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458 Commits

Author SHA1 Message Date
DH 3352e235b6 Major gcm emulation improvements
Improved RSX DMA support (WIP)
2016-07-08 21:15:27 +03:00
DH 816169fe9e OpenGL: improved vertex textures support 2016-07-04 21:17:23 +03:00
raven02 effd379c25 Vulkan/DX12 : refactor cull face code (#1849)
* Vulkan/DX12 : refactor cull face code

1

* Add optimal build options to CMakeLists (#1841)

Provides two options when building RPCS3

    USE_SYSTEM_FFMPEG BOOL (default: OFF)
    USE_SYSTEM_LIBPNG BOOL (default: OFF)

These options lets the user select between the system provided and builtin libraries of ffmpeg and libpng to overcome possible system issues.

Also adds support for older libpng releases if the user doesn't have libpng 1.5 or higher.

* DX12: depth buffer compare should perform only if depth testing is enabled (#1848)

* GL: front face regression fix (#1854)

* GUI: Add bulk decryption of LLE modules (#1845)

Adds a new menu to "Tools" called "&Decrypt SPRX libraries" which opens a dialog to select
multiple *.sprx files, which are than decrypted all at once.
This speeds up the LLE module decryption and saves users a lot of time.

The output path is the same where the input module resides and the extension is changed
to *.prx

* vk: Avoid double-copy for vertex attributes (#1852)

* vk: Avoid double-copy for vertex attributes

fix buffer overflow

vk: Fix vertex attrib offset_in_dst for batched draw calls

* whitespace fix only
2016-07-03 10:35:51 +08:00
kd-11 a6b7c9c309 vk: Avoid double-copy for vertex attributes (#1852)
* vk: Avoid double-copy for vertex attributes

fix buffer overflow

vk: Fix vertex attrib offset_in_dst for batched draw calls

* whitespace fix only
2016-07-02 22:27:53 +08:00
Lena 85c4392b34 GUI: Add bulk decryption of LLE modules (#1845)
Adds a new menu to "Tools" called "&Decrypt SPRX libraries" which opens a dialog to select
multiple *.sprx files, which are than decrypted all at once.
This speeds up the LLE module decryption and saves users a lot of time.

The output path is the same where the input module resides and the extension is changed
to *.prx
2016-07-02 19:19:32 +08:00
raven02 c3bac7c92b GL: front face regression fix (#1854) 2016-07-01 20:47:56 +08:00
raven02 45d41267f5 DX12: depth buffer compare should perform only if depth testing is enabled (#1848) 2016-07-01 15:02:40 +08:00
Lena 869e10027d Add optimal build options to CMakeLists (#1841)
Provides two options when building RPCS3

    USE_SYSTEM_FFMPEG BOOL (default: OFF)
    USE_SYSTEM_LIBPNG BOOL (default: OFF)

These options lets the user select between the system provided and builtin libraries of ffmpeg and libpng to overcome possible system issues.

Also adds support for older libpng releases if the user doesn't have libpng 1.5 or higher.
2016-07-01 12:07:16 +08:00
raven02 246b593783 Vulkan/GL: add default case for front face in case of garbage value (#1844) 2016-06-30 12:46:25 +08:00
raven02 d22017bfca DX12: using better approximation for constant color/alpha blending (#1839)
* DX12: using better approximation for constant color/alpha blending

* typo fix

* Comment updated.
2016-06-28 20:19:04 +08:00
DHrpcs3 c7965405d3 Merge pull request #1840 from RPCS3/WIP
RSX improvements
2016-06-28 14:22:12 +03:00
DH d7358848e1 Updated rsx_program_decompiler 2016-06-28 13:24:48 +03:00
DH 989f954432 Added WIP vertex textures support 2016-06-28 12:58:44 +03:00
DH 4d88296485 RSX shaders cache: group programs by indexes 2016-06-28 12:54:08 +03:00
DH 086e1c34dd RSX: added hack to the nv3089::image_in
Remove it when textures cache will be implemented properly
2016-06-28 12:52:10 +03:00
DH e6c6a7fb8b RSX: added proper nv0039::buffer_notify implementation from rsx_cache branch 2016-06-28 12:48:45 +03:00
DH 32830d45ff Improved shaders cache 2016-06-27 21:53:56 +03:00
Ivan 223979c088 Merge pull request #1813 from Nekotekina/llvm1
PPU LLVM: Improvements
2016-06-27 20:52:38 +03:00
Nekotekina 0ea0c21fed LLVM: Indirect call map 2016-06-27 19:34:14 +03:00
Nekotekina 7a921cbdf9 cpu_thread compressed 2016-06-27 16:43:57 +03:00
Nekotekina 9db7de29fb Syscall analysis implemented 2016-06-27 16:43:56 +03:00
Nekotekina 63e690ca11 CMP, TEST instruction support 2016-06-27 16:43:54 +03:00
Nekotekina a19b721c26 LLVM: Added JIT.cpp
Refactoring, used -fno-rtti option
2016-06-27 16:43:53 +03:00
Nekotekina 73ea020525 PPU LLVM: Thread context argument 2016-06-27 16:43:50 +03:00
raven02 2c10348408 DX12 : add remaining constant color/alpha blending (#1834) 2016-06-27 20:40:53 +08:00
DHrpcs3 028277bd2d Merge pull request #1828 from RPCS3/WIP
Random improvements
2016-06-27 04:00:45 +03:00
DH 67a341fded Fixed _var_base move ctor 2016-06-27 03:22:22 +03:00
DH 44879dd9f3 Implemented alpha kill and fog 2016-06-27 01:52:08 +03:00
DH 6ae54ae27b RSX: Added legacy non-array vertex attributes support (if count of elements > 1)
Fixed ps1ght games
2016-06-26 21:32:50 +03:00
DH bf8a20c4b9 Avoid using flip hack if it's possible
Also added some documentation about it
2016-06-26 21:32:49 +03:00
DH 55bc9eda9a Do not throw exception if cellDiscGame* executed
That not a critical situation, simple message in the log should be a good enough
2016-06-26 21:32:48 +03:00
DH e296f81a37 Shaders decompiler: support non 2D textures
Do not validate programs with undefined textures uniforms
Minor fix
2016-06-26 21:32:48 +03:00
raven02 d69a4173fa vk: push back border color to sampler (#1832)
* vk: push back border color to sampler

* use approximate color

* Add TODO for VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
2016-06-26 21:25:25 +08:00
raven02 4a08e8cd0b sys_ppu_thread_create break fix (#1824) 2016-06-25 22:36:48 +08:00
raven02 7779742ac1 GL: fix few texture swizzle remap (#1823)
* GL: fix few texture swizzle remap

* GL: add texture format HILO8 & HILO_S8

* VK: add mapping for X32_FLOAT
2016-06-25 20:15:10 +08:00
raven02 091b6711ae sys_net: set other options using setockopt() (#1815)
* sys_net: set other options using setockopt()

* typo fix

* Typo fix #2
2016-06-23 09:54:46 +08:00
DHrpcs3 d0442e140b Merge pull request #1816 from RPCS3/WIP
OpenGL renderer: improved vertex attributes setup
2016-06-23 02:55:40 +03:00
DH 714e07b1dc OpenGL rendered: use textures cache 2016-06-23 01:01:29 +03:00
DH 001ab05f1a Fixed LLVM & MemLeak builds 2016-06-22 23:03:46 +03:00
DH f30d71da6c OpenGL renderer: improved vertex attributes setup
Minor fixes
2016-06-22 22:46:47 +03:00
DHrpcs3 d22ac91ee1 Merge pull request #1806 from RPCS3/WIP
WIP Shaders Decompiler (OpenGL only)
2016-06-21 21:34:15 +03:00
DHrpcs3 cbf880fb71 OpenGL renderer: Proper clipping implementation 2016-06-21 19:56:07 +03:00
DHrpcs3 8fd3064905 OpenGL renderer: check for gl errors in release builds.
Ignore null-sized textures
Cleanup
2016-06-21 19:56:06 +03:00
DHrpcs3 e83c387ebe OpenGL renderer: Fixed texture bias setup. 2016-06-21 19:56:05 +03:00
DHrpcs3 3b5cd4845e OpenGL renderer: use correct MVP matrix. Cleanup
Simplified gl::ring_buffer helper
2016-06-21 19:56:05 +03:00
DHrpcs3 c0487a634e Added rsx_program_decompiler to the CMakeLists 2016-06-21 19:56:04 +03:00
DHrpcs3 c299a65aab Updated rsx_program_decompiler 2016-06-21 19:56:03 +03:00
O1L 62a9c38754 Try to fix appveyor build 2016-06-21 19:56:02 +03:00
O1L 67fe5e1107 Fill fragment constants 2016-06-21 19:56:02 +03:00
O1L 1778113b71 Use sampler buffers in vertex shaders 2016-06-21 19:56:01 +03:00
O1L 8637754d6a Missed changes 2016-06-21 19:56:00 +03:00
O1L 083c4fc855 Try to use new shaders decompiler in OpenGL backend 2016-06-21 19:56:00 +03:00
Nekotekina 251fb86ab0 PPU LLVM: Some instructions simplified 2016-06-21 18:08:21 +03:00
Lena 5853332db7 Fixed the frame icon (#1811)
There was a tiny duplicate of the icon itself in the left upper corner.
2016-06-21 17:03:07 +03:00
Nekotekina 860926d731 File op buffer 2016-06-21 13:22:07 +03:00
Nekotekina eb889920e6 IdManager fix
Debug build fixed
Allowed get/remove with forward declarations
2016-06-21 12:23:28 +03:00
raven02 c96057296a Fix invalid map<K, T> key error (#1801) 2016-06-20 06:43:13 +08:00
Ivan 863d963e97 Merge pull request #1758 from RPCS3/analyzer
Nevermerge AOT
2016-06-19 22:50:05 +03:00
Nekotekina 0cf4b378f9 README.md updated 2016-06-19 21:47:59 +03:00
Nekotekina a8bebcba55 LLVM AOT 2016-06-19 21:29:48 +03:00
Nekotekina 6fa5e2cc7c PPUAnalyser.h added 2016-06-19 20:50:21 +03:00
raven02 ff0bb52689 Merge pull request #1800 from RPCS3/heap
vk: Better VRAM heap selection by memory properties (AMD)
2016-06-19 14:32:08 +08:00
raven02 298c9fea22 vk: Better VRAM heap selection by memory properties (AMD) 2016-06-19 13:49:25 +08:00
raven02 244f3dfb89 DX12: set the heap size based on available vram (#1786) 2016-06-19 11:01:11 +08:00
raven02 28366d35d2 VK: add cull mode and front face (#1789) 2016-06-19 09:53:49 +08:00
raven02 c4733a6eab Merge pull request #1783 from RPCS3/gl-flip
OGL: disable pixel processing test before flip
2016-06-19 01:27:29 +08:00
raven02 f6b5f02501 Merge branch 'master' into gl-flip 2016-06-19 00:28:02 +08:00
raven02 338fb6cc7e Merge pull request #1787 from kd-11/vulkan-wip
vk: Properly enable window resizing
2016-06-19 00:25:19 +08:00
kd-11 833c100850 vk: Properly enable window resizing 2016-06-18 15:39:07 +03:00
11DH11 9d01396737 Merge pull request #1790 from RPCS3/WIP
Version bump to the 0.0.1 pre alpha
2016-06-17 23:58:31 +03:00
DHrpcs3 1e39c691dc Updated rsx_program_decompiler submodule 2016-06-17 23:18:10 +03:00
DHrpcs3 bc63eaea48 Added rpcs3 api (dynamic library) 2016-06-17 21:26:06 +03:00
DHrpcs3 795170635f Added dynamic_library utility 2016-06-17 21:26:05 +03:00
DHrpcs3 b52e885cde Added rpcs3 version object
Removed _PRGVER_ macros
2016-06-17 21:26:04 +03:00
raven02 079411eee8 Texture format W16_Z16_Y16_X16_FLOAT fix (#1777) 2016-06-17 09:32:07 +03:00
Raul Tambre d66bd5f70f Add myself to mention-bot blacklist. (#1779) 2016-06-16 00:12:58 +03:00
raven02 9f1ee5bd28 OGL: disable pixel processing test before flip 2016-06-15 21:51:51 +08:00
Ivan a66147705f Merge pull request #1772 from kd-11/gl
opengl performance fixes and improvements
2016-06-15 02:11:18 +03:00
kd-11 3a63b62486 gl: dynamically determine texture buffer offset alignment
fix alignment issues for gpus where align < 16 is ok
2016-06-14 00:08:23 +03:00
kd-11 28a5d4d4f0 Add a workaround for a khronos spec bug 2016-06-14 00:08:23 +03:00
kd-11 6761d4a30c gl: use streaming buffers for uniform & elem buffer as well
gl: stream uniform data using stream buffer

gl: vertex streaming improvements and bugfixes

gl: add basic timing info check for profiling

gl: ebo streaming fixes and enhancements
2016-06-14 00:08:23 +03:00
kd-11 ed94626411 gl: use unsynchronized buffer streaming for attribs
fix linux build
2016-06-14 00:08:23 +03:00
kd-11 40a598b0ab gl/vk: Quickly ignore access violations outside cache range 2016-06-14 00:08:23 +03:00
raven02 ea528a1ced Write shader log in seperate directory (#1755)
Write shader log in separate directory
2016-06-13 19:53:50 +03:00
raven02 caf5894152 Vulkan: add two sided stencil/logic op/depth bounds test support (#1767)
* Vulkan: add two sided stencil support

* Vulkan: add logic op support

* Vulkan: add depth bound test support

* Drop off wrong case

* Minor fixes
2016-06-13 14:10:59 +03:00
kd-11 3956b21cb7 vk/gl/dx12: Dynamic cb flush for vulkan; fix glsl/hlsl vertex shader generation for some games; dx12: ignore fbo textures during flip if no surface target is set (#1766)
* gl/vk/dx12: Fix vertex shader code generation for buggy games

dx12: revert vsh attribute changes

* vk: dynamically flush command buffers if we exceed available resources

* dx12: do not prepare flip texture if it has not been initialized
2016-06-11 16:24:27 +03:00
kd-11 35ab3b0cd8 gl/vk/dx12: re-implement pack/unpack operations (#1764)
dx12: implement pack/unpack operations

dx12: Fix shader compilation when pack/unpack is used

dx12: pk16/up16 - relax half-float range to more realistic values
2016-06-10 14:42:48 +03:00
raven02 db27ea923d VP: add few opcodes comment for vec/sca (#1750) 2016-06-10 01:03:43 +03:00
kd-11 4260f68f85 gl/vk: Fix ub256 and s32k vertex attributes; silence some unnecessary debug errors (#1757)
* gl/vk: Sample integer attribs with integer samplers

* gl: silence useless DPRINTs where behaviour has already proven correct
2016-06-08 12:39:08 +03:00
kd-11 c4102f3b18 vk/gl: Enable alpha test in shaders (#1743) 2016-06-05 20:31:23 +03:00
raven02 9710044134 Remap color component depends on RTT or RSX memory (#1744) 2016-06-05 11:11:58 +03:00
raven02 39767b8d46 Texture bias minor fix (#1745) 2016-06-04 19:12:14 +03:00
raven02 e5a792515e GL: set texture bias (#1742) 2016-06-04 14:41:53 +03:00
raven02 8f67c910ab FP: Implement REFL and LRP (#1712) 2016-06-04 10:23:45 +03:00
Ivan 136295f70e Merge pull request #1722 from kd-11/gl
dx12/gl/vk: Rendering fixes; surface format enhancements and bugfixes for vulkan
2016-06-03 18:18:21 +03:00
kd-11 6b3c47a42a vk: change default border color to black; fix GEQUAL compare op 2016-06-03 17:07:48 +03:00
kd-11 60a7f9b3f2 vk: Fix rtt formats and component sampling
vk: Fix for rtt image sampling
2016-06-03 17:07:48 +03:00
kd-11 d22672b156 vk: Disable user clip planes
Use // for comments as requested
2016-06-03 17:07:48 +03:00
kd-11 dc970c513a gl: Respect more requested surface format configurations 2016-06-03 17:07:48 +03:00
kd-11 2bcc755fca Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE 2016-06-03 17:07:48 +03:00
Ivan ed93c77433 Merge pull request #1670 from tambry/flower
HLE: Improvements and fixes
2016-06-03 10:46:22 +03:00
Raul Tambre 92446de9d9 Change "start after boot" default value to true 2016-06-03 08:56:37 +03:00
Raul Tambre 2e5d20c315 sys_net: Use IDM, initialize networking on startup 2016-06-03 08:56:37 +03:00
Raul Tambre 31ec26a7a1 Big sys_net improvements and fixes
* Error codes are now properly handled
* Couple more functions implemented
* Support for setting certain socket information
* socketselect() handles Unix waiting behaviour on Windows
* accept() fixed
2016-06-03 08:56:37 +03:00
Raul Tambre 8d2b6f6054 Implement sceNpUtilCmpNpId
Will need a full implementation of emulated network to be "fully"
implemented.
2016-06-03 08:56:37 +03:00
Raul Tambre b073ead988 cellUserInfo: Cleanup, notify about errors 2016-06-03 08:56:37 +03:00
Raul Tambre 97083ebba4 Implement cellFsAllocateFileAreaWithoutZeroFill
And a couple minor null pointer checks in sys_fs.
2016-06-03 08:56:37 +03:00
Danila Malyutin 713ae91e27 Remove some llvm packages from travis CI and switch to 14.04 (#1740)
Trusty has good enough clang (3.5) to build rpcs3, as fo llvm:
we don't use it currently and travis fails due to: http://lists.llvm.org/pipermail/llvm-dev/2016-May/100303.html
2016-06-02 23:58:04 +03:00
raven02 ee645d054d GL/Vulkan: Implement DP2A (#1708) 2016-06-02 13:07:43 +03:00
raven02 df6ee9c29d DX12: fix for surface color format (#1709)
#1652
#1594
2016-05-30 00:53:28 +03:00
raven02 fc1408e643 FP: Implement texture lookup with explicit gradients (#1706) 2016-05-29 18:33:41 +03:00
raven02 214d3d0f1a GL/Vulkan: write shader program log as .glsl and .spirv (#1720)
* GL: write shader program log as .glsl

* VK: write shader program log as .spirv
2016-05-26 21:47:37 +03:00
Ivan edc92843a7 Hotfix (#1705) 2016-05-24 01:59:39 +03:00
Ivan cdefb969ec Merge pull request #1696 from Nekotekina/master
Style fix, preparations
2016-05-23 16:53:36 +03:00
Nekotekina 266db1336d The rest 2016-05-23 16:22:25 +03:00
Nekotekina e2d82394f6 Cell 2016-05-23 16:22:23 +03:00
Nekotekina 38c444cfa1 PSP2 2016-05-23 16:22:22 +03:00
raven02 5c52521a0a Display render on title frame (#1701)
* Display render on title frame

* Fix few typo

* fix wrong condition
2016-05-23 13:08:34 +03:00
11DH11 5aae9b5536 Merge pull request #1700 from raven02/patch-1
Use native function for OP_CODE_PK2 and UP2
2016-05-22 13:30:12 +03:00
raven02 42423588c8 Use native function for OP_CODE_PK2/UK2 and UP2/UK2 2016-05-21 22:08:34 +08:00
John ce3fdeda5e Replace math macros by function calls from cmath. (#1695) 2016-05-19 19:15:56 +03:00
Josh Pruim 805c778f91 Added confirm to delete (#1698) 2016-05-16 21:42:35 +03:00
Ivan aafcf44581 Header optimizations (#1684)
Shouldn't break anything. I hope.
2016-04-27 01:27:24 +03:00
Ivan da7472fe81 Optimizations (#1680)
* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00
Ivan 75fe95eeb1 GSL moved from stdafx.h (#1676)
Added GSL.h helper for correct including
2016-04-20 02:32:27 +03:00
Ivan efc8779275 SPU channel optimization (#1675) 2016-04-19 16:04:02 +03:00
Ivan 81780d1932 3rdparty/glm removed (#1673) 2016-04-17 01:23:33 +03:00
Danila Malyutin 85d0fff233 rXml: fix broken things (#1669)
Not sure if it works completely now but at least it doesn't crash in
Metal Slug 3 now.
2016-04-17 00:21:22 +03:00
Ivan fe1e7a1bdb Merge pull request #1521 from Nekotekina/master
RPCS3 0.0.0.9 (caution: LLVM recompiler removed)
2016-04-16 11:10:34 +03:00
Nekotekina f63ec52479 D3D12 Adapter setting fix 2016-04-16 00:45:58 +03:00
Nekotekina 6312bf5323 rpcs3.rc recreated as rpcs3_.rc
I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
2016-04-15 20:19:28 +03:00
Nekotekina f8f067ca7c Partial commit: Emu (the rest) 2016-04-15 19:22:49 +03:00
Nekotekina c7738b8b37 Partial commit: Gui 2016-04-15 19:22:46 +03:00
Nekotekina 643c15c4e9 Partial commit: ARMv7 2016-04-15 19:22:44 +03:00
Nekotekina 0c7f763889 Partial commit: Memory 2016-04-15 19:22:43 +03:00
Nekotekina b85fc50854 Partial commit: Crypto 2016-04-15 19:22:41 +03:00
Nekotekina edd0965c1a Partial commit: Audio 2016-04-15 19:22:40 +03:00
Nekotekina 766f1b2b01 Partial commit: IO 2016-04-15 19:22:39 +03:00
Nekotekina 984aa44220 Partial commit: FS 2016-04-15 19:22:38 +03:00
Nekotekina b85a68e8a1 Partial commit: RSX 2016-04-15 19:22:36 +03:00
Nekotekina 4cf41305e0 Partial commit: Cell (deletions) 2016-04-15 19:22:35 +03:00
Nekotekina c4e99dbdb2 Partial commit: Cell 2016-04-15 19:22:34 +03:00
Nekotekina 42e1d4d752 Partial commit: Syscalls 2016-04-15 19:22:30 +03:00
Nekotekina 5637c22363 Partial commit: Modules (cell) 2016-04-15 19:22:29 +03:00
Nekotekina 7e30a0f464 Partial commit: Modules 2016-04-15 19:22:25 +03:00
Nekotekina 2553e45d76 Partial commit: Loader 2016-04-15 19:22:22 +03:00
Nekotekina 250ce63527 Partial commit: Utilities 2016-04-15 19:22:20 +03:00
Nekotekina 5fc6f59821 Partial commit: Preview 2016-04-15 19:22:15 +03:00
Raul Tambre 7c1ab47262 Fix OpenGL crash (#1668) 2016-04-08 22:18:46 +03:00
Danila Malyutin 6b5ee57718 rXml: use pugixml in header-only mode (#1665)
Fixes compilation in VS
2016-04-08 21:17:24 +03:00
vlj d846eac0f1 Merge pull request #1664 from vlj/rsx
Fix rpcs3-test build.
2016-04-08 00:01:20 +02:00
Vincent Lejeune fefeba03b8 Fix rpcs3-test build. 2016-04-07 23:30:43 +02:00
vlj 56ac7f2572 Merge pull request #1662 from vlj/rsx
Rsx/common: Some factorisation
2016-04-07 22:50:15 +02:00
Vincent Lejeune 3a3d264cb5 rsx/common/d3d12/gl/vulkan: Set dst stride in write_vertex_array_data_to_buffer. 2016-04-07 22:17:28 +02:00
Vincent Lejeune 2ae5a7ff39 rsx/common/d3d12/gl/vulkan: Use single overload for write_index_array_data_to_buffer. 2016-04-07 22:17:28 +02:00
Vincent Lejeune 2e17ea1490 rsx/common/d3d12/vulkan: Factorise data_heap between vulkan and d3d12. 2016-04-07 22:17:28 +02:00
Vincent Lejeune cbe119b457 rsx/common: Remove MIN2/MAX2 macro. 2016-04-07 22:17:28 +02:00
vlj 960f4ceefc Merge pull request #1653 from tambry/cloud
HLE: cellPngDec fixes, Common/DX12/Vulkan: texture formats improved
2016-04-07 21:31:54 +02:00
Raul Tambre 5ad060f150 Vulkan/DX12: Texture format fixes
DX12 also had a couple fixes
2016-04-07 21:34:32 +03:00
Raul Tambre 1ff4f77eaf Fix jstrchk to be TODO
It's actually not implemented properly...
2016-04-07 21:34:32 +03:00
Raul Tambre a8e15ce18a Fix forced_unit for unimplemented instructions
For SCT and SCB, the forced unit is always set to FORCE_NONE before
handling of the instruction. This makes the error for unimplemented
instructions' forced unit be incorrect. This fixes that.
2016-04-07 21:34:32 +03:00
Raul Tambre 3ee56627eb DX12 texture format fixes and improvements 2016-04-07 21:34:32 +03:00
Raul Tambre cedc023922 HLE: Implement RGBA->GA support, minor fixes 2016-04-07 21:34:32 +03:00
vlj 8189577e8f Merge pull request #1656 from mpm11011/master
Replace wx/xml with pugixml in rXML
2016-04-07 18:50:35 +02:00
mpm11011 b57daef75a Pugixml to replace wx/xml in rXML
Pugixml to replace wx/xml in rXML

Change reinterpret cast to static cast.

Pass name in pred by reference
2016-04-06 17:35:06 -04:00
vlj 62258a1f1a Merge pull request #1661 from kd-11/gl
gl: Specify buffer to read for blitting during flip; Remove some deprecated gl from core
2016-04-06 22:03:14 +02:00
kd-11 dab1dda903 Specify buffers to read when blitting output to backbuffer 2016-04-06 11:16:49 +03:00
kd-11 1a61ef0440 Remove deprecated features from core profile 2016-04-06 11:16:49 +03:00
vlj 4eb1267c5c Merge pull request #1657 from kd-11/vulkan-wip
vulkan: Properly handle ssa variable as local
2016-04-06 01:37:13 +02:00
kd-11 e9766f1b76 Properly handle ssa input type (non-varying)
Properly handle ssa input as local (non-varying)
2016-04-06 01:22:01 +03:00
vlj b21e226b1c Merge pull request #1654 from vlj/gl
Gl: Fixes missing geometry
2016-04-02 20:01:27 +02:00
Vincent Lejeune 99717b7902 gl: Fix vertex buffer size. 2016-04-02 18:27:49 +02:00
Vincent Lejeune bad2d7f121 gl: Move vertex setting in a separate file. 2016-04-02 18:27:49 +02:00
vlj 8413cd7b0a Merge pull request #1650 from vlj/gl
gl: Supports 1D and 3D textures.
2016-04-01 23:16:43 +02:00
Vincent Lejeune d59486295d gl: Supports 1D and 3D textures. 2016-04-01 00:52:51 +02:00
vlj f81a02ed5e Merge pull request #1648 from vlj/vulkan
Vulkan: Supports cubemap and 1D/3D texture.
2016-04-01 00:48:16 +02:00
Vincent Lejeune 69d08b6691 vulkan: Support cube and 1D/3D textures. 2016-03-31 23:50:14 +02:00
Vincent Lejeune c95c4c32e6 vulkan: Always map at least 1 byte. 2016-03-31 23:50:14 +02:00
vlj b46fc2fc49 Merge pull request #1649 from vlj/rsx
rsx/common: Remove extra "-2" in get_exact_mipmap_count non compresse…
2016-03-31 23:49:55 +02:00
Vincent Lejeune 5a3cf5d9ac rsx/common: Remove extra "-2" in get_exact_mipmap_count non compressed format. 2016-03-31 20:40:19 +02:00
vlj 7542d38681 Merge pull request #1642 from vlj/d3d12
d3d12: Move sampler DescriptorHeap selection in D3D12GSRender
2016-03-31 20:06:41 +02:00
Vincent Lejeune ce072f25e2 d3d12: Move sampler DescriptorHeap selection in D3D12GSRender
Avoid sampler descriptor being stored on 2 heaps inside a single draw
call. Fix somes crashes.
2016-03-31 17:56:30 +02:00
vlj d5bb951237 Merge pull request #1644 from vlj/gl
Gl: Fix for cubemap and R5G6B5 rtt format.
2016-03-31 02:17:06 +02:00
Vincent Lejeune 4c0b5bbc62 gl: Correctly upload cubemap texture. 2016-03-31 00:15:19 +02:00
Vincent Lejeune 51a6862bf4 gl: Use right texture target. 2016-03-31 00:15:17 +02:00
Vincent Lejeune b6c827b17a gl: Fix r5g6b5 format. 2016-03-31 00:12:41 +02:00
Vincent Lejeune 17c4b2387e gl: Fix unnormalized coord sampling. 2016-03-31 00:12:41 +02:00
vlj f712b8aca4 Merge pull request #1643 from vlj/rsx
Rsx: Fix get_exact_mipmap_count and add a more convenient way to get tex dim.
2016-03-31 00:11:18 +02:00
Vincent Lejeune 91d0229bc5 rsx/common: Use an help texture_dimension_extended to handle cubemap more cleanly. 2016-03-30 22:19:29 +02:00
Vincent Lejeune b7c539ad7a rsx/common: Make get_exact_mipmap_count take compressed format into account 2016-03-30 22:19:29 +02:00
vlj 0c231e6578 Merge pull request #1639 from vlj/vulkan
Vulkan: Some fixes
2016-03-30 22:18:53 +02:00
Vincent Lejeune 77674be1c1 vulkan: Fix all warnings in VKGSRender project. 2016-03-30 21:16:53 +02:00
Vincent Lejeune 70903d46e6 vulkan: Reset command buffer after framebuffer flushing.
Fix a (false positive ?) layer error report about comand being called
before vkBeginCommandBuffer has been called.
2016-03-30 21:16:53 +02:00
Vincent Lejeune f86c079acf vulkan: Do not acquireNextImage twice when no rtt is present. 2016-03-30 21:16:53 +02:00
Vincent Lejeune 38d57eb02c vulkan: Remove unneeded dirty_frame boolean. 2016-03-30 21:16:53 +02:00
Vincent Lejeune d5e44f6224 vulkan: Fix stencil aspect mask sometimes missing. 2016-03-30 21:16:53 +02:00
Zangetsu38 3fbc3a3f00 vulkan: Add instruction for Persona 4 : Arena 2016-03-30 21:16:53 +02:00
vlj 427270884c Merge pull request #1641 from vlj/rsx
Rsx: Use typed class for texture parameters
2016-03-30 21:16:35 +02:00
Vincent Lejeune 73233fd347 rsx/common: Use typed class for texture filters. 2016-03-30 20:03:50 +02:00
Vincent Lejeune d971c4e0f6 rsx/common: Use typed enum for max anisotropy. 2016-03-30 20:03:50 +02:00
Vincent Lejeune 7f25720bd3 rsx/common: Use a typed enum for texture wrap mode. 2016-03-30 20:03:50 +02:00
Vincent Lejeune f2c82d3cf4 rsx/common: Use a typed class for texture dimension. 2016-03-30 20:03:50 +02:00
vlj d53a1d10ab Merge pull request #1634 from danilaml/patch-2
Don't build rsx_program_decompiler
2016-03-30 20:02:35 +02:00
Danila Malyutin 5b181ed28c Don't build rsx_program_decompiler
To cut down on warning noise. We don't use it anywhere afaik (and newer sha with fixed warnings has conflicts with rpcs3).
2016-03-30 19:57:03 +03:00
vlj c1e2b75a49 Merge pull request #1640 from vlj/d3d12
d3d12: Fix updated texture state
2016-03-30 18:56:12 +02:00
Vincent Lejeune 08b47616b6 d3d12: Fix updated texture state 2016-03-30 18:01:54 +02:00
vlj 13d58ac355 Merge pull request #1607 from AniLeo/patch-1
Slims down minidx9 to keep XAudio2_7 files only
2016-03-29 22:45:48 +02:00
AnnieL 96329a6e29 Making sure the right file is included 2016-03-29 18:59:50 +01:00
AnnieL 9f257ee9f8 Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
Nekotekina 8cd0aab129 Added yaml-cpp and pugixml submodules 2016-03-29 12:23:15 +03:00
vlj ccb2d89744 Merge pull request #1630 from vlj/vulkan
Vulkan: Avoid extra sync
2016-03-28 20:27:48 +02:00
Vincent Lejeune aa3c97f918 vulkan: Only submit command buffer at flip and avoid extra sync. 2016-03-28 19:54:50 +02:00
Vincent Lejeune 7a988c73a6 Vulkan: Alloc a descriptor set at every draw call. 2016-03-28 19:54:50 +02:00
vlj 9b18bd4cd7 Merge pull request #1627 from danilaml/compilation-fix
Fixed build for MSVC (DH)
2016-03-28 03:08:36 +02:00
DHrpcs3 b81cf01456 Fixed build for MSVC 2016-03-28 03:10:33 +03:00
vlj daabbba5fc Merge pull request #1629 from AniLeo/patch-3
Adds missing lib (libedit-dev) - Solves #1570
2016-03-28 00:52:48 +02:00
AnnieL bbf7a070e7 Adds missing lib (libedit-dev) - Solves #1570
Fixes building on Ubuntu (tested on 15.10)
2016-03-27 20:25:07 +01:00
vlj 27a8c074fa Merge pull request #1618 from vlj/gl
gl: Enable core context and debug output.
2016-03-27 04:17:30 +02:00
Vincent Lejeune 855d6935d9 gl: Enable core context and debug output. 2016-03-27 03:45:30 +02:00
vlj 35570a5ebf Merge pull request #1626 from vlj/vulkan
Vulkan: Fix some cleaning behavior.
2016-03-26 18:20:47 +01:00
Vincent Lejeune 21e7206f7a vulkan: Do not purge texture before flip 2016-03-26 17:46:43 +01:00
Vincent Lejeune 1b33abf287 vulkan: Clear framebuffer after flip. 2016-03-26 17:45:00 +01:00
vlj 0838e3209e Merge pull request #1625 from vlj/rsx
rsx/common/gl/d3d12/vulkan: Use exact mipmap counts.
2016-03-26 02:51:11 +01:00
Vincent Lejeune 9485fe2693 rsx/common/gl/d3d12/vulkan: Use exact mimap counts.
Fix invalid textures in gl backend.
2016-03-25 21:37:53 +01:00
B1ackDaemon cf402c8954 Merge pull request #1619 from kd-11/gl_shadowmap_clamp
gl: Fix RTT clamp mode; Fix vertex winding for emulated QUAD_STRIP triangles
2016-03-24 13:25:14 +02:00
kd-11 0327e76320 Fix quad strip triangle winding 2016-03-24 10:52:35 +03:00
kd-11 a120414d32 Set render target textures to clamp to border by default 2016-03-24 10:52:35 +03:00
vlj d995bfbdfb Merge pull request #1612 from vlj/vulkan
vulkan: Use simpler image object
2016-03-23 23:04:54 +01:00
Vincent Lejeune 36aace57ca vulkan: Use simpler texture object 2016-03-23 21:09:30 +01:00
vlj c6bd5d09f8 Merge pull request #1613 from vlj/gl
gl: Expand index for quads/quad_strip/triangle_fan
2016-03-22 22:23:51 +01:00
Vincent Lejeune 23a0116975 gl: Expand index for quads/quad_strip/triangle_fan 2016-03-22 21:39:00 +01:00
vlj f72f6fe9c5 Merge pull request #1611 from vlj/rsx
Rsx: Slight interface changes.
2016-03-22 19:55:53 +01:00
Vincent Lejeune b00acff9dd rsx/common: Turn alignment constraints in textureUtils to multiple_of constraints. 2016-03-22 19:06:09 +01:00
Vincent Lejeune 284d2c43f9 rsx/common: Use protected instead of private for surface_store content. 2016-03-22 19:06:09 +01:00
vlj 0a08f9595e Merge pull request #1609 from ProfessorKaos64/patch-1
Add missing build deps to readme
2016-03-22 19:05:36 +01:00
mikeyd 29c29d0074 Add missing build deps
* CMakeLists errors finding zlib library
* build-essential does not include clang or cmake, added (gcc is of course)
2016-03-22 10:32:11 -04:00
vlj efd52a0547 Merge pull request #1608 from vlj/vulkan
Vulkan
2016-03-21 23:46:20 +01:00
Vincent Lejeune 4f2bda26fc vulkan: Simplify framebuffer class and release them at frame flip 2016-03-21 22:56:07 +01:00
Vincent Lejeune a14dd8ea51 vulkan: Move sampler object outside of texture. 2016-03-21 22:10:36 +01:00
Vincent Lejeune 6f9f5f7918 vulkan: Create program in program_state_cache<>::build_pipeline 2016-03-21 22:10:34 +01:00
vlj 1f500aad53 Merge pull request #1603 from vlj/vulkan
vulkan: Remove buffer_deprecated completly.
2016-03-21 00:45:02 +01:00
Vincent Lejeune 34eb85683c vulkan: Remove buffer_deprecated completly.
attrib_buffer now use the simpler buffer struct.
2016-03-21 00:03:28 +01:00
vlj 6fab5a885f Merge pull request #1595 from MyaniPT/patch-1
Move 3rdparty dependencies to 3rdparty (part 1)
2016-03-21 00:02:40 +01:00
AnnieL 38f93461d1 Moves glm, GSL and libpng to 3rdparty
Moves glm and GSL to 3rdparty
Moves libpng to 3rdparty
2016-03-20 22:24:21 +00:00
AnnieL 6182f5346d Moves ffmpeg and minidx9 to 3rdparty 2016-03-20 22:21:35 +00:00
AnnieL afefecf1f0 Moves GL, minidx12, OpenAL, stblib to 3rdparty
Moves GL, minidx12, OpenAL, stblib to 3rdparty

Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes)

Points directories in the VS solution files to the new ones on the
externals directory

Includes stuff with the < > syntax instead of " "
2016-03-20 22:20:23 +00:00
vlj ed03e41f88 Merge pull request #1605 from vlj/master
Revert "End of Line Normalization"
2016-03-20 22:57:57 +01:00
Vincent Lejeune f14a06938c Revert "End of Line Normalization"
This reverts commit 2060f02636.
2016-03-20 22:06:56 +01:00
vlj e91042af97 Merge pull request #1601 from mpm11011/master
Removing wx dependencies from Crypto/unself.cpp (attempt 3)
2016-03-20 17:08:13 +01:00
mpm11011 617a488a0a Change size to u64 2016-03-19 21:48:56 -04:00
mpm11011 854919b5e2 Merge remote-tracking branch 'refs/remotes/RPCS3/master' 2016-03-19 13:51:44 -04:00
vlj 8f788cb522 Merge pull request #1602 from vlj/vulkan
Vulkan: some refactoring
2016-03-19 18:47:49 +01:00
Vincent Lejeune 6078f25aa7 vulkan: Split get_compatible_sampler_format in two
Component mapping is not a sampler parameter.
2016-03-19 18:23:26 +01:00
Vincent Lejeune 4484e8c3f0 vulkan: Move vk_wrap_mode and max_aniso to vkFormat 2016-03-19 18:12:43 +01:00
Vincent Lejeune b6bcdade81 vulkan: Do not copy texture inside a render pass 2016-03-19 18:07:27 +01:00
mpm11011 6adf086ed1 Adding zlib to rpcs3/CMakeLists.txt
Fix zlib location in cmakelists

Potential fix to zlib include dir(s)
2016-03-19 12:47:07 -04:00
mpm11011 e7fc5228d5 MakeELF: Replaced wx streams with zlib functions 2016-03-18 23:36:08 -04:00
mpm11011 23f03a19e8 Added zlib directory to include dirs in props 2016-03-18 23:33:17 -04:00
mpm11011 2060f02636 End of Line Normalization 2016-03-18 23:14:52 -04:00
vlj e34b5f1f55 Merge pull request #1599 from vlj/vulkan
Vulkan: Fixes
2016-03-19 01:13:33 +01:00
Vincent Lejeune e083c1471c vulkan: Fix crash at exit 2016-03-19 00:17:00 +01:00
Vincent Lejeune d9eba43360 vulkan: Do not create empty render pass.
Fix a crash with radeon crimson drivers.
2016-03-19 00:16:59 +01:00
vlj 3506d03dc5 Merge pull request #1592 from vlj/vulkan
Vulkan: Avoid recreating render pass and descriptor set
2016-03-18 17:52:13 +01:00
Vincent Lejeune 24eb544046 vulkan: Move descriptor sets and layout in VKGSRender class
They're now shared between all programs.
2016-03-18 00:08:28 +01:00
Vincent Lejeune 6a1f0aed36 vulkan: Precompute all possibles render pass 2016-03-18 00:08:28 +01:00
vlj a0c433a065 Merge pull request #1587 from vlj/vulkan
Vulkan: Use a common descriptor layout for all program
2016-03-17 20:50:49 +01:00
Vincent Lejeune 6229733fbb vulkan: Use a shared pipeline layout 2016-03-17 20:03:09 +01:00
Vincent Lejeune 7e971eb032 vulkan: Fix for get_memory_mapping 2016-03-17 20:03:09 +01:00
vlj 01ce1c31d1 Merge pull request #1580 from MyaniPT/patch-1
Updates stblibs (stb_image and stb_truetype)
2016-03-17 20:01:55 +01:00
AnnieL 212fd4b340 Adds the stb_truetype Mac OSX fix from 64cfab5
Adds the stb_truetype Mac OSX fix from 64cfab5
Removes stb_image.c from the Visual Studio Project files since it got
deleted in previous commit
2016-03-17 18:03:59 +00:00
AnnieL 659f3d856a Update stb_truetype from 0.7 to 1.09
Updates stb_truetype.h from 0.7 to 1.09
Fixes '>=' signed/unsigned mismatch at cellFont.cpp lines 328 and 333 by
making both values unsigned (u32)
2016-03-17 18:03:59 +00:00
AnnieL 8cded28c45 Updates stb_image from 1.33 to 2.10
Updates stb_image from 1.33 to 2.10 which deprecates stb_image.c and
uses only stb_image.h
2016-03-17 18:03:59 +00:00
vlj 454fbce4c6 Merge pull request #1589 from kd-11/vulkan-wip
vk: Indexing into mipmap lod is scalar not vector
2016-03-17 18:52:30 +01:00
kd-11 26738762ea vk: Indexing into mipmap lod is scalor not vector 2016-03-17 19:43:41 +03:00
vlj cd5edc38ff Merge pull request #1585 from MyaniPT/patch-2
Fixes #1584 (Vulkan not being usable in non-w10 systems)
2016-03-17 14:39:54 +01:00
AnnieL 5250911a40 Fixes #1584
When DirectX 12 is missing, the emulator thinks Vulkan = DirectX 12 because Vulkan takes DX12's place in the box (id=2), and therefore runs DX12 when Vulkan is selected, crashing the emulator with an unhandled exception.

