
+235 -428
View File
@@ -1,510 +1,317 @@
#pragma once
#include "types.h"
#include "Atomic.h"
#include <exception>
#include <string>
#include <memory>
#include "sema.h"
#include "cond.h"
// Will report exception and call std::abort() if put in catch(...)
[[noreturn]] void catch_all_exceptions();
// Thread control class
class thread_ctrl final
// Simple list of void() functors
class task_stack
{
static thread_local thread_ctrl* g_tls_this_thread;
struct task_base
{
std::unique_ptr<task_base> next;
// Name getter
std::function<std::string()> m_name;
virtual ~task_base();
// Thread handle (be careful)
std::thread m_thread;
virtual void invoke()
{
if (next)
{
next->invoke();
}
}
};
// Thread result
std::future<void> m_future;
template <typename F>
struct task_type final : task_base
{
std::remove_reference_t<F> func;
// Functions scheduled at thread exit
std::deque<std::function<void()>> m_atexit;
task_type(F&& func)
: func(std::forward<F>(func))
{
}
// Called at the thread start
static void initialize();
void invoke() final override
{
func();
task_base::invoke();
}
};
// Called at the thread end
static void finalize() noexcept;
std::unique_ptr<task_base> m_stack;
public:
template<typename T>
thread_ctrl(T&& name)
: m_name(std::forward<T>(name))
task_stack() = default;
template <typename F>
task_stack(F&& func)
: m_stack(new task_type<F>(std::forward<F>(func)))
{
}
// Disable copy/move constructors and operators
void push(task_stack stack)
{
auto _top = stack.m_stack.release();
auto _next = m_stack.release();
m_stack.reset(_top);
while (UNLIKELY(_top->next)) _top = _top->next.get();
_top->next.reset(_next);
}
void reset()
{
m_stack.reset();
}
void invoke() const
{
if (m_stack)
{
m_stack->invoke();
}
}
};
// Thread control class
class thread_ctrl final
{
// Current thread
static thread_local thread_ctrl* g_tls_this_thread;
// Self pointer
std::shared_ptr<thread_ctrl> m_self;
// Thread handle (platform-specific)
atomic_t<std::uintptr_t> m_thread{0};
// Thread mutex
mutable semaphore<> m_mutex;
// Thread condition variable
cond_variable m_cond;
// Thread flags
atomic_t<u32> m_signal{0};
// Thread joining condition variable
cond_variable m_jcv;
// Remotely set or caught exception
std::exception_ptr m_exception;
// Thread initial task or atexit task
task_stack m_task;
// Fixed name
std::string m_name;
// Start thread
static void start(const std::shared_ptr<thread_ctrl>&, task_stack);
// Called at the thread start
void initialize();
// Called at the thread end
void finalize(std::exception_ptr) noexcept;
// Add task (atexit)
static void _push(task_stack);
// Internal waiting function, may throw. Infinite value is -1.
static bool _wait_for(u64 usec);
// Internal throwing function. Mutex must be locked and will be unlocked.
[[noreturn]] void _throw();
// Internal notification function
void _notify(cond_variable thread_ctrl::*);
public:
thread_ctrl(std::string&& name);
thread_ctrl(const thread_ctrl&) = delete;
~thread_ctrl();
// Get thread name
std::string get_name() const;
// Get future result (may throw)
void join()
const std::string& get_name() const
{
return m_future.get();
return m_name;
}
// Get exception
std::exception_ptr get_exception() const;
// Set exception
void set_exception(std::exception_ptr ptr);
// Get thread result (may throw, simultaneous joining allowed)
void join();
// Notify the thread
void notify();
// Wait once with timeout. Abortable, may throw. May spuriously return false.
static inline bool wait_for(u64 usec)
{
return _wait_for(usec);
}
// Wait. Abortable, may throw.
static inline void wait()
{
_wait_for(-1);
}
// Wait until pred(). Abortable, may throw.
template<typename F, typename RT = std::result_of_t<F()>>
static inline RT wait(F&& pred)
{
while (true)
{
if (RT result = pred())
{
return result;
}
_wait_for(-1);
}
}
// Wait eternally until aborted.
