Commit Graph

  • 02473324f4 Put XAudio and OpenAL files in separate projects. Vincent Lejeune 2015-12-30 02:12:18 +01:00
  • ed68e864c2 Merge pull request #1377 from vlj/rsx-debug DHrpcs3 2016-01-03 20:47:40 +02:00
  • bc3065939f rsx-debug: dump anti aliasing control Vincent Lejeune 2016-01-03 02:12:41 +01:00
  • d1e91433ad rsx-debug: Dump anti aliasing mode. Vincent Lejeune 2016-01-02 23:55:43 +01:00
  • 4e7e895822 rsx-debug: Dump some more opcodes. Vincent Lejeune 2015-11-30 20:16:01 +01:00
  • 2bccf3f2af Merge pull request #1390 from vlj/rsx Ivan 2016-01-03 18:19:37 +03:00
  • 3586c7613a rsx/common: Fix program state cache Shader program comparaison. Vincent Lejeune 2016-01-01 02:59:31 +01:00
  • b1c8c0a448 Merge pull request #1362 from achurch/cellL10n-sjis Ivan 2016-01-02 02:26:25 +03:00
  • 5a18c3f8ea Allow a null destination pointer for cellL10n functions. Andrew Church 2015-12-25 09:01:23 +09:00
  • 3055de0444 cellL10n: Implement SJIS<->Unicode conversions. Andrew Church 2015-12-22 03:17:57 +09:00
  • 6811195345 Merge pull request #1383 from vlj/rsx Ivan 2015-12-31 11:33:55 +03:00
  • 5f12a4f7b5 rsx/common/d3d12/gl: Use separate vertex array/vertex register states. Vincent Lejeune 2015-12-23 22:25:02 +01:00
  • e748fc294b Merge pull request #1382 from vlj/llvm Ivan 2015-12-30 17:46:42 +03:00
  • 082815f93e llvm: Implement trap instructions Vincent Lejeune 2015-12-29 21:06:04 +01:00
  • 2da52d0309 llvm: Increase test runs. Vincent Lejeune 2015-12-29 20:37:33 +01:00
  • 702423158c Merge pull request #1379 from vlj/rsx Ivan 2015-12-29 19:37:34 +03:00
  • 969e2d8c57 rsx/common: Support RSX_FP_OPCODE_DIV for scb Vincent Lejeune 2015-12-19 19:22:56 +01:00
  • 5a60a5bebd Merge pull request #1378 from vlj/d3d12 Ivan 2015-12-29 15:17:15 +03:00
  • 44840dbbcf d3d12: Support early return in fragment shaders. Vincent Lejeune 2015-12-17 18:59:37 +01:00
  • d6b2230b92 d3d12: Revert some value in get_blend_factor_alpha Vincent Lejeune 2015-12-25 01:18:10 +01:00
  • 0e0345824e Merge pull request #1366 from chaoren/master Raul Tambre 2015-12-24 21:39:50 +02:00
  • d917cfa43f Create config file if it doesn't exist. Chaoren Lin 2015-12-22 09:31:47 -08:00
  • 813e753e3d Merge pull request #1365 from vlj/d3d12 Ivan 2015-12-24 13:39:44 +03:00
  • c4b3b967d9 d3d12: Fix warnings andnable warnings as errors. Vincent Lejeune 2015-12-23 17:17:39 +01:00
  • b41fcf3734 d3d12: name rtts/ds/texture for debugging purpose Vincent Lejeune 2015-12-19 19:34:05 +01:00
  • ecad586739 d3d12: Names PSO for debug purpose. Vincent Lejeune 2015-12-12 18:48:27 +01:00
  • 64036e0478 d3d12: fix return correct value in d3d12format Zangetsu38 2015-12-09 11:56:40 +01:00
  • 9c6539ea2d rsx/common/d3d12: Force depth to be at least 1. Vincent Lejeune 2015-12-19 18:49:03 +01:00
  • a97dc349b7 rsx/common: If swizzle bit is not set then there is no padding, even for dxtc textures. Vincent Lejeune 2015-12-19 00:32:53 +01:00
  • 243bc0d06e PPU/LLVM: Use interp version of some instruction for debugging purpose. Vincent Lejeune 2015-08-03 23:37:02 +02:00
  • e7df81ade0 PPU/LLVM: Call fast_stop when function returns and PC corresponds Vincent Lejeune 2015-12-22 18:12:51 +01:00
  • 743f5f07cb llvm: Reenable debug info dump Vincent Lejeune 2015-12-21 02:22:34 +01:00