Fixes it by translating renderer string value to the respective enum class before sending the value to config.h instead of just relying on the box's selected id -> cbox_gs_render->GetSelection()

Also changes the order of the renderers (for convinience, now DX12 is id=3) from
Null, OpenGL, DirectX 12, Vulkan
to
Null, OpenGL, Vulkan, DirectX 12
2016-03-17 10:04:03 +00:00
vlj 45e48c2499 Merge pull request #1575 from kd-11/gl_canvas_fix
gl: Explicitly declare context attributes for GL canvas
2016-03-17 02:04:14 +01:00
kd-11 15901589a5 Explicitly declare context attributes for GL canvas 2016-03-16 08:35:19 +03:00
vlj bdecd3c180 Merge pull request #1576 from vlj/vulkan
Vulkan: Turn uniform/index buffer into ring allocated buffer
2016-03-15 23:50:38 +01:00
Vincent Lejeune 61de5e8835 vulkan: Clear swapchain before usage.
Fix VkQueuePresentKHR error messages
2016-03-15 22:03:24 +01:00
Vincent Lejeune 3b3fffa962 vulkan: Remove redundant texture::create/init overloads 2016-03-15 22:03:24 +01:00
Vincent Lejeune 63ad2cce72 vulkan: Use ring allocation for uniform/index buffers by using simpler memory_block and buffer class. 2016-03-15 22:03:24 +01:00
Vincent Lejeune da2caa0881 vulkan: precompute memory type mapping. 2016-03-15 22:02:30 +01:00
vlj 93b06f2a39 Merge pull request #1578 from kd-11/vulkan-wip
vk: Re-enable fog parameters for vulkan
2016-03-15 21:54:40 +01:00
kd-11 f2d5542e66 Re-enable fog parameters for vulkan 2016-03-15 22:32:32 +03:00
vlj 7584f29ec7 Merge pull request #1562 from MyaniPT/patch-1
Set Write/Read Color/Depth Buffers to false by default
2016-03-14 22:14:01 +01:00
AnnieL 9fd244cf9c Set Write/Read Color/Depth Buffers to false by default
Since they're not working properly right now, there's no reason for them to be enabled by default.
2016-03-14 19:06:20 +00:00
vlj bb722d5824 Merge pull request #1573 from vlj/rsx
rsx/common/d3d12/gl/vulkan: Unify texture upload code.
2016-03-14 20:05:32 +01:00
Vincent Lejeune 5de70628d7 rsx/common/d3d12/gl/vulkan: Unify texture upload code. 2016-03-14 19:10:51 +01:00
Raul Tambre e33c684b49 Merge pull request #1564 from kd-11/vulkan-wip
vk/gl: Add some more blend ops for vulkan; fix immutable storage for opengl
2016-03-14 19:38:37 +02:00
kd-11 d9dbb1565a Immutable textures cannot be reused! 2016-03-14 18:14:06 +03:00
kd-11 34992d8a8f vk: Add some more blend ops 2016-03-14 18:14:06 +03:00
Ivan 9d7c186a4f Merge pull request #1571 from tambry/build_fix
Fix Release build
2016-03-13 21:02:28 +03:00
Nekotekina 702193a6c7 Build fixed 2016-03-13 19:39:54 +02:00
vlj bbe00f6505 Merge pull request #1569 from vlj/vulkan
vulkan: Zero initialize as much structure info as possible.
2016-03-13 00:10:11 +01:00
Vincent Lejeune 70a80b84d7 vulkan: Zero initialize as much structure info as possible.
This fixes a crash with nvidia driver in present call (likely because of
some uninitialized member)
2016-03-12 22:22:28 +01:00
vlj c8cc681591 Merge pull request #1566 from vlj/vulkan
Vulkan: Uses d24_s8 or d32_s8 depending on availability.
2016-03-12 19:39:46 +01:00
Vincent Lejeune 8604f5a02f vulkan: Use d24_u8 or d32_u8 depending on hw support. 2016-03-12 15:56:23 +01:00
Vincent Lejeune 26ff4fd6b7 vulkan: Uses debug output setting to enable debug layers. 2016-03-12 15:23:39 +01:00
vlj 4bfd019c0d Merge pull request #1563 from kd-11/rsx_texture_formats
rsx: support for more formats
2016-03-12 01:43:37 +01:00
kd-11 82bc41f4ad rsx: support for more formats
rsx: support R5G5B5A1 textures
2016-03-11 18:02:29 +03:00
vlj 01abb255b2 Merge pull request #1548 from kd-11/vulkan-latest-wip
Add vulkan backend
2016-03-11 00:08:32 +01:00
kd-11 cc713a0091 vk: Release dirty resources to prevent mem leak 2016-03-10 23:55:25 +03:00
kd-11 93032be4ab Move waiting for submit fence to the right place (nvidia crash) 2016-03-10 23:55:25 +03:00
kd-11 26964efa7e Support stencil formats
Fix appveyor build
2016-03-10 23:55:25 +03:00
kd-11 f0ded46753 Fix apple build by excluding vk project 2016-03-10 23:55:25 +03:00
kd-11 47d251a818 Change render target layout before clearing
Use LAYOUT_GENERAL during clear; move renderpass begin to draw call end
2016-03-10 23:55:25 +03:00
kd-11 b018c91135 Make render-targets GPU resident
Fix minor regressions that occured during merge
2016-03-10 23:55:25 +03:00
kd-11 d910d2c572 Fix vulkan swap modes for nvidia
CMakeLists edits

Check for linear tiling support for all usage attributes
2016-03-10 23:55:25 +03:00
kd-11 f384d87044 Fix build dependancies and fix gcc build
Factor out _aligned_malloc functions to WIN32 only

Attempt to fix CmakeLists error

More CMakeLists fixes (glslang)

Add OSDependent libs

Add OGLCompiler and SPIRV as well
2016-03-10 23:55:25 +03:00
kd-11 bd52bcf8d4 Fix nvidia crash (API version). Fix linux builds
Properly set up vulkan API version when creating instance

Fix gcc error about passing function result by reference

Fix alot of warnings in VKGSRender project

More fixes for gcc

Fix texture create function
2016-03-10 23:55:25 +03:00
kd-11 d58bd1c916 Exclude apple from vulkan windowing stuff as it is not supported 2016-03-10 23:55:25 +03:00
kd-11 22d49ae96a Fix build for non-WIN32 platforms
Link explicitly against vkstatic.1.lib

fix linux path for vulkan glsl compiler

Restore wxWidgets version
2016-03-10 23:55:25 +03:00
kd-11 3b6e3fb3b4 Rework vertex upload code and fix indexed renders
Rebase on current master; Refactor vertex upload code

Fix build; Minor fixes

Start preparations for merge

Fix generic indexed drawing bugs

Define WIN32_KHR only for windows

Remove linking against vulkan-1.lib
2016-03-10 23:55:25 +03:00
kd-11 d287ba44ce Add vulkan GS backend to project 2016-03-10 23:55:25 +03:00
Ivan 4c133ab5bf Merge pull request #1559 from kd-11/gl_memory_leak_fix
gl: Clean up invalidated resources to fix mem leak
2016-03-09 21:58:46 +03:00
kd-11 ee0eb70de4 Clean up invalidated resources 2016-03-09 21:11:22 +03:00
vlj 4b0b65c0c5 Merge pull request #1552 from danilaml/fixes
Fixes for #1550 and #1546
2016-03-07 20:10:59 +01:00
Danila Malyutin d0ea8d5262 Update gslnag submodule. Fixes #1550 2016-03-07 04:48:05 +03:00
Danila Malyutin 9b505984f2 Fix for #1546 2016-03-07 04:09:42 +03:00
vlj 9adb534c7f Merge pull request #1551 from vlj/build
build: Update wxWidget to 3.1
2016-03-06 22:35:51 +01:00
Vincent Lejeune c3fb1419fd build: Update wxWidget to 3.1 2016-03-06 21:15:51 +01:00
B1ackDaemon dd233c9f38 Merge pull request #1543 from vlj/gl
Gl: Factorisation of texture init code
2016-03-05 23:31:10 +02:00
Vincent Lejeune 9e01f2817f gl: Use less costly glTexStorage2D instead of glTexImage2D. 2016-03-05 22:04:28 +01:00
Vincent Lejeune 8831bd0918 gl: Factorize code in rsx_gl_texture.cpp 2016-03-05 22:04:28 +01:00
B1ackDaemon b2b9f535dc Merge pull request #1540 from kd-11/gl_nvidia_cache_fix
gl: Checks for texture completeness, remove legacy GL_GENERATE_MIPMAP
2016-03-05 22:23:02 +02:00
kd-11 a880ce89d1 Checks for texture completeness, remove legacy GL_GENERATE_MIPMAP used wrongfully 2016-03-05 22:19:33 +03:00
Raul Tambre 06cbe4a0bc Merge pull request #1520 from tambry/shhh_penguin_is_ok
Fix directory opening on Linux systems (Fixes #1494)
2016-03-05 21:01:14 +02:00
Raul Tambre a6a4081894 Fix directory opening on Linux systems 2016-03-05 20:21:43 +02:00
vlj bcf4a6209e Merge pull request #1518 from vlj/rsx-debug
rsx-debug: Record and display index buffer content.
2016-03-05 19:20:28 +01:00
Vincent Lejeune 4d71df70db rsx-debug: Record and display index buffer content. 2016-03-05 18:48:30 +01:00
vlj 05f2aaf2b9 Merge pull request #1537 from vlj/rsx
Rsx: Fix fog (Fixes #1535)
2016-03-05 18:45:49 +01:00
Vincent Lejeune 1dcc6858b4 d3d12/gl: Separate fog distance and fog frag in fogc input. 2016-03-05 18:25:31 +01:00
Vincent Lejeune 52e2800fb5 rsx: Reset fog mode/param to linear/1.;
Fix After Burner Climax fog
2016-03-05 18:25:31 +01:00
vlj d74e031d4e Merge pull request #1542 from kd-11/rsx_surface_store_fix
rsx: Properly compute texture size for download
2016-03-05 17:45:14 +01:00
kd-11 2ae687cf00 Properly compute texture size 2016-03-05 18:54:06 +03:00
B1ackDaemon a196ee1957 Merge pull request #1530 from kd-11/gl_surface_cache_traits
gl: Use shared surface store (updated)
2016-03-05 12:51:25 +02:00
Vincent Lejeune 81fcadac38 gl: Use shared surface store (updated)
Update surface cache optimization to master; minor fixes

Fix mixed EOL

Remove unused include; change null bindings to 0
2016-03-05 12:21:45 +03:00
vlj 4966d50e52 Merge pull request #1538 from vlj/build
build: Fix rpcs3-tests by adding PPULLVMRecompiler reference.
2016-03-04 23:00:27 +01:00
Vincent Lejeune e860f7fb14 build: Fix rpcs3-tests by adding PPULLVMRecompiler reference. 2016-03-04 18:37:57 +01:00
vlj 5911b3c1f1 Merge pull request #1536 from zerubeus/featurebreanch
readme typo
2016-03-04 03:01:30 +01:00
Aladeen 77371e973f Merge branch 'master' into master 2016-03-04 00:05:13 +01:00
vlj b0a2f9f65a Merge pull request #1533 from kd-11/gl_fogc_fix
gl: Properly set up fog parameters for openGL
2016-03-03 20:46:50 +01:00
zerubeus e80bdf120b fix typo in readme 2016-03-03 11:30:25 +01:00
kd-11 8d3235cd7c Properly set up fog parameters for openGL 2016-03-03 01:07:53 +03:00
vlj 51462226a7 Merge pull request #1531 from kd-11/gl_texturelod_fix
gl: The lod parameter in textureLod is a single float value
2016-03-02 23:06:18 +01:00
kd-11 094c4057be The lod parameter is a single float value 2016-03-02 18:34:13 +03:00
vlj 2f89d15079 Merge pull request #1524 from vlj/build
build: Add a separate project for ppu llvm recompiler
2016-03-02 15:34:59 +01:00
Vincent Lejeune c4dab6e644 build: Define _SCL_SECURE_NO_WARNINGS for debug mode
Partly fix build for Debug configurations.
2016-03-02 14:53:15 +01:00
Vincent Lejeune 72375d9e3d build: Add a separate project for ppu llvm recompiler
Fix some defect found by static analysis.
2016-03-02 14:53:14 +01:00
vlj 674373dd6c Merge pull request #1528 from kd-11/gl_attrib_padding
gl: Allow attrib padding for types that require expansion
2016-03-02 14:03:59 +01:00
kd-11 7eb5da73fe Allow attrib padding for types that require expansion 2016-03-02 01:09:51 +03:00
vlj 12d8b795f7 Merge pull request #1525 from vlj/gl
gl: Add texture3d sampling function
2016-02-29 20:49:10 +01:00
Vincent Lejeune 0ed770633b gl: Add texture3d sampling function 2016-02-29 19:47:06 +01:00
vlj 19257b3121 Merge pull request #1522 from vlj/rsx
Rsx: Fix for hitman 2
2016-02-29 18:24:00 +01:00
Vincent Lejeune 32434dd848 rsx/common/d3d12/gl: Support for fog mode.
Fix hitman 2
2016-02-29 16:31:18 +01:00
Vincent Lejeune 9cdb74efc7 rsx/common: Add supports for quads strip
Used in Hitman 2
2016-02-27 19:38:16 +01:00
vlj 0e5c54709d Merge pull request #1519 from vlj/rsx
Rsx: Vertex attribute format fixes + ssa variable support
2016-02-27 01:03:50 +01:00
Vincent Lejeune 35db227af4 rsx/common/d3d12: Separate int type buffer from float type buffer. 2016-02-27 00:21:14 +01:00
Vincent Lejeune a6ba47265f rsx/common/gl: s32k is actually signed short unormalized.
gl fix
2016-02-27 00:21:12 +01:00
Vincent Lejeune 62246f75c8 d3d12/gl: Supports SSA in Fragment Shader. 2016-02-27 00:21:10 +01:00
Vincent Lejeune a6d8d1144c rsx/common: Supports D24X8 texture format when copying
Some app uses this type before setting proper depth surface
2016-02-27 00:21:08 +01:00
Vincent Lejeune 5ef7f8bf3e rsx/common: Fix handling of UB256 2016-02-27 00:21:06 +01:00
vlj 09fc492257 Merge pull request #1511 from vlj/d3d12
D3d12: Tweaks
2016-02-26 00:35:27 +01:00
Vincent Lejeune a78ba8a271 d3d12: Remove depth conversion shader
It's actually not needed, raw depth data should be sampled as RGBA8.
2016-02-25 23:29:44 +01:00
Vincent Lejeune 263e5beb26 d3d12: Copy descriptors when reused instead of recreating them.
Thanks Matías N. Goldberg for the tip !
2016-02-25 23:29:43 +01:00
Vincent Lejeune 7ae680d9d1 d3d12: Avoid uploading constant buffer every draw call 2016-02-25 23:29:41 +01:00
Raul Tambre c07b0dc373 Merge pull request #1514 from kd-11/gl_attrib_fix
gl: Minor fixes and improvements
2016-02-25 18:20:25 +02:00
kd-11 c5b3359c4b Remove normalization for natively normalized formats; fix cmp attribute type 2016-02-25 17:41:03 +03:00
Ivan a7fbd6c9a9 Merge pull request #1481 from tambry/racoon
Implement _sys_memmove, minor fixes
2016-02-25 17:22:55 +03:00
Raul Tambre 5cbcd07ff1 Improve generalized exception messages
Added some basic information along with certain exceptions. This should
prevent some types of useless reports and assist users in determining
certain issues with their setup.
2016-02-25 07:58:22 +02:00
Raul Tambre 047d59df0c Implement UTF8stoUTF16s, minor cellPngDec fixes
Need to find games to test the case, when fixed alpha isn't specified.
2016-02-25 07:58:21 +02:00
Raul Tambre 41687af077 Implement _sys_memmove 2016-02-25 07:58:21 +02:00
Raul Tambre 6353575208 Merge pull request #1512 from kd-11/gl_sampler_fix
gl: Always bind null for unused shader inputs
2016-02-25 07:54:05 +02:00
kd-11 974ea68cf9 Always bind null for unused shader inputs
Properly rename index offsets to improve readability
Handle indexed and other array cases
2016-02-25 02:29:35 +03:00
vlj 0f0de47c83 Merge pull request #1516 from kd-11/rsx_textureutils_fix
Handle swizzled CELL_GCM_B8 textures
2016-02-25 00:23:25 +01:00
kd-11 8a3d15d4fe Handle swizzled CELL_GCM_B8 textures
Properly handle swizzled single-channel textures
2016-02-24 17:44:24 +03:00
vlj 422f5c0008 Merge pull request #1510 from vlj/rsx
rsx/common/d3d12/gl: Use span in vertex upload function.
2016-02-22 21:09:38 +01:00
Vincent Lejeune 5a14644cd4 rsx/common/d3d12/gl: Use span in vertex upload function. 2016-02-22 20:22:47 +01:00
vlj 4e4325a2bf Merge pull request #1509 from vlj/rsx
rsx/common: Track transform constant update.
2016-02-21 22:10:44 +01:00
Vincent Lejeune 79dc835378 rsx/common: Track transform constant update. 2016-02-21 21:29:44 +01:00
vlj 9404cd5cd8 Merge pull request #1508 from vlj/d3d12
D3d12: Tweak root signature and improves HRESULT message
2016-02-21 21:29:11 +01:00
Vincent Lejeune 9ef24509cb d3d12: Use a shared root signature and add more slots
This allows for finer grained rebinding later.
2016-02-21 17:55:34 +01:00
Vincent Lejeune 4b54d7ece1 d3d12: Pretty printing of error messages. 2016-02-21 17:11:54 +01:00
vlj a9180ce187 Merge pull request #1507 from vlj/vulkan
Vulkan: Add glslang and LoaderAndValidationLayers
2016-02-19 20:34:49 +01:00
Vincent Lejeune c0423d513d vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
vlj b6323861a5 Merge pull request #1502 from kd-11/gl_staging
gl: Enable texture and render target caching for OpenGL
2016-02-18 17:14:16 +01:00
kd-11 a451bb574e Enable texture and render target caching for OpenGL 2016-02-17 16:00:23 +03:00
vlj fe551148d8 Merge pull request #1504 from vlj/rsx
rsx/common/d3d12/gl: Use gsl::span in TextureUtils.cpp
2016-02-16 19:20:54 +01:00
Vincent Lejeune 1675a82efd rsx/common/d3d12/gl: Use gsl::span in TextureUtils.cpp
* get_placed_texture_storage_size returns more accurate result (fix crash in Outrun)
* Factors lot of code and use integer type more carrefully
* Treat warning as error in TextureUtils.cpp
2016-02-16 18:08:22 +01:00
vlj 71a975c685 Merge pull request #1501 from kd-11/gl_inline_array_fix
Properly handle inlined vertex data
2016-02-16 18:07:16 +01:00
kd-11 3813c09be6 Properly handle inlined vertex data
Fix initial array offsets for dx12
2016-02-16 15:39:18 +03:00
vlj 3b7d0bc3fc Merge pull request #1500 from kd-11/prog_constants_fix
gl: Speed up program constants upload by switching to glBufferSubData
2016-02-15 17:25:44 +01:00
kd-11 2230975e55 Speed up program constants upload by switching to glBufferSubData over glMapBuffer
Fix initialization for fragment constants buffer

Orphan buffers before update. Remove redundant binding
2016-02-15 12:53:55 +03:00
Raul Tambre 787619cdba Merge pull request #1496 from kd-11/rsx_textureinfo_fix
Correctly fetch correct pitch and depth for textures from RSX
2016-02-15 11:03:48 +02:00
kd-11 7d70be42af Correctly fetch correct pitch and depth for textures from RSX
Include vertex textures too

Set correct stride for vertex texture params

Change references to gl_Position in D3D12FragmentProgramDecompiler

Revert bad commit
2016-02-15 11:15:51 +03:00
Ivan 9671a654b7 Merge pull request #1499 from tambry/master
Fix CMake libpng linking
2016-02-15 00:06:37 +03:00
Raul Tambre 6963157e63 Fix rpcs3-tests to use default properties
Cut down some stuff in the file also.
2016-02-14 20:08:56 +02:00
Raul Tambre 9452c6b08c Fix CMake libpng linking 2016-02-14 19:50:36 +02:00
vlj 035875825e Merge pull request #1497 from vlj/rsx
rsx/common/d3d12: Support non default alpha function
2016-02-13 17:22:57 +01:00
Vincent Lejeune 837e06e85b rsx/common/d3d12: Support non default alpha function
Fix After burner climax cloud effects.
2016-02-13 17:07:12 +01:00
vlj 9e3132c3fc Merge pull request #1491 from kd-11/fs_input_fix
Fragment position is given as gl_FragCoord not gl_Position
2016-02-13 16:51:56 +01:00
kd-11 843d0ed298 Fragment position is given as gl_FragCoord not gl_Position
Fix references to gl_Position in Dx12
2016-02-12 18:34:41 +03:00
Raul Tambre f7f4c049fc Merge pull request #1359 from tambry/ostrich
cellPngDec rewrite
2016-02-12 15:08:10 +02:00
Raul Tambre 1072540e3e Fix compiling 2016-02-08 19:12:30 +02:00
Raul Tambre 0c8c13b8b7 Rewrite cellPngDec to use libpng
Improvements made:
* Supports tEXt chunks
* Supports chunk information
* Supports 16-bit depth image packing (fixes #1127)
* Supports fixed alpha values
* And more.
2016-02-08 19:12:29 +02:00
vlj 303a109286 Merge pull request #1477 from vlj/rsx
Rsx: HLSL/GLSL fixes and support two side color.
2016-02-08 18:04:29 +01:00
Vincent Lejeune f0dc38cadd rsx/common/d3d12: Support back spec/diffuse color.
Fix green car in Outrun.
2016-02-08 17:35:52 +01:00
Vincent Lejeune 4efa2266e6 rsx/common/d3d12: Use m_texture_dirty[i] to signal texture state change and avoid unecessary bind operation. 2016-02-08 17:35:50 +01:00
Vincent Lejeune 1f7a1e4078 rsx/common/d3d12/gl: Fix lit and rsq behavior near 0 in vertex shaders. 2016-02-08 17:35:49 +01:00
vlj 2ead9b1f21 Merge pull request #1467 from kd-11/gl_shader_fixes
gl: Support rectangle textures
2016-02-07 18:09:47 +01:00
kd-11 ddf5b52360 Implement rectangle textures natively on OpenGL 2016-02-07 08:57:04 +03:00
vlj f66468ffcd Merge pull request #1476 from kd-11/llvm_fix
Fix LLVM build by changing variable to appropriate type
2016-02-06 19:18:52 +01:00
kd-11 d3405da5c4 Fix LLVM build by changing variable to appropriate type 2016-02-05 18:57:57 +03:00
vlj 020d282868 Merge pull request #1474 from kd-11/gl_shader_validate
gl: Move program validation from link-time to draw-time to comply with spec
2016-02-04 22:31:15 +01:00
kd-11 137821c866 Move program validation from link-time to draw-time to compy with spec 2016-02-04 11:19:13 +03:00
vlj e6d2e05b6e Merge pull request #1461 from kd-11/gl_vertex_textures
Add vertex texture buffers for VS input and support attribute instancing using VertexID
2016-02-04 01:24:31 +01:00
kd-11 7b889a10cc Add vertex texture buffers for VS input
Support vertex instancing in vertex shader using VertexID

Relax OpenGL requirements by removing 4.5 features

Use EXT version of TexBufferRange; Implement buffer copy using TexBuffer

Apply travis workaround by danilaml

Fix vertex upload in in case of inlined array
2016-02-03 13:38:23 +03:00
vlj 1e1c2007a3 Merge pull request #1443 from kd-11/gl_swizzle_mem_vector
Rework OGL texture swizzles
2016-02-02 23:43:24 +01:00
kd-11 660f491310 Rework OGL texture swizzles;
Decode textures using TextureUtils

Shut compiler up about missing return value (unsure)

Revert "Shut compiler up about missing return value (unsure)"

This reverts commit db43ba448776e6c0d6c90909b4037b6f698a545c.

Change some functions in rsx::gl::texture to static.

Replace large switch block in gl::textures::mandates_expansion with simple if tests
2016-02-01 20:11:33 +03:00
vlj 670660c244 Merge pull request #1469 from vlj/d3d12
D3d12: Fix and improvement
2016-01-31 21:36:16 +01:00
Vincent Lejeune 3d960064ef d3d12: Use unnormalized_coords info in RSXFragment 2016-01-30 22:04:36 +01:00
Vincent Lejeune f6d2409b20 rsx/common/d3d12: Support for shader window setting. 2016-01-30 21:58:12 +01:00
vlj 39bc897b93 Merge pull request #1464 from vlj/rsx
rsx/common/d3d12: Support for texture 1d too.
2016-01-30 21:00:50 +01:00
Vincent Lejeune 5f35f2ac7d rsx/common/d3d12: Support for texture 1d too.
They are used in after burner climax
2016-01-30 01:13:15 +01:00
vlj e1eb075604 Merge pull request #1462 from vlj/d3d12
d3d12: Fix for #1459
2016-01-30 00:27:08 +01:00
Vincent Lejeune d19d9ccd0b d3d12: Fix for #1459 2016-01-29 20:18:52 +01:00
Raul Tambre b4b4ae7a78 Merge pull request #1458 from vlj/rsx
rsx/common: Make RSXFragmentProgram key and not just pointer.
2016-01-28 07:42:08 +02:00
Vincent Lejeune 149fa9d750 rsx/common: Make RSXFragmentProgram key and not just pointer. 2016-01-27 23:16:06 +01:00
vlj 791070c158 Merge pull request #1456 from vlj/rsx-debug
rsx-debug: Dump windows origin/pixel center.
2016-01-27 23:11:40 +01:00
Vincent Lejeune 3bd2114815 rsx-debug: Dump windows origin/pixel center. 2016-01-27 22:41:19 +01:00
vlj 46de48593c Merge pull request #1457 from vlj/rsx
rsx/common: Base offset is actually correctly supported.
2016-01-27 22:28:23 +01:00
Vincent Lejeune acd384ae2d rsx/common: Base offset is actually correctly supported.
Outrun uses it and cars are correctly displayed.
2016-01-27 22:05:43 +01:00
Nekotekina b77666cbba cellGame fix 2016-01-27 19:39:31 +03:00
Nekotekina 128ee67bba PSF Loader simplified 2016-01-27 19:17:01 +03:00
Nekotekina 7417033d7f GLGSRender fix 2016-01-27 18:14:39 +03:00
DHrpcs3 e8a940172c fixed GameViewer crash if entry not exists
fixed psf::entry::as_string & psf::entry::value(string)
2016-01-27 18:14:38 +03:00
DHrpcs3 290bdc4566 added psf::object::get 2016-01-27 18:14:36 +03:00
DHrpcs3 220aab1fd0 Reimplemented psf loader 2016-01-27 18:14:35 +03:00
vlj 8e9f456029 Merge pull request #1455 from vlj/d3d12
D3d12: Drop IAInputLayout and use SV_VertexID + SRV instead
2016-01-27 16:10:38 +01:00
Vincent Lejeune aa450b56f1 d3d12: Make some memory helper structure uncopyable/unmovable. 2016-01-26 23:20:23 +01:00
Vincent Lejeune 6d70f3c237 d3d12: Compare mipmap/depth count when checking texture compatibility.
d3d12: Check for depth in texture cache.

