CMake: Refactor CMake build (#5032)
* CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
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@@ -1,17 +1,30 @@
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cmake_minimum_required(VERSION 3.8.2)
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project(rpcs3)
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option(WITH_GDB "WITH_GDB" OFF)
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option(WITHOUT_LLVM "WITHOUT_LLVM" OFF)
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option(USE_NATIVE_INSTRUCTIONS "USE_NATIVE_INSTRUCTIONS makes rpcs3 compile with -march=native, which is useful for local builds, but not good for packages." ON)
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option(WITH_LLVM "Enable usage of LLVM library" ON)
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option(BUILD_LLVM_SUBMODULE "Build LLVM from git submodule" ON)
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option(USE_ALSA "ALSA audio backend" ON)
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option(USE_PULSE "PulseAudio audio backend" ON)
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option(USE_LIBEVDEV "libevdev-based joystick support" ON)
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option(USE_SYSTEM_ZLIB "Prefer system ZLIB instead of the builtin one" ON)
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option(USE_VULKAN "Vulkan render backend" ON)
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/rpcs3/cmake_modules")
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set(CMAKE_CXX_STANDARD 17)
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include(CheckCXXCompilerFlag)
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if (WITH_GDB)
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add_definitions(-DWITH_GDB_DEBUGGER)
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endif()
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set(ASMJIT_EMBED TRUE)
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set(ASMJIT_DIR "${CMAKE_CURRENT_LIST_DIR}/asmjit" CACHE PATH "Location of 'asmjit'")
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include("${ASMJIT_DIR}/CMakeLists.txt")
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if (NOT CMAKE_BUILD_TYPE)
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message(STATUS "No build type selected, default to Release")
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set(CMAKE_BUILD_TYPE "Release")
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@@ -27,50 +40,18 @@ if (CCACHE_FOUND)
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set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
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endif()
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find_package(ZLIB QUIET)
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if (NOT ZLIB_FOUND)
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add_subdirectory(3rdparty/zlib EXCLUDE_FROM_ALL)
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set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/3rdparty/zlib" "${CMAKE_CURRENT_BINARY_DIR}/3rdparty/zlib" CACHE INTERNAL "")
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set(ZLIB_LIBRARY zlibstatic)
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if(WIN32)
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add_definitions(-DUNICODE)
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add_definitions(-D_WIN32_WINNT=0x0602)
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endif()
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# Select the version of libpng to use, default is builtin
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if (NOT USE_SYSTEM_LIBPNG)
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# We use libpng's static library and don't need to build the shared library and run the tests
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set(PNG_SHARED OFF CACHE BOOL "Build shared lib" FORCE)
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set(PNG_TESTS OFF CACHE BOOL "Build libpng tests" FORCE)
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set(SKIP_INSTALL_ALL ON)
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add_subdirectory(3rdparty/libpng EXCLUDE_FROM_ALL)
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endif()
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add_subdirectory(3rdparty/pugixml EXCLUDE_FROM_ALL)
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add_subdirectory(Vulkan EXCLUDE_FROM_ALL)
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add_subdirectory(asmjitsrc EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty)
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# TODO: do real installation, including copying directory structure
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${PROJECT_BINARY_DIR}/bin")
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add_subdirectory(Vulkan EXCLUDE_FROM_ALL)
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add_subdirectory(rpcs3)
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include_directories(3rdparty/hidapi/hidapi)
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if(APPLE)
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add_subdirectory(3rdparty/hidapi/mac EXCLUDE_FROM_ALL)
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#list(APPEND LIBS hidapi)
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elseif(CMAKE_SYSTEM MATCHES "Linux")
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add_subdirectory(3rdparty/hidapi/linux EXCLUDE_FROM_ALL)
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elseif(WIN32)
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add_subdirectory(3rdparty/hidapi/windows EXCLUDE_FROM_ALL)
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else()
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add_subdirectory(3rdparty/hidapi/libusb EXCLUDE_FROM_ALL)
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#list(APPEND LIBS hidapi-libusb)
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endif()
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set(YAML_CPP_BUILD_TESTS OFF CACHE BOOL "Enable testing" FORCE)
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set(YAML_CPP_BUILD_TOOLS OFF CACHE BOOL "Enable parse tools" FORCE)
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set(YAML_CPP_BUILD_CONTRIB OFF CACHE BOOL "Enable contrib stuff in library" FORCE)
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add_subdirectory(3rdparty/yaml-cpp EXCLUDE_FROM_ALL)
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set(XXHASH_BUNDLED_MODE ON)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "Make xxHash build static libs")
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add_subdirectory(3rdparty/xxHash/cmake_unofficial)
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