clang-tidy: remove redundant "apply_swizzle_remap" declaration
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@@ -33,8 +33,6 @@ namespace gl
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void upload_texture(GLuint id, u32 texaddr, u32 gcm_format, u16 width, u16 height, u16 depth, u16 mipmaps, bool is_swizzled, rsx::texture_dimension_extended type,
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void upload_texture(GLuint id, u32 texaddr, u32 gcm_format, u16 width, u16 height, u16 depth, u16 mipmaps, bool is_swizzled, rsx::texture_dimension_extended type,
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const std::vector<rsx_subresource_layout>& subresources_layout);
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const std::vector<rsx_subresource_layout>& subresources_layout);
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std::array<GLenum, 4> apply_swizzle_remap(const std::array<GLenum, 4>& swizzle_remap, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& decoded_remap);
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class sampler_state
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class sampler_state
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{
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{
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GLuint samplerHandle = 0;
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GLuint samplerHandle = 0;
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