bring container margin top into variable and reduce it on mobile
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+3
-5
@@ -480,7 +480,8 @@ hr {
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.game-intro {
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float: left;
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line-height: 42px; }
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line-height: 42px;
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margin-bottom: 0; }
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.restart-button {
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display: inline-block;
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@@ -536,7 +537,7 @@ hr {
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margin-top: 2px; }
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.game-container {
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margin-top: 40px;
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margin-top: 10px;
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position: relative;
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padding: 10px;
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cursor: default;
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@@ -692,9 +693,6 @@ hr {
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-moz-transform: translate(202px, 202px);
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transform: translate(202px, 202px); }
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.game-container {
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margin-top: 20px; }
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.tile .tile-inner {
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font-size: 35px; }
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+4
-9
@@ -16,6 +16,7 @@ $tile-color: #eee4da;
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$tile-gold-color: #edc22e;
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$tile-gold-glow-color: lighten($tile-gold-color, 15%);
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$game-container-margin-top: 40px;
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$game-container-background: #bbada0;
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$transition-speed: 100ms;
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@@ -169,7 +170,7 @@ hr {
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// Game field mixin used to render CSS at different width
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@mixin game-field {
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.game-container {
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margin-top: 40px;
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margin-top: $game-container-margin-top;
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position: relative;
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padding: $grid-spacing;
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@@ -447,20 +448,17 @@ hr {
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.above-game {
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@include clearfix;
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// margin-bottom: 10px;
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}
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.game-intro {
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float: left;
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line-height: 42px;
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// margin-bottom: 0;
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margin-bottom: 0;
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}
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.restart-button {
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@include button;
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display: block;
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// width: 100px;
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// margin: 10px auto 10px auto;
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text-align: center;
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float: right;
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}
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@@ -476,6 +474,7 @@ hr {
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$grid-row-cells: 4;
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$tile-size: ($field-width - $grid-spacing * ($grid-row-cells + 1)) / $grid-row-cells;
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$tile-border-radius: 3px;
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$game-container-margin-top: 10px;
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html, body {
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font-size: 15px;
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@@ -525,10 +524,6 @@ hr {
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// Render the game field at the right width
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@include game-field;
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.game-container {
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margin-top: 20px;
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}
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// Rest of the font-size adjustments in the tile class
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.tile .tile-inner {
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font-size: 35px;
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