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6 Commits

Author SHA1 Message Date
Zangetsu38 fb01286d66 Debug 2017-04-16 21:08:16 +02:00
Zangetsu38 aac39f040c Update Submodule GSL 2017-04-16 21:08:16 +02:00
Zangetsu38 19cda44601 d3d12: Update minidx12 SDK on build 15.063. 2017-04-16 21:08:16 +02:00
Zangetsu38 3db735d05b Update Project to Visual Studio 2017. 2017-04-16 21:08:15 +02:00
Jake c888c13a17 initial ds4 support w/sixaxis 2017-04-16 21:08:15 +02:00
Zangetsu38 4bdd9f443f Some Change in Gui. 2017-04-16 21:01:45 +02:00
200 changed files with 30844 additions and 13078 deletions
+1
View File
@@ -56,6 +56,7 @@ rpcs3/git-version.h
# Visual Studio Files
.vs/*
*.ipch
*.vspx
*.psess
*.VC.*
+1 -1
View File
@@ -15,7 +15,7 @@
branch = release_40
[submodule "rsx_program_decompiler"]
path = rsx_program_decompiler
url = https://github.com/RPCS3/rsx_program_decompiler
url = https://github.com/Zangetsu38/rsx_program_decompiler
[submodule "GSL"]
path = 3rdparty/GSL
url = https://github.com/Microsoft/GSL.git
+406 -12
View File
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
** Copyright (c) 2013-2014 The Khronos Group Inc.
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,9 +31,7 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
** Khronos $Revision: 31191 $ on $Date: 2015-05-14 06:31:39 -0400 (Thu, 14 May 2015) $
** https://github.com/KhronosGroup/OpenGL-Registry
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -53,7 +51,7 @@ extern "C" {
#define GLAPI extern
#endif
#define GL_GLEXT_VERSION 20150514
#define GL_GLEXT_VERSION 20170305
/* Generated C header for:
* API: gl
@@ -2654,7 +2652,7 @@ typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint fram
typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target);
typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param);
@@ -2777,7 +2775,7 @@ GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLs
GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target);
GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param);
@@ -2875,6 +2873,17 @@ GLAPI void APIENTRY glTextureBarrier (void);
#define GL_ARB_ES3_1_compatibility 1
#endif /* GL_ARB_ES3_1_compatibility */
#ifndef GL_ARB_ES3_2_compatibility
#define GL_ARB_ES3_2_compatibility 1
#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
#endif
#endif /* GL_ARB_ES3_2_compatibility */
#ifndef GL_ARB_ES3_compatibility
#define GL_ARB_ES3_compatibility 1
#endif /* GL_ARB_ES3_compatibility */
@@ -3288,6 +3297,10 @@ GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program);
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#endif /* GL_ARB_fragment_shader */
#ifndef GL_ARB_fragment_shader_interlock
#define GL_ARB_fragment_shader_interlock 1
#endif /* GL_ARB_fragment_shader_interlock */
#ifndef GL_ARB_framebuffer_no_attachments
#define GL_ARB_framebuffer_no_attachments 1
#endif /* GL_ARB_framebuffer_no_attachments */
@@ -3340,6 +3353,16 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
#define GL_ARB_get_texture_sub_image 1
#endif /* GL_ARB_get_texture_sub_image */
#ifndef GL_ARB_gl_spirv
#define GL_ARB_gl_spirv 1
#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
#define GL_SPIR_V_BINARY_ARB 0x9552
typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
#endif
#endif /* GL_ARB_gl_spirv */
#ifndef GL_ARB_gpu_shader5
#define GL_ARB_gpu_shader5 1
#endif /* GL_ARB_gpu_shader5 */
@@ -3348,6 +3371,91 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
#define GL_ARB_gpu_shader_fp64 1
#endif /* GL_ARB_gpu_shader_fp64 */
#ifndef GL_ARB_gpu_shader_int64
#define GL_ARB_gpu_shader_int64 1
#define GL_INT64_ARB 0x140E
#define GL_INT64_VEC2_ARB 0x8FE9
#define GL_INT64_VEC3_ARB 0x8FEA
#define GL_INT64_VEC4_ARB 0x8FEB
#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x);
typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y);
typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z);
typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x);
typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y);
typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params);
typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params);
typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x);
GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y);
GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z);
GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x);
GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y);
GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params);
GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params);
GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x);
GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y);
GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x);
GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y);
GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
#endif
#endif /* GL_ARB_gpu_shader_int64 */
#ifndef GL_ARB_half_float_pixel
#define GL_ARB_half_float_pixel 1
typedef unsigned short GLhalfARB;
@@ -3727,6 +3835,16 @@ GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *par
#define GL_ARB_occlusion_query2 1
#endif /* GL_ARB_occlusion_query2 */
#ifndef GL_ARB_parallel_shader_compile
#define GL_ARB_parallel_shader_compile 1
#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
#define GL_COMPLETION_STATUS_ARB 0x91B1
typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count);
#endif
#endif /* GL_ARB_parallel_shader_compile */
#ifndef GL_ARB_pipeline_statistics_query
#define GL_ARB_pipeline_statistics_query 1
#define GL_VERTICES_SUBMITTED_ARB 0x82EE
@@ -3769,6 +3887,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_COORD_REPLACE_ARB 0x8862
#endif /* GL_ARB_point_sprite */
#ifndef GL_ARB_post_depth_coverage
#define GL_ARB_post_depth_coverage 1
#endif /* GL_ARB_post_depth_coverage */
#ifndef GL_ARB_program_interface_query
#define GL_ARB_program_interface_query 1
#endif /* GL_ARB_program_interface_query */
@@ -3842,6 +3964,26 @@ GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum form
#define GL_ARB_robustness_isolation 1
#endif /* GL_ARB_robustness_isolation */
#ifndef GL_ARB_sample_locations
#define GL_ARB_sample_locations 1
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
#define GL_SAMPLE_LOCATION_ARB 0x8E50
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
GLAPI void APIENTRY glEvaluateDepthValuesARB (void);
#endif
#endif /* GL_ARB_sample_locations */
#ifndef GL_ARB_sample_shading
#define GL_ARB_sample_shading 1
#define GL_SAMPLE_SHADING_ARB 0x8C36
@@ -3868,14 +4010,26 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_separate_shader_objects 1
#endif /* GL_ARB_separate_shader_objects */
#ifndef GL_ARB_shader_atomic_counter_ops
#define GL_ARB_shader_atomic_counter_ops 1
#endif /* GL_ARB_shader_atomic_counter_ops */
#ifndef GL_ARB_shader_atomic_counters
#define GL_ARB_shader_atomic_counters 1
#endif /* GL_ARB_shader_atomic_counters */
#ifndef GL_ARB_shader_ballot
#define GL_ARB_shader_ballot 1
#endif /* GL_ARB_shader_ballot */
#ifndef GL_ARB_shader_bit_encoding
#define GL_ARB_shader_bit_encoding 1
#endif /* GL_ARB_shader_bit_encoding */
#ifndef GL_ARB_shader_clock
#define GL_ARB_shader_clock 1
#endif /* GL_ARB_shader_clock */
#ifndef GL_ARB_shader_draw_parameters
#define GL_ARB_shader_draw_parameters 1
#endif /* GL_ARB_shader_draw_parameters */
@@ -4040,6 +4194,10 @@ GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GL
#define GL_ARB_shader_texture_lod 1
#endif /* GL_ARB_shader_texture_lod */
#ifndef GL_ARB_shader_viewport_layer_array
#define GL_ARB_shader_viewport_layer_array 1
#endif /* GL_ARB_shader_viewport_layer_array */
#ifndef GL_ARB_shading_language_100
#define GL_ARB_shading_language_100 1
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
@@ -4119,6 +4277,14 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#endif
#endif /* GL_ARB_sparse_texture */
#ifndef GL_ARB_sparse_texture2
#define GL_ARB_sparse_texture2 1
#endif /* GL_ARB_sparse_texture2 */
#ifndef GL_ARB_sparse_texture_clamp
#define GL_ARB_sparse_texture_clamp 1
#endif /* GL_ARB_sparse_texture_clamp */
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -4271,6 +4437,12 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void
#define GL_DOT3_RGBA_ARB 0x86AF
#endif /* GL_ARB_texture_env_dot3 */
#ifndef GL_ARB_texture_filter_minmax
#define GL_ARB_texture_filter_minmax 1
#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
#define GL_WEIGHTED_AVERAGE_ARB 0x9367
#endif /* GL_ARB_texture_filter_minmax */
#ifndef GL_ARB_texture_float
#define GL_ARB_texture_float 1
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
@@ -4815,6 +4987,10 @@ GLAPI void APIENTRY glBlendBarrierKHR (void);
#define GL_KHR_texture_compression_astc_ldr 1
#endif /* GL_KHR_texture_compression_astc_ldr */
#ifndef GL_KHR_texture_compression_astc_sliced_3d
#define GL_KHR_texture_compression_astc_sliced_3d 1
#endif /* GL_KHR_texture_compression_astc_sliced_3d */
#ifndef GL_OES_byte_coordinates
#define GL_OES_byte_coordinates 1
typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s);
@@ -5206,10 +5382,45 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG
#endif
#endif /* GL_AMD_draw_buffers_blend */
#ifndef GL_AMD_framebuffer_sample_positions
#define GL_AMD_framebuffer_sample_positions 1
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
GLAPI void APIENTRY glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
#endif
#endif /* GL_AMD_framebuffer_sample_positions */
#ifndef GL_AMD_gcn_shader
#define GL_AMD_gcn_shader 1
#endif /* GL_AMD_gcn_shader */
#ifndef GL_AMD_gpu_shader_half_float
#define GL_AMD_gpu_shader_half_float 1
#define GL_FLOAT16_NV 0x8FF8
#define GL_FLOAT16_VEC2_NV 0x8FF9
#define GL_FLOAT16_VEC3_NV 0x8FFA
#define GL_FLOAT16_VEC4_NV 0x8FFB
#define GL_FLOAT16_MAT2_AMD 0x91C5
#define GL_FLOAT16_MAT3_AMD 0x91C6
#define GL_FLOAT16_MAT4_AMD 0x91C7
#define GL_FLOAT16_MAT2x3_AMD 0x91C8
#define GL_FLOAT16_MAT2x4_AMD 0x91C9
#define GL_FLOAT16_MAT3x2_AMD 0x91CA
#define GL_FLOAT16_MAT3x4_AMD 0x91CB
#define GL_FLOAT16_MAT4x2_AMD 0x91CC
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
#endif /* GL_AMD_gpu_shader_half_float */
#ifndef GL_AMD_gpu_shader_int64
#define GL_AMD_gpu_shader_int64 1
typedef int64_t GLint64EXT;
@@ -5237,10 +5448,6 @@ typedef int64_t GLint64EXT;
#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
#define GL_FLOAT16_NV 0x8FF8
#define GL_FLOAT16_VEC2_NV 0x8FF9
#define GL_FLOAT16_VEC3_NV 0x8FFA
#define GL_FLOAT16_VEC4_NV 0x8FFB
typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
@@ -5413,7 +5620,6 @@ GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname
#ifndef GL_AMD_sample_positions
#define GL_AMD_sample_positions 1
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
@@ -5428,6 +5634,14 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_shader_atomic_counter_ops 1
#endif /* GL_AMD_shader_atomic_counter_ops */
#ifndef GL_AMD_shader_ballot
#define GL_AMD_shader_ballot 1
#endif /* GL_AMD_shader_ballot */
#ifndef GL_AMD_shader_explicit_vertex_parameter
#define GL_AMD_shader_explicit_vertex_parameter 1
#endif /* GL_AMD_shader_explicit_vertex_parameter */
#ifndef GL_AMD_shader_stencil_export
#define GL_AMD_shader_stencil_export 1
#endif /* GL_AMD_shader_stencil_export */
@@ -8468,6 +8682,20 @@ GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei s
#endif
#endif /* GL_EXT_vertex_weighting */
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
#define GL_EXCLUSIVE_EXT 0x8F11
#define GL_WINDOW_RECTANGLE_EXT 0x8F12
#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
#endif
#endif /* GL_EXT_window_rectangles */
#ifndef GL_EXT_x11_sync_object
#define GL_EXT_x11_sync_object 1
#define GL_SYNC_X11_FENCE_EXT 0x90E1
@@ -8645,10 +8873,23 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
#define GL_INTERLACE_READ_INGR 0x8568
#endif /* GL_INGR_interlace_read */
#ifndef GL_INTEL_conservative_rasterization
#define GL_INTEL_conservative_rasterization 1
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
#endif /* GL_INTEL_conservative_rasterization */
#ifndef GL_INTEL_fragment_shader_ordering
#define GL_INTEL_fragment_shader_ordering 1
#endif /* GL_INTEL_fragment_shader_ordering */
#ifndef GL_INTEL_framebuffer_CMAA
#define GL_INTEL_framebuffer_CMAA 1
typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
#endif
#endif /* GL_INTEL_framebuffer_CMAA */
#ifndef GL_INTEL_map_texture
#define GL_INTEL_map_texture 1
#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
@@ -8753,6 +8994,10 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
#endif
#endif /* GL_MESA_resize_buffers */
#ifndef GL_MESA_shader_integer_functions
#define GL_MESA_shader_integer_functions 1
#endif /* GL_MESA_shader_integer_functions */
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
@@ -8814,6 +9059,10 @@ GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
#define GL_YCBCR_MESA 0x8757
#endif /* GL_MESA_ycbcr_texture */
#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
#ifndef GL_NVX_conditional_render
#define GL_NVX_conditional_render 1
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id);
@@ -8833,6 +9082,32 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void);
#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
#endif /* GL_NVX_gpu_memory_info */
#ifndef GL_NVX_linked_gpu_multicast
#define GL_NVX_linked_gpu_multicast 1
#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
#define GL_MAX_LGPU_GPUS_NVX 0x92BA
typedef void (APIENTRYP PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNGLLGPUINTERLOCKNVXPROC) (void);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glLGPUInterlockNVX (void);
#endif
#endif /* GL_NVX_linked_gpu_multicast */
#ifndef GL_NV_alpha_to_coverage_dither_control
#define GL_NV_alpha_to_coverage_dither_control 1
#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
typedef void (APIENTRYP PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glAlphaToCoverageDitherControlNV (GLenum mode);
#endif
#endif /* GL_NV_alpha_to_coverage_dither_control */
#ifndef GL_NV_bindless_multi_draw_indirect
#define GL_NV_bindless_multi_draw_indirect 1
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
@@ -8953,6 +9228,17 @@ GLAPI void APIENTRY glBlendBarrierNV (void);
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
#ifndef GL_NV_clip_space_w_scaling
#define GL_NV_clip_space_w_scaling 1
#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
#endif
#endif /* GL_NV_clip_space_w_scaling */
#ifndef GL_NV_command_list
#define GL_NV_command_list 1
#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
@@ -9044,6 +9330,28 @@ GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
#endif
#endif /* GL_NV_conservative_raster */
#ifndef GL_NV_conservative_raster_dilate
#define GL_NV_conservative_raster_dilate 1
#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value);
#endif
#endif /* GL_NV_conservative_raster_dilate */
#ifndef GL_NV_conservative_raster_pre_snap_triangles
#define GL_NV_conservative_raster_pre_snap_triangles 1
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
#endif
#endif /* GL_NV_conservative_raster_pre_snap_triangles */
#ifndef GL_NV_copy_depth_to_color
#define GL_NV_copy_depth_to_color 1
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
@@ -9093,6 +9401,23 @@ GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0,
#endif
#endif /* GL_NV_draw_texture */
#ifndef GL_NV_draw_vulkan_image
#define GL_NV_draw_vulkan_image 1
typedef void (APIENTRY *GLVULKANPROCNV)(void);
typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name);
GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
#endif
#endif /* GL_NV_draw_vulkan_image */
#ifndef GL_NV_evaluators
#define GL_NV_evaluators 1
#define GL_EVAL_2D_NV 0x86C0
@@ -9327,6 +9652,41 @@ GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachmen
#define GL_NV_geometry_shader_passthrough 1
#endif /* GL_NV_geometry_shader_passthrough */
#ifndef GL_NV_gpu_multicast
#define GL_NV_gpu_multicast 1
#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
#define GL_MULTICAST_GPUS_NV 0x92BA
#define GL_RENDER_GPU_MASK_NV 0x9558
#define GL_PER_GPU_STORAGE_NV 0x9548
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void);
typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask);
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask);
GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
GLAPI void APIENTRY glMulticastBarrierNV (void);
GLAPI void APIENTRY glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask);
GLAPI void APIENTRY glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params);
GLAPI void APIENTRY glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params);
GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params);
GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
#endif
#endif /* GL_NV_gpu_multicast */
#ifndef GL_NV_gpu_program4
#define GL_NV_gpu_program4 1
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
@@ -10036,6 +10396,11 @@ GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname,
#endif
#endif /* GL_NV_register_combiners2 */
#ifndef GL_NV_robustness_video_memory_purge
#define GL_NV_robustness_video_memory_purge 1
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
#endif /* GL_NV_robustness_video_memory_purge */
#ifndef GL_NV_sample_locations
#define GL_NV_sample_locations 1
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
@@ -10068,6 +10433,10 @@ GLAPI void APIENTRY glResolveDepthValuesNV (void);
#define GL_NV_shader_atomic_float 1
#endif /* GL_NV_shader_atomic_float */
#ifndef GL_NV_shader_atomic_float64
#define GL_NV_shader_atomic_float64 1
#endif /* GL_NV_shader_atomic_float64 */
#ifndef GL_NV_shader_atomic_fp16_vector
#define GL_NV_shader_atomic_fp16_vector 1
#endif /* GL_NV_shader_atomic_fp16_vector */
@@ -10131,6 +10500,10 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_thread_shuffle 1
#endif /* GL_NV_shader_thread_shuffle */
#ifndef GL_NV_stereo_view_rendering
#define GL_NV_stereo_view_rendering 1
#endif /* GL_NV_stereo_view_rendering */
#ifndef GL_NV_tessellation_program5
#define GL_NV_tessellation_program5 1
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
@@ -10901,6 +11274,26 @@ GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot
#define GL_NV_viewport_array2 1
#endif /* GL_NV_viewport_array2 */
#ifndef GL_NV_viewport_swizzle
#define GL_NV_viewport_swizzle 1
#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
#endif
#endif /* GL_NV_viewport_swizzle */
#ifndef GL_OML_interlace
#define GL_OML_interlace 1
#define GL_INTERLACE_OML 0x8980
@@ -10928,6 +11321,7 @@ GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
#define GL_MAX_VIEWS_OVR 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+1 -1
+7
View File
@@ -0,0 +1,7 @@
* text=auto
*.sln text eol=crlf
*.vcproj text eol=crlf
bootstrap text eol=lf
configure.ac text eol=lf
+20
View File
@@ -0,0 +1,20 @@
# Autotools-added generated files
Makefile.in
aclocal.m4
autom4te.cache/
config.*
configure
depcomp
install-sh
libusb/Makefile.in
linux/Makefile.in
ltmain.sh
mac/Makefile.in
missing
testgui/Makefile.in
windows/Makefile.in
Makefile
stamp-h1
libtool
+16
View File
@@ -0,0 +1,16 @@
HIDAPI Authors:
Alan Ott <alan@signal11.us>:
Original Author and Maintainer
Linux, Windows, and Mac implementations
Ludovic Rousseau <rousseau@debian.org>:
Formatting for Doxygen documentation
Bug fixes
Correctness fixes
For a comprehensive list of contributions, see the commit list at github:
http://github.com/signal11/hidapi/commits/master
+15
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@@ -0,0 +1,15 @@
This file is mostly for the maintainer.
1. Build hidapi.dll
2. Build hidtest.exe in DEBUG and RELEASE
3. Commit all
4. Run the Following
export VERSION=0.1.0
export TAG_NAME=hidapi-$VERSION
git tag $TAG_NAME
git archive --format zip --prefix $TAG_NAME/ $TAG_NAME >../$TAG_NAME.zip
5. Test the zip file.
6. Run the following:
git push origin $TAG_NAME
+26
View File
@@ -0,0 +1,26 @@
Copyright (c) 2010, Alan Ott, Signal 11 Software
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Signal 11 Software nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
+674
View File
@@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
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Preamble
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TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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1. Source Code.
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The Corresponding Source for a work in source code form is that
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All rights granted under this License are granted for the term of
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If you convey an object code work under this section in, or with, or
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7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
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Notwithstanding any other provision of this License, for material you
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author attributions in that material or in the Appropriate Legal
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All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
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a further restriction but permits relicensing or conveying under this
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of that license document, provided that the further restriction does
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Additional terms, permissive or non-permissive, may be stated in the
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8. Termination.
You may not propagate or modify a covered work except as expressly
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this License (including any patent licenses granted under the third
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However, if you cease all violation of this License, then your
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provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
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violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
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your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
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licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
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rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
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11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
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but do not include claims that would be infringed only as a
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Each contributor grants you a non-exclusive, worldwide, royalty-free
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In the following three paragraphs, a "patent license" is any express
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sue for patent infringement). To "grant" such a patent license to a
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patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
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then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
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actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
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If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
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you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
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conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
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HIDAPI - Multi-Platform library for
communication with HID devices.
Copyright 2009, Alan Ott, Signal 11 Software.
All Rights Reserved.
This software may be used by anyone for any reason so
long as the copyright notice in the source files
remains intact.
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HIDAPI can be used under one of three licenses.
1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt
2. A BSD-Style License, in LICENSE-bsd.txt.
3. The more liberal original HIDAPI license. LICENSE-orig.txt
The license chosen is at the discretion of the user of HIDAPI. For example:
1. An author of GPL software would likely use HIDAPI under the terms of the
GPL.
2. An author of commercial closed-source software would likely use HIDAPI
under the terms of the BSD-style license or the original HIDAPI license.
+81
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@@ -0,0 +1,81 @@
ACLOCAL_AMFLAGS = -I m4
if OS_FREEBSD
pkgconfigdir=$(prefix)/libdata/pkgconfig
else
pkgconfigdir=$(libdir)/pkgconfig
endif
if OS_LINUX
pkgconfig_DATA=pc/hidapi-hidraw.pc pc/hidapi-libusb.pc
else
pkgconfig_DATA=pc/hidapi.pc
endif
SUBDIRS=
if OS_LINUX
SUBDIRS += linux libusb
endif
if OS_DARWIN
SUBDIRS += mac
endif
if OS_FREEBSD
SUBDIRS += libusb
endif
if OS_KFREEBSD
SUBDIRS += libusb
endif
if OS_WINDOWS
SUBDIRS += windows
endif
SUBDIRS += hidtest
if BUILD_TESTGUI
SUBDIRS += testgui
endif
EXTRA_DIST = udev doxygen
dist_doc_DATA = \
README.txt \
AUTHORS.txt \
LICENSE-bsd.txt \
LICENSE-gpl3.txt \
LICENSE-orig.txt \
LICENSE.txt
SCMCLEAN_TARGETS= \
aclocal.m4 \
config.guess \
config.sub \
configure \
config.h.in \
depcomp \
install-sh \
ltmain.sh \
missing \
mac/Makefile.in \
testgui/Makefile.in \
libusb/Makefile.in \
Makefile.in \
linux/Makefile.in \
windows/Makefile.in \
m4/libtool.m4 \
m4/lt~obsolete.m4 \
m4/ltoptions.m4 \
m4/ltsugar.m4 \
m4/ltversion.m4
SCMCLEAN_DIR_TARGETS = \
autom4te.cache
scm-clean: distclean
rm -f $(SCMCLEAN_TARGETS)
rm -Rf $(SCMCLEAN_DIR_TARGETS)
+339
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@@ -0,0 +1,339 @@
HIDAPI library for Windows, Linux, FreeBSD and Mac OS X
=========================================================
About
======
HIDAPI is a multi-platform library which allows an application to interface
with USB and Bluetooth HID-Class devices on Windows, Linux, FreeBSD, and Mac
OS X. HIDAPI can be either built as a shared library (.so or .dll) or
can be embedded directly into a target application by adding a single source
file (per platform) and a single header.
HIDAPI has four back-ends:
* Windows (using hid.dll)
* Linux/hidraw (using the Kernel's hidraw driver)
* Linux/libusb (using libusb-1.0)
* FreeBSD (using libusb-1.0)
* Mac (using IOHidManager)
On Linux, either the hidraw or the libusb back-end can be used. There are
tradeoffs, and the functionality supported is slightly different.
Linux/hidraw (linux/hid.c):
This back-end uses the hidraw interface in the Linux kernel. While this
back-end will support both USB and Bluetooth, it has some limitations on
kernels prior to 2.6.39, including the inability to send or receive feature
reports. In addition, it will only communicate with devices which have
hidraw nodes associated with them. Keyboards, mice, and some other devices
which are blacklisted from having hidraw nodes will not work. Fortunately,
for nearly all the uses of hidraw, this is not a problem.
Linux/FreeBSD/libusb (libusb/hid.c):
This back-end uses libusb-1.0 to communicate directly to a USB device. This
back-end will of course not work with Bluetooth devices.
HIDAPI also comes with a Test GUI. The Test GUI is cross-platform and uses
Fox Toolkit (http://www.fox-toolkit.org). It will build on every platform
which HIDAPI supports. Since it relies on a 3rd party library, building it
is optional but recommended because it is so useful when debugging hardware.
What Does the API Look Like?
=============================
The API provides the the most commonly used HID functions including sending
and receiving of input, output, and feature reports. The sample program,
which communicates with a heavily hacked up version of the Microchip USB
Generic HID sample looks like this (with error checking removed for
simplicity):
#ifdef WIN32
#include <windows.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include "hidapi.h"
#define MAX_STR 255
int main(int argc, char* argv[])
{
int res;
unsigned char buf[65];
wchar_t wstr[MAX_STR];
hid_device *handle;
int i;
// Initialize the hidapi library
res = hid_init();
// Open the device using the VID, PID,
// and optionally the Serial number.
handle = hid_open(0x4d8, 0x3f, NULL);
// Read the Manufacturer String
res = hid_get_manufacturer_string(handle, wstr, MAX_STR);
wprintf(L"Manufacturer String: %s\n", wstr);
// Read the Product String
res = hid_get_product_string(handle, wstr, MAX_STR);
wprintf(L"Product String: %s\n", wstr);
// Read the Serial Number String
res = hid_get_serial_number_string(handle, wstr, MAX_STR);
wprintf(L"Serial Number String: (%d) %s\n", wstr[0], wstr);
// Read Indexed String 1
res = hid_get_indexed_string(handle, 1, wstr, MAX_STR);
wprintf(L"Indexed String 1: %s\n", wstr);
// Toggle LED (cmd 0x80). The first byte is the report number (0x0).
buf[0] = 0x0;
buf[1] = 0x80;
res = hid_write(handle, buf, 65);
// Request state (cmd 0x81). The first byte is the report number (0x0).
buf[0] = 0x0;
buf[1] = 0x81;
res = hid_write(handle, buf, 65);
// Read requested state
res = hid_read(handle, buf, 65);
// Print out the returned buffer.
for (i = 0; i < 4; i++)
printf("buf[%d]: %d\n", i, buf[i]);
// Finalize the hidapi library
res = hid_exit();
return 0;
}
If you have your own simple test programs which communicate with standard
hardware development boards (such as those from Microchip, TI, Atmel,
FreeScale and others), please consider sending me something like the above
for inclusion into the HIDAPI source. This will help others who have the
same hardware as you do.
License
========
HIDAPI may be used by one of three licenses as outlined in LICENSE.txt.
Download
=========
HIDAPI can be downloaded from github
git clone git://github.com/signal11/hidapi.git
Build Instructions
===================
This section is long. Don't be put off by this. It's not long because it's
complicated to build HIDAPI; it's quite the opposite. This section is long
because of the flexibility of HIDAPI and the large number of ways in which
it can be built and used. You will likely pick a single build method.
HIDAPI can be built in several different ways. If you elect to build a
shared library, you will need to build it from the HIDAPI source
distribution. If you choose instead to embed HIDAPI directly into your
application, you can skip the building and look at the provided platform
Makefiles for guidance. These platform Makefiles are located in linux/
libusb/ mac/ and windows/ and are called Makefile-manual. In addition,
Visual Studio projects are provided. Even if you're going to embed HIDAPI
into your project, it is still beneficial to build the example programs.
Prerequisites:
---------------
Linux:
-------
On Linux, you will need to install development packages for libudev,
libusb and optionally Fox-toolkit (for the test GUI). On
Debian/Ubuntu systems these can be installed by running:
sudo apt-get install libudev-dev libusb-1.0-0-dev libfox-1.6-dev
If you downloaded the source directly from the git repository (using
git clone), you'll need Autotools:
sudo apt-get install autotools-dev autoconf automake libtool
FreeBSD:
---------
On FreeBSD you will need to install GNU make, libiconv, and
optionally Fox-Toolkit (for the test GUI). This is done by running
the following:
pkg_add -r gmake libiconv fox16
If you downloaded the source directly from the git repository (using
git clone), you'll need Autotools:
pkg_add -r autotools
Mac:
-----
On Mac, you will need to install Fox-Toolkit if you wish to build
the Test GUI. There are two ways to do this, and each has a slight
complication. Which method you use depends on your use case.
If you wish to build the Test GUI just for your own testing on your
own computer, then the easiest method is to install Fox-Toolkit
using ports:
sudo port install fox
If you wish to build the TestGUI app bundle to redistribute to
others, you will need to install Fox-toolkit from source. This is
because the version of fox that gets installed using ports uses the
ports X11 libraries which are not compatible with the Apple X11
libraries. If you install Fox with ports and then try to distribute
your built app bundle, it will simply fail to run on other systems.
To install Fox-Toolkit manually, download the source package from
http://www.fox-toolkit.org, extract it, and run the following from
within the extracted source:
./configure && make && make install
Windows:
---------
On Windows, if you want to build the test GUI, you will need to get
the hidapi-externals.zip package from the download site. This
contains pre-built binaries for Fox-toolkit. Extract
hidapi-externals.zip just outside of hidapi, so that
hidapi-externals and hidapi are on the same level, as shown:
Parent_Folder
|
+hidapi
+hidapi-externals
Again, this step is not required if you do not wish to build the
test GUI.
Building HIDAPI into a shared library on Unix Platforms:
---------------------------------------------------------
On Unix-like systems such as Linux, FreeBSD, Mac, and even Windows, using
Mingw or Cygwin, the easiest way to build a standard system-installed shared
library is to use the GNU Autotools build system. If you checked out the
source from the git repository, run the following:
./bootstrap
./configure
make
make install <----- as root, or using sudo
If you downloaded a source package (ie: if you did not run git clone), you
can skip the ./bootstrap step.
./configure can take several arguments which control the build. The two most
likely to be used are:
--enable-testgui
Enable build of the Test GUI. This requires Fox toolkit to
be installed. Instructions for installing Fox-Toolkit on
each platform are in the Prerequisites section above.
--prefix=/usr
Specify where you want the output headers and libraries to
be installed. The example above will put the headers in
/usr/include and the binaries in /usr/lib. The default is to
install into /usr/local which is fine on most systems.
Building the manual way on Unix platforms:
-------------------------------------------
Manual Makefiles are provided mostly to give the user and idea what it takes
to build a program which embeds HIDAPI directly inside of it. These should
really be used as examples only. If you want to build a system-wide shared
library, use the Autotools method described above.
To build HIDAPI using the manual makefiles, change to the directory
of your platform and run make. For example, on Linux run:
cd linux/
make -f Makefile-manual
To build the Test GUI using the manual makefiles:
cd testgui/
make -f Makefile-manual
Building on Windows:
---------------------
To build the HIDAPI DLL on Windows using Visual Studio, build the .sln file
in the windows/ directory.
To build the Test GUI on windows using Visual Studio, build the .sln file in
the testgui/ directory.
To build HIDAPI using MinGW or Cygwin using Autotools, use the instructions
in the section titled "Building HIDAPI into a shared library on Unix
Platforms" above. Note that building the Test GUI with MinGW or Cygwin will
require the Windows procedure in the Prerequisites section above (ie:
hidapi-externals.zip).
To build HIDAPI using MinGW using the Manual Makefiles, see the section
"Building the manual way on Unix platforms" above.
HIDAPI can also be built using the Windows DDK (now also called the Windows
Driver Kit or WDK). This method was originally required for the HIDAPI build
but not anymore. However, some users still prefer this method. It is not as
well supported anymore but should still work. Patches are welcome if it does
not. To build using the DDK:
1. Install the Windows Driver Kit (WDK) from Microsoft.
2. From the Start menu, in the Windows Driver Kits folder, select Build
Environments, then your operating system, then the x86 Free Build
Environment (or one that is appropriate for your system).
3. From the console, change directory to the windows/ddk_build/ directory,
which is part of the HIDAPI distribution.
4. Type build.
5. You can find the output files (DLL and LIB) in a subdirectory created
by the build system which is appropriate for your environment. On
Windows XP, this directory is objfre_wxp_x86/i386.
Cross Compiling
================
This section talks about cross compiling HIDAPI for Linux using autotools.
This is useful for using HIDAPI on embedded Linux targets. These
instructions assume the most raw kind of embedded Linux build, where all
prerequisites will need to be built first. This process will of course vary
based on your embedded Linux build system if you are using one, such as
OpenEmbedded or Buildroot.
For the purpose of this section, it will be assumed that the following
environment variables are exported.
$ export STAGING=$HOME/out
$ export HOST=arm-linux
STAGING and HOST can be modified to suit your setup.
Prerequisites
--------------
Note that the build of libudev is the very basic configuration.
Build Libusb. From the libusb source directory, run:
./configure --host=$HOST --prefix=$STAGING
make
make install
Build libudev. From the libudev source directory, run:
./configure --disable-gudev --disable-introspection --disable-hwdb \
--host=$HOST --prefix=$STAGING
make
make install
Building HIDAPI
----------------
Build HIDAPI:
PKG_CONFIG_DIR= \
PKG_CONFIG_LIBDIR=$STAGING/lib/pkgconfig:$STAGING/share/pkgconfig \
PKG_CONFIG_SYSROOT_DIR=$STAGING \
./configure --host=$HOST --prefix=$STAGING
Signal 11 Software - 2010-04-11
2010-07-28
2011-09-10
2012-05-01
2012-07-03
+19
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@@ -0,0 +1,19 @@
LOCAL_PATH:= $(call my-dir)
HIDAPI_ROOT_REL:= ../..
HIDAPI_ROOT_ABS:= $(LOCAL_PATH)/../..
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
$(HIDAPI_ROOT_REL)/libusb/hid.c
LOCAL_C_INCLUDES += \
$(HIDAPI_ROOT_ABS)/hidapi \
$(HIDAPI_ROOT_ABS)/android
LOCAL_SHARED_LIBRARIES := libusb1.0
LOCAL_MODULE := libhidapi
include $(BUILD_SHARED_LIBRARY)
+2
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@@ -0,0 +1,2 @@
#!/bin/sh -x
autoreconf --install --verbose --force
+236
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@@ -0,0 +1,236 @@
AC_PREREQ(2.63)
# Version number. This is currently the only place.
m4_define([HIDAPI_MAJOR], 0)
m4_define([HIDAPI_MINOR], 8)
m4_define([HIDAPI_RELEASE], 0)
m4_define([HIDAPI_RC], -rc1)
m4_define([VERSION_STRING], HIDAPI_MAJOR[.]HIDAPI_MINOR[.]HIDAPI_RELEASE[]HIDAPI_RC)
AC_INIT([hidapi],[VERSION_STRING],[alan@signal11.us])
# Library soname version
# Follow the following rules (particularly the ones in the second link):
# http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
# http://sourceware.org/autobook/autobook/autobook_91.html
lt_current="0"
lt_revision="0"
lt_age="0"
LTLDFLAGS="-version-info ${lt_current}:${lt_revision}:${lt_age}"
AC_CONFIG_MACRO_DIR([m4])
AM_INIT_AUTOMAKE([foreign -Wall -Werror])
AC_CONFIG_MACRO_DIR([m4])
m4_ifdef([AM_PROG_AR], [AM_PROG_AR])
LT_INIT
AC_PROG_CC
AC_PROG_CXX
AC_PROG_OBJC
PKG_PROG_PKG_CONFIG
m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([yes])])
hidapi_lib_error() {
echo ""
echo " Library $1 was not found on this system."
echo " Please install it and re-run ./configure"
echo ""
exit 1
}
hidapi_prog_error() {
echo ""
echo " Program $1 was not found on this system."
echo " This program is part of $2."
echo " Please install it and re-run ./configure"
echo ""
exit 1
}
AC_MSG_CHECKING([operating system])
AC_MSG_RESULT($host)
case $host in
*-linux*)
AC_MSG_RESULT([ (Linux back-end)])
AC_DEFINE(OS_LINUX, 1, [Linux implementations])
AC_SUBST(OS_LINUX)
backend="linux"
os="linux"
threads="pthreads"
# HIDAPI/hidraw libs
PKG_CHECK_MODULES([libudev], [libudev], true, [hidapi_lib_error libudev])
LIBS_HIDRAW_PR+=" $libudev_LIBS"
CFLAGS_HIDRAW+=" $libudev_CFLAGS"
# HIDAPI/libusb libs
AC_CHECK_LIB([rt], [clock_gettime], [LIBS_LIBUSB_PRIVATE+=" -lrt"], [hidapi_lib_error librt])
PKG_CHECK_MODULES([libusb], [libusb-1.0 >= 1.0.9], true, [hidapi_lib_error libusb-1.0])
LIBS_LIBUSB_PRIVATE+=" $libusb_LIBS"
CFLAGS_LIBUSB+=" $libusb_CFLAGS"
;;
*-darwin*)
AC_MSG_RESULT([ (Mac OS X back-end)])
AC_DEFINE(OS_DARWIN, 1, [Mac implementation])
AC_SUBST(OS_DARWIN)
backend="mac"
os="darwin"
threads="pthreads"
LIBS="${LIBS} -framework IOKit -framework CoreFoundation"
;;
*-freebsd*)
AC_MSG_RESULT([ (FreeBSD back-end)])
AC_DEFINE(OS_FREEBSD, 1, [FreeBSD implementation])
AC_SUBST(OS_FREEBSD)
backend="libusb"
os="freebsd"
threads="pthreads"
CFLAGS="$CFLAGS -I/usr/local/include"
LDFLAGS="$LDFLAGS -L/usr/local/lib"
LIBS="${LIBS}"
AC_CHECK_LIB([usb], [libusb_init], [LIBS_LIBUSB_PRIVATE="${LIBS_LIBUSB_PRIVATE} -lusb"], [hidapi_lib_error libusb])
AC_CHECK_LIB([iconv], [iconv_open], [LIBS_LIBUSB_PRIVATE="${LIBS_LIBUSB_PRIVATE} -liconv"], [hidapi_lib_error libiconv])
echo libs_priv: $LIBS_LIBUSB_PRIVATE
;;
*-kfreebsd*)
AC_MSG_RESULT([ (kFreeBSD back-end)])
AC_DEFINE(OS_KFREEBSD, 1, [kFreeBSD implementation])
AC_SUBST(OS_KFREEBSD)
backend="libusb"
os="kfreebsd"
threads="pthreads"
AC_CHECK_LIB([usb], [libusb_init], [LIBS_LIBUSB_PRIVATE="${LIBS_LIBUSB_PRIVATE} -lusb"], [hidapi_lib_error libusb])
echo libs_priv: $LIBS_LIBUSB_PRIVATE
;;
*-mingw*)
AC_MSG_RESULT([ (Windows back-end, using MinGW)])
backend="windows"
os="windows"
threads="windows"
win_implementation="mingw"
;;
*-cygwin*)
AC_MSG_RESULT([ (Windows back-end, using Cygwin)])
backend="windows"
os="windows"
threads="windows"
win_implementation="cygwin"
;;
*)
AC_MSG_ERROR([HIDAPI is not supported on your operating system yet])
esac
LIBS_HIDRAW="${LIBS} ${LIBS_HIDRAW_PR}"
LIBS_LIBUSB="${LIBS} ${LIBS_LIBUSB_PRIVATE}"
AC_SUBST([LIBS_HIDRAW])
AC_SUBST([LIBS_LIBUSB])
AC_SUBST([CFLAGS_LIBUSB])
AC_SUBST([CFLAGS_HIDRAW])
if test "x$os" = xwindows; then
AC_DEFINE(OS_WINDOWS, 1, [Windows implementations])
AC_SUBST(OS_WINDOWS)
LDFLAGS="${LDFLAGS} -no-undefined"
LIBS="${LIBS} -lsetupapi"
fi
if test "x$threads" = xpthreads; then
AX_PTHREAD([found_pthreads=yes], [found_pthreads=no])
if test "x$found_pthreads" = xyes; then
if test "x$os" = xlinux; then
# Only use pthreads for libusb implementation on Linux.
LIBS_LIBUSB="$PTHREAD_LIBS $LIBS_LIBUSB"
CFLAGS_LIBUSB="$CFLAGS_LIBUSB $PTHREAD_CFLAGS"
# There's no separate CC on Linux for threading,
# so it's ok that both implementations use $PTHREAD_CC
CC="$PTHREAD_CC"
else
LIBS="$PTHREAD_LIBS $LIBS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
CC="$PTHREAD_CC"
fi
fi
fi
# Test GUI
AC_ARG_ENABLE([testgui],
[AS_HELP_STRING([--enable-testgui],
[enable building of test GUI (default n)])],
[testgui_enabled=$enableval],
[testgui_enabled='no'])
AM_CONDITIONAL([BUILD_TESTGUI], [test "x$testgui_enabled" != "xno"])
# Configure the MacOS TestGUI app bundle
rm -Rf testgui/TestGUI.app
mkdir -p testgui/TestGUI.app
cp -R ${srcdir}/testgui/TestGUI.app.in/* testgui/TestGUI.app
chmod -R u+w testgui/TestGUI.app
mkdir testgui/TestGUI.app/Contents/MacOS/
if test "x$testgui_enabled" != "xno"; then
if test "x$os" = xdarwin; then
# On Mac OS, don't use pkg-config.
AC_CHECK_PROG([foxconfig], [fox-config], [fox-config], false)
if test "x$foxconfig" = "xfalse"; then
hidapi_prog_error fox-config "FOX Toolkit"
fi
LIBS_TESTGUI+=`$foxconfig --libs`
LIBS_TESTGUI+=" -framework Cocoa -L/usr/X11R6/lib"
CFLAGS_TESTGUI+=`$foxconfig --cflags`
OBJCFLAGS+=" -x objective-c++"
elif test "x$os" = xwindows; then
# On Windows, just set the paths for Fox toolkit
if test "x$win_implementation" = xmingw; then
CFLAGS_TESTGUI="-I\$(srcdir)/../../hidapi-externals/fox/include -g -c"
LIBS_TESTGUI=" -mwindows \$(srcdir)/../../hidapi-externals/fox/lib/libFOX-1.6.a -lgdi32 -Wl,--enable-auto-import -static-libgcc -static-libstdc++ -lkernel32"
else
# Cygwin
CFLAGS_TESTGUI="-DWIN32 -I\$(srcdir)/../../hidapi-externals/fox/include -g -c"
LIBS_TESTGUI="\$(srcdir)/../../hidapi-externals/fox/lib/libFOX-cygwin-1.6.a -lgdi32 -Wl,--enable-auto-import -static-libgcc -static-libstdc++ -lkernel32"
fi
else
# On Linux and FreeBSD platforms, use pkg-config to find fox.
PKG_CHECK_MODULES([fox], [fox17], [], [PKG_CHECK_MODULES([fox], [fox])])
LIBS_TESTGUI="${LIBS_TESTGUI} $fox_LIBS"
if test "x$os" = xfreebsd; then
LIBS_TESTGUI="${LIBS_TESTGUI} -L/usr/local/lib"
fi
CFLAGS_TESTGUI="${CFLAGS_TESTGUI} $fox_CFLAGS"
fi
fi
AC_SUBST([LIBS_TESTGUI])
AC_SUBST([CFLAGS_TESTGUI])
AC_SUBST([backend])
# OS info for Automake
AM_CONDITIONAL(OS_LINUX, test "x$os" = xlinux)
AM_CONDITIONAL(OS_DARWIN, test "x$os" = xdarwin)
AM_CONDITIONAL(OS_FREEBSD, test "x$os" = xfreebsd)
AM_CONDITIONAL(OS_KFREEBSD, test "x$os" = xkfreebsd)
AM_CONDITIONAL(OS_WINDOWS, test "x$os" = xwindows)
AC_CONFIG_HEADERS([config.h])
if test "x$os" = "xlinux"; then
AC_CONFIG_FILES([pc/hidapi-hidraw.pc])
AC_CONFIG_FILES([pc/hidapi-libusb.pc])
else
AC_CONFIG_FILES([pc/hidapi.pc])
fi
AC_SUBST(LTLDFLAGS)
AC_CONFIG_FILES([Makefile \
hidtest/Makefile \
libusb/Makefile \
linux/Makefile \
mac/Makefile \
testgui/Makefile \
windows/Makefile])
AC_OUTPUT
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/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
/** @file
* @defgroup API hidapi API
*/
#ifndef HIDAPI_H__
#define HIDAPI_H__
#include <wchar.h>
#ifdef _WIN32
#define HID_API_EXPORT __declspec(dllexport)
#define HID_API_CALL
#else
#define HID_API_EXPORT /**< API export macro */
#define HID_API_CALL /**< API call macro */
#endif
#define HID_API_EXPORT_CALL HID_API_EXPORT HID_API_CALL /**< API export and call macro*/
#ifdef __cplusplus
extern "C" {
#endif
struct hid_device_;
typedef struct hid_device_ hid_device; /**< opaque hidapi structure */
/** hidapi info structure */
struct hid_device_info {
/** Platform-specific device path */
char *path;
/** Device Vendor ID */
unsigned short vendor_id;
/** Device Product ID */
unsigned short product_id;
/** Serial Number */
wchar_t *serial_number;
/** Device Release Number in binary-coded decimal,
also known as Device Version Number */
unsigned short release_number;
/** Manufacturer String */
wchar_t *manufacturer_string;
/** Product string */
wchar_t *product_string;
/** Usage Page for this Device/Interface
(Windows/Mac only). */
unsigned short usage_page;
/** Usage for this Device/Interface
(Windows/Mac only).*/
unsigned short usage;
/** The USB interface which this logical device
represents. Valid on both Linux implementations
in all cases, and valid on the Windows implementation
only if the device contains more than one interface. */
int interface_number;
/** Pointer to the next device */
struct hid_device_info *next;
};
/** @brief Initialize the HIDAPI library.
