Update Project to Visual Studio 2017.

This commit is contained in:
Zangetsu38
2016-12-19 20:46:08 +01:00
parent 8fc9930c3b
commit ff55752445
21 changed files with 60 additions and 59 deletions
+5 -5
View File
@@ -1,6 +1,6 @@
version: '0.0.3-{build}'
os: Visual Studio 2015
os: Visual Studio 2017
platform: x64
clone_folder: C:\rpcs3
clone_depth: 3
@@ -18,8 +18,8 @@ before_build:
- set BRANCH=%APPVEYOR_REPO_NAME%/%APPVEYOR_REPO_BRANCH%/#%APPVEYOR_PULL_REQUEST_NUMBER%
- if "%APPVEYOR_PULL_REQUEST_NUMBER%"=="" (set BRANCH=%APPVEYOR_REPO_NAME%/%APPVEYOR_REPO_BRANCH%)
- set CXXFLAGS=-DBRANCH=%BRANCH%
- if %configuration%==Release (cmake -G "Visual Studio 14 Win64" -DZLIB_ROOT=C:/rpcs3/zlib/ -DVULKAN_PREBUILT=ON)
else (7z x llvmlibs.7z -aos -oC:\rpcs3 > null && cmake -G "Visual Studio 14 Win64" -DLLVM_DIR=C:/rpcs3/llvm_build/lib/cmake/llvm -DZLIB_ROOT=C:/rpcs3/zlib/ -DVULKAN_PREBUILT=ON)
- if %configuration%==Release (cmake -G "Visual Studio 15 Win64" -DZLIB_ROOT=C:/rpcs3/zlib/ -DVULKAN_PREBUILT=ON)
else (7z x llvmlibs.7z -aos -oC:\rpcs3 > null && cmake -G "Visual Studio 15 Win64" -DLLVM_DIR=C:/rpcs3/llvm_build/lib/cmake/llvm -DZLIB_ROOT=C:/rpcs3/zlib/ -DVULKAN_PREBUILT=ON)
build_script:
- cmake --build . --config Release -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
@@ -28,9 +28,9 @@ install:
- if not exist llvmlibs.7z appveyor DownloadFile "https://drive.google.com/uc?export=download&id=0B-BE73aaGDNxdG1PM1JPb0hNeHM" -FileName llvmlibs.7z
- if not exist vulkan.7z appveyor DownloadFile "https://drive.google.com/uc?export=download&id=0B8A6NaxhQAGRaHYxV3VOS2d0a0U" -FileName vulkan.7z
- if not exist zlib.7z appveyor DownloadFile "https://drive.google.com/uc?export=download&id=0B-HVE3xvheVFX05lRFdnZlh5aUU" -FileName zlib.7z
- set QTDIR=C:\Qt\5.8\msvc2015_64
- set QTDIR=C:\Qt\5.9.1\msvc2017_64
- set OPENALDIR=C:\rpcs3\3rdparty\OpenAL
- set PATH=C:\Program Files (x86)\MSBuild\14.0\Bin;%QTDIR%;%PATH%
- set PATH=C:\Program Files (x86)\MSBuild\15.0\Bin;%QTDIR%;%PATH%
- set COMMIT_SHA=%APPVEYOR_REPO_COMMIT:~0,8%
artifacts: