Qt: extend drag and drop to mainwindow
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@@ -55,6 +55,16 @@ class main_window : public QMainWindow
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QStringList m_d3d12_adapters;
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#endif
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enum
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{
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DROP_ERROR,
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DROP_PKG,
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DROP_PUP,
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DROP_RAP,
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DROP_DIR,
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DROP_GAME
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};
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public:
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explicit main_window(std::shared_ptr<gui_settings> guiSettings, std::shared_ptr<emu_settings> emuSettings, QWidget *parent = 0);
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void Init();
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@@ -85,6 +95,10 @@ protected:
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void closeEvent(QCloseEvent *event) override;
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void keyPressEvent(QKeyEvent *keyEvent) override;
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void mouseDoubleClickEvent(QMouseEvent *event) override;
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void dropEvent(QDropEvent* event) override;
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void dragEnterEvent(QDragEnterEvent* event) override;
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void dragMoveEvent(QDragMoveEvent* event) override;
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void dragLeaveEvent(QDragLeaveEvent* event) override;
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void SetAppIconFromPath(const std::string path);
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private:
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void RepaintToolbar();
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@@ -98,6 +112,9 @@ private:
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void InstallPkg(const QString& dropPath = "");
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void InstallPup(const QString& dropPath = "");
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int IsValidFile(const QMimeData& md, QStringList* dropPaths = nullptr);
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void AddGamesFromDir(const QString& path);
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QAction* CreateRecentAction(const q_string_pair& entry, const uint& sc_idx);
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void BootRecentAction(const QAction* act);
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void AddRecentAction(const q_string_pair& entry);
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