[[noreturn]] static inline void eternalize()
{
while (true)
{
_wait_for(-1);
}
}
// Test exception (may throw).
static void test();
// Get current thread (may be nullptr)
static const thread_ctrl* get_current()
static thread_ctrl* get_current()
{
return g_tls_this_thread;
}
// Register function at thread exit (for the current thread)
template<typename T>
static inline void at_exit(T&& func)
template<typename F>
static inline void atexit(F&& func)
{
CHECK_ASSERTION(g_tls_this_thread);
_push(std::forward<F>(func));
}
g_tls_this_thread->m_atexit.emplace_front(std::forward<T>(func));
// Create detached named thread
template<typename N, typename F>
static inline void spawn(N&& name, F&& func)
{
auto out = std::make_shared<thread_ctrl>(std::forward<N>(name));
thread_ctrl::start(out, std::forward<F>(func));
}
// Named thread factory
template<typename N, typename F>
static inline std::shared_ptr<thread_ctrl> spawn(N&& name, F&& func)
static inline void spawn(std::shared_ptr<thread_ctrl>& out, N&& name, F&& func)
{
auto ctrl = std::make_shared<thread_ctrl>(std::forward<N>(name));
out = std::make_shared<thread_ctrl>(std::forward<N>(name));
std::promise<void> promise;
ctrl->m_future = promise.get_future();
ctrl->m_thread = std::thread([ctrl, task = std::forward<F>(func)](std::promise<void> promise)
{
g_tls_this_thread = ctrl.get();
try
{
initialize();
task();
finalize();
promise.set_value();
}
catch (...)
{
finalize();
promise.set_exception(std::current_exception());
}
}, std::move(promise));
return ctrl;
thread_ctrl::start(out, std::forward<F>(func));
}
};
class named_thread_t : public std::enable_shared_from_this<named_thread_t>
class named_thread
{
// Pointer to managed resource (shared with actual thread)
std::shared_ptr<thread_ctrl> m_thread;
public:
// Thread condition variable for external use (this thread waits on it, other threads may notify)
std::condition_variable cv;
named_thread();
// Thread mutex for external use (can be used with `cv`)
std::mutex mutex;
virtual ~named_thread();
// Deleted copy/move constructors + copy/move operators
named_thread(const named_thread&) = delete;
// Get thread name
virtual std::string get_name() const;
protected:
// Start thread (cannot be called from the constructor: should throw in such case)
void start_thread(const std::shared_ptr<void>& _this);
// Thread task (called in the thread)
virtual void on_task() = 0;
// Thread finalization (called after on_task)
virtual void on_exit() {}
// ID initialization (called through id_aux_initialize)
virtual void on_id_aux_initialize() { start(); }
// ID finalization (called through id_aux_finalize)
virtual void on_id_aux_finalize() { join(); }
public:
named_thread_t() = default;
// ID initialization
virtual void on_init(const std::shared_ptr<void>& _this)
{
return start_thread(_this);
}
virtual ~named_thread_t() = default;
// ID finalization
virtual void on_stop()
{
m_thread->join();
}
// Deleted copy/move constructors + copy/move operators
named_thread_t(const named_thread_t&) = delete;
// Access thread_ctrl
thread_ctrl* get() const
{
return m_thread.get();
}
// Get thread name
virtual std::string get_name() const;
void join() const
{
return m_thread->join();
}
// Start thread (cannot be called from the constructor: should throw bad_weak_ptr in such case)
void start();
// Join thread (get future result)
void join();
// Check whether the thread is not in "empty state"
bool is_started() const { return m_thread.operator bool(); }
// Compare with the current thread
bool is_current() const { CHECK_ASSERTION(m_thread); return thread_ctrl::get_current() == m_thread.get(); }
// Get thread_ctrl
const thread_ctrl* get_thread_ctrl() const { return m_thread.get(); }
friend void id_aux_initialize(named_thread_t* ptr) { ptr->on_id_aux_initialize(); }
friend void id_aux_finalize(named_thread_t* ptr) { ptr->on_id_aux_finalize(); }
void notify() const
{
return m_thread->notify();
}
};
// Wrapper for named thread, joins automatically in the destructor, can only be used in function scope
class scope_thread_t final
class scope_thread final
{
std::shared_ptr<thread_ctrl> m_thread;
public:
template<typename N, typename F>
scope_thread_t(N&& name, F&& func)
: m_thread(thread_ctrl::spawn(std::forward<N>(name), std::forward<F>(func)))
