Reference NES/Game Boy in Motif synthesis copy

Changed to "NES/Game Boy synthesis engine" to connect the technical
specs to the actual Nintendo hardware this style comes from.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
b1rdmania
2025-12-18 20:30:29 +00:00
parent a5bfde5c4e
commit e33cd26238
+1 -1
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@@ -622,7 +622,7 @@
<div class="motif-grid">
<div class="motif-header">
<h4 style="margin:0; color:#ffaa44; text-shadow: 0 0 18px rgba(255,170,68,0.15);">Generate Your Variation</h4>
<p class="motif-kicker">Pure oscillator synthesis. Triangle, square, and sawtooth waveforms—polyphonic chiptune generation.</p>
<p class="motif-kicker">NES/Game Boy synthesis engine. Triangle, square, and sawtooth waveforms—polyphonic chiptune generation.</p>
</div>
<div class="motif-controls">