Reorder Version History: How it Works at top

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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b1rdmania
2025-12-29 16:29:49 +00:00
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<details>
<summary>Version History</summary>
<div class="version-content">
<div class="version-item">
<strong>How it works:</strong> The Wario Synthesis Engine analyses MIDI files to identify melody, bass, and chord tracks. It then resynthesises each part using Web Audio oscillators tuned to mimic the Game Boy's 4-channel sound chip: two pulse wave channels, one wave channel, and one noise channel. All processing runs client-side in your browser - no server-side audio generation. Built with TypeScript, Vite, and Claude Code.
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<div class="version-divider"></div>
<div class="version-item">
<strong>v1.3</strong> - Share to X, light Game Boy palette, iOS audio fixes, local font hosting
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<div class="version-item">
<strong>v1.1</strong> - Search MIDI files, generate Game Boy style music, basic playback with progress bar
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<div class="version-divider"></div>
<div class="version-item">
<strong>How it works:</strong> The Wario Synthesis Engine analyses MIDI files to identify melody, bass, and chord tracks. It then resynthesises each part using Web Audio oscillators tuned to mimic the Game Boy's 4-channel sound chip: two pulse wave channels, one wave channel, and one noise channel. All processing runs client-side in your browser - no server-side audio generation. Built with TypeScript, Vite, and Claude Code.
</div>
</div>
</details>
</div>