Fix Emulator::IsPathInsideDir
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@@ -1903,7 +1903,9 @@ std::set<std::string> Emulator::GetGameDirs() const
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bool Emulator::IsPathInsideDir(std::string_view path, std::string_view dir) const
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{
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return (GetCallbacks().resolve_path(path) + '/').starts_with(GetCallbacks().resolve_path(dir) + '/');
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const std::string dir_path = GetCallbacks().resolve_path(dir);
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return !dir_path.empty() && (GetCallbacks().resolve_path(path) + '/').starts_with(dir_path + '/');
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};
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const std::string& Emulator::GetFakeCat() const
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