Fix Resogun crash when loading a level.
2016-01-26 23:13:30 +01:00
Vincent Lejeune 6384541345 d3d12: Store vertex attributes as SRV and disable Input_layout. 2016-01-26 23:13:29 +01:00
vlj ffb014ca3d Merge pull request #1453 from vlj/rsx
RSX: Start implementing texture3d support
2016-01-26 18:22:45 +01:00
Vincent Lejeune 3c3f92f29b rsx/common/d3d12: Support 3d textures 2016-01-26 17:56:02 +01:00
Vincent Lejeune 24255f7883 rsx/common/d3d12/gl: Add some texture info to RSXFragmentProgram 2016-01-26 17:56:01 +01:00
vlj 40fa836b81 Merge pull request #1452 from vlj/rsx-debug
rsx-debug: Print number of vertex draw again.
2016-01-26 17:45:48 +01:00
Vincent Lejeune b71caa94ac rsx-debug: Print number of vertex draw again. 2016-01-25 18:48:53 +01:00
vlj 39658c0c52 Merge pull request #1450 from vlj/rsx
rsx/common: Div is vector over scalar division
2016-01-24 21:30:09 +01:00
Vincent Lejeune 9b8522e734 rsx/common: Div is vector over scalar division
According to investigation on Resogun.
2016-01-24 00:13:17 +01:00
vlj 9875bf9c7b Merge pull request #1448 from vlj/rsx
rsx: Add vertex input and output in RSXVertexProgram.
2016-01-23 23:59:56 +01:00
Vincent Lejeune 4ce4cf5242 rsx: Add vertex input and output in RSXVertexProgram. 2016-01-22 01:24:54 +01:00
DHrpcs3 52110e0647 Merge pull request #1447 from RPCS3/rsx_cache
RSX vertex/OpenGL texture cache preparation
2016-01-20 21:44:48 +03:00
DHrpcs3 19ce0cdc09 rsx methods constants moved to rsx namespace
minor fix
2016-01-20 20:12:48 +03:00
DHrpcs3 2e58f312d5 rsx: implemented internal tasks queue (WIP) 2016-01-20 17:12:49 +03:00
DHrpcs3 7523d01e0f Code style fixes #2 2016-01-20 16:39:06 +03:00
DHrpcs3 7972cb5bdc Code style fixes #1 2016-01-20 16:23:25 +03:00
DHrpcs3 685d5d3ea3 Access violation handled by rsx::thread
gfxHandler -> rsx::g_access_violation_handler
2016-01-20 15:46:58 +03:00
1143 changed files with 90977 additions and 154752 deletions
+2
View File
@@ -38,6 +38,8 @@
/rpcs3/Debug
/rpcs3/Release
/llvm_build
/Vulkan/Vulkan-build
/Vulkan/glslang-build
/wxWidgets/lib
/bin/rpcs3.ini
+18 -5
View File
@@ -3,7 +3,7 @@
url = https://github.com/wxWidgets/wxWidgets
ignore = dirty
[submodule "rpcs3-ffmpeg"]
path = ffmpeg
path = 3rdparty/ffmpeg
url = https://github.com/hrydgard/ppsspp-ffmpeg
[submodule "asmjit"]
path = asmjit
@@ -13,12 +13,25 @@
path = llvm
url = https://github.com/llvm-mirror/llvm
branch = release_36
[submodule "minidx9"]
path = minidx9
url = https://github.com/hrydgard/minidx9.git
[submodule "rsx_program_decompiler"]
path = rsx_program_decompiler
url = https://github.com/RPCS3/rsx_program_decompiler
[submodule "GSL"]
path = GSL
path = 3rdparty/GSL
url = https://github.com/Microsoft/GSL.git
[submodule "libpng"]
path = 3rdparty/libpng
url = https://github.com/RPCS3/libpng
ignore = dirty
[submodule "Vulkan/glslang"]
path = Vulkan/glslang
url = https://github.com/KhronosGroup/glslang.git
[submodule "Vulkan/Vulkan-LoaderAndValidationLayers"]
path = Vulkan/Vulkan-LoaderAndValidationLayers
url = https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers
[submodule "Utilities/yaml-cpp"]
path = Utilities/yaml-cpp
url = https://github.com/RPCS3/yaml-cpp
[submodule "3rdparty/pugixml"]
path = 3rdparty/pugixml
url = https://github.com/RPCS3/pugixml
+2 -2
View File
@@ -1,3 +1,3 @@
{
"userBlacklist": ["AlexAltea"]
}
"userBlacklist": ["AlexAltea", "tambry"]
}
+10 -15
View File
@@ -1,4 +1,6 @@
language: cpp
sudo: required
dist: trusty
os:
- linux
@@ -18,10 +20,6 @@ env:
# Test mode is for testing if it's working with Coverity. Change to true if testing, to avoid reaching the quota.
- coverity_scan_script_test_mode=false
branches:
except:
- ppu_recompiler
matrix:
exclude:
- os: osx
@@ -33,14 +31,11 @@ git:
before_install:
# shutdown services on Travis, which may have a memory impact
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
echo "yes" | sudo apt-add-repository 'deb http://repos.codelite.org/wx3.0/ubuntu/ precise universe';
sudo apt-get install libwxgtk3.0-dev;
sudo apt-get install -y libwxgtk3.0-dev;
fi;
- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$CXX" = "g++" ]; then
export CXX="g++-5" CC="gcc-5" CXXFLAGS="-Wno-format-security";
export GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01';
elif [ "$TRAVIS_OS_NAME" = "linux" ]; then
export CXX="clang++-3.6" CC="clang-3.6";
fi;
# Add coverall for C++ so coverall.io could be triggered. Even it should be --coverage and gcov.
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
@@ -51,7 +46,7 @@ before_install:
fi;
before_script:
- git submodule update --init asmjit ffmpeg rsx_program_decompiler GSL
- git submodule update --init rsx_program_decompiler asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Vulkan/glslang Vulkan/Vulkan-LoaderAndValidationLayers Utilities/yaml-cpp
- mkdir build
- cd build
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi
@@ -67,22 +62,22 @@ addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-precise-3.6
- kubuntu-backports
# - llvm-toolchain-trusty-3.6 temporarily disabled
packages:
- cmake
- libopenal-dev
- freeglut3-dev
- libglew-dev
- libc6-dev
- llvm-3.6
- llvm-3.6-dev
# - llvm-3.6
# - llvm-3.6-dev
- libedit-dev
- g++-5
- gcc-5
- clang-3.6
- libstdc++-4.8-dev
# - clang-3.6
- libstdc++-5-dev
- lib32stdc++6
- zlib1g-dev
coverity_scan:
project:
name: $TRAVIS_REPO_SLUG
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/***************************************************************************
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* File: audiodefs.h
* Content: Basic constants and data types for audio work.
*
* Remarks: This header file defines all of the audio format constants and
* structures required for XAudio2 and XACT work. Providing these
* in a single location avoids certain dependency problems in the
* legacy audio headers (mmreg.h, mmsystem.h, ksmedia.h).
*
* NOTE: Including the legacy headers after this one may cause a
* compilation error, because they define some of the same types
* defined here without preprocessor guards to avoid multiple
* definitions. If a source file needs one of the old headers,
* it must include it before including audiodefs.h.
*
***************************************************************************/
#ifndef __AUDIODEFS_INCLUDED__
#define __AUDIODEFS_INCLUDED__
#include <windef.h> // For WORD, DWORD, etc.
#pragma pack(push, 1) // Pack structures to 1-byte boundaries
/**************************************************************************
*
* WAVEFORMATEX: Base structure for many audio formats. Format-specific
* extensions can be defined for particular formats by using a non-zero
* cbSize value and adding extra fields to the end of this structure.
*
***************************************************************************/
#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
typedef struct tWAVEFORMATEX
{
WORD wFormatTag; // Integer identifier of the format
WORD nChannels; // Number of audio channels
DWORD nSamplesPerSec; // Audio sample rate
DWORD nAvgBytesPerSec; // Bytes per second (possibly approximate)
WORD nBlockAlign; // Size in bytes of a sample block (all channels)
WORD wBitsPerSample; // Size in bits of a single per-channel sample
WORD cbSize; // Bytes of extra data appended to this struct
} WAVEFORMATEX;
#endif
// Defining pointer types outside of the #if block to make sure they are
// defined even if mmreg.h or mmsystem.h is #included before this file
typedef WAVEFORMATEX *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
typedef const WAVEFORMATEX *PCWAVEFORMATEX, *LPCWAVEFORMATEX;
/**************************************************************************
*
* WAVEFORMATEXTENSIBLE: Extended version of WAVEFORMATEX that should be
* used as a basis for all new audio formats. The format tag is replaced
* with a GUID, allowing new formats to be defined without registering a
* format tag with Microsoft. There are also new fields that can be used
* to specify the spatial positions for each channel and the bit packing
* used for wide samples (e.g. 24-bit PCM samples in 32-bit containers).
*
***************************************************************************/
#ifndef _WAVEFORMATEXTENSIBLE_
#define _WAVEFORMATEXTENSIBLE_
typedef struct
{
WAVEFORMATEX Format; // Base WAVEFORMATEX data
union
{
WORD wValidBitsPerSample; // Valid bits in each sample container
WORD wSamplesPerBlock; // Samples per block of audio data; valid
// if wBitsPerSample=0 (but rarely used).
WORD wReserved; // Zero if neither case above applies.
} Samples;
DWORD dwChannelMask; // Positions of the audio channels
GUID SubFormat; // Format identifier GUID
} WAVEFORMATEXTENSIBLE;
#endif
typedef WAVEFORMATEXTENSIBLE *PWAVEFORMATEXTENSIBLE, *LPWAVEFORMATEXTENSIBLE;
typedef const WAVEFORMATEXTENSIBLE *PCWAVEFORMATEXTENSIBLE, *LPCWAVEFORMATEXTENSIBLE;
/**************************************************************************
*
* Define the most common wave format tags used in WAVEFORMATEX formats.
*
***************************************************************************/
#ifndef WAVE_FORMAT_PCM // Pulse Code Modulation
// If WAVE_FORMAT_PCM is not defined, we need to define some legacy types
// for compatibility with the Windows mmreg.h / mmsystem.h header files.
// Old general format structure (information common to all formats)
typedef struct waveformat_tag
{
WORD wFormatTag;
WORD nChannels;
DWORD nSamplesPerSec;
DWORD nAvgBytesPerSec;
WORD nBlockAlign;
} WAVEFORMAT, *PWAVEFORMAT, NEAR *NPWAVEFORMAT, FAR *LPWAVEFORMAT;
// Specific format structure for PCM data
typedef struct pcmwaveformat_tag
{
WAVEFORMAT wf;
WORD wBitsPerSample;
} PCMWAVEFORMAT, *PPCMWAVEFORMAT, NEAR *NPPCMWAVEFORMAT, FAR *LPPCMWAVEFORMAT;
#define WAVE_FORMAT_PCM 0x0001
#endif
#ifndef WAVE_FORMAT_ADPCM // Microsoft Adaptive Differental PCM
// Replicate the Microsoft ADPCM type definitions from mmreg.h.
typedef struct adpcmcoef_tag
{
short iCoef1;
short iCoef2;
} ADPCMCOEFSET;
#pragma warning(push)
#pragma warning(disable:4200) // Disable zero-sized array warnings
typedef struct adpcmwaveformat_tag {
WAVEFORMATEX wfx;
WORD wSamplesPerBlock;
WORD wNumCoef;
ADPCMCOEFSET aCoef[]; // Always 7 coefficient pairs for MS ADPCM
} ADPCMWAVEFORMAT;
#pragma warning(pop)
#define WAVE_FORMAT_ADPCM 0x0002
#endif
// Other frequently used format tags
#ifndef WAVE_FORMAT_UNKNOWN
#define WAVE_FORMAT_UNKNOWN 0x0000 // Unknown or invalid format tag
#endif
#ifndef WAVE_FORMAT_IEEE_FLOAT
#define WAVE_FORMAT_IEEE_FLOAT 0x0003 // 32-bit floating-point
#endif
#ifndef WAVE_FORMAT_MPEGLAYER3
#define WAVE_FORMAT_MPEGLAYER3 0x0055 // ISO/MPEG Layer3
#endif
#ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 // Dolby Audio Codec 3 over S/PDIF
#endif
#ifndef WAVE_FORMAT_WMAUDIO2
#define WAVE_FORMAT_WMAUDIO2 0x0161 // Windows Media Audio
#endif
#ifndef WAVE_FORMAT_WMAUDIO3
#define WAVE_FORMAT_WMAUDIO3 0x0162 // Windows Media Audio Pro
#endif
#ifndef WAVE_FORMAT_WMASPDIF
#define WAVE_FORMAT_WMASPDIF 0x0164 // Windows Media Audio over S/PDIF
#endif
#ifndef WAVE_FORMAT_EXTENSIBLE
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE // All WAVEFORMATEXTENSIBLE formats
#endif
/**************************************************************************
*
* Define the most common wave format GUIDs used in WAVEFORMATEXTENSIBLE
* formats. Note that including the Windows ksmedia.h header after this
* one will cause build problems; this cannot be avoided, since ksmedia.h
* defines these macros without preprocessor guards.
*
***************************************************************************/
#ifdef __cplusplus // uuid() and __uuidof() are only available in C++
#ifndef KSDATAFORMAT_SUBTYPE_PCM
struct __declspec(uuid("00000001-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_PCM_STRUCT;
#define KSDATAFORMAT_SUBTYPE_PCM __uuidof(KSDATAFORMAT_SUBTYPE_PCM_STRUCT)
#endif
#ifndef KSDATAFORMAT_SUBTYPE_ADPCM
struct __declspec(uuid("00000002-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT;
#define KSDATAFORMAT_SUBTYPE_ADPCM __uuidof(KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT)
#endif
#ifndef KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
struct __declspec(uuid("00000003-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT;
#define KSDATAFORMAT_SUBTYPE_IEEE_FLOAT __uuidof(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT)
#endif
#endif
/**************************************************************************
*
* Speaker positions used in the WAVEFORMATEXTENSIBLE dwChannelMask field.
*
***************************************************************************/
#ifndef SPEAKER_FRONT_LEFT
#define SPEAKER_FRONT_LEFT 0x00000001
#define SPEAKER_FRONT_RIGHT 0x00000002
#define SPEAKER_FRONT_CENTER 0x00000004
#define SPEAKER_LOW_FREQUENCY 0x00000008
#define SPEAKER_BACK_LEFT 0x00000010
#define SPEAKER_BACK_RIGHT 0x00000020
#define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040
#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
#define SPEAKER_BACK_CENTER 0x00000100
#define SPEAKER_SIDE_LEFT 0x00000200
#define SPEAKER_SIDE_RIGHT 0x00000400
#define SPEAKER_TOP_CENTER 0x00000800
#define SPEAKER_TOP_FRONT_LEFT 0x00001000
#define SPEAKER_TOP_FRONT_CENTER 0x00002000
#define SPEAKER_TOP_FRONT_RIGHT 0x00004000
#define SPEAKER_TOP_BACK_LEFT 0x00008000
#define SPEAKER_TOP_BACK_CENTER 0x00010000
#define SPEAKER_TOP_BACK_RIGHT 0x00020000
#define SPEAKER_RESERVED 0x7FFC0000
#define SPEAKER_ALL 0x80000000
#define _SPEAKER_POSITIONS_
#endif
#ifndef SPEAKER_STEREO
#define SPEAKER_MONO (SPEAKER_FRONT_CENTER)
#define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT)
#define SPEAKER_2POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY)
#define SPEAKER_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER)
#define SPEAKER_QUAD (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_4POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_5POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
#define SPEAKER_7POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER)
#define SPEAKER_5POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
#define SPEAKER_7POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
#endif
#pragma pack(pop)
#endif // #ifndef __AUDIODEFS_INCLUDED__
+65
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@@ -0,0 +1,65 @@
// comdecl.h: Macros to facilitate COM interface and GUID declarations.
// Copyright (c) Microsoft Corporation. All rights reserved.
#ifndef _COMDECL_H_
#define _COMDECL_H_
#ifndef _XBOX
#include <basetyps.h> // For standard COM interface macros
#else
#pragma warning(push)
#pragma warning(disable:4061)
#include <xtl.h> // Required by xobjbase.h
#include <xobjbase.h> // Special definitions for Xbox build
#pragma warning(pop)
#endif
// The DEFINE_CLSID() and DEFINE_IID() macros defined below allow COM GUIDs to
// be declared and defined in such a way that clients can obtain the GUIDs using
// either the __uuidof() extension or the old-style CLSID_Foo / IID_IFoo names.
// If using the latter approach, the client can also choose whether to get the
// GUID definitions by defining the INITGUID preprocessor constant or by linking
// to a GUID library. This works in either C or C++.
#ifndef _MSC_VER
#define DEFINE_UUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) __CRT_UUID_DECL(name, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) class className; DEFINE_UUID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) struct interfaceName; DEFINE_UUID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#elif __cplusplus
#define DECLSPEC_UUID_WRAPPER(x) __declspec(uuid(#x))
#ifdef INITGUID
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \
EXTERN_C const GUID DECLSPEC_SELECTANY CLSID_##className = __uuidof(className)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \
EXTERN_C const GUID DECLSPEC_SELECTANY IID_##interfaceName = __uuidof(interfaceName)
#else // INITGUID
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
class DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) className; \
EXTERN_C const GUID CLSID_##className
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
interface DECLSPEC_UUID_WRAPPER(l##-##w1##-##w2##-##b1##b2##-##b3##b4##b5##b6##b7##b8) interfaceName; \
EXTERN_C const GUID IID_##interfaceName
#endif // INITGUID
#else // __cplusplus
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#endif // __cplusplus
#endif // #ifndef _COMDECL_H_
+18
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@@ -0,0 +1,18 @@
/*==========================================================================;
*
*
* File: dxsdkver.h
* Content: DirectX SDK Version Include File
*
****************************************************************************/
#ifndef _DXSDKVER_H_
#define _DXSDKVER_H_
#define _DXSDK_PRODUCT_MAJOR 9
#define _DXSDK_PRODUCT_MINOR 29
#define _DXSDK_BUILD_MAJOR 1962
#define _DXSDK_BUILD_MINOR 0
#endif // _DXSDKVER_H_
+718
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@@ -0,0 +1,718 @@
/***************************************************************************
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* File: xma2defs.h
* Content: Constants, data types and functions for XMA2 compressed audio.
*
***************************************************************************/
#ifndef __XMA2DEFS_INCLUDED__
#define __XMA2DEFS_INCLUDED__
#include <sal.h> // Markers for documenting API semantics
#include <winerror.h> // For S_OK, E_FAIL
#include <audiodefs.h> // Basic data types and constants for audio work
/***************************************************************************
* Overview
***************************************************************************/
// A typical XMA2 file contains these RIFF chunks:
//
// 'fmt' or 'XMA2' chunk (or both): A description of the XMA data's structure
// and characteristics (length, channels, sample rate, loops, block size, etc).
//
// 'seek' chunk: A seek table to help navigate the XMA data.
//
// 'data' chunk: The encoded XMA2 data.
//
// The encoded XMA2 data is structured as a set of BLOCKS, which contain PACKETS,
// which contain FRAMES, which contain SUBFRAMES (roughly speaking). The frames
// in a file may also be divided into several subsets, called STREAMS.
//
// FRAME: A variable-sized segment of XMA data that decodes to exactly 512 mono
// or stereo PCM samples. This is the smallest unit of XMA data that can
// be decoded in isolation. Frames are an arbitrary number of bits in
// length, and need not be byte-aligned. See "XMA frame structure" below.
//
// SUBFRAME: A region of bits in an XMA frame that decodes to 128 mono or stereo
// samples. The XMA decoder cannot decode a subframe in isolation; it needs
// a whole frame to work with. However, it can begin emitting the frame's
// decoded samples at any one of the four subframe boundaries. Subframes
// can be addressed for seeking and looping purposes.
//
// PACKET: A 2Kb region containing a 32-bit header and some XMA frames. Frames
// can (and usually do) span packets. A packet's header includes the offset
// in bits of the first frame that begins within that packet. All of the
// frames that begin in a given packet belong to the same "stream" (see the
// Multichannel Audio section below).
//
// STREAM: A set of packets within an XMA file that all contain data for the
// same mono or stereo component of a PCM file with more than two channels.
// The packets comprising a given stream may be interleaved with each other
// more or less arbitrarily; see Multichannel Audio.
//
// BLOCK: An array of XMA packets; or, to break it down differently, a series of
// consecutive XMA frames, padded at the end with reserved data. A block
// must contain at least one 2Kb packet per stream, and it can hold up to
// 4095 packets (8190Kb), but its size is typically in the 32Kb-128Kb range.
// (The size chosen involves a trade-off between memory use and efficiency
// of reading from permanent storage.)
//
// XMA frames do not span blocks, so a block is guaranteed to begin with a
// set of complete frames, one per stream. Also, a block in a multi-stream
// XMA2 file always contains the same number of samples for each stream;
// see Multichannel Audio.
//
// The 'data' chunk in an XMA2 file is an array of XMA2WAVEFORMAT.BlockCount XMA
// blocks, all the same size (as specified in XMA2WAVEFORMAT.BlockSizeInBytes)
// except for the last one, which may be shorter.
// MULTICHANNEL AUDIO: the XMA decoder can only decode raw XMA data into either
// mono or stereo PCM data. In order to encode a 6-channel file (say), the file
// must be deinterleaved into 3 stereo streams that are encoded independently,
// producing 3 encoded XMA data streams. Then the packets in these 3 streams
// are interleaved to produce a single XMA2 file, and some information is added
// to the file so that the original 6-channel audio can be reconstructed at
// decode time. This works using the concept of an XMA stream (see above).
//
// The frames for all the streams in an XMA file are interleaved in an arbitrary
// order. To locate a frame that belongs to a given stream in a given XMA block,
// you must examine the first few packets in the block. Here (and only here) the
// packets are guaranteed to be presented in stream order, so that all frames
// beginning in packet 0 belong to stream 0 (the first stereo pair), etc.
//
// (This means that when decoding multi-stream XMA files, only entire XMA blocks
// should be submitted to the decoder; otherwise it cannot know which frames
// belong to which stream.)
//
// Once you have one frame that belongs to a given stream, you can find the next
// one by looking at the frame's 'NextFrameOffsetBits' value (which is stored in
// its first 15 bits; see XMAFRAME below). The GetXmaFrameBitPosition function
// uses this technique.
// SEEKING IN XMA2 FILES: Here is some pseudocode to find the byte position and
// subframe in an XMA2 file which will contain sample S when decoded.
//
// 1. Traverse the seek table to find the XMA2 block containing sample S. The
// seek table is an array of big-endian DWORDs, one per block in the file.
// The Nth DWORD is the total number of PCM samples that would be obtained
// by decoding the entire XMA file up to the end of block N. Hence, the
// block we want is the first one whose seek table entry is greater than S.
// (See the GetXmaBlockContainingSample helper function.)
//
// 2. Calculate which frame F within the block found above contains sample S.
// Since each frame decodes to 512 samples, this is straightforward. The
// first frame in the block produces samples X to X + 512, where X is the
// seek table entry for the prior block. So F is (S - X) / 512.
//
// 3. Find the bit offset within the block where frame F starts. Since frames
// are variable-sized, this can only be done by traversing all the frames in
// the block until we reach frame F. (See GetXmaFrameBitPosition.)
//
// 4. Frame F has four 128-sample subframes. To find the subframe containing S,
// we can use the formula (S % 512) / 128.
//
// In the case of multi-stream XMA files, sample S is a multichannel sample with
// parts coming from several frames, one per stream. To find all these frames,
// steps 2-4 need to be repeated for each stream N, using the knowledge that the
// first packets in a block are presented in stream order. The frame traversal
// in step 3 must be started at the first frame in the Nth packet of the block,
// which will be the first frame for stream N. (And the packet header will tell
// you the first frame's start position within the packet.)
//
// Step 1 can be performed using the GetXmaBlockContainingSample function below,
// and steps 2-4 by calling GetXmaDecodePositionForSample once for each stream.
/***************************************************************************
* XMA constants
***************************************************************************/
// Size of the PCM samples produced by the XMA decoder
#define XMA_OUTPUT_SAMPLE_BYTES 2u
#define XMA_OUTPUT_SAMPLE_BITS (XMA_OUTPUT_SAMPLE_BYTES * 8u)
// Size of an XMA packet
#define XMA_BYTES_PER_PACKET 2048u
#define XMA_BITS_PER_PACKET (XMA_BYTES_PER_PACKET * 8u)
// Size of an XMA packet header
#define XMA_PACKET_HEADER_BYTES 4u
#define XMA_PACKET_HEADER_BITS (XMA_PACKET_HEADER_BYTES * 8u)
// Sample blocks in a decoded XMA frame
#define XMA_SAMPLES_PER_FRAME 512u
// Sample blocks in a decoded XMA subframe
#define XMA_SAMPLES_PER_SUBFRAME 128u
// Maximum encoded data that can be submitted to the XMA decoder at a time
#define XMA_READBUFFER_MAX_PACKETS 4095u
#define XMA_READBUFFER_MAX_BYTES (XMA_READBUFFER_MAX_PACKETS * XMA_BYTES_PER_PACKET)
// Maximum size allowed for the XMA decoder's output buffers
#define XMA_WRITEBUFFER_MAX_BYTES (31u * 256u)
// Required byte alignment of the XMA decoder's output buffers
#define XMA_WRITEBUFFER_BYTE_ALIGNMENT 256u
// Decode chunk sizes for the XMA_PLAYBACK_INIT.subframesToDecode field
#define XMA_MIN_SUBFRAMES_TO_DECODE 1u
#define XMA_MAX_SUBFRAMES_TO_DECODE 8u
#define XMA_OPTIMAL_SUBFRAMES_TO_DECODE 4u
// LoopCount<255 means finite repetitions; LoopCount=255 means infinite looping
#define XMA_MAX_LOOPCOUNT 254u
#define XMA_INFINITE_LOOP 255u
/***************************************************************************
* XMA format structures
***************************************************************************/
// The currently recommended way to express format information for XMA2 files
// is the XMA2WAVEFORMATEX structure. This structure is fully compliant with
// the WAVEFORMATEX standard and contains all the information needed to parse
// and manage XMA2 files in a compact way.
#define WAVE_FORMAT_XMA2 0x166
typedef struct XMA2WAVEFORMATEX
{
WAVEFORMATEX wfx;
// Meaning of the WAVEFORMATEX fields here:
// wFormatTag; // Audio format type; always WAVE_FORMAT_XMA2
// nChannels; // Channel count of the decoded audio
// nSamplesPerSec; // Sample rate of the decoded audio
// nAvgBytesPerSec; // Used internally by the XMA encoder
// nBlockAlign; // Decoded sample size; channels * wBitsPerSample / 8
// wBitsPerSample; // Bits per decoded mono sample; always 16 for XMA
// cbSize; // Size in bytes of the rest of this structure (34)
WORD NumStreams; // Number of audio streams (1 or 2 channels each)
DWORD ChannelMask; // Spatial positions of the channels in this file,
// stored as SPEAKER_xxx values (see audiodefs.h)
DWORD SamplesEncoded; // Total number of PCM samples the file decodes to
DWORD BytesPerBlock; // XMA block size (but the last one may be shorter)
DWORD PlayBegin; // First valid sample in the decoded audio
DWORD PlayLength; // Length of the valid part of the decoded audio
DWORD LoopBegin; // Beginning of the loop region in decoded sample terms
DWORD LoopLength; // Length of the loop region in decoded sample terms
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
BYTE EncoderVersion; // Version of XMA encoder that generated the file
WORD BlockCount; // XMA blocks in file (and entries in its seek table)
} XMA2WAVEFORMATEX, *PXMA2WAVEFORMATEX;
// The legacy XMA format structures are described here for reference, but they
// should not be used in new content. XMAWAVEFORMAT was the structure used in
// XMA version 1 files. XMA2WAVEFORMAT was used in early XMA2 files; it is not
// placed in the usual 'fmt' RIFF chunk but in its own 'XMA2' chunk.
#ifndef WAVE_FORMAT_XMA
#define WAVE_FORMAT_XMA 0x0165
// Values used in the ChannelMask fields below. Similar to the SPEAKER_xxx
// values defined in audiodefs.h, but modified to fit in a single byte.
#ifndef XMA_SPEAKER_LEFT
#define XMA_SPEAKER_LEFT 0x01
#define XMA_SPEAKER_RIGHT 0x02
#define XMA_SPEAKER_CENTER 0x04
#define XMA_SPEAKER_LFE 0x08
#define XMA_SPEAKER_LEFT_SURROUND 0x10
#define XMA_SPEAKER_RIGHT_SURROUND 0x20
#define XMA_SPEAKER_LEFT_BACK 0x40
#define XMA_SPEAKER_RIGHT_BACK 0x80
#endif
// Used in XMAWAVEFORMAT for per-stream data
typedef struct XMASTREAMFORMAT
{
DWORD PsuedoBytesPerSec; // Used by the XMA encoder (typo preserved for legacy reasons)
DWORD SampleRate; // The stream's decoded sample rate (in XMA2 files,
// this is the same for all streams in the file).
DWORD LoopStart; // Bit offset of the frame containing the loop start
// point, relative to the beginning of the stream.
DWORD LoopEnd; // Bit offset of the frame containing the loop end.
BYTE SubframeData; // Two 4-bit numbers specifying the exact location of
// the loop points within the frames that contain them.
// SubframeEnd: Subframe of the loop end frame where
// the loop ends. Ranges from 0 to 3.
// SubframeSkip: Subframes to skip in the start frame to
// reach the loop. Ranges from 0 to 4.
BYTE Channels; // Number of channels in the stream (1 or 2)
WORD ChannelMask; // Spatial positions of the channels in the stream
} XMASTREAMFORMAT;
// Legacy XMA1 format structure
typedef struct XMAWAVEFORMAT
{
WORD FormatTag; // Audio format type (always WAVE_FORMAT_XMA)
WORD BitsPerSample; // Bit depth (currently required to be 16)
WORD EncodeOptions; // Options for XMA encoder/decoder
WORD LargestSkip; // Largest skip used in interleaving streams
WORD NumStreams; // Number of interleaved audio streams
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
BYTE Version; // XMA encoder version that generated the file.
// Always 3 or higher for XMA2 files.
XMASTREAMFORMAT XmaStreams[1]; // Per-stream format information; the actual
// array length is in the NumStreams field.
} XMAWAVEFORMAT;
// Used in XMA2WAVEFORMAT for per-stream data
typedef struct XMA2STREAMFORMAT
{
BYTE Channels; // Number of channels in the stream (1 or 2)
BYTE RESERVED; // Reserved for future use
WORD ChannelMask; // Spatial positions of the channels in the stream
} XMA2STREAMFORMAT;
// Legacy XMA2 format structure (big-endian byte ordering)
typedef struct XMA2WAVEFORMAT
{
BYTE Version; // XMA encoder version that generated the file.
// Always 3 or higher for XMA2 files.
BYTE NumStreams; // Number of interleaved audio streams
BYTE RESERVED; // Reserved for future use
BYTE LoopCount; // Number of loop repetitions; 255 = infinite
DWORD LoopBegin; // Loop begin point, in samples
DWORD LoopEnd; // Loop end point, in samples
DWORD SampleRate; // The file's decoded sample rate
DWORD EncodeOptions; // Options for the XMA encoder/decoder
DWORD PsuedoBytesPerSec; // Used internally by the XMA encoder
DWORD BlockSizeInBytes; // Size in bytes of this file's XMA blocks (except
// possibly the last one). Always a multiple of
// 2Kb, since XMA blocks are arrays of 2Kb packets.
DWORD SamplesEncoded; // Total number of PCM samples encoded in this file
DWORD SamplesInSource; // Actual number of PCM samples in the source
// material used to generate this file
DWORD BlockCount; // Number of XMA blocks in this file (and hence
// also the number of entries in its seek table)
XMA2STREAMFORMAT Streams[1]; // Per-stream format information; the actual
// array length is in the NumStreams field.
} XMA2WAVEFORMAT;
#endif // #ifndef WAVE_FORMAT_XMA
/***************************************************************************
* XMA packet structure (in big-endian form)
***************************************************************************/
typedef struct XMA2PACKET
{
int FrameCount : 6; // Number of XMA frames that begin in this packet
int FrameOffsetInBits : 15; // Bit of XmaData where the first complete frame begins
int PacketMetaData : 3; // Metadata stored in the packet (always 1 for XMA2)
int PacketSkipCount : 8; // How many packets belonging to other streams must be
// skipped to find the next packet belonging to this one
BYTE XmaData[XMA_BYTES_PER_PACKET - sizeof(DWORD)]; // XMA encoded data
} XMA2PACKET;
// E.g. if the first DWORD of a packet is 0x30107902:
//
// 001100 000001000001111 001 00000010
// | | | |____ Skip 2 packets to find the next one for this stream
// | | |___________ XMA2 signature (always 001)
// | |_____________________ First frame starts 527 bits into packet
// |________________________________ Packet contains 12 frames
// Helper functions to extract the fields above from an XMA packet. (Note that
// the bitfields cannot be read directly on little-endian architectures such as
// the Intel x86, as they are laid out in big-endian form.)
__inline DWORD GetXmaPacketFrameCount(__in_bcount(1) const BYTE* pPacket)
{
return (DWORD)(pPacket[0] >> 2);
}
__inline DWORD GetXmaPacketFirstFrameOffsetInBits(__in_bcount(3) const BYTE* pPacket)
{
return ((DWORD)(pPacket[0] & 0x3) << 13) |
((DWORD)(pPacket[1]) << 5) |
((DWORD)(pPacket[2]) >> 3);
}
__inline DWORD GetXmaPacketMetadata(__in_bcount(3) const BYTE* pPacket)
{
return (DWORD)(pPacket[2] & 0x7);
}
__inline DWORD GetXmaPacketSkipCount(__in_bcount(4) const BYTE* pPacket)
{
return (DWORD)(pPacket[3]);
}
/***************************************************************************
* XMA frame structure
***************************************************************************/
// There is no way to represent the XMA frame as a C struct, since it is a
// variable-sized string of bits that need not be stored at a byte-aligned
// position in memory. This is the layout:
//
// XMAFRAME
// {
// LengthInBits: A 15-bit number representing the length of this frame.
// XmaData: Encoded XMA data; its size in bits is (LengthInBits - 15).
// }
// Size in bits of the frame's initial LengthInBits field
#define XMA_BITS_IN_FRAME_LENGTH_FIELD 15
// Special LengthInBits value that marks an invalid final frame
#define XMA_FINAL_FRAME_MARKER 0x7FFF
/***************************************************************************
* XMA helper functions
***************************************************************************/
// We define a local ASSERT macro to equal the global one if it exists.
// You can define XMA2DEFS_ASSERT in advance to override this default.
#ifndef XMA2DEFS_ASSERT
#ifdef ASSERT
#define XMA2DEFS_ASSERT ASSERT
#else
#define XMA2DEFS_ASSERT(a) /* No-op by default */
#endif
#endif
// GetXmaBlockContainingSample: Use a given seek table to find the XMA block
// containing a given decoded sample. Note that the seek table entries in an
// XMA file are stored in big-endian form and may need to be converted prior
// to calling this function.
__inline HRESULT GetXmaBlockContainingSample
(
DWORD nBlockCount, // Blocks in the file (= seek table entries)
__in_ecount(nBlockCount) const DWORD* pSeekTable, // Pointer to the seek table data
DWORD nDesiredSample, // Decoded sample to locate
__out DWORD* pnBlockContainingSample, // Index of the block containing the sample
__out DWORD* pnSampleOffsetWithinBlock // Position of the sample in this block
)
{
DWORD nPreviousTotalSamples = 0;
DWORD nBlock;
DWORD nTotalSamplesSoFar;
XMA2DEFS_ASSERT(pSeekTable);
XMA2DEFS_ASSERT(pnBlockContainingSample);
XMA2DEFS_ASSERT(pnSampleOffsetWithinBlock);
for (nBlock = 0; nBlock < nBlockCount; ++nBlock)
{
nTotalSamplesSoFar = pSeekTable[nBlock];
if (nTotalSamplesSoFar > nDesiredSample)
{
*pnBlockContainingSample = nBlock;
*pnSampleOffsetWithinBlock = nDesiredSample - nPreviousTotalSamples;
return S_OK;
}
nPreviousTotalSamples = nTotalSamplesSoFar;
}
return E_FAIL;
}
// GetXmaFrameLengthInBits: Reads a given frame's LengthInBits field.
__inline DWORD GetXmaFrameLengthInBits
(
__in_bcount(nBitPosition / 8 + 3)
__in const BYTE* pPacket, // Pointer to XMA packet[s] containing the frame
DWORD nBitPosition // Bit offset of the frame within this packet
)
{
DWORD nRegion;
DWORD nBytePosition = nBitPosition / 8;
DWORD nBitOffset = nBitPosition % 8;
if (nBitOffset < 2) // Only need to read 2 bytes (and might not be safe to read more)
{
