PRX loader: Fix libfs_155.sprx loading
Fix relocations' segments referencing when there are "empty" (memsize=0) LOAD segments.
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@@ -1150,11 +1150,6 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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// Check .sprx filename
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if (fmt::to_upper(entry.name).ends_with(".SPRX"))
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{
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if (entry.name == "libfs_155.sprx")
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{
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continue;
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}
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// Get full path
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file_queue.emplace_back(dir_queue[i] + entry.name, 0);
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g_progr_ftotal++;
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