This function initializes the HIDAPI library. Calling it is not
strictly necessary, as it will be called automatically by
hid_enumerate() and any of the hid_open_*() functions if it is
needed. This function should be called at the beginning of
execution however, if there is a chance of HIDAPI handles
being opened by different threads simultaneously.
@ingroup API
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_init(void);
/** @brief Finalize the HIDAPI library.
This function frees all of the static data associated with
HIDAPI. It should be called at the end of execution to avoid
memory leaks.
@ingroup API
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_exit(void);
/** @brief Enumerate the HID Devices.
This function returns a linked list of all the HID devices
attached to the system which match vendor_id and product_id.
If @p vendor_id is set to 0 then any vendor matches.
If @p product_id is set to 0 then any product matches.
If @p vendor_id and @p product_id are both set to 0, then
all HID devices will be returned.
@ingroup API
@param vendor_id The Vendor ID (VID) of the types of device
to open.
@param product_id The Product ID (PID) of the types of
device to open.
@returns
This function returns a pointer to a linked list of type
struct #hid_device, containing information about the HID devices
attached to the system, or NULL in the case of failure. Free
this linked list by calling hid_free_enumeration().
*/
struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id);
/** @brief Free an enumeration Linked List
This function frees a linked list created by hid_enumerate().
@ingroup API
@param devs Pointer to a list of struct_device returned from
hid_enumerate().
*/
void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs);
/** @brief Open a HID device using a Vendor ID (VID), Product ID
(PID) and optionally a serial number.
If @p serial_number is NULL, the first device with the
specified VID and PID is opened.
@ingroup API
@param vendor_id The Vendor ID (VID) of the device to open.
@param product_id The Product ID (PID) of the device to open.
@param serial_number The Serial Number of the device to open
(Optionally NULL).
@returns
This function returns a pointer to a #hid_device object on
success or NULL on failure.
*/
HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number);
/** @brief Open a HID device by its path name.
The path name be determined by calling hid_enumerate(), or a
platform-specific path name can be used (eg: /dev/hidraw0 on
Linux).
@ingroup API
@param path The path name of the device to open
@returns
This function returns a pointer to a #hid_device object on
success or NULL on failure.
*/
HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path);
/** @brief Write an Output report to a HID device.
The first byte of @p data[] must contain the Report ID. For
devices which only support a single report, this must be set
to 0x0. The remaining bytes contain the report data. Since
the Report ID is mandatory, calls to hid_write() will always
contain one more byte than the report contains. For example,
if a hid report is 16 bytes long, 17 bytes must be passed to
hid_write(), the Report ID (or 0x0, for devices with a
single report), followed by the report data (16 bytes). In
this example, the length passed in would be 17.
hid_write() will send the data on the first OUT endpoint, if
one exists. If it does not, it will send the data through
the Control Endpoint (Endpoint 0).
@ingroup API
@param device A device handle returned from hid_open().
@param data The data to send, including the report number as
the first byte.
@param length The length in bytes of the data to send.
@returns
This function returns the actual number of bytes written and
-1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_write(hid_device *device, const unsigned char *data, size_t length);
/** @brief Read an Input report from a HID device with timeout.
Input reports are returned
to the host through the INTERRUPT IN endpoint. The first byte will
contain the Report number if the device uses numbered reports.
@ingroup API
@param device A device handle returned from hid_open().
@param data A buffer to put the read data into.
@param length The number of bytes to read. For devices with
multiple reports, make sure to read an extra byte for
the report number.
@param milliseconds timeout in milliseconds or -1 for blocking wait.
@returns
This function returns the actual number of bytes read and
-1 on error. If no packet was available to be read within
the timeout period, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds);
/** @brief Read an Input report from a HID device.
Input reports are returned
to the host through the INTERRUPT IN endpoint. The first byte will
contain the Report number if the device uses numbered reports.
@ingroup API
@param device A device handle returned from hid_open().
@param data A buffer to put the read data into.
@param length The number of bytes to read. For devices with
multiple reports, make sure to read an extra byte for
the report number.
@returns
This function returns the actual number of bytes read and
-1 on error. If no packet was available to be read and
the handle is in non-blocking mode, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read(hid_device *device, unsigned char *data, size_t length);
/** @brief Set the device handle to be non-blocking.
In non-blocking mode calls to hid_read() will return
immediately with a value of 0 if there is no data to be
read. In blocking mode, hid_read() will wait (block) until
there is data to read before returning.
Nonblocking can be turned on and off at any time.
@ingroup API
@param device A device handle returned from hid_open().
@param nonblock enable or not the nonblocking reads
- 1 to enable nonblocking
- 0 to disable nonblocking.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *device, int nonblock);
/** @brief Send a Feature report to the device.
Feature reports are sent over the Control endpoint as a
Set_Report transfer. The first byte of @p data[] must
contain the Report ID. For devices which only support a
single report, this must be set to 0x0. The remaining bytes
contain the report data. Since the Report ID is mandatory,
calls to hid_send_feature_report() will always contain one
more byte than the report contains. For example, if a hid
report is 16 bytes long, 17 bytes must be passed to
hid_send_feature_report(): the Report ID (or 0x0, for
devices which do not use numbered reports), followed by the
report data (16 bytes). In this example, the length passed
in would be 17.
@ingroup API
@param device A device handle returned from hid_open().
@param data The data to send, including the report number as
the first byte.
@param length The length in bytes of the data to send, including
the report number.
@returns
This function returns the actual number of bytes written and
-1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *device, const unsigned char *data, size_t length);
/** @brief Get a feature report from a HID device.
Set the first byte of @p data[] to the Report ID of the
report to be read. Make sure to allow space for this
extra byte in @p data[]. Upon return, the first byte will
still contain the Report ID, and the report data will
start in data[1].
@ingroup API
@param device A device handle returned from hid_open().
@param data A buffer to put the read data into, including
the Report ID. Set the first byte of @p data[] to the
Report ID of the report to be read, or set it to zero
if your device does not use numbered reports.
@param length The number of bytes to read, including an
extra byte for the report ID. The buffer can be longer
than the actual report.
@returns
This function returns the number of bytes read plus
one for the report ID (which is still in the first
byte), or -1 on error.
*/
int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *device, unsigned char *data, size_t length);
/** @brief Close a HID device.
@ingroup API
@param device A device handle returned from hid_open().
*/
void HID_API_EXPORT HID_API_CALL hid_close(hid_device *device);
/** @brief Get The Manufacturer String from a HID device.
@ingroup API
@param device A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *device, wchar_t *string, size_t maxlen);
/** @brief Get The Product String from a HID device.
@ingroup API
@param device A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *device, wchar_t *string, size_t maxlen);
/** @brief Get The Serial Number String from a HID device.
@ingroup API
@param device A device handle returned from hid_open().
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *device, wchar_t *string, size_t maxlen);
/** @brief Get a string from a HID device, based on its string index.
@ingroup API
@param device A device handle returned from hid_open().
@param string_index The index of the string to get.
@param string A wide string buffer to put the data into.
@param maxlen The length of the buffer in multiples of wchar_t.
@returns
This function returns 0 on success and -1 on error.
*/
int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *device, int string_index, wchar_t *string, size_t maxlen);
/** @brief Get a string describing the last error which occurred.
@ingroup API
@param device A device handle returned from hid_open().
@returns
This function returns a string containing the last error
which occurred or NULL if none has occurred.
*/
HID_API_EXPORT const wchar_t* HID_API_CALL hid_error(hid_device *device);
#ifdef __cplusplus
}
#endif
#endif
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Debug
Release
*.exp
*.ilk
*.lib
*.suo
*.vcproj.*
*.ncb
*.suo
*.dll
*.pdb
*.o
.deps/
.libs/
hidtest-hidraw
hidtest-libusb
hidtest
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AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
## Linux
if OS_LINUX
noinst_PROGRAMS = hidtest-libusb hidtest-hidraw
hidtest_hidraw_SOURCES = hidtest.cpp
hidtest_hidraw_LDADD = $(top_builddir)/linux/libhidapi-hidraw.la
hidtest_libusb_SOURCES = hidtest.cpp
hidtest_libusb_LDADD = $(top_builddir)/libusb/libhidapi-libusb.la
else
# Other OS's
noinst_PROGRAMS = hidtest
hidtest_SOURCES = hidtest.cpp
hidtest_LDADD = $(top_builddir)/$(backend)/libhidapi.la
endif
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/*******************************************************
Windows HID simplification
Alan Ott
Signal 11 Software
8/22/2009
Copyright 2009
This contents of this file may be used by anyone
for any reason without any conditions and may be
used as a starting point for your own applications
which use HIDAPI.
********************************************************/
#include <stdio.h>
#include <wchar.h>
#include <string.h>
#include <stdlib.h>
#include "hidapi.h"
// Headers needed for sleeping.
#ifdef _WIN32
#include <windows.h>
#else
#include <unistd.h>
#endif
int main(int argc, char* argv[])
{
int res;
unsigned char buf[256];
#define MAX_STR 255
wchar_t wstr[MAX_STR];
hid_device *handle;
int i;
#ifdef WIN32
UNREFERENCED_PARAMETER(argc);
UNREFERENCED_PARAMETER(argv);
#endif
struct hid_device_info *devs, *cur_dev;
if (hid_init())
return -1;
devs = hid_enumerate(0x0, 0x0);
cur_dev = devs;
while (cur_dev) {
printf("Device Found\n type: %04hx %04hx\n path: %s\n serial_number: %ls", cur_dev->vendor_id, cur_dev->product_id, cur_dev->path, cur_dev->serial_number);
printf("\n");
printf(" Manufacturer: %ls\n", cur_dev->manufacturer_string);
printf(" Product: %ls\n", cur_dev->product_string);
printf(" Release: %hx\n", cur_dev->release_number);
printf(" Interface: %d\n", cur_dev->interface_number);
printf("\n");
cur_dev = cur_dev->next;
}
hid_free_enumeration(devs);
// Set up the command buffer.
memset(buf,0x00,sizeof(buf));
buf[0] = 0x01;
buf[1] = 0x81;
// Open the device using the VID, PID,
// and optionally the Serial number.
////handle = hid_open(0x4d8, 0x3f, L"12345");
handle = hid_open(0x4d8, 0x3f, NULL);
if (!handle) {
printf("unable to open device\n");
return 1;
}
// Read the Manufacturer String
wstr[0] = 0x0000;
res = hid_get_manufacturer_string(handle, wstr, MAX_STR);
if (res < 0)
printf("Unable to read manufacturer string\n");
printf("Manufacturer String: %ls\n", wstr);
// Read the Product String
wstr[0] = 0x0000;
res = hid_get_product_string(handle, wstr, MAX_STR);
if (res < 0)
printf("Unable to read product string\n");
printf("Product String: %ls\n", wstr);
// Read the Serial Number String
wstr[0] = 0x0000;
res = hid_get_serial_number_string(handle, wstr, MAX_STR);
if (res < 0)
printf("Unable to read serial number string\n");
printf("Serial Number String: (%d) %ls", wstr[0], wstr);
printf("\n");
// Read Indexed String 1
wstr[0] = 0x0000;
res = hid_get_indexed_string(handle, 1, wstr, MAX_STR);
if (res < 0)
printf("Unable to read indexed string 1\n");
printf("Indexed String 1: %ls\n", wstr);
// Set the hid_read() function to be non-blocking.
hid_set_nonblocking(handle, 1);
// Try to read from the device. There shoud be no
// data here, but execution should not block.
res = hid_read(handle, buf, 17);
// Send a Feature Report to the device
buf[0] = 0x2;
buf[1] = 0xa0;
buf[2] = 0x0a;
buf[3] = 0x00;
buf[4] = 0x00;
res = hid_send_feature_report(handle, buf, 17);
if (res < 0) {
printf("Unable to send a feature report.\n");
}
memset(buf,0,sizeof(buf));
// Read a Feature Report from the device
buf[0] = 0x2;
res = hid_get_feature_report(handle, buf, sizeof(buf));
if (res < 0) {
printf("Unable to get a feature report.\n");
printf("%ls", hid_error(handle));
}
else {
// Print out the returned buffer.
printf("Feature Report\n ");
for (i = 0; i < res; i++)
printf("%02hhx ", buf[i]);
printf("\n");
}
memset(buf,0,sizeof(buf));
// Toggle LED (cmd 0x80). The first byte is the report number (0x1).
buf[0] = 0x1;
buf[1] = 0x80;
res = hid_write(handle, buf, 17);
if (res < 0) {
printf("Unable to write()\n");
printf("Error: %ls\n", hid_error(handle));
}
// Request state (cmd 0x81). The first byte is the report number (0x1).
buf[0] = 0x1;
buf[1] = 0x81;
hid_write(handle, buf, 17);
if (res < 0)
printf("Unable to write() (2)\n");
// Read requested state. hid_read() has been set to be
// non-blocking by the call to hid_set_nonblocking() above.
// This loop demonstrates the non-blocking nature of hid_read().
res = 0;
while (res == 0) {
res = hid_read(handle, buf, sizeof(buf));
if (res == 0)
printf("waiting...\n");
if (res < 0)
printf("Unable to read()\n");
#ifdef WIN32
Sleep(500);
#else
usleep(500*1000);
#endif
}
printf("Data read:\n ");
// Print out the returned buffer.
for (i = 0; i < res; i++)
printf("%02hhx ", buf[i]);
printf("\n");
hid_close(handle);
/* Free static HIDAPI objects. */
hid_exit();
#ifdef WIN32
system("pause");
#endif
return 0;
}
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*.o
*.so
*.la
*.lo
*.a
.libs
.deps
hidtest-libusb
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add_library(hidapi-libusb hid.c)
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OS=$(shell uname)
ifeq ($(OS), Linux)
FILE=Makefile.linux
endif
ifeq ($(OS), FreeBSD)
FILE=Makefile.freebsd
endif
ifeq ($(FILE), )
all:
$(error Your platform ${OS} is not supported by hidapi/libusb at this time.)
endif
include $(FILE)
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AM_CPPFLAGS = -I$(top_srcdir)/hidapi $(CFLAGS_LIBUSB)
if OS_LINUX
lib_LTLIBRARIES = libhidapi-libusb.la
libhidapi_libusb_la_SOURCES = hid.c
libhidapi_libusb_la_LDFLAGS = $(LTLDFLAGS) $(PTHREAD_CFLAGS)
libhidapi_libusb_la_LIBADD = $(LIBS_LIBUSB)
endif
if OS_FREEBSD
lib_LTLIBRARIES = libhidapi.la
libhidapi_la_SOURCES = hid.c
libhidapi_la_LDFLAGS = $(LTLDFLAGS)
libhidapi_la_LIBADD = $(LIBS_LIBUSB)
endif
if OS_KFREEBSD
lib_LTLIBRARIES = libhidapi.la
libhidapi_la_SOURCES = hid.c
libhidapi_la_LDFLAGS = $(LTLDFLAGS)
libhidapi_la_LIBADD = $(LIBS_LIBUSB)
endif
hdrdir = $(includedir)/hidapi
hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
EXTRA_DIST = Makefile-manual
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###########################################
# Simple Makefile for HIDAPI test program
#
# Alan Ott
# Signal 11 Software
# 2010-06-01
###########################################
all: hidtest libs
libs: libhidapi.so
CC ?= cc
CFLAGS ?= -Wall -g -fPIC
CXX ?= c++
CXXFLAGS ?= -Wall -g
COBJS = hid.o
CPPOBJS = ../hidtest/hidtest.o
OBJS = $(COBJS) $(CPPOBJS)
INCLUDES = -I../hidapi -I/usr/local/include
LDFLAGS = -L/usr/local/lib
LIBS = -lusb -liconv -pthread
# Console Test Program
hidtest: $(OBJS)
$(CXX) $(CXXFLAGS) $(LDFLAGS) $^ -o $@ $(LIBS)
# Shared Libs
libhidapi.so: $(COBJS)
$(CC) $(LDFLAGS) -shared -Wl,-soname,$@.0 $^ -o $@ $(LIBS)
# Objects
$(COBJS): %.o: %.c
$(CC) $(CFLAGS) -c $(INCLUDES) $< -o $@
$(CPPOBJS): %.o: %.cpp
$(CXX) $(CXXFLAGS) -c $(INCLUDES) $< -o $@
clean:
rm -f $(OBJS) hidtest libhidapi.so ../hidtest/hidtest.o
.PHONY: clean libs
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###########################################
# Simple Makefile for HIDAPI test program
#
# Alan Ott
# Signal 11 Software
# 2010-06-01
###########################################
all: hidtest-libusb libs
libs: libhidapi-libusb.so
CC ?= gcc
CFLAGS ?= -Wall -g -fpic
CXX ?= g++
CXXFLAGS ?= -Wall -g -fpic
LDFLAGS ?= -Wall -g
COBJS_LIBUSB = hid.o
COBJS = $(COBJS_LIBUSB)
CPPOBJS = ../hidtest/hidtest.o
OBJS = $(COBJS) $(CPPOBJS)
LIBS_USB = `pkg-config libusb-1.0 --libs` -lrt -lpthread
LIBS = $(LIBS_USB)
INCLUDES ?= -I../hidapi `pkg-config libusb-1.0 --cflags`
# Console Test Program
hidtest-libusb: $(COBJS_LIBUSB) $(CPPOBJS)
$(CXX) $(LDFLAGS) $^ $(LIBS_USB) -o $@
# Shared Libs
libhidapi-libusb.so: $(COBJS_LIBUSB)
$(CC) $(LDFLAGS) $(LIBS_USB) -shared -fpic -Wl,-soname,$@.0 $^ -o $@
# Objects
$(COBJS): %.o: %.c
$(CC) $(CFLAGS) -c $(INCLUDES) $< -o $@
$(CPPOBJS): %.o: %.cpp
$(CXX) $(CXXFLAGS) -c $(INCLUDES) $< -o $@
clean:
rm -f $(OBJS) hidtest-libusb libhidapi-libusb.so ../hidtest/hidtest.o
.PHONY: clean libs
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Debug
Release
*.exp
*.ilk
*.lib
*.suo
*.vcproj.*
*.ncb
*.suo
*.dll
*.pdb
*.o
*.so
hidtest-hidraw
.deps
.libs
*.lo
*.la
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add_library(hidapi-hidraw hid.c)
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###########################################
# Simple Makefile for HIDAPI test program
#
# Alan Ott
# Signal 11 Software
# 2010-06-01
###########################################
all: hidtest-hidraw libs
libs: libhidapi-hidraw.so
CC ?= gcc
CFLAGS ?= -Wall -g -fpic
CXX ?= g++
CXXFLAGS ?= -Wall -g -fpic
LDFLAGS ?= -Wall -g
COBJS = hid.o
CPPOBJS = ../hidtest/hidtest.o
OBJS = $(COBJS) $(CPPOBJS)
LIBS_UDEV = `pkg-config libudev --libs` -lrt
LIBS = $(LIBS_UDEV)
INCLUDES ?= -I../hidapi `pkg-config libusb-1.0 --cflags`
# Console Test Program
hidtest-hidraw: $(COBJS) $(CPPOBJS)
$(CXX) $(LDFLAGS) $^ $(LIBS_UDEV) -o $@
# Shared Libs
libhidapi-hidraw.so: $(COBJS)
$(CC) $(LDFLAGS) $(LIBS_UDEV) -shared -fpic -Wl,-soname,$@.0 $^ -o $@
# Objects
$(COBJS): %.o: %.c
$(CC) $(CFLAGS) -c $(INCLUDES) $< -o $@
$(CPPOBJS): %.o: %.cpp
$(CXX) $(CXXFLAGS) -c $(INCLUDES) $< -o $@
clean:
rm -f $(OBJS) hidtest-hidraw libhidapi-hidraw.so ../hidtest/hidtest.o
.PHONY: clean libs
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lib_LTLIBRARIES = libhidapi-hidraw.la
libhidapi_hidraw_la_SOURCES = hid.c
libhidapi_hidraw_la_LDFLAGS = $(LTLDFLAGS)
AM_CPPFLAGS = -I$(top_srcdir)/hidapi/ $(CFLAGS_HIDRAW)
libhidapi_hidraw_la_LIBADD = $(LIBS_HIDRAW)
hdrdir = $(includedir)/hidapi
hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
EXTRA_DIST = Makefile-manual
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There are two implementations of HIDAPI for Linux. One (linux/hid.c) uses the
Linux hidraw driver, and the other (libusb/hid.c) uses libusb. Which one you
use depends on your application. Complete functionality of the hidraw
version depends on patches to the Linux kernel which are not currently in
the mainline. These patches have to do with sending and receiving feature
reports. The libusb implementation uses libusb to talk directly to the
device, bypassing any Linux HID driver. The disadvantage of the libusb
version is that it will only work with USB devices, while the hidraw
implementation will work with Bluetooth devices as well.
To use HIDAPI, simply drop either linux/hid.c or libusb/hid.c into your
application and build using the build parameters in the Makefile.
Libusb Implementation notes
----------------------------
For the libusb implementation, libusb-1.0 must be installed. Libusb 1.0 is
different than the legacy libusb 0.1 which is installed on many systems. To
install libusb-1.0 on Ubuntu and other Debian-based systems, run:
sudo apt-get install libusb-1.0-0-dev
Hidraw Implementation notes
----------------------------
For the hidraw implementation, libudev headers and libraries are required to
build hidapi programs. To install libudev libraries on Ubuntu,
and other Debian-based systems, run:
sudo apt-get install libudev-dev
On Redhat-based systems, run the following as root:
yum install libudev-devel
Unfortunately, the hidraw driver, which the linux version of hidapi is based
on, contains bugs in kernel versions < 2.6.36, which the client application
should be aware of.
Bugs (hidraw implementation only):
-----------------------------------
On Kernel versions < 2.6.34, if your device uses numbered reports, an extra
byte will be returned at the beginning of all reports returned from read()
for hidraw devices. This is worked around in the libary. No action should be
necessary in the client library.
On Kernel versions < 2.6.35, reports will only be sent using a Set_Report
transfer on the CONTROL endpoint. No data will ever be sent on an Interrupt
Out endpoint if one exists. This is fixed in 2.6.35. In 2.6.35, OUTPUT
reports will be sent to the device on the first INTERRUPT OUT endpoint if it
exists; If it does not exist, OUTPUT reports will be sent on the CONTROL
endpoint.
On Kernel versions < 2.6.36, add an extra byte containing the report number
to sent reports if numbered reports are used, and the device does not
contain an INTERRPUT OUT endpoint for OUTPUT transfers. For example, if
your device uses numbered reports and wants to send {0x2 0xff 0xff 0xff} to
the device (0x2 is the report number), you must send {0x2 0x2 0xff 0xff
0xff}. If your device has the optional Interrupt OUT endpoint, this does not
apply (but really on 2.6.35 only, because 2.6.34 won't use the interrupt
out endpoint).
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/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Linux Version - 6/2/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
/* C */
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <locale.h>
#include <errno.h>
/* Unix */
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <sys/utsname.h>
#include <fcntl.h>
#include <poll.h>
/* Linux */
#include <linux/hidraw.h>
#include <linux/version.h>
#include <linux/input.h>
#include <libudev.h>
#include "hidapi.h"
/* Definitions from linux/hidraw.h. Since these are new, some distros
may not have header files which contain them. */
#ifndef HIDIOCSFEATURE
#define HIDIOCSFEATURE(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x06, len)
#endif
#ifndef HIDIOCGFEATURE
#define HIDIOCGFEATURE(len) _IOC(_IOC_WRITE|_IOC_READ, 'H', 0x07, len)
#endif
/* USB HID device property names */
const char *device_string_names[] = {
"manufacturer",
"product",
"serial",
};
/* Symbolic names for the properties above */
enum device_string_id {
DEVICE_STRING_MANUFACTURER,
DEVICE_STRING_PRODUCT,
DEVICE_STRING_SERIAL,
DEVICE_STRING_COUNT,
};
struct hid_device_ {
int device_handle;
int blocking;
int uses_numbered_reports;
};
static __u32 kernel_version = 0;
static __u32 detect_kernel_version(void)
{
struct utsname name;
int major, minor, release;
int ret;
uname(&name);
ret = sscanf(name.release, "%d.%d.%d", &major, &minor, &release);
if (ret == 3) {
return KERNEL_VERSION(major, minor, release);
}
ret = sscanf(name.release, "%d.%d", &major, &minor);
if (ret == 2) {
return KERNEL_VERSION(major, minor, 0);
}
printf("Couldn't determine kernel version from version string \"%s\"\n", name.release);
return 0;
}
static hid_device *new_hid_device(void)
{
hid_device *dev = calloc(1, sizeof(hid_device));
dev->device_handle = -1;
dev->blocking = 1;
dev->uses_numbered_reports = 0;
return dev;
}
/* The caller must free the returned string with free(). */
static wchar_t *utf8_to_wchar_t(const char *utf8)
{
wchar_t *ret = NULL;
if (utf8) {
size_t wlen = mbstowcs(NULL, utf8, 0);
if ((size_t) -1 == wlen) {
return wcsdup(L"");
}
ret = calloc(wlen+1, sizeof(wchar_t));
mbstowcs(ret, utf8, wlen+1);
ret[wlen] = 0x0000;
}
return ret;
}
/* Get an attribute value from a udev_device and return it as a whar_t
string. The returned string must be freed with free() when done.*/
static wchar_t *copy_udev_string(struct udev_device *dev, const char *udev_name)
{
return utf8_to_wchar_t(udev_device_get_sysattr_value(dev, udev_name));
}
/* uses_numbered_reports() returns 1 if report_descriptor describes a device
which contains numbered reports. */
static int uses_numbered_reports(__u8 *report_descriptor, __u32 size) {
unsigned int i = 0;
int size_code;
int data_len, key_size;
while (i < size) {
int key = report_descriptor[i];
/* Check for the Report ID key */
if (key == 0x85/*Report ID*/) {
/* This device has a Report ID, which means it uses
numbered reports. */
return 1;
}
//printf("key: %02hhx\n", key);
if ((key & 0xf0) == 0xf0) {
/* This is a Long Item. The next byte contains the
length of the data section (value) for this key.
See the HID specification, version 1.11, section
6.2.2.3, titled "Long Items." */
if (i+1 < size)
data_len = report_descriptor[i+1];
else
data_len = 0; /* malformed report */
key_size = 3;
}
else {
/* This is a Short Item. The bottom two bits of the
key contain the size code for the data section
(value) for this key. Refer to the HID
specification, version 1.11, section 6.2.2.2,
titled "Short Items." */
size_code = key & 0x3;
switch (size_code) {
case 0:
case 1:
case 2:
data_len = size_code;
break;
case 3:
data_len = 4;
break;
default:
/* Can't ever happen since size_code is & 0x3 */
data_len = 0;
break;
};
key_size = 1;
}
/* Skip over this key and it's associated data */
i += data_len + key_size;
}
/* Didn't find a Report ID key. Device doesn't use numbered reports. */
return 0;
}
/*
* The caller is responsible for free()ing the (newly-allocated) character
* strings pointed to by serial_number_utf8 and product_name_utf8 after use.
*/
static int
parse_uevent_info(const char *uevent, int *bus_type,
unsigned short *vendor_id, unsigned short *product_id,
char **serial_number_utf8, char **product_name_utf8)
{
char *tmp = strdup(uevent);
char *saveptr = NULL;
char *line;
char *key;
char *value;
int found_id = 0;
int found_serial = 0;
int found_name = 0;
line = strtok_r(tmp, "\n", &saveptr);
while (line != NULL) {
/* line: "KEY=value" */
key = line;
value = strchr(line, '=');
if (!value) {
goto next_line;
}
*value = '\0';
value++;
if (strcmp(key, "HID_ID") == 0) {
/**
* type vendor product
* HID_ID=0003:000005AC:00008242
**/
int ret = sscanf(value, "%x:%hx:%hx", bus_type, vendor_id, product_id);
if (ret == 3) {
found_id = 1;
}
} else if (strcmp(key, "HID_NAME") == 0) {
/* The caller has to free the product name */
*product_name_utf8 = strdup(value);
found_name = 1;
} else if (strcmp(key, "HID_UNIQ") == 0) {
/* The caller has to free the serial number */
*serial_number_utf8 = strdup(value);
found_serial = 1;
}
next_line:
line = strtok_r(NULL, "\n", &saveptr);
}
free(tmp);
return (found_id && found_name && found_serial);
}
static int get_device_string(hid_device *dev, enum device_string_id key, wchar_t *string, size_t maxlen)
{
struct udev *udev;
struct udev_device *udev_dev, *parent, *hid_dev;
struct stat s;
int ret = -1;
char *serial_number_utf8 = NULL;
char *product_name_utf8 = NULL;
/* Create the udev object */
udev = udev_new();
if (!udev) {
printf("Can't create udev\n");
return -1;
}
/* Get the dev_t (major/minor numbers) from the file handle. */
ret = fstat(dev->device_handle, &s);
if (-1 == ret)
return ret;
/* Open a udev device from the dev_t. 'c' means character device. */
udev_dev = udev_device_new_from_devnum(udev, 'c', s.st_rdev);
if (udev_dev) {
hid_dev = udev_device_get_parent_with_subsystem_devtype(
udev_dev,
"hid",
NULL);
if (hid_dev) {
unsigned short dev_vid;
unsigned short dev_pid;
int bus_type;
size_t retm;
ret = parse_uevent_info(
udev_device_get_sysattr_value(hid_dev, "uevent"),
&bus_type,
&dev_vid,
&dev_pid,
&serial_number_utf8,
&product_name_utf8);
if (bus_type == BUS_BLUETOOTH) {
switch (key) {
case DEVICE_STRING_MANUFACTURER:
wcsncpy(string, L"", maxlen);
ret = 0;
break;
case DEVICE_STRING_PRODUCT:
retm = mbstowcs(string, product_name_utf8, maxlen);
ret = (retm == (size_t)-1)? -1: 0;
break;
case DEVICE_STRING_SERIAL:
retm = mbstowcs(string, serial_number_utf8, maxlen);
ret = (retm == (size_t)-1)? -1: 0;
break;
case DEVICE_STRING_COUNT:
default:
ret = -1;
break;
}
}
else {
/* This is a USB device. Find its parent USB Device node. */
parent = udev_device_get_parent_with_subsystem_devtype(
udev_dev,
"usb",
"usb_device");
if (parent) {
const char *str;
const char *key_str = NULL;
if (key >= 0 && key < DEVICE_STRING_COUNT) {
key_str = device_string_names[key];
} else {
ret = -1;
goto end;
}
str = udev_device_get_sysattr_value(parent, key_str);
if (str) {
/* Convert the string from UTF-8 to wchar_t */
retm = mbstowcs(string, str, maxlen);
ret = (retm == (size_t)-1)? -1: 0;
goto end;
}
}
}
}
}
end:
free(serial_number_utf8);
free(product_name_utf8);
udev_device_unref(udev_dev);
/* parent and hid_dev don't need to be (and can't be) unref'd.
I'm not sure why, but they'll throw double-free() errors. */
udev_unref(udev);
return ret;
}
int HID_API_EXPORT hid_init(void)
{
const char *locale;
/* Set the locale if it's not set. */
locale = setlocale(LC_CTYPE, NULL);
if (!locale)
setlocale(LC_CTYPE, "");
kernel_version = detect_kernel_version();
return 0;
}
int HID_API_EXPORT hid_exit(void)
{
/* Nothing to do for this in the Linux/hidraw implementation. */
return 0;
}
struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id, unsigned short product_id)
{
struct udev *udev;
struct udev_enumerate *enumerate;
struct udev_list_entry *devices, *dev_list_entry;
struct hid_device_info *root = NULL; /* return object */
struct hid_device_info *cur_dev = NULL;
struct hid_device_info *prev_dev = NULL; /* previous device */
hid_init();
/* Create the udev object */
udev = udev_new();
if (!udev) {
printf("Can't create udev\n");
return NULL;
}
/* Create a list of the devices in the 'hidraw' subsystem. */
enumerate = udev_enumerate_new(udev);
udev_enumerate_add_match_subsystem(enumerate, "hidraw");
udev_enumerate_scan_devices(enumerate);
devices = udev_enumerate_get_list_entry(enumerate);
/* For each item, see if it matches the vid/pid, and if so
create a udev_device record for it */
udev_list_entry_foreach(dev_list_entry, devices) {
const char *sysfs_path;
const char *dev_path;
const char *str;
struct udev_device *raw_dev; /* The device's hidraw udev node. */
struct udev_device *hid_dev; /* The device's HID udev node. */
struct udev_device *usb_dev; /* The device's USB udev node. */
struct udev_device *intf_dev; /* The device's interface (in the USB sense). */
unsigned short dev_vid;
unsigned short dev_pid;
char *serial_number_utf8 = NULL;
char *product_name_utf8 = NULL;
int bus_type;
int result;
/* Get the filename of the /sys entry for the device
and create a udev_device object (dev) representing it */
sysfs_path = udev_list_entry_get_name(dev_list_entry);
raw_dev = udev_device_new_from_syspath(udev, sysfs_path);
dev_path = udev_device_get_devnode(raw_dev);
hid_dev = udev_device_get_parent_with_subsystem_devtype(
raw_dev,
"hid",
NULL);
if (!hid_dev) {
/* Unable to find parent hid device. */
goto next;
}
result = parse_uevent_info(
udev_device_get_sysattr_value(hid_dev, "uevent"),
&bus_type,
&dev_vid,
&dev_pid,
&serial_number_utf8,
&product_name_utf8);
if (!result) {
/* parse_uevent_info() failed for at least one field. */
goto next;
}
if (bus_type != BUS_USB && bus_type != BUS_BLUETOOTH) {
/* We only know how to handle USB and BT devices. */
goto next;
}
/* Check the VID/PID against the arguments */
if ((vendor_id == 0x0 || vendor_id == dev_vid) &&
(product_id == 0x0 || product_id == dev_pid)) {
struct hid_device_info *tmp;
/* VID/PID match. Create the record. */
tmp = malloc(sizeof(struct hid_device_info));
if (cur_dev) {
cur_dev->next = tmp;
}
else {
root = tmp;
}
prev_dev = cur_dev;
cur_dev = tmp;
/* Fill out the record */
cur_dev->next = NULL;
cur_dev->path = dev_path? strdup(dev_path): NULL;
/* VID/PID */
cur_dev->vendor_id = dev_vid;
cur_dev->product_id = dev_pid;
/* Serial Number */
cur_dev->serial_number = utf8_to_wchar_t(serial_number_utf8);
/* Release Number */
cur_dev->release_number = 0x0;
/* Interface Number */
cur_dev->interface_number = -1;
switch (bus_type) {
case BUS_USB:
/* The device pointed to by raw_dev contains information about
the hidraw device. In order to get information about the
USB device, get the parent device with the
subsystem/devtype pair of "usb"/"usb_device". This will
be several levels up the tree, but the function will find
it. */
usb_dev = udev_device_get_parent_with_subsystem_devtype(
raw_dev,
"usb",
"usb_device");
if (!usb_dev) {
/* Free this device */
free(cur_dev->serial_number);
free(cur_dev->path);
free(cur_dev);
/* Take it off the device list. */
if (prev_dev) {
prev_dev->next = NULL;
cur_dev = prev_dev;
}
else {
cur_dev = root = NULL;
}
goto next;
}
/* Manufacturer and Product strings */
cur_dev->manufacturer_string = copy_udev_string(usb_dev, device_string_names[DEVICE_STRING_MANUFACTURER]);
cur_dev->product_string = copy_udev_string(usb_dev, device_string_names[DEVICE_STRING_PRODUCT]);
/* Release Number */
str = udev_device_get_sysattr_value(usb_dev, "bcdDevice");
cur_dev->release_number = (str)? strtol(str, NULL, 16): 0x0;
/* Get a handle to the interface's udev node. */
intf_dev = udev_device_get_parent_with_subsystem_devtype(
raw_dev,
"usb",
"usb_interface");
if (intf_dev) {
str = udev_device_get_sysattr_value(intf_dev, "bInterfaceNumber");
cur_dev->interface_number = (str)? strtol(str, NULL, 16): -1;
}
break;
case BUS_BLUETOOTH:
/* Manufacturer and Product strings */
cur_dev->manufacturer_string = wcsdup(L"");
cur_dev->product_string = utf8_to_wchar_t(product_name_utf8);
break;
default:
/* Unknown device type - this should never happen, as we
* check for USB and Bluetooth devices above */
break;
}
}
next:
free(serial_number_utf8);
free(product_name_utf8);
udev_device_unref(raw_dev);
/* hid_dev, usb_dev and intf_dev don't need to be (and can't be)
unref()d. It will cause a double-free() error. I'm not
sure why. */
}
/* Free the enumerator and udev objects. */
udev_enumerate_unref(enumerate);
udev_unref(udev);
return root;
}
void HID_API_EXPORT hid_free_enumeration(struct hid_device_info *devs)
{
struct hid_device_info *d = devs;
while (d) {
struct hid_device_info *next = d->next;
free(d->path);
free(d->serial_number);
free(d->manufacturer_string);
free(d->product_string);
free(d);
d = next;
}
}
hid_device * hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
{
struct hid_device_info *devs, *cur_dev;
const char *path_to_open = NULL;
hid_device *handle = NULL;
devs = hid_enumerate(vendor_id, product_id);
cur_dev = devs;
while (cur_dev) {
if (cur_dev->vendor_id == vendor_id &&
cur_dev->product_id == product_id) {
if (serial_number) {
if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
path_to_open = cur_dev->path;
break;
}
}
else {
path_to_open = cur_dev->path;
break;
}
}
cur_dev = cur_dev->next;
}
if (path_to_open) {
/* Open the device */
handle = hid_open_path(path_to_open);
}
hid_free_enumeration(devs);
return handle;
}
hid_device * HID_API_EXPORT hid_open_path(const char *path)
{
hid_device *dev = NULL;
hid_init();
dev = new_hid_device();
/* OPEN HERE */
dev->device_handle = open(path, O_RDWR);
/* If we have a good handle, return it. */
if (dev->device_handle > 0) {
/* Get the report descriptor */
int res, desc_size = 0;
struct hidraw_report_descriptor rpt_desc;
memset(&rpt_desc, 0x0, sizeof(rpt_desc));
/* Get Report Descriptor Size */
res = ioctl(dev->device_handle, HIDIOCGRDESCSIZE, &desc_size);
if (res < 0)
perror("HIDIOCGRDESCSIZE");
/* Get Report Descriptor */
rpt_desc.size = desc_size;
res = ioctl(dev->device_handle, HIDIOCGRDESC, &rpt_desc);
if (res < 0) {
perror("HIDIOCGRDESC");
} else {
/* Determine if this device uses numbered reports. */
dev->uses_numbered_reports =
uses_numbered_reports(rpt_desc.value,
rpt_desc.size);
}
return dev;
}
else {
/* Unable to open any devices. */
free(dev);
return NULL;
}
}
int HID_API_EXPORT hid_write(hid_device *dev, const unsigned char *data, size_t length)
{
int bytes_written;
bytes_written = write(dev->device_handle, data, length);
return bytes_written;
}
int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
{
int bytes_read;
if (milliseconds >= 0) {
/* Milliseconds is either 0 (non-blocking) or > 0 (contains
a valid timeout). In both cases we want to call poll()
and wait for data to arrive. Don't rely on non-blocking
operation (O_NONBLOCK) since some kernels don't seem to
properly report device disconnection through read() when
in non-blocking mode. */
int ret;
struct pollfd fds;
fds.fd = dev->device_handle;
fds.events = POLLIN;
fds.revents = 0;
ret = poll(&fds, 1, milliseconds);
if (ret == -1 || ret == 0) {
/* Error or timeout */
return ret;
}
else {
/* Check for errors on the file descriptor. This will
indicate a device disconnection. */
if (fds.revents & (POLLERR | POLLHUP | POLLNVAL))
return -1;
}
}
bytes_read = read(dev->device_handle, data, length);
if (bytes_read < 0 && (errno == EAGAIN || errno == EINPROGRESS))
bytes_read = 0;
if (bytes_read >= 0 &&
kernel_version != 0 &&
kernel_version < KERNEL_VERSION(2,6,34) &&
dev->uses_numbered_reports) {
/* Work around a kernel bug. Chop off the first byte. */
memmove(data, data+1, bytes_read);
bytes_read--;
}
return bytes_read;
}
int HID_API_EXPORT hid_read(hid_device *dev, unsigned char *data, size_t length)
{
return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
}
int HID_API_EXPORT hid_set_nonblocking(hid_device *dev, int nonblock)
{
/* Do all non-blocking in userspace using poll(), since it looks
like there's a bug in the kernel in some versions where
read() will not return -1 on disconnection of the USB device */
dev->blocking = !nonblock;
return 0; /* Success */
}
int HID_API_EXPORT hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
{
int res;
res = ioctl(dev->device_handle, HIDIOCSFEATURE(length), data);
if (res < 0)
perror("ioctl (SFEATURE)");
return res;
}
int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
{
int res;
res = ioctl(dev->device_handle, HIDIOCGFEATURE(length), data);
if (res < 0)
perror("ioctl (GFEATURE)");
return res;
}
void HID_API_EXPORT hid_close(hid_device *dev)
{
if (!dev)
return;
close(dev->device_handle);
free(dev);
}
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
return get_device_string(dev, DEVICE_STRING_MANUFACTURER, string, maxlen);
}
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
return get_device_string(dev, DEVICE_STRING_PRODUCT, string, maxlen);
}
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
return get_device_string(dev, DEVICE_STRING_SERIAL, string, maxlen);
}
int HID_API_EXPORT_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
{
return -1;
}
HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
{
return NULL;
}
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# Ignore All, except pkg.m4, and of course this file.