scope_thread(N&& name, F&& func)
{
thread_ctrl::spawn(m_thread, std::forward<N>(name), std::forward<F>(func));
}
// Deleted copy/move constructors + copy/move operators
scope_thread_t(const scope_thread_t&) = delete;
scope_thread(const scope_thread&) = delete;
// Destructor with exceptions allowed
~scope_thread_t() noexcept(false)
~scope_thread() noexcept(false)
{
m_thread->join();
}
};
extern const std::function<bool()> SQUEUE_ALWAYS_EXIT;
extern const std::function<bool()> SQUEUE_NEVER_EXIT;
bool squeue_test_exit();
template<typename T, u32 sq_size = 256>
class squeue_t
{
struct squeue_sync_var_t
// Access thread_ctrl
thread_ctrl* get() const
{
struct
{
u32 position : 31;
u32 pop_lock : 1;
};
struct
{
u32 count : 31;
u32 push_lock : 1;
};
};
atomic_t<squeue_sync_var_t> m_sync;
mutable std::mutex m_rcv_mutex;
mutable std::mutex m_wcv_mutex;
mutable std::condition_variable m_rcv;
mutable std::condition_variable m_wcv;
T m_data[sq_size];
enum squeue_sync_var_result : u32
{
SQSVR_OK = 0,
SQSVR_LOCKED = 1,
SQSVR_FAILED = 2,
};
public:
squeue_t()
: m_sync(squeue_sync_var_t{})
{
}
u32 get_max_size() const
{
return sq_size;
}
bool is_full() const
{
return m_sync.load().count == sq_size;
}
bool push(const T& data, const std::function<bool()>& test_exit)
{
u32 pos = 0;
while (u32 res = m_sync.atomic_op([&pos](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.push_lock)
{
return SQSVR_LOCKED;
}
if (sync.count == sq_size)
{
return SQSVR_FAILED;
}
sync.push_lock = 1;
pos = sync.position + sync.count;
return SQSVR_OK;
}))
{
if (res == SQSVR_FAILED && (test_exit() || squeue_test_exit()))
{
return false;
}
std::unique_lock<std::mutex> wcv_lock(m_wcv_mutex);
m_wcv.wait_for(wcv_lock, std::chrono::milliseconds(1));
}
m_data[pos >= sq_size ? pos - sq_size : pos] = data;
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.push_lock);
sync.push_lock = 0;
sync.count++;
});
m_rcv.notify_one();
m_wcv.notify_one();
return true;
}
bool push(const T& data, const volatile bool* do_exit)
{
return push(data, [do_exit](){ return do_exit && *do_exit; });
}
force_inline bool push(const T& data)
{
return push(data, SQUEUE_NEVER_EXIT);
}
force_inline bool try_push(const T& data)
{
return push(data, SQUEUE_ALWAYS_EXIT);
}
bool pop(T& data, const std::function<bool()>& test_exit)
{
u32 pos = 0;
while (u32 res = m_sync.atomic_op([&pos](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (!sync.count)
{
return SQSVR_FAILED;
}
if (sync.pop_lock)
{
return SQSVR_LOCKED;
}
sync.pop_lock = 1;
pos = sync.position;
return SQSVR_OK;
}))
{
if (res == SQSVR_FAILED && (test_exit() || squeue_test_exit()))
{
return false;
}
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
data = m_data[pos];
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.pop_lock);
sync.pop_lock = 0;
sync.position++;
sync.count--;
if (sync.position == sq_size)
{
sync.position = 0;
}
});
m_rcv.notify_one();
m_wcv.notify_one();
return true;
}
bool pop(T& data, const volatile bool* do_exit)
{
return pop(data, [do_exit](){ return do_exit && *do_exit; });
}
force_inline bool pop(T& data)
{
return pop(data, SQUEUE_NEVER_EXIT);
}
force_inline bool try_pop(T& data)
{
return pop(data, SQUEUE_ALWAYS_EXIT);
}
bool peek(T& data, u32 start_pos, const std::function<bool()>& test_exit)
{
assert(start_pos < sq_size);
u32 pos = 0;
while (u32 res = m_sync.atomic_op([&pos, start_pos](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.count <= start_pos)
{
return SQSVR_FAILED;
}
if (sync.pop_lock)
{
return SQSVR_LOCKED;
}
sync.pop_lock = 1;
pos = sync.position + start_pos;
return SQSVR_OK;
}))
{
if (res == SQSVR_FAILED && (test_exit() || squeue_test_exit()))
{
return false;
}
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
data = m_data[pos >= sq_size ? pos - sq_size : pos];
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.pop_lock);
sync.pop_lock = 0;
});
m_rcv.notify_one();
return true;
}
bool peek(T& data, u32 start_pos, const volatile bool* do_exit)
{
return peek(data, start_pos, [do_exit](){ return do_exit && *do_exit; });
}
force_inline bool peek(T& data, u32 start_pos = 0)
{
return peek(data, start_pos, SQUEUE_NEVER_EXIT);
}
force_inline bool try_peek(T& data, u32 start_pos = 0)
{
return peek(data, start_pos, SQUEUE_ALWAYS_EXIT);