nRegion = (DWORD)(pPacket[nBytePosition+0]) << 8 |
(DWORD)(pPacket[nBytePosition+1]);
return (nRegion >> (1 - nBitOffset)) & 0x7FFF; // Last 15 bits
}
else // Need to read 3 bytes
{
nRegion = (DWORD)(pPacket[nBytePosition+0]) << 16 |
(DWORD)(pPacket[nBytePosition+1]) << 8 |
(DWORD)(pPacket[nBytePosition+2]);
return (nRegion >> (9 - nBitOffset)) & 0x7FFF; // Last 15 bits
}
}
// GetXmaFrameBitPosition: Calculates the bit offset of a given frame within
// an XMA block or set of blocks. Returns 0 on failure.
__inline DWORD GetXmaFrameBitPosition
(
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
DWORD nXmaDataBytes, // Size of pXmaData in bytes
DWORD nStreamIndex, // Stream within which to seek
DWORD nDesiredFrame // Frame sought
)
{
const BYTE* pCurrentPacket;
DWORD nPacketsExamined = 0;
DWORD nFrameCountSoFar = 0;
DWORD nFramesToSkip;
DWORD nFrameBitOffset;
XMA2DEFS_ASSERT(pXmaData);
XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
// Get the first XMA packet belonging to the desired stream, relying on the
// fact that the first packets for each stream are in consecutive order at
// the beginning of an XMA block.
pCurrentPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
for (;;)
{
// If we have exceeded the size of the XMA data, return failure
if (pCurrentPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
{
return 0;
}
// If the current packet contains the frame we are looking for...
if (nFrameCountSoFar + GetXmaPacketFrameCount(pCurrentPacket) > nDesiredFrame)
{
// See how many frames in this packet we need to skip to get to it
XMA2DEFS_ASSERT(nDesiredFrame >= nFrameCountSoFar);
nFramesToSkip = nDesiredFrame - nFrameCountSoFar;
// Get the bit offset of the first frame in this packet
nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pCurrentPacket);
// Advance nFrameBitOffset to the frame of interest
while (nFramesToSkip--)
{
nFrameBitOffset += GetXmaFrameLengthInBits(pCurrentPacket, nFrameBitOffset);
}
// The bit offset to return is the number of bits from pXmaData to
// pCurrentPacket plus the bit offset of the frame of interest
return (DWORD)(pCurrentPacket - pXmaData) * 8 + nFrameBitOffset;
}
// If we haven't found the right packet yet, advance our counters
++nPacketsExamined;
nFrameCountSoFar += GetXmaPacketFrameCount(pCurrentPacket);
// And skip to the next packet belonging to the same stream
pCurrentPacket += XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pCurrentPacket) + 1);
}
}
// GetLastXmaFrameBitPosition: Calculates the bit offset of the last complete
// frame in an XMA block or set of blocks.
__inline DWORD GetLastXmaFrameBitPosition
(
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
DWORD nXmaDataBytes, // Size of pXmaData in bytes
DWORD nStreamIndex // Stream within which to seek
)
{
const BYTE* pLastPacket;
DWORD nBytesToNextPacket;
DWORD nFrameBitOffset;
DWORD nFramesInLastPacket;
XMA2DEFS_ASSERT(pXmaData);
XMA2DEFS_ASSERT(nXmaDataBytes % XMA_BYTES_PER_PACKET == 0);
XMA2DEFS_ASSERT(nXmaDataBytes >= XMA_BYTES_PER_PACKET * (nStreamIndex + 1));
// Get the first XMA packet belonging to the desired stream, relying on the
// fact that the first packets for each stream are in consecutive order at
// the beginning of an XMA block.
pLastPacket = pXmaData + nStreamIndex * XMA_BYTES_PER_PACKET;
// Search for the last packet belonging to the desired stream
for (;;)
{
nBytesToNextPacket = XMA_BYTES_PER_PACKET * (GetXmaPacketSkipCount(pLastPacket) + 1);
XMA2DEFS_ASSERT(nBytesToNextPacket);
if (pLastPacket + nBytesToNextPacket + XMA_BYTES_PER_PACKET > pXmaData + nXmaDataBytes)
{
break; // The next packet would extend beyond the end of pXmaData
}
pLastPacket += nBytesToNextPacket;
}
// The last packet can sometimes have no seekable frames, in which case we
// have to use the previous one
if (GetXmaPacketFrameCount(pLastPacket) == 0)
{
pLastPacket -= nBytesToNextPacket;
}
// Found the last packet. Get the bit offset of its first frame.
nFrameBitOffset = XMA_PACKET_HEADER_BITS + GetXmaPacketFirstFrameOffsetInBits(pLastPacket);
// Traverse frames until we reach the last one
nFramesInLastPacket = GetXmaPacketFrameCount(pLastPacket);
while (--nFramesInLastPacket)
{
nFrameBitOffset += GetXmaFrameLengthInBits(pLastPacket, nFrameBitOffset);
}
// The bit offset to return is the number of bits from pXmaData to
// pLastPacket plus the offset of the last frame in this packet.
return (DWORD)(pLastPacket - pXmaData) * 8 + nFrameBitOffset;
}
// GetXmaDecodePositionForSample: Obtains the information needed to make the
// decoder generate audio starting at a given sample position relative to the
// beginning of the given XMA block: the bit offset of the appropriate frame,
// and the right subframe within that frame. This data can be passed directly
// to the XMAPlaybackSetDecodePosition function.
__inline HRESULT GetXmaDecodePositionForSample
(
__in_bcount(nXmaDataBytes) const BYTE* pXmaData, // Pointer to XMA block[s]
DWORD nXmaDataBytes, // Size of pXmaData in bytes
DWORD nStreamIndex, // Stream within which to seek
DWORD nDesiredSample, // Sample sought
__out DWORD* pnBitOffset, // Returns the bit offset within pXmaData of
// the frame containing the sample sought
__out DWORD* pnSubFrame // Returns the subframe containing the sample
)
{
DWORD nDesiredFrame = nDesiredSample / XMA_SAMPLES_PER_FRAME;
DWORD nSubFrame = (nDesiredSample % XMA_SAMPLES_PER_FRAME) / XMA_SAMPLES_PER_SUBFRAME;
DWORD nBitOffset = GetXmaFrameBitPosition(pXmaData, nXmaDataBytes, nStreamIndex, nDesiredFrame);
XMA2DEFS_ASSERT(pnBitOffset);
XMA2DEFS_ASSERT(pnSubFrame);
if (nBitOffset)
{
*pnBitOffset = nBitOffset;
*pnSubFrame = nSubFrame;
return S_OK;
}
else
{
return E_FAIL;
}
}
// GetXmaSampleRate: Obtains the legal XMA sample rate (24, 32, 44.1 or 48Khz)
// corresponding to a generic sample rate.
__inline DWORD GetXmaSampleRate(DWORD dwGeneralRate)
{
DWORD dwXmaRate = 48000; // Default XMA rate for all rates above 44100Hz
if (dwGeneralRate <= 24000) dwXmaRate = 24000;
else if (dwGeneralRate <= 32000) dwXmaRate = 32000;
else if (dwGeneralRate <= 44100) dwXmaRate = 44100;
return dwXmaRate;
}
// Functions to convert between WAVEFORMATEXTENSIBLE channel masks (combinations
// of the SPEAKER_xxx flags defined in audiodefs.h) and XMA channel masks (which
// are limited to eight possible speaker positions: left, right, center, low
// frequency, side left, side right, back left and back right).
__inline DWORD GetStandardChannelMaskFromXmaMask(BYTE bXmaMask)
{
DWORD dwStandardMask = 0;
if (bXmaMask & XMA_SPEAKER_LEFT) dwStandardMask |= SPEAKER_FRONT_LEFT;
if (bXmaMask & XMA_SPEAKER_RIGHT) dwStandardMask |= SPEAKER_FRONT_RIGHT;
if (bXmaMask & XMA_SPEAKER_CENTER) dwStandardMask |= SPEAKER_FRONT_CENTER;
if (bXmaMask & XMA_SPEAKER_LFE) dwStandardMask |= SPEAKER_LOW_FREQUENCY;
if (bXmaMask & XMA_SPEAKER_LEFT_SURROUND) dwStandardMask |= SPEAKER_SIDE_LEFT;
if (bXmaMask & XMA_SPEAKER_RIGHT_SURROUND) dwStandardMask |= SPEAKER_SIDE_RIGHT;
if (bXmaMask & XMA_SPEAKER_LEFT_BACK) dwStandardMask |= SPEAKER_BACK_LEFT;
if (bXmaMask & XMA_SPEAKER_RIGHT_BACK) dwStandardMask |= SPEAKER_BACK_RIGHT;
return dwStandardMask;
}
__inline BYTE GetXmaChannelMaskFromStandardMask(DWORD dwStandardMask)
{
BYTE bXmaMask = 0;
if (dwStandardMask & SPEAKER_FRONT_LEFT) bXmaMask |= XMA_SPEAKER_LEFT;
if (dwStandardMask & SPEAKER_FRONT_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT;
if (dwStandardMask & SPEAKER_FRONT_CENTER) bXmaMask |= XMA_SPEAKER_CENTER;
if (dwStandardMask & SPEAKER_LOW_FREQUENCY) bXmaMask |= XMA_SPEAKER_LFE;
if (dwStandardMask & SPEAKER_SIDE_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_SURROUND;
if (dwStandardMask & SPEAKER_SIDE_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_SURROUND;
if (dwStandardMask & SPEAKER_BACK_LEFT) bXmaMask |= XMA_SPEAKER_LEFT_BACK;
if (dwStandardMask & SPEAKER_BACK_RIGHT) bXmaMask |= XMA_SPEAKER_RIGHT_BACK;
return bXmaMask;
}
// LocalizeXma2Format: Modifies a XMA2WAVEFORMATEX structure in place to comply
// with the current platform's byte-ordering rules (little- or big-endian).
__inline HRESULT LocalizeXma2Format(__inout XMA2WAVEFORMATEX* pXma2Format)
{
#define XMASWAP2BYTES(n) ((WORD)(((n) >> 8) | (((n) & 0xff) << 8)))
#define XMASWAP4BYTES(n) ((DWORD)((n) >> 24 | (n) << 24 | ((n) & 0xff00) << 8 | ((n) & 0xff0000) >> 8))
if (pXma2Format->wfx.wFormatTag == WAVE_FORMAT_XMA2)
{
return S_OK;
}
else if (XMASWAP2BYTES(pXma2Format->wfx.wFormatTag) == WAVE_FORMAT_XMA2)
{
pXma2Format->wfx.wFormatTag = XMASWAP2BYTES(pXma2Format->wfx.wFormatTag);
pXma2Format->wfx.nChannels = XMASWAP2BYTES(pXma2Format->wfx.nChannels);
pXma2Format->wfx.nSamplesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nSamplesPerSec);
pXma2Format->wfx.nAvgBytesPerSec = XMASWAP4BYTES(pXma2Format->wfx.nAvgBytesPerSec);
pXma2Format->wfx.nBlockAlign = XMASWAP2BYTES(pXma2Format->wfx.nBlockAlign);
pXma2Format->wfx.wBitsPerSample = XMASWAP2BYTES(pXma2Format->wfx.wBitsPerSample);
pXma2Format->wfx.cbSize = XMASWAP2BYTES(pXma2Format->wfx.cbSize);
pXma2Format->NumStreams = XMASWAP2BYTES(pXma2Format->NumStreams);
pXma2Format->ChannelMask = XMASWAP4BYTES(pXma2Format->ChannelMask);
pXma2Format->SamplesEncoded = XMASWAP4BYTES(pXma2Format->SamplesEncoded);
pXma2Format->BytesPerBlock = XMASWAP4BYTES(pXma2Format->BytesPerBlock);
pXma2Format->PlayBegin = XMASWAP4BYTES(pXma2Format->PlayBegin);
pXma2Format->PlayLength = XMASWAP4BYTES(pXma2Format->PlayLength);
pXma2Format->LoopBegin = XMASWAP4BYTES(pXma2Format->LoopBegin);
pXma2Format->LoopLength = XMASWAP4BYTES(pXma2Format->LoopLength);
pXma2Format->BlockCount = XMASWAP2BYTES(pXma2Format->BlockCount);
return S_OK;
}
else
{
return E_FAIL; // Not a recognizable XMA2 format
}
#undef XMASWAP2BYTES
#undef XMASWAP4BYTES
}
#endif // #ifndef __XMA2DEFS_INCLUDED__
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Vendored Submodule
+1
Submodule 3rdparty/libpng added at ea77a6fd49
Vendored Submodule
+1
Submodule 3rdparty/pugixml added at f205aaf6e1
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+13 -1
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@@ -11,8 +11,20 @@ if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." )
endif()
add_subdirectory( asmjit )
add_definitions(-DCMAKE_BUILD)
# We use libpng's static library and don't need to build the shared library and run the tests
set(PNG_SHARED OFF CACHE BOOL "Build shared lib." FORCE)
set(PNG_TESTS OFF CACHE BOOL "Build tests." FORCE)
# Select the version of libpng to use, default is builtin
if (NOT USE_SYSTEM_LIBPNG)
add_subdirectory( 3rdparty/libpng )
endif()
# TODO: do real installation, including copying directory structure
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
add_subdirectory( Vulkan )
add_subdirectory( rpcs3 )
add_subdirectory( rsx_program_decompiler )
+19 -9
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@@ -13,7 +13,7 @@ You can find some basic information in the [FAQ](https://github.com/RPCS3/rpcs3/
### Development
If you want to contribute please take a took at the [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
If you want to contribute please take a look at the [Coding Style](https://github.com/RPCS3/rpcs3/wiki/Coding-Style), [Roadmap](https://github.com/RPCS3/rpcs3/wiki/Roadmap) and [Developer Information](https://github.com/RPCS3/rpcs3/wiki/Developer-Information) pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.
### Dependencies
@@ -21,30 +21,40 @@ If you want to contribute please take a took at the [Coding Style](https://githu
__Windows__
* [Visual Studio 2015](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx)
* [Visual C++ Redistributable Packages for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145)
* [Cmake 3.1.0+](http://www.cmake.org/download/) (optional, required only for LLVM build; add to PATH)
* [Python](https://www.python.org/downloads/) (optional, required only for LLVM build; add to PATH)
* [Cmake 3.1.0+](http://www.cmake.org/download/) (required; add to PATH)
* [Python 3.3+](https://www.python.org/downloads/) (required; add to PATH)
__Linux__
* GCC 5.1+ or Clang 3.5.0+
* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev`
* Debian & Ubuntu: `sudo apt-get install cmake build-essential libopenal-dev libwxgtk3.0-dev libglew-dev zlib1g-dev libedit-dev libvulkan-dev`
* Arch: `sudo pacman -S glew openal wxgtk cmake llvm`
__Mac OSX__
* Xcode 6+ (tested with Xcode 6.4)
* Install with Homebrew: `brew install glew wxwidgets` (add `llvm36` to that list if you want to build with ppu jit)
* Install with Homebrew: `brew install glew wxwidgets`
* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
### Building
To initialize the repository don't forget to execute `git submodule update --init` to pull the wxWidgets source.
To initialize the repository don't forget to execute `git submodule update --init` to pull the submodules.
* __Windows__:
Open the *.SLN* file, and press *Build* > *Clean Solution*, then *Build Solution*. *Rebuild* may not work correctly.
1) Open the *.SLN* file.
2) Build the projects in *__BUILD_BEFORE* folder: right-click on every project > *Build*.
3) Press *BUILD* > *Build Solution* or *Rebuild Solution*.
* __Linux & Mac OSX__:
If you want to build with LLVM, then LLVM 3.6.2 is required.
If you want to build with LLVM, then LLVM 3.8 is required.
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` then run with `cd bin && ./rpcs3`.
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake` (or wherever llvm brew was installed) to cmake invocation.
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=...` (or wherever llvm brew was installed) to cmake invocation.
When using GDB, configure it to ignore SIGSEGV signal (`handle SIGSEGV nostop noprint`).
##### CMake Build Options (Linux & Mac OSX)
- ```-DUSE_SYSTEM_LIBPNG=ON/OFF``` (default = *OFF*) </br>
Build against the shared libpng instead of using the builtin one. libpng 1.6+ highly recommended. Try this option if you get version conflict errors or only see black game icons.
- ```-DUSE_SYSTEM_FFMPEG=ON/OFF``` (default = *OFF*) </br>
Build against the shared ffmpeg libraries instead of using the builtin patched version. Try this if the builtin version breaks the OpenGL renderer for you.
### Support
* [Donate by PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MPJ3S9XQXCE3G)
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@@ -0,0 +1,150 @@
#pragma once
#include "Atomic.h"
#include <memory>
// Unfinished. Only std::default_delete will work as expected.
template<typename T, typename D>
class atomic_ptr_base : D
{
protected:
atomic_t<T*> m_ptr;
constexpr atomic_ptr_base(T* ptr)
: m_ptr(ptr)
{
}
public:
~atomic_ptr_base()
{
if (m_ptr)
{
(*this)(m_ptr.load());
}
}
D& get_deleter()
{
return *this;
}
const D& get_deleter() const
{
return *this;
}
};
// Simple atomic pointer with unique ownership. Draft, unfinished.
template<typename T, typename D = std::default_delete<T>>
class atomic_ptr final : atomic_ptr_base<T, D>
{
using base = atomic_ptr_base<T, D>;
static_assert(sizeof(T*) == sizeof(base), "atomic_ptr<> error: invalid deleter (empty class expected)");
public:
constexpr atomic_ptr()
: base(nullptr)
{
}
constexpr atomic_ptr(std::nullptr_t)
: base(nullptr)
{
}
explicit atomic_ptr(T* ptr)
: base(ptr)
{
}
template<typename T2, typename = std::enable_if_t<std::is_convertible<T2, T>::value>>
atomic_ptr(std::unique_ptr<T2, D>&& ptr)
: base(ptr.release())
{
}
atomic_ptr& operator =(std::nullptr_t)
{
if (T* old = base::m_ptr.exchange(nullptr))
{
this->get_deleter()(old);
}
return *this;
}
template<typename T2, typename = std::enable_if_t<std::is_convertible<T2, T>::value>>
atomic_ptr& operator =(std::unique_ptr<T2, D>&& ptr)
{
if (T* old = base::m_ptr.exchange(ptr.release()))
{
this->get_deleter()(old);
}
return *this;
}
void swap(std::unique_ptr<T, D>& ptr)
{
ptr.reset(base::m_ptr.exchange(ptr.release()));
}
std::add_lvalue_reference_t<T> operator *() const
{
return *base::m_ptr;
}
T* operator ->() const
{
return base::m_ptr;
}
T* get() const
{
return base::m_ptr;
}
explicit operator bool() const
{
return base::m_ptr != nullptr;
}
T* release() const
{
return base::m_ptr.exchange(0);
}
void reset(T* ptr = nullptr)
{
if (T* old = base::m_ptr.exchange(ptr))
{
this->get_deleter()(old);
}
}
// Steal the pointer from `ptr`, convert old value to unique_ptr
std::unique_ptr<T, D> exchange(std::unique_ptr<T, D>&& ptr)
{
return std::unique_ptr<T, D>(base::m_ptr.exchange(ptr.release()));
}
// If pointer is null, steal it from `ptr`
bool test_and_swap(std::unique_ptr<T, D>&& ptr)
{
if (base::m_ptr.compare_and_swap_test(nullptr, ptr.get()))
{
ptr.release();
return true;
}
return false;
}
};
template<typename T, typename D>
class atomic_ptr<T[], D> final : atomic_ptr_base<T[], D>
{
// TODO
};
+42 -92
View File
@@ -1,57 +1,29 @@
#include "stdafx.h"
#include "AutoPause.h"
#include "Utilities/Log.h"
#include "Utilities/File.h"
#include "Config.h"
#include "Emu/System.h"
#include "Emu/state.h"
#include "AutoPause.h"
using namespace Debug;
cfg::bool_entry g_cfg_debug_autopause_syscall(cfg::root.misc, "Auto Pause at System Call");
cfg::bool_entry g_cfg_debug_autopause_func_call(cfg::root.misc, "Auto Pause at Function Call");
std::unique_ptr<AutoPause> g_autopause;
AutoPause& AutoPause::getInstance(void)
debug::autopause& debug::autopause::get_instance()
{
if (!g_autopause)
// Use magic static
static autopause instance;
return instance;
}
// Load Auto Pause Configuration from file "pause.bin"
void debug::autopause::reload(void)
{
auto& instance = get_instance();
instance.m_pause_function.clear();
instance.m_pause_syscall.clear();
// TODO: better format, possibly a config entry
if (fs::file list{ fs::get_config_dir() + "pause.bin" })
{
g_autopause.reset(new AutoPause);
}
return *g_autopause;
}
//Still use binary format. Default Setting should be "disable all auto pause".
AutoPause::AutoPause(void)
{
m_pause_function.reserve(16);
m_pause_syscall.reserve(16);
initialized = false;
//Reload(false, false);
Reload();
}
//Notice: I would not allow to write the binary to file in this command.
AutoPause::~AutoPause(void)
{
initialized = false;
m_pause_function.clear();
m_pause_syscall.clear();
m_pause_function_enable = false;
m_pause_syscall_enable = false;
}
//Load Auto Pause Configuration from file "pause.bin"
//This would be able to create in a GUI window.
void AutoPause::Reload(void)
{
if (fs::is_file(fs::get_config_dir() + "pause.bin"))
{
m_pause_function.clear();
m_pause_function.reserve(16);
m_pause_syscall.clear();
m_pause_syscall.reserve(16);
fs::file list(fs::get_config_dir() + "pause.bin");
//System calls ID and Function calls ID are all u32 iirc.
u32 num;
size_t fmax = list.size();
size_t fcur = 0;
@@ -64,60 +36,38 @@ void AutoPause::Reload(void)
if (num < 1024)
{
//Less than 1024 - be regarded as a system call.
//emplace_back may not cause reductant move/copy operation.
m_pause_syscall.emplace_back(num);
LOG_WARNING(HLE, "Auto Pause: Find System Call ID 0x%x", num);
instance.m_pause_syscall.emplace(num);
LOG_WARNING(HLE, "Set autopause at syscall %lld", num);
}
else
{
m_pause_function.emplace_back(num);
LOG_WARNING(HLE, "Auto Pause: Find Function Call ID 0x%x", num);
instance.m_pause_function.emplace(num);
LOG_WARNING(HLE, "Set autopause at function 0x%08x", num);
}
}
}
m_pause_syscall_enable = rpcs3::config.misc.debug.auto_pause_syscall.value();
m_pause_function_enable = rpcs3::config.misc.debug.auto_pause_func_call.value();
initialized = true;
}
void AutoPause::TryPause(u32 code)
bool debug::autopause::pause_syscall(u64 code)
{
if (code < 1024)
if (g_cfg_debug_autopause_syscall && get_instance().m_pause_syscall.count(code) != 0)
{
//Would first check Enable setting. Then the list length.
if ((!m_pause_syscall_enable)
|| (m_pause_syscall.size() <= 0))
{
return;
}
for (u32 i = 0; i < m_pause_syscall.size(); ++i)
{
if (code == m_pause_syscall[i])
{
Emu.Pause();
LOG_ERROR(HLE, "Auto Pause Triggered: System call 0x%x", code); // Used Error
}
}
Emu.Pause();
LOG_SUCCESS(HLE, "Autopause triggered at syscall %lld", code);
return true;
}
else
{
//Well similiar.. Seperate the list caused by possible setting difference.
if ((!m_pause_function_enable)
|| (m_pause_function.size() <= 0))
{
return;
}
for (u32 i = 0; i < m_pause_function.size(); ++i)
{
if (code == m_pause_function[i])
{
Emu.Pause();
LOG_ERROR(HLE, "Auto Pause Triggered: Function call 0x%x", code); // Used Error
}
}
}
return false;
}
bool debug::autopause::pause_function(u32 code)
{
if (g_cfg_debug_autopause_func_call && get_instance().m_pause_function.count(code) != 0)
{
Emu.Pause();
LOG_SUCCESS(HLE, "Autopause triggered at function 0x%08x", code);
return true;
}
return false;
}
+15 -17
View File
@@ -1,24 +1,22 @@
#pragma once
//Regarded as a Debugger Enchantment
namespace Debug {
//To store the pause function/call id, and let those pause there.
//Would be with a GUI to configure those.
struct AutoPause
#include <unordered_set>
// Regarded as a Debugger Enchantment
namespace debug
{
// To store the pause function/call id, and let those pause there.
// Would be with a GUI to configure those.
class autopause
{
std::vector<u32> m_pause_syscall;
std::vector<u32> m_pause_function;
bool initialized;
bool m_pause_syscall_enable;
bool m_pause_function_enable;
std::unordered_set<u64> m_pause_syscall;
std::unordered_set<u32> m_pause_function;
AutoPause();
~AutoPause();
static autopause& get_instance();
public:
static AutoPause& getInstance(void);
void Reload(void);
void TryPause(u32 code);
static void reload();
static bool pause_syscall(u64 code);
static bool pause_function(u32 code);
};
}
}
+216 -232
View File
@@ -1,16 +1,14 @@
#pragma once
#ifdef _MSC_VER
#include <intrin.h>
#else
#include <x86intrin.h>
#endif
#include "types.h"
#include "Platform.h"
#define IS_LE_MACHINE // only draft
union v128
union alignas(16) v128
{
template<typename T, std::size_t N, std::size_t M> class masked_array_t // array type accessed as (index ^ M)
char _bytes[16];
template<typename T, std::size_t N, std::size_t M>
struct masked_array_t // array type accessed as (index ^ M)
{
T m_data[N];
@@ -24,24 +22,11 @@ union v128
{
return m_data[index ^ M];
}
T& at(std::size_t index)
{
return (index ^ M) < N ? m_data[index ^ M] : throw std::out_of_range(__FUNCTION__);
}
const T& at(std::size_t index) const
{
return (index ^ M) < N ? m_data[index ^ M] : throw std::out_of_range(__FUNCTION__);
}
};
#ifdef IS_LE_MACHINE
#if IS_LE_MACHINE == 1
template<typename T, std::size_t N = 16 / sizeof(T)> using normal_array_t = masked_array_t<T, N, 0>;
template<typename T, std::size_t N = 16 / sizeof(T)> using reversed_array_t = masked_array_t<T, N, N - 1>;
#else
template<typename T, std::size_t N = 16 / sizeof(T)> using normal_array_t = masked_array_t<T, N, N - 1>;
template<typename T, std::size_t N = 16 / sizeof(T)> using reversed_array_t = masked_array_t<T, N, 0>;
#endif
normal_array_t<u64> _u64;
@@ -73,7 +58,7 @@ union v128
__m128i vi;
__m128d vd;
class bit_array_128
struct bit_array_128
{
u64 m_data[2];
@@ -125,36 +110,18 @@ union v128
// Index 0 returns the MSB and index 127 returns the LSB
bit_element operator [](u32 index)
{
#ifdef IS_LE_MACHINE
#if IS_LE_MACHINE == 1
return bit_element(m_data[1 - (index >> 6)], 0x8000000000000000ull >> (index & 0x3F));
#else
return bit_element(m_data[index >> 6], 0x8000000000000000ull >> (index & 0x3F));
#endif
}
// Index 0 returns the MSB and index 127 returns the LSB
bool operator [](u32 index) const
{
#ifdef IS_LE_MACHINE
#if IS_LE_MACHINE == 1
return (m_data[1 - (index >> 6)] & (0x8000000000000000ull >> (index & 0x3F))) != 0;
#else
return (m_data[index >> 6] & (0x8000000000000000ull >> (index & 0x3F))) != 0;
#endif
}
bit_element at(u32 index)
{
if (index >= 128) throw std::out_of_range(__FUNCTION__);
return operator[](index);
}
bool at(u32 index) const
{
if (index >= 128) throw std::out_of_range(__FUNCTION__);
return operator[](index);
}
}
_bit;
@@ -320,16 +287,6 @@ union v128
return _u64[0] != right._u64[0] || _u64[1] != right._u64[1];
}
bool is_any_1() const // check if any bit is 1
{
return _u64[0] || _u64[1];
}
bool is_any_0() const // check if any bit is 0
{
return ~_u64[0] || ~_u64[1];
}
// result = (~left) & (right)
static inline v128 andnot(const v128& left, const v128& right)
{
@@ -345,15 +302,8 @@ union v128
std::string to_hex() const;
std::string to_xyzw() const;
static inline v128 byteswap(const v128 val)
{
return fromV(_mm_shuffle_epi8(val.vi, _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)));
}
};
CHECK_SIZE_ALIGN(v128, 16, 16);
inline v128 operator |(const v128& left, const v128& right)
{
return v128::fromV(_mm_or_si128(left.vi, right.vi));
@@ -374,21 +324,21 @@ inline v128 operator ~(const v128& other)
return v128::from64(~other._u64[0], ~other._u64[1]);
}
template<typename T, std::size_t Size = sizeof(T)> struct se_storage
#define IS_INTEGER(t) (std::is_integral<t>::value || std::is_enum<t>::value)
#define IS_BINARY_COMPARABLE(t1, t2) (IS_INTEGER(t1) && IS_INTEGER(t2) && sizeof(t1) == sizeof(t2))
template<typename T, std::size_t Size = sizeof(T)>
struct se_storage
{
static_assert(!Size, "Bad se_storage<> type");
};
template<typename T> struct se_storage<T, 2>
template<typename T>
struct se_storage<T, 2>
{
using type = u16;
[[deprecated]] static constexpr u16 _swap(u16 src) // for reference
{
return (src >> 8) | (src << 8);
}
static inline u16 swap(u16 src)
static constexpr u16 swap(u16 src)
{
#if defined(__GNUG__)
return __builtin_bswap16(src);
@@ -409,16 +359,12 @@ template<typename T> struct se_storage<T, 2>
}
};
template<typename T> struct se_storage<T, 4>
template<typename T>
struct se_storage<T, 4>
{
using type = u32;
[[deprecated]] static constexpr u32 _swap(u32 src) // for reference
{
return (src >> 24) | (src << 24) | ((src >> 8) & 0x0000ff00) | ((src << 8) & 0x00ff0000);
}
static inline u32 swap(u32 src)
static constexpr u32 swap(u32 src)
{
#if defined(__GNUG__)
return __builtin_bswap32(src);
@@ -439,22 +385,12 @@ template<typename T> struct se_storage<T, 4>
}
};
template<typename T> struct se_storage<T, 8>
template<typename T>
struct se_storage<T, 8>
{
using type = u64;
[[deprecated]] static constexpr u64 _swap(u64 src) // for reference
{
return (src >> 56) | (src << 56) |
((src >> 40) & 0x000000000000ff00) |
((src >> 24) & 0x0000000000ff0000) |
((src >> 8) & 0x00000000ff000000) |
((src << 8) & 0x000000ff00000000) |
((src << 24) & 0x0000ff0000000000) |
((src << 40) & 0x00ff000000000000);
}
static inline u64 swap(u64 src)
static constexpr u64 swap(u64 src)
{
#if defined(__GNUG__)
return __builtin_bswap64(src);
@@ -475,25 +411,32 @@ template<typename T> struct se_storage<T, 8>
}
};
template<typename T> struct se_storage<T, 16>
template<typename T>
struct se_storage<T, 16>
{
using type = v128;
static inline v128 swap(const v128& src)
{
return v128::fromV(_mm_shuffle_epi8(src.vi, _mm_set_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)));
}
static inline v128 to(const T& src)
{
return v128::byteswap(reinterpret_cast<const v128&>(src));
return swap(reinterpret_cast<const v128&>(src));
}
static inline T from(const v128& src)
{
const v128 result = v128::byteswap(src);
const v128 result = swap(src);
return reinterpret_cast<const T&>(result);
}
};
template<typename T> using se_storage_t = typename se_storage<T>::type;
template<typename T1, typename T2> struct se_convert
template<typename T1, typename T2>
struct se_convert
{
using type_from = std::remove_cv_t<T1>;
using type_to = std::remove_cv_t<T2>;
@@ -515,10 +458,12 @@ template<typename T1, typename T2> struct se_convert
static struct se_raw_tag_t {} constexpr se_raw{};
template<typename T, bool Se = true> class se_t;
template<typename T, bool Se = true>
class se_t;
// se_t with switched endianness
template<typename T> class se_t<T, true>
// Switched endianness
template<typename T>
class se_t<T, true>
{
using type = typename std::remove_cv<T>::type;
using stype = se_storage_t<type>;
@@ -526,14 +471,13 @@ template<typename T> class se_t<T, true>
stype m_data;
static_assert(!std::is_union<type>::value && !std::is_class<type>::value || std::is_same<type, v128>::value || std::is_same<type, u128>::value, "se_t<> error: invalid type (struct or union)");
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
static_assert(!std::is_enum<type>::value, "se_t<> error: invalid type (enumeration), use integral type instead");
static_assert(alignof(type) == alignof(stype), "se_t<> error: unexpected alignment");
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
template<typename T2, typename = void> struct bool_converter
template<typename T2, typename = void>
struct bool_converter
{
static inline bool to_bool(const se_t<T2>& value)
{
@@ -541,7 +485,8 @@ template<typename T> class se_t<T, true>
}
};
template<typename T2> struct bool_converter<T2, std::enable_if_t<std::is_integral<T2>::value>>
template<typename T2>
struct bool_converter<T2, std::enable_if_t<std::is_integral<T2>::value>>
{
static inline bool to_bool(const se_t<T2>& value)
{
@@ -559,7 +504,7 @@ public:
{
}
// construct directly from raw data (don't use)
// Construct directly from raw data (don't use)
constexpr se_t(const stype& raw_value, const se_raw_tag_t&)
: m_data(raw_value)
{
@@ -570,7 +515,7 @@ public:
return storage::from(m_data);
}
// access underlying raw data (don't use)
// Access underlying raw data (don't use)
constexpr const stype& raw_data() const noexcept
{
return m_data;
@@ -583,78 +528,96 @@ public:
return m_data = storage::to(value), *this;
}
using simple_type = simple_t<T>;
operator type() const
{
return storage::from(m_data);
}
// optimization
// Optimization
explicit operator bool() const
{
return bool_converter<type>::to_bool(*this);
}
// optimization
template<typename T2> std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator &=(const se_t<T2>& right)
// Optimization
template<typename T2>
std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator &=(const se_t<T2>& right)
{
return m_data &= right.raw_data(), *this;
}
// optimization
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator &=(CT right)
// Optimization
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator &=(CT right)
{
return m_data &= storage::to(right), *this;
}
// optimization
template<typename T2> std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator |=(const se_t<T2>& right)
// Optimization
template<typename T2>
std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator |=(const se_t<T2>& right)
{
return m_data |= right.raw_data(), *this;
}
// optimization
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator |=(CT right)
// Optimization
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator |=(CT right)
{
return m_data |= storage::to(right), *this;
}
// optimization
template<typename T2> std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator ^=(const se_t<T2>& right)
// Optimization
template<typename T2>
std::enable_if_t<IS_BINARY_COMPARABLE(T, T2), se_t&> operator ^=(const se_t<T2>& right)
{
return m_data ^= right.raw_data(), *this;
}
// optimization
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator ^=(CT right)
// Optimization
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator ^=(CT right)
{
return m_data ^= storage::to(right), *this;
}
};
// se_t with native endianness
template<typename T> class se_t<T, false>
// Native endianness
template<typename T>
class se_t<T, false>
{
using type = typename std::remove_cv<T>::type;
type m_data;
static_assert(!std::is_union<type>::value && !std::is_class<type>::value || std::is_same<type, v128>::value || std::is_same<type, u128>::value, "se_t<> error: invalid type (struct or union)");
static_assert(!std::is_pointer<type>::value, "se_t<> error: invalid type (pointer)");
static_assert(!std::is_reference<type>::value, "se_t<> error: invalid type (reference)");
static_assert(!std::is_array<type>::value, "se_t<> error: invalid type (array)");
static_assert(!std::is_enum<type>::value, "se_t<> error: invalid type (enumeration), use integral type instead");
static_assert(sizeof(type) == alignof(type), "se_t<> error: unexpected alignment");
type m_data;
public:
se_t() = default;
se_t(const se_t&) = default;
constexpr se_t(type value)
: m_data(value)
{
}
type value() const
// Construct directly from raw data (don't use)
constexpr se_t(const type& raw_value, const se_raw_tag_t&)
: m_data(raw_value)
{
}
constexpr type value() const
{
return m_data;
}
// Access underlying raw data (don't use)
constexpr const type& raw_data() const noexcept
{
return m_data;
}
@@ -666,22 +629,27 @@ public:
return m_data = value, *this;
}
operator type() const
using simple_type = simple_t<T>;
constexpr operator type() const
{
return m_data;
}
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator &=(const CT& right)
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator &=(const CT& right)
{
return m_data &= right, *this;
}
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator |=(const CT& right)
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator |=(const CT& right)
{
return m_data |= right, *this;
}
template<typename CT> std::enable_if_t<IS_INTEGRAL(T) && std::is_convertible<CT, T>::value, se_t&> operator ^=(const CT& right)
template<typename CT>
std::enable_if_t<std::is_integral<T>::value && std::is_convertible<CT, T>::value, se_t&> operator ^=(const CT& right)
{
return m_data ^= right, *this;
}
@@ -690,49 +658,57 @@ public:
// se_t with native endianness (alias)
template<typename T> using nse_t = se_t<T, false>;
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator +=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator +=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value += right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator -=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator -=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value -= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator *=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator *=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value *= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator /=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator /=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value /= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator %=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator %=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value %= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator <<=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator <<=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value <<= right);
}
template<typename T, bool Se, typename T1> inline se_t<T, Se>& operator >>=(se_t<T, Se>& left, const T1& right)
template<typename T, bool Se, typename T1>
inline se_t<T, Se>& operator >>=(se_t<T, Se>& left, const T1& right)
{
auto value = left.value();
return left = (value >>= right);
}
template<typename T, bool Se> inline se_t<T, Se> operator ++(se_t<T, Se>& left, int)
template<typename T, bool Se>
inline se_t<T, Se> operator ++(se_t<T, Se>& left, int)
{
auto value = left.value();
auto result = value++;
@@ -740,7 +716,8 @@ template<typename T, bool Se> inline se_t<T, Se> operator ++(se_t<T, Se>& left,
return result;
}
template<typename T, bool Se> inline se_t<T, Se> operator --(se_t<T, Se>& left, int)
template<typename T, bool Se>
inline se_t<T, Se> operator --(se_t<T, Se>& left, int)
{
auto value = left.value();
auto result = value--;
@@ -748,193 +725,200 @@ template<typename T, bool Se> inline se_t<T, Se> operator --(se_t<T, Se>& left,
return result;
}
template<typename T, bool Se> inline se_t<T, Se>& operator ++(se_t<T, Se>& right)
template<typename T, bool Se>
