Defined thread_local for MSVC
Updated asmjit project Tried to fix crash on exit Fixed hypothetical issue when pausing already stopped emulator
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@@ -1,5 +1,11 @@
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#pragma once
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#ifdef _WIN32
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#define thread_local __declspec(thread)
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#elif __APPLE__
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#define thread_local __thread
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#endif
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#if defined(__GNUG__)
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#include <cmath>
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#include <stdlib.h>
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