try to reign in the vector<ptr> madness
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@@ -46,6 +46,7 @@ CPUThread& CPUThreadManager::AddThread(CPUThreadType type)
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return *new_thread;
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}
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//TODO: find out where the thread is actually deleted because it's sure as shit not here
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void CPUThreadManager::RemoveThread(const u32 id)
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{
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std::lock_guard<std::mutex> lock(m_mtx_thread);
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