inline se_t<T, Se>& operator ++(se_t<T, Se>& right)
{
auto value = right.value();
return right = ++value;
}
template<typename T, bool Se> inline se_t<T, Se>& operator --(se_t<T, Se>& right)
template<typename T, bool Se>
inline se_t<T, Se>& operator --(se_t<T, Se>& right)
{
auto value = right.value();
return right = --value;
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator ==(const se_t<T1>& left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator ==(const se_t<T1>& left, const se_t<T2>& right)
{
return left.raw_data() == right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator ==(const se_t<T1>& left, T2 right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator ==(const se_t<T1>& left, T2 right)
{
return left.raw_data() == se_storage<T1>::to(right);
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2), bool> operator ==(T1 left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2), bool> operator ==(T1 left, const se_t<T2>& right)
{
return se_storage<T2>::to(left) == right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator !=(const se_t<T1>& left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2), bool> operator !=(const se_t<T1>& left, const se_t<T2>& right)
{
return left.raw_data() != right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator !=(const se_t<T1>& left, T2 right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2), bool> operator !=(const se_t<T1>& left, T2 right)
{
return left.raw_data() != se_storage<T1>::to(right);
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2), bool> operator !=(T1 left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2), bool> operator !=(T1 left, const se_t<T2>& right)
{
return se_storage<T2>::to(left) != right.raw_data();
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() & right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, T2 right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() & T2())>> operator &(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() & se_storage<T1>::to(right), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() & T2())>> operator &(T1 left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() & T2())>> operator &(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) & right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() | right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, T2 right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() | T2())>> operator |(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() | se_storage<T1>::to(right), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() | T2())>> operator |(T1 left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() | T2())>> operator |(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) | right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_BINARY_COMPARABLE(T1, T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, const se_t<T2>& right)
{
return{ left.raw_data() ^ right.raw_data(), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGRAL(T1) && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, T2 right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<std::is_integral<T1>::value && IS_INTEGER(T2) && sizeof(T1) >= sizeof(T2) && sizeof(T1) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(const se_t<T1>& left, T2 right)
{
return{ left.raw_data() ^ se_storage<T1>::to(right), se_raw };
}
// optimization
template<typename T1, typename T2> inline std::enable_if_t<IS_INTEGER(T1) && IS_INTEGRAL(T2) && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(T1 left, const se_t<T2>& right)
// Optimization
template<typename T1, typename T2>
inline std::enable_if_t<IS_INTEGER(T1) && std::is_integral<T2>::value && sizeof(T1) <= sizeof(T2) && sizeof(T2) >= 4, se_t<decltype(T1() ^ T2())>> operator ^(T1 left, const se_t<T2>& right)
{
return{ se_storage<T2>::to(left) ^ right.raw_data(), se_raw };
}
// optimization
template<typename T> inline std::enable_if_t<IS_INTEGRAL(T) && sizeof(T) >= 4, se_t<decltype(~T())>> operator ~(const se_t<T>& right)
// Optimization
template<typename T>
inline std::enable_if_t<std::is_integral<T>::value && sizeof(T) >= 4, se_t<decltype(~T())>> operator ~(const se_t<T>& right)
{
return{ ~right.raw_data(), se_raw };
}
#ifdef IS_LE_MACHINE
#if IS_LE_MACHINE == 1
template<typename T> using be_t = se_t<T, true>;
template<typename T> using le_t = se_t<T, false>;
#else
template<typename T> using be_t = se_t<T, false>;
template<typename T> using le_t = se_t<T, true>;
#endif
template<typename T, bool Se, typename = void> struct to_se
// Type converter: converts native endianness arithmetic/enum types to appropriate se_t<> type
template<typename T, bool Se, typename = void>
struct to_se
{
// Convert arithmetic and enum types
using type = typename std::conditional<std::is_arithmetic<T>::value || std::is_enum<T>::value, se_t<T, Se>, T>::type;
};
template<typename T, bool Se> struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>> // move const qualifier
{
using type = const typename to_se<T, Se>::type;
};
template<typename T, bool Se> struct to_se<volatile T, Se, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>> // move volatile qualifier
{
using type = volatile typename to_se<T, Se>::type;
};
template<typename T, bool Se> struct to_se<T[], Se>
{
using type = typename to_se<T, Se>::type[];
};
template<typename T, bool Se, std::size_t N> struct to_se<T[N], Se>
{
using type = typename to_se<T, Se>::type[N];
};
template<bool Se> struct to_se<u128, Se> { using type = se_t<u128, Se>; };
template<bool Se> struct to_se<v128, Se> { using type = se_t<v128, Se>; };
template<bool Se> struct to_se<bool, Se> { using type = bool; };
template<bool Se> struct to_se<char, Se> { using type = char; };
template<bool Se> struct to_se<u8, Se> { using type = u8; };
template<bool Se> struct to_se<s8, Se> { using type = s8; };
#ifdef IS_LE_MACHINE
template<typename T, bool Se>
struct to_se<const T, Se, std::enable_if_t<!std::is_array<T>::value>>
{
// Move const qualifier
using type = const typename to_se<T, Se>::type;
};
template<typename T, bool Se>
struct to_se<volatile T, Se, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>>
{
// Move volatile qualifier
using type = volatile typename to_se<T, Se>::type;
};
template<typename T, bool Se>
struct to_se<T[], Se>
{
// Move array qualifier
using type = typename to_se<T, Se>::type[];
};
template<typename T, bool Se, std::size_t N>
struct to_se<T[N], Se>
{
// Move array qualifier
using type = typename to_se<T, Se>::type[N];
};
// BE/LE aliases for to_se<>
#if IS_LE_MACHINE == 1
template<typename T> using to_be_t = typename to_se<T, true>::type;
template<typename T> using to_le_t = typename to_se<T, false>::type;
#else
template<typename T> using to_be_t = typename to_se<T, false>::type;
template<typename T> using to_le_t = typename to_se<T, true>::type;
#endif
// BE/LE aliases for atomic_t
#if IS_LE_MACHINE == 1
template<typename T> using atomic_be_t = atomic_t<be_t<T>>;
template<typename T> using atomic_le_t = atomic_t<le_t<T>>;
#endif
template<typename T, typename = void> struct to_ne
// Formatting for BE/LE data
template<typename T, bool Se>
struct unveil<se_t<T, Se>, void>
{
using type = T;
static inline auto get(const se_t<T, Se>& arg)
{
return unveil<T>::get(arg);
}
};
template<typename T, bool Se> struct to_ne<se_t<T, Se>>
{
using type = typename std::remove_cv<T>::type;
};
template<typename T> struct to_ne<const T, std::enable_if_t<!std::is_array<T>::value>> // move const qualifier
{
using type = const typename to_ne<T>::type;
};
template<typename T> struct to_ne<volatile T, std::enable_if_t<!std::is_array<T>::value && !std::is_const<T>::value>> // move volatile qualifier
{
using type = volatile typename to_ne<T>::type;
};
template<typename T> struct to_ne<T[]>
{
using type = typename to_ne<T>::type[];
};
template<typename T, std::size_t N> struct to_ne<T[N]>
{
using type = typename to_ne<T>::type[N];
};
// restore native endianness for T: returns T for be_t<T> or le_t<T>, T otherwise
template<typename T> using to_ne_t = typename to_ne<T>::type;
#undef IS_BINARY_COMPARABLE
#undef IS_INTEGER
+154 -50
View File
@@ -1,73 +1,106 @@
#pragma once
// BitField access helper class (N bits from I position), intended to be put in union
template<typename T, u32 I, u32 N> class bf_t
#include "types.h"
template<typename T, uint N>
struct bf_base
{
// Checks
static_assert(I < sizeof(T) * 8, "bf_t<> error: I out of bounds");
static_assert(N < sizeof(T) * 8, "bf_t<> error: N out of bounds");
static_assert(I + N <= sizeof(T) * 8, "bf_t<> error: values out of bounds");
using type = T;
using vtype = simple_t<type>;
// Underlying data type
using type = typename std::remove_cv<T>::type;
// Datatype bitsize
static constexpr uint bitmax = sizeof(T) * CHAR_BIT; static_assert(N - 1 < bitmax, "bf_base<> error: N out of bounds");
// Field bitsize
static constexpr uint bitsize = N;
// Underlying value type (native endianness)
using vtype = typename to_ne<type>::type;
// Value mask
static constexpr vtype vmask = static_cast<vtype>(~std::make_unsigned_t<vtype>{} >> (bitmax - bitsize));
// Mask of size N
constexpr static vtype s_mask = (static_cast<vtype>(1) << N) - 1;
// Underlying data member
protected:
type m_data;
};
// Conversion operator helper (uses SFINAE)
template<typename T2, typename = void> struct converter {};
// Bitfield accessor (N bits from I position, 0 is LSB)
template<typename T, uint I, uint N>
struct bf_t : bf_base<T, N>
{
using type = typename bf_t::type;
using vtype = typename bf_t::vtype;
template<typename T2> struct converter<T2, std::enable_if_t<std::is_unsigned<T2>::value>>
// Field offset
static constexpr uint bitpos = I; static_assert(bitpos + N <= bf_t::bitmax, "bf_t<> error: I out of bounds");
// Get bitmask of size N, at I pos
static constexpr vtype data_mask()
{
return bf_t::vmask << bitpos;
}
// Bitfield extraction helper
template<typename T2, typename = void>
struct extract_impl
{
static_assert(!sizeof(T2), "bf_t<> error: Invalid type");
};
template<typename T2>
struct extract_impl<T2, std::enable_if_t<std::is_unsigned<T2>::value>>
{
// Load unsigned value
static inline T2 convert(const type& data)
static constexpr T2 extract(const T& data)
{
return (data >> I) & s_mask;
return (data >> bitpos) & bf_t::vmask;
}
};
template<typename T2> struct converter<T2, std::enable_if_t<std::is_signed<T2>::value>>
template<typename T2>
struct extract_impl<T2, std::enable_if_t<std::is_signed<T2>::value>>
{
// Load signed value (sign-extended)
static inline T2 convert(const type& data)
static constexpr T2 extract(const T& data)
{
return data << (sizeof(T) * 8 - I - N) >> (sizeof(T) * 8 - N);
return data << (bf_t::bitmax - bitpos - N) >> (bf_t::bitmax - N);
}
};
public:
// Assignment operator (store bitfield value)
bf_t& operator =(vtype value)
// Bitfield extraction
static constexpr vtype extract(const T& data)
{
m_data = (m_data & ~(s_mask << I)) | (value & s_mask) << I;
return *this;
return extract_impl<vtype>::extract(data);
}
// Conversion operator (load bitfield value)
operator vtype() const
// Bitfield insertion
static constexpr vtype insert(vtype value)
{
return converter<vtype>::convert(m_data);
return (value & bf_t::vmask) << bitpos;
}
// Get raw data with mask applied
type unshifted() const
// Load bitfield value
constexpr operator vtype() const
{
return (m_data & (s_mask << I));
return extract(this->m_data);
}
// Optimized bool conversion
explicit operator bool() const
// Load raw data with mask applied
constexpr T unshifted() const
{
return this->m_data & data_mask();
}
// Optimized bool conversion (must be removed if inappropriate)
explicit constexpr operator bool() const
{
return unshifted() != 0;
}
// Postfix increment operator
// Store bitfield value
bf_t& operator =(vtype value)
{
this->m_data = (this->m_data & ~data_mask()) | insert(value);
return *this;
}
vtype operator ++(int)
{
vtype result = *this;
@@ -75,13 +108,11 @@ public:
return result;
}
// Prefix increment operator
bf_t& operator ++()
{
return *this = *this + 1;
}
// Postfix decrement operator
vtype operator --(int)
{
vtype result = *this;
@@ -89,52 +120,125 @@ public:
return result;
}
// Prefix decrement operator
bf_t& operator --()
{
return *this = *this - 1;
}
// Addition assignment operator
bf_t& operator +=(vtype right)
{
return *this = *this + right;
}
// Subtraction assignment operator
bf_t& operator -=(vtype right)
{
return *this = *this - right;
}
// Multiplication assignment operator
bf_t& operator *=(vtype right)
{
return *this = *this * right;
}
// Bitwise AND assignment operator
bf_t& operator &=(vtype right)
{
m_data &= (right & s_mask) << I;
this->m_data &= (right & bf_t::vmask) << bitpos;
return *this;
}
// Bitwise OR assignment operator
bf_t& operator |=(vtype right)
{
m_data |= (right & s_mask) << I;
this->m_data |= (right & bf_t::vmask) << bitpos;
return *this;
}
// Bitwise XOR assignment operator
bf_t& operator ^=(vtype right)
{
m_data ^= (right & s_mask) << I;
this->m_data ^= (right & bf_t::vmask) << bitpos;
return *this;
}
};
template<typename T, u32 I, u32 N> using bf_be_t = bf_t<be_t<T>, I, N>;
// Field pack (concatenated from left to right)
template<typename F = void, typename... Fields>
struct cf_t : bf_base<typename F::type, F::bitsize + cf_t<Fields...>::bitsize>
{
using type = typename cf_t::type;
using vtype = typename cf_t::vtype;
template<typename T, u32 I, u32 N> using bf_le_t = bf_t<le_t<T>, I, N>;
// Get disjunction of all "data" masks of concatenated values
static constexpr vtype data_mask()
{
return F::data_mask() | cf_t<Fields...>::data_mask();
}
// Extract all bitfields and concatenate
static constexpr vtype extract(const type& data)
{
return F::extract(data) << cf_t<Fields...>::bitsize | cf_t<Fields...>::extract(data);
}
// Split bitfields and insert them
static constexpr vtype insert(vtype value)
{
return F::insert(value >> cf_t<Fields...>::bitsize) | cf_t<Fields...>::insert(value);
}
// Load value
constexpr operator vtype() const
{
return extract(this->m_data);
}
// Store value
cf_t& operator =(vtype value)
{
this->m_data = (this->m_data & ~data_mask()) | insert(value);
return *this;
}
};
// Empty field pack (recursion terminator)
template<>
struct cf_t<void>
{
static constexpr uint bitsize = 0;
static constexpr uint data_mask()
{
return 0;
}
template<typename T>
static constexpr auto extract(const T& data) -> decltype(+T())
{
return 0;
}
template<typename T>
static constexpr T insert(T value)
{
return 0;
}
};
// Fixed field (provides constant values in field pack)
template<typename T, T V, uint N>
struct ff_t : bf_base<T, N>
{
using type = typename ff_t::type;
using vtype = typename ff_t::vtype;
// Return constant value
static constexpr vtype extract(const type& data)
{
static_assert((V & ff_t::vmask) == V, "ff_t<> error: V out of bounds");
return V;
}
// Get value
operator vtype() const
{
return V;
}
};
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#pragma once
#include "types.h"
// Small bitset for enum class types with available values [0, BitSize).
// T must be either enum type or convertible to (registered with via simple_t<T>).
// Internal representation is single value of type T.
template<typename T, std::size_t BitSize = sizeof(T) * CHAR_BIT>
struct bitset_t
{
using type = simple_t<T>;
using under = std::underlying_type_t<type>;
enum class raw_type : under {};
static constexpr auto bitsize = BitSize;
bitset_t() = default;
constexpr bitset_t(type _enum_const)
: m_value(static_cast<type>(shift(_enum_const)))
{
}
constexpr bitset_t(raw_type raw_value)
: m_value(static_cast<T>(static_cast<under>(raw_value)))
{
}
// Get underlying value
constexpr under _value() const
{
return static_cast<under>(m_value);
}
explicit constexpr operator bool() const
{
return _value() ? true : false;
}
bitset_t& operator +=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() | rhs._value());
}
bitset_t& operator -=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() & ~rhs._value());
}
bitset_t& operator &=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() & rhs._value());
}
bitset_t& operator ^=(bitset_t rhs)
{
return *this = static_cast<raw_type>(_value() ^ rhs._value());
}
friend constexpr bitset_t operator +(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() | rhs._value());
}
friend constexpr bitset_t operator -(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() & ~rhs._value());
}
friend constexpr bitset_t operator &(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() & rhs._value());
}
friend constexpr bitset_t operator ^(bitset_t lhs, bitset_t rhs)
{
return static_cast<raw_type>(lhs._value() ^ rhs._value());
}
bool test(bitset_t rhs) const
{
const under v = _value();
const under s = rhs._value();
return (v & s) != 0;
}
bool test_and_set(bitset_t rhs)
{
const under v = _value();
const under s = rhs._value();
*this = static_cast<raw_type>(v | s);
return (v & s) != 0;
}
bool test_and_reset(bitset_t rhs)
{
const under v = _value();
const under s = rhs._value();
*this = static_cast<raw_type>(v & ~s);
return (v & s) != 0;
}
bool test_and_complement(bitset_t rhs)
{
const under v = _value();
const under s = rhs._value();
*this = static_cast<raw_type>(v ^ s);
return (v & s) != 0;
}
private:
static constexpr under shift(const T& value)
{
return static_cast<under>(value) < BitSize ? static_cast<under>(1) << static_cast<under>(value) : throw value;
}
T m_value;
};
template<typename T, typename RT = T>
constexpr RT make_bitset()
{
return RT{};
}
// Fold enum constants into bitset_t<> (must be implemented with constexpr initializer_list constructor instead)
template<typename T = void, typename Arg, typename... Args, typename RT = std::conditional_t<std::is_void<T>::value, bitset_t<Arg>, T>>
constexpr RT make_bitset(Arg&& _enum_const, Args&&... args)
{
return RT{ std::forward<Arg>(_enum_const) } + make_bitset<RT>(std::forward<Args>(args)...);
}
template<typename T, typename CT>
struct atomic_add<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_or(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::or_fetch(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T, typename CT>
struct atomic_sub<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), ~right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), ~right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T, typename CT>
struct atomic_and<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_and(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::and_fetch(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T, typename CT>
struct atomic_xor<bitset_t<T>, CT, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
using raw_type = typename bitset_t<T>::raw_type;
static inline bitset_t<T> op1(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::fetch_xor(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto fetch_op = &op1;
static inline bitset_t<T> op2(bitset_t<T>& left, bitset_t<T> right)
{
return static_cast<raw_type>(atomic_storage<under>::xor_fetch(reinterpret_cast<under&>(left), right._value()));
}
static constexpr auto op_fetch = &op2;
static constexpr auto atomic_op = &op2;
};
template<typename T>
struct atomic_test_and_set<bitset_t<T>, T, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
static inline bool _op(bitset_t<T>& left, const T& value)
{
return atomic_storage<under>::bts(reinterpret_cast<under&>(left), static_cast<uint>(value));
}
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_reset<bitset_t<T>, T, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
static inline bool _op(bitset_t<T>& left, const T& value)
{
return atomic_storage<under>::btr(reinterpret_cast<under&>(left), static_cast<uint>(value));
}
static constexpr auto atomic_op = &_op;
};
template<typename T>
struct atomic_test_and_complement<bitset_t<T>, T, std::enable_if_t<std::is_enum<T>::value>>
{
using under = typename bitset_t<T>::under;
static inline bool _op(bitset_t<T>& left, const T& value)
{
return atomic_storage<under>::btc(reinterpret_cast<under&>(left), static_cast<uint>(value));
}
static constexpr auto atomic_op = &_op;
};
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#include "stdafx.h"
#include "Config.h"
#include "yaml-cpp/yaml.h"
namespace cfg
{
logs::channel cfg("CFG", logs::level::notice);
entry_base::entry_base(type _type)
: m_type(_type)
{
if (_type != type::node)
{
throw std::logic_error("Invalid root node");
}
}
entry_base::entry_base(type _type, node& owner, const std::string& name)
: m_type(_type)
{
if (!owner.m_nodes.emplace(name, this).second)
{
throw std::logic_error("Node already exists");
}
}
entry_base& entry_base::operator[](const std::string& name) const
{
if (m_type == type::node)
{
return *static_cast<const node&>(*this).m_nodes.at(name);
}
throw std::logic_error("Invalid node type");
}
entry_base& entry_base::operator[](const char* name) const
{
if (m_type == type::node)
{
return *static_cast<const node&>(*this).m_nodes.at(name);
}
throw std::logic_error("Invalid node type");
}
// Emit YAML
static void encode(YAML::Emitter& out, const class entry_base& rhs);
// Incrementally load config entries from YAML::Node.
// The config value is preserved if the corresponding YAML node doesn't exist.
static void decode(const YAML::Node& data, class entry_base& rhs);
}
bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
{
// TODO: this could be rewritten without exceptions (but it should be as safe as possible and provide logs)
s64 result;
std::size_t pos;
try
{
result = std::stoll(value, &pos, 0 /* Auto-detect numeric base */);
}
catch (const std::exception& e)
{
if (out) cfg.error("cfg::try_to_int('%s'): exception: %s", value, e.what());
return false;
}
if (pos != value.size())
{
if (out) cfg.error("cfg::try_to_int('%s'): unexpected characters (pos=%zu)", value, pos);
return false;
}
if (result < min || result > max)
{
if (out) cfg.error("cfg::try_to_int('%s'): out of bounds (%lld..%lld)", value, min, max);
return false;
}
if (out) *out = result;
return true;
}
void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
{
switch (rhs.get_type())
{
case type::node:
{
out << YAML::BeginMap;
for (const auto& np : static_cast<const node&>(rhs).get_nodes())
{
out << YAML::Key << np.first;
out << YAML::Value; encode(out, *np.second);
}
out << YAML::EndMap;
return;
}
case type::set:
{
out << YAML::BeginSeq;
for (const auto& str : static_cast<const set_entry&>(rhs).get_set())
{
out << str;
}
out << YAML::EndSeq;
return;
}
}
out << rhs.to_string();
}
void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
{
switch (rhs.get_type())
{
case type::node:
{
if (data.IsScalar() || data.IsSequence())
{
return; // ???
}
for (const auto& pair : data)
{
if (!pair.first.IsScalar()) continue;
// Find the key among existing nodes
const auto name = pair.first.Scalar();
const auto found = static_cast<node&>(rhs).get_nodes().find(name);
if (found != static_cast<node&>(rhs).get_nodes().cend())
{
decode(pair.second, *found->second);
}
else
{
// ???
}
}
break;
}
case type::set:
{
std::vector<std::string> values;
if (YAML::convert<decltype(values)>::decode(data, values))
{
rhs.from_list(std::move(values));
}
break;
}
default:
{
std::string value;
if (YAML::convert<std::string>::decode(data, value))
{
rhs.from_string(value);
}
break; // ???
}
}
}
std::string cfg::node::to_string() const
{
YAML::Emitter out;
cfg::encode(out, *this);
return{ out.c_str(), out.size() };
}
bool cfg::node::from_string(const std::string& value)
{
cfg::decode(YAML::Load(value), *this);
return true;
}
void cfg::node::from_default()
{
for (auto& node : m_nodes)
{
node.second->from_default();
}
}
cfg::root_node& cfg::get_root()
{
// Magic static
static root_node root;
return root;
}
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#pragma once
#include "Utilities/types.h"
#include "Utilities/Atomic.h"
#include <initializer_list>
#include <exception>
#include <utility>
#include <string>
#include <vector>
#include <set>
#include <unordered_map>
#include <map>
#include <mutex>
namespace cfg
{
// Convert string to signed integer
bool try_to_int64(s64* out, const std::string& value, s64 min, s64 max);
// Config tree entry type.
enum class type : uint
{
node = 0, // cfg::node type
boolean, // cfg::bool_entry type
fixed_map, // cfg::map_entry type
enumeration, // cfg::enum_entry type
integer, // cfg::int_entry type
string, // cfg::string_entry type
set, // cfg::set_entry type
};
// Config tree entry abstract base class
class entry_base
{
const type m_type;
protected:
// Ownerless entry constructor
entry_base(type _type);
// Owned entry constructor
entry_base(type _type, class node& owner, const std::string& name);
public:
// Disallow copy/move constructors and assignments
entry_base(const entry_base&) = delete;
// Get type
type get_type() const { return m_type; }
// Access child node (must exist)
entry_base& operator [](const std::string& name) const; entry_base& operator [](const char* name) const;
// Reset defaults
virtual void from_default() = 0;
// Convert to string (optional)
virtual std::string to_string() const
{
return{};
}
// Try to convert from string (optional)
virtual bool from_string(const std::string&)
{
throw std::logic_error("from_string() not specified");
}
// Get string list (optional)
virtual std::vector<std::string> to_list() const
{
return{};
}
// Set multiple values. Implementation-specific, optional.
virtual bool from_list(std::vector<std::string>&&)
{
throw std::logic_error("from_list() not specified");
}
};
// Config tree node which contains another nodes
class node : public entry_base
{
std::map<std::string, entry_base*> m_nodes;
friend class entry_base;
public:
// Root node constructor
node()
: entry_base(type::node)
{
}
// Registered node constructor
node(node& owner, const std::string& name)
: entry_base(type::node, owner, name)
{
}
// Get child nodes
const std::map<std::string, entry_base*>& get_nodes() const
{
return m_nodes;
}
// Serialize node
std::string to_string() const override;
// Deserialize node
bool from_string(const std::string& value) override;
// Set default values
void from_default() override;
};
struct bool_entry final : public entry_base
{
atomic_t<bool> value;
const bool def;
bool_entry(node& owner, const std::string& name, bool def = false)
: entry_base(type::boolean, owner, name)
, value(def)
, def(def)
{
}
explicit operator bool() const
{
return value.load();
}
bool_entry& operator =(bool value)
{
value = value;
return *this;
}
void from_default() override
{
value = def;
}
std::string to_string() const override
{
return value.load() ? "true" : "false";
}
bool from_string(const std::string& value) override
{
if (value == "false")
this->value = false;
else if (value == "true")
this->value = true;
else
return false;
return true;
}
};
// Value node with fixed set of possible values, each maps to a value of type T.
template<typename T>
struct map_entry final : public entry_base
{
using init_type = std::initializer_list<std::pair<std::string, T>>;
using map_type = std::unordered_map<std::string, T>;
using list_type = std::vector<std::string>;
using value_type = typename map_type::value_type;
static map_type make_map(init_type init)
{
map_type map(init.size());
for (const auto& v : init)
{
// Ensure elements are unique
VERIFY(map.emplace(v.first, v.second).second);
}
return map;
}
static list_type make_list(init_type init)
{
list_type list; list.reserve(init.size());
for (const auto& v : init)
{
list.emplace_back(v.first);
}
return list;
}
public:
const map_type map;
const list_type list; // Element list sorted in original order
const value_type& def; // Pointer to the default value
private:
atomic_t<const value_type*> m_value;
public:
map_entry(node& owner, const std::string& name, const std::string& def, init_type init)
: entry_base(type::fixed_map, owner, name)
, map(make_map(init))
, list(make_list(init))
, def(*map.find(def))
, m_value(&this->def)
{
}
map_entry(node& owner, const std::string& name, std::size_t def_index, init_type init)
: map_entry(owner, name, def_index < init.size() ? (init.begin() + def_index)->first : throw std::logic_error("Invalid default value index"), init)
{
}
map_entry(node& owner, const std::string& name, init_type init)
: map_entry(owner, name, 0, init)
{
}
const T& get() const
{
return m_value.load()->second;
}
void from_default() override
{
m_value = &def;
}
std::string to_string() const override
{
return m_value.load()->first;
}
bool from_string(const std::string& value) override
{
const auto found = map.find(value);
if (found == map.end())
{
return false;
}
else
{
m_value = &*found;
return true;
}
}
std::vector<std::string> to_list() const override
{
return list;
}
};
// Value node with fixed set of possible values, each maps to an enum value of type T.
template<typename T, bool External = false>
class enum_entry final : public entry_base
{
// Value or reference
std::conditional_t<External, atomic_t<T>&, atomic_t<T>> m_value;
public:
const T def;
enum_entry(node& owner, const std::string& name, std::conditional_t<External, atomic_t<T>&, T> value)
: entry_base(type::enumeration, owner, name)
, m_value(value)
, def(value)
{
}
operator T() const
{
return m_value.load();
}
enum_entry& operator =(T value)
{
m_value = value;
return *this;
}
void from_default() override
{
m_value = def;
}
std::string to_string() const override
{
for (std::size_t i = 0; i < sizeof(bijective<T, const char*>::map) / sizeof(bijective_pair<T, const char*>); i++)
{
if (bijective<T, const char*>::map[i].v1 == m_value)
{
return bijective<T, const char*>::map[i].v2;
}
}
return{}; // TODO: ???
}
bool from_string(const std::string& value) override
{
for (std::size_t i = 0; i < sizeof(bijective<T, const char*>::map) / sizeof(bijective_pair<T, const char*>); i++)
{
if (bijective<T, const char*>::map[i].v2 == value)
{
m_value = bijective<T, const char*>::map[i].v1;
return true;
}
}
return false;
}
std::vector<std::string> to_list() const override
{
std::vector<std::string> result;
for (std::size_t i = 0; i < sizeof(bijective<T, const char*>::map) / sizeof(bijective_pair<T, const char*>); i++)
{
result.emplace_back(bijective<T, const char*>::map[i].v2);
}
return result;
}
};
// Signed 32/64-bit integer entry with custom Min/Max range.
template<s64 Min, s64 Max>
class int_entry final : public entry_base
{
static_assert(Min < Max, "Invalid cfg::int_entry range");
// Prefer 32 bit type if possible
using int_type = std::conditional_t<Min >= INT32_MIN && Max <= INT32_MAX, s32, s64>;
atomic_t<int_type> m_value;
public:
const int_type def;
int_entry(node& owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
: entry_base(type::integer, owner, name)
, m_value(def)
, def(def)
{
}
operator int_type() const
{
return m_value.load();
}
int_entry& operator =(int_type value)
{
if (value < Min || value > Max)
{
throw fmt::exception("Value out of the valid range: %lld" HERE, s64{ value });
}
m_value = value;
return *this;
}
void from_default() override
{
m_value = def;
}
std::string to_string() const override
{
return std::to_string(m_value.load());
}
bool from_string(const std::string& value) override
{
s64 result;
if (try_to_int64(&result, value, Min, Max))
{
m_value = static_cast<int_type>(result);
return true;
}
return false;
}
};
// Alias for 32 bit int
using int32_entry = int_entry<INT32_MIN, INT32_MAX>;
// Alias for 64 bit int
using int64_entry = int_entry<INT64_MIN, INT64_MAX>;
// Simple string entry with mutex
class string_entry final : public entry_base
{
mutable std::mutex m_mutex;
std::string m_value;
public:
const std::string def;
string_entry(node& owner, const std::string& name, const std::string& def = {})
: entry_base(type::string, owner, name)
, m_value(def)
, def(def)
{
}
operator std::string() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value;
}
std::string get() const
{
return *this;
}
string_entry& operator =(const std::string& value)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_value = value;
return *this;
}
std::size_t size() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value.size();
}
void from_default() override
{
*this = def;
}
std::string to_string() const override
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_value;
}
bool from_string(const std::string& value) override
{
*this = value;
return true;
}
};
// Simple set entry with mutex (TODO: template for various types)
class set_entry final : public entry_base
{
mutable std::mutex m_mutex;
std::set<std::string> m_set;
public:
// Default value is empty list in current implementation
set_entry(node& owner, const std::string& name)
: entry_base(type::set, owner, name)
{
}
std::set<std::string> get_set() const
{
std::lock_guard<std::mutex> lock(m_mutex);
return m_set;
}
void set_set(std::set<std::string>&& set)
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = std::move(set);
}
void from_default() override
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = {};
}
std::vector<std::string> to_list() const override
{
std::lock_guard<std::mutex> lock(m_mutex);
return{ m_set.begin(), m_set.end() };
}
bool from_list(std::vector<std::string>&& list) override
{
std::lock_guard<std::mutex> lock(m_mutex);
m_set = { std::make_move_iterator(list.begin()), std::make_move_iterator(list.end()) };
return true;
}
};
// Root type with some predefined nodes. Don't change it, this is not mandatory for adding nodes.
struct root_node : node
{
node core { *this, "Core" };
node vfs { *this, "VFS" };
node log { *this, "Log" };
node video { *this, "Video" };
node audio { *this, "Audio" };
node io { *this, "Input/Output" };
node sys { *this, "System" };
node net { *this, "Net" };
node misc { *this, "Miscellaneous" };
};
// Get global configuration root instance
extern root_node& get_root();
// Global configuration root instance (cached reference)
static root_node& root = get_root();
}
// Registered log channel
#define LOG_CHANNEL(name) extern logs::channel name; namespace logs { static cfg::enum_entry<logs::level, true> name(cfg::root.log, #name, ::name.enabled); }
+783 -581
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File diff suppressed because it is too large Load Diff
+235 -197
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@@ -1,29 +1,48 @@
#pragma once
namespace fom // file open mode
{
enum open_mode : u32
{
read = 1 << 0, // enable reading
write = 1 << 1, // enable writing
append = 1 << 2, // enable appending (always write to the end of file)
create = 1 << 3, // create file if it doesn't exist
trunc = 1 << 4, // clear opened file if it's not empty
excl = 1 << 5, // failure if the file already exists (used with `create`)
#include <memory>
#include <string>
#include <vector>
#include <type_traits>
rewrite = write | create | trunc,
};
};
#include "types.h"
#include "BitSet.h"
namespace fs
{
enum seek_mode : u32 // file seek mode
// File open mode flags
enum struct open_mode : u32
{
read,
write,
append,
create,
trunc,
excl,
};
constexpr bitset_t<open_mode> read = open_mode::read; // Enable reading
constexpr bitset_t<open_mode> write = open_mode::write; // Enable writing
constexpr bitset_t<open_mode> append = open_mode::append; // Always append to the end of the file
constexpr bitset_t<open_mode> create = open_mode::create; // Create file if it doesn't exist
constexpr bitset_t<open_mode> trunc = open_mode::trunc; // Clear opened file if it's not empty
constexpr bitset_t<open_mode> excl = open_mode::excl; // Failure if the file already exists (used with `create`)
constexpr bitset_t<open_mode> rewrite = write + create + trunc;
// File seek mode
enum class seek_mode : u32
{
seek_set,
seek_cur,
seek_end,
};
constexpr auto seek_set = seek_mode::seek_set; // From beginning