  • 3ed603074c Changes done by [DH] rewritten Nekotekina 2015-12-22 22:24:35 +03:00
  • e8310e6c50 Merge pull request #1360 from DHrpcs3/master DHrpcs3 2015-12-21 12:11:17 +02:00
  • 3ca634138d Fixed conflict with X11 Added tmp folder to gitignore DHrpcs3 2015-12-21 08:48:33 +02:00
  • d8bef46c2a Do not use global static variables in headers DHrpcs3 2015-12-21 05:35:56 +02:00
  • ae83ab5436 GLTexture excluded from GLGSRender and renamed to rsx::gl::texture DHrpcs3 2015-12-21 04:14:56 +02:00
  • a00111a863 Do not mix projects temporaries DHrpcs3 2015-12-21 03:55:55 +02:00
  • 7416fe91fc Fixed crash on start if config does not exists Cleanup OpenGL renerer DHrpcs3 2015-12-21 03:28:07 +02:00
  • e4631f93bd Merge pull request #1347 from Nekotekina/master Ivan 2015-12-20 16:27:51 +03:00
  • f2df9b469a ThrowIfFailed replaced with CHECK_HRESULT macro Nekotekina 2015-12-20 09:35:25 +03:00
  • 4b7f9c38a6 rMsgBox eliminated Nekotekina 2015-12-19 14:40:52 +03:00
  • a666318b95 Error messages improved Nekotekina 2015-12-18 14:11:18 +03:00
  • aa811b6eef Cleanup (noexcept, unreachable) Nekotekina 2015-12-17 20:31:27 +03:00
  • 321e6d3a86 fs::get_config_dir, fs::get_executable_dir Nekotekina 2015-12-16 22:50:45 +03:00
  • 56ba5a765b Exception handling fix Nekotekina 2015-12-16 17:20:46 +03:00
  • aa4fb80465 By definition, malloc() is available in stdlib.h. malloc.h is deprecated. Anthony J. Bentley 2015-12-20 03:20:48 -07:00
  • d68c748976 Merge pull request #1350 from DHrpcs3/master DHrpcs3 2015-12-20 11:10:28 +02:00
  • 8a21e0fcb8 Implemented some cellSaveData functions DHrpcs3 2015-12-20 10:39:07 +02:00
  • 408581b7bc sys_mmapper improvements sys_mmapper_allocate_address: always set default value if aligment is 0 sys_mmapper_map_memory: don't fire exception if memory already mapped DHrpcs3 2015-12-20 10:28:25 +02:00
  • 416d66a438 Ignore SPU sync channels DHrpcs3 2015-12-20 10:16:31 +02:00
  • 5672ba887b Fix #1343 Raul Tambre 2015-12-17 13:41:05 +02:00
  • 14123d67e1 Merge pull request #1344 from vlj/d3d12 Ivan 2015-12-16 22:59:43 +03:00
  • 69b3828086 rsx/common: Vertex program condition swizzle should apply to cc0, not float4(0.) Vincent Lejeune 2015-12-14 23:40:05 +01:00
  • a44c54b428 d3d12: Fix error Last commit Zangetsu38 2015-12-13 23:08:49 +01:00
  • dc5a439ec9 d3d12: Code style fix for function return Zangetsu38 2015-12-09 00:48:14 +01:00
  • 81f05daff2 d3d12: Add more log callback for support dev Zangetsu38 2015-11-29 17:31:02 +01:00
  • 456f83671a d3d12: Add formatting abilities to unreachable macro Vincent Lejeune 2015-12-13 20:56:50 +01:00
  • d7b4b2fd49 d3d12: Support surface format R5G6B5 Vincent Lejeune 2015-12-08 00:35:22 +01:00
  • 27807f3a61 d3d12: D8R8G8B8 and A8R8G8B8 are essentially the same. Vincent Lejeune 2015-11-30 20:16:24 +01:00
  • fcf7751008 d3d12: Fix handling of disabled texture Vincent Lejeune 2015-12-12 18:53:00 +01:00
  • 1cda2977bb common/d3d12: emulate polygon mode Vincent Lejeune 2015-12-08 23:42:06 +01:00
  • 6221fecf3b common/d3d12/gl: Start implementing cubemap sampling Vincent Lejeune 2015-12-10 02:52:27 +01:00
  • 80dc122742 common/d3d12: Clean texture upload code. Vincent Lejeune 2015-12-07 22:09:18 +01:00
  • 929f518ef3 rsx/d3d12/gl: Make output write backend dependent. Vincent Lejeune 2015-11-30 19:39:14 +01:00
