gl: Fix compilation
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@@ -320,7 +320,7 @@ void GLGSRender::flip(const rsx::display_flip_info_t& info)
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if (use_full_rgb_range_output && rsx::fcmp(avconfig.gamma, 1.f) && avconfig.stereo_mode == stereo_render_mode_options::disabled)
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{
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// Blit source image to the screen
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m_upscaler->scale_output(cmd, image_to_flip->id(), screen_area, aspect_ratio.flipped_vertical(), gl::UPSCALE_AND_COMMIT);
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m_upscaler->scale_output(cmd, image_to_flip, screen_area, aspect_ratio.flipped_vertical(), gl::UPSCALE_AND_COMMIT);
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}
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else
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{
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