constexpr auto seek_cur = seek_mode::seek_cur; // From current position
constexpr auto seek_end = seek_mode::seek_end; // From end
// File attributes (TODO)
struct stat_t
{
bool is_directory;
@@ -34,7 +53,57 @@ namespace fs
s64 ctime;
};
// Get parent directory for the path (returns empty string on failure)
// File handle base
struct file_base
{
virtual ~file_base() = default;
virtual stat_t stat() = 0;
virtual bool trunc(u64 length) = 0;
virtual u64 read(void* buffer, u64 size) = 0;
virtual u64 write(const void* buffer, u64 size) = 0;
virtual u64 seek(s64 offset, seek_mode whence) = 0;
virtual u64 size() = 0;
};
// Directory entry (TODO)
struct dir_entry : stat_t
{
std::string name;
};
// Directory handle base
struct dir_base
{
virtual ~dir_base() = default;
virtual bool read(dir_entry&) = 0;
virtual void rewind() = 0;
};
// Virtual device
struct device_base
{
virtual ~device_base() = default;
virtual bool stat(const std::string& path, stat_t& info) = 0;
virtual bool remove_dir(const std::string& path) = 0;
virtual bool create_dir(const std::string& path) = 0;
virtual bool rename(const std::string& from, const std::string& to) = 0;
virtual bool remove(const std::string& path) = 0;
virtual bool trunc(const std::string& path, u64 length) = 0;
virtual std::unique_ptr<file_base> open(const std::string& path, bitset_t<open_mode> mode) = 0;
virtual std::unique_ptr<dir_base> open_dir(const std::string& path) = 0;
};
// Get virtual device for specified path (nullptr for real path)
std::shared_ptr<device_base> get_virtual_device(const std::string& path);
// Set virtual device with specified name (nullptr for deletion)
std::shared_ptr<device_base> set_virtual_device(const std::string& root_name, const std::shared_ptr<device_base>&);
// Try to get parent directory (returns empty string on failure)
std::string get_parent_dir(const std::string& path);
// Get file information
@@ -72,77 +141,102 @@ namespace fs
class file final
{
using handle_type = std::intptr_t;
std::unique_ptr<file_base> m_file;
constexpr static handle_type null = -1;
handle_type m_fd = null;
friend class file_read_map;
friend class file_write_map;
[[noreturn]] void xnull() const;
[[noreturn]] void xfail() const;
public:
// Default constructor
file() = default;
explicit file(const std::string& path, u32 mode = fom::read)
// Open file with specified mode
explicit file(const std::string& path, bitset_t<open_mode> mode = ::fs::read)
{
open(path, mode);
}
file(file&& other)
: m_fd(other.m_fd)
{
other.m_fd = null;
}
// Open file with specified mode
bool open(const std::string& path, bitset_t<open_mode> mode = ::fs::read);
file& operator =(file&& right)
{
std::swap(m_fd, right.m_fd);
return *this;
}
~file();
// Check whether the handle is valid (opened file)
bool is_opened() const
{
return m_fd != null;
}
// Open memory for read
explicit file(const void* ptr, std::size_t size);
// Check whether the handle is valid (opened file)
explicit operator bool() const
{
return is_opened();
return m_file.operator bool();
}
// Open specified file with specified mode
bool open(const std::string& path, u32 mode = fom::read);
// Close the file explicitly
void close()
{
m_file.reset();
}
void reset(std::unique_ptr<file_base>&& ptr)
{
m_file = std::move(ptr);
}
std::unique_ptr<file_base> release()
{
return std::move(m_file);
}
// Change file size (possibly appending zero bytes)
bool trunc(u64 size) const;
bool trunc(u64 length) const
{
if (!m_file) xnull();
return m_file->trunc(length);
}
// Get file information
bool stat(stat_t& info) const;
// Close the file explicitly (destructor automatically closes the file)
void close();
stat_t stat() const
{
if (!m_file) xnull();
return m_file->stat();
}
// Read the data from the file and return the amount of data written in buffer
u64 read(void* buffer, u64 count) const;
u64 read(void* buffer, u64 count) const
{
if (!m_file) xnull();
return m_file->read(buffer, count);
}
// Write the data to the file and return the amount of data actually written
u64 write(const void* buffer, u64 count) const;
u64 write(const void* buffer, u64 count) const
{
if (!m_file) xnull();
return m_file->write(buffer, count);
}
// Move file pointer
u64 seek(s64 offset, seek_mode whence = seek_set) const;
// Change current position, returns resulting position
u64 seek(s64 offset, seek_mode whence = seek_set) const
{
if (!m_file) xnull();
return m_file->seek(offset, whence);
}
// Get file size
u64 size() const;
u64 size() const
{
if (!m_file) xnull();
return m_file->size();
}
// Get current position
u64 pos() const
{
if (!m_file) xnull();
return m_file->seek(0, seek_cur);
}
// Write std::string unconditionally
const file& write(const std::string& str) const
{
CHECK_ASSERTION(write(str.data(), str.size()) == str.size());
if (write(str.data(), str.size()) != str.size()) xfail();
return *this;
}
@@ -150,7 +244,7 @@ namespace fs
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, const file&> write(const T& data) const
{
CHECK_ASSERTION(write(std::addressof(data), sizeof(T)) == sizeof(T));
if (write(std::addressof(data), sizeof(T)) != sizeof(T)) xfail();
return *this;
}
@@ -158,7 +252,7 @@ namespace fs
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, const file&> write(const std::vector<T>& vec) const
{
CHECK_ASSERTION(write(vec.data(), vec.size() * sizeof(T)) == vec.size() * sizeof(T));
if (write(vec.data(), vec.size() * sizeof(T)) != vec.size() * sizeof(T)) xfail();
return *this;
}
@@ -168,6 +262,13 @@ namespace fs
return read(&str[0], str.size()) == str.size();
}
// Read std::string
bool read(std::string& str, std::size_t size) const
{
str.resize(size);
return read(&str[0], size) == size;
}
// Read POD, sizeof(T) is used
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(T& data) const
@@ -182,12 +283,20 @@ namespace fs
return read(vec.data(), sizeof(T) * vec.size()) == sizeof(T) * vec.size();
}
// Read POD std::vector
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, bool> read(std::vector<T>& vec, std::size_t size) const
{
vec.resize(size);
return read(vec.data(), sizeof(T) * size) == sizeof(T) * size;
}
// Read POD (experimental)
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, T> read() const
{
T result;
CHECK_ASSERTION(read(result));
if (!read(result)) xfail();
return result;
}
@@ -196,164 +305,79 @@ namespace fs
{
std::string result;
result.resize(size());
CHECK_ASSERTION(seek(0) != -1 && read(result));
if (seek(0), !read(result)) xfail();
return result;
}
};
// TODO
class file_read_map final
{
char* m_ptr = nullptr;
u64 m_size;
public:
file_read_map() = default;
file_read_map(file_read_map&& right)
: m_ptr(right.m_ptr)
, m_size(right.m_size)
// Read full file to std::vector
template<typename T>
std::enable_if_t<std::is_pod<T>::value && !std::is_pointer<T>::value, std::vector<T>> to_vector() const
{
right.m_ptr = 0;
}
file_read_map& operator =(file_read_map&& right)
{
std::swap(m_ptr, right.m_ptr);
std::swap(m_size, right.m_size);
return *this;
}
file_read_map(const file& f)
{
reset(f);
}
~file_read_map()
{
reset();
}
// Open file mapping
void reset(const file& f);
// Close file mapping
void reset();
// Get pointer
operator const char*() const
{
return m_ptr;
}
};
// TODO
class file_write_map final
{
char* m_ptr = nullptr;
u64 m_size;
public:
file_write_map() = default;
file_write_map(file_write_map&& right)
: m_ptr(right.m_ptr)
, m_size(right.m_size)
{
right.m_ptr = 0;
}
file_write_map& operator =(file_write_map&& right)
{
std::swap(m_ptr, right.m_ptr);
std::swap(m_size, right.m_size);
return *this;
}
file_write_map(const file& f)
{
reset(f);
}
~file_write_map()
{
reset();
}
// Open file mapping
void reset(const file& f);
// Close file mapping
void reset();
// Get pointer
operator char*() const
{
return m_ptr;
std::vector<T> result;
result.resize(size() / sizeof(T));
if (seek(0), !read(result)) xfail();
return result;
}
};
class dir final
{
std::unique_ptr<char[]> m_path;
std::intptr_t m_dd; // handle (aux)
std::unique_ptr<dir_base> m_dir;
[[noreturn]] void xnull() const;
public:
dir() = default;
explicit dir(const std::string& dirname)
// Open dir handle
explicit dir(const std::string& path)
{
open(dirname);
open(path);
}
dir(dir&& other)
: m_dd(other.m_dd)
, m_path(std::move(other.m_path))
{
}
dir& operator =(dir&& right)
{
std::swap(m_dd, right.m_dd);
std::swap(m_path, right.m_path);
return *this;
}
~dir();
// Check whether the handle is valid (opened directory)
bool is_opened() const
{
return m_path.operator bool();
}
// Open specified directory
bool open(const std::string& path);
// Check whether the handle is valid (opened directory)
explicit operator bool() const
{
return is_opened();
return m_dir.operator bool();
}
// Open specified directory
bool open(const std::string& dirname);
// Close the directory explicitly (destructor automatically closes the directory)
void close();
// Get next directory entry (UTF-8 name and file stat)
bool read(std::string& name, stat_t& info);
bool first(std::string& name, stat_t& info);
struct entry
// Close the directory explicitly
void close()
{
std::string name;
stat_t info;
};
m_dir.reset();
}
void reset(std::unique_ptr<dir_base>&& ptr)
{
m_dir = std::move(ptr);
}
std::unique_ptr<dir_base> release()
{
return std::move(m_dir);
}
// Get next directory entry
bool read(dir_entry& out) const
{
if (!m_dir) xnull();
return m_dir->read(out);
}
// Reset to the beginning
void rewind() const
{
if (!m_dir) xnull();
return m_dir->rewind();
}
class iterator
{
entry m_entry;
dir* m_parent;
dir_entry m_entry;
public:
enum class mode
@@ -372,20 +396,16 @@ namespace fs
if (mode_ == mode::from_first)
{
m_parent->first(m_entry.name, m_entry.info);
}
else
{
m_parent->read(m_entry.name, m_entry.info);
m_parent->rewind();
}
if (m_entry.name.empty())
if (!m_parent->read(m_entry))
{
m_parent = nullptr;
}
}
entry& operator *()
dir_entry& operator *()
{
return m_entry;
}
@@ -404,7 +424,7 @@ namespace fs
iterator begin()
{
return{ this };
return{ m_dir ? this : nullptr };
}
iterator end()
@@ -418,4 +438,22 @@ namespace fs
// Get executable directory
const std::string& get_executable_dir();
// Delete directory and all its contents recursively
void remove_all(const std::string& path, bool remove_root = true);
// Get size of all files recursively
u64 get_dir_size(const std::string& path);
enum class error : uint
{
ok = 0,
inval,
noent,
exist,
};
// Error code returned
extern thread_local error g_tls_error;
}
-292
View File
@@ -1,292 +0,0 @@
#pragma once
#include <emmintrin.h>
#if defined(_MSC_VER) && _MSC_VER <= 1800
#define thread_local __declspec(thread)
#elif __APPLE__
#define thread_local __thread
#endif
#if defined(_MSC_VER)
#define never_inline __declspec(noinline)
#else
#define never_inline __attribute__((noinline))
#endif
#if defined(_MSC_VER)
#define safe_buffers __declspec(safebuffers)
#else
#define safe_buffers
#endif
#if defined(_MSC_VER)
#define force_inline __forceinline
#else
#define force_inline __attribute__((always_inline))
#endif
#if defined(_MSC_VER) && _MSC_VER <= 1800
#define alignas(x) _CRT_ALIGN(x)
#endif
#if defined(__GNUG__)
#include <stdlib.h>
#include <cstdint>
#define _fpclass(x) std::fpclassify(x)
#define INFINITE 0xFFFFFFFF
#ifdef __APPLE__
// XXX only supports a single timer
#define TIMER_ABSTIME -1
/* The opengroup spec isn't clear on the mapping from REALTIME to CALENDAR
being appropriate or not.
http://pubs.opengroup.org/onlinepubs/009695299/basedefs/time.h.html */
#define CLOCK_REALTIME 1 // #define CALENDAR_CLOCK 1 from mach/clock_types.h
#define CLOCK_MONOTONIC 0 // #define SYSTEM_CLOCK 0
typedef int clockid_t;
/* the mach kernel uses struct mach_timespec, so struct timespec
is loaded from <sys/_types/_timespec.h> for compatability */
// struct timespec { time_t tv_sec; long tv_nsec; };
int clock_gettime(clockid_t clk_id, struct timespec *tp);
#endif /* __APPLE__ */
#endif /* __GNUG__ */
#if defined(_MSC_VER)
// Unsigned 128-bit integer implementation
struct alignas(16) u128
{
std::uint64_t lo, hi;
u128() = default;
u128(const u128&) = default;
u128(std::uint64_t l)
: lo(l)
, hi(0)
{
}
u128 operator +(const u128& r) const
{
u128 value;
_addcarry_u64(_addcarry_u64(0, r.lo, lo, &value.lo), r.hi, hi, &value.hi);
return value;
}
friend u128 operator +(const u128& l, std::uint64_t r)
{
u128 value;
_addcarry_u64(_addcarry_u64(0, r, l.lo, &value.lo), l.hi, 0, &value.hi);
return value;
}
friend u128 operator +(std::uint64_t l, const u128& r)
{
u128 value;
_addcarry_u64(_addcarry_u64(0, r.lo, l, &value.lo), 0, r.hi, &value.hi);
return value;
}
u128 operator -(const u128& r) const
{
u128 value;
_subborrow_u64(_subborrow_u64(0, r.lo, lo, &value.lo), r.hi, hi, &value.hi);
return value;
}
friend u128 operator -(const u128& l, std::uint64_t r)
{
u128 value;
_subborrow_u64(_subborrow_u64(0, r, l.lo, &value.lo), 0, l.hi, &value.hi);
return value;
}
friend u128 operator -(std::uint64_t l, const u128& r)
{
u128 value;
_subborrow_u64(_subborrow_u64(0, r.lo, l, &value.lo), r.hi, 0, &value.hi);
return value;
}
u128 operator +() const
{
return *this;
}
u128 operator -() const
{
u128 value;
_subborrow_u64(_subborrow_u64(0, lo, 0, &value.lo), hi, 0, &value.hi);
return value;
}
u128& operator ++()
{
_addcarry_u64(_addcarry_u64(0, 1, lo, &lo), 0, hi, &hi);
return *this;
}
u128 operator ++(int)
{
u128 value = *this;
_addcarry_u64(_addcarry_u64(0, 1, lo, &lo), 0, hi, &hi);
return value;
}
u128& operator --()
{
_subborrow_u64(_subborrow_u64(0, 1, lo, &lo), 0, hi, &hi);
return *this;
}
u128 operator --(int)
{
u128 value = *this;
_subborrow_u64(_subborrow_u64(0, 1, lo, &lo), 0, hi, &hi);
return value;
}
u128 operator ~() const
{
u128 value;
value.lo = ~lo;
value.hi = ~hi;
return value;
}
u128 operator &(const u128& r) const
{
u128 value;
value.lo = lo & r.lo;
value.hi = hi & r.hi;
return value;
}
u128 operator |(const u128& r) const
{
u128 value;
value.lo = lo | r.lo;
value.hi = hi | r.hi;
return value;
}
u128 operator ^(const u128& r) const
{
u128 value;
value.lo = lo ^ r.lo;
value.hi = hi ^ r.hi;
return value;
}
u128& operator +=(const u128& r)
{
_addcarry_u64(_addcarry_u64(0, r.lo, lo, &lo), r.hi, hi, &hi);
return *this;
}
u128& operator +=(uint64_t r)
{
_addcarry_u64(_addcarry_u64(0, r, lo, &lo), 0, hi, &hi);
return *this;
}
u128& operator &=(const u128& r)
{
lo &= r.lo;
hi &= r.hi;
return *this;
}
u128& operator |=(const u128& r)
{
lo |= r.lo;
hi |= r.hi;
return *this;
}
u128& operator ^=(const u128& r)
{
lo ^= r.lo;
hi ^= r.hi;
return *this;
}
};
#endif
inline std::uint32_t cntlz32(std::uint32_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse(&res, arg) ? res ^ 31 : 32;
#else
return arg ? __builtin_clzll(arg) - 32 : 32;
#endif
}
inline std::uint64_t cntlz64(std::uint64_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse64(&res, arg) ? res ^ 63 : 64;
#else
return arg ? __builtin_clzll(arg) : 64;
#endif
}
// compare 16 packed unsigned bytes (greater than)
inline __m128i sse_cmpgt_epu8(__m128i A, __m128i B)
{
// (A xor 0x80) > (B xor 0x80)
const auto sign = _mm_set1_epi32(0x80808080);
return _mm_cmpgt_epi8(_mm_xor_si128(A, sign), _mm_xor_si128(B, sign));
}
inline __m128i sse_cmpgt_epu16(__m128i A, __m128i B)
{
const auto sign = _mm_set1_epi32(0x80008000);
return _mm_cmpgt_epi16(_mm_xor_si128(A, sign), _mm_xor_si128(B, sign));
}
inline __m128i sse_cmpgt_epu32(__m128i A, __m128i B)
{
const auto sign = _mm_set1_epi32(0x80000000);
return _mm_cmpgt_epi32(_mm_xor_si128(A, sign), _mm_xor_si128(B, sign));
}
inline __m128 sse_exp2_ps(__m128 A)
{
const auto x0 = _mm_max_ps(_mm_min_ps(A, _mm_set1_ps(127.4999961f)), _mm_set1_ps(-127.4999961f));
const auto x1 = _mm_add_ps(x0, _mm_set1_ps(0.5f));
const auto x2 = _mm_sub_epi32(_mm_cvtps_epi32(x1), _mm_and_si128(_mm_castps_si128(_mm_cmpnlt_ps(_mm_setzero_ps(), x1)), _mm_set1_epi32(1)));
const auto x3 = _mm_sub_ps(x0, _mm_cvtepi32_ps(x2));
const auto x4 = _mm_mul_ps(x3, x3);
const auto x5 = _mm_mul_ps(x3, _mm_add_ps(_mm_mul_ps(_mm_add_ps(_mm_mul_ps(x4, _mm_set1_ps(0.023093347705f)), _mm_set1_ps(20.20206567f)), x4), _mm_set1_ps(1513.906801f)));
const auto x6 = _mm_mul_ps(x5, _mm_rcp_ps(_mm_sub_ps(_mm_add_ps(_mm_mul_ps(_mm_set1_ps(233.1842117f), x4), _mm_set1_ps(4368.211667f)), x5)));
return _mm_mul_ps(_mm_add_ps(_mm_add_ps(x6, x6), _mm_set1_ps(1.0f)), _mm_castsi128_ps(_mm_slli_epi32(_mm_add_epi32(x2, _mm_set1_epi32(127)), 23)));
}
inline __m128 sse_log2_ps(__m128 A)
{
const auto _1 = _mm_set1_ps(1.0f);
const auto _c = _mm_set1_ps(1.442695040f);
const auto x0 = _mm_max_ps(A, _mm_castsi128_ps(_mm_set1_epi32(0x00800000)));
const auto x1 = _mm_or_ps(_mm_and_ps(x0, _mm_castsi128_ps(_mm_set1_epi32(0x807fffff))), _1);
const auto x2 = _mm_rcp_ps(_mm_add_ps(x1, _1));
const auto x3 = _mm_mul_ps(_mm_sub_ps(x1, _1), x2);
const auto x4 = _mm_add_ps(x3, x3);
const auto x5 = _mm_mul_ps(x4, x4);
const auto x6 = _mm_add_ps(_mm_mul_ps(_mm_add_ps(_mm_mul_ps(_mm_set1_ps(-0.7895802789f), x5), _mm_set1_ps(16.38666457f)), x5), _mm_set1_ps(-64.1409953f));
const auto x7 = _mm_rcp_ps(_mm_add_ps(_mm_mul_ps(_mm_add_ps(_mm_mul_ps(_mm_set1_ps(-35.67227983f), x5), _mm_set1_ps(312.0937664f)), x5), _mm_set1_ps(-769.6919436f)));
const auto x8 = _mm_cvtepi32_ps(_mm_sub_epi32(_mm_srli_epi32(_mm_castps_si128(x0), 23), _mm_set1_epi32(127)));
return _mm_add_ps(_mm_mul_ps(_mm_mul_ps(_mm_mul_ps(_mm_mul_ps(x5, x6), x7), x4), _c), _mm_add_ps(_mm_mul_ps(x4, _c), x8));
}
+10
View File
@@ -0,0 +1,10 @@
#pragma once
#define GSL_THROW_ON_CONTRACT_VIOLATION
#pragma push_macro("new")
#undef new
#include <gsl.h>
#pragma pop_macro("new")
#undef Expects
#undef Ensures
+327
View File
@@ -0,0 +1,327 @@
#ifdef LLVM_AVAILABLE
#include <unordered_map>
#include <map>
#include <unordered_set>
#include <set>
#include <array>
#include "types.h"
#include "Macro.h"
#include "StrFmt.h"
#include "File.h"
#include "Log.h"
#ifdef _MSC_VER
#pragma warning(push, 0)
#endif
#include "llvm/Support/TargetSelect.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/JITEventListener.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#ifdef _WIN32
#include <Windows.h>
#else
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#endif
#include "JIT.h"
// Global LLVM context (thread-unsafe)
llvm::LLVMContext g_llvm_ctx;
// Size of virtual memory area reserved: 512 MB
static const u64 s_memory_size = 0x20000000;
// Try to reserve a portion of virtual memory in the first 2 GB address space beforehand, if possible.
static void* const s_memory = []() -> void*
{
#ifdef _WIN32
for (u64 addr = 0x1000000; addr <= 0x60000000; addr += 0x1000000)
{
if (VirtualAlloc((void*)addr, s_memory_size, MEM_RESERVE, PAGE_NOACCESS))
{
return (void*)addr;
}
}
return VirtualAlloc(NULL, s_memory_size, MEM_RESERVE, PAGE_NOACCESS);
#else
return ::mmap((void*)0x10000000, s_memory_size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
#endif
}();
// EH frames
static u8* s_unwind_info;
static u64 s_unwind_size;
#ifdef _WIN32
static std::vector<RUNTIME_FUNCTION> s_unwind; // Custom .pdata section replacement
#endif
// Helper class
struct MemoryManager final : llvm::RTDyldMemoryManager
{
std::unordered_map<std::string, std::uintptr_t> table;
MemoryManager(std::unordered_map<std::string, std::uintptr_t>&& table)
: table(std::move(table))
{
}
[[noreturn]] static void null()
{
throw std::runtime_error("Null function" HERE);
}
virtual u64 getSymbolAddress(const std::string& name) override
{
if (u64 addr = RTDyldMemoryManager::getSymbolAddress(name))
{
// This may be bad if LLVM requests some built-in functions like fma.
LOG_ERROR(GENERAL, "LLVM: Symbol requested %s -> 0x%016llx", name, addr);
return addr;
}
const auto found = table.find(name);
if (found != table.end())
{
return found->second;
}
// It's fine if some function is never called, for example.
LOG_ERROR(GENERAL, "LLVM: Linkage failed for %s", name);
return (u64)null;
}
virtual u8* allocateCodeSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name) override
{
// Simple allocation
const u64 next = ::align((u64)m_next + size, 4096);
if (next > (u64)s_memory + s_memory_size)
{
LOG_FATAL(GENERAL, "LLVM: Out of memory (size=0x%llx, aligned 0x%x)", size, align);
return nullptr;
}
#ifdef _WIN32
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
#else
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE | PROT_EXEC))
#endif
{
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at 0x%p", m_next);
return nullptr;
}
LOG_SUCCESS(GENERAL, "LLVM: Code section %u '%s' allocated -> 0x%p (size=0x%llx, aligned 0x%x)", sec_id, sec_name.data(), m_next, size, align);
return (u8*)std::exchange(m_next, (void*)next);
}
virtual u8* allocateDataSection(std::uintptr_t size, uint align, uint sec_id, llvm::StringRef sec_name, bool is_ro) override
{
// Simple allocation
const u64 next = ::align((u64)m_next + size, 4096);
if (next > (u64)s_memory + s_memory_size)
{
LOG_FATAL(GENERAL, "LLVM: Out of memory (size=0x%llx, aligned 0x%x)", size, align);
return nullptr;
}
#ifdef _WIN32
if (!VirtualAlloc(m_next, size, MEM_COMMIT, PAGE_READWRITE))
#else
if (::mprotect(m_next, size, PROT_READ | PROT_WRITE))
#endif
{
LOG_FATAL(GENERAL, "LLVM: Failed to allocate memory at 0x%p", m_next);
return nullptr;
}
LOG_SUCCESS(GENERAL, "LLVM: Data section %u '%s' allocated -> 0x%p (size=0x%llx, aligned 0x%x, %s)", sec_id, sec_name.data(), m_next, size, align, is_ro ? "ro" : "rw");
return (u8*)std::exchange(m_next, (void*)next);
}
virtual bool finalizeMemory(std::string* = nullptr) override
{
// TODO: make sections read-only when necessary
return false;
}
virtual void registerEHFrames(u8* addr, u64 load_addr, std::size_t size) override
{
s_unwind_info = addr;
s_unwind_size = size;
return RTDyldMemoryManager::registerEHFrames(addr, load_addr, size);
}
virtual void deregisterEHFrames(u8* addr, u64 load_addr, std::size_t size) override
{
LOG_ERROR(GENERAL, "deregisterEHFrames() called"); // Not expected
return RTDyldMemoryManager::deregisterEHFrames(addr, load_addr, size);
}
~MemoryManager()
{
#ifdef _WIN32
if (!RtlDeleteFunctionTable(s_unwind.data()))
{
LOG_FATAL(GENERAL, "RtlDeleteFunctionTable(addr=0x%p) failed! Error %u", s_unwind_info, GetLastError());
}
if (!VirtualFree(s_memory, 0, MEM_DECOMMIT))
{
LOG_FATAL(GENERAL, "VirtualFree(0x%p) failed! Error %u", s_memory, GetLastError());
}
#else
if (::mprotect(s_memory, s_memory_size, PROT_NONE))
{
LOG_FATAL(GENERAL, "mprotect(0x%p) failed! Error %d", s_memory, errno);
}
// TODO: unregister EH frames if necessary
#endif
}
private:
void* m_next = s_memory;
};
// Helper class
struct EventListener final : llvm::JITEventListener
{
virtual void NotifyObjectEmitted(const llvm::object::ObjectFile& obj, const llvm::RuntimeDyld::LoadedObjectInfo& inf) override
{
const llvm::StringRef elf = obj.getData();
fs::file(fs::get_config_dir() + "LLVM.obj", fs::rewrite)
.write(elf.data(), elf.size());
}
};
static EventListener s_listener;
jit_compiler::jit_compiler(std::unique_ptr<llvm::Module>&& _module, std::unordered_map<std::string, std::uintptr_t>&& table)
{
EXPECTS(s_memory);
std::string result;
const auto module_ptr = _module.get();
// Initialization
llvm::InitializeNativeTarget();
llvm::InitializeNativeTargetAsmPrinter();
LLVMLinkInMCJIT();
m_engine.reset(llvm::EngineBuilder(std::move(_module))
.setErrorStr(&result)
.setMCJITMemoryManager(std::make_unique<MemoryManager>(std::move(table)))
.setOptLevel(llvm::CodeGenOpt::Aggressive)
.setRelocationModel(llvm::Reloc::PIC_)
.setCodeModel((u64)s_memory <= 0x60000000 ? llvm::CodeModel::Medium : llvm::CodeModel::Large) // TODO
.setMCPU(llvm::sys::getHostCPUName())
.create());
if (!m_engine)
{
throw fmt::exception("LLVM: Failed to create ExecutionEngine: %s", result);
}
m_engine->setProcessAllSections(true); // ???
m_engine->RegisterJITEventListener(&s_listener);
m_engine->finalizeObject();
for (auto& func : module_ptr->functions())
{
if (!func.empty())
{
const std::string& name = func.getName();
// Register compiled function
m_map[name] = m_engine->getFunctionAddress(name);
}
// Delete IR to lower memory consumption
func.deleteBody();
}
#ifdef _WIN32
// Register .xdata UNWIND_INFO (.pdata section is empty for some reason)
std::set<u64> func_set;
for (const auto& pair : m_map)
{
func_set.emplace(pair.second);
}
// Hack (cannot obtain last function size)
func_set.emplace(::align(*--func_set.end() + 4096, 4096));
const u64 base = (u64)s_memory;
const u8* bits = s_unwind_info;
s_unwind.clear();
s_unwind.reserve(m_map.size());
for (auto it = func_set.begin(), end = --func_set.end(); it != end; it++)
{
const u64 addr = *it;
const u64 next = *func_set.upper_bound(addr);
// Generate RUNTIME_FUNCTION record
RUNTIME_FUNCTION uw;
uw.BeginAddress = static_cast<u32>(addr - base);
uw.EndAddress = static_cast<u32>(next - base);
uw.UnwindData = static_cast<u32>((u64)bits - base);
s_unwind.emplace_back(uw);
// Parse .xdata UNWIND_INFO record
const u8 flags = *bits++; // Version and flags
const u8 prolog = *bits++; // Size of prolog
const u8 count = *bits++; // Count of unwind codes
const u8 frame = *bits++; // Frame Reg + Off
bits += ::align(std::max<u8>(1, count), 2) * sizeof(u16); // UNWIND_CODE array
if (flags != 1)
{
LOG_ERROR(GENERAL, "LLVM: unsupported UNWIND_INFO version/flags (0x%02x)", flags);
break;
}
LOG_TRACE(GENERAL, "LLVM: .xdata at 0x%llx: function 0x%x..0x%x: p0x%02x, c0x%02x, f0x%02x", uw.UnwindData + base, uw.BeginAddress + base, uw.EndAddress + base, prolog, count, frame);
}
if (s_unwind_info + s_unwind_size != bits)
{
LOG_FATAL(GENERAL, "LLVM: .xdata analysis failed! (0x%p != 0x%p)", s_unwind_info + s_unwind_size, bits);
}
else if (!RtlAddFunctionTable(s_unwind.data(), (DWORD)s_unwind.size(), base))
{
LOG_FATAL(GENERAL, "RtlAddFunctionTable(addr=0x%p) failed! Error %u", s_unwind_info, GetLastError());
}
else
{
LOG_SUCCESS(GENERAL, "LLVM: UNWIND_INFO registered (addr=0x%p, size=0x%llx)", s_unwind_info, s_unwind_size);
}
#endif
}
jit_compiler::~jit_compiler()
{
}
#endif
+50
View File
@@ -0,0 +1,50 @@
#pragma once
#ifdef LLVM_AVAILABLE
#include <memory>
#include <string>
#include <unordered_map>
#include "types.h"
#ifdef _MSC_VER
#pragma warning(push, 0)
#endif
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#ifdef _MSC_VER
#pragma warning(pop)
#endif
extern llvm::LLVMContext g_llvm_ctx;
// Temporary compiler interface
class jit_compiler final
{
// Execution instance
std::unique_ptr<llvm::ExecutionEngine> m_engine;
// Compiled functions
std::unordered_map<std::string, std::uintptr_t> m_map;
public:
jit_compiler(std::unique_ptr<llvm::Module>&&, std::unordered_map<std::string, std::uintptr_t>&&);
~jit_compiler();
// Get compiled function address
std::uintptr_t get(const std::string& name) const
{
const auto found = m_map.find(name);
if (found != m_map.end())
{
return found->second;
}
return 0;
}
};
#endif
+73 -76
View File
@@ -1,26 +1,65 @@
#include "stdafx.h"
#include "Thread.h"
#include "Log.h"
#include "File.h"
#include "Log.h"
#include "StrFmt.h"
#ifdef _WIN32
#include <Windows.h>
#include <cstdarg>
#include <string>
// Thread-specific log prefix provider
thread_local std::string(*g_tls_log_prefix)() = nullptr;
#ifndef _MSC_VER
constexpr DECLARE(bijective<logs::level, const char*>::map);
#endif
namespace _log
namespace logs
{
logger& get_logger()
struct listener
{
// Use magic static for global logger instance
static logger instance;
return instance;
listener() = default;
virtual ~listener() = default;
virtual void log(const channel& ch, level sev, const std::string& text) = 0;
};
class file_writer
{
// Could be memory-mapped file
fs::file m_file;
public:
file_writer(const std::string& name);
virtual ~file_writer() = default;
// Append raw data
void log(const std::string& text);
// Get current file size (may be used by secondary readers)
std::size_t size() const;
};
struct file_listener : public file_writer, public listener
{
file_listener(const std::string& name)
: file_writer(name)
, listener()
{
}
// Encode level, current thread name, channel name and write log message
virtual void log(const channel& ch, level sev, const std::string& text) override;
};
static file_listener& get_logger()
{
// Use magic static
static file_listener logger("RPCS3.log");
return logger;
}
file_listener g_log_file(_PRGNAME_ ".log");
file_writer g_tty_file("TTY.log");
channel GENERAL("", level::notice);
channel GENERAL(nullptr, level::notice);
channel LOADER("LDR", level::notice);
channel MEMORY("MEM", level::notice);
channel RSX("RSX", level::notice);
@@ -30,84 +69,42 @@ namespace _log
channel ARMv7("ARMv7");
}
_log::listener::listener()
void logs::channel::broadcast(const logs::channel& ch, logs::level sev, const char* fmt...)
{
// Register self
get_logger().add_listener(this);
va_list args;
va_start(args, fmt);
get_logger().log(ch, sev, fmt::unsafe_vformat(fmt, args));
va_end(args);
}
_log::listener::~listener()
{
// Unregister self
get_logger().remove_listener(this);
}
[[noreturn]] extern void catch_all_exceptions();
_log::channel::channel(const std::string& name, _log::level init_level)
: name{ name }
, enabled{ init_level }
{
// TODO: register config property "name" associated with "enabled" member
}
void _log::logger::add_listener(_log::listener* listener)
{
std::lock_guard<shared_mutex> lock(m_mutex);
m_listeners.emplace(listener);
}
void _log::logger::remove_listener(_log::listener* listener)
{
std::lock_guard<shared_mutex> lock(m_mutex);
m_listeners.erase(listener);
}
void _log::logger::broadcast(const _log::channel& ch, _log::level sev, const std::string& text) const
{
reader_lock lock(m_mutex);
for (auto listener : m_listeners)
{
listener->log(ch, sev, text);
}
}
void _log::broadcast(const _log::channel& ch, _log::level sev, const std::string& text)
{
get_logger().broadcast(ch, sev, text);
}
_log::file_writer::file_writer(const std::string& name)
logs::file_writer::file_writer(const std::string& name)
{
try
{
if (!m_file.open(fs::get_config_dir() + name, fom::rewrite | fom::append))
if (!m_file.open(fs::get_config_dir() + name, fs::rewrite + fs::append))
{
throw EXCEPTION("Can't create log file %s (error %d)", name, errno);
throw fmt::exception("Can't create log file %s (error %d)", name, fs::g_tls_error);
}
}
catch (const fmt::exception& e)
catch (...)
{
#ifdef _WIN32
MessageBoxA(0, e.what(), "_log::file_writer() failed", MB_ICONERROR);
#else
std::printf("_log::file_writer() failed: %s\n", e.what());
#endif
catch_all_exceptions();
}
}
void _log::file_writer::log(const std::string& text)
void logs::file_writer::log(const std::string& text)
{
m_file.write(text);
}
std::size_t _log::file_writer::size() const
std::size_t logs::file_writer::size() const
{
return m_file.seek(0, fs::seek_cur);
return m_file.pos();
}
void _log::file_listener::log(const _log::channel& ch, _log::level sev, const std::string& text)
void logs::file_listener::log(const logs::channel& ch, logs::level sev, const std::string& text)
{
std::string msg; msg.reserve(text.size() + 200);
@@ -126,14 +123,14 @@ void _log::file_listener::log(const _log::channel& ch, _log::level sev, const st
// TODO: print time?
if (auto t = thread_ctrl::get_current())
if (auto prefix = g_tls_log_prefix)
{
msg += '{';
msg += t->get_name();
msg += prefix();
msg += "} ";
}
if (ch.name.size())
if (ch.name)
{
msg += ch.name;
msg += sev == level::todo ? " TODO: " : ": ";
+46 -96
View File
@@ -1,8 +1,9 @@
#pragma once
#include "SharedMutex.h"
#include "types.h"
#include "Atomic.h"
namespace _log
namespace logs
{
enum class level : uint
{
@@ -16,62 +17,36 @@ namespace _log
trace, // lowest level (usually disabled)
};
struct channel;
struct listener;
// Log manager
class logger final
{
mutable shared_mutex m_mutex;
std::set<listener*> m_listeners;
public:
// Register listener
void add_listener(listener* listener);
// Unregister listener
void remove_listener(listener* listener);
// Send log message to all listeners
void broadcast(const channel& ch, level sev, const std::string& text) const;
};
// Send log message to global logger instance
void broadcast(const channel& ch, level sev, const std::string& text);
// Log channel (source)
struct channel
{
// Channel prefix (also used for identification)
const std::string name;
// Channel prefix (added to every log message)
const char* const name;
// The lowest logging level enabled for this channel (used for early filtering)
std::atomic<level> enabled;
atomic_t<level> enabled;
// Initialization (max level enabled by default)
channel(const std::string& name, level = level::trace);
virtual ~channel() = default;
// Log without formatting
force_inline void log(level sev, const std::string& text) const
// Constant initialization: name and initial log level
constexpr channel(const char* name, level enabled = level::trace)
: name(name)
, enabled(enabled)
{
if (sev <= enabled)
broadcast(*this, sev, text);
}
// Log with formatting
// Formatting function
template<typename... Args>
force_inline safe_buffers void format(level sev, const char* fmt, const Args&... args) const
void format(level sev, const char* fmt, const Args&... args) const
{
#ifdef _MSC_VER
if (sev <= enabled)
broadcast(*this, sev, fmt::format(fmt, fmt::do_unveil(args)...));
#else
if (__builtin_expect(sev <= enabled, 0))
#endif
broadcast(*this, sev, fmt, ::unveil<Args>::get(args)...);
}
#define GEN_LOG_METHOD(_sev)\
template<typename... Args>\
force_inline void _sev(const char* fmt, const Args&... args)\
void _sev(const char* fmt, const Args&... args) const\
{\
return format<Args...>(level::_sev, fmt, args...);\
}
@@ -85,54 +60,13 @@ namespace _log
GEN_LOG_METHOD(trace)
#undef GEN_LOG_METHOD
private:
// Send log message to global logger instance
static void broadcast(const channel& ch, level sev, const char* fmt...);
};
// Log listener (destination)
struct listener
{
listener();
virtual ~listener();
virtual void log(const channel& ch, level sev, const std::string& text) = 0;
};
class file_writer
{
// Could be memory-mapped file
fs::file m_file;
public:
file_writer(const std::string& name);
virtual ~file_writer() = default;
// Append raw data
void log(const std::string& text);
// Get current file size (may be used by secondary readers)
std::size_t size() const;
};
struct file_listener : public file_writer, public listener
{
file_listener(const std::string& name)
: file_writer(name)
, listener()
{
}
// Encode level, current thread name, channel name and write log message
virtual void log(const channel& ch, level sev, const std::string& text) override;
};
// Global variable for RPCS3.log
extern file_listener g_log_file;
// Global variable for TTY.log
extern file_writer g_tty_file;
// Small set of predefined channels:
/* Small set of predefined channels */
extern channel GENERAL;
extern channel LOADER;
@@ -144,12 +78,28 @@ namespace _log
extern channel ARMv7;
}
template<>
struct bijective<logs::level, const char*>
{
static constexpr bijective_pair<logs::level, const char*> map[]
{
{ logs::level::always, "Nothing" },
{ logs::level::fatal, "Fatal" },
{ logs::level::error, "Error" },
{ logs::level::todo, "TODO" },
{ logs::level::success, "Success" },
{ logs::level::warning, "Warning" },
{ logs::level::notice, "Notice" },
{ logs::level::trace, "Trace" },
};
};
// Legacy:
#define LOG_SUCCESS(ch, fmt, ...) _log::ch.success(fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) _log::ch.notice (fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) _log::ch.warning(fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) _log::ch.error (fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) _log::ch.todo (fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) _log::ch.trace (fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) _log::ch.fatal (fmt, ##__VA_ARGS__)
#define LOG_SUCCESS(ch, fmt, ...) logs::ch.success(fmt, ##__VA_ARGS__)
