Actually start rsx replay thread
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@@ -1693,6 +1693,12 @@ void Emulator::Run(bool start_playtime)
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cpu.notify();
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});
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if (auto thr = g_fxo->get<named_thread<rsx::rsx_replay_thread>>())
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{
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thr->state -= cpu_flag::stop;
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thread_ctrl::notify(*thr);
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}
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if (g_cfg.misc.prevent_display_sleep)
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{
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disable_display_sleep();
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