Logs: Prevent minor race in Emu.Run() regarding logging levels
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@@ -1352,10 +1352,10 @@ void Emulator::Run(bool start_playtime)
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m_pause_start_time = 0;
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m_pause_start_time = 0;
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m_pause_amend_time = 0;
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m_pause_amend_time = 0;
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m_state = system_state::running;
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rpcs3::utils::configure_logs();
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rpcs3::utils::configure_logs();
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m_state = system_state::running;
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// Run main thread
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// Run main thread
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idm::check<named_thread<ppu_thread>>(ppu_thread::id_base, [](named_thread<ppu_thread>& cpu)
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idm::check<named_thread<ppu_thread>>(ppu_thread::id_base, [](named_thread<ppu_thread>& cpu)
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{
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{
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