*
!.gitignore
!pkg.m4
!ax_pthread.m4
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# This program is free software: you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation, either version 3 of the License, or (at your
# option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
# Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program. If not, see <http://www.gnu.org/licenses/>.
#
# As a special exception, the respective Autoconf Macro's copyright owner
# gives unlimited permission to copy, distribute and modify the configure
# scripts that are the output of Autoconf when processing the Macro. You
# need not follow the terms of the GNU General Public License when using
# or distributing such scripts, even though portions of the text of the
# Macro appear in them. The GNU General Public License (GPL) does govern
# all other use of the material that constitutes the Autoconf Macro.
#
# This special exception to the GPL applies to versions of the Autoconf
# Macro released by the Autoconf Archive. When you make and distribute a
# modified version of the Autoconf Macro, you may extend this special
# exception to the GPL to apply to your modified version as well.
#serial 18
AU_ALIAS([ACX_PTHREAD], [AX_PTHREAD])
AC_DEFUN([AX_PTHREAD], [
AC_REQUIRE([AC_CANONICAL_HOST])
AC_LANG_PUSH([C])
ax_pthread_ok=no
# We used to check for pthread.h first, but this fails if pthread.h
# requires special compiler flags (e.g. on True64 or Sequent).
# It gets checked for in the link test anyway.
# First of all, check if the user has set any of the PTHREAD_LIBS,
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# them:
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
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# We must check for the threads library under a number of different
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# (e.g. DEC) have both -lpthread and -lpthreads, where one of the
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# Create a list of thread flags to try. Items starting with a "-" are
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# -kthread: FreeBSD kernel threads (preferred to -pthread since SMP-able)
# lthread: LinuxThreads port on FreeBSD (also preferred to -pthread)
# -pthread: Linux/gcc (kernel threads), BSD/gcc (userland threads)
# -pthreads: Solaris/gcc
# -mthreads: Mingw32/gcc, Lynx/gcc
# -mt: Sun Workshop C (may only link SunOS threads [-lthread], but it
# doesn't hurt to check since this sometimes defines pthreads too;
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# ... -mt is also the pthreads flag for HP/aCC
# pthread: Linux, etcetera
# --thread-safe: KAI C++
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case ${host_os} in
solaris*)
# On Solaris (at least, for some versions), libc contains stubbed
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;;
darwin*)
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AC_MSG_CHECKING([whether pthreads work without any flags])
;;
-*)
AC_MSG_CHECKING([whether pthreads work with $flag])
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*)
AC_MSG_CHECKING([for the pthreads library -l$flag])
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;;
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save_LIBS="$LIBS"
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CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
# Check for various functions. We must include pthread.h,
# since some functions may be macros. (On the Sequent, we
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# We check for pthread_join because it is in -lpthread on IRIX
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# due to DEC craziness with -lpthreads. We check for
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# functions on Solaris that doesn't have a non-functional libc stub.
# We try pthread_create on general principles.
AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>
static void routine(void *a) { a = 0; }
static void *start_routine(void *a) { return a; }],
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pthread_create(&th, 0, start_routine, 0);
pthread_join(th, 0);
pthread_attr_init(&attr);
pthread_cleanup_push(routine, 0);
pthread_cleanup_pop(0) /* ; */])],
[ax_pthread_ok=yes],
[])
LIBS="$save_LIBS"
CFLAGS="$save_CFLAGS"
AC_MSG_RESULT($ax_pthread_ok)
if test "x$ax_pthread_ok" = xyes; then
break;
fi
PTHREAD_LIBS=""
PTHREAD_CFLAGS=""
done
fi
# Various other checks:
if test "x$ax_pthread_ok" = xyes; then
save_LIBS="$LIBS"
LIBS="$PTHREAD_LIBS $LIBS"
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $PTHREAD_CFLAGS"
# Detect AIX lossage: JOINABLE attribute is called UNDETACHED.
AC_MSG_CHECKING([for joinable pthread attribute])
attr_name=unknown
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AC_LINK_IFELSE([AC_LANG_PROGRAM([#include <pthread.h>],
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AC_MSG_CHECKING([if more special flags are required for pthreads])
flag=no
case ${host_os} in
aix* | freebsd* | darwin*) flag="-D_THREAD_SAFE";;
osf* | hpux*) flag="-D_REENTRANT";;
solaris*)
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AC_MSG_RESULT(${flag})
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AC_CACHE_CHECK([for PTHREAD_PRIO_INHERIT],
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AC_LANG_PROGRAM([[#include <pthread.h>]], [[int i = PTHREAD_PRIO_INHERIT;]])],
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AS_IF([test "x$ax_cv_PTHREAD_PRIO_INHERIT" = "xyes"],
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CFLAGS="$save_CFLAGS"
# More AIX lossage: must compile with xlc_r or cc_r
if test x"$GCC" != xyes; then
AC_CHECK_PROGS(PTHREAD_CC, xlc_r cc_r, ${CC})
else
PTHREAD_CC=$CC
fi
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fi
AC_SUBST(PTHREAD_LIBS)
AC_SUBST(PTHREAD_CFLAGS)
AC_SUBST(PTHREAD_CC)
# Finally, execute ACTION-IF-FOUND/ACTION-IF-NOT-FOUND:
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ifelse([$1],,AC_DEFINE(HAVE_PTHREAD,1,[Define if you have POSIX threads libraries and header files.]),[$1])
:
else
ax_pthread_ok=no
$2
fi
AC_LANG_POP
])dnl AX_PTHREAD
+157
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@@ -0,0 +1,157 @@
# pkg.m4 - Macros to locate and utilise pkg-config. -*- Autoconf -*-
#
# Copyright © 2004 Scott James Remnant <scott@netsplit.com>.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# PKG_PROG_PKG_CONFIG([MIN-VERSION])
# ----------------------------------
AC_DEFUN([PKG_PROG_PKG_CONFIG],
[m4_pattern_forbid([^_?PKG_[A-Z_]+$])
m4_pattern_allow([^PKG_CONFIG(_PATH)?$])
AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility])dnl
if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then
AC_PATH_TOOL([PKG_CONFIG], [pkg-config])
fi
if test -n "$PKG_CONFIG"; then
_pkg_min_version=m4_default([$1], [0.9.0])
AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version])
if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then
AC_MSG_RESULT([yes])
else
AC_MSG_RESULT([no])
PKG_CONFIG=""
fi
fi[]dnl
])# PKG_PROG_PKG_CONFIG
# PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
#
# Check to see whether a particular set of modules exists. Similar
# to PKG_CHECK_MODULES(), but does not set variables or print errors.
#
#
# Similar to PKG_CHECK_MODULES, make sure that the first instance of
# this or PKG_CHECK_MODULES is called, or make sure to call
# PKG_CHECK_EXISTS manually
# --------------------------------------------------------------
AC_DEFUN([PKG_CHECK_EXISTS],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
if test -n "$PKG_CONFIG" && \
AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then
m4_ifval([$2], [$2], [:])
m4_ifvaln([$3], [else
$3])dnl
fi])
# _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES])
# ---------------------------------------------
m4_define([_PKG_CONFIG],
[if test -n "$PKG_CONFIG"; then
if test -n "$$1"; then
pkg_cv_[]$1="$$1"
else
PKG_CHECK_EXISTS([$3],
[pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null`],
[pkg_failed=yes])
fi
else
pkg_failed=untried
fi[]dnl
])# _PKG_CONFIG
# _PKG_SHORT_ERRORS_SUPPORTED
# -----------------------------
AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])
if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then
_pkg_short_errors_supported=yes
else
_pkg_short_errors_supported=no
fi[]dnl
])# _PKG_SHORT_ERRORS_SUPPORTED
# PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND],
# [ACTION-IF-NOT-FOUND])
#
#
# Note that if there is a possibility the first call to
# PKG_CHECK_MODULES might not happen, you should be sure to include an
# explicit call to PKG_PROG_PKG_CONFIG in your configure.ac
#
#
# --------------------------------------------------------------
AC_DEFUN([PKG_CHECK_MODULES],
[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl
AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl
AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl
pkg_failed=no
AC_MSG_CHECKING([for $1])
_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2])
_PKG_CONFIG([$1][_LIBS], [libs], [$2])
m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS
and $1[]_LIBS to avoid the need to call pkg-config.
See the pkg-config man page for more details.])
if test $pkg_failed = yes; then
_PKG_SHORT_ERRORS_SUPPORTED
if test $_pkg_short_errors_supported = yes; then
$1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --errors-to-stdout --print-errors "$2"`
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fi
# Put the nasty error message in config.log where it belongs
echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD
ifelse([$4], , [AC_MSG_ERROR(dnl
[Package requirements ($2) were not met:
$$1_PKG_ERRORS
Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.
_PKG_TEXT
])],
[AC_MSG_RESULT([no])
$4])
elif test $pkg_failed = untried; then
ifelse([$4], , [AC_MSG_FAILURE(dnl
[The pkg-config script could not be found or is too old. Make sure it
is in your PATH or set the PKG_CONFIG environment variable to the full
path to pkg-config.
_PKG_TEXT
To get pkg-config, see <http://pkg-config.freedesktop.org/>.])],
[$4])
else
$1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS
$1[]_LIBS=$pkg_cv_[]$1[]_LIBS
AC_MSG_RESULT([yes])
ifelse([$3], , :, [$3])
fi[]dnl
])# PKG_CHECK_MODULES
+17
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@@ -0,0 +1,17 @@
Debug
Release
*.exp
*.ilk
*.lib
*.suo
*.vcproj.*
*.ncb
*.suo
*.dll
*.pdb
*.o
hidapi-hidtest
.deps
.libs
*.la
*.lo
+32
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@@ -0,0 +1,32 @@
###########################################
# Simple Makefile for HIDAPI test program
#
# Alan Ott
# Signal 11 Software
# 2010-07-03
###########################################
all: hidtest
CC=gcc
CXX=g++
COBJS=hid.o
CPPOBJS=../hidtest/hidtest.o
OBJS=$(COBJS) $(CPPOBJS)
CFLAGS+=-I../hidapi -Wall -g -c
LIBS=-framework IOKit -framework CoreFoundation
hidtest: $(OBJS)
g++ -Wall -g $^ $(LIBS) -o hidtest
$(COBJS): %.o: %.c
$(CC) $(CFLAGS) $< -o $@
$(CPPOBJS): %.o: %.cpp
$(CXX) $(CFLAGS) $< -o $@
clean:
rm -f *.o hidtest $(CPPOBJS)
.PHONY: clean
+9
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@@ -0,0 +1,9 @@
lib_LTLIBRARIES = libhidapi.la
libhidapi_la_SOURCES = hid.c
libhidapi_la_LDFLAGS = $(LTLDFLAGS)
AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
hdrdir = $(includedir)/hidapi
hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
EXTRA_DIST = Makefile-manual
+1110
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File diff suppressed because it is too large Load Diff
+1
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@@ -0,0 +1 @@
*.pc
+10
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@@ -0,0 +1,10 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: hidapi-hidraw
Description: C Library for USB/Bluetooth HID device access from Linux, Mac OS X, FreeBSD, and Windows. This is the hidraw implementation.
Version: @VERSION@
Libs: -L${libdir} -lhidapi-hidraw
Cflags: -I${includedir}/hidapi
+10
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@@ -0,0 +1,10 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: hidapi-libusb
Description: C Library for USB HID device access from Linux, Mac OS X, FreeBSD, and Windows. This is the libusb implementation.
Version: @VERSION@
Libs: -L${libdir} -lhidapi-libusb
Cflags: -I${includedir}/hidapi
+10
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@@ -0,0 +1,10 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@
Name: hidapi
Description: C Library for USB/Bluetooth HID device access from Linux, Mac OS X, FreeBSD, and Windows.
Version: @VERSION@
Libs: -L${libdir} -lhidapi
Cflags: -I${includedir}/hidapi
+33
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@@ -0,0 +1,33 @@
# This is a sample udev file for HIDAPI devices which changes the permissions
# to 0666 (world readable/writable) for a specified device on Linux systems.
# If you are using the libusb implementation of hidapi (libusb/hid.c), then
# use something like the following line, substituting the VID and PID with
# those of your device. Note that for kernels before 2.6.24, you will need
# to substitute "usb" with "usb_device". It shouldn't hurt to use two lines
# (one each way) for compatibility with older systems.
# HIDAPI/libusb
SUBSYSTEM=="usb", ATTRS{idVendor}=="04d8", ATTRS{idProduct}=="003f", MODE="0666"
# If you are using the hidraw implementation (linux/hid.c), then do something
# like the following, substituting the VID and PID with your device. Busnum 1
# is USB.
# HIDAPI/hidraw
KERNEL=="hidraw*", ATTRS{busnum}=="1", ATTRS{idVendor}=="04d8", ATTRS{idProduct}=="003f", MODE="0666"
# Once done, optionally rename this file for your device, and drop it into
# /etc/udev/rules.d and unplug and re-plug your device. This is all that is
# necessary to see the new permissions. Udev does not have to be restarted.
# Note that the hexadecimal values for VID and PID are case sensitive and
# must be lower case.
# If you think permissions of 0666 are too loose, then see:
# http://reactivated.net/writing_udev_rules.html for more information on finer
# grained permission setting. For example, it might be sufficient to just
# set the group or user owner for specific devices (for example the plugdev
# group on some systems).
+15
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@@ -0,0 +1,15 @@
Debug
Release
*.exp
*.ilk
*.lib
*.suo
*.vcproj.*
*.ncb
*.suo
*.dll
*.pdb
.deps
.libs
*.lo
*.la
+1
View File
@@ -0,0 +1 @@
add_library(hidapi-hid hid.c)
+14
View File
@@ -0,0 +1,14 @@
OS=$(shell uname)
ifneq (,$(findstring MINGW,$(OS)))
FILE=Makefile.mingw
endif
ifeq ($(FILE), )
all:
$(error Your platform ${OS} is not supported at this time.)
endif
include $(FILE)
+16
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@@ -0,0 +1,16 @@
lib_LTLIBRARIES = libhidapi.la
libhidapi_la_SOURCES = hid.c
libhidapi_la_LDFLAGS = $(LTLDFLAGS)
AM_CPPFLAGS = -I$(top_srcdir)/hidapi/
libhidapi_la_LIBADD = $(LIBS)
hdrdir = $(includedir)/hidapi
hdr_HEADERS = $(top_srcdir)/hidapi/hidapi.h
EXTRA_DIST = \
ddk_build \
hidapi.vcproj \
hidtest.vcproj \
Makefile-manual \
Makefile.mingw \
hidapi.sln
+35
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@@ -0,0 +1,35 @@
###########################################
# Simple Makefile for HIDAPI test program
#
# Alan Ott
# Signal 11 Software
# 2010-06-01
###########################################
all: hidtest libhidapi.dll
CC=gcc
CXX=g++
COBJS=hid.o
CPPOBJS=../hidtest/hidtest.o
OBJS=$(COBJS) $(CPPOBJS)
CFLAGS=-I../hidapi -g -c
LIBS= -lsetupapi
DLL_LDFLAGS = -mwindows -lsetupapi
hidtest: $(OBJS)
g++ -g $^ $(LIBS) -o hidtest
libhidapi.dll: $(OBJS)
$(CC) -g $^ $(DLL_LDFLAGS) -o libhidapi.dll
$(COBJS): %.o: %.c
$(CC) $(CFLAGS) $< -o $@
$(CPPOBJS): %.o: %.cpp
$(CXX) $(CFLAGS) $< -o $@
clean:
rm *.o ../hidtest/*.o hidtest.exe
.PHONY: clean
@@ -0,0 +1,2 @@
*.log
obj*_*_*
+17
View File
@@ -0,0 +1,17 @@
LIBRARY hidapi
EXPORTS
hid_open @1
hid_write @2
hid_read @3
hid_close @4
hid_get_product_string @5
hid_get_manufacturer_string @6
hid_get_serial_number_string @7
hid_get_indexed_string @8
hid_error @9
hid_set_nonblocking @10
hid_enumerate @11
hid_open_path @12
hid_send_feature_report @13
hid_get_feature_report @14
+23
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@@ -0,0 +1,23 @@
TARGETNAME=hidapi
TARGETTYPE=DYNLINK
UMTYPE=console
UMENTRY=main
MSC_WARNING_LEVEL=/W3 /WX
TARGETLIBS=$(SDK_LIB_PATH)\hid.lib \
$(SDK_LIB_PATH)\setupapi.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\comdlg32.lib
USE_MSVCRT=1
INCLUDES= ..\..\hidapi
SOURCES= ..\hid.c \
TARGET_DESTINATION=retail
MUI=0
MUI_COMMENT="HID Interface DLL"
+944
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@@ -0,0 +1,944 @@
/*******************************************************
HIDAPI - Multi-Platform library for
communication with HID devices.
Alan Ott
Signal 11 Software
8/22/2009
Copyright 2009, All Rights Reserved.
At the discretion of the user of this library,
this software may be licensed under the terms of the
GNU General Public License v3, a BSD-Style license, or the
original HIDAPI license as outlined in the LICENSE.txt,
LICENSE-gpl3.txt, LICENSE-bsd.txt, and LICENSE-orig.txt
files located at the root of the source distribution.
These files may also be found in the public source
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
#include <windows.h>
#ifndef _NTDEF_
typedef LONG NTSTATUS;
#endif
#ifdef __MINGW32__
#include <ntdef.h>
#include <winbase.h>
#endif
#ifdef __CYGWIN__
#include <ntdef.h>
#define _wcsdup wcsdup
#endif
/* The maximum number of characters that can be passed into the
HidD_Get*String() functions without it failing.*/
#define MAX_STRING_WCHARS 0xFFF
/*#define HIDAPI_USE_DDK*/
#ifdef __cplusplus
extern "C" {
#endif
#include <setupapi.h>
#include <winioctl.h>
#ifdef HIDAPI_USE_DDK
#include <hidsdi.h>
#endif
/* Copied from inc/ddk/hidclass.h, part of the Windows DDK. */
#define HID_OUT_CTL_CODE(id) \
CTL_CODE(FILE_DEVICE_KEYBOARD, (id), METHOD_OUT_DIRECT, FILE_ANY_ACCESS)
#define IOCTL_HID_GET_FEATURE HID_OUT_CTL_CODE(100)
#ifdef __cplusplus
} /* extern "C" */
#endif
#include <stdio.h>
#include <stdlib.h>
#include "hidapi.h"
#undef MIN
#define MIN(x,y) ((x) < (y)? (x): (y))
#ifdef _MSC_VER
/* Thanks Microsoft, but I know how to use strncpy(). */
#pragma warning(disable:4996)
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifndef HIDAPI_USE_DDK
/* Since we're not building with the DDK, and the HID header
files aren't part of the SDK, we have to define all this
stuff here. In lookup_functions(), the function pointers
defined below are set. */
typedef struct _HIDD_ATTRIBUTES{
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef USHORT USAGE;
typedef struct _HIDP_CAPS {
USAGE Usage;
USAGE UsagePage;
USHORT InputReportByteLength;
USHORT OutputReportByteLength;
USHORT FeatureReportByteLength;
USHORT Reserved[17];
USHORT fields_not_used_by_hidapi[10];
} HIDP_CAPS, *PHIDP_CAPS;
typedef void* PHIDP_PREPARSED_DATA;
#define HIDP_STATUS_SUCCESS 0x110000
typedef BOOLEAN (__stdcall *HidD_GetAttributes_)(HANDLE device, PHIDD_ATTRIBUTES attrib);
typedef BOOLEAN (__stdcall *HidD_GetSerialNumberString_)(HANDLE device, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_GetManufacturerString_)(HANDLE handle, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_GetProductString_)(HANDLE handle, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_SetFeature_)(HANDLE handle, PVOID data, ULONG length);
typedef BOOLEAN (__stdcall *HidD_GetFeature_)(HANDLE handle, PVOID data, ULONG length);
typedef BOOLEAN (__stdcall *HidD_GetIndexedString_)(HANDLE handle, ULONG string_index, PVOID buffer, ULONG buffer_len);
typedef BOOLEAN (__stdcall *HidD_GetPreparsedData_)(HANDLE handle, PHIDP_PREPARSED_DATA *preparsed_data);
typedef BOOLEAN (__stdcall *HidD_FreePreparsedData_)(PHIDP_PREPARSED_DATA preparsed_data);
typedef NTSTATUS (__stdcall *HidP_GetCaps_)(PHIDP_PREPARSED_DATA preparsed_data, HIDP_CAPS *caps);
typedef BOOLEAN (__stdcall *HidD_SetNumInputBuffers_)(HANDLE handle, ULONG number_buffers);
static HidD_GetAttributes_ HidD_GetAttributes;
static HidD_GetSerialNumberString_ HidD_GetSerialNumberString;
static HidD_GetManufacturerString_ HidD_GetManufacturerString;
static HidD_GetProductString_ HidD_GetProductString;
static HidD_SetFeature_ HidD_SetFeature;
static HidD_GetFeature_ HidD_GetFeature;
static HidD_GetIndexedString_ HidD_GetIndexedString;
static HidD_GetPreparsedData_ HidD_GetPreparsedData;
static HidD_FreePreparsedData_ HidD_FreePreparsedData;
static HidP_GetCaps_ HidP_GetCaps;
static HidD_SetNumInputBuffers_ HidD_SetNumInputBuffers;
static HMODULE lib_handle = NULL;
static BOOLEAN initialized = FALSE;
#endif /* HIDAPI_USE_DDK */
struct hid_device_ {
HANDLE device_handle;
BOOL blocking;
USHORT output_report_length;
size_t input_report_length;
void *last_error_str;
DWORD last_error_num;
BOOL read_pending;
char *read_buf;
OVERLAPPED ol;
};
static hid_device *new_hid_device()
{
hid_device *dev = (hid_device*) calloc(1, sizeof(hid_device));
dev->device_handle = INVALID_HANDLE_VALUE;
dev->blocking = TRUE;
dev->output_report_length = 0;
dev->input_report_length = 0;
dev->last_error_str = NULL;
dev->last_error_num = 0;
dev->read_pending = FALSE;
dev->read_buf = NULL;
memset(&dev->ol, 0, sizeof(dev->ol));
dev->ol.hEvent = CreateEvent(NULL, FALSE, FALSE /*initial state f=nonsignaled*/, NULL);
return dev;
}
static void free_hid_device(hid_device *dev)
{
CloseHandle(dev->ol.hEvent);
CloseHandle(dev->device_handle);
LocalFree(dev->last_error_str);
free(dev->read_buf);
free(dev);
}
static void register_error(hid_device *device, const char *op)
{
WCHAR *ptr, *msg;
FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPVOID)&msg, 0/*sz*/,
NULL);
/* Get rid of the CR and LF that FormatMessage() sticks at the
end of the message. Thanks Microsoft! */
ptr = msg;
while (*ptr) {
if (*ptr == '\r') {
*ptr = 0x0000;
break;
}
ptr++;
}
/* Store the message off in the Device entry so that
the hid_error() function can pick it up. */
LocalFree(device->last_error_str);
device->last_error_str = msg;
}
#ifndef HIDAPI_USE_DDK
static int lookup_functions()
{
lib_handle = LoadLibraryA("hid.dll");
if (lib_handle) {
#define RESOLVE(x) x = (x##_)GetProcAddress(lib_handle, #x); if (!x) return -1;
RESOLVE(HidD_GetAttributes);
RESOLVE(HidD_GetSerialNumberString);
RESOLVE(HidD_GetManufacturerString);
RESOLVE(HidD_GetProductString);
RESOLVE(HidD_SetFeature);
RESOLVE(HidD_GetFeature);
RESOLVE(HidD_GetIndexedString);
RESOLVE(HidD_GetPreparsedData);
RESOLVE(HidD_FreePreparsedData);
RESOLVE(HidP_GetCaps);
RESOLVE(HidD_SetNumInputBuffers);
#undef RESOLVE
}
else
return -1;
return 0;
}
#endif
static HANDLE open_device(const char *path, BOOL enumerate)
{
HANDLE handle;
DWORD desired_access = (enumerate)? 0: (GENERIC_WRITE | GENERIC_READ);
DWORD share_mode = FILE_SHARE_READ|FILE_SHARE_WRITE;
handle = CreateFileA(path,
desired_access,
share_mode,
NULL,
OPEN_EXISTING,
FILE_FLAG_OVERLAPPED,/*FILE_ATTRIBUTE_NORMAL,*/
0);
return handle;
}
int HID_API_EXPORT hid_init(void)
{
#ifndef HIDAPI_USE_DDK
if (!initialized) {
if (lookup_functions() < 0) {
hid_exit();
return -1;
}
initialized = TRUE;
}
#endif
return 0;
}
int HID_API_EXPORT hid_exit(void)
{
#ifndef HIDAPI_USE_DDK
if (lib_handle)
FreeLibrary(lib_handle);
lib_handle = NULL;
initialized = FALSE;
#endif
return 0;
}
struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id)
{
BOOL res;
struct hid_device_info *root = NULL; /* return object */
struct hid_device_info *cur_dev = NULL;
/* Windows objects for interacting with the driver. */
GUID InterfaceClassGuid = {0x4d1e55b2, 0xf16f, 0x11cf, {0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30} };
SP_DEVINFO_DATA devinfo_data;
SP_DEVICE_INTERFACE_DATA device_interface_data;
SP_DEVICE_INTERFACE_DETAIL_DATA_A *device_interface_detail_data = NULL;
HDEVINFO device_info_set = INVALID_HANDLE_VALUE;
int device_index = 0;
int i;
if (hid_init() < 0)
return NULL;
/* Initialize the Windows objects. */
memset(&devinfo_data, 0x0, sizeof(devinfo_data));
devinfo_data.cbSize = sizeof(SP_DEVINFO_DATA);
device_interface_data.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
/* Get information for all the devices belonging to the HID class. */
device_info_set = SetupDiGetClassDevsA(&InterfaceClassGuid, NULL, NULL, DIGCF_PRESENT | DIGCF_DEVICEINTERFACE);
/* Iterate over each device in the HID class, looking for the right one. */
for (;;) {
HANDLE write_handle = INVALID_HANDLE_VALUE;
DWORD required_size = 0;
HIDD_ATTRIBUTES attrib;
res = SetupDiEnumDeviceInterfaces(device_info_set,
NULL,
&InterfaceClassGuid,
device_index,
&device_interface_data);
if (!res) {
/* A return of FALSE from this function means that
there are no more devices. */
break;
}
/* Call with 0-sized detail size, and let the function
tell us how long the detail struct needs to be. The
size is put in &required_size. */
res = SetupDiGetDeviceInterfaceDetailA(device_info_set,
&device_interface_data,
NULL,
0,
&required_size,
NULL);
/* Allocate a long enough structure for device_interface_detail_data. */
device_interface_detail_data = (SP_DEVICE_INTERFACE_DETAIL_DATA_A*) malloc(required_size);
device_interface_detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA_A);
/* Get the detailed data for this device. The detail data gives us
the device path for this device, which is then passed into
CreateFile() to get a handle to the device. */
res = SetupDiGetDeviceInterfaceDetailA(device_info_set,
&device_interface_data,
device_interface_detail_data,
required_size,
NULL,
NULL);
if (!res) {
/* register_error(dev, "Unable to call SetupDiGetDeviceInterfaceDetail");
Continue to the next device. */
goto cont;
}
/* Make sure this device is of Setup Class "HIDClass" and has a
driver bound to it. */
for (i = 0; ; i++) {
char driver_name[256];
/* Populate devinfo_data. This function will return failure
when there are no more interfaces left. */
res = SetupDiEnumDeviceInfo(device_info_set, i, &devinfo_data);
if (!res)
goto cont;
res = SetupDiGetDeviceRegistryPropertyA(device_info_set, &devinfo_data,
SPDRP_CLASS, NULL, (PBYTE)driver_name, sizeof(driver_name), NULL);
if (!res)
goto cont;
if (strcmp(driver_name, "HIDClass") == 0) {
/* See if there's a driver bound. */
res = SetupDiGetDeviceRegistryPropertyA(device_info_set, &devinfo_data,
SPDRP_DRIVER, NULL, (PBYTE)driver_name, sizeof(driver_name), NULL);
if (res)
break;
}
}
//wprintf(L"HandleName: %s\n", device_interface_detail_data->DevicePath);
/* Open a handle to the device */
write_handle = open_device(device_interface_detail_data->DevicePath, TRUE);
/* Check validity of write_handle. */
if (write_handle == INVALID_HANDLE_VALUE) {
/* Unable to open the device. */
//register_error(dev, "CreateFile");
goto cont_close;
}
/* Get the Vendor ID and Product ID for this device. */
attrib.Size = sizeof(HIDD_ATTRIBUTES);
HidD_GetAttributes(write_handle, &attrib);
//wprintf(L"Product/Vendor: %x %x\n", attrib.ProductID, attrib.VendorID);
/* Check the VID/PID to see if we should add this
device to the enumeration list. */
if ((vendor_id == 0x0 || attrib.VendorID == vendor_id) &&
(product_id == 0x0 || attrib.ProductID == product_id)) {
#define WSTR_LEN 512
const char *str;
struct hid_device_info *tmp;
PHIDP_PREPARSED_DATA pp_data = NULL;
HIDP_CAPS caps;
BOOLEAN res;
NTSTATUS nt_res;
wchar_t wstr[WSTR_LEN]; /* TODO: Determine Size */
size_t len;
/* VID/PID match. Create the record. */
tmp = (struct hid_device_info*) calloc(1, sizeof(struct hid_device_info));
if (cur_dev) {
cur_dev->next = tmp;
}
else {
root = tmp;
}
cur_dev = tmp;
/* Get the Usage Page and Usage for this device. */
res = HidD_GetPreparsedData(write_handle, &pp_data);
if (res) {
nt_res = HidP_GetCaps(pp_data, &caps);
if (nt_res == HIDP_STATUS_SUCCESS) {
cur_dev->usage_page = caps.UsagePage;
cur_dev->usage = caps.Usage;
}
HidD_FreePreparsedData(pp_data);
}
/* Fill out the record */
cur_dev->next = NULL;
str = device_interface_detail_data->DevicePath;
if (str) {
len = strlen(str);
cur_dev->path = (char*) calloc(len+1, sizeof(char));
strncpy(cur_dev->path, str, len+1);
cur_dev->path[len] = '\0';
}
else
cur_dev->path = NULL;
/* Serial Number */
res = HidD_GetSerialNumberString(write_handle, wstr, sizeof(wstr));
wstr[WSTR_LEN-1] = 0x0000;
if (res) {
cur_dev->serial_number = _wcsdup(wstr);
}
/* Manufacturer String */
res = HidD_GetManufacturerString(write_handle, wstr, sizeof(wstr));
wstr[WSTR_LEN-1] = 0x0000;
if (res) {
cur_dev->manufacturer_string = _wcsdup(wstr);
}
/* Product String */
res = HidD_GetProductString(write_handle, wstr, sizeof(wstr));
wstr[WSTR_LEN-1] = 0x0000;
if (res) {
cur_dev->product_string = _wcsdup(wstr);
}
/* VID/PID */
cur_dev->vendor_id = attrib.VendorID;
cur_dev->product_id = attrib.ProductID;
/* Release Number */
cur_dev->release_number = attrib.VersionNumber;
/* Interface Number. It can sometimes be parsed out of the path
on Windows if a device has multiple interfaces. See
http://msdn.microsoft.com/en-us/windows/hardware/gg487473 or
search for "Hardware IDs for HID Devices" at MSDN. If it's not
in the path, it's set to -1. */
cur_dev->interface_number = -1;
if (cur_dev->path) {
char *interface_component = strstr(cur_dev->path, "&mi_");
if (interface_component) {
char *hex_str = interface_component + 4;
char *endptr = NULL;
cur_dev->interface_number = strtol(hex_str, &endptr, 16);
if (endptr == hex_str) {
/* The parsing failed. Set interface_number to -1. */
cur_dev->interface_number = -1;
}
}
}
}
cont_close:
CloseHandle(write_handle);
cont:
/* We no longer need the detail data. It can be freed */
free(device_interface_detail_data);
device_index++;
}
/* Close the device information handle. */
SetupDiDestroyDeviceInfoList(device_info_set);
return root;
}
void HID_API_EXPORT HID_API_CALL hid_free_enumeration(struct hid_device_info *devs)
{
/* TODO: Merge this with the Linux version. This function is platform-independent. */
struct hid_device_info *d = devs;
while (d) {
struct hid_device_info *next = d->next;
free(d->path);
free(d->serial_number);
free(d->manufacturer_string);
free(d->product_string);
free(d);
d = next;
}
}
HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number)
{
/* TODO: Merge this functions with the Linux version. This function should be platform independent. */
struct hid_device_info *devs, *cur_dev;
const char *path_to_open = NULL;
hid_device *handle = NULL;
devs = hid_enumerate(vendor_id, product_id);
cur_dev = devs;
while (cur_dev) {
if (cur_dev->vendor_id == vendor_id &&
cur_dev->product_id == product_id) {
if (serial_number) {
if (wcscmp(serial_number, cur_dev->serial_number) == 0) {
path_to_open = cur_dev->path;
break;
}
}
else {
path_to_open = cur_dev->path;
break;
}
}
cur_dev = cur_dev->next;
}
if (path_to_open) {
/* Open the device */
handle = hid_open_path(path_to_open);
}
hid_free_enumeration(devs);
return handle;
}
HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path)
{
hid_device *dev;
HIDP_CAPS caps;
PHIDP_PREPARSED_DATA pp_data = NULL;
BOOLEAN res;
NTSTATUS nt_res;
if (hid_init() < 0) {
return NULL;
}
dev = new_hid_device();
/* Open a handle to the device */
dev->device_handle = open_device(path, FALSE);
/* Check validity of write_handle. */
if (dev->device_handle == INVALID_HANDLE_VALUE) {
/* Unable to open the device. */
register_error(dev, "CreateFile");
goto err;
}
/* Set the Input Report buffer size to 64 reports. */
res = HidD_SetNumInputBuffers(dev->device_handle, 64);
if (!res) {
register_error(dev, "HidD_SetNumInputBuffers");
goto err;
}
/* Get the Input Report length for the device. */
res = HidD_GetPreparsedData(dev->device_handle, &pp_data);
if (!res) {
register_error(dev, "HidD_GetPreparsedData");
goto err;
}
nt_res = HidP_GetCaps(pp_data, &caps);
if (nt_res != HIDP_STATUS_SUCCESS) {
register_error(dev, "HidP_GetCaps");
goto err_pp_data;
}
dev->output_report_length = caps.OutputReportByteLength;
dev->input_report_length = caps.InputReportByteLength;
HidD_FreePreparsedData(pp_data);
dev->read_buf = (char*) malloc(dev->input_report_length);
return dev;
err_pp_data:
HidD_FreePreparsedData(pp_data);
err:
free_hid_device(dev);
return NULL;
}
int HID_API_EXPORT HID_API_CALL hid_write(hid_device *dev, const unsigned char *data, size_t length)
{
DWORD bytes_written;
BOOL res;
OVERLAPPED ol;
unsigned char *buf;
memset(&ol, 0, sizeof(ol));
/* Make sure the right number of bytes are passed to WriteFile. Windows
expects the number of bytes which are in the _longest_ report (plus
one for the report number) bytes even if the data is a report
which is shorter than that. Windows gives us this value in
caps.OutputReportByteLength. If a user passes in fewer bytes than this,
create a temporary buffer which is the proper size. */
if (length >= dev->output_report_length) {
/* The user passed the right number of bytes. Use the buffer as-is. */
buf = (unsigned char *) data;
} else {
/* Create a temporary buffer and copy the user's data
into it, padding the rest with zeros. */
buf = (unsigned char *) malloc(dev->output_report_length);
memcpy(buf, data, length);
memset(buf + length, 0, dev->output_report_length - length);
length = dev->output_report_length;
}
res = WriteFile(dev->device_handle, buf, length, NULL, &ol);
if (!res) {
if (GetLastError() != ERROR_IO_PENDING) {
/* WriteFile() failed. Return error. */
register_error(dev, "WriteFile");
bytes_written = -1;
goto end_of_function;
}
}
/* Wait here until the write is done. This makes
hid_write() synchronous. */
res = GetOverlappedResult(dev->device_handle, &ol, &bytes_written, TRUE/*wait*/);
if (!res) {
/* The Write operation failed. */
register_error(dev, "WriteFile");
bytes_written = -1;
goto end_of_function;
}
end_of_function:
if (buf != data)
free(buf);
return bytes_written;
}
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds)
{
DWORD bytes_read = 0;
size_t copy_len = 0;
BOOL res;
/* Copy the handle for convenience. */
HANDLE ev = dev->ol.hEvent;
if (!dev->read_pending) {
/* Start an Overlapped I/O read. */
dev->read_pending = TRUE;
memset(dev->read_buf, 0, dev->input_report_length);
ResetEvent(ev);
res = ReadFile(dev->device_handle, dev->read_buf, dev->input_report_length, &bytes_read, &dev->ol);
if (!res) {
if (GetLastError() != ERROR_IO_PENDING) {
/* ReadFile() has failed.