}
class squeue_data_t
{
T* const m_data;
const u32 m_pos;
const u32 m_count;
squeue_data_t(T* data, u32 pos, u32 count)
: m_data(data)
, m_pos(pos)
, m_count(count)
{
}
public:
T& operator [] (u32 index)
{
assert(index < m_count);
index += m_pos;
index = index < sq_size ? index : index - sq_size;
return m_data[index];
}
};
void process(void(*proc)(squeue_data_t data))
{
u32 pos, count;
while (m_sync.atomic_op([&pos, &count](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.pop_lock || sync.push_lock)
{
return SQSVR_LOCKED;
}
pos = sync.position;
count = sync.count;
sync.pop_lock = 1;
sync.push_lock = 1;
return SQSVR_OK;
}))
{
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
proc(squeue_data_t(m_data, pos, count));
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.pop_lock && sync.push_lock);
sync.pop_lock = 0;
sync.push_lock = 0;
});
m_wcv.notify_one();
m_rcv.notify_one();
}
void clear()
{
while (m_sync.atomic_op([](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.pop_lock || sync.push_lock)
{
return SQSVR_LOCKED;
}
sync.pop_lock = 1;
sync.push_lock = 1;
return SQSVR_OK;
}))
{
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
m_sync.exchange({});
m_wcv.notify_one();
m_rcv.notify_one();
return m_thread.get();
}
};
+6 -6
View File
@@ -6,8 +6,8 @@ class Timer
{
private:
bool m_stopped;
std::chrono::high_resolution_clock::time_point m_start;
std::chrono::high_resolution_clock::time_point m_end;
std::chrono::steady_clock::time_point m_start;
std::chrono::steady_clock::time_point m_end;
public:
Timer() : m_stopped(false)
@@ -17,13 +17,13 @@ public:
void Start()
{
m_stopped = false;
m_start = std::chrono::high_resolution_clock::now();
m_start = std::chrono::steady_clock::now();
}
void Stop()
{
m_stopped = true;
m_end = std::chrono::high_resolution_clock::now();
m_end = std::chrono::steady_clock::now();
}
double GetElapsedTimeInSec() const
@@ -38,14 +38,14 @@ public:
u64 GetElapsedTimeInMicroSec() const
{
std::chrono::high_resolution_clock::time_point now = m_stopped ? m_end : std::chrono::high_resolution_clock::now();
std::chrono::steady_clock::time_point now = m_stopped ? m_end : std::chrono::steady_clock::now();
return std::chrono::duration_cast<std::chrono::microseconds>(now - m_start).count();
}
u64 GetElapsedTimeInNanoSec() const
{
std::chrono::high_resolution_clock::time_point now = m_stopped ? m_end : std::chrono::high_resolution_clock::now();
std::chrono::steady_clock::time_point now = m_stopped ? m_end : std::chrono::steady_clock::now();
return std::chrono::duration_cast<std::chrono::nanoseconds>(now - m_start).count();
}
+15 -18
View File
@@ -13,33 +13,30 @@
namespace memory_helper
{
void* reserve_memory(size_t size)
void* reserve_memory(std::size_t size)
{
#ifdef _WIN32
void* ret = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS);
CHECK_ASSERTION(ret != NULL);
return verify("reserve_memory" HERE, VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS));
#else
void* ret = mmap(nullptr, size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
CHECK_ASSERTION(ret != 0);
#endif
return ret;
}
void commit_page_memory(void* pointer, size_t page_size)
{
#ifdef _WIN32
CHECK_ASSERTION(VirtualAlloc((u8*)pointer, page_size, MEM_COMMIT, PAGE_READWRITE) != NULL);
#else
CHECK_ASSERTION(mprotect((u8*)pointer, page_size, PROT_READ | PROT_WRITE) != -1);
return verify("reserve_memory" HERE, ::mmap(nullptr, size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0));
#endif
}
void free_reserved_memory(void* pointer, size_t size)
void commit_page_memory(void* pointer, std::size_t size)
{
#ifdef _WIN32
CHECK_ASSERTION(VirtualFree(pointer, 0, MEM_RELEASE) != 0);
verify(HERE), VirtualAlloc(pointer, size, MEM_COMMIT, PAGE_READWRITE);
#else
CHECK_ASSERTION(munmap(pointer, size) == 0);
verify(HERE), ::mprotect((void*)((u64)pointer & -4096), ::align(size, 4096), PROT_READ | PROT_WRITE) != -1;
#endif
}
void free_reserved_memory(void* pointer, std::size_t size)
{
#ifdef _WIN32
verify(HERE), VirtualFree(pointer, 0, MEM_DECOMMIT);
#else
verify(HERE), ::mmap(pointer, size, PROT_NONE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
#endif
}
}
+7 -7
View File
@@ -3,20 +3,20 @@
namespace memory_helper
{
/**
* Reserve size bytes of virtual memory and returns it.
