d3d12: restore working graphics
This commit is contained in:
@@ -54,7 +54,7 @@ void D3D12GSRender::load_program()
|
|||||||
return std::make_tuple(true, native_pitch);
|
return std::make_tuple(true, native_pitch);
|
||||||
};
|
};
|
||||||
|
|
||||||
get_current_vertex_program({}, true);
|
get_current_vertex_program({}, true, false);
|
||||||
get_current_fragment_program_legacy(rtt_lookup_func);
|
get_current_fragment_program_legacy(rtt_lookup_func);
|
||||||
|
|
||||||
if (!current_fragment_program.valid)
|
if (!current_fragment_program.valid)
|
||||||
|
|||||||
Reference in New Issue
Block a user