rsx: Minor hot-fix
- Pitch 0 makes sense if width == 1 and height == 1
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@@ -590,7 +590,17 @@ static size_t get_texture_size(u32 format, u16 width, u16 height, u16 depth, u32
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const bool packed = !(format & CELL_GCM_TEXTURE_LN);
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const bool packed = !(format & CELL_GCM_TEXTURE_LN);
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const auto texel_rows_per_line = get_format_texel_rows_per_line(gcm_format);
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const auto texel_rows_per_line = get_format_texel_rows_per_line(gcm_format);
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verify(HERE), packed || pitch;
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if (!pitch && !packed)
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{
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if (width > 1 || height > 1)
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{
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// If width == 1, the scanning just returns texel 0, so it is a valid setup
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LOG_ERROR(RSX, "Invalid texture pitch setup, width=%d, height=%d, format=0x%x(0x%x)",
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width, height, format, gcm_format);
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}
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pitch = get_format_packed_pitch(gcm_format, width);
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}
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u32 size = 0;
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u32 size = 0;
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if (!packed)
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if (!packed)
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