Qt: pass game list events to base class
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@@ -139,6 +139,8 @@ void game_list::mouseMoveEvent(QMouseEvent* event)
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}
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m_last_hover_item = new_item;
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QTableWidget::mouseMoveEvent(event);
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}
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void game_list::mouseDoubleClickEvent(QMouseEvent* ev)
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@@ -169,13 +171,15 @@ void game_list::keyPressEvent(QKeyEvent* event)
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QTableWidget::keyPressEvent(event);
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}
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void game_list::leaveEvent(QEvent* /*event*/)
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void game_list::leaveEvent(QEvent* event)
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{
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if (m_last_hover_item)
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{
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m_last_hover_item->set_active(false);
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m_last_hover_item = nullptr;
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}
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QTableWidget::leaveEvent(event);
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}
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void game_list::FocusAndSelectFirstEntryIfNoneIs()
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