Move sys_gamepad files to the correct directory
This commit is contained in:
@@ -126,6 +126,7 @@
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<ClCompile Include="Emu\Cell\lv2\sys_event.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_event.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_event_flag.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_event_flag.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_fs.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_fs.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_gamepad.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_interrupt.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_interrupt.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_lwcond.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_lwcond.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_lwmutex.cpp" />
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<ClCompile Include="Emu\Cell\lv2\sys_lwmutex.cpp" />
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@@ -403,7 +404,6 @@
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<ClCompile Include="stdafx.cpp">
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="sys_gamepad.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\3rdparty\stblib\stb_image.h" />
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<ClInclude Include="..\3rdparty\stblib\stb_image.h" />
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@@ -532,6 +532,7 @@
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<ClInclude Include="Emu\Cell\lv2\sys_event.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_event.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_event_flag.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_event_flag.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_fs.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_fs.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_gamepad.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_interrupt.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_interrupt.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_lwcond.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_lwcond.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_lwmutex.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_lwmutex.h" />
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@@ -692,7 +693,6 @@
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<ClInclude Include="restore_new.h" />
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<ClInclude Include="restore_new.h" />
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<ClInclude Include="rpcs3_version.h" />
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<ClInclude Include="rpcs3_version.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="sys_gamepad.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\3rdparty\libpng\projects\vstudio\libpng\libpng.vcxproj">
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<ProjectReference Include="..\3rdparty\libpng\projects\vstudio\libpng\libpng.vcxproj">
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