#define LOG_NOTICE(ch, fmt, ...) logs::ch.notice (fmt, ##__VA_ARGS__)
#define LOG_WARNING(ch, fmt, ...) logs::ch.warning(fmt, ##__VA_ARGS__)
#define LOG_ERROR(ch, fmt, ...) logs::ch.error (fmt, ##__VA_ARGS__)
#define LOG_TODO(ch, fmt, ...) logs::ch.todo (fmt, ##__VA_ARGS__)
#define LOG_TRACE(ch, fmt, ...) logs::ch.trace (fmt, ##__VA_ARGS__)
#define LOG_FATAL(ch, fmt, ...) logs::ch.fatal (fmt, ##__VA_ARGS__)
+83
View File
@@ -0,0 +1,83 @@
#pragma once
#include <cstdint>
#include <exception>
template<typename T, typename = std::enable_if_t<std::is_integral<T>::value>>
constexpr T align(const T& value, std::uint64_t align)
{
return static_cast<T>((value + (align - 1)) & ~(align - 1));
}
template<typename To, typename From>
constexpr To narrow_impl(const To& result, const From& value, const char* message)
{
return static_cast<From>(result) != value ? throw std::runtime_error(message) : result;
}
// Narrow cast (similar to gsl::narrow) with fixed message
template<typename To, typename From>
constexpr auto narrow(const From& value, const char* fixed_msg = "::narrow() failed") -> decltype(static_cast<To>(static_cast<From>(std::declval<To>())))
{
return narrow_impl(static_cast<To>(value), value, fixed_msg);
}
// Return 32 bit .size() for container
template<typename CT>
constexpr auto size32(const CT& container, const char* fixed_msg = "::size32() failed") -> decltype(static_cast<std::uint32_t>(container.size()))
{
return narrow<std::uint32_t>(container.size(), fixed_msg);
}
// Return 32 bit size for an array
template<typename T, std::size_t Size>
constexpr std::uint32_t size32(const T(&)[Size])
{
static_assert(Size <= UINT32_MAX, "size32() error: too big");
return static_cast<std::uint32_t>(Size);
}
#define CHECK_SIZE(type, size) static_assert(sizeof(type) == size, "Invalid " #type " type size")
#define CHECK_ALIGN(type, align) static_assert(alignof(type) == align, "Invalid " #type " type alignment")
#define CHECK_MAX_SIZE(type, size) static_assert(sizeof(type) <= size, #type " type size is too big")
#define CHECK_SIZE_ALIGN(type, size, align) CHECK_SIZE(type, size); CHECK_ALIGN(type, align)
#define CHECK_STORAGE(type, storage) static_assert(sizeof(type) <= sizeof(storage) && alignof(type) <= alignof(decltype(storage)), #type " is too small")
// Return 32 bit sizeof() to avoid widening/narrowing conversions with size_t
#define SIZE_32(type) static_cast<std::uint32_t>(sizeof(type))
// Return 32 bit alignof() to avoid widening/narrowing conversions with size_t
#define ALIGN_32(type) static_cast<std::uint32_t>(alignof(type))
// Return 32 bit custom offsetof()
#define OFFSET_32(type, x) static_cast<std::uint32_t>(reinterpret_cast<std::uintptr_t>(&reinterpret_cast<const volatile char&>(reinterpret_cast<type*>(0ull)->x)))
// Sometimes to avoid writing std::remove_cv_t<>, example: std::is_same<CV T1, CV T2>
#define CV const volatile
#define CONCATENATE_DETAIL(x, y) x ## y
#define CONCATENATE(x, y) CONCATENATE_DETAIL(x, y)
#define STRINGIZE_DETAIL(x) #x
#define STRINGIZE(x) STRINGIZE_DETAIL(x)
// Macro set, wraps an expression into lambda
#define WRAP_EXPR(expr, ...) [&](__VA_ARGS__) { return expr; }
#define COPY_EXPR(expr, ...) [=](__VA_ARGS__) { return expr; }
#define PURE_EXPR(expr, ...) [] (__VA_ARGS__) { return expr; }
#define return_ return
#define HERE "\n(in file " __FILE__ ":" STRINGIZE(__LINE__) ")"
// Ensure that the expression is evaluated to true. Always evaluated and allowed to have side effects (unlike assert() macro).
#define VERIFY(expr) do { if (!(expr)) throw std::runtime_error("Verification failed: " #expr HERE); } while (0)
// EXPECTS() and ENSURES() are intended to check function arguments and results.
// Expressions are not guaranteed to evaluate.
#define EXPECTS(expr) do { if (!(expr)) throw std::runtime_error("Precondition failed: " #expr HERE); } while (0)
#define ENSURES(expr) do { if (!(expr)) throw std::runtime_error("Postcondition failed: " #expr HERE); } while (0)
#define DECLARE(...) decltype(__VA_ARGS__) __VA_ARGS__
#define STR_CASE(value) case value: return #value
+1 -1
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@@ -1,4 +1,4 @@
#include "GNU.h"
#include "Platform.h"
#ifdef __APPLE__
#include <sys/types.h>
+122
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@@ -0,0 +1,122 @@
#pragma once
#include <cstdint>
#include <immintrin.h>
#include <emmintrin.h>
#define IS_LE_MACHINE 1
#define IS_BE_MACHINE 0
#ifdef _MSC_VER
#include <intrin.h>
#else
#include <x86intrin.h>
#endif
#ifdef _MSC_VER
#define ASSUME(cond) __assume(cond)
#define LIKELY(cond) (cond)
#define UNLIKELY(cond) (cond)
#else
#define ASSUME(cond) do { if (!(cond)) __builtin_unreachable(); } while (0)
#define LIKELY(cond) __builtin_expect(!!(cond), 1)
#define UNLIKELY(cond) __builtin_expect(!!(cond), 0)
#endif
// Some platforms don't support thread_local well yet.
#ifndef _MSC_VER
#define thread_local __thread
#endif
#ifdef _MSC_VER
#define never_inline __declspec(noinline)
#else
#define never_inline __attribute__((noinline))
#endif
#ifdef _MSC_VER
#define force_inline __forceinline
#else
#define force_inline __attribute__((always_inline)) inline
#endif
#if defined(__GNUG__)
#include <stdlib.h>
#define _fpclass(x) std::fpclassify(x)
#define INFINITE 0xFFFFFFFF
#ifdef __APPLE__
// XXX only supports a single timer
#define TIMER_ABSTIME -1
/* The opengroup spec isn't clear on the mapping from REALTIME to CALENDAR
being appropriate or not.
http://pubs.opengroup.org/onlinepubs/009695299/basedefs/time.h.html */
#define CLOCK_REALTIME 1 // #define CALENDAR_CLOCK 1 from mach/clock_types.h
#define CLOCK_MONOTONIC 0 // #define SYSTEM_CLOCK 0
typedef int clockid_t;
/* the mach kernel uses struct mach_timespec, so struct timespec
is loaded from <sys/_types/_timespec.h> for compatability */
// struct timespec { time_t tv_sec; long tv_nsec; };
int clock_gettime(clockid_t clk_id, struct timespec *tp);
#endif /* __APPLE__ */
#endif /* __GNUG__ */
inline std::uint32_t cntlz32(std::uint32_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse(&res, arg) ? res ^ 31 : 32;
#else
return arg ? __builtin_clzll(arg) - 32 : 32;
#endif
}
inline std::uint64_t cntlz64(std::uint64_t arg)
{
#if defined(_MSC_VER)
unsigned long res;
return _BitScanReverse64(&res, arg) ? res ^ 63 : 64;
#else
return arg ? __builtin_clzll(arg) : 64;
#endif
}
// Helper function, used by ""_u16, ""_u32, ""_u64
constexpr std::uint8_t to_u8(char c)
{
return static_cast<std::uint8_t>(c);
}
// Convert 2-byte string to u16 value like reinterpret_cast does
constexpr std::uint16_t operator""_u16(const char* s, std::size_t length)
{
return length != 2 ? throw s :
#if IS_LE_MACHINE == 1
to_u8(s[1]) << 8 | to_u8(s[0]);
#endif
}
// Convert 4-byte string to u32 value like reinterpret_cast does
constexpr std::uint32_t operator""_u32(const char* s, std::size_t length)
{
return length != 4 ? throw s :
#if IS_LE_MACHINE == 1
to_u8(s[3]) << 24 | to_u8(s[2]) << 16 | to_u8(s[1]) << 8 | to_u8(s[0]);
#endif
}
// Convert 8-byte string to u64 value like reinterpret_cast does
constexpr std::uint64_t operator""_u64(const char* s, std::size_t length)
{
return length != 8 ? throw s :
#if IS_LE_MACHINE == 1
static_cast<std::uint64_t>(to_u8(s[7]) << 24 | to_u8(s[6]) << 16 | to_u8(s[5]) << 8 | to_u8(s[4])) << 32 | to_u8(s[3]) << 24 | to_u8(s[2]) << 16 | to_u8(s[1]) << 8 | to_u8(s[0]);
#endif
}
+68 -98
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@@ -1,120 +1,90 @@
#include "stdafx.h"
#include "Utilities/Semaphore.h"
bool semaphore_t::try_wait()
#include <mutex>
#include <condition_variable>
struct benaphore::internal
{
// check m_value without interlocked op
if (m_var.load().value == 0)
{
return false;
}
std::mutex mutex;
// try to decrement m_value atomically
const auto old = m_var.atomic_op([](sync_var_t& var)
{
if (var.value)
{
var.value--;
}
});
std::size_t acq_order{};
std::size_t rel_order{};
// recheck atomic result
if (old.value == 0)
{
return false;
}
std::condition_variable cond;
};
return true;
}
bool semaphore_t::try_post()
void benaphore::wait_hard()
{
// check m_value without interlocked op
if (m_var.load().value >= max_value)
{
return false;
}
// try to increment m_value atomically
const auto old = m_var.atomic_op([&](sync_var_t& var)
{
if (var.value < max_value)
{
var.value++;
}
});
// recheck atomic result
if (old.value >= max_value)
{
return false;
}
if (old.waiters)
{
// notify waiting thread
std::lock_guard<std::mutex> lock(m_mutex);
m_cv.notify_one();
}
return true;
}
void semaphore_t::wait()
{
if (m_var.atomic_op([](sync_var_t& var) -> bool
{
if (var.value)
{
var.value--;
return true;
}
else
{
//var.waiters++;
return false;
}
}))
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
// Notify non-zero waiter queue size
if (m_value.exchange(-1) == 1)
{
// Return immediately (acquired)
m_value = 0;
return;
}
std::unique_lock<std::mutex> lock(m_mutex);
// Remember the order
const std::size_t order = ++m_data->acq_order;
m_var.atomic_op([](sync_var_t& var)
// Wait for the appropriate rel_order (TODO)
while (m_data->rel_order < order)
{
var.waiters++;
});
m_data->cond.wait(lock);
}
while (!m_var.atomic_op([](sync_var_t& var) -> bool
if (order == m_data->acq_order && m_data->acq_order == m_data->rel_order)
{
if (var.value)
{
var.value--;
var.waiters--;
return true;
}
else
{
return false;
}
}))
{
m_cv.wait(lock);
// Cleaup
m_data->acq_order = 0;
m_data->rel_order = 0;
m_value.compare_and_swap(-1, 0);
}
}
bool semaphore_t::post_and_wait()
void benaphore::post_hard()
{
// TODO: merge these functions? Probably has a race condition.
if (try_wait()) return false;
initialize_once();
try_post();
wait();
std::unique_lock<std::mutex> lock(m_data->mutex);
return true;
if (m_value.compare_and_swap(0, 1) != -1)
{
// Do nothing (released)
return;
}
if (m_data->acq_order == m_data->rel_order)
{
m_value = 1;
return;
}
// Awake one thread
m_data->rel_order += 1;
// Unlock and notify
lock.unlock();
m_data->cond.notify_one();
}
void benaphore::initialize_once()
{
if (UNLIKELY(!m_data))
{
auto ptr = new benaphore::internal;
if (!m_data.compare_and_swap_test(nullptr, ptr))
{
delete ptr;
}
}
}
benaphore::~benaphore()
{
delete m_data;
}
+35 -24
View File
@@ -1,37 +1,48 @@
#pragma once
class semaphore_t
#include "types.h"
#include "Atomic.h"
#include "Platform.h"
// Binary semaphore
class benaphore
{
// semaphore mutex
std::mutex m_mutex;
struct internal;
// semaphore condition variable
std::condition_variable m_cv;
// Reserved value (-1) enforces *_hard() calls
atomic_t<u32> m_value{};
struct sync_var_t
{
u32 value; // current semaphore value
u32 waiters; // current amount of waiters
};
atomic_t<internal*> m_data{};
// current semaphore value
atomic_t<sync_var_t> m_var;
void wait_hard();
void post_hard();
public:
// max semaphore value
const u32 max_value;
constexpr benaphore() = default;
semaphore_t(u32 max_value = 1, u32 value = 0)
: m_var(sync_var_t{ value, 0 })
, max_value(max_value)
~benaphore();
// Initialize internal data
void initialize_once();
void wait()
{
if (UNLIKELY(!m_value.compare_and_swap_test(1, 0)))
{
wait_hard();
}
}
bool try_wait();
bool try_wait()
{
return m_value.compare_and_swap_test(1, 0);
}
bool try_post();
void wait();
bool post_and_wait();
};
void post()
{
if (UNLIKELY(!m_value.compare_and_swap_test(0, 1)))
{
post_hard();
}
}
};
+136 -52
View File
@@ -1,103 +1,187 @@
#include "stdafx.h"
#include "SharedMutex.h"
void shared_mutex::impl_lock_shared(u32 old_value)
{
// Throw if reader count breaks the "second" limit (it should be impossible)
CHECK_ASSERTION((old_value & SM_READER_COUNT) != SM_READER_COUNT);
#include <mutex>
#include <condition_variable>
std::unique_lock<std::mutex> lock(m_mutex);
struct shared_mutex::internal
{
std::mutex mutex;
std::size_t rq_size{}; // Reader queue size (threads waiting on m_rcv)
std::size_t wq_size{}; // Writer queue size (threads waiting on m_wcv and m_ocv)
std::condition_variable rcv; // Reader queue
std::condition_variable wcv; // Writer queue
std::condition_variable ocv; // For current exclusive owner
};
void shared_mutex::lock_shared_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
// Validate
if ((m_ctrl & SM_INVALID_BIT) != 0) throw std::runtime_error("shared_mutex::lock_shared(): Invalid bit");
if ((m_ctrl & SM_READER_MASK) == 0) throw std::runtime_error("shared_mutex::lock_shared(): No readers");
// Notify non-zero reader queue size
m_ctrl |= SM_READER_QUEUE;
m_ctrl |= SM_WAITERS_BIT, m_data->rq_size++;
// Compensate incorrectly increased reader count
if ((--m_ctrl & SM_READER_COUNT) == 0 && m_wq_size)
// Fix excess reader count
if ((--m_ctrl & SM_READER_MASK) == 0 && m_data->wq_size)
{
// Notify current exclusive owner (condition passed)
m_ocv.notify_one();
// Notify exclusive owner
m_data->ocv.notify_one();
}
CHECK_ASSERTION(++m_rq_size);
// Obtain the reader lock
while (!atomic_op(m_ctrl, op_lock_shared))
while (true)
{
m_rcv.wait(lock);
const auto ctrl = m_ctrl.load();
// Check writers and reader limit
if (m_data->wq_size || (ctrl & ~SM_WAITERS_BIT) >= SM_READER_MAX)
{
m_data->rcv.wait(lock);
continue;
}
if (m_ctrl.compare_and_swap_test(ctrl, ctrl + 1))
{
break;
}
}
CHECK_ASSERTION(m_rq_size--);
if (m_rq_size == 0)
if (!--m_data->rq_size && !m_data->wq_size)
{
m_ctrl &= ~SM_READER_QUEUE;
m_ctrl &= ~SM_WAITERS_BIT;
}
}
void shared_mutex::impl_unlock_shared(u32 new_value)
void shared_mutex::unlock_shared_notify()
{
// Throw if reader count was zero
CHECK_ASSERTION((new_value & SM_READER_COUNT) != SM_READER_COUNT);
initialize_once();
// Mutex cannot be unlocked before notification because m_ctrl has been changed outside
std::lock_guard<std::mutex> lock(m_mutex);
std::unique_lock<std::mutex> lock(m_data->mutex);
if (m_wq_size && (new_value & SM_READER_COUNT) == 0)
if ((m_ctrl & SM_READER_MASK) == 0 && m_data->wq_size)
{
// Notify current exclusive owner that the latest reader is gone
m_ocv.notify_one();
// Notify exclusive owner
lock.unlock();
m_data->ocv.notify_one();
}
else if (m_rq_size)
else if (m_data->rq_size)
{
m_rcv.notify_one();
// Notify other readers
lock.unlock();
m_data->rcv.notify_one();
}
}
void shared_mutex::impl_lock_excl(u32 value)
void shared_mutex::lock_hard()
{
std::unique_lock<std::mutex> lock(m_mutex);
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
// Validate
if ((m_ctrl & SM_INVALID_BIT) != 0) throw std::runtime_error("shared_mutex::lock(): Invalid bit");
// Notify non-zero writer queue size
m_ctrl |= SM_WRITER_QUEUE;
CHECK_ASSERTION(++m_wq_size);
m_ctrl |= SM_WAITERS_BIT, m_data->wq_size++;
// Obtain the writer lock
while (!atomic_op(m_ctrl, op_lock_excl))
while (true)
{
m_wcv.wait(lock);
const auto ctrl = m_ctrl.load();
if (ctrl & SM_WRITER_LOCK)
{
m_data->wcv.wait(lock);
continue;
}
if (m_ctrl.compare_and_swap_test(ctrl, ctrl | SM_WRITER_LOCK))
{
break;
}
}
// Wait for remaining readers
while ((m_ctrl & SM_READER_COUNT) != 0)
while ((m_ctrl & SM_READER_MASK) != 0)
{
m_ocv.wait(lock);
m_data->ocv.wait(lock);
}
CHECK_ASSERTION(m_wq_size--);
if (m_wq_size == 0)
if (!--m_data->wq_size && !m_data->rq_size)
{
m_ctrl &= ~SM_WRITER_QUEUE;
m_ctrl &= ~SM_WAITERS_BIT;
}
}
void shared_mutex::impl_unlock_excl(u32 value)
void shared_mutex::unlock_notify()
{
// Throw if was not locked exclusively
CHECK_ASSERTION(value & SM_WRITER_LOCK);
initialize_once();
// Mutex cannot be unlocked before notification because m_ctrl has been changed outside
std::lock_guard<std::mutex> lock(m_mutex);
if (m_wq_size)
std::unique_lock<std::mutex> lock(m_data->mutex);
if (m_data->wq_size)
{
// Notify next exclusive owner
m_wcv.notify_one();
lock.unlock();
m_data->wcv.notify_one();
}
else if (m_rq_size)
else if (m_data->rq_size)
{
// Notify all readers
m_rcv.notify_all();
lock.unlock();
m_data->rcv.notify_all();
}
}
void shared_mutex::lock_upgrade_hard()
{
unlock_shared();
lock();
}
void shared_mutex::lock_degrade_hard()
{
initialize_once();
std::unique_lock<std::mutex> lock(m_data->mutex);
m_ctrl -= SM_WRITER_LOCK - 1;
if (m_data->rq_size)
{
// Notify all readers
lock.unlock();
m_data->rcv.notify_all();
}
else if (m_data->wq_size)
{
// Notify next exclusive owner
lock.unlock();
m_data->wcv.notify_one();
}
}
void shared_mutex::initialize_once()
{
if (UNLIKELY(!m_data))
{
auto ptr = new shared_mutex::internal;
if (!m_data.compare_and_swap_test(nullptr, ptr))
{
delete ptr;
}
}
}
shared_mutex::~shared_mutex()
{
delete m_data;
}
+117 -73
View File
@@ -1,120 +1,123 @@
#pragma once
#include "types.h"
#include "Atomic.h"
#include "Platform.h"
//! An attempt to create effective implementation of "shared mutex", lock-free in optimistic case.
//! All locking and unlocking may be done by single LOCK XADD or LOCK CMPXCHG instructions.
//! All locking and unlocking may be done by a single LOCK XADD or LOCK CMPXCHG instruction.
//! MSVC implementation of std::shared_timed_mutex seems suboptimal.
//! std::shared_mutex is not available until C++17.
class shared_mutex final
{
enum : u32
{
SM_WRITER_LOCK = 1u << 31, // Exclusive lock flag, must be MSB
SM_WRITER_QUEUE = 1u << 30, // Flag set if m_wq_size != 0
SM_READER_QUEUE = 1u << 29, // Flag set if m_rq_size != 0
SM_WRITER_LOCK = 1u << 31, // Exclusive lock flag, must be MSB
SM_WAITERS_BIT = 1u << 30, // Flag set if m_wq_size or m_rq_size is non-zero
SM_INVALID_BIT = 1u << 29, // Unreachable reader count bit (may be set by incorrect unlock_shared() call)
SM_READER_COUNT = SM_READER_QUEUE - 1, // Valid reader count bit mask
SM_READER_MAX = 1u << 24, // Max reader count
SM_READER_MASK = SM_WAITERS_BIT - 1, // Valid reader count bit mask
SM_READER_MAX = 1u << 24, // Max reader count
};
std::atomic<u32> m_ctrl{}; // Control atomic variable: reader count | SM_* flags
std::thread::id m_owner{}; // Current exclusive owner (TODO: implement only for debug mode?)
atomic_t<u32> m_ctrl{}; // Control variable: reader count | SM_* flags
std::mutex m_mutex;
struct internal;
u32 m_rq_size{}; // Reader queue size (threads waiting on m_rcv)
u32 m_wq_size{}; // Writer queue size (threads waiting on m_wcv+m_ocv)
std::condition_variable m_rcv; // Reader queue
std::condition_variable m_wcv; // Writer queue
std::condition_variable m_ocv; // For current exclusive owner
atomic_t<internal*> m_data{}; // Internal data
static bool op_lock_shared(u32& ctrl)
{
// Check writer flags and reader limit
return (ctrl & ~SM_READER_QUEUE) < SM_READER_MAX ? ctrl++, true : false;
}
void lock_shared_hard();
void unlock_shared_notify();
static bool op_lock_excl(u32& ctrl)
{
// Test and set writer lock
return (ctrl & SM_WRITER_LOCK) == 0 ? ctrl |= SM_WRITER_LOCK, true : false;
}
void lock_hard();
void unlock_notify();
void impl_lock_shared(u32 old_ctrl);
void impl_unlock_shared(u32 new_ctrl);
void impl_lock_excl(u32 ctrl);
void impl_unlock_excl(u32 ctrl);
void lock_upgrade_hard();
void lock_degrade_hard();
public:
shared_mutex() = default;
constexpr shared_mutex() = default;
// Lock in shared mode
void lock_shared()
{
const u32 old_ctrl = m_ctrl++;
// Initialize internal data
void initialize_once();
// Check flags and reader limit
if (old_ctrl >= SM_READER_MAX)
{
impl_lock_shared(old_ctrl);
}
}
~shared_mutex();
// Try to lock in shared mode
bool try_lock_shared()
{
return atomic_op(m_ctrl, [](u32& ctrl)
{
// Check flags and reader limit
return ctrl < SM_READER_MAX ? ctrl++, true : false;
});
const u32 ctrl = m_ctrl.load();
return ctrl < SM_READER_MAX && m_ctrl.compare_and_swap_test(ctrl, ctrl + 1);
}
void lock_shared()
{
// Optimization: unconditional increment, compensated later
if (UNLIKELY(m_ctrl++ >= SM_READER_MAX))
{
lock_shared_hard();
}
}
// Unlock in shared mode
void unlock_shared()
{
const u32 new_ctrl = --m_ctrl;
// Check if notification required
if (new_ctrl >= SM_READER_MAX)
if (UNLIKELY(m_ctrl-- >= SM_READER_MAX))
{
impl_unlock_shared(new_ctrl);
unlock_shared_notify();
}
}
// Lock exclusively
void lock()
{
u32 value = 0;
if (!m_ctrl.compare_exchange_strong(value, SM_WRITER_LOCK))
{
impl_lock_excl(value);
}
}
// Try to lock exclusively
bool try_lock()
{
u32 value = 0;
return m_ctrl.compare_exchange_strong(value, SM_WRITER_LOCK);
return !m_ctrl && m_ctrl.compare_and_swap_test(0, SM_WRITER_LOCK);
}
void lock()
{
if (UNLIKELY(!m_ctrl.compare_and_swap_test(0, SM_WRITER_LOCK)))
{
lock_hard();
}
}
// Unlock exclusively
void unlock()
{
const u32 value = m_ctrl.fetch_add(SM_WRITER_LOCK);
m_ctrl &= ~SM_WRITER_LOCK;
// Check if notification required
if (value != SM_WRITER_LOCK)
if (UNLIKELY(m_ctrl))
{
impl_unlock_excl(value);
unlock_notify();
}
}
bool try_lock_upgrade()
{
return m_ctrl == 1 && m_ctrl.compare_and_swap_test(1, SM_WRITER_LOCK);
}
bool try_lock_degrade()
{
return m_ctrl == SM_WRITER_LOCK && m_ctrl.compare_and_swap_test(SM_WRITER_LOCK, 1);
}
void lock_upgrade()
{
if (UNLIKELY(!m_ctrl.compare_and_swap_test(1, SM_WRITER_LOCK)))
{
lock_upgrade_hard();
}
}
void lock_degrade()
{
if (UNLIKELY(!m_ctrl.compare_and_swap_test(SM_WRITER_LOCK, 1)))
{
lock_degrade_hard();
}
}
};
//! Simplified shared (reader) lock implementation, similar to std::lock_guard.
//! Simplified shared (reader) lock implementation.
//! std::shared_lock may be used instead if necessary.
class reader_lock final
{
@@ -134,3 +137,44 @@ public:
m_mutex.unlock_shared();
}
};
//! Simplified exclusive (writer) lock implementation.
//! std::lock_guard may or std::unique_lock be used instead if necessary.
class writer_lock final
{
shared_mutex& m_mutex;
public:
writer_lock(const writer_lock&) = delete;
writer_lock(shared_mutex& mutex)
: m_mutex(mutex)
{
m_mutex.lock();
}
~writer_lock()
{
m_mutex.unlock();
}
};
// Exclusive (writer) lock in the scope of shared (reader) lock.
class upgraded_lock final
{
shared_mutex& m_mutex;
public:
upgraded_lock(const writer_lock&) = delete;
upgraded_lock(shared_mutex& mutex)
: m_mutex(mutex)
{
m_mutex.lock_upgrade();
}
~upgraded_lock()
{
m_mutex.lock_degrade();
}
};
-55
View File
@@ -1,55 +0,0 @@
#include "stdafx.h"
#include "Emu/CPU/CPUThread.h"
#include "SleepQueue.h"
void sleep_queue_entry_t::add_entry()
{
m_queue.emplace_back(std::static_pointer_cast<CPUThread>(m_thread.shared_from_this()));
}
void sleep_queue_entry_t::remove_entry()
{
for (auto it = m_queue.begin(); it != m_queue.end(); it++)
{
if (it->get() == &m_thread)
{
m_queue.erase(it);
return;
}
}
}
bool sleep_queue_entry_t::find() const
{
for (auto it = m_queue.begin(); it != m_queue.end(); it++)
{
if (it->get() == &m_thread)
{
return true;
}
}
return false;
}
sleep_queue_entry_t::sleep_queue_entry_t(sleep_entry_t& cpu, sleep_queue_t& queue)
: m_thread(cpu)
, m_queue(queue)
{
add_entry();
cpu.sleep();
}
sleep_queue_entry_t::sleep_queue_entry_t(sleep_entry_t& cpu, sleep_queue_t& queue, const defer_sleep_t&)
: m_thread(cpu)
, m_queue(queue)
{
cpu.sleep();
}
sleep_queue_entry_t::~sleep_queue_entry_t()
{
remove_entry();
m_thread.awake();
}
+63 -23
View File
@@ -1,45 +1,85 @@
#pragma once
using sleep_entry_t = class CPUThread;
using sleep_queue_t = std::deque<std::shared_ptr<sleep_entry_t>>;
#include <deque>
static struct defer_sleep_t {} const defer_sleep{};
// Tag used in sleep_entry<> constructor
static struct defer_sleep_tag {} constexpr defer_sleep{};
// automatic object handling a thread entry in the sleep queue
class sleep_queue_entry_t final
// Define sleep queue as std::deque with T* pointers, T - thread type
template<typename T> using sleep_queue = std::deque<T*>;
// Automatic object handling a thread pointer (T*) in the sleep queue
// Sleep is called in the constructor (if not null)
// Awake is called in the destructor (if not null)
// Sleep queue is actually std::deque with pointers, be careful about the lifetime
template<typename T, void(T::*Sleep)() = &T::sleep, void(T::*Awake)() = &T::awake>
class sleep_entry final
{
sleep_entry_t& m_thread;
sleep_queue_t& m_queue;
void add_entry();
void remove_entry();
bool find() const;
sleep_queue<T>& m_queue;
T& m_thread;
public:
// add specified thread to the sleep queue
sleep_queue_entry_t(sleep_entry_t& entry, sleep_queue_t& queue);
// Constructor; enter() not called
sleep_entry(sleep_queue<T>& queue, T& entry, const defer_sleep_tag&)
: m_queue(queue)
, m_thread(entry)
{
if (Sleep) (m_thread.*Sleep)();
}
// don't add specified thread to the sleep queue
sleep_queue_entry_t(sleep_entry_t& entry, sleep_queue_t& queue, const defer_sleep_t&);
// Constructor; calls enter()
sleep_entry(sleep_queue<T>& queue, T& entry)
: sleep_entry(queue, entry, defer_sleep)
{
enter();
}
// removes specified thread from the sleep queue if added
~sleep_queue_entry_t();
// Destructor; calls leave()
~sleep_entry()
{
leave();
if (Awake) (m_thread.*Awake)();
}
// add thread to the sleep queue
// Add thread to the sleep queue
void enter()
{
add_entry();
for (auto t : m_queue)
{
if (t == &m_thread)
{
// Already exists, is it an error?
return;
}
}
m_queue.emplace_back(&m_thread);
}
// remove thread from the sleep queue
// Remove thread from the sleep queue
void leave()
{
remove_entry();
for (auto it = m_queue.begin(), end = m_queue.end(); it != end; it++)
{
if (*it == &m_thread)
{
m_queue.erase(it);
return;
}
}
}
// check whether the thread exists in the sleep queue
// Check whether the thread exists in the sleep queue
explicit operator bool() const
{
return find();
for (auto it = m_queue.begin(), end = m_queue.end(); it != end; it++)
{
if (*it == &m_thread)
{
return true;
}
}
return false;
}
};
+54 -171
View File
@@ -1,9 +1,11 @@
#include "stdafx.h"
#pragma warning(push)
#pragma message("TODO: remove wx dependency: <wx/string.h>")
#pragma warning(disable : 4996)
#include <wx/string.h>
#pragma warning(pop)
#include "StrFmt.h"
#include "BEType.h"
#include "StrUtil.h"
#include <cassert>
#include <array>
#include <memory>
#include <algorithm>
std::string v128::to_hex() const
{
@@ -15,71 +17,59 @@ std::string v128::to_xyzw() const
return fmt::format("x: %g y: %g z: %g w: %g", _f[3], _f[2], _f[1], _f[0]);
}
std::string fmt::to_hex(u64 value, u64 count)
std::string fmt::unsafe_vformat(const char* fmt, va_list _args) noexcept
{
if (count - 1 >= 16)
// Fixed stack buffer for the first attempt
std::array<char, 4096> fixed_buf;
// Possibly dynamically allocated buffer for the second attempt
std::unique_ptr<char[]> buf;
// Pointer to the current buffer
char* buf_addr = fixed_buf.data();
for (std::size_t buf_size = fixed_buf.size();;)
{
throw EXCEPTION("Invalid count: 0x%llx", count);
va_list args;
va_copy(args, _args);
#ifndef _MSC_VER
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-security"
#endif
const std::size_t len = std::vsnprintf(buf_addr, buf_size, fmt, args);
#ifndef _MSC_VER
#pragma GCC diagnostic pop
#endif
va_end(args);
assert(len <= INT_MAX);
if (len < buf_size)
{
return{ buf_addr, len };
}
buf.reset(buf_addr = new char[buf_size = len + 1]);
}
count = std::max<u64>(count, 16 - cntlz64(value) / 4);
char res[16] = {};
for (size_t i = count - 1; ~i; i--, value /= 16)
{
res[i] = "0123456789abcdef"[value % 16];
}
return std::string(res, count);
}
std::string fmt::to_udec(u64 value)
std::string fmt::unsafe_format(const char* fmt...) noexcept
{
char res[20] = {};
size_t first = sizeof(res);
va_list args;
va_start(args, fmt);
auto result = unsafe_vformat(fmt, args);
va_end(args);
if (!value)
{
res[--first] = '0';
}
for (; value; value /= 10)
{
res[--first] = '0' + (value % 10);
}
return std::string(&res[first], sizeof(res) - first);
return result;
}
std::string fmt::to_sdec(s64 svalue)
fmt::exception_base::exception_base(const char* fmt...)
: std::runtime_error((va_start(m_args, fmt), unsafe_vformat(fmt, m_args)))
{
const bool sign = svalue < 0;
u64 value = sign ? -svalue : svalue;
char res[20] = {};
size_t first = sizeof(res);
if (!value)
{
res[--first] = '0';
}
for (; value; value /= 10)
{
res[--first] = '0' + (value % 10);
}
if (sign)
{
res[--first] = '-';
}
return std::string(&res[first], sizeof(res) - first);
va_end(m_args);
}
//extern const std::string fmt::placeholder = "???";
std::string fmt::replace_first(const std::string& src, const std::string& from, const std::string& to)
{
auto pos = src.find(from);
@@ -104,83 +94,6 @@ std::string fmt::replace_all(const std::string &src, const std::string& from, co
return target;
}
//TODO: move this wx Stuff somewhere else
//convert a wxString to a std::string encoded in utf8
//CAUTION, only use this to interface with wxWidgets classes
std::string fmt::ToUTF8(const wxString& right)
{
auto ret = std::string(((const char *)right.utf8_str()));
return ret;
}
//convert a std::string encoded in utf8 to a wxString
//CAUTION, only use this to interface with wxWidgets classes
wxString fmt::FromUTF8(const std::string& right)
{
auto ret = wxString::FromUTF8(right.c_str());
return ret;
}
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with CmpNoCase from wxString
int fmt::CmpNoCase(const std::string& a, const std::string& b)
{
if (a.length() != b.length())
{
return -1;
}
else
{
return std::equal(a.begin(),
a.end(),
b.begin(),
[](const char& a, const char& b){return ::tolower(a) == ::tolower(b); })
? 0 : -1;
}
}
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with CmpNoCase from wxString
void fmt::Replace(std::string &str, const std::string &searchterm, const std::string& replaceterm)
{
size_t cursor = 0;
do
{
cursor = str.find(searchterm, cursor);
if (cursor != std::string::npos)
{
str.replace(cursor, searchterm.size(), replaceterm);
cursor += replaceterm.size();
}
else
{
break;
}
} while (true);
}
std::vector<std::string> fmt::rSplit(const std::string& source, const std::string& delim)
{
std::vector<std::string> ret;
size_t cursor = 0;
do
{
size_t prevcurs = cursor;
cursor = source.find(delim, cursor);
if (cursor != std::string::npos)
{
ret.push_back(source.substr(prevcurs,cursor-prevcurs));
cursor += delim.size();
}
else
{
ret.push_back(source.substr(prevcurs));
break;
}
} while (true);
return ret;
}
std::vector<std::string> fmt::split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty)
{
std::vector<std::string> result;
@@ -222,42 +135,12 @@ std::string fmt::trim(const std::string& source, const std::string& values)
return source.substr(begin, source.find_last_not_of(values) + 1);
}
std::string fmt::tolower(std::string source)
std::string fmt::to_upper(const std::string& string)
{
std::transform(source.begin(), source.end(), source.begin(), ::tolower);
return source;
}
std::string fmt::toupper(std::string source)
{
std::transform(source.begin(), source.end(), source.begin(), ::toupper);
return source;
}
std::string fmt::escape(std::string source)
{
const std::pair<std::string, std::string> escape_list[] =
{
{ "\\", "\\\\" },
{ "\a", "\\a" },
{ "\b", "\\b" },
{ "\f", "\\f" },
{ "\n", "\\n\n" },
{ "\r", "\\r" },
{ "\t", "\\t" },
{ "\v", "\\v" },
};
source = fmt::replace_all(source, escape_list);
for (char c = 0; c < 32; c++)
{
if (c != '\n') source = fmt::replace_all(source, std::string(1, c), fmt::format("\\x%02X", c));
}
return source;
std::string result;
result.resize(string.size());
std::transform(string.begin(), string.end(), result.begin(), ::toupper);
return result;
}
bool fmt::match(const std::string &source, const std::string &mask)
+31 -338
View File
@@ -1,359 +1,52 @@
#pragma once
class wxString;
#include <cstdarg>
#include <exception>
#include <string>
#if defined(_MSC_VER) && _MSC_VER <= 1800
#define snprintf _snprintf
#endif
#include "Platform.h"
#include "types.h"
namespace fmt
{
//struct empty_t{};
std::string unsafe_format(const char* fmt...) noexcept;
std::string unsafe_vformat(const char*, va_list) noexcept;
//extern const std::string placeholder;
template <typename T>
std::string AfterLast(const std::string& source, T searchstr)
{
size_t search_pos = source.rfind(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(search_pos);
}
template <typename T>
std::string BeforeLast(const std::string& source, T searchstr)
{
size_t search_pos = source.rfind(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(0, search_pos);
}
template <typename T>
std::string AfterFirst(const std::string& source, T searchstr)
{
size_t search_pos = source.find(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(search_pos);
}
template <typename T>
std::string BeforeFirst(const std::string& source, T searchstr)
{
size_t search_pos = source.find(searchstr);
search_pos = search_pos == std::string::npos ? 0 : search_pos;
return source.substr(0, search_pos);
}
// write `fmt` from `pos` to the first occurence of `fmt::placeholder` to
// the stream `os`. Then write `arg` to to the stream. If there's no
// `fmt::placeholder` after `pos` everything in `fmt` after pos is written
// to `os`. Then `arg` is written to `os` after appending a space character
//template<typename T>
//empty_t write(const std::string &fmt, std::ostream &os, std::string::size_type &pos, T &&arg)
//{
// std::string::size_type ins = fmt.find(placeholder, pos);
// if (ins == std::string::npos)
// {
// os.write(fmt.data() + pos, fmt.size() - pos);
// os << ' ' << arg;
// pos = fmt.size();
// }
// else
// {
// os.write(fmt.data() + pos, ins - pos);
// os << arg;
// pos = ins + placeholder.size();
// }
// return{};
//}
// typesafe version of a sprintf-like function. Returns the printed to
// string. To mark positions where the arguments are supposed to be
// inserted use `fmt::placeholder`. If there's not enough placeholders
// the rest of the arguments are appended at the end, seperated by spaces
//template<typename ... Args>
//std::string SFormat(const std::string &fmt, Args&& ... parameters)
//{
// std::ostringstream os;
// std::string::size_type pos = 0;
// std::initializer_list<empty_t> { write(fmt, os, pos, parameters)... };
// if (!fmt.empty())
// {
// os.write(fmt.data() + pos, fmt.size() - pos);
// }
// std::string result = os.str();
// return result;
//}
std::string replace_first(const std::string& src, const std::string& from, const std::string& to);
std::string replace_all(const std::string &src, const std::string& from, const std::string& to);
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::string>(&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second : list[i].second) + src.substr(pos + comp_length);
pos += list[i].second.length() - 1;
break;
}
}
}
return src;
}
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>>(&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second() : list[i].second()) + src.substr(pos + comp_length);
pos += list[i].second().length() - 1;
break;
}
}
}
return src;
}
std::string to_hex(u64 value, u64 count = 1);
std::string to_udec(u64 value);
std::string to_sdec(s64 value);
template<typename T, bool is_enum = std::is_enum<T>::value> struct unveil
{
using result_type = T;
force_inline static result_type get_value(const T& arg)
{
return arg;
}
};
template<> struct unveil<const char*, false>
{
using result_type = const char* const;
force_inline static result_type get_value(const char* const& arg)
{
return arg;
}
};
template<std::size_t N> struct unveil<char[N], false>
{
using result_type = const char* const;
force_inline static result_type get_value(const char(&arg)[N])
{
return arg;
}
};
template<> struct unveil<std::string, false>
{
using result_type = const char*;
force_inline static result_type get_value(const std::string& arg)
{
return arg.c_str();
}
};
template<typename T> struct unveil<T, true>
{
using result_type = std::underlying_type_t<T>;
force_inline static result_type get_value(const T& arg)
{
return static_cast<result_type>(arg);
}
};
template<typename T, bool Se> struct unveil<se_t<T, Se>, false>
{
using result_type = typename unveil<T>::result_type;
force_inline static result_type get_value(const se_t<T, Se>& arg)
{
return unveil<T>::get_value(arg);
}
};
template<typename T>
force_inline typename unveil<T>::result_type do_unveil(const T& arg)
{
return unveil<T>::get_value(arg);
}
