vk: Skip shader cache load if we're running interpreter only

This commit is contained in:
kd-11
2026-04-13 02:32:18 +03:00
committed by kd-11
parent 4e160320ef
commit 9dde2bf04e
+3
View File
@@ -1247,6 +1247,8 @@ void VKGSRender::on_init_thread()
dlg->close(); dlg->close();
} }
if (g_cfg.video.shadermode != shader_mode::interpreter_only)
{
if (!m_overlay_manager) if (!m_overlay_manager)
{ {
m_frame->hide(); m_frame->hide();
@@ -1260,6 +1262,7 @@ void VKGSRender::on_init_thread()
// TODO: Handle window resize messages during loading on GPUs without OUT_OF_DATE_KHR support // TODO: Handle window resize messages during loading on GPUs without OUT_OF_DATE_KHR support
m_shaders_cache->load(&dlg); m_shaders_cache->load(&dlg);
} }
}
} }
void VKGSRender::on_exit() void VKGSRender::on_exit()