Qt: Remove default "Unknown" in GameInfo struct
There is no need to initialize these anymore. The game list already uses its own fallback string constants if needed.
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@@ -9,12 +9,12 @@ struct GameInfo
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std::string icon_path;
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std::string movie_path;
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std::string name = "Unknown";
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std::string serial = "Unknown";
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std::string app_ver = "Unknown";
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std::string version = "Unknown";
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std::string category = "Unknown";
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std::string fw = "Unknown";
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std::string name;
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std::string serial;
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std::string app_ver;
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std::string version;
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std::string category;
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std::string fw;
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u32 attr = 0;
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u32 bootable = 0;
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@@ -497,6 +497,7 @@ void game_list_frame::OnParsingFinished()
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game.serial = dir_or_elf.substr(dir_or_elf.find_last_of(fs::delim) + 1);
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game.category = cat::cat_ps3_os.toStdString(); // Key for operating system executables
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game.version = utils::get_firmware_version();
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game.app_ver = game.version;
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game.fw = game.version;
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game.bootable = 1;
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game.icon_path = dev_flash + "vsh/resource/explore/icon/icon_home.png";
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@@ -516,7 +517,7 @@ void game_list_frame::OnParsingFinished()
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}
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}
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if (game.name == "Unknown")
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if (game.name.empty())
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{
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game.name = game.serial;
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}
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