From e33cd262381bff0edcf66cb81506b0cce1a8e01c Mon Sep 17 00:00:00 2001 From: b1rdmania <102524336+b1rdmania@users.noreply.github.com> Date: Thu, 18 Dec 2025 20:30:29 +0000 Subject: [PATCH] Reference NES/Game Boy in Motif synthesis copy MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Changed to "NES/Game Boy synthesis engine" to connect the technical specs to the actual Nintendo hardware this style comes from. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 --- index.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/index.html b/index.html index 809d355..25104e2 100644 --- a/index.html +++ b/index.html @@ -622,7 +622,7 @@

Generate Your Variation

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Pure oscillator synthesis. Triangle, square, and sawtooth waveforms—polyphonic chiptune generation.

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NES/Game Boy synthesis engine. Triangle, square, and sawtooth waveforms—polyphonic chiptune generation.