add win condition
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+6
-3
@@ -8,6 +8,7 @@ function GameManager(size, InputManager, Actuator) {
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this.score = 0;
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this.over = false;
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this.won = false;
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this.inputManager.on("move", this.move.bind(this));
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@@ -43,7 +44,8 @@ GameManager.prototype.addRandomTile = function () {
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GameManager.prototype.actuate = function () {
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this.actuator.actuate(this.grid, {
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score: this.score,
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over: this.over
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over: this.over,
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won: this.won
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});
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};
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@@ -69,7 +71,7 @@ GameManager.prototype.move = function (direction) {
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// 0: up, 1: right, 2:down, 3: left
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var self = this;
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if (this.over) return; // Don't do anything if the game's over
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if (this.over || this.won) return; // Don't do anything if the game's over
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var cell, tile;
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@@ -104,7 +106,8 @@ GameManager.prototype.move = function (direction) {
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// Update the score
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self.score += merged.value;
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// Something's moved for sure
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// The mighty 2048 tile
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if (merged.value === 2048) self.won = true;
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} else {
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self.moveTile(tile, positions.farthest);
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}
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+5
-5
@@ -22,9 +22,8 @@ HTMLActuator.prototype.actuate = function (grid, metadata) {
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self.updateScore(metadata.score);
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if (metadata.over) {
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self.gameOver();
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}
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if (metadata.over) self.message(false); // You lose
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if (metadata.won) self.message(true); // You win!
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});
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};
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@@ -87,6 +86,7 @@ HTMLActuator.prototype.updateScore = function (score) {
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}
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};
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HTMLActuator.prototype.gameOver = function () {
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this.gameContainer.classList.add("game-over");
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HTMLActuator.prototype.message = function (won) {
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var type = won ? "game-won" : "game-over";
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this.gameContainer.classList.add(type);
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};
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+8
-3
@@ -53,7 +53,7 @@ h1.title {
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position: relative;
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float: right;
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background: #bbada0;
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padding: 15px 30px;
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padding: 15px 20px;
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font-size: 25px;
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height: 25px;
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line-height: 47px;
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@@ -143,13 +143,12 @@ hr {
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width: 500px;
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height: 500px;
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box-sizing: border-box; }
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.game-container.game-over:after {
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.game-container.game-over:after, .game-container.game-won:after {
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position: absolute;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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content: "Game over!";
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display: block;
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background: rgba(238, 228, 218, 0.5);
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text-align: center;
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@@ -162,6 +161,12 @@ hr {
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-moz-animation: fade-in 800ms ease 1200ms;
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-webkit-animation-fill-mode: both;
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-moz-animation-fill-mode: both; }
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.game-container.game-over:after {
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content: "Game over!"; }
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.game-container.game-won:after {
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content: "You win!";
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background: rgba(237, 194, 46, 0.5);
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color: #f9f6f2; }
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.grid-container {
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position: absolute;
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+29
-18
@@ -64,7 +64,7 @@ h1.title {
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position: relative;
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float: right;
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background: $game-container-background;
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padding: 15px 30px;
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padding: 15px 20px;
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font-size: $height;
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height: $height;
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line-height: $height + 22px;
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@@ -156,24 +156,35 @@ hr {
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height: $field-width;
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box-sizing: border-box;
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&.game-over:after {
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position: absolute;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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content: "Game over!";
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display: block;
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background: rgba($tile-color, .5);
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text-align: center;
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height: $field-width;
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line-height: $field-width;
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z-index: 100;
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font-size: 60px;
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font-weight: bold;
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&.game-over, &.game-won {
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&:after {
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position: absolute;
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top: 0;
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right: 0;
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bottom: 0;
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left: 0;
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display: block;
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background: rgba($tile-color, .5);
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text-align: center;
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height: $field-width;
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line-height: $field-width;
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z-index: 100;
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font-size: 60px;
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font-weight: bold;
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@include animation(fade-in 800ms ease $transition-speed * 12);
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@include animation-fill-mode(both);
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@include animation(fade-in 800ms ease $transition-speed * 12);
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@include animation-fill-mode(both);
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}
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}
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&.game-over:after {
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content: "Game over!";
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}
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&.game-won:after {
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content: "You win!";
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background: rgba($tile-gold-color, .5);
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color: $bright-text-color;
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}
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}
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