Add vertex texture buffers for VS input
Support vertex instancing in vertex shader using VertexID Relax OpenGL requirements by removing 4.5 features Use EXT version of TexBufferRange; Implement buffer copy using TexBuffer Apply travis workaround by danilaml Fix vertex upload in in case of inlined array
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-2
@@ -33,8 +33,10 @@ git:
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before_install:
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# shutdown services on Travis, which may have a memory impact
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- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
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echo "yes" | sudo apt-add-repository 'deb http://repos.codelite.org/wx3.0/ubuntu/ precise universe';
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sudo apt-get install libwxgtk3.0-dev;
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sudo apt-add-repository -y ppa:libreoffice/ppa;
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sudo apt-get update;
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sudo apt-get install libglew-dev;
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fi;
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- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$CXX" = "g++" ]; then
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export CXX="g++-5" CC="gcc-5" CXXFLAGS="-Wno-format-security";
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@@ -73,7 +75,7 @@ addons:
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- cmake
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- libopenal-dev
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- freeglut3-dev
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- libglew-dev
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# - libglew-dev apt version is too old
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- libc6-dev
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- llvm-3.6
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- llvm-3.6-dev
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