Files
rpcs3/rpcs3/Emu/Io/pad_config.cpp
T
Megamouse 704d8764af input: refactor combos into a struct for future use
Also update some terminology in the code
2026-03-18 12:10:29 +01:00

211 lines
5.5 KiB
C++

#include "stdafx.h"
#include "pad_config.h"
#include "Emu/system_utils.hpp"
#include "Emu/Io/PadHandler.h"
extern std::string g_input_config_override;
std::vector<pad::combo> cfg_pad::get_combos(std::string_view button_string)
{
if (button_string.empty())
return {};
// Handle special case: string contains separator itself as configured value (it's why I don't use fmt::split here)
const auto split = [](std::string_view str, char sep)
{
std::set<std::string> buttons;
bool was_sep = true;
usz btn_start = 0ULL;
usz i = 0ULL;
for (; i < str.size(); i++)
{
const char c = str[i];
if (c == sep)
{
if (!was_sep)
{
was_sep = true;
buttons.insert(std::string(str.substr(btn_start, i - btn_start)));
continue;
}
}
if (was_sep)
{
was_sep = false;
btn_start = i;
}
if (i == (str.size() - 1))
{
buttons.insert(std::string(str.substr(btn_start, i - btn_start + 1)));
}
}
return buttons;
};
std::vector<pad::combo> combos;
// Get all combos (seperated by ',')
const std::set<std::string> combo_strings = split(button_string, ',');
for (const std::string& combo_string : combo_strings)
{
// Get all keys for this combo (seperated by '&')
std::set<std::string> combo = split(combo_string, '&');
if (!combo.empty())
{
combos.push_back(pad::combo{std::move(combo)});
}
}
return combos;
}
std::string cfg_pad::get_button_string(std::vector<pad::combo>& combos)
{
std::vector<std::string> combo_strings;
// Remove duplicates
std::sort(combos.begin(), combos.end());
combos.erase(std::unique(combos.begin(), combos.end()), combos.end());
for (const pad::combo& combo : combos)
{
// Merge all keys for this combo (seperated by '&')
combo_strings.push_back(fmt::merge(combo.buttons(), "&"));
}
// Merge combos (seperated by ',')
return fmt::merge(combo_strings, ",");
}
u8 cfg_pad::get_motor_speed(VibrateMotor& motor, f32 multiplier) const
{
// If motor is small, use either 0 or 255.
const u8 value = motor.is_large_motor ? motor.value : (motor.value > 0 ? 255 : 0);
// Ignore lower range. Scale remaining range to full range.
const f32 adjusted = PadHandlerBase::ScaledInput(value, static_cast<f32>(vibration_threshold.get()), 255.0f, 0.0f, 255.0f);
// Apply multiplier
motor.adjusted_value = static_cast<u8>(std::clamp(adjusted * multiplier, 0.0f, 255.0f));
return motor.adjusted_value;
}
u8 cfg_pad::get_large_motor_speed(std::array<VibrateMotor, 2>& motors) const
{
return get_motor_speed(motors[switch_vibration_motors ? 1 : 0], multiplier_vibration_motor_large / 100.0f);
}
u8 cfg_pad::get_small_motor_speed(std::array<VibrateMotor, 2>& motors) const
{
return get_motor_speed(motors[switch_vibration_motors ? 0 : 1], multiplier_vibration_motor_small / 100.0f);
}
bool cfg_input::load(const std::string& title_id, const std::string& config_file, bool strict)
{
input_log.notice("Loading pad config (title_id='%s', config_file='%s', strict=%d)", title_id, config_file, strict);
std::string cfg_name;
// Check configuration override first
if (!strict && !g_input_config_override.empty())
{
cfg_name = rpcs3::utils::get_input_config_dir() + g_input_config_override + ".yml";
}
// Check custom config next
if (!title_id.empty() && !fs::is_file(cfg_name))
{
cfg_name = rpcs3::utils::get_custom_input_config_path(title_id);
}
// Check active global configuration next
if ((title_id.empty() || !strict) && !config_file.empty() && !fs::is_file(cfg_name))
{
cfg_name = rpcs3::utils::get_input_config_dir() + config_file + ".yml";
}
// Fallback to default configuration
if (!strict && !fs::is_file(cfg_name))
{
cfg_name = rpcs3::utils::get_input_config_dir() + g_cfg_input_configs.default_config + ".yml";
}
from_default();
if (fs::file cfg_file{ cfg_name, fs::read })
{
input_log.notice("Loading input configuration: '%s'", cfg_name);
if (const std::string content = cfg_file.to_string(); !content.empty())
{
return from_string(content);
}
}
// Add keyboard by default
input_log.notice("Input configuration empty. Adding default keyboard pad handler");
player[0]->handler.from_string(fmt::format("%s", pad_handler::keyboard));
player[0]->device.from_string(pad::keyboard_device_name.data());
player[0]->buddy_device.from_string(""sv);
return false;
}
void cfg_input::save(const std::string& title_id, const std::string& config_file) const
{
std::string cfg_name;
if (title_id.empty())
{
cfg_name = rpcs3::utils::get_input_config_dir() + config_file + ".yml";
input_log.notice("Saving input configuration '%s' to '%s'", config_file, cfg_name);
}
else
{
cfg_name = rpcs3::utils::get_custom_input_config_path(title_id);
input_log.notice("Saving custom pad config for '%s' to '%s'", title_id, cfg_name);
}
if (!fs::create_path(fs::get_parent_dir(cfg_name)))
{
input_log.fatal("Failed to create path: %s (%s)", cfg_name, fs::g_tls_error);
}
if (!cfg::node::save(cfg_name))
{
input_log.error("Failed to save pad config to '%s' (error=%s)", cfg_name, fs::g_tls_error);
}
}
cfg_input_configurations::cfg_input_configurations()
: path(rpcs3::utils::get_input_config_root() + "/active_input_configurations.yml")
{
}
bool cfg_input_configurations::load()
{
if (fs::file cfg_file{ path, fs::read })
{
return from_string(cfg_file.to_string());
}
from_default();
return false;
}
void cfg_input_configurations::save() const
{
input_log.notice("Saving input configurations config to '%s'", path);
if (!cfg::node::save(path))
{
input_log.error("Failed to save input configurations config to '%s' (error=%s)", path, fs::g_tls_error);
}
}