rsx/overlays: Remove some unused thread declarations
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@@ -150,11 +150,6 @@ namespace rsx
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return result;
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return result;
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}
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}
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struct home_menu_dialog_thread
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{
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static constexpr auto thread_name = "Home Menu Thread"sv;
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};
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error_code home_menu_dialog::show(std::function<void(s32 status)> on_close)
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error_code home_menu_dialog::show(std::function<void(s32 status)> on_close)
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{
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{
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visible = false;
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visible = false;
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@@ -196,11 +196,6 @@ namespace rsx
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user_interface::close(use_callback, stop_pad_interception);
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user_interface::close(use_callback, stop_pad_interception);
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}
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}
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struct msg_dialog_thread
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{
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static constexpr auto thread_name = "MsgDialog Thread"sv;
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};
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void message_dialog::update()
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void message_dialog::update()
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{
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{
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if (fade_animation.active)
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if (fade_animation.active)
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@@ -1321,11 +1321,6 @@ namespace rsx
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return m_cached_resource;
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return m_cached_resource;
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}
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}
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struct osk_dialog_thread
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{
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static constexpr auto thread_name = "OSK Thread"sv;
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};
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void osk_dialog::Create(const osk_params& params)
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void osk_dialog::Create(const osk_params& params)
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{
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{
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state = OskDialogState::Open;
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state = OskDialogState::Open;
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@@ -176,11 +176,6 @@ namespace rsx
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return result;
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return result;
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}
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}
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struct user_list_dialog_thread
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{
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static constexpr auto thread_name = "UserList Thread"sv;
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};
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error_code user_list_dialog::show(const std::string& title, u32 focused, const std::vector<u32>& user_ids, bool enable_overlay, std::function<void(s32 status)> on_close)
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error_code user_list_dialog::show(const std::string& title, u32 focused, const std::vector<u32>& user_ids, bool enable_overlay, std::function<void(s32 status)> on_close)
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{
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{
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visible = false;
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visible = false;
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