* Reserve `size` bytes of virtual memory and returns it.
* The memory should be commited before usage.
*/
void* reserve_memory(size_t size);
void* reserve_memory(std::size_t size);
/**
* Commit page_size bytes of virtual memory starting at pointer.
* Commit `size` bytes of virtual memory starting at pointer.
* That is, bake reserved memory with physical memory.
* pointer should belong to a range of reserved memory.
*/
void commit_page_memory(void* pointer, size_t page_size);
void commit_page_memory(void* pointer, std::size_t size);
/**
* Free memory alloced via reserve_memory.
* Decommit all memory committed via commit_page_memory.
*/
void free_reserved_memory(void* pointer, size_t size);
}
void free_reserved_memory(void* pointer, std::size_t size);
}
+732
View File
@@ -0,0 +1,732 @@
#pragma once
/*
This header helps to extend scoped enum types (enum class) in two possible ways:
1) Enabling bitwise operators for enums
2) Advanced bs_t<> template (this converts enum type to another "bitset" enum type)
To enable bitwise operators, enum scope must contain `__bitwise_ops` entry.
enum class flags
{
__bitwise_ops, // Not essential, but recommended to put it first
flag1 = 1 << 0,
flag2 = 1 << 1,
};
Examples:
`flags::flag1 | flags::flag2` - bitwise OR
`flags::flag1 & flags::flag2` - bitwise AND
`flags::flag1 ^ flags::flag2` - bitwise XOR
`~flags::flag1` - bitwise NEG
To enable bs_t<> template, enum scope must contain `__bitset_enum_max` entry.
enum class flagzz : u32
{
flag1, // Bit indices start from zero
flag2,
__bitset_enum_max // It must be the last value
};
Now some operators are enabled for two enum types: `flagzz` and `bs_t<flagzz>`.
These are very different from previously described bitwise operators.
Examples:
`+flagzz::flag1` - unary `+` operator convert flagzz value to bs_t<flagzz>
`flagzz::flag1 + flagzz::flag2` - bitset union
`flagzz::flag1 - flagzz::flag2` - bitset difference
Intersection (&) and symmetric difference (^) is also available.
*/
#include "types.h"
// Helper template
template<typename T>
struct bs_base
{
// Underlying type
using under = std::underlying_type_t<T>;
// Actual bitset type
enum class type : under
{
null = 0, // Empty bitset
__bitset_set_type = 0 // SFINAE marker
};
static constexpr std::size_t bitmax = sizeof(T) * 8;
static constexpr std::size_t bitsize = static_cast<under>(T::__bitset_enum_max);
static_assert(std::is_enum<T>::value, "bs_t<> error: invalid type (must be enum)");
static_assert(!bitsize || bitsize <= bitmax, "bs_t<> error: invalid __bitset_enum_max");
// Helper function
static constexpr under shift(T value)
{
return static_cast<under>(1) << static_cast<under>(value);
}
friend type& operator +=(type& lhs, type rhs)
{
reinterpret_cast<under&>(lhs) |= static_cast<under>(rhs);
return lhs;
}
friend type& operator -=(type& lhs, type rhs)
{
reinterpret_cast<under&>(lhs) &= ~static_cast<under>(rhs);
return lhs;
}
friend type& operator &=(type& lhs, type rhs)
{
reinterpret_cast<under&>(lhs) &= static_cast<under>(rhs);
return lhs;
}
friend type& operator ^=(type& lhs, type rhs)
{
reinterpret_cast<under&>(lhs) ^= static_cast<under>(rhs);
return lhs;
}
friend type& operator +=(type& lhs, T rhs)
{
reinterpret_cast<under&>(lhs) |= shift(rhs);
return lhs;
}
friend type& operator -=(type& lhs, T rhs)
{
reinterpret_cast<under&>(lhs) &= ~shift(rhs);
return lhs;
}
friend type& operator &=(type& lhs, T rhs)
{
reinterpret_cast<under&>(lhs) &= shift(rhs);
return lhs;
}
friend type& operator ^=(type& lhs, T rhs)
{
reinterpret_cast<under&>(lhs) ^= shift(rhs);
return lhs;
}
friend constexpr type operator +(type lhs, type rhs)
{
return static_cast<type>(static_cast<under>(lhs) | static_cast<under>(rhs));
}
friend constexpr type operator -(type lhs, type rhs)
{
return static_cast<type>(static_cast<under>(lhs) & ~static_cast<under>(rhs));
}
friend constexpr type operator &(type lhs, type rhs)
{
return static_cast<type>(static_cast<under>(lhs) & static_cast<under>(rhs));
}
friend constexpr type operator ^(type lhs, type rhs)
{
return static_cast<type>(static_cast<under>(lhs) ^ static_cast<under>(rhs));
}
