#!/bin/sh -ex cd build || exit 1 CPU_ARCH="${1:-x86_64}" echo "Deploying rpcs3 windows clang-cl $CPU_ARCH" # BUILD_blablabla is CI specific, so we wrap it for portability ARTIFACT_DIR=$(cygpath -u "$BUILD_ARTIFACTSTAGINGDIRECTORY") # Prepare compatibility and SDL database for packaging mkdir ./bin/config mkdir ./bin/config/input_configs curl -fsSL 'https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt' 1> ./bin/config/input_configs/gamecontrollerdb.txt curl -fsSL 'https://rpcs3.net/compatibility?api=v1&export' | iconv -t UTF-8 1> ./bin/GuiConfigs/compat_database.dat # Package artifacts 7z a -m0=LZMA2 -mx9 "$BUILD" ./bin/* # Generate sha256 hashes # Write to file for GitHub releases sha256sum "$BUILD" | awk '{ print $1 }' | tee "$BUILD.sha256" echo "$(cat "$BUILD.sha256");$(stat -c %s "$BUILD")B" > GitHubReleaseMessage.txt # Move files to publishing directory mkdir -p "$ARTIFACT_DIR" cp -- "$BUILD" "$ARTIFACT_DIR" cp -- "$BUILD.sha256" "$ARTIFACT_DIR"