fix conflict
This commit is contained in:
+1
-1
@@ -1,4 +1,4 @@
|
||||
// Wait till the browser is ready to render the game (avoids glitches)
|
||||
window.requestAnimationFrame(function () {
|
||||
var manager = new GameManager(4, KeyboardInputManager, HTMLActuator);
|
||||
new GameManager(4, KeyboardInputManager, HTMLActuator, LocalScoreManager);
|
||||
});
|
||||
|
||||
+11
-6
@@ -1,6 +1,7 @@
|
||||
function GameManager(size, InputManager, Actuator) {
|
||||
function GameManager(size, InputManager, Actuator, ScoreManager) {
|
||||
this.size = size; // Size of the grid
|
||||
this.inputManager = new InputManager;
|
||||
this.scoreManager = new ScoreManager;
|
||||
this.actuator = new Actuator;
|
||||
|
||||
this.startTiles = 2;
|
||||
@@ -51,11 +52,17 @@ GameManager.prototype.addRandomTile = function () {
|
||||
|
||||
// Sends the updated grid to the actuator
|
||||
GameManager.prototype.actuate = function () {
|
||||
if (this.scoreManager.get() < this.score) {
|
||||
this.scoreManager.set(this.score);
|
||||
}
|
||||
|
||||
this.actuator.actuate(this.grid, {
|
||||
score: this.score,
|
||||
over: this.over,
|
||||
won: this.won
|
||||
score: this.score,
|
||||
over: this.over,
|
||||
won: this.won,
|
||||
bestScore: this.scoreManager.get()
|
||||
});
|
||||
|
||||
};
|
||||
|
||||
// Save all tile positions and remove merger info
|
||||
@@ -204,8 +211,6 @@ GameManager.prototype.tileMatchesAvailable = function () {
|
||||
var cell = { x: x + vector.x, y: y + vector.y };
|
||||
|
||||
var other = self.grid.cellContent(cell);
|
||||
if (other) {
|
||||
}
|
||||
|
||||
if (other && other.value === tile.value) {
|
||||
return true; // These two tiles can be merged
|
||||
|
||||
+17
-7
@@ -1,8 +1,9 @@
|
||||
function HTMLActuator() {
|
||||
this.tileContainer = document.getElementsByClassName("tile-container")[0];
|
||||
this.scoreContainer = document.getElementsByClassName("score-container")[0];
|
||||
this.messageContainer = document.getElementsByClassName("game-message")[0];
|
||||
this.sharingContainer = document.getElementsByClassName("score-sharing")[0];
|
||||
this.tileContainer = document.querySelector(".tile-container");
|
||||
this.scoreContainer = document.querySelector(".score-container");
|
||||
this.bestContainer = document.querySelector(".best-container");
|
||||
this.messageContainer = document.querySelector(".game-message");
|
||||
this.sharingContainer = document.querySelector(".score-sharing");
|
||||
|
||||
this.score = 0;
|
||||
}
|
||||
@@ -22,6 +23,7 @@ HTMLActuator.prototype.actuate = function (grid, metadata) {
|
||||
});
|
||||
|
||||
self.updateScore(metadata.score);
|
||||
self.updateBestScore(metadata.bestScore);
|
||||
|
||||
if (metadata.over) self.message(false); // You lose
|
||||
if (metadata.won) self.message(true); // You win!
|
||||
@@ -29,7 +31,9 @@ HTMLActuator.prototype.actuate = function (grid, metadata) {
|
||||
};
|
||||
|
||||
HTMLActuator.prototype.restart = function () {
|
||||
if (ga) ga("send", "event", "game", "restart");
|
||||
if (typeof ga !== "undefined") {
|
||||
ga("send", "event", "game", "restart");
|
||||
}
|
||||
this.clearMessage();
|
||||
};
|
||||
|
||||
@@ -105,11 +109,17 @@ HTMLActuator.prototype.updateScore = function (score) {
|
||||
}
|
||||
};
|
||||
|
||||
HTMLActuator.prototype.updateBestScore = function (bestScore) {
|
||||
this.bestContainer.textContent = bestScore;
|
||||
};
|
||||
|
||||
HTMLActuator.prototype.message = function (won) {
|
||||
var type = won ? "game-won" : "game-over";
|
||||
var message = won ? "You win!" : "Game over!"
|
||||
var message = won ? "You win!" : "Game over!";
|
||||
|
||||
if (ga) ga("send", "event", "game", "end", type, this.score);
|
||||
if (typeof ga !== "undefined") {
|
||||
ga("send", "event", "game", "end", type, this.score);
|
||||
}
|
||||
|
||||
this.messageContainer.classList.add(type);
|
||||
this.messageContainer.getElementsByTagName("p")[0].textContent = message;
|
||||
|
||||
@@ -59,20 +59,22 @@ KeyboardInputManager.prototype.listen = function () {
|
||||
// Listen to swipe events
|
||||
var touchStartClientX, touchStartClientY;
|
||||
var gameContainer = document.getElementsByClassName("game-container")[0];
|
||||
gameContainer.addEventListener("touchstart", function(event) {
|
||||
|
||||
gameContainer.addEventListener("touchstart", function (event) {
|
||||
if (event.touches.length > 1) return;
|
||||
|
||||
touchStartClientX = event.touches[0].clientX;
|
||||
touchStartClientY = event.touches[0].clientY;
|
||||
event.preventDefault();
|
||||
});
|
||||
gameContainer.addEventListener("touchmove", function(event) {
|
||||
|
||||
gameContainer.addEventListener("touchmove", function (event) {
|
||||
event.preventDefault();
|
||||
});
|
||||
gameContainer.addEventListener("touchend", function(event) {
|
||||
if (event.touches.length > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
gameContainer.addEventListener("touchend", function (event) {
|
||||
if (event.touches.length > 0) return;
|
||||
|
||||
var dx = event.changedTouches[0].clientX - touchStartClientX;
|
||||
var absDx = Math.abs(dx);
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
window.fakeStorage = {
|
||||
_data : {},
|
||||
setItem : function (id, val) {
|
||||
console.log("set");
|
||||
return this._data[id] = String(val);
|
||||
},
|
||||
getItem : function (id) {
|
||||
return this._data.hasOwnProperty(id) ? this._data[id] : undefined;
|
||||
},
|
||||
removeItem : function (id) { return delete this._data[id]; },
|
||||
clear : function () { return this._data = {}; }
|
||||
};
|
||||
|
||||
function LocalScoreManager() {
|
||||
var localSupported = !!window.localStorage;
|
||||
|
||||
this.key = "bestScore";
|
||||
this.storage = localSupported ? window.localStorage : window.fakeStorage;
|
||||
}
|
||||
|
||||
LocalScoreManager.prototype.get = function () {
|
||||
var score = this.storage.getItem(this.key);
|
||||
if (typeof score === "undefined" || score === null) {
|
||||
score = 0;
|
||||
}
|
||||
return score;
|
||||
};
|
||||
|
||||
LocalScoreManager.prototype.set = function (score) {
|
||||
this.storage.setItem(this.key, score);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user