Settings: Move Automatically start games after boot to Debug
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@@ -1728,9 +1728,6 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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m_emu_settings->EnhanceCheckBox(ui->exitOnStop, emu_settings_type::ExitRPCS3OnFinish);
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m_emu_settings->EnhanceCheckBox(ui->exitOnStop, emu_settings_type::ExitRPCS3OnFinish);
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SubscribeTooltip(ui->exitOnStop, tooltips.settings.exit_on_stop);
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SubscribeTooltip(ui->exitOnStop, tooltips.settings.exit_on_stop);
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m_emu_settings->EnhanceCheckBox(ui->alwaysStart, emu_settings_type::StartOnBoot);
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SubscribeTooltip(ui->alwaysStart, tooltips.settings.start_on_boot);
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m_emu_settings->EnhanceCheckBox(ui->startGameFullscreen, emu_settings_type::StartGameFullscreen);
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m_emu_settings->EnhanceCheckBox(ui->startGameFullscreen, emu_settings_type::StartGameFullscreen);
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SubscribeTooltip(ui->startGameFullscreen, tooltips.settings.start_game_fullscreen);
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SubscribeTooltip(ui->startGameFullscreen, tooltips.settings.start_game_fullscreen);
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@@ -2310,6 +2307,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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SubscribeTooltip(ui->disableVertexCache, tooltips.settings.disable_vertex_cache);
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SubscribeTooltip(ui->disableVertexCache, tooltips.settings.disable_vertex_cache);
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// Checkboxes: core debug options
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// Checkboxes: core debug options
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m_emu_settings->EnhanceCheckBox(ui->alwaysStart, emu_settings_type::StartOnBoot);
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SubscribeTooltip(ui->alwaysStart, tooltips.settings.start_on_boot);
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m_emu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings_type::PPUDebug);
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m_emu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings_type::PPUDebug);
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SubscribeTooltip(ui->ppuDebug, tooltips.settings.ppu_debug);
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SubscribeTooltip(ui->ppuDebug, tooltips.settings.ppu_debug);
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@@ -2864,13 +2864,6 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QCheckBox" name="alwaysStart">
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<property name="text">
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<string>Automatically start games after boot</string>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<widget class="QCheckBox" name="startGameFullscreen">
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<widget class="QCheckBox" name="startGameFullscreen">
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<property name="text">
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<property name="text">
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@@ -4149,6 +4142,13 @@
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<string>Core</string>
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<string>Core</string>
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</property>
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</property>
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<layout class="QVBoxLayout" name="gb_debug_core_layout">
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<layout class="QVBoxLayout" name="gb_debug_core_layout">
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<item>
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<widget class="QCheckBox" name="alwaysStart">
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<property name="text">
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<string>Automatically start games after boot</string>
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</property>
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</widget>
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</item>
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<item>
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<item>
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<widget class="QCheckBox" name="ppuDebug">
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<widget class="QCheckBox" name="ppuDebug">
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<property name="text">
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<property name="text">
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@@ -89,6 +89,7 @@ public:
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// debug
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// debug
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const QString start_on_boot = tr("Leave this enabled unless you are a developer.");
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const QString ppu_debug = tr("Creates PPU logs.\nOnly useful to developers.\nNever use this.");
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const QString ppu_debug = tr("Creates PPU logs.\nOnly useful to developers.\nNever use this.");
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const QString spu_debug = tr("Creates SPU logs.\nOnly useful to developers.\nNever use this.");
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const QString spu_debug = tr("Creates SPU logs.\nOnly useful to developers.\nNever use this.");
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const QString mfc_debug = tr("Creates MFC logs.\nOnly useful to developers.\nNever use this.");
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const QString mfc_debug = tr("Creates MFC logs.\nOnly useful to developers.\nNever use this.");
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@@ -121,7 +122,6 @@ public:
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// emulator
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// emulator
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const QString exit_on_stop = tr("Automatically close RPCS3 when closing a game, or when a game closes itself.");
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const QString exit_on_stop = tr("Automatically close RPCS3 when closing a game, or when a game closes itself.");
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const QString start_on_boot = tr("Leave this enabled unless you are a developer.");
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const QString start_game_fullscreen = tr("Automatically puts the game window in fullscreen.\nDouble click on the game window or press Alt+Enter to toggle fullscreen and windowed mode.");
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const QString start_game_fullscreen = tr("Automatically puts the game window in fullscreen.\nDouble click on the game window or press Alt+Enter to toggle fullscreen and windowed mode.");
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const QString prevent_display_sleep = tr("Prevent the display from sleeping while a game is running.\nThis requires the org.freedesktop.ScreenSaver D-Bus service on Linux.\nThis option will be disabled if the current platform does not support display sleep control.");
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const QString prevent_display_sleep = tr("Prevent the display from sleeping while a game is running.\nThis requires the org.freedesktop.ScreenSaver D-Bus service on Linux.\nThis option will be disabled if the current platform does not support display sleep control.");
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const QString game_window_title_format = tr("Configure the game window title.\nChanging this and/or adding the framerate may cause buggy or outdated recording software to not notice RPCS3.");
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const QString game_window_title_format = tr("Configure the game window title.\nChanging this and/or adding the framerate may cause buggy or outdated recording software to not notice RPCS3.");
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