vs/qt: Explicitly reference target output to avoid failing post-build step
- Referencing the whole build folder will err if there is any non-qt exe in the folder
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+4
-4
@@ -166,7 +166,7 @@
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</ResourceCompile>
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</ResourceCompile>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>
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<Command>
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations $(OutDir)
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations $(TargetPath)
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</Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<PostBuildEvent>
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<PostBuildEvent>
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@@ -218,7 +218,7 @@
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</ResourceCompile>
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</ResourceCompile>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>
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<Command>
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations $(OutDir)
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations $(TargetPath)
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</Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<PostBuildEvent>
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<PostBuildEvent>
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@@ -271,7 +271,7 @@
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</ResourceCompile>
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</ResourceCompile>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>
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<Command>
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations --debug $(OutDir)
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations --debug $(TargetPath)
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</Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<PostBuildEvent>
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<PostBuildEvent>
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@@ -324,7 +324,7 @@
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</ResourceCompile>
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</ResourceCompile>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>
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<Command>
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations --debug $(OutDir)
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$(QTDIR)\bin\windeployqt --no-angle --no-opengl-sw --no-svg --no-translations --debug $(TargetPath)
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</Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<PostBuildEvent>
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<PostBuildEvent>
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