Import VirtualAlloc2 if available (Win10+)
Import MapViewOfFile3 as well. Unused, this crap is tricky.
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@@ -2,6 +2,7 @@
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#include "util/logs.hpp"
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#include "util/logs.hpp"
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#include "util/vm.hpp"
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#include "util/vm.hpp"
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#ifdef _WIN32
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#ifdef _WIN32
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#include "util/dyn_lib.hpp"
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#include <Windows.h>
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#include <Windows.h>
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#else
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#else
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#include <sys/mman.h>
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#include <sys/mman.h>
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@@ -30,6 +31,11 @@ static int memfd_create_(const char *name, uint flags)
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namespace utils
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namespace utils
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{
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{
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#ifdef _WIN32
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DYNAMIC_IMPORT("KernelBase.dll", VirtualAlloc2, PVOID(HANDLE Process, PVOID Base, SIZE_T Size, ULONG AllocType, ULONG Prot, MEM_EXTENDED_PARAMETER*, ULONG));
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DYNAMIC_IMPORT("KernelBase.dll", MapViewOfFile3, PVOID(HANDLE Handle, HANDLE Process, PVOID Base, ULONG64 Off, SIZE_T ViewSize, ULONG AllocType, ULONG Prot, MEM_EXTENDED_PARAMETER*, ULONG));
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#endif
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// Convert memory protection (internal)
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// Convert memory protection (internal)
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static auto operator +(protection prot)
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static auto operator +(protection prot)
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{
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{
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