friend constexpr type operator &(type lhs, T rhs)
{
return static_cast<type>(static_cast<under>(lhs) & shift(rhs));
}
friend constexpr type operator ^(type lhs, T rhs)
{
return static_cast<type>(static_cast<under>(lhs) ^ shift(rhs));
}
friend constexpr type operator &(T lhs, type rhs)
{
return static_cast<type>(shift(lhs) & static_cast<under>(rhs));
}
friend constexpr type operator ^(T lhs, type rhs)
{
return static_cast<type>(shift(lhs) ^ static_cast<under>(rhs));
}
friend constexpr bool operator ==(T lhs, type rhs)
{
return shift(lhs) == rhs;
}
friend constexpr bool operator ==(type lhs, T rhs)
{
return lhs == shift(rhs);
}
friend constexpr bool operator !=(T lhs, type rhs)
{
return shift(lhs) != rhs;
}
friend constexpr bool operator !=(type lhs, T rhs)
{
return lhs != shift(rhs);
}
friend constexpr bool test(type value)
{
return static_cast<under>(value) != 0;
}
friend constexpr bool test(type lhs, type rhs)
{
return (static_cast<under>(lhs) & static_cast<under>(rhs)) != 0;
}
friend constexpr bool test(type lhs, T rhs)
{
return (static_cast<under>(lhs) & shift(rhs)) != 0;
}
friend constexpr bool test(T lhs, type rhs)
{
return (shift(lhs) & static_cast<under>(rhs)) != 0;
}
friend bool test_and_set(type& lhs, type rhs)
{
return test_and_set(reinterpret_cast<under&>(lhs), static_cast<under>(rhs));
}
friend bool test_and_set(type& lhs, T rhs)
{
return test_and_set(reinterpret_cast<under&>(lhs), shift(rhs));
}
friend bool test_and_reset(type& lhs, type rhs)
{
return test_and_reset(reinterpret_cast<under&>(lhs), static_cast<under>(rhs));
}
friend bool test_and_reset(type& lhs, T rhs)
{
return test_and_reset(reinterpret_cast<under&>(lhs), shift(rhs));
}
friend bool test_and_complement(type& lhs, type rhs)
{
return test_and_complement(reinterpret_cast<under&>(lhs), static_cast<under>(rhs));
}
friend bool test_and_complement(type& lhs, T rhs)
{
return test_and_complement(reinterpret_cast<under&>(lhs), shift(rhs));
}
};
// Bitset type for enum class with available bits [0, T::__bitset_enum_max)
template<typename T>
using bs_t = typename bs_base<T>::type;
// Unary '+' operator: promote plain enum value to bitset value
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator +(T value)
{
return static_cast<bs_t<T>>(bs_base<T>::shift(value));
}
// Binary '+' operator: bitset union
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator +(T lhs, T rhs)
{
return static_cast<bs_t<T>>(bs_base<T>::shift(lhs) | bs_base<T>::shift(rhs));
}
// Binary '+' operator: bitset union
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator +(typename bs_base<T>::type lhs, T rhs)
{
return static_cast<bs_t<T>>(static_cast<typename bs_base<T>::under>(lhs) | bs_base<T>::shift(rhs));
}
// Binary '+' operator: bitset union
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator +(T lhs, typename bs_base<T>::type rhs)
{
return static_cast<bs_t<T>>(bs_base<T>::shift(lhs) | static_cast<typename bs_base<T>::under>(rhs));
}
// Binary '-' operator: bitset difference
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator -(T lhs, T rhs)
{
return static_cast<bs_t<T>>(bs_base<T>::shift(lhs) & ~bs_base<T>::shift(rhs));
}
// Binary '-' operator: bitset difference
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator -(typename bs_base<T>::type lhs, T rhs)
{
return static_cast<bs_t<T>>(static_cast<typename bs_base<T>::under>(lhs) & ~bs_base<T>::shift(rhs));
}
// Binary '-' operator: bitset difference
template<typename T, typename = decltype(T::__bitset_enum_max)>
constexpr bs_t<T> operator -(T lhs, typename bs_base<T>::type rhs)
{
return static_cast<bs_t<T>>(bs_base<T>::shift(lhs) & ~static_cast<typename bs_base<T>::under>(rhs));
}
template<typename BS, typename T>
struct atomic_add<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bs_t<T> op1(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::fetch_or(reinterpret_cast<under&>(left), bs_base<T>::shift(right)));
}
static constexpr auto fetch_op = &op1;
static inline bs_t<T> op2(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::or_fetch(reinterpret_cast<under&>(left), bs_base<T>::shift(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename BS, typename T>
