Fix compiling
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@@ -59,7 +59,6 @@ void sys_game_process_exitspawn(vm::ptr<const char> path, u32 argv_addr, u32 env
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sys_process.Warning("prio: %d", prio);
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sys_process.Warning("prio: %d", prio);
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sys_process.Warning("flags: %d", flags);
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sys_process.Warning("flags: %d", flags);
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std::string _path = path.get_ptr();
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std::vector<std::string> argv;
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std::vector<std::string> argv;
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std::vector<std::string> env;
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std::vector<std::string> env;
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