Clean up and return error. */
CancelIo(dev->device_handle);
dev->read_pending = FALSE;
goto end_of_function;
}
}
}
if (milliseconds >= 0) {
/* See if there is any data yet. */
res = WaitForSingleObject(ev, milliseconds);
if (res != WAIT_OBJECT_0) {
/* There was no data this time. Return zero bytes available,
but leave the Overlapped I/O running. */
return 0;
}
}
/* Either WaitForSingleObject() told us that ReadFile has completed, or
we are in non-blocking mode. Get the number of bytes read. The actual
data has been copied to the data[] array which was passed to ReadFile(). */
res = GetOverlappedResult(dev->device_handle, &dev->ol, &bytes_read, TRUE/*wait*/);
/* Set pending back to false, even if GetOverlappedResult() returned error. */
dev->read_pending = FALSE;
if (res && bytes_read > 0) {
if (dev->read_buf[0] == 0x0) {
/* If report numbers aren't being used, but Windows sticks a report
number (0x0) on the beginning of the report anyway. To make this
work like the other platforms, and to make it work more like the
HID spec, we'll skip over this byte. */
bytes_read--;
copy_len = length > bytes_read ? bytes_read : length;
memcpy(data, dev->read_buf+1, copy_len);
}
else {
/* Copy the whole buffer, report number and all. */
copy_len = length > bytes_read ? bytes_read : length;
memcpy(data, dev->read_buf, copy_len);
}
}
end_of_function:
if (!res) {
register_error(dev, "GetOverlappedResult");
return -1;
}
return copy_len;
}
int HID_API_EXPORT HID_API_CALL hid_read(hid_device *dev, unsigned char *data, size_t length)
{
return hid_read_timeout(dev, data, length, (dev->blocking)? -1: 0);
}
int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *dev, int nonblock)
{
dev->blocking = !nonblock;
return 0; /* Success */
}
int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *dev, const unsigned char *data, size_t length)
{
BOOL res = HidD_SetFeature(dev->device_handle, (PVOID)data, length);
if (!res) {
register_error(dev, "HidD_SetFeature");
return -1;
}
return length;
}
int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned char *data, size_t length)
{
BOOL res;
#if 0
res = HidD_GetFeature(dev->device_handle, data, length);
if (!res) {
register_error(dev, "HidD_GetFeature");
return -1;
}
return 0; /* HidD_GetFeature() doesn't give us an actual length, unfortunately */
#else
DWORD bytes_returned;
OVERLAPPED ol;
memset(&ol, 0, sizeof(ol));
res = DeviceIoControl(dev->device_handle,
IOCTL_HID_GET_FEATURE,
data, length,
data, length,
&bytes_returned, &ol);
if (!res) {
if (GetLastError() != ERROR_IO_PENDING) {
/* DeviceIoControl() failed. Return error. */
register_error(dev, "Send Feature Report DeviceIoControl");
return -1;
}
}
/* Wait here until the write is done. This makes
hid_get_feature_report() synchronous. */
res = GetOverlappedResult(dev->device_handle, &ol, &bytes_returned, TRUE/*wait*/);
if (!res) {
/* The operation failed. */
register_error(dev, "Send Feature Report GetOverLappedResult");
return -1;
}
/* bytes_returned does not include the first byte which contains the
report ID. The data buffer actually contains one more byte than
bytes_returned. */
bytes_returned++;
return bytes_returned;
#endif
}
void HID_API_EXPORT HID_API_CALL hid_close(hid_device *dev)
{
if (!dev)
return;
CancelIo(dev->device_handle);
free_hid_device(dev);
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_manufacturer_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetManufacturerString(dev->device_handle, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetManufacturerString");
return -1;
}
return 0;
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_product_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetProductString(dev->device_handle, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetProductString");
return -1;
}
return 0;
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_serial_number_string(hid_device *dev, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetSerialNumberString(dev->device_handle, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetSerialNumberString");
return -1;
}
return 0;
}
int HID_API_EXPORT_CALL HID_API_CALL hid_get_indexed_string(hid_device *dev, int string_index, wchar_t *string, size_t maxlen)
{
BOOL res;
res = HidD_GetIndexedString(dev->device_handle, string_index, string, sizeof(wchar_t) * MIN(maxlen, MAX_STRING_WCHARS));
if (!res) {
register_error(dev, "HidD_GetIndexedString");
return -1;
}
return 0;
}
HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
{
return (wchar_t*)dev->last_error_str;
}
/*#define PICPGM*/
/*#define S11*/
#define P32
#ifdef S11
unsigned short VendorID = 0xa0a0;
unsigned short ProductID = 0x0001;
#endif
#ifdef P32
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x3f;
#endif
#ifdef PICPGM
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x0033;
#endif
#if 0
int __cdecl main(int argc, char* argv[])
{
int res;
unsigned char buf[65];
UNREFERENCED_PARAMETER(argc);
UNREFERENCED_PARAMETER(argv);
/* Set up the command buffer. */
memset(buf,0x00,sizeof(buf));
buf[0] = 0;
buf[1] = 0x81;
/* Open the device. */
int handle = open(VendorID, ProductID, L"12345");
if (handle < 0)
printf("unable to open device\n");
/* Toggle LED (cmd 0x80) */
buf[1] = 0x80;
res = write(handle, buf, 65);
if (res < 0)
printf("Unable to write()\n");
/* Request state (cmd 0x81) */
buf[1] = 0x81;
write(handle, buf, 65);
if (res < 0)
printf("Unable to write() (2)\n");
/* Read requested state */
read(handle, buf, 65);
if (res < 0)
printf("Unable to read()\n");
/* Print out the returned buffer. */
for (int i = 0; i < 4; i++)
printf("buf[%d]: %d\n", i, buf[i]);
return 0;
}
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
+29
View File
@@ -0,0 +1,29 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hidapi", "hidapi.vcproj", "{A107C21C-418A-4697-BB10-20C3AA60E2E4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hidtest", "hidtest.vcproj", "{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}"
ProjectSection(ProjectDependencies) = postProject
{A107C21C-418A-4697-BB10-20C3AA60E2E4} = {A107C21C-418A-4697-BB10-20C3AA60E2E4}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug|Win32.ActiveCfg = Debug|Win32
{A107C21C-418A-4697-BB10-20C3AA60E2E4}.Debug|Win32.Build.0 = Debug|Win32
{A107C21C-418A-4697-BB10-20C3AA60E2E4}.Release|Win32.ActiveCfg = Release|Win32
{A107C21C-418A-4697-BB10-20C3AA60E2E4}.Release|Win32.Build.0 = Release|Win32
{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Debug|Win32.ActiveCfg = Debug|Win32
{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Debug|Win32.Build.0 = Debug|Win32
{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Release|Win32.ActiveCfg = Release|Win32
{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
+201
View File
@@ -0,0 +1,201 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="hidapi"
ProjectGUID="{A107C21C-418A-4697-BB10-20C3AA60E2E4}"
RootNamespace="hidapi"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\hidapi"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;HIDAPI_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="setupapi.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\hidapi"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;HIDAPI_EXPORTS"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="setupapi.lib"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\hid.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\hidapi\hidapi.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
+106
View File
@@ -0,0 +1,106 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{A107C21C-418A-4697-BB10-20C3AA60E2E4}</ProjectGuid>
<RootNamespace>hidapi</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>14.0.25431.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib/</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)lib/</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)/</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\hidapi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
<Lib>
<AdditionalDependencies>setupapi.lib</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\hidapi;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>setupapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Lib>
<AdditionalDependencies>setupapi.lib</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="hid.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\hidapi\hidapi.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+27
View File
@@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="hid.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\hidapi\hidapi.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
+4
View File
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>
+196
View File
@@ -0,0 +1,196 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="hidtest"
ProjectGUID="{23E9FF6A-49D1-4993-B2B5-BBB992C6C712}"
RootNamespace="hidtest"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\hidapi"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="hidapi.lib"
AdditionalLibraryDirectories="..\windows\Debug"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying hidapi.dll to the local direcotry."
CommandLine=""
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\hidapi"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="hidapi.lib"
AdditionalLibraryDirectories="..\windows\Release"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying hidapi.dll to the local direcotry."
CommandLine=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\hidtest\hidtest.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
+25
View File
@@ -0,0 +1,25 @@
//---------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// This file is automatically generated. Please do not edit it directly.
//
// File name: D2DBaseTypes.h
//---------------------------------------------------------------------------
#ifdef _MSC_VER
#pragma once
#endif // #ifdef _MSC_VER
#ifndef _D2DBASETYPES_INCLUDED
#define _D2DBASETYPES_INCLUDED
#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#endif // #ifndef COM_NO_WINDOWS_H
#ifndef __dxgitype_h__
#include <dxgitype.h>
#endif // #ifndef __dxgitype_h__
#ifndef DCOMMON_H_INCLUDED
#include <dcommon.h>
#endif // #ifndef DCOMMON_H_INCLUDED
typedef D3DCOLORVALUE D2D_COLOR_F;
#endif // #ifndef _D2DBASETYPES_INCLUDED
+1204 -4619
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File diff suppressed because it is too large Load Diff
+799 -3159
View File
File diff suppressed because it is too large Load Diff
+53 -658
View File
@@ -33,53 +33,47 @@ typedef interface ID2D1Device1 ID2D1Device1;
#endif
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_RENDERING_PRIORITY
//
// Synopsis:
// Specifies the extent to which D2D will throttle work sent to the GPU.
//
//------------------------------------------------------------------------------
/// <summary>
/// Specifies the extent to which D2D will throttle work sent to the GPU.
/// </summary>
typedef enum D2D1_RENDERING_PRIORITY
{
D2D1_RENDERING_PRIORITY_NORMAL = 0,
D2D1_RENDERING_PRIORITY_LOW = 1,
D2D1_RENDERING_PRIORITY_FORCE_DWORD = 0xffffffff
D2D1_RENDERING_PRIORITY_NORMAL = 0,
D2D1_RENDERING_PRIORITY_LOW = 1,
D2D1_RENDERING_PRIORITY_FORCE_DWORD = 0xffffffff
} D2D1_RENDERING_PRIORITY;
EXTERN_C CONST IID IID_ID2D1GeometryRealization;
EXTERN_C CONST IID IID_ID2D1DeviceContext1;
EXTERN_C CONST IID IID_ID2D1Device1;
EXTERN_C CONST IID IID_ID2D1Factory2;
EXTERN_C CONST IID IID_ID2D1CommandSink1;
#ifndef D2D_USE_C_DEFINITIONS
//+-----------------------------------------------------------------------------
//
// Interface:
// ID2D1GeometryRealization
//
//------------------------------------------------------------------------------
/// <summary>
/// Encapsulates a device- and transform-dependent representation of a filled or
/// stroked geometry.
/// </summary>
interface DX_DECLARE_INTERFACE("a16907d7-bc02-4801-99e8-8cf7f485f774") ID2D1GeometryRealization : public ID2D1Resource
{
}; // interface ID2D1GeometryRealization
//+-----------------------------------------------------------------------------
//
// Interface:
// ID2D1DeviceContext1
//
//------------------------------------------------------------------------------
/// <summary>
/// Enables creation and drawing of geometry realization objects.
/// </summary>
interface DX_DECLARE_INTERFACE("d37f57e4-6908-459f-a199-e72f24f79987") ID2D1DeviceContext1 : public ID2D1DeviceContext
{
STDMETHOD(CreateFilledGeometryRealization)(
_In_ ID2D1Geometry *geometry,
FLOAT flatteningTolerance,
_Outptr_ ID2D1GeometryRealization **geometryRealization
_COM_Outptr_ ID2D1GeometryRealization **geometryRealization
) PURE;
STDMETHOD(CreateStrokedGeometryRealization)(
@@ -87,7 +81,7 @@ interface DX_DECLARE_INTERFACE("d37f57e4-6908-459f-a199-e72f24f79987") ID2D1Devi
FLOAT flatteningTolerance,
FLOAT strokeWidth,
_In_opt_ ID2D1StrokeStyle *strokeStyle,
_Outptr_ ID2D1GeometryRealization **geometryRealization
_COM_Outptr_ ID2D1GeometryRealization **geometryRealization
) PURE;
STDMETHOD_(void, DrawGeometryRealization)(
@@ -97,82 +91,69 @@ interface DX_DECLARE_INTERFACE("d37f57e4-6908-459f-a199-e72f24f79987") ID2D1Devi
}; // interface ID2D1DeviceContext1
//+-----------------------------------------------------------------------------
//
// Interface:
// ID2D1Device1
//
//------------------------------------------------------------------------------
/// <summary>
/// Represents a resource domain whose objects and device contexts can be used
/// together.
/// </summary>
interface DX_DECLARE_INTERFACE("d21768e1-23a4-4823-a14b-7c3eba85d658") ID2D1Device1 : public ID2D1Device
{
//
// Retrieves the rendering priority currently set on the device.
//
/// <summary>
/// Retrieves the rendering priority currently set on the device.
/// </summary>
STDMETHOD_(D2D1_RENDERING_PRIORITY, GetRenderingPriority)(
) PURE;
//
// Sets the rendering priority of the device.
//
/// <summary>
/// Sets the rendering priority of the device.
/// </summary>
STDMETHOD_(void, SetRenderingPriority)(
D2D1_RENDERING_PRIORITY renderingPriority
) PURE;
//
// Creates a new device context with no initially assigned target.
//
/// <summary>
/// Creates a new device context with no initially assigned target.
/// </summary>
STDMETHOD(CreateDeviceContext)(
D2D1_DEVICE_CONTEXT_OPTIONS options,
_Outptr_ ID2D1DeviceContext1 **deviceContext1
_COM_Outptr_ ID2D1DeviceContext1 **deviceContext1
) PURE;
using ID2D1Device::CreateDeviceContext;
}; // interface ID2D1Device1
//+-----------------------------------------------------------------------------
//
// Interface:
// ID2D1Factory2
//
//------------------------------------------------------------------------------
/// <summary>
/// Creates Direct2D resources. This interface also enables the creation of
/// ID2D1Device1 objects.
/// </summary>
interface DX_DECLARE_INTERFACE("94f81a73-9212-4376-9c58-b16a3a0d3992") ID2D1Factory2 : public ID2D1Factory1
{
//
// This creates a new Direct2D device from the given IDXGIDevice.
//
/// <summary>
/// This creates a new Direct2D device from the given IDXGIDevice.
/// </summary>
STDMETHOD(CreateDevice)(
_In_ IDXGIDevice *dxgiDevice,
_Outptr_ ID2D1Device1 **d2dDevice1
_COM_Outptr_ ID2D1Device1 **d2dDevice1
) PURE;
using ID2D1Factory1::CreateDevice;
}; // interface ID2D1Factory2
//+-----------------------------------------------------------------------------
//
// Interface:
// ID2D1CommandSink1
//
//------------------------------------------------------------------------------
/// <summary>
/// This interface performs all the same functions as the existing ID2D1CommandSink
/// interface. It also enables access to the new primitive blend modes, MIN and ADD,
/// through its SetPrimitiveBlend1 method.
/// </summary>
interface DX_DECLARE_INTERFACE("9eb767fd-4269-4467-b8c2-eb30cb305743") ID2D1CommandSink1 : public ID2D1CommandSink
{
//
// This method is called if primitiveBlend value was added after Windows 8.
// SetPrimitiveBlend method is used for Win8 values (_SOURCE_OVER and _COPY).
//
/// <summary>
/// This method is called if primitiveBlend value was added after Windows 8.
/// SetPrimitiveBlend method is used for Win8 values (_SOURCE_OVER and _COPY).
/// </summary>
STDMETHOD(SetPrimitiveBlend1)(
D2D1_PRIMITIVE_BLEND primitiveBlend
) PURE;
@@ -183,605 +164,19 @@ interface DX_DECLARE_INTERFACE("9eb767fd-4269-4467-b8c2-eb30cb305743") ID2D1Comm
#endif
EXTERN_C CONST IID IID_ID2D1GeometryRealization;
EXTERN_C CONST IID IID_ID2D1DeviceContext1;
EXTERN_C CONST IID IID_ID2D1Device1;
EXTERN_C CONST IID IID_ID2D1Factory2;
EXTERN_C CONST IID IID_ID2D1CommandSink1;
#ifdef D2D_USE_C_DEFINITIONS
typedef interface ID2D1GeometryRealization ID2D1GeometryRealization;
typedef struct ID2D1GeometryRealizationVtbl
{
ID2D1ResourceVtbl Base;
} ID2D1GeometryRealizationVtbl;
interface ID2D1GeometryRealization
{
CONST struct ID2D1GeometryRealizationVtbl *lpVtbl;
};
#define ID2D1GeometryRealization_QueryInterface(This, riid, ppv) \
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
#define ID2D1GeometryRealization_AddRef(This) \
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
#define ID2D1GeometryRealization_Release(This) \
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
#define ID2D1GeometryRealization_GetFactory(This, factory) \
((This)->lpVtbl->Base.GetFactory((ID2D1Resource *)This, factory))
typedef interface ID2D1DeviceContext1 ID2D1DeviceContext1;
typedef struct ID2D1DeviceContext1Vtbl
{
ID2D1DeviceContextVtbl Base;
STDMETHOD(CreateFilledGeometryRealization)(
ID2D1DeviceContext1 *This,
_In_ ID2D1Geometry *geometry,
FLOAT flatteningTolerance,
_Outptr_ ID2D1GeometryRealization **geometryRealization
) PURE;
STDMETHOD(CreateStrokedGeometryRealization)(
ID2D1DeviceContext1 *This,
_In_ ID2D1Geometry *geometry,
FLOAT flatteningTolerance,
FLOAT strokeWidth,
_In_opt_ ID2D1StrokeStyle *strokeStyle,
_Outptr_ ID2D1GeometryRealization **geometryRealization
) PURE;
STDMETHOD_(void, DrawGeometryRealization)(
ID2D1DeviceContext1 *This,
_In_ ID2D1GeometryRealization *geometryRealization,
_In_ ID2D1Brush *brush
) PURE;
} ID2D1DeviceContext1Vtbl;
interface ID2D1DeviceContext1
{
CONST struct ID2D1DeviceContext1Vtbl *lpVtbl;
};
#define ID2D1DeviceContext1_QueryInterface(This, riid, ppv) \
((This)->lpVtbl->Base.Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
#define ID2D1DeviceContext1_AddRef(This) \
((This)->lpVtbl->Base.Base.Base.Base.AddRef((IUnknown *)This))
#define ID2D1DeviceContext1_Release(This) \
((This)->lpVtbl->Base.Base.Base.Base.Release((IUnknown *)This))
#define ID2D1DeviceContext1_GetFactory(This, factory) \
((This)->lpVtbl->Base.Base.Base.GetFactory((ID2D1Resource *)This, factory))
#define ID2D1DeviceContext1_CreateSharedBitmap(This, riid, data, bitmapProperties, bitmap) \
((This)->lpVtbl->Base.Base.CreateSharedBitmap((ID2D1RenderTarget *)This, riid, data, bitmapProperties, bitmap))
#define ID2D1DeviceContext1_CreateSolidColorBrush(This, color, brushProperties, solidColorBrush) \
((This)->lpVtbl->Base.Base.CreateSolidColorBrush((ID2D1RenderTarget *)This, color, brushProperties, solidColorBrush))
#define ID2D1DeviceContext1_CreateLinearGradientBrush(This, linearGradientBrushProperties, brushProperties, gradientStopCollection, linearGradientBrush) \
((This)->lpVtbl->Base.Base.CreateLinearGradientBrush((ID2D1RenderTarget *)This, linearGradientBrushProperties, brushProperties, gradientStopCollection, linearGradientBrush))
#define ID2D1DeviceContext1_CreateRadialGradientBrush(This, radialGradientBrushProperties, brushProperties, gradientStopCollection, radialGradientBrush) \
((This)->lpVtbl->Base.Base.CreateRadialGradientBrush((ID2D1RenderTarget *)This, radialGradientBrushProperties, brushProperties, gradientStopCollection, radialGradientBrush))
#define ID2D1DeviceContext1_CreateCompatibleRenderTarget(This, desiredSize, desiredPixelSize, desiredFormat, options, bitmapRenderTarget) \
((This)->lpVtbl->Base.Base.CreateCompatibleRenderTarget((ID2D1RenderTarget *)This, desiredSize, desiredPixelSize, desiredFormat, options, bitmapRenderTarget))
#define ID2D1DeviceContext1_CreateLayer(This, size, layer) \
((This)->lpVtbl->Base.Base.CreateLayer((ID2D1RenderTarget *)This, size, layer))
#define ID2D1DeviceContext1_CreateMesh(This, mesh) \
((This)->lpVtbl->Base.Base.CreateMesh((ID2D1RenderTarget *)This, mesh))
#define ID2D1DeviceContext1_DrawLine(This, point0, point1, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.Base.DrawLine((ID2D1RenderTarget *)This, point0, point1, brush, strokeWidth, strokeStyle))
#define ID2D1DeviceContext1_DrawRectangle(This, rect, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.Base.DrawRectangle((ID2D1RenderTarget *)This, rect, brush, strokeWidth, strokeStyle))
#define ID2D1DeviceContext1_FillRectangle(This, rect, brush) \
((This)->lpVtbl->Base.Base.FillRectangle((ID2D1RenderTarget *)This, rect, brush))
#define ID2D1DeviceContext1_DrawRoundedRectangle(This, roundedRect, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.Base.DrawRoundedRectangle((ID2D1RenderTarget *)This, roundedRect, brush, strokeWidth, strokeStyle))
#define ID2D1DeviceContext1_FillRoundedRectangle(This, roundedRect, brush) \
((This)->lpVtbl->Base.Base.FillRoundedRectangle((ID2D1RenderTarget *)This, roundedRect, brush))
#define ID2D1DeviceContext1_DrawEllipse(This, ellipse, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.Base.DrawEllipse((ID2D1RenderTarget *)This, ellipse, brush, strokeWidth, strokeStyle))
#define ID2D1DeviceContext1_FillEllipse(This, ellipse, brush) \
((This)->lpVtbl->Base.Base.FillEllipse((ID2D1RenderTarget *)This, ellipse, brush))
#define ID2D1DeviceContext1_DrawGeometry(This, geometry, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.Base.DrawGeometry((ID2D1RenderTarget *)This, geometry, brush, strokeWidth, strokeStyle))
#define ID2D1DeviceContext1_FillGeometry(This, geometry, brush, opacityBrush) \
((This)->lpVtbl->Base.Base.FillGeometry((ID2D1RenderTarget *)This, geometry, brush, opacityBrush))
#define ID2D1DeviceContext1_FillMesh(This, mesh, brush) \
((This)->lpVtbl->Base.Base.FillMesh((ID2D1RenderTarget *)This, mesh, brush))
#define ID2D1DeviceContext1_DrawText(This, string, stringLength, textFormat, layoutRect, defaultForegroundBrush, options, measuringMode) \
((This)->lpVtbl->Base.Base.DrawText((ID2D1RenderTarget *)This, string, stringLength, textFormat, layoutRect, defaultForegroundBrush, options, measuringMode))
#define ID2D1DeviceContext1_DrawTextLayout(This, origin, textLayout, defaultForegroundBrush, options) \
((This)->lpVtbl->Base.Base.DrawTextLayout((ID2D1RenderTarget *)This, origin, textLayout, defaultForegroundBrush, options))
#define ID2D1DeviceContext1_SetTransform(This, transform) \
((This)->lpVtbl->Base.Base.SetTransform((ID2D1RenderTarget *)This, transform))
#define ID2D1DeviceContext1_GetTransform(This, transform) \
((This)->lpVtbl->Base.Base.GetTransform((ID2D1RenderTarget *)This, transform))
#define ID2D1DeviceContext1_SetAntialiasMode(This, antialiasMode) \
((This)->lpVtbl->Base.Base.SetAntialiasMode((ID2D1RenderTarget *)This, antialiasMode))
#define ID2D1DeviceContext1_GetAntialiasMode(This) \
((This)->lpVtbl->Base.Base.GetAntialiasMode((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_SetTextAntialiasMode(This, textAntialiasMode) \
((This)->lpVtbl->Base.Base.SetTextAntialiasMode((ID2D1RenderTarget *)This, textAntialiasMode))
#define ID2D1DeviceContext1_GetTextAntialiasMode(This) \
((This)->lpVtbl->Base.Base.GetTextAntialiasMode((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_SetTextRenderingParams(This, textRenderingParams) \
((This)->lpVtbl->Base.Base.SetTextRenderingParams((ID2D1RenderTarget *)This, textRenderingParams))
#define ID2D1DeviceContext1_GetTextRenderingParams(This, textRenderingParams) \
((This)->lpVtbl->Base.Base.GetTextRenderingParams((ID2D1RenderTarget *)This, textRenderingParams))
#define ID2D1DeviceContext1_SetTags(This, tag1, tag2) \
((This)->lpVtbl->Base.Base.SetTags((ID2D1RenderTarget *)This, tag1, tag2))
#define ID2D1DeviceContext1_GetTags(This, tag1, tag2) \
((This)->lpVtbl->Base.Base.GetTags((ID2D1RenderTarget *)This, tag1, tag2))
#define ID2D1DeviceContext1_PopLayer(This) \
((This)->lpVtbl->Base.Base.PopLayer((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_Flush(This, tag1, tag2) \
((This)->lpVtbl->Base.Base.Flush((ID2D1RenderTarget *)This, tag1, tag2))
#define ID2D1DeviceContext1_SaveDrawingState(This, drawingStateBlock) \
((This)->lpVtbl->Base.Base.SaveDrawingState((ID2D1RenderTarget *)This, drawingStateBlock))
#define ID2D1DeviceContext1_RestoreDrawingState(This, drawingStateBlock) \
((This)->lpVtbl->Base.Base.RestoreDrawingState((ID2D1RenderTarget *)This, drawingStateBlock))
#define ID2D1DeviceContext1_PushAxisAlignedClip(This, clipRect, antialiasMode) \
((This)->lpVtbl->Base.Base.PushAxisAlignedClip((ID2D1RenderTarget *)This, clipRect, antialiasMode))
#define ID2D1DeviceContext1_PopAxisAlignedClip(This) \
((This)->lpVtbl->Base.Base.PopAxisAlignedClip((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_Clear(This, clearColor) \
((This)->lpVtbl->Base.Base.Clear((ID2D1RenderTarget *)This, clearColor))
#define ID2D1DeviceContext1_BeginDraw(This) \
((This)->lpVtbl->Base.Base.BeginDraw((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_EndDraw(This, tag1, tag2) \
((This)->lpVtbl->Base.Base.EndDraw((ID2D1RenderTarget *)This, tag1, tag2))
#define ID2D1DeviceContext1_GetPixelFormat(This) \
((This)->lpVtbl->Base.Base.GetPixelFormat((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_SetDpi(This, dpiX, dpiY) \
((This)->lpVtbl->Base.Base.SetDpi((ID2D1RenderTarget *)This, dpiX, dpiY))
#define ID2D1DeviceContext1_GetDpi(This, dpiX, dpiY) \
((This)->lpVtbl->Base.Base.GetDpi((ID2D1RenderTarget *)This, dpiX, dpiY))
#define ID2D1DeviceContext1_GetSize(This) \
((This)->lpVtbl->Base.Base.GetSize((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_GetPixelSize(This) \
((This)->lpVtbl->Base.Base.GetPixelSize((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_GetMaximumBitmapSize(This) \
((This)->lpVtbl->Base.Base.GetMaximumBitmapSize((ID2D1RenderTarget *)This))
#define ID2D1DeviceContext1_IsSupported(This, renderTargetProperties) \
((This)->lpVtbl->Base.Base.IsSupported((ID2D1RenderTarget *)This, renderTargetProperties))
#define ID2D1DeviceContext1_CreateBitmap(This, size, sourceData, pitch, bitmapProperties, bitmap) \
((This)->lpVtbl->Base.CreateBitmap((ID2D1DeviceContext *)This, size, sourceData, pitch, bitmapProperties, bitmap))
#define ID2D1DeviceContext1_CreateBitmapFromWicBitmap(This, wicBitmapSource, bitmapProperties, bitmap) \
((This)->lpVtbl->Base.CreateBitmapFromWicBitmap((ID2D1DeviceContext *)This, wicBitmapSource, bitmapProperties, bitmap))
#define ID2D1DeviceContext1_CreateColorContext(This, space, profile, profileSize, colorContext) \
((This)->lpVtbl->Base.CreateColorContext((ID2D1DeviceContext *)This, space, profile, profileSize, colorContext))
#define ID2D1DeviceContext1_CreateColorContextFromFilename(This, filename, colorContext) \
((This)->lpVtbl->Base.CreateColorContextFromFilename((ID2D1DeviceContext *)This, filename, colorContext))
#define ID2D1DeviceContext1_CreateColorContextFromWicColorContext(This, wicColorContext, colorContext) \
((This)->lpVtbl->Base.CreateColorContextFromWicColorContext((ID2D1DeviceContext *)This, wicColorContext, colorContext))
#define ID2D1DeviceContext1_CreateBitmapFromDxgiSurface(This, surface, bitmapProperties, bitmap) \
((This)->lpVtbl->Base.CreateBitmapFromDxgiSurface((ID2D1DeviceContext *)This, surface, bitmapProperties, bitmap))
#define ID2D1DeviceContext1_CreateEffect(This, effectId, effect) \
((This)->lpVtbl->Base.CreateEffect((ID2D1DeviceContext *)This, effectId, effect))
#define ID2D1DeviceContext1_CreateGradientStopCollection(This, straightAlphaGradientStops, straightAlphaGradientStopsCount, preInterpolationSpace, postInterpolationSpace, bufferPrecision, extendMode, colorInterpolationMode, gradientStopCollection1) \
((This)->lpVtbl->Base.CreateGradientStopCollection((ID2D1DeviceContext *)This, straightAlphaGradientStops, straightAlphaGradientStopsCount, preInterpolationSpace, postInterpolationSpace, bufferPrecision, extendMode, colorInterpolationMode, gradientStopCollection1))
#define ID2D1DeviceContext1_CreateImageBrush(This, image, imageBrushProperties, brushProperties, imageBrush) \
((This)->lpVtbl->Base.CreateImageBrush((ID2D1DeviceContext *)This, image, imageBrushProperties, brushProperties, imageBrush))
#define ID2D1DeviceContext1_CreateBitmapBrush(This, bitmap, bitmapBrushProperties, brushProperties, bitmapBrush) \
((This)->lpVtbl->Base.CreateBitmapBrush((ID2D1DeviceContext *)This, bitmap, bitmapBrushProperties, brushProperties, bitmapBrush))
#define ID2D1DeviceContext1_CreateCommandList(This, commandList) \
((This)->lpVtbl->Base.CreateCommandList((ID2D1DeviceContext *)This, commandList))
#define ID2D1DeviceContext1_IsDxgiFormatSupported(This, format) \
((This)->lpVtbl->Base.IsDxgiFormatSupported((ID2D1DeviceContext *)This, format))
#define ID2D1DeviceContext1_IsBufferPrecisionSupported(This, bufferPrecision) \
((This)->lpVtbl->Base.IsBufferPrecisionSupported((ID2D1DeviceContext *)This, bufferPrecision))
#define ID2D1DeviceContext1_GetImageLocalBounds(This, image, localBounds) \
((This)->lpVtbl->Base.GetImageLocalBounds((ID2D1DeviceContext *)This, image, localBounds))
#define ID2D1DeviceContext1_GetImageWorldBounds(This, image, worldBounds) \
((This)->lpVtbl->Base.GetImageWorldBounds((ID2D1DeviceContext *)This, image, worldBounds))
#define ID2D1DeviceContext1_GetGlyphRunWorldBounds(This, baselineOrigin, glyphRun, measuringMode, bounds) \
((This)->lpVtbl->Base.GetGlyphRunWorldBounds((ID2D1DeviceContext *)This, baselineOrigin, glyphRun, measuringMode, bounds))
#define ID2D1DeviceContext1_GetDevice(This, device) \
((This)->lpVtbl->Base.GetDevice((ID2D1DeviceContext *)This, device))
#define ID2D1DeviceContext1_SetTarget(This, image) \
((This)->lpVtbl->Base.SetTarget((ID2D1DeviceContext *)This, image))
#define ID2D1DeviceContext1_GetTarget(This, image) \
((This)->lpVtbl->Base.GetTarget((ID2D1DeviceContext *)This, image))
#define ID2D1DeviceContext1_SetRenderingControls(This, renderingControls) \
((This)->lpVtbl->Base.SetRenderingControls((ID2D1DeviceContext *)This, renderingControls))
#define ID2D1DeviceContext1_GetRenderingControls(This, renderingControls) \
((This)->lpVtbl->Base.GetRenderingControls((ID2D1DeviceContext *)This, renderingControls))
#define ID2D1DeviceContext1_SetPrimitiveBlend(This, primitiveBlend) \
((This)->lpVtbl->Base.SetPrimitiveBlend((ID2D1DeviceContext *)This, primitiveBlend))
#define ID2D1DeviceContext1_GetPrimitiveBlend(This) \
((This)->lpVtbl->Base.GetPrimitiveBlend((ID2D1DeviceContext *)This))
#define ID2D1DeviceContext1_SetUnitMode(This, unitMode) \
((This)->lpVtbl->Base.SetUnitMode((ID2D1DeviceContext *)This, unitMode))
#define ID2D1DeviceContext1_GetUnitMode(This) \
((This)->lpVtbl->Base.GetUnitMode((ID2D1DeviceContext *)This))
#define ID2D1DeviceContext1_DrawGlyphRun(This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode) \
((This)->lpVtbl->Base.DrawGlyphRun((ID2D1DeviceContext *)This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode))
#define ID2D1DeviceContext1_DrawImage(This, image, targetOffset, imageRectangle, interpolationMode, compositeMode) \
((This)->lpVtbl->Base.DrawImage((ID2D1DeviceContext *)This, image, targetOffset, imageRectangle, interpolationMode, compositeMode))
#define ID2D1DeviceContext1_DrawGdiMetafile(This, gdiMetafile, targetOffset) \
((This)->lpVtbl->Base.DrawGdiMetafile((ID2D1DeviceContext *)This, gdiMetafile, targetOffset))
#define ID2D1DeviceContext1_DrawBitmap(This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform) \
((This)->lpVtbl->Base.DrawBitmap((ID2D1DeviceContext *)This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform))
#define ID2D1DeviceContext1_PushLayer(This, layerParameters, layer) \
((This)->lpVtbl->Base.PushLayer((ID2D1DeviceContext *)This, layerParameters, layer))
#define ID2D1DeviceContext1_InvalidateEffectInputRectangle(This, effect, input, inputRectangle) \
((This)->lpVtbl->Base.InvalidateEffectInputRectangle((ID2D1DeviceContext *)This, effect, input, inputRectangle))
#define ID2D1DeviceContext1_GetEffectInvalidRectangleCount(This, effect, rectangleCount) \
((This)->lpVtbl->Base.GetEffectInvalidRectangleCount((ID2D1DeviceContext *)This, effect, rectangleCount))
#define ID2D1DeviceContext1_GetEffectInvalidRectangles(This, effect, rectangles, rectanglesCount) \
((This)->lpVtbl->Base.GetEffectInvalidRectangles((ID2D1DeviceContext *)This, effect, rectangles, rectanglesCount))
#define ID2D1DeviceContext1_GetEffectRequiredInputRectangles(This, renderEffect, renderImageRectangle, inputDescriptions, requiredInputRects, inputCount) \
((This)->lpVtbl->Base.GetEffectRequiredInputRectangles((ID2D1DeviceContext *)This, renderEffect, renderImageRectangle, inputDescriptions, requiredInputRects, inputCount))
#define ID2D1DeviceContext1_FillOpacityMask(This, opacityMask, brush, destinationRectangle, sourceRectangle) \
((This)->lpVtbl->Base.FillOpacityMask((ID2D1DeviceContext *)This, opacityMask, brush, destinationRectangle, sourceRectangle))
#define ID2D1DeviceContext1_CreateFilledGeometryRealization(This, geometry, flatteningTolerance, geometryRealization) \
((This)->lpVtbl->CreateFilledGeometryRealization(This, geometry, flatteningTolerance, geometryRealization))
#define ID2D1DeviceContext1_CreateStrokedGeometryRealization(This, geometry, flatteningTolerance, strokeWidth, strokeStyle, geometryRealization) \
((This)->lpVtbl->CreateStrokedGeometryRealization(This, geometry, flatteningTolerance, strokeWidth, strokeStyle, geometryRealization))
#define ID2D1DeviceContext1_DrawGeometryRealization(This, geometryRealization, brush) \
((This)->lpVtbl->DrawGeometryRealization(This, geometryRealization, brush))
typedef interface ID2D1Device1 ID2D1Device1;
typedef struct ID2D1Device1Vtbl
{
ID2D1DeviceVtbl Base;
STDMETHOD_(D2D1_RENDERING_PRIORITY, GetRenderingPriority)(
ID2D1Device1 *This
) PURE;
STDMETHOD_(void, SetRenderingPriority)(
ID2D1Device1 *This,
D2D1_RENDERING_PRIORITY renderingPriority
) PURE;
STDMETHOD(CreateDeviceContext)(
ID2D1Device1 *This,
D2D1_DEVICE_CONTEXT_OPTIONS options,
_Outptr_ ID2D1DeviceContext1 **deviceContext1
) PURE;
} ID2D1Device1Vtbl;
interface ID2D1Device1
{
CONST struct ID2D1Device1Vtbl *lpVtbl;
};
#define ID2D1Device1_QueryInterface(This, riid, ppv) \
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
#define ID2D1Device1_AddRef(This) \
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
#define ID2D1Device1_Release(This) \
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
#define ID2D1Device1_GetFactory(This, factory) \
((This)->lpVtbl->Base.Base.GetFactory((ID2D1Resource *)This, factory))
#define ID2D1Device1_CreatePrintControl(This, wicFactory, documentTarget, printControlProperties, printControl) \
((This)->lpVtbl->Base.CreatePrintControl((ID2D1Device *)This, wicFactory, documentTarget, printControlProperties, printControl))
#define ID2D1Device1_SetMaximumTextureMemory(This, maximumInBytes) \
((This)->lpVtbl->Base.SetMaximumTextureMemory((ID2D1Device *)This, maximumInBytes))
#define ID2D1Device1_GetMaximumTextureMemory(This) \
((This)->lpVtbl->Base.GetMaximumTextureMemory((ID2D1Device *)This))
#define ID2D1Device1_ClearResources(This, millisecondsSinceUse) \
((This)->lpVtbl->Base.ClearResources((ID2D1Device *)This, millisecondsSinceUse))
#define ID2D1Device1_GetRenderingPriority(This) \
((This)->lpVtbl->GetRenderingPriority(This))
#define ID2D1Device1_SetRenderingPriority(This, renderingPriority) \
((This)->lpVtbl->SetRenderingPriority(This, renderingPriority))
#define ID2D1Device1_CreateDeviceContext(This, options, deviceContext1) \
((This)->lpVtbl->CreateDeviceContext(This, options, deviceContext1))
typedef interface ID2D1Factory2 ID2D1Factory2;
typedef struct ID2D1Factory2Vtbl
{
ID2D1Factory1Vtbl Base;
STDMETHOD(CreateDevice)(
ID2D1Factory2 *This,
_In_ IDXGIDevice *dxgiDevice,
_Outptr_ ID2D1Device1 **d2dDevice1
) PURE;
} ID2D1Factory2Vtbl;
interface ID2D1Factory2
{
CONST struct ID2D1Factory2Vtbl *lpVtbl;
};
#define ID2D1Factory2_QueryInterface(This, riid, ppv) \
((This)->lpVtbl->Base.Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
#define ID2D1Factory2_AddRef(This) \
((This)->lpVtbl->Base.Base.Base.AddRef((IUnknown *)This))
#define ID2D1Factory2_Release(This) \
((This)->lpVtbl->Base.Base.Base.Release((IUnknown *)This))
#define ID2D1Factory2_ReloadSystemMetrics(This) \
((This)->lpVtbl->Base.Base.ReloadSystemMetrics((ID2D1Factory *)This))
#define ID2D1Factory2_GetDesktopDpi(This, dpiX, dpiY) \
((This)->lpVtbl->Base.Base.GetDesktopDpi((ID2D1Factory *)This, dpiX, dpiY))
#define ID2D1Factory2_CreateRectangleGeometry(This, rectangle, rectangleGeometry) \
((This)->lpVtbl->Base.Base.CreateRectangleGeometry((ID2D1Factory *)This, rectangle, rectangleGeometry))
#define ID2D1Factory2_CreateRoundedRectangleGeometry(This, roundedRectangle, roundedRectangleGeometry) \
((This)->lpVtbl->Base.Base.CreateRoundedRectangleGeometry((ID2D1Factory *)This, roundedRectangle, roundedRectangleGeometry))
#define ID2D1Factory2_CreateEllipseGeometry(This, ellipse, ellipseGeometry) \
((This)->lpVtbl->Base.Base.CreateEllipseGeometry((ID2D1Factory *)This, ellipse, ellipseGeometry))
#define ID2D1Factory2_CreateGeometryGroup(This, fillMode, geometries, geometriesCount, geometryGroup) \
((This)->lpVtbl->Base.Base.CreateGeometryGroup((ID2D1Factory *)This, fillMode, geometries, geometriesCount, geometryGroup))
#define ID2D1Factory2_CreateTransformedGeometry(This, sourceGeometry, transform, transformedGeometry) \
((This)->lpVtbl->Base.Base.CreateTransformedGeometry((ID2D1Factory *)This, sourceGeometry, transform, transformedGeometry))
#define ID2D1Factory2_CreateWicBitmapRenderTarget(This, target, renderTargetProperties, renderTarget) \
((This)->lpVtbl->Base.Base.CreateWicBitmapRenderTarget((ID2D1Factory *)This, target, renderTargetProperties, renderTarget))
#define ID2D1Factory2_CreateHwndRenderTarget(This, renderTargetProperties, hwndRenderTargetProperties, hwndRenderTarget) \
((This)->lpVtbl->Base.Base.CreateHwndRenderTarget((ID2D1Factory *)This, renderTargetProperties, hwndRenderTargetProperties, hwndRenderTarget))
#define ID2D1Factory2_CreateDxgiSurfaceRenderTarget(This, dxgiSurface, renderTargetProperties, renderTarget) \
((This)->lpVtbl->Base.Base.CreateDxgiSurfaceRenderTarget((ID2D1Factory *)This, dxgiSurface, renderTargetProperties, renderTarget))
#define ID2D1Factory2_CreateDCRenderTarget(This, renderTargetProperties, dcRenderTarget) \
((This)->lpVtbl->Base.Base.CreateDCRenderTarget((ID2D1Factory *)This, renderTargetProperties, dcRenderTarget))
#define ID2D1Factory2_CreateStrokeStyle(This, strokeStyleProperties, dashes, dashesCount, strokeStyle) \
((This)->lpVtbl->Base.CreateStrokeStyle((ID2D1Factory1 *)This, strokeStyleProperties, dashes, dashesCount, strokeStyle))
#define ID2D1Factory2_CreatePathGeometry(This, pathGeometry) \
((This)->lpVtbl->Base.CreatePathGeometry((ID2D1Factory1 *)This, pathGeometry))
#define ID2D1Factory2_CreateDrawingStateBlock(This, drawingStateDescription, textRenderingParams, drawingStateBlock) \
((This)->lpVtbl->Base.CreateDrawingStateBlock((ID2D1Factory1 *)This, drawingStateDescription, textRenderingParams, drawingStateBlock))
#define ID2D1Factory2_CreateGdiMetafile(This, metafileStream, metafile) \
((This)->lpVtbl->Base.CreateGdiMetafile((ID2D1Factory1 *)This, metafileStream, metafile))
#define ID2D1Factory2_RegisterEffectFromStream(This, classId, propertyXml, bindings, bindingsCount, effectFactory) \
((This)->lpVtbl->Base.RegisterEffectFromStream((ID2D1Factory1 *)This, classId, propertyXml, bindings, bindingsCount, effectFactory))
#define ID2D1Factory2_RegisterEffectFromString(This, classId, propertyXml, bindings, bindingsCount, effectFactory) \
((This)->lpVtbl->Base.RegisterEffectFromString((ID2D1Factory1 *)This, classId, propertyXml, bindings, bindingsCount, effectFactory))
#define ID2D1Factory2_UnregisterEffect(This, classId) \
((This)->lpVtbl->Base.UnregisterEffect((ID2D1Factory1 *)This, classId))
#define ID2D1Factory2_GetRegisteredEffects(This, effects, effectsCount, effectsReturned, effectsRegistered) \
((This)->lpVtbl->Base.GetRegisteredEffects((ID2D1Factory1 *)This, effects, effectsCount, effectsReturned, effectsRegistered))
#define ID2D1Factory2_GetEffectProperties(This, effectId, properties) \
((This)->lpVtbl->Base.GetEffectProperties((ID2D1Factory1 *)This, effectId, properties))
#define ID2D1Factory2_CreateDevice(This, dxgiDevice, d2dDevice1) \
((This)->lpVtbl->CreateDevice(This, dxgiDevice, d2dDevice1))
typedef interface ID2D1CommandSink1 ID2D1CommandSink1;
typedef struct ID2D1CommandSink1Vtbl
{
ID2D1CommandSinkVtbl Base;
STDMETHOD(SetPrimitiveBlend1)(
ID2D1CommandSink1 *This,
D2D1_PRIMITIVE_BLEND primitiveBlend
) PURE;
} ID2D1CommandSink1Vtbl;
interface ID2D1CommandSink1
{
CONST struct ID2D1CommandSink1Vtbl *lpVtbl;
};
#define ID2D1CommandSink1_QueryInterface(This, riid, ppv) \
((This)->lpVtbl->Base.Base.QueryInterface((IUnknown *)This, riid, ppv))
#define ID2D1CommandSink1_AddRef(This) \
((This)->lpVtbl->Base.Base.AddRef((IUnknown *)This))
#define ID2D1CommandSink1_Release(This) \
((This)->lpVtbl->Base.Base.Release((IUnknown *)This))
#define ID2D1CommandSink1_BeginDraw(This) \
((This)->lpVtbl->Base.BeginDraw((ID2D1CommandSink *)This))
#define ID2D1CommandSink1_EndDraw(This) \
((This)->lpVtbl->Base.EndDraw((ID2D1CommandSink *)This))
#define ID2D1CommandSink1_SetAntialiasMode(This, antialiasMode) \
((This)->lpVtbl->Base.SetAntialiasMode((ID2D1CommandSink *)This, antialiasMode))
#define ID2D1CommandSink1_SetTags(This, tag1, tag2) \
((This)->lpVtbl->Base.SetTags((ID2D1CommandSink *)This, tag1, tag2))
#define ID2D1CommandSink1_SetTextAntialiasMode(This, textAntialiasMode) \
((This)->lpVtbl->Base.SetTextAntialiasMode((ID2D1CommandSink *)This, textAntialiasMode))
#define ID2D1CommandSink1_SetTextRenderingParams(This, textRenderingParams) \
((This)->lpVtbl->Base.SetTextRenderingParams((ID2D1CommandSink *)This, textRenderingParams))
#define ID2D1CommandSink1_SetTransform(This, transform) \
((This)->lpVtbl->Base.SetTransform((ID2D1CommandSink *)This, transform))
#define ID2D1CommandSink1_SetPrimitiveBlend(This, primitiveBlend) \
((This)->lpVtbl->Base.SetPrimitiveBlend((ID2D1CommandSink *)This, primitiveBlend))
#define ID2D1CommandSink1_SetUnitMode(This, unitMode) \
((This)->lpVtbl->Base.SetUnitMode((ID2D1CommandSink *)This, unitMode))
#define ID2D1CommandSink1_Clear(This, color) \
((This)->lpVtbl->Base.Clear((ID2D1CommandSink *)This, color))
#define ID2D1CommandSink1_DrawGlyphRun(This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode) \
((This)->lpVtbl->Base.DrawGlyphRun((ID2D1CommandSink *)This, baselineOrigin, glyphRun, glyphRunDescription, foregroundBrush, measuringMode))
#define ID2D1CommandSink1_DrawLine(This, point0, point1, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.DrawLine((ID2D1CommandSink *)This, point0, point1, brush, strokeWidth, strokeStyle))
#define ID2D1CommandSink1_DrawGeometry(This, geometry, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.DrawGeometry((ID2D1CommandSink *)This, geometry, brush, strokeWidth, strokeStyle))
#define ID2D1CommandSink1_DrawRectangle(This, rect, brush, strokeWidth, strokeStyle) \
((This)->lpVtbl->Base.DrawRectangle((ID2D1CommandSink *)This, rect, brush, strokeWidth, strokeStyle))
#define ID2D1CommandSink1_DrawBitmap(This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform) \
((This)->lpVtbl->Base.DrawBitmap((ID2D1CommandSink *)This, bitmap, destinationRectangle, opacity, interpolationMode, sourceRectangle, perspectiveTransform))
#define ID2D1CommandSink1_DrawImage(This, image, targetOffset, imageRectangle, interpolationMode, compositeMode) \
((This)->lpVtbl->Base.DrawImage((ID2D1CommandSink *)This, image, targetOffset, imageRectangle, interpolationMode, compositeMode))
#define ID2D1CommandSink1_DrawGdiMetafile(This, gdiMetafile, targetOffset) \
((This)->lpVtbl->Base.DrawGdiMetafile((ID2D1CommandSink *)This, gdiMetafile, targetOffset))
#define ID2D1CommandSink1_FillMesh(This, mesh, brush) \
((This)->lpVtbl->Base.FillMesh((ID2D1CommandSink *)This, mesh, brush))
#define ID2D1CommandSink1_FillOpacityMask(This, opacityMask, brush, destinationRectangle, sourceRectangle) \
((This)->lpVtbl->Base.FillOpacityMask((ID2D1CommandSink *)This, opacityMask, brush, destinationRectangle, sourceRectangle))
#define ID2D1CommandSink1_FillGeometry(This, geometry, brush, opacityBrush) \
((This)->lpVtbl->Base.FillGeometry((ID2D1CommandSink *)This, geometry, brush, opacityBrush))
#define ID2D1CommandSink1_FillRectangle(This, rect, brush) \
((This)->lpVtbl->Base.FillRectangle((ID2D1CommandSink *)This, rect, brush))
#define ID2D1CommandSink1_PushAxisAlignedClip(This, clipRect, antialiasMode) \
((This)->lpVtbl->Base.PushAxisAlignedClip((ID2D1CommandSink *)This, clipRect, antialiasMode))
#define ID2D1CommandSink1_PushLayer(This, layerParameters1, layer) \
((This)->lpVtbl->Base.PushLayer((ID2D1CommandSink *)This, layerParameters1, layer))
#define ID2D1CommandSink1_PopAxisAlignedClip(This) \
((This)->lpVtbl->Base.PopAxisAlignedClip((ID2D1CommandSink *)This))
#define ID2D1CommandSink1_PopLayer(This) \
((This)->lpVtbl->Base.PopLayer((ID2D1CommandSink *)This))
#define ID2D1CommandSink1_SetPrimitiveBlend1(This, primitiveBlend) \
((This)->lpVtbl->SetPrimitiveBlend1(This, primitiveBlend))
#endif
+1107 -1596
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+32
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@@ -215,6 +215,38 @@ namespace D2D1
return inkStyleProperties;
}
COM_DECLSPEC_NOTHROW
D2D1FORCEINLINE
D2D1_RECT_U
InfiniteRectU()
{
D2D1_RECT_U rect = { 0u, 0u, UINT_MAX, UINT_MAX };
return rect;
}
COM_DECLSPEC_NOTHROW
D2D1FORCEINLINE
D2D1_SIMPLE_COLOR_PROFILE
SimpleColorProfile(
const D2D1_POINT_2F &redPrimary,
const D2D1_POINT_2F &greenPrimary,
const D2D1_POINT_2F &bluePrimary,
const D2D1_GAMMA1 gamma,
const D2D1_POINT_2F &whitePointXZ
)
{
D2D1_SIMPLE_COLOR_PROFILE simpleColorProfile;
simpleColorProfile.redPrimary = redPrimary;
simpleColorProfile.greenPrimary = greenPrimary;
simpleColorProfile.bluePrimary = bluePrimary;
simpleColorProfile.gamma = gamma;
simpleColorProfile.whitePointXZ = whitePointXZ;
return simpleColorProfile;
}
} // namespace D2D1
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
+1464 -1865
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File diff suppressed because it is too large Load Diff
+35 -55
View File
@@ -25,73 +25,53 @@
// Built in effect CLSIDs
DEFINE_GUID(CLSID_D2D1YCbCr, 0x99503cc1, 0x66c7, 0x45c9, 0xa8, 0x75, 0x8a, 0xd8, 0xa7, 0x91, 0x44, 0x01);
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_YCBCR_PROP
//
// Synopsis:
// The enumeration of the YCbCr effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the YCbCr effect's top level properties.
/// </summary>
typedef enum D2D1_YCBCR_PROP
{
//
// Property Name: "ChromaSubsampling"
// Property Type: D2D1_YCBCR_CHROMA_SUBSAMPLING
//
D2D1_YCBCR_PROP_CHROMA_SUBSAMPLING = 0,
//
// Property Name: "TransformMatrix"
// Property Type: D2D1_MATRIX_3X2_F
//
D2D1_YCBCR_PROP_TRANSFORM_MATRIX = 1,
//
// Property Name: "InterpolationMode"
// Property Type: D2D1_YCBCR_INTERPOLATION_MODE
//
D2D1_YCBCR_PROP_INTERPOLATION_MODE = 2,
D2D1_YCBCR_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "ChromaSubsampling"
/// Property Type: D2D1_YCBCR_CHROMA_SUBSAMPLING
/// </summary>
D2D1_YCBCR_PROP_CHROMA_SUBSAMPLING = 0,
/// <summary>
/// Property Name: "TransformMatrix"
/// Property Type: D2D1_MATRIX_3X2_F
/// </summary>
D2D1_YCBCR_PROP_TRANSFORM_MATRIX = 1,
/// <summary>
/// Property Name: "InterpolationMode"
/// Property Type: D2D1_YCBCR_INTERPOLATION_MODE
/// </summary>
D2D1_YCBCR_PROP_INTERPOLATION_MODE = 2,
D2D1_YCBCR_PROP_FORCE_DWORD = 0xffffffff
} D2D1_YCBCR_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_YCBCR_CHROMA_SUBSAMPLING
//
//------------------------------------------------------------------------------
typedef enum D2D1_YCBCR_CHROMA_SUBSAMPLING
{
D2D1_YCBCR_CHROMA_SUBSAMPLING_AUTO = 0,
D2D1_YCBCR_CHROMA_SUBSAMPLING_420 = 1,
D2D1_YCBCR_CHROMA_SUBSAMPLING_422 = 2,
D2D1_YCBCR_CHROMA_SUBSAMPLING_444 = 3,
D2D1_YCBCR_CHROMA_SUBSAMPLING_440 = 4,
D2D1_YCBCR_CHROMA_SUBSAMPLING_FORCE_DWORD = 0xffffffff
D2D1_YCBCR_CHROMA_SUBSAMPLING_AUTO = 0,
D2D1_YCBCR_CHROMA_SUBSAMPLING_420 = 1,
D2D1_YCBCR_CHROMA_SUBSAMPLING_422 = 2,
D2D1_YCBCR_CHROMA_SUBSAMPLING_444 = 3,
D2D1_YCBCR_CHROMA_SUBSAMPLING_440 = 4,
D2D1_YCBCR_CHROMA_SUBSAMPLING_FORCE_DWORD = 0xffffffff
} D2D1_YCBCR_CHROMA_SUBSAMPLING;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_YCBCR_INTERPOLATION_MODE
//
//------------------------------------------------------------------------------
typedef enum D2D1_YCBCR_INTERPOLATION_MODE
{
D2D1_YCBCR_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0,
D2D1_YCBCR_INTERPOLATION_MODE_LINEAR = 1,
D2D1_YCBCR_INTERPOLATION_MODE_CUBIC = 2,
D2D1_YCBCR_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = 3,
D2D1_YCBCR_INTERPOLATION_MODE_ANISOTROPIC = 4,
D2D1_YCBCR_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = 5,
D2D1_YCBCR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
D2D1_YCBCR_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0,
D2D1_YCBCR_INTERPOLATION_MODE_LINEAR = 1,
D2D1_YCBCR_INTERPOLATION_MODE_CUBIC = 2,
D2D1_YCBCR_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = 3,
D2D1_YCBCR_INTERPOLATION_MODE_ANISOTROPIC = 4,
D2D1_YCBCR_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = 5,
D2D1_YCBCR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
} D2D1_YCBCR_INTERPOLATION_MODE;
+372 -431
View File
@@ -41,553 +41,494 @@ DEFINE_GUID(CLSID_D2D1EdgeDetection, 0xEFF583CA, 0xCB07, 0x4AA9, 0xAC
DEFINE_GUID(CLSID_D2D1HighlightsShadows, 0xCADC8384, 0x323F, 0x4C7E, 0xA3, 0x61, 0x2E, 0x2B, 0x24, 0xDF, 0x6E, 0xE4);
DEFINE_GUID(CLSID_D2D1LookupTable3D, 0x349E0EDA, 0x0088, 0x4A79, 0x9C, 0xA3, 0xC7, 0xE3, 0x00, 0x20, 0x20, 0x20);
#if NTDDI_VERSION >= NTDDI_WIN10_RS1
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_CONTRAST_PROP
//
// Synopsis:
// The enumeration of the Contrast effect's top level properties.
//
//------------------------------------------------------------------------------
DEFINE_GUID(CLSID_D2D1Opacity, 0x811d79a4, 0xde28, 0x4454, 0x80, 0x94, 0xc6, 0x46, 0x85, 0xf8, 0xbd, 0x4c);
DEFINE_GUID(CLSID_D2D1AlphaMask, 0xc80ecff0, 0x3fd5, 0x4f05, 0x83, 0x28, 0xc5, 0xd1, 0x72, 0x4b, 0x4f, 0x0a);
DEFINE_GUID(CLSID_D2D1CrossFade, 0x12f575e8, 0x4db1, 0x485f, 0x9a, 0x84, 0x03, 0xa0, 0x7d, 0xd3, 0x82, 0x9f);
DEFINE_GUID(CLSID_D2D1Tint, 0x36312b17, 0xf7dd, 0x4014, 0x91, 0x5d, 0xff, 0xca, 0x76, 0x8c, 0xf2, 0x11);
#endif // #if NTDDI_VERSION >= NTDDI_WIN10_RS1
/// <summary>
/// The enumeration of the Contrast effect's top level properties.
/// </summary>
typedef enum D2D1_CONTRAST_PROP
{
//
// Property Name: "Contrast"
// Property Type: FLOAT
//
D2D1_CONTRAST_PROP_CONTRAST = 0,
//
// Property Name: "ClampInput"
// Property Type: BOOL
//
D2D1_CONTRAST_PROP_CLAMP_INPUT = 1,
D2D1_CONTRAST_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Contrast"
/// Property Type: FLOAT
/// </summary>
D2D1_CONTRAST_PROP_CONTRAST = 0,
/// <summary>
/// Property Name: "ClampInput"
/// Property Type: BOOL
/// </summary>
D2D1_CONTRAST_PROP_CLAMP_INPUT = 1,
D2D1_CONTRAST_PROP_FORCE_DWORD = 0xffffffff
} D2D1_CONTRAST_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_RGBTOHUE_PROP
//
// Synopsis:
// The enumeration of the RgbToHue effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the RgbToHue effect's top level properties.
/// </summary>
typedef enum D2D1_RGBTOHUE_PROP
{
//
// Property Name: "OutputColorSpace"
// Property Type: D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE
//
D2D1_RGBTOHUE_PROP_OUTPUT_COLOR_SPACE = 0,
D2D1_RGBTOHUE_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "OutputColorSpace"
/// Property Type: D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE
/// </summary>
D2D1_RGBTOHUE_PROP_OUTPUT_COLOR_SPACE = 0,
D2D1_RGBTOHUE_PROP_FORCE_DWORD = 0xffffffff
} D2D1_RGBTOHUE_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE
//
//------------------------------------------------------------------------------
typedef enum D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE
{
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_VALUE = 0,
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS = 1,
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_FORCE_DWORD = 0xffffffff
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_VALUE = 0,
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS = 1,
D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE_FORCE_DWORD = 0xffffffff
} D2D1_RGBTOHUE_OUTPUT_COLOR_SPACE;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_HUETORGB_PROP
//
// Synopsis:
// The enumeration of the HueToRgb effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the HueToRgb effect's top level properties.
/// </summary>
typedef enum D2D1_HUETORGB_PROP
{
//
// Property Name: "InputColorSpace"
// Property Type: D2D1_HUETORGB_INPUT_COLOR_SPACE
//
D2D1_HUETORGB_PROP_INPUT_COLOR_SPACE = 0,
D2D1_HUETORGB_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "InputColorSpace"
/// Property Type: D2D1_HUETORGB_INPUT_COLOR_SPACE
/// </summary>
D2D1_HUETORGB_PROP_INPUT_COLOR_SPACE = 0,
D2D1_HUETORGB_PROP_FORCE_DWORD = 0xffffffff
} D2D1_HUETORGB_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_HUETORGB_INPUT_COLOR_SPACE
//
//------------------------------------------------------------------------------
typedef enum D2D1_HUETORGB_INPUT_COLOR_SPACE
{
D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_VALUE = 0,
D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS = 1,
D2D1_HUETORGB_INPUT_COLOR_SPACE_FORCE_DWORD = 0xffffffff
D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_VALUE = 0,
D2D1_HUETORGB_INPUT_COLOR_SPACE_HUE_SATURATION_LIGHTNESS = 1,
D2D1_HUETORGB_INPUT_COLOR_SPACE_FORCE_DWORD = 0xffffffff
} D2D1_HUETORGB_INPUT_COLOR_SPACE;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_CHROMAKEY_PROP
//
// Synopsis:
// The enumeration of the Chroma Key effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Chroma Key effect's top level properties.
/// </summary>
typedef enum D2D1_CHROMAKEY_PROP
{
//
// Property Name: "Color"
// Property Type: D2D1_VECTOR_3F
//
D2D1_CHROMAKEY_PROP_COLOR = 0,
//
// Property Name: "Tolerance"
// Property Type: FLOAT
//
D2D1_CHROMAKEY_PROP_TOLERANCE = 1,
//
// Property Name: "InvertAlpha"
// Property Type: BOOL
//
D2D1_CHROMAKEY_PROP_INVERT_ALPHA = 2,
//
// Property Name: "Feather"
// Property Type: BOOL
//
D2D1_CHROMAKEY_PROP_FEATHER = 3,
D2D1_CHROMAKEY_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Color"
/// Property Type: D2D1_VECTOR_3F
/// </summary>
D2D1_CHROMAKEY_PROP_COLOR = 0,
/// <summary>
/// Property Name: "Tolerance"
/// Property Type: FLOAT
/// </summary>
D2D1_CHROMAKEY_PROP_TOLERANCE = 1,
/// <summary>
/// Property Name: "InvertAlpha"
/// Property Type: BOOL
/// </summary>
D2D1_CHROMAKEY_PROP_INVERT_ALPHA = 2,
/// <summary>
/// Property Name: "Feather"
/// Property Type: BOOL
/// </summary>
D2D1_CHROMAKEY_PROP_FEATHER = 3,
D2D1_CHROMAKEY_PROP_FORCE_DWORD = 0xffffffff
} D2D1_CHROMAKEY_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_EMBOSS_PROP
//
// Synopsis:
// The enumeration of the Emboss effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Emboss effect's top level properties.
/// </summary>
typedef enum D2D1_EMBOSS_PROP
{
//
// Property Name: "Height"
// Property Type: FLOAT
//
D2D1_EMBOSS_PROP_HEIGHT = 0,
//
// Property Name: "Direction"
// Property Type: FLOAT
//
D2D1_EMBOSS_PROP_DIRECTION = 1,
D2D1_EMBOSS_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Height"
/// Property Type: FLOAT
/// </summary>
D2D1_EMBOSS_PROP_HEIGHT = 0,
/// <summary>
/// Property Name: "Direction"
/// Property Type: FLOAT
/// </summary>
D2D1_EMBOSS_PROP_DIRECTION = 1,
D2D1_EMBOSS_PROP_FORCE_DWORD = 0xffffffff
} D2D1_EMBOSS_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_EXPOSURE_PROP
//
// Synopsis:
// The enumeration of the Exposure effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Exposure effect's top level properties.
/// </summary>
typedef enum D2D1_EXPOSURE_PROP
{
//
// Property Name: "ExposureValue"
// Property Type: FLOAT
//
D2D1_EXPOSURE_PROP_EXPOSURE_VALUE = 0,
D2D1_EXPOSURE_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "ExposureValue"
/// Property Type: FLOAT
/// </summary>
D2D1_EXPOSURE_PROP_EXPOSURE_VALUE = 0,
D2D1_EXPOSURE_PROP_FORCE_DWORD = 0xffffffff
} D2D1_EXPOSURE_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_POSTERIZE_PROP
//
// Synopsis:
// The enumeration of the Posterize effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Posterize effect's top level properties.
/// </summary>
typedef enum D2D1_POSTERIZE_PROP
{
//
// Property Name: "RedValueCount"
// Property Type: UINT32
//
D2D1_POSTERIZE_PROP_RED_VALUE_COUNT = 0,
//
// Property Name: "GreenValueCount"
// Property Type: UINT32
//
D2D1_POSTERIZE_PROP_GREEN_VALUE_COUNT = 1,
//
// Property Name: "BlueValueCount"
// Property Type: UINT32
//
D2D1_POSTERIZE_PROP_BLUE_VALUE_COUNT = 2,
D2D1_POSTERIZE_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "RedValueCount"
/// Property Type: UINT32
/// </summary>
D2D1_POSTERIZE_PROP_RED_VALUE_COUNT = 0,
/// <summary>
/// Property Name: "GreenValueCount"
/// Property Type: UINT32
/// </summary>
D2D1_POSTERIZE_PROP_GREEN_VALUE_COUNT = 1,
/// <summary>
/// Property Name: "BlueValueCount"
/// Property Type: UINT32
/// </summary>
D2D1_POSTERIZE_PROP_BLUE_VALUE_COUNT = 2,
D2D1_POSTERIZE_PROP_FORCE_DWORD = 0xffffffff
} D2D1_POSTERIZE_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_SEPIA_PROP
//
// Synopsis:
// The enumeration of the Sepia effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Sepia effect's top level properties.
/// </summary>
typedef enum D2D1_SEPIA_PROP
{
//
// Property Name: "Intensity"
// Property Type: FLOAT
//
D2D1_SEPIA_PROP_INTENSITY = 0,
//
// Property Name: "AlphaMode"
// Property Type: D2D1_ALPHA_MODE
//
D2D1_SEPIA_PROP_ALPHA_MODE = 1,
D2D1_SEPIA_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Intensity"
/// Property Type: FLOAT
/// </summary>
D2D1_SEPIA_PROP_INTENSITY = 0,
/// <summary>
/// Property Name: "AlphaMode"
/// Property Type: D2D1_ALPHA_MODE
/// </summary>
D2D1_SEPIA_PROP_ALPHA_MODE = 1,
D2D1_SEPIA_PROP_FORCE_DWORD = 0xffffffff
} D2D1_SEPIA_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_SHARPEN_PROP
//
// Synopsis:
// The enumeration of the Sharpen effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Sharpen effect's top level properties.
/// </summary>
typedef enum D2D1_SHARPEN_PROP
{
//
// Property Name: "Sharpness"
// Property Type: FLOAT
//
D2D1_SHARPEN_PROP_SHARPNESS = 0,
//
// Property Name: "Threshold"
// Property Type: FLOAT
//
D2D1_SHARPEN_PROP_THRESHOLD = 1,
D2D1_SHARPEN_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Sharpness"
/// Property Type: FLOAT
/// </summary>
D2D1_SHARPEN_PROP_SHARPNESS = 0,
/// <summary>
/// Property Name: "Threshold"
/// Property Type: FLOAT
/// </summary>
D2D1_SHARPEN_PROP_THRESHOLD = 1,
D2D1_SHARPEN_PROP_FORCE_DWORD = 0xffffffff
} D2D1_SHARPEN_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_STRAIGHTEN_PROP
//
// Synopsis:
// The enumeration of the Straighten effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Straighten effect's top level properties.
/// </summary>
typedef enum D2D1_STRAIGHTEN_PROP
{
//
// Property Name: "Angle"
// Property Type: FLOAT
//
D2D1_STRAIGHTEN_PROP_ANGLE = 0,
//
// Property Name: "MaintainSize"
// Property Type: BOOL
//
D2D1_STRAIGHTEN_PROP_MAINTAIN_SIZE = 1,
//
// Property Name: "ScaleMode"
// Property Type: D2D1_STRAIGHTEN_SCALE_MODE
//
D2D1_STRAIGHTEN_PROP_SCALE_MODE = 2,
D2D1_STRAIGHTEN_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Angle"
/// Property Type: FLOAT
/// </summary>
D2D1_STRAIGHTEN_PROP_ANGLE = 0,
/// <summary>
/// Property Name: "MaintainSize"
/// Property Type: BOOL
/// </summary>
D2D1_STRAIGHTEN_PROP_MAINTAIN_SIZE = 1,
/// <summary>
/// Property Name: "ScaleMode"
/// Property Type: D2D1_STRAIGHTEN_SCALE_MODE
/// </summary>
D2D1_STRAIGHTEN_PROP_SCALE_MODE = 2,
D2D1_STRAIGHTEN_PROP_FORCE_DWORD = 0xffffffff
} D2D1_STRAIGHTEN_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_STRAIGHTEN_SCALE_MODE
//
//------------------------------------------------------------------------------
typedef enum D2D1_STRAIGHTEN_SCALE_MODE
{
D2D1_STRAIGHTEN_SCALE_MODE_NEAREST_NEIGHBOR = 0,
D2D1_STRAIGHTEN_SCALE_MODE_LINEAR = 1,
D2D1_STRAIGHTEN_SCALE_MODE_CUBIC = 2,
D2D1_STRAIGHTEN_SCALE_MODE_MULTI_SAMPLE_LINEAR = 3,
D2D1_STRAIGHTEN_SCALE_MODE_ANISOTROPIC = 4,
D2D1_STRAIGHTEN_SCALE_MODE_FORCE_DWORD = 0xffffffff
D2D1_STRAIGHTEN_SCALE_MODE_NEAREST_NEIGHBOR = 0,
D2D1_STRAIGHTEN_SCALE_MODE_LINEAR = 1,
D2D1_STRAIGHTEN_SCALE_MODE_CUBIC = 2,
D2D1_STRAIGHTEN_SCALE_MODE_MULTI_SAMPLE_LINEAR = 3,
D2D1_STRAIGHTEN_SCALE_MODE_ANISOTROPIC = 4,
D2D1_STRAIGHTEN_SCALE_MODE_FORCE_DWORD = 0xffffffff
} D2D1_STRAIGHTEN_SCALE_MODE;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_TEMPERATUREANDTINT_PROP
//
// Synopsis:
// The enumeration of the Temperature And Tint effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Temperature And Tint effect's top level properties.
/// </summary>
typedef enum D2D1_TEMPERATUREANDTINT_PROP
{
//
// Property Name: "Temperature"
// Property Type: FLOAT
//
D2D1_TEMPERATUREANDTINT_PROP_TEMPERATURE = 0,
//
// Property Name: "Tint"
// Property Type: FLOAT
//
D2D1_TEMPERATUREANDTINT_PROP_TINT = 1,
D2D1_TEMPERATUREANDTINT_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Temperature"
/// Property Type: FLOAT
/// </summary>
D2D1_TEMPERATUREANDTINT_PROP_TEMPERATURE = 0,
/// <summary>
/// Property Name: "Tint"
/// Property Type: FLOAT
/// </summary>
D2D1_TEMPERATUREANDTINT_PROP_TINT = 1,
D2D1_TEMPERATUREANDTINT_PROP_FORCE_DWORD = 0xffffffff
} D2D1_TEMPERATUREANDTINT_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_VIGNETTE_PROP
//
// Synopsis:
// The enumeration of the Vignette effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Vignette effect's top level properties.
/// </summary>
typedef enum D2D1_VIGNETTE_PROP
{
//
// Property Name: "Color"
// Property Type: D2D1_VECTOR_4F
//
D2D1_VIGNETTE_PROP_COLOR = 0,
//
// Property Name: "TransitionSize"
// Property Type: FLOAT
//
D2D1_VIGNETTE_PROP_TRANSITION_SIZE = 1,
//
// Property Name: "Strength"
// Property Type: FLOAT
//
D2D1_VIGNETTE_PROP_STRENGTH = 2,
D2D1_VIGNETTE_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Color"
/// Property Type: D2D1_VECTOR_4F
/// </summary>
D2D1_VIGNETTE_PROP_COLOR = 0,
/// <summary>
/// Property Name: "TransitionSize"
/// Property Type: FLOAT
/// </summary>
D2D1_VIGNETTE_PROP_TRANSITION_SIZE = 1,
/// <summary>
/// Property Name: "Strength"
/// Property Type: FLOAT
/// </summary>
D2D1_VIGNETTE_PROP_STRENGTH = 2,
D2D1_VIGNETTE_PROP_FORCE_DWORD = 0xffffffff
} D2D1_VIGNETTE_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_EDGEDETECTION_PROP
//
// Synopsis:
// The enumeration of the Edge Detection effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Edge Detection effect's top level properties.
/// </summary>
typedef enum D2D1_EDGEDETECTION_PROP
{
//
// Property Name: "Strength"
// Property Type: FLOAT
//
D2D1_EDGEDETECTION_PROP_STRENGTH = 0,
//
// Property Name: "BlurRadius"
// Property Type: FLOAT
//
D2D1_EDGEDETECTION_PROP_BLUR_RADIUS = 1,
//
// Property Name: "Mode"
// Property Type: D2D1_EDGEDETECTION_MODE
//
D2D1_EDGEDETECTION_PROP_MODE = 2,
//
// Property Name: "OverlayEdges"
// Property Type: BOOL
//
D2D1_EDGEDETECTION_PROP_OVERLAY_EDGES = 3,
//
// Property Name: "AlphaMode"
// Property Type: D2D1_ALPHA_MODE
//
D2D1_EDGEDETECTION_PROP_ALPHA_MODE = 4,
D2D1_EDGEDETECTION_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Strength"
/// Property Type: FLOAT
/// </summary>
D2D1_EDGEDETECTION_PROP_STRENGTH = 0,
/// <summary>
/// Property Name: "BlurRadius"
/// Property Type: FLOAT
/// </summary>
D2D1_EDGEDETECTION_PROP_BLUR_RADIUS = 1,
/// <summary>
/// Property Name: "Mode"
/// Property Type: D2D1_EDGEDETECTION_MODE
/// </summary>
D2D1_EDGEDETECTION_PROP_MODE = 2,
/// <summary>
/// Property Name: "OverlayEdges"
/// Property Type: BOOL
/// </summary>
D2D1_EDGEDETECTION_PROP_OVERLAY_EDGES = 3,
/// <summary>
/// Property Name: "AlphaMode"
/// Property Type: D2D1_ALPHA_MODE
/// </summary>
D2D1_EDGEDETECTION_PROP_ALPHA_MODE = 4,
D2D1_EDGEDETECTION_PROP_FORCE_DWORD = 0xffffffff
} D2D1_EDGEDETECTION_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_EDGEDETECTION_MODE
//
//------------------------------------------------------------------------------
typedef enum D2D1_EDGEDETECTION_MODE
{
D2D1_EDGEDETECTION_MODE_SOBEL = 0,
D2D1_EDGEDETECTION_MODE_PREWITT = 1,
D2D1_EDGEDETECTION_MODE_FORCE_DWORD = 0xffffffff
D2D1_EDGEDETECTION_MODE_SOBEL = 0,
D2D1_EDGEDETECTION_MODE_PREWITT = 1,
D2D1_EDGEDETECTION_MODE_FORCE_DWORD = 0xffffffff
} D2D1_EDGEDETECTION_MODE;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_HIGHLIGHTSANDSHADOWS_PROP
//
// Synopsis:
// The enumeration of the Highlights and Shadows effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Highlights and Shadows effect's top level properties.
/// </summary>
typedef enum D2D1_HIGHLIGHTSANDSHADOWS_PROP
{
//
// Property Name: "Highlights"
// Property Type: FLOAT
//
D2D1_HIGHLIGHTSANDSHADOWS_PROP_HIGHLIGHTS = 0,
//
// Property Name: "Shadows"
// Property Type: FLOAT
//
D2D1_HIGHLIGHTSANDSHADOWS_PROP_SHADOWS = 1,
//
// Property Name: "Clarity"
// Property Type: FLOAT
//
D2D1_HIGHLIGHTSANDSHADOWS_PROP_CLARITY = 2,
//
// Property Name: "InputGamma"
// Property Type: D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA
//
D2D1_HIGHLIGHTSANDSHADOWS_PROP_INPUT_GAMMA = 3,
//
// Property Name: "MaskBlurRadius"
// Property Type: FLOAT
//
D2D1_HIGHLIGHTSANDSHADOWS_PROP_MASK_BLUR_RADIUS = 4,
D2D1_HIGHLIGHTSANDSHADOWS_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Highlights"
/// Property Type: FLOAT
/// </summary>
D2D1_HIGHLIGHTSANDSHADOWS_PROP_HIGHLIGHTS = 0,
/// <summary>
/// Property Name: "Shadows"
/// Property Type: FLOAT
/// </summary>
D2D1_HIGHLIGHTSANDSHADOWS_PROP_SHADOWS = 1,
/// <summary>
/// Property Name: "Clarity"
/// Property Type: FLOAT
/// </summary>
D2D1_HIGHLIGHTSANDSHADOWS_PROP_CLARITY = 2,
/// <summary>
/// Property Name: "InputGamma"
/// Property Type: D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA
/// </summary>
D2D1_HIGHLIGHTSANDSHADOWS_PROP_INPUT_GAMMA = 3,
/// <summary>
/// Property Name: "MaskBlurRadius"
/// Property Type: FLOAT
/// </summary>
D2D1_HIGHLIGHTSANDSHADOWS_PROP_MASK_BLUR_RADIUS = 4,
D2D1_HIGHLIGHTSANDSHADOWS_PROP_FORCE_DWORD = 0xffffffff
} D2D1_HIGHLIGHTSANDSHADOWS_PROP;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA
//
//------------------------------------------------------------------------------
typedef enum D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA
{
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR = 0,
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB = 1,
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_FORCE_DWORD = 0xffffffff
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR = 0,
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB = 1,
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_FORCE_DWORD = 0xffffffff
} D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_LOOKUPTABLE3D_PROP
//
// Synopsis:
// The enumeration of the Lookup Table 3D effect's top level properties.
//
//------------------------------------------------------------------------------
/// <summary>
/// The enumeration of the Lookup Table 3D effect's top level properties.
/// </summary>
typedef enum D2D1_LOOKUPTABLE3D_PROP
{
//
// Property Name: "Lut"
// Property Type: IUnknown *
//
D2D1_LOOKUPTABLE3D_PROP_LUT = 0,
//
// Property Name: "AlphaMode"
// Property Type: D2D1_ALPHA_MODE
//
D2D1_LOOKUPTABLE3D_PROP_ALPHA_MODE = 1,
D2D1_LOOKUPTABLE3D_PROP_FORCE_DWORD = 0xffffffff
/// <summary>
/// Property Name: "Lut"
/// Property Type: IUnknown *
/// </summary>
D2D1_LOOKUPTABLE3D_PROP_LUT = 0,
/// <summary>
/// Property Name: "AlphaMode"
/// Property Type: D2D1_ALPHA_MODE
/// </summary>
D2D1_LOOKUPTABLE3D_PROP_ALPHA_MODE = 1,
D2D1_LOOKUPTABLE3D_PROP_FORCE_DWORD = 0xffffffff
} D2D1_LOOKUPTABLE3D_PROP;
#if NTDDI_VERSION >= NTDDI_WIN10_RS1
/// <summary>
/// The enumeration of the Opacity effect's top level properties.
/// </summary>
typedef enum D2D1_OPACITY_PROP
{
/// <summary>
/// Property Name: "Opacity"
/// Property Type: FLOAT
/// </summary>
D2D1_OPACITY_PROP_OPACITY = 0,
D2D1_OPACITY_PROP_FORCE_DWORD = 0xffffffff
} D2D1_OPACITY_PROP;
/// <summary>
/// The enumeration of the Cross Fade effect's top level properties.
/// </summary>
typedef enum D2D1_CROSSFADE_PROP
{
/// <summary>
/// Property Name: "Weight"
/// Property Type: FLOAT
/// </summary>
D2D1_CROSSFADE_PROP_WEIGHT = 0,
D2D1_CROSSFADE_PROP_FORCE_DWORD = 0xffffffff
} D2D1_CROSSFADE_PROP;
/// <summary>
/// The enumeration of the Tint effect's top level properties.
