[rsx/wip] Dump raw shader, fix typo
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@@ -670,8 +670,9 @@ std::string VertexProgramDecompiler::Decompile()
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case RSX_SCA_OPCODE_COS: SetDSTSca("cos($s)"); break;
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case RSX_SCA_OPCODE_BRB:
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// works differently (BRB o[1].x !b0, L0;)
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{
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LOG_ERROR(RSX, "Unimplemented sca_opcode BRB d0=0x%X, d1=0x%X, d2=0x%X, d3=0x%X", d0.HEX, d1.HEX, d2.HEX, d3.HEX);
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u32 jump_position = find_jump_lvl(GetAddr());
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AddCode("$if (!$bconst) //BRB"); //If only the cond flags are set, we can just use $ifcond
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@@ -683,6 +684,7 @@ std::string VertexProgramDecompiler::Decompile()
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AddCode("}");
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break;
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}
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case RSX_SCA_OPCODE_CLB: break;
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// works same as BRB
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LOG_ERROR(RSX, "Unimplemented sca_opcode CLB");
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@@ -382,6 +382,9 @@ GLVertexProgram::~GLVertexProgram()
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void GLVertexProgram::Decompile(const RSXVertexProgram& prog)
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{
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fs::create_path(fs::get_config_dir() + "/shaderlog");
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fs::file(fs::get_config_dir() + "shaderlog/VertexProgram.raw", fs::rewrite).write(prog.data.data(), prog.data.size() * sizeof(u32));
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GLVertexDecompilerThread decompiler(prog, shader, parr);
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decompiler.Task();
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}
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