vk: Skip shader cache load if we're running interpreter only
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@@ -1247,18 +1247,21 @@ void VKGSRender::on_init_thread()
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dlg->close();
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dlg->close();
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}
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}
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if (!m_overlay_manager)
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if (g_cfg.video.shadermode != shader_mode::interpreter_only)
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{
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{
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m_frame->hide();
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if (!m_overlay_manager)
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m_shaders_cache->load(nullptr);
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{
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m_frame->show();
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m_frame->hide();
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}
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m_shaders_cache->load(nullptr);
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else
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m_frame->show();
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{
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}
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rsx::shader_loading_dialog_native dlg(this);
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else
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{
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rsx::shader_loading_dialog_native dlg(this);
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// TODO: Handle window resize messages during loading on GPUs without OUT_OF_DATE_KHR support
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// TODO: Handle window resize messages during loading on GPUs without OUT_OF_DATE_KHR support
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m_shaders_cache->load(&dlg);
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m_shaders_cache->load(&dlg);
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}
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}
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}
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}
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}
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