d3d12: Update minidx12 SDK on build 10.586.

This commit is contained in:
Zangetsu38
2015-12-03 00:37:31 +01:00
parent 35fb767ae3
commit 9eadd8b136
13 changed files with 1518 additions and 10 deletions
+4 -4
View File
@@ -4523,7 +4523,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList;
virtual void STDMETHODCALLTYPE SetDescriptorHeaps(
_In_ UINT NumDescriptorHeaps,
_In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap **ppDescriptorHeaps) = 0;
_In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps) = 0;
virtual void STDMETHODCALLTYPE SetComputeRootSignature(
_In_ ID3D12RootSignature *pRootSignature) = 0;
@@ -4600,7 +4600,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList;
virtual void STDMETHODCALLTYPE OMSetRenderTargets(
_In_ UINT NumRenderTargetDescriptors,
_In_ const D3D12_CPU_DESCRIPTOR_HANDLE *pRenderTargetDescriptors,
_In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pRenderTargetDescriptors,
_In_ BOOL RTsSingleHandleToDescriptorRange,
_In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pDepthStencilDescriptor) = 0;
@@ -4840,7 +4840,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList;
void ( STDMETHODCALLTYPE *SetDescriptorHeaps )(
ID3D12GraphicsCommandList * This,
_In_ UINT NumDescriptorHeaps,
_In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap **ppDescriptorHeaps);
_In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps);
void ( STDMETHODCALLTYPE *SetComputeRootSignature )(
ID3D12GraphicsCommandList * This,
@@ -4935,7 +4935,7 @@ EXTERN_C const IID IID_ID3D12GraphicsCommandList;
void ( STDMETHODCALLTYPE *OMSetRenderTargets )(
ID3D12GraphicsCommandList * This,
_In_ UINT NumRenderTargetDescriptors,
_In_ const D3D12_CPU_DESCRIPTOR_HANDLE *pRenderTargetDescriptors,
_In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pRenderTargetDescriptors,
_In_ BOOL RTsSingleHandleToDescriptorRange,
_In_opt_ const D3D12_CPU_DESCRIPTOR_HANDLE *pDepthStencilDescriptor);