/// </summary>
typedef enum D2D1_TINT_PROP
{
/// <summary>
/// Property Name: "Color"
/// Property Type: D2D1_VECTOR_4F
/// </summary>
D2D1_TINT_PROP_COLOR = 0,
/// <summary>
/// Property Name: "ClampOutput"
/// Property Type: BOOL
/// </summary>
D2D1_TINT_PROP_CLAMP_OUTPUT = 1,
D2D1_TINT_PROP_FORCE_DWORD = 0xffffffff
} D2D1_TINT_PROP;
#endif // #if NTDDI_VERSION >= NTDDI_WIN10_RS1
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
#pragma endregion
File diff suppressed because it is too large Load Diff
+1 -1
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@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
+1 -1
View File
@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
+22 -3
View File
@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
@@ -7306,7 +7306,9 @@ enum D3D11_FEATURE
D3D11_FEATURE_D3D9_OPTIONS1 = ( D3D11_FEATURE_MARKER_SUPPORT + 1 ) ,
D3D11_FEATURE_D3D11_OPTIONS2 = ( D3D11_FEATURE_D3D9_OPTIONS1 + 1 ) ,
D3D11_FEATURE_D3D11_OPTIONS3 = ( D3D11_FEATURE_D3D11_OPTIONS2 + 1 ) ,
D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = ( D3D11_FEATURE_D3D11_OPTIONS3 + 1 )
D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = ( D3D11_FEATURE_D3D11_OPTIONS3 + 1 ) ,
D3D11_FEATURE_D3D11_OPTIONS4 = ( D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT + 1 ) ,
D3D11_FEATURE_SHADER_CACHE = ( D3D11_FEATURE_D3D11_OPTIONS4 + 1 )
} D3D11_FEATURE;
typedef struct D3D11_FEATURE_DATA_THREADING
@@ -7463,6 +7465,19 @@ typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
UINT MaxGPUVirtualAddressBitsPerProcess;
} D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
typedef
enum D3D11_SHADER_CACHE_SUPPORT_FLAGS
{
D3D11_SHADER_CACHE_SUPPORT_NONE = 0,
D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1,
D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2
} D3D11_SHADER_CACHE_SUPPORT_FLAGS;
typedef struct D3D11_FEATURE_DATA_SHADER_CACHE
{
UINT SupportFlags;
} D3D11_FEATURE_DATA_SHADER_CACHE;
extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0029_v0_0_c_ifspec;
@@ -9661,6 +9676,9 @@ DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC, 0xed418a9f, 0x0
DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC, 0xab998b5b, 0x4258,0x44a9,0x9f,0xeb,0x94,0xe5,0x97,0xa6,0xba,0xae);
DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN, 0x5b11d51b, 0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0);
DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10, 0x107af0e0, 0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13);
DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);
DEFINE_GUID(D3D11_DECODER_PROFILE_VP8_VLD, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
typedef struct D3D11_VIDEO_DECODER_DESC
{
GUID Guid;
@@ -9929,7 +9947,8 @@ enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800
} D3D11_VIDEO_PROCESSOR_FEATURE_CAPS;
typedef
+1 -1
View File
@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
+1 -1
View File
@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
+2019 -4
View File
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
+2635 -31
View File
File diff suppressed because it is too large Load Diff
+669 -32
View File
@@ -8,7 +8,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
@@ -50,6 +50,27 @@ typedef interface ID3D12Debug ID3D12Debug;
#endif /* __ID3D12Debug_FWD_DEFINED__ */
#ifndef __ID3D12Debug1_FWD_DEFINED__
#define __ID3D12Debug1_FWD_DEFINED__
typedef interface ID3D12Debug1 ID3D12Debug1;
#endif /* __ID3D12Debug1_FWD_DEFINED__ */
#ifndef __ID3D12Debug2_FWD_DEFINED__
#define __ID3D12Debug2_FWD_DEFINED__
typedef interface ID3D12Debug2 ID3D12Debug2;
#endif /* __ID3D12Debug2_FWD_DEFINED__ */
#ifndef __ID3D12DebugDevice1_FWD_DEFINED__
#define __ID3D12DebugDevice1_FWD_DEFINED__
typedef interface ID3D12DebugDevice1 ID3D12DebugDevice1;
#endif /* __ID3D12DebugDevice1_FWD_DEFINED__ */
#ifndef __ID3D12DebugDevice_FWD_DEFINED__
#define __ID3D12DebugDevice_FWD_DEFINED__
typedef interface ID3D12DebugDevice ID3D12DebugDevice;
@@ -64,6 +85,13 @@ typedef interface ID3D12DebugCommandQueue ID3D12DebugCommandQueue;
#endif /* __ID3D12DebugCommandQueue_FWD_DEFINED__ */
#ifndef __ID3D12DebugCommandList1_FWD_DEFINED__
#define __ID3D12DebugCommandList1_FWD_DEFINED__
typedef interface ID3D12DebugCommandList1 ID3D12DebugCommandList1;
#endif /* __ID3D12DebugCommandList1_FWD_DEFINED__ */
#ifndef __ID3D12DebugCommandList_FWD_DEFINED__
#define __ID3D12DebugCommandList_FWD_DEFINED__
typedef interface ID3D12DebugCommandList ID3D12DebugCommandList;
@@ -176,18 +204,201 @@ EXTERN_C const IID IID_ID3D12Debug;
#endif /* __ID3D12Debug_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0001 */
#ifndef __ID3D12Debug1_INTERFACE_DEFINED__
#define __ID3D12Debug1_INTERFACE_DEFINED__
/* interface ID3D12Debug1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12Debug1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("affaa4ca-63fe-4d8e-b8ad-159000af4304")
ID3D12Debug1 : public IUnknown
{
public:
virtual void STDMETHODCALLTYPE EnableDebugLayer( void) = 0;
virtual void STDMETHODCALLTYPE SetEnableGPUBasedValidation(
BOOL Enable) = 0;
virtual void STDMETHODCALLTYPE SetEnableSynchronizedCommandQueueValidation(
BOOL Enable) = 0;
};
#else /* C style interface */
typedef struct ID3D12Debug1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12Debug1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12Debug1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12Debug1 * This);
void ( STDMETHODCALLTYPE *EnableDebugLayer )(
ID3D12Debug1 * This);
void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
ID3D12Debug1 * This,
BOOL Enable);
void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
ID3D12Debug1 * This,
BOOL Enable);
END_INTERFACE
} ID3D12Debug1Vtbl;
interface ID3D12Debug1
{
CONST_VTBL struct ID3D12Debug1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12Debug1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12Debug1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12Debug1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12Debug1_EnableDebugLayer(This) \
( (This)->lpVtbl -> EnableDebugLayer(This) )
#define ID3D12Debug1_SetEnableGPUBasedValidation(This,Enable) \
( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
#define ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12Debug1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0002 */
/* [local] */
typedef
enum D3D12_DEBUG_FEATURE
enum D3D12_GPU_BASED_VALIDATION_FLAGS
{
D3D12_DEBUG_FEATURE_NONE = 0,
D3D12_DEBUG_FEATURE_TREAT_BUNDLE_AS_DRAW = 0x1,
D3D12_DEBUG_FEATURE_TREAT_BUNDLE_AS_DISPATCH = 0x2
} D3D12_DEBUG_FEATURE;
D3D12_GPU_BASED_VALIDATION_FLAGS_NONE = 0,
D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING = 0x1
} D3D12_GPU_BASED_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_GPU_BASED_VALIDATION_FLAGS)
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0002_v0_0_s_ifspec;
#ifndef __ID3D12Debug2_INTERFACE_DEFINED__
#define __ID3D12Debug2_INTERFACE_DEFINED__
/* interface ID3D12Debug2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12Debug2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("93a665c4-a3b2-4e5d-b692-a26ae14e3374")
ID3D12Debug2 : public IUnknown
{
public:
virtual void STDMETHODCALLTYPE SetGPUBasedValidationFlags(
D3D12_GPU_BASED_VALIDATION_FLAGS Flags) = 0;
};
#else /* C style interface */
typedef struct ID3D12Debug2Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12Debug2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12Debug2 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12Debug2 * This);
void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
ID3D12Debug2 * This,
D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
END_INTERFACE
} ID3D12Debug2Vtbl;
interface ID3D12Debug2
{
CONST_VTBL struct ID3D12Debug2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12Debug2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12Debug2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12Debug2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12Debug2_SetGPUBasedValidationFlags(This,Flags) \
( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12Debug2_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0003 */
/* [local] */
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEBUG_FEATURE );
typedef
enum D3D12_RLDO_FLAGS
{
@@ -198,10 +409,169 @@ enum D3D12_RLDO_FLAGS
} D3D12_RLDO_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_RLDO_FLAGS)
typedef
enum D3D12_DEBUG_DEVICE_PARAMETER_TYPE
{
D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS = 0,
D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = ( D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS + 1 ) ,
D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR = ( D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS + 1 )
} D3D12_DEBUG_DEVICE_PARAMETER_TYPE;
typedef
enum D3D12_DEBUG_FEATURE
{
D3D12_DEBUG_FEATURE_NONE = 0,
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 0x1,
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 0x2,
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 0x4,
D3D12_DEBUG_FEATURE_VALID_MASK = ( ( D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS | D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING ) | D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION )
} D3D12_DEBUG_FEATURE;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_DEBUG_FEATURE)
typedef
enum D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE
{
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE = 0,
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE + 1 ) ,
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY + 1 ) ,
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION + 1 ) ,
NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION + 1 )
} D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE;
typedef
enum D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS
{
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_NONE = 0,
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS = 0x1,
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS = 0x2,
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS = 0x4,
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS_VALID_MASK = 0x7
} D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS)
typedef struct D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
{
UINT MaxMessagesPerCommandList;
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE DefaultShaderPatchMode;
D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS PipelineStateCreateFlags;
} D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS;
typedef struct D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR
{
FLOAT SlowdownFactor;
} D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0001_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0003_v0_0_s_ifspec;
#ifndef __ID3D12DebugDevice1_INTERFACE_DEFINED__
#define __ID3D12DebugDevice1_INTERFACE_DEFINED__
/* interface ID3D12DebugDevice1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12DebugDevice1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("a9b71770-d099-4a65-a698-3dee10020f88")
ID3D12DebugDevice1 : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE ReportLiveDeviceObjects(
D3D12_RLDO_FLAGS Flags) = 0;
};
#else /* C style interface */
typedef struct ID3D12DebugDevice1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12DebugDevice1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12DebugDevice1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12DebugDevice1 * This);
HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
ID3D12DebugDevice1 * This,
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize);
HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
ID3D12DebugDevice1 * This,
D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize);
HRESULT ( STDMETHODCALLTYPE *ReportLiveDeviceObjects )(
ID3D12DebugDevice1 * This,
D3D12_RLDO_FLAGS Flags);
END_INTERFACE
} ID3D12DebugDevice1Vtbl;
interface ID3D12DebugDevice1
{
CONST_VTBL struct ID3D12DebugDevice1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12DebugDevice1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12DebugDevice1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12DebugDevice1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12DebugDevice1_SetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
#define ID3D12DebugDevice1_GetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
#define ID3D12DebugDevice1_ReportLiveDeviceObjects(This,Flags) \
( (This)->lpVtbl -> ReportLiveDeviceObjects(This,Flags) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12DebugDevice1_INTERFACE_DEFINED__ */
#ifndef __ID3D12DebugDevice_INTERFACE_DEFINED__
#define __ID3D12DebugDevice_INTERFACE_DEFINED__
@@ -300,14 +670,14 @@ EXTERN_C const IID IID_ID3D12DebugDevice;
#endif /* __ID3D12DebugDevice_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0002 */
/* interface __MIDL_itf_d3d12sdklayers_0000_0005 */
/* [local] */
DEFINE_GUID(DXGI_DEBUG_D3D12, 0xcf59a98c, 0xa950, 0x4326, 0x91, 0xef, 0x9b, 0xba, 0xa1, 0x7b, 0xfd, 0x95);
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0002_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0005_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0005_v0_0_s_ifspec;
#ifndef __ID3D12DebugCommandQueue_INTERFACE_DEFINED__
#define __ID3D12DebugCommandQueue_INTERFACE_DEFINED__
@@ -392,6 +762,136 @@ EXTERN_C const IID IID_ID3D12DebugCommandQueue;
#endif /* __ID3D12DebugCommandQueue_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0006 */
/* [local] */
typedef
enum D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE
{
D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = 0
} D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE;
typedef struct D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS
{
D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE ShaderPatchMode;
} D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0006_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0006_v0_0_s_ifspec;
#ifndef __ID3D12DebugCommandList1_INTERFACE_DEFINED__
#define __ID3D12DebugCommandList1_INTERFACE_DEFINED__
/* interface ID3D12DebugCommandList1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12DebugCommandList1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("102ca951-311b-4b01-b11f-ecb83e061b37")
ID3D12DebugCommandList1 : public IUnknown
{
public:
virtual BOOL STDMETHODCALLTYPE AssertResourceState(
_In_ ID3D12Resource *pResource,
UINT Subresource,
UINT State) = 0;
virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize) = 0;
};
#else /* C style interface */
typedef struct ID3D12DebugCommandList1Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12DebugCommandList1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12DebugCommandList1 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12DebugCommandList1 * This);
BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
ID3D12DebugCommandList1 * This,
_In_ ID3D12Resource *pResource,
UINT Subresource,
UINT State);
HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
ID3D12DebugCommandList1 * This,
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_In_reads_bytes_(DataSize) const void *pData,
UINT DataSize);
HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
ID3D12DebugCommandList1 * This,
D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
_Out_writes_bytes_(DataSize) void *pData,
UINT DataSize);
END_INTERFACE
} ID3D12DebugCommandList1Vtbl;
interface ID3D12DebugCommandList1
{
CONST_VTBL struct ID3D12DebugCommandList1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12DebugCommandList1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12DebugCommandList1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12DebugCommandList1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12DebugCommandList1_AssertResourceState(This,pResource,Subresource,State) \
( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
#define ID3D12DebugCommandList1_SetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
#define ID3D12DebugCommandList1_GetDebugParameter(This,Type,pData,DataSize) \
( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12DebugCommandList1_INTERFACE_DEFINED__ */
#ifndef __ID3D12DebugCommandList_INTERFACE_DEFINED__
#define __ID3D12DebugCommandList_INTERFACE_DEFINED__
@@ -493,7 +993,7 @@ EXTERN_C const IID IID_ID3D12DebugCommandList;
#endif /* __ID3D12DebugCommandList_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0004 */
/* interface __MIDL_itf_d3d12sdklayers_0000_0008 */
/* [local] */
typedef
@@ -929,10 +1429,10 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT = ( D3D12_MESSAGE_ID_ENQUEUESETEVENT_ACCESSDENIED_RETURN + 1 ) ,
D3D12_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_FORCED_SAMPLE_COUNT = ( D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT + 1 ) ,
D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS = ( D3D12_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_FORCED_SAMPLE_COUNT + 1 ) ,
D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDARRAYWITHDECODER = ( D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS + 1 ) ,
D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDARRAYWITHDECODER = ( D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDARRAYWITHDECODER + 1 ) ,
D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDARRAYWITHDECODER = ( D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDARRAYWITHDECODER + 1 ) ,
D3D12_MESSAGE_ID_DEVICE_LOCKEDOUT_INTERFACE = ( D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDARRAYWITHDECODER + 1 ) ,
D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARRAYWITHDECODER = ( D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS + 1 ) ,
D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDARRAYWITHDECODER = ( D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARRAYWITHDECODER + 1 ) ,
D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARRAYWITHDECODER = ( D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDARRAYWITHDECODER + 1 ) ,
D3D12_MESSAGE_ID_DEVICE_LOCKEDOUT_INTERFACE = ( D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARRAYWITHDECODER + 1 ) ,
D3D12_MESSAGE_ID_OFFERRESOURCES_INVALIDPRIORITY = ( D3D12_MESSAGE_ID_DEVICE_LOCKEDOUT_INTERFACE + 1 ) ,
D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDVIEW = ( D3D12_MESSAGE_ID_OFFERRESOURCES_INVALIDPRIORITY + 1 ) ,
D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = ( D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDVIEW + 1 ) ,
@@ -1271,10 +1771,7 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID = ( D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID + 1 ) ,
D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS = ( D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID + 1 ) ,
D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION = ( D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS + 1 ) ,
D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDCONTEXTTYPE = ( D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION + 1 ) ,
D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_DECODENOTSUPPORTED = ( D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDCONTEXTTYPE + 1 ) ,
D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_ENCODENOTSUPPORTED = ( D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_DECODENOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANEINDEX = ( D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_ENCODENOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANEINDEX = ( D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION + 4 ) ,
D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANEINDEX = ( D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANEINDEX + 1 ) ,
D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_AMBIGUOUSVIDEOPLANEINDEX = ( D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANEINDEX + 1 ) ,
D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANEINDEX = ( D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_AMBIGUOUSVIDEOPLANEINDEX + 1 ) ,
@@ -1319,8 +1816,8 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDSRCBUFFERMISCFLAGS = ( D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDSRCBUFFERUSAGE + 1 ) ,
D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDDSTTEXTUREUSAGE = ( D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDSRCBUFFERMISCFLAGS + 1 ) ,
D3D12_MESSAGE_ID_JPEGDECODE_BACKBUFFERNOTSUPPORTED = ( D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDDSTTEXTUREUSAGE + 1 ) ,
D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPRTEDCOPYFLAGS = ( D3D12_MESSAGE_ID_JPEGDECODE_BACKBUFFERNOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_NOTSUPPORTED = ( D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPRTEDCOPYFLAGS + 1 ) ,
D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDCOPYFLAGS = ( D3D12_MESSAGE_ID_JPEGDECODE_BACKBUFFERNOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_NOTSUPPORTED = ( D3D12_MESSAGE_ID_JPEGDECODE_UNSUPPORTEDCOPYFLAGS + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_INVALIDSCANDATAOFFSET = ( D3D12_MESSAGE_ID_JPEGENCODE_NOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_INVALIDCOMPONENTS = ( D3D12_MESSAGE_ID_JPEGENCODE_INVALIDSCANDATAOFFSET + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_SOURCENOT2D = ( D3D12_MESSAGE_ID_JPEGENCODE_INVALIDCOMPONENTS + 1 ) ,
@@ -1338,8 +1835,8 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDDSTBUFFERMISCFLAGS = ( D3D12_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDDSTBUFFERUSAGE + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDSRCTEXTUREUSAGE = ( D3D12_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDDSTBUFFERMISCFLAGS + 1 ) ,
D3D12_MESSAGE_ID_JPEGENCODE_BACKBUFFERNOTSUPPORTED = ( D3D12_MESSAGE_ID_JPEGENCODE_UNSUPPORTEDSRCTEXTUREUSAGE + 1 ) ,
D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_UNSUPPORTEDCONTEXTTTYPEFORQUERY = ( D3D12_MESSAGE_ID_JPEGENCODE_BACKBUFFERNOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_FLUSH1_INVALIDCONTEXTTYPE = ( D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_UNSUPPORTEDCONTEXTTTYPEFORQUERY + 1 ) ,
D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_UNSUPPORTEDCONTEXTTYPEFORQUERY = ( D3D12_MESSAGE_ID_JPEGENCODE_BACKBUFFERNOTSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_FLUSH1_INVALIDCONTEXTTYPE = ( D3D12_MESSAGE_ID_CREATEQUERYORPREDICATE_UNSUPPORTEDCONTEXTTYPEFORQUERY + 1 ) ,
D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE = ( D3D12_MESSAGE_ID_FLUSH1_INVALIDCONTEXTTYPE + 1 ) ,
D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT = ( D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE + 1 ) ,
D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT = ( D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT + 1 ) ,
@@ -1459,9 +1956,145 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE = ( D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE + 1 ) ,
D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT = ( D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE + 1 ) ,
D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT = ( D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT + 1 ) ,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT + 1 )
D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED = ( D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED = ( D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE + 1 ) ,
D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE = ( D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST + 1 ) ,
D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC = ( D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE + 1 ) ,
D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE = ( D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC + 1 ) ,
D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST = ( D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE + 1 ) ,
D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE = ( D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST + 1 ) ,
D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC = ( D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE + 1 ) ,
D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE = ( D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC + 1 ) ,
D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH = ( D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET = ( D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH = ( D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS = ( D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH = ( D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS + 1 ) ,
D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH = ( D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END = ( D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE = ( D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END + 1 ) ,
D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE + 1 ) ,
D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE = ( D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH = ( D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH = ( D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED = ( D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH + 1 ) ,
D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY = ( D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY = ( D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY = ( D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY + 1 ) ,
D3D12_MESSAGE_ID_STOREPIPELINE_NONAME = ( D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY + 1 ) ,
D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME = ( D3D12_MESSAGE_ID_STOREPIPELINE_NONAME + 1 ) ,
D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND = ( D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME + 1 ) ,
D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC = ( D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND + 1 ) ,
D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY = ( D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC + 1 ) ,
D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH = ( D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY + 1 ) ,
D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS = ( D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED = ( D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS + 1 ) ,
D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED = ( D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED = ( D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST = ( D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEODECODER = ( D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM = ( D3D12_MESSAGE_ID_CREATE_VIDEODECODER + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST = ( D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEODECODER = ( D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM = ( D3D12_MESSAGE_ID_LIVE_VIDEODECODER + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST = ( D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEODECODER = ( D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM = ( D3D12_MESSAGE_ID_DESTROY_VIDEODECODER + 1 ) ,
D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS = ( D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM + 1 ) ,
D3D12_MESSAGE_ID_DEPRECATED_API = ( D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS + 1 ) ,
D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE = ( D3D12_MESSAGE_ID_DEPRECATED_API + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET = ( D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET = ( D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET = ( D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET = ( D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE = ( D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS = ( D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE + 1 ) ,
D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D = ( D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS + 1 ) ,
D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE = ( D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D + 1 ) ,
D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE = ( D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED = ( D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE + 1 ) ,
D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE = ( D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE + 1 ) ,
D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE = ( D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE + 1 ) ,
D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET = ( D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS = ( D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS + 1 ) ,
D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY = ( D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS + 1 ) ,
D3D12_MESSAGE_ID_CREATE_PASS = ( D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_PASS = ( D3D12_MESSAGE_ID_CREATE_PASS + 1 ) ,
D3D12_MESSAGE_ID_LIVE_PASS = ( D3D12_MESSAGE_ID_DESTROY_PASS + 1 ) ,
D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS = ( D3D12_MESSAGE_ID_LIVE_PASS + 1 ) ,
D3D12_MESSAGE_ID_BEGIN_EVENT = ( D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS + 1 ) ,
D3D12_MESSAGE_ID_END_EVENT = ( D3D12_MESSAGE_ID_BEGIN_EVENT + 1 ) ,
D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS = ( D3D12_MESSAGE_ID_END_EVENT + 1 ) ,
D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED = ( D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT = ( D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT = ( D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM = ( D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM = ( D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM + 1 ) ,
D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE = ( D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH = ( D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE + 1 ) ,
D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME = ( D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME = ( D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE = ( D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS + 1 ) ,
D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG = ( D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES + 1 ) ,
D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE = ( D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG + 1 ) ,
D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS = ( D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE + 1 ) ,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE = ( D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS + 1 ) ,
D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET = ( D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE + 1 ) ,
D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH = ( D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET + 1 ) ,
D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE = ( D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH + 1 ) ,
D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED = ( D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE + 1 ) ,
D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS = ( D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED + 1 ) ,
D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT = ( D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE = ( D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST = ( D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE = ( D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE = ( D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST = ( D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE = ( D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE = ( D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST = ( D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE = ( D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR = ( D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE + 1 ) ,
D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM = ( D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR = ( D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM + 1 ) ,
D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM = ( D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR = ( D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM + 1 ) ,
D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM = ( D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR + 1 ) ,
D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS = ( D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM + 1 ) ,
D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT = ( D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS + 1 ) ,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT + 1 )
} D3D12_MESSAGE_ID;
static_assert(D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED == 1000, "Publicly released SDK D3D12_MESSAGE_ID enum values must not be changed. New enum values must be added to the end of the list.");
static_assert(D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT == 1067, "Publicly released SDK D3D12_MESSAGE_ID enum values must not be changed. New enum values must be added to the end of the list.");
typedef struct D3D12_MESSAGE
{
D3D12_MESSAGE_CATEGORY Category;
@@ -1490,8 +2123,8 @@ typedef struct D3D12_INFO_QUEUE_FILTER
#define D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0004_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0008_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0008_v0_0_s_ifspec;
#ifndef __ID3D12InfoQueue_INTERFACE_DEFINED__
#define __ID3D12InfoQueue_INTERFACE_DEFINED__
@@ -1898,20 +2531,24 @@ EXTERN_C const IID IID_ID3D12InfoQueue;
#endif /* __ID3D12InfoQueue_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12sdklayers_0000_0005 */
/* interface __MIDL_itf_d3d12sdklayers_0000_0009 */
/* [local] */
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
#pragma endregion
DEFINE_GUID(IID_ID3D12Debug,0x344488b7,0x6846,0x474b,0xb9,0x89,0xf0,0x27,0x44,0x82,0x45,0xe0);
DEFINE_GUID(IID_ID3D12Debug1,0xaffaa4ca,0x63fe,0x4d8e,0xb8,0xad,0x15,0x90,0x00,0xaf,0x43,0x04);
DEFINE_GUID(IID_ID3D12Debug2,0x93a665c4,0xa3b2,0x4e5d,0xb6,0x92,0xa2,0x6a,0xe1,0x4e,0x33,0x74);
DEFINE_GUID(IID_ID3D12DebugDevice1,0xa9b71770,0xd099,0x4a65,0xa6,0x98,0x3d,0xee,0x10,0x02,0x0f,0x88);
DEFINE_GUID(IID_ID3D12DebugDevice,0x3febd6dd,0x4973,0x4787,0x81,0x94,0xe4,0x5f,0x9e,0x28,0x92,0x3e);
DEFINE_GUID(IID_ID3D12DebugCommandQueue,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3a);
DEFINE_GUID(IID_ID3D12DebugCommandList1,0x102ca951,0x311b,0x4b01,0xb1,0x1f,0xec,0xb8,0x3e,0x06,0x1b,0x37);
DEFINE_GUID(IID_ID3D12DebugCommandList,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3f);
DEFINE_GUID(IID_ID3D12InfoQueue,0x0742a90b,0xc387,0x483f,0xb9,0x46,0x30,0xa7,0xe4,0xe6,0x14,0x58);
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0005_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0005_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0009_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0009_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
+123 -3
View File
@@ -3,7 +3,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
@@ -46,6 +46,13 @@ typedef interface ID3D10Blob ID3D10Blob;
#endif /* __ID3D10Blob_FWD_DEFINED__ */
#ifndef __ID3DDestructionNotifier_FWD_DEFINED__
#define __ID3DDestructionNotifier_FWD_DEFINED__
typedef interface ID3DDestructionNotifier ID3DDestructionNotifier;
#endif /* __ID3DDestructionNotifier_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
@@ -442,6 +449,119 @@ typedef ID3D10Blob ID3DBlob;
typedef ID3DBlob* LPD3DBLOB;
#define IID_ID3DBlob IID_ID3D10Blob
typedef void ( __stdcall *PFN_DESTRUCTION_CALLBACK )(
void *pData);
extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0001_v0_0_s_ifspec;
#ifndef __ID3DDestructionNotifier_INTERFACE_DEFINED__
#define __ID3DDestructionNotifier_INTERFACE_DEFINED__
/* interface ID3DDestructionNotifier */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3DDestructionNotifier;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("a06eb39a-50da-425b-8c31-4eecd6c270f3")
ID3DDestructionNotifier : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE RegisterDestructionCallback(
/* [annotation] */
_In_ PFN_DESTRUCTION_CALLBACK callbackFn,
/* [annotation] */
_In_ void *pData,
/* [annotation] */
_Out_ UINT *pCallbackID) = 0;
virtual HRESULT STDMETHODCALLTYPE UnregisterDestructionCallback(
/* [annotation] */
_In_ UINT callbackID) = 0;
};
#else /* C style interface */
typedef struct ID3DDestructionNotifierVtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3DDestructionNotifier * This,
/* [in] */ REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3DDestructionNotifier * This);
ULONG ( STDMETHODCALLTYPE *Release )(
ID3DDestructionNotifier * This);
HRESULT ( STDMETHODCALLTYPE *RegisterDestructionCallback )(
ID3DDestructionNotifier * This,
/* [annotation] */
_In_ PFN_DESTRUCTION_CALLBACK callbackFn,
/* [annotation] */
_In_ void *pData,
/* [annotation] */
_Out_ UINT *pCallbackID);
HRESULT ( STDMETHODCALLTYPE *UnregisterDestructionCallback )(
ID3DDestructionNotifier * This,
/* [annotation] */
_In_ UINT callbackID);
END_INTERFACE
} ID3DDestructionNotifierVtbl;
interface ID3DDestructionNotifier
{
CONST_VTBL struct ID3DDestructionNotifierVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3DDestructionNotifier_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3DDestructionNotifier_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3DDestructionNotifier_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3DDestructionNotifier_RegisterDestructionCallback(This,callbackFn,pData,pCallbackID) \
( (This)->lpVtbl -> RegisterDestructionCallback(This,callbackFn,pData,pCallbackID) )
#define ID3DDestructionNotifier_UnregisterDestructionCallback(This,callbackID) \
( (This)->lpVtbl -> UnregisterDestructionCallback(This,callbackID) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3DDestructionNotifier_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3dcommon_0000_0002 */
/* [local] */
typedef
enum _D3D_INCLUDE_TYPE
{
@@ -866,8 +986,8 @@ DEFINE_GUID(WKPDID_CommentStringW,0xd0149dc0,0x90e8,0x4ec8,0x81, 0x44, 0xe9, 0x0
#define D3D_COMPONENT_MASK_W 8
extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0001_v0_0_s_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3dcommon_0000_0002_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
+277 -48
View File
@@ -3,7 +3,7 @@
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Abstract:
// Public API definitions for DWrite, D2D and DImage.
// Public API definitions shared by DWrite, D2D, and DImage.
//
//----------------------------------------------------------------------------
#pragma once
@@ -21,84 +21,72 @@
#define CHECKMETHOD(method) virtual DECLSPEC_NOTHROW _Must_inspect_result_ HRESULT STDMETHODCALLTYPE method
#endif
#pragma warning(push)
#pragma warning(disable:4201) // anonymous unions warning
//
// Forward declarations
//
interface IDXGISurface;
struct IDXGISurface;
//+----------------------------------------------------------------------------
//
// Enum:
// DWRITE_MEASURING_MODE
//
// Synopsis:
// The measuring method used for text layout.
//
//-------------------------------------------------------------------------------
/// <summary>
/// The measuring method used for text layout.
/// </summary>
typedef enum DWRITE_MEASURING_MODE
{
//
// Text is measured using glyph ideal metrics whose values are independent to the current display resolution.
//
/// <summary>
/// Text is measured using glyph ideal metrics whose values are independent to the current display resolution.
/// </summary>
DWRITE_MEASURING_MODE_NATURAL,
//
// Text is measured using glyph display compatible metrics whose values tuned for the current display resolution.
//
/// <summary>
/// Text is measured using glyph display compatible metrics whose values tuned for the current display resolution.
/// </summary>
DWRITE_MEASURING_MODE_GDI_CLASSIC,
//
/// <summary>
// Text is measured using the same glyph display metrics as text measured by GDI using a font
// created with CLEARTYPE_NATURAL_QUALITY.
//
/// </summary>
DWRITE_MEASURING_MODE_GDI_NATURAL
} DWRITE_MEASURING_MODE;
//+-----------------------------------------------------------------------------
//
// Enum:
// D2D1_ALPHA_MODE
//
// Synopsis:
// Qualifies how alpha is to be treated in a bitmap or render target containing
// alpha.
//
//------------------------------------------------------------------------------
/// <summary>
/// Qualifies how alpha is to be treated in a bitmap or render target containing
/// alpha.
/// </summary>
typedef enum D2D1_ALPHA_MODE
{
//
// Alpha mode should be determined implicitly. Some target surfaces do not supply
// or imply this information in which case alpha must be specified.
//
/// <summary>
/// Alpha mode should be determined implicitly. Some target surfaces do not supply
/// or imply this information in which case alpha must be specified.
/// </summary>
D2D1_ALPHA_MODE_UNKNOWN = 0,
//
// Treat the alpha as premultipled.
//
/// <summary>
/// Treat the alpha as premultipled.
/// </summary>
D2D1_ALPHA_MODE_PREMULTIPLIED = 1,
//
// Opacity is in the 'A' component only.
//
/// <summary>
/// Opacity is in the 'A' component only.
/// </summary>
D2D1_ALPHA_MODE_STRAIGHT = 2,
//
// Ignore any alpha channel information.
//
/// <summary>
/// Ignore any alpha channel information.
/// </summary>
D2D1_ALPHA_MODE_IGNORE = 3,
D2D1_ALPHA_MODE_FORCE_DWORD = 0xffffffff
} D2D1_ALPHA_MODE;
//+-----------------------------------------------------------------------------
//
// Struct:
// D2D1_PIXEL_FORMAT
//
//------------------------------------------------------------------------------
/// <summary>
/// Description of a pixel format.
/// </summary>
typedef struct D2D1_PIXEL_FORMAT
{
DXGI_FORMAT format;
@@ -106,4 +94,245 @@ typedef struct D2D1_PIXEL_FORMAT
} D2D1_PIXEL_FORMAT;
/// <summary>
/// Represents an x-coordinate and y-coordinate pair in two-dimensional space.
/// </summary>
typedef struct D2D_POINT_2U
{
UINT32 x;
UINT32 y;
} D2D_POINT_2U;
/// <summary>
/// Represents an x-coordinate and y-coordinate pair in two-dimensional space.
/// </summary>
typedef struct D2D_POINT_2F
{
FLOAT x;
FLOAT y;
} D2D_POINT_2F;
typedef POINT D2D_POINT_2L;
/// <summary>
/// A vector of 2 FLOAT values (x, y).
/// </summary>
typedef struct D2D_VECTOR_2F
{
FLOAT x;
FLOAT y;
} D2D_VECTOR_2F;
/// <summary>
/// A vector of 3 FLOAT values (x, y, z).
/// </summary>
typedef struct D2D_VECTOR_3F
{
FLOAT x;
FLOAT y;
FLOAT z;
} D2D_VECTOR_3F;
/// <summary>
/// A vector of 4 FLOAT values (x, y, z, w).
/// </summary>
typedef struct D2D_VECTOR_4F
{
FLOAT x;
FLOAT y;
FLOAT z;
FLOAT w;
} D2D_VECTOR_4F;
/// <summary>
/// Represents a rectangle defined by the coordinates of the upper-left corner
/// (left, top) and the coordinates of the lower-right corner (right, bottom).
/// </summary>
typedef struct D2D_RECT_F
{
FLOAT left;
FLOAT top;
FLOAT right;
FLOAT bottom;
} D2D_RECT_F;
/// <summary>
/// Represents a rectangle defined by the coordinates of the upper-left corner
/// (left, top) and the coordinates of the lower-right corner (right, bottom).
/// </summary>
typedef struct D2D_RECT_U
{
UINT32 left;
UINT32 top;
UINT32 right;
UINT32 bottom;
} D2D_RECT_U;
typedef RECT D2D_RECT_L;
/// <summary>
/// Stores an ordered pair of floats, typically the width and height of a rectangle.
/// </summary>
typedef struct D2D_SIZE_F
{
FLOAT width;
FLOAT height;
} D2D_SIZE_F;
/// <summary>
/// Stores an ordered pair of integers, typically the width and height of a
/// rectangle.
/// </summary>
typedef struct D2D_SIZE_U
{
UINT32 width;
UINT32 height;
} D2D_SIZE_U;
/// <summary>
/// Represents a 3-by-2 matrix.
/// </summary>
typedef struct D2D_MATRIX_3X2_F
{
union
{
struct
{
/// <summary>
/// Horizontal scaling / cosine of rotation
/// </summary>
FLOAT m11;
/// <summary>
/// Vertical shear / sine of rotation
/// </summary>
FLOAT m12;
/// <summary>
/// Horizontal shear / negative sine of rotation
/// </summary>
FLOAT m21;
/// <summary>
/// Vertical scaling / cosine of rotation
/// </summary>
FLOAT m22;
/// <summary>
/// Horizontal shift (always orthogonal regardless of rotation)
/// </summary>
FLOAT dx;
/// <summary>
/// Vertical shift (always orthogonal regardless of rotation)
/// </summary>
FLOAT dy;
};
struct
{
FLOAT _11, _12;
FLOAT _21, _22;
FLOAT _31, _32;
};
FLOAT m[3][2];
};
} D2D_MATRIX_3X2_F;
/// <summary>
/// Represents a 4-by-3 matrix.
/// </summary>
typedef struct D2D_MATRIX_4X3_F
{
union
{
struct
{
FLOAT _11, _12, _13;
FLOAT _21, _22, _23;
FLOAT _31, _32, _33;
FLOAT _41, _42, _43;
};
FLOAT m[4][3];
};
} D2D_MATRIX_4X3_F;
/// <summary>
/// Represents a 4-by-4 matrix.
/// </summary>
typedef struct D2D_MATRIX_4X4_F
{
union
{
struct
{
FLOAT _11, _12, _13, _14;
FLOAT _21, _22, _23, _24;
FLOAT _31, _32, _33, _34;
FLOAT _41, _42, _43, _44;
};
FLOAT m[4][4];
};
} D2D_MATRIX_4X4_F;
/// <summary>
/// Represents a 5-by-4 matrix.
/// </summary>
typedef struct D2D_MATRIX_5X4_F
{
union
{
struct
{
FLOAT _11, _12, _13, _14;
FLOAT _21, _22, _23, _24;
FLOAT _31, _32, _33, _34;
FLOAT _41, _42, _43, _44;
FLOAT _51, _52, _53, _54;
};
FLOAT m[5][4];
};
} D2D_MATRIX_5X4_F;
typedef D2D_POINT_2F D2D1_POINT_2F;
typedef D2D_POINT_2U D2D1_POINT_2U;
typedef D2D_POINT_2L D2D1_POINT_2L;
typedef D2D_RECT_F D2D1_RECT_F;
typedef D2D_RECT_U D2D1_RECT_U;
typedef D2D_RECT_L D2D1_RECT_L;
typedef D2D_SIZE_F D2D1_SIZE_F;
typedef D2D_SIZE_U D2D1_SIZE_U;
typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
#pragma warning(pop)
#endif /* DCOMMON_H_INCLUDED */
+25 -11
View File
@@ -10,9 +10,7 @@
#ifndef DWRITE_H_INCLUDED
#define DWRITE_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif
#ifndef DWRITE_NO_WINDOWS_H
@@ -56,7 +54,7 @@ enum DWRITE_FONT_FILE_TYPE
/// <summary>
/// OpenType font that contains a TrueType collection.
/// </summary>
DWRITE_FONT_FILE_TYPE_TRUETYPE_COLLECTION,
DWRITE_FONT_FILE_TYPE_OPENTYPE_COLLECTION,
/// <summary>
/// Type 1 PFM font.
@@ -76,7 +74,10 @@ enum DWRITE_FONT_FILE_TYPE
/// <summary>
/// Bitmap .FON font.
/// </summary>
DWRITE_FONT_FILE_TYPE_BITMAP
DWRITE_FONT_FILE_TYPE_BITMAP,
// The following name is obsolete, but kept as an alias to avoid breaking existing code.
DWRITE_FONT_FILE_TYPE_TRUETYPE_COLLECTION = DWRITE_FONT_FILE_TYPE_OPENTYPE_COLLECTION,
};
/// <summary>
@@ -97,9 +98,9 @@ enum DWRITE_FONT_FACE_TYPE
DWRITE_FONT_FACE_TYPE_TRUETYPE,
/// <summary>
/// OpenType font face that is a part of a TrueType collection.
/// OpenType font face that is a part of a TrueType or CFF collection.
/// </summary>
DWRITE_FONT_FACE_TYPE_TRUETYPE_COLLECTION,
DWRITE_FONT_FACE_TYPE_OPENTYPE_COLLECTION,
/// <summary>
/// A Type 1 font face.
@@ -127,7 +128,10 @@ enum DWRITE_FONT_FACE_TYPE
/// font file loaders) and the resulting font face object supports only the
/// minimum functionality necessary to render glyphs.
/// </summary>
DWRITE_FONT_FACE_TYPE_RAW_CFF
DWRITE_FONT_FACE_TYPE_RAW_CFF,
// The following name is obsolete, but kept as an alias to avoid breaking existing code.
DWRITE_FONT_FACE_TYPE_TRUETYPE_COLLECTION = DWRITE_FONT_FACE_TYPE_OPENTYPE_COLLECTION,
};
/// <summary>
@@ -2446,7 +2450,7 @@ enum DWRITE_NUMBER_SUBSTITUTION_METHOD
/// <summary>
/// Holds the appropriate digits and numeric punctuation for a given locale.
/// </summary>
interface DECLSPEC_UUID("14885CC9-BAB0-4f90-B6ED-5C366A2CD03D") DECLSPEC_NOVTABLE IDWriteNumberSubstitution : public IUnknown
interface DWRITE_DECLARE_INTERFACE("14885CC9-BAB0-4f90-B6ED-5C366A2CD03D") IDWriteNumberSubstitution : public IUnknown
{
};
@@ -2511,7 +2515,7 @@ struct DWRITE_SHAPING_GLYPH_PROPERTIES
/// stop prematurely and return a callback error. Rather than return E_NOTIMPL,
/// an application should stub the method and return a constant/null and S_OK.
/// </summary>
interface DECLSPEC_UUID("688e1a58-5094-47c8-adc8-fbcea60ae92b") DECLSPEC_NOVTABLE IDWriteTextAnalysisSource : public IUnknown
interface DWRITE_DECLARE_INTERFACE("688e1a58-5094-47c8-adc8-fbcea60ae92b") IDWriteTextAnalysisSource : public IUnknown
{
/// <summary>
/// Get a block of text starting at the specified text position.
@@ -2620,7 +2624,7 @@ interface DECLSPEC_UUID("688e1a58-5094-47c8-adc8-fbcea60ae92b") DECLSPEC_NOVTABL
/// state of the analysis sink, therefore a Set method call on a range
/// overwrites the previously set analysis result of the same range.
/// </summary>
interface DECLSPEC_UUID("5810cd44-0ca0-4701-b3fa-bec5182ae4f6") DECLSPEC_NOVTABLE IDWriteTextAnalysisSink : public IUnknown
interface DWRITE_DECLARE_INTERFACE("5810cd44-0ca0-4701-b3fa-bec5182ae4f6") IDWriteTextAnalysisSink : public IUnknown
{
/// <summary>
/// Report script analysis for the text range.
@@ -2918,7 +2922,7 @@ interface DWRITE_DECLARE_INTERFACE("b7e6163e-7f46-43b4-84b3-e4e6249c365d") IDWri
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_In_reads_(glyphCount) DWRITE_SHAPING_GLYPH_PROPERTIES const* glyphProps,
UINT32 glyphCount,
_In_ IDWriteFontFace * fontFace,
_In_ IDWriteFontFace* fontFace,
FLOAT fontEmSize,
BOOL isSideways,
BOOL isRightToLeft,
@@ -4371,6 +4375,16 @@ interface DWRITE_DECLARE_INTERFACE("53737037-6d14-410b-9bfe-0b182bb70961") IDWri
UINT32 maxHitTestMetricsCount,
_Out_ UINT32* actualHitTestMetricsCount
) PURE;
using IDWriteTextFormat::GetFontCollection;
using IDWriteTextFormat::GetFontFamilyNameLength;
using IDWriteTextFormat::GetFontFamilyName;
using IDWriteTextFormat::GetFontWeight;
using IDWriteTextFormat::GetFontStyle;
using IDWriteTextFormat::GetFontStretch;
using IDWriteTextFormat::GetFontSize;
using IDWriteTextFormat::GetLocaleNameLength;
using IDWriteTextFormat::GetLocaleName;
};
+8 -4
View File
@@ -10,9 +10,7 @@
#ifndef DWRITE_1_H_INCLUDED
#define DWRITE_1_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif
#include <DWrite.h>
@@ -1337,6 +1335,10 @@ interface DWRITE_DECLARE_INTERFACE("a71efdb4-9fdb-4838-ad90-cfc3be8c3daf") IDWri
/// True if the font contains vertical glyph variants.
/// </returns>
STDMETHOD_(BOOL, HasVerticalGlyphVariants)() PURE;
using IDWriteFontFace::GetMetrics;
using IDWriteFontFace::GetGdiCompatibleMetrics;
using IDWriteFontFace::GetRecommendedRenderingMode;
};
@@ -1355,6 +1357,8 @@ interface DWRITE_DECLARE_INTERFACE("acd16696-8c14-4f5d-877e-fe3fc1d32738") IDWri
_Out_ DWRITE_FONT_METRICS1* fontMetrics
) PURE;
using IDWriteFont::GetMetrics;
/// <summary>
/// Gets the PANOSE values from the font, used for font selection and
/// matching.
@@ -1714,7 +1718,7 @@ interface DWRITE_DECLARE_INTERFACE("80DAD800-E21F-4E83-96CE-BFCCE500DB7C") IDWri
/// If any of these callbacks returns an error, the analysis functions will
/// stop prematurely and return a callback error.
/// </summary>
interface DECLSPEC_UUID("{639CFAD8-0FB4-4B21-A58A-067920120009}") DECLSPEC_NOVTABLE IDWriteTextAnalysisSource1 : public IDWriteTextAnalysisSource
interface DWRITE_DECLARE_INTERFACE("639CFAD8-0FB4-4B21-A58A-067920120009") IDWriteTextAnalysisSource1 : public IDWriteTextAnalysisSource
{
/// <summary>
/// The text analyzer calls back to this to get the desired glyph
@@ -1753,7 +1757,7 @@ interface DECLSPEC_UUID("{639CFAD8-0FB4-4B21-A58A-067920120009}") DECLSPEC_NOVTA
/// The interface implemented by the client to receive the
/// output of the text analyzers.
/// </summary>
interface DECLSPEC_UUID("B0D941A0-85E7-4D8B-9FD3-5CED9934482A") DECLSPEC_NOVTABLE IDWriteTextAnalysisSink1 : public IDWriteTextAnalysisSink
interface DWRITE_DECLARE_INTERFACE("B0D941A0-85E7-4D8B-9FD3-5CED9934482A") IDWriteTextAnalysisSink1 : public IDWriteTextAnalysisSink
{
/// <summary>
/// The text analyzer calls back to this to report the actual orientation
+20 -9
View File
@@ -10,9 +10,7 @@
#ifndef DWRITE_2_H_INCLUDED
#define DWRITE_2_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif
#include <DWrite_1.h>
@@ -238,6 +236,11 @@ interface DWRITE_DECLARE_INTERFACE("D3E0E934-22A0-427E-AAE4-7D9574B59DB1") IDWri
BOOL isRightToLeft,
_In_opt_ IUnknown* clientDrawingEffect
) PURE;
using IDWriteTextRenderer::DrawGlyphRun;
using IDWriteTextRenderer::DrawUnderline;
using IDWriteTextRenderer::DrawStrikethrough;
using IDWriteTextRenderer::DrawInlineObject;
};
@@ -510,6 +513,8 @@ interface DWRITE_DECLARE_INTERFACE("553A9FF3-5693-4DF7-B52B-74806F7F2EB9") IDWri
_In_reads_(glyphCount) UINT16 const* glyphIndices,
_Out_writes_(glyphCount) UINT8* featureApplies
) PURE;
using IDWriteTextAnalyzer1::GetGlyphOrientationTransform;
};
@@ -554,8 +559,8 @@ interface DWRITE_DECLARE_INTERFACE("EFA008F9-F7A1-48BF-B05C-F224713CC0FF") IDWri
DWRITE_FONT_WEIGHT baseWeight,
DWRITE_FONT_STYLE baseStyle,
DWRITE_FONT_STRETCH baseStretch,
_Deref_out_range_(0, textLength) UINT32* mappedLength,
_COM_Outptr_ IDWriteFont** mappedFont,
_Out_range_(0, textLength) UINT32* mappedLength,
_COM_Outptr_result_maybenull_ IDWriteFont** mappedFont,
_Out_ FLOAT* scale
) PURE;
};
@@ -643,7 +648,7 @@ typedef struct _D3DCOLORVALUE {
} D3DCOLORVALUE;
#define D3DCOLORVALUE_DEFINED
#endif D3DCOLORVALUE_DEFINED
#endif // D3DCOLORVALUE_DEFINED
typedef D3DCOLORVALUE DWRITE_COLOR_F;
@@ -653,8 +658,10 @@ typedef D3DCOLORVALUE DWRITE_COLOR_F;
interface DWRITE_DECLARE_INTERFACE("29748ed6-8c9c-4a6a-be0b-d912e8538944") IDWriteFont2 : public IDWriteFont1
{
/// <summary>
/// Returns TRUE if the font contains color information (COLR and CPAL tables),
/// or FALSE if not.
/// Returns TRUE if the font contains tables that can provide color information
/// (including COLR, CPAL, SVG, CBDT, sbix tables), or FALSE if not. Note that
/// TRUE is returned even in the case when the font tables contain only grayscale
/// images.
/// </summary>
STDMETHOD_(BOOL, IsColorFont)() PURE;
};
@@ -667,8 +674,10 @@ interface DWRITE_DECLARE_INTERFACE("29748ed6-8c9c-4a6a-be0b-d912e8538944") IDWri
interface DWRITE_DECLARE_INTERFACE("d8b768ff-64bc-4e66-982b-ec8e87f693f7") IDWriteFontFace2 : public IDWriteFontFace1
{
/// <summary>
/// Returns TRUE if the font contains color information (COLR and CPAL tables),
/// or FALSE if not.
/// Returns TRUE if the font contains tables that can provide color information
/// (including COLR, CPAL, SVG, CBDT, sbix tables), or FALSE if not. Note that
/// TRUE is returned even in the case when the font tables contain only grayscale
/// images.