// Formatting function with special functionality:
//
// std::string is forced to .c_str()
// be_t<> is forced to .value() (fmt::do_unveil reverts byte order automatically)
//
// External specializations for fmt::do_unveil (can be found in another headers):
// vm::ptr, vm::bptr, ... (fmt::do_unveil) (vm_ptr.h) (with appropriate address type, using .addr() can be avoided)
// vm::ref, vm::bref, ... (fmt::do_unveil) (vm_ref.h)
//
// Formatting function
template<typename... Args>
safe_buffers std::string format(const char* fmt, const Args&... args)
inline std::string format(const char* fmt, const Args&... args)
{
// fixed stack buffer for the first attempt
std::array<char, 4096> fixed_buf;
// possibly dynamically allocated buffer for the second attempt
std::unique_ptr<char[]> buf;
// pointer to the current buffer
char* buf_addr = fixed_buf.data();
for (std::size_t buf_size = fixed_buf.size();;)
{
#ifndef _MSC_VER
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wformat-security"
#endif
const std::size_t len = std::snprintf(buf_addr, buf_size, fmt, do_unveil(args)...);
#ifndef _MSC_VER
#pragma GCC diagnostic pop
#endif
if (len > INT_MAX)
{
throw std::runtime_error("std::snprintf() failed");
}
if (len < buf_size)
{
return{ buf_addr, len };
}
buf.reset(buf_addr = new char[buf_size = len + 1]);
}
return unsafe_format(fmt, ::unveil<Args>::get(args)...);
}
struct exception : public std::exception
// Helper class
class exception_base : public std::runtime_error
{
std::unique_ptr<char[]> message;
// Helper (there is no other room)
va_list m_args;
template<typename... Args> never_inline safe_buffers exception(const char* file, int line, const char* func, const char* text, Args... args) noexcept
protected:
// Internal formatting constructor
exception_base(const char* fmt...);
};
// Exception type derived from std::runtime_error with formatting constructor
class exception : public exception_base
{
public:
template<typename... Args>
exception(const char* fmt, const Args&... args)
: exception_base(fmt, ::unveil<Args>::get(args)...)
{
const std::string data = format(text, args...) + format("\n(in file %s:%d, in function %s)", file, line, func);
message.reset(new char[data.size() + 1]);
std::memcpy(message.get(), data.c_str(), data.size() + 1);
}
exception(const exception& other) noexcept
{
const std::size_t size = std::strlen(other.message.get());
message.reset(new char[size + 1]);
std::memcpy(message.get(), other.message.get(), size + 1);
}
virtual const char* what() const noexcept override
{
return message.get();
}
};
//convert a wxString to a std::string encoded in utf8
//CAUTION, only use this to interface with wxWidgets classes
std::string ToUTF8(const wxString& right);
//convert a std::string encoded in utf8 to a wxString
//CAUTION, only use this to interface with wxWidgets classes
wxString FromUTF8(const std::string& right);
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with CmpNoCase from wxString
int CmpNoCase(const std::string& a, const std::string& b);
//TODO: remove this after every snippet that uses it is gone
//WARNING: not fully compatible with Replace from wxString
void Replace(std::string &str, const std::string &searchterm, const std::string& replaceterm);
std::vector<std::string> rSplit(const std::string& source, const std::string& delim);
std::vector<std::string> split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty = true);
std::string trim(const std::string& source, const std::string& values = " \t");
template<typename T>
std::string merge(const T& source, const std::string& separator)
// Narrow cast (similar to gsl::narrow) with exception message formatting
template<typename To, typename From, typename... Args>
inline auto narrow(const char* format_str, const From& value, const Args&... args) -> decltype(static_cast<To>(static_cast<From>(std::declval<To>())))
{
if (!source.size())
{
return{};
}
std::string result;
auto it = source.begin();
auto end = source.end();
for (--end; it != end; ++it)
{
result += *it + separator;
}
return result + source.back();
}
template<typename T>
std::string merge(std::initializer_list<T> sources, const std::string& separator)
{
if (!sources.size())
{
return{};
}
std::string result;
bool first = true;
for (auto &v : sources)
{
if (first)
{
result = fmt::merge(v, separator);
first = false;
}
else
{
result += separator + fmt::merge(v, separator);
}
}
const auto result = static_cast<To>(value);
if (static_cast<From>(result) != value) throw fmt::exception(format_str, value, args...);
return result;
}
std::string tolower(std::string source);
std::string toupper(std::string source);
std::string escape(std::string source);
bool match(const std::string &source, const std::string &mask);
}
+133
View File
@@ -0,0 +1,133 @@
#pragma once
#include <cstdlib>
#include <cstring>
#include <string>
#include <vector>
#include <functional>
// Copy null-terminated string from std::string to char array with truncation
template<std::size_t N>
inline void strcpy_trunc(char(&dst)[N], const std::string& src)
{
const std::size_t count = src.size() >= N ? N - 1 : src.size();
std::memcpy(dst, src.c_str(), count);
dst[count] = '\0';
}
// Copy null-terminated string from char array to another char array with truncation
template<std::size_t N, std::size_t N2>
inline void strcpy_trunc(char(&dst)[N], const char(&src)[N2])
{
const std::size_t count = N2 >= N ? N - 1 : N2;
std::memcpy(dst, src, count);
dst[count] = '\0';
}
namespace fmt
{
std::string replace_first(const std::string& src, const std::string& from, const std::string& to);
std::string replace_all(const std::string &src, const std::string& from, const std::string& to);
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::string>(&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second : list[i].second) + src.substr(pos + comp_length);
pos += list[i].second.length() - 1;
break;
}
}
}
return src;
}
template<size_t list_size>
std::string replace_all(std::string src, const std::pair<std::string, std::function<std::string()>>(&list)[list_size])
{
for (size_t pos = 0; pos < src.length(); ++pos)
{
for (size_t i = 0; i < list_size; ++i)
{
const size_t comp_length = list[i].first.length();
if (src.length() - pos < comp_length)
continue;
if (src.substr(pos, comp_length) == list[i].first)
{
src = (pos ? src.substr(0, pos) + list[i].second() : list[i].second()) + src.substr(pos + comp_length);
pos += list[i].second().length() - 1;
break;
}
}
}
return src;
}
std::vector<std::string> split(const std::string& source, std::initializer_list<std::string> separators, bool is_skip_empty = true);
std::string trim(const std::string& source, const std::string& values = " \t");
template<typename T>
std::string merge(const T& source, const std::string& separator)
{
if (!source.size())
{
return{};
}
std::string result;
auto it = source.begin();
auto end = source.end();
for (--end; it != end; ++it)
{
result += *it + separator;
}
return result + source.back();
}
template<typename T>
std::string merge(std::initializer_list<T> sources, const std::string& separator)
{
if (!sources.size())
{
return{};
}
std::string result;
bool first = true;
for (auto &v : sources)
{
if (first)
{
result = fmt::merge(v, separator);
first = false;
}
else
{
result += separator + fmt::merge(v, separator);
}
}
return result;
}
std::string to_upper(const std::string& string);
bool match(const std::string &source, const std::string &mask);
}
+798 -172
View File
File diff suppressed because it is too large Load Diff
+290 -425
View File
@@ -1,65 +1,264 @@
#pragma once
#include <exception>
#include <string>
#include <memory>
#include "Platform.h"
#include "Atomic.h"
// Will report exception and call std::abort() if put in catch(...)
[[noreturn]] void catch_all_exceptions();
// Thread control class
class thread_ctrl final
// Simple list of void() functors
class task_stack
{
static thread_local thread_ctrl* g_tls_this_thread;
struct task_base
{
std::unique_ptr<task_base> next;
// Name getter
std::function<std::string()> m_name;
virtual ~task_base() = default;
// Thread handle (be careful)
std::thread m_thread;
virtual void exec()
{
if (next)
{
next->exec();
}
}
};
// Thread result
std::future<void> m_future;
template<typename F>
struct task_type : task_base
{
std::remove_reference_t<F> func;
// Functions scheduled at thread exit
std::deque<std::function<void()>> m_atexit;
task_type(F&& func)
: func(std::forward<F>(func))
{
}
// Called at the thread start
static void initialize();
void exec() override
{
func();
task_base::exec();
}
};
// Called at the thread end
static void finalize() noexcept;
std::unique_ptr<task_base> m_stack;
public:
template<typename T>
thread_ctrl(T&& name)
: m_name(std::forward<T>(name))
task_stack() = default;
template<typename F>
task_stack(F&& func)
: m_stack(new task_type<F>(std::forward<F>(func)))
{
}
// Disable copy/move constructors and operators
void push(task_stack stack)
{
auto _top = stack.m_stack.release();
auto _next = m_stack.release();
m_stack.reset(_top);
while (UNLIKELY(_top->next)) _top = _top->next.get();
_top->next.reset(_next);
}
void reset()
{
m_stack.reset();
}
void exec() const
{
if (m_stack)
{
m_stack->exec();
}
}
};
// Thread control class
class thread_ctrl final
{
public: // TODO
struct internal;
private:
static thread_local thread_ctrl* g_tls_this_thread;
// Thread handle storage
std::aligned_storage_t<16> m_thread;
// Thread join contention counter
atomic_t<u32> m_joining{};
// Thread internals
atomic_t<internal*> m_data{};
// Fixed name
std::string m_name;
// Start thread
static void start(const std::shared_ptr<thread_ctrl>&, task_stack);
// Called at the thread start
void initialize();
// Called at the thread end
void finalize() noexcept;
// Get atexit function
void push_atexit(task_stack);
// Start waiting
void wait_start(u64 timeout);
// Proceed waiting
bool wait_wait(u64 timeout);
// Check exception
void test();
public:
thread_ctrl(std::string&& name);
thread_ctrl(const thread_ctrl&) = delete;
~thread_ctrl();
// Get thread name
std::string get_name() const;
// Get future result (may throw)
void join()
const std::string& get_name() const
{
return m_future.get();
return m_name;
}
// Initialize internal data
void initialize_once();
// Get thread result (may throw, simultaneous joining allowed)
void join();
// Lock thread mutex
void lock();
// Lock conditionally (double-checked)
template<typename F>
bool lock_if(F&& pred)
{
if (pred())
{
lock();
try
{
if (LIKELY(pred()))
{
return true;
}
else
{
unlock();
return false;
}
}
catch (...)
{
unlock();
throw;
}
}
else
{
return false;
}
}
// Unlock thread mutex (internal data must be initialized)
void unlock();
// Lock, unlock, notify the thread (required if the condition changed locklessly)
void lock_notify();
// Notify the thread (internal data must be initialized)
void notify();
// Set exception (internal data must be initialized, thread mutex must be locked)
void set_exception(std::exception_ptr);
// Current thread sleeps for specified amount of microseconds.
// Wrapper for std::this_thread::sleep, doesn't require valid thread_ctrl.
[[deprecated]] static void sleep(u64 useconds);
// Wait until pred(). Abortable, may throw. Thread must be locked.
// Timeout in microseconds (zero means infinite).
template<typename F>
static inline auto wait(u64 useconds, F&& pred)
{
g_tls_this_thread->wait_start(useconds);
while (true)
{
g_tls_this_thread->test();
if (auto&& result = pred())
{
return result;
}
else if (!g_tls_this_thread->wait_wait(useconds) && useconds)
{
return result;
}
}
}
// Wait until pred(). Abortable, may throw. Thread must be locked.
template<typename F>
static inline auto wait(F&& pred)
{
while (true)
{
g_tls_this_thread->test();
if (auto&& result = pred())
{
return result;
}
g_tls_this_thread->wait_wait(0);
}
}
// Wait once. Thread must be locked.
static inline void wait()
{
g_tls_this_thread->test();
g_tls_this_thread->wait_wait(0);
g_tls_this_thread->test();
}
// Wait unconditionally until aborted. Thread must be locked.
[[noreturn]] static inline void eternalize()
{
while (true)
{
g_tls_this_thread->test();
g_tls_this_thread->wait_wait(0);
}
}
// Get current thread (may be nullptr)
static const thread_ctrl* get_current()
static thread_ctrl* get_current()
{
return g_tls_this_thread;
}
// Register function at thread exit (for the current thread)
template<typename T>
static inline void at_exit(T&& func)
template<typename F>
static inline void atexit(F&& func)
{
CHECK_ASSERTION(g_tls_this_thread);
g_tls_this_thread->m_atexit.emplace_front(std::forward<T>(func));
return g_tls_this_thread->push_atexit(std::forward<F>(func));
}
// Named thread factory
@@ -68,443 +267,109 @@ public:
{
auto ctrl = std::make_shared<thread_ctrl>(std::forward<N>(name));
std::promise<void> promise;
ctrl->m_future = promise.get_future();
ctrl->m_thread = std::thread([ctrl, task = std::forward<F>(func)](std::promise<void> promise)
{
g_tls_this_thread = ctrl.get();
try
{
initialize();
task();
finalize();
promise.set_value();
}
catch (...)
{
finalize();
promise.set_exception(std::current_exception());
}
}, std::move(promise));
thread_ctrl::start(ctrl, std::forward<F>(func));
return ctrl;
}
};
class named_thread_t : public std::enable_shared_from_this<named_thread_t>
class named_thread : public std::enable_shared_from_this<named_thread>
{
// Pointer to managed resource (shared with actual thread)
std::shared_ptr<thread_ctrl> m_thread;
public:
// Thread condition variable for external use (this thread waits on it, other threads may notify)
std::condition_variable cv;
named_thread();
// Thread mutex for external use (can be used with `cv`)
std::mutex mutex;
virtual ~named_thread();
// Deleted copy/move constructors + copy/move operators
named_thread(const named_thread&) = delete;
// Get thread name
virtual std::string get_name() const;
protected:
// Start thread (cannot be called from the constructor: should throw bad_weak_ptr in such case)
void start();
// Thread task (called in the thread)
virtual void on_task() = 0;
// Thread finalization (called after on_task)
virtual void on_exit() {}
// ID initialization (called through id_aux_initialize)
virtual void on_id_aux_initialize() { start(); }
public:
// ID initialization
virtual void on_init()
{
start();
}
// ID finalization (called through id_aux_finalize)
virtual void on_id_aux_finalize() { join(); }
// ID finalization
virtual void on_stop()
{
m_thread->join();
}
// Access thread_ctrl
thread_ctrl* operator->() const
{
return m_thread.get();
}
};
// Simple thread mutex locker
class thread_lock final
{
thread_ctrl* m_thread;
public:
named_thread_t() = default;
thread_lock(const thread_lock&) = delete;
virtual ~named_thread_t() = default;
// Lock specified thread
thread_lock(thread_ctrl* thread)
: m_thread(thread)
{
m_thread->lock();
}
// Deleted copy/move constructors + copy/move operators
named_thread_t(const named_thread_t&) = delete;
// Lock specified named_thread
thread_lock(named_thread& thread)
: thread_lock(thread.operator->())
{
}
// Get thread name
virtual std::string get_name() const;
// Lock current thread
thread_lock()
: thread_lock(thread_ctrl::get_current())
{
}
// Start thread (cannot be called from the constructor: should throw bad_weak_ptr in such case)
void start();
// Join thread (get future result)
void join();
// Check whether the thread is not in "empty state"
bool is_started() const { return m_thread.operator bool(); }
// Compare with the current thread
bool is_current() const { CHECK_ASSERTION(m_thread); return thread_ctrl::get_current() == m_thread.get(); }
// Get thread_ctrl
const thread_ctrl* get_thread_ctrl() const { return m_thread.get(); }
friend void id_aux_initialize(named_thread_t* ptr) { ptr->on_id_aux_initialize(); }
friend void id_aux_finalize(named_thread_t* ptr) { ptr->on_id_aux_finalize(); }
~thread_lock()
{
m_thread->unlock();
}
};
// Wrapper for named thread, joins automatically in the destructor, can only be used in function scope
class scope_thread_t final
class scope_thread final
{
std::shared_ptr<thread_ctrl> m_thread;
public:
template<typename N, typename F>
scope_thread_t(N&& name, F&& func)
scope_thread(N&& name, F&& func)
: m_thread(thread_ctrl::spawn(std::forward<N>(name), std::forward<F>(func)))
{
}
// Deleted copy/move constructors + copy/move operators
scope_thread_t(const scope_thread_t&) = delete;
scope_thread(const scope_thread&) = delete;
// Destructor with exceptions allowed
~scope_thread_t() noexcept(false)
~scope_thread() noexcept(false)
{
m_thread->join();
}
};
extern const std::function<bool()> SQUEUE_ALWAYS_EXIT;
extern const std::function<bool()> SQUEUE_NEVER_EXIT;
bool squeue_test_exit();
template<typename T, u32 sq_size = 256>
class squeue_t
{
struct squeue_sync_var_t
{
struct
{
u32 position : 31;
u32 pop_lock : 1;
};
struct
{
u32 count : 31;
u32 push_lock : 1;
};
};
atomic_t<squeue_sync_var_t> m_sync;
mutable std::mutex m_rcv_mutex;
mutable std::mutex m_wcv_mutex;
mutable std::condition_variable m_rcv;
mutable std::condition_variable m_wcv;
T m_data[sq_size];
enum squeue_sync_var_result : u32
{
SQSVR_OK = 0,
SQSVR_LOCKED = 1,
SQSVR_FAILED = 2,
};
public:
squeue_t()
: m_sync(squeue_sync_var_t{})
{
}
u32 get_max_size() const
{
return sq_size;
}
bool is_full() const
{
return m_sync.load().count == sq_size;
}
bool push(const T& data, const std::function<bool()>& test_exit)
{
u32 pos = 0;
while (u32 res = m_sync.atomic_op([&pos](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.push_lock)
{
return SQSVR_LOCKED;
}
if (sync.count == sq_size)
{
return SQSVR_FAILED;
}
sync.push_lock = 1;
pos = sync.position + sync.count;
return SQSVR_OK;
}))
{
if (res == SQSVR_FAILED && (test_exit() || squeue_test_exit()))
{
return false;
}
std::unique_lock<std::mutex> wcv_lock(m_wcv_mutex);
m_wcv.wait_for(wcv_lock, std::chrono::milliseconds(1));
}
m_data[pos >= sq_size ? pos - sq_size : pos] = data;
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.push_lock);
sync.push_lock = 0;
sync.count++;
});
m_rcv.notify_one();
m_wcv.notify_one();
return true;
}
bool push(const T& data, const volatile bool* do_exit)
{
return push(data, [do_exit](){ return do_exit && *do_exit; });
}
force_inline bool push(const T& data)
{
return push(data, SQUEUE_NEVER_EXIT);
}
force_inline bool try_push(const T& data)
{
return push(data, SQUEUE_ALWAYS_EXIT);
}
bool pop(T& data, const std::function<bool()>& test_exit)
{
u32 pos = 0;
while (u32 res = m_sync.atomic_op([&pos](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (!sync.count)
{
return SQSVR_FAILED;
}
if (sync.pop_lock)
{
return SQSVR_LOCKED;
}
sync.pop_lock = 1;
pos = sync.position;
return SQSVR_OK;
}))
{
if (res == SQSVR_FAILED && (test_exit() || squeue_test_exit()))
{
return false;
}
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
data = m_data[pos];
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.pop_lock);
sync.pop_lock = 0;
sync.position++;
sync.count--;
if (sync.position == sq_size)
{
sync.position = 0;
}
});
m_rcv.notify_one();
m_wcv.notify_one();
return true;
}
bool pop(T& data, const volatile bool* do_exit)
{
return pop(data, [do_exit](){ return do_exit && *do_exit; });
}
force_inline bool pop(T& data)
{
return pop(data, SQUEUE_NEVER_EXIT);
}
force_inline bool try_pop(T& data)
{
return pop(data, SQUEUE_ALWAYS_EXIT);
}
bool peek(T& data, u32 start_pos, const std::function<bool()>& test_exit)
{
assert(start_pos < sq_size);
u32 pos = 0;
while (u32 res = m_sync.atomic_op([&pos, start_pos](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.count <= start_pos)
{
return SQSVR_FAILED;
}
if (sync.pop_lock)
{
return SQSVR_LOCKED;
}
sync.pop_lock = 1;
pos = sync.position + start_pos;
return SQSVR_OK;
}))
{
if (res == SQSVR_FAILED && (test_exit() || squeue_test_exit()))
{
return false;
}
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
data = m_data[pos >= sq_size ? pos - sq_size : pos];
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.pop_lock);
sync.pop_lock = 0;
});
m_rcv.notify_one();
return true;
}
bool peek(T& data, u32 start_pos, const volatile bool* do_exit)
{
return peek(data, start_pos, [do_exit](){ return do_exit && *do_exit; });
}
force_inline bool peek(T& data, u32 start_pos = 0)
{
return peek(data, start_pos, SQUEUE_NEVER_EXIT);
}
force_inline bool try_peek(T& data, u32 start_pos = 0)
{
return peek(data, start_pos, SQUEUE_ALWAYS_EXIT);
}
class squeue_data_t
{
T* const m_data;
const u32 m_pos;
const u32 m_count;
squeue_data_t(T* data, u32 pos, u32 count)
: m_data(data)
, m_pos(pos)
, m_count(count)
{
}
public:
T& operator [] (u32 index)
{
assert(index < m_count);
index += m_pos;
index = index < sq_size ? index : index - sq_size;
return m_data[index];
}
};
void process(void(*proc)(squeue_data_t data))
{
u32 pos, count;
while (m_sync.atomic_op([&pos, &count](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.pop_lock || sync.push_lock)
{
return SQSVR_LOCKED;
}
pos = sync.position;
count = sync.count;
sync.pop_lock = 1;
sync.push_lock = 1;
return SQSVR_OK;
}))
{
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
proc(squeue_data_t(m_data, pos, count));
m_sync.atomic_op([](squeue_sync_var_t& sync)
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
assert(sync.pop_lock && sync.push_lock);
sync.pop_lock = 0;
sync.push_lock = 0;
});
m_wcv.notify_one();
m_rcv.notify_one();
}
void clear()
{
while (m_sync.atomic_op([](squeue_sync_var_t& sync) -> u32
{
assert(sync.count <= sq_size);
assert(sync.position < sq_size);
if (sync.pop_lock || sync.push_lock)
{
return SQSVR_LOCKED;
}
sync.pop_lock = 1;
sync.push_lock = 1;
return SQSVR_OK;
}))
{
std::unique_lock<std::mutex> rcv_lock(m_rcv_mutex);
m_rcv.wait_for(rcv_lock, std::chrono::milliseconds(1));
}
m_sync.exchange({});
m_wcv.notify_one();
m_rcv.notify_one();
}
};
+7 -7
View File
@@ -17,29 +17,29 @@ namespace memory_helper
{
#ifdef _WIN32
void* ret = VirtualAlloc(NULL, size, MEM_RESERVE, PAGE_NOACCESS);
CHECK_ASSERTION(ret != NULL);
ENSURES(ret != NULL);
#else
void* ret = mmap(nullptr, size, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
CHECK_ASSERTION(ret != 0);
ENSURES(ret != 0);
#endif
return ret;
}
void commit_page_memory(void* pointer, size_t page_size)
void commit_page_memory(void* pointer, size_t size)
{
#ifdef _WIN32
CHECK_ASSERTION(VirtualAlloc((u8*)pointer, page_size, MEM_COMMIT, PAGE_READWRITE) != NULL);
VERIFY(VirtualAlloc(pointer, size, MEM_COMMIT, PAGE_READWRITE) != NULL);
#else
CHECK_ASSERTION(mprotect((u8*)pointer, page_size, PROT_READ | PROT_WRITE) != -1);
VERIFY(mprotect((void*)((u64)pointer & -4096), size, PROT_READ | PROT_WRITE) != -1);
#endif
}
void free_reserved_memory(void* pointer, size_t size)
{
#ifdef _WIN32
CHECK_ASSERTION(VirtualFree(pointer, 0, MEM_RELEASE) != 0);
VERIFY(VirtualFree(pointer, 0, MEM_DECOMMIT) != 0);
#else
CHECK_ASSERTION(munmap(pointer, size) == 0);
VERIFY(mprotect(pointer, size, PROT_NONE) != -1);
#endif
}
}
+7 -7
View File
@@ -3,20 +3,20 @@
namespace memory_helper
{
/**
* Reserve size bytes of virtual memory and returns it.
* Reserve `size` bytes of virtual memory and returns it.
* The memory should be commited before usage.
*/
void* reserve_memory(size_t size);
void* reserve_memory(std::size_t size);
/**
* Commit page_size bytes of virtual memory starting at pointer.
* Commit `size` bytes of virtual memory starting at pointer.
* That is, bake reserved memory with physical memory.
* pointer should belong to a range of reserved memory.
*/
void commit_page_memory(void* pointer, size_t page_size);
void commit_page_memory(void* pointer, std::size_t size);
/**
* Free memory alloced via reserve_memory.
* Decommit all memory committed via commit_page_memory.
*/
void free_reserved_memory(void* pointer, size_t size);
}
void free_reserved_memory(void* pointer, std::size_t size);
}
-172
View File
@@ -1,172 +0,0 @@
#include "stdafx.h"
#include "config_context.h"
#include "StrFmt.h"
#include <iostream>
#include <sstream>
void config_context_t::group::init()
{
if(!m_cfg->m_groups[full_name()])
m_cfg->m_groups[full_name()] = this;
}
config_context_t::group::group(config_context_t* cfg, const std::string& name)
: m_cfg(cfg)
, m_name(name)
, m_parent(nullptr)
{
init();
}
config_context_t::group::group(group* parent, const std::string& name)
: m_cfg(parent->m_cfg)
, m_name(name)
, m_parent(parent)
{
init();
}
void config_context_t::group::set_parent(config_context_t* cfg)
{
m_cfg = cfg;
init();
}
std::string config_context_t::group::name() const
{
return m_name;
}
std::string config_context_t::group::full_name() const
{
if (m_parent)
return m_parent->full_name() + "/" + m_name;
return m_name;
}
void config_context_t::assign(const config_context_t& rhs)
{
for (auto &rhs_g : rhs.m_groups)
{
auto g = m_groups.at(rhs_g.first);
for (auto rhs_e : rhs_g.second->entries)
{
if (g->entries[rhs_e.first])
g->entries[rhs_e.first]->value_from(rhs_e.second);
else
g->add_entry(rhs_e.first, rhs_e.second->string_value());
}
}
}
void config_context_t::deserialize(std::istream& stream)
{
set_defaults();
uint line_index = 0;
std::string line;
group *current_group = nullptr;
while (std::getline(stream, line))
{
++line_index;
line = fmt::trim(line);
if (line.empty())
continue;
if (line.front() == '[' && line.back() == ']')
{
std::string group_name = line.substr(1, line.length() - 2);
auto found = m_groups.find(group_name);
if (found == m_groups.end())
{
std::cerr << line_index << ": group '" << group_name << "' not exists. ignored" << std::endl;
current_group = nullptr;
continue;
}
current_group = found->second;
continue;
}
if (current_group == nullptr)
{
std::cerr << line_index << ": line '" << line << "' ignored, no group." << std::endl;
continue;
}
auto name_value = fmt::split(line, { "=" });
switch (name_value.size())
{
case 1:
{
if (current_group->entries[fmt::trim(name_value[0])])
current_group->entries[fmt::trim(name_value[0])]->string_value({});
else
current_group->add_entry(fmt::trim(name_value[0]), std::string{});
}
break;
default:
std::cerr << line_index << ": line '" << line << "' has more than one symbol '='. used only first" << std::endl;
case 2:
{
if (current_group->entries[fmt::trim(name_value[0])])
current_group->entries[fmt::trim(name_value[0])]->string_value(fmt::trim(name_value[1]));
else
current_group->add_entry(fmt::trim(name_value[0]), fmt::trim(name_value[1]));
}
break;
}
}
}
void config_context_t::serialize(std::ostream& stream) const
{
for (auto &g : m_groups)
{
stream << "[" + g.first + "]" << std::endl;
for (auto &e : g.second->entries)
{
stream << e.first << "=" << e.second->string_value() << std::endl;
}
stream << std::endl;
}
}
void config_context_t::set_defaults()
{
for (auto &g : m_groups)
{
for (auto &e : g.second->entries)
{
e.second->to_default();
}
}
}
std::string config_context_t::to_string() const
{
std::ostringstream result;
serialize(result);
return result.str();
}
void config_context_t::from_string(const std::string& str)
{
std::istringstream source(str);
deserialize(source);
}
-163
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@@ -1,163 +0,0 @@
#pragma once
#include <unordered_map>
#include <string>
#include "convert.h"
class config_context_t
{
public:
class entry_base;
protected:
class group
{
group* m_parent;
config_context_t* m_cfg;
std::string m_name;
std::vector<std::unique_ptr<entry_base>> m_entries;
void init();
public:
std::unordered_map<std::string, entry_base *> entries;
group(config_context_t* cfg, const std::string& name);
group(group* parent, const std::string& name);
void set_parent(config_context_t* cfg);
std::string name() const;
std::string full_name() const;
template<typename T>
void add_entry(const std::string& name, const T& def_value)
{
m_entries.emplace_back(std::make_unique<entry<T>>(this, name, def_value));
}
template<typename T>
T get_entry_value(const std::string& name, const T& def_value)
{
if (!entries[name])
add_entry(name, def_value);
return convert::to<T>(entries[name]->string_value());
}
template<typename T>
void set_entry_value(const std::string& name, const T& value)
{
if (entries[name])
entries[name]->string_value(convert::to<std::string>(value));
else
add_entry(name, value);
}
friend config_context_t;
};
public:
class entry_base
{
public:
virtual std::string name() = 0;
virtual void to_default() = 0;
virtual std::string string_value() = 0;
virtual void string_value(const std::string& value) = 0;
virtual void value_from(const entry_base* rhs) = 0;
};
template<typename T>
class entry : public entry_base
{
T m_default_value;
T m_value;
group* m_parent;
std::string m_name;
public:
entry(group* parent, const std::string& name, const T& default_value)
: m_parent(parent)
, m_name(name)
, m_default_value(default_value)
, m_value(default_value)
{
if(!parent->entries[name])
parent->entries[name] = this;
}
T default_value() const
{
return m_default_value;
}
T value() const
{
return m_value;
}
void value(const T& new_value)
{
m_value = new_value;
}
std::string name() override
{
return m_name;
}
void to_default() override
{
value(default_value());
}
std::string string_value() override
{
return convert::to<std::string>(value());
}
void string_value(const std::string &new_value) override
{
value(convert::to<T>(new_value));
}
void value_from(const entry_base* rhs) override
{
value(static_cast<const entry*>(rhs)->value());
}
entry& operator = (const T& new_value)
{
value(new_value);
return *this;
}
template<typename T2>
entry& operator = (const T2& new_value)
{
value(static_cast<T>(new_value));
return *this;
}
explicit operator const T&() const
{
return m_value;
}
};
private:
std::unordered_map<std::string, group*> m_groups;
public:
config_context_t() = default;
void assign(const config_context_t& rhs);
void serialize(std::ostream& stream) const;
void deserialize(std::istream& stream);
void set_defaults();
std::string to_string() const;
void from_string(const std::string&);
};
-279
View File
@@ -1,279 +0,0 @@
#pragma once
#include <string>
#include "types.h"
namespace convert
{
template<typename ReturnType, typename FromType>
struct to_impl_t;
template<typename Type>
struct to_impl_t<Type, Type>
{
static Type func(const Type& value)
{
return value;
}
};
template<>
struct to_impl_t<std::string, bool>
{
static std::string func(bool value)
{
return value ? "true" : "false";
}
};
template<>
struct to_impl_t<bool, std::string>
{
static bool func(const std::string& value)
{
return value == "true" ? true : value == "false" ? false : throw std::invalid_argument(__FUNCTION__);
}
};
template<>
struct to_impl_t<std::string, signed char>
{
static std::string func(signed char value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, unsigned char>
{
static std::string func(unsigned char value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, short>
{
static std::string func(short value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, unsigned short>
{
static std::string func(unsigned short value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, int>
{
static std::string func(int value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, unsigned int>
{
static std::string func(unsigned int value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, long>
{
static std::string func(long value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, unsigned long>
{
static std::string func(unsigned long value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, long long>
{
static std::string func(long long value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, unsigned long long>
{
static std::string func(unsigned long long value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, float>
{
static std::string func(float value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, double>
{
static std::string func(double value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, long double>
{
static std::string func(long double value)
{
return std::to_string(value);
}
};
template<>
struct to_impl_t<std::string, size2i>
{
static std::string func(size2i value)
{
return std::to_string(value.width) + "x" + std::to_string(value.height);
}
};
template<>
struct to_impl_t<std::string, position2i>
{
static std::string func(position2i value)
{
return std::to_string(value.x) + ":" + std::to_string(value.y);
}
};
template<>
struct to_impl_t<int, std::string>
{
static int func(const std::string& value)
{
return std::stoi(value);
}
};
template<>
struct to_impl_t<unsigned int, std::string>
{
static unsigned int func(const std::string& value)
{
return (unsigned long)std::stoul(value);
}
};
template<>
struct to_impl_t<long, std::string>
{
static long func(const std::string& value)
{
return std::stol(value);
}
};
template<>
struct to_impl_t<unsigned long, std::string>
{
static unsigned long func(const std::string& value)
{
return std::stoul(value);
}
};
template<>
struct to_impl_t<long long, std::string>
{
static long long func(const std::string& value)
{
return std::stoll(value);
}
};
template<>
struct to_impl_t<unsigned long long, std::string>
{
static unsigned long long func(const std::string& value)
{
return std::stoull(value);
}
};
template<>
struct to_impl_t<float, std::string>
{
static float func(const std::string& value)
{
return std::stof(value);
}
};
template<>
struct to_impl_t<double, std::string>
{
static double func(const std::string& value)
{
return std::stod(value);
}
};
template<>
struct to_impl_t<long double, std::string>
{
static long double func(const std::string& value)
{
return std::stold(value);
}
};
template<>
struct to_impl_t<size2i, std::string>
{
static size2i func(const std::string& value)
{
const auto& data = fmt::split(value, { "x" });
return { std::stoi(data[0]), std::stoi(data[1]) };
}
};
template<>
struct to_impl_t<position2i, std::string>
{
static position2i func(const std::string& value)
{
const auto& data = fmt::split(value, { ":" });
return { std::stoi(data[0]), std::stoi(data[1]) };
}
};
template<typename ReturnType, typename FromType>
ReturnType to(FromType value)
{
return to_impl_t<std::remove_all_extents_t<ReturnType>, std::remove_all_extents_t<FromType>>::func(value);
}
}
+60
View File
@@ -0,0 +1,60 @@
#include "stdafx.h"
#include "dynamic_library.h"
#ifdef _WIN32
#include <Windows.h>
#else
#include <dlfcn.h>
#endif
namespace utils
{
dynamic_library::dynamic_library(const std::string &path)
{
load(path);
}
dynamic_library::~dynamic_library()
{
close();
}
bool dynamic_library::load(const std::string &path)
{
#ifdef _WIN32
m_handle = LoadLibraryA(path.c_str());
#else
m_handle = dlopen(path.c_str(), RTLD_LAZY);
#endif
return loaded();
}
void dynamic_library::close()
{
#ifdef _WIN32
FreeLibrary((HMODULE)m_handle);
#else
dlclose(m_handle);
#endif
m_handle = nullptr;
}
void *dynamic_library::get_impl(const std::string &name) const
{
#ifdef _WIN32
return (void*)GetProcAddress((HMODULE)m_handle, name.c_str());
#else
return dlsym(m_handle, (char *)name.c_str());
#endif
}
bool dynamic_library::loaded() const
{
return !m_handle;
}
dynamic_library::operator bool() const
{
return loaded();
}
}
+41
View File
@@ -0,0 +1,41 @@
#include <string>
namespace utils
{
class dynamic_library
{
void *m_handle = nullptr;
public:
dynamic_library() = default;
dynamic_library(const std::string &path);
~dynamic_library();
bool load(const std::string &path);
void close();
private:
void *get_impl(const std::string &name) const;
public:
template<typename Type = void>
Type *get(const std::string &name) const
{
Type *result;
*(void **)(&result) = get_impl(name);
return result;
}
template<typename Type>
bool get(Type *&function, const std::string &name) const
{
*(void **)(&function) = get_impl(name);
return !!function;
}
bool loaded() const;
explicit operator bool() const;
};
}

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