Emu: Do not obey auto-exit setting after creating firmware cache
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@@ -1188,6 +1188,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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// Exit "process"
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// Exit "process"
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Emu.CallAfter([]
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Emu.CallAfter([]
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{
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{
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Emu.SetForceBoot(true);
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Emu.Stop();
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Emu.Stop();
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});
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});
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});
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});
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