/// </summary>
STDMETHOD_(BOOL, IsColorFont)() PURE;
@@ -747,6 +756,8 @@ interface DWRITE_DECLARE_INTERFACE("d8b768ff-64bc-4e66-982b-ec8e87f693f7") IDWri
_Out_ DWRITE_RENDERING_MODE* renderingMode,
_Out_ DWRITE_GRID_FIT_MODE* gridFitMode
) PURE;
using IDWriteFontFace1::GetRecommendedRenderingMode;
};
/// <summary>
+684 -3
View File
@@ -10,9 +10,7 @@
#ifndef DWRITE_3_H_INCLUDED
#define DWRITE_3_H_INCLUDED
#if _MSC_VER > 1000
#pragma once
#endif
#include <DWrite_2.h>
@@ -1247,6 +1245,8 @@ interface DWRITE_DECLARE_INTERFACE("D37D7598-09BE-4222-A236-2081341CC1F2") IDWri
_Out_ DWRITE_GRID_FIT_MODE* gridFitMode
) PURE;
using IDWriteFontFace2::GetRecommendedRenderingMode;
/// <summary>
/// Determines whether the character is locally downloaded from the font.
/// </summary>
@@ -1578,6 +1578,8 @@ interface DWRITE_DECLARE_INTERFACE("4556BE70-3ABD-4F70-90BE-421780A6F515") IDWri
_In_ IDWriteFontSet* fontSet,
_COM_Outptr_ IDWriteFontSet** filteredSet
) PURE;
using IDWriteGdiInterop::CreateFontFromLOGFONT;
};
/// <summary>
@@ -1684,6 +1686,9 @@ interface DWRITE_DECLARE_INTERFACE("F67E0EDD-9E3D-4ECC-8C32-4183253DFE70") IDWri
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetLineSpacing)(_Out_ DWRITE_LINE_SPACING* lineSpacingOptions) PURE;
using IDWriteTextFormat1::SetLineSpacing;
using IDWriteTextFormat1::GetLineSpacing;
};
interface DWRITE_DECLARE_INTERFACE("07DDCD52-020E-4DE8-AC33-6C953D83F92D") IDWriteTextLayout3 : public IDWriteTextLayout2
@@ -1738,6 +1743,682 @@ interface DWRITE_DECLARE_INTERFACE("07DDCD52-020E-4DE8-AC33-6C953D83F92D") IDWri
UINT32 maxLineCount,
_Out_ UINT32* actualLineCount
) PURE;
using IDWriteTextLayout2::SetLineSpacing;
using IDWriteTextLayout2::GetLineSpacing;
using IDWriteTextLayout2::GetLineMetrics;
};
#endif /* DWRITE_3_H_INCLUDED */
////////////////////////////////////////////////////////////////////////////////////////////////////
#if NTDDI_VERSION >= NTDDI_WIN10_RS1
/// <summary>
/// Fonts may contain multiple drawable data formats for glyphs. These flags specify which formats
/// are supported in the font, either at a font-wide level or per glyph, and the app may use them
/// to tell DWrite which formats to return when splitting a color glyph run.
/// </summary>
enum DWRITE_GLYPH_IMAGE_FORMATS
{
/// <summary>
/// Indicates no data is available for this glyph.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_NONE = 0x00000000,
/// <summary>
/// The glyph has TrueType outlines.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_TRUETYPE = 0x00000001,
/// <summary>
/// The glyph has CFF outlines.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_CFF = 0x00000002,
/// <summary>
/// The glyph has multilayered COLR data.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_COLR = 0x00000004,
/// <summary>
/// The glyph has SVG outlines as standard XML.
/// </summary>
/// <remarks>
/// Fonts may store the content gzip'd rather than plain text,
/// indicated by the first two bytes as gzip header {0x1F 0x8B}.
/// </remarks>
DWRITE_GLYPH_IMAGE_FORMATS_SVG = 0x00000008,
/// <summary>
/// The glyph has PNG image data, with standard PNG IHDR.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_PNG = 0x00000010,
/// <summary>
/// The glyph has JPEG image data, with standard JIFF SOI header.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_JPEG = 0x00000020,
/// <summary>
/// The glyph has TIFF image data.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_TIFF = 0x00000040,
/// <summary>
/// The glyph has raw 32-bit premultiplied BGRA data.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS_PREMULTIPLIED_B8G8R8A8 = 0x00000080,
};
#ifdef DEFINE_ENUM_FLAG_OPERATORS
DEFINE_ENUM_FLAG_OPERATORS(DWRITE_GLYPH_IMAGE_FORMATS);
#endif
/// <summary>
/// Represents a color glyph run. The IDWriteFactory4::TranslateColorGlyphRun
/// method returns an ordered collection of color glyph runs of varying types
/// depending on what the font supports.
/// </summary>
/// <summary>
/// For runs without any specific color, such as PNG data, the runColor field will be zero.
/// </summary>
struct DWRITE_COLOR_GLYPH_RUN1 : DWRITE_COLOR_GLYPH_RUN
{
/// <summary>
/// Type of glyph image format for this color run. Exactly one type will be set since
/// TranslateColorGlyphRun has already broken down the run into separate parts.
/// </summary>
DWRITE_GLYPH_IMAGE_FORMATS glyphImageFormat;
/// <summary>
/// Measuring mode to use for this glyph run.
/// </summary>
DWRITE_MEASURING_MODE measuringMode;
};
/// <summary>
/// Data for a single glyph from GetGlyphImageData.
/// </summary>
struct DWRITE_GLYPH_IMAGE_DATA
{
/// <summary>
/// Pointer to the glyph data, be it SVG, PNG, JPEG, TIFF.
/// </summary>
_Field_size_bytes_(imageDataSize) void const* imageData;
/// <summary>
/// Size of glyph data in bytes.
/// </summary>
UINT32 imageDataSize;
/// <summary>
/// Unique identifier for the glyph data. Clients may use this to cache a parsed/decompressed
/// version and tell whether a repeated call to the same font returns the same data.
/// </summary>
UINT32 uniqueDataId;
/// <summary>
/// Pixels per em of the returned data. For non-scalable raster data (PNG/TIFF/JPG), this can be larger
/// or smaller than requested from GetGlyphImageData when there isn't an exact match.
/// For scaling intermediate sizes, use: desired pixels per em * font em size / actual pixels per em.
/// </summary>
UINT32 pixelsPerEm;
/// <summary>
/// Size of image when the format is pixel data.
/// </summary>
D2D1_SIZE_U pixelSize;
/// <summary>
/// Left origin along the horizontal Roman baseline.
/// </summary>
D2D1_POINT_2L horizontalLeftOrigin;
/// <summary>
/// Right origin along the horizontal Roman baseline.
/// </summary>
D2D1_POINT_2L horizontalRightOrigin;
/// <summary>
/// Top origin along the vertical central baseline.
/// </summary>
D2D1_POINT_2L verticalTopOrigin;
/// <summary>
/// Bottom origin along vertical central baseline.
/// </summary>
D2D1_POINT_2L verticalBottomOrigin;
};
/// <summary>
/// Enumerator for an ordered collection of color glyph runs.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("7C5F86DA-C7A1-4F05-B8E1-55A179FE5A35") IDWriteColorGlyphRunEnumerator1 : public IDWriteColorGlyphRunEnumerator
{
/// <summary>
/// Gets the current color glyph run.
/// </summary>
/// <param name="colorGlyphRun">Receives a pointer to the color
/// glyph run. The pointer remains valid until the next call to
/// MoveNext or until the interface is released.</param>
/// <returns>
/// Standard HRESULT error code. An error is returned if there is
/// no current glyph run, i.e., if MoveNext has not yet been called
/// or if the end of the sequence has been reached.
/// </returns>
STDMETHOD(GetCurrentRun)(
_Outptr_ DWRITE_COLOR_GLYPH_RUN1 const** colorGlyphRun
) PURE;
using IDWriteColorGlyphRunEnumerator::GetCurrentRun;
};
/// <summary>
/// The interface that represents an absolute reference to a font face.
/// It contains font face type, appropriate file references and face identification data.
/// Various font data such as metrics, names and glyph outlines is obtained from IDWriteFontFace.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("27F2A904-4EB8-441D-9678-0563F53E3E2F") IDWriteFontFace4 : public IDWriteFontFace3
{
/// <summary>
/// Gets all the glyph image formats supported by the entire font (SVG, PNG, JPEG, ...).
/// </summary>
STDMETHOD_(DWRITE_GLYPH_IMAGE_FORMATS, GetGlyphImageFormats)() PURE;
/// <summary>
/// Gets the available image formats of a specific glyph and ppem. Glyphs often have at least TrueType
/// or CFF outlines, but they may also have SVG outlines, or they may have only bitmaps
/// with no TrueType/CFF outlines. Some image formats, notably the PNG/JPEG ones, are size
/// specific and will return no match when there isn't an entry in that size range.
/// </summary>
/// <remarks>
/// Glyph ids beyond the glyph count return DWRITE_GLYPH_IMAGE_FORMATS_NONE.
/// </remarks>
STDMETHOD(GetGlyphImageFormats)(
UINT16 glyphId,
UINT32 pixelsPerEmFirst,
UINT32 pixelsPerEmLast,
_Out_ DWRITE_GLYPH_IMAGE_FORMATS* glyphImageFormats
) PURE;
/// <summary>
/// Gets a pointer to the glyph data based on the desired image format.
/// </summary>
/// <remarks>
/// The glyphDataContext must be released via ReleaseGlyphImageData when done if the data is not empty,
/// similar to IDWriteFontFileStream::ReadFileFragment and IDWriteFontFileStream::ReleaseFileFragment.
/// The data pointer is valid so long as the IDWriteFontFace exists and ReleaseGlyphImageData has not
/// been called.
/// </remarks>
/// <remarks>
/// The DWRITE_GLYPH_IMAGE_DATA::uniqueDataId is valuable for caching purposes so that if the same
/// resource is returned more than once, an existing resource can be quickly retrieved rather than
/// needing to reparse or decompress the data.
/// </remarks>
/// <remarks>
/// The function only returns SVG or raster data - requesting TrueType/CFF/COLR data returns
/// DWRITE_E_INVALIDARG. Those must be drawn via DrawGlyphRun or queried using GetGlyphOutline instead.
/// Exactly one format may be requested or else the function returns DWRITE_E_INVALIDARG.
/// If the glyph does not have that format, the call is not an error, but the function returns empty data.
/// </remarks>
STDMETHOD(GetGlyphImageData)(
_In_ UINT16 glyphId,
UINT32 pixelsPerEm,
DWRITE_GLYPH_IMAGE_FORMATS glyphImageFormat,
_Out_ DWRITE_GLYPH_IMAGE_DATA* glyphData,
_Outptr_result_maybenull_ void** glyphDataContext
) PURE;
/// <summary>
/// Releases the table data obtained earlier from ReadGlyphData.
/// </summary>
/// <param name="glyphDataContext">Opaque context from ReadGlyphData.</param>
STDMETHOD_(void, ReleaseGlyphImageData)(
void* glyphDataContext
) PURE;
};
interface DWRITE_DECLARE_INTERFACE("4B0B5BD3-0797-4549-8AC5-FE915CC53856") IDWriteFactory4 : public IDWriteFactory3
{
/// <summary>
/// Translates a glyph run to a sequence of color glyph runs, which can be
/// rendered to produce a color representation of the original "base" run.
/// </summary>
/// <param name="baselineOriginX">Horizontal and vertical origin of the base glyph run in
/// pre-transform coordinates.</param>
/// <param name="glyphRun">Pointer to the original "base" glyph run.</param>
/// <param name="glyphRunDescription">Optional glyph run description.</param>
/// <param name="glyphImageFormats">Which data formats TranslateColorGlyphRun
/// should split the runs into.</param>
/// <param name="measuringMode">Measuring mode, needed to compute the origins
/// of each glyph.</param>
/// <param name="worldToDeviceTransform">Matrix converting from the client's
/// coordinate space to device coordinates (pixels), i.e., the world transform
/// multiplied by any DPI scaling.</param>
/// <param name="colorPaletteIndex">Zero-based index of the color palette to use.
/// Valid indices are less than the number of palettes in the font, as returned
/// by IDWriteFontFace2::GetColorPaletteCount.</param>
/// <param name="colorLayers">If the function succeeds, receives a pointer
/// to an enumerator object that can be used to obtain the color glyph runs.
/// If the base run has no color glyphs, then the output pointer is NULL
/// and the method returns DWRITE_E_NOCOLOR.</param>
/// <returns>
/// Returns DWRITE_E_NOCOLOR if the font has no color information, the glyph run
/// does not contain any color glyphs, or the specified color palette index
/// is out of range. In this case, the client should render the original glyph
/// run. Otherwise, returns a standard HRESULT error code.
/// </returns>
/// <remarks>
/// The old IDWriteFactory2::TranslateColorGlyphRun is equivalent to passing
/// DWRITE_GLYPH_IMAGE_FORMATS_TRUETYPE|CFF|COLR.
/// </remarks>
STDMETHOD(TranslateColorGlyphRun)(
D2D1_POINT_2F baselineOrigin,
_In_ DWRITE_GLYPH_RUN const* glyphRun,
_In_opt_ DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
DWRITE_GLYPH_IMAGE_FORMATS desiredGlyphImageFormats,
DWRITE_MEASURING_MODE measuringMode,
_In_opt_ DWRITE_MATRIX const* worldAndDpiTransform,
UINT32 colorPaletteIndex,
_COM_Outptr_ IDWriteColorGlyphRunEnumerator1** colorLayers
) PURE;
using IDWriteFactory2::TranslateColorGlyphRun;
/// <summary>
/// Converts glyph run placements to glyph origins.
/// </summary>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
/// <remarks>
/// The transform and DPI have no affect on the origin scaling.
/// They are solely used to compute glyph advances when not supplied
/// and align glyphs in pixel aligned measuring modes.
/// </remarks>
STDMETHOD(ComputeGlyphOrigins)(
DWRITE_GLYPH_RUN const* glyphRun,
DWRITE_MEASURING_MODE measuringMode,
D2D1_POINT_2F baselineOrigin,
_In_opt_ DWRITE_MATRIX const* worldAndDpiTransform,
_Out_writes_(glyphRun->glyphCount) D2D1_POINT_2F* glyphOrigins
) PURE;
/// <summary>
/// Converts glyph run placements to glyph origins. This overload is for natural metrics, which
/// includes SVG, TrueType natural modes, and bitmap placement.
/// </summary>
STDMETHOD(ComputeGlyphOrigins)(
DWRITE_GLYPH_RUN const* glyphRun,
D2D1_POINT_2F baselineOrigin,
_Out_writes_(glyphRun->glyphCount) D2D1_POINT_2F* glyphOrigins
) PURE;
};
#endif // NTDDI_VERSION >= NTDDI_WIN10_RS1
////////////////////////////////////////////////////////////////////////////////////////////////////
#if NTDDI_VERSION >= NTDDI_WIN10_RS2
interface DWRITE_DECLARE_INTERFACE("3FF7715F-3CDC-4DC6-9B72-EC5621DCCAFD") IDWriteFontSetBuilder1 : public IDWriteFontSetBuilder
{
/// <summary>
/// Adds references to all the fonts in the specified font file. The method
/// parses the font file to determine the fonts and their properties.
/// </summary>
/// <param name="fontFile">Font file reference object to add to the set.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(AddFontFile)(
_In_ IDWriteFontFile* fontFile
) throw();
};
/// <summary>
/// The IDWriteAsyncResult interface represents the result of an asynchronous
/// operation. A client can use the interface to wait for the operation to
/// complete and to get the result.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("CE25F8FD-863B-4D13-9651-C1F88DC73FE2") IDWriteAsyncResult : public IUnknown
{
/// <summary>
/// The GetWaitHandleMethod method returns a handle that can be used to wait
/// for the asynchronous operation to complete. The handle remains valid
/// until the interface is released.
/// </summary>
STDMETHOD_(HANDLE, GetWaitHandle)() PURE;
/// <summary>
/// The GetResult method returns the result of the asynchronous operation.
/// The return value is E_PENDING if the operation has not yet completed.
/// </summary>
STDMETHOD(GetResult)() PURE;
};
/// <summary>
/// DWRITE_FILE_FRAGMENT represents a range of bytes in a font file.
/// </summary>
struct DWRITE_FILE_FRAGMENT
{
/// <summary>
/// Starting offset of the fragment from the beginning of the file.
/// </summary>
UINT64 fileOffset;
/// <summary>
/// Size of the file fragment, in bytes.
/// </summary>
UINT64 fragmentSize;
};
/// <summary>
/// IDWriteRemoteFontFileStream represents a font file stream parts of which may be
/// non-local. Non-local data must be downloaded before it can be accessed using
/// ReadFragment. The interface exposes methods to download font data and query the
/// locality of font data.
/// </summary>
/// <remarks>
/// For more information, see the description of IDWriteRemoteFontFileLoader.
/// </remarks>
interface DWRITE_DECLARE_INTERFACE("4DB3757A-2C72-4ED9-B2B6-1ABABE1AFF9C") IDWriteRemoteFontFileStream : public IDWriteFontFileStream
{
/// <summary>
/// GetLocalFileSize returns the number of bytes of the font file that are
/// currently local, which should always be less than or equal to the full
/// file size returned by GetFileSize. If the locality is remote, the return
/// value is zero. If the file is fully local, the return value must be the
/// same as GetFileSize.
/// </summary>
/// <param name="localFileSize">Receives the local size of the file.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetLocalFileSize)(
_Out_ UINT64* localFileSize
) PURE;
/// <summary>
/// GetFileFragmentLocality returns information about the locality of a byte range (i.e.,
/// font fragment) within the font file stream.
/// </summary>
/// <param name="fileOffset">Offset of the fragment from the beginning of the font file.</param>
/// <param name="fragmentSize">Size of the fragment in bytes.</param>
/// <param name="isLocal">Receives TRUE if the first byte of the fragment is local, FALSE if not.</param>
/// <param name="partialSize">Receives the number of contiguous bytes from the start of the
/// fragment that have the same locality as the first byte.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetFileFragmentLocality)(
UINT64 fileOffset,
UINT64 fragmentSize,
_Out_ BOOL* isLocal,
_Out_range_(0, fragmentSize) UINT64* partialSize
) PURE;
/// <summary>
/// Gets the current locality of the file.
/// </summary>
/// <returns>
/// Returns the locality enumeration (i.e., remote, partial, or local).
/// </returns>
STDMETHOD_(DWRITE_LOCALITY, GetLocality)() PURE;
/// <summary>
/// BeginDownload begins downloading all or part of the font file.
/// </summary>
/// <param name="fileFragments">Array of structures, each specifying a byte
/// range to download.</param>
/// <param name="fragmentCount">Number of elements in the fileFragments array.
/// This can be zero to just download file information, such as the size.</param>
/// <param name="asyncResult">Receives an object that can be used to wait for
/// the asynchronous download to complete and to get the download result upon
/// completion. The result may be NULL if the download completes synchronously.
/// For example, this can happen if method determines that the requested data
/// is already local.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(BeginDownload)(
_In_ UUID const* downloadOperationID,
_In_reads_(fragmentCount) DWRITE_FILE_FRAGMENT const* fileFragments,
UINT32 fragmentCount,
_COM_Outptr_result_maybenull_ IDWriteAsyncResult** asyncResult
) PURE;
};
/// <summary>
/// Specifies the container format of a font resource. A container format is distinct from
/// a font file format (DWRITE_FONT_FILE_TYPE) because the container describes the container
/// in which the underlying font file is packaged.
/// </summary>
enum DWRITE_CONTAINER_TYPE
{
DWRITE_CONTAINER_TYPE_UNKNOWN,
DWRITE_CONTAINER_TYPE_WOFF,
DWRITE_CONTAINER_TYPE_WOFF2
};
/// <summary>
/// The IDWriteRemoteFontFileLoader interface represents a font file loader that can access
/// remote (i.e., downloadable) fonts. The IDWriteFactory5::CreateHttpFontFileLoader method
/// returns an instance of this interface, or a client can create its own implementation.
/// </summary>
/// <remarks>
/// Calls to a remote file loader or stream should never block waiting for network operations.
/// Any call that cannot succeeded immediately using local (e.g., cached) must should return
/// DWRITE_E_REMOTEFONT. This error signifies to DWrite that it should add requests to the
/// font download queue.
/// </remarks>
interface DWRITE_DECLARE_INTERFACE("68648C83-6EDE-46C0-AB46-20083A887FDE") IDWriteRemoteFontFileLoader : public IDWriteFontFileLoader
{
/// <summary>
/// Creates a remote font file stream object that encapsulates an open file resource
/// and can be used to download remote file data.
/// </summary>
/// <param name="fontFileReferenceKey">Font file reference key that uniquely identifies the font file resource
/// within the scope of the font loader being used.</param>
/// <param name="fontFileReferenceKeySize">Size of font file reference key in bytes.</param>
/// <param name="fontFileStream">Pointer to the newly created font file stream.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
/// <remarks>
/// Unlike CreateStreamFromKey, this method can be used to create a stream for a remote file.
/// If the file is remote, the client must call IDWriteRemoteFontFileStream::DownloadFileInformation
/// before the stream can be used to get the file size or access data.
/// </remarks>
STDMETHOD(CreateRemoteStreamFromKey)(
_In_reads_bytes_(fontFileReferenceKeySize) void const* fontFileReferenceKey,
UINT32 fontFileReferenceKeySize,
_COM_Outptr_ IDWriteRemoteFontFileStream** fontFileStream
) PURE;
/// <summary>
/// Gets the locality of the file resource identified by the unique key.
/// </summary>
/// <param name="fontFileReferenceKey">Font file reference key that uniquely identifies the font file resource
/// within the scope of the font loader being used.</param>
/// <param name="fontFileReferenceKeySize">Size of font file reference key in bytes.</param>
/// <param name="locality">Locality of the file.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(GetLocalityFromKey)(
_In_reads_bytes_(fontFileReferenceKeySize) void const* fontFileReferenceKey,
UINT32 fontFileReferenceKeySize,
_Out_ DWRITE_LOCALITY* locality
) PURE;
/// <summary>
/// Creates a font file reference from a URL if the loader supports this capability.
/// </summary>
/// <param name="factory">Factory used to create the font file reference.</param>
/// <param name="baseUrl">Optional base URL. The base URL is used to resolve the fontFileUrl
/// if it is relative. For example, the baseUrl might be the URL of the referring document
/// that contained the fontFileUrl.</param>
/// <param name="fontFileUrl">URL of the font resource.</param>
/// <param name="fontFile">Receives a pointer to the newly created font file reference.</param>
/// <returns>
/// Standard HRESULT error code, or E_NOTIMPL if the loader does not implement this method.
/// </returns>
STDMETHOD(CreateFontFileReferenceFromUrl)(
IDWriteFactory* factory,
_In_opt_z_ WCHAR const* baseUrl,
_In_z_ WCHAR const* fontFileUrl,
_COM_Outptr_ IDWriteFontFile** fontFile
) PURE;
};
/// <summary>
/// The IDWriteInMemoryFontFileLoader interface enables clients to reference
/// in-memory fonts without having to implement a custom loader. The
/// IDWriteFactory5::CreateInMemoryFontFileLoader method returns an instance
/// of this interface, which the client is responsible for registering and
/// unregistering using IDWriteFactory::RegisterFontFileLoader and
/// IDWriteFactory::UnregisterFontFileLoader.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("DC102F47-A12D-4B1C-822D-9E117E33043F") IDWriteInMemoryFontFileLoader : public IDWriteFontFileLoader
{
/// <summary>
/// The CreateInMemoryFontFileReference method creates a font file reference
/// (IDWriteFontFile object) from an array of bytes. The font file reference
/// is bound to the IDWRiteInMemoryFontFileLoader instance with which it was
/// created and remains valid for as long as that loader is registered with
/// the factory.
/// </summary>
/// <param name="factory">Factory object used to create the font file reference.</param>
/// <param name="fontData">Pointer to a memory block containing the font data.</param>
/// <param name="fontDataSize">Size of the font data.</param>
/// <param name="ownerObject">Optional object that owns the memory specified by
/// the fontData parameter. If this parameter is not NULL, the method stores a
/// pointer to the font data and adds a reference to the owner object. The
/// fontData pointer must remain valid until the owner object is released. If
/// this parameter is NULL, the method makes a copy of the font data.</param>
/// <param name="fontFile">Receives a pointer to the newly-created font file
/// reference.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(CreateInMemoryFontFileReference)(
IDWriteFactory* factory,
_In_reads_bytes_(fontDataSize) void const* fontData,
UINT32 fontDataSize,
_In_opt_ IUnknown* ownerObject,
_COM_Outptr_ IDWriteFontFile** fontFile
) PURE;
/// <summary>
/// The GetFileCount method returns the number of font file references that
/// have been created using this loader instance.
/// </summary>
STDMETHOD_(UINT32, GetFileCount)() PURE;
};
/// <summary>
/// The root factory interface for all DWrite objects.
/// </summary>
interface DWRITE_DECLARE_INTERFACE("958DB99A-BE2A-4F09-AF7D-65189803D1D3") IDWriteFactory5 : public IDWriteFactory4
{
/// <summary>
/// Creates an empty font set builder to add font face references
/// and create a custom font set.
/// </summary>
/// <param name="fontSetBuilder">Holds the newly created font set builder object, or NULL in case of failure.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(CreateFontSetBuilder)(
_COM_Outptr_ IDWriteFontSetBuilder1** fontSetBuilder
) PURE;
using IDWriteFactory3::CreateFontSetBuilder;
/// <summary>
/// The CreateInMemoryFontFileLoader method creates a loader object that can
/// be used to create font file references to in-memory fonts. The caller is
/// responsible for registering and unregistering the loader.
/// </summary>
/// <param name="newLoader">Receives a pointer to the newly-created loader object.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(CreateInMemoryFontFileLoader)(
_COM_Outptr_ IDWriteInMemoryFontFileLoader** newLoader
) PURE;
/// <summary>
/// The CreateHttpFontFileLoader function creates a remote font file loader
/// that can create font file references from HTTP or HTTPS URLs. The caller
/// is responsible for registering and unregistering the loader.
/// </summary>
/// <param name="referrerUrl">Optional referrer URL for HTTP requests.</param>
/// <param name="extraHeaders">Optional additional header fields to include
/// in HTTP requests. Each header field consists of a name followed by a colon
/// (":") and the field value, as specified by RFC 2616. Multiple header fields
/// may be separated by newlines.</param>
/// <param name="newLoader">Receives a pointer to the newly-created loader object.</param>
/// <returns>
/// Standard HRESULT error code.
/// </returns>
STDMETHOD(CreateHttpFontFileLoader)(
_In_opt_z_ wchar_t const* referrerUrl,
_In_opt_z_ wchar_t const* extraHeaders,
_COM_Outptr_ IDWriteRemoteFontFileLoader** newLoader
);
/// <summary>
/// The AnalyzeContainerType method analyzes the specified file data to determine
/// whether it is a known font container format (e.g., WOFF or WOFF2).
/// </summary>
/// <returns>
/// Returns the container type if recognized. DWRITE_CONTAINER_TYPE_UNKOWNN is
/// returned for all other files, including uncompressed font files.
/// </returns>
STDMETHOD_(DWRITE_CONTAINER_TYPE, AnalyzeContainerType)(
_In_reads_bytes_(fileDataSize) void const* fileData,
UINT32 fileDataSize
) PURE;
/// <summary>
/// The UnpackFontFile method unpacks font data from a container file (WOFF or
/// WOFF2) and returns the unpacked font data in the form of a font file stream.
/// </summary>
/// <param name="containerType">Container type returned by AnalyzeContainerType.</param>
/// <param name="fileData">Pointer to the compressed data.</param>
/// <param name="fileDataSize">Size of the compressed data, in bytes.</param>
/// <param name="unpackedFontStream">Receives a pointer to a newly created font
/// file stream containing the uncompressed data.</param>
/// <returns>
/// Standard HRESULT error code. The return value is E_INVALIDARG if the container
/// type is DWRITE_CONTAINER_TYPE_UNKNOWN.
/// </returns>
STDMETHOD(UnpackFontFile)(
DWRITE_CONTAINER_TYPE containerType,
_In_reads_bytes_(fileDataSize) void const* fileData,
UINT32 fileDataSize,
_COM_Outptr_ IDWriteFontFileStream** unpackedFontStream
) PURE;
};
#endif // NTDDI_VERSION >= NTDDI_WIN10_RS2
#endif // DWRITE_3_H_INCLUDED
+25 -18
View File
@@ -1,9 +1,9 @@

/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
@@ -140,6 +140,7 @@ typedef interface IDXGIDevice1 IDXGIDevice1;
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
#include "dxgicommon.h"
#include "dxgitype.h"
#ifdef __cplusplus
@@ -181,6 +182,8 @@ typedef struct DXGI_MAPPED_RECT
} DXGI_MAPPED_RECT;
#ifdef __midl
#ifndef LUID_DEFINED
#define LUID_DEFINED 1
typedef struct _LUID
{
DWORD LowPart;
@@ -189,6 +192,7 @@ typedef struct _LUID
typedef struct _LUID *PLUID;
#endif
#endif
typedef struct DXGI_ADAPTER_DESC
{
@@ -273,7 +277,9 @@ enum DXGI_SWAP_CHAIN_FLAG
DXGI_SWAP_CHAIN_FLAG_FOREGROUND_LAYER = 128,
DXGI_SWAP_CHAIN_FLAG_FULLSCREEN_VIDEO = 256,
DXGI_SWAP_CHAIN_FLAG_YUV_VIDEO = 512,
DXGI_SWAP_CHAIN_FLAG_HW_PROTECTED = 1024
DXGI_SWAP_CHAIN_FLAG_HW_PROTECTED = 1024,
DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING = 2048,
DXGI_SWAP_CHAIN_FLAG_RESTRICTED_TO_ALL_HOLOGRAPHIC_DISPLAYS = 4096
} DXGI_SWAP_CHAIN_FLAG;
typedef struct DXGI_SWAP_CHAIN_DESC
@@ -319,7 +325,7 @@ EXTERN_C const IID IID_IDXGIObject;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown) = 0;
_In_opt_ const IUnknown *pUnknown) = 0;
virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
/* [annotation][in] */
@@ -369,7 +375,7 @@ EXTERN_C const IID IID_IDXGIObject;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIObject * This,
@@ -488,7 +494,7 @@ EXTERN_C const IID IID_IDXGIDeviceSubObject;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIDeviceSubObject * This,
@@ -626,7 +632,7 @@ EXTERN_C const IID IID_IDXGIResource;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIResource * This,
@@ -788,7 +794,7 @@ EXTERN_C const IID IID_IDXGIKeyedMutex;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIKeyedMutex * This,
@@ -953,7 +959,7 @@ EXTERN_C const IID IID_IDXGISurface;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISurface * This,
@@ -1110,7 +1116,7 @@ EXTERN_C const IID IID_IDXGISurface1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISurface1 * This,
@@ -1300,7 +1306,7 @@ EXTERN_C const IID IID_IDXGIAdapter;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIAdapter * This,
@@ -1506,7 +1512,7 @@ EXTERN_C const IID IID_IDXGIOutput;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutput * This,
@@ -1684,6 +1690,7 @@ EXTERN_C const IID IID_IDXGIOutput;
#define DXGI_PRESENT_STEREO_TEMPORARY_MONO 0x00000020UL
#define DXGI_PRESENT_RESTRICT_TO_OUTPUT 0x00000040UL
#define DXGI_PRESENT_USE_DURATION 0x00000100UL
#define DXGI_PRESENT_ALLOW_TEARING 0x00000200UL
extern RPC_IF_HANDLE __MIDL_itf_dxgi_0000_0008_v0_0_c_ifspec;
@@ -1787,7 +1794,7 @@ EXTERN_C const IID IID_IDXGISwapChain;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISwapChain * This,
@@ -2039,7 +2046,7 @@ EXTERN_C const IID IID_IDXGIFactory;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIFactory * This,
@@ -2241,7 +2248,7 @@ EXTERN_C const IID IID_IDXGIDevice;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIDevice * This,
@@ -2448,7 +2455,7 @@ EXTERN_C const IID IID_IDXGIFactory1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIFactory1 * This,
@@ -2628,7 +2635,7 @@ EXTERN_C const IID IID_IDXGIAdapter1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIAdapter1 * This,
@@ -2785,7 +2792,7 @@ EXTERN_C const IID IID_IDXGIDevice1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIDevice1 * This,
+11 -10
View File
@@ -3,7 +3,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
@@ -360,7 +360,7 @@ EXTERN_C const IID IID_IDXGIOutputDuplication;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutputDuplication * This,
@@ -582,7 +582,7 @@ EXTERN_C const IID IID_IDXGISurface2;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISurface2 * This,
@@ -776,7 +776,7 @@ EXTERN_C const IID IID_IDXGIResource1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIResource1 * This,
@@ -991,7 +991,7 @@ EXTERN_C const IID IID_IDXGIDevice2;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIDevice2 * This,
@@ -1209,7 +1209,8 @@ typedef struct DXGI_SWAP_CHAIN_FULLSCREEN_DESC
typedef struct DXGI_PRESENT_PARAMETERS
{
UINT DirtyRectsCount;
RECT *pDirtyRects;
/* [annotation] */
_Field_size_full_opt_(DirtyRectsCount) RECT *pDirtyRects;
RECT *pScrollRect;
POINT *pScrollOffset;
} DXGI_PRESENT_PARAMETERS;
@@ -1314,7 +1315,7 @@ EXTERN_C const IID IID_IDXGISwapChain1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISwapChain1 * This,
@@ -1699,7 +1700,7 @@ EXTERN_C const IID IID_IDXGIFactory2;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIFactory2 * This,
@@ -2048,7 +2049,7 @@ EXTERN_C const IID IID_IDXGIAdapter2;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIAdapter2 * This,
@@ -2233,7 +2234,7 @@ EXTERN_C const IID IID_IDXGIOutput1;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutput1 * This,
+6 -6
View File
@@ -3,7 +3,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
@@ -168,7 +168,7 @@ EXTERN_C const IID IID_IDXGIDevice3;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIDevice3 * This,
@@ -430,7 +430,7 @@ EXTERN_C const IID IID_IDXGISwapChain2;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISwapChain2 * This,
@@ -792,7 +792,7 @@ EXTERN_C const IID IID_IDXGIOutput2;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutput2 * This,
@@ -1059,7 +1059,7 @@ EXTERN_C const IID IID_IDXGIFactory3;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIFactory3 * This,
@@ -1861,7 +1861,7 @@ EXTERN_C const IID IID_IDXGIOutput3;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutput3 * This,
+5 -5
View File
@@ -3,7 +3,7 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.00.0613 */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
@@ -170,7 +170,7 @@ EXTERN_C const IID IID_IDXGISwapChain3;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGISwapChain3 * This,
@@ -599,7 +599,7 @@ EXTERN_C const IID IID_IDXGIOutput4;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutput4 * This,
@@ -906,7 +906,7 @@ EXTERN_C const IID IID_IDXGIFactory4;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIFactory4 * This,
@@ -1296,7 +1296,7 @@ EXTERN_C const IID IID_IDXGIAdapter3;
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_ const IUnknown *pUnknown);
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIAdapter3 * This,
File diff suppressed because it is too large Load Diff
+727
View File
@@ -0,0 +1,727 @@
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.01.0622 */
/* @@MIDL_FILE_HEADING( ) */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __dxgi1_6_h__
#define __dxgi1_6_h__
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
/* Forward Declarations */
#ifndef __IDXGIAdapter4_FWD_DEFINED__
#define __IDXGIAdapter4_FWD_DEFINED__
typedef interface IDXGIAdapter4 IDXGIAdapter4;
#endif /* __IDXGIAdapter4_FWD_DEFINED__ */
#ifndef __IDXGIOutput6_FWD_DEFINED__
#define __IDXGIOutput6_FWD_DEFINED__
typedef interface IDXGIOutput6 IDXGIOutput6;
#endif /* __IDXGIOutput6_FWD_DEFINED__ */
/* header files for imported files */
#include "dxgi1_5.h"
#ifdef __cplusplus
extern "C"{
#endif
/* interface __MIDL_itf_dxgi1_6_0000_0000 */
/* [local] */
// Copyright (c) Microsoft Corporation. All Rights Reserved
#include <winapifamily.h>
#pragma region App Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
typedef
enum DXGI_ADAPTER_FLAG3
{
DXGI_ADAPTER_FLAG3_NONE = 0,
DXGI_ADAPTER_FLAG3_REMOTE = 1,
DXGI_ADAPTER_FLAG3_SOFTWARE = 2,
DXGI_ADAPTER_FLAG3_ACG_COMPATIBLE = 4,
DXGI_ADAPTER_FLAG3_FORCE_DWORD = 0xffffffff
} DXGI_ADAPTER_FLAG3;
DEFINE_ENUM_FLAG_OPERATORS( DXGI_ADAPTER_FLAG3 );
typedef struct DXGI_ADAPTER_DESC3
{
WCHAR Description[ 128 ];
UINT VendorId;
UINT DeviceId;
UINT SubSysId;
UINT Revision;
SIZE_T DedicatedVideoMemory;
SIZE_T DedicatedSystemMemory;
SIZE_T SharedSystemMemory;
LUID AdapterLuid;
DXGI_ADAPTER_FLAG3 Flags;
DXGI_GRAPHICS_PREEMPTION_GRANULARITY GraphicsPreemptionGranularity;
DXGI_COMPUTE_PREEMPTION_GRANULARITY ComputePreemptionGranularity;
} DXGI_ADAPTER_DESC3;
extern RPC_IF_HANDLE __MIDL_itf_dxgi1_6_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_dxgi1_6_0000_0000_v0_0_s_ifspec;
#ifndef __IDXGIAdapter4_INTERFACE_DEFINED__
#define __IDXGIAdapter4_INTERFACE_DEFINED__
/* interface IDXGIAdapter4 */
/* [unique][local][uuid][object] */
EXTERN_C const IID IID_IDXGIAdapter4;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("3c8d99d1-4fbf-4181-a82c-af66bf7bd24e")
IDXGIAdapter4 : public IDXGIAdapter3
{
public:
virtual HRESULT STDMETHODCALLTYPE GetDesc3(
/* [annotation][out] */
_Out_ DXGI_ADAPTER_DESC3 *pDesc) = 0;
};
#else /* C style interface */
typedef struct IDXGIAdapter4Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
IDXGIAdapter4 * This,
/* [in] */ REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
IDXGIAdapter4 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
IDXGIAdapter4 * This);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ REFGUID Name,
/* [in] */ UINT DataSize,
/* [annotation][in] */
_In_reads_bytes_(DataSize) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][out][in] */
_Inout_ UINT *pDataSize,
/* [annotation][out] */
_Out_writes_bytes_(*pDataSize) void *pData);
HRESULT ( STDMETHODCALLTYPE *GetParent )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ REFIID riid,
/* [annotation][retval][out] */
_COM_Outptr_ void **ppParent);
HRESULT ( STDMETHODCALLTYPE *EnumOutputs )(
IDXGIAdapter4 * This,
/* [in] */ UINT Output,
/* [annotation][out][in] */
_COM_Outptr_ IDXGIOutput **ppOutput);
HRESULT ( STDMETHODCALLTYPE *GetDesc )(
IDXGIAdapter4 * This,
/* [annotation][out] */
_Out_ DXGI_ADAPTER_DESC *pDesc);
HRESULT ( STDMETHODCALLTYPE *CheckInterfaceSupport )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ REFGUID InterfaceName,
/* [annotation][out] */
_Out_ LARGE_INTEGER *pUMDVersion);
HRESULT ( STDMETHODCALLTYPE *GetDesc1 )(
IDXGIAdapter4 * This,
/* [annotation][out] */
_Out_ DXGI_ADAPTER_DESC1 *pDesc);
HRESULT ( STDMETHODCALLTYPE *GetDesc2 )(
IDXGIAdapter4 * This,
/* [annotation][out] */
_Out_ DXGI_ADAPTER_DESC2 *pDesc);
HRESULT ( STDMETHODCALLTYPE *RegisterHardwareContentProtectionTeardownStatusEvent )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ HANDLE hEvent,
/* [annotation][out] */
_Out_ DWORD *pdwCookie);
void ( STDMETHODCALLTYPE *UnregisterHardwareContentProtectionTeardownStatus )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ DWORD dwCookie);