  • 6fae5863cf common/d3d12/gl: Add support for textureProj Vincent Lejeune 2015-11-28 01:57:05 +01:00
  • 56704888b5 Merge pull request #1336 from jarveson/miscFixes4 B1ackDaemon 2015-12-15 06:04:16 +02:00
  • 266504a0ac CellUser: Fix cellUserInfoGetStat for 'userid_current' Jake 2015-12-11 11:09:24 -06:00
  • 08d05e245d sys_mmapper: Allow 0 alignment to mapping to fix Psl1ght homebrew booting Jake 2015-12-11 11:08:24 -06:00
  • 6f584049a2 rsx: NV3089_image_in: Fix braid and Jet Set Radio Jake 2015-12-11 10:59:11 -06:00
  • 52129a3d71 Merge pull request #1341 from Zangetsu38/patch-1 Ivan 2015-12-14 02:34:59 +03:00
  • 27ad98ee98 Fix for Shovel Knight Zangetsu38 2015-12-12 16:01:27 +01:00
  • d90850e697 GLGSRender.vcxproj added Nekotekina 2015-12-06 20:54:02 +03:00
  • 717d99795c Memory leak fixed Nekotekina 2015-12-06 20:18:15 +03:00
  • 8e4ad3dfcb Property sheets, configuration simplified Nekotekina 2015-12-06 18:45:34 +03:00
  • be1c9100cc Merge pull request #1332 from vlj/llvm-tests Ivan 2015-12-07 10:44:19 +03:00
  • 65750aea12 llvm: Add ps3-ppu-llvm.cpp file that contains llvm tests Vincent Lejeune 2015-12-02 20:40:03 +01:00
  • 0e27b68ba7 System: Add a test mode that fakes running emulator. Vincent Lejeune 2015-12-05 20:34:09 +01:00
  • 6c01658d37 system: Do not send dbg command if dbg hook is not present. Vincent Lejeune 2015-12-05 00:36:53 +01:00
  • 8e451126ac llvm: Make Compiler class a module builder only class. Vincent Lejeune 2015-12-05 19:32:25 +01:00
  • 7ae1b51753 llvm: Remove PPULLVMRecompilerTests.cpp Vincent Lejeune 2015-12-05 19:14:20 +01:00
  • 0d6297fef0 GUI: Fix wx assert on first right-click in game list Danila Malyutin 2015-12-05 19:40:30 +03:00
  • d01235ce2d GUI: Fix removing game from game list Danila Malyutin 2015-12-05 18:13:16 +03:00
  • 38709058a3 Add AlexAltea to mention bot blacklist. Raul Tambre 2015-11-30 19:45:13 +02:00
  • efe430733b Fix cellGcmSetTile(Info) Raul Tambre 2015-10-25 16:27:04 +02:00
  • 3465106456 Shared PCH (experimental) Nekotekina 2015-12-02 19:12:48 +03:00
  • 24128ba450 Optimization Nekotekina 2015-12-02 12:23:25 +03:00
  • 298eb46a31 AutoPauseManager, SaveDataUtility fix Nekotekina 2015-12-01 23:06:37 +03:00
  • f245799479 Custom hashers for ID manager Nekotekina 2015-12-01 17:48:32 +03:00
  • 82cb8fe5bd SharedMutex improved Nekotekina 2015-11-30 18:10:17 +03:00
  • b18e337781 GUI fixes Nekotekina 2015-11-26 10:37:53 +03:00
  • f3311bb5e5 GL render crash fix Nekotekina 2015-11-26 11:14:46 +03:00
  • 8a1ce6ba64 MINGW64 fix Nekotekina 2015-11-26 11:13:33 +03:00
  • ca6783ba9a Threads improved, ID manager improved Nekotekina 2015-11-26 11:06:29 +03:00
  • 78bfd54ad4 Merge pull request #1327 from jarveson/rsxSwizzleFixes Ivan 2015-12-03 18:17:00 +03:00
  • 52be47ca89 rsx: Style changes Jake 2015-12-02 03:44:56 -06:00
  • 19cf749944 rsx: fix convert_linear_swizzle converting backwards Jake 2015-12-02 03:15:43 -06:00
  • 178bcfc8df rsx: Improve NV3089_IMAGE_IN_SIZE and use faster loop for swizzle conversions Jake 2015-12-01 07:55:15 -06:00
  • 83cb137721 rsx: add missing transfer enums Jake 2015-12-01 07:54:30 -06:00
  • 8edf35a9e3 gl: remove incorrect/unneeded glenable enum Jake 2015-12-01 07:54:15 -06:00