struct atomic_sub<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bs_t<T> op1(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), ~bs_base<T>::shift(right)));
}
static constexpr auto fetch_op = &op1;
static inline bs_t<T> op2(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), ~bs_base<T>::shift(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename BS, typename T>
struct atomic_and<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bs_t<T> op1(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), bs_base<T>::shift(right)));
}
static constexpr auto fetch_op = &op1;
static inline bs_t<T> op2(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), bs_base<T>::shift(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename BS, typename T>
struct atomic_xor<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bs_t<T> op1(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::fetch_xor(reinterpret_cast<under&>(left), bs_base<T>::shift(right)));
}
static constexpr auto fetch_op = &op1;
static inline bs_t<T> op2(bs_t<T>& left, T right)
{
return static_cast<bs_t<T>>(atomic_storage<under>::xor_fetch(reinterpret_cast<under&>(left), bs_base<T>::shift(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_add<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_or(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::or_fetch(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_sub<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), ~static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), ~static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_and<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_xor<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_xor(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::xor_fetch(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename BS, typename T>
struct atomic_test_and_set<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bool _op(bs_t<T>& left, T value)
{
return atomic_storage<under>::bts(reinterpret_cast<under&>(left), static_cast<uint>(static_cast<under>(value)));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename BS, typename T>
struct atomic_test_and_reset<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bool _op(bs_t<T>& left, T value)
{
return atomic_storage<under>::btr(reinterpret_cast<under&>(left), static_cast<uint>(static_cast<under>(value)));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename BS, typename T>
struct atomic_test_and_complement<BS, T, void_t<decltype(T::__bitset_enum_max), std::enable_if_t<std::is_same<BS, bs_t<T>>::value>>>
{
using under = typename bs_base<T>::under;
static inline bool _op(bs_t<T>& left, T value)
{
return atomic_storage<under>::btc(reinterpret_cast<under&>(left), static_cast<uint>(static_cast<under>(value)));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_set<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline bool _op(T& left, T value)
{
return atomic_storage<under>::test_and_set(reinterpret_cast<under&>(left), static_cast<under>(value));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_reset<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline bool _op(T& left, T value)
{
return atomic_storage<under>::test_and_reset(reinterpret_cast<under&>(left), static_cast<under>(value));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_complement<T, T, void_t<decltype(T::__bitset_set_type)>>
{
using under = std::underlying_type_t<T>;
static inline bool _op(T& left, T value)
{
return atomic_storage<under>::test_and_complement(reinterpret_cast<under&>(left), static_cast<under>(value));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
// Binary '|' operator: bitwise OR
template<typename T, typename = decltype(T::__bitwise_ops)>
constexpr T operator |(T lhs, T rhs)
{
return static_cast<T>(std::underlying_type_t<T>(lhs) | std::underlying_type_t<T>(rhs));
}
// Binary '&' operator: bitwise AND
template<typename T, typename = decltype(T::__bitwise_ops)>
constexpr T operator &(T lhs, T rhs)
{
return static_cast<T>(std::underlying_type_t<T>(lhs) & std::underlying_type_t<T>(rhs));