HRESULT ( STDMETHODCALLTYPE *QueryVideoMemoryInfo )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ UINT NodeIndex,
/* [annotation][in] */
_In_ DXGI_MEMORY_SEGMENT_GROUP MemorySegmentGroup,
/* [annotation][out] */
_Out_ DXGI_QUERY_VIDEO_MEMORY_INFO *pVideoMemoryInfo);
HRESULT ( STDMETHODCALLTYPE *SetVideoMemoryReservation )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ UINT NodeIndex,
/* [annotation][in] */
_In_ DXGI_MEMORY_SEGMENT_GROUP MemorySegmentGroup,
/* [annotation][in] */
_In_ UINT64 Reservation);
HRESULT ( STDMETHODCALLTYPE *RegisterVideoMemoryBudgetChangeNotificationEvent )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ HANDLE hEvent,
/* [annotation][out] */
_Out_ DWORD *pdwCookie);
void ( STDMETHODCALLTYPE *UnregisterVideoMemoryBudgetChangeNotification )(
IDXGIAdapter4 * This,
/* [annotation][in] */
_In_ DWORD dwCookie);
HRESULT ( STDMETHODCALLTYPE *GetDesc3 )(
IDXGIAdapter4 * This,
/* [annotation][out] */
_Out_ DXGI_ADAPTER_DESC3 *pDesc);
END_INTERFACE
} IDXGIAdapter4Vtbl;
interface IDXGIAdapter4
{
CONST_VTBL struct IDXGIAdapter4Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IDXGIAdapter4_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define IDXGIAdapter4_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define IDXGIAdapter4_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define IDXGIAdapter4_SetPrivateData(This,Name,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) )
#define IDXGIAdapter4_SetPrivateDataInterface(This,Name,pUnknown) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) )
#define IDXGIAdapter4_GetPrivateData(This,Name,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) )
#define IDXGIAdapter4_GetParent(This,riid,ppParent) \
( (This)->lpVtbl -> GetParent(This,riid,ppParent) )
#define IDXGIAdapter4_EnumOutputs(This,Output,ppOutput) \
( (This)->lpVtbl -> EnumOutputs(This,Output,ppOutput) )
#define IDXGIAdapter4_GetDesc(This,pDesc) \
( (This)->lpVtbl -> GetDesc(This,pDesc) )
#define IDXGIAdapter4_CheckInterfaceSupport(This,InterfaceName,pUMDVersion) \
( (This)->lpVtbl -> CheckInterfaceSupport(This,InterfaceName,pUMDVersion) )
#define IDXGIAdapter4_GetDesc1(This,pDesc) \
( (This)->lpVtbl -> GetDesc1(This,pDesc) )
#define IDXGIAdapter4_GetDesc2(This,pDesc) \
( (This)->lpVtbl -> GetDesc2(This,pDesc) )
#define IDXGIAdapter4_RegisterHardwareContentProtectionTeardownStatusEvent(This,hEvent,pdwCookie) \
( (This)->lpVtbl -> RegisterHardwareContentProtectionTeardownStatusEvent(This,hEvent,pdwCookie) )
#define IDXGIAdapter4_UnregisterHardwareContentProtectionTeardownStatus(This,dwCookie) \
( (This)->lpVtbl -> UnregisterHardwareContentProtectionTeardownStatus(This,dwCookie) )
#define IDXGIAdapter4_QueryVideoMemoryInfo(This,NodeIndex,MemorySegmentGroup,pVideoMemoryInfo) \
( (This)->lpVtbl -> QueryVideoMemoryInfo(This,NodeIndex,MemorySegmentGroup,pVideoMemoryInfo) )
#define IDXGIAdapter4_SetVideoMemoryReservation(This,NodeIndex,MemorySegmentGroup,Reservation) \
( (This)->lpVtbl -> SetVideoMemoryReservation(This,NodeIndex,MemorySegmentGroup,Reservation) )
#define IDXGIAdapter4_RegisterVideoMemoryBudgetChangeNotificationEvent(This,hEvent,pdwCookie) \
( (This)->lpVtbl -> RegisterVideoMemoryBudgetChangeNotificationEvent(This,hEvent,pdwCookie) )
#define IDXGIAdapter4_UnregisterVideoMemoryBudgetChangeNotification(This,dwCookie) \
( (This)->lpVtbl -> UnregisterVideoMemoryBudgetChangeNotification(This,dwCookie) )
#define IDXGIAdapter4_GetDesc3(This,pDesc) \
( (This)->lpVtbl -> GetDesc3(This,pDesc) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __IDXGIAdapter4_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_dxgi1_6_0000_0001 */
/* [local] */
typedef struct DXGI_OUTPUT_DESC1
{
WCHAR DeviceName[ 32 ];
RECT DesktopCoordinates;
BOOL AttachedToDesktop;
DXGI_MODE_ROTATION Rotation;
HMONITOR Monitor;
UINT BitsPerColor;
DXGI_COLOR_SPACE_TYPE ColorSpace;
FLOAT RedPrimary[ 2 ];
FLOAT GreenPrimary[ 2 ];
FLOAT BluePrimary[ 2 ];
FLOAT WhitePoint[ 2 ];
FLOAT MinLuminance;
FLOAT MaxLuminance;
FLOAT MaxFullFrameLuminance;
} DXGI_OUTPUT_DESC1;
typedef
enum DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS
{
DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN = 1,
DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED = 2,
DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED = 4
} DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS );
extern RPC_IF_HANDLE __MIDL_itf_dxgi1_6_0000_0001_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_dxgi1_6_0000_0001_v0_0_s_ifspec;
#ifndef __IDXGIOutput6_INTERFACE_DEFINED__
#define __IDXGIOutput6_INTERFACE_DEFINED__
/* interface IDXGIOutput6 */
/* [unique][local][uuid][object] */
EXTERN_C const IID IID_IDXGIOutput6;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("068346e8-aaec-4b84-add7-137f513f77a1")
IDXGIOutput6 : public IDXGIOutput5
{
public:
virtual HRESULT STDMETHODCALLTYPE GetDesc1(
/* [annotation][out] */
_Out_ DXGI_OUTPUT_DESC1 *pDesc) = 0;
virtual HRESULT STDMETHODCALLTYPE CheckHardwareCompositionSupport(
/* [annotation][out] */
_Out_ UINT *pFlags) = 0;
};
#else /* C style interface */
typedef struct IDXGIOutput6Vtbl
{
BEGIN_INTERFACE
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
IDXGIOutput6 * This,
/* [in] */ REFIID riid,
/* [annotation][iid_is][out] */
_COM_Outptr_ void **ppvObject);
ULONG ( STDMETHODCALLTYPE *AddRef )(
IDXGIOutput6 * This);
ULONG ( STDMETHODCALLTYPE *Release )(
IDXGIOutput6 * This);
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ REFGUID Name,
/* [in] */ UINT DataSize,
/* [annotation][in] */
_In_reads_bytes_(DataSize) const void *pData);
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][in] */
_In_opt_ const IUnknown *pUnknown);
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ REFGUID Name,
/* [annotation][out][in] */
_Inout_ UINT *pDataSize,
/* [annotation][out] */
_Out_writes_bytes_(*pDataSize) void *pData);
HRESULT ( STDMETHODCALLTYPE *GetParent )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ REFIID riid,
/* [annotation][retval][out] */
_COM_Outptr_ void **ppParent);
HRESULT ( STDMETHODCALLTYPE *GetDesc )(
IDXGIOutput6 * This,
/* [annotation][out] */
_Out_ DXGI_OUTPUT_DESC *pDesc);
HRESULT ( STDMETHODCALLTYPE *GetDisplayModeList )(
IDXGIOutput6 * This,
/* [in] */ DXGI_FORMAT EnumFormat,
/* [in] */ UINT Flags,
/* [annotation][out][in] */
_Inout_ UINT *pNumModes,
/* [annotation][out] */
_Out_writes_to_opt_(*pNumModes,*pNumModes) DXGI_MODE_DESC *pDesc);
HRESULT ( STDMETHODCALLTYPE *FindClosestMatchingMode )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ const DXGI_MODE_DESC *pModeToMatch,
/* [annotation][out] */
_Out_ DXGI_MODE_DESC *pClosestMatch,
/* [annotation][in] */
_In_opt_ IUnknown *pConcernedDevice);
HRESULT ( STDMETHODCALLTYPE *WaitForVBlank )(
IDXGIOutput6 * This);
HRESULT ( STDMETHODCALLTYPE *TakeOwnership )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ IUnknown *pDevice,
BOOL Exclusive);
void ( STDMETHODCALLTYPE *ReleaseOwnership )(
IDXGIOutput6 * This);
HRESULT ( STDMETHODCALLTYPE *GetGammaControlCapabilities )(
IDXGIOutput6 * This,
/* [annotation][out] */
_Out_ DXGI_GAMMA_CONTROL_CAPABILITIES *pGammaCaps);
HRESULT ( STDMETHODCALLTYPE *SetGammaControl )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ const DXGI_GAMMA_CONTROL *pArray);
HRESULT ( STDMETHODCALLTYPE *GetGammaControl )(
IDXGIOutput6 * This,
/* [annotation][out] */
_Out_ DXGI_GAMMA_CONTROL *pArray);
HRESULT ( STDMETHODCALLTYPE *SetDisplaySurface )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ IDXGISurface *pScanoutSurface);
HRESULT ( STDMETHODCALLTYPE *GetDisplaySurfaceData )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ IDXGISurface *pDestination);
HRESULT ( STDMETHODCALLTYPE *GetFrameStatistics )(
IDXGIOutput6 * This,
/* [annotation][out] */
_Out_ DXGI_FRAME_STATISTICS *pStats);
HRESULT ( STDMETHODCALLTYPE *GetDisplayModeList1 )(
IDXGIOutput6 * This,
/* [in] */ DXGI_FORMAT EnumFormat,
/* [in] */ UINT Flags,
/* [annotation][out][in] */
_Inout_ UINT *pNumModes,
/* [annotation][out] */
_Out_writes_to_opt_(*pNumModes,*pNumModes) DXGI_MODE_DESC1 *pDesc);
HRESULT ( STDMETHODCALLTYPE *FindClosestMatchingMode1 )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ const DXGI_MODE_DESC1 *pModeToMatch,
/* [annotation][out] */
_Out_ DXGI_MODE_DESC1 *pClosestMatch,
/* [annotation][in] */
_In_opt_ IUnknown *pConcernedDevice);
HRESULT ( STDMETHODCALLTYPE *GetDisplaySurfaceData1 )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ IDXGIResource *pDestination);
HRESULT ( STDMETHODCALLTYPE *DuplicateOutput )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ IUnknown *pDevice,
/* [annotation][out] */
_COM_Outptr_ IDXGIOutputDuplication **ppOutputDuplication);
BOOL ( STDMETHODCALLTYPE *SupportsOverlays )(
IDXGIOutput6 * This);
HRESULT ( STDMETHODCALLTYPE *CheckOverlaySupport )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ DXGI_FORMAT EnumFormat,
/* [annotation][out] */
_In_ IUnknown *pConcernedDevice,
/* [annotation][out] */
_Out_ UINT *pFlags);
HRESULT ( STDMETHODCALLTYPE *CheckOverlayColorSpaceSupport )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ DXGI_FORMAT Format,
/* [annotation][in] */
_In_ DXGI_COLOR_SPACE_TYPE ColorSpace,
/* [annotation][in] */
_In_ IUnknown *pConcernedDevice,
/* [annotation][out] */
_Out_ UINT *pFlags);
HRESULT ( STDMETHODCALLTYPE *DuplicateOutput1 )(
IDXGIOutput6 * This,
/* [annotation][in] */
_In_ IUnknown *pDevice,
/* [in] */ UINT Flags,
/* [annotation][in] */
_In_ UINT SupportedFormatsCount,
/* [annotation][in] */
_In_reads_(SupportedFormatsCount) const DXGI_FORMAT *pSupportedFormats,
/* [annotation][out] */
_COM_Outptr_ IDXGIOutputDuplication **ppOutputDuplication);
HRESULT ( STDMETHODCALLTYPE *GetDesc1 )(
IDXGIOutput6 * This,
/* [annotation][out] */
_Out_ DXGI_OUTPUT_DESC1 *pDesc);
HRESULT ( STDMETHODCALLTYPE *CheckHardwareCompositionSupport )(
IDXGIOutput6 * This,
/* [annotation][out] */
_Out_ UINT *pFlags);
END_INTERFACE
} IDXGIOutput6Vtbl;
interface IDXGIOutput6
{
CONST_VTBL struct IDXGIOutput6Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IDXGIOutput6_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define IDXGIOutput6_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define IDXGIOutput6_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define IDXGIOutput6_SetPrivateData(This,Name,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,Name,DataSize,pData) )
#define IDXGIOutput6_SetPrivateDataInterface(This,Name,pUnknown) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,Name,pUnknown) )
#define IDXGIOutput6_GetPrivateData(This,Name,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,Name,pDataSize,pData) )
#define IDXGIOutput6_GetParent(This,riid,ppParent) \
( (This)->lpVtbl -> GetParent(This,riid,ppParent) )
#define IDXGIOutput6_GetDesc(This,pDesc) \
( (This)->lpVtbl -> GetDesc(This,pDesc) )
#define IDXGIOutput6_GetDisplayModeList(This,EnumFormat,Flags,pNumModes,pDesc) \
( (This)->lpVtbl -> GetDisplayModeList(This,EnumFormat,Flags,pNumModes,pDesc) )
#define IDXGIOutput6_FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) \
( (This)->lpVtbl -> FindClosestMatchingMode(This,pModeToMatch,pClosestMatch,pConcernedDevice) )
#define IDXGIOutput6_WaitForVBlank(This) \
( (This)->lpVtbl -> WaitForVBlank(This) )
#define IDXGIOutput6_TakeOwnership(This,pDevice,Exclusive) \
( (This)->lpVtbl -> TakeOwnership(This,pDevice,Exclusive) )
#define IDXGIOutput6_ReleaseOwnership(This) \
( (This)->lpVtbl -> ReleaseOwnership(This) )
#define IDXGIOutput6_GetGammaControlCapabilities(This,pGammaCaps) \
( (This)->lpVtbl -> GetGammaControlCapabilities(This,pGammaCaps) )
#define IDXGIOutput6_SetGammaControl(This,pArray) \
( (This)->lpVtbl -> SetGammaControl(This,pArray) )
#define IDXGIOutput6_GetGammaControl(This,pArray) \
( (This)->lpVtbl -> GetGammaControl(This,pArray) )
#define IDXGIOutput6_SetDisplaySurface(This,pScanoutSurface) \
( (This)->lpVtbl -> SetDisplaySurface(This,pScanoutSurface) )
#define IDXGIOutput6_GetDisplaySurfaceData(This,pDestination) \
( (This)->lpVtbl -> GetDisplaySurfaceData(This,pDestination) )
#define IDXGIOutput6_GetFrameStatistics(This,pStats) \
( (This)->lpVtbl -> GetFrameStatistics(This,pStats) )
#define IDXGIOutput6_GetDisplayModeList1(This,EnumFormat,Flags,pNumModes,pDesc) \
( (This)->lpVtbl -> GetDisplayModeList1(This,EnumFormat,Flags,pNumModes,pDesc) )
#define IDXGIOutput6_FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) \
( (This)->lpVtbl -> FindClosestMatchingMode1(This,pModeToMatch,pClosestMatch,pConcernedDevice) )
#define IDXGIOutput6_GetDisplaySurfaceData1(This,pDestination) \
( (This)->lpVtbl -> GetDisplaySurfaceData1(This,pDestination) )
#define IDXGIOutput6_DuplicateOutput(This,pDevice,ppOutputDuplication) \
( (This)->lpVtbl -> DuplicateOutput(This,pDevice,ppOutputDuplication) )
#define IDXGIOutput6_SupportsOverlays(This) \
( (This)->lpVtbl -> SupportsOverlays(This) )
#define IDXGIOutput6_CheckOverlaySupport(This,EnumFormat,pConcernedDevice,pFlags) \
( (This)->lpVtbl -> CheckOverlaySupport(This,EnumFormat,pConcernedDevice,pFlags) )
#define IDXGIOutput6_CheckOverlayColorSpaceSupport(This,Format,ColorSpace,pConcernedDevice,pFlags) \
( (This)->lpVtbl -> CheckOverlayColorSpaceSupport(This,Format,ColorSpace,pConcernedDevice,pFlags) )
#define IDXGIOutput6_DuplicateOutput1(This,pDevice,Flags,SupportedFormatsCount,pSupportedFormats,ppOutputDuplication) \
( (This)->lpVtbl -> DuplicateOutput1(This,pDevice,Flags,SupportedFormatsCount,pSupportedFormats,ppOutputDuplication) )
#define IDXGIOutput6_GetDesc1(This,pDesc) \
( (This)->lpVtbl -> GetDesc1(This,pDesc) )
#define IDXGIOutput6_CheckHardwareCompositionSupport(This,pFlags) \
( (This)->lpVtbl -> CheckHardwareCompositionSupport(This,pFlags) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __IDXGIOutput6_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_dxgi1_6_0000_0002 */
/* [local] */
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
#pragma endregion
DEFINE_GUID(IID_IDXGIAdapter4,0x3c8d99d1,0x4fbf,0x4181,0xa8,0x2c,0xaf,0x66,0xbf,0x7b,0xd2,0x4e);
DEFINE_GUID(IID_IDXGIOutput6,0x068346e8,0xaaec,0x4b84,0xad,0xd7,0x13,0x7f,0x51,0x3f,0x77,0xa1);
extern RPC_IF_HANDLE __MIDL_itf_dxgi1_6_0000_0002_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_dxgi1_6_0000_0002_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
/* end of Additional Prototypes */
#ifdef __cplusplus
}
#endif
#endif
+51
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@@ -0,0 +1,51 @@
//
// Copyright (C) Microsoft. All rights reserved.
//
#ifndef __dxgicommon_h__
#define __dxgicommon_h__
typedef struct DXGI_RATIONAL
{
UINT Numerator;
UINT Denominator;
} DXGI_RATIONAL;
// The following values are used with DXGI_SAMPLE_DESC::Quality:
#define DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN 0xffffffff
#define DXGI_CENTER_MULTISAMPLE_QUALITY_PATTERN 0xfffffffe
typedef struct DXGI_SAMPLE_DESC
{
UINT Count;
UINT Quality;
} DXGI_SAMPLE_DESC;
typedef enum DXGI_COLOR_SPACE_TYPE
{
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
DXGI_COLOR_SPACE_RESERVED = 4,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13,
DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16,
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17,
DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18,
DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19,
DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
} DXGI_COLOR_SPACE_TYPE;
#endif // __dxgicommon_h__
+2 -34
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@@ -1,9 +1,10 @@
//
//
// Copyright (C) Microsoft. All rights reserved.
//
#ifndef __dxgitype_h__
#define __dxgitype_h__
#include "dxgicommon.h"
#include "dxgiformat.h"
#define _FACDXGI 0x87a
@@ -55,12 +56,6 @@ typedef struct DXGI_GAMMA_CONTROL_CAPABILITIES
float ControlPointPositions[1025];
} DXGI_GAMMA_CONTROL_CAPABILITIES;
typedef struct DXGI_RATIONAL
{
UINT Numerator;
UINT Denominator;
} DXGI_RATIONAL;
typedef enum DXGI_MODE_SCANLINE_ORDER
{
DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED = 0,
@@ -95,33 +90,6 @@ typedef struct DXGI_MODE_DESC
DXGI_MODE_SCALING Scaling;
} DXGI_MODE_DESC;
// The following values are used with DXGI_SAMPLE_DESC::Quality:
#define DXGI_STANDARD_MULTISAMPLE_QUALITY_PATTERN 0xffffffff
#define DXGI_CENTER_MULTISAMPLE_QUALITY_PATTERN 0xfffffffe
typedef struct DXGI_SAMPLE_DESC
{
UINT Count;
UINT Quality;
} DXGI_SAMPLE_DESC;
typedef enum DXGI_COLOR_SPACE_TYPE
{
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
DXGI_COLOR_SPACE_RESERVED = 4,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
} DXGI_COLOR_SPACE_TYPE;
typedef struct DXGI_JPEG_DC_HUFFMAN_TABLE
{
BYTE CodeCounts[12];
+305
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@@ -0,0 +1,305 @@
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
sdkddkver.h
Abstract:
Master include file for versioning windows SDK/DDK.
*/
#ifndef _INC_SDKDDKVER
#define _INC_SDKDDKVER
#if (_MSC_VER >= 800)
#if (_MSC_VER >= 1200)
#pragma warning(push)
#pragma warning(disable:4668) /* #if not_defined treated as #if 0 */
#endif
#pragma warning(disable:4001) /* nonstandard extension : single line comment */
#endif
#pragma once
//
// _WIN32_WINNT version constants
//
#define _WIN32_WINNT_NT4 0x0400
#define _WIN32_WINNT_WIN2K 0x0500
#define _WIN32_WINNT_WINXP 0x0501
#define _WIN32_WINNT_WS03 0x0502
#define _WIN32_WINNT_WIN6 0x0600
#define _WIN32_WINNT_VISTA 0x0600
#define _WIN32_WINNT_WS08 0x0600
#define _WIN32_WINNT_LONGHORN 0x0600
#define _WIN32_WINNT_WIN7 0x0601
#define _WIN32_WINNT_WIN8 0x0602
#define _WIN32_WINNT_WINBLUE 0x0603
#define _WIN32_WINNT_WINTHRESHOLD 0x0A00 /* ABRACADABRA_THRESHOLD*/
#define _WIN32_WINNT_WIN10 0x0A00 /* ABRACADABRA_THRESHOLD*/
//
// _WIN32_IE_ version constants
//
#define _WIN32_IE_IE20 0x0200
#define _WIN32_IE_IE30 0x0300
#define _WIN32_IE_IE302 0x0302
#define _WIN32_IE_IE40 0x0400
#define _WIN32_IE_IE401 0x0401
#define _WIN32_IE_IE50 0x0500
#define _WIN32_IE_IE501 0x0501
#define _WIN32_IE_IE55 0x0550
#define _WIN32_IE_IE60 0x0600
#define _WIN32_IE_IE60SP1 0x0601
#define _WIN32_IE_IE60SP2 0x0603
#define _WIN32_IE_IE70 0x0700
#define _WIN32_IE_IE80 0x0800
#define _WIN32_IE_IE90 0x0900
#define _WIN32_IE_IE100 0x0A00
#define _WIN32_IE_IE110 0x0A00 /* ABRACADABRA_THRESHOLD */
//
// IE <-> OS version mapping
//
// NT4 supports IE versions 2.0 -> 6.0 SP1
#define _WIN32_IE_NT4 _WIN32_IE_IE20
#define _WIN32_IE_NT4SP1 _WIN32_IE_IE20
#define _WIN32_IE_NT4SP2 _WIN32_IE_IE20
#define _WIN32_IE_NT4SP3 _WIN32_IE_IE302
#define _WIN32_IE_NT4SP4 _WIN32_IE_IE401
#define _WIN32_IE_NT4SP5 _WIN32_IE_IE401
#define _WIN32_IE_NT4SP6 _WIN32_IE_IE50
// Win98 supports IE versions 4.01 -> 6.0 SP1
#define _WIN32_IE_WIN98 _WIN32_IE_IE401
// Win98SE supports IE versions 5.0 -> 6.0 SP1
#define _WIN32_IE_WIN98SE _WIN32_IE_IE50
// WinME supports IE versions 5.5 -> 6.0 SP1
#define _WIN32_IE_WINME _WIN32_IE_IE55
// Win2k supports IE versions 5.01 -> 6.0 SP1
#define _WIN32_IE_WIN2K _WIN32_IE_IE501
#define _WIN32_IE_WIN2KSP1 _WIN32_IE_IE501
#define _WIN32_IE_WIN2KSP2 _WIN32_IE_IE501
#define _WIN32_IE_WIN2KSP3 _WIN32_IE_IE501
#define _WIN32_IE_WIN2KSP4 _WIN32_IE_IE501
#define _WIN32_IE_XP _WIN32_IE_IE60
#define _WIN32_IE_XPSP1 _WIN32_IE_IE60SP1
#define _WIN32_IE_XPSP2 _WIN32_IE_IE60SP2
#define _WIN32_IE_WS03 0x0602
#define _WIN32_IE_WS03SP1 _WIN32_IE_IE60SP2
#define _WIN32_IE_WIN6 _WIN32_IE_IE70
#define _WIN32_IE_LONGHORN _WIN32_IE_IE70
#define _WIN32_IE_WIN7 _WIN32_IE_IE80
#define _WIN32_IE_WIN8 _WIN32_IE_IE100
#define _WIN32_IE_WINBLUE _WIN32_IE_IE100
#define _WIN32_IE_WINTHRESHOLD _WIN32_IE_IE110 /* ABRACADABRA_THRESHOLD */
#define _WIN32_IE_WIN10 _WIN32_IE_IE110 /* ABRACADABRA_THRESHOLD */
//
// NTDDI version constants
//
#define NTDDI_WIN2K 0x05000000
#define NTDDI_WIN2KSP1 0x05000100
#define NTDDI_WIN2KSP2 0x05000200
#define NTDDI_WIN2KSP3 0x05000300
#define NTDDI_WIN2KSP4 0x05000400
#define NTDDI_WINXP 0x05010000
#define NTDDI_WINXPSP1 0x05010100
#define NTDDI_WINXPSP2 0x05010200
#define NTDDI_WINXPSP3 0x05010300
#define NTDDI_WINXPSP4 0x05010400
#define NTDDI_WS03 0x05020000
#define NTDDI_WS03SP1 0x05020100
#define NTDDI_WS03SP2 0x05020200
#define NTDDI_WS03SP3 0x05020300
#define NTDDI_WS03SP4 0x05020400
#define NTDDI_WIN6 0x06000000
#define NTDDI_WIN6SP1 0x06000100
#define NTDDI_WIN6SP2 0x06000200
#define NTDDI_WIN6SP3 0x06000300
#define NTDDI_WIN6SP4 0x06000400
#define NTDDI_VISTA NTDDI_WIN6
#define NTDDI_VISTASP1 NTDDI_WIN6SP1
#define NTDDI_VISTASP2 NTDDI_WIN6SP2
#define NTDDI_VISTASP3 NTDDI_WIN6SP3
#define NTDDI_VISTASP4 NTDDI_WIN6SP4
#define NTDDI_LONGHORN NTDDI_VISTA
#define NTDDI_WS08 NTDDI_WIN6SP1
#define NTDDI_WS08SP2 NTDDI_WIN6SP2
#define NTDDI_WS08SP3 NTDDI_WIN6SP3
#define NTDDI_WS08SP4 NTDDI_WIN6SP4
#define NTDDI_WIN7 0x06010000
#define NTDDI_WIN8 0x06020000
#define NTDDI_WINBLUE 0x06030000
#define NTDDI_WINTHRESHOLD 0x0A000000 /* ABRACADABRA_THRESHOLD */
#define NTDDI_WIN10 0x0A000000 /* ABRACADABRA_THRESHOLD */
#define NTDDI_WIN10_TH2 0x0A000001 /* ABRACADABRA_WIN10_TH2 */
#define NTDDI_WIN10_RS1 0x0A000002 /* ABRACADABRA_WIN10_RS1 */
#define NTDDI_WIN10_RS2 0x0A000003 /* ABRACADABRA_WIN10_RS2 */
#define WDK_NTDDI_VERSION NTDDI_WIN10_RS2
//
// masks for version macros
//
#define OSVERSION_MASK 0xFFFF0000
#define SPVERSION_MASK 0x0000FF00
#define SUBVERSION_MASK 0x000000FF
//
// macros to extract various version fields from the NTDDI version
//
#define OSVER(Version) ((Version) & OSVERSION_MASK)
#define SPVER(Version) (((Version) & SPVERSION_MASK) >> 8)
#define SUBVER(Version) (((Version) & SUBVERSION_MASK) )
#if defined(DECLSPEC_DEPRECATED_DDK)
// deprecate in 2k or later
#if (NTDDI_VERSION >= NTDDI_WIN2K)
#define DECLSPEC_DEPRECATED_DDK_WIN2K DECLSPEC_DEPRECATED_DDK
#else
#define DECLSPEC_DEPRECATED_DDK_WIN2K
#endif
// deprecate in XP or later
#if (NTDDI_VERSION >= NTDDI_WINXP)
#define DECLSPEC_DEPRECATED_DDK_WINXP DECLSPEC_DEPRECATED_DDK
#else
#define DECLSPEC_DEPRECATED_DDK_WINXP
#endif
// deprecate in WS03 or later
#if (NTDDI_VERSION >= NTDDI_WS03)
#define DECLSPEC_DEPRECATED_DDK_WIN2003 DECLSPEC_DEPRECATED_DDK
#else
#define DECLSPEC_DEPRECATED_DDK_WIN2003
#endif
// deprecate in WIN6 or later
#if (NTDDI_VERSION >= NTDDI_WIN6)
#define DECLSPEC_DEPRECATED_DDK_WIN6 DECLSPEC_DEPRECATED_DDK
#else
#define DECLSPEC_DEPRECATED_DDK_WIN6
#endif
#define DECLSPEC_DEPRECATED_DDK_LONGHORN DECLSPEC_DEPRECATED_DDK_WIN6
#endif // defined(DECLSPEC_DEPRECATED_DDK)
//
// if versions aren't already defined, default to most current
//
#define NTDDI_VERSION_FROM_WIN32_WINNT2(ver) ver##0000
#define NTDDI_VERSION_FROM_WIN32_WINNT(ver) NTDDI_VERSION_FROM_WIN32_WINNT2(ver)
#if !defined(_WIN32_WINNT) && !defined(_CHICAGO_)
#define _WIN32_WINNT 0x0A00
#endif
#ifndef NTDDI_VERSION
#ifdef _WIN32_WINNT
#if (_WIN32_WINNT <= _WIN32_WINNT_WINBLUE)
// set NTDDI_VERSION based on _WIN32_WINNT
#define NTDDI_VERSION NTDDI_VERSION_FROM_WIN32_WINNT(_WIN32_WINNT)
#elif (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
// set NTDDI_VERSION to default to WDK_NTDDI_VERSION
#define NTDDI_VERSION WDK_NTDDI_VERSION
#endif // (_WIN32_WINNT <= _WIN32_WINNT_WINBLUE)
#else
// set NTDDI_VERSION to default to latest if _WIN32_WINNT isn't set
#define NTDDI_VERSION 0x0A000003
#endif // _WIN32_WINNT
#endif // NTDDI_VERSION
#ifndef WINVER
#ifdef _WIN32_WINNT
// set WINVER based on _WIN32_WINNT
#define WINVER _WIN32_WINNT
#else
#define WINVER 0x0A00
#endif
#endif
#ifndef _WIN32_IE
#ifdef _WIN32_WINNT
// set _WIN32_IE based on _WIN32_WINNT
#if (_WIN32_WINNT <= _WIN32_WINNT_NT4)
#define _WIN32_IE _WIN32_IE_IE50
#elif (_WIN32_WINNT <= _WIN32_WINNT_WIN2K)
#define _WIN32_IE _WIN32_IE_IE501
#elif (_WIN32_WINNT <= _WIN32_WINNT_WINXP)
#define _WIN32_IE _WIN32_IE_IE60
#elif (_WIN32_WINNT <= _WIN32_WINNT_WS03)
#define _WIN32_IE _WIN32_IE_WS03
#elif (_WIN32_WINNT <= _WIN32_WINNT_VISTA)
#define _WIN32_IE _WIN32_IE_LONGHORN
#elif (_WIN32_WINNT <= _WIN32_WINNT_WIN7)
#define _WIN32_IE _WIN32_IE_WIN7
#elif (_WIN32_WINNT <= _WIN32_WINNT_WIN8)
#define _WIN32_IE _WIN32_IE_WIN8
#else
#define _WIN32_IE 0x0A00
#endif
#else
#define _WIN32_IE 0x0A00
#endif
#endif
//
// Sanity check for compatible versions
//
#if defined(_WIN32_WINNT) && !defined(MIDL_PASS) && !defined(RC_INVOKED)
#if (defined(WINVER) && (WINVER < 0x0400) && (_WIN32_WINNT > 0x0400))
#error WINVER setting conflicts with _WIN32_WINNT setting
#endif
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_WIN2K) && (_WIN32_WINNT != _WIN32_WINNT_WIN2K))
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
#endif
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_WINXP) && (_WIN32_WINNT != _WIN32_WINNT_WINXP))
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
#endif
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_WS03) && (_WIN32_WINNT != _WIN32_WINNT_WS03))
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
#endif
#if (((OSVERSION_MASK & NTDDI_VERSION) == NTDDI_VISTA) && (_WIN32_WINNT != _WIN32_WINNT_VISTA))
#error NTDDI_VERSION setting conflicts with _WIN32_WINNT setting
#endif
#if ((_WIN32_WINNT < _WIN32_WINNT_WIN2K) && (_WIN32_IE > _WIN32_IE_IE60SP1))
#error _WIN32_WINNT settings conflicts with _WIN32_IE setting
#endif
#endif // defined(_WIN32_WINNT) && !defined(MIDL_PASS) && !defined(_WINRESRC_)
#if (_MSC_VER >= 800)
#if (_MSC_VER >= 1200)
#pragma warning(pop)
#else
#pragma warning(default:4001) /* nonstandard extension : single line comment */
#endif
#endif
#endif /* !_INC_SDKDDKVER */
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/*
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
winapifamily.h
Abstract:
Master include file for API family partitioning.
*/
#ifndef _INC_WINAPIFAMILY
#define _INC_WINAPIFAMILY
#if defined(_MSC_VER) && !defined(MOFCOMP_PASS)
#if _MSC_VER >= 1200
#pragma warning(push)
#pragma warning(disable:4001) /* nonstandard extension 'single line comment' was used */
#endif
#pragma once
#endif // defined(_MSC_VER) && !defined(MOFCOMP_PASS)
#include <winpackagefamily.h>
/*
* When compiling C and C++ code using SDK header files, the development
* environment can specify a target platform by #define-ing the
* pre-processor symbol WINAPI_FAMILY to one of the following values.
* Each FAMILY value denotes an application family for which a different
* subset of the total set of header-file-defined APIs are available.
* Setting the WINAPI_FAMILY value will effectively hide from the
* editing and compilation environments the existence of APIs that
* are not applicable to the family of applications targeting a
* specific platform.
*/
/* In Windows 10, WINAPI_PARTITIONs will be used to add additional
* device specific APIs to a particular WINAPI_FAMILY.
* For example, when writing Windows Universal apps, specifying
* WINAPI_FAMILY_APP will hide phone APIs from compilation.
* However, specifying WINAPI_PARTITION_PHONE_APP=1 additionally, will
* unhide any API hidden behind the partition, to the compiler.
* The following partitions are currently defined:
* WINAPI_PARTITION_DESKTOP // usable for Desktop Win32 apps (but not store apps)
* WINAPI_PARTITION_APP // usable for Windows Universal store apps
* WINAPI_PARTITION_PC_APP // specific to Desktop-only store apps
* WINAPI_PARTITION_PHONE_APP // specific to Phone-only store apps
* WINAPI_PARTITION_SYSTEM // specific to System applications
* The following partitions are indirect partitions and defined in
* winpackagefamily.h. These partitions are related to package based
* partitions. For example, specifying WINAPI_PARTITION_SERVER=1 will light up
* any API hidden behind the package based partitions that are bound to
* WINAPI_PARTITION_SERVER, to the compiler.
* WINAPI_PARTITION_SERVER // specific to Server applications
*/
/*
* The WINAPI_FAMILY values of 0 and 1 are reserved to ensure that
* an error will occur if WINAPI_FAMILY is set to any
* WINAPI_PARTITION value (which must be 0 or 1, see below).
*/
#define WINAPI_FAMILY_PC_APP 2 /* Windows Store Applications */
#define WINAPI_FAMILY_PHONE_APP 3 /* Windows Phone Applications */
#define WINAPI_FAMILY_SYSTEM 4 /* Windows Drivers and Tools */
#define WINAPI_FAMILY_SERVER 5 /* Windows Server Applications */
#define WINAPI_FAMILY_DESKTOP_APP 100 /* Windows Desktop Applications */
/* The value of WINAPI_FAMILY_DESKTOP_APP may change in future SDKs. */
/* Additional WINAPI_FAMILY values may be defined in future SDKs. */
/*
* For compatibility with Windows 8 header files, the following
* synonym for WINAPI_FAMILY_PC_APP is temporarily #define'd.
* Use of this symbol should be considered deprecated.
*/
#define WINAPI_FAMILY_APP WINAPI_FAMILY_PC_APP
/*
* If no WINAPI_FAMILY value is specified, then all APIs available to
* Windows desktop applications are exposed.
*/
#ifndef WINAPI_FAMILY
#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
#endif
/*
* API PARTITONs are part of an indirection mechanism for mapping between
* individual APIs and the FAMILYs to which they apply.
* Each PARTITION is a category or subset of named APIs. PARTITIONs
* are permitted to have overlapping membership -- some single API
* might be part of more than one PARTITION. PARTITIONS are each #define-ed
* to be either 1 or 0 or depending on the platform at which the app is targeted.
*/
/*
* The mapping between families and partitions is summarized here.
* An X indicates that the given partition is active for the given
* platform/family.
*
* +-------------------+---+
* | *Partition* | |
* +---+---+---+---+---+---+
* | | | | | | |
* | | | | | | |
* | | | | P | | |
* | | | | H | | |
* | D | | | O | | |
* | E | | P | N | S | S |
* | S | | C | E | Y | E |
* | K | | _ | _ | S | R |
* | T | A | A | A | T | V |
* +-------------------------+----+ O | P | P | P | E | E |
* | *Platform/Family* \| P | P | P | P | M | R |
* +------------------------------+---+---+---+---+---+---+
* | WINAPI_FAMILY_DESKTOP_APP | X | X | X | | | |
* +------------------------------+---+---+---+---+---+---+
* | WINAPI_FAMILY_PC_APP | | X | X | | | |
* +------------------------------+---+---+---+---+---+---+
* | WINAPI_FAMILY_PHONE_APP | | X | | X | | |
* +----------------------------- +---+---+---+---+---+---+
* | WINAPI_FAMILY_SYSTEM | | | | | X | |
* +----------------------------- +---+---+---+---+---+---+
* | WINAPI_FAMILY_SERVER | | | | | X | X |
* +------------------------------+---+---+---+---+---+---+
*
* The table above is encoded in the following expressions,
* each of which evaluates to 1 or 0.
*
* Whenever a new family is added, all of these expressions
* need to be reconsidered.
*/
#if WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP && \
WINAPI_FAMILY != WINAPI_FAMILY_PC_APP && \
WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP && \
WINAPI_FAMILY != WINAPI_FAMILY_SYSTEM && \
WINAPI_FAMILY != WINAPI_FAMILY_SERVER
#error Unknown WINAPI_FAMILY value. Was it defined in terms of a WINAPI_PARTITION_* value?
#endif
#ifndef WINAPI_PARTITION_DESKTOP
#define WINAPI_PARTITION_DESKTOP (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)
#endif
#ifndef WINAPI_PARTITION_APP
#define WINAPI_PARTITION_APP \
(WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP || \
WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || \
WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
#endif
#ifndef WINAPI_PARTITION_PC_APP
#define WINAPI_PARTITION_PC_APP \
(WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP || \
WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
#endif
#ifndef WINAPI_PARTITION_PHONE_APP
#define WINAPI_PARTITION_PHONE_APP (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
#endif
/*
* SYSTEM is the only partition defined here.
* All other System based editions are defined as packages
* on top of the System partition.
* See winpackagefamily.h for packages level partitions
*/
#ifndef WINAPI_PARTITION_SYSTEM
#define WINAPI_PARTITION_SYSTEM \
(WINAPI_FAMILY == WINAPI_FAMILY_SYSTEM || \
WINAPI_FAMILY == WINAPI_FAMILY_SERVER)
#endif
/*
* For compatibility with Windows Phone 8 header files, the following
* synonym for WINAPI_PARTITION_PHONE_APP is temporarily #define'd.
* Use of this symbol should be regarded as deprecated.
*/
#define WINAPI_PARTITION_PHONE WINAPI_PARTITION_PHONE_APP
/*
* Header files use the WINAPI_FAMILY_PARTITION macro to assign one or
* more declarations to some group of partitions. The macro chooses
* whether the preprocessor will emit or omit a sequence of declarations
* bracketed by an #if/#endif pair. All header file references to the
* WINAPI_PARTITION_* values should be in the form of occurrences of
* WINAPI_FAMILY_PARTITION(...).
*
* For example, the following usage of WINAPI_FAMILY_PARTITION identifies
* a sequence of declarations that are part of both the Windows Desktop
* Partition and the Windows-Phone-Specific Store Partition:
*
* #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_PHONE_APP)
* ...
* #endif // WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_PHONE_APP)
*
* The comment on the closing #endif allow tools as well as people to find the
* matching #ifdef properly.
*
* Usages of WINAPI_FAMILY_PARTITION may be combined, when the partitition definitions are
* related. In particular one might use declarations like
*
* #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
*
* or
*
* #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
*
* Direct references to WINAPI_PARTITION_ values (eg #if !WINAPI_FAMILY_PARTITION_...)
* should not be used.
*/
#define WINAPI_FAMILY_PARTITION(Partitions) (Partitions)
/*
* Macro used to #define or typedef a symbol used for selective deprecation
* of individual methods of a COM interfaces that are otherwise available
* for a given set of partitions.
*/
#define _WINAPI_DEPRECATED_DECLARATION __declspec(deprecated("This API cannot be used in the context of the caller's application type."))
/*
* For compatibility with Windows 8 header files, the following
* symbol is temporarily conditionally #define'd. Additional symbols
* like this should be not defined in winapifamily.h, but rather should be
* introduced locally to the header files of the component that needs them.
*/
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
# define APP_DEPRECATED_HRESULT HRESULT _WINAPI_DEPRECATED_DECLARATION
#endif // WINAPIFAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#if defined(_MSC_VER) && !defined(MOFCOMP_PASS)
#if _MSC_VER >= 1200
#pragma warning(pop)
#endif
#endif
#endif /* !_INC_WINAPIFAMILY */
+91
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/*
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
winpackagefamily.h
Abstract:
API family partitioning based on packages.
*/
#ifndef _INC_WINPACKAGEFAMILY
#define _INC_WINPACKAGEFAMILY
#if defined(_MSC_VER) && !defined(MOFCOMP_PASS)
#if _MSC_VER >= 1200
#pragma warning(push)
#pragma warning(disable:4001) /* nonstandard extension 'single line comment' was used */
#endif
#pragma once
#endif // defined(_MSC_VER) && !defined(MOFCOMP_PASS)
#ifndef WINAPI_PARTITION_SERVER
#define WINAPI_PARTITION_SERVER (WINAPI_FAMILY == WINAPI_FAMILY_SERVER)
#endif
/*
* PARTITIONS based on packages are each #undef'ed below, and then will be #define-ed
* to be either 1 or 0 or depending on the active WINAPI_FAMILY.
*/
#undef WINAPI_PARTITION_PKG_WINTRUST
#undef WINAPI_PARTITION_PKG_WEBSERVICES
#undef WINAPI_PARTITION_PKG_EVENTLOGSERVICE
#undef WINAPI_PARTITION_PKG_VHD
#undef WINAPI_PARTITION_PKG_PERFCOUNTER
#undef WINAPI_PARTITION_PKG_SECURESTARTUP
#undef WINAPI_PARTITION_PKG_REMOTEFS
#undef WINAPI_PARTITION_PKG_BOOTABLESKU
#undef WINAPI_PARTITION_PKG_CMDTOOLS
#undef WINAPI_PARTITION_PKG_DISM
#undef WINAPI_PARTITION_PKG_CORESETUP
#undef WINAPI_PARTITION_PKG_APPRUNTIME
#undef WINAPI_PARTITION_PKG_ESENT
#undef WINAPI_PARTITION_PKG_WINMGMT
#undef WINAPI_PARTITION_PKG_WNV
#undef WINAPI_PARTITION_PKG_CLUSTER
#undef WINAPI_PARTITION_PKG_VSS
#undef WINAPI_PARTITION_PKG_TRAFFIC
#undef WINAPI_PARTITION_PKG_ISCSI
#undef WINAPI_PARTITION_PKG_STORAGE
#undef WINAPI_PARTITION_PKG_MPSSVC
#undef WINAPI_PARTITION_PKG_APPXDEPLOYMENT
#undef WINAPI_PARTITION_PKG_WER
/*
* PARTITIONS for feature packages. Each package might be active for one or more editions
*/
#define WINAPI_PARTITION_PKG_WINTRUST (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_WEBSERVICES (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_EVENTLOGSERVICE (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_VHD (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_PERFCOUNTER (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_SECURESTARTUP (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_REMOTEFS (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_BOOTABLESKU (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_CMDTOOLS (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_DISM (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_CORESETUP (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_APPRUNTIME (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_ESENT (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_WINMGMT (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_WNV (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_CLUSTER (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_VSS (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_TRAFFIC (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_ISCSI (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_STORAGE (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_MPSSVC (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_APPXDEPLOYMENT (WINAPI_PARTITION_SERVER == 1)
#define WINAPI_PARTITION_PKG_WER (WINAPI_PARTITION_SERVER == 1)
#if defined(_MSC_VER) && !defined(MOFCOMP_PASS)
#if _MSC_VER >= 1200
#pragma warning(pop)
#endif
#endif
#endif /* !_INC_WINPACKAGEFAMILY */

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