Linux builds now link LLVM statically, fixed Qt libpng issue, moved to single AppImage

This commit is contained in:
Zion Nimchuk
2017-07-21 12:43:08 -07:00
committed by Ani
parent 1bef748dc4
commit f8e57147b0
3 changed files with 88 additions and 33 deletions
+60
View File
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// http://stackoverflow.com/a/34032216/78204
function Controller() {
installer.autoRejectMessageBoxes();
installer.setMessageBoxAutomaticAnswer("OverwriteTargetDirectory", QMessageBox.Yes);
installer.installationFinished.connect(function() {
gui.clickButton(buttons.NextButton);
})
}
Controller.prototype.WelcomePageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.CredentialsPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.IntroductionPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.TargetDirectoryPageCallback = function()
{
gui.currentPageWidget().TargetDirectoryLineEdit.setText(installer.value("HomeDir") + "/Qt");
//gui.currentPageWidget().TargetDirectoryLineEdit.setText(installer.value("InstallerDirPath") + "/Qt");
//gui.currentPageWidget().TargetDirectoryLineEdit.setText("/scratch/Qt");
gui.clickButton(buttons.NextButton);
}
Controller.prototype.ComponentSelectionPageCallback = function() {
var widget = gui.currentPageWidget();
widget.deselectAll();
widget.selectComponent("qt.591.gcc_64");
gui.clickButton(buttons.NextButton);
}
Controller.prototype.LicenseAgreementPageCallback = function() {
gui.currentPageWidget().AcceptLicenseRadioButton.setChecked(true);
gui.clickButton(buttons.NextButton);
}
Controller.prototype.StartMenuDirectoryPageCallback = function() {
gui.clickButton(buttons.NextButton);
}
Controller.prototype.ReadyForInstallationPageCallback = function()
{
gui.clickButton(buttons.NextButton);
}
Controller.prototype.FinishedPageCallback = function() {
var checkBoxForm = gui.currentPageWidget().LaunchQtCreatorCheckBoxForm
if (checkBoxForm && checkBoxForm.launchQtCreatorCheckBox) {
checkBoxForm.launchQtCreatorCheckBox.checked = false;
}
gui.clickButton(buttons.FinishButton);
}