}
// Binary '^' operator: bitwise XOR
template<typename T, typename = decltype(T::__bitwise_ops)>
constexpr T operator ^(T lhs, T rhs)
{
return static_cast<T>(std::underlying_type_t<T>(lhs) ^ std::underlying_type_t<T>(rhs));
}
// Unary '~' operator: bitwise NEG
template<typename T, typename = decltype(T::__bitwise_ops)>
constexpr T operator ~(T value)
{
return static_cast<T>(~std::underlying_type_t<T>(value));
}
// Bitwise OR assignment
template<typename T, typename = decltype(T::__bitwise_ops)>
inline T& operator |=(T& lhs, T rhs)
{
reinterpret_cast<std::underlying_type_t<T>&>(lhs) |= std::underlying_type_t<T>(rhs);
return lhs;
}
// Bitwise AND assignment
template<typename T, typename = decltype(T::__bitwise_ops)>
inline T& operator &=(T& lhs, T rhs)
{
reinterpret_cast<std::underlying_type_t<T>&>(lhs) &= std::underlying_type_t<T>(rhs);
return lhs;
}
// Bitwise XOR assignment
template<typename T, typename = decltype(T::__bitwise_ops)>
inline T& operator ^=(T& lhs, T rhs)
{
reinterpret_cast<std::underlying_type_t<T>&>(lhs) ^= std::underlying_type_t<T>(rhs);
return lhs;
}
template<typename T, typename = decltype(T::__bitwise_ops)>
constexpr bool test(T value)
{
return std::underlying_type_t<T>(value) != 0;
}
template<typename T, typename = decltype(T::__bitwise_ops)>
constexpr bool test(T lhs, T rhs)
{
return (std::underlying_type_t<T>(lhs) & std::underlying_type_t<T>(rhs)) != 0;
}
template<typename T, typename = decltype(T::__bitwise_ops)>
inline bool test_and_set(T& lhs, T rhs)
{
return test_and_set(reinterpret_cast<std::underlying_type_t<T>&>(lhs), std::underlying_type_t<T>(rhs));
}
template<typename T, typename = decltype(T::__bitwise_ops)>
inline bool test_and_reset(T& lhs, T rhs)
{
return test_and_reset(reinterpret_cast<std::underlying_type_t<T>&>(lhs), std::underlying_type_t<T>(rhs));
}
template<typename T, typename = decltype(T::__bitwise_ops)>
inline bool test_and_complement(T& lhs, T rhs)
{
return test_and_complement(reinterpret_cast<std::underlying_type_t<T>&>(lhs), std::underlying_type_t<T>(rhs));
}
template<typename T>
struct atomic_or<T, T, void_t<decltype(T::__bitwise_ops), std::enable_if_t<std::is_enum<T>::value>>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_or(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::or_fetch(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_and<T, T, void_t<decltype(T::__bitwise_ops), std::enable_if_t<std::is_enum<T>::value>>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_xor<T, T, void_t<decltype(T::__bitwise_ops), std::enable_if_t<std::is_enum<T>::value>>>
{
using under = std::underlying_type_t<T>;
static inline T op1(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::fetch_xor(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto fetch_op = &op1;
static inline T op2(T& left, T right)
{
return static_cast<T>(atomic_storage<under>::xor_fetch(reinterpret_cast<under&>(left), static_cast<under>(right)));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_test_and_set<T, T, void_t<decltype(T::__bitwise_ops), std::enable_if_t<std::is_enum<T>::value>>>
{
using under = std::underlying_type_t<T>;
static inline bool _op(T& left, T value)
{
return atomic_storage<under>::test_and_set(reinterpret_cast<under&>(left), static_cast<under>(value));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_reset<T, T, void_t<decltype(T::__bitwise_ops), std::enable_if_t<std::is_enum<T>::value>>>
{
using under = std::underlying_type_t<T>;
static inline bool _op(T& left, T value)
{
return atomic_storage<under>::test_and_reset(reinterpret_cast<under&>(left), static_cast<under>(value));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_complement<T, T, void_t<decltype(T::__bitwise_ops), std::enable_if_t<std::is_enum<T>::value>>>
{
using under = std::underlying_type_t<T>;
static inline bool _op(T& left, T value)
{
return atomic_storage<under>::test_and_complement(reinterpret_cast<under&>(left), static_cast<under>(value));
}
static constexpr auto fetch_op = &_op;
static constexpr auto op_fetch = &_op;
static constexpr auto atomic_op = &_op;
};

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