PPU: remove artificial 0x20000000 barrier for debug stats
Change it to 0xE0000000 (SPU demarcation line)
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@@ -1777,7 +1777,7 @@ void Emulator::Resume()
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std::string dump;
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std::string dump;
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for (u32 i = 0x10000; i < 0x20000000;)
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for (u32 i = 0x10000; i < 0xE0000000;)
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{
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{
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if (vm::check_addr(i, vm::page_executable))
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if (vm::check_addr(i, vm::page_executable))
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{
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{
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